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/ /)\ )) / )(_ ` ) )\ )/ _ \ \ _.--._ / / ) )/_))_))_/ ) ))_ /_) ) )_)
(_/( ((__(_/.__)_(_( ((__/ \ \ \ / / / /_// // \/ )/_/(_ / / ( ( (
__ _ _ __ __ \__\ \.^/ _/,-/ __ ___ _
)_)/_))\ )/ _ )_ )_) <' } / |.' __ | )_\ / ) ) )\/)/_))\ )
/ \/ /( ((__/(_ / \ ^. |/ /. {__\/ (__ \/_(_(__( (/ /( (
/ \ V | \., }\
/ ;\ / ,_./ / \
/_.' ^./ (___.-'-._\
-- FAQ / Walkthrough --
by xarugas03
X=============================================================================X
|-----------------------------------------------------------------------------|
|XXXXXXXXXXXXXXXXXXXXXXX| I. PRELUDE |XXXXXXXXXXXXXXXXXXXXXXX|
|-----------------------------------------------------------------------------|
X=============================================================================X
X----GUIDE INFORMATION--------------------------------------------------------X
| |
| GAME: Zettai Hero Project: Unlosing Ranger vs Darkdeath Evilman |
| SYSTEM: Playstation Portable (PSP) |
| GENRE: Roguelike |
| RELEASE: October 26, 2010 (US Release) |
| GUIDE: FAQ / Walkthrough |
| AUTHOR: Kevin Areopagita (xarugas03) |
| E-MAIL: xatu03 AT yahoo DOT com |
| DATE BEGAN: November 16, 2010 |
| DATE COMPLETED: November 30, 2010 |
| LATEST UPDATE: Version 2.0 - 5/28/2012 |
| |
X-----------------------------------------------------------------------------X
-------------------------------------------------------------------------------
XXXXXXXXXXXXXXXXXXXXXXXXXX| LEGAL |XXXXXXXXXXXXXXXXXXXXXXXXXX
-------------------------------------------------------------------------------
This guide is copyright(C) 2010 Kevin Areopagita / xarugas03 / xarugas.
This guide may not be reproduced under any circumstances except for personal,
private use. This guide is for viewing purposes only in the following sites:
www.gamefaqs.com
www.neoseeker.com
Use of this guide on any other web site or as a part of any public display
is strictly prohibited, and a violation of copyright.
ZHP and the entire Disgaea franchise are copyright (C) Nippon Ichi Software.
Dengeki Bunko characters are copyright of their respective authors/creators.
-------------------------------------------------------------------------------
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
XXXXXXXXXXXXXXXXXXXXXXXXXX| TABLE OF CONTENTS |XXXXXXXXXXXXXXXXXXXXXXXXXX
-------------------------------------------------------------------------------
I can get really wordy when it comes to guides, so if you want to quickly skip
to a certain part of the guide, hit CTRL+F and type in or copy-paste the code
to the right of the section. Include the brackets.
I. PRELUDE
1.1 Guide Information
1.2 LEGAL
1.3 Table of Contents
1.4 Version history................................................. [VER01]
1.5 Introduction and Purpose........................................ [INT02]
II. THE BASICS
2.1 What is ZHP?.................................................... [INT03]
2.2 Controls........................................................ [CON04]
2.3 Stats........................................................... [STA05]
2.4 Items........................................................... [ITE06]
2.5 Skills, Special Attacks, and Status Ailments.................... [SPE07]
2.6 Barriers........................................................ [BAR08]
2.7 Shadowgram Basics............................................... [SHD09]
2.8 Dungeons........................................................ [DUN10]
2.9 Saving, Resetting, & Dying...................................... [SAV11]
2.10 Home Base...................................................... [HOM12]
2.11 Facilities..................................................... [FAC13]
III. WALKTHROUGH
3.1 Opening Cutscene................................................ [PRE00]
3.2 Tutorial Stages................................................. [TUT01]
3.3 Level-1......................................................... [LEV01]
3.4 Level-2......................................................... [LEV02]
3.5 Level-3......................................................... [LEV03]
3.6 Level-4......................................................... [LEV04]
3.7 Level-5......................................................... [LEV05]
3.8 Level-6......................................................... [LEV06]
3.9 Level-7......................................................... [LEV07]
3.10 Level-8........................................................ [LEV08]
3.11 Level-9........................................................ [LEV09]
3.12 Level-X........................................................ [LEV10]
3.13 New Game+...................................................... [NEW11]
IV. SPECIAL DUNGEONS
4.1 Mastery Caves................................................... [SPC01]
4.2 Dengeki Dungeons................................................ [SPC02]
4.3 Nippon Ichi: Netherworld Wars................................... [SPC03]
V. ADVANCED INFO
5.1 Alternate Endings............................................... [END01]
5.2 Tiger's Den..................................................... [DEN02]
5.3 Advanced Shadowgram............................................. [SHD03]
5.4 Stat Mechanics.................................................. [MEC04]
5.5 Synthesis....................................................... [SYN05]
5.6 Damage Formula.................................................. [DAM06]
VI. SECRETS, TIPS AND TRICKS
6.1 G-Darkdeath Gear................................................ [GIG01]
6.2 Powerlevelling.................................................. [POW02]
6.2.1 Zombie-Mirror................................................ [PWL01]
6.2.2 Index Dungeon................................................ [PWL02]
6.2.3 Shopkeeper Dragons........................................... [PWL03]
6.2.4 NIS Dungeon.................................................. [PWL04]
6.3 Costumes........................................................ [COS03]
6.4 Music Tracks and Theme Song Versions............................ [BGM04]
VII. ITEM DATABASE -- [DAT01]
7.1 Headgear........................................................ [HED01]
7.2 Left Arm........................................................ [LEF02]
7.3 Right Arm....................................................... [RYT03]
7.4 Leg............................................................. [LEG04]
7.5 Expansion....................................................... [EXP05]
7.6 Sword........................................................... [SWD06]
7.7 Spear........................................................... [SPR07]
7.8 Axe............................................................. [AXE08]
7.9 Staff........................................................... [STF09]
7.10 Gun............................................................ [GUN10]
7.11 Other Weapons.................................................. [ETC11]
7.12 Shield......................................................... [SHI12]
7.13 Items.......................................................... [ITE13]
7.14 Mod Items...................................................... [MOD14]
VIII. SKILL DATABASE -- [DAT02]
8.1 Headgear Skills................................................. [SKL01]
8.2 Left Arm Skills................................................. [SKL02]
8.3 Right Arm Skills................................................ [SKL03]
8.4 Leg Skills...................................................... [SKL04]
8.5 Expansion Skills................................................ [SKL05]
8.6 Sword Skills.................................................... [SKL06]
8.7 Spear Skills.................................................... [SKL07]
8.8 Axe Skills...................................................... [SKL08]
8.9 Staff Skills.................................................... [SKL09]
8.10 Gun Skills..................................................... [SKL10]
8.11 Other Weapons Skills........................................... [SKL11]
8.12 Shield Skills.................................................. [SKL12]
8.13 Unlosing Modes................................................. [SKL13]
IX. SPECIAL ATTACKS DATABASE -- [DAT03]
9.1 Headgear Specials............................................... [SPL01]
9.2 Left Arm Specials............................................... [SPL02]
9.3 Right Arm Specials.............................................. [SPL03]
9.4 Leg Specials.................................................... [SPL04]
9.5 Expansion Specials.............................................. [SPL05]
9.6 Sword Specials.................................................. [SPL06]
9.7 Spear Specials.................................................. [SPL07]
9.8 Axe Specials.................................................... [SPL08]
9.9 Staff Specials.................................................. [SPL09]
9.10 Gun Specials................................................... [SPL10]
9.11 Other Weapons Specials......................................... [SPL11]
9.12 Shield Specials................................................ [SPL12]
9.13 Unlosing Ranger Specials....................................... [SPL13]
9.14 Combination Specials........................................... [SPL14]
X. ENEMY DATABASE -- [DAT04]
XI. CREDITS........................................................... [CRD00]
-------------------------------------------------------------------------------
[VER01]XXXXXXXXXXXXXXXXXXXXX| VERSION HISTORY |XXXXXXXXXXXXXXXXXXXXXXXX
-------------------------------------------------------------------------------
Version 0.10 - 11/16/2010
-Began the guide
Version 0.70 - 11/30/2010
-Completed all sections except the Item, Skill, Special, and Monster Databases.
Version 0.71 - 12/1/2010
-Added Attack Chance and Blocking info.
-few corrections here and there.
Version 0.8 - 12/2/2010
-Item database completed
-minor corrections
-edited parts about the Delivery facility, employee stats in the Tiger's Den
section, and Absolute Hero Dungeon's boss minions. Thanks to Tanto_H and
spweasel for those.
-re-organized the Skill and Special Attacks Database categories for Other
Weapons, Shields, etc.
-Rare metal and Explosive Barrel info updated. Thanks to Encapturer for these.
Version 0.82 - 12/2/2010
-Formula for max stat level requirement changed. It's more accurate now.
-minor corrections in item database.
Version 0.84 - 12/3/2010
-Elaborated some parts in the Stats and Skills sections.
-Added exact stat boost amount for Concentrator, Leg Booster, etc.
-EN rates added onto Stats section.
Version 0.9 - 12/4/2010
-Barrier section completed. Thanks to 6o4huynh for the barrier types at LV3.
-Minor corrections for boss enemies
Version 0.95 - 12/6/2010
-Completed the Special Attacks database. Only a few tidbits of info missing.
-Added mod items to the Item Database. Thanks to Encapturer, spweasel, and
Haledire for help with some obscure device effects.
-Added Combination Specials in the Skills section.
-some more corrections and elaborations in certain parts.
Version 0.98 - 12/7/2010
-Added info regarding boss-replacement Goons for Mastery and Dengeki dungeons.
-Skill database mostly complete. Missing just a few skills.
-Unlosing Modes included with skill database.
-once again, a bunch of edited things, elaborated sections, and whatnot.
-cleared up some info about reducing damage from ice and magma floors as well
as immunity from Magma rooms.
Version 0.99 - 12/8/2010
-Added extra battle info on Level-3
-Changed the "True Unlosing Ranger bonus" into "NIS Dungeon" bonus in the
stat mechanics section.
-Info on HIT stat updated.
-various corrections and updates on some Database info.
Version 1.00 - 12/10/2010
-Corrected some info about elemental affinity vs an enemy's elemental
resistance. The enemy's affinity is subtracted from yours, not multiplied.
-Monster database completed with important info. Special Attacks will be added
later.
-Took down the stat boost table in the Costumes section.
-Changed all references of Metal "Cactus" into Metal Spiky.
Version 1.1 - 12/17/2010
-Corrected the requirements for Delivery facility, added the requirement for
the Usual Cafe, and included a note regarding the need for the Facility
Manager NPC to unlock some facilities. Thanks to Eternal_Abyss for the info on
unlocking Usual Cafe.
-Added Tutorial 4 and 5 in walkthrough.
-Special Attacks database 100% complete.
-Milk item's attack details corrected.
Version 1.2 - 1/1/2011
-Few corrections in the stat mechanics section.
-Additional info for Mermaid Tail in the item database.
-Completed some skill information in the skill database.
-Rare Metals info updated, thanks to SirBlank for info.
-Space Police requirement updated, thanks to Mistere Man for info.
-Damage Formula section added in Advanced Info.
-links for Max Damage and Special Attacks compilation videos added in the
Damage Formula and Special Attacks section.
-Added info for Recharge Battery. Thanks to Mistere Man and spweasel.
-Corrected the unlock requirement for Absolute Hero Mastery Dungeon.
Version 1.21 - 1/9/2011
-Corrections on elemental affinity for Flonne and Etna bosses.
-Changed a few terms in the damage formula. SkillMod1 = AttackMod, SkillMod2 =
DamageMod.
-added info for Quick Shot in both Skills Database and Damage Formula section.
Version 1.25 - 1/17/2011
-Light Shadow skill info added.
-Wrapped Blanket item info added. Thanks to demonfang0
Version 1.26 - 3/30/2011
-Changed the facility stat for Usual Cafe from Transport to Info. Just a minor
update. :)
Version 2.0 - 5/28/2012
-95% of the updates in this version were done by spweasel in a collaborative
effort. Thanks a bunch!
-Added info on Elemental Drain, Vengeful God, and several other skills
-Various corrections, clarified info, and table fixes.
-Added EN consumption/starvation damage info.
-Reworded a handful of things to hopefully improve clarity.
-Reformatted the special attack lists in the Enemy Database.
-------------------------------------------------------------------------------
[INT02]XXXXXXXXXXXXXXX| INTRODUCTION AND PURPOSE |XXXXXXXXXXXXXXXXXXXXXX
-------------------------------------------------------------------------------
Greetings, xarugas here, and welcome to my ZHP guide. Before anything else let
me make something perfectly clear in all-caps glory:
THIS IS NOT A STEP-BY-STEP WALKTHROUGH
The dungeons on each level (or chapter) of the game are randomly generated.
There's not much point giving specific instructions on a floor-by-floor basis
if everything's random. Of course, I'll be giving a general strategy for each
level so don't worry about that.
This is a NIS game, and if you've been following the NIS franchise you should
know that the main game is just the tip of the iceberg. The REAL deal begins
once you start grinding levels, collecting items, and powering up your hero to
however you want. Because of this, most of the guide will be focusing on the
many features, systems, and challenges the game has to offer. This guide will
be a one-stop source for ZHP information, hopefully comparable to a full-blown
wiki database.
Now let's get the show started, Reading Ranger!
X=============================================================================X
|-----------------------------------------------------------------------------|
|XXXXXXXXXXXXXXXXXXXXXXX| II. THE BASICS |XXXXXXXXXXXXXXXXXXXXXXX|
|-----------------------------------------------------------------------------|
X=============================================================================X
-------------------------------------------------------------------------------
[INT03]XXXXXXXXXX| What is Z.H.P.? |XXXXXXXXXX
-------------------------------------------------------------------------------
ZHP stands for Zettai Hero Project. Zettai is "absolute" in Japanese. Why NISA
decided to localize only the first word in "Zettai Hero Kaizou Keikaku" is
beyond me.
Anyway, ZHP is NIS' first ever roguelike. If you're not familiar with the
genre, you should read up on it in wikipedia. :P Roguelikes are basically turn-
based dungeon crawling games that involve a few evil features. One such feature
is permadeath, wherein you usually lose A LOT of progress for dying. Item loss,
level downs, or even brutal character deletion are just a few of the common
penalties in roguelikes. Rest assured that ZHP is one of the easier roguelikes
that ISN'T a crappy game.
You control a single hero character and run through multiple randomly-generated
dungeons while battling a multitude of different enemy types and bosses. You
have over-the-top skills, a large repertoire of equipment, and an insanely
large stat cap, it's basically a Disgaea roguelike.
Since this is a NIS game you HAVE to expect a ridiculous plot and a hilarious
cast of characters. ZHP does not disappoint in both aspects. In fact, the game
has one of the best voice-acting in the entire NIS library, and probably has
one of the most enjoyable stories as well.
Anyway, enough with the idle talk. This game is huge and there will be a lot of
stuff to cover, so let's get started. :)
-------------------------------------------------------------------------------
[CON04]XXXXXXXXXX| Controls |XXXXXXXXXX
-------------------------------------------------------------------------------
Most of the controls for specialized menus are displayed onscreen, but there
are some button combinations that aren't mentioned in-game.
BASE / CARAVAN CONTROLS
=======================
D-Pad/Analog - Move
Triangle - Menu
Square - Jump
X - Talk, Confirm
O - Cancel, Speed-up text
L/R Trigger - Rotate Camera
Hold O - Speed-up movement
Square + L/R - Camera Control: Zoom-in/out, Top view
MENU CONTROLS
=============
D-Pad - Scroll up/down
Toggle status pages left/right (Status menu)
Toggle item screen left/right (Item menu, Base only)
Analog - Toggle item status (Item/Equip menu)
Triangle - Organize items (Item menu)
Square - Unequip item (Equip menu)
Transfer item between item screens (Item menu, Base only)
Cancel selected Skill (Skill Cast menu)
X - Confirm
Manually Arrange items (Item menu)
O - Cancel
L/R Trigger - Toggle storage pages (Item menu, base only)
DUNGEON CONTROLS
================
D-Pad - Move 1 space towards direction
Triangle - Menu
Square - Show dungeon grid
Square + D-Pad - Change direction (without moving)
X - Attack
Hold O + D-Pad - Speed-up movement
L/R Trigger - Rotate Camera
Square + L/R - Toggle Top-view camera
Analog Up - Pick-up/Throw object in front
Analog Down - Open Item menu
Square + Analog Up - Open Skill Cast menu
Square + Analog Down - Open Skill Activate menu
O + X - Skip turn
START - Toggles between Item and Equip menu (in item/equip menu
only)
SELECT - Toggle the Minimap
CUTSCENE CONTROLS
=================
Triangle - Skip cutscene/dialogue
X - Continue dialogue
O - Speed-up dialogue
-------------------------------------------------------------------------------
[STA05]XXXXXXXXXX| Stats |XXXXXXXXXX
-------------------------------------------------------------------------------
As with any RPG game you will have stats that determine your hero's fighting
capability. Unlike most games that make use of the terms ATK and DEF, ZHP's
stats are a little unique so it's best to get used to them early on.
Level
-----
>>This is your character's level. Unlike most RPGs, this level isn't permanent.
Whenever you exit a dungeon and go back to the base, your level will revert
back to lv1. Where does all your hard-earned level-ups go to? Read on.
Total Level (TL from now on)
----------------------------
>>Upon clearing a dungeon (or dying) you will enter the Dungeon Clear Screen,
where the game will take all the levels you've gained within the dungeon and
add them to your TL. TL is permanent and it directly affects your Base Stats
at lv1. You gain a fixed bonus to your Base Stats for every set interval of
TLs. This interval becomes larger as you accumulate more levels. Also as a
fun-factor bonus, the higher your TL is, the higher your jump will be in
the base (with the square button).
EXP - Experience
----------------
>>Pretty basic RPG stuff. You gain EXP from killing enemies. Once you reach the
necessary amount, you level up. Some enemies can Steal your EXP and drop your
level so watch out.
HP - Hit Points
---------------
>>Pretty obvious. This is your life bar and you die when it reaches zero. HP
auto-regenerates at 0.5% of max HP while moving as long as you have at least
1% EN.
EN - Energy
-----------
>>Displayed as a percentage below your HP bar, EN decreases gradually as
you perform actions in the dungeon. Under normal circumstances, you lose 1%
EN for every 5 steps you take. Throwing, jumping from a balloon, having a
special attack in your cast stock, dual wielding weapons, carrying objects or
enemies, and equipping the Energy Leaker Mod Item all increase EN used, while
the Energy Saver Mod Item and No Pain, No Gain skill decrease it.
>>While Dual Wielding Weapons (see below), you consume 1 EN for attempting to
attack and an additional 4 EN if you hit an enemy.
>>Throwing an item/object/enemy consumes 1 EN for each space thrown. Similarly,
1 EN per space is consumed while jumping from a balloon.
>>See the Item and Skill Databases for items and skills that restore EN. Some
equipment can also be eaten for a quick boost.
>>When you drop to 0% EN, you begin to starve, dealing damage to you every
turn and preventing natural HP regeneration. This persists until you either
die or restore EN somehow.
>>If you have Energy Saver and/or No Pain, No Gain and do not have any of the
effects that increase EN consumption (Dual Wielding excluded for some
reason), starvation damage is set to 1 damage each turn.
>>Otherwise, damage can usually be estimated by:
Damage = Max HP * (EN Consumption) / 202 (rounded down)
>>Under certain unknown circumstances, Starvation damage will differ from this
amount significantly. The above seems to be fairly accurate for most of the
testing spweasel did on this.
>>Anything that consumes EN (throwing objects, making attacks while Dual
Wielding, etc.) will also deal starvation damage - just insert the amount
consumed in the above formula as "EN Consumption". Since this bypasses the
1 damage per turn granted by No Pain, No Gain and Energy Saver, Dual
Wielding while starving is still quite painful.
>>Having a Special in your cast stock causes the game to ignore No Pain, No
Gain as well as Energy Saver/Leaker and just use a separate set of values for
energy consumption.
>>The following chart details EN consumption PER TURN based on which skills you
have equipped and whether you have a Special in your casting stock:
DW = Dual Wield
NPNG = No Pain, No Gain
CO = Carrying an Object
===============================================================================
| No NPNG | No Pain, No Gain | Casting |
ACTION |=========================|=========================|(Ignores NPNG |
| No S/L | Saver | Leaker | No S/L | Saver | Leaker | & Energy S/L |
===============================================================================
Normal | .2 | .1 | .4 | .1 | 0 | .2 | .4 |
Dual Wield | .4 | .2 | .8 | .2 | 0 | .4 | .6 |
Carrying | 1.2 | .9 | 2.4 | .6 | .4 | 1.2 | 2.4 |
DW + CO | 2.4 | 1.8 | 4.8 | 1.2 | .8 | 2.4 | 3.6 |
===============================================================================
Unlosing Mode Gauge
-------------------
>>The circular emblem to the left of your HP bar is the unlosing mode gauge.
It fills up from attacking or getting hit by enemies. Once it gets half-full,
a letter "U" appears and you gain the Unlosing Mode command in the dungeon
menu. Using any of the 6 different Unlosing Modes (listed in the Skills
Database) will empty the gauge.
>>Once you get upgraded to True Unlosing Ranger, the gauge can be filled up
completely and the Unlosing Modes will be much more powerful. This upgrade
stays unlocked.
SAT - Short-range Attack
------------------------
>>This is your basic attack stat that affects the damage of short-ranged
weapons and skills.
SDF - Short-range Defense
-------------------------
>>As you may have guessed, this is your defense stat against short-ranged
damage.
LAT - Long-range Attack
-----------------------
>>A second attack stat, this one affects the damage of long-ranged weapons and
skills.
LDF - Long-range Defense
------------------------
>>Your defense against long-ranged damage.
HIT - Accuracy
--------------
>>This determines your hit rate. The higher this stat is compared to your
target's SPD, the better your chances of actually landing a hit. Attacking a
target from the sides or from behind greatly increases your hit rate. This
also applies to enemies attacking you. The formula for accuracy is the same
as the Disgaea games:
Accuracy from the front (minimum 0%) = (Your HIT / Enemy's SPD) * 100
Accuracy from the side (minimum 40%) = (Your HIT / Enemy's SPD) * 125
Accuracy from the back (minimum 80%) = ((Your HIT / Enemy's SPD) * 150) + 9
NOTE: Decimals are dropped, there's no rounding up/down.
>>HIT is also the damage stat for thrown enemies and "jumping" attacks (using
a Jump Device or dropping from High Ground to land on a target), so the
higher your HIT, the bigger your damage will be when throwing enemies into
one another.
SPD - Evasion
-------------
>>Since you have hit rate, you also have dodge rate. The higher your SPD is
compared to your enemy's HIT, the better your chances of dodging an attack.
Once again, being attacked from behind or from the sides reduces the
effectiveness of SPD.
JM - Jump
---------
>>The maximum height your hero can jump to within dungeons. You can never get
stuck in dungeons due to low JM since all map-layouts that have high places
also have platforms to reach those places. It's not a very important stat to
worry about.
Elemental Affinity
------------------
>>Displayed as red, green, and blue logos are your elemental affinities for
Fire, Wind, and Water elements. These stats are listed as a percentage and
they reduce the damage you take from elemental attacks AND increase the
damage you deal with elemental attacks. For example, if you have 50% in Fire,
you will take 50% less damage from fire attacks and you will do 50% more
damage with fire-based attacks and specials like Flame Thrower. This works
the other way around for negative elements, making you weak with/against the
element instead.
>>Since it doesn't matter whether the target is weak to your element or not to
receive the damage boost, it's very practical to use elemental attacks if
your affinities are high. If you land such an attack against an enemy WEAK to
your element, then the damage modifiers will stack up for some uber numbers.
>>If you attack an enemy strong against your element, their resistance modifier
is subtracted from your own affinity so your damage will be decreased.
e.g.: with your 20% fire vs a target's 30% fire, your damage will be lowered
by 10%. If you have 50% fire against 30% fire, your damage boost will
only be +20%.
>>If you manage to have an attack with more than one element (via skills), the
game first checks to see if the enemy has a negative affinity to any of those
elements. If they do, that element is used for the attack (if they are weak
to more than one, priority is Fire > Wind > Water).
If they don't have a negative affinity to any element you are attacking with,
the game instead uses your Fire affinity (unless your attack is Wind + Water,
in which case Wind is used instead).
STAT CAPS
=========
There's a hard cap for each stat (except HP):
Level 9999
Total Level 999,999
JM 99
SAT, SDF, 40,000,000
LAT, LDF,
HIT, SPD
Elements 99%
-------------------------------------------------------------------------------
[ITE06]XXXXXXXXXX| Items |XXXXXXXXXX
-------------------------------------------------------------------------------
Items are your tools of destruction and survival. Since ZHP is similar to
roguelikes, the item system is a bit different than what you might be used to
from playing other NIS games. Here are some basic information about items. For
a detailed list of each items' stats and features, see the Item Database
further below.
COND - Condition
----------------
>>The first and most important thing you should know about items is the COND
stat. All items have a COND stat but the only ones you should focus on are
the equipment. Simply put, it's the durability of your gear. The condition of
your gears drop whenever you connect with an attack (for weapons) and/or if
you get hit by an attack (for armors).
Each item has their own specific COND degradation rate. Most weapons drop at
3% per hit while others drop at 1% or even 10%. Certain items drop COND when
attacking AND taking damage. All of these differences will be listed in the
Item Database.
When items drop to 0% COND, most (if not all) of its skills and special
effects are completely disabled, and the only way to repair lost COND is to
use the Blacksmith. Also, the stat boosts of an item partially depends on
COND. Here's a table of the effects of COND on the item's stats:
Terrible (Red) >> 0% - 10% COND = x0.3 modifier
Average (Yellow) >> 11% - 50% COND = x0.6 modifier
Normal (White) >> 51% - 100% COND = x1 modifier
Above 100% (White) >> 101% or more COND = (COND/100) modifier
As you can see, items in the red barely affect your stats at all, so it's
best to either switch to a different item or repair it. This isn't much of an
issue in the earlier parts of the game where base stats alone can handle
dungeons; but once you reach the post-game where items can boost your stats
to the millions, COND management becomes a vital factor for combat.
COND also affects the stat bonuses of Booster Plugs from the Shadowgram. More
info on this in the Advanced Shadowgram section.
Equipment Stats
---------------
>>Unlike most RPGs where equips boost your stats by a flat amount, ZHP's gear
boosts your stats by percentage (except JM). This feature coupled with the
effects of COND and Booster Plugs make for some massive stat boosts.
Picking Up & Throwing Items
---------------------------
>>In dungeons, you have the option of picking up items on the ground and
throwing them. Picking up and throwing items will cost a turn each. Throwing
items directly from your inventory only costs 1 turn. The damage dealt by
items are based on your stats.
>>You can also drop items from your inventory or exchange items from the ground
by accessing the "Pick Up" or "Feet" command in the dungeon menu.
>>Some items are there for the sole purpose of being thrown. Things like Poison
Bottle, Hammer, Paralyze Box, and Flashbomb are throwing items specialized in
causing status effects. Throwing recovery items like potions heal the target.
>>You can throw stuff diagonally as well. Those of you who know about this from
the Disgaea games should know how. For those who don't, simply switch your
throwing direction from front to right/left rapidly then hit X in between
them to throw diagonally.
WP - World Hero Association Points
----------------------------------
>>This is ZHP's currency. Not much else to say. :)
Dual Wielding
-------------
>>Since you have 2 Arm slots, you are able to equip 2 weapons ("Dual Wield"
them) and attack twice in the same turn. Dual Wielding consumes your EN
and COND very quickly, so it is a good idea to save it for tough enemies
only.
>>Generally, Left and Right Arm parts as well as Shields are not considered
weapons for purposes of Dual Wielding. So if you have, say, Longsword +
Hammer Arm equipped, only one attack will be made.
>>As an exception to the exception, Paw Arm R/L, Robot Arm R/L, and Dragon Claw
are treated like regular weapons for Dual Wielding.
-------------------------------------------------------------------------------
[SPE07]XXXXX| Skills, Special Attacks, and Status Ailments |XXXXX
-------------------------------------------------------------------------------
Skills and Special Attacks are abilities you'll find in almost every equipment
in the game. Skills are usually passive traits that affect your stats and give
you other effects like reduced EN consumption, EXP bonuses, elemental immunity,
etc. Special Attacks are a more powerful type of attack that costs EN and some
of the corresponding item's COND to use.
Skill Effects
-------------
>>Most skills provide unique effects and immunities to different forms of
damage. Some skills unlock new special attacks. Skills don't require any EN
and are always active, with the sole exception of when the item drops to 0%
COND.
Casting and Activating Special Attacks
--------------------------------------
>>Unlike most Disgaea games where you can use skills/magic on the same turn you
choose them, in ZHP you have to cast the attack first BEFORE being able to
use it on a target. To cast a special, either open the dungeon menu and
select Cast, or simply press the shortcut Square + Analog Up. You will see a
list of specials available to you, their EN cost, damage type, etc. The
selected special is registered into your Cast stock.
>>To activate the special, simply hit the Square + Analog Down shortcut or
choose the Activate command in the menu. Casting specials consumes EN, while
Activating specials consumes some of the item's COND. You won't be able to
activate specials if your Unlosing Mode gauge is full.
>>You can "un-cast" a special by pressing Square in the Activate menu. It won't
refund your EN cost though. You can also un-cast a special by unequipping the
item that provides it.
>>While you have a special set to your Cast bar, your EN consumption increases.
It's important to use a skill as soon as possible after you cast it so you
don't waste EN.
>>Some Booster Devices and Skills affect your use of Specials. Some can reduce
the EN cost, upgrade the Special itself, or even allow you to Cast more than
one. All of these effects will be listed under their respective items in the
database sections.
Combination Specials
--------------------
>>As stated above, there is a certain effect that allows you to Cast more than
one special. This comes from the Casting Device mod item. Although stock
casting 2 specials is nice, there's a certain feature that comes with it:
Combination Specials. These are special attacks that are a combination of a
weapon skill (sword, spear, axe, gun) and a magic spell (staff specials).
>>To unlock a Combination, simply cast the 2 ingredient skills. The Combination
special will automatically show up on top of your Cast list, and it will be
the only one selectable.
>>Unlike normal specials, you can't un-cast a Combination...the normal way at
least. Unequipping either weapon will still un-cast the special it is linked
to, thus canceling the combination.
>>For info on the multiple combinations, see the Combination Specials section
in the Special Attacks Database.
Blocking Enemy Special Attacks
------------------------------
>>Enemies have specials too, and they usually hit pretty hard. To prevent them
from hitting you, use the Block command in the dungeon menu. Once you are in
block mode, any special attack that hits you from the front will be nullified
completely. If you're hit from the side or the back, blocking won't work.
>>The trick to blocking enemy specials is to block when you see a Staff icon on
top of the enemy's head, indicating that he's casting a special attack.
Attack Chance
-------------
>>If you use an elemental Special Attack against an enemy particularly weak to
that element, you will gain an extra turn. This is called Attack Chance. This
won't work on enemies with similar elemental affinities e.g.: Goons are at
-30% for every element, so they're technically not weak to any one element
and thus you won't be able to get an Attack Chance from them.
>>Attack Chances do not occur on regular attacks or throws made with an
elemental skill equipped, even if the enemy is weak to that element.
STATUS AILMENTS
===============
A common feature in most RPGs are status ailments that cause various negative
effects to your character. Although ZHP's status ailments aren't very
problematic compared to other RPGs, they still deserve to be mentioned.
SLEEP >>Mobility is lost, though for some reason you can still attack normally.
All attacks will have 100% chance to hit you when asleep, and they will
always be critical hits. One hit is enough to wake you up.
SLOW >>While slowed down, enemies will have 2 turns for every turn you make.
It's exactly like the Super-Gravity room's effect.
PARALYZE >>Mobility is lost until Paralysis wears off (or cured), you can still
attack though. Attacks will always hit you while paralyzed.
POISON >>You lose a portion of your HP for every turn you take while poisoned.
BLIND >>The screen turns black, leaving your visible sight range limited to
your hero.
CONFUSE >>Your D-pad movements will be messed up, making you move in random
directions. Attacking whilst confused will also cause your attacks to
target random directions.
FORGET >>Casting and Activating Special Attacks are disabled.
-------------------------------------------------------------------------------
[BAR08]XXXXXXXXXX| Barriers |XXXXXXXXXX
-------------------------------------------------------------------------------
Barriers are a type of tactical attack that creates an area with special
effects. It's similar to the Geo Effects in Disgaea games. Although these
should technically be included in skills and specials, I decided to give them
their own section due to their unique mechanics.
CREATING BARRIERS
=================
>>First of all, you need to have either of the 3 levels of Barrier skills.
These skills are found in the axe-type weapon Gold Hammer. This item is the
focal point of the entire barrier system, since every swing you make with the
Gold Hammer equipped will create 3 Barrier Stones onscreen which you use to
actually form the barrier.
>>Once you have Barrier Stones, throw or place them in separate points in the
map. This will create an enclosed area wherein the barrier will form. Here's
a diagram:
B B = Barrier Stone
X X = Barrier formed
XXX
XXXXX
BXXXXXB
There can only be a total of 4 barrier stones onscreen. The game won't let
you throw or place any more than that. You can't create more than 4 stones by
using the Gold Hammer either.
>>Before you create the barrier though, you have to cast and activate it as a
special attack. The types of barriers you can form depends on the Barrier
skill's level, while the effect and length of the barrier depends on how many
Barrier Stones you use. Each barrier type costs 5 EN.
------------------------------------------------------------------------------
|BARRIER SKILL | TYPE | Effect per turn
|==============|============|=================================================
|Barrier LV1 | Heal | Heals 15% HP (3 stones) or 20% HP (4 stones)
| | Damage | Damages 15% HP (3 stones) or 20% HP (4 stones)
|Barrier LV2 | Poison | Causes POISON
| | Paralyze | Causes PARALYZE
| | Sleep | Causes SLEEP
| | Confuse | Causes CONFUSE
| | Seal | Causes FORGET
|Barrier LV3 | Reverse | Damage becomes healing and vice-verse
| | Fullness | No EN loss
| | Quarantine | No mobility while inside. Anything outside can't
| | | enter the barrier.
|=============================================================================
>>Regardless of the type, Barriers made with 3 stones last for 20 turns, while
those made with 4 stones last for 25 turns. After the barrier wears off, the
stones used to create it vanish as well.
OTHER BARRIERS
==============
>>The Spice and Wolf Dengeki dungeon has a special rule where barriers form
whenever enemies are killed from the front or side. Here's a list of the
possible barriers you'll encounter in this dungeon:
10% Heal - same as above but heals 10% HP
10% Damage - same as above but damages 10% HP
Reverse \
Fullness > same as above
Poison /
Invincibility - All units within the barrier null all types of damage.
USEFULNESS
==========
>>Although barriers are unique and fun, their usefulness isn't as good as they
ought to be. It takes too much time and resources to create a barrier, and
although the game advises you to save it for the bosses, most of the time the
boss will be right next to you before you can even cast the barrier.
>>If you happen to have a 1* or 2* Gold Hammer around when you take heavy
damage (such as from a Mine Trap), though, the Heal Barrier is much faster
than waiting for your natural regeneration to fill your HP.
-------------------------------------------------------------------------------
[SHD09]XXXXXXXXXX| Shadowgram Basics |XXXXXXXXXX
-------------------------------------------------------------------------------
The Shadowgram is a large, human-shaped diagram that's used to increase your
stats, stat growth, and add different effects on your hero. You unlock this
when you get the Dark Clinic in Level-2.
CHIPS
=====
>>The squares you find in the shadowgram are places where you implant Stat
Chips. Basically, you convert ANY equipment you have into a chip and put it
into the shadowgram. Each equipment has their own chip type (see Item
Database). The stat boost from a chip depends on the item's rank: 1* items
are +1 Chips while 6* items are +6 Chips.
BOOSTER DEVICES
===============
>>These unique items are devices you put over implanted chips on the shadowgram
to gain special effects. Some are stat boosters, some are equipment boosters,
while some affect your exp gain, EN costs, and even skill stocks.
HERO ENERGY
===========
>>There are 8 points in the shadowgram that appear like Hearts. These are the
sources for Hero Energy, a power flow that can enhance the effects of booster
devices. To activate a hero energy source, a chip must be planted directly
adjacent to it. You can change the direction of the flow by putting your
cursor on the source, hold Square then press the D-Pad.
>>The effects of Hero Energy depends on the booster it flows into. Equipment
Plugs gain a flat stat boost equal to the amount of tiles the energy flows
in before reaching the device (12 tiles of energy = 12% stat boost).
Container devices gain an inventory capacity bonus depending on how many
energies are directed to it. The effects for each device will be listed in
the Item Database for Mod Items.
>>Hero Energy also affects Skills, usually multiplying their effect. The Skill
Database will include these information as well.
BASE STATUS, LEVEL-UP STATUS
============================
>>These menus shown in the left side of the shadowgram screen show your current
stat values. These are advanced stuff and you shouldn't worry about them at
the start of the game. As such, this part will be discussed further in the
Advanced Shadowgram section.
-------------------------------------------------------------------------------
[DUN10]XXXXXXXXXX| Dungeons |XXXXXXXXXX
-------------------------------------------------------------------------------
The real meat of ZHP's gameplay will come from the many available dungeons.
Almost all dungeons have a special feature. Each of these features will be
listed in the dungeon properties on the next few sections. This section will
focus on listing the different interactive features a dungeon may have.
MINIMAP
=======
This is a general overview map of the entire dungeon. You will have to traverse
the dungeon to actually reveal the map, though. Entire rooms are revealed by
moving into them just once, while paths are revealed per tile you move. Squares
on the minimap designate a couple of things:
Green - Your position
Red - Enemy
Orange - Trap/Object
Yellow - Item
White - Exit
Purple - Adversary
You can toggle the size or even turn off the minimap by pressing SELECT.
ENEMIES
=======
No NIS game will be complete without hordes of uniquely designed monsters. The
first 3 tutorials will tell you enough about monsters but here are a few bits
of info just so you don't say I forgot to tell you. ;)
Stationary and Mobile
---------------------
>>Enemies can either be Stationary or Mobile. The stationary ones don't move,
(duh) and they don't change directions either. Mobile monsters move every
time you take a turn, just like any other roguelike.
View Range
----------
>>Each enemy has their own view range, shown as white boxes around the unit.
When you enter the enemy's view range they will notice you and enter Alert
mode.
Alert Mode
----------
>>Once an enemy is put into alert mode, their view range turns Red and they
will start moving every single turn in order to chase you down and kill you.
>>If an alerted enemy steps into the view range of another enemy, that enemy
will also enter alert mode. Think of it like an alerted enemy telling his
buddies that you're there. :)
Death Cry
---------
>>Most enemies let out their own death cry whenever you kill them. If an enemy
does a death cry while their view range overlaps another enemy's view range,
that enemy will hear it and cause it to enter alert mode.
>>When not in alert mode, enemies killed from behind won't have death cries.
TRAPS
=====
What would dungeons be without traps? There are a variety of traps waiting to
cripple you in many different ways, so knowing them is crucial to survival.
Once a trap is activated, it appears as an orange square on the minimap. All
traps can be activated an infinite number of times, even by enemies.
BEAR TRAP
>>Basic chomp-type trap. Stops your movement for 6 turns.
SPIKE TRAP
>>Spikes rise from 4 holes on the ground. Causes 20% HP damage, reduces Leg
COND by 10% and may drop some of your items on the ground.
ARROW TRAP
>>A button on the floor makes a few arrows shoot at you. Causes damage and may
inflict Poison ailment.
LOG TRAP
>>A button on the floor activates a large log-swing that causes 10% HP damage
and sends you flying to the opposite direction.
MINE TRAP
>>Large red button triggers an explosion that causes 50% HP damage.
PITFALL TRAP
>>A pitch-black hole appears and drops you onto the next floor.
CONFUSE TRAP
>>A yellow platform with a question mark on it. Inflicts Confuse ailment for 6
turns.
BLIND TRAP
>>Same appearance as a Confuse Trap, but inflicts Blind for 15 turns instead.
SATELLITE CANNON
>>White platform that activates a cannon in the current room. After the 20-turn
countdown, the cannon blasts the entire room and kills everything in it,
including you (if you don't escape).
BOULDER TRAP
>>A silver platform spawns a giant boulder somewhere in the same room. The
boulder then moves toward your hero 1 tile per turn. Getting hit by the
boulder causes 10% HP damage and randomly destroys (as in deletes) one of
your equipped items.
STEEL WEIGHT TRAP
>>Only found in paths, stepping across these black traps causes a large weight
to drop down and block the path. It vanishes after 40 turns. This is the only
trap that isn't invisible by default.
OBJECTS
=======
You'll find these interactive objects throughout different dungeons. Some are
useful while some are dangerous. They appear as Orange squares on the minimap.
BLOCKADE
>>Comes in the form of Gargoyles, Steel Walls, Snowballs, and whatnot, any
form of solid object can be used to block paths or trap enemies by lifting
and throwing them into place.
CLONING MIRROR
>>An immovable object that clones any monster standing in front of it. Good for
Zombie-powerleveling.
CANNON
>>Jumping into this cannon will shoot you off to a different area in the floor.
No damage of course. :)
BALLOON
>>Carrying these pink balloons will allow you to float in the air after moving
off an edge, used mostly in Level-4.
ROCKET
>>Carrying these yellow rockets will make you dash 3 spaces ahead instead of 1.
MINECART
>>Found in mine-paths, these allow you to move 2 spaces per turn. You can kill
enemies instantly by running them over with these.
SPEEDBOAT
>>Same as Rocket and Minecart, this time for water dungeons.
EXPLOSIVE BARREL
>>Attacking or throwing this object will cause an explosion that damages a
small area. If used on a crumbling path, the blast destroys that path
completely (it'll still regenerate if the dungeon features allow it though).
CARDBOARD BOX
>>While this object is lifted you will be invisible to enemy sight.
TOY REMOTE
>>After lifting this object, hit Square+Analog Down to summon an RC Car. You
can use this car to scout the dungeon without risk of getting spotted, and
detonate it by pressing X. This feature can be used infinitely but note that
your EN still drops even while using the car.
RIGHT-ANGLE MIRROR
>>Only found in Level-4's boss fight, use these mirrors to direct the beam of
light. Attacking them will make the mirror rotate.
STATIONARY MIRROR
>>Another type of mirror found in Level-4's boss fight. They don't rotate but
you can carry them around to shield yourself from the light beams.
SATELLITE
>>Lifting this object will display the location of the exit on your minimap.
Unless you enter the room where the exit is at, this effect only lasts while
carrying the satellite.
SPY CAMERA
>>Moving into the sight-range of this object will make it sound an alarm that
puts all enemies in the current floor into alert mode.
SPECIAL ROOMS
=============
These randomly generated rooms show up everywhere in dungeons. After entering
one, the game shows you a pop-up warning to notify you of the generated room.
Most of these are pretty disadvantageous so watch out.
MAGMA
>>Turns the room into a field of magma. Causes 5% HP damage per turn taken
inside. Can't be reduced by Fire elemental resistance, but can be nulled via
Dragonet Scale skill.
TOXIC JUNGLE
>>Reduces all equipped items' COND by 5% per step taken inside. This room is
pretty bad, I suggest finding a way around it if possible or unequipping your
gear before moving in it.
TREASURE
>>A room with no enemies, with a lot of items and WP.
ANTI-GRAVITY
>>Inside this room you have 2 turns for every enemy turn.
SUPER-GRAVITY
>>Inside this room enemies have 2 turns for every turn you make.
BARRING ROOM
>>Disables a certain type of action. There are multiple types of barring rooms:
No Items
No Specials
No Lifting
No Regular Attacks
No Blocking
SPLURGE
>>Reduces your current WP by 1% every turn spent inside the room.
CAGE
>>Blocks off all paths and spawns a strong monster inside. Paths open only once
you kill the monster. On rare occurrences, more than one monster will be in
this room (either knocked in there or you carried it over). In this case, you
have to kill all monsters to open the paths.
HERO INTERCEPTION BASE
>>The typical Monster House from most roguelikes. Once triggered, all enemies
inside the room wake up from the Sleep ailment and enters into alert mode.
These rooms usually have a lot of items scattered around.
SPRING
>>A tranquil room with a spring in it. Throwing items into the spring will make
another one (better or worse) pop-out randomly. It's best use is to turn
Darkdeath items into their G-Darkdeath upgrades. Throwing enemies into the
spring will either kill them or spit them back out.
ROSENQUEEN SHOP
===============
>>This is a special room where you can purchase or sell items. The shopkeeper
is a high-level Harpy unit with a "SHOP" sign above its head. On the floor
are items for sale.
>>If you pick up, equip, or use an item that's for sale, Harpies will spawn on
each of the room's exits. To pay for the items you took, talk to any of the
Harpies. If there are any items on the floor that aren't originally part of
the sale, the Harpies will ask you if you want to sell those items for a
small price.
SHOPLIFTING
-----------
>>If you exit the Shop's area without paying for an item you took, the Harpies
will label you a shoplifter, turn hostile and hunt you down. Guard dogs in
the form of Dragon-class units will also spawn one by one all over the map,
each one being higher-leveled than the last. Another disadvantage of shop-
lifting is that your Insurer's item protection effects will be canceled for
the rest of the dungeon (your deposited premium stays intact).
>>If you kill all the shopkeepers before exiting the shop, no one will yell
"shoplifter!" and you'll be free to pillage as much as you want. Since the
Harpies aren't hostile enemies, you can't attack them normally. The only way
to make them into enemies is to hit them with a special attack or throw
something at them.
>>If you can't kill the shopkeepers, an effective way of shoplifting is to use
an Angel Halo's Portal Warp skill to set a warp outside of the shop, then use
it to warp out of the shop once you have shoplifted an item. Another method
is to use the Napalm Bomb skill, Jump Device item, or even a Log Trap to exit
the shop.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!IMPORTANT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
-------------------------------------------------------------------------------
[SAV11]XXXXXXXXXX| Saving, Resetting, & Dying |XXXXXXXXXX
-------------------------------------------------------------------------------
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!IMPORTANT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
A common feature in Roguelikes is permadeath. Basically, if you die, you lose
all your items, cash, and levels, and in some extreme cases even your entire
save file. ZHP isn't THAT extreme, but it's not as lenient to death penalties
either.
Death Penalty
-------------
>>When you die inside a dungeon you lose all the equipment and items you are
carrying as well as all your WP. You still enter a dungeon clear screen so
don't worry about the levels you gained.
>>The penalty isn't limited to death. If you exit the game in ANY way while
you're still inside a dungeon, it will be counted as a death and you still
incur the penalty - only without Insurance/Capsules saving your items/WP.
These exits include:
-selecting the "Give Up" option in the menu
-using the HOME menu of the PSP to quit the game
-PSP shuts down
!!!WARNING!!! Put your PSP to Sleep mode at YOUR OWN RISK! There have been
many cases where players accidentally shuts down the PSP instead
of putting it to sleep mode. Unless you KNOW EXACTLY WHAT YOU'RE
DOING, I strongly discourage putting the PSP into Sleep mode
while you're in a dungeon to prevent any unfortunate accidents.
Saving in Dungeons
------------------
>>If you have to stop playing mid-way into a dungeon run, the best way to go
about it is to get to your Caravan stop. Once you're in the Caravan, you can
access the Menu and Save your game manually. Once you've saved, you can exit
the game just fine and load up the save later on.
>>Remember, exit the game AFTER you save in the Caravan but BEFORE you proceed
to the next floor. The reason for this is that the game auto-saves right when
you leave the base or caravan to enter a dungeon. If you saved in the caravan
BUT proceeded to the next floor, exiting the game will count as a death since
your current save file is set as an in-dungeon save, not a caravan/base save.
Saving in the Base
------------------
>>After you exit a dungeon, it's a good habit to save your game manually. The
auto-save feature of the game is a little bit sketchy, if you clear or exit
a dungeon then exit the game without saving in the base, you could incur the
death penalty. Taking extra precaution by saving manually isn't a bad thing.
BACK-UP YOUR SAVE FILE!
---------------------
>>I can't stress this enough. In a game where multiple things happen onscreen
all at once, having the game freeze is somewhat inevitable. There have been
a lot of gamer reports that involve the game freezing in the Loading Screen
between floor transitions and some other random crash bugs (many of these
cases involve a UMD copy of the game). Because of this, I strongly advise
that you back-up your save file onto your computer.
>>I personally back-up my save file whenever I enter a Mastery Dungeon or any
Dungeon I plan to spend more than 1 hour in (like Index dungeon for grinding)
Since these dungeons can last for hours (especially the vet and absolute hero
dungeons) it's wise to have a back-up just in case something bad happens
during your run.
-------------------------------------------------------------------------------
[HOM12]XXXXXXXXXX| Home Base |XXXXXXXXXX
-------------------------------------------------------------------------------
The Home Base is your typical "town" in NIS games. You will have access to all
of your facilities as well as a couple of NPCs here.
NPCs
====
Portal NPC
----------
>>This is where you select which dungeon to enter. Before Chapter 6 the NPC is
Etranger. From Chapter 6-10 the NPC is Noa.
General Shop NPC
----------------
>>The Harpy right in front of the Portal NPC sells a wide selection of
Recovery Items. Some of the higher-level recovery items can only be found in
dungeons.
Music Store NPC
---------------
>>A Petit Dragon located at the top-right area of the base is the music shop.
You can purchase and listen to the different tracks found in the game here.
You can also set one BGM or song as your default dungeon music by selecting
it with the Triangle button.
Facility Manager NPC
--------------------
>>This one is a Serpent located right next to the Music Store NPC. This NPC
helps you manage which Facility is active in your base, as well as transfer
various employees you have in your roster. You can also delete employees here
via the "View Employees" menu.
>>This NPC becomes available after clearing Level-4's first Dungeon.
Record Hut NPC
--------------
>>Right behind the Portal NPC to the left is a Fox NPC that keeps track of
your in-game records:
Character Record - Displays info on each unit class including item drops.
Item Record - Displays info on each item for every category and rank.
Various Records - Shows various in-game records such as max damage, game
time, boss battles, etc.
Endings - Lists the various alternate endings you've unlocked.
-------------------------------------------------------------------------------
[FAC13]XXXXXXXXXX| Facilities |XXXXXXXXXX
-------------------------------------------------------------------------------
The base has 6 spaces for Facilities. These will help your dungeon crawling in
many ways. Listed here are each Facility and how to unlock them. Since a few
Facilities are more complex than others, they will have their own separate
section found in the Advanced Info chapter.
Some facilities have effects that you can use inside a dungeon. These will be
displayed in the Facilities menu. For information on how to increase the number
of facility uses, see the Tiger's Den section in Advanced Info.
NOTE: Most facilities can only be unlocked when you already have the Facility
Manager NPC unlocked (clear Level-4's first dungeon).
X========X
X HOME X
X========X=====================================================================
Unlock: Clear Tutorial 3
Dungeon Command: Wife's Lunchbox
>>Obtain an EN restoring item, depending on current Home
status:
Bad - Spiteful Lunch - 5% EN
Good - Newlywed Lunch - 50% EN
Best - Devoted Lunch - 100% EN
Your Home enables your Item Storage as well as the Wife's Lunchbox command in
dungeons. To increase your item storage capacity, you must pay your Wife a set
amount of WP for living expenses. The max capacity is 36 pages of 14 items
each, for a total of 504 items in storage. To get there you have to pay around
300,000 WP.
For each use of the Wife's Lunchbox command, your current living expenses goes
down. Once it drops below a certain point, your Home will turn into a wreck
and your wife will start giving you bad lunch. To get Devoted Lunch, you must
pay a total of 10mil WP for living expenses.
===============================================================================
X==============X
X BLACKSMITH X
X==============X===============================================================
Unlock: Clear Tutorial 3
Dungeon Command: Traveling Smith
>>Access the smith's services to repair or synthesize items
ONCE per use.
This is where you repair and synthesize your items. The assistant can also
change the color of your items to a different rank's color as long as you've
obtained that item's rank at least once.
The smith's services can only be used once per Traveling Smith command in
dungeons, and you can't use the "Repair All" option as well. This limits you to
9 repairs/synthesis per dungeon. This is separate from using the smith inside
Caravan stops of course.
