Tekken 5: Dark Resurrection Wild FAQ
  (Combos / Hidden Moves / Customizations / Taunts / Secrets FAQ)
                          Version 4.30


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                       Dark Resurrection
                          (+.[___]·:·)


            Written by: Kenneth Walton (Wild Man X)
                  Written on: October 23, 2009
                E-mail: [email protected]
       Website: Tekkenomics (http://www.tekkenomics.com)
                       PSN: Wild_Man_X


              This FAQ version will be available at:
                GameFAQs (http://www.gamefaqs.com)
                    IGN (http://faqs.ign.com)
         Tekken Zaibatsu (http://www.tekkenzaibatsu.com)
               Neoseeker (http://www.neoseeker.com)
             SuperCheats (http://www.supercheats.com)
      Games Radar / Cheat Planet (http://www.gamesradar.com)
               MyPSP.com.au (http://www.mypsp.com.au)



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~                           Table of Contents                            ~
~                                                                        ~
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1.    Version Updates

2.    Legal Stuff

3.    FAQ Description

4.    Legend

5.    Legend Explanations

6.    Fighter Specific Legend Commands (FSLC)

7.    Definitions

8.    New Moves / Changed Commands

9.    Changed Move Properties

10.    Hidden Moves

11.    Combo List

12.    Fighter Costumes

13.    Customization Items

14.    Dark Resurrection Default Costume Colors

15.    Tekken 5 Default Costume Colors

16.    Customized Outfits

17.    Taunts

18.    Secrets / Unlockables / Nice-To-Know (TDR/PSP)

19.    Secrets / Unlockables / Nice-To-Know (T5DR/PS3)

20.    Secrets / Unlockables / Nice-To-Know (T5DRO/PS3)

21.    Earning Money (PSP)

22.    Earning Money (PS3)

23.    Tekken-related Websites

24.    Tekken YouTube Videos

25.    Questions

26.    Special Thanks

27.    About Tekkenomics

28.    About the Author

29.    Closing




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~                                                                        ~
~                          1. Version Updates                            ~
~                                                                        ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


ver# - (mm-dd-yy)


0.10 - (03-24-07)  First release, based on my Tekken 5 FAQs:
      "Combo FAQ v3.1", "Customization v3.1", "Hidden Moves v3.1",
      "Taunts v2.1"


0.20 - (04-15-07)  More combos and custom outfits

      Combo List
           - Added combos for: Anna, Asuka, Baek, Bryan, Christie, Craig,
                Devil Jin, Feng, Hwoarang, Jack-5, Jin, Kazuya, King,
                Kuma, Lei, Ling, Marshall, Nina, Raven, Roger Jr., Steve
      Customized Outfits
           - Added custom outfits for: Eddy, Lee, Sergei, Steve, Yoshimitsu


0.30 - (04-26-07)  More combos and custom outfits

      Combo List
           - Added combos for: Devil Jin, Feng, Ganryu, Heihachi, Hwoarang,
                Jin, Julia, Kazuya, King, Kuma, Lee, Marshall, Paul,
                Yoshimitsu, Wang
      Customized Outfits
           - Added custom outfits for: Lei, Ling, Nina
           - Updated custom outfits for: Eddy, Lee, Sergei, Steve,
             Yoshimitsu


1.00 - (06-24-07)  First version released outside of the Tekkenomics website

     Legend
          - Lei - Changed notation AOP to PNX
          - Raven - Changed notation BT to SDW
     New Moves / Changed Commands
          - Added modified version of new moves list from TZ
     Hidden Moves
          - Added moves for Armor King, Bruce, Christie, Craig, Devil Jin,
            Ganryu, Jack-5, Kuma, Lei, Lili, Ling, Nina, Raven, Roger Jr.,
            Sergei, Steve
     Changed Move Properties
          - Added moves for Bryan, Feng, Kazuya, Lei, Raven, Steve,
            Yoshimitsu
     Combo List
          - Added combos for Armor King, Devil Jin, Kazuya, King, Kuma,
            Lee, Lei, Lili, Ling, Raven, Roger Jr., Sergei, Steve
     Customized Outfits
          - Added custom outfits for Jin, King
     Tekken DR PSP Secrets
          - Added number of Tekken Lords required for background to change
          - Modified information about gamesave data
     About The Author
          - Made a few minor changes
     Other
           - Moved around a few sections
           - Added more comments
           - Changed some of the formatting
           - Added Lili's last name


1.10 - (07-08-07)  Made a few additions and corrections

      Hidden Moves
           - Added moves for Lili
           - Made changes to Lili
      Changed Move Properties
           - Added moves for Ganryu, Paul
      Combo List
           - Changed some of the formatting
           - Added combos for Baek, Ganryu, Lee, Paul
           - Made changes to Craig, Lee


1.20 - (04-15-09)  Made a few additions and corrections, removed AIM
      screen name, added PSN screen name, updated "Questions"

      Hidden Moves
           - Added moves for Armor King, Jin, Lili
      Combo List
           - Added combos for Armor King, Bryan, Jin, Lili
           - Made changes to Armor King, Jin, Lili
      Customized Outfits
           - Added custom outfits for Hwoarang, Lei, Marshall, Wang


2.00 - (05-10-09)  Updated FAQ to also cover T5DR for PS3

      Hidden Moves
           - Added moves for Jinpachi, Paul, Sergei
           - Updated Sergei
      Combo List
           - Added combos for Armor King, Jinpachi, Lili
           - Made changes to Jin, Lili
      Customized Outfits
           - Added note for Jinpachi
      Taunts
           - Added taunts for Armor King, Jinpachi, Lili, Sergei
      Secrets
           - Added new section to cover T5DR for PS3
      Other
           - Updated "FAQ Description", "Special Thanks",
             "About Tekkenomics", "About The Author", "Closing"


2.10 - (05-15-09)  Updated FAQ to also T5DR Online for PS3

      Hidden Moves
           - Updated Jinpachi
      Combo List
           - Added combos for Jin, Jinpachi, King, Sergei
           - Made updates to Jin, King
      Taunts
           - Added description
           - Updated Jinpachi
      Secrets
           - Added new section to cover T5DR Online for PS3
           - Made changes and additions for T5DR Secrets
      Other
           - Updated "Legend Explanations", "Special Thanks"
           - Minor format changes


2.20 - (05-24-09)  (See below...)

      Definitions
           - Minor changes
      Changed Move Properties
           - Added move to Feng
      Hidden Moves
           - Added link to my T5 FAQ
           - Added move for Armor King, Feng, Jinpachi, Lili
           - Updated Armor King, Devil Jin, Jinpachi, Lili, Sergei
      Combo List
           - Added link to my T5 FAQ
           - Added launcher for Armor King, Feng, Lili
           - Added combos for Armor King, Feng, Lili
           - Made corrections to Armor King
      Customized Outfits
           - Added link to my T5 FAQ
           - Added a note about item prices
      Taunts
           - Added link to my T5 FAQ
      Other
           - Updated "Special Thanks"
           - Replaced "Lili Rochefort" with "Lili (Emily Rochefort)"
           - Other fixes/changes


2.30 - (06-04-09)  (See below...)

      Changed Move Properties
           - Added changed property for Ling
      Hidden Moves
           - Added move for Armor King
      Combo List
           - Added launcher for Sergei
           - Added combos for Armor King, Lei, Ling, Sergei
           - Made corrections to Armor King, Sergei
      Customized Outfits
           - Added outfits for Anna, Asuka, Bruce, Bryan, Christie, Craig
           - Updated outfits for Eddy, King, Lili, Marshall, Nina, Raven
           - Moved outfit for Lei to T5 Customization Guide
      Secrets / Unlockables / Nice-To-Know (TDR/PSP)
           - Updated "Tekken Bowl" > "Additional Notes" section
           - Other minor changes
      Secrets / Unlockables / Nice-To-Know (T5DRO/PS3)
           - Added "T5DR ONLINE Q & A"
      Questions
           - Added 3 new questions
      Other
           - Updated "FAQ Description", "Special Thanks"
           - Other minor fixes/changes


3.00 - (06-21-09)  (See below...)

      NEW SECTIONS ADDED
           - "Dark Resurrection Default Costume Colors",
             "Tekken 5 Default Costume Colors", "Customization Items",
             "YouTube Combo Videos", "Tekken Websites"
             "More YouTube Videos",
      Legend
           - Updated description
      Fighter Specific Legend Commands
           - Changed "Mokujin" to "Every fighter"
      New Moves / Changed Commands
           - Added move for Bryan
      Changed Move Properties
           - Added changed property for Anna, Steve, Wang
           - Made corrections to Yoshimitsu
      Combo List
           - Added launcher for Bryan, Steve
           - Added combos for Bryan, Christie, Steve, Yoshimitsu
           - Made corrections to Baek, Bryan
      Hidden Moves
           - Added move for Bryan, Ganryu
           - Updated Bryan
      Customized Outfits
           - Updated description
           - Added outfit for Lili
      Taunts
           - Added "Pre-Match Taunt" for Armor King, Bryan, Lee,
             Raven, Steve, Wang
           - Added "Post-Match Taunt" for Devil Jin, Ganryu, Heihachi,
             Julia, Kazuya, Nina, Paul, Roger Jr.
           - Updated "Pre-Match Taunt" for Armor King, Jinpachi
      Questions
           - Added two new questions
      About Tekkenomics
           - Re-wrote some of section
      About the Author
           - Re-wrote some of section
      Other
           - Updated "Special Thanks"
           - Format changes
           - Other minor fixes/changes


3.10 - (06-28-09)  (See below...)

      NEW SECTION ADDED
           - "Fighter Costumes"
      Combo List
           - Added combos for Sergei
           - Updated Christie, Lili, Sergei
      Customization Items
           - Added "Aura Information" sub-section
      Dark Resurrection Default Costume Colors
           - Updated Mokujin
           - Added Armor King, Eddy, Lili, Sergei
      Tekken 5 Default Costume Colors
           - Updated Mokujin
           - Added Eddy
           - Minor format fixes
      Customized Outfits
           - Added outfit for Christie, Feng, Heihachi, Jin, Kazuya,
             King, Kuma, Marshall
      Tekken-related Websites
           - Renamed from "Tekken Websites"
           - Updated some descriptions
           - Organized websites into sub-sections
           - Added more websites
      Tekken YouTube Videos
           - Renamed from "More YouTube Videos"
           - Combined with "YouTube Combo Videos"
           - Re-wrote entire section
           - Replaced direct links to videos with links to my
             YouTube Playlists containing links to those videos
           - Added "Downloading YouTube Videos" sub-section
      Questions
           - Updated "PS3 Vibration"
      Other
           - Moved around a few sections
           - Other minor fixes/changes


3.20 - (07-12-09)  (See below...)

      Combo List
           - Added launchers for Yoshimitsu
           - Added combos for Baek, Yoshimitsu
      Customized Outfits
           - Added outfit for Anna, Kuma, Ling, Mokujin,
             Roger Jr., Steve, Wang
           - Updated Kuma, Ling, Mokujin, Wang
      Tekken-related Websites
           - Added links to "Tekkenomics" and "Unofficial
             Tekken Websites" sub-sections
           - Updated "Tekkenomics" sub-section
      Other
           - Added link to "Tekkenomics Blog"
           - Updated "Special Thanks"


3.30 - (08-17-09)  (See below...)

      Customization Items
           - Added special outfit info for Asuka and Ling
      Dark Resurrection Default Costume Colors
           - Added special outfit colors for Asuka and Ling
      Tekken 5 Default Costume Colors
           - Added special outfit colors for Asuka and Ling
      Taunts
           - Added "Post-Match Taunt" for Baek
      Tekken-related Websites
           - Updated "Tekkenomics" sub-section
      Tekken YouTube Videos
           - Uopdated "YouTube Playlists"
      Questions
           - Added "T5DR Frame Data"
      Other
           - Updated "About Tekkenomics" and "Closing"
           - Other minor fixes/changes


4.00 - (09-28-09)  (See below...)

      NEW SECTIONS ADDED
           - "Earning Money (PSP)" and "Earning Money (PS3)"
      Legend
           - Added notations: "DCK" for Steve, "RKT" for Roger Jr.
      Fighter Specific Legend Commands
           - Added notations: "DCK" for Steve, "RKT" for Roger Jr.
      New Moves / Changed Commands
           - Made a few changes / fixes
           - Added move for Raven
      Changed Move Properties
           - Added changed properties for Bryan, Nina, Raven, Yoshimitsu
           - Updated Wang
      Hidden Moves
           - Added move for Ling
      Combo List
           - Added launchers for Bryan, Feng, Ling, Raven, Steve
           - Added combos for Bryan, Feng, Lili, Ling, Raven, Steve
           - Made corrections to Bryan
      Fighter Costumes
           - Updated descriptions for Lee and Sergei
      Customized Outfits
           - Added outfits for Lee, Lei, Sergei, Yoshimitsu
      Taunts
           - Added "Other Taunts" sub-section
           - Minor format changes
      Secrets / Unlockables / Nice-To-Know (T5DR/PS3)
           - Updated "GHOST BATTLE"
      Secrets / Unlockables / Nice-To-Know (T5DRO/PS3)
           - Updated "PLAYSTATION HOME ITEMS AND CLOTHING"
      Tekken-related Websites
           - Updated description
           - Added some new links and removed some links
      Questions
           - Added 5 new questions
      Other
           - Changed "UPDATED" to "UPDATE"
           - Updated "Tekken-related Websites", "Legal Stuff",
             "Special Thanks", "About Tekkenomics"
           - Format changes
           - Other minor fixes/changes


4.10 - (10-06-09)  (See below...)

      Legend
           - Made some notation changes
           - Added some alternative notations
      Combo List
           - Added combos for Yoshimitsu
           - Made correction for Feng, Sergei
      Customized Outfits
           - Added outfits for Armor King, Jack-5, Jin
      Other
           - Minor fixes/changes


4.20 - (10-12-09)  (See below...)

      Legend
           - Updated section description
           - Added and updated some notations
      Fighter Specific Legend Commands (FSLC)
           - Added some notations
      Hidden Moves
           - Added move for Armor King
      Combo List
           - Added launchers for Armor King, Jinpachi, Lili, Sergei
           - Added combos for Armor King, Christie, Feng, Jinpachi, Lili,
             Sergei
           - Made correction for Armor King
      Customized Outfits
           - Added outfits for Bruce, Bryan, Christie, Eddy, Sergei
           - Updated outfits for Armor King, Bryan, Jack-5, Jin
      Secrets / Unlockables / Nice-To-Know (TDR/PSP)
           - Updated "TEKKEN DOJO (TD)" and "GHOST FEATURE"
      Secrets / Unlockables / Nice-To-Know (TDR/PS3)
           - Updated "GHOST BATTLE"
      Questions
           - Added a new question
      Other
           - Added new host website
           - Updated "Special Thanks"


4.30 - (10-23-09)  (See below...)

      Legend
           - Minor format changes
      Hidden Moves
           - Updated move for Armor King
      Combo List
           - Added another note
           - Added combos for Sergei
      Customized Outfits
           - Added outfits for Asuka, Baek, Christie, Craig, Devil Jin,
             Eddy, Ganryu, Heihachi, Hwoarang, Jack-5, Jin, Julia, Kazuya,
             King, Kuma, Lee, Ling, Marshall, Mokujin, Nina, Paul, Raven,
             Roger Jr., Sergei, Steve, Wang, Yoshimitsu
           - Updated outfits for Christie, Craig, Hwoarang
      Secrets / Unlockables / Nice-To-Know (TDR/PSP)
           - Updated "GHOST FEATURE"
      Secrets / Unlockables / Nice-To-Know (T5DRO/PS3)
           - Updated "T5DR ONLINE Q & A"
      Earning Money (PSP)
           - Added a note
           - Filled in information on earning money from the rest of the
             game modes.
           - Added "Extra: Earn Free Items" and "Extra: Tekken Roulette"
      Earning Money (PS3)
           - Added "Extra: Tekken Roulette"
      Other
           - Updated "Special Thanks"





FAQ Update Legend
-----------------

<NEW>       New content that has been added.

<UPDATE>    Content that has been changed, corrected, or modified in
           any other way.

NOTE: Corrections include adding any notes, changing names,
     correcting grammar, correcting command mistakes, fixing typos,
     and removing a move from a section.




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~                                                                        ~
~                             2. Legal Stuff                             ~
~                                                                        ~
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You may download and print this FAQ, but under no circumstances can you
put this FAQ on your web page without our permission.  You MAY NOT ALTER
IT IN ANY WAY or claim it as your own.

From this point on, I will only be sending FAQ updates to GameFAQs, IGN,
and Tekken Zaibatsu.  Anyone who has recevived permission to host any of
the Tekkenomics FAQs also has permission to host any of our future
text-based FAQs (unless specified), and can obtain updates from any of
the previously mentioned websites.




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~                                                                        ~
~                           3. FAQ Description                           ~
~                                                                        ~
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Shortly after the release of Tekken: Dark Resurrection (TDR) for the
PlayStation Portable (PSP) in July 2006, I was in the process of
updating all of my Tekken 5 (T5) FAQs for TDR.  But, halfway through the
process, my harddrive crashed, and I lost all of my data.  I was going to
give up on trying to update the FAQs for TDR, but I got an idea.  Since
TDR is essentially an upgrade of T5, my idea was to use my T5 FAQs as a
reference and only write one FAQ that covers things that are unique to TDR.
This FAQ covers new moves, changed properties, hidden moves, combos,
customizations, taunts, secrets, and a few other things.  Because of this,
I will also periodically update my T5 FAQs.  Feel free to contribute
anything to any of my FAQs.


Because TDR is an upgrade to T5, most of the commands for T5 are the same
for TDR, and most of the combos still work.  However, there are some changes
in TDR that affect these two categories.  I will try to point out those
differnces with this FAQ, as well as add new material that is specific to
TDR.


This FAQ covers the U.S. versions of Tekken: Dark Resurrection for the PSP
and Tekken 5: Dark Resurrection for the PS3.  The things in this FAQ should
work in the Arcade and other PSP/PS3 versions of T5DR, but they were only
tested with the U.S. version.


The "Character Strategy & Combos" Forums at Tekken Zaibatsu is also a
great place to find strategies and combos for your favorite fighter:
http://www.tekkenzaibatsu.com/forums/forumdisplay.php?forumid=102




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~                                                                        ~
~                                4. Legend                               ~
~                                                                        ~
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This is a list of the notations that I will be using throughout this FAQ.
This Legend is very similar to the one used by Tekken Zaibatsu, however
there are a few differences.


RECENT CHANGES: FLM to FLA, MNP to MNT, KNDW to KNDA, PNX to AOP
NEW ADIITIONS: DKI, HPF, LBR, LCT, LWV, MST, NEG, RDP, RWV, WND


-----------------------------
         Buttons
-----------------------------


Notation     Meaning
--------     -------

 1           Left Punch (Square)
 2           Right Punch (Triangle)
 3           Left Kick (X)
 4           Right Kick (Circle)


-----------------------------
        Direction
-----------------------------


Notation     Meaning
--------     -------

 f           Press Forward (Towards opponent)
 F           Hold Forward (Towards opponent)
 F#          Hold Forward until next D-Pad command
 b           Press Backward (Away from opponent)
 B           Hold Backward (Away from opponent)
 B#          Hold Back until next D-Pad command
 u           Press Up
 U           Hold Up
 U#          Hold Up until next D-Pad command
 d           Press Down
 D           Hold Down
 D#          Hold Down until next D-Pad command
 D/B#        Hold Down/Back until next D-Pad command
 D/F#        Hold Down/Forward until next D-Pad command
 qcb         Quarter Circle Backward; Down to Back (d,d/b,b)
 QCB         Quarter Circle Backward; Down to Back (d,d/b,B)
 qcf         Quarter Circle Forward; Down to Forward (d,d/f,f)
 QCF         Quarter Circle Forward; Down to Forward (d,d/f,F)
 hcf         Half Circle Forward (b,d/b,d,d/f,f)
 HCF         Half Circle Forward (b,d/b,d,d/f,F)


NOTE1: D-pad represents the arrows (up, down, left, right) on the
      PS2 controller or Arcade stick

NOTE2: "F#" requires you to hold forward for a longer period of time
      than "F".


-----------------------------
      FAQ Notations
-----------------------------


Notation     Meaning
--------     -------

 #           Hold; Hold indicated button(s) until that move is executed
                or until N (Neutral)
 ( _ )       Or; Choose one of the moves within the parenthesis to do
 ~           Press button immediately after
 /           Press indicated directional buttons at the same time
 +           Press buttons at same exact time
 N           Leave joy pad neutral
 *           Short pause between button presses
 **          Medium pause between button presses
 ***         Long pause between button presses
 [ ]         Optional command(s)
 { }         Action within these must be completed in order for the command
                to be executed correctly
 :           The command following this requires "just frame" input
 ( )...      Repeat the pattern within the brackets
 ,           Separates commands
 <           Delayed input
 =           Next in sequence


-----------------------------
     Action Notation
-----------------------------


Notation     Meaning
--------     -------

 BLK         Attack must be blocked by opponent
 BT          Back Towards Opponent
 cd          Crouch Dash (f,N,d,d/f)
 CD          Crouch Dash (f,N,d,D/F)
 CH          During Counter Hit/Attack
 CL          Clean Hit
 ecd         Electric Crouch Dash (f~N,d~d/f)
 FC          Full Crouch; While Crouching
 GRAB        Opponent must be grabbed from the front
 HIT         While opponent is being hit (damaged)
 HIT*        After opponent is hit (damaged)
 OBT         Opponent's Back Turned
 OCR         Crouching Opponent
 OGR         Grounded Opponent (Opponent on ground)
 Parry       Move is parried
 RevL        While opponent is reversing your left attack
 RevR        While opponent is reversing your right attack
 SS          Side Step
 SSL         Side Step Left
 SSR         Side Step Right
 SSW         Side Step Walk
 TAC         Tackle
 WR          While your fighter is running; While running
 WS          While standing from a crouch; While Rising


-----------------------------
    Grounded Positions
-----------------------------


Notation     Meaning
--------     -------

 FDFA        Face down & feet away
 FDFT        Face down & feet towards
 FUFA        Face up & feet away
 FUFT        Face up & feet towards
 GRND        While lying on ground
 KNDA        Right after the opponent knocks to you the floor


NOTE: You might see the following alternative notations used:
 FDFA = SLD (Slide position)
 FDFT = FCD (Face Down position)
 FUFA = PLD (Play Dead position)
 FUFT = KND (Knockdown position)


-----------------------------
  Fighter Specific Legend
-----------------------------


Notation     Meaning                 Fighter
--------     -------                 -------

 ALB         Albatross Spin          Steve Fox
 AOP         Art of Phoenix/         Lei Wulong, Ling Xiaoyu
               Phoenix Stance
 CDS         Crouching Demon Stance  Jin Kazama
 CJM         Chaos Judgment          Anna Williams
 CRA         Crane Stance            Lei Wulong
 DCK         Ducking                 Steve Fox
 DCT         Dragon Charge           Marshall Law
               Transition
 DFS         Dragon Fake Step        Marshall Law
 DGF         Dragonfly Stance        Yoshimitsu
 DGN         Dragon Stance           Lei Wulong
 DKI         Ducking In              Steve Fox
 DRU         Drunken Master          Lei Wulong
 DSS         Dragon Sign Stance/     Marshall Law
               Dragon Charge
 FKS         Fake Step               Marshall Law
 FLA         Flamingo Stance         Baek Doo San
 FLE         Flea Stance             Yoshimitsu
 FLK         Flicker Stance          Steve Fox
 HBS         Hunting Bear Stance     Kuma / Panda
 HMS         Hitman Stance           Lee Chaolan
 HPF         Haze Palm Fist          Asuka Kazama
 HSP         Handstand Position      Christie Monteiro / Eddy Gordo
 HYP         Hypnotist               Ling Xiaoyu
 INS         Indian Stance           Yoshimitsu
 JAG         Jaguar Step             King
 KNP         Kenpo Step              Feng Wei
 LCT         Leg Cutter              Asuka Kazama
 LFF         Left Foot Forward/      Hwoarang
               Left Stance
 LFS         Left Flamingo Stance    Hwoarang
 LWV         Left Weave              Steve Fox
 MED         Meditation              Yoshimitsu
 MNT         Mount Position          Craig Marduk
 MST         Mist Step               Lee Chaolan
 PAN         Panther Stance          Lei Wulong
 RDS         Rain Dance Stance       Ling Xiaoyu
 RFF         Right Foot Forward/     Hwoarang
               Right Stance
 RFS         Right Flamingo Stance   Hwoarang
 RKT         Rocket Stance           Roger Jr.
 RLX         Negativa/               Christie Monteiro / Eddy Gordo
               Relaxed Position
 ROL         Prowling Grizzly Roll   Kuma / Panda
 RWV         Right Weave             Steve Fox
 SDW         Shadow Stance           Raven
 SIT         Sit Down                Ganryu, Jack-5, Kuma/Panda
 SNA         Snake Stance            Lei Wulong
 SOM         After Soul Omen         Jin Kazama
 SPL         During Splits           Ganryu
 SUS         During Slap U Silly     Yoshimitsu
 SWY         Sway                    Paul, Steve
 TAUNT       After Taunt             Bryan Fury
 TGR         Tiger Stance            Lei Wulong
 VTS         Vale Tudo Stance/       Craig Marduk
               Ready Position
 WND         Wind Roll               Julia Chang


NOTE: You might see the following alternative notations used:
 AOP = PNX (Phoenix) - Lei Wulong or Ling Xiaoyu
 FLE = POG (Pogo Stance) - Yoshimitsu
 RLX = NEG (Negativa) - Christie Monteiro / Eddy Gordo
 SDW = LBR (Labyrinth) - Raven
 VTS = RDP (Ready Position) - Craig Marduk
 WND = CES (Clockwise Evasive Spin) - Julia Chang


-----------------------------
   Combo Specific Legend
-----------------------------


These are commands that relate to the combo section.


All combos will be written in the format:
move; move; ... (damage)


Notation     Meaning
--------     -------

 {}          The stance that you should be in after executing the
               previous move
 ( )         For the combo to work, this move will not hit the
               opponent
 [+/- dmg]   The amount of damage that the launcher adds to or
               subtracts from the total
 ;           Separates different moves used within a combo
 *           Possibility of escape from full damage
 WALL        Your opponent must hit a wall
 WGF         Wind Godfist (f,N,d,d/f+2)
 EWGF        Electric Wind Godfist (f~N,d~d/f+2)
 DEWGF       Dashing Electric Wind Godfist
 WHF         Wind Hookfist (f,N,d,d/f+2)
 EWHF        Electric Wind Hookfist (f~N,d~d/f+2)
 DEWHF       Dashing Electric Wind Hookfist
 ecd         Electric Crouch Dash (f~N,d~d/f)
 BIG         Combos that will only work on large opponents
 CC          Crouch Cancel
 iWS         Instant While Standing




~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~                                                                        ~
~                         5. Legend Explanations                         ~
~                                                                        ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


1)  + -> and

   Christie Monteiro
     Rasteila to Handstand
          d/b+3, B

     Press "d/b" and "3" at the same exact time.


2)  [ ] -> Optional command

   Bryan Fury
     Vulcan Cannon Body Blow
         D/F#+1, 1, [1], [1], 2

     This move can be expanded into these moves...
        Vulcan Cannon Body Blow 1
             D/F#+1, 1, 2
        Vulcan Cannon Body Blow 2
             D/F#+1, 1, 1, 2
        Vulcan Cannon Body Blow 3
             D/F#+1, 1, 1, 1, 2


3)  ( _ ) -> or

   Steve Fox
     Left Right Left to Swaying
          1, 2, 1, b+(3 _ 4)

     This move can be performed by doing:
        1, 2, 1, b+3
     or by doing...
        1, 2, 1, b+4
     Only one of these commands is needed.


4)  "Dragon Fake Step to Dragon Sign Stance" Explanation

   Marshall Law
     Dragon Fake Step to Dragon Sign Stance
          DCT ~ b, f, f

   Explanation: Performing a move that can be transitioned into DFS by
   pressing "b,f" afterwards can be transitioned into DSS by pressing
   "b,f,f" instead.

   An example can be shown with the Junkyard Kick:
   In this example, "b+2,3,4" is the DCT move.
   Junkyard Kick to Dragon Fake Step
        b+2, 3, 4 ~ b, f
   Junkyard Kick to Dragon Sign Stance
        b+2, 3, 4 ~ b, f, f


5)  "Dragon Sign Stance Transition" (DSST) Explanation

   Explanation: Performing a move that can be transitioned into DSS by
   pressing "b,f" afterwards, such as 1,2~b,f.


6)  "Indian Stance Motion Taunt" (Explanation)
   Yoshimitsu
     Indian Stance Motion Taunt
          INS, 3+4#, (1 _ 2 _ 1+2), (u _ d _ f _ b)
   While in Yoshimitsu's Indian stance, hold down "3+4".  While
   still holding these buttons, press "1" or "2".  Then while you are
   still holding down "3+4", press any directional D-PAD button.
   You will hear Yoshimitsu's taunt whenever you press any D-PAD
   button.

   NOTE1: During this entire hidden move, you will be holding down the
          "3+4" buttons.

   NOTE2: Pressing the "1", "2", or "1+2" buttons will give you three
          different taunts.


7)  AOP,BT (Explanation)

   Ling Xiaoyu
     Reverse Phoenix Mistrust
          AOP, BT, 4

   "AOP,BT" means that you are in the AOP stance with your back
   towards your enemy.  This can occur when you are in "AOP"
   and the opponent jumps over you or sidesteps around you.


8)  Crouched Step Combo (Explanation)
     FC, d/f, d, d/f, N, f+(Any button preceded by f,f)

   For example, Lee has the following "Crouched Step Combo" moves:
   Crouched Step to Pulse Blast
        FC, d/f, d, d/f, N, f+3
   Crouched Step to Deadly Edge
        FC, d/f, d, d/f, N, f+4

   However, this move doesn't seem to work with Lee's f,f+3+4 grab.


9)  Snakeshot Rolling Dash Punch Combo (Explanation)
     SS+1, F, 1, (Any move preceded by d/f+1)

   For example, Nina has the following moves:
   Snakeshot Rolling Dash to 10-Hit Combo 2
        SS+1, F, 1, 2, 1, 2, 3, 3, 2, 1, 2, 4
   Snakeshot Rolling Dash to Double Explosion 3
        SS+1, F, 1, 2, F+1+2
   Snakeshot Rolling Dash to Spider Knee Combo
        SS+1, F, 1, 2, 3


10) Soul Omen (Explanation)

   Jin Kazama - Soul Omen
        b+1+2#, d, u, b, f

   "Soul Omen" is performed from Jin's "Power Stance" (b+1+2).
   During the execution of the move you will hold "1+2" until you see Jin
   perform "Mental Alertness" (Check out Jin's in-game move list to see
   what it looks like).  You are able to input the "d,u,b,f" part quickly
   or at normal speed.  The most important part is to make sure that you
   are still holding "1+2".

   Right after you execute Jin's soul omen, you have a window of 5
   seconds to perform any Soul Omen with the letters "SOM" in front of it
   (See "Hidden Moves" section).




~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~                                                                        ~
~               6. Fighter Specific Legend Commands (FSLC)               ~
~                                                                        ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


In this section, you will find the commands for different ways to perform
the moves listed under the "Fighter Specific Legend".  Listed in here
will just be some of the ways, not all.


Anna Williams
    CJM (Chaos Judgment)          b+3


Asuka Kazama
    HPF (Haze Palm Fist)          f+1,3 <or> 1,1,3
    LCT (Leg Cutter)              1,4 <or> d/b+4


Baek Doo San
    FLA (Flamingo Stance)         b+3


Bryan Fury
    TAUNT (Taunt)                 1+3+4


Christie Monteiro / Eddy Gordo
    HSP (Handstand Position)      f+1+2 <or> FC,d/f+1+2
    RLX (Negativa /               d+3+4 <or> 3~4,N <or> SS+3 <or> d+3~3 <or>
           Relaxed Position)         b+3,3 <or> 1,2,4,3 <or> 1,2,4,4


Craig Marduk
    MNP (Mount Position)          VTS,1+2
    VTS (Vale Tudo Stance /       3+4 <or> d/b+3+4
           Ready Position)


Feng Wei
    KNP (Kenpo Step)              f+3+4


Ganryu
    SIT (Sit Down)                3+4 <or> u/f+3+4


Hwoarang
    LFF (Left Stance)             N {Default Stance} <or> RFF,3+4
    LFS (Left Flamingo Stance)    f+3 <or> RFF,f+3 <or> [1],2,3
    RFF (Right Stance)            LFF,3+4
    RFS (Right Flamingo Stance)   f+4 <or> RFF,f+4 <or> [1],2,4


Jack-5
    SIT (Sit Down)                d+3+4 <or> u/f+3+4


Jin Kazama
    CDS (Crouching Demon Stance)  b+1
    SOM (Soul Omen)               b+1+2#,d,u,b,f


Julia Chang
    WND (Wind Roll)               3+4 <or> u+3+4


King
    (Backdrop)                    f,D/F+(1+3 _ 2+4) * 2,1,1+2
    (Cannonball Buster)           SS+2+4
    JAG (Jaguar Step)             3+4


Kuma / Panda
    FDFA (Play Dead)              HBS,d+3+4
    HBS (Hunting Bear Stance)     3+4
    ROL (Prowling Grizzly Roll)   HBS,f,f <or> FC,d/f+1+2
    SIT (Sit Down)                d+3+4 <or> u/f+3+4
    (Forward Roll Attacks)        N _ 1 _ 2 _ 3 _ 4 _ 1+2 _ 3+4


Lee Chaolan
    HMS (Hitman Stance)           3+4 <or> d+3,4 <or> FC+3+4
    MST (Mist Step)               f,N <or> 1,2~f <or> HMS,f <or>
                                     SS+2~f <or> b+1,1~f


Lei Wulong
    BT (Back Turn)                b+3+4 <or> f,f+3~b
    CRA (Crane)                   (u _ u/f _ u/b)+3 <or> b+4,f <or>
                                     f,N+1,2,1,2,4,(u_d) <or> f+1+2,F
    DGN (Dragon Stance)           f,N+1,2,(u_d)
    DRU (Drunken Master)          f+3+4 <or> SS+2,2,f <or> b,b+1,F
    FDFA (Sidewind)               d+1+2
    FDFT (Reverse Sidewind)       BT,d+1+2 <or> 4~3
    FUFA (Play Dead)              d+3+4
    FUFT (Reverse Play Dead)      BT,d+3+4
    PAN (Panther Stance)          f,N+1,2,1,(u_d) <or> f+1+2,(u_d)
    PNX (Phoenix Illusion)        b+1+4 <or> PAN,3,B
    SNA (Snake Stance)            SS+1+4 <or> SS+2+3 <or> f+2+3 <or>
                                     f,N+1,(u_d)
    TGR (Tiger Stance)            f,N+1,2,1,2,(u_d) <or> d/f+1+2,f


Ling Xiaoyu
    AOP (Art of Phoenix)          d+1+2 <or> RDS,d+1+2 <or> D+1
    HYP (Hypnotist)               b+1+2
    RDS (Rain Dance Stance)       b+3+4 <or> d/f+1 <or> 2,1


Marshall Law
    DFS (Dragon Fake Step)        WS+3 <or> WS+4~b,f <or> b+2,3,4~b,f
    DSS (Dragon Sign Stance /     d+1+2
           Dragon Charge)
    FKS (Fake Step)               b+1+2


Nina Williams
    (Triple Slaps)                [1],2,3:1+2 <or> b,f+3:1+2 <or> WS+3:1+2


Raven
    SDW (Shadow Stance)           b+3+4


Roger Jr.
    RKT (Rocket Stance)           b+1


Steve Fox
    ALB (Albatross Spin)          3+4
    DCK (Ducking)                 f+(3 _ 4)
    DKI (Ducking In)              f+(3 _ 4),f
    FLK (Flicker Stance)          1+2
    LWV (Left Weave)              3
    RWV (Right Weave)             4
    SWY (Sway)                    b+(3 _ 4)


Yoshimitsu
    BT (Back Turn)                f,f+1+2,N <or> f,f+1+4,N <or> MED,3+4
                                     <or> WS+2
    DGF (Dragonfly)               u+1+2
    FLE (Flea Stance)             1+2
    INS (Indian Stance)           d+3+4
    MED (Meditation)              3+4


Every Fighter
    FC (While Crouching)          D
    SS (Side Step)                (u,N _ d,N)
    SSL (Side Step Left)          u,N on left side
                                  d,N on right side
    SSR (Side Step Right)         u,N on right side
                                  d,N on left side
    SSW (Side Step Walk)          (u,U _ d,D)
    WR (While Running)            (f,f,f _ f,F)
    WS (While Rising)             FC, N


Other
    cd (Crouch Dash)              f,N,d,d/f
    CD (Crouch Dash)              f,N,d,D/F
    ecd (Electric Crouch Dash)    f~N,d~d/f
    EWGF (Electric Wind Godfist)  f~N,d~d/f+2
    EWHF (Electric Wind Hookfist) f~N,d~d/f+2
    WGF (Wind Godfist)            f,N,d,d/f+2




~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~                                                                        ~
~                             7. Definitions                             ~
~                                                                        ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


- "Clean Hit" and "Juggle" definitions taken from the "Still Standing"
 website (http://www.manji-clan.com/wtcl/index.html)
- "okizeme" and "Tech roll" definition by sithlord
- For more words, check out "The Tekken Zaibatsu Jargon Dictionary":
 http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=92806


Clean Hit
   Hitting your opponent from very close range.  Clean hits inflict
   more damage than a normal hit.  However, not all attacks will be
   able to become a clean hit.


Counter Hit
   Occurs when you hit an opponent that is getting ready to attack
   or is in the process of attacking.  Counter hits inflict more
   damage than a normal hit.


Ground roll
   To roll around while lying down on the ground (not instantly after
   hitting the ground like "tech roll").


Juggle
   An event that occurs when a character is thrusted into the air by an
   attack followed by a series of combos, punches or kicks while falling
   down to the ground. The juggling process stops once the character has
   hit the ground.


Launcher
   A move that makes it possible for your opponent to be juggled.
   (Also known as "Juggle Starter")


Okizeme (often called "oki")
   Japanese for "wake-up". In other words, the art of hitting someone on
   the ground or as they try to get up.


Tech roll
   To instantly roll away and then stand up the moment your body impacts
   the ground.


Whiff
   An attack that does not touch the opponent.  The attack misses the
   opponent completely.




~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~                                                                        ~
~                     8. New Moves / Changed Commands                    ~
~                                                                        ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


The following is a list of new moves available in TDR that weren't
available in Tekken 5 and are listed in the in-game move lists.

NOTE: This is a modified/updated version of the information available in
     the "New Move (Command) Compilation Thread" on the Tekken Zaibatsu
     forums:
     http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=87958

     You can view the TZ legend at:
     http://www.tekkenzaibatsu.com/legend.php


Anna Williams
qcf+2 (m)
d/f+3,2,1,4 (m,h,h,h)
d/f+3,2,1,d+4 (m,h,h,L - old d/f+3,2,1,4)
u/f+3+4 (m,m)
CJM,2,1 (h,m)


Asuka Kazama
d/b+1 (m)
b+2<1+2,4 (m,h,m)
b+1+4,3 (h,l,l)
b+1+4,4 (h,l,m)


Baek Doo San
f+2,1,2 (m,h,h)
d+2 (M)
d/b+3,3 (l,h)


Bruce Irvin
f,f+3+4 (throw - 1+2 escape)
f+2,3,4 (h,l,h)
b+2 (m)
d/f+1+2,1 (m,h)
d/f+1+2,4 (m,l)
b,b+1 (h - old b+1)
f,f+1+2 (m - old f,f+1)
1,2,4 (h,h,h - old 1,2,f+4, old 1,2,4 appears to be gone)
b+1,2,1 (h,h,m - old f+1,2,1)


Bryan Fury
d+2,3 (m,m)
qcb+4 (m)
d+1+2 (m,m - old 1+2)


Christie Monteiro / Eddy Gordo
d/b+2,3 (l,m)
u/f+3+4 (m,m)
FC,d/f+4 (l - ends in RLX)
(u_u/b)+3+4 (m,m - old (u/b_u_u/f)+3+4)


Craig Marduk
WS+1<2 (m,h)
SS+1+2 (m)
f,f+4 (m)
VTS,1+3 (new throw)


Devil Jin
f,hcf+1+2 (throw - 1+2 escape)
d/b+2 (l)
u/f+4 (m)
b,f+2,1,4 (m,m,m)
SS+2 (m - Devil Twister)
d/f+1+2,(1_2) (old d/f+2,...)
u/b+2 (h - old SS+2)
u+4,4,4,4 (m,L,l,m - old u/f+4,4,4,4)


Feng Wei
d+4,1+2 (l,m)
d+3+4 (L - old d+4)
2~1,1 (m,m)
u/b+2 (m,h - old 2,2)
u/f+3+4 (m,h,h,h - old qcf+3+4)
GRND,d+3+4 (L - old GRND,d+4)


Ganryu
b,f+1 (m)
f,f+4 (m)
3+4,3+4 (l)


Heihachi Mishima
b,f+2,1 (m,h)
b,f+2,2 (m,m - b,f+2,2,1 gone)
b+1+2,1+2 (m,m)
d/f+2+3,2 (l,m)


Hwoarang
RFF,b+2 (m)
LFS,f+4,3 (m,h)
RFS,f+3,4 (m,h)


Jack-5
d+2+4 (crouch throw - 2 escape, old one is d+1+3 only now)
d/b+1+2,1+2 (m,m)
d+3+4,1+2 (m)
WS+1+2,1+2,1+2 (m,m,l)
FC,f+1,2,(f+1_d/f+1_d+1) (old FC,d/f+1,2,...)


Jin Kazama
4 (h - new roundhouse kick)
d+2 (L - grounded opponent only)
CDS,1,2 (m,m)
CDS,3 (h)


Julia Chang
2+4 (back throw - old b+2+4, other back throw is now only 1+3)
d/b+1 (m)
f+2,1,2 (h,h,m)
4~2,1 (l,h,m)
u/f+4,3,1 (m,m,m)


Kazuya Mishima
b,b+2,2 (h,l)
3,1<4 (h,h,m)
1+2 (m,m)
b+3,1,4,3 (h,h,l,l)


King
f,hcf+1 (air throw, Running Jaguar Bomb is only f,f,f+2+4 now)
1+2,3 (m,h)
f+2,2,1 (h,h,h)
d/f+2,1 (m,h)
3+4,1 (h)
3+4,3 (m)
(u/f_u_u/b)+2 (M - old u/f+2+4)


Kuma / Panda
2,1,3 (h,m,l)
b+3+4 (m JG)
d+1+2 (M)
f+3+4 (L)
HBS,b+1+2,1+2 [~3+4] (m,m JG [HBS])
b+3~4 (m,M - old b+3+4)
b,b+2+3 (! - old b,f+2+3 hold unblockable)
GRND,d+1+4 (L,! - old GRND,d+4)


Lee Chaolan
2,1,1 [~3+4] (h,h,m [HMS after 2nd hit])
d/b+4 (L)
f+3+4 (h, ends in HMS)
(u/b_u)+3 (old FC,(u/b_u_u/f)+3)


Lei Wulong
b+2+3 (goes into SNA)
FC,d/f+2,1,4 (l,l,m - ends in AOP)
WS+2,1 (m,m JGc)
d/b+1+2 (m)
f,f+3+4 (m)
AOP,1 (h)
AOP,2 (m JG)
AOP,3,3 (h,l)
AOP,4 (L JGc)
AOP,b+3 (m - old AOP,3)
AOP,f+4 (! - old AOP,4)


Ling Xiaoyu
u/f+1+2 (m)
f,f+1,4 (m,m)
d/b+1+2 (Sm - standard Tekken d+1 jab)
d/f+1+2 (throw - old qcb+2, 1+2 escape)
AOP,u/f+3,1 (m,m)
RDS,2,2,1 [~d] (h,h,m [AOP])


Marshall Law
b+4,3 (m,h)
BT,4,3 (h,m)


Nina Williams
d/f+1+3 (throw - old 1+3~(b_f))
d/f+2+4 (throw - old 2+4~(b_f))
b+1+4 (m,m)
qcb+4 (m)
u/f+1 (M - old b,f+1, old u/f+1 is gone)


Paul Phoenix
d/f+1,1,2 (m,h,m)
d/b+2 (m)
b+4 (l)
FC,u+3+4 (m,m - old FC,u+1+2+3+4)


Raven
b+4,b+4,3,4,2 (m,L,L,m)
b+4,b+4,3,f+4,2 (m,L,L,m)
b+4,b+4,3,3+4 (m,L,M)
d/f+2 (m - old D/F+2, old d/f+2 is gone)
u/b+1,2 (h,m - old f+1,2)
u/b+1,2,2,2,4,2,3,4,2,1+2 (old f+1,2,2,2,4,2,3,4,2,1+2)
u/b,b+3+4 (m,m,m - old f,f+3+4)
d/f,d,D/F+3+4 (L - old qcf+3+4)
FC,f+4 or qcf+3+4 (m - old FC,f+4)
SDW,3~4,4 (h,m,m)
SDW,f,f+3+4 (l)


Roger Jr.
f+1,2,d/f+1 (h,h,m)
d+1+2,1+2,2 (h,h,h,h,m)
(u/f_u_u/b)+2 (M - old u/f+2+4)
b+1+2,1 (m)
b+1+2,d/f (Road Runner Fake-out)
1+2,3 (h,h,m - old 1+2,3+4)
1+2,3+4 (h,h,L - old 1+2,u+3+4)


Steve Fox
f,b+1,1,2,1 [~b] (m,h,m,m [FLK])
SS+2 (h)
1,d+1 (h,m - old 1,f+1)
1,1,d+1 (h,h,m - old 1,1,f+1)
d/f+1,f+1+2 (h,m,m - old d/f+1,2,1+2)
f+1+2 (h,h - old f+2~1)
f+1+2,1,1,2,1,1,2,1,2 (old f+2~1,1,1,2,1,1,2,1,2)
f+1+2,1,1,2,1,1,2,1,b+2 (old f+2~1,1,1,2,1,1,2,1,b+2)
f+1+2,1,1,2,1,1,3,2,3+4 (old f+2~1,1,1,2,1,1,3,2,3+4)
qcf+2 (m - old f+1+2)
LWV,1,1,f+1 [~b] (m,m,h [FLK])


Wang Jinrei
d/f+3+4 (Sm - old d/f+1+3+4)
f+2 (h)
d/b+1+2 (m)
d/b+1 (m - old d/b+1+2)
FC,f+2 (m - old f+2)


Yoshimitsu
DGF,3+4 (throw)
d/f+1+2,2 (l,m)
u/f+3+4,u+3+4 (m,m,m)
FLE,u+3+4 (m)
f,f,f+3 (m)




~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~                                                                        ~
~                       9. Changed Move Properties                       ~
~                                                                        ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


In this section, you will find a list of move properties that have
changed from Tekken 5 (for PS2).



