TO START:
Aron starts the game with $1,000. Immediately buy a short sword in
the city of Minea.
NOTE: Be sure to equip all items that you want to use.
Proceed to talk to all the villagers and visit all the shops. Writing
down the messages is a good idea at this point.
GOLD PEDESTAL:
Exit Minea and enter the field. Kill the creatures to build
experience points and gold. Cross the bridge and enter another field.
At the bottom of the field is a lake. Go to the right side of the
lake to the indentation and try to walk on the water, if aron is in
the right location he will receive the GOLD PEDESTAL.
SAPPHIRE RING:
Return to Minea, in the village market sell the pedestal for $2,000.
Then buy the SAPPHIRE RING for $1,000. Take the ring to Donis in the
Ohman Bar and receive $1,500 as a reward.
CRYSTAL:
With the gold you received, purchase a shield and some armor. Once
fully armed go visit Sara in the seer's house. Sara will give you the
CRYSTAL.
TEMPLE KEY:
With the crystal in your possession, exit Minea and head east for
Zepik. Go to Jebba's house and she will give you the TEMPLE KEY.
As in Minea you will want to talk to the villagers and visit all
buildings. Exit Zepik, and build your levels to about level 5, then
return to Zepik. Exit Zepik and head north-east to the path, follow
the path to the palace. The creatures in the palace are very
powerful. Be sure to upgrade your weapons as gold is accumulated. In
addition, always carry a wing so you can return to Minea faster.
Enter the palace and approach the gold statue on the far right. If
you have the temple key in your possession, you can gain access to the
inner regions of the palace by touching the gold statue.
RUBY / ANKHARAT:
On the far left side of the first floor is a chest containing the
RUBY. You will see a green door, enter the door and touch the wall.
ANKHARAT will appear. To defeat Ankharat, stay at the top of the
screen, and when he appears, run and touch him and return to you
original position. Repeat as necessary. After he is defeated, a hole
will open up, which allows access to the upper regions of the palace.
In the upper right corner of the second floor are stairs that lead to
the third floor.
NECKLACE / KEY TO PRISON / KEY TO CHEST:
A chest containing the NECKLACE can be found in the upper right corner
of the third floor. At the top of the third floor is a chest
containing the KEY TO PRISON. (With this in possession you can now
open the three prisons at the top of the second floor.) At the bottom
left corner is a chest containing the KEY TO CHEST. With this in
possession you can now open the chests found on other floors.
POTION / MASK / SILVER BELL / FEENA:
Once you have the key to the chest, return to the second floor. Open
all chests that you come to. You should find a POTION in one and the
MASK in the other. Then proceed to the prisons located at the top
center of this floor, enter the prison on the left and find a chest
with the SILVER BELL. In addition, in the middle prison, you will be
able to talk to, and rescue FEENA.
RING MAIL:
Return to the first floor and open the locked chest to find the RING
MAIL.
POWER RING:
Take the silver bell back to the mayor of Zepik and he will give the
POWER RING. After you receive the power ring, go to the mines in the
northern part of the second field.
NOTE: The up stairs, in the mines are Purple, the down stairs are
Yellow.
YOTION / SILVER ARMOR / TIMER RING:
In the upper left corner there are two chests one contains a POTION
and the other contains the SILVER ARMOR. On the lower left side is a
chest containing the TIMER RING. Proceed to the upper right corner
and take the stairs to the second floor.
RODA SEED / HARMONICA / HEAL RING:
>From the entrance of the second level go directly left and you will
find a chest that contains the RODA SEED. Further to the left is a
chest containing the HARMONICA. In the lower right corner is a chest
containing the HEAL RING.
SILVER SWORD:
Once you have the Roda seed in your possession, exit the mine and head
west to the large triangular tree. Stand at the foot of the tree and
you will talk to the Roda Tree. Then, proceed south, to the other
Roda Tree. Stand at the base again, and you will receive the SILVER
SWORD.
Proceed to Minea and return the Harmonica to the poetess REAH. At
this time, return to the palace.
IVORY KEY:
>From the third floor, move to the upper left corner. There you will
find the stairs to the fourth floor. From the entrance of the fourth
floor proceed to the lower left corner to find a chest with the IVORY
KEY. On the top center of the fourth floor there are stairs that lead
to the fifth floor.
MARBLE KEY / SILVER SHIELD / MASK OF EYES / WYRM / BOOK OF Y'S:
There are two chests on the fifth floor, one is located in the upper
right corner and the other is on the bottom towards the left. These
chests contain the MARBLE KEY and the SILVER SHIELD. Find a blue
statue, and put on the Mask of Eyes. A secret door will be revealed.