===============================================================================
X===============X
X DARK CLINIC X
X===============X==============================================================
Unlock: Begin Level-2
Dungeon Command: None
This facility grants you access to the Shadowgram. In the Caravan stop you can
place Booster Devices (but not Chips) and switch to your 2nd shadowgram.
The
Mod Item shop will sell a handful of items ranging from Plug-S boosters,
Containers, Capsules, Life Support, and Changers. The shop's inventory grows
depending on your progress in the game.
===============================================================================
X===========X
X CARAVAN X
X===========X==================================================================
Unlock: Begin Level-3
Dungeon Command: None
One of the most important facilities of all, the Caravan will appear on certain
floors of a dungeon to grant you access to the base facilities. You will also
be able to save and quit in these caravan stops, so this will be a vital part
to conquering the Mastery Dungeons. You can freely set the floor/s you want the
caravan to appear to, with each Facility level giving one more floor stop for a
total of 9 stops.
The Excavator will also put random items for sale in the caravan stop. A lot of
the items in-game can only be obtained through the Excavator's shop so make it
a habit to check up on his shop every chance you get.
Most of the facilities can only be used once per caravan stop. For example, if
you open up the Dark Clinic's Mod Item shop once then exit, you won't be able
to open that shop again. Because of this, make sure you buy whatever you need
before exiting the shop/facility service. Only the General Shop NPC has
unlimited uses.
===============================================================================
X============X
X DELIVERY X
X============X=================================================================
Unlock: Die 3 times
Dungeon Command: Delivery
>>Deliver a set of items to your Storage per use.
Another staple facility for Mastery Dungeons. This will allow you to safely
send items from the dungeon back to your storage. At first you'll be able to
send only 1 item per command, but at facility level 9 the maximum becomes 4 per
delivery and 9 uses, giving you a total of 36 items to send. This is good for
storing rare items you don't want to risk losing.
===============================================================================
X==========X
X CHURCH X
X==========X===================================================================
Unlock: Reach Total Level 100.
Dungeon Command: None
Remember those Stronger Enemy Bills in Disgaea games? Here's its ZHP counter-
part. You can raise and lower enemy base levels here. Note that this isn't a
flat level boost: it follows a certain formula. You can go all the way to +9 if
the Church is at facility level 9.
This only affects monster levels, not monster rank. Monsters have to be at a
certain minimum level before they can drop their Items (other than meat) so
this facility will help you reach that minimum level early on.
===============================================================================
X===========X
X INSURER X
X===========X==================================================================
Unlock: Die 10 times
Dungeon Command: None
The Insurer is a facility that will save some of your items from being lost
after death...for a price. The amount of WP you pay for your Premium will
determine the amount of items you can save. You can also use it as a bank and
withdraw WP beyond the max premium rate (100k WP). Each premium is used up
every time you enter and exit a dungeon, so in order to keep the item
insurance going, you have to keep paying.
Be warned: as long as the Insurer has at least 100k WP and is active in your
base, it will keep using up 100k WP per dungeon until it runs out to keep the
insurance going. If you want to store your WP without the Insurer's constant
100k drop, simply remove it from your base. Not only will your WP stay put, you
will also be able to shoplift without them draining your money. At facility
level 9 the Insurer will have a default of 9 insured items saved even without
paying.
The insured items begin with your 5 equipment, then continues to your inventory
items in numerical order, so if you're close to imminent death, you may want to
arrange your items to ensure that the more important ones get saved first.
===============================================================================
X================X
X SPACE POLICE X
X================X=============================================================
Unlock: Clear any dungeon after unlocking the Facility Manager NPC.
Dungeon Command: Emergency Morph
>>Call for a change in equipments with a flashy morph sequence
This nifty facility allows you to "morph" into a set of gear inside dungeons.
You get to choose the desired item set in the space police's menu, and when you
use the Emergency Morph command, you will equip those items on-the-fly. You
must have enough inventory space for the items being unequipped through the
morph. If you have a killer item set you want to save for the boss, this is the
hero's way of flaunting them.
At facility level 9 you can set 9 different item sets, morphing into them in
that order.
===============================================================================
X==============X
X USUAL CAFE X
X==============X===============================================================
Unlock: Clear at least 10 floors in any Mastery Cave
Dungeon Command: None
A simple facility that gives you the option to change your Hero's name, your
items, and your Employees. Not much else to say. :)
===============================================================================
X====================X
X SATELLITE CANNON X
X====================X=========================================================
Unlock: Activate a Satellite Cannon Trap
Dungeon Command: Support Fire
>>Call a satellite cannon attack onto the room you're in.
Same effect as the trap itself, except you control when and where the attack
will hit. You can have up to 9 uses of this facility at level 9.
===============================================================================
X===============X
X TIGER'S DEN X
X===============X==============================================================
Unlock: Recruit 10 employees
Dungeon Command: None
Increases the stats of all employees currently posted on all active base
facilities. You see how I keep saying "facility level 9" in the previous
descriptions? Well, the Tiger's Den increases your employees' stats, and in
turn boosts the level of your facilities to enhance their effects.
For a much more detailed coverage of the Tiger's Den, see the Advanced Info
section.
===============================================================================
X============X
X COSPATIO X
X============X=================================================================
Unlock: Obtain any extra costume
Dungeon Command: None
Switch to any of your currently obtained Costumes here. Each costume's effects
are listed in the Costumes section in Advanced Info.
===============================================================================
X=============================================================================X
|-----------------------------------------------------------------------------|
|XXXXXXXXXXXXXXXXXXXXXXX| III. WALKTHROUGH |XXXXXXXXXXXXXXXXXXXXXXX|
|-----------------------------------------------------------------------------|
X=============================================================================X
As stated in the prelude, I won't be telling you how to go through each floor
of every dungeon since it's all randomly-generated, and I won't be telling you
what level you need to be to win. What I will provide here are each dungeon's
features and boss fights. Here are some general advice on how to play through
each dungeon:
>>Bring meat items. You can never have enough EN-restoring items. Collect every
meat item you find so you can use them on later dungeons.
>>Keep upgrading your shadowgram whenever you have an excess amount of items.
I don't recommend throwing 0% COND items to enemies unless you REALLY REALLY
need to. The damage thrown items do is based off your stats so it's not all
that great as a last resort anyway.
>>In addition to the above, repair your 0% COND items so you can bring
multiples for each dungeon.
>>Call for your Wife's Lunchbox in every dungeon. It's a free item so why not
take advantage? You don't have to use it in the same dungeon, save it for
later to increase your meat supply.
NOTES:
>>The items listed in each dungeon are the default items you obtain from simply
playing through them. Item Drops from enemies and loot scattered across the
dungeon are random of course.
>>The enemies listed for each boss battle are the default enemies that are
present at the start of the fight. A lot of boss battles will have mobs that
continuously spawn.
>>Every time you clear a dungeon, you will be able to enter the Last Boss
Battle once again through the Portal NPC. This is essentially an interactive
cutscene you need to do to continue the story. There's no strategy required
here so I don't see any point in including it. The only time these battles
become important is when you're aiming to unlock all the alternate endings,
so for info on that, see the Alternate Endings section.
Oh and one more thing: other than the Boss names, rewards and dungeon names,
this is a completely SPOILER-FREE WALKTHROUGH.
-------------------------------------------------------------------------------
[PRE00]XXXXXXXXXX| OPENING CUTSCENE |XXXXXXXXXX
-------------------------------------------------------------------------------
You start the game with a long series of cutscenes. You'll be able to name your
hero early on and get dropped right in the Last Boss battle. Good luck!
After that's done, you'll finally end up in the Home Base. Once you've done
walking and hopping around, talk to the Portal NPC.
-------------------------------------------------------------------------------
[TUT01]XXXXXXXXXX| TUTORIAL STAGES |XXXXXXXXXX
-------------------------------------------------------------------------------
Tutorial 1: Controls and Battle Basics
Tutorial 2: Battle Applications
Tutorial 3: Pick Up and Throw
Tutorial 4: Attack Chance (appears at the beginning of Level-3)
Tutorial 5: Barriers (appears at the beginning of Level-4)
Tutorial 1-3 CLEAR REWARDS : Home Facility
Blacksmith Facility
Every complex NIS game begins with a few tutorials. These will help you learn
the system so you can get the knack for how ZHP plays. I won't detail them here
since it's best for you to read through each tutorial yourself without skipping
a thing.
NOTE: These tutorial stages won't be available anymore after you clear the game
once.
-------------------------------------------------------------------------------
[LEV01] LEVEL-1 - Cataclysmic Ravine |XXXXX
-------------------------------------------------------------------------------
Dungeon 1-1 - Cataclysmic Ravine >> 5 Floors
Dungeon 1-2 - Cataclysmic Ravine >> 5 Floors
ITEMS: Army Tank
Curse Band
BOSS BATTLE
===========
BOSS: Franchoise
Enemies: B. Maria
x2 Goon
x2 Pinflower
x4 Kobold
x2 Cinder
The map for this battle isn't too overwhelming. You are given a bunch of items
for throwing and healing. Deal with the minions without using the items. Once
all of them are taken care of, throw each of the provided items at Franchoise
from out of her 3-space attack range. Not really too hard.
ALTERNATE BATTLE
================
BOSS: B.Jose
If you ignored the instructions at the start of the fight and killed B.Maria
instead, you will end up fighting B.Jose. Beating him will net you an alternate
ending and Cat Ears.
-------------------------------------------------------------------------------
[LEV02] LEVEL-2 |XXXXX
-------------------------------------------------------------------------------
Dungeon 2-1 - Screams of the Gears >> 5 Floors
Dungeon 2-2 - Screams of the Gears >> 5 Floors
UNLOCK: Dark Clinic unlocked
FEATURES
========
Conveyor Belt Paths - Some paths in this dungeon are conveyor belts which move
whatever's on top of it one space towards a set direction
for every other turn you take.
BOSS BATTLE
===========
BOSS: B.Frank
Enemies: x4 Guardian
This is your first real interactive boss battle. The map will be full of con-
veyor belts that move once per turn (instead of every other turn). You won't
get anywhere by moving the opposite direction on top of one of the paths.
There are 3 switches found in the map. Once you flip all 3 switches, the belts
will switch direction. Your goal here is to move one of the many blocks in the
map to clog the conveyor belt heading to the central tower. Once it's there,
use the block to climb up the tower so you can hit the Cockpit.
After the cockpit is destroyed, B.Frank will be open for the kill.
EXTRA BATTLE
============
BOSS: Prez
After clearing the dungeon but BEFORE you enter the Last Boss fight, you can
find an extra cutscene and battle in the same dungeon. You fight against
B.Frank's boss. You get a Gatling Gun for beating her.
-------------------------------------------------------------------------------
[LEV03] LEVEL-3 |XXXXX
-------------------------------------------------------------------------------
Dungeon 3 - Awaiting Divine Judgment >> 10 Floors
UNLOCK: Booster Devices available for placement in Shadowgram
CLEAR REWARDS: Unlosing Punch special attack
FEATURES
========
High Ground - Each floor's rooms are separated and without paths. You must jump
off the edge of one room to drop down to the next. You can't jump
to a higher room so you'll need to use the Cannons.
BOSS BATTLE
===========
Mid-Boss: Big Sister
BOSS: Socia
Enemies: x2 Petit Dragon
x4 Kobold
x2 Harpy
To get to the boss Socia, you have to hit the collapse points to create a path
above the trees. In some areas a trio of enemies will appear so be ready for
that.
EXTRA BATTLE
============
BOSS: Big Sister
After clearing the dungeon but BEFORE you enter the Last Boss fight, you can
find an extra cutscene and battle in the same dungeon. You fight against Big
Sister again, and she renames your Unlosing Punch to "Unlosing Punch!" for
beating her. :P
-------------------------------------------------------------------------------
[LEV04] LEVEL-4 |XXXXX
-------------------------------------------------------------------------------
Dungeon 4-1 - Fool's Paradise >> 5 Floors
Dungeon 4-2 - Fool's Paradise >> 5 Floors
UNLOCK: Hero Energies can now be used
Unlock Territory option now available
Facility Manager NPC (after clearing Dungeon 4-1)
FEATURES
========
Floating Rooms - this time the rooms are separated in flight and you need to
use the Balloons to float from one room to the next. If you
walk off the edge of a room, you fall down and get respawned
back at the starting point with your HP depleted.
BOSS BATTLE
===========
BOSS: B.Geo
Enemies: x9 Cloudie Earl
This level is popular for being the "hardest story dungeon" of all JUST because
of this very boss fight. It's because of all the mirror-work involved in order
to actually beat the boss.
The goal in this fight is to use the mirrors to reflect the 2 light beams onto
the large mirror right behind you at the start of the fight. Lift 2 right-angle
mirrors and position them in front of the central mirror. Next, lift 2 more
mirrors and align them horizontally with the first 2 and vertically with the
light beams. Attack each mirror so they will reflect towards each other, then
lift the Gargoyle blockades that's hindering the light. Hopefully this diagram
will make things easier to figure out:
Light Light
Source Source
V V V = light path
V V GB = Gargoyle blockade
V V / or \ = positioned mirrors.
GB GB
\ \
/ /
============
Large Mirror
With the positioning above, once you remove the blockades, the light will move
like this:
Light Light
Source Source
V V V, < and > = light path
V V GB = Gargoyle blockade
V V / or \ = positioned mirrors.
VGB VGB
V V
\>>>>>\ V
V /<<<<<<</
V V
V V
============
Large Mirror
This will break the barrier surrounding B.Geo and you'll be able to reach him.
ALTERNATE ENDING
================
If you kill every single Cloudie Earl enemy (Geo's Love) including the 6 or so
that spawns, the battle will end and you will see an alternate ending.
-------------------------------------------------------------------------------
[LEV05] LEVEL-5 |XXXXX
-------------------------------------------------------------------------------
Dungeon 5 - Phantoms on the Beach >> 10 Floors
CLEAR REWARD: Fist of Love skill
FEATURES
========
High Tide - rooms and paths will randomly vanish after a certain number of
turns. They won't vanish under your feet so don't worry about
falling or something. Rooms reappear after a while.
BOSS BATTLE
===========
Mid-Boss: B.Etranger
Enemies: x4 Vendas
x2 Banshee
x2 Volcano
If you listened to the instructions at the start of the fight, you can choose
to either kill B.Etranger or her minions. If you beat all of her minions (new
ones don't spawn, don't worry), you'll be facing Submarilyn.
BOSS: Submarilyn
Enemies: x2 Vendas
x2 Banshee
Volcano
x2 Cat Saber
Submarilyn is the first interactive boss that actually fights back. Whenever
it attacks you will see the AoE (area of effect) as yellow squares. Simply get
out of the attack's range to avoid getting hit. The boss has 3 forms of attack:
Torpedo Rain - rains a bunch of torpedoes onto the stage. Some won't explode on
impact.
Water Beam - shoots a large beam that covers up a large portion of the stage.
Breach - the sub disappears and slams upwards from underwater, destroying some
walkable platforms. The platforms return after a while.
The only way to attack the Sub is to throw its own Torpedoes back at it. Keep a
lookout for the duds that it fires, then grab the closest one. Some duds still
explode if you take too long to grab it so be quick. After throwing 2 torpedoes
back at the sub, it will get stunned for you to attack its core. Repeat this
process a few more times and it will soon die.
ALTERNATE BATTLE
================
BOSS: Etranger
If you kill B.Etranger instead of her minions, the real one will challenge you
to a fight. She'll be wearing a full set of Mermaid Gear at lv20 so it might be
a little difficult. This fight is faster to end than the submarilyn one so I
suggest new game+ peeps to take this one instead.
-------------------------------------------------------------------------------
[LEV06] LEVEL-6 |XXXXX
-------------------------------------------------------------------------------
Dungeon 6 - Corpse Mines
ITEMS: Flower Frill (optional)
FEATURES
========
Crumbling Path - each path has a durability counter that drops every time you
or any other enemy spends turns on it. If the path crumbles
while you're on it, you will be transported to the nearest
room with your HP depleted. The paths return after a while.
MID-BOSS - Dangerama
====================
On the 7th floor you get to fight Dangerama 1-on-1. It's a straightforward
battle, nothing too special. This is the ONLY place you can fight him and thus
the only place to obtain his unique hat.
BOSS BATTLE
===========
BOSS 1: Slug Stag
Enemies: Scissor Beetle
x2 Leprechaun
This is a long battle. To beat the Slug Stag, wait for it to drop some purple
crystals onto the platform you're in. You see those shadows at the center of
the yellow AoE? Stay right on that spot and skip a few turns. The crystal will
drop right on top of you onto your arms. Throw the crystal onto the catapult
to hit the boss. Repeat this once more and it will move forward to latch onto
the platform, close enough to attack.
In the next phase you'll be positioned to it's side. Hit the catapult to re-
position it. The spaces right beside the catapult's center must be free of any
item or unit to be able to switch directions. Repeat the same process while
dodging its claw swipes, and you'll soon be back at your starting position.
Throw some more crystals, wait for it to come closer then attack it. Once it's
dead, you enter the next part of the battle.
BOSS 2: Evil Spirit
x2 Death Pod
Climb up the fallen Slug Stag and make your way to the rear end to fight the
Evil Spirit. It has quite the attack range so watch out. Two of its minions are
also waiting to ambush you when you enter the Evil Spirit's view range.
-------------------------------------------------------------------------------
[LEV07] LEVEL-7 |XXXXX
-------------------------------------------------------------------------------
Dungeon 7 - Castle of Ultimate Regret
FEATURES
========
Desert Field - since the entire dungeon is a desert field, the paths are
completely free-ranged. The problem here is that you might end
up roaming the map until your EN runs dry before you even find
the exit.
BOSS BATTLE
===========
BOSS: Desertaurus
Enemies: B.Kyoya
B.Mana
x4 Uhstein
x2 Warrior
Bronius
Griffon
Like the other interactive bosses, you need to do some work before you can even
attack the boss directly. It may not be so obvious at first, but you have to
throw those green crystals onto the boss' nostrils. :D Don't go too close to it
though because it will blow you back to the starting area. Once you clogged
both nostrils, its mouth will open up revealing the weak point. Repeat the
process until he's killed.
Too simple? Well, every now and then the sand will start to rise and a claw-
like object will appear somewhere in the map. The sand acts like a super-
gravity room, making your every turn count twice as much. Also, if you approach
the boss' weak spot while the sand is high, there's a high possibility that the
claw-like object will grab you from underground, cause damage, and drop you
back at the starting point. To avoid all that, immediately attack the claw as
soon as it appears.
ALTERNATE BATTLE
================
BOSS: Flonne
If you kill both B.Kyoya and B.Mana, you will enter a cutscene and dropped into
a fight against the love angel Flonne. She's quite the powerhouse on a first
playthru but she's not unbeatable. You get a Robo Popo Mask for beating her,
and an alternate ending.
-------------------------------------------------------------------------------
[LEV08] LEVEL-8 |XXXXX
-------------------------------------------------------------------------------
Dungeon 8 - The Filthy Curse
FEATURES
========
Pitfall Edge - the edges of each room are pitfalls that will drop you to the
next floor. This makes the dungeon pretty short, but the boss
here is quite hard so going through the floors without leveling
is a bad idea. To travel across rooms you need to use the Hook
Shot weapon found in every room as a grappling device.
BOSS BATTLE
===========
BOSS 1: Visic Plant
BOSS 2: B.Jean
Enemies: B.Noire
This battle is harder than Level-4's boss fight IMO. Early in the fight you'll
notice the plant try to suck-in an object. This is your clue, cuz after eating
3 objects (excluding you) it will fall asleep, allowing you to climb on top of
it and attack its weak spot. Here are the obstacles that will prevent you from
doing just that:
Poison Blobs - the plant will spit 4 poison blobs at your general location.
The blobs will stay in place as obstacles for a few turns and
will burst into large poison barriers if not destroyed.
Tentacles - the tentacles surrounding the stage will attack 4 areas randomly,
noted by the yellow AoE.
Vacuum - this attack is what you should look out for. The plant will try to
suck in a large area in front of it. Anything in that AoE will get
eaten. If you get eaten, you take a lot of damage and it doesn't count
towards the 3-food rule.
Enemies will also continuously spawn from the edges of the stage. These will be
good feeding material once you've exhausted the red pillars found in the stage.
Make sure that B.Noire is safe from any of the plant's attacks. If he gets
killed from poison or the tentacle's attacks (or even from getting eaten), you
immediately get the alternate battle and subsequently an abrupt alternate
ending.
Once the plant is killed, you'll finally be able to reach B.Jean and beat him.
ALTERNATE BATTLE
================
BOSS: B.Jean
If B.Noire gets killed (or if you did it yourself) the plant battle ends and
you fight B.Jean. Although this IS a faster way of finishing this level, it
ends your playthrough with an alternate ending, so yeah.
-------------------------------------------------------------------------------
[LEV09] LEVEL-9 |XXXXX
-------------------------------------------------------------------------------
Dungeon 9 - Frontier of Ice
FEATURES
========
Ice Breaker - similar to Level-6's dungeon, this time both rooms AND paths can
collapse after the durability counter hits 0. Rooms and paths
DON'T return this time.
BOSS BATTLE
===========
BOSS: B.Anko, B.Mitsuo, B.Choco
Enemies: B.Main
This place reminds me of that ice gym in Pokemon Gold/Silver lol. 90% of the
stage is covered in slippery ice. If you take one step into it, you will slide
continuously in that direction until you hit a blockade, wall, or an enemy.
How do you get to the boss then? You throw snowballs at the floor to act as
blockades. You need to do things quickly or else a breeze will blow you and all
the enemies towards the opposite end. Finally, once you throw a snowball onto
any spot in the stage, it will sink in and be un-liftable.
Since this is a quick-and-dirt walkthrough, I decided to give you a diagram on
exactly where to throw the snowballs:
-----------
| Boss Area |
| | \
|____ _____| O |
X<--------3 |
OOOOOOOOOO ^ |
| > Slippery ice
| |
S | |
^-->2O |
| |
--OOOOOOOOOO---|---- /
1
O = wall
Rough diagram I know. :P Step a few spaces to the right of the 3rd snowball in
front of the starting point (1), then throw a snowball 5 spaces up.(S) Carry
another ball and slide towards the first one, then slide to the right onto a
wall (2). Next, slide all the way up (3) then throw the ball leftward 5 spaces
away (X). The rest should be obvious. :)
ALTERNATE ENDING
================
If you killed B.Main, you just caused yourself a death penalty and an alter-
nate ending. :D
-------------------------------------------------------------------------------
[LEV10] LEVEL-X |XXXXX
-------------------------------------------------------------------------------
Dungeon 10 - Locked Bastion
FEATURES
========
Moving Exit - The stairs in this dungeon move. Simple but annoying since the
floors are huge and it will take a while before you find the exit
unless you take advantage of the satellites scattered in the
dungeon.
MID-BOSS - Troublemaker H.
==========================
In floor 8 you get to fight the Troublemaker Hero who's been causing all that
ruckus around Bizarro Earth. Straightforward battle, nothing special. :)
BOSS BATTLE
===========
BOSS 1: Troublemaker H.
BOSS 2: B.Evilman Boy
Enemies: Warrior
Sylph
Trick Clown
Almasty
Gloom Night
Apis
Orc
Akbaba
Crystalan
Franbed
Nidhogg
The first fight is against the Troublemaker Hero once again. The next and
final boss fight will be against the Bizarro counterpart of Darkdeath Evilman's
creator. He will be equipped with the entire Darkdeath set so now's your chance
to steal these great items. The boss is at lv70 and attacks twice per hit so I
suggest you level up a bit and optimize your shadowgram before fighting him.
-------------------------------------------------------------------------------
[NEW11]XXXXXXXXXX| NEW GAME+ |XXXXXXXXXX
-------------------------------------------------------------------------------
After beating the game and watching the credits roll, you'll instantly be
brought back to the Opening Cutscene. This is technically a forced New Game+.
You start all the way back from Level-1 but with literally everything you had
before clearing the game. The only things that aren't retained are:
-story dungeon progress (you start at Level-1 and have to complete the story
dungeons to proceed)
-dungeon clear stats (attempts, clears, and monsters defeated are back to 0)
-Last Boss battle skills (Unlosing Punch and Fist of Love are retained as
Special Attacks, but you can't use them in the Last Boss battles until the
proper story chapter)
With that being said, go on and play the game 40! MILLION! TIMES! Grindfest
Ranger!
X=============================================================================X
|-----------------------------------------------------------------------------|
|XXXXXXXXXXXXXXXXXXXXXXX| IV. SPECIAL DUNGEONS |XXXXXXXXXXXXXXXXXXXXXXX|
|-----------------------------------------------------------------------------|
X=============================================================================X
Aside from the story dungeons you are given a myriad of different special
dungeons for some hardcore replay value.
-------------------------------------------------------------------------------
[SPC01]XXXXXXXXXX| MASTERY CAVES |XXXXXXXXXX
-------------------------------------------------------------------------------
You first unlock the New Hero Level Mastery Cave (or mastery dungeon, I inter-
change the terms a lot) after clearing Level-4. These are massive dungeons that
have way more than 10 floors, and an uber boss at the end. These are the
dungeons that will test your hero's equips and stats as well as your tactical
skills.
The enemy levels in each dungeon scale quite rapidly. You'll be encountering
lv1000+ enemies in around floor 60 of the Mid-Tier Hero dungeon while you can
find lv5000+ enemies in floor 150+ of the Absolute Hero dungeon.
The mastery dungeons are also the only places you can recruit Employees to
work for your base facilities. Employees with 10 or more per stat will appear
in the later floors. These employees will be marked with a "CHECK" sign above
their heads, just like Innocents/Specialists from Disgaea's Item World.
Here are some general info on each dungeon:
-------------------------------------------------------------------------------
MASTERY CAVE | Floors | How to Unlock | Monster
| | | Rank
--------------|--------|----------------------------------------------|--------
New Hero | 60 | Clear Level-4's first dungeon | 1-3
Mid-Tier Hero | 100 | Clear 30 floors of the New Hero dungeon | 2-4
Veteran Hero | 150 | Clear 50 floors of the Mid-Tier Hero dungeon | 3-5
Absolute Hero | 200 | Unlock all Dengeki Dungeons | 3-6
-------------------------------------------------------------------------------
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!SPOILER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!SPOILER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!SPOILER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
BOSSES
======
Here are the bosses of each Mastery Dungeon's final floor. I included the +0
and +9 stats for good measure. All equips listed are for both +0 and +9 unless
specified otherwise (Laharl).
NOTE: After you clear the dungeon, a Goon-race enemy with the same equipments
will replace the boss on subsequent runs. The boss will return in the
next playthru.
New Hero Dungeon BOSS - Flonne
====================================================================
STATS | +0 Church | +9 Church | EQUIPS | Minions |
====================================================================
Lv | 600 | 1698 | 1* Angel Halo | x3 Cloudie Duke |
HP | 55278 | 143853 | 1* Ice Staff | |
SAT | 12021 | 34875 | Darkdeath RA | |
SDF | 12322 | 34803 | Darkdeath Body | |
LAT | 18708 | 50150 | | |
LDF | 7581 | 23250 | | |
HIT | 9099 | 27900 | | |
SPD | 11823 | 29983 | | |
Fire | 0% | 0% | | |
Wind | 0% | 0% | | |
Water | 50% | 50% | | |
====================================================================
Mid-Tier Hero Dungeon BOSS - Etna
====================================================================
STATS | +0 Church | +9 Church | EQUIPS | Minions |
====================================================================
Lv | 1200 | 3379 | 1* Steel Lance | x2 Marchosias |
HP | 381354 | 1016192 | Darkdeath LA | x2 Thanatos |
SAT | 328387 | 923637 | Darkdeath Leg | |
SDF | 189289 | 593109 | Bat Wing | |
LAT | 78737 | 221442 | | |
LDF | 55488 | 156056 | | |
HIT | 72686 | 227754 | | |
SPD | 104573 | 278224 | | |
Fire | 0% | 0% | | |
Wind | 50% | 50% | | |
Water | 0% | 0% | | |
====================================================================
Veteran Hero Dungeon BOSS - Laharl
====================================================================
STATS | +0 Church | +9 Church | EQUIPS | Minions |
====================================================================
Lv | 2400 | 6738 | Darkdeath Head | x4 Bahamut |
HP | 18270560 | 40000000 | 1* Longsword | |
SAT | 4380560 | 12616400 | 1* Longsword | |
SDF | 1849408 | 5486096 | | |
LAT | 1245072 | 3590880 | (+9) | |
LDF | 887700 | 2562164 | Darkdeath Head | |
HIT | 1576992 | 4425504 | 6* Longsword | |
SPD | 1642168 | 4359300 | 6* Longsword | |
Fire | 50% | 50% | | |
Wind | 0% | 0% | | |
Water | 0% | 0% | | |
====================================================================
Absolute Hero Dungeon BOSS - Valvolga
====================================================================
STATS | +0 Church | +9 Church | EQUIPS* | Minions |
====================================================================
Lv | 8000 | 9999 | Micky Face | x4 Kagutsuchi |
HP | 40000000 | 40000000 | Oph-Dry Body | x2 Eryndom |
SAT | 16645314 | 40000000 | Val Wing | |
SDF | 15365322 | 40000000 | | |
LAT | 16218636 | 40000000 | | |
LDF | 15365322 | 40000000 | | |
HIT | 15792000 | 40000000 | | |
SPD | 16218636 | 40000000 | | |
Fire | 99% | 99% | | |
Wind | 99% | 99% | | |
Water | 99% | 99% | | |
====================================================================
*Valvolga's equips cannot be stolen. You must beat him to obtain his set from
a cutscene after clearing the dungeon. The items will be delivered to your
inventory, and if your inventory is full, the game will ask you to replace
3 of your items for the Valvolga items (you can choose decline if you want).
Absolute Hero Dungeon Features
==============================
Among the mastery dungeons, only the Absolute Hero Level has its own special
features. These features are a combination of Dengeki Dungeon and story level
features:
Attacks Disabled > No regular attacks.
Ruins > Level-3's high grounds + Level-9's disappearing rooms.
Pitfall Edge > Sam as Level-8's stage feature.
Ice Floor > Walking across Ice floors causes damage. Cannot be nulled.
Magma Floor > Walking across Magma floors cause damage. Cannot be nulled.
The full minimap is revealed by default.
Barrier Floor > killing any type of enemy creates a barrier floor.
Desert Field > Same as Level-7's stage feature.
Fusing Rule > Enemies adjacent to each other will combine.
No View Range > Enemy View Range is disabled.
Limited Sight > Visible sight range is severely limited.
Crumbling Path > Same as Level-6's stage feature.
Ice Breaker > Same as Level-9's stage feature.
Ocean Field > Rooms are separated by water. Use speedboats to travel.
Duplication > Enemies split into 2 when hit by a non-lethal attack.
-------------------------------------------------------------------------------
[SPC02]XXXXXXXXXX| DENGEKI DUNGEONS |XXXXXXXXXX
-------------------------------------------------------------------------------
NIS games often have a lot of cameos from across its franchise. In ZHP, the
Dengeki Dungeons include cameos of characters from popular Dengeki Bunko manga.
Each dungeon has a special feature just like the story levels, and the boss for
each dungeon is a Dengeki Bunko character.
To unlock the dungeons, you must collect and use items called Dengeki Cards.
Upon using the card, you get to unlock any Dengeki Dungeon of your choice.
There are 16 cards in total, and they can ONLY be purchased from the Caravan's
Excavator. They're also distributed among the first 3 Mastery dungeons, so in
order to unlock all the dungeons, you have to unlock all the Mastery dungeons
as well to gain access to all of the cards. Each card can only be purchased
once, though if you fail to use the card and lose it, the card will be
available for purchase again.
Dengeki Cards Distribution
==========================
Dengeki Card 1-6 - New Hero Dungeon
Dengeki Card 7-11 - Mid-Tier Hero Dungeon
Dengeki Card 12-16 - Veteran Hero Dungeon
Dengeki Items
=============
These items are special equipment that have only one item rank, but can go all
the way up to a synth level of +99. They usually have strong special attacks
and great stat boosts as well. These items are only obtainable in Dengeki
Dungeons, either from the loot you find in the dungeon itself or from the
Caravan's Excavator. For a list of Dengeki items of each category, see the Item
Database.
Since each dungeon's boss fight is just against a single enemy, I won't go into
detail on how to fight them. Instead, I will list down each dungeon's special
features and just the boss' name.
NOTE: After clearing the Dengeki Dungeon, the boss will be replaced with a
Goon-race enemy who will be equipped with the original boss' gear.
Accel World - Silver Crow
===========
>>This is the only Dengeki Dungeon with 15 floors. You have an 1800 turn timer,
and you must complete the dungeon within the turn limit or else you get
booted out. The map is also a desert field so finding the exit may be a bit
hard.
Asura Cryin' - Tohru Kitsutaka
============
>>Similar to the desert field in terms of free-range paths, but this time with
icy floors. Also, taking turns on top of these floors will cause Ice damage
that cannot be nulled (only reduced by elemental resistance).
Inukami! - Yoko
========
>>Same as Asura Cryin' but with a magma field instead. The Fire damage from the
floor cannot be nulled as well, but can be reduced. This one's a bit easier
though since the minimap is completely revealed by default.
Spice and Wolf - Horo
==============
>>Enemies create a random barrier field when killed from the front or side.
This feature can cause some really ugly situations with the combination of
Poison, 10% Damage, and Invincibility fields. See the Barriers section for
info on the different types.
Oreimo - Kirino Kosaka
======
>>Rooms disappear over time and don't return. The stage layout is the same as
Level-3's wherein you have to jump down from higher ground to move from room
to room.
Kino's Journey - Kino
==============
>>Bringing items is forbidden. This excludes your equips. You can still call
for Emergency Morphs but NOT Wife's Lunchbox.
Ballad of a Shinigami - Momo
=====================
>>Same as Level-8's pitfall edge feature (and Hook Shot transportation) with
the added twist of permanently disappearing rooms.
Shana - Shana
=====
>>Regular attacks are disabled. Some people have big problems with this. You
can still throw enemies or items to cause damage, and special attacks are
usable so you have Unlosing Punch or Fist of Love (if you're not using any
extra costume) by default. Bringing a heap of meat items can also help your
constant EN consumption from specials.
Durarara! - Celty
=========
>>Sight Range is limited. Basically, your in-room sight range is reduced to in-
path sight range, while your original in-path range is now almost close to
the Blind ailment.
A Certain Magic Index - Index
=====================
>>Adjacent enemies combine after 1 turn. The lower-leveled enemy will
assimilate into the higher-leveled one and their levels will be added. If it
sounds like an exploitable feature to you, then you're half-way there. Check
the Powerleveling section for a great way to abuse this feature.
Toradora! - Taiga Aisaka
=========
>>Enemy's view range is invisible. Not a very problematic feature, really.
Haruka Nogizaka's Secret - Haruka Nogizaka
========================
>>Exactly the same as Level-4: rooms float and you need to travel via Balloon.
Baccano! - Firo
========
>>Each floor has one or more Hero Interception Bases. The floors are generally
2-4 rooms big so it's not as hard as you may think.
Boogiepop Phantom - Boogiepop
=================
>>Enemies split into 2 when hit with a non-lethal attack. You won't get over-
whelmed by swarming enemies if you can OHKO them anyway.
Bludgeoning Angel Dokuro - Dokuro
========================
>>Paths disappear temporarily, just like in Level-6.
Lucky Chance! - Kichi
=============
>>Rooms are separated by ocean water and you need to use a speedboat to travel
across them. Think of it as desert field's free-range path + mine cart
traveling.
-------------------------------------------------------------------------------
[SPC03]XXXXXXXXXX| Nippon Ichi: Netherworld Wars |XXXXXXXXXX
-------------------------------------------------------------------------------
This is the final secret dungeon in the game, unlocked from the very next
Dungeon Clear Screen you enter after completing all 16 Dengeki Dungeons. This
dungeon is the culmination of the side-story included in the Dengeki Dungeons
and the first 3 Mastery Dungeons. I really don't want to spoil the boss here
so yeah (you'll notice the boss' name somewhere else in the guide anyway).
The special feature of this dungeon is the duplication effect of the Boogiepop
Phantom dungeon. There's a catch though: the only available enemy type is the
Metal Spiky. You've probably found some of these critters in Level-1 and know
that they're pretty hard to kill let alone hit. The good news is, Metal Cacti
gives levels when killed, not EXP. It's a fixed level bonus and because of this
you can reach lv9999 in a matter of minutes with the proper strategy. Finally,
after beating this dungeon you gain a temporary increase to all your stats. For
more info on this, see the Stat Mechanics section.
Other than the special feature, the exclusive enemy type and boss, this dungeon
is just like any other 10 floor run. For a more detailed section on how to kill
and grind against the Metal Cacti, see the Powerleveling Section.
X=============================================================================X
|-----------------------------------------------------------------------------|
|XXXXXXXXXXXXXXXXXXXXXX| V. ADVANCED INFO |XXXXXXXXXXXXXXXXXXXXXXXX|
|-----------------------------------------------------------------------------|
X=============================================================================X
-------------------------------------------------------------------------------
[END01]XXXXXXXXXX| ALTERNATE ENDINGS |XXXXXXXXXX
-------------------------------------------------------------------------------
Just like any NIS game, ZHP has a multitude of different endings. Some are
simple, some are weird. This game has a total of 18 different endings, all
recorded in the Record Hut NPC. Here's a list of how to obtain each ending,
WITHOUT saying the ending's name to be spoiler-free. :)
Prologue - Defeat the Last Boss in the opening cutscene
Level-1 - Beat B.Maria instead of Franchoise, then beat B.Jose
- Defeat the Last Boss in Level-1
Level-2 - Defeat the Last Boss in Level-2
Level-3 - Defeat the Last Boss in Level-3
Level-4 - Beat all of the Cloudie Earl "Love" units without fighting B.Geo
- Defeat the Last Boss in Level-4
Level-5 - Defeat the Last Boss in Level-5
Level-6 - Defeat the Last Boss in Level-6
Level-7 - Beat both B.Kyoya and B.Mana instead of the Desertaurus
- Defeat the Last Boss in Level-7
Level-8 - Beat B.Noire first, then beat B.Jean
- Defeat the Last Boss in Level-8
Level-9 - Beat B.Main !!WARNING!! This counts as a death!
- Defeat the Last Boss in Level-9
Level-X - Defeat the final Last Boss in Level-X
- Flee from the first Last Boss in Level-X
- Flee from the second Last Boss in Level-X
You might be wondering how you're supposed to beat the Last Boss in those
between-chapters battles if the game only allows you to do that in the VERY
last battle in Level-X. Truth is, if your stats are high enough, you will be
able to deal a critical death blow on the boss right before your HP drops to 0.
This will finish the fight and end the current playthrough.
Though I don't have an exact table on how much stats you need to beat a certain
Last Boss battle, I DO know that you need a total stat minimum of 5000 at lv1
to beat the Level-9 battle (Level-X can be beaten no matter how high your
stats are). This stat total includes your equipment bonuses, so it should be
easy enough to reach with a good shadowgram setup.
-------------------------------------------------------------------------------
[DEN02]XXXXXXXXXX| TIGER'S DEN |XXXXXXXXXX
-------------------------------------------------------------------------------
As mentioned in the Facilities section, the Tiger's Den is a special facility
that increases the stats of employees on all currently active base facilities.
Here are the mechanics.
Employee Stats
--------------
>>Each employee has 6 stats: Love, Healing, Info, Smithing, Battle, and
Transport. Each of these stats directly affect a facility's functions. The
higher these stats, the more options your facility will gain. Here's a list
of which stats affect which facilities:
Home - Love
Blacksmith - Smithing
Caravan - Battle, Transport
Insurer - Info
Church - Love, Healing
Dark clinic - Healing
Delivery - Transport
Tiger's Den - All
COSPATIO - Transport
Space Police - Battle
Usual Cafe - Info
Satellite Cannon - Info, Smithing
Facility Function
-----------------
>>When a Facility's employees gain a certain amount of stats, the functions of
the facility increase. For example, the Home facility will be able to give
you lunchboxes more than once, the Space Police facility will be able to
contain more than one set of emergency morphs, while the Church facility will
be able to boost enemy levels beyond +1.
>>The maximum function of each facility caps at 9, and follows this formula:
Single Stat: (Facility Stat / 10) - 1
Double Stat: ((Facility Stat 1 + Facility Stat 2) / 20) - 1
Caravan, Church, and Satellite Cannon are the only facilities that use 2
stats, the rest use only one (Tiger's Den is a special case, explained
later).
>>To make things simple, here's the stat amount you need to reach to boost a
facility's function:
o------------o-------------------------------o
| Function | Facility Type |
| Level |-------------------------------o
| | Single Stat | Double Stat* |
o------------o---------------o---------------o
| 1 | 1 | 1 |
| 2 | 30 | 60 |
| 3 | 40 | 80 |
| 4 | 50 | 100 |
| 5 | 60 | 120 |
| 6 | 70 | 140 |
| 7 | 80 | 160 |
| 8 | 90 | 180 |
| 9 | 100 | 200 |
o------------o---------------o---------------o
* - total of both abilities
>>Finally, here are the effects of boosting a facility's functions:
Home - up to 9 calls for Wife's Lunchbox (in dungeon)
Blacksmith - up to 9 uses for Smithing services (in dungeon)
Caravan - up to 9 floor stops for Caravan
Insurer - up to 9 items saved even without paying insurance
Church - up to +9 difficulty
Delivery - 4 items per delivery, up to 9 uses (in dungeon)
Space Police - up to 9 Emergency Morph sets (in dungeon)
Raising Employee Stats
----------------------
>>Of course, all the above info are useless if you don't have a way to raise
the stats of your employees. This is where Tiger's Den comes to play. While
the Tiger's Den is active in your base, all employees on your currently
active base facilities will gain stats depending on how many floors you did
when you exit a dungeon.
>>The stat that increases is the corresponding stat for that facility. The Home
facility will raise the Love stat of its employees, while the Caravan
facility will raise both the Battle and Transport stats of its employees. The
full list is on Employee Stats above.
>>Now that you know which stats will be raised for each facility, here's a
formula on HOW MUCH the stat will actually be raised:
Single Stat Facility: Current Stat * (the floor you escape at / 100)
Double Stat Facility: Current Stat * (the floor you escape at / 200)
NOTE: the way you exit the dungeon is irrelevant. You can exit via clearing
the dungeon, exiting through the Caravan, or even dying.
>>Due to how the formula works, employees with high stats will rise faster than
those with low stats. For example, a stat of 1 will only gain +1 when you
exit a dungeon at floor 100(!), while a stat of 10 will gain +1 when you
exit a dungeon at floor 10. This is why it's better to hunt for employees
that start out with 6 or above on the appropriate stat, so you can raise them
without going through more than 20 floors. Once a stat hits 20, it will start
gaining +2 every 10 floors, so it gets MUCH easier.
>>Employee stats cap at 255. Though you don't really need to go beyond 100 to
get the max facility level, you still need high enough stats for employees to
last in mastery dungeons. You'll sometimes notice that some of your employees
are dead (as in tombstone dead) when you enter the caravan stop in the
deeper floors. Having their facility stats at 255 will boost their actual
stats (HP, SAT, etc) to ensure their survival no matter how deep your caravan
stop is.
>>Oddly enough, only low level employees can reach the stat caps (160mil HP and
40mil for the rest) at facility stat 255, while higher level employees can't.
Though I'm unsure of why this happens, I can assure you that employees will
stay alive even with just 500k+ on each stat and around 1mil HP.
>>You'll notice in the Employee Stats table above, Tiger's Den uses all stats.
What this means is that employees currently posted at the Den will have ALL
of their stats raised instead of just 1 or 2. If you want employees with max
stats on everything, this is the place.
-------------------------------------------------------------------------------
[SHD03]XXXXXXXXXX| ADVANCED SHADOWGRAM |XXXXXXXXXX
-------------------------------------------------------------------------------
Here are some advanced tips and information on using the Shadowgram.
Transfering Chips
------------------
>>A lot of people seem to overlook this for some reason. Simply press X on a
chip to take it off temporarily, then press X on a different chip to have
them switch places. You can only do this on chips that aren't covered by
booster devices.
Transfering Devices
--------------------
>>Same process as above, but you can also place Devices outside of the main
grid temporarily so you can manage your chips more efficiently.
Toggle View Mode
----------------
>>If your shadowgram is a bit cluttered and you can't see the chips because the
hero energies or booster devices are in the way, press the SELECT button to
disable those effects. This is useful if you want to switch around some chips
without detaching the booster devices or redirecting hero energy just to see
what's underneath.
Unlocking Territories
---------------------
>>At first, most of the spaces in the shadowgram will be locked. By gaining
enough Total Levels you'll be given Unlock Points to be used for freeing up
those areas. Once you get to around TL 2700+ you'll be able to unlock all
unused territory in the shadowgram, giving you a total of 185 free spaces.
2nd Shadowgram
--------------
>>After clearing the game once you'll gain access to a 2nd Shadowgram. Both
shadowgrams are treated separately and you can't freely transfer chips and
devices across one another. The main purpose of a 2nd shadowgram is for extra
customization. Since you can switch between them inside the Dark Clinic on a
Caravan stop, you have 2 different "builds" at your disposal.
Combining Hero Energy
---------------------
>>You can "combine" multiple Hero Energies to form a gray-colored energy path,
which will give as much energy per tile as the amount of energies combined in
it. This is a great way to boost M and L-sized Plug mods to 100% and 255%
respectively without excessive use of energy sources.
Booster Plugs
-------------
>>Although each Booster Device improves from each hero energy, the best way to
take advantage of Hero Energy is by using Booster Plugs for equipment. Since
these devices give a flat stat boost to your equipments, having them maxed
will create massive modifiers that can pump your stats to the millions.
>>The Booster Plugs come in 3 sizes. Each size has a hero energy limit:
Plug-S - +50%
Plug-M - +100%
Plug-L - +255%
Remember how COND modifies the stats of the item? Well, COND also modifies
the booster plug's bonus the exact same way. If you have a 694% COND item
being powered up by a maxed out +255% Plug-L booster, the final stat bonus
will be 6.94 * 255 = 1769.7%! That's a massive x17.7 stat modifier! Note that
these modifiers DON'T affect elemental affinity and JM, just the main 6 stats
and HP.
>>A single 255% booster plug outclasses 5 separate plugs at 50% each. It's of
your best interest to find Plug-L devices as early as you can to boost your
hero's stats to insane amounts.
Stat Boosters
-------------
>>Similar to booster plugs, these mods increase a given stat by a base amount
of 10%. The amount further increases by 10% for every Hero Energy directed
onto the booster.
>>Although a direct boost to stats seems ideal, the overall effect is still
not as good as a single Plug-L Booster set to +255%, so I suggest focusing
your hero energy on booster plugs instead.
Status Screen
-------------
>>The shadowgram's status screen (on the left) contains 2 menus: Base Status
and Level Up Status. I'll be discussing these in the Stat Mechanics section
as BStat and LvStat.
Optimized Shadowgram
--------------------
>>Though the purpose of the shadowgram is to encourage the player's creativity
in making an optimized layout, some people want the easy way out. Here's a
link to an image in the JPN Wiki showing a shadowgram with 2 L-sized Booster
Plugs powered up to 255% each:
http://www39.atwiki.jp/zhero/?plugin=ref&serial=6
Mod in Head area - Absorber
Yellow Cross - Life Support
Mod in Leg area - Energy Saver
Mods in Chest area - L-sized Plugs
>>Though this setup is probably the best to reach the stat caps at low levels,
there is very limited space for other mods which can hinder your playstyle.
>>Here's a more optimized version of the above shadowgram, suggested by
spweasel:
http://imageshack.us/photo/my-images/195/shadowgram.jpg/
>>Here's my personal shadowgram setup which gives me max stats at lv4800 when
combined with certain gear:
http://img.photobucket.com/albums/v456/Xarugas03/xarugram.png
-------------------------------------------------------------------------------
[MEC04]XXXXXXXXXX| STAT MECHANICS |XXXXXXXXXX
-------------------------------------------------------------------------------
Here we are, one of the biggest sections in the guide. Here I will discuss the
mechanics that involve stats and how to maximize your hero's combat-potential
to its fullest.
HERO's BASE STATS
=================
The numbers you see in the Status screen are your Base Stats. These stats are
the sum of multiple factors, each described here:
Original Stats
--------------
Simply put, it's the stats your Hero start with at the beginning of your first
playthru. These stats are fixed:
HP 60
SAT 50
SDF 40
LAT 50
LDF 40
HIT 36
SPD 30
Total Level Bonus
-----------------
The TL Bonus is a permanent stat increase that you gain whenever you reach a
certain TL. The intervals for each TL Bonus gain becomes higher each time you
reach it, even going up to 500 levels for just a +1 boost. The max TL Bonus is
+200 which you obtain once you hit TL 70,000. I'd give a full-blown chart for
TL bonus intervals but that's a tedious process I'm probably not crazy enough
to attempt.
Special Stat Bonus
------------------
Upon beginning Level-X, the hero becomes a True Unlosing Ranger. Clear at least
1 floor of ANY dungeon after that and your hero gains a temporary stat bonus
that lasts until the next playthrough. If you want to squeeze in every last
stat you can get before taking on the Mastery Dungeons or if you simply want to
get optimal stats, then this bonus is a must-have.
HP +10
SAT +5
SDF +5
LAT +5
LDF +5
HIT +4
SPD +10
Shadowgram Base Status
----------------------
I've mentioned this in the Shadowgram Basics and Advanced Shadowgram sections,
only to direct you here, since it's more of a stat mechanic than a shadowgram
issue. Anyway, in the Base Status menu you will see something like this:
HP 260 + 0
SAT 250 + 300
SDF 240 + 102
LAT 250 + 0
LDF 240 + 6
HIT 236 + 149
SPD 230 + 30
The first number on each stat is the sum of the previous factors I discussed:
Original Stats, Special Stat Bonus, and Total Level Bonus. The second number is
the total Chip value you have on your shadowgram. The total of each is what
we'll call the Base Stats (BStat).
The maximum value for BStat withOUT chips is:
Original Max Special Stat
Stats TL Bonus Bonus
HP 60 + 200 + 10 = 270
SAT 50 + 200 + 5 = 255
SDF 40 + 200 + 5 = 245
LAT 50 + 200 + 5 = 255
LDF 40 + 200 + 5 = 245
HIT 36 + 200 + 4 = 240
SPD 30 + 200 + 10 = 240
STAT GROWTH PER LEVEL
=====================
Now that you know how to find your BStat, we'll be discussing the most
important part of maximizing stats: Stat growth. In the Shadowgram screen you
will find the Level-Up Status menu, which looks similar to the Base Status:
HP 91 + 0
SAT 87 + 300
SDF 84 + 102
LAT 87 + 0
LDF 84 + 6
HIT 82 + 149
SPD 80 + 30
The first number this time is (1st number of Base Status/3) + 4. So if you have
a non-chipped BStat of 250 SAT, the first number of Level-Up Status' SAT will
be 87. HP uses a different formula, it adds 5 instead of 4 in the end. The
second number is still the Chip value.
The total of both numbers on each stat is your baseline for stat growth, or
simply Level-Up Stat (LvStat). Every time you gain a level inside dungeons,
your BStat increases by a random percentage of your LvStat, which is usually in
the range of 80%-110%.
The Original stats, TL bonus, and Special Stat Bonus are all fixed variables.
The only one that you can freely modify is the Chip value. Since chip value
directly affects your Stat Growth per Level, the more chips you have for 1
stat, the higher that stat rises per level-up.
STAT MAXING
===========
Since levels aren't permanent in ZHP, this form of stat maxing focuses on
getting just the right setup you need to reach the stat cap of 40mil at a
practical level.
Once you have the best equipments you can get and reached the highest Chip-less
BStat possible (TL 70k with Special Stat bonus), you can calculate for the
exact level you will reach the stat cap for a certain chip value:
Level = [(40,000,000 - CStat)/TSMod) / (LvStat * 0.9)] + 2
CStat = BStat * TSMod
TSMod = 1 + [(EStat + (Plug * COND/100) + SBooster)/100]
Growth = LvStat * 0.9
TERMS
-----
TSMod - The final stat modifier from the sum of each equipment stat bonus
(EStat), booster plug device (Plug), and Stat Booster items (SBooster).
e.g.: 5 equips at 50% SAT each -> EStat = 250%
2 Plug-L boosters at 255% each, powering up a 694% COND item = 3539%
SAT booster is present = 10%
TSMod = 38.99
BStat - as discussed at the start of this section, this is the sum of the 2
numbers displayed in the Base Status menu (or simply put, your lv1
stats without equips).