-------------------------------------------------------------------
                          Anna Williams
-------------------------------------------------------------------


- d/f+1,2,3 (Uppercut Jab to Radiant Arch)
Flips the opponent over in the air puts them in FDFA position
instead of launching them.



-------------------------------------------------------------------
                          Bryan Fury
-------------------------------------------------------------------


- f+3 (Knee Strike)
Now stuns on a counter hit.

- b+1 (Chopping Elbow)
Now launches on CH only.

- WS+3 (Kigh Knee Kick)
On counter hit, opponent will now be in an inescapable stun.



-------------------------------------------------------------------
                            Feng Wei
-------------------------------------------------------------------


- 2~1 (Pummeling Windmill)
On hit, puts opponent into crouching position instead of FDFA position.

- u+4 (Right Vertical Jump Kick Launcher)
No longer launches on normal hit.



-------------------------------------------------------------------
                             Ganryu
-------------------------------------------------------------------


- WS+1+2 (Rising Hammer)
On hit, lifts the opponent straight up into the air instead of
making them flip in the air.



-------------------------------------------------------------------
                         Kazuya Mishima
-------------------------------------------------------------------


- WS+2 (Demon God Fist)
On hit, opponent will be in an inescapable stun.



-------------------------------------------------------------------
                          Lei Wulong
-------------------------------------------------------------------


- 3~4,u,u (Tornado Kicks)
On hit, puts opponent in crouching position instead of knocking them
back into FUFT position.



-------------------------------------------------------------------
                         Ling Xiaoyu
-------------------------------------------------------------------


- d/f+2~1 (Cross Lifting Palms)
On launch, the opponent will launch normally instead of flipping
over like in Tekken 5.



-------------------------------------------------------------------
                        Nina Williams
-------------------------------------------------------------------


U/F+4 (Leaping Axe Kick)
No longer hits grounded opponents.



-------------------------------------------------------------------
                        Paul Phoenix
-------------------------------------------------------------------


- b+3 (Lights Out)
Now has crumple fall property on normal hit instead of crumple stun
on counter hit.

- f+2,3 (Quick PK Combo)
Opponent will be in a crumple stun if only second hit connects on a
counter hit.

- SS+1 (Turn Thruster)
Opponent will be in a crumple stun on a counter hit.



-------------------------------------------------------------------
                             Raven
-------------------------------------------------------------------


- f+4 (Lance Kick)
Knocks the opponent straight back and down to the ground instead of
floating slightly to the right.

- u+3,3 (Deathbringer Mid)
Changed hit properties from m,h to h,h

- u+3,d+3 (Deathbringer Low)
Changed hit properties from m,L to h,L

- u+3,4 (Deathbringer High)
Changed hit properties from m,h to h,h

- b+2,2,3 (Unicorn's Tail)
Now only launchers on when the the third hit connects on a counter hit.
On normal hit, the third hit now makes the opponent flip over into the
FDFA position.

- b,b+2 (War Hound)
Now knocks the opponent down into the FUFA position on normal hit.



-------------------------------------------------------------------
                          Steve Fox
-------------------------------------------------------------------


- d/f+2 (Right Uppercut)
Now launches on CH only.

- f+3,f,2 (Power Skyscraper)
Launches a lot higher now.



-------------------------------------------------------------------
                          Wang Jinrei
-------------------------------------------------------------------


- d/b+1 (Cobra Fang)
On counter hit, opponent enters a crumple stun and falls forward instead
of entering an escapable stun and falling backwards.



-------------------------------------------------------------------
                          Yoshimitsu
-------------------------------------------------------------------


- 4~3 (Kangaroo Kick)
Opponent is now launched further out instead of straight up into the air.
The same applies for "u/f+3+4,3+4", "3,d+3+4", "INS,4" and "INS,3,3+4".

- f+3+4 (Kamikaze)
On hit, both Yoshimitsu and the opponent will be knocked to the ground
into the FUFT position.  Transition into Indian Stance is no longer
possible.  When used in a combo, Yoshimitsu will remain standing after
the move connects.

- D/B+1+2#,(3_4) (Back Stomach to Backflip Kick)
Now launches on counter hit when the opponent is behind you.

- b,b+1,1+2 (Face Splitter)
Now stuns the opponent on counter hit.

- DGF,3 (Dragonfly Sweep)
No longer trips the opponent on normal hit.




~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~                                                                        ~
~                            10. Hidden Moves                            ~
~                                                                        ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


In this section, you will find a list of new moves available in Dark
Resurrection that aren't available in Tekken 5 and aren't listed in the
in-game move lists.  Check out my "Tekken 5 Hidden Moves FAQ" for more
hidden moves.  Be aware that some moves no longer work in TDR.

Tekken 5 Hidden Moves FAQ
http://www.gamefaqs.com/console/ps2/file/920588/36103



-------------------------------------------------------------------
                          Armor King
-------------------------------------------------------------------


Crouching Crouch Grab
    FC+(1+3 _ 2+4)

Crouching Ground Grab
    FC, D/B+(1+3 _ 2+4)

Crouching Taurus Cutter
    FC, (3+4 _ d/f+4)

Dark Destroyer Crouich Cancel
    b+2+3 ~ D

Frankensteiner Hurt Pose
(Armor King will go into a "hurt" animation.)
    d/f+3+4 {BLK _ MISS}, D

Hammer Impact Auto-Parry
(Armor King will quickly move the opponent's right arm out of the
way and continue with his attack. Requires precise timing.)
    f+1+2  {Opponent Mid/High Punch}

High Elbow Drop (ALTER)
    (u/b _ u)+2

Ki-Charge Dark Uppercut <UPDATE>
(Similar to the normal "cd+2", but flips the opponent over in the
air and does 27 damage. To perform this move, enter "cd+2" when the
red aura reaches Armor King's stomach.)
    1+2+3+4 : cd+2

Right Power Jump Kick Launcher
    u/f, N+4

Right Vertical Jump Kick Launcher
    {CH} u+4

Running Taurus Cutter
    WR+4

Shadow Step Low Parry
    d+(1+4 _ 2+3) {Opponent Low/Special Mid Attack}



-------------------------------------------------------------------
                         Bruce Irvin
-------------------------------------------------------------------


Left Punch (Extra damage)
(Normal left punch that does 7 damage instead of 6.)
    f+1



-------------------------------------------------------------------
                          Bryan Fury
-------------------------------------------------------------------


Gatling Rush of Doom
(Bryan will perform the "Gatling Rush", but instead of ending with
a knee, he will do a few extra punches and end with the "Mach Breaker".
If doing it correctly, you should see blue sparks right around the
12th hit.)
    TAUNT, b+1~2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2

Mach Breaker Special
(Does 44 damage instead of 35, and opponent spirals to the ground.)
    TAUNT, f, f+2



-------------------------------------------------------------------
                 Christie Monteiro / Eddy Gordo
-------------------------------------------------------------------


Gut Kick
   4



-------------------------------------------------------------------
                          Craig Marduk
-------------------------------------------------------------------


Ready Position Heavy Artillery
   VTS, 1, 2



-------------------------------------------------------------------
                           Devil Jin
-------------------------------------------------------------------


Right Uppercut Launcher
(Old T3/TTT Jin style "d/f+2".)
    d/f+2



-------------------------------------------------------------------
                            Feng Wei
-------------------------------------------------------------------


Right Vertical Jump Kick Launcher
    {CH} u+4



-------------------------------------------------------------------
                            Ganryu
-------------------------------------------------------------------


Rock Cleaving Palm to Sit
    d+1 ~ 3+4

Sumo Hammer to Sit
    b+1, 1, 1 ~ 3+4



-------------------------------------------------------------------
                            Jack-5
-------------------------------------------------------------------


Get Up Punch to Ground Assault
    FUFT, d+1+2, 1+2

Pancacke Press to Ground Assault
    u/f+3+4, 1+2



-------------------------------------------------------------------
                         Jin Kazama
-------------------------------------------------------------------


Soul Rage Right Roundhouse Punch
(Does 36 damage instead of 25 on normal hit or 30 on counter hit.
White sparks will come from Jin's right hand. If hit connects,
opponent will get launched in the air.)
    SOM, f, N, d, D/F+2



-------------------------------------------------------------------
                 Jinpachi Mishima (PS3 only)
-------------------------------------------------------------------


NOTE: Jinpachi Mishima is playable only in the PS3 version.


Airborne Scorching Impale
    {Opponent in Air} f,f+2

Basic Uppercut
    d/f+1

Lift-off
    {OGR} b+2

Power Jump Kick Launcher
    u/f, N+(3 _ 4)

Right Jump Kick
    (u _ u/b)+4

Right Vertical Jump Kick Launcher
    {CH} u+4

Roundhouse
    4

Side Kick
    3

Weighted Punch
    (u/b _ u _ u/f)+2



-------------------------------------------------------------------
                          Kuma / Panda
-------------------------------------------------------------------


Break'n to Hunting
    HBS, b+1+2 ~ 3+4



-------------------------------------------------------------------
                          Lee Chaolan
-------------------------------------------------------------------


Combination Drei to Hitman
    2, 1 ~ 3+4

Fake (Retreating)
    u/b+3



-------------------------------------------------------------------
                          Lei Wulong
-------------------------------------------------------------------


Phoenix Spear to Drunken Master
    AOP, 1 ~ f

Phoenix Tornado Kick to Reverse Play Dead
    AOP, b+4, [u], [u] ~ D

Phoenix Triple Tornado Kick
    AOP, b+4, (u, u _ U#)

Snake Stance (ALTER)
    SS+(1+4 _ 2+3)



-------------------------------------------------------------------
                      Lili (Emily Rochefort)
-------------------------------------------------------------------


Angel Knee Ascension (ALT)
    u+3+4,3+4

Feisty Rabbit Combo
    b+4 ~ f, (Any qcf move)

Feisty Rabbit to Dew Glide
    b+4 ~ f

Heliotrope to Back Turn
    b+2, 1 ~ b

Left Jump Kick
    (u/b _ u _ u/f)+3

Left Power Jump Kick Launcher
    u/f, N+3

Orchid Ring to Facing Forward
    BT, d+3+4 ~ f

Pendulum Strike (ALT)
    f+2 ~ 1

Right Power Jump Kick Launcher
    u/f, N+4

Right Vertical Jump Kick Launcher
    {CH} u+4

Shears to Spinning Edge (ALT)
    BT, 4 ~ 3



-------------------------------------------------------------------
                           Ling Xiaoyu
-------------------------------------------------------------------


Crouch Jab
    d/f+1+2

Phoenix Flight to Rain Dance
    u/f+1+2 ~ b

Turn of Fortune to Phoenix
    RDS, 2, 2, 1, D



-------------------------------------------------------------------
                          Nina Williams
-------------------------------------------------------------------


Snakeshot Reverse Rolling Dash to Ice Pick
    SS+1, b ~ b+4



-------------------------------------------------------------------
                          Paul Phoenix
-------------------------------------------------------------------


Tanyoda Punch Auto-Parry
(Paul will throw the opponents arm up and proceed with his attack.
Requires precise timing.)
    d/b+2 {Opponent Mid/High Punch}



-------------------------------------------------------------------
                             Raven
-------------------------------------------------------------------


Chariot to Phantom Roll
    3 ~ 4 ~ F

Deathbringer Low to Summon Force
    u+3, d+3, d

Instant Shadow Clone Technique
(Raven will temporarily create a clone of himself. While the clone
is present, you can press "b,3+4" to perform the "Pandora Spin".)
    {Opponent High/Mid attack} d+1+2

Fafnir to Phantom Roll
    SDW, 3 ~ 4, 4 ~ f

Revese Chakram to Phantom Roll
    BT, f+3+4 ~ F

Unicorn Combo to Shadow Stance
    b+2, 2 ~ b



-------------------------------------------------------------------
                            Roger Jr.
-------------------------------------------------------------------


Road Runner Fake-out to Animal Uppercut
    b+1+2, d/f, 1



-------------------------------------------------------------------
                         Sergei Dragunov
-------------------------------------------------------------------


Clipping Sweep Grab
    {CH} d/b+3

Eye Gouge Stingray to Cold Fate
    b+2, 1, 3 ~ 1+2

Feint and Catch Cancel
    f, f+2 ~ 1+2 ~ B

Grounded Kick Throw Shift
    {CL} FDFT, 3 ~ D

Hammer Sickle Feint and Catch
    1, 3, 2 ~ 1+2

Hammer Sickle Feint and Catch Cancel
    1, 3, 2 ~ 1+2 ~ B

Inescapable Feint and Catch
    {After 1+2+3+4} f, f+2 ~ 1+2

Inescapable Hammer Sickle Feint and Catch
    {After 1+2+3+4} 1, 3, 2 ~ 1+2

Iron Flail Tech Roll
    3+4, (1 _ 2 _ 3 _ 4)

Right Power Jump Kick Launcher
    u/f, N+4



-------------------------------------------------------------------
                          Steve Fox
-------------------------------------------------------------------


Power Punisher to Sway Technique
    f+(3 _ 4), f, f+2 ~ (3 _ 4 _ f+3 _ f+3,f _ b+3)




~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~                                                                        ~
~                             11. Combo List                             ~
~                                                                        ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


In this section, you will find a list of combos using the new TDR moves,
changed move properties, and combos that are only available in TDR.  Check
out my "Tekken 5 Combo FAQ" for more combos.  Be aware that some T5 combos
no longer work in TDR, however that information will not be covered in
this FAQ.

Tekken 5 Combo FAQ
http://www.gamefaqs.com/console/ps2/file/920588/37553

NOTE1: For most launchers, the guaranteed damage total doesn't begin until
      the opponent is launched.  Not all of the hits are guaranteed to hit
      the opponent, so the actual damage may be less in the combo listed
      below.  The damage after each combo below assumes that the opponent
      isn't blocking during the combo (unless indicated).  It was easier
      for me to write it this way.

NOTE2: Some juggle starters from Tekken 5 that begin by knocking the
      opponent to the ground are no longer guaranteed in T5DR, as the
      opponent can now perform a backroll.

For more combos, check out the "Character Strategy & Combos" sections on
Tekken Zaibatsu forums:

Tekken 5 Character Strategy & Combos
http://www.tekkenzaibatsu.com/forums/forumdisplay.php?forumid=61

Tekken 5: Dark Resurrection Character Strategy & Combos
http://www.tekkenzaibatsu.com/forums/forumdisplay.php?forumid=102



-------------------------------------------------------------------
                          Anna Williams
-------------------------------------------------------------------


d/f+2
==================================
- d/f+1,2; f+1; qcf+2 (44)
- d/f+1,2; d/f+1; u/f+3+4 (47)


d/f+3,2,1,4
==================================
- d/f+1,2; u/f+1,3,3+4 (89)


Wall Combos
==================================
f,f+3,4,b+3 {WALL}; CJM,2 (43)



-------------------------------------------------------------------
                          Armor King
-------------------------------------------------------------------


b+2+3
==================================
- BT,1+4 (79)


d/b+3
==================================
- FC+3 (26)
- FC+3+4 (28)
- WS+4; d+3+4 (39) {Kuma only}
- WS+4; b+2 (41) {Kuma only}


u/f+4 _ WGF [+8 dmg] _ BT,u/f+4 [+8 dmg]
==================================
- d/f+2,1,3,2 (32)
- f,hcf+1 (33)
- f,f+3 (35)
- 2; f+2,1 (38)
- 2,1; b+3 (37)
- 2; f+1,2; b+3 (39)
- f+1; f+1; f+1; f+2,1 (39)
- f+3,4,3 (40)
- 2,1; f+1+4 (40)
- f+1; f+3,4,3 (41)
- f+1,2; f+1,2; b+3 (41)
- f+1; f+1,2; f+2,1 (41)
- 4; f+1+4 (41)
- 2,1; f+2,1 (42)
- f+1,2; f,hcf+1 (42)
- 1+2,2; d+3+4 (42)
- 2,1; f,f+1, d/f+2,1,3 (43)
- 2; f+1,2; f+2,1 (44)
- 2; f+3,4,3 (44)
- f+1; f+1,2; 1+2,2 (44)
- f+1,2; f+1,2; f+1+4 (44)
- 1+2,2; f+1; d+3+4 (45)
- d/f+1; f+1,2; f+2,1 (47)
- b+1; f+1; f+1,2; f+1+4 (48)
- 2,1; f,f+1.2; f+1+4 (48)
- 2; d/f+1; f+1,2; f+1+4 (49)
- 1+2,2; f+1; b+3 (49)
- f+1; 1+2,2; f+1+4 (50)
- d/f+1; f+1,2; f,hcf+1 (51)
- 1+2,2; f+1; f+1+4 (52)
- 2,1; 1+2,2; d+3+4 (52)
- 2,1; f,f+1,2; f,hcf+1 (54)
- 1+2,2; f,hcf+1 (55)
- 1+2,2; f+1,2; f+1+4 (57)
- b+1; f+1; 1+2,2; f+1+4 (59) {Medium to Big fighters only}


WGF (only)
==================================
- d/f+3, d+1,4 (44)
- WGF; 1; f+4 (47)
- WGF; 1; WGF (47)
- WGF; f+1; b+3 (49)
- WGF; 1; f+1+4 (51)
- WGF; 1; f+2,1 (53)
- WGF; 1,2; f+1+4 (56)
- WGF; 1,2; f+1+4 (56)
- WGF, 1, 1+2,2 (56)
- WGF; 1; f,hcf+1 (57)
- WGF; 1; f+1,2; f+1+4 (59)


1+2+3+4:cd+2
==================================
- f+1; f+1; f+2,1 (50)
- f+1,2; f+1,2; d+3+4 (51)
- 2,1; b+3 (51)
- 2; f+1; f+2,1 (53)
- f+3,4,3 (54)
- 2,1; f+1+4 (54)
- 4; f+1+4 (55)
- 2,1; f+2,1 (56)
- 2; f+1,2; f+1+4 (56)
- f+1,2; f+1,2; f+1+4 (58)


u/f,N+4 _ {CH} (1+2),2 _ {CH} u+4
==================================
- f,hcf+1 (45)
- 2; f+2,1 (48)
- 2,1; b+3 (49)
- 2; f+1,2; b+3 (51)
- f+3,4,3 (52)
- 2,1; f+1+4 (52)
- f+1; f+3,4,3 (53)
- f+1; f+1,2; f+2,1 (53)
- f+1,2; f,hcf+1 (54)
- 1+2,2; d+3+4 (54)
- f+1,2; f+1,2; f+1+4 (56)
- 1+2,2; f+1; d+3+4 (57)
- 1+2,2; f+1; b+3 (62)
- f+1; 1+2,2; f+1+4 (62)
- 1+2,2; f+1; f+1+4 (64)
- 1+2,2; f,hcf+1 (67)


u/f+1+2 _ u/f,N+1+2
==================================
- d+3+4 (45)
- d+2; FC+3+4 (47)
- f+1+4 (54)
- d/f+1; f+1,2; b+3 (64)
- d/f+1; f+1; f+2,1 (64)
- d/f+1; f,hcf+1 (65)
- d/f+1; f+1,2; f+1+4 (67)


f,f+3
==================================
- d+3+4 (42)


BT,3
==================================
- d+3+4 (25)
- d+1+2 (29)
- f+4 (29)
- d/f+3 (30)
- f+1+4 (34)
- 3+4,2 (37)
- 3+4,1 (38)


WS+1
==================================
- d+3+4 (26)
- d+1; FC+3+4 (26)
- d+2; FC+3+4 (28)
- d+1; FC+2; FC+3+4 (30)
- d/f+3 (31)
- d+2; FC+2; FC+3+4 (32)
- f+1+4 (35)
- d+1; WS+4; d+3+4 (36)
- d+2; WS+4; d+3+4 (38)
- d/f+1; f+1,2; b+3 (45)
- d/f+1; f+1; f+2,1 (45)
- d/f+1; 2; f+2,1 (47)
- d/f+1; f+1,2; f+1+4 (48)
- d/f+1; 1; f,hcf+1 (48)
- d/f+1; 1,2; f,hcf+1 (53)
- d/f+1; f+1,2; f,hcf+1 (54)
- d/f+1; f+1; 1+2,2; d+3+4 (55)


{CH} 4
==================================
- d+3+4 (34)
- b+3 (40)
- f+1+4 (43)


{CH} (1+2),2 (only)
==================================
- u/f+4; f+1; f+2,1 (54)
- u/f+4; f+1,2; b+3 (54)
- 1+2,2; d+3+4 (55)
- u/f+4; f+1,2; f+1+4 (57)
- 1+2,2; f+1+4 (62)
- 1+2,2; f+1,2; f+1+4 (70)


{CH} b+1
==================================
- b+1; d/f+3 (39)
- b+1; f+1,2; b+1 (43)
- b+1; f+1; f+2,1 (47)
- b+1; f+1,2; b+3 (47)
- d/f+1; f+1,2; b+3 (47)
- 1+2,2; d+3+4 (47)
- 1+2,2; b+2 (49)
- 1+2,2; f+1; d+3+4 (50)
- b+1; f+1,2; f+1+4 (50)
- d/f+1; f+1,2; f+1+4 (50)
- 1+2,2; f+1; b+2 (52)
- 1+2,2; f+1; b+3 (54)
- d/f+1; f+1,2; f,hcf+1 (56)
- 1+2,2; f+1; f+1+4 (57)
- 1+2,2; f,hcf+1 (60)
- 1+2,2; d/f+1; f+1+4 (61)
- 1+2,2; f+1,2; f+1+4 (62)


{CH} d/f+2
==================================
- d+3+4 (30)
- d/b+3 (32)
- f+4 (34)


{CH} d/f+3
==================================
- b+2 (39)
- u/f+3+4 (40)
- d/f+3 (41)
- f,f+4 (43)
- f+2,1 (45)
- 3+4,2 (48)
- 3+4,1 (49)
- b+4,3 (50)
- 2,1; f+1+4 (53)
- 1+2,2; d+3+4 (55)
- d/f+1; f+1,2; b+3 (55)
- d/f+1; f+1; f+2,1 (55)
- d/f+1; d/f+1; f+1+4 (57)
- d/f+1; f+1,2; f+1+4 (58)
- d/f+1; 1; f,hcf+1 (58)
- f+1,2; 1+2,2; d+3+4 (61)
- d/f+1; f+1; 1+2,2; d+3+4 (65)


{Slightly on opponent's right side} {CH} d/f+3
==================================
- 1+2,2; f+1; d+3+4 (58)
- 1+2,2; f+1; b+3 (62)
- f+1; 1+2,2; f+1+4 (63)
- 1+2,2; f+1; f+1+4 (65)
- 1+2,2; f,hcf+1 (68)


{CH} f,f,N+2
==================================
- d+4 (26)
- d+3 (30)
- d+3+4 (32)
- d/f+2 (33)
- d+1+2 (36)
- f+1+2 (36)
- WGF (36)
- f+1+4 (41)
- 3+4,1 (45)


{Slightly on opponent's left side} {CH} f,f,N+2
==================================
- d/f+1, d+3+4 (39)
- d/f+1, b+2 (41)
- d/f+1, 2; b+3 (48) {Armor King/King/Kuma/Marduk only}
- d/f+1; d/f+1; f+1+4 (53)


{CH} cd+4
==================================
- f+1+4 (49) {Jack-5/Marduk only}


{CH} FC,d/f+2
==================================
- d/f+3 (42)
- f+2,1 (46)
- b+4,3 (51)
- d/f+1; 1,2; b+3 (55)
- 1+2,2; d+3+4 (56)
- d/f+1; f+1; f+2,1 (56)
- f+1,2; f+1,2; f+1+4 (58)
- d/f+1; d/f+1; f+1+4 (58)
- d/f+1; f+1,2; f+1+4 (59)
- d/f+1; 1; f,hcf+1 (59)
- 1+2,2; f+1; b+3 (63)
- 1+2,2; f+1; f+1+4 (66)
- d/f+1; f+1; 1+2,2; d+3+4 (66)
- 1+2,2; f,hcf+1 (69)


{CL} FUFT,f,3
==================================
- FC,d/f+3 (18)
- (FC+3+4 _ FC,d/f+4) (20)


{CL} FDFT,f,3
==================================
- FC+4 (17)
- FC+3 (18)
- (FC+3+4 _ FC,d/f+4) (20)
- CC; d/b+3 (22)
- CC; f+4 (24)
- WS+4; d+3+4 (31)


{OBT} WS+1
==================================
- f+1; b+3 (31)
- f+1; f+1; b+3 (34)
- f+1; f+1,2; d+3+4 (35)
- f+1; f+2,1 (36)
- f+1; f+1; f+2,1 (39)
- f+1; f+2,1 (42)
- f+1,2; f+1,2; f+1+4 (47)



-------------------------------------------------------------------
                          Asuka Kamama
-------------------------------------------------------------------


2
==================================
- 1; * b+1+4,3 (39)
- 1; * b+1+4,4 (41)
- d/b+1; 1+4,2,4 (47)


f+2
==================================
- 1; b+2,1+2;4 (49)
- 1+4; b+2,1+2;4 (51)
- d/b+1; 1+4,2,4 (52)
- 1; 1; b+2,1+2;4 (53)
- 1; 1+4; b+2,1+2;4 (55)



-------------------------------------------------------------------
                         Baek Doo San
-------------------------------------------------------------------


b+4
==================================
- 1,2,3~f; FLA,d/b+3,3 (35)
- 1,2,3~f; FLA,1,2,3~f; FLA,d+2 (40)


d+2
==================================
- d+2 (34)
- d+4,3,3,[3~f] (36)
- d+3,3,3 (42)
- iWS+4,4,4 (44)


d/f+2
==================================
- f+2,1; d+4,3 (32)
- f+1,2; d/b+3,3 (33)
- f+2; f+1; d/b+3,3 (34)
- * f+2,1,2; d+4 (34)
- 1,2~f; FLA,1,2~f; FLA,d/b+3,3 (39)


u+4
==================================
- f+2,1; d+4,3 (30)
- f+2,1,2; d+4,3 (37)


cd+3
==================================
- (3)+4~f; FLA,1,2,3~f; FLA,1,2,3~f; FLA,1,2,3~f; FLA,1+2,4 (67)


{CH} 4
==================================
- 3+4~f; FLA,f+1,2; 1+2,4 (52)
- 3+4~f; FLA,1,2,3~f; FLA,1,2,3~f; FLA,1+2,4 (58)
- 3+4~f; FLA,f+1,2; 3+4~f; FLA,1+2,4 (62)


{CH} (f+2,1),2
==================================
- d/b+4 (32)
- 4,4 (37)
- f+2,1; d+4,3 (38)
- d+3,3,3 (40)
- f+1,2; 4,4 (43)
- d/f+4,4,4 (44)
- f+2,1,2; d+4,3 (45)
- f+1; f+1; d/f+4,4,4 (48)
- d/f+1; d/f+4,4,4 (48)
- f+1,2; f+1,2; 1+2,4 (49)
- d/f+1; f+1; d/f+4,4,4 (51)
- 2; f+1; d/f+4,4,4 (52)
- 2; 2; f+1,2; 1+2,4 (52)
- 3+4~f; FLA,f+1,2; 1+2,4 (52)
- 1,2,3~f; FLA,1,2,3~f; FLA,1,2,3~f; FLA,1+2,4 (54)
- 3+4~f; FLA,1,2,3~f; FLA,1,2,3~f; FLA,1+2,4 (58)
- 3+4~f; FLA,f+1,2; 3+4~f; FLA,1+2,4 (62)



-------------------------------------------------------------------
                         Bruce Irvin
-------------------------------------------------------------------


{CH} b+2
==================================
- d/f+3,1 (49)
- f+3; d+3,4 (56)
- f+3; 1; b+4,3,4 (67)
- f+3; 1; f+4,3,4 (70)


{CH} f+3
==================================
- f+3; b+2 (53)
- f+3; 1; b+4,3; b+2 (68)


{CH} (d/f+1+2),1
==================================
- f,f; d+4 (23)
- f,f+3 (31)
- f,f; d+3,4 (32)
- f,f+4 (35)
- d/f+3,1 (38)
- b+4,3,4 (39)


{CH} (d/f+1+2),4
==================================
- f,f; d+3 (23)
- f,f; d+4 (23)
- d/f+3,1 (38)



-------------------------------------------------------------------
                          Bryan Fury
-------------------------------------------------------------------


f,b+2
==================================
- u/f+3; 1; f,f+2 (51)


qcb+4
==================================
- d+3,2; d+3,2 (47)
- f+1; 3,3,4 (49)
- d/b+2; d/b+2; d+3,2 (50)
- 2; 3,3,4 (51)
- f+1,2; f+1; f,f+2 (51)
- d/b+2; f+1; f,f+2 (52)
- d/b+2; f+1,2; f,f+2 (56)
- d+3,2; f+1; f,f+2 (56)
- d/b+2; d/b+2; f+1; f,f+2 (59)


{CH} f+3
==================================
- d/b+2; d+2 (41)
- d/b+2; f+1; d+2 (45)
- 3,3,4 (49)
- d+3,2; d+3,2 (50)
- 4,3,4 (51)
- b+3,1+2 (51)
- d/b+2; d/b+2; d+3,2 (53)
- f+1,2; 3,3,4 (56)
- b+3~f; WS+3,4 (58)
- b+3~f; WS+3; d+3,2 (59)
- d+3,2; f+1; f,f+2 (59)
- d/b+2; f+1; 3,3,4 (61)
- b+3~f; WS+3; f+1; f,f+2 (68)


{CH} WS+3 _ {CH} qcf,3
==================================
- d/b+2; d+2 (38)
- d/b+2; f+1; d+2 (42)
- 3,3,4 (46)
- d/b+2; d/b+2; d+3,2 (47)
- 4,3,4 (48)
- FC,N; WS+3,4; d+3,2 (56)
- d+3,2; f+1; f,f+2 (56)
- d/b+2; f+1; 3,3,4 (58)
- d/b+2; d/b+2; f+1; f,f+2 (59)
- d/b+2; f+1; 3,2,1,2 (59)
- FC,N; WS+3; d/b+2; f+1; f,f+2 (61)
- FC,N; WS+3; d+3,2; f+1; f,f+2 (66)


{CH} WS+3,4
==================================
- d+4 (40)
- d/b+3 (43)
- d+3+4,2 (46)
- d+3,2; f+1 (52)
- d+3,2; d+3 (53)


Other Combos
==================================
TAUNT; f,f+2 {WALL}; d+3+4,2,3 (73)



-------------------------------------------------------------------
                 Christie Monteiro / Eddy Gordo
-------------------------------------------------------------------


NOTE: These combos should also work for Eddy Gordo, but were only
     tested with Christie.


d/f+3+4
==================================
- 1; u/f+3+4 (43)


d/b+1+2
==================================
- 1; u/f+3+4 (38)


d/b+2,3
==================================
- f+2,3,4 (45)
- b+3,3; RLX,3 (49)
- b+3,3; RLX,4 (50)
- d/f+1,1; b+3,3 (50)
- d/f+1,1; 1,2,4,4 (59)
- b+3,3; RLX,2,f+3 (64)


RLX,4~3
==================================
- HSP,2; WS+1,3; RLX,2,3 (61)
- HSP,2; WS+1,3; RLX,2,f+3 (67)


{CH} FC,d/f+4
==================================
- RLX,4~3 (24)
- RLX,3 (25)
- RLX,3~4 (30)
- RLX,2,3; d+3 (38)
- RLX,2,f+3 (41)
- RLX,1,4,4,3+4 (51)


Other Combos
==================================
u/f+3+4 (37)


Other Launchers
==================================
u/f+3+4 {only first hit connects}



-------------------------------------------------------------------
                          Craig Marduk
-------------------------------------------------------------------


d/b+1+2
==================================
- SS+1+2 (45)
- f,f+4 (46)


{CH} (WS+1),2 _ {CH} (VTS,1),2
==================================
- d+3 (29)
- d+4 (32)
- b+1 (33)
- d/b+4 (36)
- d/f+1+2 (37)
- d/b+1; WS+1; d+4 (39)
- d/b+1; WS+1,2 (40)
- f,f+1,2 (47)



-------------------------------------------------------------------
                           Devil Jin
-------------------------------------------------------------------


SS+2
==================================
- u/f+1+2 (47)
- 1+2 (51)
- * b,f+2,1,4 (54)
- cd+1,u/f (61)


WS+2
==================================
- f+1; b,f+2,1,4 (44)



-------------------------------------------------------------------
                            Feng Wei
-------------------------------------------------------------------


2~1,1
==================================
- d+4,1+2 (39)


u/f+3
==================================
- 1~1; d+4,1+2 (52)
- d/f+1; d/f+1; d+4,1+2 (53)


u/f+4
==================================
- d/f+1; d/f+1; d+4,1+2 (41)
- d/f+1; f,f+4,3; d+4,1+2 (54)


d/f+3
==================================
- d+4,1+2 (36)
- d/f+1; d/f+1; d+4,1+2 (49)
- d/f+1; f+1~1; d+4,1+2 (56)
- d/f+1; d/f+1; d/f+1; b+1+2 (56)


d/b+4
==================================
- d+4,1+2 (36)


f+4
==================================
- (b+2),3 (23)
- d/b+2 (25)
- d/b+3 (25)
- d/f+4 (28)
- d+2 (30)
- d+4,1+2 (33)
- (f+4),3 (34)
- b+4; d+4,1+2 (42)


(f+4),3
==================================
- d+4,1+2 (39)
- b+4; d+4,1+2 (48)


(f+4),4
==================================
- d+4,1+2 (30)
- b+4; d+4,1+2 (39)


f,f+4,3
==================================
- d+4,1+2 (46)
- b+4; d+4,1+2 (53)


{Opponent's Side} u/b+1+2
==================================
- d+4,1+2 (75)
- f,f; d/f+1; d+4,1+2 (82)
- f,f; b+4; d+4,1+2 (84)


WS+2
==================================
- d/f+1; d/f+1; d+3+4 (46)
- d/f+1; d/f+1; d+4,1+2 (49)
- d/f+1; 1~1; d+4,1+2 (55)
- d/f+1; f+1~1; d+4,1+2 (56)


WS+3
==================================
- f,f+4,3; d+4,1+2 (52)
- d/f+1; f,f+4,3; d+4,1+2 (57)


{CH} u+4
==================================
- d/f+1; d/b+1+2,2 (42)
- d/f+1; d/f+1; f,f+2 (44)
- d/f+1; d/f+1; d+4,1+2 (46)
- d/f+1; d/f+1; b+1+2 (47)
- b+2,3,4,2 (48)
- d/f+1; f+2,1<2 (50)
- d/f+1; d/f+1; d/f+1; f+1+2 (55)


Other Combos
==================================
f+4,4 (28)
f+4,3 (34)



-------------------------------------------------------------------
                            Ganryu
-------------------------------------------------------------------


b+2
==================================
- 3+4; SIT,3+4 (37)
- b,f+1 (38)


d/f+2
==================================
- f,f+4 (36)


WS+1
==================================
- d+1,[3+4] (30)


WS+2
==================================
WS+2; f,f+4 (36)


Other Combos
==================================
WS+1+2,1+2 (32)



-------------------------------------------------------------------
                        Heihachi Mishima
-------------------------------------------------------------------


d/f+1,2
==================================
- d/f+1; b,f+2,2 (47)
- f+1; b+1+2,1+2 (48)
- d/f+1; d/f+1,1; b,f+2,1 (51)


f,f+2
==================================
- d/f+1; b,f+2,2 (54)
- f+1; b+1+2,1+2 (55)
- d/f+1; d/f+1,1; b,f+2,1 (58)


WGF
==================================
- d/f+1; b,f+2,2 (47)
- f+1; b+1+2,1+2 (48)
- d/f+1; d/f+1,1; b,f+2,1 (51)


{CH} b+2
==================================
- b+1+2,1+2 (55)


{CH} (b,f+2),2
==================================
- d/b+2 (39)
- 1+2 (45)
- f,f+2 (51)
- d/f+1; d/f+1,1; b,f+2,1 (58)


{CH} WS+2
==================================
- b+1+2,1+2 (49)


Other Combos
==================================
d/f+2+3,2 (30)



-------------------------------------------------------------------
                            Hwoarang
-------------------------------------------------------------------


d/f+2
==================================
- 1,2,3; LFS,f+4,3 (45)
- 1,2,4; RFS,f+4,3 (45)


RFF,f+4~4
==================================
- RFF,2,1; RFF,b+2 (36)
- RFF,4; RFF,b+2 (37)
- RFF,4~f; RFS,2; RFF,b+2 (40)
- RFF,4~f; RFF,b+2 (52)


{CH} RFF,b+2
==================================
- RFF,d/b+4 (30)



-------------------------------------------------------------------
                            Jack-5
-------------------------------------------------------------------


d/b+1+2,1+2
==================================
- f+2; f+2; d/b+1+2,1+2 (50)
- f+2; f+2; f+2; f+1+2,2 (55)
- 4; f+2; f+2; f+1+2,2 (62)


f,f+2
==================================
- FC,N; WS+1+2,1+2,1+2 (49)


Other Combos
==================================
WS+1+2,1+2,1+2 (36)



-------------------------------------------------------------------
                          Jin Kazama
-------------------------------------------------------------------


d/b+2,2,3
==================================
- f,f,N; d+2 (36)


4
==================================
- cd,N+4 (30)
- d+4 (31)
- d+3+4 (31)
- d/b+4 (31)
- u+2 (33)
- f,f+4 (34)
- f+4,[d+1+2] (35)
- 4~3 (35)
- ecd+1 (36)
- d+2 (36)
- f,f+2 (37) {Kuma/Marduk/Jinpachi only}
- d/b+2,2,3 (46) {Kuma/Marduk/Jinpachi only}


SOM,WHF _ {CH} SOM,WHF [+6 dmg]
==================================
- d+2 (45)
- EWHF; f+4,[d+1+2] (61)
- WHF; f+4,[d+1+2] (63)
- b,f+2,1; 2,1; f+4,[d+1+2] (65)
- b,f+2,1; 1,3~3 (67)
- EWHF; f+4,[d+1+2] (67)
- f+1; f+1; b,f+2,1<2 (69)
- 2,1; d/b+2,2,3 (69)
- f+1; 2,1; d/b+2,2,3 (65)
- b,f+2,1; d/b+2,2,3 (70)
- f+1; 2,1; d/b+2,2,3 (71)
- b+3; b,f+2,1<2 (72)
- d/f+1; d/f+1; d/b+2,2,3 (73)
- EWHF; d/b+2,2,3 (74)
- b,f+2,1; d/f+1; d/b+2,2,3 (76)
- d/f+1,4; d/b+2,2,3 (76)
- b,f+2,1; d/b+2,2,3 (76)
- b,f+2,1; f+1; d/b+2,2,3 (79)
- b,f+2,1; b,f+2,1<2 (79)



-------------------------------------------------------------------
                 Jinpachi Mishima (PS3 only)
-------------------------------------------------------------------


NOTE: Jinpachi Mishima is playable only in the PS3 version.


f+1
==================================
- d/b+3 (32)
- b+2 (33)
- d+2 (33)
- d/b+4 (35)
- d+4 (37)
- d+3 (37)
- b+1+2 (38)
- f+1+2 (42)
- d/b+3 (42)
- d/f+1; d/f+1; d/f+1; b+1 (43)
- d+1+2 (45)
- d/f+1; d/f+1; d/f+1; b+1+2 (46)
- d/f+1; d/f+1; d/f+1; d/f+2 (47)
- D; FC,d/f+1; WS+3 (47)
- D; FC,d/f+1; d+1+2 (49)
- D; FC,d/f+1; FC,d/f+1; d+3 (52)
- f+2,1,1+2 (58)
- d/b+2; d/b+2; d/b+2; d/b+2; d+3 (77)


d+3
==================================
- FC,d/f+3 (32)
- FC+3 (33)
- CC; b+2 (36)
- CC; d+2 (36)
- CC; d+4 (40)
- FC,d/f+1; WS+3 (50)
- FC,d/f+1; d+1+2 (52)
- FC,d/f+1; FC,d/f+1; d+3 (55)


d/f+3
==================================
- CC; b+2 (42)
- CC; d+2 (42)
- CC; d+4 (46)
- FC,d/f+1; WS+3 (56)
- FC,d/f+1; d+1+2 (58)
- FC,d/f+1; FC,d/f+1; d+3 (61)


d/f+2 _ 1+2+3+4,2 [+16 dmg]
==================================
- d/f+1; 4 (46)
- d/f+1; d/f+1; b+1+2 (47)
- d/f+1; d/f+1; 1,2 (50)
- d/f+1; d/f+1; d/f+1; b+1+2 (51)
- d/f+1; d/f+1; d/f+1; d/f+2 (52)
- d/f+2; b+2 (53)
- d/f+1; d/f+1; d/f+1; d/f+1; d+1 (53)
- d/f+1; d/f+1; d/f+1; 1,2 (54)
- d/f+1; d/f+1; 1+3 (56)
- d/f+2; b+1+2 (56)
- d/f+1; d/f+1; f+2+4 (56)
- d/f+2; d/f+2 (57)
- d/f+1; 1; f+2+4 (57)
- d/f+1; d/f+1; 1; d+1+2 (57)
- f,f+2 (58)
- d/f+1; f,f+2 (58)
- 1; f,f+2 (60)
- d/f+1; d/f+1; d/f+1; f+2+4 (60)
- d/f+1; d/f+1; d/f+1; d/f+1; d+1+2 (60)
- d/f+2; d+1+2 (61)
- f+2,1,1+2 (63)
- d/f+1; 1; f,f+2 (63)
- d/f+1; f+2,1,1+2 (64)
- d/f+2; 2+4 (65)
- f,f; 1; f+2,1,1+2 (66)
- d/f+1; d/f+1; f+2,1,1+2 (68)


d/b+2
==================================
- d/b+3 (31)
- d+2 (32)
- d+4 (36)
- d/f+3 (50)


u/f,N+4 _ BT,u/f+4 [-4 dmg] _ {CH} u+4 [-4 dmg]
==================================
- d/f+1; d/f+1; b+1+2 (46)
- d/f+1; d/f+1; 1,2 (49)
- d/f+1; d/f+1; d/f+1; b+1+2 (50)
- d/f+1; d/f+1; d/f+1; d/f+2 (51)
- d/f+2; b+2 (52)
- d/f+1; d/f+1; d/f+1; d/f+1; d+1 (52)
- d/f+1; 1; f+2+4 (56)
- d/f+2; b+1+2 (55)
- d/f+1; d/f+1; f+2+4 (55)
- d/f+1; 1; f+2+4 (56)
- d/f+1; d/f+1; 1; d+1+2 (56)
- f,f+2 (57)
- 1; f,f+2 (59)
- f+2,1,1+2 (62)
- d/f+2; 2+4 (64)
- f,f; 1; f+2,1,1+2 (65)


WS+4
==================================
- d/f+1; d/f+1; b+1+2 (45)
- d/f+1; d/f+1; 1,2 (48)
- d/f+1; d/f+1; d/f+1; b+1+2 (49)
- d/f+1; d/f+1; d/f+1; d/f+2 (50)
- d/f+1; d/f+1; d/f+1; d/f+1; d+1 (51)
- d/f+1; 1; f+2+4 (55)
- d/f+1; d/f+1; 1; d+1+2 (55)
- 1; f,f+2 (58)
- d/f+1; 1; f,f+2 (61)
- 1; f+2,1,1+2 (64)


