__    __          __    __    __    __    __    __    __    __    __
/  \  /  \__    __/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__
\__/  \__/  \  /  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__
   __/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \
  /  \__/  \    ___         ___              ___           __   __     \__/
  \__/  \__/   / _ \___    / _ \___  ___    / _ \___  ____/ /  /_/   __/  \__
__/  \__/     / // / _ \  / // / _ \/ _ \  / // / _ '/ __/ _ \/ /   /  \__/  \
/  \__/  \    / // / // / / // / // / // / / ___/ // / / / // / /    \__/  \__/
\__/  \__/   /____/\___/ /____/\___/_//_/ /_/   \_,_/\__/_//_/_/   __   \__/  \
/  \__/  \__    __    __    __    __    __    __    __    __    __/  \  /  \__/
\__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/
/  \     \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/   __    __
\__/   __/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \  /  \
/  \__/  \__/  \                                               \__/  \__/  \__/
\__/  \__/  \__/  DO DON PACHI - INTERNATIONAL ARCADE VERSION  /  \__/  \__/  \
/  \__/  \__/  \__    __                            __    __   \__/  \__/  \__/
\__/  \__/  \__/  \__/  \        Revision 0.5      /  \  /  \__/  \__/  \__/  \
  \__/  \__/  \__/  \__/      03 December 2006    \__/  \__/  \__/  \__/  \__/
  /  \__/  \__/  \__/           Darian Cabot               \__/  \__/  \__/  \
  \__/   __/  \__/   darian_cabot (at) hotmail (dot) com   /  \__/  \__/  \__/
        /  \__/  \__    __    __    __    __    __    __   \__/  \__/  \
        \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/   __
        /  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/   __/  \
        \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/     /  \__/
                                                                       \__/
                                 __________
_________________________________/ CONTENTS \__________________________________
                                \__________/


  Section 1 - Document Introduction

     1-01   Introduction
     1-02   Revision History
     1-03   Future Additions

  Section 2 - Technical Reference

     2-03   Controls
     2-04   Ship Selection
     2-05   Items and Power-ups
     2-06   Basic Tactics
     2-07   Advanced Tactics

  Section 3 - Guides / Walkthroughs

     3-08   Boss Guide
     3-09   Bee Guide

  Section 4 - Credits and Copyright

     4-10   Credits
     4-11   References
     4-12   Copyright Notice

                                 ___________
_________________________________/ SECTION 1 \_________________________________
                                \___________/
   ______                __
__/ 1-01 \______________/  \
/  \______/ INTRODUCTION \__/
\__/      \______________/


     Do Don Pachi is an excellent vertical scrolling shooter created by Atlus
     and Cave.  It was released in 1996 as a follow up to Don Pachi from two
     years previous.  Colourful and vivid graphics, a catchy soundtrack and
     fast-paced, sensational game play make for a popular title in the shmup
     world.

     Do Don Pachi was later ported to both the Sega Saturn in 1997 and Sony
     Playstation in 1998.  Later sequels to date include Bee Storm – Do Don
     Pachi II in 2001 and Do Don Pachi Dai-Ou-Jou released 2002.           [1]

     The literal translation of 'Do Don Pachi' in Japanese is 'Angry Boss
     (i.e. Mafia Don) Bee'.  You'll see the first hints of this theme with the
     small bee bonuses in each level.  However the actual 'Do Don Pachi' won't
     appear until you reach the end of this game, this mean playing through
     all six levels twice! ...and believe me, the second time can be very
     difficult, so hopefully this FAQ will help you on your mission.

     The purpose of this 'FAQ' actually isn't a list of Frequently Asked
     Questions at all (as the name implies).  Instead it will serve as a
     technical reference and tactical guide for both playing for survival and
     playing for points.  It is aimed at the first time beginner, but I'm sure
     there is something in here to be learnt by all!

   ______                    __
__/ 1-02 \__________________/  \
/  \______/ REVISION HISTORY \__/
\__/      \__________________/


  Revision 0.1 - 26 November 2006.

     Draft completed.

  Revision 0.4 - 29 November 2006.

     Added 'Bee Guide' and 'Boss Guide' information (Section 3).

 Revision 0.5 - 3 December 2006.

     Expanded 'Basic Tactics' section.

   ______                    __
__/ 1-03 \__________________/  \
/  \______/ FUTURE ADDITIONS \__/
\__/      \__________________/


  These are future additions I plan to add to this FAQ before I will call it
  complete...

  -  Boss guides for all bosses.
  -  Bee guide for all levels.

  Obviously writing a guide of this magnitude takes time, not only in the
  writing, but also in the research (i.e. on the arcade machine!)

  That being said, any help or contributions of you're own work or experiences
  are greatly appreciated.  Of course, if I use your work in this FAQ you will
  have your place in the Credits (section 4-10).