CStat - Current stats with equips. Just equip your gear and check your lv1
stats.
LvStat - baseline for stat growth per level, the sum of the 2 numbers displayed
in Level-Up Status. This value is modified by an 80%-110% randomizer,
but the average stat growth per level is close to 90%, so to make
things simple, let's just use 0.9.
NOTE: Since the formula will be dealing with a lot of decimals, +2 is added at
the end to make sure the required level is correct. The stat growth per
level is random anyway so this formula can't get 100% accurate results.
The result here is at most -/+2 levels than what you'll get in-game.
EXAMPLE CALCULATION
-------------------
>>The stat to max is SAT. TL bonus is maxed at +200 and we have the Special
Stat Bonus. Chip value is 300 giving us a BStat of 555.
>>The equipment and Plug boosts are as follows:
Item SAT
694% COND G-Darkdeath Head = 138%
694% COND 6* Dragon Claw = 451%
694% COND Human Driller = 242%
694% COND G-Darkdeath Leg = 138%
694% COND Val Wing = 208%
+255% Plug-L Head = 1770%
+255% Plug-L Leg = 1770%
SAT Booster = 10%
= 4727%
TSMod = 48.27
>>SAT's LVStat is 89+300 = 389. With the 90% randomizer we have an estimated
stat growth of 350 SAT per level-up.
>>After all the math, we get a result of lv2291. With this setup we reach 40mil
SAT at around lv2368. Holy Shit Ranger!
FINAL WORDS
-----------
Use the above formula to find your ideal Chip value to Level ratio. With a high
enough chip value and stat modifiers, getting 40mil on each stat is very
possible. However, due to the balance of stats the level you need to reach will
be around lv8500-9500, which is impractical for Mastery Dungeon purposes.
Hopefully this info will help you build your hero's stats properly. ;)
-------------------------------------------------------------------------------
[SYN05]XXXXXXXXXX| SYNTHESIS |XXXXXXXXXX
-------------------------------------------------------------------------------
Synthesis is a special service available from the Blacksmith. It allows you to
combine 2 items of the same category to create better items.
SYNTHESIS MECHANICS
===================
>>The item you choose first is called the Base Item. This is what the output
item will become. The second item you choose is the Synth Item, and will be
gone after the synthesis is complete.
>>You can only synthesize 2 items of the same category. Although there are a
total of 12 equipment categories, the Sword, Spear and Axe categories are
considered as a group when synthesizing (i.e.: you can synthesize a Dagger
with a Steel Lance).
EQUIPMENT CATEGORIES
--------------------
Headgear
Left Arm
Right Arm
Leg
Expansion
Sword/Staff/Spear/Axe
Gun
Other Weapons - these are all Dengeki Items btw
Shield
>>After synthesizing an item, it gains a green number called the Synth Level.
There is a Synth Level limit that depends entirely on the Base Item's rank:
1* items max at +9
2* items max at +19
3* items max at +29
4* items max at +39
5* items max at +69
6* and Dengeki/Boss items max at +99
>>The very first purpose of synthesizing items is to increase the maximum COND
of an item. The Base Item's COND increases depending on its rank. e.g. a 1*
item gains 1% COND per Synth Level, while 6* items gains 6% COND per Synth
Level, thus a 6* item at +50 Synth Level will have a total of 400% COND.
>>Synthesizing an item with ANOTHER synthesized item (already has a Synth
Level) however, yields a different COND boost. The Base Item's COND will
increase depending on the Synth Item's rank times its Synth Level.
e.g.: Darkdeath Head is the Base Item. The Synth Item is a +99 6* Appetite
Engine. The COND boost will be: 6 (item rank) x 99 (synth level) = 594%
Add that to the Darkdeath Head's default COND of 100% and you get a
whopping 694% COND item!
>>You can still synthesize items on a max-Synth Level item. Although this won't
increase that item's max COND any higher, it's a good way to transfer and
change the skills you want on the item.
>>Note that in order to get a max COND of 694% your Base Item MUST be either a
6* or Dengeki/Boss Item that hasn't been previously synthesized (no synth
level) OR has only been synthesized with 6* items.
>>As mentioned in the Item section at the start of the guide, COND boosts the
item's stats. A 694% COND item will boost the item's base stats by x6.94, so
the Darkdeath Head used in the example above will end up having stats at 69%
and 138%.
>>Remember that negative stats on items also get modified by the item's COND.
With this in mind, it's best to avoid using items with negative stats as the
Base, or you'll end up having a -100% item that drops your stats to 1.
>>The second benefit of synthesis is to customize the skills and special
attacks of your item. Whenever you synthesize, you'll be able to pick among
the ingredients which skills and specials to put on the resulting item. The
skill point limit for Items are:
1* - 2* : 8 skill points
3* - 4* : 9 skill points
5* - 6* : 10 skill points
Unlosing equips : 10 skill points
Darkdeath/G-Darkdeath equips : 10 skill points
Valvolga Set : 10 skill points
Dengeki Items : 10 skill points
There are, however, a few exceptions. Manipulator, Hook Shot, Fishing Rod,
Paw Arm L, and Paw Arm R have only 3 skill points no matter what the rank,
while Gold Hammer has 10 skill points from 1*-6*.
Each skill/special has a designated skill point that will be used when
transfering skills onto the resulting item.
e.g.: Poison Null and Boulder Null costs 4 points each, so you can have both
skills in an item. Mine Null costs 4 points while Flamethrower costs 8,
so you can't have both skills in a single item.
For each skill and special attack's Skill Cost, see their corresponding
database sections.
RARE METALS
===========
>>Rare Metals are special items you can find ONLY as loot in Mastery Dungeons.
They won't appear in the excavator or dropped from from enemies. They come
in 7 colors:
Grey - no stat bonus
Red - 1% SAT
Orange - 1% SDF
Yellow - 1% LAT
Blue - 1% LDF
Green - 1% HIT
Teal - 1% SPD
>>Synthesizing with Rare Metals will boost the base stat of an item by 1% of
the corresponding stat. Each Synth Level from a synthesized rare metal also
increases the Base Item's max COND by its corresponding rank (6* items get
+6% max COND when synthing with a Rare Metal).
>>However, this will still add +1 to the item's Synth Level. It's only useful
if an item doesn't have any boost to a certain stat and you want to fix that
by using a Rare Metal, thus the 1% can still be modified by the item's COND.
e.g.: Lucilia Ornament has no SAT boost. You synth a SAT Rare Metal onto it
and now it has 1% SAT. If you synth the Lucilia Ornament up to 600+%
COND, it will now have 6% SAT because of the COND bonus.
The tradeoff here is that you lose 1 Synth Level per Rare Metal you synth, so
you won't be able to reach the max COND of 694% for Dengeki and Boss items
this way. Synthing 99 rare metals onto a 6* item, however, is an effective
way to boost its COND to 600+% while increasing the item's base stats.
>>Unlike normal equips, you cannot synthesize Rare Metals onto max-Synth Level
items. This was done so you don't abuse the system (i.e.: max out a Dengeki
item's COND then use Rare Metals to boost each 0% stat without using up Synth
Levels).
PROPER WAY TO SYNTHESIZE
========================
Here are the steps needed to create an uber 694% COND item.
1. Obtain a 6* item of the category you want. For example, a 6* Skull Face for
the headgear category. This will be your first Base Item.
2. Decide which item you want to boost to 694% COND. It has to be a 6* item or
a Dengeki/Boss item. Let's use a Darkdeath Head for this example. This will
be your final Base Item.
3. Decide which skills you want to have on your final item. Let's use Bushido
and Stealth for this example. Bushido comes from Feudal Lord while Stealth
comes from Curse Band.
4. Collect a lot of fodder items of the same category for synthesizing. Rank is
irrelevant as long as the category is the same.
5. Synthesize the fodder items into each other until you hit the max synth
level for each (if your fodder items are 1*, you end up with +9 items).
6. Synthesize each max Synth Level item onto the primary Synth Item (the 6*
Skull Face). Remember to ALWAYS pick the Skull Mask first so it stays as the
Base Item.
7. Once you reach a Synth Level of +96, synthesize the Feudal Lord and
Curse Band onto the Skull Mask, this time transfering the Bushido and
Stealth abilities onto the mask. You'll have a +98 Skull Face after this.
8. Using the Darkdeath Head as the base item, synthesize the +98 Skull Face
onto it. Select the skills once more and voila! +99 Darkdeath Head with
694% COND!
EARLY 6* ITEMS
==============
Before you can create 694% COND items, you must have a 6* item first. Since the
Absolute Hero Dungeon is the only place you'll find Rank 6 Monsters, it's not a
very practical way of collecting 6* items especially if you're under-equipped.
Here's a list of alternative locations for obtaining your first 6* item, in
order of difficulty:
-------------------------------------------------------------------------------
TARGET | 6* ITEM | CATEGORY | LOCATION
--------------|----------------|--------------|--------------------------------
Noire | Skull Face | Headgear | Level-8 Boss Battle**
--------------|----------------|--------------|--------------------------------
Cloudie Duke | Lightning Drum | Expansion | New Hero Mastery Dungeon 60F
| Hover Cloud | Leg |
--------------|----------------|--------------|--------------------------------
Thanatos | Skull Face | Headgear |
| Curse Hand | Left Arm |
--------------|----------------|--------------| Mid-Tier Mastery Dungeon 100F
Marchosias | Holy Knuckle | Right Arm |
| Holy Wing | Expansion |
| Angel Halo | Headgear |
| Jewel Wand | Staff |
--------------|----------------|--------------|--------------------------------
Bahamut | Dragon Claw | Left Arm |
--------------|----------------|--------------| Veteran Mastery Dungeon 150F**
Laharl | Longsword | Sword/Staff/ |
| | Spear/Axe |
-------------------------------------------------------------------------------
**These boss targets will disappear after you beat them once. They will be
replaced with a Goon-race enemy and will have the original boss' same
equipments.
FARMING FODDER ITEMS
=====================
Since you'll be using a lot of fodder items to synth a +99, you should have an
efficient way of farming them. Here are some common suggestions on how to farm
these items quickly:
-------------------------------------------------------------------------------
ITEM CATEGORY | METHOD
---------------|---------------------------------------------------------------
|
Headgear | Dengeki Dungeon: A Certain Magical Index. The early floors are
Left Arm | guaranteed to have zombies AND mirrors, so simply clone until
| you have 15 zombies and kill them continuously for a
| continuous flow of Curse Band and Curse Hand. It helps if you
| have a large inventory capacity as well as a maxed out
| Delivery facility.
|
---------------|---------------------------------------------------------------
|
Sword/Staff/ | Level-8 The Filthy Curse or Ballad of a Shinigami Dengeki
Spear/Axe | Dungeon. You'll find at least 2 Hook Shots per floor on the
| very room you start in. Collect them and drop to the next
| floor. Rinse and repeat.
|
-------------------------------------------------------------------------------
|
Right Arm | Set your Caravan to stop on every floor from 1-9. Run Level-8
Expansion | or the Dengeki Dungeon: Ballad of a Shinigami and purchase the
Leg | appropriate item from the Excavator. The shop will have at
Gun | least 1 of the category you're farming for on every run. It's
Other Weapons | not as fast as the above methods but it's the most consistent
Shield | way for these categories.
|
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
[DAM06]XXXXXXXXXX| DAMAGE FORMULA |XXXXXXXXXX
-------------------------------------------------------------------------------
Just like any other NIS RPG game, ZHP has its own fairly complex damage
formula. This section will detail almost everything you'll need to know about
how to compute your damage output.
The Chinese forum found in
http://www.cngba.com/thread-18710700-1-1.html is the
reference for the info in this section. It was translated by pangjhj and
brought to the GameFAQs board by spweasel. Some changes were made for accuracy
and convenience.
*****Warning: While some errors in the original formula have been discovered
and corrected, others certainly exist. Take this as a general
guideline rather than an absolute truth.
THE FORMULA
===========
[(XAT + RnBoost x LvBoost) x (TypeMod1 + AttackMod) x Variance - XDF / 2]
x TypeMod2 x DirMod x Elem x (1 + DamageMod) x (1 + ENESMod)
TERMS
-----
XAT - Attack type's damage stat (SAT, LAT, or HIT). Info on each item and
special attack's damage stats are listed in the Item and Special Attacks
Database. Throws are based on HIT.
RnBoost - Special Attack damage rank boost (See table below)
S = 30-40 C = 10
A = 20 D = 5-8
B = 15 E = 3
LvBoost - Level boost. Formula is:
lv400 or below = 1 + [100 + (1 x lv)]/100
lv401 to 900 = 1 + [500 + (0.5 x (lv - 400))]/100
lv901 to 9999 = 1 + [750 + (0.2 x (lv - 900))]/100
*****NOTE: The effects of RnBoost and LvBoost are quite small to the point of
being negligible. It won't hurt to omit them from your calculations.
TypeMod1 - Attack type modifier 1.
Regular attacks/Throws = 1
Spears' piercing attacks = 0.7 (when Spears hit more than 1 target)
Spears' normal attacks = 0.9 (except for Human Driller)
Special Attacks = 1.3 to 1.8 (See table below)
*****NOTE: Spear damage is strange. There seems to be some kind of damage
penalty even for single targets, but exactly how much a penalty and
where it is applied is speculation at this point.
XDF - Enemy's defense stat corresponding to your attack's damage stat; SDF for
SAT-based and HIT-based attacks, LDF for LAT-based attacks.
AttackMod - Effects that increase XAT. Includes the following:
Critical Hit = .5
Unlosing SAT = 1.10 for SAT-based attacks
Unlosing LAT = 1.08 for LAT-based attacks
Desperation = .25 + (.01 x Hero Energy)
Quick Shot = empty spaces x (.05 + (.05 x Hero Energy))
Bushido = .25 + (1 x Hero Energy) if attacking the target's front
Practice Swing = Displayed effect
Count Attack = Displayed effect
*****NOTES: Unlosing SAT and LAT are currently unconfirmed.
The total bonus cannot exceed 20.
Variance - Damage randomizer. Value ranges from 1 to 1.1
TypeMod2 = Attack type modifier 2:
Special Attacks = .45
Magic-type Specials = 0.3
Regular Attacks = 0.333
DirMod - Damage modifier according to target's positioning:
Front = 1
Side = 1.2
Back = 1.4
Elem - Elemental attack modifier:
Elemental Attacks = 1 + (Your Element - Target's Element)/100
Non-Elemental Attacks = 1
*****NOTE: The Elemental bonus cannot exceed 1.99.
DamageMod - Effects that increase total damage dealt. Includes the following:
SAT Boost = .25 + (.05 x Hero Energy) for SAT Special Attacks
LAT Boost = .25 + (.05 x Hero Energy) for LAT Special Attacks
Hungry Soul = [100 - current EN)/100]
E Force = .1 + (.02 x Hero Energy) for Elemental Attacks
ENESMod - Damage modification due to Energy Saver/Leaker:
Energy Saver = -.25
Energy Leaker = .25
====================================X=========X
TypeMod1 Special Attack Values | Rank |
====================================X=========X
SPECIAL ATTACK | Value | Value |
==========================X=========X=========X
Headgear | | |
--------------------------|---------|---------|
Insect Wrestle | 1.3 | D |
Anger Lift | 1.3 | D |
Whisk Toss | 1.3 | E |
Head Star | 1.4 | A |
Tera Star | 1.6 | S |
Round Trip | 1.3 | D |
Evil Blink | 1.3 | E |
Curses | 1.3 | E |
Bite Viper | 1.3 | D |
Bone Cold | 1.3 | D |
360 Death Ring | 1.3 | D |
Masked Dance | 1.3 | D |
Magic Hour | 1.3 | E |
Eye Beam | 1.4 | B |
Weasel Fire | 1.5 | C |
--------------------------|---------|---------|
Left Arm | | |
--------------------------|---------|---------|
Phantom Drill | 1.3 | D |
Dragon Slash | 1.4 | D |
Icebreaker | 1.5 | E |
Blizzard Punch | 1.5 | C |
Hard Collision | 1.3 | D |
Lots o' Holes | 1.3 | E |
Cross Cannon | 1.4 | C |
Rock Hand | 1.4 | C |
Bubble Blade | 1.3 | D |
Snake Beam | 1.3 | D |
Snake Bind | 1.4 | C |
Lightning Hammer | 1.3 | B |
Unlosing Maul | 1.4 | A |
Curse Finger | 1.3 | C |
Grudge | 1.4 | A |
Rocket Meteor | 1.3 | C |
Thousand Blades | 1.4 | C |
Buzzing Cat | 1.3 | B |
Chick March | 1.3 | C |
--------------------------|---------|---------|
Right Arm | | |
--------------------------|---------|---------|
Punching Gun | 1.3 | D |
Bedrock End | 1.3 | D |
Fire Flight | 1.3 | D |
Phoenix Rise | 1.4 | C |
Arm Press | 1.3 | D |
Lightning Hook | 1.3 | D |
Tarzan Kick | 1.4 | D |
Ball Swing | 1.3 | D |
Bowling | 1.3 | C |
Atlantic | 1.3 | C |
Enemy Shoot | 1.3 | D |
Flash | 1.4 | D |
Stake Bunker | 1.3 | B |
Last Resort | 1.3 | S |
Munch | 1.3 | D |
Chomp | 1.4 | C |
Squiggly Arm | 1.3 | D |
Release Yourself | 1.3 | A |
Holy Upper | 1.3 | C |
Holy Straight | 1.3 | B |
Funnel Blow | 1.3 | D |
Multi Strat | 1.3 | D |
Buzzing Cat | 1.3 | B |
--------------------------|---------|---------|
Leg | | |
--------------------------|---------|---------|
Dragon's Nest | 1.3 | D |
Tidal Wave | 1.3 | D |
Bottom Star | 1.4 | A |
Cat March | 1.3 | D |
Spinning Shell | 1.3 | D |
Firefly | 1.3 | E |
Flipper Prinny | 1.3 | D |
Self Destruct | 1.3 | D |
Delta Dream | 1.4 | A |
Snake Submission | 1.3 | D |
Midnight Run | 1.3 | D |
Death Drive | 1.4 | B |
Tailcopter | 1.3 | C |
Napalm Bomb | 1.3 | C |
Absorption | 1.3 | D |
Buzzsaw Kick | 1.3 | D |
Weasel Slash | 1.3 | C |
--------------------------|---------|---------|
Expansion | | |
--------------------------|---------|---------|
Feather Blade | 1.3 | E |
Rear Star | 1.4 | A |
Rocket Circus | 1.3 | D |
Devil Wings | 1.3 | D |
Phosphor Wings | 1.3 | D |
Twin Shot | 1.3 | D |
Matador | 1.3 | E |
Arrow Rain | 1.3 | D |
Particle Cannon | 1.3 | E |
Big Fish | 1.3 | D |
Rune Monarch | 1.3 | D |
Dimension Hold | 1.3 | C |
Flame Thrower | 1.5 | A |
Georgius Lance | 1.3 | C |
Frogs! Burst! | 1.4 | C |
--------------------------|---------|---------|
Sword | | |
--------------------------|---------|---------|
Single Slash | 1.3 | E |
Ground Blade | 1.4 | D |
Dynamic Slash | 1.5 | B |
Cross Slash | 1.3 | S |
Chain Sword | 1.4 | S |
V-Extreme | 1.5 | S |
Crimson Wings | 1.6 | A |
Wood Sword Combo | 1.3 | A |
Touoh Slash | 1.4 | S |
Single Thrust | 1.7 | A |
S-Stream | 1.8 | S |
Double Slash | 1.4 | S |
Cake Cut | 1.3 | B |
Knife Throw | 1.3 | B |
Critical Strike | 1.4 | B |
Milk Spray | 1.4 | C |
--------------------------|---------|---------|
Spear | | |
--------------------------|---------|---------|
Flash Spear | 1.3 | E |
Dragon's Lance | 1.4 | C |
Charge Lance | 1.5 | B |
Blind Strike | 1.3 | A |
Hurricane | 1.4 | S |
Wind Mill | 1.5 | S |
Manic Drill | 1.3 | C |
--------------------------|---------|---------|
Axe | | |
--------------------------|---------|---------|
Barrier Split | 1.3 | D |
Shadow Scythe | 1.3 | C |
Ground Splitter | 1.3 | S |
Twin Tomahawk | 1.4 | A |
Yo-Yo Axe | 1.4 | S |
Combo Eruption | 1.6 | S |
Pipirupi~ | 1.7 | A |
Smash Hammer | 1.3 | A |
--------------------------|---------|---------|
Staff | | |
--------------------------|---------|---------|
Fire | 1.3 | D |
Mega Fire | 1.4 | C |
Omega Fire | 1.5 | B |
Wind | 1.3 | D |
Mega Wind | 1.4 | C |
Omega Wind | 1.5 | B |
Cool | 1.3 | D |
Mega Cool | 1.4 | C |
Omega Cool | 1.5 | B |
Meteor Impact | 1.3 | S |
--------------------------|---------|---------|
Gun | | |
--------------------------|---------|---------|
Last Shot | 1.3 | D |
Gimlet Gun | 1.3 | C |
Pendaburst | 1.3 | B |
Gun Play | 1.3 | C |
Twin Buster | 1.3 | B |
Akimbo Rage | 1.5 | S |
Quick Draw | 1.3 | C |
Neurolyzer | 1.3 | C |
--------------------------|---------|---------|
Other Weapons | | |
--------------------------|---------|---------|
Platinum Wind | 1.3 | C |
Longbow | 1.3 | C |
--------------------------|---------|---------|
Shield | | |
--------------------------|---------|---------|
Shield Bash | 1.3 | D |
Pog Flip | 1.3 | C |
--------------------------|---------|---------|
Unlosing Ranger | | |
--------------------------|---------|---------|
Unlosing Punch | 1.3 | D |
Fist of Love | 1.4 | C |
--------------------------|---------|---------|
Combination | | |
--------------------------|---------|---------|
Killthemall | 1.5 | S |
Fire Slash | 1.4 | C |
Wind Slash | 1.4 | C |
Cool Slash | 1.4 | C |
Fire Blade | 1.5 | B |
Wind Blade | 1.5 | B |
Aqua Blade | 1.5 | B |
Dynamic Flame | 1.6 | A |
Dynamic Storm | 1.6 | A |
Dynamic Freeze | 1.6 | A |
Flame Spear | 1.4 | C |
Storm Spear | 1.4 | C |
Freeze Spear | 1.4 | C |
Flame Lance | 1.4 | B |
Wind Lance | 1.4 | B |
Cold Lance | 1.4 | B |
Flame Lancer | 1.4 | A |
Storm Lancer | 1.4 | A |
Ice Lancer | 1.4 | A |
Flame Split | 1.4 | C |
Tornado Split | 1.4 | C |
Freeze Split | 1.4 | C |
Fire Scythe | 1.5 | B |
Wind Scythe | 1.5 | B |
Cool Scythe | 1.5 | B |
Grounder Fire | 1.6 | S |
Grounder Wind | 1.6 | S |
Grounder Ice | 1.6 | S |
Last Fire | 1.4 | C |
Last Wind | 1.4 | C |
Last Ice | 1.4 | C |
Gimlet Flame | 1.4 | B |
Gimlet Wind | 1.4 | B |
Gimlet Ice | 1.4 | B |
Penta Flame | 1.4 | A |
Penta Storm | 1.4 | A |
Penta Freeze | 1.4 | A |
====================================X=========X
SAMPLE CALCULATION
==================
STATS
lv5800
25 million SAT
5 million enemy SDF
90% Fire affinity
-50% enemy Fire affinity
Bushido at 825% boost
Energy Saver
The attack to be done is Flame Thrower from the front. It's a SAT-based rank A
special attack.
VALUES
XAT = 25,000,000
RnBoost = 20 (A rank)
LvBoost = 18.3
TypeMod1 = 1.5 (Flame Thrower's TypeMod1 value)
AttackMod = 8.25 (Bushido)
Variance = 1.1 (let's say we do maximum randomized damage)
XDF = 5,000,000
TypeMod2 = .45 (special attack)
DirMod = 1
Elem = 1.99 (the maximum amount)
DamageMod = -.25 (Energy Saver)
CALCULATION
[(XAT + RnBoost x LvBoost) x (TypeMod1 + AttackMod) x Variance - XDF / 2]
x TypeMod2 x DirMod x Elem x (1 + DamageMod) x (1 + ENESMod)
[(25,000,000 + 20 x 18.3) x (1.5 + 8.25) x 1.1 - 5,000,000 / 2]
x .45 x 1 x 1.99 x (1 + 0) x (1 - .25)
[(25,000,366 x 9.75 x 1.1) - 2,500,000] x .67
Final Damage = 178,403,026
MAX DAMAGE
==========
Although it's nice to have a formula to compute for your damage output with any
setup, if you simply want to reach the maximum damage possible in ZHP (999mil),
then here's a sure-fire setup:
40mil SAT/LAT
0% EN + Hungry Soul
825% Bushido
+99% Auto-Charged special attack
99% Elemental affinity
Any elemental SAT/LAT special attack
Head to the NIS Dungeon and level-up until you have 40,000,000 in the
appropriate damage stat. Proceed to the 10th floor and Cast the special attack.
Walk around to drop your EN to 0% and boost the Auto-Charge bonus to +99%.
Finally, position yourself in front of the floor 10 boss and Activate your
special attack. :)
Here's a max damage video demonstrating the above setup:
http://www.youtube.com/watch?v=DsqKar0bWpA
Alternately, you can replace Bushido and Auto-Charge with a Practice Swing
counter at 2000% or more. For best results, use Unlosing SPD to attack the Boss
from the Back.
X=============================================================================X
|-----------------------------------------------------------------------------|
|XXXXXXXXXXXXX| VI. SECRETS, TIPS & TRICKS |XXXXXXXXXXXXXXX|
|-----------------------------------------------------------------------------|
X=============================================================================X
-------------------------------------------------------------------------------
[GIG01]XXXXXXXXXX| G-DARKDEATH GEAR |XXXXXXXXXX
-------------------------------------------------------------------------------
To obtain G-Darkdeath gear, you need to throw regular Darkdeath equipment into
a Spring Room's pond. There will be a chance that the item will be thrown back
to you, upgraded into its Giga version.
The first time you throw items in, the upgrade chance is high (around 75%). All
subsequent throws after that have a rather low chance of upgrade, so the best
way to upgrade Darkdeath items is to only throw in one item per Spring.
Spring Rooms appear randomly, but have a very unique map appearance. If you see
a single walkable tile surrounded by unwalkable tiles, that room is a Spring.
You can equip the Map Maker skill (via Cat Ears) to find Spring Rooms very
quickly. The first floor of the Mid-Tier Hero Mastery Dungeon works nicely for
this purpose - you can set the Caravan to the first floor and have a reasonable
chance of finding a spring. Back up your save first, though, since the Spring
may not return your item.
To accelerate this process:
1. Deposit all of your items and equipment in storage.
2. Deposit all of your WP at the Insurer.
3. Switch the Insurer with a different facility. (to avoid wasting WP)
4. Give whatever piece of Darkdeath gear you are upgrading to the Space Police.
5. Give an unmodified Cat Ears to the Space Police as well.
6. Save your game. (backing it up won't hurt, either)
7. Enter the dungeon and Emergency morph into your Cat Ears and Darkdeath item.
8. Unequip the DD gear and throw it into the spring.
9. Give Up from the menu if there's no Spring on the floor or if your item gets
eaten by the spring.
10. Reload your save and repeat from step 7 if needed.
This takes advantage of the fact that the Death Penalty does not include items
held by the Space Police. So long as the game doesn't autosave, it won't know
that you moved the Darkdeath items/Cat Ears to your inventory.
For reference, the game autosaves whenever you:
-Enter a dungeon
-Return to Base (after defeat, victory, or from the Caravan)
-Enter the Caravan
-Exit the Caravan to return to the dungeon
-Call for Delivery (untested, but I wouldn't risk it)
-------------------------------------------------------------------------------
[POW02]XXXXXXXXXX| POWERLEVELING |XXXXXXXXXXX
-------------------------------------------------------------------------------
Since the game involves 999,999 total levels and 9999 in-dungeon levels, it is
almost necessary to find an efficient leveling method that can be used in any
dungeon. Fortunately, the only places you REALLY need to grind levels are the
Mastery Dungeons. If you have great gear and an optimized shadowgram, you don't
need levels beyond the ones you obtain from running its 60, 100, and 150
floors. But when you DO need some in-dungeon leveling, here are the most tried
and tested methods.
-------------------------------------------------------------------------------
[PWL01]XXXXXXXXXX| Zombie-Mirror |XXXXXXXXXX
-------------------------------------------------------------------------------
The most basic form of grinding. The Cinder race of enemies (zombies from now
on for simplicity's sake) are blessed with the skill that auto-revives them
after 15 turns of being dead. They're essentially an infinite source of EXP.
Another nice treat is the Cloning Mirror, which duplicates whatever monster in
front of it. You see where I'm getting at?
Since this method is pretty simple there isn't much to elaborate. Simply lure
or carry->throw a zombie in front of a mirror to let it duplicate. Kill the
first one so that the clone can move in its place, then kill that one. It takes
a few turns for the mirror to activate again so you'll need to wait. Only one
monster can occupy a single space, so having a pile of zombies in one spot
allows you to kill them continuously.
The New Hero, Mid-Tier, and Veteran level Mastery Dungeons all have Cloning
Mirrors (though rarer in the latter two) but the zombies won't appear in the
later floors. If you think your gear won't handle the boss without a few
levels, then it's best to grind a bit.
-------------------------------------------------------------------------------
[PWL02]XXXXXXXXXX| Index Dungeon |XXXXXXXXXX
-------------------------------------------------------------------------------
Because of the fusing aspect of the "A Certain Magic Index" Dengeki dungeon,
grinding levels here is a bit more complicated than just using Mirrors to
duplicate Zombies. Here's a VERY detailed method on how to do this efficiently
and safely.
NOTE: This is a newbie-friendly guide. Once you've mastered how to clone AND
fuse the zombies together, you'll be able to change your methods to fit
your playstyle.
REQUIREMENTS
============
First, you'll need to have the Index Dungeon unlocked (duh). Set your caravan
to around floor 15 or so then jump down the Mastery Dungeon and hope that your
excavator has a dengeki ticket. Once you have one, unlock the "A Certain Magic
Index" Dengeki Dungeon. Next, you'll need the following items:
Silk Hat - use this ONLY when you've cloned 10 zombies already. Unequip it when
fusing to avoid COND decrease. Might want to bring extras just in
case.
Curse Band - use this in the first few floors to slip past enemies while
looking for the proper grind area.
Gas Mask - once you're done grinding, this will protect you from poison fields
left by the Serpent units.
Bring a couple of meats, a few potions and 1 or 2 weapons as well. I'll leave
the facilities up to you.
PREPARATION
===========
Have the cape and Curse Band equipped. The zombies start appearing on the 2nd
floor, so rush through the enemies (curse band helps) and find the stairs. On
the 2nd floor, you'll want to find an area that resembles this diagram:
Q Q Q Q Q Q
Q Q Q < Q Q
Q Q Q Q Q Q
Q Q Q Q Q Q
Q = = = = =
Q - free space
< - mirror facing left
= - clear straight path exiting the area (preferably towards the stairs)
This is just a recommendation. The most important thing is to have at least 2
free walkable spaces all around the mirror. If you can't find one, head to the
next floor. Just hope that you find one early since zombies disappear in the
later floors. I suggest backing up your save file before entering the dungeon
just in case you don't get the proper area. When you have it, find a random
zombie and carry it in. Next is the cloning method:
CLONING to 10
=============
You'll want to clone until you have a total of 10 zombies. I know 15 is the
best amount since you'll be attacking infinitely but you'll have a very hard
time fusing the zombies properly. Though 11 works just fine, 10 is foolproof
especially when the zombies don't cooperate. Once you've fused zombies up to
lv9999, feel free to clone until you have 15 zombies to speed up the leveling.
Here's your diagram:
X Q T Q Q Q
X D M < Q Q
X B H K Q Q
X Q Q Q Q Q
X = = = = = =
Q - free space
< - mirror facing left
= - exit path
IMPORTANT: make sure you can consistently OHKO a zombie before you start
cloning.
1. Position yourself at point H then throw the zombie on point K, which is
right next to the mirror's side.
2. Lift the zombie from point K, throw it onto point T. Without leaving
point H, wait for the zombie to walk toward you to point M.
3. On point M, the mirror will duplicate it, creating a zombie on point D. Lift
the zombie at point M and throw it onto point K. Kill it.
4. By now, the duplicated zombie would've either moved to point M or B. In any
case, lift and throw it onto point K then kill it.
5. Stay at point H and attack the air for a while until a zombie revives facing
AWAY from you, then move to point B.
6. Walk along row X for 15 turns. Now you've reset the other zombie's revive
cycles, allowing them to revive one after the other.
7. Move back to point H and kill zombies until the last one revives.
8. Repeat steps 2-7 until you have a total of 10 zombies on point K.
It's important to walk for 15 turns outside of a newly revived zombie's view
to reset all of the zombies' revive cycles. This will make sure that there are
no gaps in between zombie revives. You can also take this time to grab items
and such. Holding O speeds up the movement and prevents item pick-ups. This is
nifty for walking around the floor littered with stuff.
Assuming you can OHKO each zombie, you will have 5 free turns after each 10
zombie interval. Don't forget to use Unlosing LDF whenever possible, but make
sure you use it during the 5 free turns.
FUSING
======
This part needs a little experimentation depending on how good your stats are.
My method fuses 2 zombies of the same level, thus doubling their level and
boosting their stats by quite a lot. To have a rough idea on when you should
start fusing, you should first be able to OHKO zombies for more than 3 times
their HP with a 0% cond weapon. Now for the fusing process:
X Q T Q Q Q
X D M < Q Q
X B H K Q Q
X Q Q Q Q Q
X = = = = = =
Q - free space
< - mirror facing left
= - exit path
1. You have 10 zombies on point K. After the 5 free turns, kill zombie#1 to 9.
2. When zombie#10 revives, lift and throw it onto point M to duplicate it.
After the zombie's turn, it will fuse.
3. Lift the newly fused zombie at point M and toss it onto point K. Kill it.
4. You will have 1 free turn before zombie#1 revives.
5. Kill zombies until one of them revives facing away from you, then move back
to point B and walk across row X for 15 turns to reset all the zombies'
revive cycles. Now you'll need to "prepare" the next zombie to fuse by
making him zombie#10
6. Using the Menu->Enemies option, find a zombie that hasn't been fused yet and
kill it (i.e. 5 zombies are lv10 while 5 are lv5. Kill a lv5 one). If the
NEXT zombie revives facing away from you, then proceed to the next step. If
not, repeat this entire step.
7. You've killed a non-fused zombie, and the next one in line is facing away
from you. Move back to point B then walk along row X for 15 turns. Since you
reset the cycle, the current zombie standing becomes #1, while the non-fused
one that you killed earlier became #10.
8. Repeat steps 1-7 until you've fused all non-fused zombies and equalized
their levels.
If you suddenly can't OHKO the newly-fused zombie, STOP fusing! Equip a Curse
Hand (you'll see a lot of them around you) to boost your SAT and take off your
Silk Hat while you're at it. Resume fusing ONLY after you can OHKO consistently
(again, with a 0% COND weapon to be sure)
FINISHING UP
============
Once you reach the desired level, wait for a zombie to revive facing away from
you then take the exit. Wear your Gas Mask so that the poison fields won't
whittle your ungodly HP down. Take the caravan exit or simply clear the dungeon
to get your total levels.
Whenever I say "walk along row X", I simply mean walk on spaces outside of the
(faced away) zombie's view range (some layouts won't have an entire row 2
spaces behind you).
ABSOLUTE HERO MASTERY DUNGEON
=============================
Since the final Mastery Cave has floors of every Dengeki Dungeon feature, you
will encounter some floors with the Index dungeon's fusing rule. It's ALWAYS
going to be an industrial-type floor, and it will almost always have a Cloning
Mirror. When you find one of these floors with a zombie in it, take full
advantage of it to pump your level (and stats, more importantly) to prepare for
the boss.
-------------------------------------------------------------------------------
[PWL03]XXXXXXXXXX| Shopkeeper Dragons |XXXXXXXXXX
-------------------------------------------------------------------------------
When shoplifting from RosenQueen Shops inside dungeons, the map will swarm with
an infinite amount of "Guard Dog" Dragon-class units. Each unit will be higher-
leveled than the previous one, and you'll ultimately end up with a map full of
lv9999 Dragons. Although this is a good form of infinite EXP, if you're not
readily equipped to kill lv9999 Dragons then you're facing imminent death. This
leveling method is probably the most optimal one to use for the Mid-Tier and
Veteran Mastery Dungeons where zombies and Mirrors are rare.
For this type of leveling method, you have to walk through the map to find and
kill the Dragons. They won't spawn in alert mode so you'll have to find them
yourself if you don't want to wait.
For information on how to shoplift, see the info on RosenQueen Shop back in
the "Dungeons" section.
-------------------------------------------------------------------------------
[PWL04]XXXXXXXXXX| NIS Dungeon |XXXXXXXXXX
-------------------------------------------------------------------------------
The Nippon Ichi: Netherworld Wars dungeon contains only Metal Cacti enemies.
(rivals and RosenQueen Shopkeeper Harpies are the exceptions) The Metal Spiky
doesn't give off exp normally, instead it boosts your level depending on your
current level. It also has Boogiepop Phantom's dungeon feature of duplicating
enemies when hit with a non-lethal attack.
Once you reach lv100+, you gain 100 levels per Metal Spiky you kill, all the
way to lv9999, so you only need to kill 98 cacti to hit max level. Because of
this, the NIS dungeon is THE fastest place to max out on Total Levels.
REQUIREMENTS
============
Since the enemies won't attack you at all and you only do 1 damage to them
anyway, the only things you need are items that will help keep your EN consump-
tion as low as possible.
Appetite Engine - this will be vital to keeping your EN consumption down since
you'll be carrying and throwing objects a lot before you can
setup your grind spot.
Spear-type Weapon - any ranged weapon will do, but spears are optimal since
they don't lose 5% COND per attack like guns do. The Human
Driller is your best option since it only loses 1% COND per
attack. Be sure to bring duplicates unless you have a high-
level Blacksmith facility.
Recovery Items - bring 2-4 recovery items just in case you end up killing all
but one Metal Spiky in the floor.
+9 Church - this is optional. You can stay at +0 but you'll need to grind at
floors 7-9. If you have it at +9, you can grind at floor 1 thanks
to the Cacti's higher HP.
PREPARATION
===========
Once you enter the dungeon, move through the place to uncover the entire map.
Don't mind the cacti you find. Once you have the entire map uncovered, find a
simple square/rectangle room without high mountains (unless you have enough JM
to reach them). You also need to find enough Blockade objects to cover up all
the exits of the grind spot you picked.
Next, you'll be herding the Metal Cacti into the grind spot. Because of their
2-spaces-per-turn movement, they can be a little difficult to manage if you
don't know their movement pattern:
^
|
| Movement
| Path
<----------Metal Spiky
|
|
|
---------------->Hero
Simply put, when you align yourself with a cactus, it will move to the opposite
direction and away from you until it is at least 2 spaces away. This works with
either horizontal or vertical alignment. Knowing this, it's quite easy to herd
the cactus into a path:
| |
| | Upwards Path
| |
| |
------ -------
|M | Row 1 M = Metal Spiky
| | Row 2 H = Hero
| | Row 3
| H | Row 4
-----------------
Starting with the diagram above, if you align yourself with the cactus while
you're in Row 1 or 2, it will only move left and right WITHOUT going into the
upwards path. This is because if it goes to the upward path you will still be
within 2 spaces distance. Since the cactus wants to be at least 2 spaces away,
it will opt to move only left and right.
If you align yourself with the cactus while you're in Row 3 or 4, it will move
to the right and go into the upwards path when it can. This is how you herd the
Spikies. It may sound complicated but doing it is actually quite easy, and it's
just a matter of trial and error since there are no risks or time limits
involved.
Once you've trapped a bunch of them into your grind spot (5 should be enough),
seal all the exits with Blockades by throwing them 1 space into the path:
| |
|BL|
|TR|
------ -------
| |
| -- -- BL = Blockade
| TR BL TR = Trap spaces
| -- --
| |
-----------------
KILLING THE CACTUS
==================
Looking at the diagram above, note the TR spots. Using the same herding method,
you lure a spiky into that single space to trap it, then start hitting it with
a spear from 2 spaces away.
Due to the enemy-splitting feature of the NIS dungeon, each attack you do will
cut the spiky's HP by half and create a duplicate of it on the space right
below it (in front of you) This will go on until it halves its HP all the way
to 1. If you're doing this in floor 1 with +9 Church, each full HP spiky will
take 5 hits, creating 4 new ones at varying HPs. After killing one, trap
another into the space and continue. This isn't really hard to figure out. ;)
If the spikies' numbers are dwindling down and you still need to kill more for
levels, throw a healing item onto one of them. Repair your weapon when
necessary.
That's all there is to it. Getting to lv9999 takes roughly 20 minutes depending
on how fast you do things. If you're like me who wants to test out uber damage
numbers, this is the place to do it since it's the only place you can reach
lv9999 in record time. The enemy to test-kill is the boss at floor 10. Happy
grinding!
-------------------------------------------------------------------------------
[COS03]XXXXXXXXXX| COSTUMES |XXXXXXXXXX
-------------------------------------------------------------------------------
Here's a list of costumes and how to unlock them, followed by a list of which
costumes have elemental affinity bonuses.
HOW TO UNLOCK
=============
Flonne - Beat Flonne in Mastery Cave: New Hero Level
Etna - Beat Etna in Mastery Cave: Mid-Tier Hero Level
Laharl - Beat Laharl in Mastery Cave: Veteran Hero Level
Asagi - Beat Asagi in Nippon Ichi: Netherworld Wars
Etranger - Beat Level-X and watch the ending
Dangerama - Beat the Last Boss in the Prologue battle
Taiga - Clear the "Toradora!" Dengeki Dungeon
Index - Clear the "A Certain Magic Index" Dengeki Dungeon
Kichi - Clear the "Lucky Chance!" Dengeki Dungeon
Tohru - Clear the "Asura Cryin'" Dengeki Dungeon
Kino - Clear the "Kino's Journey" Dengeki Dungeon
Kirino - Clear the "Oreimo" Dengeki Dungeon
Shana - Clear the "Shana" Dengeki Dungeon
Silver Crow - Clear the "Accel World" Dengeki Dungeon
Celty - Clear the "Durarara!" Dengeki Dungeon
Dokuro - Clear the "Bludgeoning Angel Dokuro" Dengeki Dungeon
Haruka - Clear the "Haruka Nogizaka's Secret" Dengeki Dungeon
Firo - Clear the "Baccano!" Dengeki Dungeon
Boogiepop - Clear the "Boogiepop Phantom" Dengeki Dungeon
Horo - Clear the "Spice and Wolf" Dengeki Dungeon
Momo - Clear the "Ballad of a Shinigami" Dengeki Dungeon
Yoko - Clear the "Inukami!" Dengeki Dungeon
ELEMENTAL AFFINITY
==================
FIRE
----
Laharl : 50%
Asagi : 20%
Dangerama : -20%
Shana : 50%
Index : 50%
Silver Crow : 30%
WIND
----
Etna : 50%
Asagi : 20%
Dangerama : -20%
Index : 50%
Silver Crow : 30%
WATER
-----
Flonne : 50%
Asagi : 20%
Dangerama : -20%
Shana : -50%
Index : 50%
Silver Crow : 30%
Easy Disgaea Costumes
---------------------
>>There's an easier way to obtain the Flonne, Etna, and Laharl costumes than to
clear their own mastery dungeons. At any point in the story, go to the Prinny
located at the lower-most portion of the Home Base. Talk to it 10 times in
rapid succession and a large pop-up message confirming the "code" will
appear, unlocking the 3 costumes.
>>It helps if you set the Text Speed to Cheetah or faster, and if you skip the
Prinny's dialogue by holding O while pressing X repeatedly.
-------------------------------------------------------------------------------
[BGM04]XXXXXXXXXX| MUSIC TRACKS AND THEME SONG VERSIONS |XXXXXXXXXX
-------------------------------------------------------------------------------
As mentioned in the Home Base section, the top right Petit Dragon NPC sells
Music tracks. Once you finish the game you'll have all the main BGMs and songs
unlocked, so I won't be indicating how to unlock each one.
BACKGROUND MUSIC
================
BGM01 - End of the World
BGM02 - Darkdeath Evilman
BGM03 - The Peoples, They Are Horrified!
BGM04 - Ray of Hope
BGM05 - Cataclysmic Ravine
BGM06 - Burn Up, Unlosing Ranger!
BGM07 - Hero Modification Project
BGM08 - Victory Brings a Big Bonus
BGM09 - Special Event
BGM10 - Happy All-Out War
BGM11 - Locked Bastion
BGM12 - Unlosing Ranger Suffers in Grief
BGM13 - Unlosing Ranger, GO!
BGM14 - Bizarro Earth
BGM15 - Bizarre Adventures
BGM16 - Awaiting Divine Judgment
BGM17 - Screams of the Gears
BGM18 - Corpse Mines
BGM19 - Phantoms on the Beach
BGM20 - RosenQueen Co., Bizarro Earth Branch
BGM21 - Castle of Ultimate Regret
BGM22 - The Filthy Curse
BGM23 - The Scar That Never Heals
BGM24 - The Great Moment
BGM25 - Frontier of Ice
BGM26 - Last Battle -Toy Version-
BGM27 - Last Battle
BGM28 - Last Last Battle!
BGM29 - Fool's Paradise
SONGS
=====
SONG 01 - Absolute Victory Unlosing Ranger Theme Medley
SONG 02 - Absolute Hero
SONG 03 - Sign of Courage
SONG 04 - L'Amour Etranger
THEME SONG VERSIONS
===================
These are modified versions of the Unlosing Ranger theme. To unlock these for
purchase in the Music Store, you must equip a certain set of equipment to match
the entire song. Each item corresponds to a specific portion of the lyrics, and
each version has their own color.
Blue - SONG 01-01 - Ranger (unlocked by default)
Pink - SONG 01-02 - Galaxy Magical Girl
Fuschia - SONG 01-03 - Freakish Creature
Teal - SONG 01-04 - Fantasy RPG
Orange - SONG 01-05 - Junk Mech
Flesh - SONG 01-06 - Super Robot
Red - SONG 01-07 - Asia in the Eyes of Westerners
Olive - SONG 01-08 - Dark Hero
Green - SONG 01-09 - Animal
Violet - SONG 01-10 - Last Boss
Since each item has their own lyric color, it's up to you to mix and match to
complete the songs. However, for the purpose of this guide, here's a list of
item sets that will unlock the songs. These are made from the items I currently
have on my own game, so by no means is this a fixed list.
The only exception is the Last Boss version which can only be unlocked by
wearing all Darkdeath or G-Darkdeath Gear.
PINK - Galaxy Magical Girl FUCHSIA - Freakish Creature
-------------------------- ---------------------------
>>Cat Ears >>Snake Hair
Lucilia L Glove Curse Hand
Lucilia R Glove Chain Hook
Flower Frill Soul Exorcism
Plump Bosom Eye Bit
TEAL - Fantasy RPG ORANGE - Junk Mech
------------------ ------------------
>>Mermaid Helm >>Drill Head
Mermaid Arm L Drill L
Mermaid Arm R Drill R
Mermaid Tail Napalm Body
Mermaid Fin R Booster
FLESH - Super Robot RED - Asia in the Eyes of Westerners
------------------- ------------------------------------
>>Robo Popo Mask >>Feudal Lord
Rocket Punch L Wok
Rocket Punch R Wok
Army Tank Cat Table
Ranged Cannon Lightning Drum
OLIVE - Dark Hero GREEN - Animal
----------------- --------------
>>Evil Eye >>Appetite Engine
Dual Arm L Paw Arm L
Dual Arm R Paw Arm R
Scorpion Body Turtle Leg
Bat Wing Volcano Shell
VIOLET - Last Boss
------------------
>>Darkdeath Head
Darkdeath LA
Darkdeath RA
Darkdeath Leg
Darkdeath Body
X=============================================================================X
|-----------------------------------------------------------------------------|
|[DAT01]XXXXXXXXXX| VII. ITEM DATABASE |XXXXXXXXXXXXXXXXXXX|
|-----------------------------------------------------------------------------|
X=============================================================================X
Now we begin with the big stuff: every single item available in the game. First
off, a general format for all EQUIPMENT:
_________________
| |
| ++ Item Name ++ |============================================================
|_________________| In-game Description
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: Range / DMG Stat
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: ATK / DMG
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: Stat
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill:
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Rank - Special 1
| Wind | | | | | | |XX Rank - Special 2
| Water | | | | | | |XX
===============================================================================
NOTES: Anything else that doesn't belong in the above tables will be noted here
===============================================================================
TERMS
=====
Attack: Range / DMG Stat - Range of normal attacks and whether the weapon uses
SAT or LAT for damage. Weapons only.
COND Rates: ATK / DMG - Rate of COND degradation in % from hitting a target
(ATK) or getting hit by an enemy attack (DMG).
Chip Type: Stat - the Chip stat of the item. Rank determines the level
of chips. See the Shadowgram Basics section.
Skill - Default skill of the item.
Special Attacks - Special Attacks available for the item. Some items
gain new special attacks at higher ranks. They will
be shown here.
As discussed in the Synthesis Section, Skill Points depends on the rank and
type of the item. I won't be listing them in each individual item section so
here's a quick reference:
1* - 2* items : 8 skill points
3* - 4* items : 9 skill points
5* - 6* items : 10 skill points
Boss/Unique equips : 10 skill points
Dengeki Items : 10 skill points
Special Weapons : 3 skill points
Gold Hammer : 10 skill points
>>Boss/Unique equips include the entire Darkdeath and G-Darkdeath set, items
that start with the word "Unlosing", Valvolga's set (Micky Face, Oph-Dry
Body, and Val Wing), and Dangerama Hat
>>Dengeki Items are items with the words "Dengeki Collaboration" in their
description.
>>Special Weapons are the ff: Hook Shot, Fishing Rod, Manipulator, Paw Arm L,
and Paw Arm R. Gold Hammer is an Axe-type weapon with 10 skill points for
some reason. :D
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
To find a specific item, hit CRL+F and type 2 plus signs "+" followed by a
SPACE then the name of the item. Each item here is spelled exactly how the game
spells it.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
-------------------------------------------------------------------------------
[HED01]XXXXXXXXXX| HEADGEAR |XXXXXXXXXX
-------------------------------------------------------------------------------
__________________
| |
| ++ Prinny Hat ++ |===========================================================
|__________________| I feel like Prinny tonight, like Prinny tonight!
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | 10% | 15% | 20% | 25% | 30% | 35% |XX COND Rates: 0 / 3
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: HIT
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Bomber
| HIT | 10% | 10% | 10% | 10% | 10% | 10% |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX None
| Wind | | | | | | |XX
| Water | 10% | 10% | 10% | 10% | 10% | 10% |XX
===============================================================================
___________________
| |
| ++ Scissor Hat ++ |==========================================================
|___________________| It's not the size of the scissors, but how they cut.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 2 / 2
| SAT | 15% | 20% | 25% | 30% | 35% | 40% |XX--------------------------
| SDF | | | | | | |XX Chip Type: HIT
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Helping Hand
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Insect Wrestle
| Wind | -15% | -15% | -15% | -15% | -15% | -15% |XX
| Water | | | | | | |XX
===============================================================================
_______________
| |
| ++ Lantern ++ |==============================================================
|_______________| A monkfish's lantern. Softly lights up the area.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 0 / 3
| SAT | -10% | -12% | -14% | -16% | -18% | -20% |XX--------------------------
| SDF | -10% | -12% | -14% | -16% | -18% | -20% |XX Chip Type: HIT
| LAT | 20% | 25% | 30% | 35% | 40% | 45% |XX--------------------------
| LDF | | | | | | |XX Skill: FOV Expand
| HIT | 10% | 12% | 14% | 16% | 18% | 20% |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | -20% | -20% | -20% | -20% | -20% | -20% |XX Solar Flare
| Wind | | | | | | |XX
| Water | 20% | 20% | 20% | 20% | 20% | 20% |XX
===============================================================================
__________________
| |
| ++ Drill Head ++ |===========================================================
|__________________| Jump too high and you'll get stuck in the ceiling
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 2 / 2
| SAT | 10% | 15% | 20% | 25% | 30% | 35% |XX--------------------------
| SDF | 5% | 7% | 9% | 11% | 13% | 15% |XX Chip Type: HIT
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Boulder Null
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Anger Lift
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
_______________________
| |
| ++ Appetite Engine ++ |======================================================
|_______________________| A heroic appetite is necessary to carbo-load.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | -5% | -10% | -15% | -20% | -25% | -30% |XX COND Rates: 0 / 3
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: LDF
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: No Pain No Gain
| HIT | 5% | 10% | 15% | 20% | 25% | 30% |XX--------------------------
| SPD | 5% | 10% | 15% | 20% | 25% | 30% |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | -20% | -20% | -20% | -20% | -20% | -20% |XX None
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
NOTE: Can be eaten for EN recovery.