{CH} b+2
==================================
- FC+4 (28)
- FC,d/f+3 (29)
- FC+3 (30)
- CC; b+2 (33)
- CC; d+2 (33)
- WS+1; d/b+3 (34)
- CC; d/b+4 (35)
- WS+1; d+2 (35)
- WS+1; d/b+4 (36)
- CC; d+4 (37)
- WS+1; d+4 (38)
- WS+1; b+1+2 (38)
- CC; b+1+2 (38)
- WS+2 (42)
- WS+3 (42)
- CC; d/f+3 (42)
- FC,d/f+1; WS+3 (47)
- FC,d/f+1; d+1+2 (49)
- FC,d/f+1; FC,d/f+1; d+3 (52)


{OGR} b+2
==================================
- FC+4 (25)
- FC,d/f+3 (26)
- FC+3 (27)
- CC; b+2 (30)
- CC; d+2 (30)
- WS+1; d/b+3 (31)
- CC; d/b+4 (32)
- WS+1; d+2 (32)
- WS+1; d/b+4 (33)
- CC; d+4 (34)
- WS+1; d+4 (35)
- WS+1; b+1+2 (35)
- CC; b+1+2 (35)
- CC; d/f+3 (39)
- WS+2 (39)
- FC,d/f+1; WS+3 (44)
- WS+1; 1; d+1+2 (45)
- FC,d/f+1; d+1+2 (46)
- WS+3; d/b+3 (47)
- CC; d/f+1; d/f+1; d/f+1; d+1+2 (48)
- WS+3; d/b+4 (49)
- FC,d/f+1; FC,d/f+1; d+3 (49)
- WS+3; d+4 (51)
- WS+1; f+2,1,1+2 (56)


{CL} FUFT,f,3
==================================
- FC,d/f+3 (18)
- CC; b+2 (22)
- CC; d+2 (22)
- CC; d/b+4 (24)
- CC; d+4 (26)
- CC; d/f+3 (31)
- WS+3 (31)
- FC,d/f+1; WS+3 (36)
- FC,d/f+1; d+1+2 (38)
- FC,d/f+1; FC,d/f+1; d+3 (41)


{CL} FDFT,f,3
==================================
- FC+4 (17)
- FC,d/f+3 (18)
- FC+3 (19)
- CC; b+2 (22)
- CC; d+2 (22)
- CC; d/b+4 (24)
- CC; d+4 (26)
- CC; d/f+3 (31)
- FC,d/f+1; d+1 (31)
- WS+3 (31)
- FC,d/f+1; WS+3 (36)
- FC,d/f+1; d+1+2 (38)
- FC,d/f+1; FC,d/f+1; d+3 (41)


Other Launchers
==================================
b+1
u/f,N+3


Other Combos
==================================
f+1,2 (51)



-------------------------------------------------------------------
                          Julia Chang
-------------------------------------------------------------------


u/f+4
==================================
- f+2; f+2,(1),2 (37)
- f+2; u/f+4,3,1 (45)


u/f+4,3
==================================
- f+2,(1),2 (40)
- u/f+4,3,1 (48)
- f,f+1; f,f+1; 4~2,1 (48)


b+1+2
==================================
- f,f+1; f,f+1; f,f+1; 4~2,1 (53)
- (d+2),3;  f,f+1; f,f+1; 4~2,1 (54)


{CH} d/b+1
==================================
- b+3,4 (32)
- d+4,1 (36)
- d+4,4 (37)
- 1+4,3 (40)
- d/f+4,2,b,f+1 (42)
- u/f+4,3,1 (44)
- f,f+1; d/f+4,2,b,f+1 (47)
- f,f+1; f,f+1; f,f+1; f,f+1,4 (48)
- f,f+1; f,f+1; f,f+1; 4~2,1 (49)
- 1+2,4,b,f+1+2 (49)
- 1+2; d/f+4,2,b,f+1 (49)
- 1+2; f,f+1; f,f+1; f,f+1,4 (50)
- 1+2; f,f+1; f,f+1; 4~2,1 (51)
- f,f+1; f,f+1; u/f+4,3,1 (54)
- d/f+4; f,f+1; f,f+1; d,D/F+1,2 (56)
- 1+2; f,f+1; f,f+1; d,D/F+1,2 (57)



-------------------------------------------------------------------
                         Kazuya Mishima
-------------------------------------------------------------------


3,1,4
==================================
- d+4 (54)
- d/f+2 (54)
- d/f+4,4 (56)
- d+2; WS+4,4 (62)
- d/b+3; WS+4,4 (64)
- b+2,4,1 (65)
- b+2,4; d/f+4,4 (68)
- 3,1,4; d/b+3 (69)
- EWGF; d/f+4,4 (70)
- f+3,1; d/f+1,f+2 (71)
- 3,1,4; d/f+2 (72)
- f+3,1; b+2,4,1 (78)


b,b+2,2
==================================
- d+4 (56)
- d/f+4,4 (58)
- d+2; WS+4,4 (62)
- cd+4,1 (64)
- b+2,4,1 (67)
- EWGF; EWGF (69)
- b+2,4; d/f+4,4 (68)
- EWGF; d/f+4,4 (72)
- EWGF; b+2,4,1 (81)


WS+2
==================================
- d/f+2 (39)
- f+2 (46)
- 4 (46)
- cd+4,1 (47)
- b+3,1,(4),3 (47)
- b+2,4,1 (50)
- d/f+3; d/f+4,4 (50)
- f+1,2; f+1,2; d/f+2 (50)
- f+1+2,f+2 (51)
- b+3,1; d/f+2 (51)
- d/f+1,4; d/f+2 (52)
- f+1; b+2,4,1 (52)
- * (u+4),4,4,4 (53)
- f+3,1; d/f+1,f+2 (56)
- b+3,1; d/f+1,f+2 (57)
- EWGF; b+2,4<1 (64)



-------------------------------------------------------------------
                            King
-------------------------------------------------------------------


3+4,1 _ 3+4# {2 spins},1 [+4 dmg] _ 3+4# {3-5 spins},1 [+10 dmg]
==================================
- b+3 (37)
- 1+2,1 (43)
- 1+2,3 (45)
- 4; d+3+4,2 (47)
- f+1; f+1,2; b+3 (48)
- d/f+1,2; d+3+4,2 (49)
- f+1,2; f+1,2; b+3 (55)
- f+3; 1; 1+2,1 (55)
- f+1,2; f+2,2,1 (59)
- f+3; 1; f+2,2,1 (62)


u/f+4
==================================
- 2,1; f+2,2,1 (52)


d/f+2,1
==================================
- d/f+4 (40)
- d+3+4,4 (42)
- d+3+4,2 (44)
- d/b+3 (47)



-------------------------------------------------------------------
                          Kuma / Panda
-------------------------------------------------------------------


b+3+4
==================================
- b+3+4 (39)
- d+1+2 (40)
- f+3+4 (44)
- u/f+3,4,1+2 (49)
- f+2; u/f+3,4,1+2 (54)


u/f+3
==================================
- 2,(1),3 (26)
- f+2; d+1+2 (33)


u/f+4
==================================
- 2,(1),3 (26)
- f+2; d+1+2 (33)


u/f+3,4
==================================
- d+1+2 (34)


HBS,b+1+2~3+4
==================================
- HBS,1; HBS,1 (30)
- HBS,1,2 (32)


Other Combos
==================================
HBS,b+1+2,1+2 (36)



-------------------------------------------------------------------
                          Lee Chaolan
-------------------------------------------------------------------


d/f+2
==================================
- 2; b+1,1~f; 1; b+1,1~f; 1,2~f,N+3,4 (50)


u/f+4
==================================
- 1,2~f; 1,2~f; 1,2~f; d/b+4 (41)
- 1,2~f; 1,2~f; 2,1,1 (48)
- 2; b+1,1~f; 1; b+1,1~f; 1,2~f,N+3,4 (51) {all except Kuma}
- 2,1; 1,2~f; 1,2~f; 1,2~f,N+3,4 (53)
- 2,1; 1,2~f; 2,1,1 (54)
- 4; b+1,1~f; 1; b+1,1~f; 1,2~f,N+3,4 (55) {all except Kuma}


f,N+3
==================================
- 2; b+1,1~f; 1; b+1,1~f; 1,2~f,N+3,4 (55)


{CH} 1,2,4#
==================================
- d/b+4 (35)
- f,N+3,4,4 (56)


Wall Combos
==================================
f+3+4 {WALL}; HMS,4 (50)
f+3+4 {WALL}; HMS,3 (50)
f+3+4 {WALL}; HMS,2 (51)
f+3+4 {WALL}; HMS,1,1,1,1 (73)



-------------------------------------------------------------------
                          Lei Wulong
-------------------------------------------------------------------


u/f+3+4
==================================
- BT,d/f~N; WS+2,1; d+4,[d] (48)
- BT,d+2; WS+2,1; d+4,[d] (52)


d/b+4
==================================
- D; FC,d/f+2,1,4; AOP,4 (32)


BT,d+4
==================================
- D; FC,d/f+2,1,4; AOP,4 (37)


AOP,2
==================================
- SS+2,2,[f] (35)
- SS+2~b; BT,D+1,1,1 (38)
- f+1; f,N+4~(1),2,3 (39)
- f+2; f,N+1,2,(1),2,4,[u_d] (40)
- f+2; f+2; d/f+1+2,[f] (42)
- f+1,2; f+3 (43)
- f+1; f,N+4~1,2,(2),2,[f] (43)
- SSR+3+4; BT,D+1,1,1; BT,d+4,[d] (45)
- f+2; f,N+4~1,2,(2),2,[f] (47)
- f,N+4~1; f+3 (59)
- f+2; f+1; f,f+3,4 (50)
- f+2; f+1,2; f+3 (50)
- f+2; f+2; f,f+3,4 (53)
- f,N+4~1; f,f+3,4 (55)


{CH} (WS+2),1
==================================
- f+2; f+1,2; f+3 (50)
- f+2; f+1,2; f,f+3,4 (56)


{CH} AOP,4
==================================
- WS+4; d+4,[d] (35)
- WS+3 (36)
- WS+2,1; d+4,[d] (41)
- FC,d/f+2,1,4; AOP,4 (41)
- f,f+3,4 (44)


Wall Combos
==================================
f,f+3+4 {WALL}; FUFT,3 (30)
f,f+3+4 {WALL}; FUFT,4 (35)
d/b+1+2 {WALL}; f,f+3+4 (42)
d/b+1+2 {WALL}; b+1+2 (44)
d/b+1+2 {WALL}; d/b+1+2 (45)
d/b+1+2 {WALL}; 3,3 (57)
d/b+1+2 {WALL}; f+3,3 (59)



-------------------------------------------------------------------
                    Lili (Emily Rochefort)
-------------------------------------------------------------------


3+4
==================================
- f,f+4 (47)
- d/b+4 (49)
- f,f+1,2,4 (53)
- f+2,1+2 (58)
- f,f+1,2; 1,2,4 (60)


b+4~3
==================================
- FC+4 (29)
- FC+3 (30)
- WS+3 (36)
- FC,d/f+3 (38)
- WS+2; d/f+4,4 (53)
- WS+2; d+1,2,4 (57)


d+3+4 _ u/f+3+4,3+4 [-1 dmg]
==================================
- u+3+4,3+4 (44)
- 1,2; 1,2,4 (50)
- u/f+3+4; d+1,2,4 (56)
- u/f+3+4; 1,2; 1,2,4 (59)
- f+4; 1,2,4 (59)
- u/f+3+4; 1; d+2,2,3 (59)
- u/f+3+4; 1; d+2,2,4 (60)
- 2; b+2,1; 1,2,4 (61)
- f+4; d+2,2,3 (64)
- f+4; d+2,2,3 (65)
- 2; b+2,1; d+2,2,3 (66)
- 2; b+2,1; 1; f+2,1+2 (66)


d/f+2 _ u/f+3 [+2 dmg] _ u/f,N+4 [+12 dmg] _ BT,u/f+4 [+8 dmg] _ SS+3 [+4 dmg]
 _ WS+2 [+5 dmg] _ {CH} u+4 [+5 dmg]
==================================
- 1,2; 1,2,4 (40)
- 1; 1,2; 1,2,4 (42)
- d/f+1; 1,2; f+3+4 (43)
- 1,2; d/f+2; 1,2,4 (46)
- 1; f+3+4,3,4 (47)
- d/f+1; 1,2; f+3+4,3 (47)
- d/f+2; d/f+1; 1,2,4 (48)
- 2; b+2,1; 1; f,f+2 (48)
- 1,2; 1; d+2,2,4 (48)
- 1,2; b+2,1~b; BT,1+2 (48)
- d/f+1; 1,2; 1,2,4 (49)
- 1,2; b+2,1; u/f+3+4,3+4 (51)
- 2; b+2,1; 1,2,4 (51)
- d/f+2; d/f+1; d+1,2,4 (52)
- b+2,1; d/f+2; 1,2,4 (53)
- d/f+1; 1,2; d+2,2,3 (54)
- d/f+1; 1,2; d+2,2,4 (55)
- 2; b+2,1; d+2,2,3 (56)
- 2; b+2,1; 1; f+2,1+2 (56)
- d/f+1; b+2,1; d+2,2,3 (59)


d/f+3+4
==================================
- BT,d+4 (29)
- BT,d+3+4 (36)
- BT,1+2 (38)
- BT,d+3,4 (43)
- ~b; d+1,2; d/f+4,4 (51)
- ~b; d+1,2; d+1,2,4 (55)
- BT,d+1; WS+2; d+1,2,4 (60)


u+3
==================================
- d/b+1 (18)
- d+4 (19)
- d/b+2 (20)


f,f+2
==================================
- d/f+4,4 (50)
- d+1,2,4 (53)
- d+1,2; d/f+1; 1+2 (56)
- d+1,2; d/f+4,4 (58)
- d+1,2; d+1,2,4 (62)


qcf+1 _ b+4~f,1
==================================
- 1,2; 1,2,4 (45)
- 1; 1,2; 1,2,4 (47)
- d/f+1; 1,2; f+3+4 (48)
- 1,2; d/f+2; 1,2,4 (52)
- 1; f+3+4,3,4 (52)
- d/f+1; 1,2; f+3+4,3 (52)
- 1,2; 1; d+2,2,4 (53)
- 1,2; b+2,1~b; BT,1+2 (53)
- d/f+1; 1,2; 1,2,4 (54)
- 1,2; b+2,1; u/f+3+4,3+4 (56)
- 2; b+2,1; 1,2,4 (56)
- d/f+1; 1,2; d+2,2,3 (59)
- d/f+1; 1,2; d+2,2,4 (60)
- 2; b+2,1; d+2,2,3 (61)
- 2; b+2,1; 1; f+2,1+2 (61)


u/f,N+3
==================================
- 1,2; 1,2,4 (52)
- 1; 1,2; 1,2,4 (54)
- d/f+1; 1,2; f+3+4 (55)
- 1,2; d/f+2; 1,2,4 (59)
- 1; f+3+4,3,4 (59)
- d/f+1; 1,2; f+3+4,3 (59)
- 1,2; 1; d+2,2,4 (60)
- 1,2; b+2,1~b; BT,1+2 (60)
- d/f+1; 1,2; 1,2,4 (61)
- 1,2; b+2,1; u/f+3+4,3+4 (63)
- 2; b+2,1; 1,2,4 (63)
- b+2,1; d/f+2; 1,2,4 (65)
- d/f+1; 1,2; d+2,2,3 (66)
- d/f+1; 1,2; d+2,2,4 (67)
- 2; b+2,1; d+2,2,3 (68)


WS+3 _ qcf+3
==================================
- d+4 (25)
- d/b+2 (26)


(WS+3),4
==================================
- d+4 (29)
- d+3 (33)
- d/f+4,4 (47)
- d+1,2,4 (50)
- d+1,2; d+1,2,4 (59)


BT,3+4 _ 4,1,3,4,4,3,4,4,3+4 [+79 dmg]
==================================
- f,f+4 (47)
- d/f+1; 1+2 (53)
- u/f+3+4,3+4 (54)
- d/f+1; 1; 1+2 (55)
- f+2,1+2 (58) 137
- d+2,2,3 (60)
- f+1,2; 1,2,4 (60)
- d/f+1; 1,2,4 (62)
- d/f+1; 1; 1,2,4 (64)
- f+1,2; d+1,2,4 (64)
- f+1,2; d+2,2,3 (65)
- d/f+1; d+1,2,4 (66)


BT,d+3+4
==================================
- BT,d+4 (30)
- BT,d+3,4 (44)


{CH} d/f+3 _ {CH} b+1+2 [+1 dmg] _ {CH} b+1 [-2 dmg]
==================================
- d/f+4,4 (49)
- d+1,2,4 (52)
- d+1,2; d/f+1; 1+2 (55)
- d+1,2; d/f+4,4 (57)
- d+1,2; d+1,2,4 (61)
- d/b+1; WS+2; d+1,2,4 (62)


{CH} d/b+4 _ {CH} SS+1+2 [-2 dmg]
==================================
- d+4 (31)
- d+3 (35)
- d/b+3 (41)
- d/b+4 (43)
- d/f+4,4 (49)
- d+1,2,4 (52)
- SSL; d+1,2; d+1,2,4 (61)


{CH} qcf+2 _ {CH} b+4~f,2
==================================
- d/f+4,4 (50)
- d+1,2,4 (53)
- d+1,2; d+1,2,4 (62)
- d/b+1; WS+2; d+1,2,4 (63)
- d/f+1; 1,2; 1,2,4 (64)
- d/f+1; 1,2; f+2,1+2 (67)
- d/f+1; 1,2; d+2,2,3 (69)
- d/f+1; 1,2; d+2,2,4 (70)


{CH} WS+1
==================================
- 1+2 (28)
- d/f+4,4 (36)
- d+1,2; d+1,2,4 (48)


{CH} FC,d/f+3
==================================
- d+3 (27)
- d/f+4,4 (41)
- d/b+4 (42)
- d+1,2,4 (44)
- d+1,2; d+1,2,4 (53)


{CL} FUFT,f,3
==================================
- FC,d/f+4 (17)
- FC+3 (18)
- FC,d/f+3 (21)
- WS+3 (24)
- CC; d+1,2,4 (35)


{CL} FDFT,f,3
==================================
- FC,d/f+4 (17)
- WS+1 (18)
- FC,d/f+3 (21)
- WS+4 (22)
- WS+3 (24)
- CC; d+1,2,4 (35)
- WS+2; d+1,2,4 (45)


Other Combos
==================================
d/f+3+4,3+4 (36)
f+3+4,3,4 (41)
f,f+3,3+4 (47)
BT,4,3+4 (47)
BT,d+3+4~f; d+3 (34)
WS+3,4 (38)
{CH} BT,d+3,4 (40)



-------------------------------------------------------------------
                           Ling Xiaoyu
-------------------------------------------------------------------


d/f+2~1
==================================
- f+1,2; d/b+1 (38)
- f+1,2; u/f+3+4 (41)
- f+1,D+2; u/f+3+4 (43)
- f+1,d+2; {RDS} 2; {RDS} 2,2,1,[D] (49)


RDS,f+3+4,3+4
==================================
- RDS,2; RDS,2; RDS,2; RDS,2,2 (52)
- RDS,2; RDS,2; RDS,2; RDS,2,2,1,[D] (61)


WS+2#
==================================
- RDS,2; RDS,2; RDS,2; RDS,2,2 (43)
- RDS,d+2; WS+2; RDS,2; RDS,2,2 (44)
- RDS,2; RDS,2; RDS,2; RDS,2,2,1,[D] (52)
- RDS,d+2; WS+2; RDS,2; RDS,2,2,1,[D] (53)


{CH} u/f+1+2~b
==================================
- * RDS,2,1; f,f+1,3 (57)
- * RDS,2; RDS,2; RDS,2; RDS,2; RDS,1 (60)
- * RDS,2; RDS,2; RDS,2; RDS,2; RDS,b+3 (61)
- * RDS,2; RDS,2; RDS,2; RDS,2; RDS,2; RDS,4 (62)
- * RDS,2; RDS,2; RDS,2; RDS,2,2,1,[D] (63)
- * RDS,2; RDS,2; RDS,2,1; u/f+3+4 (64)
- * RDS,2; RDS,2; RDS,2,1; f,f+2,1 (65)
- * RDS,2; RDS,2; RDS,2,1; f,f+1+2,1+2 (65)
- * RDS,2; RDS,2; RDS,2; RDS,2; RDS,2; RDS,f+3+4,3+4 (66)


Other Combos
==================================
AOP,u/f+3,1 (32)



-------------------------------------------------------------------
                          Marshall Law
-------------------------------------------------------------------


d/f+2
==================================
- f+2; f+2; b+4,3 (41)
- 2,2; BT,4,3 (42)



-------------------------------------------------------------------
                          Nina Williams
-------------------------------------------------------------------


b+1+4
==================================
- d/f+1,2; f+1; b+1+4 (43)
- d/f+1,2; d/f+3,4,3 (54)
- d/f+1,2; f+1,2; f,f+1+2 (54)
- d/f+3,2; d/f+3,2,3 (55)


Wall Combos
==================================
b+1+4 {WALL}; d/f+1,2,1,2,4 (54)



-------------------------------------------------------------------
                          Paul Phoenix
-------------------------------------------------------------------


b+3
==================================
- d+3 (22)
- b+4 (23)
- d+1 (24)
- d+2 (28)
- d+1+2 (35)
- qcb+3,2,2 (45)
- qcb+3,2,1 (47)
- d+4:2:1+2 (47)


d/f+2
==================================
- f+2; d/f+1,1,2 (43)


WS+2
==================================
- f+2; d/f+1,1; d+1+2 (54)


{CH} (f+2),3
==================================
- f+2,3 (43)
- f+1+2 (43)
- d+1+2 (46)
- qcf+2 (50)
- d/f+1,1,2 (52)
- qcb,3,2,2 (54)
- f,f+3,4,4 (55)
- qcb,3,2,1 (56)
- d+4:2:1+2 (57)
- qcf+1; f+1; qcf+2 (57)


{CH} d/f+4
==================================
- d/b+2 (46)


{CH} SS+1
==================================
- f+2,3 (45)
- f+1+2 (45)
- d+1+2 (48)
- d/f+1,1,2 (52)
- qcb,3,2,2 (56)
- f,f+3,4,4 (57)
- qcb,3,2,1 (58)
- qcf+2 (58)
- d+4:2:1+2 (58)
- qcf+1; f+1; qcf+2 (59)



-------------------------------------------------------------------
                             Raven
-------------------------------------------------------------------


3~4
==================================
- SDW,3~4,4 (50)


d/f+2
==================================
- SDW,3~4,4 (38)
- SDW,1; 1; 1; 1; f+4 (44)
- SDW,2; 2; 1; f+3 (44)
- SDW,2; 2; 1; f+4 (45)
- SDW,1; 1; 1; f,f+3; d/f+4 (46)
- SDW,1; 1; 1,2; f+4 (48)
- SDW,2; 1; b+2,2,3 (50)
- SDW,1; 1; b+2,2,3 (51)
- SDW,2; 2; 1; f,f+3; d/f+4,4 (56)


qcf+4
==================================
- SDW,3~4,4 (37)


SDW,f,f+3+4
==================================
- SDW,d+4 (25)
- SDW,1+2 (38)


{CH} (b+2,2),3
==================================
- d/f+4,4 (40)
- b+4,4 (40)
- 2,4 (40)



-------------------------------------------------------------------
                            Roger Jr.
-------------------------------------------------------------------


u/f+4
==================================
- f+1; 1+2; 1,2,3 (49)
- d+1+2,1+2,2 (54)


b+1+2,1
==================================
- 1+2,3+4 (47)
- 1+2; d+3+4,2 (49)
- 1+2; 1; f,f+2 (52)
- d/f+1,2; d+3+4,2 (54)
- d/f+1,2; f,f+2 (54)
- f+4,3,2 (54)
- f+1; f+4,3,2 (57)
- 1+2; 1,2,3 (59)
- f+1; 1+2; 1,2,3 (62)
- f+1; d+1+2,1+2,2 (64)



-------------------------------------------------------------------
                         Sergei Dragunov
-------------------------------------------------------------------


NOTE: Dragunov can tech roll after performing "3+4" by pressing one
     of the face buttons while hitting the floor:
     on left side, techleft = 1 or 2
     on right side, techleft = 3 or 4


3+4
==================================
- FUFT,3 (42)
- {Tech left}; WS+4; d+4,1,3 (64)
- {Tech left}; WS+4; d+4,4,3 (70)


b+1+2
==================================
- d+4 (37)
- D; FC+3 (39)
- d+2 (40)
- d+3+4 (51)


b+3+4
==================================
- D; FC+3 (30)
- d+2 (31)
- d+3+4 (38)
- d+4,1,3 (43)
- * d+4,4,3 (49)


u/f+4 _ u+4
==================================
- SSR; d+2 (30)
- d+3+4 (37)
- d+4,1,3 (42)
- SSR; d+4,4,3 (48)
- d+4,4; d+4,1,3 (55)


d/f+2 _ qcb+2 [+9 dmg] _ WS+2 [+1 dmg] _ u/f,N+4 [+11 dmg]
 _ BT,u/f+4 [+7 dmg] _ qcf+2 [+7 dmg]
==================================
- d+4,4,3 (41)
- d+4,4; d+4,4 (42)
- b+2,1; b+2,1 (43)
- d+4,1; d+4,1,3 (44)
- 1,3; 1,3,2 (45) <NEW>
- 2,1; 4,3 (45)
- 2,1; 2,1,3 (46)
- d+4,4; d+4,1,3 (48)
- d/f+1; d/f+1; d+4,1,3 (48)
- b+2,1; * d+4,1,3 (49)
- b+2,1; 2,1,3 (51)
- 2,1; 2,1; 2,(1),3 (51)
- 2,1,3; d+4,1,3 (56) <NEW>


d/b+2,1,2
==================================
- f,f,N; d+4,1,3 (57)
- f,f,N; d+4,4; d+4,1,3 (70)


d/b+3 _ b+2,1,3
==================================
- FC+3 (28)
- CC; d+2 (29)
- CC; d+3+4 (44)
- CC; d+4,4; d+4,1,3 (54)


{Slightly on opponent's right side} d/b+3
 _ {Slightly on opponent's right side} b+2,1,3
==================================
- WS+4; d+4,1; d+4,1 (48)
- WS+4; d+4,1,3 (49)


SS+2,1+2,4
==================================
- d/b+4 (32)
- d+4 (35)
- d+2 (37)
- d+3 (38)
- d/b+3 (42)
- f,f+4 (42)
- d+3+4 (44)


{CH} 4
==================================
- d+2 (29)
- * d+4,1,3 (41)
- b+2; WS+1+2 (44)
- d+4,1; d+4,1,3 (50)
- d+4,4; d+4,1,3 (54)


{CH} 4,3
==================================
- d+2 (42)
- d+4,4 (49)
- d+4,1,3 (55)


{CH} b+3,1
==================================
- d+2 (36)
- d+4,1,3 (49)
- b+2; WS+1+2 (51)
- d+4,4,3 (55)
- d/f+1; * d+4,1,3 (55)
- 2,1; 2,(1),3 (56)
- d+4,4; d+4,4 (56)
- d+4,1; d+4,1,3 (58)
- d+4,4; d+4,1,3 (62)


{Slightly on opponent's right side} {CH} b+3,1 <UDAPTE>
==================================
- 1; 1; qcf+1+2 (47)
- 1; 1,2,1 (49)
- 1; d+4,1,3 (51)
- 1; 1,3,2 (53)
- 1; 1; 2,1,3 (55)


{CH} u+2 _ {CH} u/f+2
==================================
- d+4 (28)
- D; FC+3 (29)
- d+3+4 (37)


{CH} u/b+2 _ {CH} b+3 _ {CH} f,f+2 [+10 dmg] _ {CH} (1,3),2 [+7 dmg]
==================================
- f,f+2 (39)
- d+4,1,3 (42)
- SSR; d/f+1; 1; 1; qcf+1+2 (47)
- d+4,4,3 (48)
- f+4; d+4,1,3 (51)
- d/f+1; 1; d+4,1,3 (51)
- d/b+2,1; d+4,1,3 (53)
- d+4,4; d+4,1,3 (55)
- 2,1; 1; 2,1,3 (55)
- b+2,1; * d+4,1,3 (56)
- f+4; d+4,4,3 (57)
- f+4; d+4,4; d+4,4 (58)
- b+2,1; b+2; WS+1+2 (58)
- d/b+2,1,2, d+4,1,3 (60)
- b+3,1; 2,1,3 (61)
- SSR; f,f+4; WS+4; d+4,1,3 (61)
- SSR; b+3; d+4,4; d+4,1,3 (65)
- u/f+4; d+4,4; d+4,1,3 (67)
- 3; d+4,1; d+4,1,3 (68)


{CH} (f+2),4
==================================
- d+4,4,3 (52)
- b+4; d+4,1,3 (54)
- d+4,4; d+4,1,3 (59)
- d/f+1; f+1; f+1; qcf+1+2 (53)
- b+4; d+4,1; d+4,1 (53)
- b+2,1; * d+4,1,3 (60)
- b+2,1; b+2; WS+1+2 (62)
- f+4; d+4,4; d+4,1,3 (68)
- b+3; d+4,4; d+4,1,3 (69)


{CH} f,f+4
==================================
- FC+4 (32)
- FC+3 (33)
- WS+4; d+4,1,3 (54)
- FC,u; d+4,4; d+4,1,3 (59)


{CL} FUFT,f,3
==================================
- FC+3 (18)
- CC; d+2 (19)


{CL} FDFT,f,3
==================================
- FC+4 (17)
- FC+3 (18)
- CC; d+2 (19)
- CC; d+4,1,3 (31)
- WS+4; d+4,4 (33)
- CC; d+4,4,3 (37)
- CC; d+4,4; d+4,4 (38)
- WS+4; d+4,1,3 (39)
- CC; d+4,4; d+4,1,3 (44)


Other launchers
==================================
{CH} (f+4),4



-------------------------------------------------------------------
                          Steve Fox
-------------------------------------------------------------------


d/b+2
==================================
- d/b+2 (39)
- d/b+3,2 (40)


f+3,f,1
==================================
- d/b+3,2 (38)
- d/f+1,2,1~b; FLK,1,2 (54)
- b+1~b; FLK,1~b; FLK,1,2 (56)


f+3,f,2
==================================
- f+2,1; f+2,1~b; FLK,1,2 (62)
- f+3,1; d/f+1,2,1~b; FLK,1,2 (65)
- f+3,1; d/f+1,2,1~b; FLK,1,(1),2 (65)


{CH} b+1
==================================
- f+3; DCK,d/b; WS+1,2 (41)
- f+3; DCK,d/b; WS+1; d/f+1+2 (48)
- f+3,1; d/f+1+2 (48)
- f+3,1; d/f+1,2,1~b; FLK,1,(1),2 (65)


{CH} b+1~b
==================================
- FLK,f+3; DCK,d/b; WS+1,2 (41)
- FLK,f+3; DCK,d/b; WS+1; d/f+1+2 (48)
- FLK,f+3,1; d/f+1+2 (48)
- FLK,f+3,1; d/f+1,2,1~b; FLK,1,(1),2 (65)


{CH} (3,1,f+1),1
==================================
- 3+4,2 (24)
- d/b+2 (25)
- f; d/b+3,2 (26)
- f,f+2 (30)
- f+2,1; d/f+1+2 (37)
- f+2,1; f+2,1; d/f+1+2 (38)
- f,b+1,1,2,1 (40)
- f+2,1~b; FLK,1,(1),1,2 (43)
- f; D+2,1,2; d/f+1+2 (44)
- d/f+1,2,1~b; FLK,1,1,(1),2 (46)


{CH} (3,1,f+1),1~b
==================================
- FLK,2 (25)
- FLK,b+2 (26)
- FLK,1,1,1; d/f+1+2 (40)
- FLK,1,1,1~b; FLK,1,(1),2 (42)


Other Combos
==================================
f+3,f,f+2 ~ f+3,2 (36)



-------------------------------------------------------------------
                          Wang Jinrei
-------------------------------------------------------------------


d/f+2,1
==================================
- f+2 (48)


d/b+4,2
==================================
- f+2 (50)


{CH} d/b+1
==================================
- f+1+2 (48)
- f+2 (50)
- (4),4,1 (51)
- (4),4,4 (52)
- d/f+1+2 (52)
- d+2,1+2 (53)
- qcf+2 (54)
- FC,N; WS+2,2; FC+4 (59)
- b+2,1; d+2,1+2 (61)
- b+2,1; b+2,1; f+1+2 (62)
- FC,N; WS+2,2; WS+4 (64)
- b+2,1; b+2,1; qcf+2 (66)


{CH} d/b+1+2
==================================
- f+1+2 (45*)
- (4),4,4 (49*)
- d/f+1+2 (49*)
- qcf+2 (51*)
- f+2 (55*)



-------------------------------------------------------------------
                          Yoshimitsu
-------------------------------------------------------------------


4~3 _ FLE,3+4
==================================
- f; 3 (47)
- f+3+4; f+1+2 (64)


d/f+2
==================================
- f+1; d/f+1+2,2 (36)


D/B#+1+2,1 _ D/B#+1+2,2
==================================
- d/f+1+2,2 (47)


{CH} d/f+1+2
==================================
- f+3+4 (42)
- d/f+1+2,2 (43)
- d/f+1,1,1 (44)
- 1+2; FLE,f+3+4 (44)
- d/f+1,2,D/B+2,2,2 (46)
- 1+2; FLE,1+2; f,f+4 (47)


{CH} b,b+1,1+2
==================================
- 1+2; FLE,f+3+4 (34)
- d/f+1,1 (35)
- f+1+2 (36)
- f+3+4 (39)
- d/f+1+2,2 (40)
- 3,3,[d+3+4] (43)
- d/f+2; f+1; f+3+4 (45)
- d/f+2; f+1; d/f+1+2,2 (49)
- f+1; b+1,1; f+1; f+3+4 (50)


{CH} SS+4~3+4
==================================
- MED,3+4; BT,d+1+4 (65)


{CH} BT,D/B#+1+2,(3_4)
==================================
- BT,d/b+2 (33)
- BT,b; d+1+2 (38)
- BT,d+1; WS+2 (45)
- BT,b; d/f+1+2,2 (49)
- BT,b; 1+2; FLE,1+2; d+4 (49)
- BT,b; 1+2; FLE,f+3+4 (50)


{CH} DGF,3
==================================
- d/f+1+2,2 (48)


Other Combos
==================================
{CH} d/f+1+2,2 (35)




~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~                                                                        ~
~                          12. Fighter Costumes                          ~
~                                                                        ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


This section lets you know how to select each fighter's available outfits.

NOTE: The extra costumes cannot be customized.



---------------------------------------
    Anna Williams
---------------------------------------

1: Long dress with bow and heels
2: Open black shirt with black halter top and dark gray shorts
  (Extra Costume)
3_4: Professional coat and skirt with high boots



---------------------------------------
    Armor King
---------------------------------------

1_2: Leather tank-top and oants with spiked shoulder pads
3_4: Shirtless with gloves and swaet pants with designs



---------------------------------------
    Asuka Kazama
---------------------------------------

1: White shirt and black Hakama
2: School girl outfit (Extra Costume)
3: White overalls outfit and blue shirt
4: Black dress / Geisha costume (Extra Costume)



---------------------------------------
    Baek Doo San
---------------------------------------

1_2: Gi with bird symbol and "Korea" written on back
3_4: Suit with gloves and hat



---------------------------------------
    Bruce Irvin
---------------------------------------

1: Shirtless with kick boxing shorts
2: Ong Bak Outfit (Extra Costume)
3_4: Tank top with pants and boots



---------------------------------------
    Bryan Fury
---------------------------------------

1_2: Shirtless with pants covered with ammo
3_4: Muscle shirt and snakeskin pants



---------------------------------------
    Christie Monteiro
---------------------------------------

1_2: Bikini top with pants
3_4: Half-open shirt with short shorts



---------------------------------------
    Craig Marduk
---------------------------------------

1_2: Shirtless with spandex shorts and kneepads (Vale Tudo Craig)
3_4: Vest jacket and snakeskin pants



---------------------------------------
    Devil Jin
---------------------------------------

1_2: Black wings and black plants with red flames
3_4: White wings and black plants with white flames,
    and extra flames on left pant leg



---------------------------------------
    Eddy Gordo
---------------------------------------

1_2: Green and Yellow Falsca outfit
3_4: Purple striped shirt and brown checkered pants



---------------------------------------
    Feng Wei
---------------------------------------

1_2: Shirtless with fancy pants
3_4: Suit



---------------------------------------
    Ganryu
---------------------------------------

1: Shirtless, Sumo outfit
2: Light blue spandex outfit with helmet and mask (Extra Costume)
3_4: Jacket and shorts



---------------------------------------
    Heihachi Mishima
---------------------------------------

1_2: Slightly worn Gi
3_4: Shirtless and fancy pants with shirt around waist



---------------------------------------
    Hwoarang
---------------------------------------

1_2: Gi with symbol on back
3_4: Vest with jeans



---------------------------------------
    Jack-5
---------------------------------------

1_2: Tank top and camouflage pants
3_4: Mechanical body suit



---------------------------------------
    Jin Kazama
---------------------------------------

1: Shirtless with gi pants
2: Open black and white jacket with black fur sleeves and
  white pants (Extra Costume)
3_4: Baggy pants and hoody / sweatsuit



---------------------------------------
    Jinpachi Mishima (PS3 only)
---------------------------------------

1: Demon Form (with red aura)
2: Human Form (with no aura)
3_4: Human Form (with blue aura)



---------------------------------------
    Julia Chang
---------------------------------------

1_2: Native American outfit
3_4: Blue jeans with jean jacket



---------------------------------------
    Kazuya Mishima
---------------------------------------

1_2: Shirtless with Gi pants
3_4: Suit



---------------------------------------
    King
---------------------------------------

1_2: Shirtless, Wrestling outfit
3_4: Coat and pants



---------------------------------------
    Kuma / Panda
---------------------------------------

1_2: Kuma
3_4: Panda



---------------------------------------
    Lee Chaolan
---------------------------------------

1: Vest with see-through shirt and leather pants
2: Black rocker jacket with gray pants (Extra Costume)
3_4: Tuxedo and gloves



---------------------------------------
    Lei Wulong
---------------------------------------

1_2: Martial arts outfit
3_4: Police outfit



---------------------------------------
    Lili (Emily Rochefort)
---------------------------------------

1_2: Halter top with wrist wraps and designer jeans
3_4: Frilly dress with tie and gloves



---------------------------------------
    Ling Xiaoyu
---------------------------------------

1: Dress shirt with shorts
2: Puffy Panda outfit with skirt (Extra Costume)
3: Exercise type outfit
4: Colorful Xiaoyu-Panda outfit (Extra Costume)
(PSP) R_L: Schoolgirl outfit
(PS3) R1_R2_START: Schoolgirl outfit



---------------------------------------
    Marshall Law
---------------------------------------

1: Shirtless and pants with dragon symbol
2: Light brown shirt, and brown pants with overalls (Extra Costume)
3_4: Traditional Chinese Dragon shirt with pants



---------------------------------------
    Mokujin
---------------------------------------

1_2: Male Mokujin
3_4: Female Mokujin



---------------------------------------
    Nina Williams
---------------------------------------

1_2: Camouflage body suit
3_4: Dress body suit



---------------------------------------
    Paul Phoenix
---------------------------------------

1_2: Slightly worn Gi
3_4: Biker outfit



---------------------------------------
    Raven
---------------------------------------

1: Ninja suit with glasses
2: White and gray full-body spandex outfit with mask (Extra Costume)
3_4: Shinobi outfit with hood, mask, and scarf



---------------------------------------
    Roger Jr.
---------------------------------------

1_2: Roger Jr. and mother with default fur color of Khaki
3_4: Roger Jr. and mother with default fur color of Silver



---------------------------------------
    Sergei Dragunov
---------------------------------------

1_2: Camouflage with vest
3_4: Military officer uniform with tie, belt, and birds embroidered on
    front of coat



---------------------------------------
    Steve Fox
---------------------------------------

1_2: Shirtless with boxing shots and boxing gloves
3_4: Shirt with symbols, pants and gloves



---------------------------------------
    Wang Jinrei
---------------------------------------

1_2: Decorated outfit with circular symbol on back and hat
3_4: Bald, glasses, plain outfit with symbol on back



---------------------------------------
    Yoshimitsu
---------------------------------------

1: Predator type outfit / full body armor
2: Blue, armorless Yoshimitsu (Extra Costume)
3_4: Metallic armor with cape, shots, and hat




~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~                                                                        ~
~                         13. Customization Items                        ~
~                                                                        ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Here is a list of the buyable customization items and colors available
within Tekken: Dark Resurrection.

An item that is available for a fighter's Punch AND Kick costumes only
need to be purchased once, then it will be available to equip for both
costumes.

NOTE: The customization items do not affect the fighter's abilities.

* = New item/color added for Dark Resurrection
** = Changed from Tekken 5 (PS2)



-------------------------------------------------------------------
                         Aura Information
-------------------------------------------------------------------

Within Dark Resurrection, every fighter has Aura available to them
which can only be equipped with custom colors.  Equipping Aura will
remove equipped items from every part of the body.  Equipping Auras are
handled differently in the PSP and PS3/Arcade versions.



=======================================
    PSP Version
=======================================

Within the PSP version:
- Every fighter has the same Aura colors and levels available for
 purchase.
- The Auras are available under the "Aura" menu when customizing your
 fighter.
- At the beginning, you only have one Aura color and level available,
 but more can be unlocked by winning matches within the Tekken Dojo mode.
- Purchasing an Aura for one fighter makes it available for every other
 fighter as well.

The Auras available are:

Tempest Aura (Lv. 1) - 1,000 G (White)
Tempest Aura (Lv. 2) - 1,000 G
Tempest Aura (Lv. 3) - 1,000 G
Tempest Aura (Lv. 4) - 1,000 G

Life Aura (Lv. 1) - 1,000 G (Green)
Life Aura (Lv. 2) - 1,000 G
Life Aura (Lv. 3) - 1,000 G
Life Aura (Lv. 4) - 1,000 G

Burning Aura (Lv. 1) - 1,000 G (Pink)
Burning Aura (Lv. 2) - 1,000 G
Burning Aura (Lv. 3) - 1,000 G
Burning Aura (Lv. 4) - 1,000 G

Raging Aura (Lv. 1) - 1,000 G (Red)
Raging Aura (Lv. 2) - 1,000 G
Raging Aura (Lv. 3) - 1,000 G
Raging Aura (Lv. 4) - 1,000 G

Dark Aura (Lv. 1) - 1,000 G (Purple)
Dark Aura (Lv. 2) - 1,000 G
Dark Aura (Lv. 3) - 1,000 G
Dark Aura (Lv. 4) - 1,000 G

Arctic Aura (Lv. 1) - 1,000 G (Blue)
Arctic Aura (Lv. 2) - 1,000 G
Arctic Aura (Lv. 3) - 1,000 G
Arctic Aura (Lv. 4) - 1,000 G

Golden Aura (Lv. 1) - 1,000 G (Yellow)
Golden Aura (Lv. 2) - 1,000 G
Golden Aura (Lv. 3) - 1,000 G
Golden Aura (Lv. 4) - 1,000 G



=======================================
    PS3 / Arcade Versions
=======================================

Within the PS3 and Arcade versions:
- The Aura is available under "Lower Body" when customizing your
 fighter and sells for 20,000 G.
- "Random Aura Change" is only selectable after Aura has been purchased,
 and only randomly changes you aura level and color.  This sells for
 30,000 G.  You will have to spend 30,000 G every time you wish to
 change your aura color or level.  Also, purchasing "Random Aura Change"
 appears to only apply to one of the fighter's costumes.
- In the PS3 and Arcade versions, aura level and color cannot be selected.
- Unlike the PSP version, purchasing an Aura for a fighter only makes it
 available for both of that fighter's costumes.



