SHIN MEGAMI TENSEI: DEVIL SUMMONER
                        (真・女神転生デビルサマナー)
                   Sega Saturn/PlayStation Portable

                            By Peace-Diner
                  E-mail: peace-diner(at)hotmail.com
                     Last revised January 15, 2017
                                Ver. 1.3
             This guide is Copyright 2014-2015, Peace Diner

   This guide covers the Sega Saturn game as well as additional content
                   found in the PSP version of the game.


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                            TABLE OF CONTENTS
=======================================================================


INTRODUCTION
 - Intro                                    [DS_I01]
 - Characters                               [DS_I02]
 - City and Yarai-Ginza                     [DS_I03]
 - Translation notes                        [DS_I04]

FAQ                                          [DS_FAQ]

GAME BASICS
 - Controls                                 [DS_G01]
 - Stats                                    [DS_G02]
 - Ailments                                 [DS_G03]
 - Loyalty                                  [DS_G04]
 - Zoma                                     [DS_G05]
 - Magnetite                                [DS_G06]
 - Demon negotiation                        [DS_G07]
 - Demon personalities                      [DS_G08]
 - Fusion                                   [DS_G09]
 - Hero's initial parameters                [DS_G10]

WALKTHROUGH
 - Intro                                    [DS_W01]
 - Library                                  [DS_W02]
 - Near Professor's House                   [DS_W03]
 - Casa Inui                                [DS_W04]
 - Outside Kitayama University              [DS_W05]
 - Kitayama University Main Building        [DS_W06]
 - Kasagi Manor                             [DS_W07]
 - Mt. Kasagi                               [DS_W08]
 - Near Kumiko's House                      [DS_W09]
 - Hikawa Shrine                            [DS_W10]
 - Museum                                   [DS_W11]
 - East Asia TV                             [DS_W12]
 - Electric Tower                           [DS_W13]
 - Police Station                           [DS_W14]
 - Chinatown                                [DS_W15]
 - Tenzan Tendou Mansion                    [DS_W16]
 - New City Hall                            [DS_W17]
 - Pseudo Astral Plane                      [DS_W18]
 - Avici Hell                               [DS_W19]
 - Hibarigaoka Sewers                       [DS_W20]
 - Youji Forest                             [DS_W21]
 - Ancient Tomb Maze                        [DS_W22]

OPTIONAL DUNGEONS
 - Yarai-ku Sewers                          [DS_D01]
 - Mt. Kasagi Sewers                        [DS_D02]
 - Home District Sewers                     [DS_D03]
 - Seaside Park Sewers                      [DS_D04]
 - Hibarigaoka Sewers                       [DS_D05]
 - Astral World                             [DS_D06]

DATA
 - Skills List                              [DS_L01]
 - Items List                               [DS_L02]
 - Weapons List                             [DS_L03]
 - Armor List                               [DS_L04]
 - Armor Sets                               [DS_L05]
 - Mystic Change List                       [DS_L06]
 - Drinks List                              [DS_L07]
 - Hero Fusions                             [DS_L08]
 - Special Fusions                          [DS_L09]
 - Element Fusions                          [DS_L10]
 - Mitama Fusions                           [DS_L11]
 - Sword Fusions                            [DS_L12]

DEMON COMPENDIUM
 - Light-Law                                [DS_C01]
 - Light-Neutral                            [DS_C02]
 - Light-Chaos                              [DS_C03]
 - Neutral-Law                              [DS_C04]
 - Neutral-Neutral                          [DS_C05]
 - Neutral-Chaos                            [DS_C06]
 - Dark-Law                                 [DS_C07]
 - Dark-Neutral                             [DS_C08]
 - Dark-Chaos                               [DS_C09]

RELEASE INFO
 - Basic Info                               [DS_R01]
 - Saturn Version Staff                     [DS_R02]
 - PSP Version Staff                        [DS_R03]

OTHER
 - Secrets                                  [DS_E01]
 - Contact                                  [DS_E02]
 - Credits                                  [DS_E03]
 - Version History                          [DS_E04]
 - Legal                                    [DS_E05]


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                          INTRODUCTION
=======================================================================

-----------------------------------------------------------------------
INTRO  [DS_I01]
-----------------------------------------------------------------------

"The year 199X, in a certain city.  Many people are leading
unchanging lives.
You, too, live in this city.
But now, the shadow of conspiracy has crept up unnoticed
in the city.

After a certain incident, you have become aware of the existence
of strange creatures
- called demons -
lurking in the depths of the city.
However, you don't have the power to fight against these demons...
These demons - living in darkness, lurking in the shadows,
feasting on humans' negative emotions -
will bring about fear and chaos.
Slowly, surely, this city will be eroded by the darkness.

But there are people who will confront these demons.
Devil Summoners.
They appear whenever bizarre incidents occur.  They exterminate
those demons born from darkness, and those that follow.
Who are these Devil Summoners?  Why do they fight demons?
Why can they use powers of darkness just like the demons――?
Nobody knows...

Your encounter with these Devil Summoners, and the demons that
will come to follow,
will greatly change your destiny.
And even the destiny of the people involved with you..."

                            - "Shin Megami Tensei: Devil Summoner"
                                                          manual

The first Shin Megami Tensei spin-off to bear the SMT title, and the only
Devil Summoner not available in English.  I didn't find any
in-depth English guides for the game, so I decided to write this
for anybody who can't read Japanese but wants to play Devil
Summoner.

During the main walkthrough, I will try to also summarize story
events as they appear.  Because of this, there will be spoilers
throughout the guide.

In order to view the Japanese, please set your browser's character
encoding to Shift JIS.


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CHARACTERS  [DS_I02]
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PROTAGONIST
  A normal Japanese man whose life takes a bizarre and unfortunate turn
  while on a date with his girlfriend.

KYOUJI KUZUNOHA (葛葉キョウジ)
  A Devil Summoner.  Kyouji has a rough (and often rude) way of speaking
  and is a no-nonsense type of guy.  He has a strong sense of pride in
  his work and will stop at nothing to continue his Devil Summoner duties.

REI REIHO (レイ・レイホゥ)
  Kyouji's partner.  Rei is the voice of reason of the duo and often
  tries to get Kyouji to work on his attitude.  Though she's not a Devil
  Summoner like her partner, she can use magic.

SID DAVIS (シド・デイビス)
  A mysterious priest who is interested in a certain book checked out
  under the protagonist's name.  His intentions are mysterious, but it's
  very easy to see his villainous personality.

KUMIKO HATANO (秦野久美子)
  The protagonist's girlfriend.  She attends Kitayama University and is a
  laid-back, cheerful type of girl.


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CITY AND YARAI GINZA  [DS_I03]
-----------------------------------------------------------------------

Throughout the game, you'll travel through all the districts of your city
(default name Hirasaka), so it's important to know where everything is.

CITY
---------------

  YOUR HOME DISTRICT
     Named by you (default name Asahi-ku).  In addition to your house,
     this district is also home to Kitayama University professor Azuma and
     the Hikawa Shrine.

  SEASIDE PARK (臨海公園)
      The cozy Afro Tea House is located here, as well as the library,
      hospital, and museum.

  YARAI-KU (矢来区)
      The largest part of this area is the Yarai Ginza arcade district
      (see below).  There is a small section called Chinatown as well as
      the East Asia TV building and Yahigashi building.

  MT. KASAGI (笠置山)
      Along with the titular Mt. Kasagi, this district has Kitayama
      University and the Kasagi Manor.

  CHUOU-KU (中央区)
      The most striking feature of this district is the large City Hall
      and the sprawling Youji Forest.  The police precinct is located
      here as well.

  HIBARIGAOKA (雲雀ヶ丘)
      Kumiko's home district, and home to the Tenzan Tendou mansion.


YARAI-GINZA
---------------

Yarai Ginza is pretty much your base of operations.  Not only is the
Kuzunoha Detective Agency there, but many other shops and useful locations.

  KUZUNOHA DETECTIVE AGENCY (葛葉探偵事務所)
      You can save your game and access DDS-NET here.

  FORTUNE-TELLING HOUSE (占いの館)
      Marie Kirasagi's shop.  You can accept demon-related jobs here
      and get some nice rewards.

  MARUSE REAL ESTATE (丸瀬不動産)
      Weapons shop masquerading as a real estate agency.  Check back
      from time to time to find new weapons.

  SELF-DEFENSE (セルフディフェンス)
      As the name implies, this is where you'll be getting your
      armor and other equipment.

  KON'YA (金王屋)
      An antique store that will sell you many helpful items, such
      as those that reflect attacks, null attacks, and let you save
      anywhere.

  HAGURUMA DOMOTO (歯車堂本舗)
      Pharmacy where you can find medicine and ailment-curing items.

  HOTEL GOUMADEN (ホテル業魔殿)
      Here you can fuse demons and fuse swords.

  ORGANIC ENERGY ASSOCIATION (生体エナジー協会)
      Here you can exchange any extra MAG you have for money or vice-versa.

  CLOVER GYM (クローバージム)
      Recovery facility.  Can treat any status.

  BAR CRETACEOUS (バー・クレテイシャス)
       If you come here during the new moon, you can meet the mysterious
       owner Madam Ginko.

  BAR INNOCENCE (バー・イノセンス)
       You can gather info or order drinks here.  Different drinks
       have different effects (see Drinks List).

  CLUB EZEKIEL (クラブ・エゼキエル)
       Lively dance club where you may be able to pick up some info.


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TRANSLATION NOTES  [DS_I04]
-----------------------------------------------------------------------

During battles, the game has skill and item names appear in English, and
I have chosen to use these names throughout this guide in order to avoid
confusion.  They all closely resemble the Westernized spelling (e.g.
Carm-Di = Charm-Di, Agirao = Agilao, etc.), so there shouldn't be too
much of a problem.

For race names, however, I kept the Westernized names (so you'll see
"Herald" instead of "Archangel," "Avatar" instead of "Godly Beast," etc.).


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                            FAQ [DS_FAQ]
=======================================================================

Q. What is "Close"?  How about "Vamp," "Card," and "Mirror"?
A. Close is known as Mute in other games.  Vamp, Card, and Mirror are
  exclusive to this game.  See the Ailments section in Game Basics
  for details.

Q. Which stats should I put points in?
A. What build you go for depends on your strategy, but there are some stats
  you should be focusing on.
  For the hero, go for:
    - Strength.  Since attacking with his sword is the hero's only form of
    offense, you should try to keep him hitting hard.
    - Vitality.  If the hero dies, it's Game Over, so keep his survival
    chances higher.
    - Intelligence.  Same as Vitality.
    - Agility.  You'll want to go faster than the opponent for emergency
    healing and use of items.
  For Rei it's mostly the same, except replace Strength with Magic.

Q. What are the differences between the Saturn and PSP versions?
A. These are the things changed in the PSP version:
  - You can pick between difficulty levels "Normal" and "Hard"
  - The Demon Compendium was added
  - The loyalty system has become easier
  - Many typos and bugs were fixed
  - The Backupper item has become reusable.  In Normal you can save any
    time, while in Hard you can only save during the new moon.
  - Four extra bosses were added
  - Various other system improvements, such as faster loading, faster
    animations, more balanced combat, etc. were added.  Many of the demon
    graphics were updated (and, in the cases of Angel, Rahu, and Waxwork,
    censored) and the music was redone.
  - Text originally in hiragana has been changed to kanji
  - A preview for the first Raidou Kuzunoha game can be viewed from the
    main menu

Q. What was changed for the Hard difficulty?
A. You take 1.5 more damage, the HP of all bosses is doubled, and the
  compendium's summoning costs are doubled.

Q. Why can't I give my demon commands?
A. They aren't loyal enough yet.  Basically, demons have four separate
  "control levels" that dictate how you can command them.  As you gain
  more loyalty from them, your battle commands will expand.  See the
  Loyalty section in Game Basics for more information.

Q. Why can't I proceed any further in the sewers?
A. Different parts of the sewers open up at different times in the story.
  See the Optional Dungeons section for the requirements for each sewer.

Q. Why did you spell all the items and skills incorrectly?
A. I used the English spellings that appear during battles in-game rather
  than the Westernized spellings.


=======================================================================
                             GAME BASICS
=======================================================================

-----------------------------------------------------------------------
CONTROLS  [DS_G01]
-----------------------------------------------------------------------

These are the default controls.  You can change the controls in Options.

SATURN:
Control Pad - Move
A - Go through dialogue, choose actions
B - Cancel actions, return to previous menus
C - Choose actions, show status, open COMP menu (press twice)
X - Change viewpoint (2D map)
Y - Auto-heal (3D map), displays help (battle)
Z - Open COMP menu
L - Rotate screen (map), demon analysis (battle), display auto-map
R - Rotate screen (map), demon analysis (3D map)

PSP:
Control Pad - Move
Triangle - Display auto-map
Square - Auto-heal (3D map), displays help (battle)
Cross - Cancel action, return to previous menu
Circle - Scroll through text, choose actions, change view (auto-map)
L - Show status (field), switch floors (auto-map), scroll up item menu
R - Switch floors (auto-map), scroll down item menu
Start - Devil analyze (field)
Select - Change screen width


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STATS  [DS_G02]
-----------------------------------------------------------------------

AGILITY (速さ)*
 Determines turn order, hit rate, and evasion

STRENGTH (力)
 Raises attack power of your sword and affects HP

VITALITY (耐力)
 Raises physical defense and magic defense, and affects HP

INTELLIGENCE (知恵)
 Raises magic defense (large), magic power (small), and evasion.
 Affects Rei's magic-learning speed and affects her MP.

MAGIC (魔)
 Raises magic defense (small) and magic power (large).  Affects Rei's
 magic-learning speed and affects her MP.  Also affects how much HP is
 recovered with healing spells.

LUCK (運)
 Raises evasion (small) and hit rate (small).  May also affect the
 probability of initiating surprise attacks, winning item drops, and
 successfully escaping.

* There is a bug present in the original Sega Saturn version when it comes
to Agility.  If you raise the hero's or Rei's Agility over 25 points, they
will always have the last turn in combat.  It concerns their base Agility
stat only - if they have over 25 points because of equipment, the bug does
not affect them.  Fixed in the Saturn Collection, Special Box, and PSP
versions.


-----------------------------------------------------------------------
AILMENTS  [DS_G03]
-----------------------------------------------------------------------

POISON
 Physical attack power is significantly reduced (magic and gun power are
 unaffected).  Damage will be taken on your turn, and every four steps
 when out of combat.
 Healed with a Dis-Poison or Posm-Di.  Does not recover over time.

SLEEP
 Causes the affected to fall asleep.  Cannot dodge any attack.
 Healed with A-Chinsin, Patora, Phas-Di, or Me Patora.  Will recover over
 time.  If the battle is finished and the affected is still asleep, they
 will stay asleep out of combat.  Can also recover if demon is returned to
 the COMP outside of battle.

BIND
 Similar to Sleep.  Cannot dodge any attack.
 Healed with A-Chinsin, Patora, or Me Patora.  Will recover over time.  If
 the battle is finished and the affected is still bound, they will stay
 bound out of combat.

STONE
 Affected becomes petrified and at risk to die with one hit.
 Healed with Dis-Stone or Petra-Di.  Does not recover over time.

PALYZE (PARALYZE)
 Cannot move or take action.  Take damage every two steps out of combat.
 Healed with Dis-Palyze or Palyla-Di.  Does not recover over time.

PANIC
 Demon will not listen to commands.  They may choose to Guard, Attack, or
 return to the COMP.
 Healed with A-Chinsin, Patora, Phas-Di, or Me Patora.  Will recover over
 time.

CHARM
 Affected will attack their allies.  They will only use Attack, and cannot
 use magic.
 Healed with Dis-Charm or Carm-Di.  Will recover over time.

HAPPY
 Chance of not listening to command.
 Healed with A-Chinsin, Patora, Phas-Di, or Me Patora.  Will recover over
 time.

FREEZE, SHOCK
 Affected becomes unable to move or dodge.
 Will recover over time.

VAMP
 Absorbs HP of other members when not in combat.  Can infect other members.
 Healed with Soma or in healing stations.  Does not recover over time.

CLOSE (MUTE)
 Affected cannot use magic.
 Healed with Clos-Di.  Does not recover over time.

MIRROR
 Becomes unable to move or dodge and becomes weak to physical attacks.
 Healed with Metamo-Di.  Will recover over time.

CARD
 Becomes unable to move or dodge and becomes weak to fire and strong
 against physical.  Overwrites resistance, nulling, reflecting, and
 absorbing of fire.
 Healed with Metamo-Di.  Will recover over time.

UNDEAD
 Nulls all attacks except Expel and Death.  Will die if healing is used
 on it.


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LOYALTY  [DS_G04]
-----------------------------------------------------------------------

Also known as Vice System, loyalty is a game aspect found only in the
Devil Summoner series.  It's rather irritating in the original Devil
Summoner, especially compared to Soul Hackers and Raidou, so I'll try to
explain it.  Note that it is much easier to raise loyalty in the PSP
version.

There are four types of loyalty and ten levels of loyalty.  The types are:
1. Zoma Type - Automatically at level ten loyalty
2. Mate Type - Gains loyalty by being used in battle.
3. Greed Type - Gains loyalty by having items used on them or being given
  gifts.
4. Level Difference Type - Loyalty goes up as the level difference between
  the hero and demon goes up.

The loyalty type depends on the demon's race.  The races are:
1. Zoma Type - Hero and Zoma
2. Mate Type - Deity, Megami, Herald, Enigma, Genma, Avatar, Holy, Fury,
  Lady, Kishin, and Divine
3. Greed Type - Flight, Yoma, Fairy, Snake, Beast, UMA, Jirae, Brute, and
  Femme
4. Level Difference Type - Avian, Tree, Element, Mitama, Dragon, Night,
  Fallen, and all Dark demons

There are four "control levels."  Each control level allows you to choose
different actions for your demon:
Control Level 1 (Level 1 loyalty) - Your only option is "Go"
Control Level 2 (Level 2-4 loyalty) - Options expand to include "Offense"
and "Defense"
Control Level 3 (Level 5-7 loyalty) - You can choose "Attack," "Magic,"
"Extra," and "Guard."
Control 4 (Level 8-10 loyalty) - You can choose particular commands and
specify a target.


-----------------------------------------------------------------------
ZOMA  [DS_G05]
-----------------------------------------------------------------------

The Zoma (造魔) are an artificially-created type of demons.  They are needed
to create Hero demons.  They are created by fusing a Dolly Kadmon and
demon together.  There are five types of Zoma: LV 1-19, LV 20-39, LV 40-59,
LV 60-79, and LV 80-99.

You get Dolly Kadmons by defeating Dr. Thrill's Gargantuas.


-----------------------------------------------------------------------
MAGNETITE  [DS_G06]
-----------------------------------------------------------------------

Magnetite, or MAG, is what is used to keep demons under your control.  Each
demon uses up a certain amount of MAG per step and when they are summoned.
If you run out of MAG, you, Rei, and all your demons will take damage with
each step.

You'll earn MAG as a battle reward and you can also find MAG in treasure
chests.  Additionally, you can exchange money for MAG at the Organic Energy
Association.

How much MAG a demon consumes when first summoned is represented by their
Cost Points (CP).


-----------------------------------------------------------------------
DEMON NEGOTIATION  [DS_G07]
-----------------------------------------------------------------------

Demon negotiation works pretty much the same way in Devil Summoner as it
does in almost any other SMT title.  You can negotiate to get items, money,
MAG, or to recruit the demon.  Each demon has a tone that determines how
they will respond and what responses they like.  The tones are:

Older beast (上級獣)
Younger beast (下級獣)
Slime (スライム)
Lunatic (狂人)
Nobleman (高貴男)
Noblewoman (高貴女)
Mature woman (大人の女)
Young man (若者男)
Young woman (若者女)
Boy (子供男)
Girl (子供女)
Cynical (シニカル)
Kansai dialect (関西弁)
Elder (老人)
Old-fashioned (古風)

Negotiation tends to be very trial-and-error.  Remember what works and
what doesn't work with certain tones.

You cannot negotiate with Dark demons, which includes the races Vile, Raptor,
Wood, Reaper, Wilder, Jaki, Undead, Vermin, Tyrant, Drake, Haunt, Spirit, and
Foul.

You cannot negotiate during the full moon.


-----------------------------------------------------------------------
DEMON PERSONALITIES  [DS_G08]
-----------------------------------------------------------------------

Like tone, each demon has a personality that determines how they will
act when given free reign during battle.  The personalities are:

Sturdy (剛健)
 Attacks aggressively with both physical and magic attacks.  Will use
 recovery skills in tough situations.

Ferocious (獰猛)
  Tends to use attacks and physical skills and will almost never use magic.

Impatient (気短)
  Wants to get the battle over with as quickly as possible and will use
  insta-kill magic and suicide attacks.

Sly (狡猾)
  Tends to use assist magic such as those that cause ailments.

Prideful (高慢)
  Likes to use buffs and debuffs and then attack with physical and magical
  skills.

Gentle (温和)
  Uses mostly recovery magic and won't attack.

Cowardly (臆病)
  Guards itself and uses buffs on the team.

Calm (冷静)
  A well-rounded personality that does what's needed in any situation.

Prudent (慎重)
  Same as Calm.

Impartial (虚心)
  Will listen to whatever you say but will guard when told "Go."


-----------------------------------------------------------------------
FUSION  [DS_G09]
-----------------------------------------------------------------------

Unlike the hero and Rei, your demons will not level up.  The only way to get
stronger demons is to fuse 2 or 3 demons together in the Goumaden.  Many demons
are only avaliable via fusion, and the demons you get through fusion will
generally be stronger than those that you get via negotiation.

In addition, you may also fuse swords in the Goumaden.  You can fuse a demon
and a sword, 2 swords, or a sword and 2 demons.  This is covered in its own
section ("Sword Fusions" in Data).

Though rare (~0.4% in normal fusions), fusion accidents can happen.  When a
fusion accident occurs, a demon between +5 and -15 levels of you
will be summoned.  There are ways to increase and decrease your chances of
causing a fusion accident.

Fusion accidents will not happen when:
- Powering up a demon with a Mitama
- Creating a Zoma
- Fusing to get a Hero
- Fusing to return a Hero to a Zoma

Fusion accidents are more likely to happen when:
- Fusing two demons of the same race
- Performing special fusions
- Ranking up demons using Spirits
- Fusing to get a Mitama

If you need help finding a fusion combination for a certain demon, I'd
suggest the DDSPSP program (can be found on Soft Tank's DSPSP page:
http://softtank.web.fc2.com/ds_psp_index.html).  You can search for 2-demon
fusions and 3-demon fusions.  I have used it several times, and it has served
me well.


-----------------------------------------------------------------------
HERO'S INITIAL PARAMETERS  [DS_G10]
-----------------------------------------------------------------------

The hero's initial parameters are determined by how he answers Kumiko's
questions at the beginning of the game.  There is the power-oriented type,
speed-oriented type, and versatile type.

From Third Shelter's site:

"Power-oriented Type (Strength 8/Intelligence 5/Magic 3/Vitality 6/
Agility 3/Luck 5)

1. 自宅の選択肢「下におりますか?」→YES
2. 自宅の選択肢「外出する」を選ぶ。
3. マスター:ご注文は?→「ブルーマウンテン」
4. 久美子:わたしにも、何か頼んでよ→「自分でたのめば?」
5. 久美子:怒ってるのかしら?→「タバスコ・コーラを飲んだら許す」
6. 再開発について→「別の意見をいう」
7. 久美子:図書館へ行きたいの→「いいよ」
8. 久美子:この本読んだことある?→「もちろん」
9. 久美子:どんな内容か知ってる?→「ヤマタイ国とかの話」
10. 久美子:利用者カード忘れちゃった→「すぐ身分証を貸す」
11. 学校までつきあってくれる?→「言うことを聞く」
12. Enter Kitayama University from the front gate
13. Enter Kitayama University from the back gate
14. 久美子:チケット取りに行って→「久美子の頼みを聞く」

Speed-oriented Type (Strength 5/Intelligence 4/Magic 3/Vitality 5/
Agility 8/Luck 5)

1. 自宅の選択肢「下におりますか?」→YES
2. 自宅の選択肢「外出する」を選ぶ。
3. マスター:ご注文は?→「モヒカン」
4. マスター:もう一度お願いします→「アメリカンと言い直す」
5. 久美子:わたしにも、何か頼んでよ→「オレンジジュースにする?」
6. 久美子:何か、意味があるのかしら?→「じゃあ、コーヒーにする?」
7. 再開発について→「同意する」
8. 久美子:図書館へ行きたいの→「他の場所にしよう」
9. 久美子:ね、おねがい→「しょうがないな」
10. 久美子:この本読んだことある?→「誰が書いた本?」
11. 久美子:どんな内容か知ってる?→「知らない」
12. 久美子:利用者カード忘れちゃった→「自分のを使うか聞く」
13. 学校までつきあってくれる?→「言うことを聞く」
14. Enter Kitayama University from the back gate
15. 久美子:チケット取りに行って→「久美子の頼みを聞く」

Versatile Type (All stats 5)

1. 自宅の選択肢「下におりますか?」→YES
2. 自宅の選択肢「外出する」を選ぶ。
3. マスター:ご注文は?→「ただのコーヒー」
4. 久美子:わたしにも、何か頼んでよ→「自分でたのめば?」
5. 久美子:怒ってるのかしら?→「怒ってるよ」
6. 再開発について→「反対する」
7. 久美子:図書館へ行きたいの→「どこだって?」
8. 久美子:図書館へ行きたいの→「他の場所にしよう」
9. 久美子:ね、おねがい→「いやだ」
10. 久美子:この本読んだことある?→「興味ない」
11. 久美子:利用者カード忘れちゃった→「彼女の失敗を笑う」
12. 久美子:学校までつきあってくれる?→「ことわる」
13. 久美子:そんなこと言わないで、お願い→「いやだ」
14. Enter Kitayama University from the back gate
15. 久美子:チケット取りに行って→「ここで待つ」
16. どうしますか?→「しばらくここで待つ」"


=======================================================================
                            WALKTHROUGH
=======================================================================

NOTE: This walkthrough is written assuming you are playing either the Saturn
version or on "Normal" difficulty on the PSP version.  Enemies will be stronger
and bosses will have double the HP on Hard difficulty.

======HERO'S HOUSE====== [DS_W01]

The game starts with a TV report about "mysterious creatures" that are
being spotted around town.  The hero logs into DDS-Net, which prompts you
to give his name, code name, city and district address, and occupation.
None of these have any impact on the story, so choose as you like.  The
occupations available are:

Office worker (会社員)
Civil servant (公務員)
Self-employed (自営業)
Student (学生)
Part-timer (バイト)
Unemployed (無職)

After you have a conversation with DDS-Net user "Redman," your mother tells
you that your girlfriend Kumiko Hatano is on the phone.  Respond either
"Yes" or "No" and she'll give you the phone.  Kumiko will make plans to
meet with you at the Afro Tea House and then hang up.  Go up to your
room to save if you want, then head out.

Go to the next area and then head east.  Enter the orange building.

======AFRO TEA HOUSE======

When you get to the tea house, the barkeep will tell you that Kumiko is
running late.  He'll then take your order.

Your options are:

"Just coffee (ただのコーヒー)"
"Blue Mountain (ブルーマウンテン)"
"American (アメリカン)"
"Mohican (モヒカン)" → "I mean American (アメリカンと言い直す)" OR "Insist on
Mohican (あくまでモヒカンと言いはる)"

Kumiko will come in apologizing and then ask you to order something for
her.  You'll have two choices of response:

"Why're you asking me? (自分でたのめば?) → "I'm angry (怒ってるよ)" OR
"I'll forgive you if you drink Tabasco Cola (タバスコ・コーラを飲んだら許す)"
"You want orange juice? (オレンジジュースにする?)" → "So, coffee then?
(じゃあ、コーヒーにする?)" OR "I didn't mean anything by it (別に意味はない)"

Kumiko notices the news, which is talking about a redevelopment plan.
She asks for your opinion.  You can say:

"I support it (同意する)"
"I oppose it (反対する)"
"Give a different opinion (別の意見を言う)"
"..............."

She'll then tell you that she has to go to the library.  You can respond:

"Sure (いいよ)"
"Where? (どこだって?)"
"Let's go somewhere else (他の場所にしよう)" → "I guess I have to
(しょうがないな)" OR "I don't want to (いやだ)"

You'll then be booted back onto the map.  The library is the large
building to the south.

======LIBRARY======

Head through the doors.  Head to the back row of shelves to find Kumiko.
She'll ask if you've read the book she's checking out.

"Of course (もちろん)" → "The story of Yamatai-koku (ヤマタイ国とかの話)" OR
"Actually, I haven't read it (実は読んでない)"
"Who wrote it? (誰が書いた本?)" → "The story of Yamatai-koku
(ヤマタイ国とかの話)" OR "No idea (知らない)"
"I don't think I have (ないと思う)"
"I'm not interested (興味ない)"

Head back to the counter.  Kumiko goes to check out the book only to
realize that she doesn't have her library card with her.  She asks what
she should do.

"Immediately offer her your card (すぐ身分証を出す)"
"Ask if she'd like to use your card (自分のを使うか聞く)"
"Laugh at her failure (彼女の失敗を笑う)"

After that, she asks if you could come with her to her school.

"I'll go with you (言うことを聞く)"
"Refuse (ことわる)" → "I'll come with (従う)" OR "I don't want to (いやだ)"

Leave the library.

======CITY======

Leave this area and go to Mt. Kasagi (笠置山). The large orange building
is Kitayama University.  You can enter from either the front or back.

======OUTSIDE KITAYAMA UNIVERSITY======

After getting to the gate, Kumiko will ask if you could pick up concert
tickets at the Yahigashi building and to meet her at the tea house
afterwards.

"Accept Kumiko's request (久美子の頼みを聞く)"
"Wait here (ここで待つ)" → "Wait here for awhile (しばらくここで待つ)" OR
"Immediately head to Yarai-ku (すぐに矢来区に向かう)"

Leave the university grounds.

======CITY======

Leave the area and pick Yarai-ku (矢来区) on the map.  The large set of
buildings is the Yarai Ginza district, while to the left is the
Yahigashi building.

======YAHIGASHI BUILDING======

DEMONS

LV 1 FOUL Slime (スライム)
LV 1 SPIRIT Poltergeist (ポルターガイスト)
LV 4 HAUNT Preta (ガキ)

Take a few steps in and you'll be ambushed by a group of demons.  A
mysterious man will come to your rescue.  He informs you that you managed
to accidentally stumble into some kind of spirit world and that the only
way to get out is to defeat whoever created it in the first place.

You'll both go to the third floor, where you'll encounter the creator of
this whole mess - a man named Takashi.  After the battle, you'll leave
the room and run into a woman.  We learn our mystery man's name - Kyouji -
and the name of his lady friend - Rei.  Kyouji leaves and Rei tells us
that there's no way we're getting our tickets.

Leave the building and head back to Afro Tea House.

======AFRO TEA HOUSE======

After you walk in, the TV announces that the man you just met - full name
Kyouji Kuzunoha - has been found dead of unknown causes.  On top of that,
Kumiko isn't here.  The barkeep relays her message: go see her at her
house in Hibarigaoka.

======CONSTRUCTION SITE======

As you attempt to leave the area, you'll run into a suspicious priest named
Sid Davis at the construction site.  Suspicious as in he knows your full
name and knows that a certain book was checked out under your name.  After
learning that you don't have the book, he announces that he is going to
kill you.

Attempt to escape from him, first heading north, then east at the second fork,
and finally heading south.  When he finally gets you, he follows through on
his threat and kills you.

======RIVER STYX======

Charon shows up and informs you that, yes, you really have died.  You
weren't destined to die at this point in time, but you can't go back to
your original body, so he decides to put you into a "substitute body" and
sends you on your way.

======SEASIDE HOSPITAL======

Your substitute body wakes up in the Seaside Hospital and it turns out
this body is actually Kyouji Kuzunoha's body.  Rei quickly gets you back
to the office.

======KUZUNOHA DETECTIVE AGENCY======

After Rei leaves, you'll get some starting equipment as well as ¥10000.

The detective agency is your base of operations.  You can save, get on
DDS-Net, or mess with options here.

Leave the detective office when you're ready.  Your first stop is the
Fortune-Telling House, which is located diagonally from the detective
office.

======FORTUNE-TELLING HOUSE======

This shop is run by Marie Kirasagi, and is where Kyouji got many Devil
Summoner requests.  Marie talks a bit before Kyouji's voice is heard.
He explains the situation to Marie and then informs you to get his spare
"handy computer" (COMP) from Victor at the Goumaden before leaving.
Marie then tells you that until you get your body back, you'll have to
fulfill Kyouji's Devil Summoner duties.

To get to the Goumaden, head south until you reach a four-way intersection,
then head west until you hit another junction.  Go south, and the Goumaden
is the last shop, with a "Hotel" sign in front.

======GOUMADEN======

Victor has heard of the situation from Kyouji and explains that it's
possible to have demons as your allies if you use the "Talk" option during
battle.  He then gives you the spare COMP.  He goes on to talk about how
Kyouji had told him about some sort of "man-made demon" and that he's
very interested in such a thing.

In the PSP version, he also tells you about the Demon Compendium and that
it already has some of the demon analysis that Kyouji left behind.

After you leave, you can now open the COMP, though there's not much to look
at now.  You now also have the "demon encounter rate" meter on the left,
which tells you how close to a battle you are.

Head back to the Fortune-Telling House to receive your first job.

======FORTUNE-TELLING HOUSE======

Marie will ask you if you would like to take on a job, so select "Yes."
Your first job will be taking care of a demon terrorizing the library in
Seaside Park, which is the library where you and Kumiko went earlier.

Get any items you might need (I recommend at least some form of HP-recovery
item and some status-curing items from Haguruma Domoto and a Back-Upper
from Kon'ya), then save and head out.

======LIBRARY====== [DS_W02]

ITEMS

Lu Incense   A-Chinsin

DEMONS

LV 2 FAIRY Pixie (ピクシー)
LV 2 SPIRIT Poltergeist (ポルターガイスト)
LV 3 UNDEAD Scarecrow (スケアクロー)
LV 4 JIRAE Knocker (ノッカー)
LV 4 HAUNT Preta (ガキ)
LV 5 VERMIN Ubu (ウブ)
LV 6 BEAST Kabuso (カブソ)
LV 6 RAPTOR Hippou (ヒッポウ)
LV 7 FLIGHT Ba (バー)
LV 7 NIGHT Nacht Kobold (ナハトコボルト)
LV 8 BRUTE Bogle (ボーグル)

The library's layout has changed quite a bit since your last visit here.
There's nothing on the first floor, so head south and then east to reach
the stairs.  The second floor is a straight shot to the third floor, so
continue climbing.  On the third floor, go straight north to get a Lu
Incense, then go west and then north to get to the fourth floor.  You can
head straight for the elevator, or you can take the other door and follow
the path southeast to get an A-Chinsin.

Take the elevator down to B1.  None of the other floors have anything
extra if you use the elevator to go to them.  Once you're on B1, head the
only way you can to get to the boss.

o---------------------------------------------------------------o
BOSS
o---------------------------------------------------------------o
| FEMME Fuguruma                | MOVES: Agi, Doluminer         |
| LV 12                         | STRONG: Fire, Ice             |
| HP: 90                        | WEAK: Psionic                 |
| MP: 60                        |                               |
| Reward: Hungry Wolf Xian      |                               |
o---------------------------------------------------------------o
| One of the main concerns in this battle is Doluminer.  If she |
| hits you with it and you have no way to wake yourself, the    |
| battle is pretty much over.  You can use the A-Chinsin you    |
| got in the dungeon earlier (or that you stocked up on) to     |
| heal your demons, but you're going to need a demon with Patora|
| to cure yourself                                              |
|                                                               |
| It's mostly a battle of attrition.  Hit her with Psy and      |
| anything other than fire and ice and hope she goes down.      |
| Having a demon with a healing spell is a good idea as well.   |
o---------------------------------------------------------------o

And boom, one dungeon down!  Head back to Marie to get your reward of
¥50000.

If you want to, you can head to the Yarai-ku sewers.  See the Optional
Dungeons section for info.

If not, then head to the Kuzunoha Detective Agency.

======KUZUNOHA DETECTIVE AGENCY======

You'll meet back with Rei, who complains about Marie and then tells you
that she met Professor Azuma, who is the author of the book that Kumiko
checked out earlier.  She also mentions that you apparently took a job as
Azuma's bodyguard.  She says that she would like to help you and learn
more magic, so she asks you to come along with her to Mt. Kasagi, where
she'll make a pact with a goddess.

Mt. Kasagi is to the northwest of Kitayama University, so head over there.

======MT. KASAGI======

Rei has the choice between three different goddesses.  Each goddess will
give her different skills.  They are:

o--------------------------------------------------------------o
|Amaterasu (アマテラス) | Gabriel (使ガブリエル) |  Ishtar (イシュタル)  |
o--------------------------------------------------------------o
|      Mapper        |      Mapper         |     Mapper        |
|      Agi           |      Dia            |     Dia           |
|      Bufu          |      Raku-Kaja      |     Me-Dia        |
|      Dia           |      Zan            |     Posm-Di       |
|      Doluminer     |      Doluminer      |     Patora        |
|      Hama          |      Suku-Kaja      |     Psy           |
|      Agirao        |      Taru-nda       |     Liftoma       |
|      Kyo           |      Suku-nda       |     Dia-Rama      |
|      Zionga        |      Taru-Kaja      |     Palyla-Di     |
|      Diarama       |      Me-Dia         |     Recarm        |
|      Maha-Agi      |      Tetra-Karn     |     De-Kunda      |
|      Maka-Kaja     |      Raku-nda       |     Psyo          |
|      Maha-Bufu     |      Maka-Fuji      |     Me-Diarama    |
|      Megido        |      Zanma          |     Petra-Di      |
|      Me-Diarama    |      De-Kaja        |     Tetraja       |
|      Recarm        |      Maka-Kaja      |     Carm-Di       |
|      Hamaon        |      Me-Diarama     |     Maha-Psy      |
|      Maha-Agion    |      Makara-Karn    |     Dia-Rahan     |
|      Maha-Zionga   |      De-Kunda       |     Me-Patora     |
|      Shi-Kyo       |      Recarm         |     Estoma        |
|      Necroma       |      Liftoma        |     Maha-Psyo     |
|      Megidoraon    |      Sabbath        |     Me-Diarahan   |
|                    |      Necroma        |     Sama-Recarm   |
o--------------------------------------------------------------o

Now to get to Professor Azuma's house.  He lives in the same district
as you.

======NEAR PROFESSOR'S HOUSE====== [DS_W03]

ITEMS

Jewel         Nameless Katana
Lotus Wand

DEMONS

LV 8 FAIRY Kijimuna (キジムナー)
LV 8 FOUL Hooligan (フーリガン)
LV 9 JIRAE Koropokkuru (コロポックル)
LV 9 FALLEN Stolas (ストラス)
LV 9 WILDER Waira (ワイラ)
LV 10 SPIRIT Quicksilver (クイックシルバー)
LV 10 YOMA Agathion (アガシオン)
LV 10 WOOD Jubokko (ジュボッコ)
LV 11 BEAST Hairy Jack (ヘアリージャック)
LV 11 UNDEAD Waxwork (ワックスワーク)
LV 13 NIGHT Kikimora (キキーモラ)

And you find yourself in the middle of another spirit world.  Rei tells
you that some big-time demon must have set it up.

Where you start at depends on where in the district you were when you
entered the spirit world.  Southwest is a Lotus Wand, but watch out for
the damage floors to the southeast.  To the north is a jewel, though you'll
have to go through one patch of damage floor to get to it.  Near the middle
is a Nameless Katana.  The boss is right in the middle of the dungeon,
southwest of the Nameless Katana.

When you get to the boss, you'll find that it's Takashi from the
Yahigashi building.  He'll send out his demons to kill you.

o---------------------------------------------------------------o
BOSS
o---------------------------------------------------------------o
| HAUNT Yakou                 | MOVES: Mudo, Mortal Blow,       |
| LV 20                       | Palyze Eye                      |
| HP: 148                     | VOID: Death, Expel              |
| MP: 108                     | WEAK: Electric, Psionic         |
| Reward: St Incense          |                                 |
o---------------------------------------------------------------o
| This guy comes with four regular enemies: 2 Tenagas (lv. 20)  |
| and 2 Ashinagas (lv. 22).  Both void Death and are not weak   |
| to anything.                                                  |
|                                                               |
| If you do not finish the battle in 8 turns, the battle        |
| automatically ends.                                           |
|                                                               |
| Multi-target attacks are recommended so you can strike down   |
| all of them faster.  Use buffs and debuffs to make the battle |
| quicker as well.                                              |
o---------------------------------------------------------------o

After the battle, Takashi sets a bomb off and Inspector Momochi, thinking
this mess was your handiwork, takes you to jail.  Right before being
interrogated, one of the detectives comes in with an urgent message that
something happened at Kitayama University.  Kyouji's voice berates you and
says you better do a good job representing you.

One of the officers comes in and says they have someone who confirmed your
identity and that you're free to go.  It's Marie and, as payment for getting
you out of jail, she wants you to do a devil summoner job for her.  Choose
yes.  Rei will find you and ask if you took the job or not.

Head back to your home district.  The building you want is Casa Inui,
the orange apartment building in the middle.

======CASA INUI====== [DS_W04]

ITEMS

Cakra Drop    Hungry Wolf Xian
Fa Sheng

DEMONS

LV 9 FALLEN Stolas (ストラス)
LV 9 WILDER Waira (ワイラ)
LV 10 YOMA Agathion (アガシオン)
LV 10 WOOD Jubokko (ジュボッコ)
LV 10 SPIRIT Quicksilver (クイックシルバー)
LV 11 BEAST Hairy Jack (ヘアリージャック)
LV 12 HAUNT Obariyon (オバリオン)
LV 13 NIGHT Kikimora (キキーモラ)
LV 14 DIVINE Angel (エンジェル)
LV 15 JAKI Ogre (オーガ)

On the first floor, simply head to the elevator and go to 3F.  If you want
Hungry Wolf Xian, use the elevator to go to 2F, then grab it and head to 3F.
From 3F, head northwest then east to reach the stairs.  Head down to 2F then
go straight to the stairs to 1F.  On 1F, make a loop around the edges of the
room, grabbing the Cakra Drop in the southwest room before going up the stairs
to 2F.  Go northeast to get a Fa Sheng, then go back to the stairs and head to
3F.  On 3F, take the elevator up to 4F.  Go west and, when you hit a fork,
continue west.  You will get to the boss room.

o---------------------------------------------------------------o
BOSS
o---------------------------------------------------------------o
| GHOST Inui                  | MOVES: Maha-Psy, Bind           |
| LV 20                       | Voice, Happy Trigger            |
| HP: 226                     | VOID: Death, Expel, Gun         |
| MP: 105                     | WEAK: Fire                      |
| Reward: Masamune Blade      |                                 |
o---------------------------------------------------------------o
| GHOST Soldier Unit          | MOVES: Snipe, Happy Trigger,    |
| LV 17                       | Cherry Blossom                  |
| HP: 100                     | VOID: Death, Expel, Gun         |
| MP: 67                      | WEAK: Fire                      |
| Reward: --                  |                                 |
o---------------------------------------------------------------o
| The Soldier Units should be dealt with ASAP so that they      |
| don't use Cherry Blossom, which will inflict a nice amount of |
| damage.                                                       |
|                                                               |
| These guys will be using mostly Gun attacks, so suit up and   |
| pick demons accordingly.  Bring demons with Patora to combat  |
| the Bind ailment.  Other than that, blast them with fire and  |
| you should be good.  If you're having a hard time, you can    |
| use an A-Kingyo to reflect all their attacks back.            |
o---------------------------------------------------------------o

Go back to Marie to get a nice payment of ¥50000.  After that, head over
to Kitayama University.  You can't get in through the front, so head to
the back.

======OUTSIDE KITAYAMA UNIVERSITY====== [DS_W05]

ITEMS

St Incense    Cakra Drop
Bat Wings     Seven Star Sword

DEMONS

LV 12 HAUNT Obariyon (オバリオン)
LV 13 VERMIN Yowie (ヨーウィー)
LV 14 DIVINE Angel (エンジェル)
LV 15 JAKI Ogre (オーガ)
LV 15 RAPTOR Moh Shuvuu (モー・ショボー)
LV 16 FLIGHT Yamachichi (ヤマチチ)
LV 16 BRUTE Yamawaro (ヤマワロ)
LV 17 BEAST Katakirauwa (カタキラウワ)

From where you enter, head south and then north to get a Cakra Drop.  Go
east and then go northwest to get a St Incense and northeast to get Bat
Wings.  Head east and follow the path.  When you hit a fork, go west to
avoid damage floors.  When you hit the next fork, go west again to avoid
damage floors and get a Seven Star Sword.  Continue east until you hit a
fork.  Go south and then head east.  Follow the path until you get to a
fork.  Go west then south to find the entrance to Kitayama University.

======KITAYAMA UNIVERSITY MAIN BUILDING====== [DS_W06]

ITEMS

Longtou Chu Bang   Gleipnir
Core Shield

DEMONS

LV 12 HAUNT Obariyon (オバリオン)
LV 13 VERMIN Yowie (ヨーウィー)
LV 14 DIVINE Angel (エンジェル)
LV 15 JAKI Ogre (オーガ)
LV 15 RAPTOR Moh Shuvuu (モー・ショボー)
LV 15 DRAKE Toubyou (トウビョウ)
LV 15 FAIRY Jack Frost (ジャックフロスト)
LV 16 WILDER Afanc (アーヴァンク)
LV 17 BEAST Katakirauwa (カタキラウワ)
LV 17 FALLEN Melchom (メルコム)
LV 17 FEMME Yomotsushikome (ヨモツシコメ)
LV 18 FAIRY Pyro Jack (ジャックランタン)

Walk straight ahead into the room in front of you to find a healing space.
Head east.  Go north to get a Longtou Chu Bang, then continue east to get
to the stairs.  On 2F, head along the path until you hit a fork.  Continue
south to get a Gleipnir, then head back to the fork and head west this
time.  Follow the path to get to the stairs.  On 3F, go northeast to find
a Core Shield.  Head west then north, and follow the path to reach the
stairs.  On 4F, follow the path, ignoring any forks, until you hit a room
in the southeast.  Remember this location, since it's the boss room.

Before you go into the boss room, however, keep going west until you get
to stairs.  Go down the stairs all the way until you're back on 1F.  Follow
the path and enter the room you find.  You'll meet Doctor Thrill, who is
working on creating artificial demons called Gargantuas.  He will then
order his P Gargantua to attack you.

o---------------------------------------------------------------o
BOSS
o---------------------------------------------------------------o
| ZOMA P Gargantua           | MOVES: Agirao, Bufula, Zionga    |
| LV 28                      | VOID: Death, Expel, Mind, Nerve  |
| HP: 400                    |                                  |
| MP: 120                    |                                  |
| Reward: None               |                                  |
o---------------------------------------------------------------o
| He comes equipped with some pretty strong magic, so have      |
| demons strong against his attacks.  Have your character use   |
| physical attacks while Rei pummels him with magic.  Use       |
| A-Chinkais for an easier time.                                |
o---------------------------------------------------------------o

After defeating the Gargantua, Thrill runs off and you get a Dolly Kadmon,
which lets you make Zomas at the Goumaden.  Head back to the boss room,
where you'll run into Sid Davis again.

o---------------------------------------------------------------o
BOSS
o---------------------------------------------------------------o
| FIEND Sid                    | MOVES: Maha-Bufu, Maha-Psy,    |
| LV 30                        | Magic Bullet                   |
| HP: 2900                     | REFLECT: Fire, Ice, Electric   |
| MP: 300                      |                                |
| Reward: None                 |                                |
o---------------------------------------------------------------o
| The battle with automatically end at 8 turns.                 |
|                                                               |
| You should focus on healing and keeping your defenses up,     |
| because Sid is rather powerful for this part of the game and  |
| you don't need to win this battle.                            |
|                                                               |
| It is possible to defeat him, though.  You'll have to win by  |
| using physical attacks, so get the most powerful weapons      |
| possible.  A good one that's rather easy to obtain is the     |
| Cat Punch Buzz gun (Nekomata's Mystic Change item).  Also     |
| get Burst Bullets or Venom Bullets.  You'll want a demon      |
| with either Taru-Kaja or Hey Hey Hey.                         |
| Taru-Kaja will take longer to raise your attack up enough,    |
| but Hey Hey Hey also cuts your defense in half, so it can be  |
| risky unless you have a demon with Raku-Kaja.                 |
| The story doesn't change at all and you won't get a reward,   |
| but it's good for bragging rights.                            |
o---------------------------------------------------------------o

After the battle, Sid attempts to use a spell to kill you, but it
doesn't work.  He instead sends out a demon and then leaves.

o---------------------------------------------------------------o
BOSS
o---------------------------------------------------------------o
| JAKI Shiki-Ouji            | MOVES: Tetra-Karn, Arachno Wire  |
| LV 27                      | REFLECT: Expel, Death            |
| HP: 360                    | WEAK: Fire                       |
| MP: 130                    |                                  |
| Reward: Ma Incense         |                                  |
o---------------------------------------------------------------o
| The only thing to really look out for here is Arachno Wire,   |
| since it can inflict Paralyze.  Having a demon with Palyla-Di |
| or having Dis-Palyzes are both good ideas.  Just hit him      |
| with fire and don't use physical attacks when he casts        |
| Tetra-Karn and you'll be good to go.                          |
o---------------------------------------------------------------o

After the battle, Rei tries to sort through what just happened, but says
she's stuck with you and she doesn't approve of all this since she doesn't
really know who you are at this point.

3F of the Yarai-ku sewers is now open.

======CITY======

You can now accept another job from Marie.  She wants you to exterminate
the demon at Kasagi Manor.

After accepting the job, head towards Mt. Kasagi and enter the large white
building at the foot of the mountain.

======KASAGI MANOR====== [DS_W07]

ITEMS

Tenketusin    S-High
Stinger       Eight-Foot Naginata

DEMONS

LV 20 JAKI Tenaga (テナガ)
LV 21 DIVINE Archangel (アークエンジェル)
LV 22 SNAKE Yata no Kami (ヤトノカミ)
LV 22 WILDER Suiko (スイコ)
LV 22 JAKI Asinaga (アシナガ)
LV 23 FEMME Leanan Sidhe (リャナンシー)
LV 23 DRAKE Asp (アスプ)
LV 25 BEAST Nekomata (ネコマタ)
LV 26 FALLEN Nisroc (ニスロク)
LV 26 JIRAE Dwarf (ドワーフ)
LV 26 SPIRIT Inferno (インフェルノ)

This is the first dungeon with everyone's favorite gimmicks - pits and
warps!  After heading down the hallway, go southeast for a S-High and
southwest for a Tenketusin.  Head up the stairs to the west.  Go south
into the warp.  Go east and up the stairs to 3F.  Get the Eight-Foot
Naginata then head back downstairs and forward into the pitfall.

Back on 1F, go to the eastern stairs this time.  On 2F, go north into the
warp and then south up the stairs.  Stop on 3F to get a Stinger then
continue up the stairs to 4F, where you'll find the boss.

o---------------------------------------------------------------o
BOSS
o---------------------------------------------------------------o
| GHOST Kashiyama              | MOVES: Zio, Maha-Zio,          |
| LV 33                        | Photo'n Shot                   |
| HP: 376                      | VOID: Death, Expel             |
| MP: 222                      | WEAK: Psionic                  |
| Reward: Dragon ATM           |                                |
o---------------------------------------------------------------o
| He comes with six Enkus (lv. 27).  They void Death and are    |
| not weak to anything.  Now is a good time to use the Stinger  |
| you got earlier, since it can wipe out all the Enkus and      |
| possibly paralyze Kashiyama                                   |
|                                                               |
| This guy specializes in electricity, so use demons who void   |
| or are strong against it.  Have someone with Metamo-Di on hand|
| in case he inflicts Card with Photo'n Shot, and hit him with  |
| your strongest psionic attacks.                               |
o---------------------------------------------------------------o

Go and get your reward from Marie.

The next step is to find Professor Azuma.  If you talk to people in
Cretaceous, you'll find out he was spotted near Mt. Kasagi, so head
over there.

