Robo-Pit FAQ (PSX) version 1.0

Copyright 2001 Roman Kalinoski (Armored Core Expert)

[email protected]





Operator...



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                                                                                      QQ

*** VERSION HISTORY ***

1.0: The first launch of this guide! The bare bones version.

1.1: Added the Bosses section, the Enemy List and changed the wording of the disclaimer.

Contents

1. Introduction

2. Robot Creation

3. Tactics

4. Beating Zio Gigas

5. Trivial Stuff

6. Next Update

7. Disclaimer


    1.     Introduction

Robo-Pit is a widely overlooked, unique fighting game which could have revolutionized the
genre, but failed to do so. It spawned a Japan-only sequel, but its populatity never
reached any heights here in the states.

The premise of the game is simple: You build a robot, and then you use it to destroy
opposing robots in your quest to be number one in a massive tournament. There are more
opponents in this game than most other fighting games, and they all are unique.

    2.     Robot Creation

Building a robot is easy! All you have to do is select a body, then a face, then legs,
and finally arms. However, your success depends on what parts you select.

Here are the body parts, a brief rundown of their looks, and their stats.

Body 1: Looks like a head with something sticking out of the back.
POWER=500
WEIGHT=590
DEFENSE=015

Body 2: Looks like a diamond with slicked-back hair.
POWER: 480
WEIGHT: 750
DEFENSE: 025

Body 3: Looks like a whale.
POWER: 400
WEIGHT: 485
DEFENSE: 015

Body 4: It's a sphere.
POWER: 350
WEIGHT: 375
DEFENSE: 010

Body 5: It's the sphere, with the back chopped off and a hand-looking thing put in its
       place.
POWER: 800
WEIGHT: 820
DEFENSE: 020

Body 6: Looks like a vertical watermelon with a tail.
POWER: 330
WEIGHT: 335
DEFENSE: 010

Body 7: Looks like either a guy with a mohawk or a stegosaurus.
POWER: 450
WEIGHT: 545
DEFENSE: 015

Body 8: It's an oval with the top replaced with a lip, like on a mug.
POWER: 550
WEIGHT: 595
DEFENSE: 010

Body 9: Looks like the head on a Gundam(R).
POWER: 520
WEIGHT: 635
DEFENSE: 010

Body 10: Looks like the head of a demon.
POWER: 460
WEIGHT: 620
DEFENSE: 015

Body 11: Looks like an insect head.
POWER: 550
WEIGHT: 600
DEFENSE: 015

Body 12: Looks like a horizontal sea anenomae.
POWER: 720
WEIGHT: 680
DEFENSE: 010

Body 13: It looks like a bomb. Cool.
POWER: 630
WEIGHT: 495
DEFENSE: 005

Body 14: A rabbit head.
POWER: 430
WEIGHT: 580
DEFENSE: 020

Body 15: A pineapple head.
POWER: 620
WEIGHT: 460
DEFENSE: 005

Power: Determines special attack. >500 = beam, <500 = shockwave.
Weight: Determines special attack 2. >500 = flying somersault, <500 = spinning attack.

Choosing a face is easy. Just choose one that looks cool.

Legs are a different matter. Here's a rundown of the legs.

Legs 1: Light humanoid legs.
SPEED: 080
TURN: 056
JUMP: 290

Legs 2: Heavy humanoid legs with toes.
SPEED: 090
TURN: 040
JUMP: 290

Legs 3: Spider legs.
SPEED: 100
TURN: 056
JUMP: 300

Legs 4: Crab legs.
SPEED: 090
TURN: 064
JUMP: 300

Legs 5: A spring.
SPEED: 120
TURN: 048
JUMP: 400

Legs 6: A human foot.
SPEED: 100
TURN: 056
JUMP: 400

Legs 7: A single propeller blade.
SPEED: 120
TURN: 056
JUMP: 200

Legs 8: 4 propeller blades.
SPEED: 110
TURN: 064
JUMP: 200

Legs 9: A big tank.
SPEED: 070
TURN: 064
JUMP: 250

Legs 10: A mini-tank.
SPEED: 080
TURN: 056
JUMP: 290

Legs 11: A 3-wheeled motorcycle.
SPEED: 150
TURN: 048
JUMP: 270

Legs 12: A stripy car.
SPEED: 200
TURN: 040
JUMP: 270

Speed: How fast the legs move.
Turn: How quickly the legs can turn.
Jump: How high the legs can jump.


