,
+,
,X/
:X$
-%/
. ,/%XHH%%=, ,
/ =$@@@@@@@@@$+, .:
;$ +@@@@@@@@@@@@@X- -%
$%- . %@@@@@@@@@@@@@@@H- . ++;
/$, / =@@@@@@@@@@@@@@@@@$ ,: ++=
=/ .% +@@@@@HHXXXHHH@@@@@, -; -+
+/- +H: %@@@HX$%%%%%$$X@@@@, .$X- +;:
%;= ,H@X :,;@@@X%+;;;;;/+%H@@H./. ;HH+ %:/
/;- XH@X% .X+.X@@H%/:::::;+X@@@;,X/ -X@@H; /:;
;:- :HX@@H- =$%../H@@H$+/+%X@@@$- :$/. %@@@$X /=:
+:- +HX$HHX$HHH%;-,/$X++:/+$X%=,;+XHHH%HHXX$H, ;;=
%;,.X$+;$@@@@@@@@H/ :++://+, ,XH@@@@@@@H;+/X/ :%=
$/- $/=;%@@@HHHH@@H, //:-=;%, +@@@HHHH@@@;::%; ;$:
- $/- ,%;;X@HX+//%H@@-,/;:-=;/: $@H$+//%H@@+;+/ /$; ,
/- =/// $++H@H%/%+/X@$ //:===:;+,:@H%/%+/X@@$/%: -+;+ ;-
X: .%$: .$:;$@@H$;+XX% ./:=.,.,:/: :$H%;+H@HH/:// .$+; $;
-/XX: %%= .:,-/MMH$=/X- ++;--%;,=/%= %%:;X@#$=,,: $+; ,+X$;
%H@@@HX, :-/=:::/%@$+:,-;+ :$++=%%$/:++%.-+:--;%HX/+==:=;,= +H@@@@X=
:@@@@@@@X. :-;=-:+++X+;-/;=+-;X/=:$+%%-;%$,+;=/:=/%X;%/=-:;,= /@@@@@@@@-
$HH%$H@@@= -,,/:/=-:;+%+/:+XX;+X%$;=:++++-:+X$$;%XX=;/$+/;=-:+:=-., $@@@X%$H@:
;H$/+X@@+ ,:-;;/%;=:%/+/:-%;/+:$$%;-=::::-:/X%+:%;+;=/+//+=-+%;;=-: ,@@H$//XH
,;;;%$X$=/==::$%;--;/+%++%:;+;+%+%;////+;++%%//+:/%/+%;/=-:/$+=-;=:;HX%+;/:
=/:;+$$$+///+$$;:;+:///+%/++/+;%%;/;///:+%//+/%/++/////;::+$%+;/+$$$$/://
,.-/;/;++=,=;%+/:=;+/;;;;;;/;;;;/:;/-:/:;/;;;;;;;;;;;/%/:;$/%:-,:/+///;;/
.;;:;%%+%%;;/+;;-.=:%%%%%%%%%%%%/-=:,=:==%%%%%%%%%%%+;:---;;/+:;%X$X%;:=;,
,:+;=:;;%/++:=:;//;=::;%%$%%%$%%%++/=:-,,:/;X%%%$%%+%+$+/:===:/;+:;$%%%+///+X:
A R A B I A N N I G H T S
Shogetsu - (C) 2004
=================================================================
PRO ACTION REPLAY CODES - VERSION 1.0
=================================================================
-------------------------------------------------------------------------------
INDEX ----------------------------------------------------------------------
-------------------------------------------------------------------------------
1.- INTRODUCTION
A must read to understand the purpose of this FAQ!
2.- INFORMATION
Misc notes about Arabian Nights
3.- VERSION HISTORY
The progress of this FAQ
4.- COPYRIGHT
All the legal junk
5.- MISC CODES
5.01.- Tam in Hand
5.02.- Flying Around the World
5.03.- Battle Encounters
5.04.- In-Battle Codes
A.- Characters' Stats
B.- Enemies' Stats
6.- CHARACTER STATS CODES
6.01.- Shukran
6.02.- Efreet
6.03.- Harty
7.- ITEM CODES
7.01.- Cards
7.02.- Inventory
A.- Items
B.- Rare Items
C.- Special Items
D.- Equipment
7.03.- Equipped Items
A.- Shukran
B.- Efreet
C.- Harty
8.- THANKS
-------------------------------------------------------------------------------
1.- INTRODUCTION -----------------------------------------------------------
-------------------------------------------------------------------------------
Here you have another public cheat FAQ with the hope that it will be useful to
everyone willing to make FAQs for this game. I know these cheats will be mainly
used for playing the game, and although I don't like cheating in games I don't
condemn it either, have in mind that this document is published with the idea
of helping in the developing of in-depth FAQs.