===============================================================================
_______________________
| |
| ++ Beautiful Beard ++ |======================================================
|_______________________| A beautiful bear. You are now a gentleman.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 2 / 2
| SAT | -20% | -20% | -20% | -20% | -20% | -20% |XX--------------------------
| SDF | -20% | -20% | -20% | -20% | -20% | -20% |XX Chip Type: HIT
| LAT | 20% | 25% | 30% | 35% | 40% | 45% |XX--------------------------
| LDF | 20% | 20% | 20% | 20% | 20% | 20% |XX Skill: Divinity
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | 10% | 10% | 10% | 10% | 10% | 10% |XX None
| Wind | 10% | 10% | 10% | 10% | 10% | 10% |XX
| Water | 10% | 10% | 10% | 10% | 10% | 10% |XX
===============================================================================
________________
| |
| ++ Cat Ears ++ |=============================================================
|________________| Raise your fist next to your cheek and say "meow".
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 0 / 3
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: SPD
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Map Maker
| HIT | | | | | | |XX--------------------------
| SPD | 25% | 30% | 35% | 40% | 45% | 50% |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX None
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
___________________
| |
| ++ Feudal Lord ++ |==========================================================
|___________________| All feudal lords wear this. ALL of them.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 2 / 2
| SAT | 10% | 15% | 20% | 25% | 30% | 35% |XX--------------------------
| SDF | | | | | | |XX Chip Type: HIT
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Bushido
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Whisk Toss
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
_____________________
| |
| ++ Dangerama Hat ++ |========================================================
|_____________________| Dangerama's hat. Filled with the daredevil's spirit.
|==============================================================================
| STATS | 1* | XX Attack: None
|-------|------| XX--------------------------
| HP | | XX COND Rates: 2 / 2
| SAT | 30% | XX--------------------------
| SDF | | XX Chip Type: HIT
| LAT | | XX--------------------------
| LDF | | XX Skill: Desperation
| HIT | | XX--------------------------
| SPD | | XX >> Special Attacks <<
| JM | | XX==========================
| Fire | | XX None
| Wind | | XX
| Water | | XX
===============================================================================
__________________
| |
| ++ Micky Face ++ |===========================================================
|__________________| Valvolga's head. Hey Micky, you're so fine.
|==============================================================================
| STATS | 1* | XX Attack: None
|-------|------| XX--------------------------
| HP | 30% | XX COND Rates: 0 / 3
| SAT | 50% | XX--------------------------
| SDF | 30% | XX Chip Type: LAT
| LAT | 50% | XX--------------------------
| LDF | 30% | XX Skill: Demon God Head
| HIT | 30% | XX--------------------------
| SPD | 30% | XX >> Special Attacks <<
| JM | | XX==========================
| Fire | | XX Head Star
| Wind | | XX
| Water | | XX
===============================================================================
__________________
| |
| ++ Great Horn ++ |===========================================================
|__________________| Makes you want to charge at anything red.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | 10% | 10% | 10% | 10% | 10% | 10% |XX COND Rates: 2 / 2
| SAT | 10% | 15% | 20% | 25% | 30% | 35% |XX--------------------------
| SDF | | | | | | |XX Chip Type: SAT
| LAT | -5% | -5% | -5% | -5% | -5% | -5% |XX--------------------------
| LDF | | | | | | |XX Skill: Assassinate
| HIT | -5% | -5% | -5% | -5% | -5% | -5% |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Round Trip
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
_________________
| |
| ++ Dark Mask ++ |============================================================
|_________________| The evil all-seeing eye sees all evil.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | -10% | -10% | -10% | -10% | -10% | -10% |XX COND Rates: 2 / 2
| SAT | 10% | 15% | 20% | 25% | 30% | 35% |XX--------------------------
| SDF | 10% | 15% | 20% | 25% | 30% | 35% |XX Chip Type: HIT
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Devil Eye
| HIT | 10% | 15% | 20% | 25% | 30% | 35% |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX None
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
____________________
| |
| ++ Mermaid Helm ++ |=========================================================
|____________________| Not a half-fish or merman. A MERMAID.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 2 / 2
| SAT | | | | | | |XX--------------------------
| SDF | -10% | -10% | -10% | -10% | -10% | -10% |XX Chip Type: LAT
| LAT | 15% | 20% | 25% | 30% | 35% | 40% |XX--------------------------
| LDF | 20% | 25% | 30% | 35% | 40% | 45% |XX Skill: Confuse Null
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | -30% | -30% | -30% | -30% | -30% | -30% |XX None
| Wind | | | | | | |XX
| Water | 30% | 30% | 30% | 30% | 30% | 30% |XX
===============================================================================
________________
| |
| ++ Evil Eye ++ |============================================================
|________________| Something might happen when your 3rd eye opens!
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | -15% | -20% | -25% | -30% | -35% | -40% |XX COND Rates: 2 / 2
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: LAT
| LAT | 20% | 25% | 30% | 35% | 40% | 45% |XX--------------------------
| LDF | | | | | | |XX Skill: Mimic
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Evil Blink
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
__________________
| |
| ++ Angel Halo ++ |===========================================================
|__________________| A ring granting angelic powers. You may still be a jerk.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | 10% | 15% | 20% | 25% | 30% | 35% |XX COND Rates: 0 / 3
| SAT | -10% | -10% | -15% | -15% | -20% | -20% |XX--------------------------
| SDF | -10% | -10% | -15% | -15% | -20% | -20% |XX Chip Type: LDF
| LAT | 10% | 15% | 20% | 25% | 30% | 35% |XX--------------------------
| LDF | 5% | 10% | 15% | 20% | 25% | 30% |XX Skill: Portal Warp
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX None
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
__________________
| |
| ++ Wizard Hat ++ |===========================================================
|__________________| I put on my robe and wizard hat...
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | -5% | -8% | -11% | -13% | -17% | -20% |XX COND Rates: 2 / 2
| SAT | | | | | | |XX--------------------------
| SDF | -10% | -15% | -20% | -25% | -30% | -35% |XX Chip Type: LAT
| LAT | 20% | 25% | 30% | 35% | 40% | 45% |XX--------------------------
| LDF | 15% | 20% | 25% | 30% | 35% | 40% |XX Skill: Mana Release
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX None
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
__________________
| |
| ++ Zombie Hat ++ |===========================================================
|__________________| For the kind of zombie that only knows how to hop.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 0 / 3
| SAT | -15% | -15% | -15% | -15% | -15% | -15% |XX--------------------------
| SDF | | | | | | |XX Chip Type: HIT
| LAT | 10% | 15% | 20% | 25% | 30% | 35% |XX--------------------------
| LDF | 10% | 15% | 20% | 25% | 30% | 35% |XX Skill: Casting Cancel
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | -20% | -20% | -20% | -20% | -20% | -20% |XX None
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
__________________
| |
| ++ Curse Band ++ |===========================================================
|__________________| The kind people wear when they want to curse others.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 2 / 2
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: HIT
| LAT | 15% | 20% | 25% | 30% | 35% | 40% |XX--------------------------
| LDF | 20% | 25% | 30% | 35% | 40% | 45% |XX Skill: Stealth
| HIT | 20% | 20% | 20% | 20% | 20% | 20% |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | -10% | -10% | -10% | -10% | -10% | -10% |XX Curses
| Wind | -10% | -10% | -10% | -10% | -10% | -10% |XX
| Water | -10% | -10% | -10% | -10% | -10% | -10% |XX
===============================================================================
________________________
| |
| ++ Kamikaze Goggles ++ |=====================================================
|________________________| Mum, Pop, I'm off. For great justice!
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 0 / 3
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: HIT
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Blind Null
| HIT | 15% | 20% | 25% | 30% | 35% | 40% |XX--------------------------
| SPD | 15% | 20% | 25% | 30% | 35% | 40% |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX None
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
__________________
| |
| ++ Snake Hair ++ |===========================================================
|__________________| Wear a turban, blow a flute, and charm it.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 2 / 2
| SAT | 15% | 20% | 25% | 30% | 35% | 40% |XX--------------------------
| SDF | | | | | | |XX Chip Type: HIT
| LAT | -10% | -15% | -20% | -25% | -30% | -35% |XX--------------------------
| LDF | | | | | | |XX Skill: Genotoxin
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Bite Viper
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
__________________
| |
| ++ Skull Face ++ |===========================================================
|__________________| For the special friend who loves bones.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 0 / 3
| SAT | -15% | -15% | -20% | -20% | -30% | -30% |XX--------------------------
| SDF | 20% | 25% | 30% | 35% | 40% | 45% |XX Chip Type: HIT
| LAT | | | | | | |XX--------------------------
| LDF | 20% | 25% | 30% | 35% | 40% | 45% |XX Skill: Inorganic Food
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | -10% | -10% | -10% | -10% | -10% | -10% |XX Bone Cold
| Wind | -20% | -20% | -20% | -20% | -20% | -20% |XX
| Water | | | | | | |XX
===============================================================================
______________________
| |
| ++ Robo Popo Mask ++ |=======================================================
|______________________| Uh-oh, it's the AI robotic law enforcement entities!
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 0 / 3
| SAT | -5% | -5% | -10% | -10% | -15% | -15% |XX--------------------------
| SDF | 10% | 15% | 20% | 25% | 30% | 35% |XX Chip Type: HIT
| LAT | -5% | -10% | -15% | -20% | -25% | -30% |XX--------------------------
| LDF | 10% | 15% | 20% | 25% | 30% | 35% |XX Skill: Gimmick Search
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX 3*-6* - 360 Death Ring
| Wind | | | | | | |XX
| Water | -20% | -20% | -20% | -20% | -20% | -20% |XX
===============================================================================
_________________
| |
| ++ Wolf Mask ++ |============================================================
|_________________| Wear during a full moon. Or when you're really hungry.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | -10% | -12% | -14% | -16% | -18% | -20% |XX COND Rates: 2 / 2
| SAT | 15% | 20% | 25% | 30% | 35% | 40% |XX--------------------------
| SDF | | | | | | |XX Chip Type: HIT
| LAT | -10% | -15% | -20% | -25% | -30% | -35% |XX--------------------------
| LDF | | | | | | |XX Skill: Organic Food
| HIT | | | | | | |XX--------------------------
| SPD | 10% | 15% | 20% | 25% | 30% | 35% |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX None
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
NOTES: Can be eaten for EN recovery.
===============================================================================
__________________
| |
| ++ Dwarf Helm ++ |===========================================================
|__________________| Now you can be a dwarf, too!
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | 5% | 10% | 15% | 20% | 25% | 30% |XX COND Rates: 0 / 3
| SAT | | | | | | |XX--------------------------
| SDF | 10% | 15% | 20% | 25% | 30% | 35% |XX Chip Type: HIT
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Shut-In
| HIT | -5% | -5% | -5% | -5% | -5% | -5% |XX--------------------------
| SPD | -5% | -5% | -5% | -5%| -5% | -5% |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | 20% | 20% | 20% | 20% | 20% | 20% |XX None
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
________________
| |
| ++ Gas Mask ++ |=============================================================
|________________| *Puff* *Puff* *Puff*
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | 10% | 10% | 10% | 10% | 10% | 10% |XX COND Rates: 0 / 3
| SAT | | | | | | |XX--------------------------
| SDF | 10% | 15% | 20% | 25% | 30% | 35% |XX Chip Type: HIT
| LAT | | | | | | |XX--------------------------
| LDF | 10% | 15% | 20% | 25% | 30% | 35% |XX Skill: Poison Null
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | 10% | 10% | 10% | 10% | 10% | 10% |XX None
| Wind | 10% | 10% | 10% | 10% | 10% | 10% |XX
| Water | 10% | 10% | 10% | 10% | 10% | 10% |XX
===============================================================================
_______________________
| |
| ++ Suspicious Mask ++ |======================================================
|_______________________| In-game Description
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 2 / 2
| SAT | | | | | | |XX--------------------------
| SDF | -10% | -15% | -20% | -25% | -30% | -35% |XX Chip Type: LAT
| LAT | 20% | 25% | 30% | 35% | 40% | 45% |XX--------------------------
| LDF | | | | | | |XX Skill: Silent Kill
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Masked Dance
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
_____________________
| |
| ++ Pretty Ribbon ++ |========================================================
|_____________________| Give all those boys in your class a nosebleed with this
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | 5% | 10% | 15% | 20% | 25% | 30% |XX COND Rates: 0 / 3
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: LAT
| LAT | | | | | | |XX--------------------------
| LDF | 50% | 50% | 50% | 50% | 50% | 50% |XX Skill: Confuse Null
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | 20% | 20% | 20% | 20% | 20% | 20% |XX None
| Wind | 20% | 20% | 20% | 20% | 20% | 20% |XX
| Water | 20% | 20% | 20% | 20% | 20% | 20% |XX
===============================================================================
________________
| |
| ++ Silk Hat ++ |=============================================================
|________________| A plain old hat that... oh, look! Doves!
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 0 / 3
| SAT | | | | | | |XX--------------------------
| SDF | -10% | -10% | -10% | -10% | -10% | -10% |XX Chip Type: HIT
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Vital Gain
| HIT | 20% | 25% | 30% | 35% | 40% | 45% |XX--------------------------
| SPD | 30% | 35% | 40% | 45% | 50% | 55% |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Magic Hour
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
_____________________
| |
| ++ Catsabre Helm ++ |========================================================
|_____________________| Excuse me, sir. You seem to have a cat upon your head.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 0 / 3
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: HIT
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Gold Tooth
| HIT | | | | | | |XX--------------------------
| SPD | 30% | 35% | 40% | 45% | 50% | 55% |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX None
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
_____________________
| |
| ++ Robot Feelers ++ |========================================================
|_____________________| Robots have feelings, too. They're afraid to show them.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 2 / 2
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: HIT
| LAT | 10% | 15% | 20% | 25% | 30% | 35% |XX--------------------------
| LDF | | | | | | |XX Skill: Enemy Hunt
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX None
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
______________________
| |
| ++ Darkdeath Head ++ |=======================================================
|______________________| Darkdeath Evilman's head.
|==============================================================================
| STATS | 1* | |XX Attack: None
|-------|------| |XX--------------------------
| HP | 10% | |XX COND Rates: 0 / 2
| SAT | 10% | |XX--------------------------
| SDF | 10% | |XX Chip Type: SAT
| LAT | 20% | |XX--------------------------
| LDF | 10% | |XX Skill: SAT Boost
| HIT | 20% | |XX--------------------------
| SPD | 10% | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX Eye Beam
| Wind | | |XX
| Water | | |XX
===============================================================================
________________________
| |
| ++ G-Darkdeath Head ++ |=====================================================
|________________________| Giga Darkdeath Evilman's head.
|==============================================================================
| STATS | 1* | |XX Attack: None
|-------|------| |XX--------------------------
| HP | 20% | |XX COND Rates: 0 / 1
| SAT | 20% | |XX--------------------------
| SDF | 20% | |XX Chip Type: SAT
| LAT | 30% | |XX--------------------------
| LDF | 20% | |XX Skill: SAT Boost
| HIT | 20% | |XX--------------------------
| SPD | 20% | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX Eye Beam
| Wind | | |XX
| Water | | |XX
===============================================================================
____________________
| |
| ++ Samoyed Mask ++ |=========================================================
|____________________| Dengeki Collaboration: "Campus Kino"
|==============================================================================
| STATS | 1* | |XX Attack: None
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 0 / 3
| SAT | 20% | |XX--------------------------
| SDF | | |XX Chip Type: HIT
| LAT | | |XX--------------------------
| LDF | | |XX Skill: Samoyed Mask
| HIT | 20% | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
____________
| |
| ++ Leki ++ |=================================================================
|____________| Dengeki Collaboration: "Onmyoudo of Orito Origuchi"
|==============================================================================
| STATS | 1* | |XX Attack: None
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 0 / 3
| SAT | 20% | |XX--------------------------
| SDF | | |XX Chip Type: HIT
| LAT | 20% | |XX--------------------------
| LDF | | |XX Skill: Sleepy Jelly
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
_______________________
| |
| ++ Wrapped Blanket ++ |======================================================
|_______________________| Dengeki Collaboration: "Insane Girl & Youthful Boy"
|==============================================================================
| STATS | 1* | |XX Attack: None
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 0 / 3
| SAT | | |XX--------------------------
| SDF | 40% | |XX Chip Type: HIT
| LAT | | |XX--------------------------
| LDF | | |XX Skill: Shock Absorb
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
NOTE: Disables the Casting and Activating of Special Attacks (even if you Cast
first then equip the item, you won't be able to Activate the Special).
===============================================================================
_____________________
| |
| ++ Gothic Ribbon ++ |========================================================
|_____________________| Dengeki Collaboration: "Fragmented Grim"
|==============================================================================
| STATS | 1* | |XX Attack: None
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 0 / 3
| SAT | | |XX--------------------------
| SDF | | |XX Chip Type: HIT
| LAT | | |XX--------------------------
| LDF | 40% | |XX Skill: My Pain
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
___________________
| |
| ++ Weasel Ears ++ |==========================================================
|___________________| Dengeki Collaboration: "Afterschool Ghost Stories"
|==============================================================================
| STATS | 1* | |XX Attack: None
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 0 / 3
| SAT | | |XX--------------------------
| SDF | | |XX Chip Type: HIT
| LAT | 20% | |XX--------------------------
| LDF | | |XX Skill: -
| HIT | 20% | |XX--------------------------
| SPD | 20% | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX Weasel Fire
| Wind | | |XX
| Water | | |XX
===============================================================================
________________________
| |
| ++ Lucilia Ornament ++ |=====================================================
|________________________| Dengeki Collaboration: "Twin Stars of Westadia"
|==============================================================================
| STATS | 1* | |XX Attack: None
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 0 / 3
| SAT | | |XX--------------------------
| SDF | 20% | |XX Chip Type: HIT
| LAT | 20% | |XX--------------------------
| LDF | 20% | |XX Skill: Star Aura
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
_____________________
| |
| ++ Dokuro's Halo ++ |========================================================
|_____________________| Dengeki Collaboration: "Bludgeoning Angel Dokuro"
|==============================================================================
| STATS | 1* | |XX Attack: None
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 0 / 3
| SAT | 20% | |XX--------------------------
| SDF | | |XX Chip Type: HIT
| LAT | 20% | |XX--------------------------
| LDF | | |XX Skill: -
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
_____________
| |
| ++ "Box" ++ |================================================================
|_____________| Dengeki Collaboration: "Empty Box and Maria of Zero"
|==============================================================================
| STATS | 1* | |XX Attack: None
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 0 / 3
| SAT | | |XX--------------------------
| SDF | | |XX Chip Type: HIT
| LAT | 30% | |XX--------------------------
| LDF | 40% | |XX Skill: -
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
-------------------------------------------------------------------------------
[LEF02]XXXXXXXXXX| LEFT ARM |XXXXXXXXXX
-------------------------------------------------------------------------------
_______________
| |
| ++ Drill L ++ |==============================================================
|_______________| The drill that can penetrate anything.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | -10% | -10% | -10% | -10% | -10% | -10% |XX COND Rates: 2 / 2
| SAT | 20% | 25% | 30% | 35% | 40% | 45% |XX--------------------------
| SDF | 10% | 15% | 20% | 25% | 30% | 35% |XX Chip Type: SAT
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Stomping
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Phantom Drill
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
___________________
| |
| ++ Dragon Claw ++ |==========================================================
|___________________| Pulls target to you: A dragon's claw that tears all.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 3 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 3 / 0
| SAT | 40% | 45% | 50% | 55% | 60% | 65% |XX--------------------------
| SDF | | | | | | |XX Chip Type: SAT
| LAT | -10% | -15% | -20% | -25% | -30% | -35% |XX--------------------------
| LDF | | | | | | |XX Skill: -
| HIT | | | | | | |XX--------------------------
| SPD | -15% | -15% | -15% | -20% | -20% | -20% |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | 20% | 20% | 20% | 20% | 20% | 20% |XX Dragon Slash
| Wind | | | | | | |XX
| Water | -20% | -20% | -20% | -20% | -20% | -20% |XX
===============================================================================
NOTE1: Normal attacks pull target to 1 space in front of you.
NOTE2: This arm part is considered a weapon for Dual Wielding.
NOTE3: Nobody is quite sure what the "s" symbol on this item means. The current
theory is that it is supposed to denote that this uses SAT despite being
a long-ranged weapon.
===============================================================================
___________________
| |
| ++ Frozen Fist ++ |==========================================================
|___________________| Perfect for chilling a drink when you need it.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | -15% | -15% | -15% | -15% | -15% | -15% |XX COND Rates: 2 / 0
| SAT | 20% | 25% | 30% | 35% | 40% | 45% |XX--------------------------
| SDF | | | | | | |XX Chip Type: SAT
| LAT | 20% | 25% | 30% | 35% | 40% | 45% |XX--------------------------
| LDF | | | | | | |XX Skill: Ice Element
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | -30% | -30% | -30% | -30% | -30% | -30% |XX 1*-4* - Icebreaker
| Wind | | | | | | |XX 5*-6* - Blizzard Punch
| Water | 30% | 30% | 30% | 30% | 30% | 30% |XX
===============================================================================
___________________
| |
| ++ Robot Arm L ++ |==========================================================
|___________________| You can save the train conductor some time with this.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 3 / 0
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: SAT
| LAT | 10% | 15% | 20% | 25% | 30% | 35% |XX--------------------------
| LDF | | | | | | |XX Skill: Power Lift
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Hard Collision
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
NOTE: This arm part is considered a weapon for Dual Wielding.
===============================================================================
___________________
| |
| ++ Gatling Gun ++ |==========================================================
|___________________| Pumps your target full of lead.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 3(NOTE2) / LAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 2 / 0
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: LAT
| LAT | 30% | 35% | 40% | 45% | 50% | 55% |XX--------------------------
| LDF | -10% | -15% | -20% | -25% | -30% | -35% |XX Skill: Full Bullet
| HIT | 10% | 15% | 20% | 25% | 30% | 35% |XX--------------------------
| SPD | -15% | -20% | -25% | -30% | -35% | -40% |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX 1*-3* - Lots o' Holes
| Wind | | | | | | |XX 4*-6* - Cross Cannon
| Water | | | | | | |XX
===============================================================================
NOTE1: Regular attack damage is DIVIDED into 5 hits.
NOTE2: 1*-2* Range - 3
3*-4* Range - 4
5*-6* Range - 5
===============================================================================
____________________
| |
| ++ Giganto Rock ++ |=========================================================
|____________________| Makes you an arm wrestling tournament champion.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 2 / 0
| SAT | 30% | 35% | 40% | 45% | 50% | 55% |XX--------------------------
| SDF | 15% | 20% | 25% | 30% | 35% | 40% |XX Chip Type: SAT
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Confuse
| HIT | -15% | -15% | -15% | -20% | -20% | -20% |XX--------------------------
| SPD | -15% | -15% | -15% | -20% | -20% | -20% |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX 1*-3* - Gimmick Break
| Wind | | | | | | |XX 4*-6* - Rock Hand
| Water | -30% | -30% | -30% | -30% | -30% | -30% |XX
===============================================================================
_____________________
| |
| ++ Mermaid Arm L ++ |========================================================
|_____________________| Become the breast stroke master. May also endow breasts
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 2 / 0
| SAT | -10% | -10% | -20% | -20% | -30% | -30% |XX--------------------------
| SDF | -10% | -15% | -20% | -25% | -30% | -35% |XX Chip Type: LAT
| LAT | 10% | 20% | 30% | 40% | 50% | 60% |XX--------------------------
| LDF | 10% | 15% | 20% | 25% | 30% | 35% |XX Skill: Eco-Mana
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Bubble Blade
| Wind | -20% | -20% | -20% | -20% | -20% | -20% |XX
| Water | 10% | 10% | 10% | 10% | 10% | 10% |XX
===============================================================================
NOTE: Can be eaten for EN recovery.
===============================================================================
__________________
| |
| ++ Cobra Fang ++ |===========================================================
|__________________| Danger! Venom! Handle with care!
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | 5% | 10% | 15% | 20% | 25% | 30% |XX COND Rates: 2 / 0
| SAT | 20% | 25% | 30% | 35% | 40% | 45% |XX--------------------------
| SDF | -10% | -15% | -20% | -25% | -30% | -35% |XX Chip Type: SAT
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Poisoning
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX 1*-3* - Snake Beam
| Wind | | | | | | |XX 4*-6* - Snake Bind
| Water | | | | | | |XX
===============================================================================
_________________
| |
| ++ Paw Arm L ++ |============================================================
|_________________| Steals enemy items. Paw punch time!
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / -
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 2 / 0
| SAT | 20% | 23% | 26% | 29% | 32% | 35% |XX--------------------------
| SDF | | | | | | |XX Chip Type: SAT
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: -
| HIT | | | | | | |XX--------------------------
| SPD | 20% | 25% | 30% | 35% | 40% | 45% |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX None
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
NOTE: Causes no damage, but has chance to steal items from enemies. Steal
chance depends ONLY on your position against the enemy:
Front: 20% chance
Side: 30% chance
Back: 50% chance
Dual Wielding with Paw Arm R will make you attempt to steal twice.
For more info on stealing items, see the Monster Database.
===============================================================================
__________________
| |
| ++ Hammer Arm ++ |===========================================================
|__________________| The crooked nail gets driven first.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 3 / 0
| SAT | 30% | 35% | 40% | 45% | 50% | 55% |XX--------------------------
| SDF | | | | | | |XX Chip Type: SAT
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Practice Swing
| HIT | -20% | -25% | -30% | -35% | -40% | -45% |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX 1*-4* - Lightning Hammer
| Wind | | | | | | |XX 5*-6* - Unlosing Maul
| Water | | | | | | |XX
===============================================================================
__________________
| |
| ++ Curse Hand ++ |===========================================================
|__________________| Gah! Mustn't let it get... out of control!
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | -10% | -10% | -10% | -10% | -10% | -10% |XX COND Rates: 2 / 0
| SAT | 30% | 35% | 40% | 45% | 50% | 55% |XX--------------------------
| SDF | -15% | -20% | -25% | -30% | -35% | -40% |XX Chip Type: SAT
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Vengeful God
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | -20% | -20% | -20% | -20% | -20% | -20% |XX 1*-4* - Curse Finger
| Wind | | | | | | |XX 5*-6* - Grudge
| Water | | | | | | |XX
===============================================================================
______________________
| |
| ++ Rocket Punch L ++ |=======================================================
|______________________| My steel fist hungers for your face!
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 2 / 0
| SAT | 20% | 25% | 30% | 35% | 40% | 45% |XX--------------------------
| SDF | -5% | -5% | -10% | -10% | -15% | -15% |XX Chip Type: SAT
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Auto Charge
| HIT | 10% | 15% | 20% | 25% | 30% | 35% |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Rocket Meteor
| Wind | 10% | 10% | 10% | 10% | 10% | 10% |XX
| Water | | | | | | |XX
===============================================================================
__________________
| |
| ++ Dual Arm L ++ |===========================================================
|__________________| The Goddess of Ruin's dual arms. They slice and dice!
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | 10% | 10% | 10% | 10% | 10% | 10% |XX COND Rates: 2 / 0
| SAT | 15% | 20% | 25% | 30% | 35% | 40% |XX--------------------------
| SDF | | | | | | |XX Chip Type: SAT
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Berserker
| HIT | | | | | | |XX--------------------------
| SPD | -5% | -10% | -15% | -20% | -25% | -30% |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Thousand Blades
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
____________________
| |
| ++ Darkdeath LA ++ |=========================================================
|____________________| Darkdeath Evilman's left arm.
|==============================================================================
| STATS | 1* | |XX Attack: 1 / SAT
|-------|------| |XX--------------------------
| HP | 10% | |XX COND Rates: 2 / 0
| SAT | 20% | |XX--------------------------
| SDF | 10% | |XX Chip Type: SAT
| LAT | 20% | |XX--------------------------
| LDF | 10% | |XX Skill: Dual Strike
| HIT | 10% | |XX--------------------------
| SPD | 10% | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
______________________
| |
| ++ G-Darkdeath LA ++ |=======================================================
|______________________| Giga Darkdeath Evilman's left arm.
|==============================================================================
| STATS | 1* | |XX Attack: 1 / SAT
|-------|------| |XX--------------------------
| HP | 20% | |XX COND Rates: 1 / 0
| SAT | 30% | |XX--------------------------
| SDF | 20% | |XX Chip Type: SAT
| LAT | 30% | |XX--------------------------
| LDF | 20% | |XX Skill: Dual Strike
| HIT | 20% | |XX--------------------------
| SPD | 20% | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
_______________________
| |
| ++ Gothic L Sleeve ++ |======================================================
|_______________________| Dengeki Collaboration: "Fragmented Grim"
|==============================================================================
| STATS | 1* | |XX Attack: 1 / SAT
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 1 / 0
| SAT | | |XX--------------------------
| SDF | 10% | |XX Chip Type: SAT
| LAT | 20% | |XX--------------------------
| LDF | 10% | |XX Skill: My Pain
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
______________________
| |
| ++ Death L Sleeve ++ |=======================================================
|______________________| Dengeki Collaboration: "Iscariot"
|==============================================================================
| STATS | 1* | |XX Attack: 1 / SAT
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 1 / 0
| SAT | 20% | |XX--------------------------
| SDF | | |XX Chip Type: SAT
| LAT | 20% | |XX--------------------------
| LDF | | |XX Skill: Ice Drain
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
_______________________
| |
| ++ Cat-Cat Knuckle ++ |======================================================
|_______________________| Dengeki Collaboration: "Okami-san" Series
|==============================================================================
| STATS | 1* | |XX Attack: 1 / SAT
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 1 / 0
| SAT | 30% | |XX--------------------------
| SDF | | |XX Chip Type: SAT
| LAT | | |XX--------------------------
| LDF | 10% | |XX Skill: -
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX Buzzing Cat
| Wind | | |XX
| Water | | |XX
===============================================================================
_______________________
| |
| ++ Lucilia L Glove ++ |======================================================
|_______________________| Dengeki Collaboration: "Twin Stars of Westadia"
|==============================================================================
| STATS | 1* | |XX Attack: 1 / SAT
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 1 / 0
| SAT | 20% | |XX--------------------------
| SDF | | |XX Chip Type: SAT
| LAT | 20% | |XX--------------------------
| LDF | | |XX Skill: Star Aura
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
__________________
| |
| ++ Chick Doll ++ |===========================================================
|__________________| Dengeki Collaboration: "Parallel Lovers"
|==============================================================================
| STATS | 1* | |XX Attack: 1 / SAT
|-------|------| |XX--------------------------
| HP | 20% | |XX COND Rates: 1 / 0
| SAT | | |XX--------------------------
| SDF | | |XX Chip Type: SAT
| LAT | 20% | |XX--------------------------
| LDF | | |XX Skill: Misfortune Doll
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX Chick March
| Wind | | |XX
| Water | | |XX
===============================================================================
______________
| |
| ++ Basket ++ |===============================================================
|______________| Dengeki Collaboration: "Okami-san" Series
|==============================================================================
| STATS | 1* | |XX Attack: 1 / SAT
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 1 / 0
| SAT | | |XX--------------------------
| SDF | 20% | |XX Chip Type: SAT
| LAT | | |XX--------------------------
| LDF | 20% | |XX Skill: -
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
-------------------------------------------------------------------------------
[RYT03]XXXXXXXXXX| RIGHT ARM |XXXXXXXXXX
-------------------------------------------------------------------------------
_______________
| |
| ++ Arm Gun ++ |==============================================================
|_______________| Shoots some kind of spirit energy
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 3 / LAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 2 / 0
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: LAT
| LAT | 10% | 15% | 20% | 25% | 30% | 35% |XX--------------------------
| LDF | | | | | | |XX Skill: Psychogun
| HIT | 10% | 15% | 20% | 25% | 30% | 35% |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Punching Gun
| Wind | 10% | 10% | 10% | 10% | 10% | 10% |XX
| Water | | | | | | |XX
===============================================================================
_______________
| |
| ++ Drill R ++ |==============================================================
|_______________| The drill is the soul of a man!
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | -10% | -10% | -10% | -10% | -10% | -10% |XX COND Rates: 2 / 0
| SAT | 20% | 25% | 30% | 35% | 40% | 45% |XX--------------------------
| SDF | 10% | 15% | 20% | 25% | 30% | 35% |XX Chip Type: SAT
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Stomping
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Bedrock End
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
______________________
| |
| ++ White Hot Fist ++ |=======================================================
|______________________| 2 hott 4 u! Tsssss!
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 2 / 0
| SAT | 20% | 25% | 30% | 35% | 40% | 45% |XX--------------------------
| SDF | -15% | -15% | -15% | -15% | -15% | -15% |XX Chip Type: SAT
| LAT | 20% | 25% | 30% | 35% | 40% | 45% |XX--------------------------
| LDF | | | | | | |XX Skill: Fire Element
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | 30% | 30% | 30% | 30% | 30% | 30% |XX 1*-4* - Fire Flight
| Wind | | | | | | |XX 5*-6* - Phoenix Rise
| Water | -30% | -30% | -30% | -30% | -30% | -30% |XX
===============================================================================
___________________
| |
| ++ Robot Arm R ++ |==========================================================
|___________________| Not really good for collecting eggs.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 3 / 0
| SAT | | | | | | |XX--------------------------
| SDF | 10% | 15% | 20% | 25% | 30% | 35% |XX Chip Type: SDF
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Power Lift
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Arm Press
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
NOTE: This arm part is considered a weapon for Dual Wielding.
===============================================================================
__________________
| |
| ++ Chain Hook ++ |===========================================================
|__________________| The kind you see pirate captains wearing.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 2 / 0
| SAT | 15% | 20% | 25% | 30% | 35% | 40% |XX--------------------------
| SDF | | | | | | |XX Chip Type: SDF
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Steal Senses
| HIT | 15% | 20% | 25% | 30% | 35% | 40% |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX 1*-3* - Lightning Hook
| Wind | | | | | | |XX 4*-6* - Tarzan Kick
| Water | | | | | | |XX
===============================================================================
_____________________
| |
| ++ Spike Knuckle ++ |========================================================
|_____________________| Bad kids should get disciplined with this!
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | -10% | -10% | -10% | -10% | -10% | |XX COND Rates: 2 / 0
| SAT | 20% | 25% | 30% | 35% | 40% | 45% |XX--------------------------
| SDF | 20% | 25% | 30% | 35% | 40% | 45% |XX Chip Type: SAT
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Heartbreaker
| HIT | | | | | | |XX--------------------------
| SPD | -20% | -20% | -20% | -20% | -20% | -20% |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX 1*-3* - Ball Swing
| Wind | | | | | | |XX 4*-6* - Bowling
| Water | | | | | | |XX
===============================================================================
_____________________
| |
| ++ Mermaid Arm R ++ |========================================================
|_____________________| You might get better at swimming!
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 2 / 0
| SAT | -5% | -10% | -15% | -20% | -25% | -30% |XX--------------------------
| SDF | 10% | 15% | 20% | 25% | 30% | 35% |XX Chip Type: LAT
| LAT | 10% | 20% | 30% | 40% | 50% | 60% |XX--------------------------
| LDF | | | | | | |XX Skill: -
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | -20% | -20% | -20% | -20% | -20% | -20% |XX 3*-6* - Atlantic
| Wind | | | | | | |XX
| Water | 10% | 10% | 10% | 10% | 10% | 10% |XX
===============================================================================
NOTE: Can be eaten for EN recovery.
===============================================================================
________________
| |
| ++ Crossbow ++ |=============================================================
|________________| Perfect for shooting apples on people's heads.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 3 / LAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 2 / 0
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: LAT
| LAT | 15% | 20% | 25% | 30% | 35% | 40% |XX--------------------------
| LDF | | | | | | |XX Skill: Sharpshooter
| HIT | 10% | 15% | 20% | 25% | 30% | 35% |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX 1*-3* - Enemy Shoot
| Wind | 10% | 10% | 10% | 10% | 10% | 10% |XX 4*-6* - Flash
| Water | | | | | | |XX
===============================================================================
__________________
| |
| ++ Pilebunker ++ |===========================================================
|__________________| Construction workers use it to crush concrete.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 2 / 0
| SAT | 30% | 35% | 40% | 45% | 50% | 55% |XX--------------------------
| SDF | | | | | | |XX Chip Type: SDF
| LAT | | | | | | |XX--------------------------
| LDF | -10% | -15% | -20% | -25% | -30% | -35% |XX Skill: Armor Down
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX 1*-4* - Stake Bunker
| Wind | | | | | | |XX 5*-6* - Last Resort
| Water | -20% | -20% | -20% | -20% | -20% | -20% |XX
===============================================================================
__________________
| |
| ++ Gator Bite ++ |===========================================================
|__________________| Bites anything and everything that goes near it.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 2 / 0
| SAT | 20% | 25% | 30% | 35% | 40% | 45% |XX--------------------------
| SDF | | | | | | |XX Chip Type: SAT
| LAT | -10% | -15% | -20% | -25% | -30% | -35% |XX--------------------------
| LDF | | | | | | |XX Skill: Devour Enemy
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX 1*-6* - Munch
| Wind | -10% | -10% | -10% | -10% | -10% | -10% |XX 3*-6* - Chomp
| Water | 10% | 10% | 10% | 10% | 10% | 10% |XX
===============================================================================
____________________
| |
| ++ Squiggly Arm ++ |=========================================================
|____________________| Some creepy-looking thing.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 2 / 0
| SAT | 15% | 20% | 25% | 30% | 35% | 40% |XX--------------------------
| SDF | 20% | 25% | 30% | 35% | 40% | 45% |XX Chip Type: SDF
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Paralyze
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | -10% | -10% | -10% | -10% | -10% | -10% |XX 1*-4* - Squiggly Arm
| Wind | | | | | | |XX 5*-6* - Release Yourself
| Water | | | | | | |XX
===============================================================================
____________________
| |
| ++ Holy Knuckle ++ |=========================================================
|____________________| You might be able to fly if you try really hard.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 2 / 0
| SAT | 20% | 25% | 30% | 35% | 40% | 45% |XX--------------------------
| SDF | | | | | | |XX Chip Type: SDF
| LAT | | | | | | |XX--------------------------
| LDF | 20% | 25% | 30% | 35% | 40% | 45% |XX Skill: Count Shot
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX 1*-4* - Holy Upper
| Wind | | | | | | |XX 5*-6* - Holy Straight
| Water | | | | | | |XX
===============================================================================
______________________
| |
| ++ Rocket Punch R ++ |=======================================================
|______________________| The steel fist comes back after you shoot it out.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | -5% | -5% | -10% | -10% | -15% | -15% |XX COND Rates: 2 / 0
| SAT | 15% | 20% | 25% | 30% | 35% | 40% |XX--------------------------
| SDF | | | | | | |XX Chip Type: SAT
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Auto Charge
| HIT | 10% | 15% | 20% | 25% | 30% | 35% |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | 10% | 10% | 10% | 10% | 10% | 10% |XX Funnel Blow
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
_________________
| |
| ++ Paw Arm R ++ |============================================================
|_________________| Steals enemy items. It's squishy!
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / -
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 2 / 0
| SAT | 20% | 23% | 26% | 29% | 32% | 35% |XX--------------------------
| SDF | | | | | | |XX Chip Type: SDF
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: -
| HIT | | | | | | |XX--------------------------
| SPD | 20% | 25% | 30% | 35% | 40% | 45% |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX None
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
NOTE: Causes no damage, but has chance to steal items from enemies. Steal
chance depends ONLY on your position against the enemy:
Front: 20% chance
Side: 30% chance
Back: 50% chance
Dual Wielding with Paw Arm L will make you attempt to steal twice.
For more info on stealing items, see the Monster Database.
===============================================================================
__________________
| |
| ++ Dual Arm R ++ |===========================================================
|__________________| The Goddess of Ruin's dual arms. Perfect for buffets.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | 10% | 10% | 10% | 10% | 10% | 10% |XX COND Rates: 2 / 0
| SAT | 15% | 20% | 25% | 30% | 35% | 40% |XX--------------------------
| SDF | | | | | | |XX Chip Type: SDF
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Berserker
| HIT | | | | | | |XX--------------------------
| SPD | -5% | -10% | -15% | -20% | -25% | -30% |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Multi Strat
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
____________________
| |
| ++ Darkdeath RA ++ |=========================================================
|____________________| Darkdeath Evilman's right arm.
|==============================================================================
| STATS | 1* | |XX Attack: 1 / SAT
|-------|------| |XX--------------------------
| HP | 10% | |XX COND Rates: 2 / 0
| SAT | 20% | |XX--------------------------
| SDF | 20% | |XX Chip Type: SDF
| LAT | 10% | |XX--------------------------
| LDF | 10% | |XX Skill: Dual Strike
| HIT | 10% | |XX--------------------------
| SPD | 10% | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
______________________
| |
| ++ G-Darkdeath RA ++ |=======================================================
|______________________| Giga Darkdeath Evilman's right arm.
|==============================================================================
| STATS | 1* | |XX Attack: 1 / SAT
|-------|------| |XX--------------------------
| HP | 20% | |XX COND Rates: 1 / 0
| SAT | 30% | |XX--------------------------
| SDF | 30% | |XX Chip Type: SDF
| LAT | 20% | |XX--------------------------
| LDF | 20% | |XX Skill: Dual Strike
| HIT | 20% | |XX--------------------------
| SPD | 20% | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
_______________________
| |
| ++ Gothic R Sleeve ++ |======================================================
|_______________________| Dengeki Collaboration: "Fragmented Grim"
|==============================================================================
| STATS | 1* | |XX Attack: 1 / SAT
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 1 / 0
| SAT | | |XX--------------------------
| SDF | 20% | |XX Chip Type: SDF
| LAT | 20% | |XX--------------------------
| LDF | | |XX Skill: My Pain
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
______________________
| |
| ++ Death R Sleeve ++ |=======================================================
|______________________| Dengeki Collaboration: "Iscariot"
|==============================================================================
| STATS | 1* | |XX Attack: 1 / SAT
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 1 / 0
| SAT | 20% | |XX--------------------------
| SDF | 20% | |XX Chip Type: SDF
| LAT | | |XX--------------------------
| LDF | | |XX Skill: Storm Drain
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
_______________________
| |
| ++ Cat-Cat Knuckle ++ |======================================================
|_______________________| Dengeki Collaboration: "Okami-san" Series
|==============================================================================
| STATS | 1* | |XX Attack: 1 / SAT
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 1 / 0
| SAT | 30% | |XX--------------------------
| SDF | 10% | |XX Chip Type: SDF
| LAT | | |XX--------------------------
| LDF | | |XX Skill: -
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX Buzzing Cat
| Wind | | |XX
| Water | | |XX
===============================================================================
_______________________
| |
| ++ Lucilia R Glove ++ |======================================================
|_______________________| Dengeki Collaboration: "Twin Stars of Westadia"
|==============================================================================
| STATS | 1* | |XX Attack: 1 / SAT
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 1 / 0
| SAT | | |XX--------------------------
| SDF | 20% | |XX Chip Type: SDF
| LAT | 20% | |XX--------------------------
| LDF | | |XX Skill: Star Aura
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
-------------------------------------------------------------------------------
[LEG04]XXXXXXXXXX| LEG |XXXXXXXXXX
-------------------------------------------------------------------------------
___________________
| |
| ++ Hover Cloud ++ |==========================================================
|___________________| A cloud you can ride on. Tastes like marshmallows.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 2 / 2
| SAT | | | | | | |XX--------------------------
| SDF | 10% | 15% | 20% | 25% | 30% | 35% |XX Chip Type: SDF
| LAT | 10% | 15% | 20% | 25% | 30% | 35% |XX--------------------------
| LDF | -15% | -20% | -25% | -30% | -35% | -40% |XX Skill: Beartrap Null
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | 15 | 15 | 15 | 15 | 15 | 15 |XX==========================
| Fire | | | | | | |XX Dragon's Nest
| Wind | 10% | 10% | 10% | 10% | 10% | 10% |XX
| Water | | | | | | |XX
===============================================================================
NOTE: Can be eaten for EN recovery.
===============================================================================
____________________
| |
| ++ Mermaid Tail ++ |=========================================================
|____________________| The scales are a bit...uh... slimy.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 0 / 2
| SAT | | | | | | |XX--------------------------
| SDF | 10% | 15% | 20% | 25% | 30% | 35% |XX Chip Type: LDF
| LAT | | | | | | |XX--------------------------
| LDF | 20% | 25% | 30% | 35% | 40% | 45% |XX Skill: Fish Membrane
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | -20% | -20% | -20% | -20% | -20% | -20% |XX Tidal Wave
| Wind | | | | | | |XX
| Water | 20% | 20% | 20% | 20% | 20% | 20% |XX
===============================================================================
NOTE: Can be eaten for EN recovery. You also gain the ability to "swim" on
water tiles in certain dungeons (i.e.: Lucky Chance! Dengeki dungeon).
===============================================================================
____________________
| |
| ++ Oph-Dry Body ++ |=========================================================
|____________________| Valvolga's body consisting of Ophelia and Dryzen.
|==============================================================================
| STATS | 1* | |XX Attack: None
|-------|------| |XX--------------------------
| HP | 30% | |XX COND Rates: 0 / 3
| SAT | 30% | |XX--------------------------
| SDF | 50% | |XX Chip Type: SDF
| LAT | 30% | |XX--------------------------
| LDF | 50% | |XX Skill: Demon God Body
| HIT | 30% | |XX--------------------------
| SPD | 30% | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX Bottom Star
| Wind | | |XX
| Water | | |XX
===============================================================================
_________________
| |
| ++ Cat Table ++ |============================================================
|_________________| Cats love warm places. Or some like that.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | 20% | 25% | 30% | 35% | 40% | 45% |XX COND Rates: 0 / 2
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: SPD
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Sleep
| HIT | | | | | | |XX--------------------------
| SPD | -20% | -25% | -30% | -35% | -40% | -45% |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Cat March
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
__________________
| |
| ++ Turtle Leg ++ |===========================================================
|__________________| Better late than never. Just relax, man.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | 5% | 10% | 15% | 20% | 25% | 30% |XX COND Rates: 0 / 2
| SAT | | | | | | |XX--------------------------
| SDF | 20% | 25% | 30% | 35% | 40% | 45% |XX Chip Type: SDF
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Dragonet Scale
| HIT | | | | | | |XX--------------------------
| SPD | -10% | -15% | -20% | -25% | -30% | -35% |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | 30% | 30% | 30% | 30% | 30% | 30% |XX 3*-6* - Spinning Shell
| Wind | -30% | -30% | -30% | -30% | -30% | -30% |XX
| Water | | | | | | |XX
===============================================================================
_________________
| |
| ++ Army Tank ++ |============================================================
|_________________| Obstacles? What obstacles?
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 0 / 2
| SAT | | | | | | |XX--------------------------
| SDF | 10% | 15% | 20% | 25% | 30% | 35% |XX Chip Type: SDF
| LAT | | | | | | |XX--------------------------
| LDF | 10% | 15% | 20% | 25% | 30% | 35% |XX Skill: Spike Null
| HIT | | | | | | |XX--------------------------
| SPD | 5% | 10% | 15% | 20% | 25% | 30% |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | 20% | 20% | 20% | 20% | 20% | 20% |XX Firefly
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
__________________
| |
| ++ Prinny Jet ++ |===========================================================
|__________________| A jet propulsion device that resembles a Prinny.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 0 / 3
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: SPD
| LAT | | | | | | |XX--------------------------
| LDF | 20% | 25% | 30% | 35% | 40% | 45% |XX Skill: Count Block
| HIT | 30% | 35% | 40% | 45% | 50% | 55% |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | 10 | 10 | 10 | 10 | 10 | 10 |XX==========================
| Fire | | | | | | |XX Flipper Prinny
| Wind | | | | | | |XX Self Destruct
| Water | | | | | | |XX
===============================================================================
____________________
| |
| ++ Flower Frill ++ |=========================================================
|____________________| You'll be the envy of every non-frilly girl at the ball.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | 10% | 15% | 20% | 25% | 30% | 35% |XX COND Rates: 0 / 2
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: LDF
| LAT | | | | | | |XX--------------------------
| LDF | 10% | 15% | 20% | 25% | 30% | 35% |XX Skill: Stimulation
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | -30% | -30% | -30% | -30% | -30% | -30% |XX None
| Wind | 20% | 20% | 20% | 20% | 20% | 20% |XX
| Water | | | | | | |XX
===============================================================================
NOTE: Can be eaten for EN recovery.
===============================================================================
____________________
| |
| ++ Centaur Body ++ |=========================================================
|____________________| Horsey!
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | 15% | 15% | 15% | 15% | 15% | 15% |XX COND Rates: 0 / 3
| SAT | 10% | 15% | 20% | 25% | 30% | 35% |XX--------------------------
| SDF | 10% | 15% | 20% | 25% | 30% | 35% |XX Chip Type: SPD
| LAT | -10% | -15% | -20% | -25% | -30% | -35% |XX--------------------------
| LDF | | | | | | |XX Skill: Hungry Soul
| HIT | -10% | -10% | -10% | -10% | -10% | -10% |XX--------------------------
| SPD | 20% | 20% | 20% | 20% | 20% | 20% |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX 5*-6* - Delta Dream
| Wind | -10% | -10% | -10% | -10% | -10% | -10% |XX
| Water | -10% | -10% | -10% | -10% | -10% | -10% |XX
===============================================================================
NOTE: Can be eaten for EN recovery.
===============================================================================
_____________________
| |
| ++ Scorpion Body ++ |========================================================
|_____________________| Be careful not to sting yourself.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 0 / 3
| SAT | | | | | | |XX--------------------------
| SDF | 20% | 25% | 30% | 35% | 40% | 45% |XX Chip Type: SPD
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Count Shot
| HIT | 20% | 20% | 20% | 20% | 20% | 20% |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Mole Adventure
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
_________________
| |
| ++ Snake Leg ++ |============================================================
|_________________| Suiggly.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | 10% | 15% | 20% | 25% | 30% | 35% |XX COND Rates: 0 / 3
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: SDF
| LAT | | | | | | |XX--------------------------
| LDF | 20% | 25% | 30% | 35% | 40% | 45% |XX Skill: Count Step
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Snake Submission
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
NOTE: Can be eaten for EN recovery.
===============================================================================
_____________________
| |
| ++ Soul Exorcism ++ |========================================================
|_____________________| Now your spirit can totally walk through walls!
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 3 / 3
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: LDF
| LAT | 15% | 20% | 25% | 30% | 35% | 40% |XX--------------------------
| LDF | 20% | 25% | 30% | 35% | 40% | 45% |XX Skill: Pitfall Null
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | 10 | 10 | 10 | 10 | 10 | 10 |XX==========================
| Fire | | | | | | |XX Midnight Run
| Wind | 10% | 10% | 10% | 10% | 10% | 10% |XX
| Water | | | | | | |XX
===============================================================================
____________________
| |
| ++ Death Beagle ++ |=========================================================
|____________________| I am the ultimate downhill specialist!