The room you enter will have pillars in it, some broken and some
whole. Continue to the left and you will see a green door. Enter the
door, touch the chest and then go up and touch the wall, WYRM will
appear. To defeat Wyrm stab him repeatedly. After he is defeated,
you will be able to open the chest and get the first BOOK OF Y'S.
BOOK OF Y'S
Return to the Seer's House in Minea. Sarah will die, and you will be
given the second BOOK OF Y'S. Take the books to Jebba in Zepik and
she will read them.
KEY TO DOOMED / POTION / BIRDO / BOOK OF Y'S:
Return to the mine. At the top center of the second level there are
stairs that lead to the third level. Once on the third level, proceed
to the upper right corner and you will find a chest containing the KEY
TO DOOMED. Proceed to the left side of this level and find a chest
containing a POTION. Go south of there and you will find a blue door.
Enter the door, touch the chest and then the wall. You will then
fight BIRDO. To defeat Birdo, wait for the bats to form the complete
figure, then run through his head. After he is defeated you will be
able to open the chest and get the third BOOK OF Y'S. After you
receive the third book, go back to Jebba and have her read it.
TOWER OF THE DOOMED:
If you have Three books, all of the keys, all of the silver items and
have saved the princess Feena, you will be allowed to enter the TOWER
OF THE DOOMED.
To get to the tower, go to the thieves den (east of the palace).
Enter, and Goban will allow you to enter the Tower.
NOTE: Save the game before you enter the tower, because you won't be
able to get out of the tower once it's entered!
2nd NOTE: It is a good idea to make a map of the floors in the tower,
you will need them for further use.
EVIL RING / POTION / MIRROR:
Look for a room with four chests. One chest has the EVIL RING, one
chest has a POTION, one chest has a MIRROR and one chest is empty.
THE PRISON / RAUBA / BLUE NECKLACE:
Continue on and you will find a room with three stone statues. When
the room is entered the screen will flash, bars will drop down on the
door and you will lose all of your silver items. This is the PRISON.
Walk to the person on the left, and talk to him. Then, touch the
prison door and a hole will appear. Talk to the thief and you will
get the statues for RAUBA. Exit the prison, (go through the hole in
the wall) and go to Rauba. Look for the long hallway lined with
statues. Put on the mask and proceed until you find a door. Enter
the door and talk to Rauba and he will give you the BLUE NECKLACE. Go
back to the room where you got your silver items taken. Before
entering, equip the Blue Necklace and the Evil Ring. If you enter the
room with these items are on you will be granted access to the upper
regions of the tower.
SILVER SWORD / DOGI:
On the seventh floor there is a chest containing the SILVER SWORD.
Proceed to the right and take the stairs to level eight.
INSECTA / HAMMER / BOOK OF Y'S:
Take the stairs on the left side of the eighth floor to a green door.
Enter the room and INSECTA will appear. To destroy Insecta, follow
these hints. She can only throw three boomerangs at once, so once she
has thrown three, run and touch her a few times, then move away.
Repeat this procedure as necessary. Once she is dead, you can open
the two chests that are there. One contains the HAMMER and the other
contains the fourth BOOK OF Y'S.
SILVER SHIELD:
Proceed to the stairs at the top center to floor nine. In the middle
of the ninth floor is a room surrounded by four stone statues. When
you enter the room and touch the chest, you will receive the SILVER
SHIELD. The statues will also come to life. Now is a good time to
use the mirror. Once they are frozen, leave the room. On the right
side of the ninth floor are the stairs that lead to the tenth floor.
The tenth floor has two sets of stairs. The stairs on the right lead
to the eleventh floor. When you enter these stairs, your life meter
will steadily drop. Run to the first door on the right, and enter it.
Talk to the man in there and exit. Go back to the left and out the
door you came in. Go back down to the tenth floor and take the stairs
on the left side of the floor. When out on the ledge, go five pillars
to the right, equip the hammer and break the pillar. This will make
the poisonous room harmless. Before going back to the poisonous room,
continue to the right and enter the very next door. In this room, you
will find LUTHER JEMMA.
NOTE: Remember where Luther Jemma is, because you will need to come
back to him later.
Return to the poisonous room and continue to the right, past the room
you previously entered and enter the door that you come to. Take the
stairs on the left to the thirteenth floor. Go to the left and talk
to the old man, then take the stairs on the right to the fourteenth
floor.
I-BALL / ROD / BOOK OF Y'S:
Enter the room with the green door on the fourteenth floor and touch
the green door. I-BALL will appear, after you destroy him enter the
room behind the green door and open the chests that are present. One
contains the ROD and the other contains the fifth BOOK OF Y'S.
SILVER ARMOR / 1ST MIRROR MAZE:
Return to the man on the thirteenth floor, proceed down to the mirror.