======MT. KASAGI====== [DS_W08]

ITEMS

Dragon ATM     Core Shield
Cakra Drop     Dis-Carm
Lu Incense

DEMONS

LV 16 FLIGHT Yamachichi (ヤマチチ)
LV 16 BRUTE Yamawaro (ヤマワロ)
LV 17 SPIRIT Torso (トルソー)
LV 18 YOMA Shaytan (シャイターン)
LV 18 JIRAE Ribhu (リブ)
LV 18 UNDEAD Rastaman (ラスタマン)
LV 18 WOOD Mandrake (マンドレイク)
LV 19 NIGHT Sandman (ザントマン)
LV 19 HAUNT Ghoul (グール)
LV 22 SNAKE Yato no Kami (ヤトノカミ)
LV 22 WILDER Suiko (スイコ)

A rather simple dungeon with no boss and a few treasures.  From the
starting point, go forward to get a Dis-Carm.  Go northeast to get a
Cakra Drop.  Head back to the start of the dungeon and head south then
east.  Follow along the path and go south at the fork to get a Lu Incense.
Head north and on the path.  You will find a Core Shield.  The next time
you hit a fork, continue north to find a Dragon ATM and your destination.

You find Professor Azuma holed up in the mountain hut.  After Rei explains
what happened at his house, he tells you and Rei about his research.
Under the Yamato dynasty, countries not under control could either obey or
fight against the dynasty.  In your city, there was a country, whose name
is still unknown, who chose to fight.  With their magic power and fighting
demons, they fought back against the Yamato army.  However, the army
eventually surrounded the country and it met its end.  The princess was
captured and tortured before being executed.  Her anguish remained as a
vengeful spirit before she was sealed away.

Azuma says he was probably targeted due to this research of his that he
published in his book and that he had some notes written about the seal
that he tucked away in the book's pages.  However, he returned it to the
library and Kumiko checked it out.  Rei says that Kumiko is very likely
going to be the next target and that you should go to her house in
Hibarigaoka.

You can now enter the Mt. Kasagi sewers.


======CITY======

Head to Hibarigaoka (雲雀ヶ丘).  Kumiko's house is the one with the blue
roof.

======NEAR KUMIKO'S HOUSE====== [DS_W09]

DEMONS

LV 19 FOUL Killer Chopper (キラーチョッパー)
LV 20 JAKI Tenaga (テナガ)
LV 21 DIVINE Archangel (アークエンジェル)
LV 22 FLIGHT Takuhi (タクヒ)
LV 22 JAKI Asinaga (アシナガ)
LV 23 FAIRY Domovoi (ドモヴォーイ)
LV 23 FEMME Leanan Sidhe (リャナンシー)
LV 23 DRAKE Asp (アスプ)
LV 23 VERMIN Okiku-Mushi (オキクムシ)
LV 25 BEAST Nekomata (ネコマタ)

A short dungeon, but it's easy to get confused by the warps.  The easiest
way is to go west, then north, then east, where you'll find a warp.
From that warp, head west into another warp.  Go west to get to the boss.

o---------------------------------------------------------------o
BOSS
o---------------------------------------------------------------o
| HAUNT Strigoii              | MOVES: Killing Step, Sipani,    |
| LV 32                       | Blood Sucker                    |
| HP: 500                     | VOID: Expel                     |
| MP: 152                     | DRAIN: Death                    |
| Reward: Lu Incense          | WEAK: Fire                      |
o---------------------------------------------------------------o
| FEMME Strix                 | MOVES: Mirror Prison, Maha-Bufu,|
| LV 30                       | Blood Sucker                    |
| HP: 380                     | VOID: Expel                     |
| MP: 185                     | DRAIN: Death                    |
| Reward: --                  | WEAK: Fire                      |
o---------------------------------------------------------------o
| Make sure to get rid of Strix first.  She can cast Mirror     |
| Prison and if one of your members gets inflicted with Mirror, |
| Strigoii will follow up with Killing Step, which causes high  |
| physical damage to those inflicted.  Mirror Prison is an      |
| Expel skill, so feel free to have demons who void it.         |
|                                                               |
| When Strix is gone, Strigoii will go down pretty easily.  He  |
| can inflict Panic and Vamp, but neither ailment will ruin the |
| battle.                                                       |
o---------------------------------------------------------------o

After the battle, Kumiko's father comes out and starts yelling that
Kumiko was kidnapped.  He's quieted down by Takashi, who says he saved her.
Rei says that Takashi seemed like he was possessed, and wants to follow
him to see if Kyouji had taken over his body.  Inspector Momochi from
earlier comes as well, but leaves when he sees everything is fine.

Your home district sewers are now open.

Go back to the detective agency to proceed with the story.

======KUZUNOHA DETECTIVE AGENCY======

Rei says she lost sight of Takashi, and that he seemed like he'd be a
much more reliable partner than you.  She says that more demons have
been popping up everywhere, and the seal that Azuma mentioned might have
something to do with it.  Rather than one seal, Rei theorizes that all
the places with the seal are being demolished as part of the "redevelopment
plan."  She says that you should go around to the remaining sites to gather
info.

You can now take a job from Marie to investigate the Hikawa Shrine, which
is rumored to have been cursed.

After accepting the job, go to your home district and head to the shrine
nestled in the northeastern hills.

======HIKAWA SHRINE====== [DS_W10]

ITEMS

St Incense      500 MAG
¥2000          ¥15000
Renki Sword     Tonkourapan

LV 24 RAPTOR Itsumade (イツマデ)
LV 25 BRUTE Tokebi (トケビ)
LV 26 YOMA Maruts (マルト)
LV 26 JIRAE Dwarf (ドワーフ)
LV 26 FALLEN Nisroc (ニスロク)
LV 26 SPIRIT Inferno (インフェルノ)
LV 27 NIGHT Hinoenma (ヒノエンマ)
LV 27 UNDEAD Agony (アゴニー)
LV 27 HAUNT Enku (エンク)
LV 28 WOOD Alraune (アルラウネ)
LV 29 FEMME Todomeki (トドメキ)

There's no boss here, so don't worry about preserving MP.  When you start,
go southeast to get ¥15000.  Backtrack to the fork in the road and go east
to get a Tonkourapan.  Head back to the start and go west.  Keep going west
at the fork and you will find 500MAG.  Head north, then west, then east to
find a St Incense.  Continue on the path and you will hit a warp.  Go west
into another warp.  From that warp, go south into another warp.  Grab the
¥2000, and continue south to get to your destination.

You meet Susano-o.  He tells you that the city is being overrun by demons
and that the seals are indeed being broken.  He placed a curse on the
shrine so that the demolition would stop and the seal wouldn't be broken.
He asks you to stop the other seals from being broken before falling
silent.

Head back to Marie to get your reward.

You can now enter B3F of the Mt. Kasagi sewers.

======KUZUNOHA DETECTIVE AGENCY======

Go to the detective agency and go online.  Redman talks about the accidents
at Hikawa Shrine and tells you to be safe.  He gives you your next clue -
there is a museum in the city that he likes to go to often.  Log in and
talk to Redman again and he will mention rumors that demons are appearing
in the museum and that's why it's closed all the time.  The museum is your
next destination.

======CITY======

The museum is located in Seaside Park.  It is the large white building
to the southeast.  When you get inside, you find a sign saying the museum
is closed.  Rei is suspicious.  Go back to Redman, and he says he can
bypass the security system.  He sets the system up so that it will be open
when you go there, so head back to the museum.

======MUSEUM====== [DS_W11]

ITEMS

Seven Star Sword     Tie Yuangyuang

DEMONS

LV 29 DIVINE Principality (プリンシパリティ)
LV 30 SNAKE Vouivre (ヴィーヴル)
LV 30 FLIGHT Caladrius (カラドリウス)
LV 30 JAKI Ocelet (オセロット)
LV 30 VERMIN Myrmecolion (ミルメコレオ)
LV 31 FAIRY Lorelei (ローレライ)
LV 31 WILDER Nue (ヌエ)
LV 32 BEAST Shoujou (ショウジョウ)
LV 32 BRUTE Yomotsu-Ikusa (ヨモツイクサ)
LV 32 RAPTOR Stymphalides (スチュパリデス)
LV 33 DRAKE Uwabami (ウワバミ)
LV 34 NIGHT Incubus (インキュバス)
LV 41 VILE Pachachamac (パチャカマク)

This dungeon's gimmick is pitfalls and pieces of art.  Throughout the
dungeon, you will find works of art that you can take with you.  You can
use them on this dungeon's boss or sell them for ¥10000 each.

From the entrance, follow the path until you hit a fork.  Go south to grab
two works of art, then go back north to reach the stairs.  On 2F, Rei will be
turned to stone by the demon Dantalion, who is making "statues."  Rei is
out of commission for now, so soldier on without her.  Follow the path,
grabbing the Seven Star Sword on the way.  When you get to the fork, go
west one step and then immediately south to get a work of art.  Head back
to the fork and go south to the stairs.

On 3F, grab the Tie Yuangyuang then go east.  Go south to grab two works of
art, then go north through both rooms.  Grab the art to the east, then head
back into the room you were just in.  Go west then north, then head south
all the way to the stairs.  On 4F, the boss is in the northmost room.

If you want more art, go east then west to get to a pitfall.  Fall down
another pitfall then go north to get three works of art.  There's another
work of art to the south, and going north will land you back at the
beginning of the dungeon.

o---------------------------------------------------------------o
BOSS
o---------------------------------------------------------------o
| FALLEN Dantalion              | MOVES: Hama, De-Kaja,         |
| LV 40                         | Blizzard Breath               |
| HP: 650                       | REFLECT: Death, Expel         |
| MP: 275                       | STRONG: Magic                 |
| Reward: In Incense            |                               |
o---------------------------------------------------------------o
| As I mentioned earlier, you can use the art you found in the  |
| museum on this boss.  If you use a work of art, you can seal  |
| his actions for 3 turns.                                      |
|                                                               |
| Since his strength is magic, go all out with physical         |
| attacks.  Since he has De-Kaja, it's better to use buffs      |
| rather than debuffs.  Nothing else special about this battle. |
o---------------------------------------------------------------o

After the battle, you'll get a Petranon.  Go to the room to the south to
find Rei and use the Petranon on her.  After she's back to normal, she
confesses that Kyouji probably would have just left her and, whether
you're the real Kyouji or not, she's in your debt and you're more
trustworthy than Kyouji was.

You can now enter B3F of your home district sewers.

NOTE: If you want Rei to learn Shuffler, go to B5F of your home district
sewers and speak to Takashi, who is located in the southeast.  After
speaking with him, go back to the detective agency and look in the back
room.

Go to Cretaceous and Madam Ginko will ask you to take care of the demons
that have overtaken East Asia TV.  East Asia TV is the large building
with a red roof in Yarai-ku.

======EAST ASIA TV====== [DS_W12]

ITEMS

Gaia Guard         Tian Peng Ding Ba
PZ Faust           Ag Incense
Solothurn S18

DEMONS

LV 33 FALLEN Bifrons (ビフロンス)
LV 34 FEMME Yuki Jyorou (ユキジョロウ)
LV 34 HAUNT Dzolob (ツォロム)
LV 35 YOMA Tengu (テング)
LV 35 JIRAE Kwancha (カワンチャ)
LV 36 DIVINE Power (パワー)
LV 37 BRUTE Purski (プルキシ)
LV 38 SNAKE Naga (ナーガ)
LV 38 WOOD Zaccoum (ザックーム)
LV 39 BEAST Gdon (ドゥン)
LV 39 JAKI Gashadokuro (ガシャドクロ)
LV 39 UNDEAD Patriot (パトリオット)
LV 40 RAPTOR Zhen (チン)

This dungeon is big compared to the ones you've been doing, so buckle up
for a long ride.  For this reason, I recommend having a demon with Traest
so you can quickly leave if you need to.

There is a boss battle in this dungeon, but it is optional.  Defeating the
boss in this dungeon lowers the difficulty of the next dungeon's boss.

To start, there is a healing space in the south of the first floor if you
need it.  Take the northeastern stairs to 3F.  From there, go through the
one-way door and go west to warp.  Go north and go through the one-way
door, then go north to fall down a pitfall.  When you land, go north, east,
then south.  Follow the path until you run into a person.  Immediately turn
to the north, as there is a pitfall right behind the person.  When you get
to the elevator, you can immediately head to the boss on 5F, or you can
ride the elevator and find some treasure.  Go to 6F to get a Tian Peng Ding
Ba (but don't walk into the middle of the room or else you'll fall down a
pitfall).

Head up to 5F and enter the boss room.

o---------------------------------------------------------------o
BOSS
o---------------------------------------------------------------o
| GHOST Julia                  | MOVES: Swing Thunder, Sexy     |
| LV 40                        | Dance                          |
| HP: 560                      | DRAIN: Death                   |
| MP: 250                      | VOID: Expel                    |
| Reward: Dis-Charm            | WEAK: Fire                     |
o---------------------------------------------------------------o
| GHOST Speedy                 | MOVES: Swing Thunder, Panic    |
| LV 43                        | Voice                          |
| HP: 620                      | DRAIN: Death                   |
| MP: 300                      | VOID: Expel                    |
| Reward: S-High               | WEAK: Fire                     |
o---------------------------------------------------------------o
| GHOST Mikiya                 | MOVES: Swing Thunder, Insanity |
| LV 38                        | Eye                            |
| HP: 530                      | DRAIN: Death                   |
| MP: 230                      | VOID: Expel                    |
| Reward: A-Kinju              | WEAK: Fire                     |
o---------------------------------------------------------------o
| This musical trio specializes in electricity and ailments.    |
| Make sure to have some items or demons that can cure ailments.|
|                                                               |
| I'd recommend starting with either Mikiya or Julia, since     |
| Charm will get you into more trouble than Bind will (plus     |
| those two will go down faster).  Strong multi-target fire     |
| spells will do wonders here.                                  |
o---------------------------------------------------------------o

When you've finished the battle, it's time to head over to the electric
tower.  From the boss room, go southeast to the one-way door, and then
follow the path to the other one-way door.  Grab the Gaia Guard to the
south then take the stairs to 8F.  On 8F, grab the PZ Faust and Ag Incense
and continue down the path.  You will find the entrance to the electric
tower.

======ELECTRIC TOWER====== [DS_W13]

ITEMS

Jewel         Core Shield
In Incense    Stun Grenade
A-Kinju       Divine Decorative Sword

DEMONS

LV 36 DIVINE Power (パワー)
LV 37 BRUTE Purski (プルキシ)
LV 37 SPIRIT Legion (レギオン)
LV 38 SNAKE Naga (ナーガ)
LV 39 FLIGHT Holawaka (ホラワカ)
LV 39 BEAST Gdon (ドゥン)
LV 39 JAKI Gashadokuro (ガシャドクロ)
LV 40 FAIRY Spriggan (スプリガン)
LV 40 RAPTOR Zhen (チン)
LV 41 FALLEN Purson (プールソン)
LV 42 NIGHT Succubus (サキュバス)
LV 43 DRAKE Basilisk (バジリスク)
LV 44 DIVINE Virtue (ヴァーチャー)
LV 44 VERMIN Mothman (モスマン)
LV 49 VILE Chemosh (ケモシ)

This dungeon isn't as big as the previous one, but the demons here can
give you some troublesome ailments.  Stone and Vamp are two to especially
look for, since Stone can lead to a OHKO and Vamp has to be treated at a
facility.

If you want some treasure, take both of the elevators down to 4F to get a
jewel and a Core Shield.  Take the east elevator up to 15F and fall down
the pit.  On 13F, head straight for the stairs.  If you wish, grab the
treasures from the rooms but watch out - a pitfall is right behind each.
The northern side has an In Incense while the south has a Stun Grenade.

Take the stairs up to 15F and go into the elevator you'll find.  Go to 19F.
Either head straight up the stairs or take the stairs down to grab some
treasure.  Like last time, there is a pitfall behind each treasure.
The eastern side has a Divine Decorative Sword while the west side has a
Kinju.  Proceed to 20F to the boss room.

o---------------------------------------------------------------o
BOSS
o---------------------------------------------------------------o
If you defeated the East Asia TV bosses
o---------------------------------------------------------------o
| FOUL Orgone Ghost           | MOVES: Volcanicker, Thunder     |
| LV 45                       | Break, Brain Burst, Thunder     |
| HP: 800                     | Swing, Rest                     |
| MP: 340                     | VOID: Death, Expel              |
| Reward: Stun Grenade        | WEAK: Sword, Spear              |
o---------------------------------------------------------------o
If you didn't defeat the East Asia TV bosses
o---------------------------------------------------------------o
| FOUL Orgone Ghost           | MOVES: Volcanicker, Thunder     |
| LV 60                       | Break, Brain Burst              |
| HP: 1200                    | VOID: Death, Expel              |
| MP: 540                     | WEAK: Sword, Spear              |
| Reward: Stinger             |                                 |
o---------------------------------------------------------------o
| No matter which version you fight, make sure to have armor    |
| that is strong or immune against electricity, because his     |
| move Volcanicker can cause instant death.                     |
|                                                               |
| The hero finally gets to shine since Orgone Ghost is weak to  |
| sword and spear.  Moves such as Deathbound and Skull Clack    |
| are effective here, and can take down the weakened Orgone     |
| Ghost in 2-3 turns.                                           |
o---------------------------------------------------------------o

The Mt. Kasagi sewers are now open.

Go back and talk to Madam Ginko, then head to Marie's.  Detective Isono
from the police precinct has asked to have some demons exterminated from
the precinct.  Accept the job and head to the precinct, located in
Chuou-ku (中央区).  It is the tall white building in the northwest.

======POLICE STATION====== [DS_W14]

ITEMS

Beam Wheel    AK47x2

DEMONS

LV 32 UNDEAD Zombie Cop (ゾンビコップ)
LV 34 NIGHT Incubus (インキュバス)
LV 36 DIVINE Power (パワー)
LV 37 SPIRIT Legion (レギオン)
LV 40 FAIRY Spriggan (スプリガン)
LV 40 RAPTOR Zhen (チン)
LV 41 FALLEN Purson (プールソン)
LV 42 NIGHT Succubus (サキュバス)
LV 43 FEMME Amazon (アマゾーン)
LV 43 WILDER Porewit (フォービ)
LV 43 DRAKE Basilisk (バジリスク)

Detective Isono explains the situation and says that Inspector Momochi
was wrongly imprisoned.  He called in a Devil Summoner because he wanted
to break the inspector out, but couldn't with all the demons around.

This dungeon is essentially a warp puzzle, with some dark zones thrown in
to boot.

From where you start, go northwest into a warp.  Go northeast into another
warp then climb down the stairs in the middle.  This next part is sorta
tricky, since you're now in the dark.  Go west 3 steps, south 2 steps,
east 2 steps, south 2 steps, east 2 steps, and north 2 steps into the warp.
You must make sure you're stepping into the warp from the south; if you
step into it from the east or west, you will end up back in B1F.  When you
warp, head south then west to reach the elevator.

Ride down to 1F to get a Beam Wheel then ride up to 3F.  There's nothing
in the box directly north of the elevator, so head east.  There are AK-47s
in the northeast most and southeast most corners of the room, but watch
out for pitfalls.  The boss room is in the center north of 3F.

o---------------------------------------------------------------o
BOSS
o---------------------------------------------------------------o
| HAUNT Kumbhanda            | MOVES: Makara-Karn, Absolutely   |
| LV 53                      | Zero, Soul Jack                  |
| HP: 930                    | VOID: Expel                      |
| MP: 450                    | REFLECT: Death                   |
| Reward: St Incense         | WEAK: Fire                       |
o---------------------------------------------------------------o
| The move to watch out for here is Soul Jack, since it can     |
| paralyze you.            Luckily it doesn't have a very high  |
| success rate.  It is a Death attack, so either void it or     |
| use Tetraja                                                   |
|                                                               |
| Though he's weak to fire, he often uses Makara-Karn, so you'll|
| want to have a strong physical team.  He can hit you pretty   |
| hard, so keep your tougher demons in front.  Since his        |
| evasion is above average, I'd recommend having a demon who    |
| knows Suku-Kaja                                               |
o---------------------------------------------------------------o

Head back to Marie's to get your reward and another assignment.
A man from Chinatown, Chen, says that demons are running amok and the
demon Kantei Seikun is causing trouble at the shrine.

Chinatown is the small district located in the northwest side of Yarai-ku.

======CHINATOWN====== [DS_W15]

ITEMS (Normal World)

Soma         Cakra Chip
Gleipnir

ITEMS (Astral World)

Lu Incense     Final Guard
Cakra Chip     ¥30000
3000 MAG       Jewel

DEMONS

LV 43 YOMA Xiuhtecuhtli (シウテクトリ)
LV 43 FEMME Amazon (アマゾーン)
LV 43 WILDER Porewit (フォービ)
LV 43 DRAKE Basilisk (バジリスク)
LV 44 DIVINE Virtue (ヴァーチャー)
LV 44 SNAKE Culebre (クエレプレ)
LV 45 BRUTE Berserker (ベルセルク)
LV 45 SPIRIT Macabre (マカーブル)
LV 46 BEAST Ammut (アーマーン)
LV 47 HAUNT Kudlak (クドラク)

Chinatown is a rather huge and confusing mess of warps.  Where you start
depends on where you entered from.  I will write the directions assuming
that you started from the north end, and will write the shortest route
to the boss.  As soon as you can, turn to the east and into the warp.
From the warp, go as far south as you can, then go east then south into
another warp.  Go north into another warp.  From that warp, go east into
yet another warp.  Go west into another warp.  Go south into another warp.
Go back into the warp you just came from, then do the same for the next
warp.  Now go south, grabbing the ¥30000 on your way, and you will make
it to the boss.

o---------------------------------------------------------------o
BOSS
o---------------------------------------------------------------o
| HERO Kantei Seikun          | MOVES: Rest                     |
| LV 56                       | VOID: Expel, Death              |
| HP: 1320                    | REFLECT: Psionic                |
| MP: 660                     |                                 |
| Reward: Hangon-Ko           |                                 |
o---------------------------------------------------------------o
| While he only has Rest and a physical attack, he hits hard    |
| and you'll want to apply the necessary buffs and debuffs.     |
|                                                               |
| Using Tetra-Karn will easily win this battle.                 |
o---------------------------------------------------------------o

Go back into the now-normal Chinatown and go to the room in the middle to
meet Chen.  He gives you your reward instead of Marie.  He also introduces
you to Colonel Cooper Smith from the JSDF base, who will give you a fake
ID card.  You can now enter the base in B3F of the Yarai-ku sewers and buy
weapons from them.

Go back to the detective agency and meet up with Rei.  She tells you that
the seals' locations all form the four points of a magic circle.  The next
place to look should be the location which would form the fifth point,
which is the Tendou mansion in Hibarigaoka.  It is the large, castle-like
building to the northwest.  Takashi is there and has opened the gate for
you.

======TENZAN TENDOU MANSION====== [DS_W16]

ITEMS

PZ Faust               4000 MAG
AK47                   Dragunov
Potion                 ¥50000
S-High                 Ryukaku
Dragon Fang Sword

DEMONS

LV 8 FOUL Hooligan (フーリガン)
LV 19 FOUL Killer Chopper (キラーチョッパー)
LV 34 NIGHT Incubus (インキュバス)
LV 40 FOUL Tattooman (タトゥーマン)
LV 42 NIGHT Succubus (サキュバス)
LV 47 FLIGHT Taihou (タイホウ)
LV 47 HAUNT Kudlak (クドラク)
LV 48 FALLEN Barbatos (バルバトス)
LV 49 FAIRY Titania (ティターニア)
LV 50 SNAKE Yurlungur (ユルング)
LV 51 NIGHT Hypnos (ヒュプノス)
LV 51 DRAKE Python (ピュートーン)
LV 54 HAUNT Vetala (ヴェータラ)
LV 57 VILE Kanaloa (カナロア)

First, go around 1F and grab all of the items.  Head back to the entrance
and go straight north to get to the stairs.  Head up to 4F to get a
S-High from the northeast corner, then fall down the pit in the middle
of this floor.  You'll land in a dark zone, but just go west then south
to fall down another pit.

You'll land in 2F, where you cannot use your COMP (so no maps or demon
negotiation/summoning).  From where you landed, head north and then east
at the fork to a warp.  From that warp, fall down the nearby pitfall.
When you fall, go south and go up the stairs.  Proceed to another set of
stairs.

On 3F, follow the path, grab the ¥50000, and head up yet another set of
stairs.  Go up to 5F, then loop around the room to get to more stairs.
Stop on 6F to get a Ryukaku, then continue to 7F.  Go to the southeast
corner and fall down the pit.  Loop around the room to get to another pit.

You'll find yourself in another dark zone.  There's two pitfalls in here
that you'll need to avoid, so take these steps: 1 step east, 4 steps
north, 4 steps west, 1 step south, 1 step west, then go south then north
to reach the elevator.  Ride the elevator to 7F.  Go east then west to
reach a set of stairs.  On 8F, walk until you reach a treasure (Dragon
Fang Sword).  Stop and go north.  Go east two steps, then go south and
east.  Follow the path to the final set of stairs, then head to the boss
room.

o---------------------------------------------------------------o
BOSS
o---------------------------------------------------------------o
| HAUNT Tendou                | MOVES: De-Kaja, Outsider's Law, |
| LV 64                       | Venom Flash, Vampire Kiss       |
| HP: 2000                    | VOID: Expel                     |
| MP: 520                     | REFLECT: Death                  |
| Reward: Soma                | STRONG: Magic                   |
o---------------------------------------------------------------o
| Go full physical for this battle.  Since he knows De-Kaja,    |
| debuffs are more handy than buffs.  He can inflict Vamp, but  |
| you shouldn't worry too much about it                         |
|                                                               |
| Watch out for Venom Flash, which can cause poison.            |
o---------------------------------------------------------------o

Head back to the detective agency.  Kumiko's parents are there and
tell you that Kumiko has been kidnapped.  The police wouldn't listen,
so they've come to you now.  Accept their request.  Kumiko's father
gives you a hint: somebody who looks like Kumiko had been spotted in
Chuou-ku.

People in Innocence and Ezekiel mention the new city hall, which is your
next destination.  Head to Chuou-ku and enter the large yellow building to
the north.

======NEW CITY HALL====== [DS_W17]

ITEMS

Cakra Chip      Core Shield
Soma            Swan Clothing
Kin-Tan         Dis-Carm
¥60000         ¥30000

DEMONS

LV 51 YOMA Peri (ペリ)
LV 51 FEMME Dakini (ダーキニー)
LV 52 DIVINE Dominion (ドミニオン)
LV 52 BRUTE Yaksa (ヤクシャ)
LV 52 WILDER Catoblepas (カトブレパス)
LV 53 JIRAE Titan (ティターン)
LV 53 RAPTOR Anzu (アンズー)
LV 53 JAKI Girimehkala (ギリメカラ)
LV 54 FLIGHT Rukh (ルフ)
LV 54 HAUNT Vetala (ヴェータラ)
LV 55 BEAST Cerberus (ケルベロス)
LV 56 FALLEN Botis (ボティス)
LV 57 FAIRY Oberon (オベロン)
LV 58 DRAKE Mushussu (ムシュフシュ)

This dungeon is big.  I'll go ahead and say it's probably the biggest
dungeon besides the final dungeon.  Plus it has warps, dark zones,
pitfalls, and moving panels.  So be prepared for a long trek.

Your first objective is to get to the mayor's office on 60F.  On 1F,
go southeast to find a Core Shield, then go to the northwest corner to
grab a Cakra Chip.  From there, head all the way south and climb up
the stairs to 15F.  On 15F, go north and fall down the pitfall.  Go
east and use the elevator you find to go to 20F.  Grab the Kin-Tan in
the southwest room, then ride the moving panels all the way to the north.
When you have ridden all of them and are in a room with two doors, take
the top door and ride south two panels.  Then go west and climb up the
stairs you find to 25F.

On 25F, go southwest to find another flight of stairs.  Go up to 40F.
Go north at the first fork.  You're now in a dark zone, so go north 1
step, west 3 steps, north 2 steps, east 3 steps, north 1 step, east until
you hit a wall, and south 1 step.  Go down the pitfall in front of you.
Go north 1 step, then head west into another pitfall.  You'll land on 30F.
Go west and continue on the path to a set of stairs.  Go up to 45F, then
follow the path to another set of stairs.  Go to 50F.

On 50F, go around until you hit a fork.  Take 1 step east, then go north.
Follow the path and fall down the pitfall.  On 45F, go south, then west.
When you hit a fork, go south to a flight of stairs.  Go to 60F, grab the
¥60000 in the northwest corner, then enter the northern room.

You'll meet the mayor, who begs you to not kill him and tells you that
a person named Yamashiro was in charge of the plans and construction.
The mayor says that Yamashiro talked about some sort of ceremony and gives
you the key to the Diet Building.

Go through the previously locked door in the south.  Grab the ¥30000 to
the southeast, then go to the elevator in the southwest.  Ride the elevator
down to 25F.  Go all the way north to get a Dis-Carm.  Head south and go
east at the fork.  Follow the path until you get to a room.  A series of
one-way doors is here, so go west, south, and east.

Follow the path and you'll find a series of three hallways.  On the third
tile of each, you will be thrown into another corridor.  Basically, when
you get thrown, turn the other way and continue walking.  When you're out
of those hallways, go all the way southeast to find another elevator.
Take the elevator down to 10F.

When you get to 10F, head down south as soon as you hit a fork.  Grab the
Swan Clothing and continue straight down the path to reach another elevator.
Head back up to 25F.  Go south, ignoring the empty box.  Head east and then
south to reach another elevator and take it to 40F.  Head west and you'll
be warped.  Head north and around and you'll be warped again.  Finally, go
north and you'll reach the boss room.

You'll find Yamashiro and Sid.  Yamashiro has sealed Yumiko's soul in a
pseudo astral plane and will battle you while Sid goes and "works" on her
soul.

o---------------------------------------------------------------o
BOSS
o---------------------------------------------------------------o
| TYRANT Demiurge            | MOVES: Megidora, Tetra-Karn,     |
| LV 70                      | De-Kunda, Absolutely Zero, Petra |
| HP: 3500                   | Eye, Death Ring                  |
| MP: 735                    | REFLECT: Death, Expel            |
| Reward: None               | STRONG: Magic                    |
o---------------------------------------------------------------o
| This is one nasty boss.  He can inflict Stone and Paralyze,   |
| so make sure you have Dis-Palyzes and demons with Palyla-Di   |
| and Petra-Di.                                                 |
|                                                               |
| Like the previous boss, go all out with physical attacks.     |
|                                                               |
| His strength, as well as his number of attacks, makes buffing |
| yourself up a must.  Since he has Tetra-Karn, it's also       |
| possible for your strongest physical attacks backfire on you, |
| so having demons strong against physical will help to avoid   |
| accidentally killing your team.  He doesn't tend to use it    |
| that much, but it can completely ruin the battle if he does.  |
o---------------------------------------------------------------o

After the battle, Rei says she can send you to the pseudo astral plane to
chase after Sid and rescue Kumiko.  If you're all ready to go, say yes.
If you'd like to go back and fuse, shop, save, etc. or want to rearrange
your party (because you cannot use your COMP in the next dungeon), then
say no.

======PSEUDO ASTRAL PLANE====== [DS_W18]

ITEMS

Cakra Pot       Ryukaku
Yasaka Jewel    Lu Incense

DEMONS

LV 49 FAIRY Titania (ティターニア)
LV 49 TYRANT Balor (バロール)
LV 50 WOOD Es (エス)
LV 53 JAKI Girimehkala (ギリメカラ)
LV 54 HAUNT Vetala (ヴェータラ)
LV 55 BEAST Cerberus (ケルベロス)
LV 55 FOUL Doppelganger (ドッペルゲンガー)
LV 56 FALLEN Botis (ボティス)
LV 57 DIVINE Throne (ソロネ)
LV 57 FAIRY Oberon (オベロン)
LV 58 DRAKE Mushussu (ムシュフシュ)
LV 59 FEMME Rangda (ランダ)
LV 59 TYRANT Loki (ロキ)
LV 59 JAKI Grendel (グレンデル)
LV 60 YOMA Ganesha (ガネーシャ)

You'll be without Rei for this dungeon, but take a step forward and you'll
meet your temporary partner - Kyouji.  His stats are:

o--------------------------------------------------------o
| Kyouji Kuzunoha (葛葉キョウジ)           Moves            |
o--------------------------------------------------------o
|        LV 60                         Dia-Rama          |
|        HP: 613                       Me-Diarama        |
|        MP: 212                       Posm-Di           |
|        St: 20                        Maha-Agion        |
|        In: 14                        Maha-Bufula       |
|        Ma: 12                        Maha-Zionga       |
|        Def: 18                       Maha-Zanma        |
|        Ag: 16                        Maha-Psyo         |
|        Lu: 10                        Medgido           |
|                                      Megidoraon        |
|                                      Shuffler          |
|                                      Sabbath           |
o------------------------------o-------------------------o

You can't use your COMP here, so no map and no demon negotiation or
summoning.  This is where Kyouji's Sabbath comes in very handy.

Kyouji will get his own equipment shortly after you two meet.  If his
equipment is better than your current equipment, feel free to take his
for yourself.

This is one of those dungeons that loops i.e. if you keep walking towards
the east, you'll wind up in the west.  From where you start, go south and
you will now be in the north.  Go south, grabbing the Ryukaku, until you
hit a fork.  Go west and then south until you hit another fork.  Go east
all the way to get a Yasaka Jewel, then backtrack two forks.  Go south
until you hit a wall.  Go west then immediately north to get a Lu Incense.
If you want to get a Cakra Pot or need to heal, head south.  Otherwise,
go east.

You should now be on the west side.  Go north and you will be warped.
From that warp, go north all the way to get to another warp.  When you
have been warped, walk back into the warp you just came from.  You will now
be directly in front of the boss room, so walk inside.

o---------------------------------------------------------------o
BOSS
o---------------------------------------------------------------o
| FIEND Sid                 | MOVES: Maha-Bufula, Maha-Psy,     |
| LV 66                     | Maka-Fuji, Magic Bullet, Vice     |
| HP: 2200                  | Gospel                            |
| MP: 850                   | VOID: Death, Expel, Ice           |
| Reward: None              |                                   |
o---------------------------------------------------------------o
| Compared to the previous boss, Sid's kinda a pushover.  What  |
| you'll want to watch out for here is Maka-Fuji and Vice       |
| Gospel.  Maka-Fuji can inflict Card while Vice Gospel will    |
| hit everybody and may inflict a random ailment.  Depending on |
| what gets inflicted, this battle can go well or it could      |
| possibly turn sour.                                           |
|                                                               |
| Go physical for this one, and use as many buffs or debuffs    |
| as you need.                                                  |
o---------------------------------------------------------------o

After you defeat Sid, Kumiko will wake up.  She's excited to see you
and tells you where she hid Azuma's book: in the coin lockers in
Yarai-Ginza.  She gives you a hint for the locker number: her birthday.  Sid
pulls her soul back to her body.

Kyouji tells you that since his body and soul are both here, he's taking
his body back and you, unfortunately, are going to die.  You black out and
awaken in a different area.  Charon is there and he guides you across the
River Styx to your new "residence."

======AVICI HELL====== [DS_W19]

DEMONS

LV 1 FOUL Slime (スライム)
LV 4 HAUNT Preta (ガキ)
LV 19 HAUNT Ghoul (グール)
LV 27 HAUNT Enku (エンク)
LV 38 WOOD Zaccoum (ザックーム)
LV 54 HAUNT Vetala (ヴェータラ)

You are now in Avici, the eighth hell in Buddhism that is also known as
"Interminable Hell" (though you didn't commit any of the Five Grave
Offenses, so who knows why you're there).

This dungeon may be a form of hell itself because it's a giant warp maze.
Luckily you still somehow have your COMP and the demons here aren't tough
at all.  From your starting point, go west and into the yellow door,
where you will warp.  Go north until you come to two doors.  Take the
eastern door and warp.  Follow the path to another warp.  Do the same for
the next warp.  Now go all the way south to warp again.  When you warp,
step back into the warp you just came from.  Do this once more.  Then
follow the path to another warp.  Go south into another warp.  Go north
into another warp.  Finally, go to the eastern door and warp.  Now head to
the last room.

You find Charon again.  He asks if you wish to return to your physical
body.  Answer "No."  Since you came to see him, he tells you the truth of
your death.  Turns out that Kyouji was the one who asked to have your soul
put in his body.  Charon removed your soul right before Sid took your life
and placed it in Kyouji's body so that you could act as his substitute and
fulfill his duties.

Since you passed through Avici, Charon grants you permission to go back to
the living realm.  He calls on Kyouji, who still cannot return to his
original body.  Charon explains that his body and soul have been separated
for too long and so he's just dead at this point.  He asks Kyouji if he
could put you back in his body and Kyouji says nothing, admitting defeat.
Charon then sends you back to Kyouji's body.

You wake up to find Rei.  She says that you looked like you were having
a nightmare and that she heard a voice from the coin locker saying they
have to go back.  She takes you back to the detective agency.

You can now enter the Hibarigaoka sewers from the field.

Back in Yarai Ginza, head over to the coin lockers.  Kumiko's birthday is
January 30, so the locker you want is 0130.  You receive the professor's
notes, which says, roughly, "Beneath the earth, below birds flying around
heaven, turn the stone plug and let the water exit."

The next order of business is to rescue Kumiko from Sid.  They are still
in Chuou-ku, so head over there.  Go to the park in the middle.

You find Sid and Kumiko.  Sid says he'll let Kumiko go unharmed if you
do what the professor's note says and says he'll be waiting in the center
of the forest for you to open the entrance to the ancient tomb.

The note's clue lies in the kanji for Hibari in Hibarigaoka.  "Hibari"
(雲雀) means "skylark," ("birds flying around heaven") and going "beneath
the earth" means your next destination will be the Hibarigaoka sewers.
The best place to start is from the entrance from the Mt. Kasagi sewers.
In the Mt. Kasagi sewers, simply head down to B3F and, at the third fork,
go west and into the Hibarigaoka sewers.

======HIBARIGAOKA SEWERS====== [DS_W20]

ITEMS

Renki Sword      Jewel x3
Stun Grenade     St Incense
Tenketsusin      Hangon-Ko
¥40000          Marujiamu Axe
Halo Helmet

DEMONS (B1-B3)

LV 43 YOMA Xiuhtecuhtli (シウテクトリ)
LV 43 JIRAE Oumitsunu (オオミツヌ)
LV 43 FEMME Amazon (アマゾーン)
LV 43 WILDER Porewit (フォービ)
LV 43 DRAKE Basilisk (バジリスク)
LV 44 DIVINE Virtue (ヴァーチャー)
LV 44 SNAKE Culebre (クエレプレ)
LV 45 BRUTE Berserker (ベルセルク)
LV 45 SPIRIT Macabre (マカーブル)
LV 46 BEAST Ammut (アーマーン)
LV 47 HAUNT Kudlak (クドラク)

DEMONS (B3-B5)

LV 43 DRAKE Basilisk (バジリスク)
LV 45 SPIRIT Macabre (マカーブル)
LV 47 FLIGHT Taihou (タイホウ)
LV 47 HAUNT Kudlak (クドラク)
LV 48 FALLEN Barbatos (バルバトス)
LV 49 FAIRY Titania (ティターニア)
LV 50 SNAKE Yurlungur (ユルング)
LV 51 NIGHT Hypnos (ヒュプノス)
LV 51 DRAKE Python (ピュートーン)
LV 54 HAUNT Vetala (ヴェータラ)

I will be giving you the shortest route to get to where you need to go.
If you wish to explore the sewers further, please read the Optional
Dungeons section.

Leave the room and head south.  When you get to the second fork, head east
and go down the stairs you find.  On B4F, go west at the first fork.  At
the next fork, go north.  Go west, north, east, north, and west to get to
a set of stairs.

On B5F, you'll find yourself in another no-COMP zone.  Head south, then go
east then north at the first fork.  Follow the path northwest and then
south.  Go south until you cannot go south anymore, then go east.  If you
wish to fight an optional boss, keep going east and consult the Optional
Dungeons section.  If not, south until you hit a fork, then go west.
Follow the path to get to a set of stairs.

Back on B4F, there is a Healing Space directly north of you.  Loop around
to the northeast, then go south until you find stairs.  On B3F, go southeast
to reach your destination.

Choose "Yes" when asked if you want to turn the stone plug.

Head back over to the forest.

======YOUJI FOREST====== [DS_W21]

ITEMS

Buster Shot        Gleipnir
4000 MAG           Final Guard
Yata no Kagami     Ma Incense
Beam Whip          Cakra Pot
Dis-Palyze

DEMONS

LV 49 FAIRY Titania (ティターニア)
LV 51 YOMA Peri (ペリ)
LV 51 FEMME Dakini (ダーキニー)
LV 52 DIVINE Dominion (ドミニオン)
LV 52 BRUTE Yaksa (ヤクシャ)
LV 52 WILDER Catoblepas (カトブレパス)
LV 53 JIRAE Titan (ティターン)
LV 53 RAPTOR Anzu (アンズー)
LV 53 JAKI Girimehkala (ギリメカラ)
LV 54 HAUNT Vetala (ヴェータラ)
LV 54 FLIGHT Rukh (ルフ)
LV 55 BEAST Cerberus (ケルベロス)
LV 56 FALLEN Botis (ボティス)
LV 57 FAIRY Oberon (オベロン)
LV 58 DRAKE Mushussu (ムシュフシュ)

After an onslaught of annoying dungeons, the forest is a breath of fresh
air.  The basic shape is just a big square and there's only a single warp.

To start, go south.  At the first fork, go north.  You'll find a healing
space if you need it.  Go south then east to find a Dis-Palyze.  Head
southwest.  When you make it to a large enclosure, go northeast.  You'll
find a Beam Whip and Cakra Pot.  Continue down south, and head north when
you can.  The meeting point is there.  If you wish, you can continue to the
west side to find a Final Guard, 4000MAG, Gleipnir, and Buster Shot.
When you're done, head back to the meeting place.

As Sid promised, he lets Kumiko go.  Unfortunately, it seems that the
"sealed soul" in the ancient tomb is calling her and she runs off into
the tomb.  Sid goes into the tomb as well.  Go into the ancient tomb as
well, if you're ready.  Definitely stock up on healing items and grab a
Back-Upper, because there are no healing spots nor places to save.

======ANCIENT TOMB MAZE====== [DS_W22]

ITEMS

Tenketusin           Stun Grenade
China Lion Armor     Fire Gauntlet
Gleipnir             Susano-o Armor
Lu Incense           Kin-Tan

DEMONS
LV 41 VILE Pachachamac (パチャカマク)
LV 49 VILE Chemosh (ケモシ)
LV 49 TYRANT Balor (バロール)
LV 57 DIVINE Throne (ソロネ)
LV 57 VILE Kanaloa (カナロア)
LV 58 DRAKE Mushussu (ムシュフシュ)
LV 59 SNAKE Yamata no Orochi (ヤマタノオロチ)
LV 59 FEMME Rangda (ランダ)
LV 59 JAKI Grendel (グレンデル)
LV 59 TYRANT Loki (ロキ)
LV 60 YOMA Ganesha (ガネーシャ)
LV 64 DIVINE Cherub (ケルプ)
LV 64 VILE Tao Tie (トウテツ)
LV 65 FALLEN Abraxas (アブラクサス)
LV 65 WILDER Taowu (トウコツ)
LV 66 RAPTOR Kau (カウ)
LV 66 SNAKE Ouroboros (ウロボロス)
LV 67 JIRAE Gogmagog (ゴグマゴグ)

Welcome to the final dungeon!  The sheer scale of this place is quite big
and it's extremely easy to become lost (well, it is a maze after all).

On 1F, start by going northeast.  When you reach a fork going east and
west, go east.  Continue north, ignoring the first door and looping around
the room.  Enter the next door you find and go south then north.  Go south
and when you reach two doors next to each other, take the northern door.
Go down the stairs you find.

On B1F, go south until you reach a three-way fork.  If you want a
Teketsusin and Stun Grenade, go west.  If not, then go south.  Head north
and go down the stairs you find.  On B2F, go in the first door you find.
Go south until you cannot go south anymore, then go west and into the last
door.  Go north, ignore the first set of stairs you find, and go down the
stairs further north.  On B3F, go southwest, then north when you reach a
square room.  Then head southwest and go up the set of stairs you find.

Back on B2F, head east until you hit a wall.  Go south and enter the
second door you find.  Go west and then go up the stairs you find.  On B1F,
loop around southeast until you reach a space with multiple rooms.  Enter
the middle northern room.  Head southeast to get a China Lion Armor and,
from there, go west until you hit a wall.  Go north and continue north
until you hit a second fork.  Turn west here, then north and east and go
down the stairs.

On B5F, go west and then south until you hit a square room.  Get the Fire
Gauntlet and then backtrack to the previous fork.  Go east and then south.
You'll enter a large square room with lots of moving panels.  Go south then
east and go north into the door you find.  Go west, then go east and into
the door.  Do this once again, and then enter the last door to warp.

After you've warped, head north and up the stairs.  Follow the path and go
down the next set of stairs.  Go south and you'll run into a set of
corridors like those in the diet building.  Like last time, they will throw
you either forward one section or back one section, and you'll want to
turn the other way and continue walking.  Once you're past the corridors,
go up the stairs in the center of the room.

On B6F, there is a large stone door in the middle blocking your way.  You
will have to defeat the bosses to the east and west in order to break it
open.  Let's start with the west boss.  Go west, and then south.  Continue
north and you will hit a wall.  Go east and then north.  If you wish, you
can go east to get a Lu Incense.  If not, go west and then north to the
boss room.

o---------------------------------------------------------------o
BOSS
o---------------------------------------------------------------o
| ZOMA Oumagatsuhi           | MOVES: Mash Flesh, Flare Rush,   |
| LV 75                      | Stun Crash                       |
| HP: 4000                   | VOID: Death, Expel               |
| MP: 800                    | STRONG: Physical                 |
| Reward: Hangon-Ko          |                                  |
o---------------------------------------------------------------o
| This is the more physical of the two bosses.  You will        |
| definitely need some powerful magic to bring this guy down.   |
|                                                               |
| Buffs and debuffs work wonders here, and you can reflect his  |
| own attacks back at him as well.                              |
|                                                               |
| He can cause Stun, but it's nothing to worry about.           |
o---------------------------------------------------------------o

The stone door now has a crack in it, but you'll need to defeat the other
boss to break it down.  Go back to the stone door and go east this time.
Go north at the fork to get a Kin-Tan, then go southeast.  Head north until
you hit a wall, then go west, then north, then east.  Head north to the
boss room.

o---------------------------------------------------------------o
BOSS
o---------------------------------------------------------------o
| ZOMA Yasomagatsuhi          | MOVES: Hellish Flame,           |
| LV 80                       | Absolutely Zero, Thunder Break, |
| HP: 3800                    | Brain Burst, Venom Flash        |
| MP: 980                     | VOID: Death, Expel, Magic       |
| Reward: Cakra Pot           |                                 |
o---------------------------------------------------------------o
| Brain Burst can cause Bind, Venom Flash can cause Poison, and |
| Thunder Break can cause Shock, so watch out for those.  His   |
| really powerful magic attack is Hellish Flame                 |
|                                                               |
| Use moves that can hit more than 1 time.  You can buff and    |
| debuff if you'd like, but it's not necessary.                 |
o---------------------------------------------------------------o

The door is now open, so return to it and go through.  Keep going north
and then go south to get a Gleipnir.  Continue east and then north until
you hit a wall.  Go down the stairs to the west.

Now for everybody's favorite: warp puzzles!  The warp maze is basically
made up of two sections, east and west, made up of square rooms.  Each is 7
rooms vertically and 3 rooms horizontally.  From the room you start in, go
north 4 rooms.  Go west 1 room, taking care to not step on the warp in the
northeast corner of the room.  Go west 1 more room and then go south.
You will be warped.

From where you're warped to, go north 2 rooms and then west down the
hallway.  Go south 3 rooms and into another warp.  Head back into the warp
you just came from.  Go south 1 room, west 1 room, north 1 room, and then
west.  When you warp, go north and follow the hall and go down the stairs
you find.

On B8F, simply head south to get to the boss room.  Note that by stepping
on the tile right in front of the boss room, you have now opened the way
to the extra Astral World dungeon.  You can get there via B2F of the
Yarai-ku sewers.  Consult the Optional Dungeons section.

Be extra prepared for these battles, because you must beat three bosses
in a row with no break.  Good luck!

You'll meet Sid, who is attempting to revive Princess Inaruna.  He spots
you and says that Kumiko will soon become consumed by Inaruna.  Sid tells
you that his organization's goal is finally being achieved and that their
goal was to destroy all of humanity.  Before that, though, he must defeat
you as a matter of pride.

o---------------------------------------------------------------o
BOSS
o---------------------------------------------------------------o
| FIEND Sid                   | MOVES: Megidora, Tetra-Karn,    |
| LV 69                       | Magic Bullet, Vice Gospel       |
| HP: 2500                    | VOID: Magic                     |
| MP: 900                     |                                 |
| Reward: None                |                                 |
o---------------------------------------------------------------o
| Sid got quite buff since you last saw him.  His moves and     |
| strategy, though, are about the same.  Keep in mind that, as  |
| the easiest of the three bosses, you should make sure to keep |
| your HP and MP preserved for the coming battles.              |
|                                                               |
| To start, you'll probably want to cast either Taru-Kaja/      |
| Taru-nda or Raku-Kaja/Raku-nda to get the battle over quicker |
| and defend yourself from his strong magic.  Using Makara-Karn |
| is also a good strategy, and you could go the entire battle   |
| without getting hit.                                          |
o---------------------------------------------------------------o

After you defeat him, Sid says, with his last breaths, that you cannot
defeat the reincarnated Inaruna.  Inaruna talks to you, saying she will
not forgive what happened all those years ago and that she will show you
all of her anger.

o----------------------------------------------------------------o
BOSS
o----------------------------------------------------------------o
| Inaruna 1st form           | MOVES: Absolutely Zero, Thunder   |
| LV 80                      | Break, Miss Cold Heart, Fiore     |
| HP: 2500                   | Splendido                         |
| MP: 999                    | VOID: Expel, Death, Magical,      |
| Reward: None               | Bind, Mind, Nerve                 |
o----------------------------------------------------------------o
| Buffs and debuffs are a must here, especially Taru-Kaja,       |
| Raku-Kaja, and Suku-Kaja.  Makara-Karn can definitely help with|
| this battle as well.  Physical and magical attacks are both    |
| effective here.                                                |
|                                                                |
| Make sure to keep your party healed so you don't immediately   |
| get killed in the final battle!                                |
o----------------------------------------------------------------o

She will immediately transform into her second form.

o----------------------------------------------------------------o
BOSS
o----------------------------------------------------------------o
| Inaruna 2nd form           | MOVES: Megidoraon, De-Kaja,       |
| LV 100                     | De-Kunda, Spite Shout, Crying     |
| HP: 5000                   | Scream, Genocide Fist             |
| MP: 999                    | VOID: Expel, Death, Magical,      |
| Reward: None               | Bind, Mind, Nerve                 |
o----------------------------------------------------------------o
| Even though she has De-Kaja and De-Kunda, definitely buff and  |
| debuff because she doesn't tend to use those moves that much.  |
| Since it's the last battle, use all the healing items you need.|
|                                                                |
| Crying Scream is one of her most dangerous moves, because it   |
| has the nasty ability to cause either Stone or Charm.  Stone,  |
| obviously, is dangerous because of its potential OHKO effect;  |
| Charm is dangerous because, after buffing yourself up, it's    |
| very possible to accidentally kill yourself or a party member. |
|                                                                |
| Genocide Fist will only affect the party member with the       |
| lowest speed, so try to have that demon be strong against      |
| magic.                                                         |
o----------------------------------------------------------------o

After the battle, Inaruna comes to her senses and thanks you for helping
her.  Kumiko wakes up and realizes that the hero has been in Kyouji's body
this whole time and that she knows he must continue to act as Kyouji.
Kyouji, now back in Takashi's body, interrupts your conversation.  He says
that until he finds somebody with more potential, he'll stay in Takashi's
body.  He saw you fighting and says that, for now, you should keep on being
a Devil Summoner (until you mess up, of course, and then he'll send you
back to Avici).

Rei congratulates you and asks if you wish to be called "Kyouji Kuzunoha"
or your real name.  Choose which one you want, and watch the credits
(while listening to that wonderful staff roll theme).

Congratulations on beating Shin Megami Tensei: Devil Summoner!


=======================================================================
                          OPTIONAL DUNGEONS
=======================================================================

SEWERS
---------------

Throughout the game, the city's sewers will open up district by district.
They are completely optional (except a small part of the Hibarigaoka
sewers) but contain plenty of items and are also the only way to battle
the rest of Dr. Thrill's Gargantuas and get additional Dolly Kadmons.

Instead of guiding you to each item, I will give the general area they are
in.  I will, however, guide you to all of the events located in the sewers.