-------------------------------------------------------------------
                           Anna Williams
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors
=======================================


Head: Maid Hat (500k)
     Japanese Hairstyle (200k)
     Witch Hat (80k)
     Chic Short Hair (150k) *
     Sexy Blonde Hair (200k) *
     Stylish Hair (80k) *
     Scarf & Short Hair (120k) *
     Dizzy (30k) *


Face: Glasses (60k)
     Party Mask (120k)
     Red Glasses (50k)
     Purple Mascara (60k) *


Upper Body: Fashion Bra (300k)
           Bells (60k)
           Necklace (30k)
           White Snake (300k) *
           Butterfly Tattoo (50k) *
           Heartbreak Tattoo (30k) *


Lower Body: Knife (30k)
           Tail (150k)
           Anklet (40k)
           Fluffy Fan (60k) *
           Short Dress (500k) *


Color 1: Dress and Bow **  (DEFAULT = Blue)
White (18k)
Black (18k)
Red (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Pink (8k)
Light-blue (8k)
Sea-green (8k) *
Orange (8k) *
Spring-green (8k) *


Color 2: Arms **  (DEFAULT = Blue)
White (18k)
Black (18k)
Red (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Pink (8k)
Light-blue (8k)
Sea-green (8k) *
Orange (8k) *
Spring-green (8k) *


Color 3: Heels  (DEFAULT = Blue)
White (18k)
Black (18k)
Red (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Pink (8k)
Light-blue (8k)
Sea-green (8k) *
Orange (8k) *
Spring-green (8k) *



=======================================
Kick Outfit Items / Colors
=======================================


Head: Witch Hat (80k)
     Nurse Cap (300k)
     Short Hair (500k)
     Stylish Hair (80k) *
     Spiral Curls (500k) *
     Veiled Hat (150k) *
     Bangs to the side (120k) *
     Leopard Hat & Scarf (300k) *
     Dizzy (30k) *


Face: Red Glasses (50k)
     Sunglasses (60k)
     Mask (200k)
     Black Eye-patch (200k) *
     Leopard Mask (60k) *


Upper Body: Necklace (30k)
           Stethoscope (120k)
           Corsage (60k)
           Choker (60k) *
           Butterfly Tattoo (50k) *
           Pink Diamond Ring (30k) *


Lower Body: Anklet (40k)
           Gem Anklet (30k)
           Fashion Boots (150k)


Color 1: Hat and coat  (DEFAULT = White)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Spring-green (formerly Light Blue) (8k) **
Orange (8k)
Dark-violet (formerly Purple) (8k) **
Pink (8k)
Dark-cyan (8k) *
Medium-violet-red (8k) *
Green (8k) *


Color 2: Skirt  (DEFAULT = White)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Spring-green (formerly Light Blue) (8k) **
Orange (8k)
Dark-violet (formerly Purple) (8k) **
Pink (8k)
Dark-cyan (8k) *
Medium-violet-red (8k) *
Green (8k) *


Color 3: Boots  (DEFAULT = White)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Spring-green (formerly Light Blue) (8k) **
Orange (8k)
Dark-violet (formerly Purple) (8k) **
Pink (8k)
Dark-cyan (8k) *
Medium-violet-red (8k) *
Green (8k) *



-------------------------------------------------------------------
                           Armor King
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors
=======================================


Head: Skull Mask (500k) *
     Gold Mask (60k) *
     Robot Mask (80k) *
     Dizzy (30k) *
     Cute Mask (200k) *


Face: N/A


Upper Body: Great Sword (120k) *
           Shield (30k) *
           Red Cape (50k) *
           Armored Shoulder (300k) *


Lower Body: Leopard Boots (60k) *
           Metal Boots (150k) *


Color 1: Shoulder pads and shin guards  (DEFAULT = Silver) *
Black (18k) *
Red (8k) *
Blue (8k) *
Yellow (8k) *
Green (8k) *
Purple (8k) *
Orange (8k) *
Brown (8k) *
Yellow-green (8k) *
Dark-cyan (8k) *
Dark-goldenrod (8k) *


Color 2: Shirt and pants  (DEFAULT = Black) *
Silver (18k) *
Red (8k) *
Blue (8k) *
Yellow (8k) *
Green (8k) *
Purple (8k) *
Orange (8k) *
Brown (8k) *
Yellow-green (8k) *
Dark-cyan (8k) *
Dark-goldenrod (8k) *


Color 3: Arm guards and thigh guards  (DEFAULT = Silver) *
Black (18k) *
Red (8k) *
Blue (8k) *
Yellow (8k) *
Green (8k) *
Purple (8k) *
Orange (8k) *
Brown (8k) *
Yellow-green (8k) *
Dark-cyan (8k) *
Dark-goldenrod (8k) *



=======================================
Kick Outfit Items / Colors
=======================================


Head: Robot Mask (80k) *
     Dizzy (30k) *
     Evil Eye (60k) *
     Lion Mask (150k) *
     Eye Patch (300k) *


Face: N/A


Upper Body: Red Cape (50k) *
           Tribal Paint (30k) *
           Light Armor (120k) *
           Tank Top (200k) *


Lower Body: Champion Belt (60k) *
           Black Pants (500k) *


Color 1: Gloves  (DEFAULT = Black) *
White (18k) *
Red (8k) *
Blue (8k) *
Yellow (8k) *
Green (8k) *
Purple (8k) *
Orange (8k) *
Brown (8k) *
Green-yellow (8k) *
Light-sea-green (8k) *
Midnight-blue (8k) *


Color 2: Pants  (DEFAULT = Black) *
White (18k) *
Red (8k) *
Blue (8k) *
Yellow (8k) *
Green (8k) *
Purple (8k) *
Orange (8k) *
Brown (8k) *
Green-yellow (8k) *
Light-sea-green (8k) *
Midnight-blue (8k) *


Color 3: Boots  (DEFAULT = Black) *
White (18k) *
Red (8k) *
Blue (8k) *
Yellow (8k) *
Green (8k) *
Purple (8k) *
Orange (8k) *
Brown (8k) *
Green-yellow (8k) *
Light-sea-green (8k) *
Midnight-blue (8k) *



-------------------------------------------------------------------
                          Asuka Kazama
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors
=======================================


Head: Trendy Hairstyle (300k)
     Feather accessory (500k)
     Pigtails (formerly Braids) (80k) **
     Angel Hair (200k) *
     Geisha Hair (150k) *
     Dizzy (30k) *
     Pythoness Hair (500k) *
     White Hairband (300k) *
     Stylish Hair (Blonde) (40k) *
     Stylish Hair (Brown) (80k) *


Face: No Bandanna (30k)
     Morning Glory (200k)
     Bookworm Glasses (50k)
     Geisha Makeup (60k) *


Upper Body: Chest Protector (120k)
           Bow (60k)
           Choker (30k)
           Jeweled Necklace (30k) *
           Pinwheel (120k) *
           Colorful Fan (60k) *


Lower Body: Kusarigama (60k)
           Ribbon Belt (150k)
           Chain Belt (40k)


Color 1: Bandanna and coat  (DEFAULT = White)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Yellow-green (formerly Lime Green) (8k) **
Purple (8k)
Pink (8k)
Dark-cyan (8k) *
Orange (8k) *
Light-blue (8k) *


Color 2: Hakama  (DEFAULT = Red)
White (18k)
Black (18k)
Blue (8k)
Yellow (8k)
Green (8k)
Yellow-green (formerly Lime Green) (8k) **
Purple (8k)
Pink (8k)
Dark-cyan (8k) *
Orange (8k) *
Light-blue (8k) *


Color 3: Supporters  (DEFAULT = Yellow-green (formerly Lime Green) **)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Pink (8k)
Dark-cyan (8k) *
Orange (8k) *
Light-blue (8k) *



=======================================
Kick Outfit Items / Colors
=======================================


Head: Pigtails (formerly Braids) (80k) **
     Visor (200k)
     Hunting Cap (300k)
     Dizzy (120k) *
     Braids (120k) *
     Barrette (300k) *
     Gatsby (200k) *
     Hyper Ponytail (150k) *
     Stylish Hair (Blonde) (40k) *
     Stylish Hair (Brown) (80k) *


Face: Bookworm Glasses (50k)
     Headset (120k)
     Sports Sunglasses (60k)


Upper Body: Choker (30k)
           Bag (150k)
           Pendant (30k)
           Skirt (500k) *


Lower Body: Chain Belt (40k)
           Leg-warmers (60k)
           Kneepads (500k)
           Shoes & Socks 2 (60k) *
           Shoes & Socks 1 (60k) *
           Socks and Sandals (30k) *


Color 1: Overalls and arms  (DEFAULT = Black)
White (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Purple (8k)
Pink (8k)
Dark-cyan (8k) *
Yellow-green (8k) *
Light-blue (8k) *


Color 2: T-shirt and socks  (DEFAULT = Red)
White (18k)
Black (18k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Purple (8k)
Pink (8k)
Dark-cyan (8k) *
Yellow-green (8k) *
Light-blue (8k) *


Color 3: Boots  (DEFAULT = Red)
White (18k)
Black (18k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Purple (8k)
Pink (8k)
Dark-cyan (8k) *
Yellow-green (8k) *
Light-blue (8k) *



=======================================
Extra Costume (School Girl) Items / Colors
=======================================


Head: Pigtails (80k) *
     Dizzy (30k) *
     Short Hair (60k) *
     Knit Balls (200k) *
     Ponytail & Headset (60k) *
     School Girl Topknot (120k) *
     Stylish Hair (Blonde) (40k) *
     Ponytail (500k) *
     Stylish Hair (Brown) (80k) *


Face: Bookworm Glasses (50k) *


Upper Body: Choker (30k) *
           Tie (150k) *
           School Bag (30k) *


Lower Body: Chain Belt (40k) *
           Knee-high Socks (300k) *


Color 1: T-Shirt  (DEFAULT = White)
Black (18k) *
Red (8k) *
Blue (8k) *
Yellow (8k) *
Green (8k) *
Orange (8k) *
Pink (8k) *
Beige (8k) *
Light-blue (8k) *
Light-sea-green (8k) *
Purple (8k) *


Color 2: Sweater Vest  (DEFAULT = Beige)
White (18k) *
Black (18k) *
Red (8k) *
Blue (8k) *
Yellow (8k) *
Green (8k) *
Orange (8k) *
Pink (8k) *
Light-blue (8k) *
Light-sea-green (8k) *
Purple (8k) *


Color 3: Skirt  (DEFAULT = Blue)
White (18k) *
Black (18k) *
Red (8k) *
Yellow (8k) *
Green (8k) *
Orange (8k) *
Pink (8k) *
Beige (8k) *
Light-blue (8k) *
Light-sea-green (8k) *
Purple (8k) *



-------------------------------------------------------------------
                          Baek Doo San
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors
=======================================


Head: Bandanna (150k)
     Headgear (120k)
     Natural Hairstyle (80k)
     Enraged (500k) *
     Face Guard (300k) *
     Ear Guard (80k) *
     Dizzy (30k) *


Face: Eye-patch (300k)
     Hero Mask (200k)
     Bifocals (40k)


Upper Body: Pendant (30k)
           Chest Protector (500k)
           Sandbag (30k)
           Alternate Patch 1 (60k) *
           Alternate Patch 2 (60k) *
           Open-Finger Gloves (120k) *
           Windbreaker (Top) (200k) *


Lower Body: Lute (60k)
           Leg Protectors (60k)
           Spare Gloves (formerly Open-fingered gloves) (50k) **
           Windbreaker (Pants) (150k) *
           Blue Shoes (30k) *
           Red Shoes (50k) *


Color 1: Jacket  (DEFAULT = Red)
White (18k)
Black (18k)
Blue (8k)
Yellow (8k)
Green (8k)
Olive (8k) *
Purple (8k)
Beige (8k)
Orange (formerly Brown) (8k) **
Dark-cyan (8k) *
Dark-violet (8k) *


Color 2: Pants  (DEFAULT = Red)
White (18k)
Black (18k)
Blue (8k)
Yellow (8k)
Green (8k)
Olive (8k) *
Purple (8k)
Beige (8k)
Orange (formerly Brown) (8k) **
Dark-cyan (8k) *
Dark-violet (8k) *


Color 3: Belt **  (DEFAULT = Black) ?? can the symbol on back be changed?
White (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Olive (8k) *
Purple (8k)
Beige (8k)
Orange (formerly Brown) (8k) **
Dark-cyan (8k) *
Dark-violet (8k) *



=======================================
Kick Outfit Items / Colors
=======================================


Head: Natural Hairstyle (80k)
     No Hat (120k)
     Topknot (200k)
     Drunken Slaryman (60k) *
     Chige Head (60k) *
     Ear Guard (80k) *
     Dizzy (30k) *
     Silk Hat (150k) *


Face: Bifocals (40k)
     Sunglasses (60k)
     Party Mask (500k)
     Monocle (120k) *
     Stylish Sideburns (200k) *


Upper Body: Sandbag (30k)
           Scarf (150k)
           Attache Case (300k)
           Power Necktie (30k) *
           No Jacket (500k) *


Lower Body: Spare Gloves (formerly Open-fingered gloves) (50k) **
           Baton (30k)
           Whip (60k)
           Red Shoes (50k) *
           Toto the Cat (300k) *


Color 1: Coat and hat  (DEFAULT = Gray)
White (18k)
Black (18k)
Red (8k)
Brown (8k)
Dark-sea-green (formerly Green) (8k) **
Slate-blue (8k) *
Purple (8k)
Khaki (8k)
Blue (8k)
Orange (8k) *
Light-blue (8k) *


Color 2: Vest, shirt, shoes, and hat trim *  (DEFAULT = Dark-sea-green
                                                (formerly Green) **)
White (18k)
Black (18k)
Red (8k)
Gray (8k)
Brown (8k)
Slate-blue (8k) *
Purple (8k)
Khaki (8k)
Blue (8k)
Orange (8k) *
Light-blue (8k) *


Color 3: Pants  (DEFAULT = Gray)
White (18k)
Black (18k)
Red (8k)
Brown (8k)
Dark-sea-green (formerly Green) (8k) **
Slate-blue (8k) *
Purple (8k)
Khaki (8k)
Blue (8k)
Orange (8k) *
Light-blue (8k) *



-------------------------------------------------------------------
                          Bruce Irvin
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors
=======================================


Head: Cornrows (300k)
     Headgear (60k)
     Swimming Cap (80k)
     King Cobra (120k) *
     Turban (200k) *
     Chicken Head (150k) *
     Dizzy (30k) *
     Long Mohawk (50k) *
     Feather Helmet (300k) *


Face: Sideburns (60k)
     Bandage (30k)
     Swimming Goggles (50k)
     Face Paint (60k) *


Upper Body: Chick (500k)
           Gloves (200k)
           Necklace (30k)
           Warrior's Torque (500k) *
           Tribal Tattoo (80k) *


Lower Body: Shinguards (120k)
           Champion's Belt (150k)
           Sledgehammer (40k)
           Warrior's Waistband (60k) *
           Leg Wraps (30k) *


Color 1: Tape  (DEFAULT = White)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Pink (8k)
Brown (8k)
Light-blue (8k)
Green-yellow (8k) *
Dark-cyan (8k) *
Purple (8k) *


Color 2: Shorts  (DEFAULT = Pink)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Brown (8k)
Light-blue (8k)
Green-yellow (8k) *
Dark-cyan (8k) *
Purple (8k) *


Color 3: Tape on legs  (DEFAULT = White)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Pink (8k)
Brown (8k)
Light-blue (8k)
Green-yellow (8k) *
Dark-cyan (8k) *
Purple (8k) *



=======================================
Kick Outfit Items / Colors
=======================================


Head: Swimming Cap (80k)
     Afro (500k)
     Bike Helmet (300k)
     Long Mohawk (50k) *
     Knit Cap (150k) *
     Sports Cap (60k) *
     Head Tattoo (200k) *


Face: Swimming Goggles (50k)
     Sunglasses (120k)
     Earring (30k)
     Ear & Nose Rings (30k) *


Upper Body: Saxophone (150k)
           Bracelet (60k)
           Necklace (30k)


Lower Body: Sledgehammer (40k)
           Chain (60k)
           Rose (200k)
           Camouflage Pants (300k) *


Color 1: Tank Top  (DEFAULT = Black)
White (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Brown (formerly Orange) (8k) **
Purple (8k)
Dark-cyan (formerly Light Blue) (8k) **
Pink (8k) *
Khaki (8k) *
Green-yellow (8k) *


Color 2: Pants  (DEFAULT = Purple)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Brown (formerly Orange) (8k) **
Dark-cyan (formerly Light Blue) (8k) **
Pink (8k) *
Khaki (8k) *
Green-yellow (8k) *


Color 3: Boots  (DEFAULT = Brown (formerly Orange) **)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Dark-cyan (formerly Light Blue) (8k) **
Pink (8k) *
Khaki (8k) *
Green-yellow (8k) *



-------------------------------------------------------------------
                           Bryan Fury
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors
=======================================


Head: Ski Mask (500k)
     Army Helmet (150k)
     Bandanna (80k)
     Officer's Hat (500k) *
     Military Hat (200k) *
     Gunner Helmet (300k) *
     Dizzy (30k) *


Face: Shooting Glasses (120k)
     Gas Mask (200k)
     Black Sunglasses (50k)
     Military Goggles (60k) *
     Operation Scars (120k) *


Upper Body: Bandolier (300k)
           Radio Pack (60k)
           Dogtag (30k)
           Perpetual Generator (30k) *
           Backpack (50k) *
           Snake Tattoo (60k) *
           Shoulder Armor (150k) *
           Military Vest (80k) *


Lower Body: Military Knife (30k)
           Shotgun (60k)
           Skull Buckle (40k)


Color 1: Gloves and boots **  (DEFAULT = Red)
White (18k)
Black (18k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Purple (8k)
Dark-goldenrod (formerly Brown) (8k) **
Cyan (8k) *
Green-yellow (8k) *
Gray (8k) *


Color 2: Pants  (DEFAULT = Red)
White (18k)
Black (18k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Purple (8k)
Dark-goldenrod (formerly Brown) (8k) **
Cyan (8k) *
Green-yellow (8k) *
Gray (8k) *


Color 3: Armband **  (DEFAULT = Red)
White (18k)
Black (18k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Purple (8k)
Dark-goldenrod (formerly Brown) (8k) **
Cyan (8k) *
Green-yellow (8k) *
Gray (8k) *



=======================================
Kick Outfit Items / Colors
=======================================


Head: Bandanna (80k)
     Shaggy Hair (500k)
     Cap (150k)
     Camouflage Cap (150k) *
     Shaved Head (500k) *
     Battle Helmet (120k) *
     Infiltration Hat (60k) *
     Dizzy (30k) *


Face: Black Sunglasses (50k)
     Sunglasses (60k)
     Cyber Scout (300k)
     Camo Face Paint (30k) *


Upper Body: Dogtag (30k)
           Braided Armband (60k)
           Spiked Bracelets (200k)
           Assault Rifle (60k) *
           Cardboard "Armor" (300k) *
           Backpack (50k) *
           Military Vest (80k) *


Lower Body: Skull Buckle (40k)
           Binoculars (30k)
           Chain Wallet-strap (120k)
           Camouflage Pants (200k) *


Color 1: Gloves  (DEFAULT = Brown (formerly Orange) **)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Saddle-brown (formerly Brown) (8k) **
Deep-sky-blue (8k) *
Yellow-green (8k) *
Gray (8k) *


Color 2: Shirt  (DEFAULT = Saddle-brown (formerly Brown) **)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Brown (formerly Orange) (8k) **
Purple (8k)
Deep-sky-blue (8k) *
Yellow-green (8k) *
Gray (8k) *


Color 3: Pants  (DEFAULT = Black)
White (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Brown (formerly Orange) (8k) **
Purple (8k)
Saddle-brown (formerly Brown) (8k) **
Deep-sky-blue (8k) *
Yellow-green (8k) *
Gray (8k) *



-------------------------------------------------------------------
                       Christie Monteiro
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors
=======================================


Head: Arabian Veil (300k)
     Cleopatra Headdress (500k)
     Knit Cap (80k)
     Dreadlocks (300k) *
     Samba Headdress (500k) *
     Super Afro (80k) *
     Leather Hat (200k) *
     Arabian Princess (150k) *
     Blonde & Bandanna (50k) *
     Dizzy (30k) *


Face: Arabian Mask (150k)
     Glasses (60k)
     Green Glasses (40k)
     Goggle Sunglasses (60k) *


Upper Body: Elaborate Necklace (30k)
           Butterfly Wings (200k)
           Egyptian Bracelets (30k)


Lower Body: Arabian Sword (60k)
           Magic Lamp (120k)
           Maracas (50k)
           Jeans (60k) *
           Sash (30k) *


Color 1: Gloves  (DEFAULT = Black)
White (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Turquoise (formerly Light Blue) (8k) **
Purple (8k)
Pink (8k)
Orange (8k) *
Dark-cyan (8k) *
Green-yellow (8k) *


Color 2: Bra  (DEFAULT = Pink)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Turquoise (formerly Light Blue) (8k) **
Purple (8k)
Orange (8k) *
Dark-cyan (8k) *
Green-yellow (8k) *


Color 3: Pants  (DEFAULT = Black)
White (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Turquoise (formerly Light Blue) (8k) **
Purple (8k)
Pink (8k)
Orange (8k) *
Dark-cyan (8k) *
Green-yellow (8k) *



=======================================
Kick Outfit Items / Colors
=======================================


Head: Knit Cap (80k)
     Carnival Headdress (500k)
     Cornrows (300k)
     Super Afro (80k) *
     Devilish Antennae (500k) *
     Imp Antennae (60k) *
     Blaonde & Bandanna (50k) *
     Dizzy (30k) *


Face: Green Glasses (40k)
     Hibiscus (60k)
     Circlet (30k)
     Earrings (30k) *


Upper Body: Egyptian Bracelets (30k)
           Carnival Feathers (200k)
           Fashion Bra (150k)
           Devilish Wings (300k) *
           Imp Wings (60k) *


Lower Body: Maracas (50k)
           Belt (60k)
           Tambourine (120k)
           Fishnets (Red) (150k) *
           Fishnets (Black) (200k) *
           Fishnets (White) (120k) *


Color 1: Shirt and gloves **  (DEFAULT = Red)
White (18k)
Black (18k)
Blue (8k)
Yellow (8k)
Green (8k)
Brown (8k)
Purple (8k)
Pink (8k)
Cyan (8k) *
Dark-cyan (8k) *
Orange (8k) *


Color 2: Shorts  (DEFAULT = Black)
White (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Brown (8k)
Purple (8k)
Pink (8k)
Cyan (8k) *
Dark-cyan (8k) *
Orange (8k) *


Color 3: Sandals  (DEFAULT = Red)
White (18k)
Black (18k)
Blue (8k)
Yellow (8k)
Green (8k)
Brown (8k)
Purple (8k)
Pink (8k)
Cyan (8k) *
Dark-cyan (8k) *
Orange (8k) *



-------------------------------------------------------------------
                          Craig Marduk
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors
=======================================


Head: Armet (500k)
     Habergeon (150k)
     Dreadlocks (80k)
     Football Helmet (150k) *
     Executioner's Mask (500k) *
     Mohawk (50k) *
     Dizzy (30k) *


Face: Restraint Mask (120k)
     Sunglasses (60k)
     Goggles (30k)
     Heel Mask (200k) *
     Facial Tattoo (30k) *
     Bully Beard (80k) *


Upper Body: Shield (60k)
           Champion's Belt (200k)
           Boomerang (40k)
           Spiked Armor (300k) *
           Shoulder Pads (120k) *
           Banana (60k) *


Lower Body: Shinguards (300k)
           Bananas (30k)
           Champion's Belt (50k)
           Football Shoes (60k) *


Color 1: Gloves  (DEFAULT = Orange)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Dark-violet (formerly Purple) (8k) **
Crimson (formerly Pink) (8k) **
Dark-cyan (8k) *
Silver (8k) *
Yellow-green (8k) *


Color 2: Shorts  (DEFAULT = Orange)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Dark-violet (formerly Purple) (8k) **
Crimson (formerly Pink) (8k) **
Dark-cyan (8k) *
Silver (8k) *
Yellow-green (8k) *


Color 3: Knee Brace  (DEFAULT = Black)
White (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Dark-violet (formerly Purple) (8k) **
Crimson (formerly Pink) (8k) **
Dark-cyan (8k) *
Silver (8k) *
Yellow-green (8k) *



=======================================
Kick Outfit Items / Colors
=======================================


Head: Dreadlocks (80k)
     Knit Cap (150k)
     Pirate Hat (300k)
     Mohawk (50k) *
     Dizzy (30k) *
     Aviator Helmet (120k) *
     Giant Snake (200k) *


Face: Goggles (30k)
     Eye-patch (200k)
     No Sunglasses (60k)
     Party Glasses (60k) *
     Bully Beard (80k) *
     Splatter Mask (500k) *


Upper Body: Boomerang (40k)
           Shirtless (500k)
           Morning Star (60k)
           Pirate Hook (300k) *
           Meat (60k) *
           Heavy Chain (30k) *


Lower Body: Champion's Belt (50k)
           Viking Axe (120k)
           Buckle (30k)
           Fringed Pants (150k) *


Color 1: Jacket  (DEFAULT = Black)
White (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Dark-cyan (formerly Sea Green) (8k) **
Saddle-brown (formerly Brown) (8k) **
Yellow-green (8k) *
Orange (8k) *
Medium-slate-blue (8k) *


Color 2: Gloves and shoes **  (DEFAULT = Dark-cyan (formerly Sea Green) **)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Saddle-brown (formerly Brown) (8k) **
Yellow-green (8k) *
Orange (8k) *
Medium-slate-blue (8k) *


Color 3: Pants  (DEFAULT = White)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Dark-cyan (formerly Sea Green) (8k) **
Saddle-brown (formerly Brown) (8k) **
Yellow-green (8k) *
Orange (8k) *
Medium-slate-blue (8k) *



-------------------------------------------------------------------
                           Devil Jin
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors
=======================================


Head: Devil Horns (200k)
     Antlers (200k)
     Horns (300k)
     Dizzy (30k) *
     Barbarian Helmet (300k) *
     Long Horns (120k) *
     Dragon Helmet (500k) *


Face: No Horns (150k)
     Long Hair (300k)
     Kazuya (500k)
     Devil Eyes (150k) *
     Underworld Ears (60k) *
     Iron Mask (200k) *


Upper Body: Skull Necklace (120k)
           Gauntlets (200k)
           Shield (300k)
           Bat Wings (200k) *
           Spikes (60k) *
           Gauntlet Blade (200k) *


Lower Body: Chain Belt (60k)
           Leg Chains (60k)
           Shinguards (200k)
           Beast Legs (200k) *


Color 1: Wings  (DEFAULT = Black)
White (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Dark-cyan (formerly Light Blue) (8k) **
Yellow-green (formerly Lime Green) (8k) **
Dodger-blue (8k) *
Orange (8k) *
Medium-violet-red (8k) *


Color 2: Arms  (DEFAULT = Red)
White (18k)
Black (18k)
Blue (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Dark-cyan (formerly Light Blue) (8k) **
Yellow-green (formerly Lime Green) (8k) **
Dodger-blue (8k) *
Orange (8k) *
Medium-violet-red (8k) *


Color 3: Other parts of the pants with flames  (DEFAULT = Dark-cyan
                                           (formerly Light Blue) **)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Yellow-green (formerly Lime Green) (8k) **
Dodger-blue (8k) *
Orange (8k) *
Medium-violet-red (8k) *



=======================================
Kick Outfit Items / Colors
=======================================


Head: Devil Horns (200k)
     Antlers (200k)
     Horns (300k)
     Dizzy (30k) *
     Barbarian Helmet (300k) *
     Long Horns (120k) *
     Dragon Helmet (500k) *


Face: No Horns (150k)
     Long Hair (300k)
     Kazuya (500k)
     Devil Eyes (150k) *
     Underworld Ears (60k) *
     Iron Mask (200k) *


Upper Body: Skull Necklace (120k)
           Gauntlets (200k)
           Shield (300k)
           Bat Wings (200k) *
           Spikes (60k) *
           Gauntlet Blade (200k) *


Lower Body: Chain Belt (60k)
           Leg Chains (60k)
           Shinguards (200k)
           Beast Legs (200k) *


Color 1: Wings  (DEFAULT = White)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Dark-goldenrod (formerly Brown) (8k) **
Dark-cyan (8k) *
Orange (8k) *
Yellow-green (8k) *
Light-blue (8k)


Color 2: Arms  (DEFAULT = Blue)
White (18k)
Black (18k)
Red (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Dark-goldenrod (formerly Brown) (8k) **
Dark-cyan (8k) *
Orange (8k) *
Yellow-green (8k) *
Light-blue (8k)


Color 3: Flames  (DEFAULT = Blue)
White (18k)
Black (18k)
Gray (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Dark-goldenrod (formerly Brown) (8k) **
Dark-cyan (8k) *
Orange (8k) *
Yellow-green (8k) *
Light-blue (8k)



-------------------------------------------------------------------
                           Eddy Gordo
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors
=======================================


Head: Knit Hat (300k) *
     Anubis Mask (500k) *
     Dizzy (30k) *
     Giant Afro (80k) *
     Reggae Style (50k) *


Face: Clown Face (200k) *
     Black Shades (120k) *


Upper Body: Atabaque (150k) *
           Bone Necklace (30k) *
           Boom Box (60k) *


Lower Body: Pandeiro (60k) *


Color 1: Shirt  (DEFAULT = Yellow)
White (18k) *
Black (18k) *
Red (8k) *
Blue (8k) *
Green (8k) *
Orange (8k) *
Purple (8k) *
Pink (8k) *
Lawn-green (8k) *
Dark-cyan (8k) *
Spring-green (8k) *


Color 2: Belt  (DEFAULT = Black)
White (18k) *
Red (8k) *
Blue (8k) *
Green (8k) *
Orange (8k) *
Purple (8k) *
Pink (8k) *
Lawn-green (8k) *
Dark-cyan (8k) *
Spring-green (8k) *


Color 3: Pants  (DEFAULT = Yellow)
White (18k) *
Black (18k) *
Red (8k) *
Blue (8k) *
Green (8k) *
Orange (8k) *
Purple (8k) *
Pink (8k) *
Lawn-green (8k) *
Dark-cyan (8k) *
Spring-green (8k) *



=======================================
Kick Outfit Items / Colors
=======================================


Head: Knit Hat (300k) *
     Short Afro (120k) *
     Dizzy (30k) *
     Giant Afro (80k) *
     Reggae Style (50k) *


Face: Sunglasses (150k) *
     Sexy Goatee (300k) *


Upper Body: Golden Bracelet (60k) *
           Crocodile (200k) *


Lower Body: Leather Pants (Black) (500k) *
           Books on Leadership (30k) *


Color 1: Shirt  (DEFAULT = Dark-khaki)
White (18k) *
Black (18k) *
Red (8k) *
Blue (8k) *
Yellow (8k) *
Green (8k) *
Orange (8k) *
Brown (8k) *
Purple (8k) *
Pink (8k) *
Yellow-green (8k) *


Color 2: Pants  (DEFAULT = Orange)
White (18k) *
Black (18k) *
Red (8k) *
Blue (8k) *
Yellow (8k) *
Green (8k) *
Dark-khaki (8k) *
Brown (8k) *
Purple (8k) *
Pink (8k) *
Yellow-green (8k) *


Color 3: Shoes  (DEFAULT = Brown)
White (18k) *
Black (18k) *
Red (8k) *
Blue (8k) *
Yellow (8k) *
Green (8k) *
Orange (8k) *
Dark-khaki (8k) *
Purple (8k) *
Pink (8k) *
Yellow-green (8k) *



-------------------------------------------------------------------
                            Feng Wei
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors
=======================================


Head: Alternate Hairstyle (200k)
     Monk (300k)
     Kung Fu Ponytail (80k)
     Extreme Queue (120k) *
     Ancient Circlet (500k) *
     Blonde Hair (30k) *
     Dizzy (30k) *
     Chinese Hat (80k) *


Face: Earrings (60k)
     Songoku Circlet (150k)
     Beijing Opera Mask (50k)
     Warlord Beard (200k) *
     Iron Mask (50k) *


Upper Body: Tattoo (30k)
           Chinese Armor (500k)
           Broadsword (40k)
           Yellow Scarf (300k) *
           Chinese Flag (60k) *
           Giant Prayer Beads (150k) *


Lower Body: Mercury Boots (60k)
           Truncheon (120k)
           Scrolls (30k)
           Chinese Polearm (60k) *


Color 1: Bracelets  (DEFAULT = Orange (formerly Brown) **)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Dark-cyan (formerly Light Blue) (8k) **
Gray (8k) *
Deep-sky-blue (8k) *
Green-yellow (8k) *


Color 2: Arms and right pant leg  (DEFAULT = White)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (formerly Brown) (8k) **
Purple (8k)
Dark-cyan (formerly Light Blue) (8k) **
Gray (8k) *
Deep-sky-blue (8k) *
Green-yellow (8k) *


Color 3: Left pant leg  (DEFAULT = Blue)
White (18k)
Black (18k)
Red (8k)
Yellow (8k)
Green (8k)
Orange (formerly Brown) (8k) **
Purple (8k)
Dark-cyan (formerly Light Blue) (8k) **
Gray (8k) *
Deep-sky-blue (8k) *
Green-yellow (8k) *



=======================================
Kick Outfit Items / Colors
=======================================


Head: Kung Fu Ponytail (80k)
     Gangster Hat (200k)
     Long Hair (300k)
     Dizzy (30k) *
     Chinese Hat (80k) *
     w/o Shaved Points (60k) *
     Queue (300k) *
     White Hait (30k) *
     Grey Hair (120k) *
     Army Cap (150k) *


Face: Beijing Opera Mask (50k)
     Round Sunglasses (60k)
     Sunglasses (150k)
     Iron Mask (50k) *
     Chinese Mask (200k) *


Upper Body: Broadsword (40k)
           Claws (500k)
           Gong (30k)
           Embroidered Shirt (500k) *
           Crescent Moon Spear (60k) *


Lower Body: Scrolls (30k)
           Deer Antler Knives (120k)
           Buckle (60k)


Color 1: Jacket  (DEFAULT = Green)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Olive (formerly Brown) (8k) **
Brown (formerly Orange) (8k) **
Purple (8k)
Gray (8k) *
Yellow-green (8k) *
Dark-cyan (8k) *


Color 2: Shirt  (DEFAULT = Black)
White (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Olive (formerly Brown) (8k) **
Brown (formerly Orange) (8k) **
Purple (8k)
Gray (8k) *
Yellow-green (8k) *
Dark-cyan (8k) *


Color 3: Pants  (DEFAULT = Green)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Olive (formerly Brown) (8k) **
Brown (formerly Orange) (8k) **
Purple (8k)
Gray (8k) *
Yellow-green (8k) *
Dark-cyan (8k) *



-------------------------------------------------------------------
                            Ganryu
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors
=======================================


Head: Disheveled Hair (200k)
     Topknot (300k)
     Ponytail (50k)
     Kintaro Hairstyle (200k) *
     Chanko Soup (60k) *
     Mizura Hairstyle (50k) *
     Mongol Cap (150k) *
     Dizzy (30k) *


Face: Bushy Sideburns (150k)
     Headplate (60k)
     Nerd Glasses (40k)
     Thick Beard (120k) *
     Kabuki Face Paint (80k) *


Upper Body: Poultice (30k)
           Japanese Purse (60k)
           Katana (80k)
           Thick Chest Hair (300k) *
           Kintaro Axe (60k) *


Lower Body: Shrine Ornament (120k)
           Sumo Loincloth (500k)
           Straw Sandals (30k)
           Kintaro Chest Plate (500k) *
           Brewer's Apron (30k) *


Color 1: Wrist wraps  (DEFAULT = White)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Dark-cyan (formerly Light Blue) (8k) **
Purple (8k)
Yellow-green (formerly Lime Green) (8k) **
Pink (8k) *
Orange (8k) *
Light-blue (8k) *


Color 2: Mamashi  (DEFAULT = Red)
White (18k)
Black (18k)
Blue (8k)
Yellow (8k)
Green (8k)
Dark-cyan (formerly Light Blue) (8k) **
Purple (8k)
Yellow-green (formerly Lime Green) (8k) **
Pink (8k) *
Orange (8k) *
Light-blue (8k) *


Color 3: Ankle wraps  (DEFAULT = White)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Dark-cyan (formerly Light Blue) (8k) **
Purple (8k)
Yellow-green (formerly Lime Green) (8k) **
Pink (8k) *
Orange (8k) *
Light-blue (8k) *



=======================================
Kick Outfit Items / Colors
=======================================


Head: Ponytail (50k)
     Samurai Hat (200k)
     Grandma Hairstyle (300k)
     Thief's Scarf (formerly a Face item) (500k) **
     Mizura Hairstyle (50k) *
     Goemon Hair (500k) *
     Repentant Hairstyle (120k) *
     Yamabushi Cap (150k) *
     Braided Pigtails (30k) *
     Blonde (60k) *
     Grey Hair (60k) *
     Dizzy (30k) *


Face: Nerd Glasses (40k)
     Sunglasses (60k)
     Kabuki Face Paint (80k) *
     Tengu Beak (200k) *


Upper Body: Katana (80k)
           Red Sea Bream (150k)
           Fireman's Lance (60k)
           Priest's Robe (300k) *


Lower Body: Straw Sandals (30k)
           Shogun's Fan (120k)
           Japanese Lantern (30k)


Color 1: Jacket  (DEFAULT = Blue)
White (18k)
Black (18k)
Red (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Orange (8k)
Turquoise (formerly Light Blue) (8k) **
Pink (8k) *
Yellow-green (8k) *
Dark-cyan (8k) *


Color 2: Hakama  (DEFAULT = White)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Orange (8k)
Turquoise (formerly Light Blue) (8k) **
Pink (8k) *
Yellow-green (8k) *
Dark-cyan (8k) *


Color 3: Leg and hand supporters  (DEFAULT = White)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Orange (8k)
Turquoise (formerly Light Blue) (8k) **
Pink (8k) *
Yellow-green (8k) *
Dark-cyan (8k) *



-------------------------------------------------------------------
                        Heihachi Mishima
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors
=======================================


Head: Sushi Chef (200k)
     Hard Hat (300k)
     Topknot (500k)
     Ground Zero Hair (80k) *
     Dizzy (30k) *
     Tekken Lord Mask (150k) *
     Monk (200k) *
     Short Hair w/ Wax (60k) *
     Defated Warrior (120k) *


Face: Glasses (150k)
     Sunglasses (500k)
     Eye-patch (300k)
     Burnt Face (50k) *
     Kuma's Paw Print (30k) *
     Comical Make-up (60k) *


Upper Body: Giant Paper Fan (120k)
           Sake Bottle (60k)
           Gauntlets (200k)
           Tiger Uniform (Top) (500k) *


Lower Body: Sandals (60k)
           Canteen (30k)
           Samurai Sword (200k)
           Tiger Uniform (Bottom) (300k) *


Color 1: Jacket  (DEFAULT = Dark-cyan (formerly Light Blue) **)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Green-yellow (formerly Dark Yellow) (8k) **
Orange (8k) *
Gray (8k) *
Khaki (8k) *


Color 2: Belt  (DEFAULT = Red)
White (18k)
Black (18k)
Blue (8k)
Yellow (8k)
Green (8k)
Dark-cyan (formerly Light Blue) (8k) **
Purple (8k)
Green-yellow (formerly Dark Yellow) (8k) **
Orange (8k) *
Gray (8k) *
Khaki (8k) *


Color 3: Pants  (DEFAULT = Dark-cyan (formerly Light Blue) **)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Green-yellow (formerly Dark Yellow) (8k) **
Orange (8k) *
Gray (8k) *
Khaki (8k) *



=======================================
Kick Outfit Items / Colors
=======================================


Head: Topknot (500k)
     Kabuto (500k)
     Hachigane (60k)
     Ground Zero Hair (80k) *
     Dizzy (30k) *
     Dyed Hair (120k) *
     Enma Face (300k) *
     Hermit Hairstyle (60k) *


Face: Eye-patch (300k)
     Monocle (120k)
     Face-guard (200k)
     Burnt Face (50k) *
     Tengu Mask (150k) *


Upper Body: Gauntlets (200k)
           Prayer Beads (150k)
           Celestial Robe (300k)
           Tengu Fan (60k) *
           Raijin Taiko (500k) *
           Chest Armor (200k) *


Lower Body: Samurai Sword (200k)
           Shogun's Fan (30k)
           Drum (60k)
           Tengu Sandals (30k) *


Color 1: Wristband  (DEFAULT = Dark-cyan (formerly Light Blue) **)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Olive (formerly Dark Yellow) (8k) **
Gold (8k) *
Orange (8k) *
Light-blue (8k) *


Color 2: Hakama  (DEFAULT = Olive (formerly Dark Yellow) **)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Dark-cyan (formerly Light Blue) (8k) **
Purple (8k)
Gold (8k) *
Orange (8k) *
Light-blue (8k) *


Color 3: Undershirt  (DEFAULT = White)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Dark-cyan (formerly Light Blue) (8k) **
Purple (8k)
Olive (formerly Dark Yellow) (8k) **
Gold (8k) *
Orange (8k) *
Light-blue (8k) *



-------------------------------------------------------------------
                           Hwoarang
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors
=======================================


Head: Baseball Cap (200k)
     Unkempt Hair (500k)
     Bandanna (50k)
     Reversed Cap (150k) *
     Very Short Hair (500k) *
     Wild Blonde Hair (80k) *
     Dizzy (30k) *


Face: Earrings (120k)
     Bandage (60k)
     Sunglasses (40k)
     Goatee (300k) *
     Black Sunglasses (50k) *


Upper Body: Rocket Pendant (30k)
           Towel (150k)
           Heihachi Trophy (80k)
           Tribal Tattoo (60k) *
           Rose Emblem (30k) *
           Skull Emblem (60k) *
           Dojo Sign (300k) *


Lower Body: Brass Knuckles (300k)
           Spray Can (60k)
           Wallet Chain (30k)
           Iron Pipe (120k) *


Color 1: Gloves  (DEFAULT = Red)
White (18k)
Black (18k)
Blue (8k)
Yellow (8k)
Green (8k)
Green-yellow (formerly Lime Green) (8k) **
Deep-sky-blue (formerly Light Blue) (8k) **
Medium-violet-red (formerly Purple) (8k) **
Orange (8k) *
Purple (8k) *
Pink (8k) *


Color 2: Bandanna and jacket  (DEFAULT = Blue)
White (18k)
Black (18k)
Red (8k)
Yellow (8k)
Green (8k)
Green-yellow (formerly Lime Green) (8k) **
Deep-sky-blue (formerly Light Blue) (8k) **
Medium-violet-red (formerly Purple) (8k) **
Orange (8k) *
Purple (8k) *
Pink (8k) *


Color 3: Pants  (DEFAULT = Blue)
White (18k)
Black (18k)
Red (8k)
Yellow (8k)
Green (8k)
Green-yellow (formerly Lime Green) (8k) **
Deep-sky-blue (formerly Light Blue) (8k) **
Medium-violet-red (formerly Purple) (8k) **
Orange (8k) *
Purple (8k) *
Pink (8k) *



=======================================
Kick Outfit Items / Colors
=======================================


Head: Bandanna (50k)
     Cowboy Hat (150k)
     Playboy Hairstyle (500k)
     Wild Blonde Hair (80k) *
     Dizzy (30k) *
     Bike Helmet (300k) *
     Knit Cap (120k) *


Face: Sunglasses (40k)
     Hachimaki (200k)
     Bike Mask (120k)
     Black Sunglasses (50k) *
     Goggles (500k) *


Upper Body: Heihachi Trophy (80k)
           Electric Guitar (60k)
           Shoulder Plates (300k)
           Choker (30k) *
           Metal Gloves (200k) *
           Tattoo (60k) *
           Demon Emblem (150k) *
           Skull & Crossbones (60k) *


Lower Body: Wallet Chain (30k)
           Heel Knife (30k)
           Denim Jacket (60k)


Color 1: Vest  (DEFAULT = Yellow)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Green (8k)
Orange (8k)
Purple (8k)
Green-yellow (replaces Sea Green) (8k) **
Violet (8k) *
Light-sky-blue (8k) *
Khaki (8k) *


Color 2: Boots  (DEFAULT = Black)
White (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Purple (8k)
Green-yellow (replaces Sea Green) (8k) **
Violet (8k) *
Light-sky-blue (8k) *
Khaki (8k) *


Color 3: Side of the pants  (DEFAULT = Yellow)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Green (8k)
Orange (8k)
Purple (8k)
Green-yellow (replaces Sea Green) (8k) **
Violet (8k) *
Light-sky-blue (8k) *
Khaki (8k) *



-------------------------------------------------------------------
                            Jack-5
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors
=======================================


Head: Military Cap (150k)
     Green Beret (200k)
     Bald Head (40k)
     NV Scope (120k) *
     Light Bulb (50k) *
     Split Mohawk (30k) *
     Dizzy (30k) *


Face: Sunglasses (60k)
     Nerd Glasses (120k)
     Cyber Scope (50k)
     Damaged Face (200k) *
     Thick Steel Helmet (80k) *


Upper Body: Anchor Tattoo (60k)
           Gatling Gun (300k)
           Booster Rockets (80k)
           Full Power Exhaust (500k) *
           Solvalou (300k) *
           Damaged Arm (60k) *
           Crane Arm (150k) *


Lower Body: Optical Discs (30k)
           Missile Pod (500k)
           Survival Knife (30k)
           Damaged Leg (60k) *


Color 1: Hair **  (DEFAULT = Khaki) *
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Purple (8k)
Deep-pink (formerly Plum) (8k) **
Yellow-green (replaces Light Blue) (8k) **
Green-yellow (8k) *
Pink (8k) *
Orange (8k) *


Color 2: Gloves and torso **  (DEFAULT = Black)
White (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Purple (8k)
Deep-pink (formerly Plum) (8k) **
Yellow-green (replaces Light Blue) (8k) **
Khaki (8k) *
Green-yellow (8k) *
Pink (8k) *
Orange (8k) *


Color 3: Pants and boots **  (DEFAULT = Yellow)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Purple (8k)
Deep-pink (formerly Plum) (8k) **
Yellow-green (replaces Light Blue) (8k) **
Khaki (8k) *
Green-yellow (8k) *
Pink (8k) *
Orange (8k) *



=======================================
Kick Outfit Items / Colors
=======================================


Head: Bald Head (40k)
     Iron Helmet (120k)
     Mohawk (300k)
     Light Bulb (50k) *
     Steel Mohawk (150k) *
     Sniper Goggles (500k) *
     Deep Sea Suit (200k) *
     Dizzy (30k) *


Face: Cyber Scope (50k)
     Visor (150k)
     Drills (200k)
     Face Guard (60k) *
     Thick Steel Helmet (80k) *


Upper Body: Booster Rockets (80k)
           Rocket Launcher (60k)
           Air Intake (60k)
           Energy Tank (60k) *
           Cannons (300k) *
           Flight Mod (120k) *
           Detonator (30k) *


Lower Body: Survival Knife (30k)
           Shovel (30k)
           Exhaust Pipes (500k)


Color 1: Hair **  (DEFAULT = Khaki (formerly White) **)
Black (18k)
Red (8k)
Midnight-blue (formerly Blue) (8k) **
Yellow (8k)
Green (8k)
Orange (8k)
Blue (formerly Light Blue) (8k) **
Purple (formerly Plum) (8k) **
Pink (8k) *
Lime-green (8k) *
Crimson (8k) *


Color 2: Body suit and shoulder parts **  (DEFAULT = Red)
Khaki (formerly White) (18k) **
Black (18k)
Midnight-blue (formerly Blue) (8k) **
Yellow (8k)
Green (8k)
Orange (8k)
Blue (formerly Light Blue) (8k) **
Purple (formerly Plum) (8k) **
Pink (8k) *
Lime-green (8k) *
Crimson (8k) *


Color 3: Arms and boots **  (DEFAULT = Black)
Khaki (formerly White) (18k) **
Red (8k)
Midnight-blue (formerly Blue) (8k) **
Yellow (8k)
Green (8k)
Orange (8k)
Blue (formerly Light Blue) (8k) **
Purple (formerly Plum) (8k) **
Pink (8k) *
Lime-green (8k) *
Crimson (8k) *



-------------------------------------------------------------------
                          Jin Kazama
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors
=======================================


Head: Headphones (60k)
     Halo (300k)
     Metrosexual (formerly Metrosexual Hairstyle) (80k) **
     Samurai Hair (150k) *
     Wild Samurai Style (200k) *
     Supercharged (60k) *
     Dizzy (30k) *


Face: Intellectual Glasses (120k)
     Sunglasses (60k)
     Orange Sunglasses (50k)
     Headband (120k) *


Upper Body: Chain Bracelets (150k)
           Wings (500k)
           Towel (30k)
           Battle Surcoat (500k) *
           Tattoo (60k) *
           Devil Wings (30k) *
           Dark Wings (80k) *


Lower Body: Red Handkerchief (30k)
           Leg Chains (200k)
           Shinguards (40k)
           Hakama (300k) *
           Katana (50k) *


Color 1: Gloves and leg guards **  (DEFAULT = Red)
White (18k)
Black (18k)
Blue (8k)
Yellow (8k)
Green (8k)
Indigo (replaces Purple) (8k) **
Purple (replaces Plum) (8k) **
Medium-spring-green (foremrly Light Blue) (8k) **
Orange (8k) *
Lime-green (8k) *
Pink (8k) *


Color 2: Flames on pants  (DEFAULT = Red)
White (18k)
Black (18k)
Blue (8k)
Yellow (8k)
Green (8k)
Indigo (replaces Purple) (8k) **
Purple (replaces Plum) (8k) **
Medium-spring-green (foremrly Light Blue) (8k) **
Orange (8k) *
Lime-green (8k) *
Pink (8k) *


Color 3: Belt **  (DEFAULT = Indigo (replaces Purple) **)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Purple (replaces Plum) (8k) **
Medium-spring-green (foremrly Light Blue) (8k) **
Orange (8k) *
Lime-green (8k) *
Pink (8k) *



=======================================
Kick Outfit Items / Colors
=======================================


Head: Metrosexual (formerly Metrosexual Hairstyle) (80k) **
     Baseball Cap (200k)
     Pointed Hood (300k)
     Dizzy (30k) *
     Boarder Cap (150k) *
     Heavy Hood (500k) *


Face: Orange Sunglasses (50k)
     Tough Sunglasses (formerly Detective Sunglasses) (150k) **
     Demon Mask (500k)
     Snowboard Goggles (200k) *
     Arch Demon (300k) *


Upper Body: Towel (30k)
           Expander (60k)
           Stopwatch (30k)
           Dark Wings (80k) *
           Snowboard (60k) *
           Death Scythe (120k) *
           Skull Print (60k) *


Lower Body: Shinguards (40k)
           Sports Drink (60k)
           Dumbbell (120k)
           Waist Pack (30k) *
           Katana (50k) *


Color 1: Gloves  (DEFAULT = Red)
White (18k)
Black (18k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Purple (formerly Plum) (8k) **
Light-sea-green (formerly Light Blue) (8k) **
Yellow-green (8k) *
Pink (8k) *
Khaki (8k) *


Color 2: Sweat suit  (DEFAULT = Purple (formerly Plum) **)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Light-sea-green (formerly Light Blue) (8k) **
Yellow-green (8k) *
Pink (8k) *
Khaki (8k) *


Color 3: Shoes  (DEFAULT = Red)
White (18k)
Black (18k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Purple (formerly Plum) (8k) **
Light-sea-green (formerly Light Blue) (8k) **
Yellow-green (8k) *
Pink (8k) *
Khaki (8k) *



-------------------------------------------------------------------
                    Jinpachi Mishima (PS3 only)
-------------------------------------------------------------------


Jinpachi doesn't have any customization items or colors.