                                 ___________
_________________________________/ SECTION 2 \_________________________________
                                \___________/
   ______            __
__/ 2-03 \__________/  \
/  \______/ CONTROLS \__/
\__/      \__________/


  Fire / Laser

     Tapping this button will give you shots of fire.
     Holding this button will create a laser.  The laser does more damage than
     normal burst fire, however player ship movement will be slower as a
     result.

  Bomb

     Bombs will pretty much clear the entire screen of small enemies, enemy
     fire, and most bigger enemies too.  There are two modes for bombs.  You
     can drop it normally, called a 'Spread Bomber' clearing the screen, or
     you can drop it when in laser mode to create a 'Laser Bomber'.  This
     serves a devastating twisting laser beam, great for dealing with single
     bigger enemies and bosses.

     Bombs are limited, so use sparingly.  My philosophy is, if you're in a
     difficult situation or cornered, it's best to lose a bomb than lose a
     life.

  Rapid Fire (Disabled by default)

     This third button is disabled by default.  Holding it down will produce
     shot / burst fire.

   ______                  __
__/ 2-04 \________________/  \
/  \______/ SHIP SELECTION \__/
\__/      \________________/


     Each of the three ships have two small guns pieces that float around
     close to the ship.  These are called 'options'.  Each ship's options
     behave differently, so it's important to chose a ship that suits your
     style of play...

  Type A:

     This ship has a very narrow bullet spread.  It's effective at taking out
     enemies quickly and precisely (this is my personal favourite).

     When firing the options rotate around the ship, always aiming forward.

  Type B:

     Probably the least favoured of the three ships.  This helicopter ship is
     potentially good for shooting forward and up to 90 degrees to the side.

     The options follow the movement of the ship, so if you're moving left,
     the options will shoot left.  This isn't exactly the easiest thing to use
     because I find when I'm dodging away from enemy fire, the options are
     aiming in the wrong direction.

  Type C:

     This ship is best suited to the beginner.  It has a wide bullet spread
     that enables a player to fire at enemies to the sides.

     The options don't move, instead they sit on either side of the ship
     angled outwards.  This spreads your bullets out enabling you to cover the
     entire width of the screen when positioned at the bottom.

     Note: When playing in two player mode, I recommend either you, or your
           partner select this ship.  It works great in conjunction with Type
           A.

   ______                       __
__/ 2-05 \_____________________/  \
/  \______/ ITEMS AND POWER-UPS \__/
\__/      \_____________________/


  Power Ups

     There are a maximum of five power-up levels.  You can promote yourself
     to the next level by collecting the 'P' icons that are released when
     particular enemy ships or bases are destroyed.  Each level increases the
     number of bullets you release and the damage your laser inflicts.  Once
     you've reached the fifth and top level, any additional 'P' icons will
     gain you bonus points.

  Bombs

     Bombs can be collected up to the maximum your ship can hold (see the
     bottom of the screen).  Bombs are gathered by collecting the 'B' icons.
     As with power-ups if you reach the maximum number of bombs (the bomb
     status at the bottom of the screen will actually say 'MAXIMUM'), any
     additional bonus points will be awarded for each 'B' icon you collect.

  Stars

     Probably one of the first bonus items you notice will be the stars.
     Stars appear when you destroy enemies or the enemy ships and buildings.
     Stars have an immediate score, and an end of level bonus score.  If you
     lose a ship during a level, this end of level bonus tally resets back to
     zero.  There are three sizes of stars...

     Small stars:

        These are the most common stars, worth 100 points each.  You'll find
        that when you destroy a large enemy, it's bullets will turn to stars
        for you to collect.  Each of these stars is worth 500 points when
        tallied at the end of a level.

     Badge stars:

        Worth 300 points each.  These stars are commonly found on the ground
        after destroying an enemy building, or parts of an enemy ship.  At the
        end of level point tally, each of these stars is worth 1000 points.

     Large stars:

        Large stars are the most rare, and most valuable starts.  They are
        released by destroying certain large enemies or by destroying parts on
        a boss.  They are worth 10,000 points each.

  Bees

     Considering this game is based on bees as the title suggests (remember Do
     Don Pachi literally translates to 'Angry Boss Bee') it comes as no
     surprise that collecting bees is actually an implemented bonus system.

     They usually look like a blue-grey ghost of a small bee.  You'll need to
     activate them by firing directly at them with your laser (not sweeping
     over them with the laser).  Once they turn gold, you can collect them.
     Each bee's value increases as you collect them.  If you lose a ship,
     you'll start back at the beginning of the bonus count, losing any bonus
     you've already accrued.

     Here's a table showing you exactly how much each bee is worth...