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 0 / 2
| SAT | 10% | 15% | 20% | 25% | 30% | 35% |XX--------------------------
| SDF | 10% | 15% | 20% | 25% | 30% | 35% |XX Chip Type: SPD
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Count Attack
| HIT | -10% | -10% | -10% | -10% | -10% | -10% |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX 3*-6* - Death Drive
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
___________________
| |
| ++ Fluffy Tail ++ |==========================================================
|___________________| Makes you all warm on the inside when you touch it.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | 5% | 5% | 5% | 5% | 5% | 5% |XX COND Rates: 0 / 3
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: SDF
| LAT | | | | | | |XX--------------------------
| LDF | 15% | 20% | 25% | 30% | 35% | 40% |XX Skill: Warrior Tribe
| HIT | | | | | | |XX--------------------------
| SPD | 10% | 15% | 20% | 25% | 30% | 35% |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Tailcopter
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
___________________
| |
| ++ Napalm Body ++ |==========================================================
|___________________| Obesity is such a major problem in today's society.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | 10% | 10% | 10% | 10% | 10% | 10% |XX COND Rates: 0 / 2
| SAT | | | | | | |XX--------------------------
| SDF | 20% | 25% | 30% | 35% | 40% | 45% |XX Chip Type: SDF
| LAT | | | | | | |XX--------------------------
| LDF | 10% | 15% | 20% | 25% | 30% | 35% |XX Skill: Martial Killer
| HIT | | | | | | |XX--------------------------
| SPD | -15% | -20% | -25% | -30% | -35% | -40% |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | 20% | 20% | 20% | 20% | 20% | 20% |XX Napalm Bomb
| Wind | | | | | | |XX
| Water | -20% | -20% | -20% | -20% | -20% | -20% |XX
===============================================================================
____________________
| |
| ++ Demon's Tail ++ |=========================================================
|____________________| Now you can be a demon, too!
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 2 / 2
| SAT | 15% | 20% | 25% | 30% | 35% | 40% |XX--------------------------
| SDF | | | | | | |XX Chip Type: SPD
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Subconscious
| HIT | 20% | 25% | 30% | 35% | 40% | 45% |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Absorption
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
_________________
| |
| ++ Harpy Leg ++ |============================================================
|_________________| No buffalo wings for you today.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 0 / 2
| SAT | | | | | | |XX--------------------------
| SDF | -5% | -10% | -15% | -20% | -25% | -30% |XX Chip Type: SPD
| LAT | 10% | 15% | 20% | 25% | 30% | 35% |XX--------------------------
| LDF | | | | | | |XX Skill: Harpy Feather
| HIT | | | | | | |XX--------------------------
| SPD | 20% | 25% | 30% | 35% | 40% | 45% |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | -30% | -30% | -30% | -30% | -30% | -30% |XX Buzzsaw Kick
| Wind | 30% | 30% | 30% | 30% | 30% | 30% |XX
| Water | | | | | | |XX
===============================================================================
NOTE: Can be eaten for EN recovery.
===============================================================================
________________
| |
| ++ Cat Tail ++ |=============================================================
|________________| They balance with their tails.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 0 / 3
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: SPD
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Shadow Dance
| HIT | | | | | | |XX--------------------------
| SPD | 15% | 20% | 25% | 30% | 35% | 40% |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX None
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
____________________
| |
| ++ Frogger Tail ++ |=========================================================
|____________________| I guess it's more like a lizard's tail.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 0 / 3
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: SPD
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: -
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX None
| Wind | | | | | | |XX
| Water | 20% | 20% | 20% | 20% | 20% | 20% |XX
===============================================================================
_____________________
| |
| ++ Darkdeath Leg ++ |========================================================
|_____________________| Darkdeath Evilman's legs.
|==============================================================================
| STATS | 1* | |XX Attack: None
|-------|------| |XX--------------------------
| HP | 10% | |XX COND Rates: 0 / 2
| SAT | 10% | |XX--------------------------
| SDF | 10% | |XX Chip Type: SPD
| LAT | 10% | |XX--------------------------
| LDF | 20% | |XX Skill: -
| HIT | 10% | |XX--------------------------
| SPD | 20% | |XX >> Special Attacks <<
| JM | 10 | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
_______________________
| |
| ++ G-Darkdeath Leg ++ |======================================================
|_______________________| Giga Darkdeath Evilman's legs.
|==============================================================================
| STATS | 1* | |XX Attack: None
|-------|------| |XX--------------------------
| HP | 20% | |XX COND Rates: 0 / 1
| SAT | 20% | |XX--------------------------
| SDF | 20% | |XX Chip Type: SPD
| LAT | 20% | |XX--------------------------
| LDF | 20% | |XX Skill: -
| HIT | 20% | |XX--------------------------
| SPD | 30% | |XX >> Special Attacks <<
| JM | 20 | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
________________
| |
| ++ Motorrad ++ |=============================================================
|________________| Dengeki Collaboration: "Kino's Journey"
|==============================================================================
| STATS | 1* | |XX Attack: None
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 0 / 3
| SAT | | |XX--------------------------
| SDF | 20% | |XX Chip Type: SPD
| LAT | | |XX--------------------------
| LDF | | |XX Skill: EXP Up
| HIT | | |XX--------------------------
| SPD | 30% | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
____________________
| |
| ++ Gothic Skirt ++ |=========================================================
|____________________| Dengeki Collaboration: "Fragmented Grim"
|==============================================================================
| STATS | 1* | |XX Attack: None
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 0 / 3
| SAT | | |XX--------------------------
| SDF | 20% | |XX Chip Type: SPD
| LAT | 10% | |XX--------------------------
| LDF | 20% | |XX Skill: My Pain
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
_____________________
| |
| ++ Weasel's Tail ++ |========================================================
|_____________________| Dengeki Collaboration: "Afterschool Ghost Stories"
|==============================================================================
| STATS | 1* | |XX Attack: None
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 0 / 3
| SAT | | |XX--------------------------
| SDF | 20% | |XX Chip Type: SPD
| LAT | | |XX--------------------------
| LDF | | |XX Skill: -
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
____________________
| |
| ++ Death Undies ++ |=========================================================
|____________________| Dengeki Collaboration: "Iscariot"
|==============================================================================
| STATS | 1* | |XX Attack: None
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 0 / 3
| SAT | 20% | |XX--------------------------
| SDF | 20% | |XX Chip Type: SPD
| LAT | | |XX--------------------------
| LDF | | |XX Skill: Flame Drain
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
_____________________
| |
| ++ Lucilia Dress ++ |========================================================
|_____________________| Dengeki Collaboration: "Twin Stars of Westadia"
|==============================================================================
| STATS | 1* | |XX Attack: None
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 0 / 3
| SAT | | |XX--------------------------
| SDF | 20% | |XX Chip Type: SPD
| LAT | 10% | |XX--------------------------
| LDF | 20% | |XX Skill: Star Aura
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
-------------------------------------------------------------------------------
[EXP05]XXXXXXXXXX| EXPANSION |XXXXXXXXXX
-------------------------------------------------------------------------------
_____________________
| |
| ++ Volcano Shell ++ |========================================================
|_____________________|Help! I've fallen, I'm leaking lava, and I can't get up!
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | 5% | 10% | 15% | 20% | 25% | 30% |XX COND Rates: 0 / 1
| SAT | | | | | | |XX--------------------------
| SDF | 20% | 25% | 30% | 35% | 40% | 45% |XX Chip Type: SDF
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Malleability
| HIT | | | | | | |XX--------------------------
| SPD | -15% | -20% | -25% | -30% | -35% | -40% |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | 30% | 30% | 30% | 30% | 30% | 30% |XX None
| Wind | | | | | | |XX
| Water | -30% | -30% | -30% | -30% | -30% | -30% |XX
===============================================================================
__________________
| |
| ++ Harpy Wing ++ |===========================================================
|__________________| Beautiful wings that attract all sorts of men.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 0 / 2
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: SPD
| LAT | 10% | 15% | 20% | 25% | 30% | 35% |XX--------------------------
| LDF | | | | | | |XX Skill: Level Energy
| HIT | | | | | | |XX--------------------------
| SPD | 15% | 20% | 25% | 30% | 35% | 40% |XX >> Special Attacks <<
| JM | 15 | 15 | 15 | 15 | 15 | 15 |XX==========================
| Fire | | | | | | |XX Feather Blade
| Wind | 30% | 30% | 30% | 30% | 30% | 30% |XX
| Water | -30% | -30% | -30% | -30% | -30% | -30% |XX
===============================================================================
_______________
| |
| ++ Eye Bit ++ |==============================================================
|_______________| It sees bits and pieces of the future.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 0 / 2
| SAT | -15% | -15% | -15% | -15% | -15% | -15% |XX--------------------------
| SDF | | | | | | |XX Chip Type: LAT
| LAT | 15% | 20% | 25% | 30% | 35% | 40% |XX--------------------------
| LDF | | | | | | |XX Skill: E Force
| HIT | 10% | 15% | 20% | 25% | 30% | 35% |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | 20% | 20% | 20% | 20% | 20% | 20% |XX None
| Wind | -20% | -20% | -20% | -20% | -20% | -20% |XX
| Water | 20% | 20% | 20% | 20% | 20% | 20% |XX
===============================================================================
________________
| |
| ++ Val Wing ++ |=============================================================
|________________| Valvolga's ominous-looking wings.
|==============================================================================
| STATS | 1* | |XX Attack: None
|-------|------| |XX--------------------------
| HP | 30% | |XX COND Rates: 0 / 2
| SAT | 30% | |XX--------------------------
| SDF | 30% | |XX Chip Type: SPD
| LAT | 30% | |XX--------------------------
| LDF | 30% | |XX Skill: Demon God Wing
| HIT | 50% | |XX--------------------------
| SPD | 50% | |XX >> Special Attacks <<
| JM | 30 | |XX==========================
| Fire | | |XX Rear Star
| Wind | | |XX
| Water | | |XX
===============================================================================
_________________
| |
| ++ R Booster ++ |============================================================
|_________________| A booster you might have seen in the 30s.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | -10% | -10% | -10% | -10% | -10% | -10% |XX COND Rates: 0 / 2
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: SPD
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: LAT Boost
| HIT | | | | | | |XX--------------------------
| SPD | 20% | 30% | 40% | 50% | 60% | 70% |XX >> Special Attacks <<
| JM | 20 | 20 | 20 | 20 | 20 | 20 |XX==========================
| Fire | | | | | | |XX 3*-6* - Rocket Circus
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
________________
| |
| ++ Bat Wing ++ |=============================================================
|________________| Something for the dark hero, or the psychotic.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 0 / 2
| SAT | 10% | 15% | 20% | 25% | 30% | 35% |XX--------------------------
| SDF | -10% | -10% | -10% | -10% | -10% | -10% |XX Chip Type: SPD
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Mine Null
| HIT | | | | | | |XX--------------------------
| SPD | 10% | 15% | 20% | 25% | 30% | 35% |XX >> Special Attacks <<
| JM | 10 | 10 | 10 | 10 | 10 | 10 |XX==========================
| Fire | | | | | | |XX Devil Wings
| Wind | 20% | 20% | 20% | 20% | 20% | 20% |XX
| Water | -20% | -20% | -20% | -20% | -20% | -20% |XX
===============================================================================
_________________
| |
| ++ Holy Wing ++ |============================================================
|_________________| Wings made from particles of light.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 0 / 2
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: LAT
| LAT | | | | | | |XX--------------------------
| LDF | 30% | 35% | 40% | 45% | 50% | 55% |XX Skill: Forget
| HIT | | | | | | |XX--------------------------
| SPD | 20% | 25% | 30% | 35% | 40% | 45% |XX >> Special Attacks <<
| JM | 10 | 10 | 10 | 10 | 10 | 10 |XX==========================
| Fire | -10% | -10% | -10% | -10% | -10% | -10% |XX Phosphor Wings
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
_____________________
| |
| ++ Ranged Cannon ++ |========================================================
|_____________________| A cannon with a range of 1000m.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 2 / 2
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: LAT
| LAT | 20% | 25% | 30% | 35% | 40% | 45% |XX--------------------------
| LDF | | | | | | |XX Skill: Count Shot
| HIT | 20% | 20% | 20% | 20% | 20% | 20% |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Twin Shot
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
_____________________
| |
| ++ Unlosing Cape ++ |========================================================
|_____________________| Unlosing Ranger's cape. Proves that you're the hero.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 0 / 2
| SAT | 3% | 4% | 5% | 6% | 7% | 8% |XX--------------------------
| SDF | 3% | 4% | 5% | 6% | 7% | 8% |XX Chip Type: SDF
| LAT | 3% | 4% | 5% | 6% | 7% | 8% |XX--------------------------
| LDF | 3% | 4% | 5% | 6% | 7% | 8% |XX Skill: 2*-6* - Head Wind
| HIT | 3% | 4% | 5% | 6% | 7% | 8% |XX--------------------------
| SPD | 3% | 4% | 5% | 6% | 7% | 8% |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX None
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
_________________
| |
| ++ Kool Kape ++ |============================================================
|_________________| Flutters even when there's no wind.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 0 / 2
| SAT | | | | | | |XX--------------------------
| SDF | -15% | -20% | -25% | -30% | -35% | -40% |XX Chip Type: SDF
| LAT | | | | | | |XX--------------------------
| LDF | -15% | -20% | -25% | -30% | -35% | -40% |XX Skill: CQC Evade
| HIT | 5% | 7% | 9% | 11% | 13% | 15% |XX--------------------------
| SPD | 5% | 7% | 9% | 11% | 13% | 15% |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX 3*-6* - Matador
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
______________
| |
| ++ Quiver ++ |===============================================================
|______________| If it breaks with 1, then tie 3 together...
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 0 / 2
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: LAT
| LAT | 10% | 15% | 20% | 25% | 30% | 35% |XX--------------------------
| LDF | | | | | | |XX Skill: Quick Shot
| HIT | 15% | 15% | 15% | 15% | 15% | 15% |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Arrow Rain
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
______________________
| |
| ++ Lightning Drum ++ |=======================================================
|______________________| Drums of the Thunder God. take off any metal you have.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 2 / 2
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: LAT
| LAT | 15% | 20% | 25% | 30% | 35% | 40% |XX--------------------------
| LDF | 10% | 15% | 20% | 25% | 30% | 35% |XX Skill: Wind Element
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Particle Cannon
| Wind | 25% | 25% | 25% | 25% | 25% | 25% |XX
| Water | | | | | | |XX
===============================================================================
___________________
| |
| ++ Mermaid Fin ++ |==========================================================
|___________________| The fin of a mermaid. Helps you swim better.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | -5% | -10% | -15% | -20% | -25% | -30% |XX COND Rates: 2 / 2
| SAT | -10% | -10% | -10% | -10% | -10% | -10% |XX--------------------------
| SDF | | | | | | |XX Chip Type: LDF
| LAT | 20% | 25% | 30% | 35% | 40% | 45% |XX--------------------------
| LDF | 10% | 15% | 20% | 25% | 30% | 35% |XX Skill: EXP Steal Null
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | -30% | -30% | -30% | -30% | -30% | -30% |XX Big Fish
| Wind | | | | | | |XX
| Water | 30% | 30% | 30% | 30% | 30% | 30% |XX
===============================================================================
________________
| |
| ++ Bee Unit ++ |=============================================================
|________________| Buzzzzzzzzzzzzzzzzzzz.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 0 / 3
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: SPD
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Ranged Evade
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX None
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
______________________
| |
| ++ Butterfly Wing ++ |=======================================================
|______________________| You always get weird powder on your hands.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | 5% | 10% | 15% | 20% | 25% | 30% |XX COND Rates: 0 / 3
| SAT | 10% | 15% | 20% | 25% | 30% | 35% |XX--------------------------
| SDF | | | | | | |XX Chip Type: SPD
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Light Shadow
| HIT | | | | | | |XX--------------------------
| SPD | 10% | 10% | 10% | 10% | 10% | 10% |XX >> Special Attacks <<
| JM | 15 | 15 | 15 | 15 | 15 | 15 |XX==========================
| Fire | | | | | | |XX Rune Monarch
| Wind | -30% | -30% | -30% | -30% | -30% | -30% |XX
| Water | | | | | | |XX
===============================================================================
__________
| |
| ++ D3 ++ |===================================================================
|__________| Dengeki Collaboration: "Wizard's Brain"
|==============================================================================
| STATS | 1* | |XX Attack: None
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 0 / 5
| SAT | | |XX--------------------------
| SDF | 20% | |XX Chip Type: SDF
| LAT | 20% | |XX--------------------------
| LDF | 20% | |XX Skill: -
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | 30% | |XX Dimension Hold
| Wind | 30% | |XX
| Water | 30% | |XX
===============================================================================
___________________
| |
| ++ Plump Bosom ++ |==========================================================
|___________________| Boing boing. Sexy-jiggly.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | 10% | 10% | 10% | 10% | 10% | 10% |XX COND Rates: 0 / 1
| SAT | | | | | | |XX--------------------------
| SDF | 20% | 25% | 30% | 35% | 40% | 45% |XX Chip Type: LDF
| LAT | | | | | | |XX--------------------------
| LDF | 20% | 25% | 30% | 35% | 40% | 45% |XX Skill: Seduce
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX None
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
______________________
| |
| ++ Darkdeath Body ++ |=======================================================
|______________________| Darkdeath Evilman's body.
|==============================================================================
| STATS | 1* | |XX Attack: None
|-------|------| |XX--------------------------
| HP | 10% | |XX COND Rates: 0 / 2
| SAT | 10% | |XX--------------------------
| SDF | 20% | |XX Chip Type: SDF
| LAT | 10% | |XX--------------------------
| LDF | 20% | |XX Skill: -
| HIT | 10% | |XX--------------------------
| SPD | 10% | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX Flame Thrower
| Wind | | |XX
| Water | | |XX
===============================================================================
________________________
| |
| ++ G-Darkdeath Body ++ |=====================================================
|________________________| Giga Darkdeath Evilman's body.
|==============================================================================
| STATS | 1* | |XX Attack: None
|-------|------| |XX--------------------------
| HP | 20% | |XX COND Rates: 0 / 1
| SAT | 20% | |XX--------------------------
| SDF | 30% | |XX Chip Type: SDF
| LAT | 20% | |XX--------------------------
| LDF | 30% | |XX Skill: -
| HIT | 20% | |XX--------------------------
| SPD | 20% | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX Flame Thrower
| Wind | | |XX
| Water | | |XX
===============================================================================
______________________
| |
| ++ Gothic Clothes ++ |=======================================================
|______________________| Dengeki Collaboration: "Fragmented Grim"
|==============================================================================
| STATS | 1* | |XX Attack: None
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 0 / 1
| SAT | | |XX--------------------------
| SDF | | |XX Chip Type: LDF
| LAT | 20% | |XX--------------------------
| LDF | 20% | |XX Skill: My Pain
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
___________________
| |
| ++ Death Shirt ++ |==========================================================
|___________________| Dengeki Collaboration: "Iscariot"
|==============================================================================
| STATS | 1* | |XX Attack: None
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 0 / 1
| SAT | 20% | |XX--------------------------
| SDF | 20% | |XX Chip Type: LDF
| LAT | | |XX--------------------------
| LDF | | |XX Skill: Flame Drain
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX Georgius Lance
| Wind | | |XX
| Water | | |XX
===============================================================================
_______________________
| |
| ++ Lucilia Clothes ++ |======================================================
|_______________________| Dengeki Collaboration: "Twin Stars of Westadia"
|==============================================================================
| STATS | 1* | |XX Attack: None
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 0 / 1
| SAT | | |XX--------------------------
| SDF | 20% | |XX Chip Type: LDF
| LAT | 20% | |XX--------------------------
| LDF | | |XX Skill: Star Aura
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
____________________
| |
| ++ Frog Pendant ++ |=========================================================
|____________________| Dengeki Collaboration: "Inukami!"
|==============================================================================
| STATS | 1* | |XX Attack: None
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 0 / 1
| SAT | | |XX--------------------------
| SDF | 20% | |XX Chip Type: LDF
| LAT | | |XX--------------------------
| LDF | 20% | |XX Skill: -
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX Frogs! Burst!
| Wind | | |XX
| Water | | |XX
===============================================================================
-------------------------------------------------------------------------------
[SWD06]XXXXXXXXXX| SWORD |XXXXXXXXXX
-------------------------------------------------------------------------------
______________
| |
| ++ Dagger ++ |===============================================================
|______________| A short blade that's easy to wield.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 3 / 0
| SAT | 15% | 20% | 25% | 30% | 35% | 40% |XX--------------------------
| SDF | | | | | | |XX Chip Type: SPD
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Sword Master 1
| HIT | | | | | | |XX--------------------------
| SPD | 15% | 15% | 15% | 15% | 15% | 15% |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Single Slash
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
_________________
| |
| ++ Longsword ++ |============================================================
|_________________| A wide sword perfect for beginners.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 3 / 0
| SAT | 20% | 25% | 30% | 35% | 40% | 45% |XX--------------------------
| SDF | | | | | | |XX Chip Type: SAT
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Sword Master 2
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Ground Blade
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
_____________
| |
| ++ Tanto ++ |================================================================
|_____________| A blade from the Orient.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 3 / 0
| SAT | 15% | 20% | 25% | 30% | 35% | 40% |XX--------------------------
| SDF | | | | | | |XX Chip Type: SAT
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Sword Master 1
| HIT | 10% | 10% | 10% | 10% | 10% | 10% |XX--------------------------
| SPD | 15% | 15% | 15% | 15% | 15% | 15% |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Single Slash
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
______________________
| |
| ++ Unlosing Sword ++ |=======================================================
|______________________| Is this the legendary...? Looks huge.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 3 / 0
| SAT | 25% | 30% | 35% | 40% | 45% | 50% |XX--------------------------
| SDF | | | | | | |XX Chip Type: SAT
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Sword Master 3
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Dynamic Slash
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
___________
| |
| ++ Bat ++ |==================================================================
|___________| The bat that trained countless sluggers.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 3 / 0
| SAT | 25% | 30% | 35% | 40% | 45% | 50% |XX--------------------------
| SDF | | | | | | |XX Chip Type: SAT
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Log Null
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX None
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
________________________
| |
| ++ Nietono no Shana ++ |=====================================================
|________________________| Dengeki Collaboration: "Shana"
|==============================================================================
| STATS | 1* | |XX Attack: 1 / SAT
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 2 / 0
| SAT | 50% | |XX--------------------------
| SDF | | |XX Chip Type: SAT
| LAT | | |XX--------------------------
| LDF | | |XX Skill: -
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | 50% | |XX Crimson Wings
| Wind | | |XX
| Water | | |XX
===============================================================================
__________________
| |
| ++ Wood Sword ++ |===========================================================
|__________________| Dengeki Collaboration: "Toradora!"
|==============================================================================
| STATS | 1* | |XX Attack: 1 / SAT
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 3 / 0
| SAT | 50% | |XX--------------------------
| SDF | | |XX Chip Type: SAT
| LAT | | |XX--------------------------
| LDF | | |XX Skill: Focus
| HIT | 10% | |XX--------------------------
| SPD | 10% | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX Wood Sword Combo
| Wind | | |XX
| Water | | |XX
===============================================================================
___________________
| |
| ++ Takasunator ++ |==========================================================
|___________________| Dengeki Collaboration: "Toradora!"
|==============================================================================
| STATS | 1* | |XX Attack: 1 / SAT
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 2 / 0
| SAT | 20% | |XX--------------------------
| SDF | | |XX Chip Type: SAT
| LAT | | |XX--------------------------
| LDF | | |XX Skill: -
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
_____________
| |
| ++ Touoh ++ |================================================================
|_____________| Dengeki Collaboration: "Asura Cryin'"
|==============================================================================
| STATS | 1* | |XX Attack: 1 / SAT
|-------|------| |XX--------------------------
| HP | 10% | |XX COND Rates: 2 / 0
| SAT | 50% | |XX--------------------------
| SDF | | |XX Chip Type: SAT
| LAT | | |XX--------------------------
| LDF | | |XX Skill: -
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX Touoh Slash
| Wind | | |XX
| Water | | |XX
===============================================================================
___________________
| |
| ++ Maa's Knife ++ |==========================================================
|___________________| Dengeki Collaboration: "Liar Mii, Broken Maa"
|==============================================================================
| STATS | 1* | |XX Attack: 1 / SAT
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 2 / 0
| SAT | 30% | |XX--------------------------
| SDF | | |XX Chip Type: SAT
| LAT | | |XX--------------------------
| LDF | | |XX Skill: Kitchen Knife
| HIT | 20% | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX Single Thrust
| Wind | | |XX
| Water | | |XX
===============================================================================
_____________________
| |
| ++ Dark Repulser ++ |========================================================
|_____________________| Dengeki Collaboration: "Sword Art Online"
|==============================================================================
| STATS | 1* | |XX Attack: 1 / SAT
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 2 / 0
| SAT | 45% | |XX--------------------------
| SDF | | |XX Chip Type: SAT
| LAT | | |XX--------------------------
| LDF | | |XX Skill: Dark Repulser
| HIT | 20% | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
__________________
| |
| ++ Elucidator ++ |===========================================================
|__________________| Dengeki Collaboration: "Sword Art Online"
|==============================================================================
| STATS | 1* | |XX Attack: 1 / SAT
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 2 / 0
| SAT | 45% | |XX--------------------------
| SDF | 20% | |XX Chip Type: SAT
| LAT | | |XX--------------------------
| LDF | | |XX Skill: Elucidator
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
___________________
| |
| ++ Laser Blade ++ |==========================================================
|___________________| Dengeki Collaboration: "Rapunzel's Wings"
|==============================================================================
| STATS | 1* | |XX Attack: 1 / SAT
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 2 / 0
| SAT | 50% | |XX--------------------------
| SDF | | |XX Chip Type: SAT
| LAT | | |XX--------------------------
| LDF | | |XX Skill: -
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX Double Slash
| Wind | | |XX
| Water | | |XX
===============================================================================
________________________
| |
| ++ Black Cake Knife ++ |=====================================================
|________________________| Dengeki Collaboration: "Torus Mage"
|==============================================================================
| STATS | 1* | |XX Attack: 1 / SAT
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 2 / 0
| SAT | 35% | |XX--------------------------
| SDF | | |XX Chip Type: SAT
| LAT | | |XX--------------------------
| LDF | | |XX Skill: -
| HIT | 20% | |XX--------------------------
| SPD | 10% | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX Cake Cut
| Wind | | |XX
| Water | | |XX
===============================================================================
____________________
| |
| ++ Mystic Metal ++ |=========================================================
|____________________| Dengeki Collaboration: "Double Bullet"
|==============================================================================
| STATS | 1* | |XX Attack: 1 / SAT
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 2 / 0
| SAT | 30% | |XX--------------------------
| SDF | | |XX Chip Type: SAT
| LAT | | |XX--------------------------
| LDF | | |XX Skill: -
| HIT | 10% | |XX--------------------------
| SPD | 20% | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX Knife Throw
| Wind | | |XX
| Water | | |XX
===============================================================================
_______________________
| |
| ++ B. Knight Sword ++ |======================================================
|_______________________| Dengeki Collaboration: "Tazaria Kingdom Story"
|==============================================================================
| STATS | 1* | |XX Attack: 1 / SAT
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 2 / 0
| SAT | 40% | |XX--------------------------
| SDF | | |XX Chip Type: SAT
| LAT | | |XX--------------------------
| LDF | | |XX Skill: -
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX Critical Strike
| Wind | | |XX
| Water | | |XX
===============================================================================
____________
| |
| ++ Milk ++ |=================================================================
|____________| Dengeki Collaboration: "Welcome to Vampire Village"
|==============================================================================
| STATS | 1* | |XX Attack: -
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 20 / 0
| SAT | | |XX--------------------------
| SDF | | |XX Chip Type: SDF
| LAT | | |XX--------------------------
| LDF | | |XX Skill: -
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX Milk Spray
| Wind | | |XX
| Water | | |XX
===============================================================================
NOTE: No damage. Heals a tiny amount of HP per attack. As if this thing wasn't
useless enough, it also reduces your equipment's COND as if you'd taken
damage.
===============================================================================
-------------------------------------------------------------------------------
[SPR07]XXXXXXXXXX| SPEAR |XXXXXXXXXX
-------------------------------------------------------------------------------
>>All spear-type weapons except Fishing Rod can pierce through and damage 2
targets per attack. COND loss will be counted for both hits, of course.
__________________
| |
| ++ Iron Spear ++ |===========================================================
|__________________| Sold at a store near you.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 2 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 2 / 2
| SAT | 10% | 15% | 20% | 25% | 30% | 35% |XX--------------------------
| SDF | 10% | 10% | 10% | 10% | 10% | 10% |XX Chip Type: SDF
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Spear Master 1
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Flash Spear
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
___________________
| |
| ++ Steel Lance ++ |==========================================================
|___________________| The spear that knights used on horseback.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 2 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 2 / 2
| SAT | 15% | 20% | 25% | 30% | 35% | 40% |XX--------------------------
| SDF | 15% | 15% | 15% | 15% | 15% | 15% |XX Chip Type: LDF
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Spear Master 2
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Dragon's Lance
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
______________________
| |
| ++ Unlosing Lance ++ |=======================================================
|______________________| The ultimate spear for the true hero!
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 2 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | 10% | 10% | 10% | 10% | 10% | 10% |XX COND Rates: 2 / 2
| SAT | 20% | 25% | 30% | 35% | 40% | 45% |XX--------------------------
| SDF | 10% | 10% | 10% | 10% | 10% | 10% |XX Chip Type: SDF
| LAT | | | | | | |XX--------------------------
| LDF | 15% | 15% | 15% | 15% | 15% | 15% |XX Skill: Spear Master 3
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Charge Lance
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
___________________
| |
| ++ Fishing Rod ++ |==========================================================
|___________________| Picks up target: No, you can't go bass fishing.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 3 / No damage
|-------|------|------|------|------|------|------|XX--------------------------
| HP | 10% | 10% | 10% | 10% | 10% | 10% |XX COND Rates: 3 / 3
| SAT | 10% | 15% | 20% | 25% | 30% | 35% |XX--------------------------
| SDF | 10% | 10% | 10% | 10% | 10% | 10% |XX Chip Type: SDF
| LAT | | | | | | |XX--------------------------
| LDF | 10% | 10% | 10% | 10% | 10% | 10% |XX Skill: -
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX None
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
NOTE: Attacks do no damage; instead, targets are pulled towards you and auto-
matically lifted. This isn't considered an attack for COND purposes.
===============================================================================
_____________________
| |
| ++ Human Driller ++ |========================================================
|_____________________| Dengeki Collaboration: "C3 - C Cubed"
|==============================================================================
| STATS | 1* | |XX Attack: 2 / SAT
|-------|------| |XX--------------------------
| HP | 10% | |XX COND Rates: 1 / 1
| SAT | 35% | |XX--------------------------
| SDF | 25% | |XX Chip Type: SAT
| LAT | | |XX--------------------------
| LDF | 10% | |XX Skill: -
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX Manic Drill
| Wind | | |XX
| Water | | |XX
===============================================================================
-------------------------------------------------------------------------------
[AXE08]XXXXXXXXXX| AXE |XXXXXXXXXX
-------------------------------------------------------------------------------
_______________
| |
| ++ Hatchet ++ |==============================================================
|_______________| Regular one-handed axe.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | 5% | 5% | 5% | 5% | 5% | 5% |XX COND Rates: 4 / 0
| SAT | 25% | 30% | 35% | 40% | 45% | 50% |XX--------------------------
| SDF | | | | | | |XX Chip Type: SAT
| LAT | | | | | | |XX--------------------------
| LDF | -5% | -5% | -5% | -5% | -5% | -5% |XX Skill: Axe Master 1
| HIT | -10% | -10% | -10% | -10% | -10% | -10% |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Barrier Split
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
__________________
| |
| ++ Battle Axe ++ |===========================================================
|__________________| Give yourself some space to swing for best results.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | 5% | 5% | 5% | 5% | 5% | 5% |XX COND Rates: 4 / 0
| SAT | 35% | 40% | 45% | 50% | 55% | 60% |XX--------------------------
| SDF | | | | | | |XX Chip Type: SATS
| LAT | | | | | | |XX--------------------------
| LDF | -10% | -10% | -10% | -10% | -10% | -10% |XX Skill: Axe Master 2
| HIT | -20% | -20% | -20% | -20% | -20% | -20% |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Shadow Scythe
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
____________________
| |
| ++ Unlosing Axe ++ |=========================================================
|____________________| Split planets in two! The universe's greatest axe.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | 10% | 10% | 10% | 10% | 10% | 10% |XX COND Rates: 4 / 0
| SAT | 40% | 45% | 50% | 55% | 60% | 65% XX--------------------------
| SDF | | | | | | |XX Chip Type: SAT
| LAT | | | | | | |XX--------------------------
| LDF | -20% | -20% | -20% | -20% | -20% | -20% |XX Skill: Axe Master 3
| HIT | -30% | -30% | -30% | -30% | -30% | -30% |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Ground Splitter
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
___________
| |
| ++ Wok ++ |==================================================================
|___________| The longer it's used, the less it sticks to the bottom.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 4 / 0
| SAT | 25% | 30% | 35% | 40% | 45% | 50% |XX--------------------------
| SDF | | | | | | |XX Chip Type: SAT
| LAT | | | | | | |XX--------------------------
| LDF | | | | | | |XX Skill: Hero Soul
| HIT | -15% | -15% | -15% | -15% | -15% | -15% |XX--------------------------
| SPD | -5% | -5% | -5% | -5% | -5% | -5% |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | 30% | 30% | 30% | 30% | 30% | 30% |XX None
| Wind | | | | | | |XX
| Water | -30% | -30% | -30% | -30% | -30% | -30% |XX
===============================================================================
___________________
| |
| ++ Gold Hammer ++ |==========================================================
|___________________| Sparkles upon impact. Gold dust may appear
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 10 / 0
| SAT | 10% | 12% | 14% | 16% | 18% | 20% |XX--------------------------
| SDF | | | | | | |XX Chip Type: SAT
| LAT | 10% | 12% | 14% | 16% | 18% | 20% |XX--------------------------
| LDF | | | | | | |XX Skill:Barrier LV1 - 1*-2*
| HIT | | | | | | |XX Barrier LV2 - 3*-4*
| SPD | | | | | | |XX Barrier LV3 - 5*-6*
| JM | | | | | | |XX--------------------------
| Fire | | | | | | |XX >> Special Attacks <<
| Wind | | | | | | |XX==========================
| Water | | | | | | |XX None
===============================================================================
NOTE: Causes no damage, instead, every swing spawns 3 Barrier Stone items
onscreen. COND still goes down even without hitting anything.
===============================================================================
_________________
| |
| ++ Hook Shot ++ |============================================================
|_________________| Moves self to target: It stretches! It grabs!
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 5 / LAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 5 / 0
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: LDF
| LAT | 10% | 12% | 14% | 16% | 18% | 20% |XX--------------------------
| LDF | | | | | | |XX Skill: -
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX None
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
NOTE: Attacks from 2+ spaces away will pull yourself towards target. This type
of pulling attack does no damage and doesn't reduce COND.
===============================================================================
__________________
| |
| ++ Excalibolg ++ |===========================================================
|__________________| Dengeki Collaboration: "Bludgeoning Angel Dokuro"
|==============================================================================
| STATS | 1* | |XX Attack: 1 / SAT
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 2 / 0
| SAT | 60% | |XX--------------------------
| SDF | | |XX Chip Type: SAT
| LAT | | |XX--------------------------
| LDF | | |XX Skill: -
| HIT | -20% | |XX--------------------------
| SPD | -10% | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX Pipirupi~
| Wind | | |XX
| Water | | |XX
===============================================================================
_____________________
| |
| ++ Nanami Hammer ++ |========================================================
|_____________________| Dengeki Collaboration: "Haruka Nogizaka's Secret"
|==============================================================================
| STATS | 1* | |XX Attack: 1 / SAT
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 2 / 0
| SAT | 50% | |XX--------------------------
| SDF | 20% | |XX Chip Type: SAT
| LAT | | |XX--------------------------
| LDF | | |XX Skill: -
| HIT | -10% | |XX--------------------------
| SPD | -10% | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX Smash Hammer
| Wind | | |XX
| Water | | |XX
===============================================================================
______________
| |
| ++ Tsuren ++ |===============================================================
|______________| Dengeki Collaboration: "Red Romance"
|==============================================================================
| STATS | 1* | |XX Attack: 1 / SAT
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 2 / 0
| SAT | 60% | |XX--------------------------
| SDF | | |XX Chip Type: SAT
| LAT | | |XX--------------------------
| LDF | | |XX Skill: Mortal Damage
| HIT | -10% | |XX--------------------------
| SPD | -20% | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
-------------------------------------------------------------------------------
[STF09]XXXXXXXXXX| STAFF |XXXXXXXXXX
-------------------------------------------------------------------------------
__________________
| |
| ++ Wood Staff ++ |===========================================================
|__________________| Looks like something old wizards have.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 4 / 0
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: LAT
| LAT | 15% | 20% | 25% | 30% | 35% | 40% |XX--------------------------
| LDF | 15% | 15% | 15% | 15% | 15% | 15% |XX Skill: -
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | 20% | 20% | 20% | 20% | 20% | 20% |XX 1*-6* - Fire
| Wind | | | | | | |XX 3*-4* - Mega Fire
| Water | -20% | -20% | -20% | -20% | -20% | -20% |XX 5*-6* - Omega Fire
===============================================================================
__________________
| |
| ++ Jewel Wand ++ |===========================================================
|__________________| Don't even think about stealing the jewel at the tip.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 4 / 0
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: LDF
| LAT | 15% | 20% | 25% | 30% | 35% | 40% |XX--------------------------
| LDF | 15% | 15% | 15% | 15% | 15% | 15% |XX Skill: -
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX 1*-6* - Wind
| Wind | 20% | 20% | 20% | 20% | 20% | 20% |XX 3*-4* - Mega Wind
| Water | -20% | -20% | -20% | -20% | -20% | -20% |XX 5*-6* - Omega Wind
===============================================================================
____________________
| |
| ++ Unlosing Rod ++ |=========================================================
|____________________| A legendary rod said to have parted the sea
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 4 / 0
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: LAT
| LAT | 25% | 30% | 35% | 40% | 45% | 50% |XX--------------------------
| LDF | 15% | 15% | 15% | 15% | 15% | 15% |XX Skill: -
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | 20% | 20% | 20% | 20% | 20% | 20% |XX Fire
| Wind | 20% | 20% | 20% | 20% | 20% | 20% |XX Wind
| Water | 20% | 20% | 20% | 20% | 20% | 20% |XX Cool
===============================================================================
___________________
| |
| ++ Manipulator ++ |==========================================================
|___________________| Grab the guy's head sitting in front of you and...
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 3 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 10 / 0
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: LDF
| LAT | 10% | 12% | 14% | 16% | 18% | 20% |XX--------------------------
| LDF | 10% | 10% | 10% | 10% | 10% | 10% |XX Skill: -
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX None
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
NOTE: Regular attacks will make you switch places with the target.
===============================================================================
_________________
| |
| ++ Ice Staff ++ |============================================================
|_________________| A magical staff with a decorative ice crystal.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 1 / SAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 4 / 0
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: LDF
| LAT | 15% | 20% | 25% | 30% | 35% | 40% |XX--------------------------
| LDF | 15% | 15% | 15% | 15% | 15% | 15% |XX Skill: -
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX 1*-6* - Cool
| Wind | -20% | -20% | -20% | -20% | -20% | -20% |XX 3*-4* - Mega Cool
| Water | 20% | 20% | 20% | 20% | 20% | 20% |XX 5*-6* - Omega Cool
===============================================================================
_____________________
| |
| ++ Merle's Stick ++ |========================================================
|_____________________| Dengeki Collaboration: "Oreimo"
|==============================================================================
| STATS | 1* | |XX Attack: 1 / SAT
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 4 / 0
| SAT | | |XX--------------------------
| SDF | | |XX Chip Type: LAT
| LAT | 40% | |XX--------------------------
| LDF | 20% | |XX Skill: -
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | -20% | |XX Meteor Impact
| Wind | 20% | |XX
| Water | | |XX
===============================================================================
__________________
| |
| ++ 5 Yen Coin ++ |===========================================================
|__________________| Dengeki Collaboration: "Lucky Chance!"
|==============================================================================
| STATS | 1* | |XX Attack: 1 / SAT
|-------|------| |XX--------------------------
| HP | 20% | |XX COND Rates: 4 / 0
| SAT | | |XX--------------------------
| SDF | | |XX Chip Type: LAT
| LAT | 30% | |XX--------------------------
| LDF | | |XX Skill: Break the Bank
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX None
| Wind | 20% | |XX
| Water | | |XX
===============================================================================
-------------------------------------------------------------------------------
[GUN10]XXXXXXXXXX| GUN |XXXXXXXXXX
-------------------------------------------------------------------------------
_______________
| |
| ++ Handgun ++ |==============================================================
|_______________| Government-issued for the space police.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 3(NOTE) / LAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 5 / 0
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: LDF
| LAT | 15% | 20% | 25% | 30% | 35% | 40% |XX--------------------------
| LDF | | | | | | |XX Skill: Gun Master 1
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Last Shot
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
NOTE: 1*-2* Range - 3
3*-4* Range - 4
5*-6* Range - 5
===============================================================================
_______________
| |
| ++ Shotgun ++ |==============================================================
|_______________| Its office name is parallel double-barreled shotgun.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 2(NOTE) / LAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 10 / 0
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: LAT
| LAT | 25% | 30% | 35% | 40% | 45% | 50% |XX--------------------------
| LDF | | | | | | |XX Skill: Gun Master 2
| HIT | 15% | 15% | 15% | 15% | 15% | 15% |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Gimlet Gun
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
NOTE: 1*-2* Range - 2
3*-4* Range - 3
5*-6* Range - 4
===============================================================================
________________________
| |
| ++ Unlosing Bazooka ++ |=====================================================
|________________________| A gun powerful enough to turn the target into dust.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: 3(NOTE) / LAT
|-------|------|------|------|------|------|------|XX--------------------------
| HP | | | | | | |XX COND Rates: 4 / 0
| SAT | | | | | | |XX--------------------------
| SDF | | | | | | |XX Chip Type: LAT
| LAT | 30% | 35% | 40% | 45% | 50% | 55% |XX--------------------------
| LDF | | | | | | |XX Skill: Gun Master 3
| HIT | | | | | | |XX--------------------------
| SPD | | | | | | |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Pendaburst
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
NOTE: 1*-2* Range - 3
3*-4* Range - 4
5*-6* Range - 5
===============================================================================
______________
| |
| ++ Cannon ++ |===============================================================
|______________| Dengeki Collaboration: "Kino's Journeys"
|==============================================================================
| STATS | 1* | |XX Attack: 3 / LAT
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 5 / 0
| SAT | | |XX--------------------------
| SDF | | |XX Chip Type: LDF
| LAT | 40% | |XX--------------------------
| LDF | | |XX Skill: -
| HIT | 10% | |XX--------------------------
| SPD | 30% | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX Quick Draw
| Wind | | |XX
| Water | | |XX
===============================================================================
_________________
| |
| ++ Space Gun ++ |============================================================
|_________________| Dengeki Collaboration: "MIB"
|==============================================================================
| STATS | 1* | |XX Attack: 3 / LAT
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 4 / 0
| SAT | | |XX--------------------------
| SDF | | |XX Chip Type: LDF
| LAT | 40% | |XX--------------------------
| LDF | | |XX Skill: -
| HIT | 20% | |XX--------------------------
| SPD | 20% | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX Neurolyzer
| Wind | | |XX
| Water | | |XX
===============================================================================
-------------------------------------------------------------------------------
[ETC11]XXXXXXXXXX| OTHER WEAPONS |XXXXXXXXXX
-------------------------------------------------------------------------------
__________________
| |
| ++ Basketball ++ |===========================================================
|__________________| Dengeki Collaboration: "RO-KYU-BU!"
|==============================================================================
| STATS | 1* | |XX Attack: 3 / LAT
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 1 / 0
| SAT | | |XX--------------------------
| SDF | | |XX Chip Type: LDF
| LAT | 20% | |XX--------------------------
| LDF | | |XX Skill: -
| HIT | 20% | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
_______________________
| |
| ++ Platinum Reaper ++ |======================================================
|_______________________| Dengeki Collaboration: "Red Romance"
|==============================================================================
| STATS | 1* | |XX Attack: 1 / SAT
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 1 / 0
| SAT | 20% | |XX--------------------------
| SDF | | |XX Chip Type: LDF
| LAT | | |XX--------------------------
| LDF | | |XX Skill: -
| HIT | | |XX--------------------------
| SPD | 20% | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX Platinum Wind
| Wind | | |XX
| Water | | |XX
===============================================================================
____________________
| |
| ++ Seirin's Bow ++ |=========================================================
|____________________| Dengeki Collaboration: "My Master the Wild Cat Princess"
|==============================================================================
| STATS | 1* | |XX Attack: 3 / LAT
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 1 / 0
| SAT | | |XX--------------------------
| SDF | 20% | |XX Chip Type: LDF
| LAT | 20% | |XX--------------------------
| LDF | | |XX Skill: -
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX Longbow
| Wind | | |XX
| Water | | |XX
===============================================================================
_____________
| |
| ++ Tarot ++ |================================================================
|_____________| Dengeki Collaboration: "Master of Tarot"
|==============================================================================
| STATS | 1* | |XX Attack: 1 / SAT
|-------|------| |XX--------------------------
| HP | | |XX COND Rates: 1 / 0
| SAT | | |XX--------------------------
| SDF | | |XX Chip Type: LDF
| LAT | 20% | |XX--------------------------
| LDF | 20% | |XX Skill: Clockwork
| HIT | | |XX--------------------------
| SPD | | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
-------------------------------------------------------------------------------
[SHI12]XXXXXXXXXX| SHIELD |XXXXXXXXXX
-------------------------------------------------------------------------------
____________________
| |
| ++ Short Shield ++ |=========================================================
|____________________| So short it's practically useless.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | 10% | 10% | 10% | 10% | 10% | 10% |XX COND Rates: 0 / 2
| SAT | | | | | | |XX--------------------------
| SDF | 20% | 25% | 30% | 35% | 40% | 45% |XX Chip Type: SDF
| LAT | | | | | | |XX--------------------------
| LDF | 10% | 10% | 10% | 10% | 10% | 10% |XX Skill: Arrow Null
| HIT | | | | | | |XX--------------------------
| SPD | -5% | -5% | -5% | -5% | -5% | -5% |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | | | | | | |XX Shield Bash
| Wind | | | | | | |XX
| Water | | | | | | |XX
===============================================================================
___________________
| |
| ++ Beam Shield ++ |==========================================================
|___________________| A photon-based weapon that can deflect laser beams.
|==============================================================================
| STATS | 1* | 2* | 3* | 4* | 5* | 6* |XX Attack: None
|-------|------|------|------|------|------|------|XX--------------------------
| HP | 5% | 5% | 5% | 5% | 5% | 5% |XX COND Rates: 0 / 2
| SAT | | | | | | |XX--------------------------
| SDF | 10% | 10% | 10% | 10% | 10% | 10% |XX Chip Type: LDF
| LAT | | | | | | |XX--------------------------
| LDF | 20% | 25% | 30% | 35% | 40% | 45% |XX Skill: Defense Cast
| HIT | | | | | | |XX--------------------------
| SPD | 5% | 5% | 5% | 5% | 5% | 5% |XX >> Special Attacks <<
| JM | | | | | | |XX==========================
| Fire | 20% | 20% | 20% | 20% | 20% | 20% |XX 3*-6* - Pog Flip
| Wind | 20% | 20% | 20% | 20% | 20% | 20% |XX
| Water | 20% | 20% | 20% | 20% | 20% | 20% |XX
===============================================================================
_____________________
| |
| ++ Purity Mirror ++ |========================================================
|_____________________| Dengeki Collaboration: "Tsukumodo Antique Shop"
|==============================================================================
| STATS | 1* | |XX Attack: None
|-------|------| |XX--------------------------
| HP | 15% | |XX COND Rates: 0 / 1
| SAT | | |XX--------------------------
| SDF | 30% | |XX Chip Type: LDF
| LAT | | |XX--------------------------
| LDF | 30% | |XX Skill: Divine Guard
| HIT | | |XX--------------------------
| SPD | 5% | |XX >> Special Attacks <<
| JM | | |XX==========================
| Fire | | |XX None
| Wind | | |XX
| Water | | |XX
===============================================================================
-------------------------------------------------------------------------------
[ITE13]XXXXXXXXXX| ITEMS |XXXXXXXXXX
-------------------------------------------------------------------------------
I won't be putting the in-game description word per word, just the effect of
the item.
-------------------------------------------------------------------------------
ITEM | EFFECT
==================|============================================================
RECOVERY |
------------------|------------------------------------------------------------
Herb Set | Heals 20 HP and restores 5% EN
Medicinal Herb | Heals 50 HP and restores 5% EN
Ointment | Heals 100 HP and restores 5% EN
Pill | Heals 200 HP and restores 5% EN
Potion | Heals 500 HP and restores 5% EN
Ingesting Potion | Heals 1000 HP and restores 5% EN
First Aid Kit | Heals 2500 HP and restores 5% EN
Classy Potion | Heals 4000 HP and restores 5% EN
Legendary Potion | Heals 8000 HP and restores 5% EN
Ultimate Potion | Heals 20000 HP and restores 5% EN
Meat Chunk | Restores 50% EN
Marbled Meat | Restores 100% EN
White Meat | Restores 25% EN
Leftover Scraps | Restores 5% EN
==================|============================================================
DUNGEON USE |
------------------|------------------------------------------------------------
Barrier Stone | Creates barriers (see Barriers section).
Poison Bottle | Throwing item that causes POISON
Soft Pillow | Throwing item that causes SLEEP
Paralyze Box | Throwing item that causes PARALYZE
Flashbang | Throwing item that causes BLIND
Hammer | Throwing item that causes FORGET
Confusion Tub | Throwing item that causes CONFUSE
Dead Weight | Throwing item that causes SLOW
Jump Device | Lets you jump 3 spaces forward
==================|============================================================
SPECIAL USE |
------------------|------------------------------------------------------------
Antidote | Cures POISON and restores 5% EN
Paralyze Heal | Cures PARALYZE and restores 5% EN
Memory Jogger | Cures FORGET and restores 5% EN
Mind Stabilizer | Cures CONFUSE and restores 5% EN
Body Hardener | Increases SAT and SDF by 30% for 20 turns
Concentrator | Increases LAT and LDF by 30% for 20 turns
Leg Booster | Increases SPD and HIT by 30% for 20 turns
Rare Metal Grey | \
Rare Metal Red | |
Rare Metal Orange | |
Rare Metal Yellow | > See Synthesis section.
Rare Metal Blue | |
Rare Metal Green | |
Rare Metal Teal | /
==================|============================================================
WIFE'S LUNCHBOX |
------------------|------------------------------------------------------------
Newlywed Lunch | Restores 50% EN
Devoted Lunch | Restores 100% EN
Spiteful Lunch | Restores 5% EN
==================|============================================================
DENGEKI CARDS |
------------------|------------------------------------------------------------
Dengeki Card 1 | Unlocks a Dengeki Dungeon of your choice. One-time use.
Dengeki Card 2 | Unlocks a Dengeki Dungeon of your choice. One-time use.
Dengeki Card 3 | Unlocks a Dengeki Dungeon of your choice. One-time use.
Dengeki Card 4 | Unlocks a Dengeki Dungeon of your choice. One-time use.
Dengeki Card 5 | Unlocks a Dengeki Dungeon of your choice. One-time use.
Dengeki Card 6 | Unlocks a Dengeki Dungeon of your choice. One-time use.
Dengeki Card 7 | Unlocks a Dengeki Dungeon of your choice. One-time use.
Dengeki Card 8 | Unlocks a Dengeki Dungeon of your choice. One-time use.
Dengeki Card 9 | Unlocks a Dengeki Dungeon of your choice. One-time use.
Dengeki Card 10 | Unlocks a Dengeki Dungeon of your choice. One-time use.
Dengeki Card 11 | Unlocks a Dengeki Dungeon of your choice. One-time use.
Dengeki Card 12 | Unlocks a Dengeki Dungeon of your choice. One-time use.
Dengeki Card 13 | Unlocks a Dengeki Dungeon of your choice. One-time use.
Dengeki Card 14 | Unlocks a Dengeki Dungeon of your choice. One-time use.
Dengeki Card 15 | Unlocks a Dengeki Dungeon of your choice. One-time use.
Dengeki Card 16 | Unlocks a Dengeki Dungeon of your choice. One-time use.
===============================================================================
-------------------------------------------------------------------------------
[MOD14]XXXXXXXXXX| MOD ITEMS |XXXXXXXXXX
-------------------------------------------------------------------------------
Mod items are the items you use to modify your Shadowgram. Each of them has
their own special effect which can possibly be improved by directing Hero
Energy into them. I'll be listing them in table format:
-------------------------------------------------------------------------------
Mod Item | Spc | Res | Effect | Bonus
-------------------------------------------------------------------------------
TERMS
=====
S (Space) - amount of spaces used up in the Shadowgram. The different shapes
will be shown on the next table.
