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Geese Howard
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A Word Before We Get Down To The Real Talk:
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What you will read down is my strategy, which means..
it might not be workable with you as it is with me and
may be yes. I really do not need any E-Mail(s) asking:
"What is good or bad" since I will fully talk about
everything about him (including combination attacks).
Hope it will somehow be useful to you and lead your
play or skills to a higher level.
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Character Profile:
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Character Profile:
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Name: Geese Howard (The Kingpin Of Southtown)
Wife: Maire R.
Son: Rock Howard
Half Brother: Wolfgang Krauser
Brother-In-Low: Kain R.
Most Trustworthy Bodyguards: Billy, Hopper and Ripper
Also Known As: "Ruler of Southtown", "The Conqueror of
the Underworld", "Don of the Dark Organization", "The
Ultimate Self-Made Badguy" and "Lone Wolf Killer
Geese".
He Is: The Main Villain in SNK
Weapon: Bare Hands
Birth Date: 1953.1.21
Birthplace: America
Age: Above 46
Height: 183cm
Weight: 82kg
Blood Type: B
Country: U.S.A
Style: Kobojutsu and Hakkyokuseiken
Hates Most: Those who get in his way.
Likes Most: To be on top of everybody.
Favorite Sport: None
Stage: Geese Tower
Character Voice: Kong Kuwata
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Appearance:
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=========
In Games:
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1)The Super Spy
2)Fatal Fury: The King of Fighters
3)Fatal Fury Special
4)Fatal Fury 3: Road to the Final Victory
5)Real Bout Fatal Fury
6)Real Bout Fatal Fury Special
7)Real Bout Fatal Fury 2: The New Comers
8)Fatal Fury: Wild Ambition
9)Fatal Fury: First Contact
10)Fatal Fury: D.M.
11)Art of Fighting 2
12)Quiz The King of Fighters
13)SNK Vs. Capcom The Match of the Millennium
14)Capcom Vs. SNK
15)Capcom Vs. SNK: Pro
16)Capcom Vs. SNK 2
17)The King of Fighters'96
18)The King of Fighters Ex: Neo Blood
19)The King of Fighters'Kyo
20)SNK Vs. Capcom Card Fighters Clash
21)SNK Vs. Capcom Card Fighters Clash: Expand Addtion
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In Backgrounds:
===============
1)Pao Pao Cafe - The King of Fighters'94
2)The King of Fighters'2002
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In Endings:
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1)Fatal Fury Team - The King of Fighters'94
2)Fatal Fury Team - The King of Fighters'95
3)Special Team - The King of Fighters'97
4)Art of Fighting (on Nintendo)
5)Billy Kane's - Real Bout Fatal Fury
6)Yamazaki's - Real Bout Fatal Fury
7)Terry Bogard's - Real Bout Fatal Fury
8)Andy Bogard's - Real Bout Fatal Fury
9)Ex Billy Kane's - Real Bout Fatal Fury Special
10)Billy Kane's - Real Bout Fatal Fury 2
11)Billy Kane's - Fatal Fury: Wild Ambition
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In Openings:
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1)Fatal Fury Special
2)Fatal Fury 3
3)Real Bout Fatal Fury
4)Fatal Fury Wild Ambition
5)Fatal Fury Mark of the Wolves
6)The King of Fighters'96
7)Art of Fighting 2
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In Animes:
==========
1)Fatal Fury: Legend of the Hungry Wolf
2)Fatal Fury 2: The New Battle
3)Fatal Fury: The Motion Picture
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Why Geese?
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There is no why. I love him to death so back off...
our Geese is back and ready to get butt to regain his
town from the retards.
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Stage:
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Geese Tower. You do not want to miss it. A very
lovely background. All the demon status around his
stage and the phoenix drawn on the ground. So cool to
see. If you fight Geese the CPU and manage to beat
Geese the first round with Terry, Andy or Joe, the
second round the stage will all burn and the status
will start to fall down. SOOOOO DAMN COOL TO SEE!
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Background Music:
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Two BGMs. First a new evilish one that you do not
want to miss. It speaks of many things... selfish,
greedy, badness, hate, ruthlessness, carelessness and
more. The secon one that you will not be able to
listen to unless you fight Geese the CPU and beat him
the first round... you will listen to GEESE NI
KATAKORI, remix but very damn cool... don't miss it,
stud!
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Quotes:
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Winning Quotes:
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1)Against Bob: This town is nothing without the
presence of yours truly.
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2)Against Mary: Don't call me pansy again, bimbo! Now
leave my town!
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3)Against Joe: Oooh, you were as strong as my pain
reliever. Oh, my sinuses are killing me.
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4)Against Bash: Yamazaki. Don't ever enter my town
again without my express written permission!
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5)Against Yamazaki 1: Shut up and get back here,
pansy! That weasel. I'm gonna decorate my study with
his hide!
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6)Against Mai: Tell the Bogards and their
brief-wearing friend that Geese is here to stay!
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7)Against Andy: You've gotten stronger, but you're
still no match for me, Andy. Hang it up!
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8)Against Hon-Fu: No two-bit Hong Kong cop is going to
ruin my plans!
