SNES - JAP
BEAT 'EM UP - 2P SIMULTANIOUS
BISHOUJO SENSHI
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FAQ by KageKaze
http://pages.prodigy.net/guyver_3/index.html
<
[email protected]>
"Tsukini kawate ohshokiyo!"
(In the name of the Moon, I shall punish you!)
Version 1.5
------------------------------------------------------------------------
VERSION 1.5 (11/16/98)--
Changed "Arkuyo Taisan" to "Akuryo Taisan", the REAL name
Found this information out from the actual Sailor Moon Manga
Changed "Love Again" to "Flower Hurricane", Thanks to Kayin Amoh
Added 'Legend of the Suehiro' and 'Every Life Counts' sections
Added Boss Strategy section
Changed "Everything for Love" to "Love for All" for Aino Minako
VERSION 1.01--
Changed Mars' Charm Surround to her actual attack:
"Arkuyo Taisan" wich means "Evil Spirits Begone"
Thanks go to Matt 28800 for this information.
VERSION 1--
Original release.
------------------------------------------------------------------------
TABLE OF CONTENTS--
1. TITLE SCREEN
A> MODES EXPLAINED
2. OPTIONS SCREEN
A>OPTIONS EXPLAINED
3. THE SAILOR SENSHI
4. CONTROLS
A> ALL SENSHI
B> CHARACTER ATTACKS
C> INDIVIDUAL SENSHI
1> SAILOR MERCURY
2> SAILOR JUPITER
3> SAILOR MOON
4> SAILOR VENUS
5> SAILOR MARS
5. SECRETS
A> SAME SENSHI SELECTION
B> LEGEND OF THE SUEHIRO
C> EVERY LIFE COUNTS
D> BOSS STRATEGY
6. COPYRIGHT INFORMATION
------------------------------------------------------------------------
TITLE SCREEN--
Direct translations
Pureiya 1 (Player 1) Pureiya 2 (Player 2)
Opushyon (Option)
------------------------------------------------------------------------
MODES EXPLAINED--
Player 1 - One player game. Pick your Senshi and go.
Player 2 - Two player cooperative game. You must pick two
differant Senshi unless you use a code. (listed in
codes section)
Option - Select game options like difficulty and number of
continues
------------------------------------------------------------------------
OPTION SCREEN--
Direct translations unless noted
Reberu Futsuu / Muzukashii / Yasashii
(level) (normal) / (difficult) / (easy)
*progression by pussing right on control pad*
Kontinyu (continue) 3 / 4 / 5
Sousasettei (Operation Establishment) 1-P 2-P
Kougeki (attack) Y Y
Jiyampu (jump) B B
Ongaku (music) 1 (1 - 18)
Koukaon (sound effects) 1 (1 - 32)
Onsei (voice) 1 (1 - 39)
Oshimai (The End)
------------------------------------------------------------------------
OPTIONS EXPLAINED--
Level - Select the difficult level. It's on Normal
by default. By pressing right on the control
pad it goes from normal to difficult, easy,
then back to normal. (NOTE: easy mode only
lets you play 2 levels of the game)
Continue - Select how many continues you want 3, 4, or 5.
Operation
Establishment - Select what buttons you want to do attacks
and jumps.
Music - Listen to the music of the game
Sound Effects - Listen to the sound effects of the game
Voice - Listen to some of the game's phrases
Oshikii - Exit the Options Menu
------------------------------------------------------------------------
THE SAILOR SENSHI--
If you don't know about Sailor Moon, then here are the Senshi as they
appear:
Sailor Mercury Sailor Moon Sailor Mars
Sailor Jupiter Sailor Venus
------------------------------------------------------------------------
CONTROLS
------------------------------------------------------------------------
ALL SENSHI--
Attack -- Y button
Jump -- B button
Character attack -- Hold Y, release
Life draining attack -- Y + B. An attack that hurts anything
close to you while sacrificing a small
bit of health.
second jump attack -- While jumpping, hold down while you
press the Y button to do a second
jumpping attack that won't knock down
your opponent so you can keep attacking.