Res (Restriction) - the type of chips you need to place the mod item on. The
default heart-shaped white pattern on the shadowgram's
center counts as any chip type.
Effect - base effect of the mod item (without any Hero Energy bonus).
Bonus - added effect from Hero Energy. Some mods gain boosts depending on
the number of directed Hero Energy (P/E), or the number of energy
tiles that flows before the mod (P/T).
===============================================================================
BOOSTER PLUGS
-------------------------------------------------------------------------------
Mod Item | S | Res | Effect | Bonus
-------------------------------------------------------------------------------
Plug-S Head | 4 | N/A | Boosts the stats of Headgear by 5% | +1% (P/T)
Plug-S L Arm | 4 | N/A | Boosts the stats of Left Arm by 5% | +1% (P/T)
Plug-S R Arm | 4 | N/A | Boosts the stats of Right Arm by 5% | +1% (P/T)
Plug-S Legs | 4 | N/A | Boosts the stats of Leg by 5% | +1% (P/T)
Plug-S Expander | 4 | N/A | Boosts the stats of Expansion by 5% | +1% (P/T)
Plug-M Head | 6 | All | Boosts the stats of Headgear by 10% | +1% (P/T)
Plug-M L Arm | 6 | All | Boosts the stats of Left Arm by 10% | +1% (P/T)
Plug-M R Arm | 6 | All | Boosts the stats of Right Arm by 10% | +1% (P/T)
Plug-M Legs | 6 | All | Boosts the stats of Leg by 10% | +1% (P/T)
Plug-M Expansion | 6 | All | Boosts the stats of Expansion by 10% | +1% (P/T)
Plug-L Head | 9 | All | Boosts the stats of Headgear by 20% | +1% (P/T)
Plug-L L Arm | 9 | All | Boosts the stats of Left Arm by 20% | +1% (P/T)
Plug-L R Arm | 9 | All | Boosts the stats of Right Arm by 20% | +1% (P/T)
Plug-L Legs | 9 | All | Boosts the stats of Leg by 20% | +1% (P/T)
Plug-L Expansion | 9 | All | Boosts the stats of Expansion by 20% | +1% (P/T)
-------------------------------------------------------------------------------
NOTES
-Plug-M and Plug-L boosters come in 6 different restriction types, one for each
Stat, giving you a total of 30 different Plug-M boosters and 30 different
Plug-L boosters to hunt for in order to complete your in-game item list.
-In the in-game Items list, there's an extra set of 5 Plug-M and 5 Plug-L
boosters. These represent the rare special-shaped ones (2x3 for medium, 3x3
for large) that have fixed stat restrictions:
Plug-L Head - HIT Plug-M Head - HIT
Plug-L L Arm - LAT Plug-M L Arm - LAT
Plug-L R Arm - SAT Plug-M R Arm - SAT
Plug-L Legs - SPD Plug-M Legs - SPD
Plug-L Expander - SDF Plug-M Expander - SDF
-There are no typos in the above tables. Yes, the words Expansion and Expander
are both used. Expander usually indicates the "rare" version of the plug.
-Each booster size has a Hero Energy limit. See the Advanced Shadowgram section
for details.
===============================================================================
STAT BOOSTERS
-------------------------------------------------------------------------------
Mod Item | S | Res | Effect | Bonus
-------------------------------------------------------------------------------
HP Booster | 4 | N/A | Increases HP by 10% | +10% (P/E)
SAT Booster | 4 | SAT | Increases SAT by 10% | +10% (P/E)
SDF Booster | 4 | SDF | Increases SDF by 10% | +10% (P/E)
LAT Booster | 4 | LAT | Increases LAT by 10% | +10% (P/E)
LDF Booster | 4 | LDF | Increases LDF by 10% | +10% (P/E)
HIT Booster | 4 | HIT | Increases HIT by 10% | +10% (P/E)
SPD Booster | 4 | SPD | Increases SPD by 10% | +10% (P/E)
Fire Element Up | 4 | SAT | Increases Fire Affinity by 10% | +1% (P/T)
Wind Element Up | 4 | HIT | Increases Wind Affinity by 10% | +1% (P/T)
Water Element Up | 4 | SPD | Increases Water Affinity by 10% | +1% (P/T)
===============================================================================
OTHER EFFECTS
-------------------------------------------------------------------------------
Mod Item | S | Res | Effect | Bonus
-------------------------------------------------------------------------------
S Container | 4 | N/A | Inventory capacity +2 | +1 (P/E)
-------------------------------------------------------------------------------
M Container | 6 | LDF | Inventory capacity +4 | +2 (P/E)
-------------------------------------------------------------------------------
L Container | 9 | LDF | Inventory capacity +6 | +3 (P/E)
-------------------------------------------------------------------------------
Life Support | 6 | LDF | One-time revive with 50% HP when | +10% HP revive
| | | killed | (P/E)
-------------------------------------------------------------------------------
S Capsule | 4 | N/A | Save 1 item from death penalty | +1 (P/E)
-------------------------------------------------------------------------------
M Capsule | 9 | SPD | Save 2 items from death penalty | +2 (P/E)
-------------------------------------------------------------------------------
L Capsule | 9 | SPD | Save 5 items from death penalty | +5 (P/E)
-------------------------------------------------------------------------------
Casting Device | 13| LAT | Allows 1 additional special attack| N/A
| | | to be Cast. Also allows the use of|
| | | Combination Specials. |
-------------------------------------------------------------------------------
Energy Saver | 1 | SDF | 50% EN consumption, -25% damage | N/A
-------------------------------------------------------------------------------
Energy Leaker | 1 | SDF | 200% EN consumption, +25% damage | N/A
-------------------------------------------------------------------------------
Multi-Act | 1 | SDF | Allows 2 special attacks to be | N/A
| | | activated consecutively |
-------------------------------------------------------------------------------
Chip Up | 1 | N/A | +1 value for surrounding chips | +1 (P/E)
-------------------------------------------------------------------------------
Power Combustion | 9 | N/A | +0.3% HP recovery rate | +0.1% (P/E)
-------------------------------------------------------------------------------
Exp. Booster | 4 | LDF | +20% EXP gain | +10% (P/E)
-------------------------------------------------------------------------------
Yellow Wallet | 4 | LDF | +20% WP gain | +10% (P/E)
-------------------------------------------------------------------------------
Pinch Battery | 6 | LDF | Gain 50%EN after dropping to 0% | +10% (P/E)
-------------------------------------------------------------------------------
Recharge Battery | 6 | SAT | Restore 25% EN when activating | +5% (P/E)
| | | any Unlosing Mode. Effect doubles |
| | | when using True Unlosing Modes. |
-------------------------------------------------------------------------------
Absorber | 4 | SDF | No COND loss if 0 damage is taken | N/A
-------------------------------------------------------------------------------
Demon Soul | 4 | SPD | Gain WP equal to 10% of killed | +5% of enemy
| | | enemy's HP | HP (P/E)
-------------------------------------------------------------------------------
Unlosing Boost | 4 | HIT | Faster Unlosing Gauge gain* | Faster (P/E)*
-------------------------------------------------------------------------------
Frugal Eater | 4 | N/A | 10% chance to retain item after |
| | | use |
-------------------------------------------------------------------------------
Pharmacist | 4 | LDF | +10% effect for healing items | +5% (P/E)
===============================================================================
HERO ENERGY MANAGEMENT
-------------------------------------------------------------------------------
Mod Item | S | Res | Effect
-------------------------------------------------------------------------------
Changer | 1 | N/A | Change the direction of Hero Energy flow
Lapper | 1 | N/A | Prevents multiple Hero Energies from overlapping
===============================================================================
* The exact effect of Unlosing Boost is speculated to be a 10% increase in
Unlosing Gauge gain (which is not the same as a 10% decrease in the kills
needed), with a 10% further increase from each Energy Source. As the number
of kills needed to fill the Gauge is variable and currently unpredictable,
it is impossible to be certain exactly how Unlosing Boost works.
MOD ITEM SHAPES
===============
Most mod items come in different shapes limited by their Space number. Here are
the various shapes found in-game. It's just like tetris ;)
4 Spaces - [][] [] [] [] [] []
[][] [] [] [] [][] [][]
[][] [][] [] [] []
[]
6 Spaces - [][] [] [][] [][] [][][]
[][] [] [] [] [][][] [][]
[][] [][][] [] [] [][][] []
[] [][] [][]
9 Spaces - [][][] [] []
[][][] [] []
[][][] []
[] []
[] []
13 Spaces - [][] [][][]
[] [] []
[][][][][] [][][][][]
[] [] []
[][] [][][]
Some mod items have a fixed shape:
Life Support \
Pinch Battery > 6 space cross
Recharge Battery /
Plug-S Boosters - 4 space square
S Container - 4 space square
S Capsule - 4 space inverted L
Absorber - 4 space square
M Container - 6 space rectangle
L Container - 9 space square
M Capsule - 9 space square
L Capsule - 9 space X
X=============================================================================X
|-----------------------------------------------------------------------------|
|[DAT02]XXXXXXXXXXXX| VIII. SKILL DATABASE |XXXXXXXXXXXXXXX|
|-----------------------------------------------------------------------------|
X=============================================================================X
Skills are what we usually call Passive Abilities in other RPGs. They give
unique effects to your hero's stats, specials, and even movement. Some can even
unlock special attacks. Here's the format for this database:
____________________
| |=========================================================
| ~~ Skill Name ~~ | Transfer: Yes/No
|____________________| Skill Cost:
|==============================================================================
| EFFECT:
|------------------------------------------------------------------------------
| Bonus:
===============================================================================
NOTES:
===============================================================================
TERMS
=====
Transfer: - Whether the skill can be transfered onto other items via synthesis
"No" means the skill can only be available in the item that
provides it.
Skill Cost: - The amount of skill points used by the skill when transfering it
via synthesis.
EFFECT: - All the effects of the skill will be listed here. This is not the
in-game description, since a couple of them are misleading. I'll
try to give accurate numbers in these effects but for things that
are currently unknown, I'll just give a rough explanation until I
can do some thorough tests.
- Skills that increase damage by a certain percentage are not to be
taken at face value. See the Damage Formula section for info on how
the effects of these skills improve damage.
Bonus: - Skills are affected by the shadowgram's Hero Energy through the
booster plugs related to it (e.g.: head plug onto head skills).
Here I will list the improvements from Hero Energy. Unless other-
wise stated, the bonuses are from every Hero Energy used ("P/E"
from the Mod Items section).
- Some skills don't get affected by Hero Energy. In that case, the
"Bonus" field is omitted.
NOTES: - any info not covered by the above will be noted here.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
To find a specific skill, hit CRL+F and type 2 tilde signs "~" followed by a
SPACE then the name of the skill. Each skill here is spelled exactly how the
game spells it. The tilde symbol is found to the left of your 1 key on the
keyboard in case you're wondering. :P
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
-------------------------------------------------------------------------------
[SKL01]XXXXXXXXXX| HEADGEAR SKILLS |XXXXXXXXXX
-------------------------------------------------------------------------------
______________
| |===============================================================
| ~~ Bomber ~~ | Transfer: Yes
|______________| Skill Cost: 4
|==============================================================================
| EFFECT: Anything you throw explodes instantly. When you're thrown or dropped
| from any height (jumping off a balloon, high ground room, or using a
| Jump Device), you explode and instantly die.
===============================================================================
____________________
| |=========================================================
| ~~ Helping Hand ~~ | Transfer: Yes
|____________________| Skill Cost: 6
|==============================================================================
| EFFECT: Allows use of regular attacks even when carrying an object.
===============================================================================
__________________
| |===========================================================
| ~~ FOV Expand ~~ | Transfer: Yes
|__________________| Skill Cost: 3
|==============================================================================
| EFFECT: Increase view range in narrow pathways.
===============================================================================
____________________
| |=========================================================
| ~~ Boulder Null ~~ | Transfer: Yes
|____________________| Skill Cost: 4
|==============================================================================
| EFFECT: Provides immunity to Boulder Traps.
===============================================================================
_______________________
| |======================================================
| ~~ No Pain No Gain ~~ | Transfer: Yes
|_______________________| Skill Cost: 8
|==============================================================================
| EFFECT: Reduces EN consumption rates by 50%.
|------------------------------------------------------------------------------
| Note: See the section on EN for in-depth info on how this works.
===============================================================================
________________
| |=============================================================
| ~~ Divinity ~~ | Transfer: Yes
|________________| Skill Cost: 5
|==============================================================================
| EFFECT: +1 Magic level for Staff Special Attacks (excludes Omega level
| spells and Meteor Impact).
===============================================================================
_________________
| |============================================================
| ~~ Map Maker ~~ | Transfer: Yes
|_________________| Skill Cost: 7
|==============================================================================
| EFFECT: Reveals the entire mini-map. Enemies, items, traps, and the exit are
| not included.
===============================================================================
_______________
| |==============================================================
| ~~ Bushido ~~ | Transfer: Yes
|_______________| Skill Cost: 4
|==============================================================================
| EFFECT: +25% damage when attacking enemies from the front.
|------------------------------------------------------------------------------
| Bonus: +100% damage
===============================================================================
___________________
| |==========================================================
| ~~ Desperation ~~ | Transfer: Yes
|___________________| Skill Cost: 4
|==============================================================================
| EFFECT: +25% damage but disables Blocking.
|------------------------------------------------------------------------------
| Bonus: +1% damage
===============================================================================
______________________
| |=======================================================
| ~~ Demon God Head ~~ | Transfer: No
|______________________| Skill Cost: 4
|==============================================================================
| EFFECT: Unlocks Tera Star special attack when equipping items with the
| Demon God Body and Demon God Wing skills.
===============================================================================
___________________
| |==========================================================
| ~~ Assassinate ~~ | Transfer: Yes
|___________________| Skill Cost: 7
|==============================================================================
| EFFECT: 100% Critical hit chance when attacking enemies from behind.
===============================================================================
_________________
| |============================================================
| ~~ Devil Eye ~~ | Transfer: Yes
|_________________| Skill Cost: 4
|==============================================================================
| EFFECT: Automatically displays enemy's elemental weakness.
===============================================================================
____________________
| |=========================================================
| ~~ Confuse Null ~~ | Transfer: Yes
|____________________| Skill Cost: 4
|==============================================================================
| EFFECT: Provides immunity to the CONFUSE status ailment
===============================================================================
_____________
| |================================================================
| ~~ Mimic ~~ | Transfer: Yes
|_____________| Skill Cost: 5
|==============================================================================
| EFFECT: Copies and automatically Casts a special attack done by an enemy.
| Only works if you have space in your Cast stock.
===============================================================================
___________________
| |==========================================================
| ~~ Portal Warp ~~ | Transfer: No
|___________________| Skill Cost: 4
|==============================================================================
| EFFECT: Unlocks the Portal Create and Portal Warp specials. Allows you to
| create a portal on your position which you can teleport into from
| anywhere in the current floor.
===============================================================================
____________________
| |=========================================================
| ~~ Mana Release ~~ | Transfer: Yes
|____________________| Skill Cost: 8
|==============================================================================
| EFFECT: +25% damage for Magic special attacks,-+25% damage for Physical
| special attacks.
|------------------------------------------------------------------------------
| Bonus: +5% damage for Magic, -5% for Physical.
===============================================================================
______________________
| |=======================================================
| ~~ Casting Cancel ~~ | Transfer: Yes
|______________________| Skill Cost: 6
|==============================================================================
| EFFECT: Attacks cancel an enemy's Casted special attack.
===============================================================================
_______________
| |==============================================================
| ~~ Stealth ~~ | Transfer: Yes
|_______________| Skill Cost: 5
|==============================================================================
| EFFECT: Be invisible for 1 turn after entering an enemy's view range.
| Moving out of the enemy's range will NOT reset the 1 turn count.
|------------------------------------------------------------------------------
| Bonus: +1 turn of invisibility.
===============================================================================
__________________
| |===========================================================
| ~~ Blind Null ~~ | Transfer: Yes
|__________________| Skill Cost: 4
|==============================================================================
| EFFECT: Provides immunity to the BLIND status ailment
===============================================================================
_________________
| |============================================================
| ~~ Genotoxin ~~ | Transfer: Yes
|_________________| Skill Cost: 4
|==============================================================================
| EFFECT: 25% chance to instantly kill enemies inflicted with the POISON status
| ailment.
|------------------------------------------------------------------------------
| Bonus: +5% chance
===============================================================================
______________________
| |=======================================================
| ~~ Inorganic Food ~~ | Transfer: Yes
|______________________| Skill Cost: 6
|==============================================================================
| EFFECT: Provides the ability to eat any inorganic item for EN recovery.
| "Inorganic" basically means any item not made of an animal/creature's
| body parts (e.g.: Robo Popo Mask, Zombie Hat, Silk Hat, etc).
===============================================================================
______________________
| |=======================================================
| ~~ Gimmick Search ~~ | Transfer: Yes
|______________________| Skill Cost: 6
|==============================================================================
| EFFECT: Reveals the location of all traps on the minimap.
===============================================================================
____________________
| |=========================================================
| ~~ Organic Food ~~ | Transfer: Yes
|____________________| Skill Cost: 6
|==============================================================================
| EFFECT: Provides the ability to eat any organic item for EN recovery.
| "Organic" basically means any item made of an animal/creature's body
| parts (e.g.: Evil Eye, Snake Hair, etc.).
===============================================================================
_______________
| |==============================================================
| ~~ Shut-In ~~ | Transfer: Yes
|_______________| Skill Cost: 4
|==============================================================================
| EFFECT: Damage increases for every turn you spend without walking.
===============================================================================
___________________
| |==========================================================
| ~~ Poison Null ~~ | Transfer: Yes
|___________________| Skill Cost: 4
|==============================================================================
| EFFECT: Provides immunity to the POISON status ailment.
===============================================================================
___________________
| |==========================================================
| ~~ Silent Kill ~~ | Transfer: Yes
|___________________| Skill Cost: 4
|==============================================================================
| EFFECT: Enemies do not make a death cry when killed.
===============================================================================
__________________
| |===========================================================
| ~~ Vital Gain ~~ | Transfer: Yes
|__________________| Skill Cost: 4
|==============================================================================
| EFFECT: 1% EN recovery for every enemy you kill.
|------------------------------------------------------------------------------
| Bonus: +.25% EN recovery.
===============================================================================
__________________
| |===========================================================
| ~~ Gold Tooth ~~ | Transfer: Yes
|__________________| Skill Cost: 6
|==============================================================================
| EFFECT: obtaining WP drops will restore EN instead of add to your current WP.
===============================================================================
__________________
| |===========================================================
| ~~ Enemy Hunt ~~ | Transfer: Yes
|__________________| Skill Cost: 7
|==============================================================================
| EFFECT: Reveals the location of all enemies on the minimap.
===============================================================================
_________________
| |============================================================
| ~~ SAT Boost ~~ | Transfer: Yes
|_________________| Skill Cost: 6
|==============================================================================
| EFFECT: Increases damage of SAT-based special attacks by 25%.
|------------------------------------------------------------------------------
| Bonus: +5% damage.
===============================================================================
____________________
| |=========================================================
| ~~ Samoyed Mask ~~ | Transfer: No
|____________________| Skill Cost: 5
|==============================================================================
| EFFECT: Slight stat boost when equipping both a Sword and "Cape" item.
===============================================================================
____________________
| |=========================================================
| ~~ Sleepy Jelly ~~ | Transfer: No
|____________________| Skill Cost: 5
|==============================================================================
| EFFECT: Attacks gain a chance to inflict SLEEP status ailment.
===============================================================================
____________________
| |=========================================================
| ~~ Shock Absorb ~~ | Transfer: No
|____________________| Skill Cost: 5
|==============================================================================
| EFFECT: Reduced damage from any type of attack.
===============================================================================
_______________
| |==============================================================
| ~~ My Pain ~~ | Transfer: No
|_______________| Skill Cost: 4
|==============================================================================
| EFFECT: Increases damage of next attack whenever you take damage from
| enemies.
===============================================================================
_________________
| |============================================================
| ~~ Star Aura ~~ | Transfer: Yes
|_________________| Skill Cost: 4
|==============================================================================
| EFFECT: 20% damage reduction from humanoid enemies. Does not stack with other
| Star Aura skills.
|------------------------------------------------------------------------------
| Bonus: +2% damage reduction.
===============================================================================
-------------------------------------------------------------------------------
[SKL02]XXXXXXXXXX| LEFT ARM SKILLS |XXXXXXXXXX
-------------------------------------------------------------------------------
________________
| |=============================================================
| ~~ Stomping ~~ | Transfer: Yes
|________________| Skill Cost: 5
|==============================================================================
| EFFECT: Enemy's item drop rate increases for every turn you move.
===============================================================================
___________________
| |==========================================================
| ~~ Ice Element ~~ | Transfer: Yes
|___________________| Skill Cost: 6
|==============================================================================
| EFFECT: Endows regular attacks with the Water element.
===============================================================================
__________________
| |===========================================================
| ~~ Power Lift ~~ | Transfer: Yes
|__________________| Skill Cost: 4
|==============================================================================
| EFFECT: Prevents extra EN loss from carrying objects.
===============================================================================
___________________
| |==========================================================
| ~~ Full Bullet ~~ | Transfer: Yes
|___________________| Skill Cost: 4
|==============================================================================
| EFFECT: 20% Critical hit chance on enemies 2-3 spaces away.
|------------------------------------------------------------------------------
| Bonus: +5% chance
===============================================================================
_______________
| |==============================================================
| ~~ Confuse ~~ | Transfer: Yes
|_______________| Skill Cost: 5
|==============================================================================
| EFFECT: Attacks and throws gain a chance to inflict CONFUSE status ailment.
===============================================================================
________________
| |=============================================================
| ~~ Eco-Mana ~~ | Transfer: Yes
|________________| Skill Cost: 6
|==============================================================================
| EFFECT: 25% EN reduction for special attacks.
===============================================================================
_________________
| |============================================================
| ~~ Poisoning ~~ | Transfer: Yes
|_________________| Skill Cost: 4
|==============================================================================
| EFFECT: Attacks and throws gain a chance to inflict POISON status ailment.
===============================================================================
______________________
| |=======================================================
| ~~ Practice Swing ~~ | Transfer: Yes
|______________________| Skill Cost: 6
|==============================================================================
| EFFECT: 5% damage boost for every regular attack that misses. Swinging at the
| air counts. The boost disappears after 1 attack, but not when
| throwing or jumping. The boost also persists between floors. Caps at
| +500%
|------------------------------------------------------------------------------
| Bonus: +5% boost to every swing, +500% boost cap.
===============================================================================
____________________
| |=========================================================
| ~~ Vengeful God ~~ | Transfer: Yes
|____________________| Skill Cost: 4
|==============================================================================
| EFFECT: Whenever damage is received, the damage of the next attack you make
| is increased by that amount. Damage is stacked until an attack is
| made; after that, damage reverts to normal.
|------------------------------------------------------------------------------
| Note: The exact mechanics of how this extra damage is modified by skills is
| unclear, but the above is a good generalization.
===============================================================================
___________________
| |==========================================================
| ~~ Auto Charge ~~ | Transfer: Yes
|___________________| Skill Cost: 6
|==============================================================================
| EFFECT: +1% damage to special attacks on Casting stock every turn. Maxes at
| +99%. Disappears when moving to the next floor.
===============================================================================
_________________
| |============================================================
| ~~ Berserker ~~ | Transfer: Yes
|_________________| Skill Cost: 4
|==============================================================================
| EFFECT: Attacks and special attacks will either be critical hits or misses.
===============================================================================
___________________
| |==========================================================
| ~~ Dual Strike ~~ | Transfer: No
|___________________| Skill Cost: 10
|==============================================================================
| EFFECT: Attack twice for regular attacks. Does not stack with Dual Wield's
| double attack feature or with another Dual Strike skill. EN cost for
| Dual Strike's double attacks is the same as a single attack.
===============================================================================
_______________
| |==============================================================
| ~~ My Pain ~~ | Transfer: No
|_______________| Skill Cost: 4
|==============================================================================
| EFFECT: Increases damage of next attack whenever you take damage from
| enemies.
===============================================================================
_________________
| |============================================================
| ~~ Ice Drain ~~ | Transfer: Yes
|_________________| Skill Cost: 4
|==============================================================================
| EFFECT: Restores 5 EN when hit by Water element special attacks.
|------------------------------------------------------------------------------
| Bonus: +1 EN restored.
===============================================================================
_________________
| |============================================================
| ~~ Star Aura ~~ | Transfer: Yes
|_________________| Skill Cost: 4
|==============================================================================
| EFFECT: 20% damage reduction from humanoid enemies. Does not stack with other
| Star Aura skills.
|------------------------------------------------------------------------------
| Bonus: +2% damage reduction.
===============================================================================
_______________________
| |======================================================
| ~~ Misfortune Doll ~~ | Transfer: No
|_______________________| Skill Cost: 5
|==============================================================================
| EFFECT: ?????
|------------------------------------------------------------------------------
| Note: Nobody seems quite sure what this does. A comment on the Japanese wiki
| suggests that this "may cause death", whatever that means.
===============================================================================
-------------------------------------------------------------------------------
[SKL03]XXXXXXXXXX| RIGHT ARM SKILLS |XXXXXXXXXX
-------------------------------------------------------------------------------
_________________
| |============================================================
| ~~ Psychogun ~~ | Transfer: Yes
|_________________| Skill Cost: 6
|==============================================================================
| EFFECT: Attacks, specials, and throws will cause damage equal to your
| Max HP - Current HP.
|------------------------------------------------------------------------------
| Note: you can't abuse this effect for multi-attack weapons and specials like
| Gatling Gun and S-Stream. The damage for these types of attacks is
| DIVIDED among the number of hits; if your (max - current) HP is 10,000,
| a Gatling Gun attack will do 2,000 damage x5 hits, NOT 10,000 x5 hits.
===============================================================================
________________
| |=============================================================
| ~~ Stomping ~~ | Transfer: Yes
|________________| Skill Cost: 5
|==============================================================================
| EFFECT: Enemy's item drop rate increases for every turn you move.
===============================================================================
____________________
| |=========================================================
| ~~ Fire Element ~~ | Transfer: Yes
|____________________| Skill Cost: 6
|==============================================================================
| EFFECT: Endows regular attacks with the Fire element.
===============================================================================
__________________
| |===========================================================
| ~~ Power Lift ~~ | Transfer: Yes
|__________________| Skill Cost: 4
|==============================================================================
| EFFECT: Prevents extra EN loss from carrying objects.
===============================================================================
____________________
| |=========================================================
| ~~ Steal Senses ~~ | Transfer: Yes
|____________________| Skill Cost: 4
|==============================================================================
| EFFECT: Attacks reduce enemy's HIT and SPD by 50% for 5 turns.
===============================================================================
____________________
| |=========================================================
| ~~ Heartbreaker ~~ | Transfer: Yes
|____________________| Skill Cost: 4
|==============================================================================
| EFFECT: Attacks reduce enemy's SAT and LAT by 50% for 5 turns.
===============================================================================
____________________
| |=========================================================
| ~~ Sharpshooter ~~ | Transfer: Yes
|____________________| Skill Cost: 4
|==============================================================================
| EFFECT: Accuracy rate is set to 100% if equipped Gun category item is at 50%
| COND or above.
===============================================================================
__________________
| |===========================================================
| ~~ Armor Down ~~ | Transfer: Yes
|__________________| Skill Cost: 4
|==============================================================================
| EFFECT: Attacks reduce enemy's SDF and LDF by 50% for 5 turns.
===============================================================================
____________________
| |=========================================================
| ~~ Devour Enemy ~~ | Transfer: No
|____________________| Skill Cost: 4
|==============================================================================
| EFFECT: Copy skills from an enemy killed by the Munch special attack. Copied
| skills disappear when moving onto the next floor, and not all enemy
| skills can be copied.
===============================================================================
________________
| |=============================================================
| ~~ Paralyze ~~ | Transfer: Yes
|________________| Skill Cost: 5
|==============================================================================
| EFFECT: Attacks and throws gain a chance to inflict PARALYZE status ailment.
===============================================================================
__________________
| |===========================================================
| ~~ Count Shot ~~ | Transfer: Yes
|__________________| Skill Cost: 4
|==============================================================================
| EFFECT: +1% accuracy rate every turn you move. Effect disappears when you
| do ANY action other than moving, when you get attacked (hit or miss),
| or when you move to the next floor. Effect caps at +99%.
|------------------------------------------------------------------------------
| Bonus: +1% effect increase. +99% effect cap (though obviously, there's no
| effect difference between 891% and 100% accuracy rate :P).
===============================================================================
___________________
| |==========================================================
| ~~ Auto Charge ~~ | Transfer: Yes
|___________________| Skill Cost: 6
|==============================================================================
| EFFECT: +1% damage to special attacks on Casting stock every turn. Maxes at
| +99%. Disappears when moving to the next floor.
===============================================================================
_________________
| |============================================================
| ~~ Berserker ~~ | Transfer: Yes
|_________________| Skill Cost: 4
|==============================================================================
| EFFECT: Attacks and special attacks will either be critical hits or misses.
===============================================================================
___________________
| |==========================================================
| ~~ Dual Strike ~~ | Transfer: No
|___________________| Skill Cost: 10
|==============================================================================
| EFFECT: Attack twice for regular attacks. Does not stack with Dual Wield's
| double attack feature or with another Dual Strike skill. EN cost for
| Dual Strike's double attacks is the same as a single attack.
===============================================================================
_______________
| |==============================================================
| ~~ My Pain ~~ | Transfer: No
|_______________| Skill Cost: 4
|==============================================================================
| EFFECT: Increases damage of next attack whenever you take damage from
| enemies.
===============================================================================
___________________
| |==========================================================
| ~~ Storm Drain ~~ | Transfer: Yes
|___________________| Skill Cost: 4
|==============================================================================
| EFFECT: Restores 5 EN when hit by Wind element special attacks.
|------------------------------------------------------------------------------
| Bonus: +1 EN restored.
===============================================================================
_________________
| |============================================================
| ~~ Star Aura ~~ | Transfer: Yes
|_________________| Skill Cost: 4
|==============================================================================
| EFFECT: 20% damage reduction from humanoid enemies. Does not stack with other
| Star Aura skills.
|------------------------------------------------------------------------------
| Bonus: +2% damage reduction.
===============================================================================
-------------------------------------------------------------------------------
[SKL04]XXXXXXXXXX| LEG SKILLS |XXXXXXXXXX
-------------------------------------------------------------------------------
_____________________
| |========================================================
| ~~ Beartrap Null ~~ | Transfer: Yes
|_____________________| Skill Cost: 4
|==============================================================================
| EFFECT: Provides immunity to Bear Traps
===============================================================================
_____________________
| |========================================================
| ~~ Fish Membrane ~~ | Transfer: Yes
|_____________________| Skill Cost: 6
|==============================================================================
| EFFECT: Provides immunity to Water element attacks and specials. Doesn't work
| with Asura Cryin's ice floor.
===============================================================================
______________________
| |=======================================================
| ~~ Demon God Body ~~ | Transfer: No
|______________________| Skill Cost: 4
|==============================================================================
| EFFECT: Unlocks Tera Star special attack when equipping items with the
| Demon God Head and Demon God Wing skills.
===============================================================================
_____________
| |================================================================
| ~~ Sleep ~~ | Transfer: Yes
|_____________| Skill Cost: 5
|==============================================================================
| EFFECT: Attacks and throws gain a chance to inflict SLEEP status ailment.
===============================================================================
______________________
| |=======================================================
| ~~ Dragonet Scale ~~ | Transfer: Yes
|______________________| Skill Cost: 6
|==============================================================================
| EFFECT: Provides immunity to Fire element attacks and specials. Works with
| Magma Rooms but not the Inukami dungeon's magma floor.
===============================================================================
__________________
| |===========================================================
| ~~ Spike Null ~~ | Transfer: Yes
|__________________| Skill Cost: 4
|==============================================================================
| EFFECT: Provides immunity to Spike Traps.
===============================================================================
___________________
| |==========================================================
| ~~ Count Block ~~ | Transfer: Yes
|___________________| Skill Cost: 4
|==============================================================================
| EFFECT: +1% damage reduction every turn you move. Effect disappears when you
| do ANY action other than moving, when you get attacked (hit or miss),
| or when you move to the next floor. Effect caps at +99%.
|------------------------------------------------------------------------------
| Bonus: +1% effect increase. +99% effect cap (though obviously, there's no
| effect difference between 891% and 100% damage reduction :P).
|==============================================================================
NOTES: If you exchange the item with this skill for another item with a "Count"
skill, the current effect boost stays (e.g.: gain +98% accuracy rate
from Count Shot then switch with Count Step, you'll have the evasion
bonus set at +98%).
===============================================================================
___________________
| |==========================================================
| ~~ Stimulation ~~ | Transfer: Yes
|___________________| Skill Cost: 6
|==============================================================================
| EFFECT: Doubles EN consumption rate and HP auto-regeneration rate.
===============================================================================
___________________
| |==========================================================
| ~~ Hungry Soul ~~ | Transfer: Yes
|___________________| Skill Cost: 7
|==============================================================================
| EFFECT: Damage increases by (100 - current EN)/100%.
===============================================================================
__________________
| |===========================================================
| ~~ Count Shot ~~ | Transfer: Yes
|__________________| Skill Cost: 4
|==============================================================================
| EFFECT: +1% accuracy rate every turn you move. Effect disappears when you
| do ANY action other than moving, when you get attacked (hit or miss),
| or when you move to the next floor. Effect caps at +99%.
|------------------------------------------------------------------------------
| Bonus: +1% effect increase. +99% effect cap (though obviously, there's no
| effect difference between 891% and 100% accuracy rate :P).
|==============================================================================
NOTES: If you exchange the item with this skill for another item with a "Count"
skill, the current effect boost stays (e.g.: gain +98% accuracy rate
from Count Shot then switch with Count Step, you'll have the evasion
bonus set at +98%).
===============================================================================
__________________
| |===========================================================
| ~~ Count Step ~~ | Transfer: Yes
|__________________| Skill Cost: 4
|==============================================================================
| EFFECT: +1% evasion rate every turn you move. Effect disappears when you
| do ANY action other than moving, when you get attacked (hit or miss),
| or when you move to the next floor. Effect caps at +99%.
|------------------------------------------------------------------------------
| Bonus: +1% effect increase. +99% effect cap (though obviously, there's no
| effect difference between 891% and 100% evasion rate :P).
|==============================================================================
NOTES: If you exchange the item with this skill for another item with a "Count"
skill, the current effect boost stays (e.g.: gain +98% accuracy rate
from Count Shot then switch with Count Step, you'll have the evasion
bonus set at +98%).
===============================================================================
____________________
| |=========================================================
| ~~ Pitfall Null ~~ | Transfer: Yes
|____________________| Skill Cost: 4
|==============================================================================
| EFFECT: Provides immunity to Pitfall Traps.
===============================================================================
____________________
| |=========================================================
| ~~ Count Attack ~~ | Transfer: Yes
|____________________| Skill Cost: 6
|==============================================================================
| EFFECT: +1% damage every turn you move. Effect disappears when you do ANY
| action other than moving, when you get attacked (hit or miss), or
| when you move to the next floor. Effect caps at +99%.
|------------------------------------------------------------------------------
| Bonus: +1% effect increase. +99% effect cap.
|==============================================================================
NOTES: If you exchange the item with this skill for another item with a "Count"
skill, the current effect boost stays (e.g.: gain +98% accuracy rate
from Count Shot then switch with Count Step, you'll have the evasion
bonus set at +98%).
===============================================================================
_____________________
| |========================================================
| ~~ Warrior Tribe ~~ | Transfer: Yes
|_____________________| Skill Cost: 4
|==============================================================================
| EFFECT: +1 level when you recover all of your HP from below 5%. This effect
| will delete the item with this skill.
===============================================================================
______________________
| |=======================================================
| ~~ Martial Killer ~~ | Transfer: Yes
|______________________| Skill Cost: 4
|==============================================================================
| EFFECT: Special attacks from the side can be Blocked.
===============================================================================
____________________
| |=========================================================
| ~~ Subconscious ~~ | Transfer: Yes
|____________________| Skill Cost: 4
|==============================================================================
| EFFECT: gain 1 EXP per turn.
|------------------------------------------------------------------------------
| Bonus: +1 EXP gain
===============================================================================
_____________________
| |========================================================
| ~~ Harpy Feather ~~ | Transfer: Yes
|_____________________| Skill Cost: 6
|==============================================================================
| EFFECT: Provides immunity to Wind element attacks and specials.
===============================================================================
____________________
| |=========================================================
| ~~ Shadow Dance ~~ | Transfer: Yes
|____________________| Skill Cost: 4
|==============================================================================
| EFFECT: +10% evasion rate when HP is below 25%
|------------------------------------------------------------------------------
| Bonus: +2% evasion rate
===============================================================================
______________
| |===============================================================
| ~~ EXP Up ~~ | Transfer: Yes
|______________| Skill Cost: 7
|==============================================================================
| EFFECT: +20% EXP gain from killing enemies.
|------------------------------------------------------------------------------
| Bonus: +10% EXP gain
|------------------------------------------------------------------------------
| Note: Does not stack with the Exp. Booster Mod item.
===============================================================================
_______________
| |==============================================================
| ~~ My Pain ~~ | Transfer: No
|_______________| Skill Cost: 4
|==============================================================================
| EFFECT: Increases damage of next attack whenever you take damage from
| enemies.
===============================================================================
___________________
| |==========================================================
| ~~ Flame Drain ~~ | Transfer: Yes
|___________________| Skill Cost: 4
|==============================================================================
| EFFECT: Restores 5 EN when hit by Fire element special attacks.
|------------------------------------------------------------------------------
| Bonus: +1 EN restored.
===============================================================================
_________________
| |============================================================
| ~~ Star Aura ~~ | Transfer: Yes
|_________________| Skill Cost: 4
|==============================================================================
| EFFECT: 20% damage reduction from humanoid enemies. Does not stack with other
| Star Aura skills.
|------------------------------------------------------------------------------
| Bonus: +2% damage reduction.
===============================================================================
-------------------------------------------------------------------------------
[SKL05]XXXXXXXXXX| EXPANSION SKILLS |XXXXXXXXXX
-------------------------------------------------------------------------------
____________________
| |=========================================================
| ~~ Malleability ~~ | Transfer: Yes
|____________________| Skill Cost: 4
|==============================================================================
| EFFECT: Using the Block command against regular attacks from the front will
| knock the attacker 2 spaces back. Damage is not affected.
|------------------------------------------------------------------------------
| NOTE: This works with the Defense Cast skill.
===============================================================================
____________________
| |=========================================================
| ~~ Level Energy ~~ | Transfer: Yes
|____________________| Skill Cost: 7
|==============================================================================
| EFFECT: +25% damage when attacking enemies on a lower elevation.
|------------------------------------------------------------------------------
| Bonus: +5% damage
===============================================================================
_______________
| |==============================================================
| ~~ E Force ~~ | Transfer: Yes
|_______________| Skill Cost: 4
|==============================================================================
| EFFECT: +10% damage for elemental attacks.
|------------------------------------------------------------------------------
| Bonus: +2% damage
===============================================================================
______________________
| |=======================================================
| ~~ Demon God Wing ~~ | Transfer: No
|______________________| Skill Cost:
|==============================================================================
| EFFECT: Unlocks Tera Star special attack when equipping items with the
| Demon God Head and Demon God Body skills.
===============================================================================
_________________
| |============================================================
| ~~ LAT Boost ~~ | Transfer: Yes
|_________________| Skill Cost: 6
|==============================================================================
| EFFECT: Increases damage of LAT-based special attacks by 25%.
|------------------------------------------------------------------------------
| Bonus: +5% damage.
===============================================================================
_________________
| |============================================================
| ~~ Mine Null ~~ | Transfer: Yes
|_________________| Skill Cost: 4
|==============================================================================
| EFFECT: Provides immunity to Mine Traps.
===============================================================================
______________
| |===============================================================
| ~~ Forget ~~ | Transfer: Yes
|______________| Skill Cost: 4
|==============================================================================
| EFFECT: Attacks and throws gain a chance to inflict FORGET status ailment.
===============================================================================
__________________
| |===========================================================
| ~~ Count Shot ~~ | Transfer: Yes
|__________________| Skill Cost: 4
|==============================================================================
| EFFECT: +1% accuracy rate every turn you move. Effect disappears when you
| do ANY action other than moving, when you get attacked (hit or miss),
| or when you move to the next floor. Effect caps at +99%.
|------------------------------------------------------------------------------
| Bonus: +1% effect increase. +99% effect cap (though obviously, there's no
| effect difference between 891% and 100% accuracy rate :P).
===============================================================================
_________________
| |============================================================
| ~~ Head Wind ~~ | Transfer: Yes
|_________________| Skill Cost: 4
|==============================================================================
| EFFECT: 10% damage reduction from higher-leveled enemies.
|------------------------------------------------------------------------------
| Bonus: +2% damage reduction
===============================================================================
_________________
| |============================================================
| ~~ CQC Evade ~~ | Transfer: Yes
|_________________| Skill Cost: 7
|==============================================================================
| EFFECT: 50% evasion rate against close-range attacks.
|------------------------------------------------------------------------------
| Bonus: +5% evasion rate
===============================================================================
__________________
| |===========================================================
| ~~ Quick Shot ~~ | Transfer: Yes
|__________________| Skill Cost: 4
|==============================================================================
| EFFECT: +5% damage for each empty space between you and the target. Works
| with regular attacks from any ranged weapon except Spears.
|------------------------------------------------------------------------------
| Bonus: +5% damage
===============================================================================
____________________
| |=========================================================
| ~~ Wind Element ~~ | Transfer: Yes
|____________________| Skill Cost: 6
|==============================================================================
| EFFECT: Endows regular attacks with the Wind element.
===============================================================================
______________________
| |=======================================================
| ~~ EXP Steal Null ~~ | Transfer: Yes
|______________________| Skill Cost: 4
|==============================================================================
| EFFECT: Prevents certain enemies from being able to steal your EXP.
===============================================================================
____________________
| |=========================================================
| ~~ Ranged Evade ~~ | Transfer: Yes
|____________________| Skill Cost: 7
|==============================================================================
| EFFECT: 50% evasion rate from attacks 2+ spaces away.
|------------------------------------------------------------------------------
| Bonus: +5% evasion rate
===============================================================================
____________________
| |=========================================================
| ~~ Light Shadow ~~ | Transfer: Yes
|____________________| Skill Cost: 4
|==============================================================================
| EFFECT: Enemies won't get into Alert mode when you are immobile in their
| view range (i.e.: a mobile enemy walks towards you; as long as
| you don't move, it won't notice you).
===============================================================================
______________
| |===============================================================
| ~~ Seduce ~~ | Transfer: Yes
|______________| Skill Cost: 8
|==============================================================================
| EFFECT: +25% damage against male enemies.
|------------------------------------------------------------------------------
| Bonus: +5% damage
===============================================================================
_______________
| |==============================================================
| ~~ My Pain ~~ | Transfer: No
|_______________| Skill Cost: 4
|==============================================================================
| EFFECT: Increases damage of next attack whenever you take damage from
| enemies.
===============================================================================
___________________
| |==========================================================
| ~~ Flame Drain ~~ | Transfer: Yes
|___________________| Skill Cost: 4
|==============================================================================
| EFFECT: Restores 5 EN when hit by Fire element special attacks.
|------------------------------------------------------------------------------
| Bonus: +1 EN restored.
===============================================================================
_________________
| |============================================================
| ~~ Star Aura ~~ | Transfer: Yes
|_________________| Skill Cost: 4
|==============================================================================
| EFFECT: 20% damage reduction from humanoid enemies. Does not stack with other
| Star Aura skills.
|------------------------------------------------------------------------------
| Bonus: +2% damage reduction.
===============================================================================
-------------------------------------------------------------------------------
[SKL06]XXXXXXXXXX| SWORD SKILLS |XXXXXXXXXX
-------------------------------------------------------------------------------
______________________
| |=======================================================
| ~~ Sword Master 1 ~~ | Transfer: Yes
|______________________| Skill Cost: 4
|==============================================================================
| EFFECT: Unlocks new special attacks when Dual Wielding with an item that
| contains the Sword Master 2 and/or Sword Master 3 skills.
===============================================================================
______________________
| |=======================================================
| ~~ Sword Master 2 ~~ | Transfer: Yes
|______________________| Skill Cost: 4
|==============================================================================
| EFFECT: Unlocks new special attacks when Dual Wielding with an item that
| contains the Sword Master 1 and/or Sword Master 3 skills.
===============================================================================
______________________
| |=======================================================
| ~~ Sword Master 3 ~~ | Transfer: Yes
|______________________| Skill Cost: 4
|==============================================================================
| EFFECT: Unlocks new special attacks when Dual Wielding with an item that
| contains the Sword Master 1 and/or Sword Master 2 skills.
===============================================================================
________________
| |=============================================================
| ~~ Log Null ~~ | Transfer: Yes
|________________| Skill Cost: 4
|==============================================================================
| EFFECT: Provides immunity to Log Traps
===============================================================================
_____________
| |================================================================
| ~~ Focus ~~ | Transfer: Yes
|_____________| Skill Cost: 4
|==============================================================================
| EFFECT: 20% chance of dealing Critical hits when current HP is below 25%
|------------------------------------------------------------------------------
| Bonus: +5% chance
===============================================================================
_____________________
| |========================================================
| ~~ Kitchen Knife ~~ | Transfer: No
|_____________________| Skill Cost: 5
|==============================================================================
| EFFECT: Deals at least 10 damage whenever attacks hit, regardless of target's
| SDF/LDF.
===============================================================================
_____________________
| |========================================================
| ~~ Dark Repulser ~~ | Transfer: No
|_____________________| Skill Cost: 8
|==============================================================================
| EFFECT: Unlocks S-Stream special attack when equipped with the Elucidator
| skill.
===============================================================================
__________________
| |===========================================================
| ~~ Elucidator ~~ | Transfer: No
|__________________| Skill Cost: 8
|==============================================================================
| EFFECT: Unlocks S-Stream special attack when equipped with the Dark Repulser
| skill.
===============================================================================
-------------------------------------------------------------------------------
[SKL07]XXXXXXXXXX| SPEAR SKILLS |XXXXXXXXXX
-------------------------------------------------------------------------------
______________________
| |=======================================================
| ~~ Spear Master 1 ~~ | Transfer: Yes
|______________________| Skill Cost: 4
|==============================================================================
|EFFECT: Unlocks new special attacks when Dual Wielding with an item that
| contains the Spear Master 2 and/or Spear Master 3 skills.
===============================================================================
______________________
| |=======================================================
| ~~ Spear Master 2 ~~ | Transfer: Yes
|______________________| Skill Cost: 4
|==============================================================================
|EFFECT: Unlocks new special attacks when Dual Wielding with an item that
| contains the Spear Master 1 and/or Spear Master 3 skills.
===============================================================================
______________________
| |=======================================================
| ~~ Spear Master 3 ~~ | Transfer: Yes
|______________________| Skill Cost: 4
|==============================================================================
|EFFECT: Unlocks new special attacks when Dual Wielding with an item that
| contains the Spear Master 1 and/or Spear Master 2 skills.
===============================================================================
-------------------------------------------------------------------------------
[SKL08]XXXXXXXXXX| AXE SKILLS |XXXXXXXXXX
-------------------------------------------------------------------------------
____________________
| |=========================================================
| ~~ Axe Master 1 ~~ | Transfer: Yes
|____________________| Skill Cost: 4
|==============================================================================
|EFFECT: Unlocks new special attacks when Dual Wielding with an item that
| contains the Axe Master 2 and/or Axe Master 3 skills.
===============================================================================
____________________
| |=========================================================
| ~~ Axe Master 2 ~~ | Transfer: Yes
|____________________| Skill Cost: 4
|==============================================================================
|EFFECT: Unlocks new special attacks when Dual Wielding with an item that
| contains the Axe Master 1 and/or Axe Master 3 skills.
===============================================================================
____________________
| |=========================================================
| ~~ Axe Master 3 ~~ | Transfer: Yes
|____________________| Skill Cost: 4
|==============================================================================
|EFFECT: Unlocks new special attacks when Dual Wielding with an item that
| contains the Axe Master 1 and/or Axe Master 2 skills.
===============================================================================
_________________
| |============================================================
| ~~ Hero Soul ~~ | Transfer: Yes
|_________________| Skill Cost: 8
|==============================================================================
| EFFECT: +10% damage on higher-leveled enemies.
|------------------------------------------------------------------------------
| Bonus: +2% damage
===============================================================================
___________________
| |==========================================================
| ~~ Barrier LV1 ~~ | Transfer: Yes
|___________________| Skill Cost: 4
|==============================================================================
| EFFECT: Unlocks the Heal and Damage barriers (see Barriers section).
===============================================================================
___________________
| |==========================================================
| ~~ Barrier LV2 ~~ | Transfer: Yes
|___________________| Skill Cost: 4
|==============================================================================
| EFFECT: Unlocks the Poison, Paralyze, Sleep, Confuse, and Seal barriers
| (see Barriers section).
===============================================================================
___________________
| |==========================================================
| ~~ Barrier LV3 ~~ | Transfer: Yes
|___________________| Skill Cost: 4
|==============================================================================
| EFFECT: Unlocks the Reverse, Fullness, and Quarantine barriers (see Barriers
| section).
===============================================================================
_____________________
| |========================================================
| ~~ Mortal Damage ~~ | Transfer: No
|_____________________| Skill Cost: 5
|==============================================================================
| EFFECT: Damage done by weapons with this skill can't be healed.
===============================================================================
-------------------------------------------------------------------------------
[SKL09]XXXXXXXXXX| STAFF SKILLS |XXXXXXXXXX
-------------------------------------------------------------------------------
______________________
| |=======================================================
| ~~ Break the Bank ~~ | Transfer: No
|______________________| Skill Cost: 5
|==============================================================================
| EFFECT: Either lose 5 WP or gain +5% damage boost per turn.
|------------------------------------------------------------------------------
| Bonus: +2% damage boost.
===============================================================================
-------------------------------------------------------------------------------
[SKL10]XXXXXXXXXX| GUN SKILLS |XXXXXXXXXX
-------------------------------------------------------------------------------
____________________
| |=========================================================
| ~~ Gun Master 1 ~~ | Transfer: Yes
|____________________| Skill Cost: 4
|==============================================================================
|EFFECT: Unlocks new special attacks when Dual Wielding with an item that
| contains the Gun Master 2 and/or Gun Master 3 skills.
===============================================================================
____________________
| |=========================================================
| ~~ Gun Master 2 ~~ | Transfer: Yes
|____________________| Skill Cost: 4
|==============================================================================
|EFFECT: Unlocks new special attacks when Dual Wielding with an item that
| contains the Gun Master 1 and/or Gun Master 3 skills.
===============================================================================
____________________
| |=========================================================
| ~~ Gun Master 3 ~~ | Transfer: Yes
|____________________| Skill Cost: 4
|==============================================================================
|EFFECT: Unlocks new special attacks when Dual Wielding with an item that
| contains the Gun Master 1 and/or Gun Master 2 skills.
===============================================================================
-------------------------------------------------------------------------------
[SKL11]XXXXXXXXXX| OTHER WEAPONS SKILLS |XXXXXXXXXX
-------------------------------------------------------------------------------
_________________
| |============================================================
| ~~ Clockwork ~~ | Transfer: No
|_________________| Skill Cost: 5
|==============================================================================
| EFFECT: Restores 50% COND to any item that drops to 0% COND.
|------------------------------------------------------------------------------
| Bonus: +5% COND restored.
===============================================================================
-------------------------------------------------------------------------------
[SKL12]XXXXXXXXXX| SHIELD SKILLS |XXXXXXXXXX
-------------------------------------------------------------------------------
__________________
| |===========================================================
| ~~ Arrow Null ~~ | Transfer: Yes
|__________________| Skill Cost: 4
|==============================================================================
| EFFECT: Provides immunity to Arrow Traps
===============================================================================
____________________
| |=========================================================
| ~~ Defense Cast ~~ | Transfer: Yes
|____________________| Skill Cost: 6
|==============================================================================
| EFFECT: Automatically Blocks special attacks while you have a special attack
| in your Cast stock.
