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PLANET STORM CHEATZONE
======================
Copyright 2000,01 Storm (Scott Saniti Jr.), All rights reserved.
The text of this file may not be reproduced, stored in a retrieval system,
transmitted, or published, in any form or by any means, electronic,
mechanical, photocopying or otherwise, without being fully creditted
and without the prior written permission from Storm.
E-mail to
[email protected].
This file is designed to be read in a
fixed width font capable of displaying
at least 80 characters per line.
BREATH OF FIRE 2 SPELL COST MODIFIER CODE FAQ
=============================================
Author: Storm (
[email protected])
Homepage:
http://www.planetstorm.net
Version: 1.0
Date: December 13, 2000
=================
TABLE OF CONTENTS
=================
Part 1 - Introduction
Part 2 - How to use the codes
Part 3 - Modifier Values
Part 4 - Codes
=====================
PART 1 - INTRODUCTION
=====================
The codes in this guide allow you to change the AP cost for the spells
in Breath of Fire 2 (SNES).
Please read all information before using the codes.
NOTE: This file may not be distributed in any means by anyone. If you
wish to share these codes, you may distribute the link to the page where
you found this file, but not the link to the file itself.
For more original Game Genie codes for this game and a few others, visit
http://www.planetstorm.net/cheatzone, for more information on the author
visit
http://www.planetstorm.net/storm.
If the codes don't work on your game, you probably have a different
version of BoF2, Game Genie, or SNES control deck. This is due to either
Nintendo fixing bugs in the games or to hinder Galoob from finding more
codes. Try changing the third letter of the code.
DISCLAIMER:
Storm or any of his affiliates can't be held responsible for anything
that happens to your saved data, so use the codes at your own risk.
=============================================
PART 2: HOW TO USE THE CODES/WHAT THE SLOTS DO
==============================================
The codes below allow you to change the AP cost for magic spells in
the game. To make the spells cost 0 AP, put 'DD' as the first two
letters. For a full list of values, please see my Game Genie values
list. Remember that the spell cost will now affect everybody including
enemies, so if you set it to 0, be sure that you are careful of
enemies that might cast a strong spell on your party. The codes affect
both in and out of battle situations.
=============
PART 3: CODES
=============
CODE SPELL CODE SPELL
========= ======= ========= =======
??6C-E4F9 8.0 ??67-E4F9 Freeze
??6B-84F9 Ag-Down ??61-74F1 G-Drgn **
??67-84F9 Ag-Up ??69-74F1 G-Drgn **
??6A-E4F9 Angel ??60-E4F9 Hail
??60-84F9 Atk-Up ??6A-54F9 Heal
??61-E4F9 Bolt X ??65-84F9 Hush
??66-E4F9 Bomb ??67-74F1 IceDrgn *
??6D-E4F9 Boombada ??6D-74F1 IcePuppy *
??64-E4F9 Cold ??61-84F9 Idle
??64-54F9 Cure 1 ??6B-E4F9 Missile
??63-E4F9 Cure 2 ??6C-84F9 Pwr-Down
??6D-54F9 Cure 3 ??62-54F9 Renew
??6C-54F9 Cure 4 ??63-54F9 Renew X
??68-54F9 Cure X ??68-84F9 Sap
??67-54F9 CurePsn ??6F-54F9 S-Boom
??62-E4F9 Death ??69-84F9 Shield
??66-84F9 Def-Down ??6A-84F9 Smoke
??64-84F9 Def-Up ??6B-54F9 Spark
??6F-84F9 Def-UpX ??60-74F1 T-Drgn *
??69-54F9 Drain ??69-E4F9 Thunder
??63-84F9 Exit ??6E-84F9 TimeWarp
??61-54F9 Fireball ??65-E4F9 Tornado
??64-74F1 FireDrgn * ??6F-74F1 T-Puppy *
??6E-E4F9 FirPuppy * ??60-54F9 Typhoon
??6F-E4F9 Flame ??62-84F9 Warp
TIP: You can also set the cost of a spell to 'EE' (255) to avoid having
an enemy cast the spell on you, for example: tired of a certain enemy casting
'Death' on you, you could just put 'EE62-E4F9' to make the Death spell cost
255 and most likely they will not be able to cast it! One more thing about
this, just flip the Game Genie off when it's your turn and the spell will
be its normal cost.
============
ENEMY SPELLS
============
To make the game a little easier for you, try putting 'EE' for the
first two letters for the codes below. It will keep most enemies from
using their special attack!
??64-54F1 Chopchop
??6F-54F1 ColdBrth
??6E-74F1 Curse
??67-54F1 Dice
??6D-54F1 FireBrth
??60-54F1 GrndBeef
??69-54F1 Horror
??68-74F1 Psn-Atck
??6A-74F1 Psn-Brth
??61-54F1 Psn-Chop
??68-E4F9 RotBrth
??63-74F1 SwtBrth
??65-74F1 Zombie
FOOTNOTES:
(*) Changing the cost of any of the hero's dragon spells may affect
how much damage they deal.
(**) There are two versions of the G.Drgn spell. One is where you have
to use it against Ray, and the other is for normal battle usage.
==================
END OF FILE