        1   -  100 points
        2   -  200 points
        3   -  400 points
        4   -  800 points
        5   -  1000 points
        6   -  2000 points
        7   -  4000 points
        8   -  8000 points
        9   -  10000 points
        10  -  20000 points
        11  -  40000 points
        12  -  80000 points
        13  -  100000 points (maximum possible)

     Please consult the 'Bee guide' (section 3-09) for a detailed list of
     where each bee can be found.

   ______                 __
__/ 2-06 \_______________/  \
/  \______/ BASIC TACTICS \__/
\__/      \_______________/


     As with any shmup, the first few times you play, there will be only two
     objectives, survive and memorise the level.

     Let’s talk about the latter and simplest objective first.  Memorising the
     levels in Do Don Pachi is important as they play out the same way each
     time you play.  Things to remember are where and when the more major
     enemies appear, bullet patterns of various enemies, and bonuses (more
     about bonuses in advanced tactics).  For the sake of memorising and
     familiarising your self with Do Don Pachi, I urge you not to continue
     when you run out of lives, instead play the game again from the start and
     learn from that last error.  You will learn to be much more efficient at
     destroying enemies.

     Survival requires quick reflexes for dodging the swarms of bullets, and
     good use of the fire and laser shots.  For this reason I recommend you
     either select the first or third ship, type A or type C.  These are the
     faster ships and have a much more intuitive bullet spread than the second
     'chopper' ship.  The first ship is my person favourite - I like the very
     direct bullet spread, however ship C is also very popular.

     One of the more basic and important skills that Do Don Pachi, and shmups
     require in general, is the ability to find and manoeuvre through gaps in
     enemy fire, and to predict where gaps will appear.  This is something
     that will obviously improve with practice, but there are a few tips to
     help get started...

     1.  Learn the bullet spreads of the enemies.  (Remember, don’t always
         hit the continue button.  Learn from your errors.)

     2.  Keep your distance from heavy bullet spreads, obviously as the
         bullets spread out, the gaps become larger and easier to find.

     3.  Another tip of survival is to stay off the bottom of the screen!  I
         can't stress this one enough, even if you just sit a couple of ship
         lengths from the bottom, you will find dodging bullets a lot easier.
         Think of it this way, you have 8 directions you can move - up, down,
         left, right and diagonals.  If you sit on the bottom of the screen,
         you are limiting yourself to only moving up (towards most fire) or
         sideways.  In hectic situations, backing off and looping back around
         is a matter of survival.  So keep off the bottom, sides and
         definitely corners!

     4.  When there are multiple enemies firing, don't look at the enemies,
         but focus just in front of your ship.  If you focus here, you can
         pick gaps that are forming and be ready to move into them.  You will
         know where the enemies are from the direction of the bullets, so
         concentrate on the bullets and keep on the fire button!

     5.  In situations of facing more than one enemy, concentrate your fire on
         one of them - don't shoot at both.  It’s much easier once you've
         eliminated one, as there are fewer bullets to dodge.  Take out the
         bigger enemies one by one.

     6.  If all else fails, drop a bomb.  Don’t waste your precious bombs
         though, these are limited and worth points if you keep them until the
         end!  However, if the bullet spreads are too much, and there are no
         gaps to fly through, better lose a bomb than lose a life.  The bomb
         will convert enemy fire into stars and get you out of practically any
         seemingly impossible situation.

     With a bit of practice, you'll find tapping and holding the fire button
     isn't solely useful for changing the way you fire (shots or laser), but
     also for effectively dodging enemy fire.

     Hold the fire button to create a laser.  You'll notice the speed of your
     ship substantially decreases.  In some hectic situations this decrease
     in speed (and increase in manoeuvrability) can help you accurately dodge
     enemy fire.  Obviously when using the laser against an enemy it will also
     inflict more damage.

   ______                    __
__/ 2-07 \__________________/  \
/  \______/ ADVANCED TACTICS \__/
\__/      \__________________/


     Once you have had some practice at the basic tactics, and feel proficient
     in completing levels without too much trouble it's time to start applying
     some advanced tactics!

     You're now blasting your way through the levels without too much trouble
     and you want to get you name in the high score list, right?  It's time
     to start playing for points.  Do Don Pachi has a great points and bonus
     system, they call it 'GPS or 'Get Point System'.  Essentially, this is
     a hit counter - how many enemies can you string together?  You will have
     noticed this when playing, no doubt.  There is a small vertical bar that
     slowly decreases after destroying an enemy, if you can destroy another
     enemy before this goes completely down, you've strung together a small
     hit combo, and each additional hit increases the bonus.  So you see this
     is a simple system with huge potential for BIG scores.

     Here's some tactics that will allow you to chain together some decent hit
     counts...