===============================================================================
____________________
| |=========================================================
| ~~ Divine Guard ~~ | Transfer: Yes
|____________________| Skill Cost: 4
|==============================================================================
| EFFECT: 10% damage reduction from elemental attacks.
|------------------------------------------------------------------------------
| Bonus: +2% damage reduction
===============================================================================
-------------------------------------------------------------------------------
[SKL13]XXXXXXXXXX| UNLOSING MODES |XXXXXXXXXX
-------------------------------------------------------------------------------
These skills become available once you fill up at least half of your Unlosing
Mode Gauge. Your Casting stock will be inaccessible until you use up one of the
6 modes. Since these skills aren't transferable, the Transfer and Skill Cost
details will be replaced with turn durations for Half-filled and True (full)
Unlosing Modes.
____________________
| |=========================================================
| ~~ Unlosing SAT ~~ | Half-filled: 10 turns
|____________________| True Mode: 20 turns
|==============================================================================
| EFFECT: Boosts the damage of SAT-based attacks.
===============================================================================
____________________
| |=========================================================
| ~~ Unlosing SDF ~~ | Half-filled: 10 turns
|____________________| True Mode: 20 turns
|==============================================================================
| EFFECT: Enemy attack damage is reflected.
===============================================================================
____________________
| |=========================================================
| ~~ Unlosing LAT ~~ | Half-filled: 10 turns
|____________________| True Mode: 20 turns
|==============================================================================
| EFFECT: Boosts the damage of LAT-based attacks.
===============================================================================
____________________
| |=========================================================
| ~~ Unlosing LDF ~~ | Half-filled: -
|____________________| True Mode: -
|==============================================================================
| EFFECT: Increases HP by your current max HP (goes beyond max HP).
===============================================================================
NOTES: Since the max HP (2nd number) is added to the current (1st number),
obviously your HP will look something like this: 50,000/25,000.
Each subsequent use of Unlosing LDF stacks, and the total amount gained
from the skill stays even when you change gears. Think of it like an
extra HP bar that your enemies must empty before they start hitting
your original HP.
e.g.: Gear set 1 gives you 25,000 HP, so Unlosing LDF turns your HP into
50,000/25,000. If you change to gear set 2 which only gives you
10,000 HP, your HP will look like this: 35,000/10,000. An enemy
attack deals 5,000 damage, making your Unlosing LDF's HP total
drop to 20,000, thus your current HP is 30,000/10,000. When you
switch back to gear set 1, your HP will be 45,000/25,000.
The max HP bonus you can gain from Unlosing LDF is 160,000,000 HP.
===============================================================================
____________________
| |=========================================================
| ~~ Unlosing HIT ~~ | Half-filled: 10 turns
|____________________| True Mode: 20 turns
|==============================================================================
| EFFECT: Attacks deal damage to all enemies within the room.
===============================================================================
____________________
| |=========================================================
| ~~ Unlosing SPD ~~ | Half-filled: 5 turns
|____________________| True Mode: 12 turns
|==============================================================================
| EFFECT: Attack Chance for the entire duration (in other words, enemies don't
| move or attack for 5 or 12 turns).
===============================================================================
X=============================================================================X
|-----------------------------------------------------------------------------|
|[DAT03]XXXXXXXXXXX| IX. SPECIAL ATTACKS DATABASE |XXXXXXXXXXXXXXXX|
|-----------------------------------------------------------------------------|
X=============================================================================X
Here's the list of special attacks found in the game. First, the format:
____________________
| |
| ## Special Name ## |=========================================================
|____________________| Description
|==============================================================================
| Transfer: Yes/No XX
| Skill Cost: XX
| EN Cost: # XX RANGE
| Height: XX
| Damage: Rating/Mult/Type/Elem XX
| /Status XX
===============================================================================
NOTES
===============================================================================
TERMS
=====
Transfer: Yes/No - Notes if the skill can be transfered onto other items of
the same category through synthesis. If it's a No, the skill
can only be present on the item it originated from.
Skill Cost - The amount of skill points used by the special attack when
transfering it via synthesis.
EN Cost - Amount of EN used when Casting the special attack.
Height - Height-limit of the special's range.
Damage: - Rating is the game's letter grade of the special's damage
power from E (lowest) to S (highest). Doesn't mean much.
- Mult is the multiplier used for the attack.*
- Type is the stat used for the damage formula (SAT/LAT).
- Elem is the type of elemental damage the special uses
(fire, wind, or water).
- If the special attack causes status ailments, it will be
noted here. Psn = Poison, Para = Paralyze, Slp = Sleep,
Cnf = Confusion
NOTES - Any other effects not covered by the above info will be
written here.
* Most of these are unconfirmed, but the ones we've tested seem legit. Since
Rankng does not accurately reflect damage, this helps give a better idea
of the relative damage each special deals. These values were found at
http://www.cngba.com/thread-18710700-1-1.html
Symbols for RANGE Sections
--------------------------
H - Your hero. This is your position, and the default direction you're facing
is up. The other range tiles are base off this starting point.
X - Target range. This is the red area that will be affected by the special.
F - Free space. This yellow area must be a walkable, empty space when the
special is activated. Either you or the target will end up in these areas
after the special is done.
O - Free range. This blue area is the range where you can select the targets
for your attack. The target area, displayed outside to avoid confusion, can
be selected anywhere within the designated free range. If applicable, this
target area can be rotated by holding Square then pressing any button on
the D-Pad.
Examples:
F F F
X The special attack hits X X X The special attack will hit
H only 1 space in front of H 3 spaces in front, but
your hero's position. requires 3 free spaces beyond that.
Target Area: X X X
O
O O O The special attack has a free range of 2 spaces all around you,
O O H O O while the target is a 1x3 area. You can select a 1x3 target area
O O O anywhere within your 2 space free range.
O
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
To find a specific special attack, hit CRL+F and type 2 hash signs "#" followed
by a SPACE then the name of the special. Each special here is spelled exactly
how the game spells it.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
For a compilation of all available Special Attacks EXCEPT for Combination
Specials, check out this video:
http://www.youtube.com/watch?v=rMBrwQc1n0g
-------------------------------------------------------------------------------
[SPL01]XXXXXXXXXX| HEADGEAR SPECIALS |XXXXXXXXXX
-------------------------------------------------------------------------------
______________________
| |
| ## Insect Wrestle ## |=======================================================
|______________________| Use this to challenge the Hercules beetle!
|==============================================================================
| Transfer: Yes XX
| Skill Cost: 2 XX X
| EN Cost: 5 XX H
| Height: 12/12 XX
| Damage: D / 1.3 / SAT XX
===============================================================================
___________________
| |
| ## Solar Flare ## |==========================================================
|___________________| The famous monk used this to blind his opponents!
|==============================================================================
| Transfer: Yes XX X X X X X X X
| Skill Cost: 5 XX X X X X X
| EN Cost: 5 XX X X X
| Height: 12/12 XX X
| Damage: D / - / - / Blind XX H
===============================================================================
No damage
===============================================================================
__________________
| |
| ## Anger Lift ## |===========================================================
|__________________| Stabs from below and never lets go!
|==============================================================================
| Transfer: Yes XX O Target area: X
| Skill Cost: 3 XX O
| EN Cost: 5 XX O
| Height: 48/48 XX H
| Damage: D / 1.3 / SAT XX
===============================================================================
NOTE: Automatically lifts the target if the attack doesn't kill.
===============================================================================
__________________
| |
| ## Whisk Toss ## |===========================================================
|__________________| Shoots out your topknot to grab your target.
|==============================================================================
| Transfer: Yes XX O Target area: X
| Skill Cost: 3 XX O
| EN Cost: 5 XX O
| Height: 12/12 XX H
| Damage: E / 1.3 / SAT XX
===============================================================================
_________________
| |
| ## Head Star ## |============================================================
|_________________| This is the power of the true Demon God!
|==============================================================================
| Transfer: No XX
| Skill Cost: 4 XX X X X
| EN Cost: 15 XX X X X
| Height: 20/20 XX X X X
| Damage: A / 1.4 / LAT XX H
===============================================================================
_________________
| |
| ## Tera Star ## |============================================================
|_________________| Ultimate magic that uses the power of the universe.
|==============================================================================
| Transfer: No XX
| Skill Cost: - XX X X X
| EN Cost: 30 XX X X X
| Height: 60/60 XX X X X
| Damage: S / 1.6 / LAT XX H
===============================================================================
Unlocked only by having Demon God Head, Demon God Body, and Demon God Wing
skills simultaneously.
===============================================================================
__________________
| |
| ## Round Trip ## |===========================================================
|__________________| A matador's attack that goes both to and fro.
|==============================================================================
| Transfer: Yes XX F
| Skill Cost: 1 XX
| EN Cost: 10 XX X
| Height: 12/12 XX H
| Damage: D / 1.3 / SAT XX
===============================================================================
__________________
| |
| ## Evil Blink ## |===========================================================
|__________________| No one can conquer the Third Eye's power.
|==============================================================================
| Transfer: Yes XX O
| Skill Cost: 3 XX O O O Target area: X
| EN Cost: 10 XX O O O O O
| Height: 20/20 XX O O O H O O O
| Damage: E / 1.3 / LAT / Paralyze XX O O O O O
| XX O O O
| XX O
===============================================================================
______________
| |
| ## Curses ## |===============================================================
|______________| Take that! This is for all the years of...!
|==============================================================================
| Transfer: Yes XX O
| Skill Cost: 3 XX O O O Target area: X
| EN Cost: 8 XX O O O O O
| Height: 20/20 XX O O O H O O O
| Damage: E / 1.3 / LAT XX O O O O O
| XX O O O
| XX O
===============================================================================
__________________
| |
| ## Bite Viper ## |===========================================================
|__________________| A biting attack using the snakes on your head.
|==============================================================================
| Transfer: Yes XX O Target area: X
| Skill Cost: 4 XX O
| EN Cost: 5 XX H
| Height: 12/12 XX
| Damage: D / 1.3 / SAT / Psn,Para XX
===============================================================================
_________________
| |
| ## Bone Cold ## |============================================================
|_________________| Don't turn back and keep running!
|==============================================================================
| Transfer: Yes XX X
| Skill Cost: 2 XX X
| EN Cost: 5 XX X
| Height: 12/12 XX H
| Damage: D / 1.3 / LAT XX
===============================================================================
Only hits 1 target. spweasel suggests putting this on a Pretty Ribbon while
wearing the Index costume.
===============================================================================
______________________
| |
| ## 360 Death Ring ## |=======================================================
|______________________| Your head spins 360 degrees. You're still alive?
|==============================================================================
| Transfer: Yes XX
| Skill Cost: 3 XX X X X
| EN Cost: 15 XX X H X
| Height: 12/12 XX X X X
| Damage: D / 1.3 / SAT XX
===============================================================================
____________________
| |
| ## Masked Dance ## |=========================================================
|____________________| Look under the mask to get cursed!
|==============================================================================
| Transfer: Yes XX X
| Skill Cost: 3 XX X
| EN Cost: 5 XX H
| Height: 12/12 XX
| Damage: D / 1.3 / LAT XX
===============================================================================
__________________
| |
| ## Magic Hour ## |===========================================================
|__________________| Poof! Do you believe in magic? Cuz we hope you do.
|==============================================================================
| Transfer: Yes XX
| Skill Cost: 3 XX X
| EN Cost: 8 XX X H X
| Height: 12/12 XX
| Damage: E / 1.3 / LAT / Slp, Para XX
| Cnf, Slow XX
===============================================================================
________________
| |
| ## Eye Beam ## |=============================================================
|________________| Powerful enough to make the oceans boil.
|==============================================================================
| Transfer: Yes XX X
| Skill Cost: 4 XX X
| EN Cost: 15 XX X
| Height: 12/12 XX X
| Damage: B / 1.4 / SAT XX X
| XX H
===============================================================================
___________________
| |
| ## Weasel Fire ## |==========================================================
|___________________| Dengeki Collab: "Afterschool Ghost Stories"
|==============================================================================
| Transfer: No XX O
| Skill Cost: 5 XX O O O Target area: X
| EN Cost: 10 XX O O H O O
| Height: 12/12 XX O O O
| Damage: C / 1.5 / LAT / Fire XX O
===============================================================================
-------------------------------------------------------------------------------
[SPL02]XXXXXXXXXX| LEFT ARM SPECIALS |XXXXXXXXXX
-------------------------------------------------------------------------------
_____________________
| |
| ## Phantom Drill ## |========================================================
|_____________________| Nobody can escape a good old-fashioned drillin'!
|==============================================================================
| Transfer: Yes XX O Target area: X
| Skill Cost: 3 XX O
| EN Cost: 5 XX O
| Height: 12/12 XX H
| Damage: D / 1.3 / SAT XX
===============================================================================
____________________
| |
| ## Dragon Slash ## |=========================================================
|____________________| A slash that shakes the ground.
|==============================================================================
| Transfer: Yes XX X
| Skill Cost: 3 XX X
| EN Cost: 5 XX X
| Height: 12/12 XX H
| Damage: D / 1.4 / SAT XX
===============================================================================
Only hits 1 target.
===============================================================================
__________________
| |
| ## Icebreaker ## |===========================================================
|__________________| So cold that even the inflicted wounds freeze.
|==============================================================================
| Transfer: Yes XX X
| Skill Cost: 2 XX X
| EN Cost: 8 XX X
| Height: 12/12 XX H
| Damage: E / 1.5 / SAT / Water XX
===============================================================================
______________________
| |
| ## Blizzard Punch ## |=======================================================
|______________________| The fist of absolute zero can shatter the soul.
|==============================================================================
| Transfer: Yes XX O Target area: X
| Skill Cost: 4 XX O
| EN Cost: 15 XX O
| Height: 24/24 XX H
| Damage: C / 1.5 / SAT / Water XX
| / Slow XX
===============================================================================
______________________
| |
| ## Hard Collision ## |=======================================================
|______________________| Headbutts the target after drawing it close.
|==============================================================================
| Transfer: Yes XX F
| Skill Cost: 3 XX O Target area: X
| EN Cost: 5 XX O
| Height: 12/12 XX H
| Damage: D / 1.3 / SAT / Slow XX
===============================================================================
_____________________
| |
| ## Lots o' Holes ## |========================================================
|_____________________| They're speed holes. Makes you more aerodynamic.
|==============================================================================
| Transfer: Yes XX O X X
| Skill Cost: 3 XX O Target area: X
| EN Cost: 5 XX O X X
| Height: 12/12 XX H
| Damage: E / 1.3 / LAT XX
===============================================================================
____________________
| |
| ## Cross Cannon ## |=========================================================
|____________________| A cross of fire created from the arsenal.
|==============================================================================
| Transfer: Yes XX X
| Skill Cost: 4 XX X X X
| EN Cost: 10 XX X
| Height: 12/12 XX H
| Damage: C / 1.4 / LAT XX
===============================================================================
_____________________
| |
| ## Gimmick Break ## |========================================================
|_____________________| A powerful move that destroys traps.
|==============================================================================
| Transfer: Yes XX
| Skill Cost: 3 XX X
| EN Cost: 5 XX H
| Height: 24/24 XX
| Damage: E / - / - XX
===============================================================================
Can only be used against traps.
===============================================================================
_________________
| |
| ## Rock Hand ## |============================================================
|_________________| A powerful move that creates rocky protrusions.
|==============================================================================
| Transfer: Yes XX O Target area: X
| Skill Cost: 3 XX O
| EN Cost: 5 XX O
| Height: 24/24 XX H
| Damage: C / 1.4 / SAT XX
===============================================================================
____________________
| |
| ## Bubble Blade ## |=========================================================
|____________________| The watery blade can actually cut through steel.
|==============================================================================
| Transfer: Yes XX X
| Skill Cost: 2 XX X
| EN Cost: 5 XX X
| Height: 12/12 XX H
| Damage: D / 1.3 / LAT / Water XX
===============================================================================
__________________
| |
| ## Snake Beam ## |===========================================================
|__________________| Turn! Turn!
|==============================================================================
| Transfer: Yes XX O
| Skill Cost: 3 XX O Target area: X X X
| EN Cost: 8 XX O
| Height: 12/12 XX H
| Damage: D / 1.3 / LAT / Poison XX
===============================================================================
__________________
| |
| ## Snake Bind ## |===========================================================
|__________________| A binding attack that coils around the target.
|==============================================================================
| Transfer: Yes XX O
| Skill Cost: 4 XX O Target area: X
| EN Cost: 12 XX O
| Height: 12/12 XX O
| Damage: C / 1.4 / LAT / Paralyze XX H
===============================================================================
________________________
| |
| ## Lightning Hammer ## |=====================================================
|________________________| A strike that uses the power of the Thunder God.
|==============================================================================
| Transfer: Yes XX F
| Skill Cost: 2 XX F
| EN Cost: 15 XX F X F
| Height: 16/14 XX X X X
| Damage: B / 1.3 / SAT / Wind XX H
| / Paralyze XX
===============================================================================
_____________________
| |
| ## Unlosing Maul ## |========================================================
|_____________________| Disintegrates enemies with the Hero Shockwave.
|==============================================================================
| Transfer: Yes XX O
| Skill Cost: 4 XX O O O Target area: X
| EN Cost: 20 XX O O O O O
| Height: 12/12 XX O O O H O O O
| Damage: A / 1.4 / SAT XX O O O O O
| XX O O O
| XX O
===============================================================================
____________________
| |
| ## Curse Finger ## |=========================================================
|____________________| The grim reaper's hand crushes souls.
|==============================================================================
| Transfer: Yes XX O Target area: X
| Skill Cost: 3 XX O
| EN Cost: 10 XX O
| Height: 12/12 XX H
| Damage: C / 1.3 / SAT XX
===============================================================================
______________
| |
| ## Grudge ## |===============================================================
|______________| Draws the target through an endless line of grudges.
|==============================================================================
| Transfer: Yes XX
| Skill Cost: 6 XX X X X
| EN Cost: 20 XX X X X
| Height: 12/12 XX H
| Damage: A / 1.4 / SAT XX
===============================================================================
_____________________
| |
| ## Rocket Meteor ## |========================================================
|_____________________| Gather your inner power for a supersonic punch!
|==============================================================================
| Transfer: Yes XX F
| Skill Cost: 2 XX F
| EN Cost: 10 XX F X F
| Height: 12/12 XX X X X
| Damage: C / 1.3 / SAT XX H
===============================================================================
_______________________
| |
| ## Thousand Blades ## |======================================================
|_______________________| Maybe not that many, but makes mincemeat of enemies.
|==============================================================================
| Transfer: Yes XX
| Skill Cost: 4 XX O Target area: X
| EN Cost: 10 XX O
| Height: 12/12 XX H
| Damage: C / 1.4 / SAT XX
===============================================================================
___________________
| |
| ## Buzzing Cat ## |==========================================================
|___________________| Dengeki Collab: "Okami-san" Series
|==============================================================================
| Transfer: No XX
| Skill Cost: 5 XX O Target area: X
| EN Cost: 10 XX O
| Height: 12/12 XX H
| Damage: B / 1.3 / SAT / Paralyze XX
===============================================================================
___________________
| |
| ## Chick March ## |==========================================================
|___________________| Dengeki Collab: "Parallel Lovers"
|==============================================================================
| Transfer: No XX O
| Skill Cost: 5 XX O O O Target area: X
| EN Cost: 10 XX O O H O O
| Height: 12/12 XX O O O
| Damage: C / 1.3 / SAT / Sleep XX O
===============================================================================
-------------------------------------------------------------------------------
[SPL03]XXXXXXXXXX| RIGHT ARM SPECIALS |XXXXXXXXXX
-------------------------------------------------------------------------------
____________________
| |
| ## Punching Gun ## |=========================================================
|____________________| You shoot it with the...machine.
|==============================================================================
| Transfer: Yes XX F
| Skill Cost: 1 XX O Target area: X
| EN Cost: 7 XX O
| Height: 12/12 XX O
| Damage: D / 1.3 / LAT XX H
===============================================================================
___________________
| |
| ## Bedrock End ## |==========================================================
|___________________| Destroys the land the enemies are standing on.
|==============================================================================
| Transfer: Yes XX X
| Skill Cost: 3 XX X X X
| EN Cost: 8 XX H
| Height: 12/12 XX
| Damage: D / 1.3 / SAT XX
===============================================================================
___________________
| |
| ## Fire Flight ## |==========================================================
|___________________| Strikes through the enemy with a fist of fire.
|==============================================================================
| Transfer: Yes XX
| Skill Cost: 2 XX X
| EN Cost: 8 XX H
| Height: 12/12 XX
| Damage: D / 1.3 / SAT / Fire XX
===============================================================================
____________________
| |
| ## Phoenix Rise ## |=========================================================
|____________________| The phoenix burns through everything.
|==============================================================================
| Transfer: Yes XX X
| Skill Cost: 4 XX X
| EN Cost: 15 XX X
| Height: 12/12 XX H
| Damage: C / 1.4 / SAT / Fire XX
===============================================================================
_________________
| |
| ## Arm Press ## |============================================================
|_________________| Wow, look at that grip!
|==============================================================================
| Transfer: Yes XX
| Skill Cost: 3 XX X
| EN Cost: 5 XX H
| Height: 12/12 XX F
| Damage: D / 1.3 / SAT / Paralyze XX
===============================================================================
______________________
| |
| ## Lightning Hook ## |=======================================================
|______________________| The chains of love will paralyze everything!
|==============================================================================
| Transfer: Yes XX O
| Skill Cost: 3 XX O Target area: X
| EN Cost: 5 XX O
| Height: 12/12 XX H
| Damage: D / 1.3 / LAT / Wind XX
| / Paralyze XX
===============================================================================
___________________
| |
| ## Tarzan Kick ## |==========================================================
|___________________| Let that roar out into the wild!
|==============================================================================
| Transfer: Yes XX
| Skill Cost: 4 XX O Target area: X
| EN Cost: 5 XX O
| Height: 12/12 XX H
| Damage: D / 1.4 / LAT XX
===============================================================================
__________________
| |
| ## Ball Swing ## |===========================================================
|__________________| That iron ball looks like it's going to hurt.
|==============================================================================
| Transfer: Yes XX
| Skill Cost: 4 XX X
| EN Cost: 5 XX X H X
| Height: 12/12 XX X
| Damage: D / 1.3 / SAT / Forget XX
===============================================================================
_______________
| |
| ## Bowling ## |==============================================================
|_______________| What do you call it when you get 3 strikes?
|==============================================================================
| Transfer: Yes XX X
| Skill Cost: 5 XX X
| EN Cost: 10 XX X
| Height: 12/12 XX X
| Damage: C / 1.3 / SAT / Forget XX H
===============================================================================
________________
| |
| ## Atlantic ## |=============================================================
|________________| The swirling vortex crushes the enemy.
|==============================================================================
| Transfer: Yes XX O Target area: X
| Skill Cost: 3 XX O
| EN Cost: 10 XX O
| Height: 12/12 XX H
| Damage: C / 1.3 / LAT / Water XX
===============================================================================
___________________
| |
| ## Enemy Shoot ## |==========================================================
|___________________| No, you don't shoot arrows with this.
|==============================================================================
| Transfer: Yes XX X
| Skill Cost: 3 XX X
| EN Cost: 5 XX X
| Height: 12/12 XX X
| Damage: D / 1.3 / LAT XX H
===============================================================================
Only hits 1 target.
===============================================================================
_____________
| |
| ## Flash ## |================================================================
|_____________| Blink once and you're dead.
|==============================================================================
| Transfer: Yes XX O
| Skill Cost: 3 XX O O O Target area: X
| EN Cost: 8 XX O O O O O
| Height: 12/12 XX O O O H O O O
| Damage: D / 1.4 / LAT / Wind XX O O O O O
| XX O O O
| XX O
===============================================================================
____________________
| |
| ## Stake Bunker ## |=========================================================
|____________________| Thrust! Penetrate! Destroy!
|==============================================================================
| Transfer: Yes XX X
| Skill Cost: 3 XX X
| EN Cost: 15 XX X
| Height: 12/12 XX H
| Damage: B / 1.3 / SAT XX
===============================================================================
Only hits 1 target.
===============================================================================
___________________
| |
| ## Last Resort ## |==========================================================
|___________________| Pour your soul into it!
|==============================================================================
| Transfer: Yes XX O
| Skill Cost: 6 XX O O O Target area: X
| EN Cost: 25 XX O O O O O
| Height: 12/12 XX O O O H O O O
| Damage: S / 1.3 / SAT XX O O O O O
| XX O O O
| XX O
===============================================================================
_____________
| |
| ## Munch ## |================================================================
|_____________| Ooh, time to eat! Delish!
|==============================================================================
| Transfer: No XX
| Skill Cost: 1 XX X
| EN Cost: 10 XX H
| Height: 12/12 XX
| Damage: D / 1.3 / SAT XX
===============================================================================
Moves you to the target's position if the attack kills.
===============================================================================
_____________
| |
| ## Chomp ## |================================================================
|_____________| The sharp fangs dig deep into the enemy.
|==============================================================================
| Transfer: Yes XX X
| Skill Cost: 3 XX X
| EN Cost: 20 XX X
| Height: 12/12 XX X
| Damage: C / 1.4 / SAT XX H
===============================================================================
____________________
| |
| ## Squiggly Arm ## |=========================================================
|____________________| Those nasty tentacles attack all at once.
|==============================================================================
| Transfer: Yes XX
| Skill Cost: 3 XX X X X
| EN Cost: 8 XX H
| Height: 14/14 XX
| Damage: D / 1.3 / SAT XX
===============================================================================
________________________
| |
| ## Release Yourself ## |=====================================================
|________________________| Something is coming out of your body...
|==============================================================================
| Transfer: Yes XX X
| Skill Cost: 5 XX X
| EN Cost: 12 XX X
| Height: 12/12 XX H
| Damage: A / 1.3 / SAT XX
===============================================================================
__________________
| |
| ## Holy Upper ## |===========================================================
|__________________| Punches the enemy straight into the heavens.
|==============================================================================
| Transfer: Yes XX O Target area: X
| Skill Cost: 4 XX O
| EN Cost: 10 XX O
| Height: 16/14 XX H
| Damage: C / 1.3 / SAT XX
===============================================================================
Can permanently kill Corpse-race enemies.
===============================================================================
_____________________
| |
| ## Holy Straight ## |========================================================
|_____________________| This holy punch can cleanse any naughty soul.
|==============================================================================
| Transfer: Yes XX F
| Skill Cost: 6 XX X
| EN Cost: 15 XX X H X
| Height: 12/12 XX X
| Damage: B / 1.3 / SAT XX
===============================================================================
Can permanently kill Corpse-race enemies.
===============================================================================
___________________
| |
| ## Funnel Blow ## |==========================================================
|___________________| Punches will come from all directions.
|==============================================================================
| Transfer: Yes XX F
| Skill Cost: 2 XX O Target area: X
| EN Cost: 5 XX O
| Height: 12/12 XX O
| Damage: D / 1.3 / SAT XX H
===============================================================================
___________________
| |
| ## Multi Strat ## |==========================================================
|___________________| 1 becomes 2, 2 becomes 4, and 4 becomes 8?!
|==============================================================================
| Transfer: Yes XX F
| Skill Cost: 3 XX O Target area: X
| EN Cost: 5 XX O
| Height: 12/12 XX H
| Damage: D / 1.3 / SAT XX
===============================================================================
___________________
| |
| ## Buzzing Cat ## |==========================================================
|___________________| Dengeki Collab: "Okami-san" Series
|==============================================================================
| Transfer: No XX
| Skill Cost: 5 XX O Target area: X
| EN Cost: 10 XX O
| Height: 12/12 XX H
| Damage: B / 1.3 / SAT / Paralyze XX
===============================================================================
-------------------------------------------------------------------------------
[SPL04]XXXXXXXXXX| LEG SPECIALS |XXXXXXXXXX
-------------------------------------------------------------------------------
_____________________
| |
| ## Dragon's Nest ## |========================================================
|_____________________| The throw's power stirs up a hurricane.
|==============================================================================
| Transfer: Yes XX
| Skill Cost: 3 XX X
| EN Cost: 5 XX H
| Height: 12/12 XX
| Damage: D / 1.3 / LAT / Wind XX
===============================================================================
__________________
| |
| ## Tidal Wave ## |===========================================================
|__________________| The waves sink everything into the sea.
|==============================================================================
| Transfer: Yes XX
| Skill Cost: 2 XX X
| EN Cost: 10 XX X X X
| Height: 12/12 XX X
| Damage: D / 1.3 / LAT / Water XX H
===============================================================================
___________________
| |
| ## Bottom Star ## |==========================================================
|___________________| You shall regret defying the Demon God in hell!
|==============================================================================
| Transfer: No XX X X X
| Skill Cost: 4 XX X X X
| EN Cost: 15 XX X X X
| Height: 20/20 XX H
| Damage: A / 1.4 / LAT XX
===============================================================================
_________________
| |
| ## Cat March ## |============================================================
|_________________| 100 cats, good. 101, not so much.
|==============================================================================
| Transfer: Yes XX X
| Skill Cost: 3 XX X
| EN Cost: 5 XX X
| Height: 12/12 XX H
| Damage: D / 1.3 / LAT XX
===============================================================================
______________________
| |
| ## Spinning Shell ## |=======================================================
|______________________| Don't worry, you won't get dizzy (Front target).
|==============================================================================
| Transfer: Yes XX X
| Skill Cost: 3 XX X X X
| EN Cost: 15 XX X X X
| Height: 12/12 XX X H X
| Damage: D / 1.3 / SAT XX
===============================================================================
_______________
| |
| ## Firefly ## |==============================================================
|_______________| 17 pound mortar that can't be evaded.
|==============================================================================
| Transfer: Yes XX O F
| Skill Cost: 3 XX O Target area: X
| EN Cost: 5 XX H
| Height: 12/12 XX
| Damage: E / 1.3 / LAT XX
===============================================================================
______________________
| |
| ## Flipper Prinny ## |=======================================================
|______________________| Retreat at full speed!
|==============================================================================
| Transfer: Yes XX X
| Skill Cost: 3 XX X
| EN Cost: 5 XX H
| Height: 12/12 XX F
| Damage: D / 1.3 / LAT XX
===============================================================================
_____________________
| |
| ## Self Destruct ## |========================================================
|_____________________| Self destructs on the spot.
|==============================================================================
| Transfer: Yes XX X
| Skill Cost: 1 XX X X X
| EN Cost: 1 XX X X H X X
| Height: 48/48 XX X X X
| Damage: D / - / HP XX X
===============================================================================
Uses up all of your HP to cause the same amount as damage.
===============================================================================
___________________
| |
| ## Delta Dream ## |==========================================================
|___________________| Never get in the way of a walrus and her cake.
|==============================================================================
| Transfer: Yes XX
| Skill Cost: 3 XX X
| EN Cost: 15 XX H
| Height: 12/12 XX
| Damage: A / 1.4 / SAT XX
===============================================================================
______________________
| |
| ## Mole Adventure ## |=======================================================
|______________________| Emergency escape. You can't choose where you exit.
|==============================================================================
| Transfer: Yes XX
| Skill Cost: 4 XX
| EN Cost: 5 XX Self-target
| Height: - XX
| Damage: - XX
===============================================================================
Teleports you to a random room in the current floor.
===============================================================================
________________________
| |
| ## Snake Submission ## |=====================================================
|________________________| It might feel good to have lots of snakes choke you.
|==============================================================================
| Transfer: Yes XX O
| Skill Cost: 3 XX O O O Target area: X
| EN Cost: 8 XX O O H O O
| Height: 12/12 XX O O O
| Damage: D / 1.3 / SAT XX O
===============================================================================
____________________
| |
| ## Midnight Run ## |=========================================================
|____________________| There are ghosts creeping up behind you!
|==============================================================================
| Transfer: Yes XX F
| Skill Cost: 4 XX O Target area: X X X
| EN Cost: 5 XX O
| Height: 12/12 XX H
| Damage: D / 1.3 / LAT XX
===============================================================================
___________________
| |
| ## Death Drive ## |==========================================================
|___________________| Nothing will get in my way!
|==============================================================================
| Transfer: Yes XX O F
| Skill Cost: 3 XX O Target area: X
| EN Cost: 15 XX O
| Height: 12/12 XX H
| Damage: B / 1.4 / SAT XX
===============================================================================
__________________
| |
| ## Tailcopter ## |===========================================================
|__________________| Tail wagging is a sign of happiness. Or worms.
|==============================================================================
| Transfer: Yes XX
| Skill Cost: 4 XX X
| EN Cost: 8 XX H
| Height: 12/12 XX
| Damage: C / 1.3 / SAT XX
===============================================================================
___________________
| |
| ## Napalm Bomb ## |==========================================================
|___________________| Right when you think it'll explode...
|==============================================================================
| Transfer: Yes XX O
| Skill Cost: 4 XX O O O Target area: X
| EN Cost: 10 XX O O O O O
| Height: 12/12 XX O O O H O O O
| Damage: C / 1.3 / SAT XX O O O O O
| XX O O O
| XX O
===============================================================================
Moves you to the target's position if the attack kills.
===============================================================================
__________________
| |
| ## Absorption ## |===========================================================
|__________________| Digests and absorbs the target.
|==============================================================================
| Transfer: Yes XX
| Skill Cost: 3 XX X
| EN Cost: 5 XX H
| Height: 12/12 XX
| Damage: D / 1.3 / SAT XX
===============================================================================
restores HP equal to 50% of the damage dealt
===============================================================================
____________________
| |
| ## Buzzsaw Kick ## |=========================================================
|____________________| A kick that can also slice up the enemy.
|==============================================================================
| Transfer: Yes XX H
| Skill Cost: 2 XX O Target area: X
| EN Cost: 5 XX O
| Height: 12/12 XX H
| Damage: D / 1.3 / LAT / Wind XX
===============================================================================
____________________
| |
| ## Weasel Slash ## |=========================================================
|____________________| Dengeki Collab: "Afterschool Ghost Stories"
|==============================================================================
| Transfer: No XX X
| Skill Cost: 5 XX X
| EN Cost: 10 XX X
| Height: 12/12 XX H
| Damage: C / 1.3 / LAT / Wind XX
| / Paralyze XX
===============================================================================
-------------------------------------------------------------------------------
[SPL05]XXXXXXXXXX| EXPANSION SPECIALS |XXXXXXXXXX
-------------------------------------------------------------------------------
_____________________
| |
| ## Feather Blade ## |========================================================
|_____________________| Manipulate feathers and slice up the enemy.
|==============================================================================
| Transfer: Yes XX O Target area: X
| Skill Cost: 1 XX O
| EN Cost: 5 XX H
| Height: 12/12 XX
| Damage: E / 1.3 / LAT / Wind XX
===============================================================================
_________________
| |
| ## Rear Star ## |============================================================
|_________________| The Demon God will show you no mercy.
|==============================================================================
| Transfer: No XX X X X
| Skill Cost: 4 XX X X X
| EN Cost: 15 XX X X X
| Height: 20/20 XX H
| Damage: A / 1.4 / LAT XX
===============================================================================
_____________________
| |
| ## Rocket Circus ## |========================================================
|_____________________| Shoots off countless micro-missiles.
|==============================================================================
| Transfer: Yes XX O X
| Skill Cost: 3 XX O O O Target area: X X X
| EN Cost: 10 XX O O H O O X
| Height: 12/12 XX O O O
| Damage: D / 1.3 / LAT XX O
===============================================================================
___________________
| |
| ## Devil Wings ## |==========================================================
|___________________| I didn't think those were detachable.
|==============================================================================
| Transfer: Yes XX O
| Skill Cost: 4 XX O O O Target area: X
| EN Cost: 8 XX O O O O O
| Height: 12/12 XX O O O H O O O
| Damage: D / 1.3 / LAT XX O O O O O
| XX O O O
| XX O
===============================================================================
______________________
| |
| ## Phosphor Wings ## |=======================================================
|______________________| Photon wings can pierce through anything!
|==============================================================================
| Transfer: Yes XX
| Skill Cost: 4 XX X X X
| EN Cost: 7 XX X
| Height: 12/12 XX H
| Damage: D / 1.3 / SAT XX
===============================================================================
_________________
| |
| ## Twin Shot ## |============================================================
|_________________| Shots fired from the twin cannons.
|==============================================================================
| Transfer: Yes XX O X
| Skill Cost: 4 XX O Target area: X X X
| EN Cost: 8 XX O X
| Height: 12/12 XX O
| Damage: D / 1.3 / LAT / Fire XX H
===============================================================================
_______________
| |
| ## Matador ## |==============================================================
|_______________| Desperate attack done by spinning wildly.
|==============================================================================
| Transfer: Yes XX X
| Skill Cost: 2 XX X
| EN Cost: 10 XX X
| Height: 12/12 XX H
| Damage: E / 1.3 / SAT / Wind XX
===============================================================================
__________________
| |
| ## Arrow Rain ## |===========================================================
|__________________| Rains down arrows on multiple enemies.
|==============================================================================
| Transfer: Yes XX X X X
| Skill Cost: 4 XX X X X
| EN Cost: 10 XX X X X
| Height: 12/12 XX H
| Damage: D / 1.3 / LAT XX
===============================================================================
_______________________
| |
| ## Particle Cannon ## |======================================================
|_______________________| Accelerates particles before shooting them out.
|==============================================================================
| Transfer: Yes XX X
| Skill Cost: 2 XX X
| EN Cost: 15 XX X
| Height: 12/12 XX X
| Damage: E / 1.3 / LAT / Paralyze XX H
===============================================================================
________________
| |
| ## Big Fish ## |=============================================================
|________________| You hear the tune of the fish with the big mouth!
|==============================================================================
| Transfer: Yes XX O
| Skill Cost: 3 XX O O O Target area: X
| EN Cost: 8 XX O O O O O
| Height: 12/12 XX O O O H O O O
| Damage: D / 1.3 / LAT XX O O O O O
| XX O O O
| XX O
===============================================================================
____________________
| |
| ## Rune Monarch ## |=========================================================
|____________________| Butterfly-like nanomachines disintegrate enemies.
|==============================================================================
| Transfer: Yes XX
| Skill Cost: 4 XX X X X
| EN Cost: 8 XX X
| Height: 12/12 XX H
| Damage: D / 1.3 / LAT / Confuse XX
===============================================================================
______________________
| |
| ## Dimension Hold ## |=======================================================
|______________________| Dengeki Collab: "Wizard's Brain"
|==============================================================================
| Transfer: No XX X X X
| Skill Cost: 5 XX X
| EN Cost: 10 XX X
| Height: 12/12 XX H
| Damage: C / 1.3 / LAT XX
===============================================================================
_____________________
| |
| ## Flame Thrower ## |========================================================
|_____________________| Hellfire that turns fertile lands into deserts.
|==============================================================================
| Transfer: Yes XX X
| Skill Cost: 8 XX X X X
| EN Cost: 20 XX X X X
| Height: 30/30 XX H
| Damage: A / 1.5 / SAT / Fire XX
===============================================================================
______________________
| |
| ## Georgius Lance ## |=======================================================
|______________________| Dengeki Collab: "Iscariot"
|==============================================================================
| Transfer: No XX X
| Skill Cost: 5 XX X X X
| EN Cost: 10 XX X
| Height: 12/12 XX X
| Damage: C / 1.3 / LAT XX H
===============================================================================
_____________________
| |
| ## Frogs! Burst! ## |========================================================
|_____________________| Dengeki Collab: "Inukami!"
|==============================================================================
| Transfer: No XX O
| Skill Cost: 5 XX O Target area: X X X
| EN Cost: 5 XX O
| Height: 12/12 XX H
| Damage: C / 1.4 / LAT XX
===============================================================================
-------------------------------------------------------------------------------
[SPL06]XXXXXXXXXX| SWORD SPECIALS |XXXXXXXXXX
-------------------------------------------------------------------------------
____________________
| |
| ## Single Slash ## |=========================================================
|____________________| Think twice. Cut once.
|==============================================================================
| Transfer: Yes XX F
| Skill Cost: 1 XX X
| EN Cost: 5 XX X
| Height: 12/12 XX X
| Damage: E / 1.3 / SAT XX H
===============================================================================
____________________
| |
| ## Ground Blade ## |=========================================================
|____________________| A slash that hovers over the ground!
|==============================================================================
| Transfer: Yes XX O
| Skill Cost: 3 XX O O O Target area: X
| EN Cost: 8 XX O O H O O
| Height: 12/12 XX O O O
| Damage: D / 1.4 / SAT XX O
===============================================================================
_____________________
| |
| ## Dynamic Slash ## |========================================================
|_____________________| This is the ultimate slash of a hero!
|==============================================================================
| Transfer: Yes XX X
| Skill Cost: 6 XX X
| EN Cost: 15 XX X
| Height: 24/12 XX X
| Damage: B / 1.5 / SAT XX H
===============================================================================
___________________
| |
| ## Cross Slash ## |==========================================================
|___________________| Slice up the enemy twice!
|==============================================================================
| Transfer: No XX
| Skill Cost: - XX X
| EN Cost: 10 XX H
| Height: 12/12 XX
| Damage: S / 1.3 / SAT XX
===============================================================================
Unlocked only when dual wielding 2 swords while having the Sword Master 1 and
Sword Master 2 skills.
===============================================================================
___________________
| |
| ## Chain Sword ## |==========================================================
|___________________| Manipulate 2 swords to beat the enemy to a pulp!
|==============================================================================
| Transfer: No XX
| Skill Cost: - XX O Target Area: X
| EN Cost: 15 XX O
| Height: 12/12 XX O
| Damage: S / 1.4 / SAT XX H
===============================================================================
Unlocked only when dual wielding 2 swords while having the Sword Master 2 and
Sword Master 3 skills.
===============================================================================
_________________
| |
| ## V-Extreme ## |============================================================
|_________________| This is V for Victory!
|==============================================================================
| Transfer: No XX O
| Skill Cost: - XX O O O Target Area: X
| EN Cost: 20 XX O O O O O
| Height: 24/24 XX O O O H O O O
| Damage: S / 1.5 / SAT XX O O O O O
| XX O O O
| XX O
===============================================================================
Unlocked only when dual wielding 2 swords while having the Sword Master 1 and
Sword Master 3 skills.
===============================================================================
_____________________
| |
| ## Crimson Wings ## |========================================================
|_____________________| Dengeki Collab: "Shana"
|==============================================================================
| Transfer: No XX F
| Skill Cost: 5 XX O Target area: X
| EN Cost: 8 XX O
| Height: 12/12 XX O
| Damage: A / 1.6 / SAT / Fire XX H
===============================================================================
________________________
| |
| ## Wood Sword Combo ## |=====================================================
|________________________| Dengeki Collab: "Toradora!"
|==============================================================================
| Transfer: No XX
| Skill Cost: 5 XX F
| EN Cost: 8 XX X
| Height: 12/12 XX H
| Damage: A / 1.3 / SAT XX
===============================================================================
___________________
| |
| ## Touoh Slash ## |==========================================================
|___________________| Dengeki Collab: "Asura Cryin'"
|==============================================================================
| Transfer: No XX
| Skill Cost: 5 XX X
| EN Cost: 10 XX H
| Height: 12/12 XX
| Damage: S / 1.4 / SAT XX
===============================================================================
_____________________
| |
| ## Single Thrust ## |========================================================
|_____________________| Dengeki Collab: "Liar Mii, Broken Maa"
|==============================================================================
| Transfer: No XX
| Skill Cost: 5 XX X
| EN Cost: 10 XX H
| Height: 12/12 XX
| Damage: A / 1.7 / SAT XX
===============================================================================
________________
| |
| ## S-Stream ## |=============================================================
|________________| Dengeki Collab: "Sword Art Online"
|==============================================================================
| Transfer: No XX
| Skill Cost: - XX X
| EN Cost: 30 XX H
| Height: 12/12 XX
| Damage: S / 1.8 / SAT XX
===============================================================================
Unlocked only by having both Elucidator and Dark Repulser skills simultaneously
===============================================================================
____________________
| |
| ## Double Slash ## |=========================================================
|____________________| Dengeki Collab: "Rapunzel's Wings"
|==============================================================================
| Transfer: No XX
| Skill Cost: 5 XX X
| EN Cost: 10 XX H
| Height: 12/12 XX
| Damage: S / 1.4 / SAT XX
===============================================================================
________________
| |
| ## Cake Cut ## |=============================================================
|________________| Dengeki Collab: "Torus Mage"
|==============================================================================
| Transfer: No XX
| Skill Cost: 5 XX X
| EN Cost: 10 XX X
| Height: 12/12 XX H
| Damage: B / 1.3 / SAT XX
===============================================================================
Only hits 1 target.
===============================================================================
___________________
| |
| ## Knife Throw ## |==========================================================
|___________________| Dengeki Collab: "Double Bullet"
|==============================================================================
| Transfer: No XX X
| Skill Cost: 5 XX X
| EN Cost: 10 XX H
| Height: 12/12 XX F
| Damage: B / 1.3 / LAT XX
===============================================================================
Only hits 1 target.
===============================================================================
_______________________
| |
| ## Critical Strike ## |======================================================
|_______________________| Dengeki Collab: "Tazaria Kingdom Story"
|==============================================================================
| Transfer: No XX
| Skill Cost: 5 XX X
| EN Cost: 10 XX X
| Height: 12/12 XX H
| Damage: B / 1.4 / SAT XX
===============================================================================
__________________
| |
| ## Milk Spray ## |===========================================================
|__________________| Dengeki Collab: "Welcome to Vampire Village"
|==============================================================================
| Transfer: No XX
| Skill Cost: 5 XX X X X
| EN Cost: 5 XX H
| Height: 12/12 XX
| Damage: C / 1. / SAT / Blind XX
===============================================================================
-------------------------------------------------------------------------------
[SPL07]XXXXXXXXXX| SPEAR SPECIALS |XXXXXXXXXX
-------------------------------------------------------------------------------
___________________
| |
| ## Flash Spear ## |==========================================================
|___________________| A powerful thrust at a single point.
|==============================================================================
| Transfer: Yes XX F
| Skill Cost: 2 XX F
| EN Cost: 3 XX X
| Height: 12/12 XX X
| Damage: E / 1.3 / SAT XX H
===============================================================================
______________________
| |
| ## Dragon's Lance ## |=======================================================
|______________________| A flash of light that pierces the sky.
|==============================================================================
| Transfer: Yes XX X
| Skill Cost: 4 XX X
| EN Cost: 10 XX X
| Height: 12/12 XX X
| Damage: C / 1.4 / SAT XX X
| XX H
===============================================================================
____________________
| |
| ## Charge Lance ## |=========================================================
|____________________| The cross-shaped flash will be their grave.
|==============================================================================
| Transfer: Yes XX
| Skill Cost: 6 XX X X X
| EN Cost: 12 XX X H X
| Height: 12/24 XX
| Damage: B / 1.5 / SAT XX
===============================================================================
____________________
| |
| ## Blind Strike ## |=========================================================
|____________________| A powerful strike right down the middle.
|==============================================================================
| Transfer: No XX
| Skill Cost: - XX F
| EN Cost: 10 XX X
| Height: 12/12 XX H
| Damage: A / 1.3 / SAT XX
===============================================================================
Unlocked only when dual wielding 2 spears while having the Spear Master 1 and
Spear Master 2 skills.
===============================================================================
_________________
| |
| ## Hurricane ## |============================================================
|_________________| The other weapon is only used as a pivot.
|==============================================================================
| Transfer: No XX
| Skill Cost: - XX X
| EN Cost: 20 XX X H X
| Height: 12/12 XX X
| Damage: S / 1.4 / SAT XX
===============================================================================
Unlocked only when dual wielding 2 spears while having the Spear Master 2 and
Spear Master 3 skills.
===============================================================================
_________________
| |
| ## Wind Mill ## |============================================================
|_________________| Consecutive thrusts followed by spinning strike.
|==============================================================================
| Transfer: No XX
| Skill Cost: - XX X
| EN Cost: 30 XX X X X
| Height: 12/12 XX H
| Damage: S / 1.5 / SAT XX
===============================================================================
Unlocked only when dual wielding 2 spears while having the Spear Master 1 and
Spear Master 3 skills.
===============================================================================
___________________
| |
| ## Manic Drill ## |==========================================================
|___________________| Dengeki Collab: "C3 - C Cubed"
|==============================================================================
| Transfer: No XX O
| Skill Cost: 5 XX O Target area: X
| EN Cost: 10 XX O
| Height: 12/12 XX H
| Damage: C / 1.3 / SAT XX
===============================================================================
-------------------------------------------------------------------------------
[SPL08]XXXXXXXXXX| AXE SPECIALS |XXXXXXXXXX
-------------------------------------------------------------------------------
_____________________
| |
| ## Barrier Split ## |========================================================
|_____________________| Stops enemies cold, then slashes at them.
|==============================================================================
| Transfer: Yes XX F
| Skill Cost: 2 XX
| EN Cost: 10 XX X
| Height: 12/12 XX H
| Damage: D / 1.3 / SAT XX
===============================================================================
_____________________
| |
| ## Shadow Scythe ## |========================================================
|_____________________| Finishes off the enemy in a cold silence.
|==============================================================================
| Transfer: Yes XX
| Skill Cost: 4 XX F F F
| EN Cost: 15 XX X X X
| Height: 12/12 XX H
| Damage: C / 1.3 / SAT XX
===============================================================================
_______________________
| |
| ## Ground Splitter ## |======================================================
|_______________________| Drives the enemy deep into the ground.
|==============================================================================
| Transfer: Yes XX X
| Skill Cost: 6 XX X X X
| EN Cost: 30 XX X
| Height: 20/20 XX H
| Damage: S / 1.3 / SAT XX
===============================================================================
_____________________
| |
| ## Twin Tomahawk ## |========================================================
|_____________________| Two tomahawks split the enemy.
|==============================================================================
| Transfer: No XX O
| Skill Cost: - XX O O O Target Area: X
| EN Cost: 10 XX O O H O O
| Height: 24/24 XX O O O
| Damage: A / 1.4 / SAT XX O
===============================================================================
Unlocked only when dual wielding 2 Axes while having the Axe Master 1 and Axe
Master 2 skills.
===============================================================================
_________________
| |
| ## Yo-Yo Axe ## |============================================================
|_________________| Weapons aren't toys.
|==============================================================================
| Transfer: No XX O
| Skill Cost: - XX O Target Area: X
| EN Cost: 15 XX O
| Height: 12/12 XX O
| Damage: S / 1.4 / SAT XX H
===============================================================================
Unlocked only when dual wielding 2 Axes while having the Axe Master 2 and Axe
Master 3 skills.
===============================================================================
______________________
| |
| ## Combo Eruption ## |=======================================================
|______________________| Gathers the power of the earth and releases it.
|==============================================================================
| Transfer: No XX X
| Skill Cost: - XX X
| EN Cost: 20 XX X
| Height: 12/12 XX X
| Damage: S / 1.6 / SAT XX H
===============================================================================
Unlocked only when dual wielding 2 Axes while having the Axe Master 1 and Axe
Master 3 skills.