Now for the arms. There are 30 different arms alltogether, 32 if you count the ones Zio
Gigas uses that you cannot get :(

It would be a hastle to list all 30 arms and their stats, so I'll just explain what each
type does.

PUNCHES: Throws a punch at your opponent. You can also pick up items in the arena and throw
them. The strongest punch is the Punch 4, won from Big Punch.

SHOOTERS: These shoot a chained projectile at your opponent and reels it back in so you can
shoot again. These are like suctions that they are infinitely reusable, but they do not
grab your opponent. The strongest Shooter is the Boomerang, won from Boomer, the first boss.

BLADES: These classic weapons include swords, axes and scythes. They are weak before you
get them up to 100%, but once you do, there is no stopping you. The strongest Blade is the
Blade, won from Samurai.

POKERS: There are three pokers, the Lance, the Spear and the Javelin. There is no super-
strong Poker.

GUNS: Guns include the Missile, the Laser and the Crossbow. The strongest gun is the
TekeTeke, won from the boss of the same name.

SUCTIONS: These super-useful weapons include the Hand and the Sucker. The strongest one is
the Lip, won from the boss Lips.

SHIELDS: There are 4 shields, Shield 1-4. There is no super-powerful shield.

SMASHERS: There are two smashers, the hammer and the mace. There is no super-powerful
smasher.

For weapons combonations, I suggest:

-Pairing a melee weapon with a ranged weapon
-Pairing a melee weapon with a shield
-Using two melee weapons

Things I do not suggest doing:

-Equipping two guns. (You'll run out of ammo and be left dead.)
-Equipping two ranged weapons. (You'll have a huge opening between attacks, and it will be
                               much harder to hit your opponent.)



   3:   Tactics

Since there really is no actual order that you have to fight in, I will simply give some
tips.

-Don't fight bosses until you have 100% on both weapons.

-Avoid fighting enemies with 2 shields of any type, because not only can you hardly hit
them, but they can easily knock you out of the ring.

-Do fight enemies with two of the same weapons other than shields.

-Equip two of the same weapon to bring up the % faster.

-Your first robot will probably become your champion. When you first start out, the enemy
robots are much easier to beat than later on in the game.

-Enemy skill increases as you raise your rank. They are more accurate with everything, and
they go right for the attack.

-Your ranking is dependant on the number of points you have. You get more points for KO-ing
an enemy than you get for simply getting a ring-out.

-There are 6 ways to attack with a non-shooting weapon. If you hold [up] when you attack,
the attack will take longer, but will be more powerful. If you hold [down], then you will
do an uppercut. [left] and [right] are hooks. Press attack without pressing any other
buttons to do just a regular strike. Finally, holding block will weaken the strike.

-You can train in 2P mode. Make two robots, set player 2's bot on auto-battle, and fight
it. Note that you need a second controller for this. The AI in the 2P mode is much harder
than it is in 1P mode.

-When using punch weapons, you can grab objects in the arena and throw them at the enemy.

*** BEATING THE BOSSES ***

Using my champion robot, I went back and defeated all of the bosses for this guide. Here's
what I found:

BOOMER: Jump in a circle around him. As soon as his back is facing you, hit him with your
       most powerful weapon. I suggest something quick yet with lots of punch, like the
       Blade.

LIPS: Lips stalls to shoot her weapon, so take advantage of that and hit her while she's
     stopped. Again, use something fast and powerful, since she's not stopped for long.

SAMURAI: This guy is HARD! I suggest equipping two Shield 1's and going for a ring-out.

TEKETEKE: Dodge all his shots, and he's a sitting duck!

BIG PUNCH: Quite possible the toughest boss this side of Zio Gigas! What I do is what
          Samurai tried to do on me: I equipped the blade and went Iron Chef on him!
          He finally fell to a constant barrage of blade attacks.