Grab opponent -- Walk up to them without attacking
Throw #1 -- Grab, press Towards or away + Y. Towards and away
dictate wich direction you throw your opponent.
This throw allows you to throw your opponent into
other opponents. Can be useful against Bosses.
Throw #2 -- Grab, press Y. This throw is abit more powerful
since it usually only effects the character you're
holding (unless you're Jupiter). Useful on bosses
who fight alone.
Attack/throw -- To throw your opponent instead of doing a
knock down attack while you're fighting, hold
down while you're attacking, and on your final
blow, you'll end up throwing your opponent.
Can be useful later on when opponents tend to
attack before you can lay your final blow.
Works for all but Venus.
------------------------------------------------------------------------
CHARACTER ATTACKS--
Above your life line is a hollow white bar. While you hold down
the attack button (Y) this bar will start to fill up. When you release
the attack button when it's full, your character will unleash her
specific attack that comes directly from the series. This attack is
relativly strong but it's main usefulness lies in using it to keep
opponents at a distance. Bosses love to move around and make this
technique useless, so it's usually not the best move for them.
------------------------------------------------------------------------
INDIVIDUAL SENSHI
------------------------------------------------------------------------
SAILOR MERCURY (Mizuno Ami - "Friend of Water")--
Downward punch -- Jump, Down + Y
"Shabon Spray" -- Charge Y
Twin Water Spray -- Y + B
(Don't know what she actually says)
Shoulder Throw -- grab, Toward or Back + Y
Suplex -- grab, Y
NOTES: Very quick. She has the shortest range of all other senshi, but
does the most overall damage. Very strong throws as well.
SAILOR JUPITER (Kino Makoto "Wisdom of Forest"<?>)--
Elbow Drop -- Jump, Down + Y
"Supreme Thunder" -- Charge Y
"Flower Hurricane" -- Y + B
Suplex -- grab, Toward or Back + Y
Hammer Throw -- grab, Y
NOTES: Slow, but powerful. 3 hit knockdown and the most powerful throw
(hammer) makes jupiter a force to be reckoned with. Around a
Medium-short range.
SAILOR MOON (Tsukino Usagi - "Bunny of the Moon")--
Downward Punch -- jump, Down + Y
"Moon Tiara Action" -- Charge Y
"Moon Healing Escalation" -- Y + B
Shoulder Throw -- grab, Toward or Back + Y
Head-butt -- grab, Y
NOTES: Baisicly an all around character, seeing as how it's her series!
She pretty much does it all.
SAILOR VENUS (Aino Minako "Love for All")--
Downward Chain Strike -- jump, Down + Y
"Cresent Beam" -- Charge Y
Venus Love-Me-Chain Spin -- Y + B
Leg Throw -- grab, Toward or Back + Y
Rolling Leg Toss -- grab, Y
NOTES: Excellent distance with her chain whip at the price of damage.
A 3 hit knock down like Jupiter, but no where near as powerful.
This is the only characer who cannot do the "attack/throw" move
described earlier. If you want to play 'keep-away' this is your
character of choice.
SAILOR MARS (Hino Rei "Spirit of Fire")--
Charm Punch -- jump, Down + Y
"Fire Soul" -- Charge Y
"Akuryo Taisan" -- Y + B ("evil-spirits begone")
Leg Throw -- grab, Toward or Back + Y
Slap Attack -- grab, Y
NOTES: Nice medium range since all of her attacks are kicks. She has
decent speed and a fast charging time for "Fire Soul". A very
good character.
"Tsukino hikariwa ai no message"
(The moonlight carries your message of love)
------------------------------------------------------------------------
SECRETS
------------------------------------------------------------------------
SAME SENSHI SELECTION--
CODE: L + R + Start on "Player-2"
Normaly you can't be the same Senshi in 2-Player mode, but if
you hold down the L and R button while you press Start while the cursor
is on "Player-2" then you and your friend can both choose the same exact
Senshi! The only problem is that you will both be the same colour.