===============================================================================
_________________
| |
| ## Pipirupi~ ## |============================================================
|_________________| Dengeki Collab: "Bludgeoning Angel Dokuro"
|==============================================================================
| Transfer: No XX
| Skill Cost: 5 XX X
| EN Cost: 10 XX H
| Height: 12/12 XX
| Damage: A / 1.7 / SAT XX
===============================================================================
____________________
| |
| ## Smash Hammer ## |=========================================================
|____________________| Dengeki Collab: "Haruka Nogizaka's Secret"
|==============================================================================
| Transfer: No XX F
| Skill Cost: 5 XX
| EN Cost: 10 XX X
| Height: 12/12 XX H
| Damage: A / 1.3 / SAT XX
===============================================================================
-------------------------------------------------------------------------------
[SPL09]XXXXXXXXXX| STAFF SPECIALS |XXXXXXXXXX
-------------------------------------------------------------------------------
____________
| |
| ## Fire ## |=================================================================
|____________| Fire magic damage (Level 1, Fire).
|==============================================================================
| Transfer: Yes XX O
| Skill Cost: 3 XX O O O Target Area: X X X
| EN Cost: 3 XX O O O O O
| Height: 48/48 XX O O O H O O O
| Damage: D / 1.3 / LAT / Fire XX O O O O O
| XX O O O
| XX O
===============================================================================
_________________
| |
| ## Mega Fire ## |============================================================
|_________________| Fire magic damage (Level 2, Fire).
|==============================================================================
| Transfer: Yes XX O X
| Skill Cost: 5 XX O O O Target Area: X X X
| EN Cost: 5 XX O O O O O X
| Height: 48/48 XX O O O H O O O
| Damage: C / 1.4 / LAT / Fire XX O O O O O
| XX O O O
| XX O
===============================================================================
__________________
| |
| ## Omega Fire ## |===========================================================
|__________________| Fire magic damage (Level 3, Fire).
|==============================================================================
| Transfer: Yes XX O X X
| Skill Cost: 7 XX O O O Target Area: X X X
| EN Cost: 8 XX O O O O O X X
| Height: 48/48 XX O O O H O O O
| Damage: B / 1.5 / LAT / Fire XX O O O O O
| XX O O O
| XX O
===============================================================================
____________
| |
| ## Wind ## |=================================================================
|____________| Wind magic damage (Level 1, Wind).
|==============================================================================
| Transfer: Yes XX O
| Skill Cost: 3 XX O O O Target Area: X X X
| EN Cost: 3 XX O O O O O
| Height: 48/48 XX O O O H O O O
| Damage: D / 1.3 / LAT / Wind XX O O O O O
| XX O O O
| XX O
===============================================================================
_________________
| |
| ## Mega Wind ## |============================================================
|_________________| Wind magic damage (Level 2, Wind).
|==============================================================================
| Transfer: Yes XX O X
| Skill Cost: 5 XX O O O Target Area: X X X
| EN Cost: 5 XX O O O O O X
| Height: 48/48 XX O O O H O O O
| Damage: C / 1.4 / LAT / Wind XX O O O O O
| XX O O O
| XX O
===============================================================================
__________________
| |
| ## Omega Wind ## |===========================================================
|__________________| Wind magic damage (Level 3, Wind).
|==============================================================================
| Transfer: Yes XX O X X
| Skill Cost: 7 XX O O O Target Area: X X X
| EN Cost: 8 XX O O O O O X X
| Height: 48/48 XX O O O H O O O
| Damage: B / 1.5 / LAT / Wind XX O O O O O
| XX O O O
| XX O
===============================================================================
____________
| |
| ## Cool ## |=================================================================
|____________| Aqua magic damage (Level 1, Aqua).
|==============================================================================
| Transfer: Yes XX O
| Skill Cost: 3 XX O O O Target Area: X X X
| EN Cost: 3 XX O O O O O
| Height: 48/48 XX O O O H O O O
| Damage: D / 1.3 / LAT / Water XX O O O O O
| XX O O O
| XX O
===============================================================================
_________________
| |
| ## Mega Cool ## |============================================================
|_________________| Aqua magic damage (Level 2, Aqua).
|==============================================================================
| Transfer: Yes XX O X
| Skill Cost: 5 XX O O O Target Area: X X X
| EN Cost: 5 XX O O O O O X
| Height: 48/48 XX O O O H O O O
| Damage: C / 1.4 / LAT / Water XX O O O O O
| XX O O O
| XX O
===============================================================================
__________________
| |
| ## Omega Cool ## |===========================================================
|__________________| Aqua magic damage (Level 3, Aqua).
|==============================================================================
| Transfer: Yes XX O X X
| Skill Cost: 7 XX O O O Target Area: X X X
| EN Cost: 8 XX O O O O O X X
| Height: 48/48 XX O O O H O O O
| Damage: B / 1.5 / LAT / Water XX O O O O O
| XX O O O
| XX O
===============================================================================
_____________________
| |
| ## Meteor Impact ## |========================================================
|_____________________| Dengeki Collab: "Oreimo"
|==============================================================================
| Transfer: No XX X
| Skill Cost: 5 XX X
| EN Cost: 15 XX X
| Height: 12/12 XX X
| Damage: S / 1.3 / SAT XX H
===============================================================================
-------------------------------------------------------------------------------
[SPL10]XXXXXXXXXX| GUN SPECIALS |XXXXXXXXXX
-------------------------------------------------------------------------------
_________________
| |
| ## Last Shot ## |============================================================
|_________________| The final strike everyone knows and loves.
|==============================================================================
| Transfer: Yes XX
| Skill Cost: 1 XX F
| EN Cost: 5 XX X
| Height: 12/12 XX H
| Damage: D / 1.3 / LAT XX
===============================================================================
__________________
| |
| ## Gimlet Gun ## |===========================================================
|__________________| Fully charged energy deals maximum penetration!
|==============================================================================
| Transfer: Yes XX X
| Skill Cost: 4 XX X
| EN Cost: 10 XX X
| Height: 12/12 XX H
| Damage: C / 1.3 / LAT XX
===============================================================================
__________________
| |
| ## Pendaburst ## |===========================================================
|__________________| The final attack of the Sunday morning hero!
|==============================================================================
| Transfer: Yes XX O
| Skill Cost: 6 XX O Target area: X X X X X
| EN Cost: 15 XX O
| Height: 30/30 XX H
| Damage: B / 1.3 / LAT XX
===============================================================================
________________
| |
| ## Gun Play ## |=============================================================
|________________| A flashy display that's mostly for show.
|==============================================================================
| Transfer: No XX O
| Skill Cost: - XX O Target Area: X
| EN Cost: 10 XX O
| Height: 12/12 XX O
| Damage: C / 1.3 / LAT XX H
===============================================================================
Unlocked only when dual wielding 2 guns while having the Gun Master 1 and Gun
Master 2 skills.
===============================================================================
___________________
| |
| ## Twin Buster ## |==========================================================
|___________________| An attack with two gigantic thick beams.
|==============================================================================
| Transfer: No XX
| Skill Cost: - XX X X X
| EN Cost: 15 XX X X X
| Height: 24/24 XX H
| Damage: B / 1.3 / LAT XX
===============================================================================
Unlocked only when dual wielding 2 guns while having the Gun Master 2 and Gun
Master 3 skills.
===============================================================================
___________________
| |
| ## Akimbo Rage ## |==========================================================
|___________________| When the smoke clears, no one is left standing.
|==============================================================================
| Transfer: No XX
| Skill Cost: - XX X X X
| EN Cost: 25 XX X H X
| Height: 12/12 XX X X X
| Damage: S / 1.5 / LAT XX
===============================================================================
__________________
| |
| ## Quick Draw ## |===========================================================
|__________________| Dengeki Collab: "Kino's Journey"
|==============================================================================
| Transfer: No XX O
| Skill Cost: 5 XX O Target area: X
| EN Cost: 5 XX O
| Height: 12/12 XX O
| Damage: C / 1.3 / LAT XX H
===============================================================================
__________________
| |
| ## Neurolyzer ## |===========================================================
|__________________| Dengeki Collab: "MIB"
|==============================================================================
| Transfer: No XX
| Skill Cost: 5 XX X
| EN Cost: 10 XX X
| Height: 12/12 XX X
| Damage: C / 1.3 / LAT XX H
| / Para, Forget, Cnf XX
===============================================================================
Only hits 1 target.
===============================================================================
-------------------------------------------------------------------------------
[SPL11]XXXXXXXXXX| OTHER WEAPONS SPECIALS |XXXXXXXXXX
-------------------------------------------------------------------------------
_____________________
| |
| ## Platinum Wind ## |========================================================
|_____________________| Dengeki Collab: "Red Romance"
|==============================================================================
| Transfer: No XX X
| Skill Cost: 5 XX X X X
| EN Cost: 10 XX X
| Height: 12/12 XX H
| Damage: C / 1.3 / SAT XX
===============================================================================
_______________
| |
| ## Longbow ## |==============================================================
|_______________| Dengeki Collab: "My Master the Wild Cat Princess"
|==============================================================================
| Transfer: No XX O
| Skill Cost: 5 XX O O O Target area: X
| EN Cost: 10 XX O O O O O
| Height: 12/12 XX O O O O O O O
| Damage: C / 1.3 / LAT XX O O O O O O O O O
| XX O O O O O H O O O O O
| XX O O O O O O O O O
| XX O O O O O O O
| XX O O O O O
| XX O O O
| XX O
| XX
===============================================================================
-------------------------------------------------------------------------------
[SPL12]XXXXXXXXXX| SHIELD SPECIALS |XXXXXXXXXX
-------------------------------------------------------------------------------
___________________
| |
| ## Shield Bash ## |==========================================================
|___________________| Pushes back any nearby enemies.
|==============================================================================
| Transfer: Yes XX F F F
| Skill Cost: 3 XX
| EN Cost: 5 XX X X X
| Height: 12/12 XX H
| Damage: D / 1.3 / LAT XX
===============================================================================
________________
| |
| ## Pog Flip ## |=============================================================
|________________| Knocks back close enemies.
|==============================================================================
| Transfer: Yes XX F
| Skill Cost: 3 XX X
| EN Cost: 10 XX F X H X F
| Height: 20/12 XX X
| Damage: C / 1.3 / LAT / Paralyze XX F
===============================================================================
-------------------------------------------------------------------------------
[SPL13]XXXXXXXXXX| UNLOSING RANGER SPECIALS |XXXXXXXXXX
-------------------------------------------------------------------------------
These are permanent skills available to the hero after unlocking them from
certain story chapters. See the Walkthrough for details. These skills are
unavailable when wearing costumes.
______________________
| |
| ## Unlosing Punch ## |=======================================================
|______________________| The main character tries his best.
|==============================================================================
| Transfer: No XX X
| Skill Cost: - XX X
| EN Cost: 5 XX X
| Height: 12/12 XX H
| Damage: D / 1.3 / SAT / Confuse XX
===============================================================================
Only hits 1 target
===============================================================================
____________________
| |
| ## Fist of Love ## |=========================================================
|____________________| Release your inner love and courage!
|==============================================================================
| Transfer: No XX X
| Skill Cost: - XX X
| EN Cost: 10 XX H
| Height: 12/12 XX
| Damage: C / 1.4 / SAT XX
===============================================================================
Only hits 1 target
===============================================================================
-------------------------------------------------------------------------------
[SPL14]XXXXXXXXXX| COMBINATION SPECIALS |XXXXXXXXXX
-------------------------------------------------------------------------------
These special attacks can only be unlocked by having a Casting Device in your
shadowgram and by Casting 2 specific specials (usually a staff spell and a
weapon special). The format is the same except the part for the description
will outline the 2 special attacks you need to cast in order to unlock the
Combination. The EN cost is the combined cost of both ingredient specials.
___________________
| |
| ## Killthemall ## |==========================================================
|___________________| Fire + Cool
|==============================================================================
| Transfer: No XX X
| Skill Cost: - XX X
| EN Cost: 6 XX X
| Height: 24/24 XX X
| Damage: S / 1.5 / LAT XX X
| XX X
| XX X
| XX X
| XX X
| XX H
===============================================================================
It's obviously "Kill the mall", not "Kill them all". :D
===============================================================================
__________________
| |
| ## Fire Slash ## |===========================================================
|__________________| Fire + Single Slash
|==============================================================================
| Transfer: No XX F
| Skill Cost: - XX X
| EN Cost: 8 XX X
| Height: 24/24 XX X
| Damage: C / 1.4 / SAT / Fire XX H
===============================================================================
__________________
| |
| ## Wind Slash ## |===========================================================
|__________________| Wind + Single Slash
|==============================================================================
| Transfer: No XX F
| Skill Cost: - XX X
| EN Cost: 8 XX X
| Height: 24/24 XX X
| Damage: C / 1.4 / SAT / Wind XX H
===============================================================================
__________________
| |
| ## Cool Slash ## |===========================================================
|__________________| Cool + Single Slash
|==============================================================================
| Transfer: No XX F
| Skill Cost: - XX X
| EN Cost: 8 XX X
| Height: 24/24 XX X
| Damage: C / 1.4 / SAT / Water XX H
===============================================================================
__________________
| |
| ## Fire Blade ## |===========================================================
|__________________| Fire + Ground Blade
|==============================================================================
| Transfer: No XX O
| Skill Cost: - XX O O O Target range: X
| EN Cost: 11 XX O O H O O
| Height: 12/12 XX O O O
| Damage: B / 1.5 / SAT / Fire XX O
===============================================================================
__________________
| |
| ## Wind Blade ## |===========================================================
|__________________| Wind + Ground Blade
|==============================================================================
| Transfer: No XX O
| Skill Cost: - XX O O O Target range: X
| EN Cost: 11 XX O O H O O
| Height: 12/12 XX O O O
| Damage: B / 1.5 / SAT / Wind XX O
===============================================================================
__________________
| |
| ## Aqua Blade ## |===========================================================
|__________________| Cool + Ground Blade
|==============================================================================
| Transfer: No XX O
| Skill Cost: - XX O O O Target range: X
| EN Cost: 11 XX O O H O O
| Height: 12/12 XX O O O
| Damage: B / 1.5 / SAT / Water XX O
===============================================================================
_____________________
| |
| ## Dynamic Flame ## |========================================================
|_____________________| Fire + Dynamic Slash
|==============================================================================
| Transfer: No XX X
| Skill Cost: - XX X
| EN Cost: 18 XX X
| Height: 24/12 XX X
| Damage: A / 1.6 / SAT / Fire XX H
===============================================================================
_____________________
| |
| ## Dynamic Storm ## |========================================================
|_____________________| Wind + Dynamic Slash
|==============================================================================
| Transfer: No XX X
| Skill Cost: - XX X
| EN Cost: 18 XX X
| Height: 24/12 XX X
| Damage: A / 1.6 / SAT / Wind XX H
===============================================================================
______________________
| |
| ## Dynamic Freeze ## |=======================================================
|______________________| Cool + Dynamic Slash
|==============================================================================
| Transfer: No XX X
| Skill Cost: - XX X
| EN Cost: 18 XX X
| Height: 24/12 XX X
| Damage: A / 1.6 / SAT / Water XX H
===============================================================================
___________________
| |
| ## Flame Spear ## |==========================================================
|___________________| Fire + Flash Spear
|==============================================================================
| Transfer: No XX F
| Skill Cost: - XX F
| EN Cost: 6 XX X
| Height: 12/12 XX X
| Damage: C / 1.4 / SAT / Fire XX H
===============================================================================
___________________
| |
| ## Storm Spear ## |==========================================================
|___________________| Wind + Flash Spear
|==============================================================================
| Transfer: No XX F
| Skill Cost: - XX F
| EN Cost: 6 XX X
| Height: 12/12 XX X
| Damage: C / 1.4 / SAT / Wind XX H
===============================================================================
____________________
| |
| ## Freeze Spear ## |=========================================================
|____________________| Cool + Flash Spear
|==============================================================================
| Transfer: No XX F
| Skill Cost: - XX F
| EN Cost: 6 XX X
| Height: 12/12 XX X
| Damage: C / 1.4 / SAT / Water XX H
===============================================================================
___________________
| |
| ## Flame Lance ## |==========================================================
|___________________| Fire + Dragon's Lance
|==============================================================================
| Transfer: No XX X
| Skill Cost: - XX X
| EN Cost: 13 XX X
| Height: 12/12 XX X
| Damage: B / 1.4 / SAT / Fire XX X
| XX H
===============================================================================
__________________
| |
| ## Wind Lance ## |===========================================================
|__________________| Wind + Dragon's Lance
|==============================================================================
| Transfer: No XX X
| Skill Cost: - XX X
| EN Cost: 13 XX X
| Height: 12/12 XX X
| Damage: B / 1.4 / SAT / Wind XX X
| XX H
===============================================================================
__________________
| |
| ## Cold Lance ## |===========================================================
|__________________| Cool + Dragon's Lance
|==============================================================================
| Transfer: No XX X
| Skill Cost: - XX X
| EN Cost: 13 XX X
| Height: 12/12 XX X
| Damage: B / 1.4 / SAT / Water XX X
| XX H
===============================================================================
____________________
| |
| ## Flame Lancer ## |=========================================================
|____________________| Fire + Charge Lance
|==============================================================================
| Transfer: No XX
| Skill Cost: - XX X X X
| EN Cost: 15 XX X H X
| Height: 12/12 XX
| Damage: A / 1.4 / SAT / Fire XX
===============================================================================
____________________
| |
| ## Storm Lancer ## |=========================================================
|____________________| Wind + Charge Lance
|==============================================================================
| Transfer: No XX
| Skill Cost: - XX X X X
| EN Cost: 15 XX X H X
| Height: 12/12 XX
| Damage: A / 1.4 / SAT / Wind XX
===============================================================================
__________________
| |
| ## Ice Lancer ## |===========================================================
|__________________| Cool + Charge Lance
|==============================================================================
| Transfer: No XX
| Skill Cost: - XX X X X
| EN Cost: 15 XX X H X
| Height: 12/12 XX
| Damage: A / 1.4 / SAT / Water XX
===============================================================================
___________________
| |
| ## Flame Split ## |==========================================================
|___________________| Fire + Barrier Split
|==============================================================================
| Transfer: No XX F
| Skill Cost: - XX
| EN Cost: 13 XX X
| Height: 12/12 XX H
| Damage: C / 1.4 / SAT / Fire XX
===============================================================================
_____________________
| |
| ## Tornado Split ## |========================================================
|_____________________| Wind + Barrier Split
|==============================================================================
| Transfer: No XX F
| Skill Cost: - XX
| EN Cost: 13 XX X
| Height: 12/12 XX H
| Damage: C / 1.4 / SAT / Wind XX
===============================================================================
____________________
| |
| ## Freeze Split ## |=========================================================
|____________________| Cool + Barrier Split
|==============================================================================
| Transfer: No XX F
| Skill Cost: - XX
| EN Cost: 13 XX X
| Height: 12/12 XX H
| Damage: C / 1.4 / SAT / Water XX
===============================================================================
___________________
| |
| ## Fire Scythe ## |==========================================================
|___________________| Fire + Shadow Scythe
|==============================================================================
| Transfer: No XX
| Skill Cost: - XX F F F
| EN Cost: 18 XX X X X
| Height: 12/12 XX H
| Damage: B / 1.5 / SAT / Fire XX
===============================================================================
___________________
| |
| ## Wind Scythe ## |==========================================================
|___________________| Wind + Shadow Scythe
|==============================================================================
| Transfer: No XX
| Skill Cost: - XX F F F
| EN Cost: 18 XX X X X
| Height: 12/12 XX H
| Damage: B / 1.5 / SAT / Wind XX
===============================================================================
___________________
| |
| ## Cool Scythe ## |==========================================================
|___________________| Cool + Shadow Scythe
|==============================================================================
| Transfer: No XX
| Skill Cost: - XX F F F
| EN Cost: 18 XX X X X
| Height: 12/12 XX H
| Damage: B / 1.4 / SAT / Water XX
===============================================================================
_____________________
| |
| ## Grounder Fire ## |========================================================
|_____________________| Fire + Ground Splitter
|==============================================================================
| Transfer: No XX X
| Skill Cost: - XX X X X
| EN Cost: 33 XX X
| Height: 24/24 XX H
| Damage: S / 1.6 / SAT / Fire XX
===============================================================================
_____________________
| |
| ## Grounder Wind ## |========================================================
|_____________________| Wind + Ground Splitter
|==============================================================================
| Transfer: No XX X
| Skill Cost: - XX X X X
| EN Cost: 33 XX X
| Height: 24/24 XX H
| Damage: S / 1.6 / SAT / Wind XX
===============================================================================
____________________
| |
| ## Grounder Ice ## |=========================================================
|____________________| Cool + Ground Splitter
|==============================================================================
| Transfer: No XX X
| Skill Cost: - XX X X X
| EN Cost: 33 XX X
| Height: 24/24 XX H
| Damage: S / 1.6 / SAT / Water XX
===============================================================================
_________________
| |
| ## Last Fire ## |============================================================
|_________________| Fire + Last Shot
|==============================================================================
| Transfer: No XX
| Skill Cost: - XX F
| EN Cost: 8 XX X
| Height: 12/12 XX H
| Damage: C / 1.4 / LAT / Fire XX
===============================================================================
_________________
| |
| ## Last Wind ## |============================================================
|_________________| Wind + Last Shot
|==============================================================================
| Transfer: No XX
| Skill Cost: - XX F
| EN Cost: 8 XX X
| Height: 12/12 XX H
| Damage: C / 1.4 / LAT / Wind XX
===============================================================================
________________
| |
| ## Last Ice ## |=============================================================
|________________| Cool + Last Shot
|==============================================================================
| Transfer: No XX
| Skill Cost: - XX F
| EN Cost: 8 XX X
| Height: 12/12 XX H
| Damage: C / 1.4 / LAT / Water XX
===============================================================================
____________________
| |
| ## Gimlet Flame ## |=========================================================
|____________________| Fire + Gimlet Gun
|==============================================================================
| Transfer: No XX X
| Skill Cost: - XX X
| EN Cost: 13 XX X
| Height: 12/12 XX H
| Damage: B / 1.4 / LAT / Fire XX
===============================================================================
___________________
| |
| ## Gimlet Wind ## |==========================================================
|___________________| Wind + Gimlet Gun
|==============================================================================
| Transfer: No XX X
| Skill Cost: - XX X
| EN Cost: 13 XX X
| Height: 12/12 XX H
| Damage: B / 1.4 / LAT / Wind XX
===============================================================================
__________________
| |
| ## Gimlet Ice ## |===========================================================
|__________________| Cool + Gimlet Gun
|==============================================================================
| Transfer: No XX X
| Skill Cost: - XX X
| EN Cost: 13 XX X
| Height: 12/12 XX H
| Damage: B / 1.4 / LAT / Water XX
===============================================================================
___________________
| |
| ## Penta Flame ## |==========================================================
|___________________| Fire + Pendaburst
|==============================================================================
| Transfer: No XX O
| Skill Cost: - XX O Target area: X X X X X
| EN Cost: 18 XX O
| Height: 24/24 XX H
| Damage: A / 1.4 / LAT / Fire XX
===============================================================================
___________________
| |
| ## Penta Storm ## |==========================================================
|___________________| Wind + Pendaburst
|==============================================================================
| Transfer: No XX O
| Skill Cost: - XX O Target area: X X X X X
| EN Cost: 18 XX O
| Height: 24/24 XX H
| Damage: A / 1.4 / LAT / Wind XX
===============================================================================
____________________
| |
| ## Penta Freeze ## |=========================================================
|____________________| Cool + Pendaburst
|==============================================================================
| Transfer: No XX O
| Skill Cost: - XX O Target area: X X X X X
| EN Cost: 18 XX O
| Height: 24/24 XX H
| Damage: A / 1.4 / LAT / Water XX
===============================================================================
X=============================================================================X
|-----------------------------------------------------------------------------|
|[DAT04]XXXXXXXXXXX| X. ENEMY DATABASE |XXXXXXXXXXXXXXXX|
|-----------------------------------------------------------------------------|
X=============================================================================X
This database will contain information on each enemy class. Since the enemy
levels per dungeon are (mostly) random, I won't be listing their base stats.
Instead, I'll list their item drops, skills, and other dungeon-related data.
______________
| |===============================================================
| MONSTER RACE | Movement: Stationary/Mobile | Fire | Wind | Water | JM
|______________| Attack: RANGE / Damage type | ##% | ##% | ##% | ##
|==============================================================================
| RANKS | SKILLS | Items
|------------|------------------------------------------------|----------------
| Rank 1 | Skill 1 : Description |
| Rank 2 | |
| Rank 3 | |
| Rank 4 | Skill 2: Description |
| Rank 5 | |
| Rank 6 | |
|==============================================================================
| SPECIAL ATTACKS
|==============================================================================
| Rank 1-2 Special: Name
| Rank 3-4 Special: Name
| Rank 5-6 Special: Name
===============================================================================
NOTES: Anything else that doesn't belong above will be noted here.
===============================================================================
TERMS
=====
Movement - Enemy's default movement state whether stationary or mobile. In some
dungeons even mobile enemies will be stationary (ex: Index dungeon).
Attack - Range of the monster's attack and the damage stat it uses (SAT/LAT).
This part may also include the attack's element.
Fire, Wind, Water, JM - Monster race's elemental affinities and Jump status.
Rank 1-6 - Names for each monster race's 6 ranks.
Skills - Most monster races have only 1 skill while a few have 2. Their effects
will be detailed here.
Items - These items may drop when the enemy is killed or stolen by using a Paw
Arm. Item's rank depends on the enemy's rank, while the rate of which
they drop is determined by the enemy's level. If the enemy's level is
lower than a certain point, it will only have Meat Chunks and none of
its default items. Some items only appear from higher rank enemies, so
these cases will be noted in parenthesis. You can only steal 1 item
per enemy, but enemies you've stolen items from may still drop items.
Special Attacks - Refer to the info in the Special Attacks database.
______________
| |===============================================================
| WOLF | Movement: Stationary | Fire | Wind | Water | JM
|______________| Attack: 1/SAT | -50% | | | 15
|==============================================================================
| RANKS | SKILLS | Items
|-------------|--------------------------------------------|-------------------
| Kobold | None | Fluffy Tail
| Werewolf | | Dagger
| Lycanthrope | | Wolf Mask
| Loub-Garou | | Crossbow(rank 2-6)
| Vilkatas | |
| Verethragna | |
|==============================================================================
| SPECIAL ATTACKS
|==============================================================================
| Rank 1-2 Special: Honor Break
| Rank 3-4 Special: Top Shredder
| Rank 5-6 Special: Fish Cake Bash
===============================================================================
______________
| |===============================================================
| LIZARD | Movement: Mobile | Fire | Wind | Water | JM
|______________| Attack: 1/SAT | | -50% | | 15
|==============================================================================
| RANKS | SKILLS | Items
|------------|------------------------------------------------|----------------
| Lizard Man | Front Block | Short Shield
| Warrior | >>All types of damage from frontal attacks | Gator Bite
| Rapierer | are nulled. |
| Outlaw | |
| Desperado | |
| Gladiator | |
|==============================================================================
| SPECIAL ATTACKS
|==============================================================================
| Rank 1-2 Special: Hurricane Slash
| Rank 3-4 Special: Blade Tackle
| Rank 5-6 Special: Distortion
===============================================================================
______________
| |===============================================================
| PIG | Movement: Mobile | Fire | Wind | Water | JM
|______________| Attack: 1/SAT | | | -50% | 15
|==============================================================================
| RANKS | SKILLS | Items
|--------------|------------------------------------------------|--------------
| Pigbert | Pick and Throw | Gas Mask
| Gourmetman | >>Able to lift and throw. | Chain Hook
| Food Canossa | |
| Epicure | |
| Gastronom | |
| Opsomania | |
|==============================================================================
| SPECIAL ATTACKS
|==============================================================================
| Rank 1-2 Special: Vacuum
| Rank 3-4 Special: Gut Press
| Rank 5-6 Special: Elated Attack
===============================================================================
NOTE: Watch out for these buggers in dungeons where enemies fuse (A Certain
Magic Index, Absolute Hero Dungeon). Since fused monsters gain the skills
of the ingredient monsters, a Pig + Prinny fusion will make its throws
cause instant death due to the Prinny's Combustion skill.
===============================================================================
______________
| |===============================================================
| SMITHERY | Movement: Mobile | Fire | Wind | Water | JM
|______________| Attack: 1/SAT | 50% | | -50% | 15
|==============================================================================
| RANKS | SKILLS | Items
|------------|------------------------------------------------|----------------
| Dwarf | Parts Remove | Dwarf Helm
| Leprechaun | >>Chance to drop equipped items when regular | Hammer Arm
| Cleal | attacks connect. | Beautiful Beard
| Meister | |
| Artisan | |
| Maestro | |
|==============================================================================
| SPECIAL ATTACKS
|==============================================================================
| Rank 1-2 Special: Heaving Fist
| Rank 3-4 Special: Fantasy Shock
| Rank 5-6 Special: Cutlet Hammer
===============================================================================
NOTE: A lot of players lose their equips because a random Dwarf enemy drops
their gear unnoticed. It's a good habit to keep an eye on the COND rates
right under the HP bar so you'll know right away if an equip is missing.
===============================================================================
______________
| |===============================================================
| SERPENT | Movement: Stationary | Fire | Wind | Water | JM
|______________| Attack: 1/SAT | | -50% | | 15
|==============================================================================
| RANKS | SKILLS | Items
|---------|------------------------------------------------|-------------------
| Medusa | Poison Spray | Cobra Fang
| Naga | >>Creates a 5x5 diamond-shaped Poison Barrier | Snake Hair
| Lamia | when killed from the front or side. | Snake Leg
| Echidna | |
| Wadjet | |
| Ishtar | |
|==============================================================================
| SPECIAL ATTACKS
|==============================================================================
| Rank 1-2 Special: Passion Gaze
| Rank 3-4 Special: Double Slap
| Rank 5-6 Special: Serpent Morph
===============================================================================
______________
| |===============================================================
| VAMPIRE | Movement: Mobile | Fire | Wind | Water | JM
|______________| Attack: 1/SAT | -50% | | | 15
|==============================================================================
| RANKS | SKILLS | Items
|--------------|----------------------------------------------|--------------
| Vampire | Vampirism | Silk Hat
| Darkstalker | >>Restores 10% of damage dealt as HP. | Bat Wing
| Crystalan | |
| Van Blood | |
| Rouge Baron | |
| Crimson Rose | |
|==============================================================================
| SPECIAL ATTACKS
|==============================================================================
| Rank 1-2 Special: Crimson Suck
| Rank 3-4 Special: Blood Spin
| Rank 5-6 Special: Bat Storm
===============================================================================
______________
| |===============================================================
| MINOTAUR | Movement: Mobile | Fire | Wind | Water | JM
|______________| Attack: 1/SAT | | -50% | | 15
|==============================================================================
| RANKS | SKILLS | Items
|-----------|------------------------------------------------|-----------------
| Minotaur | Knock Back | Great Horn
| Bronius | >>Regular attacks knock back target a few | Hatchet
| Apis | spaces when they connect. Higher ranked | Centaur Body
| Centicore | Minotaurs cause farther knock backs and are |
| Kuyutha | able to even when the attack misses. |
| Muscular | |
| | Painful Blast |
| | >>High chance of dealing critical hits. |
|==============================================================================
| SPECIAL ATTACKS
|==============================================================================
| Rank 1-2 Special: Tauro Swing
| Rank 3-4 Special: Bull Slash
| Rank 5-6 Special: Bison Break
===============================================================================
______________
| |===============================================================
| ARMOR | Movement: Mobile | Fire | Wind | Water | JM
|______________| Attack: 1/SAT | | -50% | | 15
|==============================================================================
| RANKS | SKILLS | Items
|-------------|------------------------------------------------|---------------
| Defender | Heavy Stance | Spike Knuckle
| Impregnable | >>Immune to being lifted. | Death Beagle
| Bouncer | |
| Dullahan | |
| Chevalier | |
| Simmelight | |
|==============================================================================
| SPECIAL ATTACKS
|==============================================================================
| Rank 1-2 Special: Ectoplasma
| Rank 3-4 Special: Emergency Spawn
| Rank 5-6 Special: JS Attack
===============================================================================
NOTE: May sometimes lift and throw enemies right next to you (except Prinnies).
===============================================================================
______________
| |===============================================================
| HEAVENLY | Movement: Stationary | Fire | Wind | Water | JM
|______________| Attack: 3/LAT | | 50% | -50% | 25
|==============================================================================
| RANKS | SKILLS | Items
|-----------------|-------------------------------------------|----------------
| Cloudie Baron | Substitute | Hover Cloud
| Cloudie Earl | >>Splits into 2 when hit by a non-lethal | Lightning Drum
| Cloudie Count | attack. |
| Cloudie Marquis | |
| Cloudie Prince | |
| Cloudie Duke | |
|==============================================================================
| SPECIAL ATTACKS
|==============================================================================
| Rank 1-2 Special: Chain Thunder
| Rank 3-4 Special: Gas Collider
| Rank 5-6 Special: Volt Cross
===============================================================================
______________
| |===============================================================
| KNIGHT | Movement: Mobile | Fire | Wind | Water | JM
|______________| Attack: 1/SAT | | | | 15
|==============================================================================
| RANKS | SKILLS | Items
|---------------|---------------------------------------------|----------------
| Dark Knight | Dual Strike | Feudal Lord
| Gloom Night | >>Regular attacks hit twice. | Longsword
| Vesper Knight | |
| Raven Knight | |
| Abyss Knight | |
| Barbatos | |
|==============================================================================
| SPECIAL ATTACKS
|==============================================================================
| Rank 1-2 Special: Rose Sword
| Rank 3-4 Special: Grudge Shock
| Rank 5-6 Special: Dark Blast
===============================================================================
______________
| |===============================================================
| ALCHEMY | Movement: Stationary | Fire | Wind | Water | JM
|______________| Attack: 1/SAT | -50% | | | 15
|==============================================================================
| RANKS | SKILLS | Items
|------------|------------------------------------------------|----------------
| Homunculus | Mimetic | Zombie Hat
| Feelgia | >>Copies the form, skills, and special attacks |
| Android | of nearby monsters. |
| Synthetic | |
| Bioroid | |
| Gene Rich | |
|==============================================================================
| SPECIAL ATTACKS
|==============================================================================
| Body Change (rank 1-6)
| >>No damage. Transforms into a different enemy permanently.
===============================================================================
______________
| |===============================================================
| CORPSE | Movement: Stationary | Fire | Wind | Water | JM
|______________| Attack: 1/SAT | -50% | | | 15
|==============================================================================
| RANKS | SKILLS | Items
|-------------|-----------------------------------------------|----------------
| Cinder | Death March | Curse Band
| Cadaver | >>Killed Corpses revive after 15 turns. | Curse Hand
| Carcass | | Robo Popo Mask
| Living Dead | |
| Yammy | |
| Anubis | |
|==============================================================================
| SPECIAL ATTACKS
|==============================================================================
| Rank 1-2 Special: Bandage Wrap
| Rank 3-4 Special: Bond Drop
| Rank 5-6 Special: Zombie Spiral
===============================================================================
NOTE: Can be killed permanently with Holy Upper and Holy Straight specials.
===============================================================================
______________
| |===============================================================
| PINFLOWER | Movement: Mobile | Fire | Wind | Water | JM
|______________| Attack: 1/SAT | -50% | | | 15
|==============================================================================
| RANKS | SKILLS | Items
|---------------|--------------------------------------------|-----------------
| Spiky | Photosynthesis | Appetite Engine
| Uhstein | >>Recover 10% of total HP every turn. | Flower Frill
| Enterior | |
| Cactus Leaf | |
| Naver Agria | |
| Desert Floral | |
|==============================================================================
| SPECIAL ATTACKS
|==============================================================================
| Rank 1-2 Special: Elastic Pin
| Rank 3-4 Special: Quinti Lutz
| Rank 5-6 Special: Cactuwasher
===============================================================================
______________
| |===============================================================
| METAL SPIKY | Movement: Mobile | Fire | Wind | Water | JM
|______________| Attack: - | 50% | 50% | 50% | 25
|==============================================================================
| SKILLS
|------------------------------------------------------------------------------
| Metallic
| >>All types of damage dealt is reduced to 1.
|
| Double Speed
| >>Moves twice every turn.
===============================================================================
NOTE: Does not attack. Every metal spiky you kill will add a fixed amount of
levels. See the Nippon Ichi: Netherworld Wars and NIS Dungeon power-
leveling sections for more info.
===============================================================================
______________
| |===============================================================
| MACHINE | Movement: Mobile | Fire | Wind | Water | JM
|______________| Attack: 1/SAT | | -50% | | 15
|==============================================================================
| RANKS | SKILLS | Items
|---------------|--------------------------------------------|-----------------
| Guardian | Trap Factory | Rocket Punch L
| Ruin Automata | >>Creates traps on the floor randomly. | Rocket Punch R
| Relic Patron | | Ranged Cannon
| Dolma | | R Booster
| Adjuchas | |
| Monolith | |
|==============================================================================
| SPECIAL ATTACKS
|==============================================================================
| Rank 1-2 Special: Muffled Vulcan
| Rank 3-4 Special: Guernica Blitz
| Rank 5-6 Special: Berserk Mode
===============================================================================
______________
| |===============================================================
| FLIGHT | Movement: Mobile | Fire | Wind | Water | JM
|______________| Attack: 1/SAT | | 50% | -50% | 25
|==============================================================================
| RANKS | SKILLS | Items
|----------|------------------------------------------------|------------------
| Harpy | Levitation | Harpy Wing
| Banshee | >>Able to move in the air and jump over | Harpy Leg
| Ylfe | objects. | Kamikaze Goggles
| Garuda | |
| Siren | Picket Line |
| Valkyrie | >>Flies many spaces ahead and onto an adjacent |
| | space to flank you. |
|==============================================================================
| SPECIAL ATTACKS
|==============================================================================
| Rank 1-2 Special: Spin Feather
| Rank 3-4 Special: Sky Flower
| Rank 5-6 Special: Phoenix Flight
===============================================================================
______________
| |===============================================================
| DRAGONET | Movement: Stationary | Fire | Wind | Water | JM
|______________| Attack: 3/LAT/Fire | 50% | | -50% | 25
|==============================================================================
| RANKS | SKILLS | Items
|--------------|----------------------------------------------|----------------
| Petit Dragon | Fire Element | Wood Staff
| Sylph | >>Endows regular attacks with the Fire | White Hot Fist
| Swift | element. | (rank 2-6)
| Twister | |
| Luxori | |
| Zephyrus | |
|==============================================================================
| SPECIAL ATTACKS
|==============================================================================
| Rank 1-2 Special: Photon Tackle
| Rank 3-4 Special: Asterism
| Rank 5-6 Special: Dragon Wakening
===============================================================================
______________
| |===============================================================
| CLOWN | Movement: Mobile | Fire | Wind | Water | JM
|______________| Attack: 3/LAT | 20% | 20% | 20% | 15
|==============================================================================
| RANKS | SKILLS | Items
|-------------|----------------------------------------------|-----------------
| Trick Clown | Casting Cancel | Eye Bit
| Joker | >>May cancel Special Attacks in your Casting | Suspicious Mask
| Wizard | Stock. |
| Warlock | |
| Magus | |
| Clown | |
|==============================================================================
| SPECIAL ATTACKS
|==============================================================================
| Rank 1-2 Special: Hexa Ray
| Rank 3-4 Special: Final Delta
| Rank 5-6 Special: Low Fate
===============================================================================
______________
| |===============================================================
| DEATH POT | Movement: Stationary | Fire | Wind | Water | JM
|______________| Attack: 3/LAT | | | | 20
|==============================================================================
| RANKS | SKILLS | Items
|-----------|------------------------------------------------|-----------------
| Death Pod | Creeping Death | Skull Face
| Charon | >>Invisible when not attacking. They also | Curse Hand
| Alastor | appear when you move beside them. |
| Phonos | |
| Chernobog | |
| Thanatos | |
|==============================================================================
| SPECIAL ATTACKS
|==============================================================================
| Rank 1-2 Special: Death Brahma
| Rank 3-4 Special: Death Scythe
| Rank 5-6 Special: Death Dragonia
===============================================================================
______________
| |===============================================================
| FISH | Movement: Mobile | Fire | Wind | Water | JM
|______________| Attack: 3/LAT/Water | -50% | | 50% | 15
|==============================================================================
| RANKS | SKILLS | Items
|-----------|------------------------------------------------|-----------------
| Sahuagin | Ice Element | Lantern
| Vendas | >>Endows regular attacks with the Water | Mermaid Arm L
| Winkelar | element. | Ice Staff
| Larsman | | Mermaid Arm R
| Dagon | | (rank 2-6)
| Ndauthina | |
|==============================================================================
| SPECIAL ATTACKS
|==============================================================================
| Rank 1-2 Special: Bubble Blow
| Rank 3-4 Special: Pop Rendezvous
| Rank 5-6 Special: Hopping Tower
===============================================================================
______________
| |===============================================================
| SEA BEAST | Movement: Stationary | Fire | Wind | Water | JM
|______________| Attack: 1/SAT | -99% | | 99% | 15
|==============================================================================
| RANKS | SKILLS | Items
|----------|------------------------------------------------|------------------
| Walru | None | Frozen Fist
| Aegir | | Ice Staff
| Orc | |
| Delacmim | |
| Bledmall | |
| Forneus | |
|==============================================================================
| SPECIAL ATTACKS
|==============================================================================
| Rank 1-2 Special: Iceberg Spiral
| Rank 3-4 Special: Massacre Show
| Rank 5-6 Special: Ice Crusher
===============================================================================
______________
| |===============================================================
| DRAGON | Movement: Mobile | Fire | Wind | Water | JM
|______________| Attack: 1/SAT | 50% | | -50% | 15
|==============================================================================
| RANKS | SKILLS | Items
|------------|------------------------------------------------|----------------
| Dragon | Dragon Wrath | Dragon Claw
| Fefnir | >>Damage boost for every enemy you killed in |
| Nidhogg | the current floor. |
| Azi Dahaka | |
| Tiamat | |
| Bahamut | |
|==============================================================================
| SPECIAL ATTACKS
|==============================================================================
| Rank 1-2 Special: Upper Breath
| Rank 3-4 Special: Graviton Bite
| Rank 5-6 Special: Dragon Material
===============================================================================
______________
| |===============================================================
| BIRD | Movement: Stationary | Fire | Wind | Water | JM
|______________| Attack: 2/LAT/Wind | | 50% | | 20
|==============================================================================
| RANKS | SKILLS | Items
|------------|------------------------------------------------|----------------
| Griffon | Wind Element | Holy Knuckle
| Akbaba | >>Endows regular attacks with the Wind element | Holy Wing
| Pazuzu | | Angel Halo
| Manticore | | Jewel Wand
| Hraesvelgr | |
| Marchosias | |
|==============================================================================
| SPECIAL ATTACKS
|==============================================================================
| Rank 1-2 Special: Dust Play
| Rank 3-4 Special: Ball Circus
| Rank 5-6 Special: Spiral Drive
===============================================================================
______________
| |===============================================================
| EVIL EYE | Movement: Stationary | Fire | Wind | Water | JM
|______________| Attack: 1/SAT | | | | 15
|==============================================================================
| RANKS | SKILLS | Items
|------------|------------------------------------------------|----------------
| Catoblepas | Silent Eye | Evil Eye
| Almasty | >>Disables the use of Special Attacks when you | Giganto Rock
| Tartaro | are adjacent to it. |
| Fachan | |
| Cyclops | |
| Balor | |
|==============================================================================
| SPECIAL ATTACKS
|==============================================================================
| Rank 1-2 Special: Rock-a-Round
| Rank 3-4 Special: Stomp Bullet
| Rank 5-6 Special: Evil Rock Eye
===============================================================================
______________
| |===============================================================
| BIG CHIN | Movement: Mobile | Fire | Wind | Water | JM
|______________| Attack: 1/SAT | | -50% | 50% | 15
|==============================================================================
| RANKS | SKILLS | Items
|----------------|--------------------------------------------|----------------
| Scissor Beetle | Food Chain | Scissor Hat
| Wakacaloula | >>Attacks and kills fellow monsters to | Scorpion Body
| Tough Bug | Level Up. | Butterfly Wing
| Karks | |
| Shamil | |
| Ascator | |
|==============================================================================
| SPECIAL ATTACKS
|==============================================================================
| Rank 1-2 Special: Gigantic Bite
| Rank 3-4 Special: Earth Scissors
| Rank 5-6 Special: Miyama Clutch
===============================================================================
______________
| |===============================================================
| TURTLE | Movement: Stationary | Fire | Wind | Water | JM
|______________| Attack: 2 (around self)/LAT | 99% | | -99% | 10
|==============================================================================
| RANKS | SKILLS | Items
|----------------|--------------------------------------------|----------------
| Magma Turtle | Turtle Shell | Volcano Shell
| Volcano | >>Immune to lifting. Moves once every 2 | White Hot Fist
| Franbed | turns you make. | Turtle Leg
| Blaze Tortoise | |
| Aethmicus | |
| Kagutsuchi | |
|==============================================================================
| SPECIAL ATTACKS
|==============================================================================
| Rank 1-2 Special: Mini Eruption
| Rank 3-4 Special: Flame Drop
| Rank 5-6 Special: Magma Comet
===============================================================================
______________
| |===============================================================
| DOG | Movement: Mobile | Fire | Wind | Water | JM
|______________| Attack: 1/SAT | | | -50% | 15
|==============================================================================
| RANKS | SKILLS | Items
|-------------|-----------------------------------------------|----------------
| Death Corgi | Gluttony | Napalm Body
| Toto | >>"Eats" nearby items leaving Leftover Scraps | Wok
| Orhtros | in their place. |
| Lailaps | |
| Cerberus | |
| Fenrir | |
|==============================================================================
| SPECIAL ATTACKS
|==============================================================================
| Rank 1-2 Special: Walk Step
| Rank 3-4 Special: Power Aura
| Rank 5-6 Special: Fatty Bomb
===============================================================================
NOTE: A floor full of Dwarves and Dogs is bad news. If your equip gets dropped
by a dwarf, be sure to reclaim it before a Dog turns it into Leftovers.
===============================================================================
______________
| |===============================================================
| PRINNY | Movement: Stationary | Fire | Wind | Water | JM
|______________| Attack: 1/SAT | -50% | | | 25
|==============================================================================
| RANKS | SKILLS | Items
|-------------|-----------------------------------------------|----------------
| Pvt. Prinny | Combustion | Prinny Hat
| Cpt. Prinny | >>Explodes when thrown and causes 25% HP | Prinny Jet
| Col. Prinny | damage. |
| Gen. Prinny | |
| Prinny King | |
| Prinny God | |
|==============================================================================
| SPECIAL ATTACKS
|==============================================================================
| Rank 1-2 Special: Prinny Strike
| Rank 3-4 Special: Prinny Bomb
| Rank 5-6 Special: Pringer Beam
===============================================================================
______________
| |===============================================================
| MUSHROOM | Movement: Stationary | Fire | Wind | Water | JM
|______________| Attack: 2 (around self)/LAT | -50% | | | 25
|==============================================================================
| RANKS | SKILLS | Items
|-------------|-----------------------------------------------|----------------
| Eryngi | Heal Spore | Plump Bosom
| Matango | >>Warps next to damaged monsters in order to |
| Champinion | heal them. |
| Fungus | |
| Wonderspore | |
| Eryndom | |
|==============================================================================
| SPECIAL ATTACKS
|==============================================================================
| Rank 1-2 Special: Mushy Kiss (all ranks)
| Rank 3-4 Special: Totem Tower
| Rank 5-6 Special: Spore Smoke
===============================================================================
______________
| |===============================================================
| SLEEPY CAT | Movement: Mobile | Fire | Wind | Water | JM
|______________| Attack: 1/SAT | -50% | | | 25
|==============================================================================
| RANKS | SKILLS | Items
|--------------|----------------------------------------------|----------------
| Cat Saber | Cat Burglar | Cat Ears
| Cait Sith | >>Chance to steal items in your inventory | Catsabre Helm
| Tail Ring | when connecting with regular attacks. | Paw Arm L
| Grimalkin | Higher ranks have a higher steal rate. |
| Elbaccie | |
| Lord Cat God | |
|==============================================================================
| SPECIAL ATTACKS
|==============================================================================
| Rank 1-2 Special: Cat-Cat Attack
| Rank 3-4 Special: The Fish is Mine
| Rank 5-6 Special: Meowzer Spin
===============================================================================
NOTES: If you didn't notice the pop-up message telling you an item was stolen,
a good visual cue is that the Cat who stole your item moves away right
after stealing it (regardless of your turn progression). Killing the
thief will drop your stolen item on the ground.
===============================================================================
______________
| |===============================================================
| EVIL CAT | Movement: Mobile | Fire | Wind | Water | JM
|______________| Attack: 1/SAT | | -50% | | 15
|==============================================================================
| RANKS | SKILLS | Items
|-------------|-----------------------------------------------|----------------
| Death Saber | EXP Steal | Dark Mask
| Xiao Mao | >>Chance to steal EXP and decrease your level | Paw Arm R
| Caracal | when connecting with regular attacks. |
| Ocelot | Higher ranks have a higher steal rate. |
| Abyssinian | |
| Devon Rex | |
|==============================================================================
| SPECIAL ATTACKS
|==============================================================================
| Rank 1-2 Special: Round Claw
| Rank 3-4 Special: Blender
| Rank 5-6 Special: Crimson Rain
===============================================================================
______________
| |===============================================================
| FODDER H. | Movement: Stationary | Fire | Wind | Water | JM
|______________| Attack: 1/SAT | -30% | -30% | -30% | 10
|==============================================================================
| RANKS | SKILLS | Items
|-------------|-----------------------------------------------|----------------
| Goon | None | Meat Chunk
| Goon Black | | Ointment
| Goon Brown | | Marbled Meat
| Goon Purple | | (rank 2-6)
| Goon Red | |
| Goon Green | |
|==============================================================================
| SPECIAL ATTACKS
|==============================================================================
| Rank 1-2 Special: Spinning Chain
| Rank 3-4 Special: Tornado Battler
| Rank 5-6 Special: Goon Elegy
===============================================================================
NOTE: May sometimes be equipped like an Adversary (see next section).
===============================================================================
ADVERSARIES
===========
These are special enemies that are usually stronger and higher-leveled than the
rest of the enemies in the floor. They are marked by a purple square in the
dungeon's minimap. Unlike the rest of the monster races, adversaries only have
1 rank. However, they are equipped with random items and thus they will have
the skills and special attacks that those items provide. They won't have
default item drops but you'll be able to steal their equipments (if they're
too strong for you, try stripping their gear to drop their stats).
All adversaries come with the Heavy Stance skill (immune to lifting) by default
and those that act as Gatekeepers (appears right on top of the exit staircase)
have a view range of just 1 space around them.
Since the 3 races of adversaries don't have any default special attacks, ranks,
and item drops, I'll list them here in a small table that details their
elemental affinities and Jump status. The items they have equipped will affect
these as well.
_________________________________________________________
| | | | | | |
| RACE | Name | Fire | Wind | Water | JM |
|-----------|------------------|------|------|-------|----|
| Fodder C. | Rival Werecat | -50% | 50% | | 25 |
| Fodder F. | Rival Amphibian | | -50% | 50% | 25 |
| Fodder R. | Rival Robot | 50% | | -50% | 25 |
---------------------------------------------------------
Defense Break
-------------
>>This is a special skill that some dungeon bosses have. It allows their
special attacks to bypass Blocking, so don't waste your turn with it.
>>All enemies in the deeper floors (around floor 100+) of the Absolute Hero
Dungeon will have Defense Break as well.
Special Enemies
---------------
>>After you beat a Mastery/Dengeki Dungeon's boss, it will be replaced with a
Fodder race unit. Its elemental affinities and Jump stat will NOT be the same
as a normal enemy. Instead, they will have fixed stats depending on the
dungeon. This also applies to boss minions in certain dungeons
(i.e.: Valvolga's turtle and mushroom minions have 70+ Jump each).
X=============================================================================X
|-----------------------------------------------------------------------------|
|[CRD00]XXXXXXXXXXXXXXXX| CREDITS |XXXXXXXXXXXXXXXXXXXXXXX|
|-----------------------------------------------------------------------------|
X=============================================================================X
I'd like to forward my thanks to:
-gohobojoe for his Tiger's Den and Costumes thread.
-The_LuXx for his sticky thread on effective Synthesis.
-Encapturer for his Google Docs spreadsheet of every item's COND rates and chip
type. Also for some early error-corrections and input on various sections.
-6o4huynh for info on Barrier LV3 types.
-Haledire for info on some mod item effects.
-Eternal_Abyss_ and Mistere Man for help regarding the unlock requirements of
Usual Cafe and Space Police, as well as other item-specific info. Also thanks
to weltallzero for pointing out that the Usual Cafe's stat is Info, not
Transport.
-SirBlank and technolem for multiple corrections in different parts of the
guide.
-SirBlank again for finally figuring out the effect of Light Shadow.
-demonfang0 for discovering a little effect of Wrapped Blanket disabling
special attacks.
-Teslavi, spweasel, and Tanto_H for multiple info, advice, stat/skill building
tips/tricks, early error-corrections, and input on various sections.
-pangjhj for translating the damage formula and spweasel for bringing it into
the GameFAQs boards. Original damage formula thread found in this site:
http://www.cngba.com/thread-18710700-1-1.html. Thanks to the original posters
of this Chinese forum as well.
-much thanks to spweasel for nearly all of the work put into version 2.0 of the
guide. The FAQ is more complete now because of him.
-the ZHP Japanese Wiki, located at
http://www39.atwiki.jp/zhero/pages/1.html
for its nearly-complete and precise database on ZHP's items, dungeons, and
whatnot. This is the place where most of the aforementioned people got their
info from, and also one of my biggest references for this guide.
-Nippon Ichi Software, for treading the path of old-school gaming goodness and
bringing us a very fun and over-the-top roguelike. Let's hope for ZHP 2!
-YOU, the viewer, for taking your time to read the guide. It takes quite some
effort to put together something like this, so I'm hoping it was worth your
time. :)
(c) 2010 Kevin Areopagita / xarugas03 / xarugas