-------------------------------------------------------------------
                          Julia Chang
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors
=======================================


Head: Headdress (500k)
     Steer Skull (300k)
     Cowboy Hat (80k)
     Festive Headdress (300k) *
     Bead Accessory (500k) *
     Feather Headdress (30k) *
     Dizzy (30k) *
     Anime Style Hair (80k) *


Face: No Hair Band (120k)
     Corsage (60k)
     Circlet (50k)
     Feather Earrings (60k) *
     Face Paint (50k) *


Upper Body: Axe (200k)
           Dreamcatcher (30k)
           Squirrel (40k)
           Spear (60k) *
           Alternate Armband (120k) *


Lower Body: Bandanna (150k)
           Survival Knife (60k)
           Holster (30k)
           Fringed Belt (200k) *
           Leg Tattoo (150k) *


Color 1: Top  (DEFAULT = Turquoise (formerly Light Blue) **)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Dark-khaki (formerly Brown) (8k) **
Orange (8k) *
Pink (8k) *
Green-yellow (8k) *


Color 2: Skirt  (DEFAULT = Black)
White (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Turquoise (formerly Light Blue) (8k) **
Dark-khaki (formerly Brown) (8k) **
Orange (8k) *
Pink (8k) *
Green-yellow (8k) *


Color 3: Boots and gloves  (DEFAULT = White)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Turquoise (formerly Light Blue) (8k) **
Dark-khaki (formerly Brown) (8k) **
Orange (8k) *
Pink (8k) *
Green-yellow (8k) *



=======================================
Kick Outfit Items / Colors
=======================================


Head: Cowboy Hat (80k)
     Short Hair (500k)
     Hunting Cap (300k)
     Dizzy (30k) *
     Anime Hair Style (80k) *
     Straw Hat (200k) *
     Wild Hair (500k) *
     Alternate Headdress (300k) *


Face: Circlet (50k)
     Sunglasses (60k)
     Earrings (30k)
     Face Paint (50k) *


Upper Body: Squirrel (40k)
           Camera (120k)
           Bag (150k)
           Binoculars (30k) *
           Boomerang (60k) *
           Alternate Bracelet (60k) *


Lower Body: Holster (30k)
           Lasso (60k)
           Spurs (200k)
           Alternate Design 1 (150k) *
           Alternate Design 2 (120k) *


Color 1: Jacket  (DEFAULT = Red)
White (18k)
Black (18k)
Blue (8k)
Yellow (8k)
Green (8k)
Dark-khaki (formerly Brown) (8k) **
Light-sea-green (formerly Light Blue) (8k) **
Purple (8k)
Orange (8k) *
Pink (8k) *
Green-yellow (8k) *


Color 2: Pants  (DEFAULT = White)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Dark-khaki (formerly Brown) (8k) **
Light-sea-green (formerly Light Blue) (8k) **
Purple (8k)
Orange (8k) *
Pink (8k) *
Green-yellow (8k) *


Color 3: Shirt and boots **  (DEFAULT = Dark-khaki (formerly Brown) **)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Light-sea-green (formerly Light Blue) (8k) **
Purple (8k)
Orange (8k) *
Pink (8k) *
Green-yellow (8k) *



-------------------------------------------------------------------
                        Kazuya Mishima
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors
=======================================


Head: 50's Hairstyle (300k)
     Windswept Hair (500k)
     Long Hair (80k)
     Wild Blonde (120k) *
     Wild Regent (300k) *
     Very Short Hair (150k) *
     Parted Hair (50k) *
     Delinquet Style (80k) *
     Dizzy (30k) *


Face: Elf Ears (200k)
     Racketeer Glasses (60k)
     Sunglasses (40k)
     Scarred Face (500k) *
     Devil Unleashed (200k) *


Upper Body: Gold Chain (30k)
           Yakuza Style (150k)
           Shoulder Plates (50k)
           Hand Wraps (60k) *
           Tattoo (60k) *


Lower Body: Sneakers (60k)
           Handgun (120k)
           Gloves (30k)
           Wild Pants (30k) *


Color 1: Gloves and leg guards **  (DEFAULT = Dark-red (formerly Brown) **)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Sea-green (formerly Light Blue) (8k) **
Orange (8k) *
Green-yellow (8k) *
Gray (8k) *


Color 2: Pants  (DEFAULT = Dark-red (formerly Brown) **)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Sea-green (formerly Light Blue) (8k) **
Orange (8k) *
Green-yellow (8k) *
Gray (8k) *


Color 3: Belt **  (DEFAULT = Blue)
White (18k)
Black (18k)
Red (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Sea-green (formerly Light Blue) (8k) **
Dark-red (formerly Brown) (8k) **
Orange (8k) *
Green-yellow (8k) *
Gray (8k) *



=======================================
Kick Outfit Items / Colors
=======================================


Head: Long Hair (80k)
     Devil's Horns (200k)
     Jin Hairstyle (300k)
     Demon Hair (300k) *
     Ponytail (60k) *
     Feral Sideburns (120k) *
     Parted Hair (50k) *
     Delinquet Style (50k) *
     Dizzy (30k) *


Face: Sunglasses (40k)
     Third Eye (150k)
     Mustache (120k)
     Noble Mustache (150k) *
     TK4 Sunglasses (60k) *
     Hoodlum eyebrows (500k) *
     Banker Glasses (30k) *


Upper Body: Shoulder Plates (50k)
           Reaper Scythe (60k)
           Devil Wings (500k)
           Gold Embroidery (200k) *


Lower Body: Gloves (30k)
           Pocket Watch (30k)
           Devil Tail (60k)


Color 1: Gloves  (DEFAULT = Red)
White (18k)
Black (18k)
Blue (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Dark-sea-green (formerly Gray) (8k) **
Dark-khaki (formerly Beige) (8k) **
Saddle-brown (8k) *
Yellow-green (8k) *
Orange (8k) *


Color 2: Jacket  (DEFAULT = White)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Dark-sea-green (formerly Gray) (8k) **
Dark-khaki (formerly Beige) (8k) **
Saddle-brown (8k) *
Yellow-green (8k) *
Orange (8k) *


Color 3: Pants  (DEFAULT = White)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Dark-sea-green (formerly Gray) (8k) **
Dark-khaki (formerly Beige) (8k) **
Saddle-brown (8k) *
Yellow-green (8k) *
Orange (8k) *



-------------------------------------------------------------------
                             King
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors
=======================================


Head: Silver Mask (300k)
     Cartoon Mask (500k)
     Vale Tudo Mask (900k)
     Lion's Mane (60k)
     Fangs (120k)
     Whiskers (30k)
     Black Mohawk (60k) *
     Rough Beard (50k) *
     Dizzy (30k) *
     White Tiger (200k) *


Face: N/A


Upper Body: Bamboo Sword (60k)
           Lei (200k)
           Iron Chain (40k)
           Spiked Collar (60k) *
           Alt. Supporters (120k) *
           Shoulder Armor (500k) *
           Wrestler Towel (30k) *
           Savage Tattoo (200k) *


Lower Body: Pointed Boots (30k)
           Leg-warmers (150k)
           Champion's Belt (80k)
           Classic Boots (150k) *
           Muscle Man (300k) *


Color 1: Gloves and elbow pads  (DEFAULT = Yellow)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Green (8k)
Royal-blue (formerly Light Blue) (8k) **
Purple (8k)
Turquoise (formerly Lime Green) (8k) **
Pink (8k) *
Gray (8k) *
Dark-goldenrod (8k) *


Color 2: Tights  (DEFAULT = Black)
White (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Royal-blue (formerly Light Blue) (8k) **
Purple (8k)
Turquoise (formerly Lime Green) (8k) **
Pink (8k) *
Gray (8k) *
Dark-goldenrod (8k) *


Color 3: Leg guards  (DEFAULT = Black)
White (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Royal-blue (formerly Light Blue) (8k) **
Purple (8k)
Turquoise (formerly Lime Green) (8k) **
Pink (8k) *
Gray (8k) *
Dark-goldenrod (8k) *



=======================================
Kick Outfit Items / Colors
=======================================


Head: Vale Tudo Mask (900k)
     Black Horns (200k)
     Red Mohawk (120k)
     Whiskers (30k)
     Armor King Mask (500k)
     Crown (300k)
     Rough Beard (50k) *
     Dizzy (30k) *
     White Tiger (200k) *
     Sexy (?) Eye Mask (150k) *
     Black Leather Hat (60k) *
     Medieval Crown (200k) *
     Robot Mask (500k) *


Face: N/A


Upper Body: Iron Chain (40k)
           Missionary Collar (60k)
           Sombrero (60k)
           Alternate Emblem (30k) *
           Pipe Chair (120k) *
           Leopard Gloves (300k) *


Lower Body: Champion's Belt (80k)
           Split Tail (150k)
           Bat with Nails (30k)
           Leopard Boots (60k) *


Color 1: Gloves  (DEFAULT = White)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Saddle-brown (replaces Brown) (8k) **
Purple (8k)
Dark-cyan (formerly Light Blue) (8k) **
Gray (8k) *
Orange-red (8k) *
Goldenrod (8k) *


Color 2: Jacket  (DEFAULT = Blue)
White (18k)
Black (18k)
Red (8k)
Yellow (8k)
Green (8k)
Saddle-brown (replaces Brown) (8k) **
Purple (8k)
Dark-cyan (formerly Light Blue) (8k) **
Gray (8k) *
Orange-red (8k) *
Goldenrod (8k) *


Color 3: Pants  (DEFAULT = White)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Saddle-brown (replaces Brown) (8k) **
Purple (8k)
Dark-cyan (formerly Light Blue) (8k) **
Gray (8k) *
Orange-red (8k) *
Goldenrod (8k) *



-------------------------------------------------------------------
                          Kuma / Panda
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors (Kuma)
=======================================


Head: Baseball Cap (200k)
     Mohawk (150k)
     Bird's Nest (50k)
     Kindergarten Hat (80k) *
     Gym Class Hat (50k) *
     Dizzy (30k) *


Face: Muzzle (120k)
     Cool Shades (60k)
     Sunglasses (40k)
     Medical Mask (30k) *


Upper Body: Unicycle (60k)
           Salmon (300k)
           Paws (80k)
           TK3 Style (500k) *
           Stage Bow Tie (60k) *
           Baby's Bib (120k) *
           Animal Crossing (150k) *
           School Bag (200k) *
           Red T-shirt (300k) *


Lower Body: Inner-tube (500k)
           Honey Jar (30k)
           Glowing Anklets (30k)
           Gym Shoes (Blue) (60k) *


Color 1: Fur  (DEFAULT = White)
Black (18k)
Goldenrod (formerly Yellow) (8k) **
Green (8k)
Red (8k)
Chocolate (formerly Orange) (8k) **
Pink (8k)
Royal-blue (formerly Light Blue) (8k) **
Saddle-brown (formerly Brown) (8k) **
Khaki (8k) *
Purple (8k) *
Green-yellow (8k) *


Color 2: Nose *  (DEFAULT = Black)
White (18k) *
Goldenrod (8k) *
Green (8k) *
Red (8k) *
Chocolate (8k) *
Pink (8k) *
Royal-blue (8k) *
Saddle-brown (8k) *
Khaki (8k) *
Purple (8k) *
Green-yellow (8k) *


Color 3: Claws *  (DEFAULT = Saddle-brown)
White (18k) *
Black (18k) *
Goldenrod (8k) *
Green (8k) *
Red (8k) *
Chocolate (8k) *
Pink (8k) *
Royal-blue (8k) *
Khaki (8k) *
Purple (8k) *
Green-yellow (8k) *



=======================================
Kick Outfit Items / Colors (Panda)
=======================================


Head: Bird's Nest (50k)
     Party Hat (150k)
     Straw Hat (200k)
     Kindergarten Hat (80k) *
     Gym Class Hat (50k) *
     Dizzy (30k) *
     Cute Ribbon (30k) *
     Musical Tattoo (30k) *


Face: Sunglasses (40k)
     Blushed Cheeks (500k)
     Tongue (300k)


Upper Body: Paws (80k)
           Bamboo Leaves (60k)
           Pouch (60k)
           Bikini (500k) *
           Red School Bag (200k) *
           Lollipops (120k) *


Lower Body: Glowing Anklets (30k)
           Bunny Slippers (120k)
           Tail Ribbon (30k)
           Xiaoyu Doll (60k) *
           Scarf (300k) *
           Gym Shoes (Red) (60k) *


Color 1: Bracelets  (DEFAULT = Medium-aquamarine) *
Gray (formerly White) (18k) **
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Pink (8k) *
Saddle-brown (8k) *
Olive-drab (8k) *
Orange (8k)


Color 2: Nose *  (DEFAULT = Black)
Gray (18k) *
Red (8k) *
Blue (8k) *
Yellow (8k) *
Green (8k) *
Medium-aquamarine (8k) *
Purple (8k)
Pink (8k) *
Saddle-brown (8k) *
Olive-drab (8k) *
Orange (8k) *


Color 3: Fur *  (DEFAULT = Black)
Gray (18k) *
Red (8k) *
Blue (8k) *
Yellow (8k) *
Green (8k) *
Medium-aquamarine (8k) *
Purple (8k) *
Pink (8k) *
Saddle-brown (8k) *
Olive-drab (8k) *
Orange (8k) *



-------------------------------------------------------------------
                           Lee Chaolan
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors
=======================================


Head: Hair Extensions (150k)
     Ten-gallon Hat (300k)
     Rocker Hairstyle (50k)
     Force Helmet (500k) *
     Sexy Blonde Hair (150k) *
     Noble Hairstyle (120k) *
     Dizzy (30k) *


Face: Sunglasses (200k)
     Earring (30k)
     Masquerade (80k)
     Dark Sunglasses (30k) *
     Gigolo (50k) *


Upper Body: Electric Guitar (500k)
           Elbow Pads (60k)
           Emblem (30k)
           Sleeveless (60k) *
           Force Armor (300k) *


Lower Body: Dual Revolvers (120k)
           Bandanna (60k)
           Rapier (40k)
           Leather Belt (60k) *
           Wine Set (80k) *
           Force Leggings (200k) *


Color 1: Gloves and shoes **  (DEFAULT = Purple)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Turquoise (replaces Light Blue) (8k) **
Dark-goldenrod (formerly Dark Yellow) (8k) **
Orange (8k) *
Green-yellow (8k) *
Silver (8k) *


Color 2: Vest  (DEFAULT = Purple)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Turquoise (formerly Light Blue) (8k) **
Dark-goldenrod (formerly Dark Yellow) (8k) **
Orange (8k) *
Green-yellow (8k) *
Silver (8k) *


Color 3: Pants  (DEFAULT = Black)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Turquoise (formerly Light Blue) (8k) **
Dark-goldenrod (formerly Dark Yellow) (8k) **
Orange (8k) *
Green-yellow (8k) *
Silver (8k) *



=======================================
Kick Outfit Items / Colors
=======================================


Head: Rocker Hairstyle (50k)
     Silk Hat (200k)
     Violet Hair (150k)
     Pheromones (60k) *
     Dizzy (30k) *
     General's Hat (300k) *
     Sexy Brown Hair (150k) *
     Musketeer Hat (200k) *


Face: Masquerade (80k)
     Butterfly Mask (120k)
     Glasses (60k)
     Gigolo (50k) *
     Phantom Mask (500k) *
     Eye Mask (30k) *


Upper Body: Emblem (30k)
           Shoulder Pads (300k)
           Jetpack (500k)
           Lace Tie (120k) *
           Dart Board (60k) *


Lower Body: Rapier (40k)
           Shaker (30k)
           Magic Wand (60k)
           Wine Set (80k) *


Color 1: Jacket  (DEFAULT = Medium-violet-red (replaces Plum) **)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Gray (8k)
Dark-cyan (formerly Sea Green) (8k) **
Khaki (8k) *
Saddle-brown (8k) *
Chocolate (8k) *


Color 2: Pants  (DEFAULT = Medium-violet-red (replaces Plum) **)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Gray (8k)
Dark-cyan (formerly Sea Green) (8k) **
Khaki (8k) *
Saddle-brown (8k) *
Chocolate (8k) *


Color 3: Gloves and shoes **  (DEFAULT = Black)
White (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Medium-violet-red (replaces Plum) **
Gray (8k)
Dark-cyan (formerly Sea Green) (8k) **
Khaki (8k) *
Saddle-brown (8k) *
Chocolate (8k) *



-------------------------------------------------------------------
                           Lei Wulong
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors
=======================================


Head: Chinese Wizard Hat (500k)
     Slicked-back Hairstyle (120k)
     Natural Hairstyle (80k)
     Festival Mask (formerly a Face item) (150k) **
     In the Dark (200k) *
     ZZZzzz (300k) *
     Bowl Cut (80k) *
     Dizzy (30k) *


Face: Bandanna (60k)
     Glasses (50k)
     Mustache (150k) *
     Drunk (500k) *
     Beijing Opera Mask (50k) *


Upper Body: Buddhist Statue (300k)
           Rare Sword (60k)
           Fan (40k)
           Tea Cups (30k) *
           Giant Axe (60k) *


Lower Body: Sai (30k)
           Gourd (200k)
           Handcuffs (30k)
           Toad (60k) *
           Boot Dagger (120k) *


Color 1: Jacket  (DEFAULT = Green)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Brown (8k)
Dark-violet (formerly Purple) (8k) **
Sea-green (8k)
Orange (8k) *
Lawn-green (8k) *
Deep-sky-blue (8k) *


Color 2: Pants  (DEFAULT = Red)
White (18k)
Black (18k)
Blue (8k)
Yellow (8k)
Green (8k)
Brown (8k)
Dark-violet (formerly Purple) (8k) **
Sea-green (8k)
Orange (8k) *
Lawn-green (8k) *
Deep-sky-blue (8k) *


Color 3: Belt and ankle ties  (DEFAULT = Brown)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Dark-violet (formerly Purple) (8k) **
Sea-green (8k)
Orange (8k) *
Lawn-green (8k) *
Deep-sky-blue (8k) *



=======================================
Kick Outfit Items / Colors
=======================================


Head: Natural Hairstyle (80k)
     Hat (500k)
     Police Cap (200k)
     Bandage (formerly a Face item) (60k) **
     Bowl Cut (80k) *
     Dizzy (30k) *
     Strobe Light (150k) *
     Police Helmet (300k) *
     Private Eye (500k) *
     Messy Hair (60k) *


Face: Glasses (50k)
     Sunglasses (150k)
     Beijing Opera Mask (50k) *
     Round Sunglasses (200k) *
     Goatee (60k) *


Upper Body: Fan (40k)
           Sheriff Badge (300k)
           No Necktie (120k)
           Shotgun (120k) *


Lower Body: Handcuffs (30k)
           Radio (30k)
           Bullhorn (60k)
           Safety Patrol (30k) *


Color 1: Gloves  (DEFAULT = Green)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Sienna (formerly Brown) (8k) **
Turquoise (formerly Light Blue) (8k) **
Pink (8k)
Midnight-blue (8k) *
Orange (8k) *
Purple (8k) *


Color 2: Shirt  (DEFAULT = White)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Sienna (formerly Brown) (8k) **
Turquoise (formerly Light Blue) (8k) **
Pink (8k)
Midnight-blue (8k) *
Orange (8k) *
Purple (8k) *


Color 3: Pants  (DEFAULT = Sienna (formerly Brown) **)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Turquoise (formerly Light Blue) (8k) **
Pink (8k)
Midnight-blue (8k) *
Orange (8k) *
Purple (8k) *



-------------------------------------------------------------------
                    Lili (Emily Rochefort)
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors
=======================================


Head: Dizzy (30k) *
     Pinned-up Hair (150k) *
     Cowgirl Hat (300k) *
     Bunny Ears (60k) *
     Curls (200k) *
     Prince (150k) *
     Black Hair (50k) *
     Pink Hair (50k) *


Face: Goggle Sunglasses (60k) *
     Mask (120k) *
     Goth Make-up (80k) *


Upper Body: Bustier (300k) *
           Jacket (200k) *
           Choker (30k) *


Lower Body: Cowgirl Pants (200k) *
           Punk Style (500k) *


Color 1: Top  (DEFAULT = Silver) *
Black (18k) *
Red (8k) *
Blue (8k) *
Yellow (8k) *
Green (8k) *
Purple (8k) *
Pink (8k) *
Dodger-blue (8k) *
Orange (8k) *
Saddle-brown (8k) *
White (8k) *


Color 2: Pants  (DEFAULT = Silver) *
Black (18k) *
Red (8k) *
Blue (8k) *
Yellow (8k) *
Green (8k) *
Purple (8k) *
Pink (8k) *
Dodger-blue (8k) *
Orange (8k) *
Saddle-brown (8k) *
White (8k) *


Color 3: Armband and wrist wraps  (DEFAULT = Black) *
Silver (18k) *
Red (8k) *
Blue (8k) *
Yellow (8k) *
Green (8k) *
Purple (8k) *
Pink (8k) *
Dodger-blue (8k) *
Orange (8k) *
Saddle-brown (8k) *
White (8k) *



=======================================
Kick Outfit Items / Colors
=======================================


Head: Lace Hairband (200k) *
     Dress Hat (300k) *
     Dizzy (30k) *
     Pinned-up Hair (150k) *
     Curls (200k) *
     Black Hair (50k) *
     Ribbon (30k) *
     Pink Hair (50k) *


Face: Eye Patch (60k) *
     Red Mask (200k) *
     Goth Make-up (80k) *
     Glasses (120k) *


Upper Body: Teddy Bear (150k) *
           Parasol (60k) *


Lower Body: Shoes & Socks (500k) *
           Black Stockings (300k) *


Color 1: Neck tie, socks, and glove parts  (DEFAULT = Red) *
White (18k) *
Black (18k) *
Blue (8k) *
Yellow (8k) *
Green (8k) *
Purple (8k) *
Light-steel-blue (8k) *
Pink (8k) *
Orange (8k) *
Khaki (8k) *
Gray (8k) *


Color 2: Dress  (DEFAULT = White) *
Black (18k) *
Red (8k) *
Blue (8k) *
Yellow (8k) *
Green (8k) *
Purple (8k) *
Light-steel-blue (8k) *
Pink (8k) *
Orange (8k) *
Khaki (8k) *
Gray (8k) *


Color 3: Gloves and boots  (DEFAULT = White) *
Black (18k) *
Red (8k) *
Blue (8k) *
Yellow (8k) *
Green (8k) *
Purple (8k) *
Light-steel-blue (8k) *
Pink (8k) *
Orange (8k) *
Khaki (8k) *
Gray (8k) *



-------------------------------------------------------------------
                           Ling Xiaoyu
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors
=======================================


Head: Ribbon (150k)
     Straight Hair (300k)
     Chinese Chignon (80k)
     Rabbit Ears (500k) *
     Short Hair (200k) *
     Red Hair (30k) *
     Chinese Mask (150k) *
     Brown Hair (80k) *
     Dizzy (30k) *
     Blonde Hair (50k) *


Face: Headband (formerly Head Band) (200k) **
     Star Earrings (60k)
     Glasses (50k)


Upper Body: Wings (500k)
           Backpack (60k)
           Spindle (40k)
           Chinese Sword (60k) *
           Black Cat (300k) *
           Fairy Wings (Red) (60k) *


Lower Body: Rabbit Tail (30k)
           Little Wings (120k)
           Mitten (30k)
           Cute (?) Doll (120k) *


Color 1: Hair bands and wristbands  (DEFAULT = Orange)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Aquamarine (formerly Light Blue) (8k) **
Pink (8k)
Dark-slate-gray (8k) *
Dark-violet (8k) *
Medium-violet-red (8k) *


Color 2: Shirt and shoes  (DEFAULT = Pink)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Aquamarine (formerly Light Blue) (8k) **
Pink (8k)
Dark-slate-gray (8k) *
Dark-violet (8k) *
Medium-violet-red (8k) *


Color 3: Tights  (DEFAULT = White)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Aquamarine (formerly Light Blue) (8k) **
Pink (8k)
Dark-slate-gray (8k) *
Dark-violet (8k) *
Medium-violet-red (8k) *



=======================================
Kick Outfit Items / Colors
=======================================


Head: Chinese Chignon (80k)
     Ponytail (500k)
     Aviator Hat (300k)
     Brown Hair (80k) *
     Dizzy (30k) *
     Blonde Hair (50k) *
     Blue Hair (30k) *
     Braided Hair (300k) *
     Short Bob (200k) *
     Fuzzy Cap (500k) *
     Clown Wig (150k) *


Face: Glasses (50k)
     Pink Sunglasses (150k)
     Headphones (120k)
     Clown Nose & Face (120k) *


Upper Body: Spindle (40k)
           Waist Pouch (30k)
           Skateboard (200k)
           Chinese Polearm (60k) *


Lower Body: Mitten (30k)
           Inline Skates (60k)
           Cellular Phone (60k)
           Clown Shoes (60k) *


Color 1: Hair bands and wristbands  (DEFAULT = Red)
White (18k)
Black (18k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Lawn-green (formerly Green Yellow) (8k) **
Pink (8k)
Dark-cyan (8k) *
Light-green (8k) *
Purple (8k) *


Color 2: Pants  (DEFAULT = Black)
White (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Lawn-green (formerly Green Yellow) (8k) **
Pink (8k)
Dark-cyan (8k) *
Light-green (8k) *
Purple (8k) *


Color 3: Shirt and shoes  (DEFAULT = White)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Lawn-green (formerly Green Yellow) (8k) **
Pink (8k)
Dark-cyan (8k) *
Light-green (8k) *
Purple (8k) *



=======================================
Extra Costume (School Girl) Items / Colors
=======================================


Head: Chinese Chignon (80k) *
     Brown Hair (80k) *
     Dizzy (30k) *
     Blonde Hair (50k) *
     Cat Ears (150k) *
     Panda Head (500k) *
     Pink Hair (30k) *


Face: Glasses (50k) *
     Choker (60k) *


Upper Body: Spindle (40k) *
           Cat Gloves (200k) *
           Glowing Bracelet (120k) *
           Fairy Wings (Blue) (60k) *


Lower Body: Mitten (30k) *
           Loose Socks (Navy) (300k) *


Color 1: Skirt (DEFAULT = Green)
White (18k) *
Black (18k) *
Red (8k) *
Blue (8k) *
Yellow (8k) *
Purple (8k) *
Orange (8k) *
Pink (8k) *
Lawn-green (8k) *
Dark-khahki (8k) *
Sky-blue (8k) *


Color 2: Vest (DEFAULT = Black)
White (18k) *
Red (8k) *
Blue (8k) *
Yellow (8k) *
Green (8k) *
Purple (8k) *
Orange (8k) *
Pink (8k) *
Lawn-green (8k) *
Dark-khahki (8k) *
Sky-blue (8k) *


Color 3: T-Shirt (DEFAULT = White)
Black (18k) *
Red (8k) *
Blue (8k) *
Yellow (8k) *
Green (8k) *
Purple (8k) *
Orange (8k) *
Pink (8k) *
Lawn-green (8k) *
Dark-khahki (8k) *
Sky-blue (8k) *



-------------------------------------------------------------------
                          Marshall Law
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors
=======================================


Head: Bowl Head (150k)
     Bun (200k)
     Natural Hairstyle (50k)
     Middle Part (60k) *
     Chinese Hat (300k) *
     Ramen Head (50k) *
     Dizzy (30k) *


Face: Sideburns (120k)
     Beijing Opera Mask (300k)
     70's Sunglasses (30k)
     Fighting Spirit (500k) *
     Naruto (30k) *
     Young Marshall (150k) *
     Clean Shaven (80k) *


Upper Body: Chest Plate (500k)
           Giant Brush (60k)
           Nunchaku (40k)
           Running Shirt (200k) *
           Fighting Dragon (120k) *


Lower Body: Tonfa (60k)
           Leg Ties (30k)
           Yellow Nunchaku (80k)
           Delivery Box (60k) *


Color 1: Belt  (DEFAULT = Yellow)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Green (8k)
Medium-violet-red (replaces Plum) (8k) **
Purple (8k)
Dark-cyan (formerly Light Blue) (8k) **
Orange-red (8k) *
Yellow-green (8k) *
Gray (8k) *


Color 2: Pants  (DEFAULT = Dark-cyan (formerly Light Blue))
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Medium-violet-red (replaces Plum) (8k) **
Purple (8k)
Orange-red (8k) *
Yellow-green (8k) *
Gray (8k) *


Color 3: Wrist  (DEFAULT = Black)
White (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Medium-violet-red (replaces Plum) (8k) **
Purple (8k)
Dark-cyan (formerly Light Blue) (8k) **
Orange-red (8k) *
Yellow-green (8k) *
Gray (8k) *



=======================================
Kick Outfit Items / Colors
=======================================


Head: Natural Hairstyle (50k)
     Chef's Hat (200k)
     Chauffeur's Hat (300k)
     Ramen Hat (50k) *
     Dizzy (30k) *
     Black Chinese Cap (120k) *
     Dragon Head (500k) *


Face: 70's Sunglasses (30k)
     Black Sunglasses (60k)
     Black Mask (500k)
     Clean Shaven (80k) *
     Dragon Beard (300k) *


Upper Body: Nunchaku (40k)
           Frying Pan (60k)
           River Crabs (150k)
           Fresh Fish (200k) *
           Giant Ladle (150k) *


Lower Body: Yellow Nunchaku (80k)
           Ladle (30k)
           Broadsword (120k)
           Cleaver (30k) *
           Chinese Trident (60k) *
           Fishing Rod (60k) *


Color 1: Jacket  (DEFAULT = White)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Dark-violet (formerly Purple) (8k) **
Slate-gray (formerly Cadet Blue) (8k) **
Saddle-brown (8k) *
Dark-cyan (8k) *
Yellow-green (8k) *


Color 2: Pants  (DEFAULT = Black)
White (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Dark-violet (formerly Purple) (8k) **
Slate-gray (formerly Cadet Blue) (8k) **
Saddle-brown (8k) *
Dark-cyan (8k) *
Yellow-green (8k) *


Color 3: Shoes  (DEFAULT = White)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Dark-violet (formerly Purple) (8k) **
Slate-gray (formerly Cadet Blue) (8k) **
Saddle-brown (8k) *
Dark-cyan (8k) *
Yellow-green (8k) *



-------------------------------------------------------------------
                            Mokujin
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors
=======================================


Head: Halloween Mask (500k) *
     Silver Axe (30k) *
     Sacred Flame (300k) *
     Sunflower (200k) *
     Iron Axe (50k) *
     Dizzy (30k) *


Face: Long Nose (80k) *


Upper Body: Rusted Tetsujin (60k) *
           Brand New Tetsujin (150k) *
           Moss (120k) *


Lower Body: Woodpecker (60k) *


Color 1: Eyes  (DEFAULT = Saddle-brown) *
Silver (18k) *
Black (18k) *
Red (8k) *
Blue (8k) *
Yellow (8k) *
Green (8k) *
Orange (8k)
Yellow-green (8k) *
Dark-cyan (8k) *
Pink (8k) *
Light-sky-blue (8k) *


Color 2: Body *  (DEFAULT = Saddle-brown)
Silver (18k) *
Black (18k) *
Red (8k) *
Blue (8k) *
Yellow (8k) *
Green (8k) *
Orange (8k) *
Yellow-green (8k) *
Dark-cyan (8k) *
Pink (8k) *
Light-sky-blue (8k) *


Color 3: Hands *  (DEFAULT = Silver)
Black (18k) *
Red (8k) *
Blue (8k) *
Yellow (8k) *
Green (8k) *
Saddle-brown (8k) *
Orange (8k) *
Yellow-green (8k) *
Dark-cyan (8k) *
Pink (8k) *
Light-sky-blue (8k) *



=======================================
Kick Outfit Items / Colors
=======================================


Head: Iron Axe (50k) *
     Dizzy (30k) *
     Scarecrow (500k) *
     Golden Axe (30k) *
     Palm Tree (120k) *


Face: Long Nose (80k) *


Upper Body: Golden Tetsujin (150k) *
           Mushrooms (60k) *
           Broom (60k) *
           Vines (Top) (300k) *


Lower Body: Vines (Bottom) (200k) *


Color 1: Eyes *  (DEFAULT = Purple)
Silver (18k) *
Black (18k) *
Red (8k) *
Blue (8k) *
Yellow (8k) *
Green (8k) *
Orange (8k) *
Dark-khaki (8k) *
Yellow-green (8k) *
Pink (8k) *
Sky-blue (8k) *


Color 2: Body *  (DEFAULT = Silver)
Black (18k) *
Red (8k) *
Blue (8k) *
Yellow (8k) *
Green (8k) *
Purple (8k) *
Orange (8k) *
Dark-khaki (8k) *
Yellow-green (8k) *
Pink (8k) *
Sky-blue (8k) *


Color 3: Hands *  (DEFAULT = Dark-khaki)
Silver (18k) *
Black (18k) *
Red (8k) *
Blue (8k) *
Yellow (8k) *
Green (8k) *
Purple (8k) *
Orange (8k) *
Yellow-green (8k) *
Pink (8k) *
Sky-blue (8k) *



-------------------------------------------------------------------
                          Nina Williams
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors
=======================================


Head: Beret (60k)
     Cat Mask (500k)
     Tiara (80k)
     Sweptback Hair (500k) *
     Short Purple Hair (120k) *
     Professional Style (150k) *
     Bandanna (30k) *
     Dark Blue Hair (300k) *
     Dizzy (30k) *


Face: Night Vision Goggles (120k)
     Circlet (150k)
     Purple Sunglasses (50k)
     Eye Patch (80k) *
     Blindfold (50k) *
     Face Paint (60k) *


Upper Body: Gauntlets (60k)
           Katana (200k)
           Elegant Necklace (30k)
           Papillon Wings (200k) *
           Giant Candle (60k) *


Lower Body: Submachine Gun (30k)
           Leg Protectors (300k)
           Whip (40k)


Color 1: Gloves and Legs **  (DEFAULT = Silver (formerly White) **)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Dark-violet (formerly Purple) (8k) **
Medium-violet-red (formerly Pink) (8k) **
Dark-cyan (8k) *
Yellow-green (8k) *
Saddle-brown (8k) *


Color 2: Body Suit **  (DEFAULT = Silver (formerly White) **)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Dark-violet (formerly Purple) (8k) **
Medium-violet-red (formerly Pink) (8k) **
Dark-cyan (8k) *
Yellow-green (8k) *
Saddle-brown (8k) *


Color 3: Leg guards **  (DEFAULT = Black)
Silver (formerly White) (18k) **
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Dark-violet (formerly Purple) (8k) **
Medium-violet-red (formerly Pink) (8k) **
Dark-cyan (8k) *
Yellow-green (8k) *
Saddle-brown (8k) *



=======================================
Kick Outfit Items / Colors
=======================================


Head: Tiara (80k)
     Nurse Cap (300k)
     Fur Cap (200k)
     Pinned-up Hair (120k) *
     Bob Haircut (200k) *
     Dizzy (30k) *


Face: Purple Sunglasses (50k)
     Glasses (60k)
     Shooting Glasses (30k)
     Eye Patch (80k) *
     Physician's Mirror (60k) *
     Blindfold (50k) *
     Surgery Mask (60k) *


Upper Body: Elegant Necklace (30k)
           Giant Syringe (500k)
           Scarf (120k)
           Stethoscope (150k) *
           Sexy Tattoo (30k) *


Lower Body: Whip (40k)
           Sash (150k)
           Pistol (60k)
           Nurse Outfit (500k) *
           Apron (300k) *


Color 1: Gloves  (DEFAULT = Black)
Silver (formerly White) (18k) **
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Turquoise (formerly Light Blue) (8k) **
Pink (8k)
Green-yellow (8k) *
Orange (8k) *
Dark-cyan (8k) *


Color 2: Body Suit  (DEFAULT = Purple)
Silver (formerly White) (18k) **
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Turquoise (formerly Light Blue) (8k) **
Pink (8k)
Green-yellow (8k) *
Orange (8k) *
Dark-cyan (8k) *


Color 3: Slippers  (DEFAULT = Black)
Silver (formerly White) (18k) **
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Turquoise (formerly Light Blue) (8k) **
Pink (8k)
Green-yellow (8k) *
Orange (8k) *
Dark-cyan (8k) *



-------------------------------------------------------------------
                           Paul Phoenix
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors
=======================================


Head: Skyscraper (500k)
     Ponytail (200k)
     Long Hair (50k)
     Rubber Duck (150k) *
     Twist (300k) *
     Crew Cut (50k) *
     Dog (80k) *
     Dizzy (30k) *


Face: Goggles (60k)
     Sideburns (300k)
     Eye-patch (80k)
     Mountain Man (500k) *


Upper Body: Dojo Sign (150k)
           Spiked Gloves (120k)
           Protection Amulet (40k)
           Manly Patch (30k) *
           Patches (200k) *
           Universal Champ (120k) *


Lower Body: Spare Uniform (60k)
           Firewood (30k)
           Key Ring (30k)
           Alien (60k) *
           Ray Gun (60k) *


Color 1: Jacket  (DEFAULT = White)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Dark-khaki (formerly Dark Yellow) (8k) **
Dark-cyan (formerly Light Blue) (8k) **
Lawn-green (8k) *
Purple (8k) *
Midnight-blue (8k) *


Color 2: Pants  (DEFAULT = White)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Dark-khaki (formerly Dark Yellow) (8k) **
Dark-cyan (formerly Light Blue) (8k) **
Lawn-green (8k) *
Purple (8k) *
Midnight-blue (8k) *


Color 3: Gloves and leg guards  (DEFAULT = Dark-cyan
                                           (formerly Light Blue) **)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Dark-khaki (formerly Dark Yellow) (8k) **
Lawn-green (8k) *
Purple (8k) *
Midnight-blue (8k) *



=======================================
Kick Outfit Items / Colors
=======================================


Head: Long Hair (50k)
     Bandanna (300k)
     Helmet (200k)
     Crew Cut (50k) *
     Dog (80k) *
     Dizzy (30k) *
     Wild Buzz Cut (500k) *
     Western Hat (150k) *
     Pizza Head (60k) *


Face: Eye-patch (80k)
     Goggle Sunglasses (60k)
     Sunglasses (150k)
     Wild Beard (120k) *
     Hero Mask (300k) *
     Ladies' Man (30k) *


Upper Body: Protection Amulet (40k)
           Crossbow (60k)
           Spiked Shoulder Pads (500k)


Lower Body: Key Ring (30k)
           Biker Buckle (30k)
           Sawed-off Shotgun (120k)
           Spiked Boots (200k) *
           Strange Encounter (60k) *


Color 1: Undershirt **  (DEFAULT = White)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Saddle-brown (replaces Orange) (8k) **
Dark-violet (formerly Purple) (8k) **
Yellow-green (formerly Dark Yellow) (8k) **
Midnight-blue (8k) *
Orange (8k) *
Dark-cyan (8k) *


Color 2: Pants and jacket **  (DEFAULT = Blue)
White (18k)
Black (18k)
Red (8k)
Yellow (8k)
Green (8k)
Saddle-brown (replaces Orange) (8k) **
Dark-violet (formerly Purple) (8k) **
Yellow-green (formerly Dark Yellow) (8k) **
Midnight-blue (8k) *
Orange (8k) *
Dark-cyan (8k) *