------------------------------------------------------------------------
LEGEND OF THE SUEHIRO--
"Suehiro" means "Folding Fan" in japanese. The Suehiro in
Sailor Moon will become your most powerful weapon. I only know of one
in existance so far, and it's located in the first part of stage one.
When you see the first enemy come from the "Rag Time" store in the
background, hit him with a Sudden Death Technique for your first hit on
him. He will fly back and drop a Suehiro. Pick it up and you have a
weapon that dishes out lots of damage and knocks opponents down in one
hit. Shame this weapon is lost when you go onto the next scene.
------------------------------------------------------------------------
EVERY LIFE COUNTS--
Near the end of stage one, there is an object blocking view on
the right side of the screen (it is a street marker if I'm not
mistaken). Behind this obstruction, slightly above the half way point
of the screen there is a hidden one-up. Collect this to make your fight
against Queen Beryl a little easier.
------------------------------------------------------------------------
BOSS STRATEGY--
BOSS 1 - HERCULESE:
This game has terrible collision detection and I do mean
TERRIBLE... Not much you can do about it, but there is a way you can
increase your chances of hitting this beheamoth. Stay at the bottom of
the screen, holding down untill you don't go any further and wait for
him to line up with you. Jump kick him and knock him down. After this,
you have to quickly move up and towards him because he's about to do his
lunge move. After he's done that, go back down to the bottom of the
screen and repeat the entire process again.
BOSS 2 - CANDY QUEEN:
This little (explicit removed) loves to teleport around alot, so
be on gaurd. If she teleports near you, try and grab her for a throw.
This is easy at first, but as she loses life, she becomes more and more
agressive and starts using her spinning techniqe on you. There's really
not much choice you have at that point, I just took the blow and grabed
her once she was done. She's not as tough as Herc was, seeing as how
Herc didn't like to be thrown at ALL.
BOSS 3 - EVIL SAILOR MOON (ZOICITE):
Zoicite does not like to get close to you, and will do anything
to keep his distance from you, your best strategy: Do the same to him!
Stay at the top or the bottom of the screen near either corner of either
side. Zoi will try to jump kick you, so you quickly have to move up or
down (depending on where you are) to avoid it, then go and knock some
sense into Zoi the good old fashioned way. Go to the opposite side and
repeat the process all over again. He shouldn't be too hard.
BOSS 4 - KUNZITE (A/K/A MALACITE):
Kunzite is tough... I can't really give a sure-fire strategy,
since I never really found one. He loves to use his Black Energy Wave
when you are at a distance and never really likes to get close. One
thing you can try is to throw the enemies that appear at him for some
damage. He has EXTREAMLY good accuracy with his Black Wave (thanks to
that terrible collision detection I told you about). Just be careful
and if you know something that might help in defeating Kunzite, tell me.
BOSS 5 - PRINCE ENDIMION/TUXEDO MASK:
Endimion isn't too hard for a boss this late into the game,
surprisingly. Keep away for awhile, otherwise he'll swing his sword at
you. Once he jumps into the air, move. He'll land with his sword out,
this is your chance to get behind him and throw him. Keep using his
weakness in his delays to take him down.
BOSS 6 - QUEEN BERYL:
Another tough boss that I can't help much on. She has attacks
that keep you from getting close, so there's not much you can do. You
can try to throw her minions into her and damage her that way, but no
definitive strategy will help you much here. If you followed my hints
through the other bosses and you stayed alive long enough, you should
have enough extra lives to spare in this fight, so give it all you've
got and hope you take her down before she gets you. If you know anything
that will work against her, please tell me, I could use the information.
------------------------------------------------------------------------
COPYRIGHT INFORMATION--
This FAQ is Copyright KageKaze (Troy Ludwig), this document may be
reproduced as long as no information is changed or edited in any way.
The only thing I ask from any webmasters or publishers is to please
notify Me if this FAQ is used on their forum. (web page, article, etc)