-----------------------------------------------------------------------
YARAI-KU SEWERS  [DS_D01]
-----------------------------------------------------------------------

ITEMS

500 MAG       ¥50000
Jewel         ¥10000
Ag Incense    Cakra Drop
Chakram       Stun Grenade

DEMONS (B1-B3, B5)

LV 2 FAIRY Pixie (ピクシー)
LV 2 SPIRIT Poltergeist (ポルターガイスト)
LV 3 UNDEAD Scarecrow (スケアクロー)
LV 4 JIRAE Knocker (ノッカー)
LV 4 HAUNT Preta (ガキ)
LV 5 VERMIN Ubu (ウブ)
LV 6 BEAST Kabuso (カブソ)
LV 6 RAPTOR Hippou (ヒッポウ)
LV 7 FLIGHT Ba (バー)
LV 7 NIGHT Nacht Kobold (ナハトコボルト)
LV 8 FAIRY Kijimuna (キジムナー)
LV 8 BRUTE Bogle (ボーグル)
LV 9 JIRAE Koropokkuru (コロポックル)
LV 9 FALLEN Stolas (ストラス)
LV 9 WILDER Waira (ワイラ)
LV 10 YOMA Agathion (アガシオン)
LV 10 WOOD Jubokko (ジュボッコ)
LV 11 BEAST Hairy Jack (ヘアリージャック)
LV 13 NIGHT Kikimora (キキーモラ)

DEMONS (B3-B4)

LV 10 SPIRIT Quicksilver (クイックシルバー)
LV 11 UNDEAD Waxwork (ワックスワーク)
LV 12 HAUNT Obariyon (オバリオン)
LV 13 VERMIN Yowie (ヨーウィー)
LV 14 DIVINE Angel (エンジェル)
LV 15 JAKI Ogre (オーガ)
LV 15 FAIRY Jack Frost (ジャックフロスト)
LV 15 RAPTOR Moh Shuvuu (モー・ショボー)
LV 15 DRAKE Toubyou (トウビョウ)
LV 16 FLIGHT Yamachichi (ヤマチチ)
LV 16 BRUTE Yamawaro (ヤマワロ)
LV 16 WILDER Afanc (アーヴァンク)
LV 17 BEAST Katakirauwa (カタキラウワ)
LV 17 FALLEN Melchom (メルコム)
LV 17 FEMME Yomotsushikome (ヨモツシコメ)
LV 18 FAIRY Pyro Jack (ジャックランタン)

B1F-B2F open after the library dungeon.
B3F opens after the Kitayama University dungeon.

The passage to the Extra Dungeon is on B2F.
The passages to Seaside Park and Hibarigaoka are on B3F.

On B1F, head northwest to get to the stairs to B2F.  There are no items on
B2F, so head southeast, then north to reach the next set of stairs.  On
B3F, there is 500 MAG to the northeast, ¥50000 to the east, and a jewel
to the southeast.  The stairs directly south don't lead anywhere, so go
north and then south.  When you hit a wall, go east, north, and east
again to find another set of stairs.  Take the stairs down.

On B4F, there is ¥10000 in the southeast, an Ag Incense in the southwest,
and a Cakra Drop in the south.  Go the only way you can to find another
set of stairs.  B5F is a no-COMP zone.  There is a healing space at the
very southeast corner of the floor.  There is a Stun Grenade to the
southeast and a Chakram to the west.  From the stairs, go southwest.
Continue on the path and go north until you cannot go north any further.
Go east and then go south 3 rooms and east 1 room.  If you wish to trigger
an event with the demon pair Devil Buster Busters (DB Busters), continue
east.  If not, then go north 2 rooms, east 1 room, and north 2 rooms.
Continue south down the path and east to the set of stairs.

Back on B4F, the only thing left is to trigger the DB Busters event if you
did not do so on B5F.  Go south, then west until you hit a fork going north
and east.  If you want to trigger the DB Busters event, go north.  If not,
then go east and follow the path to the set of stairs.

On B3F, head southwest, then north, and then south again to find the JSDF
base.  If you got the fake ID card from Colonel Cooper Smith back in
Chinatown, you may enter the base and buy weapons.


-----------------------------------------------------------------------
MT. KASAGI SEWERS  [DS_D02]
-----------------------------------------------------------------------

ITEMS

Renki Sword       Bat Wings
M16A2 x2          Muscle Arm x2
800 MAG           ¥10000
Rabidori Horns    Misaoritsu Twin Spear
Ma Incense

DEMONS (B1-B3)

LV 17 SPIRIT Torso (トルソー)
LV 18 YOMA Shaytan (シャイターン)
LV 18 JIRAE Ribhu (リブ)
LV 18 UNDEAD Rastaman (ラスタマン)
LV 19 NIGHT Sandman (ザントマン)
LV 19 HAUNT Ghoul (グール)
LV 20 JAKI Tenaga (テナガ)
LV 21 DIVINE Archangel (アークエンジェル)
LV 22 FLIGHT Takuhi (タクヒ)
LV 22 SNAKE Yato no Kami (ヤトノカミ)
LV 22 WILDER Suiko (スイコ)
LV 22 JAKI Asinaga (アシナガ)
LV 23 FAIRY Domovoi (ドモヴォーイ)

DEMONS (B3-B5)

LV 23 FEMME Leanan Sidhe (リャナンシー)
LV 23 VERMIN Okiku-Mushi (オキクムシ)
LV 23 DRAKE Asp (アスプ)
LV 24 RAPTOR Itsumade (イツマデ)
LV 25 BEAST Nekomata (ネコマタ)
LV 25 BRUTE Tokebi (トケビ)
LV 26 YOMA Maruts (マルト)
LV 26 JIRAE Dwarf (ドワーフ)
LV 26 FALLEN Nisroc (ニスロク)
LV 26 SPIRIT Inferno (インフェルノ)
LV 27 NIGHT Hinoenma (ヒノエンマ)
LV 27 UNDEAD Agony (アゴニー)
LV 27 HAUNT Enku (エンク)
LV 28 WOOD Alraune (アルラウネ)
LV 29 FEMME Todomeki (トドメキ)

B1F-B2F open after you have met with Azuma at Mt. Kasagi.
B3F opens after the Hikawa Shrine dungeon.

The passages to your home district, Seaside Park, and Hibarigaoka are on
B2F.

On B1F, head southeast to get to the stairs.  On B2F, go south, then east,
then north, then west to get to the next set of stairs.  On B3F, there is
a Renki Sword to the southmost of the floor.  There are two sets of stairs
here.  If you wish to get 800MAG, take the stairs to the west and go
southwest.  If not, take the stairs to the east.

After going down the eastern set of stairs, you arrive on B4F.  Directly
southeast of the stairs is ¥10000.  There are Bat Wings and a M16A2 in
the north, and a Muscle Arm to the west.  There are two sets of stairs on
this floor, but they both lead to somewhere accessible from the other
staircase, so pick whichever you'd like.  For this guide, I will assume you
went down the southeastern stairs.  To get there, head north, go west as
soon as you can, go north at the second fork, head west again, and then
go south and follow the path.

B5F is a no-COMP zone.  A M16A2 is in the very middle of the floor, a
Rabidori Horns and Misaoritsu Twin Spear are in the north, and a Muscle
Arm and Ma Incense are in the northeast corner.  If you went down the
eastern stairs, then go north and then west for another DB Busters event.
Head back south and go east this time.  Go south, west, south, west, and
then north to find Dr. Thrill, who will make his Gargantua battle with
you.

o---------------------------------------------------------------o
BOSS
o---------------------------------------------------------------o
| ZOMA Gargantua             | MOVES: Agirao, Bufula, Zionga,   |
| LV 39                      | VOID: Expel, Death, Mind, Nerve  |
| HP: 1050                   |                                  |
| MP: 240                    |                                  |
| Reward: None               |                                  |
o---------------------------------------------------------------o
| While his stats are upgraded, he is basically the same as the |
| P Gargantua you fought back at Kitayama University.           |
|                                                               |
| The same basic strategy applies: hit him with your strongest  |
| physical and magic attacks, and feel free to reflect his own  |
| magic right back at him.                                      |
o---------------------------------------------------------------o


-----------------------------------------------------------------------
HOME DISTRICT SEWERS  [DS_D03]
-----------------------------------------------------------------------

ITEMS

Jewel              Hangon-Ko
Stinger            1000 MAG
Solothurn S18      Cakra Chip
Stun Grenade       St Incense
Renki Sword        Gaia Guard
¥30000            Death Scythe

DEMONS (B1-B3)

LV 29 DIVINE Principality (プリンシパリティ)
LV 30 FLIGHT Caladrius (カラドリウス)
LV 30 SNAKE Vouivre (ヴィーヴル)
LV 30 JAKI Ocelet (オセロット)
LV 30 VERMIN Myrmecolion (ミルメコレオ)
LV 31 FAIRY Lorelei (ローレライ)
LV 31 WILDER Nue (ヌエ)
LV 32 BEAST Shoujou (ショウジョウ)
LV 32 BRUTE Yomotsu-Ikusa (ヨモツイクサ)
LV 32 RAPTOR Stymphalides (スチュパリデス)
LV 34 FEMME Yuki Jyorou (ユキジョロウ)
LV 34 HAUNT Dzolob (ツォロム)
LV 35 YOMA Tengu (テング)
LV 35 JIRAE Kwancha (テング)
LV 36 DIVINE Power (パワー)

DEMONS (B3-B5)

LV 34 NIGHT Incubus (インキュバス)
LV 37 BRUTE Purski (プルキシ)
LV 37 SPIRIT Legion (レギオン)
LV 38 WOOD Zaccoum (ザックーム)
LV 39 FLIGHT Holawaka (ホラワカ)
LV 39 BEAST Gdon (ドゥン)
LV 39 JAKI Gashadokuro (ガシャドクロ)
LV 39 UNDEAD Patriot (パトリオット)
LV 40 FAIRY Spriggan (スプリガン)
LV 40 RAPTOR Zhen (チン)
LV 41 FALLEN Purson (プールソン)
LV 42 NIGHT Succubus (サキュバス)
LV 43 DRAKE Basilisk (バジリスク)
LV 44 DIVINE Virtue (ヴァーチャー)
LV 44 VERMIN Mothman (モスマン)

B1F-B2F open after the dungeon near Kumiko's house.
B3F opens after the museum dungeon.

The passages to Mt. Kasagi and Seaside Park are on B3F.

Go to B2F, then go southeast to the stairs to B3F.  On B3F, there is a
Hangon-Ko in the southwest, Stinger and 1000 MAG in the southeast, and a
jewel in the middle of the floor.  There are two sets of stairs going down,
one set in the northeast and one in the southeast.  I will write assuming
you are going to the northeast stairs.  From where you start on B3F, go
south then west until you hit a fork.  Go north and then loop around to get
to a set of stairs then take them down to B4F.

On B4F, there is a Cakra Chip directly south of the stairs, a Solothurn S18
in the northeast corner, a Stun Grenade near the south, and a St Incense
and Renki Sword in the very south.  Southeast of the stairs you came down
is another set of stairs.  If you wish, you can proceed down to B5F.  If
not, head west and then south.  You'll run into a healing space.  South of
the healing space is a set of stairs.  Ignore them for now and instead head
southeast.  Go south until you hit a wall, and then go west to encounter
the DB Busters again.  After that, head back to the stairs you saw earlier
and go down them.

B5F is a no-COMP zone.  In the middle of the floor is a Death Scythe, in
the east is ¥30000, and in the south is a Gaia Guard.  From where you
entered the floor, head southeast.  When you can't go east anymore, head
north.  You'll run into Takashi, which triggers the flag that allows Rei
to learn Shuffler.  Continue north to the boss room.

o---------------------------------------------------------------o
BOSS
o---------------------------------------------------------------o
| ZOMA Gargantua Q           | MOVES: Taru-Kaja, Raku-Kaja,     |
| LV 50                      | Tetra-Karn                       |
| HP: 1480                   | VOID: Expel, Death               |
| MP: 380                    | STRONG: Physical                 |
| Reward: None               |                                  |
o---------------------------------------------------------------o
| Strong magic is the way to go here.  Bring a demon with       |
| De-Kaja or debuffs in order to keep his attack and defense    |
| lowered. Maka-Kaja is recommended to make short work of this  |
| boss.                                                         |
o---------------------------------------------------------------o


-----------------------------------------------------------------------
SEASIDE PARK SEWERS  [DS_D04]
-----------------------------------------------------------------------

ITEMS

1000 MAG         A-Chinsin
S-High           Jewel x2
¥10000          Cakra Chip
Soma             In Incense
Dis-Stone        Kin-Tan
Gallian Sword

DEMONS (B1-B3)

LV 37 SPIRIT Legion (レギオン)
LV 38 WOOD Zaccoum (ザックーム)
LV 39 FLIGHT Holawaka (ホラワカ)
LV 39 JAKI Gashadokuro (ガシャドクロ)
LV 40 FAIRY Spriggan (スプリガン)
LV 40 RAPTOR Zhen (チン)
LV 41 FALLEN Purson (プールソン)
LV 43 YOMA Xiuhtecuhtli (シウテクトリ)
LV 43 WILDER Porewit (フォービ)
LV 43 DRAKE Basilisk (バジリスク)
LV 44 DIVINE Virtue (ヴァーチャー)
LV 44 SNAKE Culebre (クエレプレ)
LV 44 VERMIN Mothman (モスマン)
LV 46 BEAST Ammut (アーマーン)

DEMONS (B3-B5)

LV 43 YOMA Xiuhtecuhtli (シウテクトリ)
LV 43 JIRAE Oumitsunu (オオミツヌ)
LV 43 FEMME Amazon (アマゾーン)
LV 43 WILDER Porewit (フォービ)
LV 43 DRAKE Basilisk (バジリスク)
LV 44 DIVINE Virtue (ヴァーチャー)
LV 44 SNAKE Culebre (クエレプレ)
LV 45 BRUTE Berserker (ベルセルク)
LV 45 SPIRIT Macabre (マカーブル)
LV 46 BEAST Ammut (アーマーン)
LV 47 HAUNT Kudlak (クドラク)

All floors open after the Electric Tower dungeon.

The passages to Mt. Kasagi, Yarai-ku, and your home district are on B3F.

Head southeast to get to B2F and then southwest and north to get to B3F.

On B3F, there is 1000 MAG to the west, A-Chinsin and S-High in the south-
west, a jewel in the center of the floor, and a jewel and ¥10000 in the
southeast.  There are four sets of stairs leading down - one to the east
(inaccessible on B3F), one in the center, and two in the northwest.  Of the
two in the northwest, one leads to a dead-end and the other is only
accessible if you entered from the Yarai-ku sewers, so the only stairs left
is the center.  From where you started on B3F, go north, west, north, west
and go down the stairs.

On B4F, there is a Cakra Chip in the northeast and a Soma in the southeast.
If you came in from the Yarai-ku sewers, simply head to the next set of
stairs.  If not, head south then east.  At the fork, head north to find
a Healing Space.  Go south, west, and south again.  At the fork, keep
going south and then east.  Go north and then west to encounter the DB
Busters.  If you wish, you can go up the previously unaccessible stairs to
B3F.  If not, then head back to the fork and go west this time.  Head north,
west, and south down the stairs.

B5F is a no-COMP zone.  There is an In Incense to the northeast, a
Dis-Stone and Kin-Tan to the east, and a Gallian Sword to the southeast.
From where you started, head south, then east, then north at the second
fork.  Keep going north until you hit a wall, then go west and north.  At
the next fork, go north and follow the path to the boss.

o---------------------------------------------------------------o
BOSS
o---------------------------------------------------------------o
| ZOMA Gargantua X            | MOVES: Maha-Agion, Maha-        |
| LV 58                       | Bufula, Maha-Zionga             |
| HP: 1860                    | VOID: Expel, Death              |
| MP: 460                     | ABSORB: Fire, Ice, Electric     |
| Reward: None                |                                 |
o---------------------------------------------------------------o
| The complete opposite of the last Gargantua, you'll want to   |
| go full physical for this battle.  All of his attacks can be  |
| quite dangerous, so make sure to buff and debuff.  Since he   |
| absorbs all three of his attack's elements, don't use         |
| Makara-Karn or any demons which reflect those elements.       |
|                                                               |
| This fight is also rather tough because of his speed, which   |
| is leagues beyond all the other Gargantuas at 30 points.      |
o---------------------------------------------------------------o


-----------------------------------------------------------------------
HIBARIGAOKA SEWERS  [DS_D05]
-----------------------------------------------------------------------

ITEMS

Renki Sword      Jewel x3
Stun Grenade     St Incense
Tenketsusin      Hangon-Ko
¥40000          Marujiamu Axe
Halo Helmet

DEMONS (B1-B3)

LV 43 YOMA Xiuhtecuhtli (シウテクトリ)
LV 43 JIRAE Oumitsunu (オオミツヌ)
LV 43 FEMME Amazon (アマゾーン)
LV 43 WILDER Porewit (フォービ)
LV 43 DRAKE Basilisk (バジリスク)
LV 44 DIVINE Virtue (ヴァーチャー)
LV 44 SNAKE Culebre (クエレプレ)
LV 45 BRUTE Berserker (ベルセルク)
LV 45 SPIRIT Macabre (マカーブル)
LV 46 BEAST Ammut (アーマーン)
LV 47 HAUNT Kudlak (クドラク)

DEMONS (B3-B5)

LV 43 DRAKE Basilisk (バジリスク)
LV 45 SPIRIT Macabre (マカーブル)
LV 47 FLIGHT Taihou (タイホウ)
LV 47 HAUNT Kudlak (クドラク)
LV 48 FALLEN Barbatos (バルバトス)
LV 49 FAIRY Titania (ティターニア)
LV 50 SNAKE Yurlungur (ユルング)
LV 51 NIGHT Hypnos (ヒュプノス)
LV 51 DRAKE Python (ピュートーン)
LV 54 HAUNT Vetala (ヴェータラ)

All floors open after Tenzan Tendou mansion (accessible only via other
sewers)
Accessible via the field after Avici Hell

The passages to Mt. Kasagi and Yarai-ku are on B3F.

Head down to B2F and then head northwest or southwest to the B3F stairs.

On B3F, there is a Renki Sword in the northwest, a jewel in the southwest,
a Stun Grenade in the west, and a St Incense in the southwest.  From where
you start, go south until you pass through two doors, then go east and
follow the path to a set of stairs.

On B4F, there is a Tenketsusin in the northwest, a jewel in the southwest,
and a Hangon-Ko in the northeast.  From the stairs, go south and then east.
At the first fork, go north, west, north, east, and then north.  Go east
and then north to encounter the DB Busters for the last time.  Head back
to the fork and go west this time to reach the stairs.

B5F is a no-COMP zone.  There is a jewel in the northwest, a Halo Helmet in
the southwest, and a Marujiamu Axe and ¥40000 in the east.  From where you
start, go south, then east, then north.  Follow the path west and then
south.  Go east until you reach a fork.  If you need to get to the stone
plug, go south and up the stairs.  If not, go east and follow the path to
reach the boss.

o---------------------------------------------------------------o
BOSS
o---------------------------------------------------------------o
| ZOMA Gargantua 8            | MOVES: Megidora, De-Kaja,       |
| LV 70                       | Diablo de Corps                 |
| HP: 2888                    | VOID: Expel, Death, Mind,       |
| MP: 800                     | Nerve                           |
| Reward: None                |                                 |
o---------------------------------------------------------------o
| Make no mistake, this is Dr. Thrill's greatest invention yet  |
| and can be extremely dangerous.  His move Diablo de Corps is  |
| the move you want to watch out for, as it can possibly wipe   |
| out your entire team if you don't use Tetra-Karn or buff and  |
| debuff.                                                       |
|                                                               |
| Both magic and physical attacks are effective, so go wild     |
| with your strongest attacks.                                  |
o---------------------------------------------------------------o


-----------------------------------------------------------------------
ASTRAL WORLD  [DS_D06]
-----------------------------------------------------------------------

The first order of business is finding this dungeon.  It is unlocked when
you step on the square right in front of the final boss room in the final
dungeon.  Next, go to B2F of the Yarai-ku sewers.  Go to the set of stairs
like normal, but this time keep heading west and then go north to enter
the extra dungeon.

ITEMS

Huo Jian Spear             Insanity H
Kusanagi no Tsurugi        Brilliant Star Sword
Burst Riser

DEMONS

LV 21 REAPER Ixtab (イシュタム)
LV 32 REAPER Thanatos (タナトス)
LV 41 VILE Pachachamac (パチャカマク)
LV 46 REAPER Chernobog (チェルノボグ)
LV 49 VILE Chemosh (ケモシ)
LV 49 TYRANT Balor (バロール)
LV 52 WILDER Catoblepas (カトブレパス)
LV 53 RAPTOR Anzu (アンズー)
LV 55 REAPER Guedhe (ゲーデ)
LV 57 VILE Kanaloa (カナロア)
LV 58 DRAKE Mushussu (ムシュフシュ)
LV 59 TYRANT Loki (ロキ)
LV 64 VILE Tao Tie (トウテツ)
LV 65 WILDER Taowu (トウコツ)
LV 66 RAPTOR Kau (カウ)
LV 66 TYRANT Rahu (ラーフ)
LV 70 DRAKE Vasuki (ヴァスキ)
LV 73 VILE Pales (パレス)
LV 73 TYRANT Nergal (ネルガル)
LV 74 REAPER Mot (モト)
LV 83 TYRANT Chi You (シュウ)

While this dungeon is only one floor, it's packed with MP- and HP-damage
floors as well as warps.  There is an inner no-COMP zone surrounded by
a maze of doors.  In addition, there are no terminals or healing spaces.

From where you start, loop around the room and go through the middle door.
Head north until you can't anymore, then head west until you hit a wall.
Go south and, when you hit a fork, go west.  Keep going south and, when
you must choose between two doors, take the southern one.  You will warp
and will now be in front of the boss room.

o---------------------------------------------------------------o
BOSS
o---------------------------------------------------------------o
| DEITY Nanto Seikun          | MOVES: De-Kaja, De-Kunda,       |
| LV 73                       | Brighten 6 Stars, Rest          |
| HP: 3600                    | VOID: Expel, Death, Mind, Nerve |
| MP: 600                     |                                 |
| Reward: None                |                                 |
o---------------------------------------------------------------o
| FURY Hokuto Seikun          | MOVES: Mudo-On, Hama, Maha-     |
| LV 75                       | Zionga, Shooting 7 Stars        |
| HP: 3700                    | VOID: Expel, Death, Mind, Nerve |
| MP: 700                     |                                 |
| Reward: None                |                                 |
o---------------------------------------------------------------o
| You have 16 turns to finish this battle or you will be sent   |
| back to the entrance.  Bring along demons who can void Death  |
| and/or Expel and shield yourself as well.                     |
|                                                               |
| You should start with taking out Nanto Seikun, since he can   |
| heal and can also use De-Kunda and De-Kaja.  He isn't too     |
| dangerous other than those moves.                             |
|                                                               |
| When Nanto Seikun is taken care of, go full-out on Hokuto     |
| Seikun.  Buff and debuff to your heart's content and launch   |
| a full-scale attack with your best physical and magical       |
| attack.                                                       |
o---------------------------------------------------------------o

If you want to leave the dungeon, go back through the warp and take the
south door this time.

If you're playing the PSP version, you still have extra bosses to fight.  You
must finish the game before fighting them, though. Warp back out and head
north, then east.  In the room with ten doors, go into the door in the south.

You are now in a no-COMP zone.  In the west is a Huo Jian Spear, to the
north is an Insanity H, to the northwest is a Kasanagi no Tsurugi, and to
the east is a Brilliant Star Sword and a Burst Riser.  From the zone's
entrance, head south until you hit a fork.  Head east to get to the
boss room.

Unlike the previous boss battle, you will fight each of these bosses one
at a time.  When one boss is defeated, the next will appear if you enter
the room again.  After you defeat a boss, you may leave the dungeon and
ready yourself for the next one.

Here are some basic tips to keep in mind when fighting all 4 bosses:
- Now is a good time to use any S-Highs that you might have lying
 around.  These battles are very much a test of endurance, and it's good
 to have as much endurance as you can.
- Likewise, it's a good idea to have some MP-recovery items.
- All of them have 40 speed, so expect them to usually move before your
 demons.  Try to freeze or shock them to stop them in their tracks.

o---------------------------------------------------------------o
BOSS
o---------------------------------------------------------------o
| ZOMA David                 | MOVES: Maha-Psyo, Diablo de      |
| LV 99                      | Corps, Panic Voice, De-Kunda,    |
| HP: 9999                   | De-Kaja, Mudo-On                 |
| MP:3000                    | VOID: Death, Expel               |
| Reward: None               | STRONG: Magic, Physical          |
|                            |                                  |
o---------------------------------------------------------------o
| This guy is fast and strong.  In addition, he can cause Panic |
| and null your buffs and debuffs.                              |
|                                                               |
| Like Gargantua 8, one of the most dangerous things is the     |
| skill Diablo de Corps.  If you or your demon are faster than  |
| him, use Tetra-Karn or A-Kingyo to throw his most powerful    |
| moves back at him.  Buffing and debuffing are a must, or else |
| it'll be hard to put a dent in him.                           |
o---------------------------------------------------------------o


o---------------------------------------------------------------o
BOSS
o---------------------------------------------------------------o
| ZOMA Enoch                | MOVES: Megidoraon, Mash Flesh,    |
| LV 99                     | Sexy Dance, De-Kaja, De-Kunda,    |
| HP: 9999                  | Maka-Fuji                         |
| MP:3000                   | VOID: Death, Expel                |
| Reward: None              | STRONG: Magic, Physical           |
|                           |                                   |
o---------------------------------------------------------------o
| Watch out for Sexy Dance and Maka-Fuji.  Sexy Dance is the    |
| more dangerous of the two, especially if you've buffed your   |
| attack.                                                       |
|                                                               |
| He unfortunately has a strong physical and magical attack, so |
| you can only block one or the other each turn.                |
o---------------------------------------------------------------o


o---------------------------------------------------------------o
BOSS
o---------------------------------------------------------------o
| ZOMA Leviathan             | MOVES: Absolutely Zero, Hellish  |
| LV 99                      | Flame, Shuffler, De-Kunda,       |
| HP: 9999                   | De-Kaja, Maka-Fuji, Tetra-Karn   |
| MP:3000                    | VOID: Death, Expel, Magic        |
| Reward: None               |                                  |
o---------------------------------------------------------------o
| Unlike the previous two, he isn't strong against physical, so |
| you'll want to hit him with your strongest physical attacks.  |
| However, you'll want to watch out for when he casts Tetra-Karn|
| and sends your own buffed-up attacks right back at you.       |
|                                                               |
| This boss loves Card, so watch out for Maka-Fuji and Shuffler.|
| Other than that, have demons strong against or voiding his    |
| attacks.                                                      |
o---------------------------------------------------------------o


o---------------------------------------------------------------o
BOSS
o---------------------------------------------------------------o
| ZOMA Squall               | MOVES: Venom Flash, Palyze        |
| LV 99                     | Needle, Petra Bite, De-Kaja,      |
| HP: 9999                  | De-Kunda                          |
| MP:3000                   | VOID: Death, Expel                |
| Reward: None              | STRONG: Physical                  |
|                           |                                   |
o---------------------------------------------------------------o
| Arguably the most dangerous of the four due to his ability to |
| cause Poison, Paralyze, and Stone.  Always have some kind of  |
| ailment cure on hand, whether it be a demon or item.          |
|                                                               |
| Opposite of the last boss, he's strong against physical.      |
| Buff up your magic and go to town with your most powerful     |
| attacks.                                                      |
o---------------------------------------------------------------o

You receive the Death Tally, which halves the demon compendium's summoning
costs.


=======================================================================
                                DATA
=======================================================================
-----------------------------------------------------------------------
SKILLS LIST  [DS_L01]
-----------------------------------------------------------------------

*NOTE: During battle, attack names appear on-screen in English.  I have
listed the English names as seen in-game, which is why some of them are
misspelled.
In the PSP version, all of the names that were in hiragana in the Saturn
version are now in kanji.  I have listed the kanji after the hiragana,
i.e. "English Name (Hiragana / Kanji)."
Please also note that many of the MP/HP costs were changed in the PSP
version.  I have listed the new costs after the original i.e. "COST: Old / New."

MAGIC SKILLS


FIRE
---------------

NAME: Agi (アギ)  COST: 3 MP
TARGET: 1 front row enemy  EFFECT: Light fire damage

NAME: Agirao (アギラオ)   COST: 10 MP / 7 MP
TARGET: 2-3 front row enemies  EFFECT: Medium fire damage

NAME: Maha-Agi (マハ・ラギ)  COST: 6 MP
TARGET: Front row enemies  EFFECT: Light fire damage

NAME: Maha-Agion (マハ・ラギオン)  COST: 22 MP / 16 MP
TARGET: All enemies  EFFECT: Medium fire damage

NAME: Fire Breath (ファイヤーブレス)  COST: 8 MP
TARGET: Front row enemies  EFFECT: Medium fire damage

NAME: Hellish Flame (ごうかしょうかん / 却火召喚)   COST: 25 MP / 21 MP
TARGET: All enemies EFFECT: Medium fire damage

NAME: Fire Fist Amen (しょうしゃくけん / 焼灼拳)   COST: 28% HP / 20% HP
TARGET: All enemies EFFECT: Light fire damage


ICE
---------------

NAME: Bufu (ブフ)   COST: 3 MP
TARGET: 1 front row enemy  EFFECT: Light ice damage.  May cause Freeze.

NAME: Bufula (ブフーラ)  COST: 10 MP / 7 MP
TARGET: 2-3 back row enemies  EFFECT: Light ice damage.  May cause Freeze.

NAME: Maha-Bufu (マハ・ブフ) COST: 6 MP
TARGET: All front row enemies  EFFECT: Light ice damage.  May cause Freeze.

NAME: Maha-Bufula (マハ・ブフーラ)  COST: 25 MP / 16 MP
TARGET: All enemies EFFECT: Medium ice damage.  May cause Freeze.

NAME: Blizzard Breath (ブリザードブレス)  COST: 8 MP / 9 MP
TARGET: All front row enemies  EFFECT: Light ice damage.  May cause Freeze.

NAME: Absolutely Zero (ぜったいれいど / 絶対零度)   COST: 26 MP / 19 MP
TARGET: All enemies EFFECT: Medium ice damage.  May cause Freeze.


ELECTRIC
---------------

NAME: Zio (ジオ)   COST: 4 MP
TARGET: 1 enemy  EFFECT: Light electric damage.  May cause Shock.

NAME: Zionga (ジオンガ)   COST: 10 MP / 9 MP
TARGET: 1 enemy EFFECT: Medium electric damage.  May cause Shock.

NAME: Maha-Zio (マハ・ジオ)   COST: 7 MP / 8 MP
TARGET: All front row enemies EFFECT: Light electric damage.  May cause
Shock.

NAME: Maha-Zionga (マハ・ジオンガ)   COST: 26 MP / 18 MP
TARGET: All enemies  EFFECT: Medium electric damage.  May cause Shock.

NAME: Swing Thunder (ほうでん / 放電)  COST: 8 MP / 6 MP
TARGET: All back enemies  EFFECT: Light electric damage.  May cause Shock.

NAME: Thunder Break (サンダーブレイク)  COST: 28 MP / 19 MP
TARGET: All enemies  EFFECT: Medium electric damage.  May cause Shock.

NAME: Volcanicker (ボルカニッカー)  COST: 110 MP / 50 MP
TARGET: All enemies EFFECT: Exclusive to Orgone Ghost.  May cause instant
death.


FORCE
---------------

NAME: Zan (ザン)  COST: 3 MP
TARGET: 1 front row enemy  EFFECT: Light force damage

NAME: Zanma (ザンマ)  COST: 12 MP / 8 MP
TARGET: 2-4 enemies  EFFECT: Medium force damage

NAME: Maha-Zan (マハ・ザン)  COST: 7 MP / 6 MP
TARGET: All front row enemies  EFFECT: Light force damage

NAME: Maha-Zanma (マハ・ザンマ)  COST: 28 MP / 15 MP
TARGET: All enemies  EFFECT: Medium force damage


PSIONIC
---------------

NAME: Psy (サイ) COST: 3 MP / 5 MP
TARGET: 1 enemy EFFECT: Light psionic damage

NAME: Psyo (サイオ)  COST: 10 MP
TARGET: 1 enemy  EFFECT: Medium psionic damage

NAME: Maha-Psy (マハ・サイ)  COST: 7 MP / 10 MP
TARGET: All enemies in front row EFFECT: Light psionic damage

NAME: Maha-Psyo (マハ・サイオ) COST: 32 MP / 20 MP
TARGET: All enemies EFFECT: Medium psionic damage


EXPEL
---------------

NAME: Hama (ハマ) COST: 8 MP / 10 MP
TARGET: 1 front row enemy EFFECT: Chance of instant death

NAME: Hanma (ハンマ) COST: 10 MP / 20 MP
TARGET: All front row enemies  EFFECT: Chance of instant death

NAME: Hamaon (ハマオン) COST: 15 MP / 30 MP
TARGET: All enemies EFFECT: Chance of instant death

NAME: Kyo (キョウ) COST: 3 MP
TARGET: 1 enemy EFFECT: May cause Mirror

NAME: Ha-Kyo (ハ・キョウ) COST: 5 MP / 6 MP
TARGET: All front row enemies EFFECT: May cause Mirror

NAME: Si-Kyo (シ・キョウ)  COST: 7 MP / 10 MP
TARGET: All enemies  EFFECT: May cause Mirror

NAME: Mirror Prison (ミラープリズン)  COST: 15 MP / 10 MP
TARGET: All enemies EFFECT: Exclusive to Strix.  May cause Mirror.


DEATH
---------------

NAME: Mudo (ムド) COST: 4 MP / 10 MP
TARGET: 1 back row enemy  EFFECT: Chance of instant death

NAME: Mudora (ムドラ)  COST: 12 MP / 20 MP
TARGET: 1 column  EFFECT: Chance of instant death

NAME: Mudo-On (ムドオン) COST: 18 MP / 30 MP
TARGET: All enemies EFFECT: Chance of instant death

NAME: Demon's Lure♂ (あくまのゆうわく♂ / 悪魔の誘惑♂)  COST: 0 MP
TARGET: All enemies  EFFECT: Enemy-only.  Inflicts Paralyze.

NAME: Demon's Lure♀ (あくまのゆうわく♀ / 悪魔の誘惑♀)  COST: 0 MP
TARGET: All enemies  EFFECT: Enemy-only.  Inflicts Paralyze.

NAME: Blood Sucker (きゅうけつ / 吸血) COST: 3 MP
TARGET: 1 random enemy  EFFECT: Enemy-only.  Inflicts Vamp

NAME: Petra Eye (せきかにらみ / 石化にらみ) COST: 3 MP / 5 MP
TARGET: 1 random enemy  EFFECT: Enemy-only.  Inflicts Stone

NAME: Evil Eye (イーヴィルアイ)  COST: 8 MP
TARGET: 1 random enemy EFFECT: May cause instant death

NAME: Spite Shout (うらみのどうこく / 恨みの慟哭)  COST: 98 MP
TARGET: All enemies EFFECT: Exclusive to Inaruna second form.  Inflicts
Paralyze.

NAME: Vampire Kiss (ヴァンパイアキス)  COST: 20 MP
TARGET: All enemies  EFFECT: Exclusive to Tendou.  Inflicts Vamp.

NAME: Soul Jack (ソウルジャック) COST: 0 MP
TARGET: All enemies  EFFECT: Exclusive to Kumbhanda.  Inflicts Paralyze.

NAME: Shooting 7 Stars (しちせいこうてん / 七星降天)  COST:  20 MP
TARGET: All enemies  EFFECT: Exclusive to Hokuto Seikun.  Casts 7 instances
of Death magic.


ALMIGHTY
---------------

NAME: Megido (メギド) COST: 8 MP / 7 MP
TARGET: 1 enemy EFFECT: Strong almighty damage

NAME: Megidora (メギドラ) COST: 22 MP / 28 MP
TARGET: All front row enemies  EFFECT: Medium almighty damage

NAME: Megidoraon (メギドラオン)  COST: 52 MP / 56 MP
TARGET: All enemies  EFFECT: Medium almighty damage

NAME: Outsider's Law (げどうのほう / 外道の法) COST: 6 MP
TARGET: 1 enemy  EFFECT: Medium almighty damage

NAME: Venom Flash (どくのひかり / 毒の光)  COST: 36 MP / 33 MP
TARGET: All enemies  EFFECT: Light almighty damage.  May cause Poison.

NAME: Judgment (ジャッジメント)  COST: 54 MP
TARGET: All enemies  EFFECT: Almighty damage to enemies with different
alignment

NAME: Justice Heaven (てんばつ / 天罰) COST: 108 MP
TARGET: All enemies  EFFECT: Almighty damage to enemies with different
alignment

NAME: Brahma Sutra (ブラフマーストラ)  COST: 64 HP
TARGET: All enemies  EFFECT: Exclusive to Rama.  Almighty damage.

NAME: Genocide Fist (ぜつめつはけん / 絶滅覇拳)  COST: 20 HP / 10 HP
TARGET: 1 enemy EFFECT: Exclusive to Inaruna.  Almighty damage to enemy
with lowest speed.


MIND
---------------

NAME: Doluminer (ドルミナー)  COST: 3 MP / 6 MP
TARGET: 1 column  EFFECT: May inflict Sleep

NAME: Sipani (シパニ)  COST: 6 MP / 12 MP
TARGET: All enemies  EFFECT: May inflict Panic

NAME: Hapiruma (ハピルマ)  COST: 4 MP / 8 MP
TARGET: All front row enemies  EFFECT: May inflict Happy

NAME: Panic Voice (パニックボイス)  COST: 12 MP
TARGET: All enemies  EFFECT: May inflict Panic

NAME: Happy Dance (ハッピーダンス)  COST: 12 MP / 11 MP
TARGET: All enemies  EFFECT: May inflict Happy

NAME: Cradle Song (こもりうた / 子守唄) COST: 10 MP
TARGET: All enemies EFFECT: May inflict Sleep

NAME: Crying Scream (なげきのほうこう / 嘆きの咆哮) COST: 55 MP / 30 MP
TARGET: All enemies  EFFECT: May inflict Stone or Charm


NERVE
---------------

NAME: Marin Karin (マリンカリン)  COST: 4 MP / 3 MP
TARGET: 1 enemy  EFFECT: May inflict Charm

NAME: Insanity Eye (インサニティアイ)  COST: 8 MP / 6 MP
TARGET: 1-3 enemies  EFFECT: May inflict Charm

NAME: Sexy Dance (セクシーダンス)  COST: 20 MP / 16 MP
TARGET: All enemies  EFFECT: May inflict Charm

NAME: Arachno Wire (アラクノワイヤー) COST: 8 MP
TARGET: 1-2 enemies  EFFECT: Enemy-only.  May inflict Paralyze

NAME: Palyze Eye (まひにらみ / 麻痺にらみ) COST: 4 MP
TARGET: 1-3 enemies EFFECT: May inflict Paralyze

NAME: Death Ring (デスリング)  COST: 40 MP / 20 MP
TARGET: All enemies EFFECT: Exclusive to Demiurge.  May inflict Paralyze.

NAME: Vice Gospel (バイス・ゴスペル)  COST: 0 MP
TARGET: All enemies  EFFECT: Exclusive to Sid Davis.  May inflict random
ailment.


BIND
---------------

NAME: Sibabu (シバブー)  COST: 5 MP / 10 MP
TARGET: 1 column EFFECT: May inflict Bind

NAME: Bind Voice (バインドボイス)  COST: 6 MP / 10 MP
TARGET: All enemies EFFECT: May inflict Bind

NAME: Magnetic Storm (マグネストーム) COST: 5 MP / 7 MP
TARGET: 1 column  EFFECT: May inflict Bind

NAME: Brain Burst (ブレインバースト)  COST: 12 MP / 10 MP
TARGET: 4-6 enemies  EFFECT: Telekinetic damage.  May inflict Bind.


MAGICAL
---------------

NAME: Shuff (シャッフ)  COST: 3 MP
TARGET: 1 enemy  EFFECT: May inflict Card

NAME: Shuffle (シャッフル)  COST: 5 MP / 6 MP
TARGET: 1 column EFFECT: May inflict Card

NAME: Shuffler (シャッフラー) COST: 10 MP
TARGET: All enemies  EFFECT: May inflict Card

NAME: Maka-Fuji (マカフージ)  COST: 5 MP / 3 MP
TARGET: 1 enemy  EFFECT: May inflict Close

NAME: Laughing Yakusi (やくしぶっしょう / 薬師仏笑)  COST: 8 MP / 11 MP
TARGET: All enemies  EFFECT: May inflict Close

NAME: Venom Breath (ベノンブレス)  COST: 5 MP  / 11 MP
TARGET: All enemies  EFFECT: May inflict Poison

NAME: Photo'n Shot (フォトンショット)  COST: 15 MP / 10 MP
TARGET: All enemies  EFFECT: Exclusive to Kashiyama.  May inflict Card.

NAME: Fiore Splendido (げほうげんかじん / 外法幻花陣)  COST: 50 MP / 30 MP
TARGET: All enemies  EFFECT: Exclusive to Inaruna.  Magic damage.

NAME: Magic Bullet (まてきだん / 魔笛弾)  COST: 30 MP / 20 MP
TARGET: All enemies  EFFECT: Exclusive to Sid Davis.  Magic damage to
demons only.

NAME: Brighten 6 Stars (ろくせいきこう / 六星輝煌)  COST: 30 MP / 10 MP
TARGET: All enemies  EFFECT: Exclusive to Nanto Seikun.  Recovers HP 6
times.


RECOVERY
---------------

NAME: Dia (ディア)  COST: 2 MP
TARGET: 1 party member  EFFECT: Recover small amount of HP

NAME: Dia-Rama (ディアラマ)  COST: 4 MP / 6 MP
TARGET: 1 party member  EFFECT: Recover medium amount of HP

NAME: Dia-Rahan (ディアラハン)  COST: 12 MP
TARGET: 1 party member  EFFECT: Recover all HP.

NAME: Me-Dia (メ・ディア)  COST: 6 MP / 8 MP
TARGET: All party members EFFECT: Recover small amount of HP

NAME: Me-Diarama (メ・ディアラマ)  COST: 16 MP / 24 MP
TARGET: All party members  EFFECT: Recover medium amount of HP.

NAME: Me-Diarahan (メ・ディアラハン)  COST: 32 MP / 48 MP
TARGET: All party members  EFFECT: Recover all HP.

NAME: Posm-Di (ポズムディ)  COST: 2 MP / 3 MP
TARGET: 1 party member  EFFECT: Cures Poison

NAME: Phas-Di (パァスディ)  COST: 3 MP
TARGET: 1 party member  EFFECT: Cures Panic, Happy, and Sleep

NAME: Carm-Di (カルムディ)  COST: 5 MP
TARGET: 1 party member  EFFECT: Cures Charm

NAME: Petra-Di (ペトラディ)  COST: 8 MP / 5 MP
TARGET: 1 party member  EFFECT: Cures Stone

NAME: Clos-Di (クロズディ)  COST: 5 MP
TARGET: 1 party member  EFFECT: Cures Close

NAME: Palyla-Di (パララディ)  COST: 7 MP / 5 MP
TARGET: 1 party member  EFFECT: Cures Paralyze

NAME: Metamo-Di (メタモディ)  COST: 4 MP / 3 MP
TARGET: 1 party member  EFFECT: Cures Mirror and Card

NAME: Patora (パトラ)  COST: 3 MP
TARGET: 1 party member  EFFECT: Cures Panic, Happy, Sleep, and Bind

NAME: Me-Patora (メ・パトラ)  COST: 5 MP / 8 MP
TARGET: All party members  EFFECT: Cures Panic, Happy, Sleep, and Bind

NAME: Recarm (リカーム)  COST: 12 MP
TARGET: 1 party member  EFFECT: Revives dead party member

NAME: Sama-Recarm (サマリカーム)  COST: 24 MP
TARGET: 1 party member  EFFECT: Revives dead party member and recovers
full HP

NAME: Recarm-Dora (リカーム・ドラ)  COST: 10 MP / 16 MP
TARGET: All party members  EFFECT: Recovers party's HP but sacrifices
caster

NAME: Nurse (かいほう / 介抱)  COST: 1 MP
TARGET: All party members  EFFECT: Recover small amount of HP

NAME: Saint Song (せいじゃのうた / 聖者の歌)  COST: 5 MP / 6 MP
TARGET: All party members  EFFECT: Recover small amount of HP

NAME: Hold In My Arms (あついほうよう / 熱い抱擁)  COST: 14 MP / 18 MP
TARGET: All party members  EFFECT: Recover medium amount of HP

NAME: Angel's Kiss (てんしのキス / 天使のキス)  COST: 12 MP / 10 MP
TARGET: Law-alignment party members  EFFECT: Recover HP

NAME: Demon's Kiss (あくまのキス / 悪魔のキス)   COST: 12 MP / 10 MP
TARGET: Chaos-alignment party members  EFFECT: Recover HP

NAME: Virgin Pray (オトメノイノリ / 乙女の祈り)  COST: 24 MP / 10 MP
TARGET: All party members  EFFECT: Exclusive to Jeanne D'Arc.  Revives
dead party members.


ASSIST
---------------

NAME: Taru-nda (タル・ンダ)  COST: 4 MP
TARGET: All enemies  EFFECT: Lowers attack.  Can be stacked 4 times.

NAME: Raku-nda (ラク・ンダ)  COST: 4 MP
TARGET: All enemies  EFFECT: Lowers defense.  Can be stacked 4 times.

NAME: Suku-nda (スク・ンダ)  COST: 4 MP
TARGET: All enemies  EFFECT: Lowers accuracy.  Can be stacked 4 times.

NAME: De-Kaja (デ・カジャ)  COST: 8 MP / 9 MP
TARGET: All enemies  EFFECT: Nullifies all enemy stat bonuses.

NAME: Tetraja  COST: 5 MP
TARGET: All party members  EFFECT: Blocks Expel and Death magic once

NAME: Tetra-Karn (テトラカーン)  COST: 6 MP / 25 MP
TARGET: All party members   EFFECT: Reflects all physical attacks for one
turn.

NAME: Makara-Karn (マカラカーン)  COST: 6 MP / 25 MP
TARGET: All party members   EFFECT: Reflects all magic attacks for one turn

NAME: Taru-Kaja (タル・カジャ)   COST: 5 MP / 6 MP
TARGET: All party members  EFFECT: Raises attack.  Can be stacked 7 times.

NAME: Raku-Kaja (ラク・カジャ)   COST: 5 MP / 6 MP
TARGET: All party members  EFFECT: Raises defense.  Can be stacked 7 times.

NAME: Suku-Kaja (スク・カジャ)   COST: 5 MP / 6 MP
TARGET: All party members   EFFECT: Raises accuracy.  Can be stacked 7
times.

NAME: Maka-Kaja (マカ・カジャ)   COST: 5 MP / 6 MP
TARGET: All party members  EFFECT: Raises magic power.  Can be stacked 7
times.

NAME: De-Kunda (デ・クンダ)   COST: 8 MP / 9 MP
TARGET: All party members  EFFECT: Nullifies all stat penalties.

NAME: Psycho Brust (サイコブラスト)  COST: 12 MP / 10 MP
TARGET: All enemies   EFFECT: Lowers accuracy and magic power

NAME: Untouched Zone (けっかい / 結界)   COST: 4 MP
TARGET: All party members   EFFECT: Blocks Expel and Death magic once

NAME: Gaea Wall (だいちのかべ / 大地の壁)  COST: 5 MP / 18 MP
TARGET: All party members   EFFECT: Reflects all physical attacks for one
turn

NAME: Penta Wall (ペンタウォール)   COST: 5 MP / 18 MP
TARGET: All party members  EFFECT: Reflects all magic attacks for one turn

NAME: Aqua Wall (みずのかべ / 水の壁)  COST: 5 MP
TARGET: All party members   EFFECT: Blocks all fire attacks once

NAME: Flame Wall (ほのおのかべ / 炎の壁)  COST: 5 MP
TARGET: All party members  EFFECT: Blocks all ice attacks once

NAME: Psycho Barrier (サイコバリアー)  COST: 5 MP
TARGET: All party members  EFFECT: Blocks all psionic attacks once

NAME: Sonic Boom (しんくうは / 真空破)   COST: 12 MP / 14 MP
TARGET: All party members   EFFECT: Raises attack and accuracy

NAME: Active Song (たかぶりのうた / 昂ぶりの歌)   COST: 12 MP / 14 MP
TARGET: All party members   EFFECT: Raises attack and magic power

NAME: Die Hard (ダイ・ハード)   COST: 12 MP / 14 MP
TARGET: All party members  EFFECT: Raises defense and accuracy

NAME: Tatami Shield (たたみがえし / 畳返し)  COST: 5 HP
TARGET: All party members   EFFECT: Reflects all physical attacks for one
turn

NAME: Hey Hey Hey (ちょうはつ / 挑発)  COST: 3 MP / 6 MP
TARGET: All enemies  EFFECT: Doubles attack but halves defense

NAME: Ora Ora Ora (いかく / 威嚇)   COST: 3 MP / 6 MP
TARGET: All enemies   EFFECT: Doubles defense but halves attack

NAME: Lucky Step (ラッキーステップ)   COST: 24 MP / 10 MP
TARGET: All party members  EFFECT: Exclusive to Hare of Inaba.  Raises
accuracy greatly.

NAME: Furi Furi Wall (フリフリウォール)  COST: 10 MP
TARGET: All party members  EFFECT: Exclusive to Mamedanuki.  Reflects
fire, ice, electric, force, and psionic attacks for one turn.


SPECIAL
---------------

NAME: Necroma (ネクロマ)  COST: 12 MP / 13 MP
TARGET: 1 party member  EFFECT: Inflicts Undead status on dead party member

NAME: Sabbath (サバト)  COST: 10 MP / 13 MP
TARGET: 1 party member  EFFECT: Summon one demon without using MAG

NAME: Traest (トラエスト)  COST: 3 MP / 8 MP
TARGET: All party members  EFFECT: Escape from dungeon

NAME: Estoma (エストマ)   COST: 3 MP / 4 MP
TARGET: None  EFFECT: Lowers encounter rate of lower-level demons

NAME: Mapper (マッパー)  COST: 4 MP
TARGET: None  EFFECT: Displays map of surrounding area for one moon cycle

NAME: Liftoma (リフトマ)  COST: 4 MP
TARGET: All party members  EFFECT: Nullifies damage traps

NAME: Run Away (にげる / 逃げる)  COST: 0 MP
TARGET: 1 enemy  EFFECT: Enemy-only.  Escapes from battle.

NAME: Rest (やすむ / 休む)  COST: 5 MP
TARGET: 1 party member  EFFECT: Recovers HP.  May fall asleep.


PHYSICAL SKILLS

RUSH
---------------

NAME: Picking (ついばみ)  COST: 3 HP
TARGET: 1 enemy  EFFECT: Light physical damage

NAME: Bird Gimlet (バードギムレット)  COST: 4 HP
TARGET: 1 enemy  EFFECT: Light physical damage

NAME: Chewing (かみちぎり / 噛みちぎり)  COST: 4 HP
TARGET: 2-4 enemies  EFFECT: Light physical damage

NAME: Spiral Bite (スパイラルバイト)  COST: 3 HP
TARGET: 1 enemy  EFFECT: Light physical damage

NAME: Tackle (たいあたり / 体当たり)  COST: 5 HP
TARGET: 2-3 enemies  EFFECT: Medium physical damage

NAME: Lariat (ラリアット)  COST: 4 HP
TARGET: 1 enemy  EFFECT: Medium physical damage

NAME: Guillotine Heel (ギロチンヒール)  COST: 3 HP
TARGET: 1 enemy  EFFECT: Medium physical damage

NAME: Venom Bite (どくかみつき / 毒噛みつき)  COST: 4 HP
TARGET: 1 enemy.  EFFECT: Light physical damage.  May inflict Poison.

NAME: Charm Bite (みわくかみつき / 魅惑噛みつき)  COST: 7 HP
TARGET: 1 enemy  EFFECT: Light physical damage.  May inflict Charm.

NAME: Petra Bite (せきかかみつき / 石化噛みつき)  COST: 8 HP
TARGET: 1 enemy  EFFECT: Light physical damage.  May inflict Stone.

NAME: Ether Mace (エーテルメイス)  COST: 14 HP
TARGET: All enemies  EFFECT: Medium physical damage.  May inflict Paralyze.

NAME: Flare Rush (フレアーラッシュ)  COST: 7 HP
TARGET: 1-7 enemies  EFFECT: Light physical damage.