     4:    Beating Zio Gigas

Zio Gigas is the final boss of Robo-Pit. It is very tough to beat. Here's a few ways to beat
it.

WAY 1) Equip your bot with 2 Punch1 arms, and throw the objects in the arena at Zio.

WAY 2) Equip your best weapons and try and beat it in melee combat. (Not recommended).

WAY 3) Your robot has to be a spring-legged type. Again, equip your 2 best melee weapons,
      but this time jump above him, land behind him and attack, jump, land behind, attack,
      rince and repeat.

WAY 4) Equip a Teke Gun and a powerful melee weapon, make sure that every teke shot hits,
      and hit the weakened Zio with the melee weapon. (Not recommended.)

***If I think of any more, they'll be in the next version.***

     5: Trivial Stuff

There are a few pieces of trivia in this game. Use these to impress your friends!!!

*The game's designer, Kokopeli, is the name of an Indian goddess of fertility.

*In the FMV, the word "Sortie" appears above the exit. Sortie is Exit in French.

*The little robots shot out of TekeTeke's gun are replicas of what TekeTeke looks like
in the Sega Saturn version of Robo-Pit.

*In the Saturn Version, there was an extra weapon called the Dagger.

*In the Saturn Version, the default view is first-person.

*In the Saturn Version, bosses are HUGE and there are only three of them.

*In the Saturn Version, TekeTeke is the easiest robot to beat in the game, and you can
get little, wimpy claws by beating him.

*In the Saturn Version, there is no Bigfoot leg.

*In the Saturn Version, there is a training mode where you compete against 3 enemy robots
at once.

I think that's it. If anyone has anything they'd like to add to this list of trivia, please
post it on the Robo Pit (PSX) message board and I'll add it.

     6: Enemy Robot List

Here it is: A list of all the robots in the game! Their looks and rank are randomly
generated at the start of the game. Here they are, in the order they are in my game.

Twiggy
Dangerman
Idaho
Mata Hari
Slimer
Badger
Bouncer
System X
Chop Chop
Speedy Rusty
Assassin
Spinner
Flyguy
Napolean
Bart
Panzer
Afterburn
Sayonara
Dodger
Tex
Pompador
Whizzer
Gallagher
Midnight
Taxiderm
Melonball
Ranger
TekeTeke
Simon
Sir Robin
Harley
Samurai
Clyde
Guppy
Crusher
Edith
Kamikaze
Grimace
Wil Tell
Ginsu
Lancelot
Number 5
Talen
Metalhead
Bust Em
Skybot
Bigmouth
Da Judge
Gamest
Big Punch
Bebop
Poison
Mojo
Gwendolyn
Gen Chin
Earthkill
Dengar-D
Guilus
Bansai
Droopnid
Sorbet
Hatchet
Hi Five
Dr Fuji
Put Em Up
Pain Bot
Pepto
Bomber
Herman
Tortuka
Lips
Yo Jimbo
Buzz
Trouble
Christine
Natasha
Paluka
Jackle D
Starblt
Mercenary
Belfry
Tomtom
Purplexd
Mordred
Boomer
Barney
Mohawk
Ninja Bob
Doinkr
Spartan
Rot N Bot
Wilfred
GGG
Dum Dum
Winky
Boom Frog
Slinky
Roach
Pogboy


     7: Next Update

Things planned for the next update of this FAQ are:

***A list of all the arm weapons

***(hopefully) more trivia

***Possibly some other cool stuff.


     8: Disclaimer

This guide should only be at gamefaqs.com. If you see it anywhere else, e-mail me and I'll
get on their case. You cannot reproduce this guide in any way, except maybe printing it out.
That's all that's allowed. Once you print it, you cannot sell it. If you sell it, then you
are breaking copyright laws, and that can get you sued by me when I catch you. This FAQ can't
be printed in any magazines, linked to by any sites, put on any sites other than GameFAQS or
anything else like that except with my permission. If you want to use this guide on your
site, or you want it to be in your WELL-KNOWN gaming magazine, then e-mail me and ask for
permission. I'll probably say yes.

I think that's it. See you next version!!!