-------------------------------------------------------------------------------
2.- INFORMATION ------------------------------------------------------------
-------------------------------------------------------------------------------
Arabian Nights - Sabaku no Seirei Ou ® Pandora Box/Takara - 1996
Arabian Nights is a rather nice and fun game made by Pandora Box, it is, in
fact, their mainly known game to Occidental RPG players. When you start playing
it you understand the reason of it.
It isn't a complex game, and it is too short for an average RPG, but despite
it, Arabian Nights is a colourful game, with nice art, an enjoyable turn-based
fight system that makes an interesting use of cards which add field effects.
You'll take the role of a little girl who finds a strange ring in which the
Djinn King, Efreet, is confined until he grants 1000 wishes. In his last mi-
ssion, Efreet is given the wish of saving the world from the demons known as
Devs, and so your adventure starts, each character with a different purpose but
with the same end.
If you have any question or suggestion feel free to mail me:
E-Mail:
[email protected]
-------------------------------------------------------------------------------
3.- VERSION HISTORY -------------------------------------------------------
-------------------------------------------------------------------------------
Version 1.0 - November 13, 2004
- Initial release, as usual with the maximum number of codes as possible. I
think I don't miss a thing.
-------------------------------------------------------------------------------
4.- COPYRIGHT -------------------------------------------------------------
-------------------------------------------------------------------------------
This document is ® 2004, Shogetsu (
[email protected]) and may not be reprodu-
ced in any form without permission. Furthermore, this document can not be alte-
red, edited, or sold without approval. If these terms are violated, proper le-
gal action will be taken. You can print this document for personal use only.
If you want to use this document on your site, or FAQ, e-mail me and ask for
permision. I'm always glad to let people use my work, so long as they've been
given permission. Any site found to be using this document without consent will
be asked to remove it or suffer legal consequences.
This document is unofficial and is in no way affiliated with any company.
-------------------------------------------------------------------------------
5.- MISC. CODES -----------------------------------------------------------
-------------------------------------------------------------------------------
**************************************************************************
5.01.- Tam in Hand
**************************************************************************
- Max Money:
7EF78EFF
7EF78FFF
**************************************************************************
5.02.- Flying Around the World
**************************************************************************
NOTES: These codes will allow you to use either the Roc Bird or the Flying
Carpet by pressing the Start button on the World Map. If you enable them
being on the World Map enter to the menu and exit it again, otherwise they
cause some glitches.
- Flying around the world:
7EF6FBxx [xx = 00 Off]
[xx = 01 Roc Bird]
[xx = 02 Flying Carpet]
**************************************************************************
5.03.- Battle Encounters
**************************************************************************
NOTES: This code let you skip every encounter or at the contrary, having
battles at each step. This will be useful for either leveling up, trying
to find specific monsters to fight, or checking each corner in dungeons to
look for the treasures in them.
- Encounter Rate
7E00D6xx [xx = 00 Every step]
[xx = FF Disable Encounters]
**************************************************************************
5.04.- In-Battle Codes
**************************************************************************
NOTES: These codes let you have infinite HP and MP in battles, but they
will also let you to see the enemies attributes, which, in my humble opi-
nion are the most useful codes, since they will let you determine their
different values when making an Enemy List.
NOTES 2: I haven't seen any enemy with MP nor equipment, but I've added
the memory addresses for those values in case they are needed.
NOTES 3: Neither Ive seen any enemy with basic attributes greater than 255
I've added the second memory value tho.