NAME: Rumble Rush (ランブルラッシュ)  COST: 8 HP
TARGET: All enemies  EFFECT: Light physical damage

NAME: Bloody Festa (ちまつり / 血祭り)  COST: 8% HP
TARGET: 1-7 enemies  EFFECT:  Light physical damage.

NAME: Amazing Gnaw (まるかじり / 丸かじり)  COST: 7 HP
TARGET: 1 enemy  EFFECT: Enemy-only.  Attack is equal to 25% of HP of the
enemy with the lowest attack.  There is a 1/16 chance of insta-death.

NAME: Fanatic Eater (まるのみ / 丸飲み)  COST: 10 HP
TARGET: 1 enemy  EFFECT: Enemy-only.  High physical damage to the enemy
with lowest luck.  1/16 chance of insta-death.

NAME: Kamikaze (にくだん / 肉弾)  COST: 3 HP
TARGET: 1 enemy  EFFECT: High physical damage in exchange for user's death

NAME: Cherry Blossom (さんげ / 散華)  COST: 3 HP
TARGET: All enemies   EFFECT: High physical damage in exchange for user's
death

NAME: Diablo de Corps (にくたいのあくま / 肉体の悪魔)  COST: 4 HP
TARGET: 1 enemy  EFFECT: Exclusive to Gargantua 8 and David.  Three physical
attacks, each dealing damage equal to 40% HP.  May inflict Shock.


SWORD
---------------

NAME: Cutting Edge (りょううでおとし / 両腕落とし)  COST: 7% HP
TARGET: 1-2 enemies  EFFECT: Light physical damage.  May inflict Paralyze.

NAME: Deadly Go Round (かいてんぎり / 回転斬り)  COST: 10% HP
TARGET: 4-6 enemies  EFFECT: Light physical damage

NAME: Skull Clack (スカルクラック) COST: 11% HP
TARGET: 1 enemy  EFFECT: Low chance of high physical damage

NAME: Deathbound (デスバウンド)  COST: 11% HP
TARGET: 1-7 enemies  EFFECT: Light physical damage

NAME: Venom Zapper (ベノンザッパー)  COST: 12% HP
TARGET: Random enemies EFFECT: Light physical damage.  May inflict Poison.

NAME: Schneiden Axt (だいせつだん / 大切断)  COST: 11% HP
TARGET: 1 enemy  EFFECT: High physical damage

NAME: Mince Master (こっぱみじんぎり / 木っ端みじん斬り)  COST: 10% HP
TARGET: 1-7 enemies EFFECT: Light physical damage

NAME: Misty Blade (かすみぎり / 霞斬り)  COST: 15% HP
TARGET: All front row enemies  EFFECT: Medium physical damage

NAME: Quick Murder (しっぷうじんらい / 疾風迅雷)  COST: 17% HP
TARGET: 1 enemy  EFFECT: Low physical damage.  May inflict Bind.

NAME: Mass Genocide (100にんぎり / 百人斬り)  COST: 31% HP
TARGET: All enemies  EFFECT: Light physical damage

NAME: Karatake (からたけわり / 唐竹割り)  COST: 17% HP
TARGET: 1 enemy  EFFECT: Damage is equal to 20% of current HP.  1/16 chance
of instant death.

NAME: Critical Slash (1とうりょうだん / 一刀両断)  COST: 21% HP
TARGET: All front row enemies  EFFECT: Damage is equal to 30% of current HP.
1/16 chance of instant death.

NAME: Lightning Blade (いなづまぎり / 稲妻斬り) COST: 12% HP
TARGET: 1 enemy  EFFECT: Fury race only.  High physical damage.  May inflict
Shock.

NAME: Phantom Edge (きょくうざんぱ / 虚空斬破)  COST: 18% HP
TARGET: 1 column  EFFECT: Exclusive to Kantei Seikun.  Medium physical
damage

NAME: Killing Step (キリングステップ)  COST: 2% HP
TARGET: 1 random enemy  EFFECT: Exclusive to Strigoii.  High physical
damage to enemies inflicted with Mirror.

NAME: Hasso Beat (はっそうとび / 八艘飛び)  COST: 14% HP
TARGET: All enemies  EFFECT: Exclusive to Yoshitsune.  Eight consecutive
attacks.


SPEAR
---------------

NAME: Mach Strike (マッハづき / マッハ突き)  COST: 11% HP
TARGET: 1-7 enemies  EFFECT: Light physical damage

NAME: Barbecue (くしざし / 串刺し)  COST: 10% HP
TARGET: 1 column  EFFECT: Light physical damage


TECH
---------------

NAME: Jamping Knee (ジャンピングニー)  COST: 3 HP
TARGET: 1 enemy  EFFECT: Light physical damage

NAME: Vulcan Kick (バルカンキック)  COST: 3 HP
TARGET: 2-7 enemies  EFFECT: Light physical damage

NAME: Stun Crash (スタンクラッシュ)  COST: 5 HP
TARGET: All enemies  EFFECT: Light physical damage.  May inflict Shock.

NAME: Flying Knee (とびひざげり / 飛び膝蹴り)  COST: 3 HP
TARGET: 1 enemy  EFFECT: Light physical damage

NAME: Meteor Fist (メテオフィスト)  COST: 4 HP
TARGET: 3-6 enemies  EFFECT: Light physical damage

NAME: Wolf Claw (ぐんろうけん / 群狼拳)  COST: 4 HP
TARGET: All front row enemies EFFECT: Light physical damage

NAME: Mortal Blow (じごくづき / 地獄突き)  COST: 3 HP
TARGET: 1 enemy  EFFECT: Light physical damage.  May inflict Close.

NAME: Innga (コーズニフェクト)  COST: 7 HP
TARGET: 1 enemy  EFFECT: Medium physical attack

NAME: Rasen (スクリュスラップ)  COST: 10 HP
TARGET: 1-7 enemies  EFFECT: Enemy only.  Light physical damage.

NAME: Scatter (ひきさき / 引き裂き)  COST: 3 HP
TARGET: 1-2 enemies  EFFECT: Light physical damage

NAME: Venom Claw (どくひっかき / 毒引っかき)  COST: 3 HP
TARGET: 2 enemies EFFECT: Light physical damage.  May inflict Poison.

NAME: Palyze Claw (まひひっかき / 麻痺引っかき)  COST: 4 HP
TARGET: 1-2 enemies  EFFECT: Light physical damage.  May inflict Paralyze.

NAME: Flap Wings (はばたき / 羽ばたき)  COST: 4 HP
TARGET: All enemies  EFFECT: Light physical damage.

NAME: Venom Needle (ベノンニードル)  COST: 5 HP / 12 HP
TARGET: All front row enemies  EFFECT: Light physical damage.  May inflict
Poison.

NAME: Palyze Needle (パララニードル)  COST: 8 HP
TARGET: All front row enemies  EFFECT: Light physical damage.  May inflict
Paralyze.

NAME: Mince Needle (ミンチニードル)  COST: 7 HP
TARGET: All front row enemies  EFFECT: Light physical damage

NAME: Horse Shoe (ばきゃくげり / 馬脚蹴り)  COST: 3 HP
TARGET: 1-7 enemies  EFFECT: Enemy only.  Continuous light physical damage
to enemy with lowest speed.

NAME: Chin Lock (しめおとし / 絞め落とし)  COST: 4 HP
TARGET: 1 enemy  EFFECT: Enemy-only.  Damage equal to 30% of current HP to
enemy with lowest speed.

NAME: Mash Flesh (かいなのひとふり / 腕の一振り)  COST: 16 HP
TARGET: All enemies  EFFECT: Exclusive to Oumagatsuhi and Enoch.  High
physical damage.

NAME: Miss Cold Heart (むじょうのまい / 無情の舞)  COST: 22 HP / 11 HP
TARGET: All enemies  EFFECT: Exclusive to Inaruna.  High physical damage.


GUN
---------------

NAME: Snipe (ねらいうち / 狙い撃ち)  COST: 2 HP
TARGET: 1 enemy  EFFECT: Enemy only.  Light physical damage.

NAME: Happy Trigger (みだれうち / 乱れ撃ち)  COST: 5 HP
TARGET: 1 column  EFFECT: Enemy only.  Light physical damage.

NAME: Lucky Trigger (かずうちゃあたる / 数撃ちゃ当たる)  COST: 11 HP
TARGET: 1-7 enemies  EFFECT: Enemy only.  Light physical damage.

-----------------------------------------------------------------------
ITEMS LIST  [DS_L02]
-----------------------------------------------------------------------

*NOTE: During battle, item names appear on-screen in English.  I have
listed the English names as seen in-game, which is why some of them are
misspelled.
In the PSP version, all of the names that were in hiragana in the Saturn
version are now in kanji.  I have listed the kanji after the hiragana,
i.e. "English Name (Hiragana / Kanji)."
In the PSP version, all items give double the loyalty points of those
listed.

COMBAT ITEMS
---------------

NAME: Dragon ATM (ドラゴンATM)  TARGET: All enemies
VALUE: 800  EFFECT: Fire attack.  Same effect as Maha-Agion.

NAME: Stinger (スティンガー)  TARGET: All enemies
VALUE: 800  EFFECT: Electric attack.  Same effect as Maha-Zionga.

NAME: PZ Faust (PZファウスト) TARGET: 1 enemy
VALUE: 800  EFFECT: Almighty attack.  Same effect as Megido.

NAME: Ryukaku (りゅうかく / 龍角) TARGET: All front row enemies
VALUE: 800  EFFECT: Almighty attack.  Same effect as Megidora.

NAME: G-Horn (ギャッラルホルン)  TARGET: All enemies
VALUE: 800  EFFECT: Almighty attack.  Same effect as Megidoraon.

NAME: Tenketusin (てんけつしん / 点欠針)  TARGET: 1 enemy
VALUE: 2000 EFFECT: Death attack.  Can cause instant death.

NAME: A-Kinju (きんじゅふ / 禁呪符)  TARGET: All enemies
VALUE: 400  EFFECT: Bind attack.  May inflict Bind.

NAME: Gleipnir (グレイプニル)  TARGET: 1 enemy
VALUE: 400  EFFECT: Nerve attack.  May inflict Paralyze.

NAME: A-Kingyo (きんぎょうふ / 禁凝符)  TARGET: All party members
VALUE: 2000  EFFECT: Reflect physical attacks.  Same effect as Tetra-Karn.

NAME: A-Chinkai (ちんかいふ / 鎮怪符)  TARGET: All party members
VALUE: 2000  EFFECT: Reflect magic attacks.  Same effect as Makara-Karn.

NAME: Final Guard (ファイナルガード) TARGET: All party members
VALUE: 800 EFFECT: Prevents instant death from Death and Expel.  Same
effect as Tetraja.

NAME: Stun Grenade (スタングレネード)  TARGET: All party members
VALUE: 400  EFFECT: Guarantees escape from battle

NAME: S-High (サマナーズ・ハイ)  TARGET: 1 party member
VALUE: 1000  EFFECT: Temporarily increases max HP

NAME: Picture (うつくしいえ / 美しい絵)  TARGET: 1 enemy
VALUE: 10000 EFFECT: Art (use against museum boss, Dantalion)

NAME: Statue (こうかなぞう / 高価な像)  TARGET: 1 enemy
VALUE: 10000 EFFECT: Art (use against museum boss, Dantalion)

NAME: Pot (めずらしいつぼ / 珍しい壷)  TARGET: 1 enemy
VALUE: 10000 EFFECT: Art (use against museum boss, Dantalion)


RECOVERY ITEMS
---------------

NAME: Potion (きずぐすり / 傷薬)  TARGET: 1 party member
VALUE: 200   EFFECT: Recover small amount of HP

NAME: Mana Stone (ませき / 魔石)  TARGET: 1 party member
VALUE: 200   EFFECT: Recover 1/4 of HP
*Gives 2 points loyalty

NAME: Orb (ほうぎょく / 宝玉)   TARGET: 1 party member
VALUE: 1000  EFFECT: Recovers all HP
*Gives 16 points loyalty

NAME: Cakra Drop (チャクラドロップ)  TARGET: 1 party member
VALUE: 1000  EFFECT: Recovers 5 points of MP
*Gives 4 points loyalty

NAME: Cakra Chip (チャクラチップ)  TARGET: 1 party member
VALUE: 1000  EFFECT: Recovers 10 points of MP
*Gives 8 points loyalty

NAME: Cakra Pot (チャクラポット)  TARGET: 1 party member
VALUE: 1000  EFFECT: Recovers 20 points of MP
*Gives 16 points loyalty

NAME: Soma (ソーマ)  TARGET: 1 party member
VALUE: 2000  EFFECT: Recovers all HP and MP as well as status effects

NAME: Dis-Stone (ディストーン)  TARGET: 1 party member
VALUE: 800  EFFECT: Cures Stone status

NAME: Dis-Palyze (ディスパライズ)  TARGET: 1 party member
VALUE: 800  EFFECT: Cures Paralyze status

NAME: Dis-Poison (ディスポイズン)  TARGET: 1 party member
VALUE: 800  EFFECT: Cures Poison status

NAME: Dis-Charm (ディスチャーム)  TARGET: 1 party member
VALUE: 800 EFFECT: Cures Charm status

NAME: A-Chinsin (ちんしんふ / 鎮心符)  TARGET: 1 party member
VALUE: 1200 EFFECT: Cures Panic, Happy, Sleep, and Bind status

NAME: Kin-Tan (きんたん / 金丹)  TARGET: 1 party member
VALUE: 3000 EFFECT: Revives dead party member with 1/8 HP

NAME: A-Kakusei (げほうかくせいふ / 外法覚醒符)  TARGET: 1 party member
VALUE: 2000 EFFECT: Revives dead party member with 1/4 HP

NAME: Hangon-Ko (はんごんこう / 反魂香)  TARGET: 1 party member
VALUE: 2000 EFFECT: Revives dead party member with full HP


REGULAR ITEMS
---------------

NAME: St Incense (ちからのこう / 力の香)  TARGET: 1 party member
VALUE: 10  EFFECT: Raises strength by 1 and fully heals HP

NAME: In Incense (ちえのこう / 知恵の香)  TARGET: 1 party member
VALUE: 10  EFFECT: Raises knowledge by 1 and fully heals HP

NAME: Ma Incense (まりょくのこう / 魔力の香)  TARGET: 1 party member
VALUE: 10  EFFECT: Raises magic by 1 and fully heals HP

NAME: Vi Incense (たいりょくのこう / 耐力の香)  TARGET: 1 party member
VALUE: 10  EFFECT: Raises vitality by 1 and fully heals HP

NAME: Ag Incense (はやさのこう / 速さの香)  TARGET: 1 party member
VALUE: 10  EFFECT: Raises agility by 1 and fully heals HP

NAME: Lu Incense (うんのこう/ 運の香) TARGET: 1 party member
VALUE: 10  EFFECT: Raises luck by 1 and fully heals HP

NAME: Tonkourapan (とんこうらばん / 遁甲羅盤)  TARGET: None
VALUE: 100  EFFECT: Displays map until next moon cycle

NAME: Repulse Water (ふえんじ / 奉旨)  TARGET: None
VALUE: 400  EFFECT: Lowers encounter rate of lower-level demons

NAME: Core Shield (コアシールド) TARGET: All party members
VALUE: 800  EFFECT: Nullifies damage traps

NAME: Back-Upper (バックアッパー)  TARGET: None
VALUE: 200  EFFECT: Saves game anywhere.  Can only have one at a time.

NAME: Back-Upper R (バックアッパーR)  TARGET: None
VALUE: 1000  EFFECT: PSP only.  Saves game anywhere and at any time.  Can
only have one at a time.  Reusable.

NAME: Back-Upper M (バックアッパーM)  TARGET: None
VALUE: 1000  EFFECT: PSP only, Hard mode.  Saves game anywhere during new
moon.  Can only have one at a time.  Reusable.


JEWELS
---------------

NAME: Garnet (ガーネット) VALUE: 1000
LOYALTY: 8

NAME: Amethyst (アメジスト)  VALUE: 1000
LOYALTY: 8

NAME: Aquamarine (アクアマリン)  VALUE: 1000
LOYALTY: 8

NAME: Onyx (オニキス)  VALUE: 5000
LOYALTY: 16

NAME: Topaz (トパーズ) VALUE: 5000
LOYALTY: 16

NAME: Turquoise (ターコイズ)  VALUE: 5000
LOYALTY: 16

NAME: Ruby (ルビー)  VALUE: 10000
LOYALTY: 32

NAME: Sapphire (サファイア)  VALUE: 10000
LOYALTY: 32

NAME: Opal (オパール)  VALUE: 10000
LOYALTY: 32

NAME: Emerald (エメラルド)  VALUE: 25000
LOYALTY: 64

NAME: Diamond (ダイヤモンド)  VALUE: 25000
LOYALTY: 64

NAME: Pearl (パール)  VALUE: 25000
LOYALTY: 64


KEY ITEMS
---------------

NAME: Mysterious Doll (なぞのにんぎょう / 謎の人形)  DESCRIPTION: Mysterious
doll that forms the basic structure of a demon

NAME: Petranon (ペトラノン)  DESCRIPTION: Needed to cure Rei's petrification

NAME: Shuffle Book (シャッフラのしょ / シャッフラーの書)  DESCRIPTION: Lets Rei
master Shuffle

NAME: Fake ID Card (ぎぞうIDカード / 偽造IDカード)  DESCRIPTION: Needed to get
into the U.S. military base

NAME: Key to Diet Building (ぎじどうのかぎ / 議事堂の鍵)  DESCRIPTION: Needed
to get into the diet building at the new city hall

NAME: Professor's Note (きょうじゅのメモ / 吾妻教授のメモ)  DESCRIPTION: Note
written about the ancient tomb maze's mystery

NAME: Hee-Ho Doll (ヒーホにんぎょう / ヒーホー人形)  DESCRIPTION: Found in
Yarai-ku
lockers

NAME: Demon Compendium Extra Volume (悪魔全書別巻) DESCRIPTION: PSP only.
Boss data in demon compendium; Dark demon fusion search available

NAME: Death Tally (他界の割符) DESCRIPTION: PSP only.  Summoning cost for
registered demons in the demon compendium is halved.

-----------------------------------------------------------------------
WEAPONS LIST  [DS_L03]
-----------------------------------------------------------------------

*NOTE: Many of the attack values were changed for the PSP version.  I have
listed the new values after the old ones, i.e. "ATTACK: Old / New

SWORDS
---------------

NAME: Asemi Knife (アセイミーナイフ)  GENDER: Both
ATTACK: 7 / 10 HIT RATE: 5
RANGE/HIT: 1-2 hits, 1 front row enemy  ATTRIBUTE: --
VALUE: 800  STAT CHANGES: --

NAME: Randall Knife (ランドールナイフ)  GENDER: Both
ATTACK: 18 / 27 HIT RATE: 7
RANGE/HIT: 1 hit, 1 front row enemy ATTRIBUTE: --
VALUE: 1440  STAT CHANGES: --

NAME: Janbiiya (ジャンビーヤ)  GENDER: Female
ATTACK: 10 / 15  HIT RATE: 8
RANGE/HIT: 2-3 hits, multiple front row enemies  ATTRIBUTE: --
VALUE: 1600  STAT CHANGES: --

NAME: Iron Fan (てっせん / 鉄扇)  GENDER: Both
ATTACK: 30 / 45  HIT RATE: 9
RANGE/HIT: 1 hit, 1 front row enemy  ATTRIBUTE: --
VALUE: 4480  STAT CHANGES: --

NAME: Katar (カタール)  GENDER: Both
ATTACK: 20 / 30  HIT RATE: 10
RANGE/HIT: 1-2 hits, multiple front row enemies  ATTRIBUTE: --
VALUE: 2400  STAT CHANGES: --

NAME: Thunder Palm (しょうしんらい / 掌心雷)  GENDER: Both
ATTACK: 13 / 19  HIT RATE: 15
RANGE/HIT: 2 hits, 1 front row enemy  ATTRIBUTE: --
VALUE: 5120 STAT CHANGES: --

NAME: Substitute Jutte (かわりじゅって / 変わり十手) GENDER: Both
ATTACK: 18 / 27  HIT RATE: 7
RANGE/HIT: 2-3 hits, multiple front row enemies ATTRIBUTE: --
VALUE: 2800  STAT CHANGES: --

NAME: Kabuto-wari (かぶとわり / 兜割り)  GENDER: Male
ATTACK: 30 / 45  HIT RATE: 6
RANGE/HIT: 1 hit, 1 front row enemy  ATTRIBUTE: --
VALUE: 5920  STAT CHANGES: --

NAME: Lotus Wand (れんちがん / 蓮魑莟)  GENDER: Female
ATTACK: 22 / 33  HIT RATE: 32
RANGE/HIT: 1-2 hits, 1 front row enemy  ATTRIBUTE: Poison
VALUE: 3360  STAT CHANGES: --

NAME: Lian Shuang Gui (れんそうきけん / 練双鬼剣)  GENDER: Male
ATTACK: 32 / 48  HIT RATE: 10
RANGE/HIT: 1 hit, 1 front row enemy  ATTRIBUTE: --
VALUE: 8000  STAT CHANGES: --

NAME: Luban Chi (ろはんじゃく / 櫓斑尺)  GENDER: Both
ATTACK: 28 / 42  HIT RATE: 20
RANGE/HIT: 1-2 hits, multiple front row enemies  ATTRIBUTE: Bind
VALUE: 4800  STAT CHANGES: --

NAME: Iron Blade (コテツブレード)  GENDER: Both
ATTACK: 45 / 67  HIT RATE: 35
RANGE/HIT: 1-2 hits, 1 front row enemy  ATTRIBUTE: --
VALUE: 11840  STAT CHANGES: --

NAME: Masamune Blade (マサムネブレード)  GENDER: Both
ATTACK: 70 / 105  HIT RATE: 28
RANGE/HIT: 1-2 hits, 1 front row enemy  ATTRIBUTE: --
VALUE: 6800  STAT CHANGES: --

NAME: Yasutsuna Blade (ヤスツナブレード)  GENDER: Both
ATTACK: 160  HIT RATE: 20
RANGE/HIT: 1 hit, 1 front row enemy  ATTRIBUTE: --
VALUE: 15040 STAT CHANGES: --

NAME: Titan Shotel (チタンショテル)  GENDER: Female
ATTACK: 33 / 49  HIT RATE: 45
RANGE/HIT: 2-4 hits, multiple front row enemies  ATTRIBUTE: --
VALUE: 8000  STAT CHANGES: --

NAME: Cossack Knife (カザックナイフ)  GENDER: Male
ATTACK: 115 / 161  HIT RATE: 15
RANGE/HIT: 1 hit, 1 front row enemy  ATTRIBUTE: --
VALUE: 8800  STAT CHANGES: --

NAME: Yaksha Nunchucks (ヤシャぬんちゃく / 夜叉ヌンチャク)  GENDER: Both
ATTACK: 28 / 42  HIT RATE: 19
RANGE/HIT: 3-5 hits, multiple front row enemies  ATTRIBUTE: --
VALUE: 8800  STAT CHANGES: --

NAME: Heavy Zaghnal (ヘヴィザグナル)  GENDER: Male
ATTACK: 120  HIT RATE: 21
RANGE/HIT: 1 hit, 1 front row enemy  ATTRIBUTE: --
VALUE: 8800  STAT CHANGES: Agility -2

NAME: Tetteki of the Wrathful Deity (きしんのてってき / 鬼神の鉄笛)  GENDER:
Female
ATTACK: 34 / 51  HIT RATE: 8
RANGE/HIT: 3-5 hits, multiple front row enemies  ATTRIBUTE: --
VALUE: 10320  STAT CHANGES: --

NAME: Vajra Sword (さんこえけん / 三鈷柄剣)  GENDER: Both
ATTACK: 64 / 96  HIT RATE: 27
RANGE/HIT: 1-3 hits, 1 front row enemy  ATTRIBUTE: --
VALUE: 20640  STAT CHANGES: --

NAME: Demon Carving Knife (おにぼうちょう / 鬼包丁)  GENDER: Male
ATTACK: 74 / 111  HIT RATE: 67
RANGE/HIT: 2 hits, multiple front row enemies  ATTRIBUTE: --
VALUE: 11760  STAT CHANGES: --

NAME: Chain Buster (チェインバスター)  GENDER: Male
ATTACK: 62 / 93  HIT RATE: 22
RANGE/HIT: 1-2 hits, multiple front row enemies  ATTRIBUTE: Panic
VALUE: 23520  STAT CHANGES: --

NAME: Rabidori Horns (ラビドリホーンズ)  GENDER: Female
ATTACK: 35 / 52  HIT RATE: 70
RANGE/HIT: 1 hit, all front row enemies  ATTRIBUTE: --
VALUE: 14000  STAT CHANGES: --

NAME: Wooden Peach Sword (もものぼっけん / 桃の木剣)  GENDER: Both
ATTACK: 90 / 135  HIT RATE: 19
RANGE/HIT: 1 hit, 1 front row enemy  ATTRIBUTE: Shock
VALUE: 28000  STAT CHANGES: --

NAME: Sword of Nine Dragons (くりゅうはけん / 九龍覇剣)  GENDER: Both
ATTACK: 96 / 144  HIT RATE: 20
RANGE/HIT: 2 hits, 1 front row enemy  ATTRIBUTE: --
VALUE: 30880  STAT CHANGES: --

NAME: Kaiser Sword (カイザーソード)  GENDER: Both
ATTACK: 90 / 135  HIT RATE: 90
RANGE/HIT: 1 hit, all front row enemies  ATTRIBUTE: --
VALUE: 17600  STAT CHANGES: --

NAME: Tian Peng Ding Ba (てんほうていは / 天蓬釘把)  GENDER: Male
ATTACK: 115 / 161  HIT RATE: 53
RANGE/HIT: 2 hits, 1 front row enemy  ATTRIBUTE: --
VALUE: 18400  STAT CHANGES: --

NAME: Vajra Mace (ヴァジュラメイス)  GENDER: Male
ATTACK: 76 / 114  HIT RATE: 39
RANGE/HIT: 2-4 hits, 1 front row enemy  ATTRIBUTE: --
VALUE: 36800  STAT CHANGES: Agility -2

NAME: Orichalcum Pata (オリハルコンパタ)  GENDER: Both
ATTACK: 66 / 99  HIT RATE: 70
RANGE/HIT: 3-5 hits, multiple front row enemies  ATTRIBUTE: --
VALUE: 42720  STAT CHANGES: --

NAME: Death Scythe (デスサイズ)  GENDER: Both
ATTACK: 60 / 90  HIT RATE: 8
RANGE/HIT: 1-2 hits, multiple front row enemies  ATTRIBUTE: Close
VALUE: 22080  STAT CHANGES: Agility -2

NAME: Excess Sword (エクスゼスソード)  GENDER: Both
ATTACK: 113 / 158  HIT RATE: 12
RANGE/HIT: 1-3 hits, 1 front row enemy  ATTRIBUTE: Bind
VALUE: 23520  STAT CHANGES: Knowledge -1, Magic -1, Vitality -1, Agility -2,
Luck -2

NAME: Gallian Sword (ガリアン・ソード)  GENDER: Both
ATTACK: 117 / 163  HIT RATE: 40
RANGE/HIT: 1 hit, all front row enemies  ATTRIBUTE: --
VALUE: 23520  STAT CHANGES: --

NAME: Plasmer Sword (プラズナー)  GENDER: Both
ATTACK: 74 / 111  HIT RATE: 60
RANGE/HIT: 3-5 hits, multiple front row enemies  ATTRIBUTE: --
VALUE: 47040  STAT CHANGES: --

NAME: Long Sword of Onimaru (おにまるのたち / 鬼丸の太刀)  GENDER: Male
ATTACK: 158 / 205  HIT RATE: 51
RANGE/HIT: 2-3 hits, 1 front row enemy  ATTRIBUTE: --
VALUE: 25040  STAT CHANGES: --

NAME: Sword Tomahawk (ソードトマホーク)  GENDER: Both
ATTACK: 161 / 209  HIT RATE: 45
RANGE/HIT: 2 hits, 1 front row enemy  ATTRIBUTE: --
VALUE: 51520  STAT CHANGES: --

NAME: Zanbatou (ざんばとう / 斬馬刀)  GENDER: Male
ATTACK: 132 / 184  HIT RATE: 40
RANGE/HIT: 1 hit, all front row enemies  ATTRIBUTE: --
VALUE: 26480  STAT CHANGES: --

NAME: Marujiamu Axe (マルジアムアクス)  GENDER: Male
ATTACK: 170 / 221  HIT RATE: 10
RANGE/HIT: 2 hits, 1 front row enemy  ATTRIBUTE: --
VALUE: 27200  STAT CHANGES: Agility -2

NAME: Dragon Fang Sword (りゅうがとう / 竜牙刀)  GENDER: Male
ATTACK: 170 / 221  HIT RATE: 20
RANGE/HIT: 1 hit, 1 front row enemy  ATTRIBUTE: Shock
VALUE: 28000  STAT CHANGES: --

NAME: Pixie Knife (ピクシーナイフ)  GENDER: Female
ATTACK: 30 / 45  HIT RATE: 25
RANGE/HIT: 2-7 hits, multiple front row enemies  ATTRIBUTE: Shock
VALUE: 40000  STAT CHANGES: Strength +1, Magic +3, Vitality +2, Agility +3,
Luck +3

NAME: Shadow Jack (シャドゥジャック)  GENDER: Male
ATTACK: 46 / 69  HIT RATE: 40
RANGE/HIT: 3-5 hits, multiple front row enemies  ATTRIBUTE: --
VALUE: 112000  STAT CHANGES: Strength +3, Magic +2, Vitality +1, Agility +3,
Luck +1


SPEARS (possible to attack from back row)
---------------

NAME: Hungry Wolf Xian (がろうせん / 餓狼筅)  GENDER: Both
ATTACK: 37 / 55  HIT RATE: 15
RANGE/HIT: 1 hit, 1 front row enemy  ATTRIBUTE: --
VALUE: 2960  STAT CHANGES: --

NAME: Pilgrim Staff (こんごうじょう / 金剛杖)  GENDER: Male
ATTACK: 128 / 179  HIT RATE: 30
RANGE/HIT: 1 hit, 1 front row enemy  ATTRIBUTE: --
VALUE: 5120  STAT CHANGES: --

NAME: Eight-Foot Naginata (やそくちょうとう / 八足長刀)  GENDER: Female
ATTACK: 34 / 51  HIT RATE: 60
RANGE/HIT: 1-7 hits, multiple front row enemies  ATTRIBUTE: --
VALUE: 4040  STAT CHANGES: --

NAME: Tri-Lance (トライランス)  GENDER: Male
ATTACK: 38 / 53  HIT RATE: 50
RANGE/HIT: 1-2 hits, multiple front row enemies  ATTRIBUTE: Shock
VALUE: 11040  STAT CHANGES: Agility -2

NAME: Misaoritsu Twin Spear (そうりつそうそう / 操律双槍)  GENDER: Female
ATTACK: 166 / 215  HIT RATE: 8
RANGE/HIT: 1-2 hits, multiple front row enemies  ATTRIBUTE: --
VALUE: 13280  STAT CHANGES: --

NAME: Heat Grave (ヒートグレイブ)  GENDER: Both
ATTACK: 193 / 231  HIT RATE: 50
RANGE/HIT: 1 hit, 1 front row enemy  ATTRIBUTE: --
VALUE: 15440  STAT CHANGES: --

NAME: Takuhi Cane (タクヒのつえ / タクヒの杖)  GENDER: Female
ATTACK: 42 / 63  HIT RATE: 12
RANGE/HIT: 2-3 hits, 1 front row enemy  ATTRIBUTE: Sleep
VALUE: 16000  STAT CHANGES: --

NAME: Gae Bolg (ゲイボルグ)  GENDER: Both
ATTACK: 60 / 90  HIT RATE: 32
RANGE/HIT: 3-5 hits, multiple front row enemies  ATTRIBUTE: --
VALUE: 18400  STAT CHANGES: Agility +3

NAME: Demon Slayer Cane (こうまじょう / 降魔杖)  GENDER: Both
ATTACK: 42 / 63  HIT RATE: 32
RANGE/HIT: 2-3 hits, 1 front row enemy  ATTRIBUTE: Close
VALUE: 21360  STAT CHANGES: --

NAME: Dubthach Spear (ズフタフのやり / ズフタフの槍)  GENDER: Both
ATTACK: 32 / 48  HIT RATE: 32
RANGE/HIT: 2 hits, 1 front row enemy  ATTRIBUTE: Bind
VALUE: 24320  STAT CHANGES: Knowledge -2

NAME: Berserk Pile (ベルセルクパイル)  GENDER: Male
ATTACK: 26 / 39  HIT RATE: 24
RANGE/HIT: 2 hits, 1 front row enemy  ATTRIBUTE: Poison
VALUE: 30560  STAT CHANGES: Strength +3, Vitality +1, Luck +1

NAME: Huo Jian Spear (かせんそう / 火尖鎗)  GENDER: Both
ATTACK: 116 / 162  HIT RATE: 33
RANGE/HIT: 1-7 hits, multiple front row enemies  ATTRIBUTE: --
VALUE: 28000  STAT CHANGES: Strength +3, Magic +1, Vitality +1


WHIP
---------------

NAME: Rose Rod (ローゼスロッド)  GENDER: Female
ATTACK: 10 / 15  HIT RATE: 8
RANGE/HIT: 1 hit, all front row enemies  ATTRIBUTE: --
VALUE: 1920  STAT CHANGES: --

NAME: Fa Sheng (ふあっそお / 法縄)  GENDER: Female
ATTACK: 12 / 18  HIT RATE: 11
RANGE/HIT: 1 hit, all front row enemies  ATTRIBUTE: --
VALUE: 2240  STAT CHANGES: --

NAME: Longtou Chu Bang (りゅうづしょぼう / 龍頭杵棒)  GENDER: Female
ATTACK: 21 / 31  HIT RATE: 27
RANGE/HIT: 1 hit, all front row enemies  ATTRIBUTE: --
VALUE: 4160  STAT CHANGES: --

NAME: Jiu Jie Bian (きゅうせつべん / 九節鞭)  GENDER: Female
ATTACK: 16 / 24  HIT RATE: 18
RANGE/HIT: 1 hit, all front row enemies  ATTRIBUTE: Bind
VALUE: 10560  STAT CHANGES: --

NAME: Heat Whip (ヒートウィップ)  GENDER: Female
ATTACK: 18 / 27  HIT RATE: 53
RANGE/HIT: 1 hit, all front row enemies  ATTRIBUTE: Shock
VALUE: 15040  STAT CHANGES: --

NAME: Kensaku (けんさく / 羂索)  GENDER: Female
ATTACK: 104 / 141  HIT RATE: 8
RANGE/HIT: 1 hit, all front row enemies  ATTRIBUTE: --
VALUE: 20800  STAT CHANGES: --

NAME: Beam Whip (ビームウィップ)  GENDER: Female
ATTACK: 160 / 208  HIT RATE: 45
RANGE/HIT: 1 hit, all front row enemies  ATTRIBUTE: --
VALUE: 28000  STAT CHANGES: Strength +2

NAME: Yamata no Jaben (ヤマタのじゃべん / 八岐の蛇鞭)  GENDER: Female
ATTACK: 64 / 96  HIT RATE: 54
RANGE/HIT: 1 hit, all enemies  ATTRIBUTE: Poison
VALUE: 40000  STAT CHANGES: Magic +2, Agility +2, Luck +2


THROWING WEAPONS (possible to attack from back row)
---------------------------------------------------

NAME: Chakram (チャクラム)  GENDER: Female
ATTACK: 24 / 36  HIT RATE: 10
RANGE/HIT: 1 hit, entire row  ATTRIBUTE: --
VALUE: 4800  STAT CHANGES: --

NAME: Tie Yuangyuang (てつえんおう / 鉄鴛鴦)  GENDER: Female
ATTACK: 64 / 96  HIT RATE: 41
RANGE/HIT: 1 hit, entire row  ATTRIBUTE: --
VALUE: 12800  STAT CHANGES: --

NAME: Beam Wheel (ビームホイール)  GENDER: Female
ATTACK: 76 / 114  HIT RATE: 51
RANGE/HIT: 1 hit, entire row  ATTRIBUTE: --
VALUE: 15040  STAT CHANGES: --

NAME: Dharmacakra Wheel (ビガラのほうりん / ビガラの法輪)  GENDER: Female
ATTACK: 32 / 48  HIT RATE: 24
RANGE/HIT: 1 hit, entire row  ATTRIBUTE: Bind
VALUE: 23360  STAT CHANGES: Luck -2

FUSION SWORD
---------------

NAME: Nameless Katana (むめいのかたな / 無銘の刀)  GENDER: Both
ATTACK: 10 / 15  HIT RATE: 5
RANGE/HIT: 1 hit, 1 front row enemy  ATTRIBUTE: --
VALUE: 800  STAT CHANGES: --

NAME: Seven Star Sword (しちせいけん / 七星剣)  GENDER: Both
ATTACK: 24 / 36  HIT RATE: 12
RANGE/HIT: 1 hit, 1 front row enemy  ATTRIBUTE: --
VALUE: 1920  STAT CHANGES: --

NAME: Juli Jia Luo Kodachi (くりからのこだち / 倶利伽羅の小太刀)  GENDER: Both
ATTACK: 20 / 30  HIT RATE: 45
RANGE/HIT: 2-3 hits, multiple front row enemies  ATTRIBUTE: --
VALUE: 4800  STAT CHANGES: Strength +2, Magic +1, Luck +1

NAME: Snake-Fang Sword (じゃがとう / 蛇牙刀)  GENDER: Both
ATTACK: 15 / 22  HIT RATE: 28
RANGE/HIT: 1-2 hits, multiple front row enemies  ATTRIBUTE: Poison
VALUE: 6400  STAT CHANGES: Strength +2, Magic +1, Agility +1

NAME: Headhunting Mandau (くびかりマンダウ / 首狩りマンダウ)  GENDER: Both
ATTACK: 22 / 33  HIT RATE: 70
RANGE/HIT: 1 hit, 1 front row enemy  ATTRIBUTE: Close
VALUE: 6640  STAT CHANGES: Strength +3, Knowledge -2

NAME: Dark Wind Kunai (ヤミカゼのくない / 闇風のクナイ)  GENDER: Male
ATTACK: 20 / 30  HIT RATE: 87
RANGE/HIT: 1 hit, all enemies  ATTRIBUTE: --
VALUE: 7360  STAT CHANGES: Strength +2, Agility +3, Luck +1

NAME: Renki Sword (れんきのけん / 練気の剣)  GENDER: Both
ATTACK: 101 / 141  HIT RATE: 40
RANGE/HIT: 1 hit, 1 front row enemy  ATTRIBUTE: --
VALUE: 4040  STAT CHANGES: --

NAME: Murasame Circle (むらさめまる / 村雨丸)  GENDER: Both
ATTACK: 98 / 138  HIT RATE: 50
RANGE/HIT: 1 hit, 1  front row enemy  ATTRIBUTE: Freeze
VALUE: 9600  STAT CHANGES: Strength +2, Luck +1

NAME: Nihil Sword (ようとうニヒル / 妖刀ニヒル)  GENDER: Male
ATTACK: 12 / 18  HIT RATE: 32
RANGE/HIT: 1-7 hits, multiple front row enemies  ATTRIBUTE: Bind
VALUE: 11760  STAT CHANGES: Strength +2, Knowledge -2, Magic +5,
Vitality -1, Agility +3, Luck -2

NAME: Black Flame Sword (こくえんけん / 黒炎剣)  GENDER: Both
ATTACK: 60 / 90  HIT RATE: 12
RANGE/HIT: 2-4 hits, multiple front row enemies  ATTRIBUTE: --
VALUE: 14000  STAT CHANGES: Strength +3, Vitality +2, Agility +1, Luck +1

NAME: Divine Decorative Sword (けしょうおうじん / 化粧御身刀)  GENDER: Male
ATTACK: 111 / 155  HIT RATE: 65
RANGE/HIT: 1 hit, 1 front row enemy  ATTRIBUTE: --
VALUE: 17680  STAT CHANGES: Strength +2, Magic +2, Agility +2

NAME: Zankan Sword (ざんかんけん / 斬奸剣)  GENDER: Both
ATTACK: 64 / 96  HIT RATE: 24
RANGE/HIT: 2 hits, 1 front row enemy  ATTRIBUTE: Bind
VALUE: 21360  STAT CHANGES: Strength +2, Vitality +2, Agility +3

NAME: Five Vulcan Flame Fan (ごかしんえんせん / 五火神焔扇)  GENDER: Both
ATTACK: 34 / 46  HIT RATE: 65
RANGE/HIT: 2-4 hits, multiple front row enemies  ATTRIBUTE: Shock
VALUE: 24000  STAT CHANGES: Strength +1, Knowledge +1, Magic +2,
Vitality +3, Luck +1

NAME: Unyielding Knife (ごうれつとう / 剛烈刀)  GENDER: Male
ATTACK: 201 / 241  HIT RATE: 70
RANGE/HIT: 1-3 hits, 1 front row enemy  ATTRIBUTE: --
VALUE: 28000  STAT CHANGES: Strength +3, Knowledge +2, Vitality +2

NAME: Kusanagi no Tsurugi (くさなぎのつるぎ / 草薙の剣)  GENDER: Male
ATTACK: 180 / 234  HIT RATE: 58
RANGE/HIT: 1-3 hits, multiple front row enemies  ATTRIBUTE: --
VALUE: 32000  STAT CHANGES: Strength +3, Knowledge +1, Magic +1,
Vitality +2, Agility +1, Luck +3

NAME: Brilliant Star Sword (きこうせいけん / 輝煌星剣)  GENDER: Both
ATTACK: 175 / 227  HIT RATE: 75
RANGE/HIT: 1-3 hits, 1 front row enemy  ATTRIBUTE: Bind
VALUE: 32000  STAT CHANGES: Strength +4, Luck +2

NAME: Ryui Bang (にょいぼう / 如意棒)  GENDER: Both
ATTACK: 130 / 182  HIT RATE: 80
RANGE/HIT: 1 hit, all enemies  ATTRIBUTE: --
VALUE: 40000  STAT CHANGES: Knowledge +1, Magic +1, Vitality +2,
Agility +3, Luck +2

NAME: Thor Hammer (トールハンマー)  GENDER: Male
ATTACK: 150 / 210  HIT RATE: 68
RANGE/HIT: 1 hit, all enemies  ATTRIBUTE: --
VALUE: 48000  STAT CHANGES: Strength +5, Vitality +2

NAME: Frost Moonlight (むひょうつきかげ / 霧氷月影)  GENDER: Both
ATTACK: 170 / 221  HIT RATE: 90
RANGE/HIT: 1-7 hits, 1 front row enemy  ATTRIBUTE: --
VALUE: 56000  STAT CHANGES: Strength +3, Magic +2, Vitality +1,
Agility +3, Luck +1

NAME: Emperor Sword (ようおうはけん / 陽皇覇剣)  GENDER: Both
ATTACK: 255  HIT RATE: 12
RANGE/HIT: 2-7 hits, 1 front row enemy  ATTRIBUTE: Paralyze
VALUE: 64000  STAT CHANGES: Strength +5, Magic +1, Vitality +2,
Agility +2, Luck +2


HANDGUNS (possible to attack from back row)
---------------------------------------------

NAME: Tokarev (トカレフ)  GENDER: Both
ATTACK: 24 / 36  HIT RATE: 8
RANGE/HIT: 1 hit, 1 front row enemy  ATTRIBUTE: --
VALUE: 960  STAT CHANGES: --

NAME: Lady Smith (レディ・スミス)  GENDER: Female
ATTACK: 20 / 30  HIT RATE: 15
RANGE/HIT: 1 hit, 1 front row enemy  ATTRIBUTE: --
VALUE: 1200  STAT CHANGES: --

NAME: Desert Eagle (デザートイーグル)  GENDER: Male
ATTACK: 30 / 45  HIT RATE: 12
RANGE/HIT: 1 hit, 1 front row enemy  ATTRIBUTE: --
VALUE: 2400  STAT CHANGES: --

NAME: Astra M902 (アストラM902)  GENDER: Both
ATTACK: 30 / 45  HIT RATE: 23
RANGE/HIT: 2-3 hits, 1 front row enemy  ATTRIBUTE: --
VALUE: 9600  STAT CHANGES: --

NAME: Nambu Type 100 (ナンブ100しき / ナンブ百式)  GENDER: Both
ATTACK: 62 / 93  HIT RATE: 30
RANGE/HIT: 1-7 hits, 1 front row enemy  ATTRIBUTE: --
VALUE: 29600  STAT CHANGES: --

NAME: Buster Shot (バスターショット)  GENDER: Male
ATTACK: 140 / 196  HIT RATE: 27
RANGE/HIT: 1 hit, all front row enemies  ATTRIBUTE: --
VALUE: 28000  STAT CHANGES: --

NAME: Thunderer Colt (サンダラーコルト)  GENDER: Male
ATTACK: 66 / 99  HIT RATE: 50
RANGE/HIT: 1 hit, all enemies  ATTRIBUTE: --
VALUE: 52320  STAT CHANGES: --


SHOTGUN
---------------

NAME: Bulldog (ブルドッグ)  GENDER: Both
ATTACK: 40 / 60  HIT RATE: 40
RANGE/HIT: 2-4 hits, multiple front row enemies  ATTRIBUTE: --
VALUE: 16000  STAT CHANGES: --

NAME: SPAS12  GENDER: Male
ATTACK: 50 / 75  HIT RATE: 42
RANGE/HIT: 3-5 hits, multiple front row enemies  ATTRIBUTE: --
VALUE: 24640  STAT CHANGES: --

NAME: SPAS15  GENDER: Male
ATTACK: 55 / 82  HIT RATE: 38
RANGE/HIT: 3-6 hits, multiple front row enemies  ATTRIBUTE: --
VALUE: 30880  STAT CHANGES: --

NAME: Knuckle Blaster (ナックルブラスタ)  GENDER: Male
ATTACK: 60 / 90  HIT RATE: 50
RANGE/HIT: 4-6 hits, multiple front row enemies  ATTRIBUTE: --
VALUE: 43200  STAT CHANGES: --


MACHINE GUN
---------------

NAME: Scorpion (スコーピオン)  GENDER: Female
ATTACK: 46 / 69  HIT RATE: 23
RANGE/HIT: 1 hit, all front row enemies  ATTRIBUTE: --
VALUE: 10560  STAT CHANGES: --

NAME: Steyr TMP (ステアーTMP)  GENDER: Both
ATTACK: 58 / 87  HIT RATE: 34
RANGE/HIT: 1 hit, all front row enemies  ATTRIBUTE: --
VALUE: 23200  STAT CHANGES: --

NAME: Ruger MP9 (ルガーMP9)  GENDER: Both
ATTACK: 80 / 120  HIT RATE: 41
RANGE/HIT: 1 hit, all front row enemies  ATTRIBUTE: --
VALUE: 32320  STAT CHANGES: --

NAME: Ingram M10 (イングラムM10)  GENDER: Male
ATTACK: 104 / 145  HIT RATE: 50
RANGE/HIT: 1 hit, all front row enemies  ATTRIBUTE: --
VALUE: 41600  STAT CHANGES: --

NAME: Jirionium Gun (ジリオニウムガン)  GENDER: Both
ATTACK: 112 / 156  HIT RATE: 43
RANGE/HIT: 1 hit, all front row enemies  ATTRIBUTE: --
VALUE: 44640  STAT CHANGES: --


LONG GUN (possible to attack from back row)
---------------------------------------------

NAME: Dragunov (ドラグノフ)  GENDER: Both
ATTACK: 65 / 97  HIT RATE: 66
RANGE/HIT: 1 hit, 1 front or back row enemy  ATTRIBUTE: --
VALUE: 12800  STAT CHANGES: --

NAME: Tank Gewehr (タンクゲベール)  GENDER: Male
ATTACK: 200 / 240  HIT RATE: 52
RANGE/HIT: 1 hit, 1 1 front or back row enemy  ATTRIBUTE: --
VALUE: 9600  STAT CHANGES: --

NAME: Barrett M90 (バレットM90)  GENDER: Male
ATTACK: 135 / 189  HIT RATE: 50
RANGE/HIT: 1 hit, 1 1 front or back row enemy  ATTRIBUTE: --
VALUE: 21600  STAT CHANGES: --

NAME: Solothurn S18 (ソロサーンS18)  GENDER: Male
ATTACK: 174 / 226  HIT RATE: 60
RANGE/HIT: 1 hit, 1 1 front or back row enemy  ATTRIBUTE: --
VALUE: 16000  STAT CHANGES: --

NAME: Cat Punch Buzz (ネコパンチバズ)  GENDER: Both
ATTACK: 240 / 200  HIT RATE: 28
RANGE/HIT: 1 hit, 1 1 front or back row enemy  ATTRIBUTE: --
VALUE: 19200  STAT CHANGES: --

NAME: Insanity H (インサニティ・H)  GENDER: Male
ATTACK: 144 / 201  HIT RATE: 35
RANGE/HIT: 1-7 hits, multiple front row enemies  ATTRIBUTE: --
VALUE: 32000  STAT CHANGES: --

NAME: M16A2  GENDER: Both
ATTACK: 48 / 72  HIT RATE: 30
RANGE/HIT: 1 hit, all front row enemies  ATTRIBUTE: --
VALUE: 9600  STAT CHANGES: --

NAME: AK47  GENDER: Both
ATTACK: 80 / 120  HIT RATE: 27
RANGE/HIT: 1 hit, all front row enemies  ATTRIBUTE: --
VALUE: 12800  STAT CHANGES: --

NAME: M249 Minimi (M249ミニミ)  GENDER: Both
ATTACK: 40 / 60  HIT RATE: 39
RANGE/HIT: 1 hit, all enemies  ATTRIBUTE: --
VALUE: 30880  STAT CHANGES: --

NAME: M134 Vulcan (M134バルカン)  GENDER: Male
ATTACK: 50 / 75  HIT RATE: 48
RANGE/HIT: 1 hit, all enemies  ATTRIBUTE: --
VALUE: 33920  STAT CHANGES: --

NAME: Cloud Buster (クラウドバスター)  GENDER: Both
ATTACK: 90 / 135  HIT RATE: 62
RANGE/HIT: 1 hit, all front row enemies  ATTRIBUTE: --
VALUE: 35520  STAT CHANGES: --

NAME: Burst Riser (バーストライザー)  GENDER: Male
ATTACK: 110 / 154  HIT RATE: 50
RANGE/HIT: 1 hit, all enemies  ATTRIBUTE: --
VALUE: 43200  STAT CHANGES: --


BULLETS
---------------

NAME: Normal Bullets (つうじょうだん / 通常弾)  ATTACK: 1
HIT RATE: 0  ATTRIBUTE: --
VALUE: 10

NAME: Burst Bullets (さくれつだん / 炸裂弾)  ATTACK: 2
HIT RATE: 5  ATTRIBUTE: --
VALUE: 20

NAME: Venom Shot (ベノンショット)  ATTACK: 4
HIT RATE: 0  ATTRIBUTE: Poison
VALUE: 32

NAME: Shot Shell (ショットシェル)  ATTACK: 5
HIT RATE: 0  ATTRIBUTE: --
VALUE: 40

NAME: Randy Shot (ランディショット)  ATTACK: 1
HIT RATE: 0  ATTRIBUTE: Charm
VALUE: 28

NAME: Stun Shot (スタンショット)  ATTACK: 2
HIT RATE: 0  ATTRIBUTE: Shock
VALUE: 30

NAME: Anesthesia Bullet (ますいだん / 麻酔弾)  ATTACK: 2
HIT RATE: 0  ATTRIBUTE: Sleep
VALUE: 72

NAME: Armor-Piercing Bullet (てっこうだん / 徹甲弾)  ATTACK: 10
HIT RATE: 0  ATTRIBUTE: --
VALUE: 80

NAME: Despair Shot (デスペルショット)  ATTACK: 3
HIT RATE: 0  ATTRIBUTE: Close
VALUE: 48

NAME: Slug Shot (スラッグショット)  ATTACK: 14
HIT RATE: 0  ATTRIBUTE: --
VALUE: 112

NAME: Rising Cart (ライジングカート)  ATTACK: 4
HIT RATE: 0  ATTRIBUTE: Shock
VALUE: 128

NAME: Medusa Cart (デューサカート)  ATTACK: 2
HIT RATE: 0  ATTRIBUTE: Stone
VALUE: 70

NAME: Bomber Bullet (ボンバーブリット)  ATTACK: 16
HIT RATE: 8  ATTRIBUTE: --
VALUE: 152

NAME: Vajra Bullet (こんごうだん / 金剛弾)  ATTACK: 5
HIT RATE: 0  ATTRIBUTE: Bind
VALUE: 90

NAME: Plasma Cart (プラズマカート)  ATTACK: 6
HIT RATE: 0  ATTRIBUTE: Shock
VALUE: 170

NAME: Mercury Bomb (マーキュリーボム)  ATTACK: 24
HIT RATE: 12  ATTRIBUTE: --
VALUE: 198

-----------------------------------------------------------------------
ARMOR LIST  [DS_L04]
-----------------------------------------------------------------------

*NOTE: Many of the defense values were changed for the PSP version.  I have
listed the new values after the old ones, i.e. "DEFENSE: Old / New."