     Timing

        This is an obvious one.  You need to time your hits.  For example,
        taking out enemies as soon as they enter the screen isn't the best
        approach!  You've just wiped out ten enemies in no time at all, now
        you have nothing on screen to keep the hit count going, so it ends at
        ten hits.  Now, if you were to space them out a bit, let them fill the
        screen and pick them off one at a time, by the time you've wiped them
        out, the next wave of enemies has entered the screen.  You can now
        continue your hit count.

     Effective use of the laser

        Using the laser effectively can gain valuable hits.  When you approach
        big enemies (i.e. sub-bosses), using the laser will register hits
        consistently, allowing you to continue a chain, whereas shots will
        only register a hit once the enemy is destroyed.

        Another point, using the laser bomber (hold button A, press button B)
        will allow you to rack up a big hit count against large enemies and
        bosses.

                                 ___________
_________________________________/ SECTION 3 \_________________________________
                                \___________/
   ______              __
__/ 3-08 \____________/  \
/  \______/ BOSS GUIDE \__/
\__/      \____________/


  Level 1 Boss:

     This boss should be any real trouble for you.  Start by aiming at the two
     side parts.  Both will explode at the same time, so be ready to catch
     both big stars that fall out!  Dodging the fire from the boss is simple
     once you are familiar with the patterns.  One thing to watch out for,
     when the two circle parts start spinning, and blue needles are fired,
     start to move closer to the centre as a ring of fire will be directed
     at you, now you can easily move back to the edge and around this.  If you
     were to stay near the edge, it would be much harder dodge as you've
     effectively trapped yourself.  No bombs are necessary for this boss,
     however you can use one at the end to finish it off boosting your hit
     count.

  ...

  Final Boss (Loop 2):

     So you've finished the game once, great!  Then you finished the game
     again (i.e. loop two), congratulations!  Now, if you managed to do that
     by fulfilling one of the following conditions, then you will meet the
     real Do Don Pachi final boss...

        -  You didn't lose more than two fighters (lives).

        -  Depending on the ship used, have a maximum hit count of at least
           the following:

              -  Type A: 270 hits
              -  Type B: 300 hits
              -  Type C: 330 hits

        - Score at least 50 million points.

        - Collect all thirteen bees in four of the six areas.              [2]

     Once you've defeated the final boss 'Do Don Pachi', the huge bee boss,
     another boss will follow... and if you thought the first one was hard,
     you're in for a real shock!  For starters, this thing is fast.  Surviving
     it's onslaught of fire is virtually impossible!  I should also mention
     it's immune to bombs?  Every time you drop a bomb, this boss will raise
     a bubble shield.  So use your bombs for clearing the otherwise impossible
     enemy fire, but don't expect it to be the easy way to beat this guy.

     This isn't really a spoiler - the end features some really badly
     Translated Japanese!  Enjoy!

   ______             __
__/ 3-09 \___________/  \
/  \______/ BEE GUIDE \__/
\__/      \___________/


     There is no easy way to dictate to you where all the bees are in the
     game.  Some places lack landmarks for me to use when describing
     locations, so you'll have to use this next section as a guide (the left
     or right for each bee in order should be enough really).  If you think
     I've missed any bees, please let me know!

  Level 1:

     Twelve bees documented...

     The first two bees are located on the second dirt bridge you encounter on
     the right side, the third is to the left edge of the screen.  The fourth
     is back to the right on the skinny connected bridge.  The fifth is also
     on the right side of the next bridge (the one with the first big tank),
     and sixth is immediately to the left of the big tank.  Bee seven is also
     on the left of screen, on the small off-shoot bridge.  Bee eight, nine,
     ten and eleven are all in a vertical row to the left of the second big
     tank, so be ready to claim them all.  Bee twelve is immediately to the
     right of the third and last of the big tanks.

  ...

                                 ___________
_________________________________/ SECTION 4 \_________________________________
                                \___________/
   ______           __
__/ 4-10 \_________/  \
/  \______/ CREDITS \__/
\__/      \_________/


     A special thanks goes out to the people who assisted me in writing this
     guide:

        -  Mihoko (aka Rabbit) - Translated various Japanese texts for me!

   ______              __
__/ 4-11 \____________/  \
/  \______/ REFERENCES \__/
\__/      \____________/


  1. Killer List Of Video Games:

     Author:     KLOV contributors.
     Publisher:  WebMagic, Inc. and WebMagic Ventures, LLC.
     URL:        www.klov.com

  2. Wikipedia

     Author:     Wikipedia contributors.
     Publisher:  Wikipedia, The Free Encyclopedia.
     URL:        www.wikipedia.com


   ______                    __
__/ 4-12 \__________________/  \
/  \______/ COPYRIGHT NOTICE \__/
\__/      \__________________/


     Copyright 2006 Darian Cabot.

     This may not be reproduced under any circumstances except for personal,
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                     darian_cabot (at) hotmail (dot) com
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