NOTES 4: You'll get the memory values in little endian, here you have a
brief example:
1st Memory Address value: 3A
2nd Memory Address value: 00
Real value: 003A
Convert 3A from hex format into decimal and you'll get that it's 58
A.- Characters' Stats
[Shukran]
- Infinite Max HP
7E04750F + 7E047627 + 7E04730F + 7E047427
- Infinite Max MP
7E04790F + 7E047A27 + 7E04770F + 7E047827
- Max Strength -------------------> 7E047B0F + 7E047C27
- Max Persistence -----------------> 7E047D0F + 7E047E27
- Max Intelligence ---------------> 7E04810F + 7E048227
- Max Agility --------------------> 7E047F0F + 7E048027
[Efreet]
- Infinite Max HP
7E04D50F + 7E04D627 + 7E04D30F + 7E04D427
- Infinite Max MP
7E04D90F + 7E04DA27 + 7E04D70F + 7E04D827
- Max Strength -------------------> 7E04DB0F + 7E04DC27
- Max Persistence -----------------> 7E04DD0F + 7E04DE27
- Max Intelligence ---------------> 7E04E10F + 7E04E227
- Max Agility --------------------> 7E04DF0F + 7E04E027
[Harty]
- Infinite Max HP
7E05350F + 7E053627 + 7E05330F + 7E053427
- Infinite Max MP
7E05390F + 7E053A27 + 7E05370F + 7E053827
- Max Strength -------------------> 7E053B0F + 7E053C27
- Max Persistence -----------------> 7E053D0F + 7E053E27
- Max Intelligence ---------------> 7E05410F + 7E054227
- Max Agility --------------------> 7E053F0F + 7E054027
B.- Enemies' Stats
[Enemy 1]
- HP -----------------------------> 7E05F5xx + 7E05F6yy
- MP -----------------------------> 7E05F9xx + 7E05FAyy
- Strength -----------------------> 7E05FBxx + 7E05FCyy
- Persistence ---------------------> 7E05FDxx + 7E05FEyy
- Intelligence -------------------> 7E0601xx + 7E0602yy
- Agility ------------------------> 7E05FFxx + 7E0600yy
- Current HP ---------------------> 7E05F3xx + 7E05F4yy
- Current MP ---------------------> 7E05F7xx + 7E05F8yy
- Weapon Attack ------------------> 7E0603xx + 7E0604yy
- Armor Deffense -----------------> 7E0605xx + 7E0606yy
- Shoes Speed --------------------> 7E0607xx + 7E0608yy
[Enemy 2]
- HP -----------------------------> 7E065Exx + 7E065Fyy
- MP -----------------------------> 7E0662xx + 7E0663yy
- Strength -----------------------> 7E0664xx + 7E0665yy
- Persistence ---------------------> 7E0666xx + 7E0667yy
- Intelligence -------------------> 7E066Axx + 7E066Byy
- Agility ------------------------> 7E0668xx + 7E0669yy
- Current HP ----------------------> 7E065Cxx + 7E065Dyy
- Current MP ----------------------> 7E0660xx + 7E0661yy
- Weapon Attack ------------------> 7E066Cxx + 7E066Dyy
- Armor Deffense -----------------> 7E066Exx + 7E066Fyy
- Shoes Speed --------------------> 7E0670xx + 7E0671yy
[Enemy 3]
- HP -----------------------------> 7E06C7xx + 7E06C8yy
- MP -----------------------------> 7E06CBxx + 7E06CCyy
- Strength -----------------------> 7E06CDxx + 7E06CEyy
- Persistence ---------------------> 7E06CFxx + 7E06D0yy
- Intelligence -------------------> 7E06D3xx + 7E06D4yy
- Agility ------------------------> 7E06D1xx + 7E06D2yy
- Current HP ----------------------> 7E06C5xx + 7E06C6yy
- Current MP ----------------------> 7E06C9xx + 7E06CAyy
- Weapon Attack ------------------> 7E06D3xx + 7E06D4yy
- Armor Deffense -----------------> 7E06D5xx + 7E06D6yy
- Shoes Speed --------------------> 7E06D7xx + 7E06d8yy
[Enemy 4]
- HP -----------------------------> 7E0730xx + 7E0731yy
- MP -----------------------------> 7E0734xx + 7E0735yy
- Strength -----------------------> 7E0736xx + 7E0737yy
- Persistence ---------------------> 7E0738xx + 7E0739yy
- Intelligence -------------------> 7E073Cxx + 7E073Dyy
- Agility ------------------------> 7E073Axx + 7E073Byy
- Current HP ----------------------> 7E072Exx + 7E072Fyy
- Current MP ----------------------> 7E0732xx + 7E0733yy
- Weapon Attack ------------------> 7E073Exx + 7E073Fyy
- Armor Deffense -----------------> 7E0740xx + 7E0741yy
- Shoes Speed --------------------> 7E0742xx + 7E0743yy
[Enemy 5]
- HP -----------------------------> 7E0799xx + 7E079Ayy
- MP -----------------------------> 7E079Dxx + 7E079Eyy
- Strength -----------------------> 7E079Fxx + 7E07A0yy
- Persistence ---------------------> 7E07A1xx + 7E07A2yy
- Intelligence -------------------> 7E07A5xx + 7E07A6yy
- Agility ------------------------> 7E07A3xx + 7E07A4yy
- Current HP ----------------------> 7E0797xx + 7E0798yy
- Current MP ----------------------> 7E079Bxx + 7E079Cyy
- Weapon Attack ------------------> 7E07A5xx + 7E07A6yy
- Armor Deffense -----------------> 7E07A7xx + 7E07A8yy
- Shoes Speed --------------------> 7E07A9xx + 7E07AAyy
-------------------------------------------------------------------------------
6.- CHARACTER STAT CODES --------------------------------------------------
-------------------------------------------------------------------------------
NOTES: Here you'll be able to find codes to modify the attributes of each cha-
racter, along with the codes to add all of their spells.