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9)Against Sokaku: So this is the level of the
Mochizuki's? Sad, so very, very sad.
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10)Against Terry: Hey, I've been waiting to meet up
with you. Just wait until I regenerate. See ya!
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11)Against Geese: There's only room for one power-mad
maniac in this town, melonhead!
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12)Against Yamazaki 2: What? Over so soon? I'm not
even warmed up. What a joke!
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Character Background
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Heh, heh, heh. I know all of you are happy to hear
from me again. I'm okay, in the pink and ready to kick
some good-guy can. It looks like a few rats have
crawled out of the cracks during my absence, but I'll
do away with them in no time. Then, those Bogards and
that underwear-clad kick boxer are mine. Well, I have
to take a little trip to see my Hong Kong connection.
Later, scum.
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Special Intros:
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Against Terry:
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Billy: I'm gonna bounce you so bad.
Geese: ... >:) (Geese then tells Billy to leave)
Terry: Geese!
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Against Andy:
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Billy: I'm gonna bounce you so bad.
Geese: ... >:) (Geese then tells Billy to leave)
Andy: Ahhhhhhh!!! (He is just showing Geese how mad he
really is at him)
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Against Joe:
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Billy: I'm gonna bounce you so bad.
Geese: ... >:) (Geese then tells Billy to leave)
Joe: Blah blah blah (he says crap... I don't have time
to translate)
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When He Reaches Chonshu:
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Chonshu: The Sultan of Southtown, Geese Howard. Back
from the dead, huh?
Geese: W-What...?
-After Chonshu teleportes Geese-
Geese: Why if it isn't the king of weasels. And just
the right size, too
Chonshu: So you're Geese Howard? The pleasure is all
mine. Call me, Jin. Jin Chon Shu. I like this town and
plan to make it mine. Any objections? As you know, the
scrolls you hold are the property of my ancestors.
Return them, now. Oh come on, Geese. Don't play the
fool, even if you do it so well, hand them over. You
battles with Tung and Krauzer led you to our secret.
Now come.
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When He Defeats Chonshu:
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Chonrei: What...? Little brother...? My cute, cherubic
little brother... you'll never leave here alive,
mousse head!
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Ending:
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The blood of the Jins is the blood of death. It
could only, in the end, conclude this way. Jan 21,
1995... Geese Howard defeats the Jins and conquers the
world! The delusion of the Jins were just that.
Immortality... the last refuge of corruption!
Geese: Whoa! Do I feel good! Billy, gather our thugs
and let's have some fun!
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Special Endings:
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Defeated By Terry:
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Geese: Well, bud. It looks like it's the end for of
the line for me! Had a blast. I guess I underestimated
you. You're stronger than Jeff and Krauzer... but
you're still just a tiny little frog in a tiny little
pond, Terry.
Terry: Geese!
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Defeated By Andy:
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Geese: Well, the show is all over, Andy. Had a blast!
I underestimated you. You were stronger than the best!
Jeff, Krauzer, the whole lot! Later, Andy. Gotta run.
Andy: Geese!
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Defeated By Joe:
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Geese: Heh, I still don't believe it. Beaten by this
fool in underwear! You're the best, kid. I guess I
underestimated you. So tell me one thing: "Just where
did you buy those shorts?"
Joe: Geese!
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Legends:
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A = Light Punch
B = Light Kick
C = Hard Punch
D = Hard Kick
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Command List:
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Special Moves:
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1)Reppu Ken: Quarter circle forward + A
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2)Double Reppu Ken: Quarter circle forward + C
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3)Knockdown Blow: Half circle forward + B or D
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4)Mars Masher: Backward briefly, then forward + B or D
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5)Shippu Ken: During jump, quarter circle backward A
or C
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Super Move:
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6)Raising Storm: Down/backward, half circle backward,
down/forward + BC
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Hidden Super Move:
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7)Mighty Raising Storm: Down + C, down/backward,
backward + C, forward + CD
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Throws:
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8)Anvil Bash: Near opponent, down/forward + C
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9)Mauling Tiger Crunch: Near opponent, backward + C
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10)"See The Clouds" Toss: Near opponent, up/forward +
C
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11)Fatal Blow Bopper: During Mauling Tiger Crunch,
push C
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12)Fatal Squeeze Fury: During "See The Clouds" Toss,
push C
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13)Clamp of the Tiger: Near opponent, forward + D
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14)Lighting Flash Kick Twirl: Near opponent, backward
+ D
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Strategy:
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Geese is the strongest here. No doubt... he is so
ruthless and damn tough. Anyway, on with it...
His standing A, B, C and D are fast and come out
very fast. You can use any of them to do damaging
combos. His Dictance C is there just to kick those
"who like to jump a lot" out. Fast and a good
invinciblity. His distance D now can be used freely
because you can add an attack after to cut the lag
through. After the D do another D. Tricky, eh?
His crouching C is for the air attacks as it used to
be. His crouching D for the distance combats. His
crouching A and B for a fast gameplay. I am saying
this fast because you already know these little
things.
When the opponent is in the backstage, use standing
AB... a good Normal Attack.