HEAD ARMOR
---------------

NAME: S'A Chain (S'Aチェーン)  GENDER: Male
DEFENSE: 7 / 9   EVASION: 2
RESISTANCE: Normal   VALUE: 1600
STAT CHANGES: --

NAME: 6's Choker (6'sチョーカー)  GENDER: Female
DEFENSE: 9 / 10   EVASION: 1
RESISTANCE: Normal   VALUE: 1920
STAT CHANGES: --

NAME: Hard Ten-Gallon (ハードテンガロン)  GENDER: Male
DEFENSE: 12   EVASION: 2
RESISTANCE: Physical   VALUE: 5120
STAT CHANGES: --

NAME: Chain Beret (チェインベレー)  GENDER: Female
DEFENSE: 9 / 11   EVASION: 6
RESISTANCE: Physical   VALUE: 5120
STAT CHANGES: --

NAME: Plate Bandana (プレートバンダナ)  GENDER: Both
DEFENSE: 14 / 12   EVASION: 6
RESISTANCE: Gun   VALUE: 7680
STAT CHANGES: --

NAME: Fritz Helmet (フリッツヘルム)  GENDER: Both
DEFENSE: 16 / 13   EVASION: 4
RESISTANCE: Normal   VALUE: 8320
STAT CHANGES: --

NAME: Jyushi Kabuto (じゅしちゅう / 呪紙冑)  GENDER: Both
DEFENSE: 20 / 14   EVASION: 6
RESISTANCE: Fire   VALUE: 9600
STAT CHANGES: Knowledge +1

NAME: Star Helmet (スターヘルム)  GENDER: Both
DEFENSE: 21 / 15   EVASION: 4
RESISTANCE: Force   VALUE: 10240
STAT CHANGES: Knowledge +1

NAME: Cone Hat (コーンハット)  GENDER: Female
DEFENSE: 22 / 16   EVASION: 6
RESISTANCE: Psionic   VALUE: 11520
STAT CHANGES: --

NAME: Ichiji Haba (いちじきん / 一字巾)  GENDER: Both
DEFENSE: 27 / 18   EVASION: 4
RESISTANCE: Mind   VALUE: 12800
STAT CHANGES: Knowledge +2

NAME: Dolphin Helmet (ドルフィンヘルム)  GENDER: Both
DEFENSE: 31 / 22   EVASION: 8
RESISTANCE: Mind   VALUE: 15360
STAT CHANGES: Knowledge +2

NAME: A-Max Helmet (Aマックスヘルム)  GENDER: Male
DEFENSE: 46 / 32   EVASION: 8
RESISTANCE: All with corresponding armor   VALUE: 21760
STAT CHANGES: --

NAME: Yasaka Jewel (やさかのまがたま / 八坂の勾玉)  GENDER: Male
DEFENSE: 52 / 36   EVASION: 4
RESISTANCE: Fire, Ice   VALUE: 11520
STAT CHANGES: Knowledge +3

NAME: Calamity Helmet (カラミティヘルム)  GENDER: Female
DEFENSE: 50 / 35   EVASION: 16
RESISTANCE: All with corresponding armor   VALUE: 26880
STAT CHANGES: Knowledge +2

NAME: Halo Helmet (こうりんのかぶと / 光輪の兜)  GENDER: Male
DEFENSE: 57 / 40   EVASION: 12
RESISTANCE: Expel   VALUE: 14720
STAT CHANGES: Knowledge +3

NAME: Flame Hankubi (ほむらのはつむり / 炎の半首)  GENDER: Both
DEFENSE: 18 / 14   EVASION: 6
RESISTANCE: Fire   VALUE: 5120
STAT CHANGES: Knowledge +2, Luck +1

NAME: Dual Ghost Crown (そうきかん / 双鬼冠)  GENDER: Both
DEFENSE: 62 / 43   EVASION: 16
RESISTANCE: Death  VALUE: 14720
STAT CHANGES: Knowledge +1, Luck +2

NAME: Yaksa Mask (ヤクシャのかめん / ヤクシャの仮面)  GENDER: Male
DEFENSE: 52 / 38   EVASION: 16
RESISTANCE: Fire   VALUE: 13440
STAT CHANGES: Knowledge +2, Luck +2

NAME: Shikome Jewel (シコメのまがたま / 醜女の勾玉)  GENDER: Female
DEFENSE: 14 / 13   EVASION: 6
RESISTANCE: Electric, Shock   VALUE: 4800
STAT CHANGES: Knowledge +3, Luck -2

NAME: Frost Hood (フロストずきん / フロスト頭巾)  GENDER: Both
DEFENSE: 16 / 14   EVASION: 2
RESISTANCE: Absorb Ice   VALUE: 4800
STAT CHANGES: Knowledge +1, Luck +3

NAME: Lantern Hat (ランタンハット)  GENDER: Both
DEFENSE: 18 / 16   EVASION: 16
RESISTANCE: Absorb Fire   VALUE: 5760
STAT CHANGES: Knowledge +1, Luck +3


BODY ARMOR
---------------

NAME: Golce Suit (ガルチェのスーツ)  GENDER: Male
DEFENSE: 11 / 12   EVASION: 1
RESISTANCE: Normal   VALUE: 2560
STAT CHANGES: --

NAME: Saniesu Suit (サニエスのスーツ)  GENDER: Female
DEFENSE: 10 / 12   EVASION: 3
RESISTANCE: Normal   VALUE: 2560
STAT CHANGES: --

NAME: Coat Jacket (コートジャケット)  GENDER: Male
DEFENSE: 14   EVASION: 4
RESISTANCE: Force   VALUE: 6400
STAT CHANGES: --

NAME: Titanium Corset (チタンコルセット) GENDER: Female
DEFENSE: 18 / 15   EVASION: 6
RESISTANCE: Force   VALUE: 8320
STAT CHANGES: --

NAME: Kevlar Vest (ケブラーベスト)  GENDER: Both
DEFENSE: 19 / 15   EVASION: 8
RESISTANCE: Sword   VALUE: 10240
STAT CHANGES: --

NAME: Spectra Coat (スペクトラコート)  GENDER: Both
DEFENSE: 33 / 24   EVASION: 2
RESISTANCE: Gun   VALUE: 6720
STAT CHANGES: --

NAME: Jiyushi Armor (じゅしこう / 呪紙甲)  GENDER: Both
DEFENSE: 33 / 23   EVASION: 8
RESISTANCE: Fire   VALUE: 15360
STAT CHANGES: --

NAME: Silver Mail (シルバーメイル)  GENDER: Both
DEFENSE: 46 / 33   EVASION: 1
RESISTANCE: Electric, Shock   VALUE: 17920
STAT CHANGES: --

NAME: Spirit Robe (スピリットローブ)  GENDER: Female
DEFENSE: 42 / 30   EVASION: 12
RESISTANCE: Fire, Ice   VALUE: 20480
STAT CHANGES: Defense +1

NAME: White Peach Kaisei (はくとうかいせい / 白桃海青)  GENDER: Both
DEFENSE: 57 / 40   EVASION: 8
RESISTANCE: Sword   VALUE: 24320
STAT CHANGES: Defense +2, Luck +1

NAME: Tetra Jammer (テトラジャマー)  GENDER: Both
DEFENSE: 60 / 43   EVASION: 10
RESISTANCE: Mind   VALUE: 28160
STAT CHANGES: Defense +2

NAME: A-Max Suit (Aマックススーツ)  GENDER: Male
DEFENSE: 78 / 56   EVASION: 14
RESISTANCE: All with corresponding armor   VALUE: 36480
STAT CHANGES: Defense +2, Agility -2

NAME: Swan Clothing (しらとりのころも / 白鳥の衣)  GENDER: Male
DEFENSE: 80 / 58   EVASION: 16
RESISTANCE: All with corresponding armor   VALUE: 19200
STAT CHANGES: Defense +2

NAME: Calamity Suit (カラミティスーツ)  GENDER: Female
DEFENSE: 93 / 66   EVASION: 19
RESISTANCE: All with corresponding armor   VALUE: 44800
STAT CHANGES: Defense +3

NAME: China Lion Armor (からじしのよろい / 唐獅子の鎧)  GENDER: Male
DEFENSE: 99 / 71   EVASION: 15
RESISTANCE: Expel   VALUE: 23040
STAT CHANGES: Defense +3

NAME: Megingjordh (メギンギョルズ)  GENDER: Male
DEFENSE: 98 / 70   EVASION: 25
RESISTANCE: Physical   VALUE: 48640
STAT CHANGES: Defense +5

NAME: White Flame Armor (びゃくえんがい / 白炎鎧)  GENDER: Both
DEFENSE: 40 / 32   EVASION: 4
RESISTANCE: Absorb Fire   VALUE: 13440
STAT CHANGES: Defense +2

NAME: Hades Armor (よみのがいこう / 黄泉の鎧甲)  GENDER: Both
DEFENSE: 88 / 62   EVASION: 8
RESISTANCE: Death   VALUE: 31680
STAT CHANGES: Defense +3, Agility -2

NAME: Spriggan Vest (スプリガンベスト)  GENDER: Male
DEFENSE: 60 / 43   EVASION: 2
RESISTANCE: Reflect Tech   VALUE: 17600
STAT CHANGES: Defense +2, Luck +2

NAME: Blizzard Robe (ブリザードローブ)  GENDER: Female
DEFENSE: 45 / 32   EVASION: 8
RESISTANCE: Absorb Fire   VALUE: 14080
STAT CHANGES: Defense +1, Luck +1


ARM ARMOR
---------------

NAME: Shouki Armor (しょうきがいりん / 召鬼鎧輪)  GENDER: Male
DEFENSE: 4   EVASION: 1
RESISTANCE: Normal   VALUE: 640
STAT CHANGES: --

NAME: Gouma Ring (こうまのゆびわ / 降魔の指輪)  GENDER: Female
DEFENSE: 4   EVASION: 2
RESISTANCE: Normal   VALUE: 640
STAT CHANGES: --

NAME: Rivet Knuckle (リベットナックル)  GENDER: Male
DEFENSE: 5   EVASION: 1
RESISTANCE: Normal   VALUE: 2560
STAT CHANGES: --

NAME: Kaiser Ring (カイザーリング)  GENDER: Female
DEFENSE: 5   EVASION: 2
RESISTANCE: Normal   VALUE: 3200
STAT CHANGES: --

NAME: Damascus Glove (ダマスカスグラブ)  GENDER: Both
DEFENSE: 5   EVASION: 4
RESISTANCE: Normal   VALUE: 3840
STAT CHANGES: --

NAME: Muscle Arm (マッスルアーム)  GENDER: Both
DEFENSE: 10 / 7   EVASION: 2
RESISTANCE: Normal   VALUE: 2880
STAT CHANGES: --

NAME: Jiyushi Buckler (じゅしじゅん / 呪紙盾)  GENDER: Both
DEFENSE: 10   EVASION: 4
RESISTANCE: Fire   VALUE: 6400
STAT CHANGES: --

NAME: Tri-Shield (トライシールド)  GENDER: Both
DEFENSE: 14 / 10   EVASION: 2
RESISTANCE: Physical   VALUE: 8320
STAT CHANGES: --

NAME: Penta Gloves (ペンタグラブ)  GENDER: Female
DEFENSE: 12 / 9   EVASION: 8
RESISTANCE: Psionic   VALUE: 8960
STAT CHANGES: --

NAME: Peachwood Gauntlets (もものきごて / 桃の木篭手)  GENDER: Both
DEFENSE: 18 / 12   EVASION: 4
RESISTANCE: Electric, Shock   VALUE: 10880
STAT CHANGES: Magic +2

NAME: Jamming Arm (ジャミングアーム)  GENDER: Both
DEFENSE: 19 / 13   EVASION: 8
RESISTANCE: Mind   VALUE: 12800
STAT CHANGES: Magic +2

NAME: A-Max Arm (Aマックスアーム)  GENDER: Male
DEFENSE: 24 / 17   EVASION: 10
RESISTANCE: All with corresponding armor   VALUE: 16000
STAT CHANGES: Magic +2

NAME: Yata no Kagami (やたのかがみ / 八咫の鏡)  GENDER: Male
DEFENSE: 21 / 41   EVASION: 18
RESISTANCE: Fire, Ice   VALUE: 8640
STAT CHANGES: Magic +3

NAME: Calamity Claw (カラミティクロウ)  GENDER: Female
DEFENSE: 20 / 14   EVASION: 20
RESISTANCE: Absorb Electric   VALUE: 14080
STAT CHANGES: Magic +3

NAME: Fire Gauntlet (れっかのこて / 烈火の篭手)  GENDER: Male
DEFENSE: 24 / 17   EVASION: 17
RESISTANCE: Absorb Fire  VALUE: 8960
STAT CHANGES: Magic +3

NAME: Rising Glove (ライジンググラブ)  GENDER: Male
DEFENSE: 27 / 18   EVASION: 15
RESISTANCE: Physical   VALUE: 19200
STAT CHANGES: Magic +3

NAME: Blue Flame Gauntlet (せいえんのこて / 青炎の篭手)  GENDER: Both
DEFENSE: 10   EVASION: 4
RESISTANCE: Absorb Fire   VALUE: 2560
STAT CHANGES: Magic +3

NAME: Explosive Armor (ばくがいりん / 爆鎧輪)  GENDER: Both
DEFENSE: 36 / 24   EVASION: 5
RESISTANCE: Physical   VALUE: 12800
STAT CHANGES: Knowledge -1, Magic +5

NAME: Kwancha Guard (カワンチャガード) GENDER: Male
DEFENSE: 21 / 17   EVASION: 4
RESISTANCE: Physical   VALUE: 6400
STAT CHANGES: Magic +1, Luck +1

NAME: Ganesha Ring (ガネーシャリング)  GENDER: Female
DEFENSE: 45 / 31   EVASION: 1
RESISTANCE: Null Mind  VALUE: 12800
STAT CHANGES: Magic +2, Luck +2


LEG ARMOR
---------------

NAME: Side Gore Boots (サイドゴアブーツ)  GENDER: Male
DEFENSE: 4   EVASION: 1
RESISTANCE: Normal   VALUE: 960
STAT CHANGES: --

NAME: Ferragamo Boots (シェラガモブーツ)  GENDER: Female
DEFENSE: 5   EVASION: 2
RESISTANCE: Normal   VALUE: 960
STAT CHANGES: --

NAME: Bat Wings (バットウィングス)  GENDER: Male
DEFENSE: 6   EVASION: 2
RESISTANCE: Normal   VALUE: 1600
STAT CHANGES: --

NAME: Full Metal Heel (フルメタルヒール)  GENDER: Female
DEFENSE: 7   EVASION: 1
RESISTANCE: Normal   VALUE: 3200
STAT CHANGES: --

NAME: Jack Boots (ジャックブーツ)  GENDER: Both
DEFENSE: 8   EVASION: 1
RESISTANCE: Normal   VALUE: 4480
STAT CHANGES: --

NAME: Kevlar Chaps (ケブラーチャプス)  GENDER: Both
DEFENSE: 6   EVASION: 8
RESISTANCE: Normal   VALUE: 5760
STAT CHANGES: --

NAME: Jiyushi Pad (じゅしちょうたい / 呪紙吊腿)  GENDER: Both
DEFENSE: 6   EVASION: 10
RESISTANCE: Normal   VALUE: 6400
STAT CHANGES: --

NAME: Gaia Guard (ガイアガード)  GENDER: Both
DEFENSE: 14 / 10   EVASION: 1
RESISTANCE: Normal   VALUE: 4160
STAT CHANGES: --

NAME: Witch Pumps (ウィッチパンプス)  GENDER: Female
DEFENSE: 12 / 9   EVASION: 12
RESISTANCE: Normal   VALUE: 9600
STAT CHANGES: Agility +2

NAME: Peach Shoes (もものきぐつ / 桃の木靴)  GENDER: Both
DEFENSE: 14 / 10   EVASION: 10
RESISTANCE: Normal   VALUE: 10880
STAT CHANGES: Agility +2

NAME: Legger Slam (レッガースラム)  GENDER: Both
DEFENSE: 15 / 11   EVASION: 15
RESISTANCE: Normal   VALUE: 12800
STAT CHANGES: Agility +2

NAME: A-Max Leg (Aマックスレッグ)  GENDER: Male
DEFENSE: 17 / 11   EVASION: 18
RESISTANCE: Assist   VALUE: 15360
STAT CHANGES: Agility -1

NAME: Susano-o Armor (すさのおのぐそく / スサノオの具足)  GENDER: Male
DEFENSE: 22 / 14   EVASION: 14
RESISTANCE: Normal   VALUE: 8000
STAT CHANGES: Agility +3

NAME: Calamity Boots (カラミティブーツ)  GENDER: Female
DEFENSE: 28 / 19   EVASION: 18
RESISTANCE: Normal   VALUE: 16000
STAT CHANGES: Agility +3

NAME: Vajra Armor (こんごうのぐそく / 金剛の具足)  GENDER: Male
DEFENSE: 20 / 13   EVASION: 16
RESISTANCE: Normal   VALUE: 16640
STAT CHANGES: Agility +3

NAME: Yellow Flame Armor (おうえんのぐそく / 黄炎の具足)  GENDER: Both
DEFENSE: 7   EVASION: 4
RESISTANCE: Fire   VALUE: 2880
STAT CHANGES: Agility +2

NAME: Seihebi Armor (せいだのぐそく / せいだの具足)  GENDER: Both
DEFENSE: 20 / 13   EVASION: 14
RESISTANCE: All with corresponding armor   VALUE: 8640
STAT CHANGES: Magic -2, Agility +3

NAME: Tengu Clogs (テングのゲタ / テングの下駄)  GENDER: Male
DEFENSE: 11 / 10   EVASION: 18
RESISTANCE: Force   VALUE: 6400
STAT CHANGES: Agility +5

NAME: Rio Heels (リーオヒール)  GENDER: Female
DEFENSE: 17 / 15   EVASION: 14
RESISTANCE: Expel   VALUE: 7680
STAT CHANGES: Agility +3


-----------------------------------------------------------------------
ARMOR SETS  [DS_L05]
-----------------------------------------------------------------------

There are some armor sets that, when combined, give you stat bonuses or
resistances.  They are (unofficial names):

FLAME SET
 Black Flame Sword + Flame Hankubi + White Flame Armor + Blue Flame Gauntlet +
 Yellow Flame Armor

GODLY SET
 Kusanagi no Tsurugi + Yasaka Jewel + Swan Clothing + Yata no Kagami +
 Susano-o Armor

SPIRITUAL SET
 Unyielding Knife + Halo Helmet + China Lion Armor + Fire Gauntlet + Vajra
 Amor


-----------------------------------------------------------------------
MYSTIC CHANGE LIST  [DS_L06]
-----------------------------------------------------------------------

Directly related to loyalty is Mystic Change (魔晶変化).  By getting a
Greed type demon to level 10 loyalty and going to the Goumaden, you can
change demons into special equipment.  There are two forms of Mystic
Change: Level-Corresponding Type and Specific Change Type.

Level-Corresponding Type only needs the demon to be between a certain
amount of levels to get the equipment.  Specific Change Type requires a
certain demon to get the equipment.

LEVEL-CORRESPONDING TYPE
LV 1~8 - Yellow Flame Armor (おうえんのぐそく)
LV 9~16 - Blue Flame Gauntlet (せいえんのこて)
LV 17~24 - Flame Hankubi (ほむらのはつむり)
LV 25~32 - White Flame Armor (びゃくえんがい)
LV 33~40 - Seihebi Armor (せいだの具足)
LV 41~48 - Explosive Armor (ばくがいりん)
LV 49~56 - Dual Ghost Crown (そうきかん)
LV 57~99 - Hades Armor (よみのがいこう)

SPECIFIC CHANGE TYPE
FAIRY Pixie - Pixie Knife (ピクシーナイフ)
BEAST Hairy Jack - Shadow Jack (シャドゥジャック)
FAIRY Jack Frost - Frost Hood (フロストずきん)
FEMME Yomotsushikome - Shikome Jewel (シコメのまがたま)
FAIRY Pyro Jack - Lantern Hat (ランタンハット)
FLIGHT Takuhi - Takuhi Cane (タクヒのつえ)
BEAST Nekomata - Cat Punch Buzz (ネコパンチバズ)
FEMME Yuki Jyorou - Blizzard Robe (ブリザードローブ)
YOMA Tengu - Tengu Clogs (テングのゲタ)
JIRAE Kwancha - Kwancha Guard (カワンチャガード)
BEAST Gdon - Rio Heels (リーオヒール)
FAIRY Spriggan - Spriggan Vest (スプリガンベスト)
BRUTE Berserker - Berserk Pile (ベルセルクパイル)
BRUTE Yaksa - Yaksa Mask (ヤクシャのかめん)
SNAKE Yamata no Orochi - Yamata no Jaben (ヤマタのじゃべん)
YOMA Ganesha - Ganesha Ring (ガネーシャリング)

-----------------------------------------------------------------------
DRINKS LIST  [DS_L07]
-----------------------------------------------------------------------

In the Yarai Ginza bar Innocence, you can order different drinks that
will give you temporary stat boosts.  The boosts last one moon cycle.
Your choice of drinks expand over the story.

NAME: Crushed Ice Rock (かちわりロック)
EFFECT: Strength +2, Vitality +1

NAME: Spark Mixer (スパークミクサー)
EFFECT: Knowledge +1, Luck +2

NAME: Cool Slider (クールスライダー)
EFFECT: Agility +2, Luck +1

NAME: Keisaka Wine (軽坂ワイン)
EFFECT: Magic +1, Vitality +2

NAME: Gin & Vinegar (ジン&ビンガラ)
EFFECT: Magic +3

NAME: Natural High (ナチュラルハイ)
EFFECT: Luck +3

NAME: Adrenal Soda (アドレナルソーダ)
EFFECT: Strength +1, Vitality +1, Agility +1

NAME: Megusuripia (メグスリピア)
EFFECT: Knowledge +3

NAME: Northern Ethyl (ノーザンエチル)
EFFECT: Strength +3, Vitality +2

NAME: Gum Syrup (ガムシロップ)
EFFECT: Strength +1, Knowledge +1, Luck +3

NAME: Bio Liqueur (バイオリキュール)
EFFECT: Magic +2, Agility +3

NAME: Metamorphis Tonic (メタモルトニック)
EFFECT: Knowledge +2, Magic +3

NAME: Ogre Squeeze (オーガスクイーズ)
EFFECT: Vitality +5

NAME: Nekomata Sake (清酒猫又)
EFFECT: Knowledge +3, Luck +2

NAME: Mach Citron (マッハシトロン)
EFFECT: Agility +5

NAME: Demon's Mineral (デモンズミネラル)
EFFECT: Strength +2, Magic +2, Vitality +2

-----------------------------------------------------------------------
HERO FUSIONS  [DS_L08]
-----------------------------------------------------------------------

Hero demons can only be gotten through Zoma fusion.  They require a
certain level Zoma and a certain demon.

NAME: Jeanne D'Arc (ジャンヌ・ダルク)
ZOMA NEEDED: LV 50 or higher
DEMON NEEDED: LADY Black Maria (ブラックマリア)

NAME: Yoshitsune (ヨシツネ)
ZOMA NEEDED: LV 55 or higher
DEMON NEEDED: DEITY Hachiman (ハチマン)

NAME: Fariedone (ファリードゥーン)
ZOMA NEEDED: LV 60 or higher
DEMON NEEDED: HERALD Sandalphon (サンダルフォン) [Note: the PSP version changes
the required demon to HERALD Sraosha (スラオシャ)]

NAME: Kantei Seikun (カンテイセイクン)
ZOMA NEEDED: LV 65 or higher
DEMON NEEDED: DRAGON Shokuin (ショクイン)

NAME: Rama (ラーマ)
ZOMA LEVEL NEEDED: LV 70 or higher
DEMON NEEDED: DEITY Vishnu (ヴィシュヌ)

-----------------------------------------------------------------------
SPECIAL FUSIONS  [DS_L09]
-----------------------------------------------------------------------

Certain demons can only be fused through a certain combination.

NAME: DEITY Vishnu
COMBINATION: DRAGON Ananta + FLIGHT Garuda

NAME: FURY Shiva
COMBINATION: AVATAR Barong + FEMME Rangda

NAME: LADY Kali
COMBINATION: FURY Kartikeya + YOMA Ganesha

NAME: LADY Cybele
COMBINATION: DEITY Prometheus + MEGAMI Pallas Athena

NAME: HERALD Sraosha
COMBINATION: DIVINE Cherub + TREE Haoma

NAME: DRAGON Shokuin
COMBINATION: TYRANT Chi You + RAPTOR Kau

NAME: TYRANT Chi You
COMBINATION: VILE Tao Tie + WILDER Taowu

-----------------------------------------------------------------------
ELEMENT FUSIONS  [DS_L10]
-----------------------------------------------------------------------

Element demons are created by fusing together two of the same order demons.

SALAMANDER
Herald x2 or Avatar x2

UNDINE
Kishin x2, Dragon x2, Fairy x3, Snake x3, or Femme x3

SYLPH
Avian x2, Genma x2, Yoma x3, Divine x3, Flight x3, Beast x3

GNOME
Holy x2, Tree x2, Night x3, Fallen x3, Brute x3, Jirae x3

-----------------------------------------------------------------------
MITAMA FUSIONS  [DS_L11]
-----------------------------------------------------------------------

Mitamas are used to enhance a demon's stats.  They are created by fusing
two Elements together.

SAKIMITAMA
Increases luck and max HP.
It is created by fusing:
  Salamander + Undine + Sylph OR
  Salamander + Undine + Gnome

KUSIMITAMA
Increases magic and max MP
It is created by fusing:
  Salamander + Sylph + Gnome OR
  Undine + Sylph + Gnome

NIGIMITAMA
Increases intelligence and speed.
It is created by fusing:
  Undine + Sylph OR
  Undine + Gnome OR
  Sylph + Gnome

ARAMITAMA
Increases strength and vitality.
It is created by fusing:
  Salamander + Undine OR
  Salamander + Sylph OR
  Salamander + Gnome

-----------------------------------------------------------------------
SWORD FUSIONS  [DS_L12]
-----------------------------------------------------------------------

At the Goumaden, it is possible to fuse swords with other swords and demons
in order to create even more powerful swords.

SWORD + SWORD FUSION
----------------------

NAME: Headhunting Mandau
MATERIALS: Seven Star Sword + Juli Jia Luo Kodachi

NAME: Dark Wind Kunai
MATERIALS: Juli Jia Luo Kodachi + Headhunting Mandau

NAME: Nihil Sword
MATERIALS: Renki Sword + Murasame Circle

NAME: Zankan Sword
MATERIALS: Murasame Circle + Black Flame Sword

NAME: Unyielding Knife
MATERIALS: Divine Decorative Sword + Zankan Sword

NAME: Unyielding Knife
MATERIALS: Five Vulcan Flame Fan + Zankan Sword

NAME: Kusanagi no Tsurugi
MATERIALS: Five Vulcan Flame Fan + Unyielding Knife


SWORD + DEMON FUSION
----------------------

NAME: Seven Star Sword
MATERIALS: Nameless Katana + any demon

NAME: Juli Jia Luo Kodachi
MATERIALS: Seven Star Sword + any Neutral demon

NAME: Snake Fang Sword
MATERIALS: Seven Star Sword + any Dark demon, Juli Jia Luo Kodachi + any
Dark demon, OR Headhunting Mandau + any Neutral demon

NAME: Renki Sword
MATERIALS: Murasame Circle + any Neutral demon OR Unyielding Knife + any
demon

NAME: Murasame Circle
MATERIALS: Renki Sword + KISHIN Nagasunehiko

NAME: Nihil Sword
MATERIALS: Zankan Sword + any Night demon, Five Vulcan Flame Fan + any Dark
demon, OR Unyielding Knife + any Fallen demon

NAME: Black Flame Sword
MATERIALS: Renki Sword + any Jaki demon

NAME: Divine Decorative Sword
MATERIALS: Murasame Circle + FEMME Amazon OR Black Flame Sword + FEMME
Yuki-Jyorou

NAME: Zankan Sword
MATERIALS: Divine Decorative Sword + HERALD Victor

NAME: Five Vulcan Flame Fan
MATERIALS: Divine Decorative Sword + AVIAN Yatagarasu, Zankan Sword + FURY
Ogun, OR Unyielding Knife + KISHIN Tyr

NAME: Unyielding Knife
MATERIALS: Five Vulcan Flame Fan + FURY Seiten Taisei

NAME: Kusanagi no Tsurugi
MATERIALS: Five Vulcan Flame Fan + KISHIN Shouki

NAME: Ryui Bang
MATERIALS: Renki Sword + FURY Seiten Taisei (Max Loyalty)

NAME: Thor Hammer
MATERIALS: Black Flame Sword + KISHIN Thor (Max Loyalty)


SWORD + DEMON + DEMON FUSION
------------------------------

NAME: Brilliant Star Sword
MATERIALS: Kusanagi no Tsurugi + Mate type demon (Max Loyalty) + Mate type
demon (Max Loyalty)

NAME: Frost Moonlight
MATERIALS: Kusanagi no Tsurugi + FURY Shiva (Max Loyalty) + HERALD Metatron

NAME: Emperor Sword
MATERIALS: Kusanagi no Tsurugi + DEITY Vishnu (Max Loyalty) + KISHIN
Marishiten


=======================================================================
                          DEMON COMPENDIUM
=======================================================================

An asterik (*) next to a skill name means that the skill is only present
when the demon is an enemy.

-----------------------------------------------------------------------
LIGHT-LAW  [DS_C01]
-----------------------------------------------------------------------

DEITY
----------

o--------------------------------------------------------o
| Inti (インティ)            | Tone: Nobleman               |
| LV 41                   | Personality: Impatient       |
| HP: 282                 | STRONG: Physical             |
| MP: 164                 | VOID: Expel                  |
| CP: 66                  |                              |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 16   Phys. attack: 114            MOVES:           |
| In: 14   Magic attack: 23             Maha-Zio         |
| Ma: 8    Accuracy: 80                 Maha-Zan         |
| Vi: 9    Base defense: 100            Dia-Rama         |
| Ag: 13   Magic defense: 41                             |
| Lu: 8    Evasion: 79                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Prometheus (プロメテウス)   | Tone: Nobleman               |
| LV 49                   | Personality: Sturdy          |
| HP: 370                 | STRONG: Magic                |
| MP: 261                 | VOID: Expel                  |
| CP: 76                  |                              |
| Attacks per turn: 2     |                              |
o--------------------------------------------------------o
| St: 17   Phys. attack: 132          MOVES:             |
| In: 18   Magic attack: 37           Maha-Agion         |
| Ma: 14   Accuracy: 91               Maha-Psyo          |
| Vi: 11   Base defense: 120          Sonic Boom         |
| Ag: 13   Magic defense: 51                             |
| Lu: 5    Evasion: 91                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Hachiman (ハチマン)       | Tone: Old fashioned          |
| LV 58                   | Personality: Calm            |
| HP: 521                 |                              |
| MP: 259                 |                              |
| CP: 87                  |                              |
| Attacks per turn: 1-2   |                              |
o--------------------------------------------------------o
| St: 21   Phys. attack: 158          MOVES:             |
| In: 12   Magic attack: 34           Maha-Zionga        |
| Ma: 14   Accuracy: 113              Mass Genocide      |
| Vi: 13   Base defense: 142          Untouched Zone     |
| Ag: 19   Magic defense: 50                             |
| Lu: 10   Evasion: 111                                  |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Odin (オーディン)          | Tone: Nobleman               |
| LV 65                   | Personality: Sturdy          |
| HP: 680                 | STRONG: Magic                |
| MP: 366                 | VOID: Expel                  |
| CP: 95                  |                              |
| Attacks per turn: 1-2   |                              |
o--------------------------------------------------------o
| St: 25   Phys. attack: 180         MOVES:              |
| In: 16   Magic attack: 46          Mudo-On             |
| Ma: 19   Accuracy: 120             Makara-Karn         |
| Vi: 15   Base defense: 160         Absolutely Zero     |
| Ag: 16   Magic defense: 60         Clos-Di             |
| Lu: 7    Evasion: 118                                  |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Amun Ra (アメン・ラー)      | Tone: Nobleman               |
| LV 73                   | Personality: Calm            |
| HP: 834                 | REFLECT: Fire                |
| MP: 381                 | VOID: Expel                  |
| CP: 104                 | WEAK: Ice                    |
| Attacks per turn: 1-3   |                              |
o--------------------------------------------------------o
| St: 25   Phys. attack: 196           MOVES:            |
| In: 13   Magic attack: 44            Megido            |
| Ma: 19   Accuracy: 134               Hamaon            |
| Vi: 19   Base defense: 184           Sama-Recarm       |
| Ag: 15   Magic defense: 63                             |
| Lu: 17   Evasion: 131                                  |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Vishnu (ヴィシュヌ)        | Tone: Nobleman                |
| LV 82                   | Personality: Sturdy          |
| HP: 1099                | STRONG: All                  |
| MP: 490                 | VOID: Expel                  |
| CP: 118                 |                              |
| Attacks per turn: 2-4   |                              |
o--------------------------------------------------------o
| St: 32   Phys. attack: 228          MOVES:             |
| In: 16   Magic attack: 52           Megidora           |
| Ma: 22   Accuracy: 151              Hamaon             |
| Vi: 20   Base defense: 204          Dia-Rahan          |
| Ag: 17   Magic defense: 72                             |
| Lu: 12   Evasion: 147                                  |
o--------------------------------------------------------o


MEGAMI
----------

o--------------------------------------------------------o
| Nakisawame (ナキサワメ)    | Tone: Girl                   |
| LV 33                   | Personality: Cowardly        |
| HP: 139                 | STRONG: Electric             |
| MP: 130                 | VOID: Expel                  |
| CP: 49                  |                              |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 7    Phys. attack: 80            MOVES:            |
| In: 8    Magic attack: 30            Dia-Rama          |
| Ma: 13   Accuracy: 64                Me-Dia            |
| Vi: 7    Base defense: 80            Maka-Fuji         |
| Ag: 12   Magic defense: 31           Posm-Di           |
| Lu: 11   Evasion: 65                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Scathach (スカアハ)       | Tone: Noblewoman             |
| LV 38                   | Personality: Sturdy          |
| HP: 302                 | STRONG: Force                |
| MP: 116                 | VOID: Expel                  |
| CP: 53                  |                              |
| Attacks per turn: 1-2   |                              |
o--------------------------------------------------------o
| St: 17   Phys. attack: 110            MOVES:           |
| In: 8    Magic attack: 18             Maha-Zan         |
| Ma: 7    Accuracy: 75                 Raku-nda         |
| Vi: 12   Base defense: 100            Me-Diarama       |
| Ag: 13   Magic defense: 34                             |
| Lu: 7    Evasion: 73                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Erzulie (エルズリー)       | Tone: Mature woman           |
| LV 43                   | Personality: Prideful        |
| HP: 317                 | STRONG: Magic                |
| MP: 189                 | VOID: Expel                  |
| CP: 63                  |                              |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 15   Phys. attack: 116           MOVES:            |
| In: 8    Magic attack: 38            Mudora            |
| Ma: 17   Accuracy: 78                Dia-Rama          |
| Vi: 12   Base defense: 110           Doluminer         |
| Ag: 9    Magic defense: 39           Ora Ora Ora       |
| Lu: 9    Evasion: 77                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Brigid (ブリジット)         | Tone: Noblewoman            |
| LV 47                   | Personality: Prudent         |
| HP: 296                 | VOID: Mind, Magical, Expel   |
| MP: 244                 | WEAK: Rush                   |
| CP: 65                  |                              |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 11   Phys. attack: 116            MOVES:           |
| In: 17   Magic attack: 36             Dia-Rahan        |
| Ma: 14   Accuracy: 87                 Marin Karin      |
| Vi: 12   Base defense: 118            Si-Kyo           |
| Ag: 13   Magic defense: 49                             |
| Lu: 8    Evasion: 89                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Pallas Athena (パラスアテナ)| Tone: Noblewoman             |
| LV 55                   | Personality: Sturdy          |
| HP: 482                 | REFLECT: Rush, Tech, Sword   |
| MP: 224                 | VOID: Expel                  |
| CP: 80                  |                              |
| Attacks per turn: 2-3   |                              |
o--------------------------------------------------------o
| St: 20    Phys. attack: 150           MOVES:           |
| In: 12    Magic attack: 28            Me-Diarama       |
| Ma: 11    Accuracy: 104               De-Kunda         |
| Vi: 13    Base defense: 136           Gaea Wall        |
| Ag: 14    Magic defense: 48                            |
| Lu: 15    Evasion: 102                                 |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Lakshmi (ラクシュミ)        | Tone: Noblewoman             |
| LV 64                   | Personality: Gentle          |
| HP: 426                 | STRONG: Physical             |
| MP: 336                 | VOID: Expel                  |
| CP: 85                  |                              |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 13     Phys. attack: 154          MOVES:           |
| In: 13     Magic attack: 44           Me-Diarahan      |
| Ma: 19     Accuracy: 118              Raku-Kaja        |
| Vi: 12     Base defense: 152          Recarm           |
| Ag: 12     Magic defense: 55                           |
| Lu: 28     Evasion: 118                                |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Anat (アナト)             | Tone: Noblewoman             |
| LV 72                   | Personality: Prudent         |
| HP: 585                 | STRONG: Death                |
| MP: 518                 | VOID: Expel                  |
| CP: 95                  |                              |
| Attacks per turn: 1-2   |                              |
o--------------------------------------------------------o
| St: 19   Phys. attack: 182           MOVES:            |
| In: 22   Magic attack: 61            Maha-Agion        |
| Ma: 25   Accuracy: 132               Me-Diarahan       |
| Vi: 12   Base defense: 168           Sama-Recarm       |
| Ag: 17   Magic defense: 70                             |
| Lu: 12   Evasion: 133                                  |
o--------------------------------------------------------o


HERALD
----------

o--------------------------------------------------------o
| Victor (ヴィクター)         | Tone: Nobleman              |
| LV 40                   | Personality: Prudent         |
| HP: 266                 | STRONG: Tech                 |
| MP: 155                 | REFLECT: Electric            |
| CP: 62                  | VOID: Expel                  |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 15   Phys. attack: 110            MOVES:           |
| In: 13   Magic attack: 22             Agirao           |
| Ma: 8    Accuracy: 76                 Psyo             |
| Vi: 9    Base defense: 98             Suku-Kaja        |
| Ag: 10   Magic defense: 39            Liftoma          |
| Lu: 12   Evasion: 76                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Lailah (ライラ)           | Tone: Mature woman           |
| LV 45                   | Personality: Gentle          |
| HP: 284                 | STRONG: Magic                |
| MP: 228                 | WEAK: Rush                   |
| CP: 68                  |                              |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 13   Phys. attack: 116             MOVES:          |
| In: 15   Magic attack: 37              Dia-Rama        |
| Ma: 15   Accuracy: 81                  Doluminer       |
| Vi: 10   Base defense: 110             Suku-nda        |
| Ag: 9    Magic defense: 45             Blizzard Breath |
| Lu: 11   Evasion: 81                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Azrael (アズラエル)        | Tone: Cynical                |
| LV 53                   | Personality: Prideful        |
| HP: 411                 | REFLECT: Death, Expel        |
| MP: 281                 | WEAK: Tech, Sword            |
| CP: 78                  |                              |
| Attacks per turn: 1-2   |                              |
o--------------------------------------------------------o
| St: 16   Phys. attack: 138             MOVES:          |
| In: 12   Magic attack: 46              Mudora          |
| Ma: 20   Accuracy: 98                  Mudo            |
| Vi: 13   Base defense: 132             Maha-Psyo       |
| Ag: 13   Magic defense: 50                             |
| Lu: 9    Evasion: 97                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Sandalphon (サンダルフォン) | Tone: Nobleman               |
| LV 60                   | Personality: Impatient       |
| HP: 599                 | STRONG: Sword                |
| MP: 308                 | VOID: Expel                  |
| CP: 87                  | REFLECT: Electric            |
| Attacks per turn: 1-3   |                              |
o--------------------------------------------------------o
| St: 21   Phys. attack: 162            MOVES:           |
| In: 15   Magic attack: 39             Megidora         |
| Ma: 16   Accuracy: 110                Maha-Zionga      |
| Vi: 17   Base defense: 154            Hanma            |
| Ag: 13   Magic defense: 57            Justice Heaven   |
| Lu: 10   Evasion: 108                                  |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Sraosha (スラオシャ)       | Tone: Old fashioned          |
| LV 69                   | Personality: Sturdy          |
| HP: 650                 | REFLECT: Psionic, Mind, Magic|
| MP: 333                 | VOID: Expel                  |
| CP: 94                  |                              |
| Attacks per turn: 2-3   |                              |
o--------------------------------------------------------o
| St: 23   Phys. attack: 184           MOVES:            |
| In: 17   Magic attack: 32            Maha-Psyo         |
| Ma: 12   Accuracy: 136               Shuffler          |
| Vi: 13   Base defense: 164           Saint Song        |
| Ag: 25   Magic defense: 61           Traesto           |
| Lu: 13   Evasion: 135                                  |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Metatron (メタトロン)      | Tone: Nobleman               |
| LV 80                   | Personality: Calm            |
| HP: 911                 | STRONG: All                  |
| MP: 542                 | VOID: Expel                  |
| CP: 115                 |                              |
| Attacks per turn: 2-4   |                              |
o--------------------------------------------------------o
| St: 28   Phys. attack: 216          MOVES:             |
| In: 21   Magic attack: 56           Megidora           |
| Ma: 23   Accuracy: 145              Hamaon             |
| Vi: 16   Base defense: 192          Deathbound         |
| Ag: 15   Magic defense: 74          Justice Heaven     |
| Lu: 14   Evasion: 143                                  |
o--------------------------------------------------------o


AVIAN
----------

o--------------------------------------------------------o
| Hamsa (ハンサ)            | Tone: Young beast           |
| LV 29                   | Personality: Prudent         |
| HP: 155                 | STRONG: Electric             |
| MP: 82                  | WEAK: Gun                    |
| CP: 43                  |                              |
| Attacks per turn: 1-2   |                              |
o--------------------------------------------------------o
| St: 8    Phys. attack: 74             MOVES:           |
| In: 6    Magic attack: 17             Zanma            |
| Ma: 7    Accuracy: 58                 Dia              |
| Vi: 10   Base defense: 78             Suku-nda         |
| Ag: 12   Magic defense: 26            Clos-Di          |
| Lu: 7    Evasion: 57                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Phoenix (フェニックス)       | Tone: Older beast           |
| LV 37                   | Personality: Impatient       |
| HP: 162                 | ABSORB: Fire                 |
| MP: 113                 | WEAK: Ice, Gun               |
| CP: 46                  |                              |
| Attacks per turn: 2     |                              |
o--------------------------------------------------------o
| St: 6    Phys. attack: 86             MOVES:           |
| In: 6    Magic attack: 21             Fire Breath      |
| Ma: 9    Accuracy: 74                 Cherry Blossom   |
| Vi: 9    Base defense: 92             Recarm           |
| Ag: 15   Magic defense: 31            Liftoma          |
| Lu: 14   Evasion: 74                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Vidofnir (ヴィゾフニル)     | Tone: Older beast            |
| LV 45                   | Personality: Sly             |
| HP: 273                 | ABSORB: Electric             |
| MP: 167                 | WEAK: Death, Gun             |
| CP: 57                  |                              |
| Attacks per turn: 1-2   |                              |
o--------------------------------------------------------o
| St: 15   Phys. attack: 120           MOVES:            |
| In: 11   Magic attack: 23            Zionga            |
| Ma: 9    Accuracy: 88                Maka-Fuji         |
| Vi: 7    Base defense: 104           Suku-Kaja         |
| Ag: 16   Magic defense: 39                             |
| Lu: 10   Evasion: 87                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Yatagarasu (ヤタガラス)    | Tone: Older beast            |
| LV 54                   | Personality: Calm            |
| HP: 432                 | ABSORB: Fire                 |
| MP: 213                 | WEAK: Ice, Gun               |
| CP: 65                  |                              |
| Attacks per turn: 1-2   |                              |
o--------------------------------------------------------o
| St: 21   Phys. attack: 150          MOVES:             |
| In: 10   Magic attack: 29           Maha-Agion         |
| Ma: 12   Accuracy: 106              Agirao             |
| Vi: 9    Base defense: 126          Flap Wings         |
| Ag: 18   Magic defense: 44          Carm-Di            |
| Lu: 9    Evasion: 103                                  |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Garuda (ガルーダ)         | Tone: Older beast            |
| LV 63                   | Personality: Prudent         |
| HP: 580                 | REFLECT: Death, Expel        |
| MP: 255                 | WEAK: Tech, Sword            |
| CP: 71                  |                              |
| Attacks per turn: 1-3   |                              |
o--------------------------------------------------------o
| St: 22   Phys. attack: 170       MOVES:                |
| In: 11   Magic attack: 29        Maha-Zanma            |
| Ma: 12   Accuracy: 121           De-Kaja               |
| Vi: 13   Base defense: 152       Flap Wings            |
| Ag: 20   Magic defense: 52                             |
| Lu: 11   Evasion: 118                                  |
o--------------------------------------------------------o


TREE
----------

o--------------------------------------------------------o
| Oshira-sama (オシラサマ)   | Tone: Old fashioned          |
| LV 27                   | Personality: Sly             |
| HP: 132                 | VOID: Death                  |
| MP: 100                 | WEAK: Fire                   |
| CP: 34                  |                              |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 10   Phys. attack: 74             MOVES:           |
| In: 8    Magic attack: 26             Sipani           |
| Ma: 11   Accuracy: 49                 Maka-Kaja        |
| Vi: 6    Base defense: 66             Saint Song       |
| Ag: 5    Magic defense: 26                             |
| Lu: 8    Evasion: 49                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Daphne (ダフネ)           | Tone: Girl                   |
| LV 35                   | Personality: Gentle          |
| HP: 146                 | WEAK: Fire                   |
| MP: 142                 |                              |
| CP: 43                  |                              |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 7    Phys. attack: 84            MOVES:            |
| In: 8    Magic attack: 32            Makara-Karn       |
| Ma: 14   Accuracy: 62                Raku-Kaja         |
| Vi: 7    Base defense: 84            Palyla-Di         |
| Ag: 6    Magic defense: 32                             |
| Lu: 15   Evasion: 63                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Kukunochi (ククノチ)       | Tone: Old fashioned          |
| LV 42                   | Personality: Cowardly        |
| HP: 245                 | VOID: Death                  |
| MP: 191                 | WEAK: Fire                   |
| CP: 49                  |                              |
| Attacks per turn: 1-2   |                              |
o--------------------------------------------------------o
| St: 12   Phys. attack: 108           MOVES:            |
| In: 11   Magic attack: 35            Psyo              |
| Ma: 15   Accuracy: 77                Tetra-Karn        |
| Vi: 9    Base defense: 102           Raku-nda          |
| Ag: 9    Magic defense: 39           Metamo-Di         |
| Lu: 9    Evasion: 76                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Haoma (ハオマ)            | Tone: Cynical                |
| LV 51                   | Personality: Prudent         |
| HP: 345                 | REFLECT: Death, Expel        |
| MP: 277                 | WEAK: Fire                   |
| CP: 63                  |                              |
| Attacks per turn: 1-2   |                              |
o--------------------------------------------------------o
| St: 15   Phys. attack: 132           MOVES:            |
| In: 15   Magic attack: 43            Hapiruma          |
| Ma: 18   Accuracy: 89                Me-Diarama        |
| Vi: 10   Base defense: 122           Tetraja           |
| Ag: 8    Magic defense: 49                             |
| Lu: 9    Evasion: 89                                   |
o--------------------------------------------------------o


-----------------------------------------------------------------------
LIGHT-NEUTRAL  [DS_C02]
-----------------------------------------------------------------------

ENIGMA
----------

o--------------------------------------------------------o
| Kanbari (カンバリ)         | Tone: Elder                  |
| LV 25                   | Personality: Sly             |
| HP: 104                 | REFLECT: Ice                 |
| MP: 86                  | VOID: Expel                  |
| CP: 34                  | WEAK: Fire                   |
| Attacks per turn: 1-2   |                              |
o--------------------------------------------------------o
| St: 8    Phys. attack: 66             MOVES:           |
| In: 5    Magic attack: 26             Shuff            |
| Ma: 12   Accuracy: 48                 Rest             |
| Vi: 5    Base defense: 60             Me-Patora        |
| Ag: 6    Magic defense: 23                             |
| Lu: 12   Evasion: 47                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Neko Shogun (ネコショウグン) | Tone: Nobleman               |
| LV 36                   | Personality: Calm            |
| HP: 168                 | VOID: Mind, Magical, Expel   |
| MP: 171                 | WEAK: Rush                   |
| CP: 47                  |                              |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 8    Phys. attack: 88            MOVES:            |
| In: 17   Magic attack: 28            Swing Thunder     |
| Ma: 10   Accuracy: 69                Taru-nda          |
| Vi: 8    Base defense: 88            Saint Song        |
| Ag: 12   Magic defense: 41           Laughing Yakusi   |
| Lu: 7    Evasion: 71                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Yarilo (ヤリーロ)         | Tone: Nobleman               |
| LV 48                   | Personality: Calm            |
| HP: 314                 | STRONG: Physical             |
| MP: 243                 | VOID: Expel                  |
| CP: 62                  |                              |
| Attacks per turn: 1-2   |                              |
o--------------------------------------------------------o
| St: 15   Phys. attack: 126            MOVES:           |
| In: 10   Magic attack: 45             Psyo             |
| Ma: 20   Accuracy: 92                 Maha-Psyo        |
| Vi: 9    Base defense: 114            Hold In My Arms  |
| Ag: 15   Magic defense: 43            Psycho Brust     |
| Lu: 8    Evasion: 91                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Kama (カーマ)             | Tone: Nobleman               |
| LV 60                   | Personality: Prideful        |
| HP: 447                 | STRONG: Magic                |
| MP: 380                 | WEAK: Rush                   |
| CP: 79                  |                              |
| Attacks per turn: 2     |                              |
o--------------------------------------------------------o
| St: 16   Phys. attack: 152            MOVES:           |
| In: 13   Magic attack: 60             Mudo-On          |
| Ma: 27   Accuracy: 109                Judgement        |
| Vi: 12   Base defense: 144            Penta Wall       |
| Ag: 13   Magic defense: 55                             |
| Lu: 11   Evasion: 108                                  |
o--------------------------------------------------------o