NOTES 2: Only the four basic attributes are listed to evade some problems when
directly modifying the ones deppending of them.
NOTES 3: Only the codes to have every spell are written, it is because the game
stores them in just one or two memory addresses, making hundreds of possible
combinations.
NOTES 4: If you add spells while being in the menu they may not appear until
you re-enter to the menu.
[Stat Values]
xx yy = 00 00 0
xx yy = 32 00 50
xx yy = 64 00 150
xx yy = F4 01 500
xx yy = E7 03 999
xx yy = C4 09 2500
xx yy = 88 13 5000
xx yy = 0F 27 9999
**************************************************************************
6.01.- Shukran
**************************************************************************
[Main Stats]
- Max HP
7EF7F6ww
7EF7F7xx
- Current HP
7EF7F4ww
7EF7F5xx
- Max MP
7EF7FAww
7EF7FBxx
- Current MP
7EF7F8ww
7EF7F9xx
- Quick Level Up
7EF80A00
7EF80B00
[Attributes]
- Strength -----------------------> 7EF7FCxx + 7EF7FDyy
- Persistence --------------------> 7EF7FExx + 7EF7FFyy
- Intelligence -------------------> 7EF802xx + 7EF803yy
- Agility ------------------------> 7EF800xx + 7EF801yy
[Summons]
- Every Summon
7EFA44FF
7EFA4580
**************************************************************************
6.02.- Efreet
**************************************************************************
[Main Stats]
- Max HP
7EF7D6ww
7EF7D7xx
- Current HP
7EF7D4ww
7EF7D5xx
- Max MP
7EF7DAww
7EF7DBxx
- Current MP
7EF7D8ww
7EF7D9xx
- Quick Level Up
7EF7EA00
7EF7EB00
[Attributes]
- Strength -----------------------> 7EF7DCyy + 7EF7DDzz
- Persistence --------------------> 7EF7DEyy + 7EF7DFzz
- Intelligence -------------------> 7EF7E2yy + 7EF7E3zz
- Agility ------------------------> 7EF7E0yy + 7EF7E1zz
[Spells]
- Every Spell
7EFA40FF
7EFA41FF
7EFA42C0
**************************************************************************
6.03.- Harty
**************************************************************************
[Main Stats]
- Max HP
7EF816ww
7EF817xx
- Current HP
7EF814ww
7EF815xx
- Max MP
7EF81Aww
7EF81Bxx
- Current MP
7EF818ww
7EF819xx
- Quick Level Up
7EF82A00
7EF82B00
[Attributes]
- Strength -----------------------> 7EF81Cyy + 7EF81Dzz
- Persistence --------------------> 7EF81Eyy + 7EF81Fzz
- Intelligence -------------------> 7EF822yy + 7EF823zz
- Agility ------------------------> 7EF820yy + 7EF821zz
[Skills]
- Every Skill
7EFA48FF
7EFA49FF
-------------------------------------------------------------------------------
7.- ITEM CODES ------------------------------------------------------------
-------------------------------------------------------------------------------
NOTES: Using these codes will let you to have every item, great to make Item,
Weapon/Armor and Card lists.
NOTES 2: Enabling these codes while being in the menu may cause the items not
to appear until you re-enter to the menu.