His air attacks are good too. Do the A attack when
you want to just mash to confuse your opponent... do
for example three As on the air. Same case goes for
his B. But his C and D always use them for combos and
for the air attacks. When a character jumps a lot,
answer with either of them. His straight up D or C has
got the same method with a bigger invinciblity and
speed. Yup, pretty damn good.
His Reppu Ken is now faster than before. Do
crouching D then Reppu Ken or for distant combats. His
Double Reppu Ken is damn good because it hits you
twice if closed. Do it when you are near your
opponent, but be careful not to do it when the
opponent is cornered though! He will be wide open and
you do not want him to be in that way, do you?
Relay on your Shippu Ken with the A button more than
the C button, because it is faster and better. Do it
when you are having a tough time by a jumpo character.
There is nothing to say about Mars Masher other than
I prefer using it when I am doing a combo. There it
fits. His counters are stiil the same... with an easy
way to perform them. His counters are good if you know
the trick of them. His Knockdown Blow + B for the
Special Moves and upper attacks... his Knockdown Blow
+ D for only the standing attacks. You should use
Knockdown Blow + B a lot and use the one with the D
button seldomly.
His throws are so good like Mauling Tiger Crunch,
"See The Clouds" Toss, Clamp of the Tiger and Lighting
Flash Kick Twirl, but his super duper unbeatable and
unmatched throw is Anvil Bash. Deep, range,
invincbilty, speed and DAMAGE! You will never bother
to use any throw other than this one because it is
really helpful. Try it and you will understand why!
WHENEVER the opponent is near you, just DO IT!
The trick of his super duper unbeatable move,
Raising Storm, is you have to do it when the opponent
jumps. Nothing but against the air attacks or when the
opponent is attacking you from the backstage. It has a
very small range, but it is fearful if used well. It
is not that hard to perform as most of the guys think,
just practice and you will master it in no time.
Mighty Raising Storm is the answer to every maniac
that tries to mess around with Geese. It can be
connected to any Normal Attack and it is freaking
awesome with every word I say. Never misunderstand
this super. It take a lot of damage as well as it can
be easily performed. Just do not touch that hand!
Evil...
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Combos:
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I will only write the names of the moves (not the
commands), I have always been so... so if anybody is
not good with it, you can see the command list above
and then check here again. I will list every good,
bad, short, long, easy and hard combos. I really will
not bother to look for sites to put any of their
combos in here. I like to see my work completely
original, but you might know all the combos... I will
put it just for Geese's fans' sake.
1)Jump D, crouching C, Reppu Ken
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2)Jump D, crouching A, crouching A, crouching A,
standing A, standing B (opponent must be cornered)
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3)crouching A, crouching A, crouching A, standing A,
standing A, standing B (opponent must be cornered)
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4)Jump D, crouching C, Double Reppu Ken (opponent must
be cornered)
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5)Jump D, crouching C, Mars Masher
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6)Jump C, standing C C C.
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8)Standing C C C C (opponent must be cornered)
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9)Jump D, distance D D (opponent must be cornered)
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10)Jump D, distance D, AB, Double Reppu Ken (opponent
must be cornered)
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11)Jump D, distance D, AB, Reppu Ken (opponent must be
cornered)
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12)Jump D, distance D, AB, Mars Masher (opponent must
be cornered)
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13)Jump C, Shippu Ken
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14)Jump D, distance D, Raising Storm (opponent must be
cornered)
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15)Jump D, Mighty Raising Storm
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Questions & Answers:
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This section is for those who E-Mailed me about a
thing or two about Geese or some aspects, instead of
e-mailing them back, I will answer here so that nobody
would ask the same questions again:
Q: Is it true that Blue's uncle taught Geese martial
arts?
A: Yup... in order to make a character famous and deep
in the story, you have to let it butt in the most
sensitive place in the story... get the picture?
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Q: I read his background in Fatal Fury Special and it
seems as if Fatal Fury Special was not out of the
story! What is going on?
A: SNK used to mess things up a lot in the few past
years. They solved the problem in Fatal Fury 3 where
Geese really returned and found the bastards all
around his town, then he kick everyone's butt and
regained his town in Real Bout Fatal Fury.
-
Q: Is SNK dumb enough to not let us hear Geese Ni
Katakori in Vs.?
A: May any of SNK guys answer this very good question?
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Last Word:
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Okay, Finally... it is finished. Hope I was helpful
and useful to you. If anybody wants to use anything,
by all means do so, but tell me so first before you do
that. And if anybody have any doubts about any
combination attack or cannot perform any, kindly,
E-Mail me and I will explain it more clearly to you.
Remember, do not stick with the rules a lot... Screw
The Rules.
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Special Thanks:
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1)To SNK for this great game.
2)To Gamefaqs.
3)To all Geese's fans.
4)To all my friends for the encouragement.
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Fatal Fury 3: Road To the Final Victory is Copyright
SNK Crop. This document Copyright 2003 Basel
<
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If you need to contact me to add or ask me about
anything, E-Mail me at
[email protected] or
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Credits for GameFAQs and SNK Crop.