GENMA
----------

o--------------------------------------------------------o
| Khonsu (コンス)           | Tone: Nobleman               |
| LV 17                   | Personality: Sturdy          |
| HP: 78                  | STRONG: Electric, Psionic    |
| MP: 51                  | VOID: Expel                  |
| CP: 25                  | WEAK: Fire                   |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 7    Phys. attack: 48              MOVES:          |
| In: 5    Magic attack: 18              Zio             |
| Ma: 8    Accuracy: 32                  Psy             |
| Vi: 6    Base defense: 46              Suku-Kaja       |
| Ag: 5    Magic defense: 18                             |
| Lu: 5    Evasion: 32                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Ictinike (イクティニケ)     | Tone: Nobleman               |
| LV 26                   | Personality: Prudent         |
| HP: 128                 | VOID: Fire, Expel            |
| MP: 86                  | WEAK: Ice                    |
| CP: 38                  |                              |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 10   Phys. attack: 72             MOVES:           |
| In: 9    Magic attack: 18             Maha-Zio         |
| Ma: 7    Accuracy: 51                 Suku-nda         |
| Vi: 6    Base defense: 64             Carm-Di          |
| Ag: 9    Magic defense: 26                             |
| Lu: 5    Evasion: 51                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Jambavan (ジャンバヴァン)   | Tone: Nobleman               |
| LV 31                   | Personality: Sly             |
| HP: 220                 | STRONG: Electric             |
| MP: 96                  | VOID: Expel                  |
| CP: 45                  | WEAK: Death                  |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 12   Phys. attack: 86              MOVES:          |
| In: 6    Magic attack: 21              Agi             |
| Ma: 9    Accuracy: 56                  Shuffler        |
| Vi: 13   Base defense: 88              Raku-nda        |
| Ag: 6    Magic defense: 30                             |
| Lu: 6    Evasion: 54                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Maui (マウイ)             | Tone: Nobleman               |
| LV 37                   | Personality: Gentle          |
| HP: 200                 | STRONG: Physical             |
| MP: 134                 | VOID: Expel                  |
| CP: 53                  |                              |
| Attacks per turn: 1-2   |                              |
o--------------------------------------------------------o
| St: 13   Phys. attack: 100            MOVES:           |
| In: 11   Magic attack: 21             Maha-Zan         |
| Ma: 8    Accuracy: 73                 Meteor Fist      |
| Vi: 6    Base defense: 86             Active Song      |
| Ag: 13   Magic defense: 34                             |
| Lu: 8    Evasion: 72                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Cu Chulainn (クー・フーリン) | Tone: Nobleman               |
| LV 43                   | Personality: Sturdy          |
| HP: 394                 | STRONG: Force                |
| MP: 131                 | VOID: Expel                  |
| CP: 61                  |                              |
| Attacks per turn: 2     |                              |
o--------------------------------------------------------o
| St: 21   Phys. attack: 128           MOVES:            |
| In: 8    Magic attack: 18            Hanma             |
| Ma: 7    Accuracy: 79                Taru-Kaja         |
| Vi: 13   Base defense: 112           Deathbound        |
| Ag: 9    Magic defense: 37                             |
| Lu: 7    Evasion: 76                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Kresnik (クルースニク)      | Tone: Nobleman               |
| LV 50                   | Personality: Impatient       |
| HP: 326                 | VOID: Mind, Magical, Expel   |
| MP: 212                 | WEAK: Rush                   |
| CP: 71                  |                              |
| Attacks per turn: 1-2   |                              |
o--------------------------------------------------------o
| St: 15   Phys. attack: 130           MOVES:            |
| In: 9    Magic attack: 34            Agirao            |
| Ma: 15   Accuracy: 93                Maha-Agion        |
| Vi: 9    Base defense: 118           Psycho Brust      |
| Ag: 12   Magic defense: 41           Palyla-Di         |
| Lu: 14   Evasion: 92                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Hanuman (ハヌマーン)       | Tone: Nobleman               |
| LV 59                   | Personality: Sturdy          |
| HP: 515                 | STRONG: Fire, Ice            |
| MP: 232                 | VOID: Expel                  |
| CP: 82                  |                              |
| Attacks per turn: 2-4   |                              |
o--------------------------------------------------------o
| St: 24   Phys. attack: 166            MOVES:           |
| In: 12   Magic attack: 26             Zanma            |
| Ma: 10   Accuracy: 114                Maha-Zanma       |
| Vi: 9    Base defense: 136            Quick Murder     |
| Ag: 18   Magic defense: 48            Tetraja          |
| Lu: 11   Evasion: 111                                  |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Heimdall (ヘイムルダム)    | Tone: Nobleman               |
| LV 63                   | Personality: Calm            |
| HP: 532                 | STRONG: Death                |
| MP: 289                 | VOID: Expel                  |
| CP: 87                  |                              |
| Attacks per turn: 2-3   |                              |
o--------------------------------------------------------o
| St: 20   Phys. attack: 166           MOVES:            |
| In: 12   Magic attack: 36            Maha-Bufula       |
| Ma: 15   Accuracy: 121               Tetra-Karn        |
| Vi: 12   Base defense: 150           Judgement         |
| Ag: 20   Magic defense: 52                             |
| Lu: 10   Evasion: 119                                  |
o--------------------------------------------------------o


AVATAR
----------

o--------------------------------------------------------o
| Kamapua'a (カマプアア)     | Tone: Boy                    |
| LV 34                   | Personality: Prudent         |
| HP: 221                 | VOID: Expel, Electric        |
| MP: 105                 |                              |
| CP: 51                  |                              |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 11   Phys. attack: 90            MOVES:            |
| In: 7    Magic attack: 19            Sibabu            |
| Ma: 8    Accuracy: 62                Happy Dance       |
| Vi: 12   Base defense: 92            Maka-Kaja         |
| Ag: 7    Magic defense: 32           Metamo-Di         |
| Lu: 11   Evasion: 61                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Anubis (アヌビス)          | Tone: Older beast            |
| LV 42                   | Personality: Sturdy          |
| HP: 267                 | STRONG: Physical             |
| MP: 180                 | REFLECT: Expel               |
| CP: 61                  |                              |
| Attacks per turn: 1-2   |                              |
o--------------------------------------------------------o
| St: 11   Phys. attack: 106           MOVES:            |
| In: 11   Magic attack: 31            Hanma             |
| Ma: 13   Accuracy: 76                Evil Eye          |
| Vi: 12   Base defense: 108           Recarm            |
| Ag: 9    Magic defense: 41                             |
| Lu: 9    Evasion: 76                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Chimera (キマイラ)        | Tone: Older beast            |
| LV 46                   | Personality: Impatient       |
| HP: 407                 | REFLECT: Fire                |
| MP: 127                 | VOID: Expel                  |
| CP: 67                  | WEAK: Ice                    |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 20   Phys. attack: 132           MOVES:            |
| In: 6    Magic attack: 17            Fire Breath       |
| Ma: 7    Accuracy: 91                Flame Wall        |
| Vi: 13   Base defense: 118                             |
| Ag: 15   Magic defense: 36                             |
| Lu: 8    Evasion: 87                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Ukano Mitama (ウカノミタマ) | Tone: Old fashioned          |
| LV 53                   | Personality: Gentle          |
| HP: 290                 | STRONG: Tech                 |
| MP: 238                 | VOID: Expel                  |
| CP: 76                  | REFLECT: Electric            |
| Attacks per turn: 1-2   |                              |
o--------------------------------------------------------o
| St: 11   Phys. attack: 128            MOVES:           |
| In: 15   Magic attack: 29             Dia-Rahan        |
| Ma: 11   Accuracy: 100                Active Song      |
| Vi: 9    Base defense: 124            Petra-Di         |
| Ag: 15   Magic defense: 48                             |
| Lu: 16   Evasion: 101                                  |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Barong (バロン)           | Tone: Older beast            |
| LV 62                   | Personality: Calm            |
| HP: 618                 | ABSORB: Psionic              |
| MP: 246                 | VOID: Expel, Death           |
| CP: 45                  |                              |
| Attacks per turn: 2     |                              |
o--------------------------------------------------------o
| St: 23   Phys. attack: 170             MOVES:          |
| In: 10   Magic attack: 31              Fire Breath     |
| Ma: 13   Accuracy: 116                 Bind Voice      |
| Vi: 15   Base defense: 154             Spiral Bite     |
| Ag: 16   Magic defense: 51             Me Patora       |
| Lu: 11   Evasion: 113                                  |
o--------------------------------------------------------o


HOLY
----------

o--------------------------------------------------------o
| Shiisa (シーサー)         | Tone: Younger beast          |
| LV 12                   | Personality: Sturdy          |
| HP: 65                  | STRONG: Electric, Force,     |
| MP: 28                  | Psionic                      |
| CP: 22                  |                              |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 7    Phys. attack: 38              MOVES:          |
| In: 4    Magic attack: 10              Untouched Zone  |
| Ma: 4    Accuracy: 24                  Estoma          |
| Vi: 7    Base defense: 38                              |
| Ag: 4    Magic defense: 14                             |
| Lu: 4    Evasion: 24                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Kaichi (カイチ)           | Tone: Younger beast          |
| LV 18                   | Personality: Calm            |
| HP: 77                  | STRONG: Fire, Ice            |
| MP: 53                  | WEAK: Electric               |
| CP: 32                  |                              |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 7    Phys. attack: 50             MOVES:           |
| In: 5    Magic attack: 18             Maka-Fuji        |
| Ma: 8    Accuracy: 36                 Nurse            |
| Vi: 5    Base defense: 46             Phas-Di          |
| Ag: 7    Magic defense: 18                             |
| Lu: 5    Evasion: 36                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Apis (アピス)             | Tone: Younger beast          |
| LV 25                   | Personality: Gentle          |
| HP: 130                 | STRONG: Magic                |
| MP: 68                  | WEAK: Death                  |
| CP: 40                  |                              |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 9    Phys. attack: 68             MOVES:           |
| In: 5    Magic attack: 16             Hama             |
| Ma: 7    Accuracy: 46                 Me-Dia           |
| Vi: 8    Base defense: 66             Tackle           |
| Ag: 5    Magic defense: 22            Recarm-Dora      |
| Lu: 11   Evasion: 45                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Yatsufua (ヤツフサ)       | Tone: Younger beast          |
| LV 32                   | Personality: Sturdy          |
| HP: 168                 | STRONG: Magic                |
| MP: 117                 | WEAK: Death                  |
| CP: 47                  |                              |
| Attacks per turn: 1-2   |                              |
o--------------------------------------------------------o
| St: 12   Phys. attack: 88               MOVES:         |
| In: 12   Magic attack: 20               Taru-Kaja      |
| Ma: 7    Accuracy: 63                   Chewing        |
| Vi: 6    Base defense: 76               Phas-Di        |
| Ag: 11   Magic defense: 32                             |
| Lu: 5    Evasion: 63                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Airavata (アイラーヴァタ)    | Tone: Older beast            |
| LV 40                   | Personality: Prudent         |
| HP: 290                 | STRONG: Electric, Tech, Force|
| MP: 144                 |                              |
| CP: 58                  |                              |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 15   Phys. attack: 110             MOVES:          |
| In: 11   Magic attack: 21              Zionga          |
| Ma: 8    Accuracy: 71                  Dia-Rama        |
| Vi: 12   Base defense: 104             Panic Voice     |
| Ag: 6    Magic defense: 39             Patora          |
| Lu: 11   Evasion: 70                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Pabilsag (パピルサグ)      | Tone: Nobleman              |
| LV 48                   | Personality: Ferocious       |
| HP: 363                 | REFLECT: Expel, Death        |
| MP: 197                 | WEAK: Tech, Sword            |
| CP: 68                  |                              |
| Attacks per turn: 1-2   |                              |
o--------------------------------------------------------o
| St: 15   Phys. attack: 126            MOVES:           |
| In: 10   Magic attack: 31             Tetra-Karn       |
| Ma: 13   Accuracy: 86                 Venom Needle     |
| Vi: 13   Base defense: 122            Palyze Needle    |
| Ag: 8    Magic defense: 43                             |
| Lu: 13   Evasion: 85                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Sleipnir (スレイプニル)     | Tone: Older beast            |
| LV 55                   | Personality: Cowardly        |
| HP: 440                 | STRONG: Electric             |
| MP: 209                 | VOID: Expel                  |
| CP: 73                  | WEAK: Death                  |
| Attacks per turn: 1-3   |                              |
o--------------------------------------------------------o
| St: 16   Phys. attack: 142           MOVES:            |
| In: 11   Magic attack: 25            Tackle            |
| Ma: 10   Accuracy: 108               Raku-Kaja         |
| Vi: 14   Base defense: 138           Taru-nda          |
| Ag: 20   Magic defense: 47           Traesto           |
| Lu: 9    Evasion: 106                                  |
o--------------------------------------------------------o

ELEMENT
----------

o--------------------------------------------------------o
| Gnome (ノーム)            | Tone: Elder                  |
| LV 20                   | Personality: Cowardly        |
| HP: 109                 | VOID: Expel                  |
| MP: 68                  | ABSORB: Electric             |
| CP: 23                  | WEAK: Psionic                |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 9    Phys. attack: 58              MOVES:          |
| In: 8    Magic attack: 20              Zionga          |
| Ma: 8    Accuracy: 37                  Maha-Zio        |
| Vi: 8    Base defense: 56              Tetraja         |
| Ag: 4    Magic defense: 24                             |
| Lu: 5    Evasion: 37                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Sylph (シルフ)            | Tone: Girl                   |
| LV 24                   | Personality: Prudent         |
| HP: 88                  | REFLECT: Electric            |
| MP: 83                  | WEAK: Death                  |
| CP: 27                  |                              |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 6    Phys. attack: 60              MOVES:          |
| In: 10   Magic attack: 19              Zanma           |
| Ma: 7    Accuracy: 49                  Maha-Zan        |
| Vi: 5    Base defense: 58              Liftoma         |
| Ag: 11   Magic defense: 25                             |
| Lu: 5    Evasion: 50                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Undine (ウンディーネ)       | Tone: Mature woman           |
| LV 28                   | Personality: Calm            |
| HP: 114                 | WEAK: Fire, Rush             |
| MP: 116                 | REFLECT: Ice                 |
| CP: 30                  |                              |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 5    Phys. attack: 66              MOVES:          |
| In: 7    Magic attack: 33              Zionga          |
| Ma: 15   Accuracy: 51                  Maha-Zio        |
| Vi: 8    Base defense: 72              Me Patora       |
| Ag: 7    Magic defense: 28                             |
| Lu: 7    Evasion: 51                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Salamander (サラマンダー)   | Tone: Nobleman               |
| LV 32                   | Personality: Impatient       |
| HP: 209                 | ABSORB: Fire                 |
| MP: 99                  | WEAK: Ice                    |
| CP: 34                  |                              |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 15   Phys. attack: 94              MOVES:          |
| In: 7    Magic attack: 19              Agirao          |
| Ma: 8    Accuracy: 60                  Maha-Agi        |
| Vi: 8    Base defense: 80              Estoma          |
| Ag: 7    Magic defense: 29                             |
| Lu: 8    Evasion: 58                                   |
o--------------------------------------------------------o


MITAMA
----------

o--------------------------------------------------------o
| Nigimitama (ニギミタマ)    | Tone: Old fashioned           |
| LV 20                   | Personality: Gentle          |
| HP: 72                  | REFLECT: Death, Expel        |
| MP: 62                  | WEAK: Physical               |
| CP: 30                  |                              |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 5    Phys. attack: 50             MOVES:           |
| In: 9    Magic attack: 14             Doluminer        |
| Ma: 5    Accuracy: 40                 Suku-nda         |
| Vi: 5    Base defense: 50                              |
| Ag: 8    Magic defense: 22                             |
| Lu: 5    Evasion: 41                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Aramitama (アラミタマ)     | Tone: Old fashioned           |
| LV 25                   | Personality: Fercocious      |
| HP: 137                 | REFLECT: Death, Expel        |
| MP: 68                  | WEAK: Physical               |
| CP: 37                  |                              |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 9    Phys. attack: 68             MOVES:           |
| In: 6    Magic attack: 15             Sipani           |
| Ma: 6    Accuracy: 46                 Raku-nda         |
| Vi: 9    Base defense: 68                              |
| Ag: 6    Magic defense: 24                             |
| Lu: 6    Evasion: 45                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Kusimitama (クシミタマ)     | Tone: Old fashioned         |
| LV 30                   | Personality: Prideful        |
| HP: 128                 | REFLECT: Death, Expel        |
| MP: 110                 | WEAK: Physical               |
| CP: 45                  |                              |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 7    Phys. attack: 74             MOVES:           |
| In: 7    Magic attack: 27             Marin Karin      |
| Ma: 12   Accuracy: 54                 Maka-Fuji        |
| Vi: 7    Base defense: 74                              |
| Ag: 7    Magic defense: 28                             |
| Lu: 7    Evasion: 54                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Sakimitama (サキミタマ)    | Tone: Old fashioned          |
| LV 36                   | Personality: Calm            |
| HP: 168                 | REFLECT: Death, Expel        |
| MP: 116                 | WEAK: Physical               |
| CP: 54                  |                              |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 8    Phys. attack: 88               MOVES:         |
| In: 8    Magic attack: 20               Hapiruma       |
| Ma: 8    Accuracy: 67                   De-Kaja        |
| Vi: 8    Base defense: 88                              |
| Ag: 8    Magic defense: 32                             |
| Lu: 13   Evasion: 67                                   |
o--------------------------------------------------------o


HERO
----------

o--------------------------------------------------------o
| Jeanne D'Arc (ジャンヌ・ダルク)| Tone: Zoma                 |
| LV 54                     | Personality: Impartial     |
| HP: 336                   | VOID: Mind, Magical, Expel |
| MP: 329                   | WEAK: Rush                 |
| CP: 0                     |                            |
| Attacks per turn: 2       |                            |
o--------------------------------------------------------o
| St: 13   Phys. attack: 134             MOVES:          |
| In: 18   Magic attack: 49              Virgin Pray     |
| Ma: 20   Accuracy: 100                 Misty Blade     |
| Vi: 10   Base defense: 128             Penta Wall      |
| Ag: 13   Magic defense: 55             Hold In My Arms |
| Lu: 15   Evasion: 101                                  |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Yoshitsune (ヨシツネ)      | Tone: Zoma                   |
| LV 57                   | Personality: Impartial       |
| HP: 498                 | REFLECT: Rush, Tech, Sword   |
| MP: 270                 | VOID: Expel                  |
| CP: 0                   |                              |
| Attacks per turn: 3-5   |                              |
o--------------------------------------------------------o
| St: 21   Phys. attack: 156            MOVES:           |
| In: 15   Magic attack: 32             Hasso Beat       |
| Ma: 13   Accuracy: 115                Laughing Yakusi  |
| Vi: 12   Base defense: 138            Tatami Shield    |
| Ag: 23   Magic defense: 52            Hey Hey Hey      |
| Lu: 10   Evasion: 113                                  |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Fariedone (ファリードゥーン)  | Tone: Zoma                  |
| LV 62                    | Personality: Impartial      |
| HP: 681                  | ABSORB: Psionic             |
| MP: 293                  | REFLECT: Death, Expel       |
| CP: 0                    |                             |
| Attacks per turn: 2      |                             |
o--------------------------------------------------------o
| St: 23   Phys. attack: 170             MOVES:          |
| In: 14   Magic attack: 35              Lightning Blade |
| Ma: 14   Accuracy: 119                 Critical Slash  |
| Vi: 19   Base defense: 162             Die Hard        |
| Ag: 18   Magic defense: 57             Ora Ora Ora     |
| Lu: 12   Evasion: 117                                  |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Kantei Seikun (カンテイセイクン)| Tone: Zoma                |
| LV 66                      | Personality: Impartial    |
| HP: 757                    | REFLECT: Psionic, Mind,   |
| MP: 407                    | Magical                   |
| CP: 0                      | VOID: Expel               |
| Attacks per turn: 3-6      |                           |
o--------------------------------------------------------o
| St: 23   Phys. attack: 178             MOVES:          |
| In: 24   Magic attack: 42              Phantom Edge    |
| Ma: 15   Accuracy: 119                 Mach Strike     |
| Vi: 21   Base defense: 174             Untouched Zone  |
| Ag: 13   Magic defense: 70             Sonic Boom      |
| Lu: 10   Evasion: 120                                  |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Rama (ラーマ)             | Tone: Zoma                   |
| LV 77                   | Personality: Impartial       |
| HP: 897                 | STRONG: All                  |
| MP: 492                 | VOID: Expel                  |
| CP: 0                   |                              |
| Attacks per turn: 2-4   |                              |
o--------------------------------------------------------o
| St: 28   Phys. attack: 210           MOVES:            |
| In: 18   Magic attack: 55            Brahma Sutra      |
| Ma: 23   Accuracy: 145               Schneiden Axt     |
| Vi: 17   Base defense: 188           Gaea Wall         |
| Ag: 20   Magic defense: 70           Active Song       |
| Lu: 14   Evasion: 142                                  |
o--------------------------------------------------------o


-----------------------------------------------------------------------
LIGHT-CHAOS  [DS_C03]
-----------------------------------------------------------------------

FURY
----------

o--------------------------------------------------------o
| Ogun (オグン)             | Tone: Nobleman               |
| LV 37                   | Personality: Calm            |
| HP: 314                 | STRONG: Death                |
| MP: 139                 | VOID: Expel                  |
| CP: 68                  |                              |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 21   Phys. attack: 116             MOVES:          |
| In: 7    Magic attack: 29              Maha-Sai        |
| Ma: 13   Accuracy: 68                  Mudo            |
| Vi: 10   Base defense: 94              Ha-Kyo          |
| Ag: 7    Magic defense: 33                             |
| Lu: 5    Evasion: 64                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Triglav (トリグラフ)       | Tone: Cynical                |
| LV 45                   | Personality: Sturdy          |
| HP: 399                 | VOID: Ice, Expel             |
| MP: 192                 |                              |
| CP: 77                  |                              |
| Attacks per turn: 1-2   |                              |
o--------------------------------------------------------o
| St: 22   Phys. attack: 134              MOVES:         |
| In: 9    Magic attack: 34               Bufula         |
| Ma: 15   Accuracy: 82                   Maha-Bufu      |
| Vi: 11   Base defense: 112              Hanma          |
| Ag: 9    Magic defense: 40              Phas-Di        |
| Lu: 7    Evasion: 79                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Seiten Taisei (セイテンタイセイ)| Tone: Boy                 |
| LV 56                      | Personality: Prideful     |
| HP: 561                    | VOID: Fire, Expel         |
| MP: 236                    | WEAK: Ice                 |
| CP: 93                     |                           |
| Attacks per turn: 2        |                           |
o--------------------------------------------------------o
| St: 24   Phys. attack: 160             MOVES:          |
| In: 10   Magic attack: 33              Zanma           |
| Ma: 14   Accuracy: 109                 Maha-Zanma      |
| Vi: 14   Base defense: 140             Maka-Kaja       |
| Ag: 18   Magic defense: 48             Hey Hey Hey     |
| Lu: 7    Evasion: 105                                  |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Kartikeya (カルティケーヤ)  | Tone: Boy                    |
| LV 63                   | Personality: Ferocious       |
| HP: 580                 | REFLECT: Electric            |
| MP: 272                 | STRONG: Sword                |
| CP: 103                 | VOID: Expel                  |
| Attacks per turn: 2-4   |                              |
o--------------------------------------------------------o
| St: 25   Phys. attack: 176            MOVES:           |
| In: 11   Magic attack: 33             Venom Zapper     |
| Ma: 14   Accuracy: 129                Mass Genocide    |
| Vi: 10   Base defense: 146            Fire Fist Amen   |
| Ag: 28   Magic defense: 50                             |
| Lu: 7    Evasion: 125                                  |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Susano-o (スサノオ)        | Tone: Old fashioned         |
| LV 70                   | Personality: Impatient       |
| HP: 801                 | REFLECT: Death               |
| MP: 347                 | VOID: Expel                  |
| CP: 112                 |                              |
| Attacks per turn: 2     |                              |
o--------------------------------------------------------o
| St: 29   Phys. attack: 198             MOVES:          |
| In: 13   Magic attack: 40              Maha-Zanma      |
| Ma: 17   Accuracy: 131                 Mudora          |
| Vi: 15   Base defense: 170             Ether Mace      |
| Ag: 16   Magic defense: 59             Schneiden Axt   |
| Lu: 14   Evasion: 127                                  |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Shiva (シヴァ)            | Tone: Nobleman               |
| LV 84                   | Personality: Sturdy          |
| HP: 1018                | STRONG: All                  |
| MP: 491                 | VOID: Expel                  |
| CP: 132                 |                              |
| Attacks per turn: 3-5   |                              |
o--------------------------------------------------------o
| St: 32   Phys. attack: 232              MOVES:         |
| In: 16   Magic attack: 50               Megidora       |
| Ma: 21   Accuracy: 156                  Maha-Bufula    |
| Vi: 15   Base defense: 198              Maha-Zionga    |
| Ag: 17   Magic defense: 70              Justice Heaven |
| Lu: 21   Evasion: 152                                  |
o--------------------------------------------------------o


LADY
----------

o--------------------------------------------------------o
| Kikurihime (キクリヒメ)     | Tone: Noblewoman             |
| LV 31                   | Personality: Gentle          |
| HP: 148                 | STRONG: Magical              |
| MP: 136                 | WEAK: Rush                   |
| CP: 52                  |                              |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 8    Phys. attack: 78             MOVES:           |
| In: 11   Magic attack: 31             Maha-Bufu        |
| Ma: 13   Accuracy: 57                 Me-Diarama       |
| Vi: 8    Base defense: 78             Marin Karin      |
| Ag: 7    Magic defense: 33            Recarm           |
| Lu: 8    Evasion: 57                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Sekhmet (セクメト)         | Tone: Mature woman           |
| LV 36                   | Personality: Calm            |
| HP: 214                 | STRONG: Magical              |
| MP: 131                 | VOID: Expel                  |
| CP: 56                  |                              |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 14   Phys. attack: 100            MOVES:           |
| In: 8    Magic attack: 26             Maha-Agi         |
| Ma: 11   Accuracy: 73                 Doluminer        |
| Vi: 7    Base defense: 86             Makara-Karn      |
| Ag: 14   Magic defense: 31            De-Kunda         |
| Lu: 8    Evasion: 72                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Hariti (ハリティー)        | Tone: Noblewoman             |
| LV 40                   | Personality: Impatient       |
| HP: 255                 | STRONG: Death                |
| MP: 155                 | VOID: Expel                  |
| CP: 58                  |                              |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 14   Phys. attack: 108            MOVES:           |
| In: 8    Magic attack: 30             Dia-Rahan        |
| Ma: 13   Accuracy: 79                 Cradle Song      |
| Vi: 9    Base defense: 98             Bloody Festa     |
| Ag: 14   Magic defense: 35                             |
| Lu: 9    Evasion: 78                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Sedna (セドナ)            | Tone: Mature woman           |
| LV 45                   | Personality: Ferocious       |
| HP: 365                 | REFLECT: Death               |
| MP: 185                 | VOID: Expel                  |
| CP: 63                  |                              |
| Attacks per turn: 1-2   |                              |
o--------------------------------------------------------o
| St: 22   Phys. attack: 134            MOVES:           |
| In: 8    Magic attack: 34             Blizzard Breath  |
| Ma: 15   Accuracy: 84                 Rumble Rush      |
| Vi: 8    Base defense: 106            Posm-Di          |
| Ag: 10   Magic defense: 37                             |
| Lu: 10   Evasion: 81                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Black Maria (ブラックマリア) | Tone: Mature woman           |
| LV 52                   | Personality: Gentle          |
| HP: 285                 | STRONG: Fire, Ice            |
| MP: 311                 | VOID: Expel                  |
| CP: 71                  |                              |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 11   Phys. attack: 126              MOVES:         |
| In: 17   Magic attack: 48               Cradle Song    |
| Ma: 20   Accuracy: 93                   Sama-Recarm    |
| Vi: 9    Base defense: 122              Recarm-Dora    |
| Ag: 10   Magic defense: 52                             |
| Lu: 15   Evasion: 95                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Cybele (キュベレ)         | Tone: Noblewoman             |
| LV 62                   | Personality: Prideful        |
| HP: 681                 | VOID: Electric, Expel        |
| MP: 309                 |                              |
| CP: 83                  |                              |
| Attacks per turn: 2     |                              |
o--------------------------------------------------------o
| St: 24   Phys. attack: 172             MOVES:          |
| In: 13   Magic attack: 40              Me-Diarahan     |
| Ma: 17   Accuracy: 113                 Raku-nda        |
| Vi: 18   Base defense: 160             Brain Burst     |
| Ag: 12   Magic defense: 57             Cutting Edge    |
| Lu: 10   Evasion: 110                                  |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Kali (カーリー)           | Tone: Noblewoman             |
| LV 76                   | Personality: Impatient       |
| HP: 905                 | REFLECT: Death               |
| MP: 376                 | VOID: Expel                  |
| CP: 101                 |                              |
| Attacks per turn: 2-4   |                              |
o--------------------------------------------------------o
| St: 30   Phys. attack: 212             MOVES:          |
| In: 11   Magic attack: 43              Mudo-On         |
| Ma: 19   Accuracy: 148                 Sexy Dance      |
| Vi: 16   Base defense: 184             Bloody Festa    |
| Ag: 24   Magic defense: 61             Mass Genocide   |
| Lu: 12   Evasion: 143                                  |
o--------------------------------------------------------o


KISHIN
----------

o--------------------------------------------------------o
| Otogodouji (オトゴドウジ)   | Tone: Boy                    |
| LV 24                   | Personality: Prudent         |
| HP: 120                 | STRONG: Electric             |
| MP: 69                  | VOID: Expel                  |
| CP: 36                  |                              |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 11   Phys. attack: 70             MOVES:           |
| In: 6    Magic attack: 17             Zan              |
| Ma: 7    Accuracy: 48                 Psy              |
| Vi: 5    Base defense: 58             Dia              |
| Ag: 9    Magic defense: 21            Phas-Di          |
| Lu: 6    Evasion: 47                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Nagasunehiko (ナガスネヒコ) | Tone: Old fashioned         |
| LV 33                   | Personality: Prideful        |
| HP: 232                 | STRONG: Electric             |
| MP: 93                  | VOID: Expel                  |
| CP: 47                  |                              |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 15   Phys. attack: 96              MOVES:          |
| In: 6    Magic attack: 17              Zionga          |
| Ma: 7    Accuracy: 64                  Karatake        |
| Vi: 10   Base defense: 86              Patora          |
| Ag: 11   Magic defense: 28             Ora Ora Ora     |
| Lu: 5    Evasion: 62                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Tyr (ティール)             | Tone: Nobleman              |
| LV 39                   | Personality: Impatient       |
| HP: 320                 | STRONG: Electric             |
| MP: 119                 | VOID: Expel                  |
| CP: 54                  | WEAK: Death                  |
| Attacks per turn: 1-2   |                              |
o--------------------------------------------------------o
| St: 17   Phys. attack: 112             MOVES:          |
| In: 7    Magic attack: 19              Zan             |
| Ma: 8    Accuracy: 74                  Maha-Zan        |
| Vi: 13   Base defense: 104             Quick Murder    |
| Ag: 11   Magic defense: 35             Cherry Blossom  |
| Lu: 5    Evasion: 71                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Shouki (ショウキ)         | Tone: Old fashioned           |
| LV 47                   | Personality: Sturdy          |
| HP: 332                 | REFLECT: Ice                 |
| MP: 225                 | VOID: Expel                  |
| CP: 65                  | WEAK: Fire                   |
| Attacks per turn: 1-2   |                              |
o--------------------------------------------------------o
| St: 19   Phys. attack: 132             MOVES:          |
| In: 13   Magic attack: 36              Hama            |
| Ma: 15   Accuracy: 85                  Mince Master    |
| Vi: 7    Base defense: 108             Cutting Edge    |
| Ag: 9    Magic defense: 43             Estoma          |
| Lu: 8    Evasion: 84                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Takemikazuchi (タケミカヅチ)| Tone: Old fashioned          |
| LV 53                   | Personality: Ferocious       |
| HP: 519                 | ABSORB: Electric             |
| MP: 174                 | VOID: Expel                  |
| CP: 71                  | WEAK: Psionic                |
| Attacks per turn: 2     |                              |
o--------------------------------------------------------o
| St: 22   Phys. attack: 150            MOVES:           |
| In: 7    Magic attack: 23             Maha-Zionga      |
| Ma: 10   Accuracy: 99                 Deadly Go Round  |
| Vi: 15   Base defense: 136            Innga            |
| Ag: 13   Magic defense: 43                             |
| Lu: 10   Evasion: 95                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Thor (トール)             | Tone: Nobleman               |
| LV 58                   | Personality: Impatient       |
| HP: 624                 | REFLECT: Electric            |
| MP: 213                 | STRONG: Sword                |
| CP: 75                  | VOID: Expel                  |
| Attacks per turn: 2     |                              |
o--------------------------------------------------------o
| St: 25   Phys. attack: 166             MOVES:          |
| In: 8    Magic attack: 28              Maha-Zionga     |
| Ma: 12   Accuracy: 107                 Skull Clack     |
| Vi: 16   Base defense: 148             Meteor Fist     |
| Ag: 12   Magic defense: 48                             |
| Lu: 10   Evasion: 103                                  |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Bishamonten (ビシャモンテン)| Tone: Old fashioned          |
| LV 66                   | Personality: Sturdy          |
| HP: 723                 | REFLECT: Fire                |
| MP: 328                 | VOID: Expel                  |
| CP: 83                  | WEAK: Ice                    |
| Attacks per turn: 2-3   |                              |
o--------------------------------------------------------o
| St: 26   Phys. attack: 184            MOVES:           |
| In: 12   Magic attack: 42             Hamaon           |
| Ma: 18   Accuracy: 119                Schneiden Axt    |
| Vi: 16   Base defense: 164            Fire Fist Amen   |
| Ag: 13   Magic defense: 57            Laughing Yakusi  |
| Lu: 7    Evasion: 116                                  |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Marishiten (マリシテン)    | Tone: Old fashioned          |
| LV 71                   | Personality: Calm            |
| HP: 776                 | REFLECT: Expel               |
| MP: 361                 | STRONG: Physical             |
| CP: 87                  |                              |
| Attacks per turn: 2-3   |                              |
o--------------------------------------------------------o
| St: 28   Phys. attack: 198            MOVES:           |
| In: 15   Magic attack: 39             Taru-Kaja        |
| Ma: 16   Accuracy: 129                Misty Blade      |
| Vi: 14   Base defense: 170            Schneiden Axt    |
| Ag: 13   Magic defense: 61            Estoma           |
| Lu: 12   Evasion: 125                                  |
o--------------------------------------------------------o


DRAGON
----------

o--------------------------------------------------------o
| Quetzalcoatl (ケツアルカトル)| Tone: Older beast           |
| LV 41                    | Personality: Prideful       |
| HP: 303                  | STRONG: Electric, Fire, Ice |
| MP: 176                  |                             |
| CP: 68                   |                             |
| Attacks per turn: 1      |                             |
o--------------------------------------------------------o
| St: 16   Phys. attack: 114             MOVES:          |
| In: 13   Magic attack: 28              Zanma           |
| Ma: 11   Accuracy: 76                  Me-Dia          |
| Vi: 11   Base defense: 104             Swing Thunder   |
| Ag: 9    Magic defense: 41             Palyla-Di       |
| Lu: 8    Evasion: 75                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Patrimpas (パトリムパス)   | Tone: Older beast             |
| LV 49                   | Personality: Prudent         |
| HP: 370                 | REFLECT: Electric            |
| MP: 274                 | WEAK: Death                  |
| CP: 81                  |                              |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 15   Phys. attack: 128            MOVES:           |
| In: 17   Magic attack: 30             Zanma            |
| Ma: 11   Accuracy: 92                 Maha-Zan         |
| Vi: 13   Base defense: 124            Magnetic Storm   |
| Ag: 14   Magic defense: 50            Liftoma          |
| Lu: 8    Evasion: 93                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Illuyanka (イルルヤンカシュ) | Tone: Older beast            |
| LV 57                   | Personality: Ferocious       |
| HP: 527                 | STRONG: Fire, Ice, Electric  |
| MP: 293                 |                              |
| CP: 91                  |                              |
| Attacks per turn: 1-2   |                              |
o--------------------------------------------------------o
| St: 23   Phys. attack: 160             MOVES:          |
| In: 13   Magic attack: 42              Tackle          |
| Ma: 18   Accuracy: 103                 Sonic Boom      |
| Vi: 12   Base defense: 138                             |
| Ag: 11   Magic defense: 51                             |
| Lu: 11   Evasion: 101                                  |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Ananta (アナンタ)          | Tone: Nobleman              |
| LV 68                   | Personality: Impatient       |
| HP: 848                 | STRONG: Fire, Ice, Electric  |
| MP: 356                 |                              |
| CP: 104                 |                              |
| Attacks per turn: 2-3   |                              |
o--------------------------------------------------------o
| St: 28   Phys. attack: 192            MOVES:           |
| In: 16   Magic attack: 40             Makara-Karn      |
| Ma: 16   Accuracy: 122                Aqua Wall        |
| Vi: 20   Base defense: 176            Magnetic Storm   |
| Ag: 11   Magic defense: 64                             |
| Lu: 11   Evasion: 119                                  |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Shokuin (ショクイン)       | Tone: Old fashioned          |
| LV 78                   | Personality: Calm            |
| HP: 948                 | REFLECT: Psionic, Mind,      |
| MP: 529                 | Magical                      |
| CP: 117                 | VOID: Expel                  |
| Attacks per turn: 2-4   |                              |
o--------------------------------------------------------o
| St: 30   Phys. attack: 216            MOVES:           |
| In: 24   Magic attack: 52             De-Kaja          |
| Ma: 20   Accuracy: 139                De-Kunda         |
| Vi: 17   Base defense: 190            Brain Burst      |
| Ag: 13   Magic defense: 76            Sama-Recarm      |
| Lu: 10   Evasion: 138                                  |
o--------------------------------------------------------o


-----------------------------------------------------------------------
NEUTRAL-LAW  [DS_C04]
-----------------------------------------------------------------------

DIVINE
----------

o--------------------------------------------------------o
| Angel (エンジェル)         | Tone: Noblewoman             |
| LV 14                   | Personality: Cowardly        |
| HP: 68                  | STRONG: Magic                |
| MP: 34                  | WEAK: Death                  |
| CP: 15                  |                              |
| Attacks per turn: 1     | Drop: Rose Rod               |
o--------------------------------------------------------o
| St: 8    Phys. attack: 44             MOVES:           |
| In: 5    Magic attack: 10             Zan              |
| Ma: 4    Accuracy: 28                 Dia              |
| Vi: 5    Base defense: 38                              |
| Ag: 4    Magic defense: 15                             |
| Lu: 5    Evasion: 27                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Archangel (アークエンジェル) | Tone: Nobleman               |
| LV 21                   | Personality: Sturdy          |
| HP: 130                 | STRONG: Magic                |
| MP: 52                  | WEAK: Death                  |
| CP: 21                  |                              |
| Attacks per turn: 1     | Drop: Luban Chi              |
o--------------------------------------------------------o
| St: 12   Phys. attack: 66             MOVES:           |
| In: 5    Magic attack: 12             Hama             |
| Ma: 5    Accuracy: 39                 Me-Dia           |
| Vi: 8    Base defense: 58             Skull Clack      |
| Ag: 4    Magic defense: 20                             |
| Lu: 4    Evasion: 37                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Principality (プリンシパリティ)| Tone: Nobleman              |
| LV 29                    | Personality: Gentle         |
| HP: 177                  | STRONG: Magic               |
| MP: 82                   | WEAK: Death                 |
| CP: 27                   |                             |
| Attacks per turn: 1      | Drop: Pilgrim Staff         |
o--------------------------------------------------------o
| St: 14   Phys. attack: 86              MOVES:          |
| In: 6    Magic attack: 17              Maha-Zio        |
| Ma: 7    Accuracy: 53                  Hama            |
| Vi: 7    Base defense: 72              Me-Dia          |
| Ag: 6    Magic defense: 25             Mach Strike     |
| Lu: 6    Evasion: 51                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Power (パワー)            | Tone: Old fashioned          |
| LV 36                   | Personality: Prideful        |
| HP: 242                 | REFLECT: Magic               |
| MP: 121                 | WEAK: Physical               |
| CP: 35                  |                              |
| Attacks per turn: 1-2   | Drop: Ruby                   |
o--------------------------------------------------------o
| St: 15   Phys. attack: 102            MOVES:           |
| In: 8    Magic attack: 22             Hanma            |
| Ma: 9    Accuracy: 64                 Flap Wings       |
| Vi: 9    Base defense: 90             Barbecue         |
| Ag: 6    Magic defense: 32            Hey Hey Hey      |
| Lu: 6    Evasion: 63                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Virtue (ヴァーチャー)       | Tone: Nobleman               |
| LV 44                   | Personality: Calm            |
| HP: 301                 | REFLECT: Magic               |
| MP: 166                 | WEAK: Physical               |
| CP: 41                  |                              |
| Attacks per turn: 1-2   | Drop: Final Guard            |
o--------------------------------------------------------o
| St: 17   Phys. attack: 122            MOVES:           |
| In: 12   Magic attack: 22             Maha-Agi         |
| Ma: 8    Accuracy: 81                 Hanma            |
| Vi: 8    Base defense: 104            Dia-Rahan        |
| Ag: 10   Magic defense: 40            Meteor Fist      |
| Lu: 6    Evasion: 80                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Dominion (ドミニオン)       | Tone: Nobleman              |
| LV 52                   | Personality: Impatient       |
| HP: 417                 | REFLECT: Magic               |
| MP: 199                 | WEAK: Physical               |
| CP: 48                  |                              |
| Attacks per turn: 1-2   | Drop: Solothurn S18          |
o--------------------------------------------------------o
| St: 20   Phys. attack: 144             MOVES:          |
| In: 9    Magic attack: 28              Agirao          |
| Ma: 12   Accuracy: 95                  Mudora          |
| Vi: 10   Base defense: 124             Angel's Kiss    |
| Ag: 11   Magic defense: 43                             |
| Lu: 7    Evasion: 92                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Throne (ソロネ)           | Tone: Old fashioned          |
| LV 57                   | Personality: Sturdy          |
| HP: 440                 | REFLECT: Magic               |
| MP: 209                 | WEAK: Physical               |
| CP: 51                  |                              |
| Attacks per turn: 1-2   | Drop: Dharmacakra Wheel      |
o--------------------------------------------------------o
| St: 19   Phys. attack: 152             MOVES:          |
| In: 10   Magic attack: 25              Maha-Agion      |
| Ma: 10   Accuracy: 102                 Deadly Go Round |
| Vi: 10   Base defense: 134             Recarm          |
| Ag: 10   Magic defense: 45                             |
| Lu: 15   Evasion: 100                                  |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Cherub (ケルプ)           | Tone: Nobleman               |
| LV 64                   | Personality: Prudent         |
| HP: 621                 | REFLECT: Magic               |
| MP: 251                 | WEAK: Physical               |
| CP: 56                  |                              |
| Attacks per turn: 1-2   | Drop: Dubthach Spear         |
o--------------------------------------------------------o
| St: 23   Phys. attack: 174             MOVES:          |
| In: 11   Magic attack: 27              Maha-Psyo       |
| Ma: 11   Accuracy: 114                 Megido          |
| Vi: 14   Base defense: 156             Maka-Kaja       |
| Ag: 11   Magic defense: 52             Angel's Kiss    |
| Lu: 11   Evasion: 111                                  |
o--------------------------------------------------------o


FLIGHT
----------

o--------------------------------------------------------o
| Ba (バー)                | Tone: Younger beast          |
| LV 7                    | Personality: Calm            |
| HP: 36                  | STRONG: Sword                |
| MP: 15                  | WEAK: Ice, Electric, Gun     |
| CP: 10                  |                              |
| Attacks per turn: 1     | Drop: Garnet                 |
o--------------------------------------------------------o
| St: 5    Phys. attack: 24             MOVES:           |
| In: 3    Magic attack: 7              Picking          |
| Ma: 3    Accuracy: 18                 Nurse            |
| Vi: 3    Base defense: 20                              |
| Ag: 7    Magic defense: 8                              |
| Lu: 3    Evasion: 17                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Yamachichi (ヤマチチ)     | Tone: Cynical                |
| LV 16                   | Personality: Sly             |
| HP: 66                  | STRONG: Sword                |
| MP: 43                  | WEAK: Ice, Electric, Gun     |
| CP: 17                  |                              |
| Attacks per turn: 1-2   | Drop: Tonkourapan            |
o--------------------------------------------------------o
| St: 7    Phys. attack: 46             MOVES:           |
| In: 6    Magic attack: 13             Psy              |
| Ma: 5    Accuracy: 33                 Doluminer        |
| Vi: 4    Base defense: 40             Venom Claw       |
| Ag: 8    Magic defense: 17                             |
| Lu: 3    Evasion: 33                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Takuhi (タクヒ)            | Tone: Younger beast         |
| LV 22                   | Personality: Calm            |
| HP: 77                  | ABSORB: Electric             |
| MP: 70                  | WEAK: Gun                    |
| CP: 22                  |                              |
| Attacks per turn: 1-2   | Drop: Stun Shot              |
o--------------------------------------------------------o
| St: 6    Phys. attack: 56              MOVES:          |
| In: 6    Magic attack: 21              Zio             |
| Ma: 9    Accuracy: 45                  Picking         |
| Vi: 4    Base defense: 52              Kamikaze        |
| Ag: 10   Magic defense: 21                             |
| Lu: 4    Evasion: 45                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Caladrius (カラドリウス)    | Tone: Younger beast          |
| LV 30                   | Personality: Gentle          |
| HP: 128                 | STRONG: Sword                |
| MP: 106                 | WEAK: Ice, Electric, Gun     |
| CP: 28                  |                              |
| Attacks per turn: 1-2   | Drop: Kin-Tan                |
o--------------------------------------------------------o
| St: 8    Phys. attack: 76              MOVES:          |
| In: 9    Magic attack: 22              Maha-Psy        |
| Ma: 9    Accuracy: 58                  Me-Dia          |
| Vi: 6    Base defense: 72              Petra-Di        |
| Ag: 10   Magic defense: 29                             |
| Lu: 5    Evasion: 58                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Holawaka (ホラワカ)        | Tone: Older beast           |
| LV 39                   | Personality: Cowardly        |
| HP: 190                 | STRONG: Sword                |
| MP: 130                 | WEAK: Ice, Electric, Gun     |
| CP: 36                  |                              |
| Attacks per turn: 1     | Drop: Cakra Chip             |
o--------------------------------------------------------o
| St: 11   Phys. attack: 100              MOVES:         |
| In: 6    Magic attack: 25               Picking        |
| Ma: 11   Accuracy: 76                   De-Kaja        |
| Vi: 6    Base defense: 90               Liftoma        |
| Ag: 14   Magic defense: 30                             |
| Lu: 8    Evasion: 75                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Taihou (タイホウ)          | Tone: Older beast            |
| LV 47                   | Personality: Impatient       |
| HP: 296                 | STRONG: Electric             |
| MP: 155                 | WEAK: Gun                    |
| CP: 42                  |                              |
| Attacks per turn: 1-2   | Drop: Cakra Chip             |
o--------------------------------------------------------o
| St: 14   Phys. attack: 122             MOVES:          |
| In: 7    Magic attack: 23              Flap Wings      |
| Ma: 10   Accuracy: 91                  Panic Voice     |
| Vi: 9    Base defense: 112             Me-Dia          |
| Ag: 17   Magic defense: 37                             |
| Lu: 7    Evasion: 89                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Rukh (ルフ)              | Tone: Younger beast          |
| LV 54                   | Personality: Ferocious       |
| HP: 405                 | STRONG: Sword                |
| MP: 177                 | WEAK: Ice, Electric, Gun     |
| CP: 48                  |                              |
| Attacks per turn: 1-2   | Drop: Ruby                   |
o--------------------------------------------------------o
| St: 18   Phys. attack: 144            MOVES:           |
| In: 8    Magic attack: 22             Bird Gimlet      |
| Ma: 9    Accuracy: 106                Palyze Claw      |
| Vi: 10   Base defense: 128                             |
| Ag: 20   Magic defense: 42                             |
| Lu: 6    Evasion: 104                                  |
o--------------------------------------------------------o


-----------------------------------------------------------------------
NEUTRAL-NEUTRAL  [DS_C05]
-----------------------------------------------------------------------

YOMA
----------

o--------------------------------------------------------o
| Agathion (アガシオン)      | Tone: Boy                    |
| LV 10                   | Personality: Cowardly        |
| HP: 44                  | STRONG: Electric, Force,     |
| MP: 24                  | Psionic                      |
| CP: 11                  |                              |
| Attacks per turn: 1     | Drop: Cakra Drop             |
o--------------------------------------------------------o
| St: 4    Phys. attack: 28             MOVES:           |
| In: 3    Magic attack: 11             Zio              |
| Ma: 5    Accuracy: 23                 Happy Dance      |
| Vi: 5    Base defense: 30             Run Away*        |
| Ag: 6    Magic defense: 11                             |
| Lu: 4    Evasion: 22                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Shaytan (シャイターン)      | Tone: Boy                    |
| LV 18                   | Personality: Calm            |
| HP: 77                  | VOID: Fire                   |
| MP: 51                  | WEAK: Ice                    |
| CP: 18                  |                              |
| Attacks per turn: 1     | Drop: S-High                 |
o--------------------------------------------------------o
| St: 8    Phys. attack: 52              MOVES:          |
| In: 4    Magic attack: 18              Agi             |
| Ma: 8    Accuracy: 37                  Sipani          |
| Vi: 4    Base defense: 44                              |
| Ag: 8    Magic defense: 17                             |
| Lu: 3    Evasion: 36                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Maruts (マルト)           | Tone: Young man             |
| LV 26                   | Personality: Impatient       |
| HP: 114                 | STRONG: Electric, Force,     |
| MP: 78                  | Psionic                      |
| CP: 25                  |                              |
| Attacks per turn: 1-2   | Drop: Titan Shotel           |
o--------------------------------------------------------o
| St: 8    Phys. attack: 68              MOVES:          |
| In: 5    Magic attack: 20              Zio             |
| Ma: 9    Accuracy: 50                  Psy             |
| Vi: 6    Base defense: 64              Kamikaze        |
| Ag: 7    Magic defense: 23                             |
| Lu: 8    Evasion: 49                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Tengu (テング)            | Tone: Elder                  |
| LV 35                   | Personality: Prideful        |
| HP: 182                 | REFLECT: Ice                 |
| MP: 113                 | WEAK: Fire, Rush             |
| CP: 33                  |                              |
| Attacks per turn: 1-3   | Drop: Repulse Water          |
o--------------------------------------------------------o
| St: 12   Phys. attack: 94              MOVES:          |
| In: 8    Magic attack: 20              Maha-Zan        |
| Ma: 8    Accuracy: 69                  Mach Strike     |
| Vi: 6    Base defense: 82              Estoma          |
| Ag: 13   Magic defense: 30             Hey Hey Hey     |
| Lu: 5    Evasion: 68                   Horse Shoe*     |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Xiuhtecuhtil (シウテクトリ) | Tone: Old fashioned          |
| LV 43                   | Personality: Impatient       |
| HP: 251                 | VOID: Fire                   |
| MP: 160                 | WEAK: Ice                    |
| CP: 40                  |                              |
| Attacks per turn: 1     | Drop: Renki Sword            |
o--------------------------------------------------------o
| St: 13   Phys. attack: 112             MOVES:          |
| In: 7    Magic attack: 29              Agirao          |
| Ma: 13   Accuracy: 77                  Maha-Agi        |
| Vi: 8    Base defense: 102             Flame Wall      |
| Ag: 7    Magic defense: 35                             |
| Lu: 12   Evasion: 75                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Peri (ペリ)              | Tone: Young woman            |
| LV 51                   | Personality: Sly             |
| HP: 319                 | STRONG: Electric, Force,     |
| MP: 222                 | Psionic                      |
| CP: 46                  |                              |
| Attacks per turn: 1-2   | Drop: Core Shield            |
o--------------------------------------------------------o
| St: 15   Phys. attack: 132             MOVES:          |
| In: 13   Magic attack: 30              Zionga          |
| Ma: 12   Accuracy: 94                  Sibabu          |
| Vi: 8    Base defense: 118             Die Hard        |
| Ag: 14   Magic defense: 45             Clos-Di         |
| Lu: 6    Evasion: 94                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Ganesha (ガネーシャ)       | Tone: Old fashioned          |
| LV 60                   | Personality: Sturdy          |
| HP: 523                 | REFLECT: Death               |
| MP: 236                 | WEAK: Electric               |
| CP: 54                  |                              |
| Attacks per turn: 1     | Drop: Long Sword of Onimaru  |
o--------------------------------------------------------o
| St: 20   Phys. attack: 160            MOVES:           |
| In: 11   Magic attack: 27             Maha-Zanma       |
| Ma: 11   Accuracy: 107                Mudo-On          |
| Vi: 13   Base defense: 146            Rumble Rush      |
| Ag: 9    Magic defense: 49                             |
| Lu: 13   Evasion: 104                                  |
o--------------------------------------------------------o