**************************************************************************
7.01.- Cards
**************************************************************************
NOTES: It doesn't matter which slot you use, the game will automatically
sort the cards.
- Card Slot 1 ---------> 7EFA30cy (cy is the card value)
- Card Slot 2 ---------> 7EFA31cy
- Card Slot 3 ---------> 7EFA32cy
- Card Slot 4 ---------> 7EFA33cy
- Card Slot 5 ---------> 7EFA34cy
- Card Slot 6 ---------> 7EFA35cy
- Card Slot 7 ---------> 7EFA36cy
- Card Slot 8 ---------> 7EFA37cy
- Card Slot 9 ---------> 7EFA38cy
- Card Slot 10 ---------> 7EFA39cy
- Card Slot 11 ---------> 7EFA3Acy
- Card Slot 12 ---------> 7EFA3Bcy
- Card Slot 13 ---------> 7EFA3Ccy
- Card Slot 14 ---------> 7EFA3Dcy
- Card Slot 15 ---------> 7EFA3Ecy
- Card Slot 16 ---------> 7EFA3Fcy
[Card Values]
Card Type Code Card Type Code
----------- ---- ----------- ----
· Fire Lv 1 01 · Water Lv 1 06
· Fire Lv 2 02 · Water Lv 2 07
· Fire Lv 3 03 · Water Lv 3 08
· Fire Lv 4 04 · Water Lv 4 09
· Fire Lv 5 05 · Water Lv 5 0A
· Earth Lv 1 0B · Wind Lv 1 10
· Earth Lv 2 0C · Wind Lv 2 11
· Earth Lv 3 0D · Wind Lv 3 12
· Earth Lv 4 0E · Wind Lv 4 13
· Earth Lv 5 0F · Wind Lv 5 14
· Light Lv 1 15 · Dark Lv 1 1A
· Light Lv 2 16 · Dark Lv 2 1B
· Light Lv 3 17 · Dark Lv 3 1C
· Light Lv 4 18 · Dark Lv 4 1D
· Light Lv 5 19 · Dark Lv 5 1E
· Steel Lv 1 1F · Tree Lv 1 24
· Steel Lv 2 20 · Tree Lv 2 25
· Steel Lv 3 21 · Tree Lv 3 26
· Steel Lv 4 22 · Tree Lv 4 27
· Steel Lv 5 23 · Tree Lv 5 28
· Moon Lv 1 29 · Fire Lv 0 2E
· Moon Lv 2 2A · Water Lv 0 2F
· Moon Lv 3 2B · Earth Lv 0 30
· Moon Lv 4 2C · Wind Lv 0 31
· Moon Lv 5 2D · Light Lv 0 32
· Dark Lv 0 33 · Steel Lv 0 34
· Tree Lv 0 35 · Moon Lv 0 36
· None 00
**************************************************************************
7.02.- Inventory
**************************************************************************
NOTES: AN uses two memory addresses to identify owned items, the first one
is used to know the item type, and the second will control the quantity of
that item.
NOTES 2: The first 5 slots are used to add the different "Unequip icons",
you can remove them tho.
NOTES 3: When you add a new item you *must* add it next to the latest one
or it won't appear.
NOTES 4: Every item is handled the same way, when you add a Special Item
or a Weapon/Armor it will automatically appear in its respective section.
NOTES 5: Item names are subject to change when YnT releases a final patch.