Color 3: Boots  (DEFAULT = Saddle-brown (replaces Orange) **)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Dark-violet (formerly Purple) (8k) **
Yellow-green (formerly Dark Yellow) (8k) **
Midnight-blue (8k) *
Orange (8k) *
Dark-cyan (8k) *



-------------------------------------------------------------------
                              Raven
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors
=======================================


Head: Cornrows (200k)
     Hachigane (120k)
     Straw Hat (50k)
     Mask (150k) *
     Blue Hood (80k) *
     Burgular Style (120k) *
     Rainbow Hair (60k) *
     Black Hood (60k) *
     Raven Mask (500k) *
     Purple Hood (50k) *
     White Hood (200k) *
     Dizzy (30k) *


Face: Blindfold (300k)
     No Sunglasses (500k)
     Half-mask (40k)
     Face Paint (30k) *


Upper Body: Knife Holster (60k)
           Long Scarf (150k)
           Giant Scroll (80k)
           Raven Wings (300k) *


Lower Body: Kunai (30k)
           Shinguards (60k)
           Jutte (30k)


Color 1: Rope  (DEFAULT = Red)
White (18k)
Black (18k)
Blue (8k)
Dark-goldenrod (formerly Yellow) (8k) **
Olive-drab (formerly Green) (8k) **
Purple (8k)
Saddle-brown (formerly Brown) (8k) **
Dark-cyan (formerly Sea Green) (8k) **
Lawn-green (8k) *
Gold (8k) *
Orange-red (8k) *


Color 2: Suit and gloves  (DEFAULT = White)
Black (18k)
Red (8k)
Blue (8k)
Dark-goldenrod (formerly Yellow) (8k) **
Olive-drab (formerly Green) (8k) **
Purple (8k)
Saddle-brown (formerly Brown) (8k) **
Dark-cyan (formerly Sea Green) (8k) **
Lawn-green (8k) *
Gold (8k) *
Orange-red (8k) *


Color 3: Armor plates  (DEFAULT = White)
Black (18k)
Red (8k)
Blue (8k)
Dark-goldenrod (formerly Yellow) (8k) **
Olive-drab (formerly Green) (8k) **
Purple (8k)
Saddle-brown (formerly Brown) (8k) **
Dark-cyan (formerly Sea Green) (8k) **
Lawn-green (8k) *
Gold (8k) *
Orange-red (8k) *



=======================================
Kick Outfit Items / Colors
=======================================


Head: Straw Hat (50k)
     Mendicant Hat (150k)
     Demon's Horns (500k)
     Blue Hood (80k) *
     Helmet Ornament (150k) *
     Yorki Hat (200k) *
     Platinum Mask (500k) *
     Purple Hood (50k) *
     Kuroko (120k) *
     Sandogasa (60k) *
     Dizzy (30k) *


Face: Half-mask (40k)
     Robot Mask (300k)
     Ninja Mask (200k)
     Iron Mask (300k) *


Upper Body: Giant Scroll (80k)
           Shoulder Plates (120k)
           Shakujo (60k)
           Mantle (60k) *


Lower Body: Jutte (30k)
           Double Ninjato (60k)
           Medicine Case (30k)
           Kama (30k) *


Color 1: Shinobi costume  (DEFAULT = Dark-cyan (formerly Sea Green) **)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Dark-red (formerly Purple) (8k) **
Deep-sky-blue (8k) *
Purple (8k) *
Yellow-green (8k) *


Color 2: Scarf  (DEFAULT = Red)
White (18k)
Black (18k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Dark-cyan (formerly Sea Green) **
Dark-red (formerly Purple) (8k) **
Deep-sky-blue (8k) *
Purple (8k) *
Yellow-green (8k) *


Color 3: Arms, masks, and ropes  (DEFAULT = Black)
White (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Dark-cyan (formerly Sea Green) **
Dark-red (formerly Purple) (8k) **
Deep-sky-blue (8k) *
Purple (8k) *
Yellow-green (8k) *



-------------------------------------------------------------------
                             Roger Jr.
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors
=======================================


Head: Headgear (200k)
     Cap (150k)
     Lace Cap (120k)
     Floral Crown (150k)
     Blinker (500k) *
     Santa Hat (150k) *
     Rabbit Ears (60k) *
     Knit Cap (150k) *
     Dizzy (30k) *


Face: Snorkel (60k)
     Plastic Nose (150k)
     Sunglasses (60k)
     Glasses (60k)
     Shadow Roll (120k) *
     Reins (200k) *
     Goggles (30k) *


Upper Body: Pacifier (300k)
           Cap & Bow Tie (500k)
           Child's Sunglasses (formerly Sunglasses) (120k) **
           Bear Trap (60k)
           Snowboard (200k) *
           Santa Cape (120k) *
           Child's Rabbit Ears (60k) *
           Koala (200k) *
           Baby Bib (300k) *
           Child's Blinker (300k) *


Lower Body: Coin Purse (30k)
           Camera (60k)
           Child's Drum (120k)
           Fins (150k)
           Tail Ribbon (30k) *


Color 1: Mother's gloves  (DEFAULT = Blue)
Silver (formerly White) (18k) **
Black (18k)
Red (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Deep-sky-blue (formerly Light Blue) (8k) **
Khaki (8k) *
Pink (8k)
Saddle-brown (8k) *
Purple (8k) *


Color 2: Fur **  (DEFAULT = Khaki *)
Silver (formerly White) (18k) **
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Deep-sky-blue (formerly Light Blue) (8k) **
Pink (8k)
Saddle-brown (8k) *
Purple (8k) *


Color 3: Children's gloves  (DEFAULT = Red)
Silver (formerly White) (18k) **
Black (18k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Deep-sky-blue (formerly Light Blue) (8k) **
Khaki (8k) *
Pink (8k)
Saddle-brown (8k) *
Purple (8k) *



=======================================
Kick Outfit Items / Colors
=======================================


Head: Headgear (200k)
     Cap (150k)
     Lace Cap (120k)
     Floral Crown (150k)
     Blinker (500k) *
     Santa Hat (150k) *
     Rabbit Ears (60k) *
     Knit Cap (150k) *
     Dizzy (30k) *


Face: Snorkel (60k)
     Plastic Nose (150k)
     Sunglasses (60k)
     Glasses (60k)
     Shadow Roll (120k) *
     Reins (200k) *
     Goggles (30k) *


Upper Body: Pacifier (300k)
           Cap & Bow Tie (500k)
           Child's Sunglasses (formerly Sunglasses) (120k) **
           Bear Trap (60k)
           Snowboard (200k) *
           Santa Cape (120k) *
           Child's Rabbit Ears (60k) *
           Koala (200k) *
           Baby Bib (300k) *
           Child's Blinker (300k) *


Lower Body: Coin Purse (30k)
           Camera (60k)
           Child's Drum (120k)
           Fins (150k)
           Tail Ribbon (30k) *


Color 1: Mother's gloves  (DEFAULT = Medium-violet-red (formerly Pink) **)
Silver (formerly White) (18k) **
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Deep-sky-blue (formerly Light Blue) (8k) **
Khaki (8k) *
Saddle-brown (8k) *
Gray (8k) *


Color 2: Fur **  (DEFAULT = Silver (formerly White) **)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Deep-sky-blue (formerly Light Blue) (8k) **
Medium-violet-red (formerly Pink) (8k) **
Khaki (8k) *
Saddle-brown (8k) *
Gray (8k) *


Color 3: Children's gloves  (DEFAULT = Deep-sky-blue
                                           (formerly Light Blue) **)
Silver (formerly White) (18k) **
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Medium-violet-red (formerly Pink) (8k) **
Khaki (8k) *
Saddle-brown (8k) *
Gray (8k) *



-------------------------------------------------------------------
                         Sergei Dragunov
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors
=======================================


Head: Helmet (500k) *
     Brown Hair (30k) *
     Dizzy (30k) *


Face: Tactical Goggles (60k) *
     Eye Patch (80k) *
     Face Paint (300k) *


Upper Body: Assault Rifle (50k) *
           Backpack (60k) *
           Sniper Rifle (120k) *


Lower Body: Knife Belt (150k) *
           Knee Pads (200k) *


Color 1: Fatigues  (DEFAULT = Olive) *
White (18k) *
Black (18k) *
Red (8k) *
Blue (8k) *
Yellow (8k) *
Orange (8k) *
Purple (8k) *
Brown (8k) *
Green (8k) *
Dark-cyan (8k) *
Light-blue (8k) *


Color 2: Vest  (DEFAULT = White) *
Black (18k) *
Red (8k) *
Blue (8k) *
Yellow (8k) *
Olive (8k) *
Orange (8k) *
Purple (8k) *
Brown (8k) *
Green (8k) *
Dark-cyan (8k) *
Light-blue (8k) *


Color 3: Gloves and boots  (DEFAULT = Black) *
White (18k) *
Red (8k) *
Blue (8k) *
Yellow (8k) *
Olive (8k) *
Orange (8k) *
Purple (8k) *
Brown (8k) *
Green (8k) *
Dark-cyan (8k) *
Light-blue (8k) *



=======================================
Kick Outfit Items / Colors
=======================================


Head: Formal Hat (200k) *
     Wool Cap (120k) *
     Dizzy (30k) *


Face: Gas Mask (300k) *
     Sunglasses & Pipe (60k) *
     Eye Patch (80k) *


Upper Body: Assault Rifle (50k) *
           Mantle (500k) *
           Emblem (30k) *


Lower Body: Sabre (60k) *
           Golden Leggings (150k) *


Color 1: Gloves and boots  (DEFAULT = Black) *
White (18k) *
Red (8k) *
Blue (8k) *
Yellow (8k) *
Green (8k) *
Purple (8k) *
Brown (8k) *
Orange (8k) *
Dark-olive-green (8k) *
Dark-cyan (8k) *
Gray (8k) *


Color 2: Jacket  (DEFAULT = Brown) *
White (18k) *
Black (18k) *
Red (8k) *
Blue (8k) *
Yellow (8k) *
Green (8k) *
Purple (8k) *
Orange (8k) *
Dark-olive-green (8k) *
Dark-cyan (8k) *
Gray (8k) *


Color 3: Pants  (DEFAULT = Brown) *
White (18k) *
Black (18k) *
Red (8k) *
Blue (8k) *
Yellow (8k) *
Green (8k) *
Purple (8k) *
Orange (8k) *
Dark-olive-green (8k) *
Dark-cyan (8k) *
Gray (8k) *



-------------------------------------------------------------------
                            Steve Fox
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors
=======================================


Head: Wild Hairstyle (300k)
     Olive Crown (150k)
     Baseball Cap (80k)
     Pointed Hair (300k) *
     Fox Mask (120k) *
     Short Hair (80k) *
     Dizzy (30k) *


Face: Nose Bandage (60k)
     Glasses (60k)
     Headphones (40k)
     Leaf (200k) *
     Unshaven (50k) *


Upper Body: Gold Medal (200k)
           Spiked Bracelets (30k)
           Lei (50k)
           Deformed Gloves (500k) *
           Union Jack Towel (150k) *
           Tattoo (30k) *


Lower Body: Alternate Boots (120k)
           Champion's Belt (500k)
           Jump Rope (formerly Jump-rope) (30k) **
           Blazin' Trunks (60k) *
           Fox Tail (60k) *


Color 1: Gloves  (DEFAULT = Red)
White (18k)
Black (18k)
Indigo (formerly Blue) (8k) **
Yellow (8k)
Green (8k)
Orange (8k)
Purple (8k)
Turquoise (formerly Light Blue) (8k) **
Green-yellow (8k) *
Pink (8k) *
Royal-blue (8k) *


Color 2: Boxers  (DEFAULT = Indigo (formerly Blue) **)
White (18k)
Black (18k)
Red (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Purple (8k)
Turquoise (formerly Light Blue) (8k) **
Green-yellow (8k) *
Pink (8k) *
Royal-blue (8k) *


Color 3: Boots  (DEFAULT = Black)
White (18k)
Red (8k)
Indigo (formerly Blue) (8k) **
Yellow (8k)
Green (8k)
Orange (8k)
Purple (8k)
Turquoise (formerly Light Blue) (8k) **
Green-yellow (8k) *
Pink (8k) *
Royal-blue (8k) *



=======================================
Kick Outfit Items / Colors
=======================================


Head: Baseball Cap (80k)
     Towel (150k)
     Parted Hairstyle (200k)
     Short Hair (80k) *
     Dizzy (30k) *
     Blonde Dreadlocks (500k) *
     10 Gallon Hat (120k) *
     Ponytail (60k) *


Face: Headphones (40k)
     Bandanna (300k)
     Sunglasses (120k)
     Unshaven (50k) *
     Purple Sunglasses (30k) *


Upper Body: Lei (50k)
           Silver Pendant (30k)
           Chainsaw (60k)
           Spare Shirt (60k) *
           Sexy Tattoo (300k) *


Lower Body: Jump Rope (formerly Jump-rope) (30k) **
           Chaps (500k)
           Butterfly Knife (60k)
           Painted Pants (200k) *
           Fringed Pants (150k) *


Color 1: Gloves  (DEFAULT = Red)
White (18k)
Black (18k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Turquoise (formerly Light Blue) (8k) **
Khaki (formerly Beige) (8k) **
Dark-cyan (8k) *
Purple (8k) *
Dark-goldenrod (8k) *


Color 2: Shirt  (DEFAULT = Turquoise (formerly Light Blue) **)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Khaki (formerly Beige) (8k) **
Dark-cyan (8k) *
Purple (8k) *
Dark-goldenrod (8k) *


Color 3: Pants  (DEFAULT = White)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Orange (8k)
Turquoise (formerly Light Blue) (8k) **
Khaki (formerly Beige) (8k) **
Dark-cyan (8k) *
Purple (8k) *
Dark-goldenrod (8k) *



-------------------------------------------------------------------
                           Wang Jinrei
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors
=======================================


Head: Topknot (200k)
     Ornate Hat (300k)
     Bald Head (80k)
     Emperor's Hat (500k) *
     Rice Bowl (120k) *
     Chinese Cap (Red) (30k) *
     Pointed Hat (200k) *
     Talisman (60k) *
     Dizzy (30k) *


Face: Theater Mask (150k)
     Glasses (60k)
     Sunglasses (40k)
     Traditional Mask (150k) *
     Demon Mask (50k) *
     Long Beard (80k) *
     Ghastly Make-up (300k) *


Upper Body: Chinese Fan (500k)
           Cane (120k)
           Traveling Salesman (50k)


Lower Body: Chinese Sword (60k)
           Gourd (30k)
           Hoe (30k)
           Chinese Lantern (60k) *


Color 1: Hat and trim on clothing **  (DEFAULT = Saddle-brown
                                                (formerly Brown) **)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Yellow-green (formerly Lime Green) (8k) **
Dark-cyan (8k) *
Orange (8k) *
Dodger-blue (8k) *


Color 2: Jacket  (DEFAULT = Yellow-green (formerly Lime Green) **)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Saddle-brown (formerly Brown) (8k)
Dark-cyan (8k) *
Orange (8k) *
Dodger-blue (8k) *


Color 3: Pants  (DEFAULT = Yellow-green (formerly Lime Green) **)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Saddle-brown (formerly Brown) (8k)
Dark-cyan (8k) *
Orange (8k) *
Dodger-blue (8k) *



=======================================
Kick Outfit Items / Colors
=======================================


Head: Bald Head (80k)
     Chinese Hat (150k)
     Monk Hat (200k)
     Dizzy (30k) *


Face: Sunglasses (40k)
     Green Sunglasses (120k)
     No Glasses (60k)
     Demon Mask (50k) *
     Long Beard (80k) *


Upper Body: Traveling Salesman (50k)
           Prayer Beads (30k)
           Monkey (500k)
           Red Jersey (120k) *
           Green Jersey (200k) *
           Track Suit (500k) *


Lower Body: Hoe (30k)
           Pipe (60k)
           Paper Umbrella (300k)
           Red Jersey (60k) *
           Green Jersey (150k) *
           Track Suit (300k) *
           Secret Sauce (60k) *
           Hot Water Bottle (30k) *


Color 1: Jacket  (DEFAULT = Dark-sea-green (formerly Light Blue) **)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Olive (formerly Dark Yellow) (8k) **
Indigo (formerly Purple) (8k) **
Pink (8k) *
Orange (8k) *
Dodger-blue (8k) *


Color 2: Pants  (DEFAULT = Red)
White (18k)
Black (18k)
Blue (8k)
Yellow (8k)
Green (8k)
Olive (formerly Dark Yellow) (8k) **
Indigo (formerly Purple) (8k) **
Dark-sea-green (formerly Light Blue) (8k) **
Pink (8k) *
Orange (8k) *
Dodger-blue (8k) *


Color 3: Shoes  (DEFAULT = Black)
White (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Olive (formerly Dark Yellow) (8k) **
Indigo (formerly Purple) (8k) **
Dark-sea-green (formerly Light Blue) (8k) **
Pink (8k) *
Orange (8k) *
Dodger-blue (8k) *



-------------------------------------------------------------------
                            Yoshimitsu
-------------------------------------------------------------------


=======================================
Punch Outfit Items / Colors
=======================================


Head: Propeller (500k)
     Black Skull (150k)
     Horns (40k)
     TK3 Yoshimitsu (200k) *
     Unique Kabuto (500k) *
     Dizzy (30k) *


Face: Horned Headdress (120k)
     Tentacles (60k)
     Magical Seal (50k)
     Lost Souls (80k) *


Upper Body: Treasure Chest (200k)
           Jetpack (300k)
           Iron Claws (30k)
           Crawfish Claws (300k) *
           Barbeque (60k) *
           TK3 Shoulder Armor (150k) *
           Arrows (50k) *
           Kunai (30k) *


Lower Body: Pouch (30k)
           Samurai Swords (60k)
           Hero Belt (80k)
           Light Sword (60k) *
           TK3 Belt (120k) *


Color 1: Armor  (DEFAULT = Orange-red (formerly Red) **)
White (18k)
Black (18k)
Blue (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Medium-violet-red (formerly Plum) (8k) **
Silver (8k)
Red (8k) *
Pink (8k) *
Lawn-green (8k) *


Color 2: Work pants  (DEFAULT = Yellow)
White (18k)
Black (18k)
Orange-red (formerly Red) (8k) **
Blue (8k)
Green (8k)
Purple (8k)
Medium-violet-red (formerly Plum) (8k) **
Silver (8k)
Red (8k) *
Pink (8k) *
Lawn-green (8k) *


Color 3: Arms and Hair  (DEFAULT = Silver)
White (18k)
Black (18k)
Orange-red (formerly Red) (8k) **
Blue (8k)
Yellow (8k)
Green (8k)
Purple (8k)
Medium-violet-red (formerly Plum) (8k) **
Red (8k) *
Pink (8k) *
Lawn-green (8k) *



=======================================
Kick Outfit Items / Colors
=======================================


Head: Horns (40k)
     Hair (300k)
     Mushrooms (60k)
     Bandit Hood (formerly a Face item) (500k) **
     Kunimitsu Mask (200k) *
     Kendo Helmet (500k) *
     Sushi Head (60k) *
     Dizzy (30k) *


Face: Magical Seal (50k)
     Hannya Mask (200k)
     Lost Souls (80k) *
     Okame Mask (30k) *


Upper Body: Iron Claws (30k)
           Musket (60k)
           Stem (150k)
           Kunimitsu Style (150k) *
           Kendo Armor (300k) *
           Arrows (50k) *


Lower Body: Hero Belt (80k)
           Sacred Ornament (120k)
           Pinwheel (30k)
           Monpe Pants (120k) *
           Battle Flag (60k) *


Color 1: Chest armor and legs  (DEFAULT = Black)
White (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Gray (Formerly Light Blue) (8k) **
Violet (formerly Purple) (8k) **
Yellow-green (formerly Dark Yellow) (8k) **
Saddle-brown (8k) *
Dark-cyan (8k) *
Chocolate (8k) *


Color 2: Cape, belt, and kote **  (DEFAULT = Violet (formerly Purple) **)
White (18k)
Black (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Gray (Formerly Light Blue) (8k) **
Yellow-green (formerly Dark Yellow) (8k) **
Saddle-brown (8k) *
Dark-cyan (8k) *
Chocolate (8k) *


Color 3: Pants **  (DEFAULT = Black)
White (18k)
Red (8k)
Blue (8k)
Yellow (8k)
Green (8k)
Gray (Formerly Light Blue) (8k) **
Violet (formerly Purple) (8k) **
Yellow-green (formerly Dark Yellow) (8k) **
Saddle-brown (8k) *
Dark-cyan (8k) *
Chocolate (8k) *




~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~                                                                        ~
~              14. Dark Resurrection Default Costume Colors              ~
~                                                                        ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Tekken 5: Dark Resurrection changes the colors of the default costumes
that were used in Tekken 5.  This section lists the colors used for the
new default costumes.

Thanks to the following people for assisting with the colors:
llllllllll, Drake the Demon, Jin_Deville, koston, Mega Man, silencer017,
Wip3OuT


NOTE1: All Head, Face, Upper Body, and Lower Body portions are "DEFAULT".

NOTE2: The colors listed below are a slightly updated version from the
      "Tekken 5 Customization FAQ" and a few things have changed since
      then.  I have not yet gone through to update these changes.



---------------------------------------
    Anna Williams
---------------------------------------

Outfit: Punch
Color 1: Blue
Color 2: Blue
Color 3: Blue


Outfit: Kick
Color 1: White
Color 2: White
Color 3: White



---------------------------------------
    Armor King
---------------------------------------

Outfit: Punch
Color 1: Silver
Color 2: Black
Color 3: Silver


Outfit: Kick
Color 1: Black
Color 2: Black
Color 3: Black



---------------------------------------
    Asuka Kazama
---------------------------------------

Outfit: Punch
Color 1: White
Color 2: Red
Color 3: Lime Green


Outfit: Kick
Color 1: Black
Color 2: Red
Color 3: Red


Outfit: Special (School Girl)
Color 1: White
Color 2: Beige
Color 3: Blue



---------------------------------------
    Baek Doo San
---------------------------------------

Outfit: Punch
Color 1: Red
Color 2: Red
Color 3: Black


Outfit: Kick
Color 1: Green
Color 2: Green
Color 3: Green



---------------------------------------
    Bruce Irvin
---------------------------------------

Outfit: Punch
Color 1: White
Color 2: Pink
Color 3: White


Outfit: Kick
Color 1: Black
Color 2: Purple
Color 3: Brown



---------------------------------------
    Bryan Fury
---------------------------------------

Outfit: Punch
Color 1: Red
Color 2: Red
Color 3: Red


Outfit: Kick
Color 1: Red
Color 2: Brown
Color 3: Black



---------------------------------------
    Christie Monteiro
---------------------------------------

Outfit: Punch
Color 1: Black
Color 2: Pink
Color 3: Black


Outfit: Punch
Color 1: Red
Color 2: Black
Color 3: Red


---------------------------------------
    Craig Marduk
---------------------------------------

Outfit: Punch
Color 1: Orange
Color 2: Orange
Color 3: Black


Outfit: Kick
Color 1: Black
Color 2: Red
Color 3: White


---------------------------------------
    Devil Jin
---------------------------------------

Outfit: Punch
Color 1: Black
Color 2: Red
Color 3: Light Blue


Outfit: Kick
Color 1: White
Color 2: Blue
Color 3: Blue


---------------------------------------
    Eddy Gordo
---------------------------------------

Outfit: Punch
Color 1: Yellow
Color 2: Black
Color 3: Yellow


Outfit: Kick
Color 1: Dark-khaki
Color 2: Orange
Color 3: Brown



---------------------------------------
    Feng Wei
---------------------------------------

Outfit: Punch
Color 1: Yellow
Color 2: White
Color 3: Blue


Outfit: Kick
Color 1: Green
Color 2: Black
Color 3: Green


---------------------------------------
    Ganryu
---------------------------------------

Outfit: Punch
Color 1: White
Color 2: Red
Color 3: White


Outfit: Kick
Color 1: Blue
Color 2: White
Color 3: White



---------------------------------------
    Heihachi Mishima
---------------------------------------

Outfit: Punch
Color 1: Light Blue
Color 2: Red
Color 3: Light Blue


Outfit: Kick
Color 1: Light Blue
Color 2: Dark Yellow
Color 3: White



---------------------------------------
    Hwoarang
---------------------------------------

Outfit: Punch
Color 1: Red
Color 2: Blue
Color 3: Blue


Outfit: Kick
Color 1: Yellow
Color 2: Black
Color 3: Yellow


---------------------------------------
    Jack-5
---------------------------------------

Outfit: Punch
Color 1: Black
Color 2: Yellow
Color 3: Yellow


Outfit: Kick
Color 1: Red
Color 2: Red
Color 3: Red



---------------------------------------
    Jin Kazama
---------------------------------------

Outfit: Punch
Color 1: Red
Color 2: Red
Color 3: Red


Outfit: Kick
Color 1: Red
Color 2: Plum
Color 3: Red



---------------------------------------
    Jinpachi Mishima
---------------------------------------

Jinpachi doesn't have any customization items or colors.



---------------------------------------
    Julia Chang
---------------------------------------

Outfit: Punch
Color 1: Light Blue
Color 2: Light Blue
Color 3: White


Outfit: Kick
Color 1: Red
Color 2: White
Color 3: Brown



---------------------------------------
    Kazuya Mishima
---------------------------------------

Fighter: Kazuya Mishima
Outfit: Punch
Color 1: Brown
Color 2: Brown
Color 3: Brown


Fighter: Kazuya Mishima
Outfit: Kick
Color 1: White
Color 2: White
Color 3: White



---------------------------------------
    King
---------------------------------------

Outfit: Punch
Color 1: Yellow
Color 2: Black
Color 3: Black


Outfit: Kick
Color 1: White
Color 2: Blue
Color 3: White



---------------------------------------
    Kuma / Panda
---------------------------------------

Outfit: Punch
Color 1: White
Color 2: Black
Color 3: Saddle-brown


Outfit: Kick
Color 1: Medium-aquamarine
Color 2: Black
Color 3: Black



---------------------------------------
    Lee Chaolan
---------------------------------------

Outfit: Punch
Color 1: Purple
Color 2: Purple
Color 3: Purple


Outfit: Kick
Color 1: Plum
Color 2: Plum
Color 3: Black



---------------------------------------
    Lei Wulong
---------------------------------------

Outfit: Punch
Color 1: Green
Color 2: Red
Color 3: Brown


Outfit: Kick
Color 1: Green
Color 2: White
Color 3: Brown



---------------------------------------
    Lili (Emily Rochefort)
---------------------------------------

Outfit: Punch
Color 1: Silver
Color 2: Silver
Color 3: Black


Outfit: Kick
Color 1: Red
Color 2: White
Color 3: White



---------------------------------------
    Ling Xiaoyu
---------------------------------------

Outfit: Punch
Color 1: Orange
Color 2: Orange
Color 3: White


Outfit: Kick
Color 1: Red
Color 2: Black
Color 3: White


Outfit: Special (School Girl)
Color 1: Green
Color 2: Black
Color 3: White



---------------------------------------
    Marshall Law
---------------------------------------

Outfit: Punch
Color 1: Yellow
Color 2: Light Blue
Color 3: Black


Outfit: Kick
Color 1: White
Color 2: Black
Color 3: White



---------------------------------------
    Mokujin
---------------------------------------

Outfit: Punch
Color 1: Saddle-brown
Color 2: Saddle-brown
Color 3: Silver


Outfit: Kick
Color 1: Purple
Color 2: Silver
Color 3: Saddle-brown



---------------------------------------
    Nina Williams
---------------------------------------

Outfit: Punch
Color 1: White
Color 2: White
Color 3: White


Outfit: Kick
Color 1: Black
Color 2: Purple
Color 3: Black



---------------------------------------
    Paul Phoenix
---------------------------------------

Outfit: Punch
Color 1: White
Color 2: White
Color 3: Light Blue


Outfit: Kick
Color 1: Blue
Color 2: Blue
Color 3: Orange



---------------------------------------
    Raven
---------------------------------------

Outfit: Punch
Color 1: Red
Color 2: White
Color 3: White


Outfit: Kick
Color 1: Sea Green
Color 2: Red
Color 3: Black



---------------------------------------
    Roger Jr.
---------------------------------------

Outfit: Punch
Color 1: Blue
Color 2: White
Color 3: Red


Outfit: Kick
Color 1: Pink
Color 2: Black
Color 3: Light Blue



---------------------------------------
    Sergei Dragunov
---------------------------------------

Outfit: Punch
Color 1: Olive
Color 2: White
Color 3: Black


Outfit: Kick
Color 1: Black
Color 2: Brown
Color 3: Brown



---------------------------------------
    Steve Fox
---------------------------------------

Outfit: Punch
Color 1: Red
Color 2: Blue
Color 3: White


Outfit: Kick
Color 1: Red
Color 2: Light Blue
Color 3: White



---------------------------------------
    Wang Jinrei
---------------------------------------

Outfit: Punch
Color 1: Black
Color 2: Lime Green
Color 3: Lime Green


Outfit: Kick
Color 1: Green
Color 2: Purple
Color 3: Black



---------------------------------------
    Yoshimitsu
---------------------------------------

Outfit: Punch
Color 1: Red
Color 2: Yellow
Color 3: Silver


Outfit: Kick
Color 1: Purple
Color 2: Purple
Color 3: Black




~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~                                                                        ~
~                   15. Tekken 5 Default Costume Colors                  ~
~                                                                        ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


This section lists the colors used for the default costumes in
Tekken 5 (PS2).  This may be useful to those who want to use the
Tekken 5 default costumes in T5DR.


NOTE: All Head, Face, Upper Body, and Lower Body portions are "DEFAULT".



---------------------------------------
    Anna Williams
---------------------------------------

Outfit: Punch
Color 1: Red
Color 2: Red
Color 3: Red


Outfit: Kick
Color 1: Blue
Color 2: Blue
Color 3: Black



---------------------------------------
    Asuka Kazama
---------------------------------------

Outfit: Punch
Color 1: DEFAULT  (White)
Color 2: Black
Color 3: Black


Outfit: Kick
Color 1: White
Color 2: Blue
Color 3: Blue


Outfit: Special (School Girl)
Color 1: White
Color 2: Beige
Color 3: Blue



---------------------------------------
    Baek Doo San
---------------------------------------

Outfit: Punch
Color 1: Beige
Color 2: Beige
Color 3: DEFAULT  (Black)


Outfit: Kick
Color 1: Khaki
Color 2: Khaki
Color 3: Khaki



---------------------------------------
    Bruce Irvin
---------------------------------------

Outfit: Punch
Color 1: DEFAULT  (White)
Color 2: Blue
Color 1: DEFAULT  (White)


Outfit: Kick
Color 1: White
Color 2: Black
Color 3: DEFAULT  (Brown)



---------------------------------------
    Bryan Fury
---------------------------------------

Outfit: Punch
Color 1: Black
Color 2: Blue
Color 3: Blue


Outfit: Kick
Color 1: Black
Color 2: Black
Color 3: Brown



---------------------------------------
    Christie Monteiro
---------------------------------------

Outfit: Punch
Color 1: DEFAULT  (Black)
Color 2: White
Color 3: White


Outfit: Kick
Color 1: Purple
Color 2: White
Color 3: Brown



---------------------------------------
    Craig Marduk
---------------------------------------

Outfit: Punch
Color 1: Green
Color 2: Green
Color 3: Green


Outfit: Kick
Color 1: Brown
Color 2: Black
Color 3: Brown



---------------------------------------
    Devil Jin
---------------------------------------

Outfit: Punch
Color 1: DEFAULT  (Black)
Color 2: DEFAULT  (Red)
Color 3: Black


Outfit: Kick
Color 1: DEFAULT  (White)
Color 2: White
Color 3: White



---------------------------------------
    Eddy Gordo
---------------------------------------

Outfit: Punch
Color 1: Yellow
Color 2: Black
Color 3: Yellow


Outfit: Kick
Color 1: Dark-khaki
Color 2: Orange
Color 3: Brown



---------------------------------------
    Feng Wei
---------------------------------------

Fighter: Feng Wei
Outfit: Punch
Color 1: DEFAULT  (Yellow)
Color 2: Red
Color 3: Green


Fighter: Feng Wei
Outfit: Kick
Color 1: Red
Color 2: White
Color 3: Red



---------------------------------------
    Ganryu
---------------------------------------

Outfit: Punch
Color 1: DEFAULT  (White)
Color 2: Purple
Color 1: DEFAULT  (White)


Outfit: Kick
Color 1: Black
Color 1: DEFAULT  (White)
Color 1: DEFAULT  (White)



---------------------------------------
    Heihachi Mishima
---------------------------------------

Outfit: Punch
Color 1: Black
Color 2: DEFAULT  (Red)
Color 3: Black


Outfit: Kick
Color 1: Black
Color 2: Blue
Color 3: DEFAULT  (White)



---------------------------------------
    Hwoarang
---------------------------------------

Outfit: Punch
Color 1: Blue
Color 2: White
Color 3: White


Outfit: Kick
Color 1: Orange
Color 2: Orange
Color 3: Black



---------------------------------------
    Jack-5
---------------------------------------

Outfit: Punch
Color 1: Green
Color 2: Green
Color 3: Green


Outfit: Kick
Color 1: Black
Color 2: Black
Color 3: White



---------------------------------------
    Jin Kazama
---------------------------------------

Outfit: Punch
Color 1: White
Color 2: White
Color 3: White


Outfit: Kick
Color 1: White
Color 2: Blue
Color 3: DEFAULT  (Red)



---------------------------------------
    Jinpachi Mishima (PS3 only)
---------------------------------------

Jinpachi doesn't have any customization items or colors.



---------------------------------------
    Julia Chang
---------------------------------------

Outfit: Punch
Color 1: Brown
Color 2: DEFAULT  (Light Blue)
Color 3: Brown


Outfit: Kick
Color 1: Blue
Color 2: Blue
Color 3: White



---------------------------------------
    Kazuya Mishima
---------------------------------------

Outfit: Punch
Color 1: Brown
Color 2: Brown
Color 3: Brown


Outfit: Kick
Color 1: Red
Color 2: White
Color 3: White



---------------------------------------
    King
---------------------------------------

Fighter: King
Outfit: Punch
Color 1: DEFAULT  (Yellow)
Color 2: Blue
Color 3: Yellow


Fighter: King
Outfit: Kick
Color 1: Black
Color 2: Black
Color 3: Black



---------------------------------------
    Kuma / Panda
---------------------------------------

Outfit: Punch
Color 1: Brown
Color 2: Black
Color 3: Brown


Outfit: Kick
Color 1: Pink
Color 2: Black
Color 3: Black



---------------------------------------
    Lee Chaolan
---------------------------------------

Outfit: Punch
Color 1: Black
Color 2: Blue
Color 3: Black


Outfit: Kick
Color 1: Black
Color 2: Black
Color 3: DEFAULT  (Black)



---------------------------------------
    Lei Wulong
---------------------------------------

Outfit: Punch
Color 1: Blue
Color 2: Black
Color 3: DEFAULT  (Brown)


Outfit: Kick
Color 1: Blue
Color 2: Pink
Color 3: White



---------------------------------------
    Ling Xiaoyu
---------------------------------------

Outfit: Punch
Color 1: Pink
Color 2: Pink
Color 3: DEFAULT  (White)


Outfit: Kick
Color 1: Orange
Color 2: White
Color 3: Yellow


Outfit: Special (School Girl)
Color 1: Green
Color 2: Black
Color 3: White



---------------------------------------
    Marshall Law
---------------------------------------

Outfit: Punch
Color 1: Red
Color 2: Black
Color 3: DEFAULT  (Black)


Outfit: Kick
Color 1: DEFAULT  (White)
Color 2: White
Color 3: Blue



---------------------------------------
    Mokujin
---------------------------------------

Outfit: Punch
Color 1: Saddle-brown
Color 2: Saddle-brown
Color 3: Silver


Outfit: Kick
Color 1: Purple
Color 2: Silver
Color 3: Dark-khaki



---------------------------------------
    Nina Williams
---------------------------------------

Outfit: Punch
Color 1: Purple
Color 2: Purple
Color 3: Purple


Outfit: Kick
Color 1: White
Color 2: Yellow
Color 3: White



---------------------------------------
    Paul Phoenix
---------------------------------------

Outfit: Punch
Color 1: Red
Color 2: Red
Color 3: Black


Outfit: Kick
Color 1: Black
Color 2: Black
Color 3: Black



---------------------------------------
    Raven
---------------------------------------

Outfit: Punch
Color 1: Black
Color 2: Black
Color 3: DEFAULT  (White)


Outfit: Kick
Color 1: Black
Color 2: White
Color 3: Red



---------------------------------------
    Roger Jr.
---------------------------------------

Outfit: Punch
Color 1: Red
Color 2: DEFAULT  (White)
Color 3: Yellow


Outfit: Kick
Color 1: Blue
Color 2: White
Color 3: Green



---------------------------------------
    Steve Fox
---------------------------------------

Outfit: Punch
Color 1: Yellow
Color 2: DEFAULT  (Blue)
Color 3: Blue


Outfit: Kick
Color 1: Blue
Color 2: White
Color 3: Red



---------------------------------------
    Wang Jinrei
---------------------------------------

Outfit: Punch
Color 1: Brown
Color 2: White
Color 3: White


Outfit: Kick
Color 1: Red
Color 2: DEFAULT  (Purple)
Color 3: DEFAULT  (Black)



---------------------------------------
    Yoshimitsu
---------------------------------------

Outfit: Punch
Color 1: Yellow
Color 2: DEFAULT  (Yellow)
Color 3: Red


Outfit: Kick
Color 1: Red
Color 2: Red
Color 3: White




~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~                                                                        ~
~                         16. Customized Outfits                         ~
~                                                                        ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


In this section, you will find a list of customized outfits using the
new TDR customization items.  Check out my "Tekken 5 Customization Guide"
for more custom outfit and customization information.

Tekken 5 Customization Guide
http://www.gamefaqs.com/console/ps2/file/920588/36324


NOTE: The item prices listed below are from the PSP version of the game.
     Prices may vary for the Arcade and PS3 versions.



-------------------------------------------------------------------
                          Anna Williams
-------------------------------------------------------------------


Cocktail Waitress  (904k)
Outfit: Punch
Head: Stylish Hair  (80k)
Face: DEFAULT
Upper Body: Fashion Bra  (300k)
Lower Body: Short Dress  (500k)
Color 1: Pink  (8k)
Color 2: Pink  (8k)
Color 3: Pink  (8k)
By: Wild Man X


Marilyn Monroe  (254k-754k)
Outfit: Punch
Head: Sexy Blonde Hair  (200k)
Face: DEFAULT
Upper Body: DEFAULT
Lower Body: DEFAULT or Short Dress  (0k-500k)
Color 1: White  (18k)
Color 2: White  (18k)
Color 3: White  (18k)
By: Wild Man X


Widow  (234k)
Outfit: Kick
Head: Veiled Hat  (150k)
Face: DEFAULT
Upper Body: Necklace  (30k)
Lower Body: DEFAULT
Color 1: Black  (18k)
Color 2: Black  (18k)
Color 3: Black  (18k)
By: Wild Man X



-------------------------------------------------------------------
                           Asuka Kazama
-------------------------------------------------------------------


Geisha  (510k-564k)
Outfit: Punch
Head: Geisha Hair  (150k)
Face: Geisha Makeup  (150k)
Upper Body: Colorful Fan  (60k)
Lower Body: Ribbon Belt  (150k)
Color 1: ANY COLOR  (0k-18k)
Color 2: Same as Color 1  (0k-18k)
Color 3: Same as Color 1  (0k-18k)
By: Wild Man X


Jun Kazama  (336k)
Outfit: Punch
Head: White Hairband  (300k)
Face: DEFAULT
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: DEFAULT
Color 2: Black  (18k)
Color 3: White  (18k)
By: Wild Man X


School Blue Attire  (516k) <NEW>
Outfit: Punch
Head: School Girl Topknot  (120k)
Face: Bookworm Glasses  (50k)
Upper Body: School Bag  (30k)
Lower Body: Knee-high Socks (300k)
Color 1: Blue  (8k)
Color 2: Blue  (8k)
Color 3: DEFAULT
By: Giancarlo "GC Boombox" Lodevico



-------------------------------------------------------------------
                           Armor King
-------------------------------------------------------------------


Cartoon Leopard  (368k)
Outfit: Punch
Head: Cute Mask  (200k)
Face: DEFAULT
Upper Body: DEFAULT
Lower Body: Leopard Boots  (150k)
Color 1: DEFAULT
Color 2: Silver  (18k)
Color 3: DEFAULT
By: Wild Man X


Demon Warrior  (806k)
Outfit: Punch
Head: Skull Mask  (500k)
Face: DEFAULT
Upper Body: Great Sword  (120k)
Lower Body: Metal Boots  (150k)
Color 1: Black  (18k)
Color 2: DEFAULT
Color 3: Black  (18k)
By: Wild Man X


Robot Armor King  (266k)
Outfit: Punch
Head: Robot Mask  (80k)
Face: DEFAULT
Upper Body: DEFAULT
Lower Body: Metal Boots  (150k)
Color 1: Black  (18k)
Color 2: DEFAULT
Color 3: Black  (18k)
By: Wild Man X



-------------------------------------------------------------------
                          Baek Doo San
-------------------------------------------------------------------


Jogger  (350k)
Outfit: Punch
Head: DEFAULT
Face: DEFAULT
Upper Body: Windbreaker (Top)  (200k)
Lower Body: Windbreaker (Pants)  (150k)
Color 1: DEFAULT
Color 2: DEFAULT
Color 3: DEFAULT
By: Wild Man X


Michael Jackson Smooth Criminal Attire  (44k) <NEW>
Outfit: Kick
Head: DEFAULT
Face: DEFAULT
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: White  (18k)
Color 2: Blue  (8k)
Color 3: White  (18k)
By: Giancarlo "GC Boombox" Lodevico


Michael Jackson You Rock My World Attire  (44k) <NEW>
Outfit: Kick
Head: DEFAULT
Face: DEFAULT
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: Black  (18k)
Color 2: Red  (8k)
Color 3: Black  (18k)
By: Giancarlo "GC Boombox" Lodevico



-------------------------------------------------------------------
                          Bruce Irvin
-------------------------------------------------------------------


50 Cent (50 Cent: Blood on the Sand)  (588k)
Outfit: Kick
Head: Sports Cap  (60k)
Face: DEFAULT
Upper Body: Holster  (500k)
Lower Body: DEFAULT
Color 1: DEFAULT
Color 2: White  (18k)
Color 3: White  (18k)
By: Wild Man X


Chicken Man  (668k)
Outfit: Punch
Head: Chicken Head  (150k)
Face: DEFAULT
Upper Body: Chick  (500k)
Lower Body: DEFAULT
Color 1: DEFAULT
Color 2: White  (18k)
Color 3: DEFAULT
By: Wild Man X


Tribal  (140k-206k)
Outfit: Punch
Head: DEFAULT or Long Mohawk  (0k-50k)
Face: Face Paint  (60k)
Upper Body: Tribal Tattoo  (80k)
Lower Body: DEFAULT
Color 1: DEFAULT or Red  (0k-8k)
Color 2: Red  (8k)
Color 3: DEFAULT or Red  (0k-8k)
By: Wild Man X


Warrior  (928k-944k)
Outfit: Punch
Head: Feather Helmet  (300k)
Face: Face Paint  (60k)
Upper Body: Warrior's Torque  (500k)
Lower Body: Warrior's Waistband  (60k)
Color 1: DEFAULT or Red  (0k-8k)
Color 2: Red  (8k)
Color 3: DEFAULT or Red  (0k-8k)
By: Wild Man X



-------------------------------------------------------------------
                          Bryan Fury
-------------------------------------------------------------------


Naked Snake (Metal Gear Solid 3: Snake Eater)  (606k-636k)
Outfit: Kick
Head: Bandanna  (80k)
Face: DEFAULT or Camo Face Paint  (0k-30k)
Upper Body: Cardboard "Armor"  (300k)
Lower Body: Camouflage Pants  (200k)
Color 1: Black  (18k)
Color 2: Green  (8k)
Color 3: DEFAULT
By: Wild Man X


Soldier  (238k-836k)
Outfit: Kick
Head: Battle Helmet, Camouflage Cap, Shaved Head or DEFAULT  (0k-500k)
Face: Camo Face Paint, Black Sunglasses, or DEFAULT  (0k-50k)
Upper Body: Assault Rifle or Dogtag  (30k-60k)
Lower Body: Camouflage Pants  (200k)
Color 1: Saddle-brown or Black  (8k-18k)
Color 2: DEFAULT or Green  (0k-8k)
Color 3: DEFAULT
By: Wild Man X


Terrorist  (694k-894k)
Outfit: Punch
Head: Ski Mask  (500k)
Face: DEFAULT or Gas Mask  (0k-200k)
Upper Body: Military Vest  (80k)
Lower Body: Shotgun  (60k)
Color 1: Black  (18k)
Color 2: Black  (18k)
Color 3: Black  (18k)
By: Wild Man X