If you touch the mirror with the rod you will transported to different
locations throughout the area. Follow the mirrors and doorways, and
you will find a chest containing the SILVER ARMOR. To get out of the
mirror room look for a room with mirrors side by side, touch the
mirror on the right and you will be transported to room with one
mirror in front of you. Touch that mirror and you will be able to
find the stairs out of this maze.
BATTLE SHIELD:
Take the all sets of stairs until you reach the fifteenth floor, on
this floor you will find the BATTLE SHIELD. After finding the battle
shield, exit the room and go all the way to the left. Take the
hallway up and go all the way to the right door. Go through the door
to the sixteenth level.
TOWER OF RADO / MONOCLE:
On the sixteenth floor is the crossway to the TOWER OF RADO. Enter
the tower, and go all the way to the left to find the green door.
Equip your Blue Necklace and Evil Ring and enter the door. This is
where you will encounter Reah, the poetess. She will give you the
MONOCLE.
After you have the monocle, read the books that you have found in the
tower.
THE AMULET:
After reading the books go back to Luther Jemma on the eleventh floor
and he will give you the AMULET.
POTION:
Proceed up the floors from Luther Jemma to the fifteenth floor. Take
the stairs on the far left to the seventeenth floor. In the middle of
the seventeenth floor is a chest with a POTION. From there continue
to the left to the stairs that lead to the eighteenth floor.
BATTLE ARMOR:
The eighteenth floor has two sets of stairs. Take the stairs on the
right to the nineteenth floor. On the nineteenth floor is a room
guarded by two stone statues. Enter the room and find a chest
surrounded by four stone statues. Equip the Blue Necklace and the
Evil Ring and touch the chest to receive the BATTLE ARMOR. Return to
the eighteenth floor and take the stairs on the left to the twentieth
floor.
FLAME SWORD:
Go left through the twentieth floor. A hole will appear in the wall,
go through the hole and you will see a chest with two guards. The
guards are very hard to beat, so try using different rings, and taking
them on one-by-one. Once they are defeated, open the chest to receive
the FLAME SWORD. From the hole in the wall, continue to the left to
the stairs leading to the twenty-first floor.
The twenty-first floor is another mirror maze. When you find three
doorways, take the middle one. Follow the passage until you see two
mirrors next to each other. Take the mirror on the right, and follow
the passageway to the right. The stairs will be found at the end of
the passageway.
HEADY:
The twenty-second floor is also filled with mirrors. Touch the
mirrors and come to a green door. This is where you will meet HEADY.
To beat Heady, run up to the white face. Then, when the heads are
close together, run back and forth between the faces. Try to stand on
top of the faces, because they will not hurt you, and with a little
bit of practice, you will be able to avoid the fireballs also. You
will know he is losing power, because the fireballs floating around
his heads will disappear one by one, as his life meter gets lower.
After you defeat Heady proceed left and up all the flights of stairs
to the green door. If you have the amulet you will be allowed to
enter.
DULK DEKT / BOOK OF Y'S:
Enter the room and equip all of the silver items. Walk up and touch
DARK DEKT. When you do this, the platform will take off and start
flying through space. Chase him around the platform, constantly
keeping your sword stuck in him, while avoiding the fireballs.
Everytime you touch him, a square will disappear on the floor, so you
want to chase him around the outside first. Eventually, he will die.
After he is destroyed you will get the sixth BOOK OF Y'S.
OTHER DARK DEKT STRATEGIES...
That game brings back memories, I'm surprised the battery is still go=
ing on yours. All I can remember about the boss is that the floor di=
ssapears beneath him each time he is hit. The trick is to make sure =
that you hit him while he is at the edges of the floor (or is it a pl=
atforme?) so that you still can move about freely in the middle. He =
takes a lot of hits so make sure you don't paint yourself into a corn=
er.
Oh whatever.
-- G. Crowe
Well, that's what the hint sheet says. :) I always found that way
impossible to do, though! I kept the hints that way because the person
who helped me write the hint sheet swore by it (although, by the time I
got that far, he had left Sega). I found it easier to just follow him
around hitting him. If he's going left, follow him left hitting him,
etc. It's been a long time, but I seem to remember being able to get 2
or 3 hits per time across the screen.
-- Clint Dyer
When you get ready to fight the last boss, equip yourself with the silver
sword and all the silver items. You may be tempted to use the flame sword,
as I was, because it gives you higher strength than the silver sword does.
But on this boss the silver sword is stronger even though your strength
attribute actually goes down.
-- Tony Lacau
--
Other Dark Delk Strategies by Tony Lacau, Clint Dyer, G. Crowe
Remainder written by Clint Dyer, for Sega of America