[Item Slots]
Slot # Slot Addr Quantity Addr
------- --------- ------------
· Slot 1 7EF830iy 7EF831xy
· Slot 2 7EF832iy 7EF833xy
· Slot 3 7EF834iy 7EF835xy
· Slot 4 7EF836iy 7EF837xy
· Slot 5 7EF838iy 7EF839xy
· Slot 6 7EF83Aiy 7EF83Bxy
· Slot 7 7EF83Ciy 7EF83Dxy
· Slot 8 7EF83Eiy 7EF83Fxy
· Slot 9 7EF840iy 7EF841xy
· Slot 10 7EF842iy 7EF843xy
· Slot 11 7EF844iy 7EF845xy
· Slot 12 7EF846iy 7EF847xy
· Slot 13 7EF848iy 7EF849xy
· Slot 14 7EF84Aiy 7EF84Bxy
· Slot 15 7EF84Ciy 7EF84Dxy
· Slot 16 7EF84Eiy 7EF84Fxy
· Slot 17 7EF850iy 7EF851xy
· Slot 18 7EF852iy 7EF853xy
· Slot 19 7EF854iy 7EF855xy
· Slot 20 7EF856iy 7EF857xy
· Slot 21 7EF858iy 7EF859xy
· Slot 22 7EF85Aiy 7EF85Bxy
· Slot 23 7EF85Ciy 7EF85Dxy
· Slot 24 7EF85Eiy 7EF85Fxy
· Slot 25 7EF860iy 7EF861xy
· Slot 26 7EF862iy 7EF863xy
· Slot 27 7EF864iy 7EF865xy
· Slot 28 7EF866iy 7EF867xy
· Slot 29 7EF868iy 7EF869xy
· Slot 30 7EF86Aiy 7EF86Bxy
· Slot 31 7EF86Ciy 7EF86Dxy
· Slot 32 7EF86Eiy 7EF86Fxy
· Slot 33 7EF870iy 7EF871xy
· Slot 34 7EF872iy 7EF873xy
· Slot 35 7EF874iy 7EF875xy
· Slot 36 7EF876iy 7EF877xy
· Slot 37 7EF878iy 7EF879xy
· Slot 38 7EF87Aiy 7EF87Bxy
· Slot 39 7EF87Ciy 7EF87Dxy
· Slot 40 7EF87Eiy 7EF87Fxy
· Slot 41 7EF880iy 7EF881xy
· Slot 42 7EF882iy 7EF883xy
· Slot 43 7EF884iy 7EF885xy
· Slot 44 7EF886iy 7EF887xy
· Slot 45 7EF888iy 7EF889xy
· Slot 46 7EF88Aiy 7EF88Bxy
· Slot 47 7EF88Ciy 7EF88Dxy
· Slot 48 7EF88Eiy 7EF88Fxy
· Slot 49 7EF890iy 7EF891xy
· Slot 50 7EF892iy 7EF893xy
· Slot 51 7EF894iy 7EF895xy
· Slot 52 7EF896iy 7EF897xy
· Slot 53 7EF898iy 7EF899xy
· Slot 54 7EF89Aiy 7EF89Bxy
· Slot 55 7EF89Ciy 7EF89Dxy
· Slot 56 7EF89Eiy 7EF89Fxy
· Slot 57 7EF8A0iy 7EF8A1xy
· Slot 58 7EF8A2iy 7EF8A3xy
· Slot 59 7EF8A4iy 7EF8A5xy
· Slot 60 7EF8A6iy 7EF8A7xy
· Slot 61 7EF8A8iy 7EF8A9xy
· Slot 62 7EF8AAiy 7EF8ABxy
· Slot 63 7EF8ACiy 7EF8ADxy
· Slot 64 7EF8AEiy 7EF8AFxy
· Slot 65 7EF8B0iy 7EF8B1xy
· Slot 66 7EF8B2iy 7EF8B3xy
· Slot 67 7EF8B4iy 7EF8B5xy
· Slot 68 7EF8B6iy 7EF8B7xy
· Slot 69 7EF8B8iy 7EF8B9xy
· Slot 70 7EF8BAiy 7EF8BBxy
· Slot 71 7EF8BCiy 7EF8BDxy
· Slot 72 7EF8BEiy 7EF8BFxy
· Slot 73 7EF8C0iy 7EF8C1xy
· Slot 74 7EF8C2iy 7EF8C3xy
· Slot 75 7EF8C4iy 7EF8C5xy
· Slot 76 7EF8C6iy 7EF8C7xy
· Slot 77 7EF8C8iy 7EF8C9xy
· Slot 78 7EF8CAiy 7EF8CBxy
· Slot 79 7EF8CCiy 7EF8CDxy
· Slot 80 7EF8CEiy 7EF8CFxy
· Slot 81 7EF8D0iy 7EF8D1xy
· Slot 82 7EF8D2iy 7EF8D3xy
· Slot 83 7EF8D4iy 7EF8D5xy
· Slot 84 7EF8D6iy 7EF8D7xy
· Slot 85 7EF8D8iy 7EF8D9xy
· Slot 86 7EF8DAiy 7EF8DBxy
· Slot 87 7EF8DCiy 7EF8DDxy
· Slot 88 7EF8DEiy 7EF8DFxy
· Slot 89 7EF8E0iy 7EF8E1xy
· Slot 90 7EF8E2iy 7EF8E3xy
· Slot 91 7EF8E4iy 7EF8E5xy
· Slot 92 7EF8E6iy 7EF8E7xy
· Slot 93 7EF8E8iy 7EF8E9xy
· Slot 94 7EF8EAiy 7EF8EBxy
· Slot 95 7EF8ECiy 7EF8EDxy
· Slot 96 7EF8EEiy 7EF8EFxy
· Slot 97 7EF8F0iy 7EF8F1xy