-------------------------------------------------------------------
                       Christie Monteiro
-------------------------------------------------------------------


Arabian Guard Attire  (234k) <NEW>
Outfit: Punch
Head: DEFAULT
Face: Arabian Mask  (150k)
Lower Body: Arabian Sword  (60k)
Color 1: Red  (8k)
Color 2: Red  (8k)
Color 3: Red  (8k)
By: Giancarlo "GC Boombox" Lodevico


Arabian Servant Attire  (384k) <NEW>
Outfit: Punch
Head: Arabian Veil  (300k)
Face: DEFAULT
Upper Body: Elaborate Necklace  (30k)
Lower Body: Sash  (30k)
Color 1: Purple  (8k)
Color 2: Purple  (8k)
Color 3: Purple  (8k)
By: Giancarlo "GC Boombox" Lodevico


Carnival Performer Attire  (834k) <NEW>
Outfit: Kick
Head: Carnival Headdress  (500k)
Face: Hibiscus  (60k)
Upper Body: Carnival Feathers  (200k)
Lower Body: Maracas  (50k)
Color 1: Orange  (8k)
Color 2: Orange  (8k)
Color 3: Orange  (8k)
By: Giancarlo "GC Boombox" Lodevico


Cleopatra Attire  (554k) <NEW>
Outfit Punch: Punch
Head: Cleopatra Headdress  (500k)
Face: DEFAULT
Upper Body: Egyptian Bracelets  (30k)
Lower Body: DEFAULT
Color 1: Yellow  (8k)
Color 2: Yellow  (8k)
Color 3: Yellow  (8k)
By: Giancarlo "GC Boombox" Lodevico


Cleopatra Jones 1  (156k)
Outfit: Punch
Head: Super Afro  (80k)
Face: DEFAULT
Upper Body: DEFAULT
Lower Body: Jeans  (60k)
Color 1: Orange  (8k)
Color 2: Orange  (8k)
Color 3: DEFAULT
By: Wild Man X


Cleopatra Jones 2  (136k)
Outfit: Kick
Head: Super Afro  (80k)
Face: Earrings  (30k)
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: Orange  (8k)
Color 2: DEFAULT
Color 3: Black  (18k)
By: Wild Man X


Fairy  (150k-204k)
Outfit: Kick
Head: Imp Antennae  (60k)
Face: Circlet  (30k)
Upper Body: Imp Wings  (60k)
Lower Body: DEFAULT
Color 1: ANY COLOR  (0k-18k)
Color 2: Same as Color 1  (0k-18k)
Color 3: Same as Color 1  (0k-18k)
By: Wild Man X


Prince Jasmine Attire  (294k) <NEW>
Outfit: Punch
Head: Arabian Princess  (150k)
Face: DEFAULT
Upper Body: DEFAULT
Lower Body: Magic Lamp  (120k)
Color 1: Turquoise  (8k)
Color 2: Turquoise  (8k)
Color 3: Turquoise  (8k)
By: Giancarlo "GC Boombox" Lodevico


Samba Dancer  (674k)
Outfit: Punch
Head: Samba Headdress  (500k)
Face: DEFAULT
Upper Body: Samba Armlets  (120k)
Lower Body: DEFAULT
Color 1: White  (18k)
Color 2: White  (18k)
Color 3: White  (18k)
By: Wild Man X


Street Attire  (338k) <NEW>
Outfit: Punch
Head: Leather Hat  (200k)
Face: Glasses  (60k)
Upper Body: DEFAULT
Lower Body: Jeans  (60k)
Color 1: DEFAULT
Color 2: Black  (18k)
Color 3: DEFAULT
By: Giancarlo "GC Boombox" Lodevico


Succubus / Evil Fairy Attire  (836k-866k) <UPDATE>
Outfit: Kick
Head: Devilish Antennae  (500k)
Face: DEFAULT or Earrings  (0k-30k)
Upper Body: Devilish Wings  (300k)
Lower Body: DEFAULT
Color 1: Black  (18k)
Color 2: DEFAULT
Color 3: Black  (18k)
By: Wild Man X / GC Boombox



-------------------------------------------------------------------
                         Craig Marduk
-------------------------------------------------------------------


Captain Marduk Attire (1026k) <NEW>
Outfit: Kick
Head: Pirate Hat (300k)
Face: Eye-patch (200k)
Upper Body: Pirate Hook or Meat (300k-60k)
Lower Body: Fringed Pants (150k)
Color 1: Saddle-brown (8k)
Color 2: Saddle-brown (8k)
Color 3: DEFAULT
By: Giancarlo "GC Boombox" Lodevico


Captain Hook  (704k-734k) <NEW>
Outfit: Kick
Head: Pirate Hat  (300k)
Face: Party Glasses  (60k)
Upper Body: Pirate Hook  (300k)
Lower Body: DEFAULT or Buckle  (0k-30k)
Color 1: Red or Purple  (8k)
Color 2: Black  (18k)
Color 3: Black  (18k)
By: Wild Man X


Executioner  (596k)
Outfit: Punch
Head: Executioner's Mask  (500k)
Face: DEFAULT
Upper Body: DEFAULT
Lower Body: Football Shoes  (60k)
Color 1: Black  (18k)
Color 2: Black  (18k)
Color 3: DEFAULT
By: Wild Man X


Football Player  (330k-464k)
Outfit: Punch
Head: Football Helmet  (150k)
Face: DEFAULT or Bully Beard  (0k-80k)
Upper Body: Shoulder Pads  (120k)
Lower Body: Football Shoes  (60k)
Color 1: ANY COLOR  (0k-18k)
Color 2: Same as Color 1  (0k-18k)
Color 3: Same as Color 1  (0k-18k)
By: Wild Man X


Jason (Fiday the 13th) / Splatterhouse  (524k)
Outfit: Kick
Head: DEFAULT
Face: Splatter Mask  (500k)
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: Blue  (8k)
Color 2: Blue  (8k)
Color 3: Blue  (8k)
By: Wild Man X


Mr. T  (196k-226k) <UPDATE>
Outfit: Kick
Head: Mohawk  (50k)
Face: Bully Beard  (80k)
Upper Body: Heavy Chain  (30k)
Lower Body: DEFAULT or Buckle  (0k-30k)
Color 1: DEFAULT
Color 2: Black  (18k)
Color 3: Black  (18k)
By: Wild Man X / GC Boombox


Tuskegee Airman  (204k) <NEW>
Outfit: Kick
Head: Aviator Helmet  (120k)
Face: No Sunglasses  (60k)
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: Saddle-brown  (8k)
Color 2: Saddle-brown  (8k)
Color 3: Saddle-brown  (8k)
By: Wild Man X



-------------------------------------------------------------------
                         Devil Jin
-------------------------------------------------------------------


Barbarian  (824k) <NEW>
Outfit: Kick
Head: Barbarian Helmet  (300k)
Face: DEFAULT
Upper Body: Shield  (300k)
Lower Body: Shinguards  (200k)
Color 1: Dark-goldenrod  (8k)
Color 2: Dark-goldenrod  (8k)
Color 3: Dark-goldenrod  (8k)
By: Wild Man X


Legend of Dragoon outfit  (516k) <NEW>
Outfit: Punch
Head: Dragon Helmet  (500k)
Face: DEFAULT
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: Red  (8k)
Color 2: DEFAULT
Color 3: Red  (8k)
By: Wild Man X



-------------------------------------------------------------------
                         Eddy Gordo
-------------------------------------------------------------------


Anubis  (544k)
Outfit: Punch
Head: Anubis Mask  (500k)
Face: DEFAULT
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: Black  (18k)
Color 2: Yellow  (8k)
Color 3: White  (18k)
By: Wild Man X


Clown  (254k)
Outfit: Punch
Head: DEFAULT
Face: Clown Face  (200k)
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: White  (18k)
Color 2: White  (18k)
Color 3: White  (18k)
By: Wild Man X


Street Musician  (630k-684k) <NEW>
Outfit: Punch
Head: Knit Hat  (300k)
Face: Black Sungless  (120k)
Upper Body: Atabaque  (150k)
Lower Body: Pandeiro  (60k)
Color 1: ANY COLOR  (0k-18k)
Color 2: ANY COLOR  (0k-18k)
Color 3: ANY COLOR  (0k-18k)
By: Wild Man X


Tiger Jackson  (96k-246k)
Outfit: Kick
Head: Giant Afro  (80k)
Face: DEFAULT or Sunglasses  (0k-150k)
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: Orange  (8k)
Color 2: Blue  (8k)
Color 3: DEFAULT
By: Swift



-------------------------------------------------------------------
                          Feng Wei
-------------------------------------------------------------------


Vega (w/ missing claws) (Street Fighter series)  (104k)
Outfit: Punch
Head: Blonde Hair  (30k)
Face: Iron Mask  (50k)
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: Yellow  (8k)
Color 2: Purple  (8k)
Color 3: Purple  (8k)
By: Wild Man X



-------------------------------------------------------------------
                           Ganryu
-------------------------------------------------------------------


Kintaro  (776k) <NEW>
Outfit: Punch
Head: Disheveled Hair  (200k)
Face: DEFAULT
Upper Body: Kintaro Axe  (60k)
Lower Body: Kintaro Chest Plate  (500k)
Color 1: Red  (8k)
Color 2: DEFAULT
Color 3: Red  (8k)
By: Wild Man X


Mongolian  (586k) <NEW>
Outfit: Punch
Head: Mongol Cap  (150k)
Face: Thick Beard  (120k)
Upper Body: Thick Chest Hair  (300k)
Lower Body: DEFAULT
Color 1: Red  (8k)
Color 2: DEFAULT
Color 3: Red  (8k)
By: Wild Man X



-------------------------------------------------------------------
                       Heihachi Mishima
-------------------------------------------------------------------


Big Boss (Metal Gear Solid 4)  (414k) <NEW>
Outfit: Punch
Head: Short Hair w/ Wax  (60k)
Face: Eye-patch  (300k)
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: Black  (18k)
Color 2: Black  (18k)
Color 3: Black  (18k)
By: Wild Man X


Grandpa Heihachi  (244k) <NEW>
Outfit: Punch
Head: Short Hair w/ Wax  (60k)
Face: Glasses  (150k)
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: Gray  (8k)
Color 2: Black  (18k)
Color 3: Gray  (8k)
By: Wild Man X


Middle-aged Heihachi  (446k) <UPDATE>
Outfit: Kick
Head: Dyed Hair  (120k)
Face: Eye-patch  (300k)
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: Black  (18k)
Color 2: Blue  (8k)
Color 3: DEFAULT
By: Wild Man X


Monk  (234k-254k) <NEW>
Outfit: Punch
Head: Monk  (200k)
Face: DEFAULT
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: Black, White, Orange, Red or Khaki  (8k-18)
Color 2: Black  (18k)
Color 3: SAME AS COLOR 1  (8k-18)
By: Wild Man X


Ninja (Naruto-style)  (314k-614k) <NEW>
Outfit: Kick
Head: Hachigame  (60k)
Face: DEFAULT or Eye-patch  (0k-300k)
Upper Body: DEFAULT
Lower Body: DEFAULT or Smaurai Sword  (200k)
Color 1: Black  (18k)
Color 2: Black  (18k)
Color 3: Black  (18k)
By: Wild Man X


Rogue Samurai  (704k-1144k)
Outfit: Kick
Head: Topknot or Hermit Hairstyle  (60k-500k)
Face: Eye-patch  (300k)
Upper Body: DEFAULT
Lower Body: Samurai Sword  (300k)
Color 1: Black  (18k)
Color 2: Black  (18k)
Color 3: Red  (8k)
By: Wild Man X


Sushi Chef  (254k-314k) <NEW>
Outfit: Punch
Head: Sushi Chef  (200k)
Face: DEFAULT
Upper Body: DEFAULT or Sake Bottle  (0k-60k)
Lower Body: DEFAULT
Color 1: White  (18k)
Color 2: White  (18k)
Color 3: White  (18k)
By: Wild Man X


Tiger Uniform Attire  (818k) <NEW>
Outfit: Punch
Head: DEFAULT
Face: DEFAULT
Upper Body: Tiger Uniform (Top)  (500k)
Lower Body: Tiger Uniform (Bottom)  (300k)
Color 1: DEFAULT
Color 2: Black  (18k)
Color 3: DEFAULT
By: Giancarlo "GC Boombox" Lodevico



-------------------------------------------------------------------
                          Hwoarang
-------------------------------------------------------------------


Bike Gangster Attire  (606k) <UPDATE>
Outfit: Kick
Head: Knit Cap (120k)
Face: Bike Mask (120k)
Upper Body: Shoulder Plates (300k)
Lower Body: Wallet Chain or Heel Knife (30k)
Color 1: Black (18k)
Color 2: DEFAULT
Color 3: Black (18k)
By: Giancarlo "GC Boombox" Lodevico


Biker  (416k-1016k) <NEW>
Outfit: Kick
Head: Bike Helmet  (300k)
Face: Black Sunglasses or Goggles  (50k-500k)
Upper Body: DEFAULT, Tattoo, Demon Emblem or Skull & Crossbones  (0k-150k)
Lower Body: DEFAULT or Wallet Chain  (30k)
Color 1: Black  (18k)
Color 2: DEFAULT
Color 3: Black  (18k)
By: Wild Man X


Metal Red Thug Attire  (374k) <NEW>
Outfit: Kick
Head: DEFAULT
Face: Bike Mask  (120k)
Upper Body: Metal Gloves  (200k)
Lower Body: Wallet Chain  (30k)
Color 1: Red  (8k)
Color 2: Red  (8k)
Color 3: Red  (8k)
By: Giancarlo "GC Boombox" Lodevico



-------------------------------------------------------------------
                          Jack-5
-------------------------------------------------------------------


Astronaut  (218k-524k)
Outfit: Kick
Head: Deep Sea Suit  (200k)
Face: DEFAULT or Visor or Cyber Scope  (0k-150k)
Upper Body: DEFAULT or Booster Rockets or Flight Mod  (0k-120k)
Lower Body: DEFAULT
Color 1: DEFAULT or Black  (0-18k)
Color 2: Khaki  (18k)
Color 3: ANY COLOR  (0k-18k)
By: Wild Man X


Battle-damaged Jack-5  (320k)
Outfit: Punch
Head: DEFAULT
Face: Damaged Face  (200k)
Upper Body: Damaged Arm  (60k)
Lower Body: Damaged Leg  (60k)
Color 1: DEFAULT
Color 2: DEFAULT
Color 3: DEFAULT
By: Wild Man X


Knight  (80k-266k)
Outfit: Kick
Head: DEFAULT or Steel Mohawk  (0k-150k)
Face: Thick Steel Helmet  (80k)
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: DEFAULT
Color 2: ANY COLOR  (0k-18k)
Color 3: Same as Color 2  (0k-18k)
By: Wild Man X


Mysterio (Spider-man)  (296k) <NEW>
Outfit: Kick
Head: Deep Sea Suit  (200k)
Face: Thick Steel Helmet  (80k)
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: DEFAULT
Color 2: Green  (8k)
Color 3: Purple  (8k)
By: Wild Man X


Terminator  (396k)
Outfit: Punch
Head: Bald Head  (40k)
Face: Damaged Face  (200k)
Upper Body: Damaged Arm  (60k)
Lower Body: Damaged Leg  (60k)
Color 1: DEFAULT
Color 2: White  (18k)
Color 3: White  (18k)
By: Wild Man X


Terminator Attire  (234k) <NEW>
Outfit: Punch
Head: DEFAULT
Face: Sunglasses  (60k)
Upper Body: Damaged Arm  (60k)
Lower Body: Damaged Leg  (60k)
Color 1: Black  (18k)
Color 2: Black  (18k)
Color 3: Black  (18k)
By: Giancarlo "GC Boombox" Lodevico



-------------------------------------------------------------------
                         Jin Kazama
-------------------------------------------------------------------


Demon  (316k-934k) <NEW>
Outfit: Kick
Head: DEFAULT, Pointed Hood or Heavy Hood  (0k-500k)
Face: Arch Demon  (300k)
Upper Body: DEFAULT or Dark Wings  (0k-80k)
Lower Body: DEFAULT
Color 1: Purple or Black  (8k-18k)
Color 2: SAME AS COLOR 1  (0k-18k)
Color 3: SAME AS COLOR 1  (8k-18k)
By: Wild Man X


Devil Jin Transformation  (48k-248k)
Outfit: Punch
Head: DEFAULT
Face: DEFAULT
Upper Body: Devil Wings  (30k)
Lower Body: DEFAULT or Leg Chains  (0k-200k)
Color 1: DEFAULT
Color 2: DEFAULT
Color 3: Black  (18k)
By: Wild Man X


Grim Reaper  (974k)
Outfit: Kick
Head: DEFAULT or Pointed Hood  (300k)
Face: Demon Mask  (500k)
Upper Body: Death Scythe  (120k)
Lower Body: DEFAULT
Color 1: Black  (18k)
Color 2: Black  (18k)
Color 3: Black  (18k)
By: Wild Man X


Samurai  (920k-1138k)
Outfit: Punch
Head: Samurai Hair or Wild Samurai Style or DEFAULT  (0k-200k)
Face: Headband or DEFAULT  (120k)
Upper Body: Battle Surcoat  (500k)
Lower Body: Hakama  (300k)
Color 1: DEFAULT or White or Black  (0k-18k)
Color 2: DEFAULT
Color 3: DEFAULT
By: Wild Man X


Snowboarder  (410k-464k)
Outfit: Kick
Head: Boarder Cap  (150k)
Face: Snowboard Goggles  (200k)
Upper Body: Snowboard  (60k)
Lower Body: DEFAULT
Color 1: ANY COLOR  (0k-18k)
Color 2: Same as Color 1  (0k-18k)
Color 3: Same as Color 1  (0k-18k)
By: Wild Man X


Super Saiyan  (84k)
Outfit: Punch
Head: Supercharged  (60k)
Face: DEFAULT
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: Orange  (8k)
Color 2: Orange  (8k)
Color 3: Orange  (8k)
By: Wild Man X



-------------------------------------------------------------------
                 Jinpachi Mishima (PS3 only)
-------------------------------------------------------------------


Jinpachi Mishima is playable only in the PS3 version and does not
have any customzation items.



-------------------------------------------------------------------
                       Julia Chang
-------------------------------------------------------------------


Bird Watcher / Photographer  (364k-454k) <NEW>
Outfit: Kick
Head: Hunting Cap  (300k)
Face: DEFAULT
Upper Body: Binoculars or Camera  (30k-120k)
Lower Body: DEFAULT
Color 1: Dark-khaki  (8k)
Color 2: Dark-khaki  (8k)
Color 3: White  (18k)
By: Wild Man X


Cowgirl  (174k-314k) <NEW>
Outfit: Kick
Head: Cowbuy Hat  (80k)
Face: DEFAULT
Upper Body: DEFAULT
Lower Body: Lasso, Spurs, Alternate Design 1 or Alternate Design 2  (60k-200k)
Color 1: Blue  (8k)
Color 2: Blue  (8k)
Color 3: White  (18k)
By: Wild Man X


Native American  (24k-694k) <NEW>
Outfit: Punch
Head: DEFAULT, Headdress, Festive Headdress, Bead Accessory,
                            Feather Headdress or Anime Style Hair  (0k-500k)
Face: DEFAULT or Feather Earrings  (0k-50k)
Upper Body: DEFAULT, Dreamcatcher, Squirrel or Alternate Armband  (0k-120k)
Lower Body: DEFAULT
Color 1: Dark-khaki  (8k)
Color 2: Dark-khaki  (8k)
Color 3: Dark-khaki  (8k)
By: Wild Man X


Native American Warrior  (134k-454k) <NEW>
Outfit: Punch
Head: DEFAULT or Feather Headdress  (0k-30k)
Face: Face Paint  (50k)
Upper Body: Axe or Spear  (60k-200k)
Lower Body: DEFAULT or Leg Tattoo  (0k-150k)
Color 1: Dark-khaki  (8k)
Color 2: Dark-khaki  (8k)
Color 3: Dark-khaki  (8k)
By: Wild Man X


Punk Style  (584k) <NEW>
Outfit: Kick
Head: Wild Hair  (500k)
Face: Earrings  (30k)
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: Black  (18k)
Color 2: Black  (18k)
Color 3: Black  (18k)
By: Wild Man X



-------------------------------------------------------------------
                      Kazuya Mishima
-------------------------------------------------------------------


1950's Style  (604k-634k) <NEW>
Outfit: Kick
Head: Delinquet Style  (80k)
Face: Delinquet Eyebrows  (500k)
Upper Body: DEFAULT
Lower Body: DEFAULT or Pocket Watch  (0k-30k)
Color 1: Dark-sea-green  (8k)
Color 2: Dark-sea-green  (8k)
Color 3: Dark-sea-green  (8k)
By: Wild Man X


Gentleman  (68k-164k)
Outfit: Kick
Head: Parted Hair  (50k)
Face: DEFAULT or Banker Glasses  (0k-30k)
Upper Body: DEFAULT
Lower Body: DEFAULT or Pocket Watch  (0k-30k)
Color 1: White or Black (18k)
Color 2: ANY COLOR  (0k-18k)
Color 3: SAME AS COLOR 2  (0k-18k)
By: Wild Man X


Jin Kazama Tekken 6 Attire  (360k) <NEW>
Outfit: Kick
Head: Jin Hairstyle  (300k)
Face: TK4 Sunglasses  (60k)
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: DEFAULT
Color 2: DEFAULT
Color 3: DEFAULT
By: Giancarlo "GC Boombox" Lodevico


Jin's Tekken 5 Ending  (354k) <NEW>
Outfit: Kick
Head: Jin Hairstyle  (300k)
Face: DEFAULT
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: Black  (18k)
Color 2: Black  (18k)
Color 3: Black  (18k)
By: Wild Man X


Nobleman  (98k-364k)
Outfit: Kick
Head: Parted Hair  (50k)
Face: DEFAULT or Banker Glasses  (0k-30k)
Upper Body: Gold Embroidery  (0k-200k)
Lower Body: Pocket Watch  (30k)
Color 1: White or Black (18k)
Color 2: ANY COLOR  (0k-18k)
Color 3: Same as Color 2  (0k-18k)
By: Wild Man X


Shirtless Akuma (Street Fighter series)  (754k-814k) <NEW>
Outfit: Punch
Head: Windswept Hair  (500k)
Face: Devil Unleashed  (200k)
Upper Body: DEFAULT or Tattoo  (0k-60k)
Lower Body: Wild Pants  (30k)
Color 1: Gray  (8k)
Color 2: Gray  (8k)
Color 3: Gray  (8k)
By: Wild Man X



-------------------------------------------------------------------
                           King
-------------------------------------------------------------------


Armor King Attire  (734k) <NEW>
Outfit: Kick
Head: Armor King Mask  (500k)
Face: DEFAULT
Upper Body: Alternate Emblem  (30k)
Lower Body: Split Tail  (150k)
Color 1: Black  (18k)
Color 2: Black  (18k)
Color 3: Black  (18k)
By: Giancarlo "GC Boombox" Lodevico


Crowned King  (376k-396k)
Outfit: Kick
Head: Crown  (300k)
Face: DEFAULT
Upper Body: Missionary Collar  (60k)
Lower Body: DEFAULT
Color 1: DEFAULT
Color 2: Purple or Red or White  (8k-18k)
Color 3: Same as Color 2  (8k-18k)
By: Wild Man X


Medievel King  (238k-266k)
Outfit: Kick
Head: Medievel Crown  (200k)
Face: DEFAULT
Upper Body: Alternate Emblem  (30k)
Lower Body: DEFAULT
Color 1: DEFAULT
Color 2: Purple or Red or White  (8k-18k)
Color 3: Same as Color 2  (0k-18k)
By: Wild Man X


Muscle Man  (1218k) <NEW>
Outfit: Punch
Head: Vale Tudo Mask  (900k)
Face: DEFAULT
Upper Body: DEFAULT
Lower Body: Muscle Man  (300k)
Color 1: Black  (18k)
Color 2: DEFAULT
Color 3: DEFAULT
By: Wild Man X


Tekken 3 King  (158k) <NEW>
Outfit: Punch
Head: DEFAULT
Face: DEFAULT
Upper Body: DEFAULT
Lower Body: Classic Boots  (150k)
Color 1: Blue  (8k)
Color 2: DEFAULT
Color 3: DEFAULT
By: Wild Man X


Tony the Tiger  (414k)
Outfit: Kick
Head: Whiskers  (30k)
Face: DEFAULT
Upper Body: Leopard Gloves  (300k)
Lower Body: Leopard Boots  (60k)
Color 1: Orange-red  (8k)
Color 2: Orange-red  (8k)
Color 3: Orange-red  (8k)
By: Wild Man X


White Tiger #1  (254k) <NEW>
Outfit: Punch
Head: White Tiger  (200k)
Face: DEFAULT
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: White  (18k)
Color 2: White  (18k)
Color 3: White  (18k)
By: Wild Man X


White Tiger #2  (218k) <NEW>
Outfit: Kick
Head: White Tiger  (200k)
Face: DEFAULT
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: DEFAULT
Color 2: White  (18k)
Color 3: DEFAULT
By: Wild Man X



-------------------------------------------------------------------
                       Kuma / Panda
-------------------------------------------------------------------


Ferocious Bear  (146k) <NEW>
Outfit: Punch
Head: DEFAULT
Face: Muzzle  (120k)
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: Chocolate  (8k)
Color 2: DEFAULT
Color 3: Black  (18k)
By: Wild Man X


Katamari Damacy Panda  (24k)
Outfit: Kick
Head: DEFAULT
Face: DEFAULT
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: Pink  (8k)
Color 2: Pink  (8k)
Color 3: Pink  (8k)
By: Wild Man X


Student Kuma  (318k-348k)
Outfit: Punch
Head: Kindergarten Hat or Gym Class Hat  (50k-80k)
Face: DEFAULT
Upper Body: School Bag  (200k)
Lower Body: Gym Shoes (Blue)  (60k)
Color 1: Chocolate  (8k)
Color 2: DEFAULT
Color 3: DEFAULT
By: Wild Man X


Student Panda  (318k-348k)
Outfit: Kick
Head: Kindergarten Hat or Gym Class Hat  (50k-80k)
Face: DEFAULT
Upper Body: Red School Bag  (200k)
Lower Body: Gym Shoes (Red)  (60k)
Color 1: Red  (8k)
Color 2: DEFAULT
Color 3: DEFAULT
By: Wild Man X


Sugar Rush  (420k) <NEW>
Outfit: Kick
Head: DEFAULT
Face: Tongue  (300k)
Upper Body: Lollipops  (120k)
Lower Body: DEFAULT
Color 1: DEFAULT
Color 2: DEFAULT
Color 3: DEFAULT
By: Wild Man X


Swimsuit Model  (1008k-1308k)
Outfit: Kick
Head: DEFAULT
Face: Blushed Cheeks (500k)
Upper Body: Bikini  (500k)
Lower Body: DEFAULT or Scarf  (0k-300k)
Color 1: Pink  (8k)
Color 2: DEFAULT
Color 3: DEFAULT
By: Wild Man X


Tekken 3 Kuma  (508k)
Outfit: Punch
Head: DEFAULT
Face: DEFAULT
Upper Body: TK3 Style  (500k)
Lower Body: DEFAULT
Color 1: Chocolate  (8k)
Color 2: DEFAULT
Color 3: DEFAULT
By: Wild Man X



Tekken 4 Kuma  (368k)
Outfit: Punch
Head: DEFAULT
Face: DEFAULT
Upper Body: Red T-shirt  (300k)
Lower Body: Gym Shoes (Blue)  (60k)
Color 1: Chocolate  (8k)
Color 2: DEFAULT
Color 3: DEFAULT
By: Wild Man X



-------------------------------------------------------------------
                         Lee Chaolan
-------------------------------------------------------------------


Albert Wesker (Resident Evil series)  (264k) <NEW>
Outfit: Punch
Head: Sexy Blonde Hair  (150k)
Face: Dark Sunglasses  (30k)
Upper Body: Emblem  (30k)
Lower Body: DEFAULT
Color 1: Black  (18k)
Color 2: Black  (18k)
Color 3: Black  (18k)
By: Wild Man X


General  (600k-676k)
Outfit: Kick
Head: General's Hat  (300k)
Face: DEFAULT
Upper Body: Shoulder Pads  (300k)
Lower Body: DEFAULT or Rapier  (0k-40k)
Color 1: ANY COLOR  (0k-18k)
Color 2: Same as Color 1  (0k-18k)
Color 3: DEFAULT
By: Wild Man X


Lady's Man  (164k)
Outfit: Kick
Head: Pheromones  (60k)
Face: Gigolo  (50k)
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: White  (18k)
Color 2: White  (18k)
Color 3: White  (18k)
By: Wild Man X


Michael Jackson Attire  (564k) <NEW>
Outfit: Punch
Head: Sexy Brown Hair  (150k)
Face: Glasses  (60k)
Upper Body: Shoulder Pads  (300k)
Lower Body: DEFAULT
Color 1: Black  (18k)
Color 2: Black  (18k)
Color 3: White  (18k)
By: Giancarlo "GC Boombox" Lodevico


Musketeer  (256k) <NEW>
Outfit: Kick
Head: Musketeer Hat  (200k)
Face: DEFAULT
Upper Body: DEFAULT
Lower Body: Rapier  (40k)
Color 1: Blue  (8k)
Color 2: Gray  (8k)
Color 3: DEFAULT
By: Wild Man X


Phantom of the Opera  (736k)
Outfit: Kick
Head: Silk Hat  (200k)
Face: Phantom Mask  (500k)
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: Black  (18k)
Color 2: Black  (18k)
Color 3: DEFAULT
By: Swift


Tekken Force Soldier  (1026k)
Outfit: Punch
Head: Force Helmet  (500k)
Face: DEFAULT
Upper Body: Force Armor  (300k)
Lower Body: Force Leggings  (200k)
Color 1: Black  (18k)
Color 2: Red  (8k)
Color 3: DEFAULT
By: Wild Man X


White Knight  (214k)
Outfit: Kick
Head: Pheromones  (60k)
Face: Glasses  (60k)
Upper Body: DEFAULT
Lower Body: Rapier  (40k)
Color 1: White  (18k)
Color 2: White  (18k)
Color 3: White  (18k)
By: Swift


Zorro  (306k) <NEW>
Outfit: Kick
Head: Silk Hat  (200k)
Face: Eye Mask  (30k)
Upper Body: DEFAULT
Lower Body: Rapier  (40k)
Color 1: Black  (18k)
Color 2: Black  (18k)
Color 3: DEFAULT
By: Wild Man X



-------------------------------------------------------------------
                         Lei Wulong
-------------------------------------------------------------------


Frogman  (144k-264k)
Outfit: Punch
Head: DEFAULT, Slick Hair or Bowl Cut  (0k-120k)
Face: Beijing Opera Mask  (50k)
Upper Body: DEFAULT
Lower Body: Toad  (60k)
Color 1: Lawn-green  (8k)
Color 2: Lawn-green  (8k)
Color 3: White  (18k)
By: Wild Man X


Motorcycle Cop  (644k-874k)
Outfit: Kick
Head: Police Helmet  (300k)
Face: Sunglasses or Round Sunglasses  (150k-200k)
Upper Body: Sheriff Badge or Shotgun  (120k-300k)
Lower Body: Handcuffs or Radio  (30k)
Color 1: Black  (18k)
Color 2: Blue  (8k)
Color 3: Black  (18k)
By: Wild Man X


Private Eye  (508k-856k)
Outfit: Kick
Head: Private Eye  (500k)
Face: DEFAULT, Glasses, Round Sunglasses, or Goatee  (0k-200k)
Upper Body: DEFAULT or No Necktie  (0k-120k)
Lower Body: DEFAULT
Color 1: White, Black or Sienna  (8k-18k)
Color 2: DEFAULT
Color 3: Same as Color 1  (0k-18k)
By: Wild Man X



-------------------------------------------------------------------
                    Lili (Emily Rochefort)
-------------------------------------------------------------------


Cowgirl  (700k-754k)
Outfit: Punch
Head: Cowgirl Hat  (300k)
Face: DEFAULT
Upper Body: Jacket  (200k)
Lower Body: Cowgirl Pants  (200k)
Color 1: ANY COLOR  (0k-18k)
Color 2: Same as Color 1  (0k-18k)
Color 3: Same as Color 1  (0k-18k)
By: Wild Man X


Daddy's Little Girl  (680k-734k)
Outfit: Kick
Head: Ribbon  (30k)
Face: DEFAULT
Upper Body: Teddy Bear  (150k)
Lower Body: Shoes & Socks  (500k)
Color 1: ANY COLOR  (0k-18k)
Color 2: Same as Color 1  (0k-18k)
Color 3: Same as Color 1  (0k-18k)
By: Wild Man X


Goth Lili #1  (696k)
Outfit: Punch
Head: Black Hair  (50k)
Face: Goth Make-up  (80k)
Upper Body: Choker  (30k)
Lower Body: Punk Style  (500k)
Color 1: Black  (18k)
Color 2: Black  (18k)
Color 3: DEFAULT
By: Wild Man X


Goth Lili #2  (484k)
Outfit: Kick
Head: Black Hair  (50k)
Face: Goth Make-up  (80k)
Upper Body: DEFAULT
Lower Body: Black Stockings  (300k)
Color 1: Black  (18k)
Color 2: Black  (18k)
Color 3: Black  (18k)
By: Wild Man X


Playboy Bunny  (60k-884k)
Outfit: Punch
Head: Bunny Ears  (60k)
Face: DEFAULT
Upper Body: DEFAULT or Bustier  (0k-300k)
Lower Body: DEFAULT or Punk Style  (0k-500k)
Color 1: DEFAULT or Pink  (0k-8k)
Color 2: DEFAULT or Pink  (0k-8k)
Color 3: DEFAULT or Pink  (0k-8k)
By: Wild Man X



-------------------------------------------------------------------
                         Ling Xiaoyu
-------------------------------------------------------------------


Cat  (374k) <NEW>
Outfit: Special
Head: Cat Ears  (150k)
Face: DEFAULT
Upper Body: Cat Gloves  (200k)
Lower Body: DEFAULT
Color 1: Pink  (8k)
Color 2: Pink  (8k)
Color 3: Pink  (8k)
By: Wild Man X


Chun Li Attire  (80k) <NEW>
Outfit: Punch
Head: Chinese Chignon  (80k)
Face: DEFAULT
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: DEFAULT
Color 2: DEFAULT
Color 3: DEFAULT
By: Giancarlo "GC Boombox" Lodevico


Clown  (354k)
Outfit: Kick
Head: Clown Wig  (150k)
Face: Clown Nose & Face  (120k)
Upper Body: DEFAULT
Lower Body: Clown Shoes  (60k)
Color 1: Yellow  (8k)
Color 2: Green  (8k)
Color 3: Pink  (8k)
By: Wild Man X


Rabbit  (554k-664k)
Outfit: Punch
Head: Rabbit Ears  (500k)
Face: DEFAULT or Glasses  (0k-50k)
Upper Body: DEFAULT or Backpack  (0k-60k)
Lower Body: Rabbit Tail  (30k)
Color 1: Pink  (8k)
Color 2: Pink  (8k)
Color 3: Pink  (8k)
By: Wild Man X



-------------------------------------------------------------------
                        Marshall Law
-------------------------------------------------------------------


Enter The Dragon Attire  (166k-236k) <UPDATE>
Outfit: Punch
Head: Natural Hairstyle  (50k)
Face: Young Marshall or Clean Shaven  (80k-150k)
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: Black  (18k)
Color 2: Black  (18k)
Color 3: DEFAULT
By: Giancarlo "GC Boombox" Lodevico


Fighting Chef Attire  (316k) <NEW>
Outfit: Kick
Head: Chef's Hat  (200k)
Face: DEFAULT
Upper Body: Frying Pan  (60k)
Lower Body: Ladle or Cleaver  (30k)
Color 1: DEFAULT
Color 2: White  (18k)
Color 3: Black  (18k)
By: Giancarlo "GC Boombox" Lodevico


Fisherman  (278k-394k)
Outfit: Kick
Head: DEFAULT
Face: DEFAULT or Clean Shaven  (0k-80k)
Upper Body: Fresh Fish  (200k)
Lower Body: Fishing Rod  (60k)
Color 1: ANY COLOR  (0k-18k)
Color 2: Same as Color 1  (0k-18k)
Color 3: Black  (18k)
By: Wild Man X


Forrest Law #1  (306k-376k) <NEW>
Outfit: Punch
Head: DEFAULT
Face: Young Marshall or Clean Shaven  (80k-150k)
Upper Body: Running Shirt  (200k)
Lower Body: DEFAULT
Color 1: Red  (8k)
Color 2: Black  (18k)
Color 3: DEFAULT
By: Wild Man X


Forrest Law #2  (176k) <NEW>
Outfit: Kick
Head: DEFAULT
Face: Clean Shaven  (150k)
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: DEFAULT
Color 2: Blue  (8k)
Color 3: Black  (18k)
By: Wild Man X


Game of Death Attire  (234k) <NEW>
Outfit: Kick
Head: Natural Hairstyle  (50k)
Face: Clean Shaven  (80k)
Lower Body: Yellow Nunchaku  (80k)
Color 1: Yellow  (8k)
Color 2: Yellow  (8k)
Color 3: Yellow  (8k)
By: Giancarlo "GC Boombox" Lodevico


Green Hornet Attire  (836k) <NEW>
Outfit: Kick
Head: Chauffeur's Hat  (300k)
Face: Black Mask  (500)
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: Black  (18k)
Color 2: DEFAULT
Color 3: Black  (18k)
By: Giancarlo "GC Boombox" Lodevico



-------------------------------------------------------------------
                           Mokujin
-------------------------------------------------------------------


Deserted Island  (144k)
Outfit: Kick
Head: Palm Tree  (120k)
Face: DEFAULT
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: Sky-blue  (8k)
Color 2: Sky-blue  (8k)
Color 3: Sky-blue  (8k)
By: Wild Man X


Golden Tetsujin (TTT)  (174k)
Outfit: Kick
Head: DEFAULT
Face: DEFAULT
Upper Body: Golden Tetsujin  (150k)
Lower Body: DEFAULT
Color 1: Yellow  (8k)
Color 2: Yellow  (8k)
Color 3: Yellow  (8k)
By: Wild Man X


Jack O' Lantern  (524k)
Outfit: Punch
Head: Halloween Mask  (500k)
Face: DEFAULT
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: Orange  (8k)
Color 2: Orange  (8k)
Color 3: Orange  (8k)
By: Wild Man X


Old Tree  (516k) <NEW>
Outfit: Kick
Head: DEFAULT
Face: DEFAULT
Upper Body: Vines (Top)  (300k)
Lower Body: Vines (Bottom)  (200k)
Color 1: Dark-khaki  (8k)
Color 2: Dark-khaki  (8k)
Color 3: DEFAULT
By: Wild Man X


Tetsujin  (186k)
Outfit: Punch
Head: DEFAULT
Face: DEFAULT
Upper Body: Brand New Tetsujin  (150k)
Lower Body: DEFAULT
Color 1: Silver  (18k)
Color 2: Silver  (18k)
Color 3: DEFAULT
By: Wild Man X



-------------------------------------------------------------------
                        Nina Williams
-------------------------------------------------------------------


Catwoman Attire  (606k) <NEW>
Outfit: Punch
Head: Cat Mask  (500k)
Face: DEFAULT
Upper Body: Elegant Necklace  (30k)
Lower Body: Whip  (40k)
Color 1: Black  (18k)
Color 2: Black  (18k)
Color 3: DEFAULT
By: Giancarlo "GC Boombox" Lodevico


Goth Nina  (396k)
Outfit: Punch
Head: Dark Blue Hair  (300k)
Face: Face Paint  (60k)
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: Black  (18k)
Color 2: Black  (18k)
Color 3: DEFAULT
By: Wild Man X


Pixie  (374k) <NEW>
Outfit: Punch
Head: DEFAULT
Face: Circlet  (150k)
Upper Body: Papillon Wings  (200k)
Lower Body: DEFAULT
Color 1: Dark-violet  (8k)
Color 2: Dark-violet  (8k)
Color 3: Dark-violet  (8k)
By: Wild Man X


Selene (Underworld)  (366k) <NEW>
Outfit: Punch
Head: Dark Blue Hair  (300k)
Face: DEFAULT
Upper Body: DEFAULT
Lower Body: Submachine Gun  (30k)
Color 1: Black  (18k)
Color 2: Black  (18k)
Color 3: DEFAULT
By: Wild Man X


Sexy Nurse / Doctor  (700k-1018k)
Outfit: Kick
Head: DEFAULT or Nurse Cap  (0k-300k)
Face: Purple Sunglasses, Physician's Mirror or Surgery Mask  (50k-60k)
Upper Body: Stethoscope  (150k)
Lower Body: Nurse Outfit  (500k)
Color 1: DEFAULT or Purple  (0k-8k)
Color 2: DEFAULT
Color 3: DEFAULT
By: Wild Man X



-------------------------------------------------------------------
                        Paul Phoenix
-------------------------------------------------------------------


Paul Phoenix Alt. Attire  (104k) <NEW>
Outfit: Punch
Head: Long Hair  (50k)
Face: DEFAULT
Upper Body: Manly Patch  (30k)
Lower Body: DEFAULT
Color 1: Red  (8k)
Color 2: Red  (8k)
Color 3: Black  (18k)
By: Giancarlo "GC Boombox" Lodevico


Vigilante  (504k) <NEW>
Outfit: Kick
Head: Western Hat  (150k)
Face: Wild Beard  (120k)
Upper Body: Crossbow  (60k)
Lower Body: Sawed-off Shotgun  (120k)
Color 1: Black  (18k)
Color 2: Black  (18k)
Color 3: Black  (18k)
By: Wild Man X



-------------------------------------------------------------------
                           Raven
-------------------------------------------------------------------


Dennis Rodman  (604k) <NEW>
Outfit: Punch
Head: Rainbow Hair  (60k)
Face: No Sunglasses  (500k)
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: Black  (18k)
Color 2: Red  (8k)
Color 3: Black  (18k)
By: Wild Man X


Ninja (Naruto style)  (704k-784k) <NEW>
Outfit: Punch
Head: Hachigame  (120k)
Face: No Sunglasses  (500k)
Upper Body: DEFAULT or Giant Scroll  (0k-80k)
Lower Body: Kunai  (30k)
Color 1: Black  (18k)
Color 2: Black  (18k)
Color 3: Black  (18k)
By: Wild Man X


Raven (bird)  (852k)
Outfit: Punch
Head: Raven Mask  (500k)
Face: DEFAULT
Upper Body: Raven Wings  (300k)
Lower Body: DEFAULT
Color 1: Black  (18k)
Color 2: Black  (18k)
Color 3: Black  (18k)
By: Wild Man X



-------------------------------------------------------------------
                          Roger Jr.
-------------------------------------------------------------------


Christmas outfit #1  (428k-494k)
Outfit: Punch
Head: Santa Hat  (150k)
Face: Plastic Nose or Reins  (150k-200k)
Upper Body: Santa Cape  (120k)
Lower Body: DEFAULT
Color 1: Red  (8k)
Color 2: DEFAULT or Saddle-brown  (0k-8k)
Color 3: DEFAULT or Green  (0k-8k)
By: Wild Man X


Christmas outfit #2  (444k-494k)
Outfit: Kick
Head: Santa Hat  (150k)
Face: Plastic Nose or Reins  (150k-200k)
Upper Body: Santa Cape  (120k)
Lower Body: DEFAULT
Color 1: Red  (8k)
Color 2: Khaki or Saddle-brown  (8k)
Color 3: Red or Green  (8k)
By: Wild Man X


Luchador #1  (808k) <NEW>
Outfit: Punch
Head: Blinker  (500k)
Face: DEFAULT
Upper Body: Child's Blinker  (300k)
Lower Body: DEFAULT
Color 1: Red  (8k)
Color 2: DEFAULT
Color 3: DEFAULT
By: Wild Man X


Luchador #2  (824k) <NEW>
Outfit: Kick
Head: Blinker  (500k)
Face: DEFAULT
Upper Body: Child's Blinker  (300k)
Lower Body: DEFAULT
Color 1: Red  (8k)
Color 2: Khaki  (8k)
Color 3: Red  (8k)
By: Wild Man X


Rabbit #1  (174k-204k)
Outfit: Punch
Head: Rabbit Ears  (60k)
Face: DEFAULT
Upper Body: Child's Rabbit Ears  (60k)
Lower Body: Tail Ribbon  (30k)
Color 1: Pink or Silver  (8k-18k)
Color 2: Same as Color 1  (8k-18k)
Color 3: Same as Color 1  (8k-18k)
By: Wild Man X


Rabbit #2  (158k-194k)
Outfit: Kick
Head: Rabbit Ears  (60k)
Face: DEFAULT
Upper Body: Child's Rabbit Ears  (60k)
Lower Body: Tail Ribbon  (30k)
Color 1: Medium-violet-red or Silver  (0k-18k)
Color 2: Same as Color 1  (0k-8k)
Color 3: Same as Color 1  (8k-18k)
By: Wild Man X