FAIRY
----------

o--------------------------------------------------------o
| Pixie (ピクシー)          | Tone: Girl                   |
| LV 2                    | Personality: Cowardly        |
| HP: 24                  | REFLECT: Force               |
| MP: 6                   | WEAK: Death                  |
| CP: 2                   |                              |
| Attacks per turn: 1     | Drop: Aquamarine             |
o--------------------------------------------------------o
| St: 3    Phys. attack: 10              MOVES:          |
| In: 3    Magic attack: 7               Zio             |
| Ma: 3    Accuracy: 7                   Dia             |
| Vi: 3    Base defense: 10              Run Away*       |
| Ag: 3    Magic defense: 5                              |
| Lu: 4    Evasion: 7                                    |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Kijimuna (キジムナー)     | Tone: Young man              |
| LV 8                    | Personality: Prudent         |
| HP: 35                  | WEAK: Fire                   |
| MP: 18                  |                              |
| CP: 7                   |                              |
| Attacks per turn: 1     | Drop: Amethyst               |
o--------------------------------------------------------o
| St: 4    Phys. attack: 24             MOVES:           |
| In: 3    Magic attack: 9              Sai              |
| Ma: 4    Accuracy: 20                 Sibabu           |
| Vi: 3    Base defense: 22             Rest             |
| Ag: 6    Magic defense: 9                              |
| Lu: 5    Evasion: 19                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Jack Frost (ジャックフロスト) | Tone: Boy                   |
| LV 15                   | Personality: Calm            |
| HP: 60                  | ABSORB: Ice                  |
| MP: 41                  | WEAK: Fire                   |
| CP: 13                  |                              |
| Attacks per turn: 1     | Drop: Cakra Drop             |
o--------------------------------------------------------o
| St: 5    Phys. attack: 40              MOVES:          |
| In: 4    Magic attack: 16              Bufu            |
| Ma: 7    Accuracy: 29                  Maha-Bufu       |
| Vi: 5    Base defense: 40              Dia             |
| Ag: 5    Magic defense: 15                             |
| Lu: 6    Evasion: 29                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Jack o' Lantern (ジャックランタン)| Tone: Young man          |
| LV 18                       | Personality: Impatient   |
| HP: 77                      | ABSORB: Fire             |
| MP: 45                      | WEAK: Ice                |
| CP: 15                      |                          |
| Attacks per turn: 1         | Drop: Cakra Chip         |
o--------------------------------------------------------o
| St: 7    Phys. attack: 50              MOVES:          |
| In: 5    Magic attack: 12              Agi             |
| Ma: 5    Accuracy: 36                  Maha-Agi        |
| Vi: 5    Base defense: 46              Carm-Di         |
| Ag: 7    Magic defense: 17                             |
| Lu: 6    Evasion: 36                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Domovoi (ドモヴォーイ)      | Tone: Elder                  |
| LV 23                   | Personality: Sturdy          |
| HP: 104                 | STRONG: Force, Physical      |
| MP: 63                  |                              |
| CP: 19                  |                              |
| Attacks per turn: 1     | Drop: Potion                 |
o--------------------------------------------------------o
| St: 9    Phys. attack: 64              MOVES:          |
| In: 5    Magic attack: 16              Psy             |
| Ma: 7    Accuracy: 43                  Taru-nda        |
| Vi: 5    Base defense: 56                              |
| Ag: 5    Magic defense: 20                             |
| Lu: 9    Evasion: 42                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Lorelei (ローレライ)       | Tone: Mature woman           |
| LV 31                   | Personality: Prudent         |
| HP: 116                 | STRONG: Magic                |
| MP: 118                 | WEAK: Death                  |
| CP: 26                  |                              |
| Attacks per turn: 1     | Drop: Gleipnir               |
o--------------------------------------------------------o
| St: 7    Phys. attack: 76             MOVES:           |
| In: 7    Magic attack: 29             Maha-Psy         |
| Ma: 13   Accuracy: 57                 Marin Karin      |
| Vi: 5    Base defense: 72             Dia              |
| Ag: 9    Magic defense: 28            Insanity Eye     |
| Lu: 7    Evasion: 57                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Spriggan (スプリガン)      | Tone: Old fashioned          |
| LV 40                   | Personality: Ferocious       |
| HP: 327                 | STRONG: Fire, Ice            |
| MP: 117                 | WEAK: Electric               |
| CP: 34                  |                              |
| Attacks per turn: 1     | Drop: Diamond                |
o--------------------------------------------------------o
| St: 14   Phys. attack: 108           MOVES:            |
| In: 6    Magic attack: 19            Mortal Blow       |
| Ma: 8    Accuracy: 71                Lariat            |
| Vi: 16   Base defense: 112           Wolf Claw         |
| Ag: 7    Magic defense: 36           Rasen*            |
| Lu: 6    Evasion: 69                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Titania (ティターニア)      | Tone: Noblewoman             |
| LV 49                   | Personality: Calm            |
| HP: 232                 | REFLECT: Magic               |
| MP: 261                 | WEAK: Physical               |
| CP: 41                  |                              |
| Attacks per turn: 2     | Drop: A-Chinkai              |
o--------------------------------------------------------o
| St: 11   Phys. attack: 120           MOVES:            |
| In: 13   Magic attack: 44            Maha-Bufu         |
| Ma: 19   Accuracy: 86                Sexy Dance        |
| Vi: 6    Base defense: 110           Hold In My Arms   |
| Ag: 9    Magic defense: 44                             |
| Lu: 8    Evasion: 87                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Oberon (オベロン)         | Tone: Elder                  |
| LV 57                   | Personality: Prideful        |
| HP: 382                 | ABSORB: Psionic              |
| MP: 278                 | VOID: Death, Expel           |
| CP: 48                  |                              |
| Attacks per turn: 1-2   | Drop: Gae Bolg               |
o--------------------------------------------------------o
| St: 15   Phys. attack: 144           MOVES:            |
| In: 13   Magic attack: 38            Maha-Psyo         |
| Ma: 16   Accuracy: 99                Maha-Zio          |
| Vi: 10   Base defense: 134           Shuffle           |
| Ag: 8    Magic defense: 50           Hapiruma          |
| Lu: 12   Evasion: 99                                   |
o--------------------------------------------------------o


SNAKE
----------

o--------------------------------------------------------o
| Yata no Kami (ヤトノカミ)  | Tone: Younger beast          |
| LV 22                   | Personality: Sly             |
| HP: 123                 | REFLECT: Death               |
| MP: 61                  | WEAK: Electric               |
| CP: 30                  |                              |
| Attacks per turn: 1     | Drop: Topaz                  |
o--------------------------------------------------------o
| St: 10   Phys. attack: 64              MOVES:          |
| In: 8    Magic attack: 12              Psyo            |
| Ma: 4    Accuracy: 41                  Suku-Kaja       |
| Vi: 8    Base defense: 60              Palyla-Di       |
| Ag: 5    Magic defense: 24             Palyze Eye*     |
| Lu: 4    Evasion: 41                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Vouivre (ヴィーヴル)       | Tone: Young woman            |
| LV 30                   | Personality: Ferocious       |
| HP: 151                 | STRONG: Electric             |
| MP: 89                  |                              |
| CP: 38                  |                              |
| Attacks per turn: 1     | Drop: Garnet                 |
o--------------------------------------------------------o
| St: 9    Phys. attack: 78              MOVES:          |
| In: 6    Magic attack: 19              Venom Needle    |
| Ma: 8    Accuracy: 58                  Posm-Di         |
| Vi: 8    Base defense: 76              Traesto         |
| Ag: 10   Magic defense: 27                             |
| Lu: 6    Evasion: 57                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Naga (ナーガ)             | Tone: Old fashioned          |
| LV 38                   | Personality: Calm            |
| HP: 283                 | STRONG: Electric             |
| MP: 122                 |                              |
| CP: 47                  |                              |
| Attacks per turn: 1     | Drop: Tri-Lance              |
o--------------------------------------------------------o
| St: 15   Phys. attack: 106              MOVES:         |
| In: 7    Magic attack: 21               Zionga         |
| Ma: 9    Accuracy: 68                   Barbecue       |
| Vi: 12   Base defense: 100              Aqua Wall      |
| Ag: 7    Magic defense: 34              Untouched Zone |
| Lu: 5    Evasion: 66                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Culebre (クエレプレ)       | Tone: Younger beast          |
| LV 44                   | Personality: Impatient       |
| HP: 267                 | REFLECT: Ice                 |
| MP: 140                 | WEAK: Fire, Rush             |
| CP: 53                  |                              |
| Attacks per turn: 1     | Drop: Emerald                |
o--------------------------------------------------------o
| St: 14   Phys. attack: 116              MOVES:         |
| In: 7    Magic attack: 21               Bufula         |
| Ma: 9    Accuracy: 86                   Aqua Wall      |
| Vi: 8    Base defense: 104              Mince Needle   |
| Ag: 15   Magic defense: 35              Kamikaze       |
| Lu: 8    Evasion: 84                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Yurlungur (ユルング)      | Tone: Older beast            |
| LV 50                   | Personality: Prudent         |
| HP: 440                 | STRONG: Fire, Ice            |
| MP: 151                 | WEAK: Electric               |
| CP: 59                  |                              |
| Attacks per turn: 1-2   | Drop: Sapphire               |
o--------------------------------------------------------o
| St: 19   Phys. attack: 138             MOVES:          |
| In: 7    Magic attack: 19              Venom Breath    |
| Ma: 8    Accuracy: 92                  Venom Bite      |
| Vi: 14   Base defense: 128             Chin Lock*      |
| Ag: 12   Magic defense: 41                             |
| Lu: 7    Evasion: 89                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Yamata no Orochi (ヤマタノオロチ)| Tone: Younger beast     |
| LV 59                       | Personality: Ferocious   |
| HP: 605                     | STRONG: Fire, Ice,       |
| MP: 208                     | Electric                 |
| CP: 68                      |                          |
| Attacks per turn: All       | Drop: Renki Sword        |
o--------------------------------------------------------o
| St: 22   Phys. attack: 162             MOVES:          |
| In: 7    Magic attack: 27              Fire Breath     |
| Ma: 12   Accuracy: 105                 Sonic Boom      |
| Vi: 17   Base defense: 152             Fanatic Eater*  |
| Ag: 10   Magic defense: 48                             |
| Lu: 8    Evasion: 101                                  |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Ouroboros (ウロボロス)     | Tone: Older beast            |
| LV 67                   | Personality: Prideful        |
| HP: 649                 | ABSORB: Electric             |
| MP: 333                 | VOID: Death                  |
| CP: 75                  |                              |
| Attacks per turn: 2     | Drop: Mercury Bomb           |
o--------------------------------------------------------o
| St: 23   Phys. attack: 180            MOVES:           |
| In: 12   Magic attack: 42             Megido           |
| Ma: 18   Accuracy: 116                Thunder Break    |
| Vi: 14   Base defense: 162            Venom Flash      |
| Ag: 10   Magic defense: 56            Maka-Kaja        |
| Lu: 7    Evasion: 114                                  |
o--------------------------------------------------------o


BEAST
----------

o--------------------------------------------------------o
| Kabuso (カブソ)           | Tone: Boy                    |
| LV 6                    | Personality: Cowardly        |
| HP: 30                  | ABSORB: Fire                 |
| MP: 13                  |                              |
| CP: 7                   |                              |
| Attacks per turn: 1     | Drop: Potion                 |
o--------------------------------------------------------o
| St: 3    Phys. attack: 18             MOVES:           |
| In: 3    Magic attack: 7              Dia              |
| Ma: 3    Accuracy: 15                 Run Away*        |
| Vi: 5    Base defense: 18                              |
| Ag: 5    Magic defense: 7                              |
| Lu: 6    Evasion: 15                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Hairy Jack (ヘアリージャック)| Tone: Younger beast          |
| LV 11                   | Personality: Prudent         |
| HP: 50                  | STRONG: Force, Physical      |
| MP: 27                  |                              |
| CP: 11                  |                              |
| Attacks per turn: 1     | Drop: Potion                 |
o--------------------------------------------------------o
| St: 6    Phys. attack: 34             MOVES:           |
| In: 4    Magic attack: 12             Doluminer        |
| Ma: 5    Accuracy: 23                 Scatter          |
| Vi: 4    Base defense: 30                              |
| Ag: 6    Magic defense: 12                             |
| Lu: 3    Evasion: 23                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Katakirauwa (カタキラウワ)  | Tone: Older beast            |
| LV 17                   | Personality: Impatient       |
| HP: 60                  | WEAK: Fire                   |
| MP: 45                  |                              |
| CP: 17                  |                              |
| Attacks per turn: 1     | Drop: Onyx                   |
o--------------------------------------------------------o
| St: 5    Phys. attack: 44             MOVES:           |
| In: 4    Magic attack: 16             Mudo             |
| Ma: 7    Accuracy: 34                 Horse Shoe*      |
| Vi: 4    Base defense: 42                              |
| Ag: 7    Magic defense: 15                             |
| Lu: 7    Evasion: 34                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Nekomata (ネコマタ)        | Tone: Young woman            |
| LV 25                   | Personality: Prudent         |
| HP: 98                  | STRONG: Magic                |
| MP: 75                  | WEAK: Physical               |
| CP: 25                  |                              |
| Attacks per turn: 1     | Drop: Dis-Charm              |
o--------------------------------------------------------o
| St: 7    Phys. attack: 64             MOVES:           |
| In: 6    Magic attack: 19             Maha-Zan         |
| Ma: 8    Accuracy: 49                 Marin Karin      |
| Vi: 5    Base defense: 60             Charm Bite       |
| Ag: 10   Magic defense: 23            Carm-Di          |
| Lu: 6    Evasion: 49                  Run Away*        |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Shoujou (ショウジョウ)      | Tone: Kansai dialect         |
| LV 32                   | Personality: Sly             |
| HP: 152                 | STRONG: Force, Psionic       |
| MP: 108                 | VOID: Expel                  |
| CP: 32                  | WEAK: Fire                   |
| Attacks per turn: 1     | Drop: Topaz                  |
o--------------------------------------------------------o
| St: 11   Phys. attack: 86             MOVES:           |
| In: 11   Magic attack: 17             Magnetic Storm   |
| Ma: 6    Accuracy: 61                 Clos-Di          |
| Vi: 5    Base defense: 74                              |
| Ag: 10   Magic defense: 30                             |
| Lu: 6    Evasion: 61                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Gdon (ドゥン)             | Tone: Older beast            |
| LV 39                   | Personality: Sturdy          |
| HP: 280                 | STRONG: Magic                |
| MP: 98                  | WEAK: Death                  |
| CP: 38                  |                              |
| Attacks per turn: 1     | Drop: Opal                   |
o--------------------------------------------------------o
| St: 17   Phys. attack: 112             MOVES:          |
| In: 4    Magic attack: 16              Hama            |
| Ma: 7    Accuracy: 76                  Chewing         |
| Vi: 9    Base defense: 96              Tackle          |
| Ag: 13   Magic defense: 29                             |
| Lu: 6    Evasion: 73                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Ammut (アーマーン)         | Tone: Younger beast          |
| LV 46                   | Personality: Ferocious       |
| HP: 384                 | STRONG: Electric             |
| MP: 158                 |                              |
| CP: 44                  |                              |
| Attacks per turn: 1     | Drop: Onyx                   |
o--------------------------------------------------------o
| St: 17   Phys. attack: 126             MOVES:          |
| In: 9    Magic attack: 22              Spiral Bite     |
| Ma: 9    Accuracy: 81                  Amazing Gnaw*   |
| Vi: 14   Base defense: 120                             |
| Ag: 6    Magic defense: 41                             |
| Lu: 8    Evasion: 79                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Cerberus (ケルベロス)      | Tone: Older beast            |
| LV 55                   | Personality: Sturdy          |
| HP: 426                 | ABSORB: Fire                 |
| MP: 187                 |                              |
| CP: 53                  |                              |
| Attacks per turn: 1-2   | Drop: Hangon-Ko              |
o--------------------------------------------------------o
| St: 19   Phys. attack: 148              MOVES:         |
| In: 9    Magic attack: 22               Fire Breath    |
| Ma: 9    Accuracy: 103                  Bind Voice     |
| Vi: 10   Base defense: 130              Chewing        |
| Ag: 15   Magic defense: 43              Traesto        |
| Lu: 10   Evasion: 101                                  |
o--------------------------------------------------------o


UMA
----------

o--------------------------------------------------------o
| Oliver-kun (オリバーくん)   | Tone: Boy                    |
| LV 5                    | Personality: Sly             |
| HP: 29                  | STRONG: Force, Physical      |
| MP: 11                  |                              |
| CP: 7                   |                              |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 3    Phys. attack: 16             MOVES:           |
| In: 3    Magic attack: 7              Rest             |
| Ma: 3    Accuracy: 12                                  |
| Vi: 3    Base defense: 16                              |
| Ag: 3    Magic defense: 7                              |
| Lu: 8    Evasion: 12                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Mamedanuki (マメダヌキ)    | Tone: Old fashioned          |
| LV 20                   | Personality: Prudent         |
| HP: 88                  | STRONG: Magic                |
| MP: 62                  | WEAK: Rush                   |
| CP: 20                  |                              |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 4    Phys. attack: 48             MOVES:           |
| In: 4    Magic attack: 22             Furi Furi Wall   |
| Ma: 10   Accuracy: 42                 De-Kaja          |
| Vi: 9    Base defense: 58                              |
| Ag: 10   Magic defense: 20                             |
| Lu: 4    Evasion: 42                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Aerophant (アエロファンテ)   | Tone: Older beast           |
| LV 35                   | Personality: Gentle          |
| HP: 254                 | STRONG: Fire, Ice, Electric  |
| MP: 93                  |                              |
| CP: 33                  |                              |
| Attacks per turn: 1     |                              |
o--------------------------------------------------------o
| St: 10   Phys. attack: 90              MOVES:          |
| In: 7    Magic attack: 13              Bind Voice      |
| Ma: 5    Accuracy: 71                  Panic Voice     |
| Vi: 16   Base defense: 102             Ether Mace      |
| Ag: 16   Magic defense: 33             Traesto         |
| Lu: 5    Evasion: 70                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Hare of Inaba (イナバシロウサギ) | Tone: Boy               |
| LV 50                        | Personality: Sly        |
| HP: 160                      | REFLECT: Death, Expel   |
| MP: 225                      | WEAK: Tech, Sword       |
| CP: 48                       |                         |
| Attacks per turn: 1          |                         |
o--------------------------------------------------------o
| St: 6    Phys. attack: 112             MOVES:          |
| In: 12   Magic attack: 34              Lucky Step      |
| Ma: 14   Accuracy: 101                 Liftoma         |
| Vi: 5    Base defense: 110                             |
| Ag: 20   Magic defense: 42                             |
| Lu: 20   Evasion: 103                                  |
o--------------------------------------------------------o


JIRAE
----------

o--------------------------------------------------------o
| Knocker (ノッカー)         | Tone: Boy                    |
| LV 4                    | Personality: Impatient       |
| HP: 27                  | STRONG: Fire, Ice            |
| MP: 11                  | WEAK: Electric               |
| CP: 1                   |                              |
| Attacks per turn: 1     | Drop: A-Chinsin              |
o--------------------------------------------------------o
| St: 3    Phys. attack: 18             MOVES:           |
| In: 3    Magic attack: 7              Psy              |
| Ma: 4    Accuracy: 15                 Suku-Kaja        |
| Vi: 3    Base defense: 18             Happy Dance      |
| Ag: 5    Magic defense: 7             Run Away*        |
| Lu: 3    Evasion: 15                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Koropokkuru (コロポックル)  | Tone: Elder                  |
| LV 9                    | Personality: Prudent         |
| HP: 40                  | STRONG: Electric             |
| MP: 22                  |                              |
| CP: 7                   |                              |
| Attacks per turn: 1     | Drop: Potion                 |
o--------------------------------------------------------o
| St: 5    Phys. attack: 28              MOVES:          |
| In: 4    Magic attack: 10              Zio             |
| Ma: 4    Accuracy: 20                  Dia             |
| Vi: 3    Base defense: 24              Run Away*       |
| Ag: 5    Magic defense: 24                             |
| Lu: 5    Evasion: 20                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Ribhu (リブ)             | Tone: Young man               |
| LV 18                   | Personality: Gentle          |
| HP: 86                  | STRONG: Force, Physical      |
| MP: 42                  |                              |
| CP: 16                  |                              |
| Attacks per turn: 1     | Drop: Seven Star Sword       |
o--------------------------------------------------------o
| St: 8    Phys. attack: 52             MOVES:           |
| In: 4    Magic attack: 12             Zan              |
| Ma: 5    Accuracy: 37                 Panic Voice      |
| Vi: 6    Base defense: 48             Clos-Di          |
| Ag: 7    Magic defense: 17                             |
| Lu: 5    Evasion: 36                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Dwarf (ドワーフ)          | Tone: Elder                  |
| LV 26                   | Personality: Calm            |
| HP: 168                 | STRONG: Force, Physical      |
| MP: 74                  |                              |
| CP: 26                  |                              |
| Attacks per turn: 1     | Drop: Amethyst               |
o--------------------------------------------------------o
| St: 11   Phys. attack: 74             MOVES:           |
| In: 7    Magic attack: 15             Zan              |
| Ma: 6    Accuracy: 46                 Hama             |
| Vi: 11   Base defense: 74             Raku-Kaja        |
| Ag: 4    Magic defense: 26                             |
| Lu: 4    Evasion: 45                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Kwancha (カワンチャ)       | Tone: Young man              |
| LV 35                   | Personality: Sturdy          |
| HP: 272                 | REFLECT: Death               |
| MP: 98                  | WEAK: Electric               |
| CP: 35                  |                              |
| Attacks per turn: 1     | Drop: A-Kakusei              |
o--------------------------------------------------------o
| St: 16   Phys. attack: 102            MOVES:           |
| In: 5    Magic attack: 18             Hanma            |
| Ma: 8    Accuracy: 63                 Dia-Rama         |
| Vi: 12   Base defense: 94             Flare Rush       |
| Ag: 6    Magic defense: 30                             |
| Lu: 5    Evasion: 60                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Oumitsunu (オオミツヌ)     | Tone: Old fashioned          |
| LV 43                   | Personality: Gentle          |
| HP: 361                 | STRONG: Fire, Ice            |
| MP: 125                 | WEAK: Electric               |
| CP: 43                  |                              |
| Attacks per turn: 1     | Drop: A-Kinju                |
o--------------------------------------------------------o
| St: 17   Phys. attack: 120             MOVES:          |
| In: 7    Magic attack: 17              Flying Knee     |
| Ma: 7    Accuracy: 77                  Mortal Knee     |
| Vi: 14   Base defense: 114             Gaea Wall       |
| Ag: 7    Magic defense: 36                             |
| Lu: 8    Evasion: 74                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Titan (ティターン)          | Tone: Nobleman              |
| LV 53                   | Personality: Sturdy          |
| HP: 506                 | STRONG: Electric             |
| MP: 195                 | VOID: Expel                  |
| CP: 55                  |                              |
| Attacks per turn: 1     | Drop: Kaiser Sword           |
o--------------------------------------------------------o
| St: 22   Phys. attack: 150            MOVES:           |
| In: 12   Magic attack: 22             Tackle           |
| Ma: 8    Accuracy: 92                 Quick Murder     |
| Vi: 14   Base defense: 134                             |
| Ag: 7    Magic defense: 47                             |
| Lu: 7    Evasion: 90                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Gogmagog (ゴグマゴグ)      | Tone: Old fashioned          |
| LV 67                   | Personality: Ferocious       |
| HP: 785                 | ABSORB: Electric             |
| MP: 262                 | VOID: Death                  |
| CP: 71                  |                              |
| Attacks per turn: 2     | Drop: Soma                   |
o--------------------------------------------------------o
| St: 23   Phys. attack: 180            MOVES:           |
| In: 10   Magic attack: 29             Hellish Flame    |
| Ma: 12   Accuracy: 116                Mortal Blow      |
| Vi: 22   Base defense: 178            Wolf Claw        |
| Ag: 10   Magic defense: 57            Rasen            |
| Lu: 7    Evasion: 113                                  |
o--------------------------------------------------------o


-----------------------------------------------------------------------
NEUTRAL-CHAOS  [DS_C06]
-----------------------------------------------------------------------

NIGHT
----------

o--------------------------------------------------------o
| Nacht Kobold (ナハトコボルト)| Tone: Cynical               |
| LV 7                     | Personality: Prudent        |
| HP: 36                   | STRONG: Physical            |
| MP: 18                   | WEAK: Electric              |
| CP: 5                    |                             |
| Attacks per turn: 1      | Drop: Cakra Drop            |
o--------------------------------------------------------o
| St: 5    Phys. attack: 24             MOVES:           |
| In: 3    Magic attack: 11             Bufu             |
| Ma: 5    Accuracy: 16                 Suku-nda         |
| Vi: 3    Base defense: 20                              |
| Ag: 5    Magic defense: 9                              |
| Lu: 3    Evasion: 15                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Kikimora (キキーモラ)      | Tone: Mature woman           |
| LV 13                   | Personality: Cowardly        |
| HP: 44                  | STRONG: Physical             |
| MP: 40                  | WEAK: Electric               |
| CP: 10                  |                              |
| Attacks per turn: 1     | Drop: Cakra Drop             |
o--------------------------------------------------------o
| St: 3    Phys. attack: 32             MOVES:           |
| In: 6    Magic attack: 17             Psy              |
| Ma: 7    Accuracy: 25                 Hapiruma         |
| Vi: 4    Base defense: 34             Cradle Song      |
| Ag: 5    Magic defense: 15                             |
| Lu: 5    Evasion: 26                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Sandman (ザントマン)       | Tone: Lunatic                |
| LV 19                   | Personality: Sly             |
| HP: 75                  | STRONG: Physical             |
| MP: 59                  | WEAK: Electric               |
| CP: 15                  |                              |
| Attacks per turn: 1     | Drop: Potion                 |
o--------------------------------------------------------o
| St: 6    Phys. attack: 50             MOVES:           |
| In: 7    Magic attack: 17             Zan              |
| Ma: 7    Accuracy: 37                 Sibabu           |
| Vi: 5    Base defense: 48             Raku-nda         |
| Ag: 7    Magic defense: 20                             |
| Lu: 4    Evasion: 37                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Hinoenma (ヒノエンマ)      | Tone: Noblewoman             |
| LV 27                   | Personality: Impatient       |
| HP: 125                 | REFLECT: Death               |
| MP: 92                  | WEAK: Electric               |
| CP: 21                  |                              |
| Attacks per turn: 1     | Drop: Opal                   |
o--------------------------------------------------------o
| St: 10   Phys. attack: 74             MOVES:           |
| In: 7    Magic attack: 23             Bufu             |
| Ma: 10   Accuracy: 50                 Mudo             |
| Vi: 5    Base defense: 64             Insanity Eye     |
| Ag: 7    Magic defense: 25                             |
| Lu: 5    Evasion: 49                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Incubus (インキュバス)     | Tone: Cynical                |
| LV 34                   | Personality: Calm            |
| HP: 177                 | ABSORB: Death                |
| MP: 129                 | VOID: Ice, Electric          |
| CP: 27                  |                              |
| Attacks per turn: 1     | Drop: Emerald                |
o--------------------------------------------------------o
| St: 9    Phys. attack: 86             MOVES:           |
| In: 8    Magic attack: 28             Bufula           |
| Ma: 12   Accuracy: 62                 Zanma            |
| Vi: 9    Base defense: 86             Sibabu           |
| Ag: 8    Magic defense: 32            Demon's Lure♂*   |
| Lu: 5    Evasion: 62                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Succubus (サキュバス)      | Tone: Mature woman           |
| LV 42                   | Personality: Prudent         |
| HP: 224                 | ABSORB: Death                |
| MP: 185                 | VOID: Ice, Electric          |
| CP: 34                  |                              |
| Attacks per turn: 1     | Drop: Opal                   |
o--------------------------------------------------------o
| St: 10   Phys. attack: 104            MOVES:           |
| In: 10   Magic attack: 35             Maha-Bufu        |
| Ma: 15   Accuracy: 75                 Sexy Dance       |
| Vi: 9    Base defense: 102            Demon's Lure♀*   |
| Ag: 9    Magic defense: 38                             |
| Lu: 6    Evasion: 75                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Hypnos (ヒュプノス)         | Tone: Nobleman              |
| LV 51                   | Personality: Calm            |
| HP: 228                 | VOID: Magic                  |
| MP: 291                 | WEAK: Physical               |
| CP: 40                  |                              |
| Attacks per turn: 1     | Drop: Heat Whip              |
o--------------------------------------------------------o
| St: 8    Phys. attack: 118            MOVES:           |
| In: 16   Magic attack: 46             Mudora           |
| Ma: 19   Accuracy: 89                 Doluminer        |
| Vi: 8    Base defense: 118            Maka-Fuji        |
| Ag: 10   Magic defense: 49                             |
| Lu: 7    Evasion: 91                                   |
o--------------------------------------------------------o


FALLEN
----------

o--------------------------------------------------------o
| Stolas (ストラス)          | Tone: Young beast            |
| LV 9                    | Personality: Sly             |
| HP: 40                  | STRONG: Force, Psionic       |
| MP: 23                  |                              |
| CP: 8                   |                              |
| Attacks per turn: 1     | Drop: Tonkourapan            |
o--------------------------------------------------------o
| St: 4    Phys. attack: 26              MOVES:          |
| In: 3    Magic attack: 13              Psy             |
| Ma: 6    Accuracy: 20                  Hapiruma        |
| Vi: 4    Base defense: 26              Dia             |
| Ag: 6    Magic defense: 10                             |
| Lu: 3    Evasion: 19                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Melchom (メルコム)        | Tone: Kansai dialect         |
| LV 17                   | Personality: Prudent         |
| HP: 69                  | STRONG: Force, Psionic       |
| MP: 53                  |                              |
| CP: 17                  |                              |
| Attacks per turn: 1     | Drop: Katar                  |
o--------------------------------------------------------o
| St: 7    Phys. attack: 48              MOVES:          |
| In: 8    Magic attack: 16              Agi             |
| Ma: 6    Accuracy: 32                  Shuff           |
| Vi: 4    Base defense: 42                              |
| Ag: 5    Magic defense: 19                             |
| Lu: 4    Evasion: 33                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Nisroc (ニスロク)          | Tone: Cynical                |
| LV 26                   | Personality: Gentle          |
| HP: 141                 | VOID: Fire                   |
| MP: 78                  | WEAK: Ice                    |
| CP: 27                  |                              |
| Attacks per turn: 1     | Drop: Cakra Chip             |
o--------------------------------------------------------o
| St: 10   Phys. attack: 72              MOVES:          |
| In: 6    Magic attack: 19              Agirao          |
| Ma: 8    Accuracy: 48                  Mince Master    |
| Vi: 8    Base defense: 68                              |
| Ag: 6    Magic defense: 25                             |
| Lu: 5    Evasion: 47                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Bifrons (ビフロンス)       | Tone: Cynical                |
| LV 33                   | Personality: Sly             |
| HP: 139                 | STRONG: Fire, Ice            |
| MP: 130                 | WEAK: Electric               |
| CP: 36                  |                              |
| Attacks per turn: 1     | Drop: Despair Shot           |
o--------------------------------------------------------o
| St: 8    Phys. attack: 82              MOVES:          |
| In: 10   Magic attack: 27              Maha-Zio        |
| Ma: 11   Accuracy: 60                  Raku-nda        |
| Vi: 6    Base defense: 78                              |
| Ag: 7    Magic defense: 31                             |
| Lu: 8    Evasion: 60                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Purson (プールソン)        | Tone: Young beast            |
| LV 41                   | Personality: Sturdy          |
| HP: 293                 | STRONG: Physical             |
| MP: 147                 | WEAK: Electric               |
| CP: 46                  |                              |
| Attacks per turn: 1     | Drop: Dragon ATM             |
o--------------------------------------------------------o
| St: 13   Phys. attack: 108             MOVES:          |
| In: 8    Magic attack: 26              Maha-Agi        |
| Ma: 11   Accuracy: 72                  Maha-Bufu       |
| Vi: 13   Base defense: 108             Ha-Kyo          |
| Ag: 7    Magic defense: 37                             |
| Lu: 6    Evasion: 71                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Barbatos (バルバトス)      | Tone: Cynical                |
| LV 48                   | Personality: Calm            |
| HP: 399                 | STRONG: Electric, Force,     |
| MP: 191                 | Psionic                      |
| CP: 54                  |                              |
| Attacks per turn: 1-2   | Drop: Tank Gewehr            |
o--------------------------------------------------------o
| St: 21   Phys. attack: 138             MOVES:          |
| In: 8    Magic attack: 32              Maha-Zanma      |
| Ma: 14   Accuracy: 89                  Shuffle         |
| Vi: 10   Base defense: 116             Sipani          |
| Ag: 10   Magic defense: 40             Demon's Kiss    |
| Lu: 10   Evasion: 86                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Botis (ボティス)           | Tone: Old fashioned          |
| LV 56                   | Personality: Sturdy          |
| HP: 461                 | ABSORB: Electric             |
| MP: 221                 | VOIDS: Death                 |
| CP: 64                  |                              |
| Attacks per turn: 1     | Drop: Final Guard            |
o--------------------------------------------------------o
| St: 21   Phys. attack: 154             MOVES:          |
| In: 8    Magic attack: 32              Maha-Zionga     |
| Ma: 14   Accuracy: 101                 Maka-Kaja       |
| Vi: 10   Base defense: 132             Mince Needle    |
| Ag: 10   Magic defense: 44                             |
| Lu: 10   Evasion: 98                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Abraxas (アブラクサス)      | Tone: Nobleman               |
| LV 65                   | Personality: Prideful        |
| HP: 515                 | REFLECT: Death, Expel        |
| MP: 315                 | WEAK: Tech, Sword            |
| CP: 75                  |                              |
| Attacks per turn: 1     | Drop: Cakra Pot              |
o--------------------------------------------------------o
| St: 18   Phys. attack: 166            MOVES:           |
| In: 12   Magic attack: 40             Maha-Bufula      |
| Ma: 17   Accuracy: 117                Maha-Psy         |
| Vi: 12   Base defense: 154            Shi-Kyo          |
| Ag: 14   Magic defense: 54            Penta Wall       |
| Lu: 9    Evasion: 116                                  |
o--------------------------------------------------------o


BRUTE
----------

o--------------------------------------------------------o
| Bogle (ボーグル)          | Tone: Young man              |
| LV 8                    | Personality: Sturdy          |
| HP: 44                  | STRONG: Fire, Ice, Electric  |
| MP: 17                  |                              |
| CP: 7                   |                              |
| Attacks per turn: 1     | Drop: Asemi Knife            |
o--------------------------------------------------------o
| St: 7    Phys. attack: 30            MOVES:            |
| In: 3    Magic attack: 7             Zio               |
| Ma: 3    Accuracy: 18                Patora            |
| Vi: 4    Base defense: 24                              |
| Ag: 5    Magic defense: 9                              |
| Lu: 3    Evasion: 17                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Yamawaro (ヤマワロ)       | Tone: Old fashioned          |
| LV 16                   | Personality: Impatient       |
| HP: 75                  | STRONG: Physical             |
| MP: 46                  | WEAK: Electric               |
| CP: 13                  |                              |
| Attacks per turn: 1     | Drop: Substitute Jutte       |
o--------------------------------------------------------o
| St: 7    Phys. attack: 46            MOVES:            |
| In: 7    Magic attack: 13            Agi               |
| Ma: 5    Accuracy: 30                Sibabu            |
| Vi: 6    Base defense: 44            Panic Voice       |
| Ag: 4    Magic defense: 19                             |
| Lu: 4    Evasion: 30                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Tokebi (トケビ)           | Tone: Young man              |
| LV 25                   | Personality: Sly             |
| HP: 111                 | STRONG: Force, Physical      |
| MP: 75                  |                              |
| CP: 21                  |                              |
| Attacks per turn: 1     | Drop: M16A2                  |
o--------------------------------------------------------o
| St: 8    Phys. attack: 66            MOVES:            |
| In: 5    Magic attack: 20            Zan               |
| Ma: 9    Accuracy: 49                Kyo               |
| Vi: 6    Base defense: 62            Vulcan Kick       |
| Ag: 9    Magic defense: 22                             |
| Lu: 5    Evasion: 48                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Yomotsu-Ikusa (ヨモツイクサ)| Tone: Old fashioned          |
| LV 32                   | Personality: Sturdy          |
| HP: 185                 | VOID: Death, Nerve           |
| MP: 95                  | WEAK: Expel, Fire            |
| CP: 28                  |                              |
| Attacks per turn: 1     | Drop: Final Guard            |
o--------------------------------------------------------o
| St: 13   Phys. attack: 90             MOVES:           |
| In: 6    Magic attack: 19             Bufu             |
| Ma: 8    Accuracy: 63                 Barbecue         |
| Vi: 7    Base defense: 78             Tetraja          |
| Ag: 11   Magic defense: 27                             |
| Lu: 4    Evasion: 61                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Purski (プルキシ)         | Tone: Nobleman               |
| LV 37                   | Personality: Prudent         |
| HP: 238                 | STRONG: Death                |
| MP: 119                 | VOID: Expel                  |
| CP: 33                  |                              |
| Attacks per turn: 1     | Drop: Kin-Tan                |
o--------------------------------------------------------o
| St: 14   Phys. attack: 102             MOVES:          |
| In: 7    Magic attack: 21              Zanma           |
| Ma: 9    Accuracy: 68                  Bind Voice      |
| Vi: 9    Base defense: 92              Schneiden Axt   |
| Ag: 9    Magic defense: 32                             |
| Lu: 6    Evasion: 66                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Berserker (ベルセルク)     | Tone: Nobleman               |
| LV 44                   | Personality: Ferocious       |
| HP: 323                 | REFLECT: Ice                 |
| MP: 116                 | VOID: Expel                  |
| CP: 39                  | WEAK: Fire                   |
| Attacks per turn: 1-2   | Drop: S-High                 |
o--------------------------------------------------------o
| St: 20   Phys. attack: 128            MOVES:           |
| In: 5    Magic attack: 16             Taru-Kaja        |
| Ma: 7    Accuracy: 87                 Skull Clack      |
| Vi: 7    Base defense: 102            Blizzard Breath  |
| Ag: 15   Magic defense: 31                             |
| Lu: 7    Evasion: 83                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Yaksa (ヤクシャ)           | Tone: Old fashioned          |
| LV 52                   | Personality: Sturdy          |
| HP: 444                 | REFLECT: Electric            |
| MP: 171                 | STRONG: Sword                |
| CP: 46                  | VOID: Expel                  |
| Attacks per turn: 1     | Drop: Renki Sword            |
o--------------------------------------------------------o
| St: 21   Phys. attack: 146             MOVES:          |
| In: 7    Magic attack: 23              Zionga          |
| Ma: 10   Accuracy: 98                  Diarama         |
| Vi: 11   Base defense: 126             Schneiden Axt   |
| Ag: 14   Magic defense: 40             Palyla-Di       |
| Lu: 6    Evasion: 94                                   |
o--------------------------------------------------------o


FEMME
----------

o--------------------------------------------------------o
| Yomotsushikome (ヨモツシコメ)| Tone: Noblewoman            |
| LV 17                    | Personality: Prudent        |
| HP: 87                   | VOID: Ice, Expel            |
| MP: 48                   |                             |
| CP: 15                   |                             |
| Attacks per turn: 1      | Drop: Tenketusin            |
o--------------------------------------------------------o
| St: 9    Phys. attack: 52             MOVES:           |
| In: 5    Magic attack: 16             Bufu             |
| Ma: 7    Accuracy: 31                 Taru-nda         |
| Vi: 6    Base defense: 46             Posmi-Di         |
| Ag: 4    Magic defense: 17                             |
| Lu: 3    Evasion: 30                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Leanan Sidhe (リャナンシー) | Tone: Young woman            |
| LV 23                   | Personality: Prideful        |
| HP: 80                  | REFLECT: Force               |
| MP: 77                  | WEAK: Death                  |
| CP: 23                  |                              |
| Attacks per turn: 1     | Drop: Aquamarine             |
o--------------------------------------------------------o
| St: 6    Phys. attack: 58             MOVES:           |
| In: 6    Magic attack: 23             Cradle Song      |
| Ma: 10   Accuracy: 45                 Shuff            |
| Vi: 4    Base defense: 54             Dia-Rama         |
| Ag: 9    Magic defense: 21            Hey Hey Hey      |
| Lu: 5    Evasion: 45                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Todomeki (トドメキ)       | Tone: Mature woman            |
| LV 29                   | Personality: Prudent         |
| HP: 177                 | STRONG: Force, Psionic       |
| MP: 86                  |                              |
| CP: 31                  |                              |
| Attacks per turn: 1     | Drop: Dis-Palyze             |
o--------------------------------------------------------o
| St: 12   Phys. attack: 82             MOVES:           |
| In: 8    Magic attack: 16             Psyo             |
| Ma: 6    Accuracy: 53                 Raku-nda         |
| Vi: 9    Base defense: 76             Palyze Claw      |
| Ag: 6    Magic defense: 28            Venom Claw       |
| Lu: 5    Evasion: 52                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Yuki Jyorou (ユキジョロウ)  | Tone: Noblewoman             |
| LV 34                   | Personality: Calm            |
| HP: 151                 | ABSORB: Ice                  |
| MP: 143                 | WEAK: Fire                   |
| CP: 37                  |                              |
| Attacks per turn: 1     | Drop: Sapphire               |
o--------------------------------------------------------o
| St: 8    Phys. attack: 84             MOVES:           |
| In: 9    Magic attack: 32             Bufula           |
| Ma: 14   Accuracy: 61                 Maha-Bufu        |
| Vi: 7    Base defense: 82             Insanity Eye     |
| Ag: 7    Magic defense: 32            Demon's Lure♀*   |
| Lu: 6    Evasion: 61                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Amazon (アマゾーン)        | Tone: Mature woman           |
| LV 43                   | Personality: Impatient       |
| HP: 262                 | STRONG: Electric             |
| MP: 119                 | VOID: Expel                  |
| CP: 48                  |                              |
| Attacks per turn: 1-2   | Drop: A-Kingyo               |
o--------------------------------------------------------o
| St: 13   Phys. attack: 112            MOVES:           |
| In: 6    Magic attack: 17             Tetra-Karn       |
| Ma: 7    Accuracy: 86                 Mach Strike      |
| Vi: 9    Base defense: 104            Die Hard         |
| Ag: 18   Magic defense: 33                             |
| Lu: 7    Evasion: 84                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Dakini (ダーキニー)        | Tone: Noblewoman             |
| LV 51                   | Personality: Sturdy          |
| HP: 358                 | VOID: Fire, Ice              |
| MP: 209                 |                              |
| CP: 59                  |                              |
| Attacks per turn: 1-2   | Drop: Tenketusin             |
o--------------------------------------------------------o
| St: 16   Phys. attack: 134           MOVES:            |
| In: 9    Magic attack: 32            Maha-Bufula       |
| Ma: 14   Accuracy: 93                Maha-Agi          |
| Vi: 10   Base defense: 122           Mudo              |
| Ag: 12   Magic defense: 42           Cradle Song       |
| Lu: 7    Evasion: 91                 Demon's Lure♀*    |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Rangda (ランダ)           | Tone: Mature woman           |
| LV 59                   | Personality: Prideful        |
| HP: 500                 | VOID: Death, Expel           |
| MP: 248                 | WEAK: Fire, Ice              |
| CP: 68                  |                              |
| Attacks per turn: 1-2   | Drop: Hangon-Ko              |
o--------------------------------------------------------o
| St: 23   Phys. attack: 164          MOVES:             |
| In: 8    Magic attack: 36           Zanma              |
| Ma: 16   Accuracy: 109              Marin Karin        |
| Vi: 9    Base defense: 136          Happy Dance        |
| Ag: 15   Magic defense: 46          Ora Ora Ora        |
| Lu: 5    Evasion: 106                                  |
o--------------------------------------------------------o


-----------------------------------------------------------------------
DARK-LAW  [DS_C07]
-----------------------------------------------------------------------

VILE
----------

o--------------------------------------------------------o
| Pachacamac (パチャカマク)   | Tone: Cynical                |
| LV 41                   | Personality: Sly             |
| HP: 303                 | REFLECT: Death, Expel        |
| MP: 170                 | WEAK: Sword, Tech            |
| CP: 51                  |                              |
| Attacks per turn: 1-2   | Drop: Beam Wheel             |
o--------------------------------------------------------o
| St: 17   Phys. attack: 116            MOVES:           |
| In: 10   Magic attack: 31             Maha-Zanma       |
| Ma: 13   Accuracy: 78                 Maka-Fuji        |
| Vi: 10   Base defense: 102            Psycho Barrier   |
| Ag: 12   Magic defense: 38                             |
| Lu: 6    Evasion: 76                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Chemosh (ケモシ)          | Tone: Nobleman               |
| LV 49                   | Personality: Prideful        |
| HP: 507                 | ABSORB: Fire, Ice, Electric  |
| MP: 194                 | VOID: Death, Expel           |
| CP: 61                  |                              |
| Attacks per turn: 2     | Drop: Renki Sword            |
o--------------------------------------------------------o
| St: 20   Phys. attack: 138            MOVES:           |
| In: 9    Magic attack: 30             Maha-Agion       |
| Ma: 13   Accuracy: 89                 Mudora           |
| Vi: 19   Base defense: 136            Shuffler         |
| Ag: 10   Magic defense: 46                             |
| Lu: 7    Evasion: 86                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Kanaloa (カナロア)        | Tone: Old fashioned          |
| LV 57                   | Personality: Calm            |
| HP: 542                 | REFLECT: Death, Expel        |
| MP: 293                 | WEAK: Fire                   |
| CP: 76                  |                              |
| Attacks per turn: 1-7   | Drop: Beam Whip              |
o--------------------------------------------------------o
| St: 19   Phys. attack: 152            MOVES:           |
| In: 15   Magic attack: 39             Absolutely Zero  |
| Ma: 16   Accuracy: 103                Thunder Break    |
| Vi: 17   Base defense: 148            Chin Lock*       |
| Ag: 12   Magic defense: 56                             |
| Lu: 9    Evasion: 102                                  |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Tao Tie (トウテツ)        | Tone: Old fashioned          |
| LV 64                   | Personality: Ferocious       |
| HP: 702                 | ABSORB: Fire, Ice, Electric  |
| MP: 395                 | VOID: Death, Expel           |
| CP: 87                  |                              |
| Attacks per turn: 2-3   | Drop: A-Kakusei              |
o--------------------------------------------------------o
| St: 25   Phys. attack: 178             MOVES:          |
| In: 18   Magic attack: 51              Shi-Kyo         |
| Ma: 21   Accuracy: 112                 Wolf Claw       |
| Vi: 17   Base defense: 162             Fanatic Eater*  |
| Ag: 9    Magic defense: 63                             |
| Lu: 7    Evasion: 110                                  |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Pales (パレス)            | Tone: Nobleman               |
| LV 73                   | Personality: Prideful        |
| HP: 815                 | REFLECT: Death, Expel        |
| MP: 429                 | STRONG: Physical             |
| CP: 105                 |                              |
| Attacks per turn: 2-4   | Drop: Excess Sword           |
o--------------------------------------------------------o
| St: 23   Phys. attack: 192            MOVES:           |
| In: 16   Magic attack: 50             Maha-Psyo        |
| Ma: 21   Accuracy: 133                Mudo-On          |
| Vi: 20   Base defense: 186            Outsider's Law   |
| Ag: 16   Magic defense: 67                             |
| Lu: 12   Evasion: 132                                  |
o--------------------------------------------------------o


RAPTOR
----------

o--------------------------------------------------------o
| Hippou (ヒッポウ)          | Tone: Younger beast          |
| LV 6                    | Personality: Impatient       |
| HP: 30                  | REFLECT: Fire                |
| MP: 16                  | VOID: Psionic                |
| CP: 2                   | WEAK: Ice                    |
| Attacks per turn: 1     | Drop: Tonkourapan            |
o--------------------------------------------------------o
| St: 3    Phys. attack: 18             MOVES:           |
| In: 3    Magic attack: 11             Agi              |
| Ma: 5    Accuracy: 15                 Flap Wings       |
| Vi: 3    Base defense: 18                              |
| Ag: 6    Magic defense: 8                              |
| Lu: 3    Evasion: 15                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Moh Shuvuu (モー・ショボー)  | Tone: Girl                   |
| LV 15                   | Personality: Prudent         |
| HP: 52                  | STRONG: Sword                |
| MP: 43                  | WEAK: Ice, Electric, Gun     |
| CP: 11                  |                              |
| Attacks per turn: 1-2   | Drop: Turquoise              |
o--------------------------------------------------------o
| St: 4    Phys. attack: 38            MOVES:            |
| In: 6    Magic attack: 15            Dia               |
| Ma: 6    Accuracy: 32                Insanity Eye      |
| Vi: 4    Base defense: 38                              |
| Ag: 9    Magic defense: 16                             |
| Lu: 3    Evasion: 32                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Itsumade (イツマデ)       | Tone: Young man              |
| LV 24                   | Personality: Impatient       |
| HP: 101                 | STRONG: Force                |
| MP: 73                  | WEAK: Gun                    |
| CP: 20                  |                              |
| Attacks per turn: 1     | Drop: Garnet                 |
o--------------------------------------------------------o
| St: 8    Phys. attack: 64            MOVES:            |
| In: 6    Magic attack: 19            Zan               |
| Ma: 8    Accuracy: 49                Psyo              |
| Vi: 5    Base defense: 58            Palyze Eye*       |
| Ag: 10   Magic defense: 22                             |
| Lu: 4    Evasion: 48                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Stymphalides (スチュパリデス)| Tone: Younger beast         |
| LV 32                    | Personality: Ferocious      |
| HP: 152                  | STRONG: Sword               |
| MP: 104                  | WEAK: Ice, Force, Gun       |
| CP: 30                   |                             |
| Attacks per turn: 1-2    | Drop: Cakra Chip            |
o--------------------------------------------------------o
| St: 10   Phys. attack: 84            MOVES:            |
| In: 7    Magic attack: 21            Hapiruma          |
| Ma: 9    Accuracy: 64                Picking           |
| Vi: 6    Base defense: 76                              |
| Ag: 13   Magic defense: 28                             |
| Lu: 4    Evasion: 63                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Zhen (チン)              | Tone: Younger beast          |
| LV 40                   | Personality: Prudent         |
| HP: 173                 | STRONG: Force                |
| MP: 150                 | WEAK: Gun                    |
| CP: 40                  |                              |
| Attacks per turn: 1-2   | Drop: A-Chinsin              |
o--------------------------------------------------------o
| St: 7    Phys. attack: 94            MOVES:            |
| In: 7    Magic attack: 29            Bird Gimlet       |
| Ma: 13   Accuracy: 77                Venom Breath      |
| Vi: 8    Base defense: 96            Diarama           |
| Ag: 14   Magic defense: 34                             |
| Lu: 8    Evasion: 77                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Anzu (アンズー)           | Tone: Older beast            |
| LV 53                   | Personality: Ferocious       |
| HP: 357                 | REFLECT: Fire                |
| MP: 202                 | VOID: Psionic                |
| CP: 55                  | WEAK: Ice                    |
| Attacks per turn: 2     | Drop: Repulse Water          |
o--------------------------------------------------------o
| St: 13   Phys. attack: 132           MOVES:            |
| In: 8    Magic attack: 30            Fire Breath       |
| Ma: 13   Accuracy: 100               Bind Voice        |
| Vi: 12   Base defense: 130           Flap Wings        |
| Ag: 17   Magic defense: 43                             |
| Lu: 7    Evasion: 99                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Kau (カウ)               | Tone: Older beast            |
| LV 66                   | Personality: Calm            |
| HP: 455                 | ABSORB: Fire                 |
| MP: 328                 | WEAK: Ice, Gun               |
| CP: 71                  |                              |
| Attacks per turn: 1-2   | Drop: Kin-Tan                |
o--------------------------------------------------------o
| St: 12   Phys. attack: 156            MOVES:           |
| In: 13   Magic attack: 40             Hellish Flame    |
| Ma: 17   Accuracy: 122                Sipani           |
| Vi: 14   Base defense: 160                             |
| Ag: 18   Magic defense: 57                             |
| Lu: 9    Evasion: 122                                  |
o--------------------------------------------------------o