· Slot 98 7EF8F2iy 7EF8F3xy
· Slot 99 7EF8F4iy 7EF8F5xy
· Slot 100 7EF8F6iy 7EF8F7xy
· Slot 101 7EF8F8iy 7EF8F9xy
· Slot 102 7EF8FAiy 7EF8FBxy
· Slot 103 7EF8FCiy 7EF8FDxy
· Slot 104 7EF8FEiy 7EF8FFxy
· Slot 105 7EF900iy 7EF901xy
· Slot 106 7EF902iy 7EF903xy
· Slot 107 7EF904iy 7EF905xy
· Slot 108 7EF906iy 7EF907xy
· Slot 109 7EF908iy 7EF909xy
· Slot 110 7EF90Aiy 7EF90Bxy
· Slot 111 7EF90Ciy 7EF90Dxy
· Slot 112 7EF90Eiy 7EF90Fxy
· Slot 113 7EF910iy 7EF911xy
· Slot 114 7EF912iy 7EF913xy
· Slot 115 7EF914iy 7EF915xy
· Slot 116 7EF916iy 7EF917xy
· Slot 117 7EF918iy 7EF919xy
· Slot 118 7EF91Aiy 7EF91Bxy
· Slot 119 7EF91Ciy 7EF91Dxy
· Slot 120 7EF91Eiy 7EF91Fxy
· Slot 121 7EF920iy 7EF921xy
· Slot 122 7EF922iy 7EF923xy
· Slot 123 7EF924iy 7EF925xy
· Slot 124 7EF926iy 7EF927xy
· Slot 125 7EF928iy 7EF929xy
· Slot 126 7EF92Aiy 7EF92Bxy
· Slot 127 7EF92Ciy 7EF92Dxy
· Slot 128 7EF92Eiy 7EF92Fxy
· Slot 129 7EF930iy 7EF931xy
· Slot 130 7EF932iy 7EF933xy
· Slot 131 7EF934iy 7EF935xy
· Slot 132 7EF936iy 7EF937xy
· Slot 133 7EF938iy 7EF939xy
· Slot 134 7EF93Aiy 7EF93Bxy
· Slot 135 7EF93Ciy 7EF93Dxy
· Slot 136 7EF93Eiy 7EF93Fxy
· Slot 137 7EF940iy 7EF941xy
· Slot 138 7EF942iy 7EF943xy
· Slot 139 7EF944iy 7EF945xy
· Slot 140 7EF946iy 7EF947xy
· Slot 141 7EF948iy 7EF949xy
· Slot 142 7EF94Aiy 7EF94Bxy
xy = 00 00
xy = 0A 10
xy = 19 25
xy = 32 50
xy = 63 99
iy = Item Values (Look below)
A.- Items
[Normal Items]
Item Name Code Item Name Code
------------ ---- ------------ ----
· Herb Essence 01 · Herb Seed 02
· Herb Leaf 03 · Box Lunch 04
· Herb Liquor 05 · Mint Essence 06
· Mint Seed 07 · Mint Leaf 08
· Mint Liquor 09 · Rose 0A
· Jasmine 0B · Sitoras 0C
· Jacou 0D · Rumirarura 0E
· Myrrh 0F · Apricot 10
· Ruoriris 11 · Oris 12
· Rumuskas 13 · Rumusk 14
· Musk 15 · Sleep Flower 16
· Paralyze 17 · Pawazan 18
· Sorrent 19 · Stall 1A
B.- Rare Items
[Rare Items]
Rare Item Name Code Rare Item Name Code
-------------- ---- -------------- ----
· Berry 21 · Princess Dress 22
· Citizen Clothes 23 · Sari 24
· Thief Clothes 25 · China Dress 26
· Clown Clothes 27 · Cute Clothes 28
· Cat Costume 29 · Penguin Clothes 2A
· Medallion 2B · Toie 2C
C.- Special Items
[Special Items]
Sp Item Name Code Sp Item Name Code
-------------- ---- -------------- ----
· Lamp C8 · Litography C9
· Mirror CA · Dagger CB
· Scroll CC · Perfumed Oil CD
· Lute CE · Wind Carpet CF
· Desert Rose D0 · Red Holy Scarf D1
· Blue Holy Scarf D2 · Brown Holy Scarf D3
· Ash Holy Scarf D4 · Silver Holy Scarf D5
· Black Holy Scarf D6 · Green Holy Scarf D7
· Air Holy Scarf D8 · White Holy Scarf D9
· Falx Food DA · Lapislazuli DB
· Crystal Coral DC · Goddess Tear DD
· Turquoise DE · Mountain Tree DF
· Princess Dress E2 · Hourglass E3
· Circlet E4 · Silver Stick FA
· Pink Scales FB · Shrine Key FC
· Prison Key FD · Contract Ring FE
· Necklace FF
D.- Equipment
[Miscellanous]
Misc. Item Name Code Misc. Item Name Code
---------------- ---- ---------------- ----
· Unequip E Weapon 2D · Unequip S Weapon 2E
· Unequip H Weapon 2F · Unequip Armour 30
· Unequip Boots 31
[Shukran Weapons]
Weapon Name Code Weapon Name Code
------------ ---- ------------ ----
· Stick 32 · Knife 33
· Scimitar 34 · Whip 35
· Corne 36 · Ice Knife 37
· Jambia 38 · Poison Whip 39
· Flail 3A · Afwan 3B
· Garlin Corne 3C · Piko Piko Hammer 3D
[Efreet Weapons]
Weapon Name Code Weapon Name Code
------------ ---- ------------ ----
· Glove 50 · Knuckle 51
· Fighting Knuckle 52 · Flour Sack 53
· Knuckle Guard 54 · Blast Knuckle 55
· Knuckle Storm 56 · Ice Knuckle 57
· Blade Knuckle 58 · Efreet Knuckle 59
· Kaizer Knuckle 5A
[Harty Weapons]
Weapon Name Code Weapon Name Code
------------ ---- ------------ ----
· Darts 6E · Net 6F
· Sharp Knife 70 · Chakram 71
· Boomerang 72 · Cat o' Nine Tails 73
· Bowra 74 · Hunting 75
· Sabre 76 · Hatchet 77
· Morning Star 78 · Spear 79
· Jerid 7A
[Armors]
Armor Name Code Armor Name Code
----------- ---- ----------- ----
· Mantle 8C · Folk Clothes 8D
· Tanned Clothes 8E · Feather Mantles 8F
· Chest 90 · Thieves Leather 91
· Hauberk 92 · Linen 93
· Suspenders 94 · Leather Jerkin 95
· Brigandy 96 · Ring Tunic 97
· Chain 98 · Joint Ring 99
· Cuirass 9A · Steel 9B
· Cuirboil 9C · Breast Plate 9D
[Shoes]
Shoes Name Code Shoes Name Code
----------- ---- ----------- ----
· Sandals AA · Leather Shoes AB
· Wood Shoes AC · Boots AD
· Speed Boots AE · Feather Boots AF
· Spike Shoes B0 · Ri-Tifull B1
· Nisay B2 · Silent Boots B3
· Battle Shoes B4 · Pico Pico Sandals B5
**************************************************************************
7.03.- Equipped Items
**************************************************************************
NOTES: These codes handle the items each character has equiped, this will
allow you to equip other characters' weapons, or even have two or three
times the same item with its respective stat boosts.
iy = Item Values (Look above)
A.- Shukran
- Weapon ------> 7EF804iy
- Armor -------> 7EF806iy
- Shoes -------> 7EF808iy
B.- Efreet
- Weapon ------> 7EF7E4iy
- Armor -------> 7EF7E6iy
- Shoes -------> 7EF7E8iy
C.- Harty
- Weapon ------> 7EF824iy
- Armor -------> 7EF826iy
- Shoes -------> 7EF828iy
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8.- THANKS -----------------------------------------------------------------
-------------------------------------------------------------------------------
- Thanks to ritchie, his FAQ is the best out there in English language.
- Thanks to Pandora Box for another nice and fun game.
- Thanks to YnT, let's hope his translation will see the light soon.
- Thanks to every site hosting this FAQ legally.