WOOD
----------

o--------------------------------------------------------o
| Jubokko (ジュボッコ)       | Tone: Old fashioned          |
| LV 10                   | Personality: Prudent         |
| HP: 42                  | VOID: Death                  |
| MP: 27                  | WEAK: Fire                   |
| CP: 6                   |                              |
| Attacks per turn: 1     | Drop: Dis-Poison             |
o--------------------------------------------------------o
| St: 4    Phys. attack: 28            MOVES:            |
| In: 3    Magic attack: 15            Magnetic Storm    |
| Ma: 7    Accuracy: 22                Venom Claw        |
| Vi: 4    Base defense: 28                              |
| Ag: 5    Magic defense: 11                             |
| Lu: 4    Evasion: 21                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Mandrake (マンドレイク)     | Tone: Girl                   |
| LV 18                   | Personality: Prudent         |
| HP: 58                  | WEAK: Fire, Ice              |
| MP: 75                  |                              |
| CP: 10                  |                              |
| Attacks per turn: 1     | Drop: Cakra Drop             |
o--------------------------------------------------------o
| St: 3    Phys. attack: 42            MOVES:            |
| In: 8    Magic attack: 30            Doluminer         |
| Ma: 13   Accuracy: 30                Taru-nda          |
| Vi: 5    Base defense: 46            Rest              |
| Ag: 3    Magic defense: 22                             |
| Lu: 3    Evasion: 32                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Alraune (アルラウネ)       | Tone: Mature woman           |
| LV 28                   | Personality: Sly             |
| HP: 78                  | STRONG: Force, Physical      |
| MP: 132                 |                              |
| CP: 15                  |                              |
| Attacks per turn: 1     | Drop: Ruby                   |
o--------------------------------------------------------o
| St: 5    Phys. attack: 66            MOVES:            |
| In: 10   Magic attack: 37            Marin Karin       |
| Ma: 16   Accuracy: 51                Hapiruma          |
| Vi: 3    Base defense: 62            Sipani            |
| Ag: 7    Magic defense: 29                             |
| Lu: 4    Evasion: 52                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Zaccoum (ザックーム)       | Tone: Lunatic                |
| LV 38                   | Personality: Sly             |
| HP: 224                 | VOID: Death                  |
| MP: 158                 | WEAK: Fire                   |
| CP: 20                  |                              |
| Attacks per turn: 1-2   | Drop: Amethyst               |
o--------------------------------------------------------o
| St: 12   Phys. attack: 100           MOVES:            |
| In: 7    Magic attack: 35            Venom Bite        |
| Ma: 16   Accuracy: 68                Petra Bite        |
| Vi: 9    Base defense: 94            De-Kunda          |
| Ag: 7    Magic defense: 34                             |
| Lu: 4    Evasion: 66                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Es (エス)                | Tone: Cynical                |
| LV 50                   | Personality: Calm            |
| HP: 287                 | REFLECT: Death, Expel        |
| MP: 259                 | WEAK: Fire                   |
| CP: 26                  |                              |
| Attacks per turn: 1-3   | Drop: Soma                   |
o--------------------------------------------------------o
| St: 12   Phys. attack: 124           MOVES:            |
| In: 12   Magic attack: 44            Maha-Psy          |
| Ma: 19   Accuracy: 86                Maka-Fuji         |
| Vi: 9    Base defense: 118           Me-Diarama        |
| Ag: 6    Magic defense: 45           Arachno Wire*     |
| Lu: 9    Evasion: 86                                   |
o--------------------------------------------------------o


-----------------------------------------------------------------------
DARK-NEUTRAL  [DS_C08]
-----------------------------------------------------------------------

REAPER
----------

o--------------------------------------------------------o
| Ixtab (イシュタム)         | Tone: Noblewoman             |
| LV 21                   | Personality: Prudent         |
| HP: 91                  | REFLECT: Death               |
| MP: 89                  | VOID: Expel                  |
| CP: 213                 |                              |
| Attacks per turn: 1-2   | Drop: Kensaku                |
o--------------------------------------------------------o
| St: 7    Phys. attack: 56            MOVES:            |
| In: 10   Magic attack: 29            Mudora            |
| Ma: 12   Accuracy: 39                Brain Burst       |
| Vi: 6    Base defense: 54            Cradle Song       |
| Ag: 6    Magic defense: 26           Liftoma           |
| Lu: 5    Evasion: 40                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Thanatos (タナトス)       | Tone: Cyincal                |
| LV 32                   | Personality: Prideful        |
| HP: 176                 | VOID: Magic                  |
| MP: 153                 | WEAK: Physical               |
| CP: 237                 |                              |
| Attacks per turn: 1     | Drop: Ryukaku                |
o--------------------------------------------------------o
| St: 11   Phys. attack: 86             MOVES:           |
| In: 8    Magic attack: 42             Mudora           |
| Ma: 19   Accuracy: 61                 Thunder Break    |
| Vi: 8    Base defense: 80             Shuffler         |
| Ag: 10   Magic defense: 32                             |
| Lu: 5    Evasion: 61                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Chernobog (チェルノボグ)    | Tone: Old fashioned         |
| LV 46                   | Personality: Impatient       |
| HP: 513                 | REFLECT: Death, Expel        |
| MP: 183                 | STRONG: Physical             |
| CP: 243                 |                              |
| Attacks per turn: 2-3   | Drop: Huo Jian Spear         |
o--------------------------------------------------------o
| St: 24   Phys. attack: 140            MOVES:           |
| In: 10   Magic attack: 29             Mudo-On          |
| Ma: 12   Accuracy: 88                 Venom Flash      |
| Vi: 18   Base defense: 128            Deathbound       |
| Ag: 12   Magic defense: 45            Deadly Go Round  |
| Lu: 5    Evasion: 84                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Guedhe (ゲーデ)           | Tone: Elder                  |
| LV 55                   | Personality: Prideful        |
| HP: 426                 | ABSORB: Death, Expel         |
| MP: 379                 | WEAK: Sword                  |
| CP: 250                 |                              |
| Attacks per turn: 1     | Drop: Soma                   |
o--------------------------------------------------------o
| St: 15   Phys. attack: 140            MOVES:           |
| In: 20   Magic attack: 58             Mudo-On          |
| Ma: 24   Accuracy: 102                Maha-Psyo        |
| Vi: 14   Base defense: 138            Absolutely Zero  |
| Ag: 16   Magic defense: 60            Traesto          |
| Lu: 5    Evasion: 104                                  |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Mot (モト)               | Tone: Old fashioned          |
| LV 74                   | Personality: Sturdy          |
| HP: 807                 | ABSORB: Death, Expel         |
| MP: 610                 | WEAK: Sword                  |
| CP: 255                 |                              |
| Attacks per turn: 2     | Drop: Black Flame Sword      |
o--------------------------------------------------------o
| St: 25   Phys. attack: 198            MOVES:           |
| In: 22   Magic attack: 77             Mudo-On          |
| Ma: 33   Accuracy: 136                Outsider's Law   |
| Vi: 17   Base defense: 182            Stun Crash       |
| Ag: 18   Magic defense: 75                             |
| Lu: 5    Evasion: 135                                  |
o--------------------------------------------------------o


WILDER
----------

o--------------------------------------------------------o
| Waira (ワイラ)            | Tone: Younger beast          |
| LV 9                    | Personality: Prudent         |
| HP: 45                  | VOID: Death                  |
| MP: 22                  |                              |
| CP: 4                   |                              |
| Attacks per turn: 1     | Drop: Dis-Charm              |
o--------------------------------------------------------o
| St: 6    Phys. attack: 30             MOVES:           |
| In: 3    Magic attack: 11             Tackle           |
| Ma: 5    Accuracy: 19                 Rest             |
| Vi: 4    Base defense: 26                              |
| Ag: 4    Magic defense: 10                             |
| Lu: 4    Evasion: 18                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Afanc (アーヴァンク)        | Tone: Younger beast          |
| LV 16                   | Personality: Ferocious       |
| HP: 75                  | STRONG: Force, Physical      |
| MP: 38                  |                              |
| CP: 8                   |                              |
| Attacks per turn: 1     | Drop: Aquamarine             |
o--------------------------------------------------------o
| St: 6    Phys. attack: 44             MOVES:           |
| In: 5    Magic attack: 10             Chewing          |
| Ma: 4    Accuracy: 33                 Aqua Wall        |
| Vi: 7    Base defense: 46                              |
| Ag: 7    Magic defense: 17                             |
| Lu: 4    Evasion: 33                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Suiko (スイコ)            | Tone: Young man              |
| LV 22                   | Personality: Calm            |
| HP: 140                 | STRONG: Fire, Ice            |
| MP: 54                  | WEAK: Electric               |
| CP: 15                  |                              |
| Attacks per turn: 1     | Drop: Turquoise              |
o--------------------------------------------------------o
| St: 10   Phys. attack: 64             MOVES:           |
| In: 4    Magic attack: 14             Sibabu           |
| Ma: 6    Accuracy: 40                 Suku-nda         |
| Vi: 11   Base defense: 66                              |
| Ag: 4    Magic defense: 21                             |
| Lu: 4    Evasion: 39                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Nue (ヌエ)               | Tone: Old fashioned          |
| LV 31                   | Personality: Ferocious       |
| HP: 188                 | STRONG: Force, Psionic       |
| MP: 92                  |                              |
| CP: 24                  |                              |
| Attacks per turn: 1     | Drop: Yaksha Nunchucks       |
o--------------------------------------------------------o
| St: 13   Phys. attack: 88              MOVES:          |
| In: 6    Magic attack: 19              Psyo            |
| Ma: 8    Accuracy: 58                  Bind Voice      |
| Vi: 8    Base defense: 78              Palyze Claw     |
| Ag: 8    Magic defense: 27             Run Away*       |
| Lu: 5    Evasion: 56                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Porewit (フォービ)         | Tone: Young man              |
| LV 43                   | Personality: Impatient       |
| HP: 240                 | VOID: Fire                   |
| MP: 131                 | WEAK: Ice                    |
| CP: 43                  |                              |
| Attacks per turn: 1-2   | Drop: Cakra Drop             |
o--------------------------------------------------------o
| St: 13   Phys. attack: 112             MOVES:          |
| In: 8    Magic attack: 18              Fire Breath     |
| Ma: 7    Accuracy: 83                  Flame Wall      |
| Vi: 7    Base defense: 100                             |
| Ag: 14   Magic defense: 34                             |
| Lu: 11   Evasion: 82                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Catoblepas (カトブレパス)   | Tone: Younger beast          |
| LV 52                   | Personality: Calm            |
| HP: 457                 | STRONG: Physical             |
| MP: 185                 | WEAK: Electric               |
| CP: 61                  |                              |
| Attacks per turn: 1     | Drop: Medusa Cart            |
o--------------------------------------------------------o
| St: 15   Phys. attack: 134            MOVES:           |
| In: 8    Magic attack: 26             Tackle           |
| Ma: 11   Accuracy: 89                 Taru-Kaja        |
| Vi: 18   Base defense: 140            Petra Eye*       |
| Ag: 6    Magic defense: 45                             |
| Lu: 11   Evasion: 88                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Taowu (トウコツ)           | Tone: Younger beast          |
| LV 65                   | Personality: Ferocious       |
| HP: 531                 | REFLECT: Psionic, Nerve      |
| MP: 315                 | Magical                      |
| CP: 91                  | VOID: Expel                  |
| Attacks per turn: 1     | Drop: Plasma Cart            |
o--------------------------------------------------------o
| St: 21   Phys. attack: 172           MOVES:            |
| In: 17   Magic attack: 32            Dia-Rahan         |
| Ma: 12   Accuracy: 118               Brain Burst       |
| Vi: 10   Base defense: 150           Stun Crash        |
| Ag: 15   Magic defense: 57           Amazing Gnaw*     |
| Lu: 7    Evasion: 117                                  |
o--------------------------------------------------------o


JAKI
----------

o--------------------------------------------------------o
| Ogre (オーガ)             | Tone: Young man              |
| LV 14                   | Personality: Prudent         |
| HP: 87                  | VOID: Death                  |
| MP: 29                  |                              |
| CP: 7                   |                              |
| Attacks per turn: 1     | Drop: Lian Shuang Gui        |
o--------------------------------------------------------o
| St: 10   Phys. attack: 48            MOVES:            |
| In: 3    Magic attack: 9             Bufu              |
| Ma: 4    Accuracy: 26                Zan               |
| Vi: 8    Base defense: 44            Flying Knee       |
| Ag: 3    Magic defense: 15                             |
| Lu: 3    Evasion: 24                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Tenaga (テナガ)           | Tone: Old fashioned          |
| LV 20                   | Personality: Calm            |
| HP: 72                  | VOID: Death                  |
| MP: 56                  |                              |
| CP: 12                  |                              |
| Attacks per turn: 1     | Drop: Cossack Knife          |
o--------------------------------------------------------o
| St: 6    Phys. attack: 52             MOVES:           |
| In: 6    Magic attack: 15             Raku-Kaja        |
| Ma: 6    Accuracy: 41                 Me-Dia           |
| Vi: 4    Base defense: 48             Lariat           |
| Ag: 9    Magic defense: 19                             |
| Lu: 6    Evasion: 41                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Ashinaga (アシナガ)       | Tone: Old fashioned          |
| LV 22                   | Personality: Impatient       |
| HP: 112                 | VOID: Death                  |
| MP: 61                  |                              |
| CP: 14                  |                              |
| Attacks per turn: 1     | Drop: Cossack Knife          |
o--------------------------------------------------------o
| St: 9    Phys. attack: 62            MOVES:            |
| In: 6    Magic attack: 15            Taru-Kaja         |
| Ma: 6    Accuracy: 40                Sibabu            |
| Vi: 7    Base defense: 58            Guillotine Heel   |
| Ag: 4    Magic defense: 21                             |
| Lu: 7    Evasion: 39                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Ocelot (オセロット)        | Tone: Older beast            |
| LV 30                   | Personality: Ferocious       |
| HP: 151                 | STRONG: Force, Psionic       |
| MP: 76                  |                              |
| CP: 23                  |                              |
| Attacks per turn: 1     | Drop: Aquamarine             |
o--------------------------------------------------------o
| St: 10   Phys. attack: 80            MOVES:            |
| In: 6    Magic attack: 13            Agirao            |
| Ma: 5    Accuracy: 60                Psyo              |
| Vi: 7    Base defense: 74            Psycho Barrier    |
| Ag: 11   Magic defense: 25                             |
| Lu: 8    Evasion: 59                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Gashadokuro (ガシャドクロ)  | Tone: Kansai dialect         |
| LV 39                   | Personality: Sturdy          |
| HP: 290                 | STRONG: Magic                |
| MP: 141                 | WEAK: Physical               |
| CP: 37                  |                              |
| Attacks per turn: 1     | Drop: Demon Carving Knife    |
o--------------------------------------------------------o
| St: 17   Phys. attack: 112           MOVES:            |
| In: 7    Magic attack: 27            Mudo              |
| Ma: 12   Accuracy: 69                Magnetic Storm    |
| Vi: 10   Base defense: 98                              |
| Ag: 6    Magic defense: 34                             |
| Lu: 4    Evasion: 66                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Girimehkala (ギリメカラ)   | Tone: Old fashioned           |
| LV 53                   | Personality: Calm            |
| HP: 452                 | REFLECT: Physical            |
| MP: 195                 | WEAK: Magic, Death           |
| CP: 58                  |                              |
| Attacks per turn: 1     | Drop: Cakra Pot              |
o--------------------------------------------------------o
| St: 24   Phys. attack: 154           MOVES:            |
| In: 10   Magic attack: 25            Maha-Zio          |
| Ma: 10   Accuracy: 98                Maha-Zan          |
| Vi: 8    Base defense: 122           Meteor Fist       |
| Ag: 12   Magic defense: 42           Demon's Lure♂*    |
| Lu: 6    Evasion: 94                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Grendel (グレンデル)       | Tone: Nobleman               |
| LV 59                   | Personality: Prideful        |
| HP: 515                 | REFLECT: Force               |
| MP: 255                 | STRONG: Tech                 |
| CP: 74                  | VOID: Expel                  |
| Attacks per turn: 1-2   | Drop: Diamond                |
o--------------------------------------------------------o
| St: 19   Phys. attack: 156           MOVES:            |
| In: 14   Magic attack: 29            Hamaon            |
| Ma: 11   Accuracy: 104               Tetra-Karn        |
| Vi: 14   Base defense: 146           Innga             |
| Ag: 10   Magic defense: 52                             |
| Lu: 8    Evasion: 103                                  |
o--------------------------------------------------------o


UNDEAD
----------

o--------------------------------------------------------o
| Scarecrow (スケアクロー)    | Tone: Lunatic               |
| LV 3                    | Personality: Impatient       |
| HP: 27                  | VOID: Death, Nerve           |
| MP: 8                   | WEAK: Fire, Expel            |
| CP: 1                   |                              |
| Attacks per turn: 1     | Drop: Potion                 |
o--------------------------------------------------------o
| St: 4    Phys. attack: 14           MOVES:             |
| In: 3    Magic attack: 7            Rest               |
| Ma: 3    Accuracy: 9                                   |
| Vi: 3    Base defense: 12                              |
| Ag: 4    Magic defense: 6                              |
| Lu: 3    Evasion: 8                                    |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Waxwork (ワックスワーク)     | Tone: Young woman            |
| LV 11                   | Personality: Sly             |
| HP: 62                  | VOID: Death, Nerve           |
| MP: 24                  | WEAK: Fire, Expel            |
| CP: 5                   |                              |
| Attacks per turn: 1     | Drop: Dis-Palyze             |
o--------------------------------------------------------o
| St: 6    Phys. attack: 34           MOVES:             |
| In: 3    Magic attack: 9            Sexy Dance         |
| Ma: 4    Accuracy: 21               Palyze Eye*        |
| Vi: 8    Base defense: 38                              |
| Ag: 4    Magic defense: 13                             |
| Lu: 3    Evasion: 20                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Rastaman (ラスタマン)      | Tone: Old fashioned          |
| LV 18                   | Personality: Prudent         |
| HP: 91                  | VOID: Death, Nerve           |
| MP: 42                  | WEAK: Fire, Expel            |
| CP: 10                  |                              |
| Attacks per turn: 1     | Drop: Randy Shot             |
o--------------------------------------------------------o
| St: 8    Phys. attack: 52           MOVES:             |
| In: 3    Magic attack: 13           Rest               |
| Ma: 6    Accuracy: 37               Venom Breath       |
| Vi: 7    Base defense: 50                              |
| Ag: 7    Magic defense: 16                             |
| Lu: 4    Evasion: 35                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Agony (アゴニー)          | Tone: Old fashioned          |
| LV 27                   | Personality: Prudent         |
| HP: 139                 | VOID: Death, Nerve           |
| MP: 77                  | WEAK: Fire, Expel            |
| CP: 19                  |                              |
| Attacks per turn: 1     | Drop: A-Chinsin              |
o--------------------------------------------------------o
| St: 9    Phys. attack: 72           MOVES:             |
| In: 6    Magic attack: 17           Bind Voice         |
| Ma: 7    Accuracy: 51               Palyze Needle      |
| Vi: 8    Base defense: 70                              |
| Ag: 8    Magic defense: 24                             |
| Lu: 6    Evasion: 50                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Zombie Cop (ゾンビコップ)   | Tone: Lunatic                |
| LV 32                   | Personality: Impatient       |
| HP: 168                 | VOID: Death, Nerve           |
| MP: 95                  | WEAK: Fire, Expel            |
| CP: 24                  |                              |
| Attacks per turn: 1     | Drop: Nambu Type 100         |
o--------------------------------------------------------o
| St: 12   Phys. attack: 88            MOVES:            |
| In: 8    Magic attack: 16            Palyze Claw       |
| Ma: 6    Accuracy: 63                Ora Ora Ora       |
| Vi: 6    Base defense: 76            Snipe*            |
| Ag: 11   Magic defense: 28                             |
| Lu: 6    Evasion: 62                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Patriot (パトリオット)      | Tone: Lunatic                |
| LV 39                   | Personality: Prideful        |
| HP: 240                 | VOID: Death, Nerve           |
| MP: 103                 | WEAK: Fire, Expel            |
| CP: 33                  |                              |
| Attacks per turn: 1-2   | Drop: Stun Grenade           |
o--------------------------------------------------------o
| St: 15   Phys. attack: 108            MOVES:           |
| In: 6    Magic attack: 15             Panic Voice      |
| Ma: 6    Accuracy: 75                 Hey Hey Hey      |
| Vi: 7    Base defense: 92             Happy Trigger*   |
| Ag: 12   Magic defense: 30                             |
| Lu: 10   Evasion: 73                                   |
o--------------------------------------------------------o


VERMIN
----------

o--------------------------------------------------------o
| Ubu (ウブ)               | Tone: Girl                   |
| LV 5                    | Personality: Prudent         |
| HP: 30                  | VOID: Death                  |
| MP: 14                  |                              |
| CP: 2                   |                              |
| Attacks per turn: 1     | Drop: Cakra Drop             |
o--------------------------------------------------------o
| St: 4    Phys. attack: 18            MOVES:            |
| In: 3    Magic attack: 11            Agi               |
| Ma: 5    Accuracy: 12                Zan               |
| Vi: 3    Base defense: 16                              |
| Ag: 4    Magic defense: 8                              |
| Lu: 3    Evasion: 11                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Yowie (ヨーウィー)          | Tone: Younger beast         |
| LV 13                   | Personality: Impatient       |
| HP: 58                  | WEAK: Fire, Ice              |
| MP: 27                  |                              |
| CP: 6                   |                              |
| Attacks per turn: 1     | Drop: Cakra Drop             |
o--------------------------------------------------------o
| St: 7    Phys. attack: 40           MOVES:             |
| In: 3    Magic attack: 9            Zio                |
| Ma: 4    Accuracy: 29               Venom Bite         |
| Vi: 4    Base defense: 34                              |
| Ag: 8    Magic defense: 12                             |
| Lu: 4    Evasion: 28                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Okikumushi (オキクムシ)    | Tone: Noblewoman             |
| LV 23                   | Personality: Calm            |
| HP: 98                  | ABSORB: Electric             |
| MP: 87                  | VOID: Death                  |
| CP: 11                  |                              |
| Attacks per turn: 1     | Drop: Dis-Palyze             |
o--------------------------------------------------------o
| St: 8    Phys. attack: 62           MOVES:             |
| In: 9    Magic attack: 24           Kyo                |
| Ma: 10   Accuracy: 41               Dia                |
| Vi: 5    Base defense: 56           Arachno Wire*      |
| Ag: 5    Magic defense: 25                             |
| Lu: 3    Evasion: 41                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Myrmecolion (ミルメコレオ)  | Tone: Younger beast          |
| LV 30                   | Personality: Ferocious       |
| HP: 159                 | WEAK: Fire, Ice              |
| MP: 81                  |                              |
| CP: 15                  |                              |
| Attacks per turn: 1-2   | Drop: Emerald                |
o--------------------------------------------------------o
| St: 11   Phys. attack: 82           MOVES:             |
| In: 5    Magic attack: 16           Spiral Bite        |
| Ma: 7    Accuracy: 56               Panic Voice        |
| Vi: 7    Base defense: 74           Suku-Kaja          |
| Ag: 7    Magic defense: 24                             |
| Lu: 10   Evasion: 55                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Mothman (モスマン)         | Tone: Cynical               |
| LV 44                   | Personality: Calm            |
| HP: 278                 | REFLECT: Death               |
| MP: 140                 | WEAK: Electric               |
| CP: 24                  |                              |
| Attacks per turn: 1     | Drop: Sapphire               |
o--------------------------------------------------------o
| St: 13   Phys. attack: 114          MOVES:             |
| In: 9    Magic attack: 18           Maha-Agi           |
| Ma: 7    Accuracy: 86               Shuffle            |
| Vi: 10   Base defense: 108          Venom Breath       |
| Ag: 16   Magic defense: 37          Blood Sucker*      |
| Lu: 6    Evasion: 85                                   |
o--------------------------------------------------------o


-----------------------------------------------------------------------
DARK-CHAOS  [DS_C09]
-----------------------------------------------------------------------

TYRANT
----------

o--------------------------------------------------------o
| Balor (バロール)          | Tone: Nobleman               |
| LV 49                   | Personality: Prideful        |
| HP: 357                 | REFLECT: Death               |
| MP: 261                 | VOID: Expel                  |
| CP: 63                  |                              |
| Attacks per turn: 1-2   | Drop: PZ Faust               |
o--------------------------------------------------------o
| St: 15   Phys. attack: 128           MOVES:            |
| In: 15   Magic attack: 41            Makara-Karn       |
| Ma: 17   Accuracy: 88                Lariat            |
| Vi: 12   Base defense: 122           Guillotine Heel   |
| Ag: 10   Magic defense: 49           Petra Eye*        |
| Lu: 11   Evasion: 88                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Loki (ロキ)              | Tone: Old fashioned          |
| LV 59                   | Personality: Prideful        |
| HP: 620                 | ABSORB: Psionic              |
| MP: 303                 | VOID: Death, Expel           |
| CP: 76                  |                              |
| Attacks per turn: 1-2   | Drop: G-Horn                 |
o--------------------------------------------------------o
| St: 25   Phys. attack: 168           MOVES:            |
| In: 17   Magic attack: 36            Bufula            |
| Ma: 14   Accuracy: 110               Maha-Bufula       |
| Vi: 15   Base defense: 148           Marin Karin       |
| Ag: 15   Magic defense: 57           Wolf Claw         |
| Lu: 7    Evasion: 108                                  |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Rahu (ラーフ)             | Tone: Old fashioned          |
| LV 66                   | Personality: Sly             |
| HP: 757                 | REFLECT: Magic               |
| MP: 328                 | WEAK: Physical               |
| CP: 83                  |                              |
| Attacks per turn: 1-3   | Drop: Pearl                  |
o--------------------------------------------------------o
| St: 23   Phys. attack: 178          MOVES:             |
| In: 14   Magic attack: 39           Maha-Zionga        |
| Ma: 16   Accuracy: 126              Maha-Psyo          |
| Vi: 21   Base defense: 174          Sibabu             |
| Ag: 20   Magic defense: 61          Fanatic Eater*     |
| Lu: 8    Evasion: 124                                  |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Nergal (ネルガル)         | Tone: Nobleman               |
| LV 73                   | Personality: Calm            |
| HP: 723                 | REFLECT: Death, Expel        |
| MP: 458                 | STRONG: Physical             |
| CP: 90                  |                              |
| Attacks per turn: 2-3   | Drop: Burst Riser            |
o--------------------------------------------------------o
| St: 21   Phys. attack: 188          MOVES:             |
| In: 19   Magic attack: 51           Mudo-On            |
| Ma: 21   Accuracy: 137              Hamaon             |
| Vi: 17   Base defense: 180          Maha-Bufula        |
| Ag: 20   Magic defense: 69                             |
| Lu: 13   Evasion: 136                                  |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Chi You (シュウ)          | Tone: Old fashioned          |
| LV 83                   | Personality: Impatient       |
| HP: 1091                | ABSORB: Fire, Ice, Electric  |
| MP: 594                 | VOID: Death, Expel           |
| CP: 101                 |                              |
| Attacks per turn: All   | Drop: Zanbatou               |
o--------------------------------------------------------o
| St: 27   Phys. attack: 220          MOVES:             |
| In: 22   Magic attack: 61           Maha-Psyo          |
| Ma: 25   Accuracy: 147              Hellish Flame      |
| Vi: 24   Base defense: 214          Misty Blade        |
| Ag: 14   Magic defense: 81                             |
| Lu: 12   Evasion: 146                                  |
o--------------------------------------------------------o


DRAKE
----------

o--------------------------------------------------------o
| Toubyou (トウビョウ)       | Tone: Older beast             |
| LV 15                   | Personality: Calm            |
| HP: 56                  | STRONG: Electric             |
| MP: 41                  |                              |
| CP: 12                  |                              |
| Attacks per turn: 1     | Drop: Dis-Charm              |
o--------------------------------------------------------o
| St: 6    Phys. attack: 42            MOVES:            |
| In: 4    Magic attack: 16            Magnetic Storm    |
| Ma: 7    Accuracy: 30                Charm Bite        |
| Vi: 3    Base defense: 36                              |
| Ag: 6    Magic defense: 14                             |
| Lu: 6    Evasion: 30                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Asp (アスプ)              | Tone: Older beast            |
| LV 23                   | Personality: Ferocious       |
| HP: 104                 | WEAK: Fire, Ice              |
| MP: 66                  |                              |
| CP: 19                  |                              |
| Attacks per turn: 1     | Drop: Garnet                 |
o--------------------------------------------------------o
| St: 8    Phys. attack: 62            MOVES:            |
| In: 5    Magic attack: 18            Psyo              |
| Ma: 8    Accuracy: 46                Venom Bite        |
| Vi: 6    Base defense: 58                              |
| Ag: 9    Magic defense: 21                             |
| Lu: 4    Evasion: 45                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Uwabami (ウワバミ)         | Tone: Lunatic                |
| LV 33                   | Personality: Impatient       |
| HP: 215                 | STRONG: Fire, Ice, Electric  |
| MP: 89                  |                              |
| CP: 29                  |                              |
| Attacks per turn: 1     | Drop: Aquamarine             |
o--------------------------------------------------------o
| St: 13   Phys. attack: 92            MOVES:            |
| In: 5    Magic attack: 16            Agirao            |
| Ma: 7    Accuracy: 60                Doluminer         |
| Vi: 10   Base defense: 86            Rest              |
| Ag: 6    Magic defense: 27                             |
| Lu: 9    Evasion: 58                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Basilisk (バジリスク)      | Tone: Younger beast          |
| LV 43                   | Personality: Prudent         |
| HP: 262                 | REFLECT: Death               |
| MP: 154                 | WEAK: Electric               |
| CP: 42                  |                              |
| Attacks per turn: 1     | Drop: Dis-Stone              |
o--------------------------------------------------------o
| St: 13   Phys. attack: 112           MOVES:            |
| In: 9    Magic attack: 24            Venom Breath      |
| Ma: 10   Accuracy: 80                Palyze Needle     |
| Vi: 9    Base defense: 104           Petra-Di          |
| Ag: 12   Magic defense: 37           Petra Eye*        |
| Lu: 7    Evasion: 79                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Python (ピュートーン)       | Tone: Elder beast            |
| LV 51                   | Personality: Prideful        |
| HP: 371                 | STRONG: Fire, Ice, Electric  |
| MP: 188                 |                              |
| CP: 57                  |                              |
| Attacks per turn: 1-2   | Drop: Gleipnir               |
o--------------------------------------------------------o
| St: 15   Phys. attack: 132           MOVES:            |
| In: 11   Magic attack: 23            Maha-Agi          |
| Ma: 9    Accuracy: 94                Maha-Zio          |
| Vi: 12   Base defense: 126           Blizzard Breath   |
| Ag: 14   Magic defense: 44           Arachno Wire*     |
| Lu: 7    Evasion: 93                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Mushussu (ムシュフシュ)     | Tone: Elder beast            |
| LV 58                   | Personality: Impatient       |
| HP: 536                 | ABSORB: Electric             |
| MP: 182                 | VOID: Death                  |
| CP: 71                  |                              |
| Attacks per turn: 1-2   | Drop: Vajra Bullet           |
o--------------------------------------------------------o
| St: 19   Phys. attack: 154          MOVES:             |
| In: 7    Magic attack: 21           Maha-Zionga        |
| Ma: 9    Accuracy: 107              Maka-Kaja          |
| Vi: 16   Base defense: 148          Petra Bite         |
| Ag: 14   Magic defense: 46          Chin Lock*         |
| Lu: 10   Evasion: 104                                  |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Vasuki (ヴァスキ)         | Tone: Nobleman               |
| LV 70                   | Personality: Ferocious       |
| HP: 747                 | STRONG: Magic                |
| MP: 310                 | WEAK: Rush                   |
| CP: 91                  |                              |
| Attacks per turn: 1     | Drop: Ryukaku                |
o--------------------------------------------------------o
| St: 23   Phys. attack: 186          MOVES:             |
| In: 11   Magic attack: 35           Absolutely Zero    |
| Ma: 15   Accuracy: 123              Venom Flash        |
| Vi: 18   Base defense: 176          Stun Crash         |
| Ag: 11   Magic defense: 58                             |
| Lu: 9    Evasion: 120                                  |
o--------------------------------------------------------o


HAUNT
----------

o--------------------------------------------------------o
| Preta (ガキ)             | Tone: Young man              |
| LV 4                    | Personality: Impatient       |
| HP: 28                  | VOID: Death                  |
| MP: 11                  |                              |
| CP: 6                   |                              |
| Attacks per turn: 1     | Drop: Potion                 |
o--------------------------------------------------------o
| St: 3    Phys. attack: 14             MOVES:           |
| In: 3    Magic attack: 9              Charm Bite       |
| Ma: 4    Accuracy: 10                                  |
| Vi: 4    Base defense: 16                              |
| Ag: 4    Magic defense: 8                              |
| Lu: 3    Evasion: 10                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Obariyon (オバリヨン)      | Tone: Boy                     |
| LV 12                   | Personality: Sly             |
| HP: 46                  | VOID: Death                  |
| MP: 36                  |                              |
| CP: 18                  |                              |
| Attacks per turn: 1     | Drop: Potion                 |
o--------------------------------------------------------o
| St: 4    Phys. attack: 32             MOVES:           |
| In: 5    Magic attack: 16             Sibabu           |
| Ma: 7    Accuracy: 25                 Magnetic Storm   |
| Vi: 4    Base defense: 32             Rest             |
| Ag: 5    Magic defense: 14                             |
| Lu: 4    Evasion: 25                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Ghoul (グール)           | Tone: Lunatic                |
| LV 19                   | Personality: Ferocious       |
| HP: 85                  | VOID: Death, Nerve           |
| MP: 53                  | WEAK: Fire, Expel            |
| CP: 29                  |                              |
| Attacks per turn: 1     | Drop: Dis-Poison             |
o--------------------------------------------------------o
| St: 7    Phys. attack: 52            MOVES:            |
| In: 5    Magic attack: 16            Venom Claw        |
| Ma: 7    Accuracy: 37                Venom Bite        |
| Vi: 6    Base defense: 50                              |
| Ag: 7    Magic defense: 18                             |
| Lu: 4    Evasion: 37                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Enku (エンク)             | Tone: Old fashioned          |
| LV 27                   | Personality: Impatient       |
| HP: 139                 | VOID: Death                  |
| MP: 81                  |                              |
| CP: 40                  |                              |
| Attacks per turn: 1     | Drop: Randy Shot             |
o--------------------------------------------------------o
| St: 9    Phys. attack: 72            MOVES:            |
| In: 5    Magic attack: 20            Fire Breath       |
| Ma: 9    Accuracy: 51                Scatter           |
| Vi: 8    Base defense: 70                              |
| Ag: 8    Magic defense: 24                             |
| Lu: 5    Evasion: 50                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Dzolob (ツォロム)          | Tone: Young man             |
| LV 34                   | Personality: Ferocious       |
| HP: 203                 | STRONG: Force, Psionic       |
| MP: 95                  |                              |
| CP: 51                  |                              |
| Attacks per turn: 1     | Drop: Onyx                   |
o--------------------------------------------------------o
| St: 13   Phys. attack: 94            MOVES:            |
| In: 6    Magic attack: 17            Maha-Psy          |
| Ma: 7    Accuracy: 67                Guillotine Heel   |
| Vi: 8    Base defense: 84            Jumping Knee      |
| Ag: 12   Magic defense: 28           Vulcan Kick       |
| Lu: 5    Evasion: 65                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Kudlak (クドラク)          | Tone: Cynical                |
| LV 47                   | Personality: Ferocious       |
| HP: 286                 | ABSORB: Death                |
| MP: 187                 | VOID: Ice, Electric          |
| CP: 70                  |                              |
| Attacks per turn: 1-2   | Drop: Pearl                  |
o--------------------------------------------------------o
| St: 12   Phys. attack: 118            MOVES:           |
| In: 9    Magic attack: 30             Bufula           |
| Ma: 13   Accuracy: 87                 Blood Sucker*    |
| Vi: 11   Base defense: 116                             |
| Ag: 13   Magic defense: 41                             |
| Lu: 6    Evasion: 86                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Vetala (ヴェータラ)        | Tone: Nobleman               |
| LV 54                   | Personality: Sturdy          |
| HP: 322                 | ABSORB: Death                |
| MP: 275                 | VOID: Ice, Electric          |
| CP: 81                  |                              |
| Attacks per turn: 1     | Drop: A-Kakusei              |
o--------------------------------------------------------o
| St: 13   Phys. attack: 137           MOVES:            |
| In: 13   Magic attack: 40            Taru-nda          |
| Ma: 17   Accuracy: 98                Sipani            |
| Vi: 9    Base defense: 126           Mortal Blow       |
| Ag: 13   Magic defense: 48                             |
| Lu: 6    Evasion: 126                                  |
o--------------------------------------------------------o


SPIRIT
----------

o--------------------------------------------------------o
| Poltergeist (ポルターガイスト)| Tone: Boy                   |
| LV 2                      | Personality: Impatient     |
| HP: 24                    | VOID: Death, Gun           |
| MP: 6                     | WEAK: Expel                |
| CP: 1                     |                            |
| Attacks per turn: 1       | Drop: Normal Bullets       |
o--------------------------------------------------------o
| St: 3    Phys. attack: 10             MOVES:           |
| In: 3    Magic attack: 7              Zan              |
| Ma: 3    Accuracy: 8                  Suku-nda         |
| Vi: 3    Base defense: 10                              |
| Ag: 5    Magic defense: 5                              |
| Lu: 3    Evasion: 8                                    |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Quicksilver (クイックシルバー)| Tone: Young man             |
| LV 10                    | Personality: Impatient      |
| HP: 39                   | VOID: Death, Gun            |
| MP: 25                   | WEAK: Expel                 |
| CP: 7                    |                             |
| Attacks per turn: 1      | Drop: Topaz                 |
o--------------------------------------------------------o
| St: 4    Phys. attack: 28              MOVES:          |
| In: 3    Magic attack: 13              Zio             |
| Ma: 6    Accuracy: 24                                  |
| Vi: 3    Base defense: 26                              |
| Ag: 8    Magic defense: 10                             |
| Lu: 3    Evasion: 23                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Torso (トルソー)          | Tone: Mature woman           |
| LV 17                   | Personality: Sly             |
| HP: 74                  | VOID: Death, Gun             |
| MP: 45                  | WEAK: Expel                  |
| CP: 12                  |                              |
| Attacks per turn: 1     | Drop: Amethyst               |
o--------------------------------------------------------o
| St: 6    Phys. attack: 46             MOVES:           |
| In: 5    Magic attack: 14             Venom Claw       |
| Ma: 6    Accuracy: 33                                  |
| Vi: 6    Base defense: 46                              |
| Ag: 6    Magic defense: 17                             |
| Lu: 5    Evasion: 33                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Inferno (インフェルノ)      | Tone: Lunatic                |
| LV 26                   | Personality: Sturdy          |
| HP: 121                 | ABSORB: Fire                 |
| MP: 142                 |                              |
| CP: 16                  |                              |
| Attacks per turn: 1     | Drop: A-Kinju                |
o--------------------------------------------------------o
| St: 9    Phys. attack: 70            MOVES:            |
| In: 8    Magic attack: 26            Maka-Fuji         |
| Ma: 11   Accuracy: 47                Flare Rush        |
| Vi: 6    Base defense: 64            Flame Wall        |
| Ag: 6    Magic defense: 26           Palyze Eye*       |
| Lu: 3    Evasion: 47                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Legion (レギオン)         | Tone: Cynical                |
| LV 37                   | Personality: Impatient       |
| HP: 229                 | ABSORB: Death                |
| MP: 139                 | VOID: Ice, Electric          |
| CP: 27                  |                              |
| Attacks per turn: 2-3   | Drop: Stinger                |
o--------------------------------------------------------o
| St: 12   Phys. attack: 98            MOVES:            |
| In: 9    Magic attack: 26            Bufu              |
| Ma: 11   Accuracy: 67                Mudo              |
| Vi: 10   Base defense: 94            Panic Voice       |
| Ag: 8    Magic defense: 34                             |
| Lu: 4    Evasion: 66                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Macabre (マカーブル)       | Tone: Old fashioned          |
| LV 45                   | Personality: Calm            |
| HP: 215                 | VOID: Death, Gun             |
| MP: 216                 | WEAK: Expel                  |
| CP: 34                  |                              |
| Attacks per turn: 1-2   | Drop: Heat Grave             |
o--------------------------------------------------------o
| St: 10   Phys. attack: 110             MOVES:          |
| In: 13   Magic attack: 36              Mudora          |
| Ma: 15   Accuracy: 83                  Evil Eye        |
| Vi: 7    Base defense: 104             Demon's Lure♂*  |
| Ag: 14   Magic defense: 42                             |
| Lu: 3    Evasion: 84                                   |
o--------------------------------------------------------o


FOUL
----------

o--------------------------------------------------------o
| Slime (スライム)           | Tone: Slime                 |
| LV 1                    | Personality: Cowardly        |
| HP: 23                  | VOID: Death                  |
| MP: 4                   |                              |
| CP: 1                   |                              |
| Attacks per turn: 1     | Drop: None                   |
o--------------------------------------------------------o
| St: 3    Phys. attack: 8              MOVES:           |
| In: 3    Magic attack: 7              Rest             |
| Ma: 3    Accuracy: 4                                   |
| Vi: 3    Base defense: 8                               |
| Ag: 3    Magic defense: 5                              |
| Lu: 3    Evasion: 4                                    |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Hooligan (フーリガン)      | Tone: Kansai dialect         |
| LV 8                    | Personality: Ferocious       |
| HP: 35                  | VOID: Death                  |
| MP: 20                  |                              |
| CP: 0                   |                              |
| Attacks per turn: 1     | Drop: Tokarev                |
o--------------------------------------------------------o
| St: 3    Phys. attack: 22             MOVES:           |
| In: 4    Magic attack: 10             Jumping Knee     |
| Ma: 4    Accuracy: 19                 Lucky Trigger*   |
| Vi: 4    Base defense: 24                              |
| Ag: 6    Magic defense: 11                             |
| Lu: 4    Evasion: 20                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Killer Chopper (キラーチョッパー)| Tone: Lunatic            |
| LV 19                       | Personality: Ferocious   |
| HP: 85                      | VOID: Death              |
| MP: 50                      |                          |
| CP: 0                       |                          |
| Attacks per turn: 1         | Drop: S-High             |
o--------------------------------------------------------o
| St: 6    Phys. attack: 50            MOVES:            |
| In: 7    Magic attack: 11            Happy Trigger*    |
| Ma: 4    Accuracy: 36                                  |
| Vi: 7    Base defense: 52                              |
| Ag: 6    Magic defense: 21                             |
| Lu: 6    Evasion: 36                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Tattoo Man (タトゥーマン)   | Tone: Kansai dialect         |
| LV 40                   | Personality: Impatient       |
| HP: 245                 | VOID: Death                  |
| MP: 106                 |                              |
| CP: 0                   |                              |
| Attacks per turn: 1     | Drop: Nihil Sword            |
o--------------------------------------------------------o
| St: 16   Phys. attack: 112            MOVES:           |
| In: 7    Magic attack: 13             Cutting Edge     |
| Ma: 5    Accuracy: 78                 Cherry Blossom   |
| Vi: 6    Base defense: 92             Tatami Shield    |
| Ag: 12   Magic defense: 31                             |
| Lu: 11   Evasion: 75                                   |
o--------------------------------------------------------o

o--------------------------------------------------------o
| Doppelganger (ドッペルゲンガー)| Tone: Lunatic              |
| LV 55                     | Personality: Calm          |
| HP: 527                   | REFLECT: Physical          |
| MP: 195                   | WEAK: Magic, Death         |
| CP: 72                    |                            |
| Attacks per turn: 2-3     | Drop: A-Kingyo             |
o--------------------------------------------------------o
| St: 17   Phys. attack: 144            MOVES:           |
| In: 10   Magic attack: 23             Shuffler         |
| Ma: 9    Accuracy: 97                 Maha-Agion       |
| Vi: 19   Base defense: 148            Venom Zapper     |
| Ag: 10   Magic defense: 49                             |
| Lu: 7    Evasion: 95                                   |
o--------------------------------------------------------o


=======================================================================
                            RELEASE INFO
=======================================================================

-----------------------------------------------------------------------
BASIC INFORMATION  [DS_R01]
-----------------------------------------------------------------------

Developed and published by Atlus
Price: 6800 yen (~$67 at time of release)
Product ID: T-14403G
Release date: December 25, 1995
Rating: All ages

There were two other Saturn versions:

SPECIAL BOX
  Price: 7800 yen
  Product ID: T-14408G
  Release date: August 9, 1996

SATURN COLLECTION
  Price: 2800 yen
  Product ID: T-14417G
  Release date: June 20, 1997

And the PSP versions:

PSP
  Price: 5040 yen
  Product ID: ULJM-05053
  Release date: December 22, 2005

PSP BEST
  Price: 2940 yen
  Product ID: ULJM-05237
  Release date: March 8, 2007

In addition, there was a special CD released for Sega Saturn called
"Shin Megami Tensei: Devil Summoner ~Akuma Zensho~" that included a
complete demon database with commentary.

DEVIL SUMMONER ~AKUMA ZENSHO~
  Price: 2900 yen
  Product ID: T-14406G
  Release date: April 26, 1996


-----------------------------------------------------------------------
SATURN VERSION STAFF  [DS_R02]
-----------------------------------------------------------------------

DIRECTOR
Okada Kouji

ART DIRECTOR
Kaneko Kazuma

PROGRAMMER
Satou Masami
Kunieda Tsuyoshi
Mukai Kazuya
Yabe Naoya
Horikoshi Masahiro
Hosoya Tomohiro
Yamaguchi Dai

PLANNER
Itou Ryuutarou
Isogai Shougo
Hosono Yuuji
Hashino Katsura
Tanigawa Ichi
Akiyama Yutaka
Sakai Kazunori

GRAPHIC DESIGNER
Satou Sawako
Murakami Tetsuya
Noguchi Akira
Takashima Shirou
Iwasaki Tomomi
Kataoka Izumi
Shio Tetsu
Igarashi Tatsuya
Soejima Shigenori
Kawasaki Jun

SOUND COMPOSER
Masuko Tsukasa
Toshiko Tasaki

TEST PLAYER
Kitahara Ikuo
Sumitani Yoshihiro
Toda Takahiro
Otake Rei
Kouzai Kunihiko
Akiyama Takatoshi
Yoshimura Keiji
Uryuu Natsuki
Sekine Kazuto
Fujita Takahiro

SPECIAL THANKS
Yoshida Etsuko
Murai Hiroaki

PRESENTED BY
ATLUS


-----------------------------------------------------------------------
PSP VERSION STAFF  [DS_R03]
-----------------------------------------------------------------------

CHARACTER DESIGN
Kaneko Kazuma

DIRECTOR
Isogai Shougo

PROGRAMMER
Kasuya Tomoaki
Nakamura Naoya

PLANNER
Kuramae Yoshiaki

DESIGNER
Shiraishi Megumi
Suodou Masaki
Yogi Kazumi
Tokuda Melissa

SOUND
Yamada Yasuko

DEVELOPMENT MANAGER
Kouzai Kunihiko
Hisuwa Kenichi
Fujisawa Taichi

FONT DESIGN
Fontworks Japan

CS DIVISION MANAGER
Itagaki Kouzou
Sugihara Yuki

MANAGEMENT
Asano Yoshiaki
Hiraoka Naoto
Shindou Yuji
Obata Hideki
Yamamoto Nozomi

PROMOTION & LISENCING
Morita Atsushi
Kobayashi Ikuya
Mori Junichi
Yasuda Teppei
Mukai Hiroaki

SALES
Tanaka Yoshikazu
Nakagawa Masashi

ARTWORK
Nagashima Masao

TEST PLAYER
Miyamoto Yasuomi
Katsura Yakayo
Ota Takashi
Irai Isao
Matsumoto Takeshi

SPECIAL THANKS
Oyama Tomo
Toyama Hirokazu
Kitano Makoto
Uda Yosuke

.. and all Dev STAFF
SATURN original STAFF

PRODUCER
Hashino Katsura

GENERAL MANAGER
Igari Shigeru

PRESENTED BY
ATLUS


=======================================================================
                               OTHER
=======================================================================

-----------------------------------------------------------------------
SECRETS  [DS_E01]
-----------------------------------------------------------------------

Here are some secrets and little oddities that I found while playing the
game.

HIDDEN TRACK
  If you put the game disc in a CD player or computer, a hidden track
  will play.  In it, somebody reads the manual's intro while the final
  dungeon theme plays.


VACANT LOT EVENT
  After the Kasagi Manor dungeon, you can trigger a strange event.  Go
  near the vacant lot in Mt. Kasagi and listen to the man's story.  Then,
  during a full moon, go to the vacant lot.  You will find Kumiko.  Say "Yes"
  twice to calling out to her, and Kumiko will laugh, wonder what she's doing
  in such a place, and then leave.  You can also trigger this event by going
  to the Hikawa Shrine during a full moon after you complete the Hikawa Shrine
  dungeon.


WEAKER ZOMA BOSSES
  Your Zoma will be weaker during the new moon.  However, so will all
  Zoma bosses.  If you're having trouble with any of the Gargantuas,
  Yasomagatsuhi, or Oumagatsuhi, try fighting them during the new moon.


INHERIT AUTO MOVE
  Many skills are impossible to inherit via fusion.  However, a bug allows
  these skills to be passed down.
  First you'll want to set the move you want inherited to be the preset
  AUTO move.  Place the demon this move belongs to in the very first slot
  on the menu.  Then place the demons you want to inherit the move to the
  right.  It'll look like this:
  o-----------------------------------------------------------o
  | Demon w/move  |   Inheriting demon    |  Inheriting demon |
  o-----------------------------------------------------------o
  Remove the demon with the move you want inherited.  Go to the Goumaden
  and fuse the two demons you had placed to the right.  Now, when you
  turn AUTO on, the newly fused demon should use the inherited move.  Do
  not change the AUTO move to something different, as it will then be
  impossible to change it back to the inherited move.


TWO OF THE SAME DEMON
  It's normally impossible to have two of the same demon at once, but you
  can exploit the negotiation system to achieve this.
  First, have all of your demon slots full.  Negotiate with a demon and
  get them to agree to join you.  Seeing that you have no free space,
  they'll ask you to free up a space for next time and then leave.
  Next, go and fuse the demon who you just negotiated with.  Go back into
  the dungeon, this time with a free space.  When you find the demon you
  had negotiated with earlier, talk to them and they will join your party.
  You now have two of the same demon.  There's no real reason to do this,
  but it's a cool little thing to do.
  (I have tried this on the original Saturn version only, so I apologize
  if this does not work on the Special Box, Collection, PSP, or PSP Best
  versions)


FORCE DOORS OPEN (PSP VERSION)
  In the PSP version, there is a bug that allows you to open doors you
  may not usually be able to open.  With this, it's possible to sequence
  break and do things such as enter the U.S. Military Base without an
  ID Card and go through sewer doors before they're unlocked in-game.
  To perform this glitch:
   1. Save in front of the door you wish to open, then quit the game.
   2. Launch the game again and load your save
  The door will now be open.  This works on both the original PSP version
  and the PSP Best version.  A warning: I have had my game freeze after
  doing this, so attempt this with caution.


-----------------------------------------------------------------------
CREDITS  [DS_E02]
-----------------------------------------------------------------------

Thank you to Atlus for making such a great game!

The resources I used include:

Shin Megami Tensei Devil Summoner: Official Guidebook Final
(ISBN: 4-89366-472-7) from Aspect.

Third Shelter for all the lists I used to cross-reference my own findings, as
well as the game script transcriptions that I used to double-check my
translations and information on the hero's initial stats.
(http://第三避難所.jp/shin_ds/devisama_top.html)

Dream Island for all the lists I used to cross-reference my own findings as
well as additional boss strategies and secrets.
(http://members.jcom.home.ne.jp/sss-3/shinds.html)

Velvet Room for information on Hero fusion, sword fusion, element fusion,
and Mitamas. (http://www.geocities.co.jp/Playtown-Denei/1421/)

Hirosue for the demon conversation list, speedrun tips, and information on
what each stat affects. (http://blog.livedoor.jp/hirosue_peer)

Game Data Room for the additional release info
(http://homepage2.nifty.com/gamedatabase/index.html)

And, finally, thank you for reading this guide!


-----------------------------------------------------------------------
CONTACT  [DS_E03]
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If you would like to contact me for any reason (corrections, questions,
comments, suggestions, etc.), please feel free to!  My e-mail is
peace-diner(at)hotmail.com.  I'd love to talk with other Devil Summoner
fans, so even just mail about the game itself is fine.

I only ask:

- Please search the guide first before sending a question.
- Please put "Devil Summoner" or "SMTDS" somewhere in the title.
- Please try to use proper spelling, punctuation, and grammar
- Please do not send any attachments with your mail


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VERSION HISTORY  [DS_E04]
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Ver. 1.0 - December 12, 2014
 Completed initial version.  Any changes made in the future will most
 likely be minor.

Ver. 1.1 - January 2, 2015
 Fixed formatting stuff and small typos and mistakes.  Added sections on
 Fusion, Armor Sets, Special Fusions, Secrets, and PSP staff.  Added PSP data
 for skills and items.

Ver. 1.2 - January 28, 2015
 Fixed small mistakes in Weapons and Demon Compendium.

Ver 1.3 - January 15, 2017
 Did some overhaul and fixed mistakes in Skills and boss strategies.


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LEGAL  [DS_E05]
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This document is copyright (c) 2014-2015 Peace Diner

You may not reproduce this guide in any form without permission of the
author.  You may not alter, publish, or sell this guide without permission
of the author.

All sources used in the making of this guide have been cited in the Credits
section of this guide.

"Shin Megami Tensei" and "Devil Summoner" are property of Atlus.