-------------------------------------------------------------------
                      Sergei Dragunov
-------------------------------------------------------------------


Army Officer  (290k-400k)
Outfit: Kick
Head: Formal Hat  (200k)
Face: DEFAULT
Upper Body: Assault Rifle or Emblem  (30k-50k)
Lower Body: Sabre or Golden Leggings  (60k-150k)
Color 1: DEFAULT
Color 2: DEFAULT
Color 3: DEFAULT
By: Swift


Counter-Terrorist *CounterStrike* Attire  (956k) <NEW>
Outfit: Punch
Head: Helmet  (500k)
Face: Tactical Goggle  (60k)
Upper Body: Assault Rifle or Sniper Rifle  (50k-120k)
Lower Body: Knee Pads  (200k)
Color 1: Blue or Light Blue  (8k)
Color 2: Black  (18k)
Color 3: DEFAULT
By: Giancarlo "GC Boombox" Lodevico


General  (820k-874k)
Outfit: Kick
Head: Formal Hat  (200k)
Face: Sunglasses & Pipe  (60k)
Upper Body: Mantle  (500k)
Lower Body: Sabre  (60k)
Color 1: DEFAULT or White  (0k-18k)
Color 2: ANY COLOR  (0k-18k)
Color 3: Same as Color 2  (0k-18k)
By: Wild Man X


Hunter  (156k-306k) <NEW>
Outfit: Punch
Head: DEFAULT
Face: DEFAULT
Upper Body: Sniper Rifle  (120k)
Lower Body: DEFAULT or Knife Belt  (0k-150k)
Color 1: Black  (18k)
Color 2: Black  (18k)
Color 3: DEFAULT
By: Wild Man X


Marilyn Manson Attire  (336k) <NEW>
Outfit: Punch
Head: DEFAULT
Face: Face Paint  (300k)
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: Black  (18k)
Color 2: Black  (18k)
Color 3: DEFAULT
By: Giancarlo "GC Boombox" Lodevico


Military Officer  (310k-754k)
Outfit: Kick
Head: Formal Hat  (200k)
Face: DEFAULT, Gas Mask, or Eye Patch  (0k-300k)
Upper Body: Assault Rifle  (50k)
Lower Body: DEFAULT or Sabre  (60k-150k)
Color 1: DEFAULT or White  (0k-18k)
Color 2: ANY COLOR  (0k-18k)
Color 3: Same as Color 2  (0k-18k)
By: Wild Man X


M. Bison (Street Fighter series)  (234k)
Outfit: Kick
Head: Formal Hat  (200k)
Face: DEFAULT
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: White  (18k)
Color 2: Red  (8k)
Color 2: Red  (8k)
By: Wild Man X


Russian Soldier  (170k-178k) <NEW>
Outfit: Kick
Head: Wool Cap  (120k)
Face: DEFAULT
Upper Body: Assault Rifle  (50k)
Lower Body: DEFAULT
Color 1: DEFAULT or Brown  (0k-8k)
Color 2: DEFAULT
Color 3: DEFAULT
By: Wild Man X


Soldier (Snow outfit)  (146k-916k) <NEW>
Outfit: Punch
Head: DEFAULT or Helmet  (0k-500k)
Face: Tactical Goggles  (60k)
Upper Body: Assault Rifle or Sniper Rifle  (50k-120k)
Lower Body: DEFAULT, Knife Belt or Knee Pads  (0k-200k)
Color 1: White  (18k)
Color 2: DEFAULT
Color 3: White  (18k)
By: Wild Man X



-------------------------------------------------------------------
                        Steve Fox
-------------------------------------------------------------------


British Boxer  (150k)
Outfit: Punch
Head: DEFAULT
Face: DEFAULT
Upper Body: Union Jack Towel  (150k)
Lower Body: DEFAULT
Color 1: DEFAULT
Color 2: DEFAULT
Color 3: DEFAULT
By: Swift


Cowboy  (344k-784k)
Outfit: Kick
Head: 10 Gallon Hat  (120k)
Face: Sunglasses or Unshaven  (50k-120k)
Upper Body: DEFAULT
Lower Body: Chaps or Fringed Pants  (150k-500k)
Color 1: Black or Khaki  (8k-18k)
Color 2: Khaki or White  (8k-18k)
Color 3: Blue  (8k)
By: Wild Man X


Flammin' Boxer  (78k)
Outfit: Punch
Head: DEFAULT
Face: DEFAULT
Upper Body: DEFAULT
Lower Body: Blazin' Trunks  (60k)
Color 1: Black  (18k)
Color 2: DEFAULT
Color 3: DEFAULT
By: Swift


Ricky Hatton Attire  (676k) <NEW>
Outfit: Punch
Head: Short Hair  (80k)
Face: Nose Bandage  (60k)
Upper Body: DEFAULT
Lower Body: Champion's Belt  (500k)
Color 1: DEFAULT
Color 2: White  (18k)
Color 3: White  (18k)
By: Giancarlo "GC Boombox" Lodevico



-------------------------------------------------------------------
                         Wang Jinrei
-------------------------------------------------------------------


Kill Bill Attire  (1000k) <NEW>
Outfit: Kick
Head: DEFAULT
Face: DEFAULT
Upper Body: Track Suit  (500k)
Lower Body: Track Suit  (500k)
Color 1: DEFAULT
Color 2: DEFAULT
Color 3: DEFAULT
By: Giancarlo "GC Boombox" Lodevico


Marathon Runner #1  (240k-338k)
Outfit: Kick
Head: DEFAULT or Bald Head  (0k-80k)
Face: No Glasses (60k)
Upper Body: Red Jersey  (120k)
Lower Body: Red Jersey  (60k)
Color 1: DEFAULT
Color 2: DEFAULT
Color 3: DEFAULT or Red or White  (0k-18k)
By: Wild Man X


Marathon Runner #2  (410k-507k)
Outfit: Kick
Head: DEFAULT or Bald Head  (0k-80k)
Face: No Glasses (60k)
Upper Body: Green Jersey  (200k)
Lower Body: Green Jersey  (150k)
Color 1: DEFAULT
Color 2: DEFAULT
Color 3: DEFAULT or Green or White  (0k-18k)
By: Wild Man X


Master Roshi Attire  (136k) <UPDATE>
Outfit: Kick
Head: DEFAULT
Face: Green Sunglasses  (120k)
Upper Body: DEFAULT
Lower Body: DEFAULT
Color 1: Orange  (8k)
Color 2: Blue  (8k)
Color 3: DEFAULT
By: Giancarlo "GC Boombox" Lodevico


Wizard  (424k-444k)
Outfit: Punch
Head: Pointed Hat  (200k)
Face: Long Beard  (80k)
Upper Body: Cane  (120k)
Lower Body: DEFAULT
Color 1: Blue  (8k)
Color 2: Blue or White  (8k-18k)
Color 3: Same as Color 2  (8k-18k)
By: Wild Man X



-------------------------------------------------------------------
                         Yoshimitsu
-------------------------------------------------------------------


Crawfish  (356k)
Outfit: Punch
Head: Head  (40k)
Face: DEFAULT
Upper Body: Crawfish Claws  (300k)
Lower Body: DEFAULT
Color 1: DEFAULT
Color 2: Orange-red  (8k)
Color 3: Orange-red  (8k)
By: Wild Man X


Kendo outfit  (818k) <NEW>
Outfit: Kick
Head: Kendo Helmet  (500k)
Face: DEFAULT
Upper Body: Kendo Armor  (300k)
Lower Body: DEFAULT
Color 1: DEFAULT
Color 2: Black  (18k)
Color 3: DEFAULT
By: Wild Man X


Kunimitsu  (470k)
Outfit: Kick
Head: Kunimitsu Mask (200k)
Face: DEFAULT
Upper Body: Kunimitsu Style  (150k)
Lower Body: Monpe Pants  (120k)
Color 1: DEFAULT
Color 2: DEFAULT
Color 3: DEFAULT
By: Wild Man X


Soul Avenger  (334k)
Outfit: Punch
Head: Black Skull  (150k)
Face: Lost Souls  (80k)
Upper Body: Arrows  (50k)
Lower Body: DEFAULT
Color 1: Black  (18k)
Color 2: Black  (18k)
Color 3: Black  (18k)
By: Swift


Tekken 3 Yoshimitsu  (486k-504k)
Outfit: Punch
Head: TK3 Yoshimitsu  (200k)
Face: DEFAULT
Upper Body: TK3 Shoulder Armor  (150k)
Lower Body: TK3 Belt  (120k)
Color 1: Silver  (8k)
Color 2: Silver  (8k)
Color 3: DEFAULT or White  (0k-18k)
By: Wild Man X




~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~                                                                        ~
~                               17. Taunts                               ~
~                                                                        ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


The following is a list of pre-match and post-match taunts that are
available within Dark Resurrection that aren't available in Tekken 5.
Check out my "Tekken 5 Taunts FAQ" for information on the other taunts.

Tekken 5 Taunts FAQ
http://www.gamefaqs.com/console/ps2/file/920588/37580



-----------------------------------------------------------
                        Legend
-----------------------------------------------------------

To perform one of the indicated indicated taunts, hold one or a
combination of the face buttons (square, triangle, X, O) buttons.

For a "Post-Match Taunt", being holding the button after winning the
final round of a match, during the match replay.  To speed things up,
you can press the "Start" button while holding down one of the face
buttons.

There is currently no way to select a "Pre-Match" taunt.


1: Press Left Punch button (Square)
2: Press Right Punch button (Triangle)
3: Press Left Kick button (X)
4: Press Right Punch button (Circle)
1+2: Press both punch buttons at same time
3+4: Press both kick buttons at same time
?: The button combination to get this taunt is unknown.  The only known
  way to get this taunt is for it to appear randomly by not pressing
  any buttons.
U: Press "up" on the controller


There is an explanation for each taunt.  If there is a better explanation
for a taunt, please let me know, and you will receive credit for your
contribution.



-----------------------------------------------------------
                    Pre-Match Taunts
-----------------------------------------------------------

Armor King
?: Gets up from ground with back turned, then turns around.
?: Crosses arm over chest twice, then goes into fighting stance.
?: Performs the "Capital Punishment" (u/f+1+2).
?: Does the crab stretch, but uses head instead of arms.


Bryan Fury
?: Raises left knee, raises left arm half-way, then leans back.


Jinpachi Mishima
?: Puts arms in air, then spreads them apart while laughing.


Lee Chaolan
?: Does a spinning kick, spins, then ends in the Hitman Stance.


Lili (Emily Rochefort)
?: Puts hand on chin and says "How long can you stand my attacks."
?: Laughs while looking down, then turns and says "You surely don't
  belive... you can beat me."
?: Does a side flip , then a back flip, throws hands back.
?: Looks down then turns while saying "My battles... are for my
  father."
?: Walks up and says "This is a great place to fight, don't you think?"
  while flicking hair.


Raven
?: Walks toward the opponent, vanishes then re-appears being the
  opponent.


Sergei Dragunov
?: Looks at hand while making a fist, then looks towards the camera.
?: Walks up, then strokes side of face with two fingers.


Steve Fox
?: Throws weak right-left punches, bumps fists together, then
  turns head towards camera.


Wang Jinrei
?: Sits on the ground with head lowered and eyes closed, then
  looks up.



-----------------------------------------------------------
                   Post-Match Taunts
-----------------------------------------------------------

Armor King
1: Points at camera, then gives two thumbs down.
2: Does the cut-throat taunt then gives one thumb down.
3: Looks up towards the sky.
4: Shrugs then growls.


Baek Doo San
?: Does two double high kicks.


Devil Jin
4: Force choke.


Ganryu
1+2: Runs, then does a sumo splash on grounded opponent.


Heihachi Mishima
?: Laughs while swinging arms around, then says "That felt good. Next!".


Jinpachi Mishima
1: Opens arms and lets out a growl.
2: Holds out right hand and says "Die!"
3: SAME AS #1
4: SAME AS #2


Julia Chang
?: Puts hands on chest, takes a deep breath, bows, then gives a
  thumbs up.


Kazuya Mishima
?: Does the "Hell Lancer" (cd+3), then the "Glorious Demon God
  Fist" (f+1+2).


Lili (Emily Rochefort)
1: Walks towards camera, makes the quiet sign and says "Please don't
  tell my father".
2: Has hands clasped together while looking down, then looks up and
  spreads arms and says "The moment of victory... I love it!"
3: Walks past downed opponent, then says "Sebastian, they say they're
  leaving already."
4: Puts left on hip, lets out a sigh, then says "Sebastian, can't you do
  better than this?"
1+2: Says "It's time for my afternoon tea. Farewell." and does a curtsee.
3+4: Does a twisting flip, front flip, then lands in a kneeling position.


Nina Williams
?: Turns over grounded opponent with her foot then looks at them.


Paul Phoenix
1+2: Kneels down near grounded opponent, taps a 1,2,3 count, then
    gets up and cheers.
3+4: Attempts a somersault, but fails and lands face down.


Roger Jr.
?: Stands on tail, spins around, then puts both arms in the air.


Sergei Dragunov
1: Strokes cheek while looking at the camera, then walks away.
2: Dusts off clothes with hand, looks at camera, then walks away.
3: Brushes side of face with two fingers while looking at the camera,
  then walks away.
4: SAME AS #2



-----------------------------------------------------------
                     Other Taunts
-----------------------------------------------------------

When you lose a match, your fighter will do one of several losing poses if
you are in a mode with a continue screen.  The following is a list of the
ones that I have seen are:

- Falls on butt.
- Walks forward, puts hands up, then turns around.
- Drops to one knee and holds head while looking at the ground.
- Shrugs, then turns away.
- Falls to ground sideways.
- Falls to knees and throws a small tantrum.




~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~                                                                        ~
~           18. Secrets / Unlockables / Nice-To-Know (TDR/PSP)           ~
~                                                                        ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


The following information is from a thread on Tekken Zaibatsu, created
by Jaytech, titled "Tekken DR PSP Secrets/Unlockables/Nice-To-Know"
http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=94308

Contribution: Jaytech, Wild Man X, Drake the Demon, Koston, Esseph,
             MYK [jamgi], Keviiinn, James Pham, H.K. Lei, tae-kwon-do


This is for all the stuff that you can unlock (how/when?) in DR on the
PSP.  This is a good way to get an overview of the game's features.


-----------------------------------------------------------

GENERAL:


- The start+select feature is still working, which is the command for
 in-game reset.
- For the first costume of each character press "1" or "2", and for
 the second one press "3" or "4" (this applies to nearly all chars;
 Kuma and Panda: 1_2 and 3_4, respectively).
 All special outfits are unlocked right from the start and are
 selectable by pressing "2" and in special cases also with "4" (Asuka
 and Ling).  Ling's schhol girl outfit is selected with the "R" button.
- Changing of the main menu wallpaper:
 (It appears that you get the wallpapers according to the amount of
 Tekken Lords you have)
 This is the order in which you get them:
 Kazuya's Hand (default), Jin's Hand (1 TL), Devil Jin's Hand (3 TL),
 Jinpachi and random (5 TL)
- The game runs at 60fps on the PSP (this excludes the fmvs and the
 character intros before each fight, which run at 30fps).
- Required space for the savegame on the Memory Stick is 128KB. An
 additional 3.25MB is needed for ghosts of your fighters (~65KB each).
- The savegame ONLY works with the PSP you created it on (the reason
 seems to be the online ranking feature.)
- Version changes: The Japanese version of the game has a graphical
 glitch (a white square appears in place of sparks).  The U.S. version
 seems to be fixed (happens rarely, mostly after the game has been set
 to sleep-mode).  The European version has been fixed completely, and
 in stage 0, you only fight characters between the ranks of lord of war
 and divine fist.  If you put the PSP in sleep mode during a fight, no
 white squares will appear; the game doesn't freeze after you turn on
 the psp; custom connections don't work on the EU game; the aura
 unlockables can be unlocked by beating 9 players in arcade battle.


-----------------------------------------------------------

STORY MODE:


- Beat story-mode once for theatre mode
- Beat story-mode twice for command attack
- Beat story-mode 3 times for tekken bowling, time attack and gold rush
- Completing story-mode earns you 100,000g for each character's
 individual playthrough (only once per character) and you get the
 prologue and epilogue movies in theatre mode (note: Kuma and Panda
 have separate storylines/movies).


-----------------------------------------------------------

THEATRE MODE:


- Jinpachi's Final Transformation Vid is available after you lose to
 Jinpachi and do not continue (same as in tekken 5 for ps2), or you
 can just purchase it in theatre mode.
- Character prologue/epilogue movies are unlocked by beating story mode
 with each individual character.
- Additional movies:
 2006 E3 trailer - beat command attack 5 times around 1min 30sec
 Tekken 5 Opening Movie Console Part 1 - beat Time Attack (finish it,
      final time doesn't matter)
 Opening Movie Console Part 2 - earn more than 5000G in one round in
      Gold Rush
 Tekken Dark Resurrection Opening Movie (AC Version) - beat Survival
      Mode (become #1 on the record list)


-----------------------------------------------------------

ARCADE MODE:


- Final rank in arcade mode is "Dark Lord" (a.k.a. Tekken Lord Black).
 You can fight against "Divine Fist" (a.k.a. Fist god) characters, but
 won't get that ranking there (see "Tekken Dojo" below for more info).
- Different auras/aura levels are unlocked by getting up ranks in arcade
 mode.
- Tekken roulette has more variations now (x2,x3,x5,x10 and x5,x10)
- Ranking up follows the same procedure as in Tekken 5: promotion after
 winning about 5-7 consecutive times against same (+/- 2 ranks) ranked
 opponents, demotion after losing about 5 consecutive times (note: when
 using the start+select feature, the next time you play arcade mode you
 start where you left off.  This means you that you can get a promotion
 or demotion match as your first match.)
- After you rank up to "divine fist" for the first time in Tekken Dojo
 stage 6, you can then earn the rank in arcade mode as well.

- Arcade Mode Ranking:

Beginner (brown)
9th - 1st Kyu (dark red)
1st - 7th Dan (grey)
Shihan (grey)
Expert (grey)
Warrior (grey)
Master (grey)
Virtuoso (grey)
Champion (grey)
Lone Wolf (green)
Destroyer (green)
Berserker (green)
Sage (green)
Legend (green)
Fujin (blue)
Raijin (blue)
Deity (blue)
Lord of War (blue)
Dragon Lord (yellow/orange)
Tekkenlord (yellow/orange)
Dark Lord (black/orange; final rank in arcade mode)
Divine Fist (white/red; ultimate special rank/obtainable in Tekken Dojo
    the first time/thereafter also obtainable in arcade mode; see below)


-----------------------------------------------------------

TEKKEN DOJO (TD):


- Dojos: Stage 1 (Earth Dojo), Stage 2 (Water Dojo), Stage 3 (Fire Dojo),
        Stage 4 (Wind Dojo), Stage 5 (Void Dojo), Stage 6 (Heaven Dojo),
        Stage 0 (Yurin Dojo)
- You can earn free items/colors/auras/aura levels by completing stages
 in Tekken Dojo (you must not purchase them earlier).  You will be
 re-imbursed for any item or color that you purchase beforhand.
- After finishing stage 3 you get the chance to fight Jinpachi. After
 winning, Stage 0 and Stage 4 are unlocked.
- After finishing Stage 5 you get the chance to fight Jinpachi. After
 winning, you unlock Jinpachi's ghost, Stage 6, 300,000g for clearing
 and an additional 3,000,000g (only first time you ever beat it).
 If you lose to Jinpachi in stage 3/5, your dojo ranking in this stage
 will stay at #2 until you beat him, and you can't proceed to the next
 dojo.
- After finishing Stage 6 you get 300,000g for clearing and the special
 ranking "Divine Fist" (a.k.a. "Fist God") if you are on "Dark Lord"
 (a.k.a. "Tekken Lord Black") when beating the survival tournament.
 (NOTE: This only works if Tekken Dojo difficulty is set to normal)
 (Also, you CAN get demoted after reaching the "Divine Fist" rank)
- While playing through Tekken Dojo, you unlock TD Time Attack (Water
 Dojo), TD Survival (Fire Dojo), TD Gold Rush (Wind Dojo), and TD
 Roulette Battle (Void Dojo). After unlocking new modes, they also
 become available in earlier stages (excluding Roulette Battle).


-----------------------------------------------------------

TEKKEN BOWL:


--------------------
Radar-Vision Bowlers
--------------------

The following bowlers have a special radar-vision:
Bryan Fury, Jack-5, Yoshimitsu


------------
Bowling hand
------------

Left Handed Bowlers
Anna Williams, Lee Chaolan, Lili, Steve Fox

Ambidextrous Bowlers (press "select" to switch hands)
Baek Doo San (Left default), Hwoarang (Right default),
Kuma/Panda (Right default)

Everyone else is a right-handed bowler.


--------------
Bowling speeds
--------------

Extremely Fast Bowlers (Max speed above 80 km/h)
Ganryu, Jack-5

Very Fast Bowlers (Max speed of 70-80 km/h)
Armor King, Bryan Fury, Craig Marduk, Eddy Gordo, Kuma/Panda,
Paul Phoenix, Sergei Dragunov

Slow Bowlers (Max speed of 40-45 km/h)
Christie Monteiro, Nina Williams

Very Slow Bowlers (Max speed of 40 km/h and below)
Anna Williams, Asuka Kazama, Lili, Ling Xiaoyu

Extremely Slow Bowlers (Max speed less than 30 km/h)
Roger Jr., Wang Jinrei

Everyone else is about average (45-70 km/h)


----------------
Additional Notes
----------------

- Within "Striker" mode, you get an extra ball for every 5 consecutive
 strikes.
- Pressing left or right before releasing the ball will make the ball
 go a little bit more in that direction.
- The following things will make your bowler fly towards the bowling
 pins, but will count as a foul:
    - Timeout = Don't press anything for one minute.
    - Overcharge = Get the power bar at its absolute maximum.
- Bowling style:
    In tekken bowling during the shiftment of your character left
    and right, press square once and then bowl as usual to see a
    unique bowl. Press square again at the shiftment of your character
    to turn it off.


-----------------------------------------------------------

GHOST FEATURE: <UPDATE>


Visit the link below for downloable ghosts and info on how to use them:
http://www.tekkenzaibatsu.com/forums/ghostlist.php

You can find my TDR ghosts on Tekken Zaibatsu below:
http://www.tekkenzaibatsu.com/forums/ghostlist.php?userid=24392


PLAYER GHOST RECOGNITION NUMBERS:

Here are all of the numbers used for the ghosts in the ghost folder on
your PSP:

PlayerXX (Replace XX with number below)
00 = Paul Phoenix
01 = Marshall Law
02 = Lei Wulong
03 = King
04 = Yoshimitsu
05 = Nina Williams
06 = Hwoarang
07 = Ling Xiaoyu
08 = Christie Monteiro
09 = Jin Kazama
10 = Julia Chang
11 = Kuma / Panda
12 = Bryan Fury
13 = Heihachi Mishima
14 = Kazuya Mishima
15 = Lee Chaolan
16 = Steve Fox
17 = Craig Marduk
18 = Mokujin
19 = Jack-5
20 = Roger Jr.
21 = Anna Williams
22 = Wang Jinrei
23 = Ganryu
24 = Asuka Kazama
25 = Bruce Irvin
26 = Baek Doo San
27 = Devil Jin
28 = Raven
29 = Feng Wei
30 = Armor King
31 = Lili (Emily Rochefort)
32 = Sergei Dragunov
33 = Eddy Gordo


-----------------------------------------------------------

MULTIPLAYER:


- The game features Wi-Fi compatibility (ad-hoc) and infrastructure
 (upload and download content only).
- ALL different region versions (JPN/US/EUR) of the game are compatible
 with each other, however it seems there is more lag between different
 versions.
- Gamesharing doesn't allow stage select, needs time to download content
 before each fight, doesn't support custom control settings for player 2
 and has less lag than UMD/UMD multiplayer.


-----------------------------------------------------------

TEKKEN DR STAGES (- stage music):


- Only new stages are available + redesigned final stage 2 for Jinpachi
 boss fight
- Stages are only selectable in wifi UMD/UMD battles

NEW:
- Playroom (pink hearts, Lili's stage) - Pink Pop
- Wolves' Den (forest, wolves, dragunov's stage) - Stalking Wolves
- Industrial Complex (no walls, a Mi-24 "Hind" combat helicopter in the
 background) - Supercharged
- Ominous Mist (swamp, a bridge in the background, probably Armor King's
 stage) - Shattered Dreams
- Practice Arena #1 (walls) - Synthetic Pulse
- Practice Arena #2 (no walls) - Synthetic Pulse

UPGRADED:
- Western Gate (upgraded Dragon's Nest) - Garden of the Tiger
- Autumn Temple (upgraded Burning Temple) - Hiten
- Meteor Shower (upgraded Waterfall) - Estrada de Estrela
- Ghetto Pit (upgraded Urban Jungle) - Turbo Electric
- City Lights (upgraded City at Sunset) - Call of the Inferno
- Great Plains (upgraded Moonlit Wilderness) - Amnesia
- Galleon (upgraded Pirate's Cove) - Tiamat
- All Hollow's Eve (upgraded Secret Garden) - Martial Medicine
- Winter Palace (upgraded Cathedral) - Snow Castle
- Festival (upgraded Acid Rain) - Twist & Scream
- Aurora Australis (upgraded Polar Paradise) - Aurora Australis
- Heaven's Gate (upgraded Hell's Gate) - Into Nirvana
- Space Colony (upgraded Final Frontier) - Center of Gravity
- Pool Party (upgraded Poolside) - Elegance in Violence
- Inferno (upgraded Final Stage #1) - Conclusion

OLD:
- Final Stage #2 - The Finalizer




~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~                                                                        ~
~           19. Secrets / Unlockables / Nice-To-Know (T5DR/PS3)          ~
~                                                                        ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


The following information is a modified version of what is available
from a thread on Tekken Zaibatsu, created by DevilSjin, titled "Tekken
DR PS3 Unlockables/General Info":
http://tekkenzaibatsu.com/forums/showthread.php?threadid=97949


-----------------------------------------------------------

PLAYSTATION STORE


- What is Tekken 5: Dark Resurrection?
"Tekken 5: Dark Resurrection" is an arcade-perfect port, which
means that it was designed to be like the arcade version of the
game.  This also means that it doesn't have the extra modes
available in the PSP version.

- Where can I purchase Tekken 5: Dark Resurrection?
T5DR can be purchased on the PlayStation Store for $19.99 US.
To access T5DR after logging into the store, navigate to:
Games > PS3 Games > Tekken 5: Dark Resurrection (Full Game)


-----------------------------------------------------------

ONLINE MANUAL (T5DR)


The Online Manual for T5DR can be accessed by entering the URL below
into a web browser, or from within the game by going to
Options > Online Manual

URL:
http://f218manual.tekken.bng.jp/dc/JP0700/man/NPUB-30009/index.html


-----------------------------------------------------------

GENERAL


- The start+select feature is still working, which is the command for
 in-game reset.

- For the first costume of each character press 1_2, for the second one
 it's 3_4 (this applies to nearly all characters; Kuma and Panda: 1_2
 and 3_4 respectively). All special outfits are unlocked right from
 the start and are selectable via 2 and in special cases also with 4.


-----------------------------------------------------------

MODES


Arcade Battle - Just like the game you play in the arcades. 9 Stages of
               pure nostolgia...

Ghost Battle - Endless battle against actually formittable opponents on
              higher levels

VS Battle - One on one match against a human player

Gallery - Unlock videos and images...

Options - Change stuff around.


-----------------------------------------------------------

CHARACTERS


Jinpachi - Play through the arcade version of the game one time and
          beat Jinpachi. He will then become a selectable character
          on the top right of the character select screen.

Square - Fiery Form at the end of DR
X/O - Purple Form at the end of Tekken 5
Triangle - Human Form

Jinpachi is extremely strong although a little slow. He's nothing like
his T5 version...toned down a lot... also his movelist is extremely
lacking...

Pictures:
Selection Screen
    http://i24.photobucket.com/albums/c31/Sjinzero/100_2196.jpg
Close Up Selection Screem
    http://i24.photobucket.com/albums/c31/Sjinzero/100_2206.jpg
Fiery Form vs. Human Form
    http://i24.photobucket.com/albums/c31/Sjinzero/100_2198.jpg
Fiery Form
    http://i24.photobucket.com/albums/c31/Sjinzero/100_2201.jpg
Human Form
    http://i24.photobucket.com/albums/c31/Sjinzero/100_2203.jpg
Demon Form and Fiery Form
    http://i24.photobucket.com/albums/c31/Sjinzero/100_2208.jpg


-----------------------------------------------------------

GHOST BATTLE


Ranking:

Beginner (brown)
9th-1st Kyu (dark red)
1st-7th Dan (grey)
Shihan (grey)
Expert (grey)
Warrior (grey)
Master (grey)
Virtuoso (grey)
Champion (grey)
Lone Wolf (green)
Destroyer (green)
Berserker (green)
Sage (green)
Legend (green)
Fujin (blue)
Raijin (gold/blue)
Deity (blue)
Lord of War (blue)
Dragon Lord (yellow/orange)
Tekken Lord (yellow/orange)
Dark Lord (black/orange; final rank in arcade mode)
Divine Fist (white/red) (not confirmed)


It isn't possible to add ghosts of other players, like you can in the PSP
version.


-----------------------------------------------------------

CUSTOMIZATIONS


- There really doesn't seem to be any additions to this category
 (from TDR for the PSP), so there really isn't anything to look
 forward to...

But, everything is half off now!! woo!... I guess. You can now get
all of those items that you've always wanted for a much cheaper
price.


-----------------------------------------------------------

GALLERY


Movie: (50,000G each)
Tekken Dark Resurrection - Epilogue - Lili
Tekken Dark Resurrection - Epilogue - Sergei Dragunov
Tekken Dark Resurrection - Epilogue - Armor King

Image: (30,000G each)
Tekken Illustation - Jun Kazama 2
Tekken Illustation - Jin Kazama
Tekken Illustation - Anna Williams
Tekken Illustation - Julia Chang 2
Tekken Illustation - Ling Xiaoyu 2
Tekken Illustation - Ling Xiaoyu & Jin Kazama
Tekken Illustation - Asuka Kazama
Tekken Illustation - Lili
Tekken Illustation - Asuka Kazama 2
Tekken Illustation - Julia Chang
Tekken Illustation - Jun Kazama
Tekken Illustation - Ling Xiaoyu
Tekken 5 - Stage Image - Dojo 2
Tekken 5 - Stage Image - Hell's Gate
Tekken 5 - Stage Image - Cathedral
Tekken 5 - Stage Image - Poolside
Tekken 5 - Stage Image - The Final Frontier
Tekken 5 - Stage Image - Acid Rain
Tekken 5 - Stage Image - Dojo
Tekken 5 - Stage Image - Urban Jungle
Tekken 5 - Stage Image - Secret Garden
Tekken 5 - Stage Image - City at Sunset
Tekken 5 - Stage Image - Polar Paradise
Tekken 5 - Stage Image - Pirate's Cove
Tekken 4 - Character Image - Jin Kazama
Tekken 4 - Character Image - Kazuya Mishima
Tekken 4 - Character Image - Paul Phoenix
Tekken 4 - Character Image - Christie Monteiro
Tekken 4 - Character Image - Hwoarang
Tekken 4 - Character Image - Tekken Force
Tekken 4 - Character Image - Eddy Gordo
Tekken 4 - Character Image - Craig Marduk
Tekken 4 - Character Image - Ling Xiaoyu
Tekken 4 - Character Image - Yoshimitsu
Tekken Tag Tournament - Character Image - Jin Kazama
Tekken Tag Tournament - Character Image - Jun Kazama
Tekken Tag Tournament - Character Image - Unknown 2
Tekken Tag Tournament - Character Image - Kunimitsu
Tekken Tag Tournament - Character Image - Kazuya Mishima
Tekken Tag Tournament - Character Image - Unknown

* NOTE: You have to have an internet connection available in order to
 unlock/download these items.


-----------------------------------------------------------

VERSUS BATTLE


- You can copy your saved data and send it to the other profiles on
 your machine. So, if you and a buddy want different customizations,
 he can simply unlock gold on a separate ID on your PS3, and send his
 save over to your ID before you play and you'll both be able to pick
 your own costumes. However, the game still will not keep track of
 wins & loses, nor can you unlock gold like this.

I also noticed that I was able to copy the save file to my flash drive.
So, in theory you should be able to simply copy your save onto a usb
storage medium, go to a buddy's house, and just copy your data to his
profile and use your personal customizations that way as well or send
your file to someone over the computer and they can transer it to their
PS3.

NOTE: This is no longer possible when the save file is converted to
     T5DR Online.


-----------------------------------------------------------

GAMEPLAY


- It seems that obtaining gold is much more straight forward than in
 the PSP counterpart... you play the game... you get gold, easy enough...

- So far I have seen the gold peak at around 15,000G per match (that is
 not including roulette)

- No indication of the Divine Fist rating being a part of this game.
 However, it was brought to my attention that the loading sign is
 that of the Divine Fist... so there may be a possibility...

- I achieved a Dark Lord status with Devil Jin and lo and behold...
 nothing happened...

- Within Ghost Mode, it keeps track of how much gold you have obtained
 during your current run. However, it doesn't add in if you receive a
 roulette multiplier on it. Also, if you lose to the computer, you
 lose your "streak" of gold and must restart from 0.

Seems as if the game was meant to be a true arcade port... with not much
else added....


-----------------------------------------------------------

GLITCHES/OTHER STUFF OF INTEREST


- The Secret Garden (Night) - for one reason or another, there seems
 to be a problem on this stage. It is only cosmetic wise and will
 not affect gameplay. However, it looks weird as the "sparks" that
 occur during a move just dont happen. Devil Jin for example will
 throw out an EWGF and there wlll be no electricity on his hands.
 This happens with a lot of moves...

- Ominous Mist - Not so much a glitch, but the resolution on this
 stage is drastically reduced from the other stages. Not really
 sure why though.

- The Secret Garden (Day) - Same thing as the Ominous Mist... it
 just doesn't look as pretty as the rest of the game...


-----------------------------------------------------------

TECHNOLOGY


For those of you who have played the game, you may notice that there
is a bit of lag between the inputs on the controller and the action
on the screen. I had it too. Although I was not able to fully fix the
problem without the addition of third party adapters, here is some
interesting info.

If you are running a TV on 1080i there may be a lag. Hate to say it,
but its true. So far there are a range of reports from a small amount
of lag during the grab animation that doesn't affect the gameplay at
all to there being a constant delay on everything, and that isn't good.

I personally pushed my TV down to 760p after experiencing this and the
lag was reduced, although it was not gone. But you probably will be able
to adapt. After a few minutes of working, all of Steve's flicker combos
were coming out fine and I was able to hit Hwoarang's JFSR 99% of the
time. Playing at 1080p is reported to work fine, being that it is the
resolution that the game was intended to be played on.

Playing with the sixaxis controller is also something that takes some
getting used to. The Diagonals aren't as giving as the dualshocks were,
so there might be a little frustration there. There is also the issue
with the controller having to re-sync with the PS3. This causes a
momentary inability to move your character. Last night I played on a
streak of around 500 matches... it happened to me like three times...
so it isn't bad, just something that needs to be considered for
tournament play.

Also... I dont know how the adapters are working for people...




~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~                                                                        ~
~          20. Secrets / Unlockables / Nice-To-Know (T5DRO/PS3)          ~
~                                                                        ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


This section covers info on the Tekken 5: Dark Resurrection Online
expansion.  The content in this section is a variation of the content
available in the previous "Secrets / Unlockables / Nice-To-Know"
sections.

-----------------------------------------------------------

T5DR ONLINE Q & A <UPDATE>


For information on online play, check out "The DR Online Q & A Thread",
created by Devil Naeem of TZ:
http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=102921


For event more information, check out the "DRO Training Dojo" thread on
TZ, created by sithlord:
http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=109295


-----------------------------------------------------------

PLAYSTATION STORE


- What is Tekken 5: Dark Resurrection Online?
"Tekken 5: Dark Resurrection Online" is an expansion to
"Tekken 5: Dark Resurrection" for the PS3 which adds an online
multipayer mode, and the standard practice and survial modes.


- Where can I purchase Tekken 5: Dark Resurrection Online?
T5DRO can be purchased on the PlayStation Store for $9.99 US.
To access T5DRO after logging into the store, navigate to:
Add-Ons > Downloadable Game Add-Ons > Tekken 5: Dark Resurrection Add-On >
Tekken 5: Dark Resurrection Online Expansion (Add-On Content)

Alternatively, you can get them both at the same time by purchasing the
bundle for $29.99.  To access T5DRO bundle after logging into the store,
navigate to:
Games > Bundles > Tekken 5: Dark Resurrection Online Bundle (Full Game
and Add-On)

NOTE: If you previously purchased T5DR or T5DR Online seperately, you
     will not be able to download the bundle.


- How do you re-download T5DR/Online
If for some reason you need to re-download T5DR/Online, follow these steps:
    1. Log into the PlayStation Store under the account you used to
       purchase T5DR/Online.
    2. In the upper right hand corner of the screen, click on the "View
       Downloads" icon.
    3. Scroll down until you locate T5DR/Online.
    4. Click on T5DR/Online to begin download.


- What are the download sizes?
T5DR (only) = 555 MB
T5DR Online (only) = 591 MB
T5DR Online Bundle = ? (at least 591 MB)


-----------------------------------------------------------

ONLINE MANUAL (T5DR Online)


The Online Manual for T5DR can be accessed by entering the URL below
into a web browser, or from within the game by going to
Options > Online Manual

URL:
http://f218manual.tekken.bng.jp/dc/UP0700/man/NPUB-30009/online2/index.html


-----------------------------------------------------------

MODES


(Informaion taken from the T5DRO Online Manual; URL located above)

Arcade Battle
    - "In this mode, you try to win a series of battles against
       the computer. After selecting a character and starting the
       game, the first match begins. If you defeat all opponents,
       you will have cleared the Arcade Battle Mode."

Ghost Battle
    - "In this mode, ghost opponents appear one after another.
       The difficulty level you set in Game Options under Options
       will apply only to the first opponent.  After that, the
       difficulty will very depending on the opponent you select
       to fight. Ghosts will continue to appear until you lose a
       match [or choose to exit]."

VS Battle
    - "This mode is exclusively for challenging another player
       to a battle. Customize Data may be used to battle another
       playing using a customized character."

Online Battle (T5DRO only)
    - "Battle other players over the PLAYSTATION Network. Refer
       to in-game instructions for details regarding controls or
       game play."

Survival (T5DRO only)
    - "Defeat a series of opponents with limited health."

Practice (T5DRO only)
    - "Select a character, an opponent character, and a stage,
       to practice various techniques in this mode."

Gallery (More images added)
    - "In this mode, you can purchase and enjoy movies and other
       content with the fight money you've earned."

Options
    - "Configure game options, sound options, controller setup
       or delete save data here."


-----------------------------------------------------------

GHOST BATTLE


Ranking:
The rankings should be the same as in Tekken 5: Dark Resurrection.


-----------------------------------------------------------

CUSTOMIZATIONS


The items should be the same as in Tekken 5: Dark Resurrection.  No
new items appear to have been added with the expansion.


-----------------------------------------------------------

GALLERY


Movie: (50,000G each)
Tekken Dark Resurrection - Epilogue - Lili
Tekken Dark Resurrection - Epilogue - Sergei Dragunov
Tekken Dark Resurrection - Epilogue - Armor King

Image: (30,000G each)
Tekken Illustation - Ling Xiaoyu 3 (T5DRO only)
Tekken Illustation - Kunimitsu (T5DRO only)
Tekken Illustation - Christie Monteiro (T5DRO only)
Tekken Illustation - Nina Williams (T5DRO only)
Tekken Illustation - Asuka Kazama 4 (T5DRO only)
Tekken Illustation - Asuka Kazama 3 (T5DRO only)
Tekken Illustation - Lili 2 (T5DRO only)
Tekken Illustation - Jun Kazama 2
Tekken Illustation - Jin Kazama
Tekken Illustation - Anna Williams
Tekken Illustation - Julia Chang 2
Tekken Illustation - Ling Xiaoyu 2
Tekken Illustation - Ling Xiaoyu & Jin Kazama
Tekken Illustation - Asuka Kazama
Tekken Illustation - Lili
Tekken Illustation - Asuka Kazama 2
Tekken Illustation - Julia Chang
Tekken Illustation - Jun Kazama
Tekken Illustation - Ling Xiaoyu
Tekken 5 - Stage Image - Acid Rain 2 (T5DRO only)
Tekken 5 - Stage Image - Cathedral 2 (T5DRO only)
Tekken 5 - Stage Image - Burning Temple (T5DRO only)
Tekken 5 - Stage Image - Moonlit Wilderness (T5DRO only)
Tekken 5 - Stage Image - Pirate's Cove 2 (T5DRO only)
Tekken 5 - Stage Image - Secret Garden 2 (T5DRO only)
Tekken 5 - Stage Image - Waterfall (T5DRO only)
Tekken 5 - Stage Image - Dojo 2
Tekken 5 - Stage Image - Hell's Gate
Tekken 5 - Stage Image - Cathedral
Tekken 5 - Stage Image - Poolside
Tekken 5 - Stage Image - The Final Frontier
Tekken 5 - Stage Image - Acid Rain
Tekken 5 - Stage Image - Dojo
Tekken 5 - Stage Image - Urban Jungle
Tekken 5 - Stage Image - Secret Garden
Tekken 5 - Stage Image - City at Sunset
Tekken 5 - Stage Image - Polar Paradise
Tekken 5 - Stage Image - Pirate's Cove
Tekken 4 - Character Image - Jin Kazama 2 (T5DRO only)
Tekken 4 - Character Image - King (T5DRO only)
Tekken 4 - Character Image - Paul Phoenix 2 (T5DRO only)
Tekken 4 - Character Image - Christie Monteiro 2 (T5DRO only)
Tekken 4 - Character Image - Jin Kazama
Tekken 4 - Character Image - Kazuya Mishima
Tekken 4 - Character Image - Paul Phoenix
Tekken 4 - Character Image - Christie Monteiro
Tekken 4 - Character Image - Hwoarang
Tekken 4 - Character Image - Tekken Force
Tekken 4 - Character Image - Eddy Gordo
Tekken 4 - Character Image - Craig Marduk
Tekken 4 - Character Image - Ling Xiaoyu
Tekken 4 - Character Image - Yoshimitsu
Tekken Tag Tournament - Character Image - Jin & Heihachi (T5DRO only)
Tekken Tag Tournament - Character Image - Unknown 3 (T5DRO only)
Tekken Tag Tournament - Character Image - Jin Kazama
Tekken Tag Tournament - Character Image - Jun Kazama
Tekken Tag Tournament - Character Image - Unknown 2
Tekken Tag Tournament - Character Image - Kunimitsu
Tekken Tag Tournament - Character Image - Kazuya Mishima
Tekken Tag Tournament - Character Image - Unknown

* NOTE: You have to have an internet connection available in order to
 unlock/download these items.


-----------------------------------------------------------

PLAYSTATION HOME ITEMS AND CLOTHING


As of May 2009, there are items and clothing from T5DR Online available
for purchase for use within the U.S. PlayStation Home for the PS3.  The
following is a list of items and the stores they can be purchased from.
After entering the door to the store, look for the T5DR Online logo
with a black background.


Store name: Home Furniture
Location: Mall, 1st floor
Items:
    - Heihachi Mishima Figurine ($0.49)
    - Paul Phoenix ($0.49)
    - Asuka Kazama ($0.49)
    - Nina Williams ($0.49)
    - Anna Williams ($0.49)
    - Kazuya Mishima ($0.49)
    - Devil Jin ($0.49)
    - King ($0.49)
    - Mokujin ($0.49)


Store name: Costumes
Location: Mall, 2nd floor
Items:
    Male
         > Paul Phoenix
              - Paul's Wig ($0.99)
              - Paul's Shirt & Tattoo Sticker ($0.99)
              - Paul's Pants ($0.99)
              - Paul's Hands ($0.49)
              - Paul's Feet ($0.49)
         > Heihachi Mishima
              - Heihachi's Wig ($0.99)
              - Heihachi's Shirt ($0.99)
              - Heihachi's Pants ($0.99)
              - Heihachi's Hands ($0.49)
    Female
         > NONE




~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~                                                                        ~
~                         21. Earning Money (PSP)                        ~
~                                                                        ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


This section lists several ways to earn money within Tekken: Dark
Resurrection for the PSP.


NOTE: For all battles where money is earned based on ranks, you will earn
     more money for a win when reaching the higher ranks.

     For example, a Tekken Lord defating a Tekken Lord will earn 4000G
     instead of 2000G for some modes.



-------------------------------------------------------------------
-                          Quick Battle                           -
-------------------------------------------------------------------


==============================
    VS CPU <NEW>
==============================


For this mode, it looks like you earn the same amount of money for each
win, but the amount of money earned increases with the difficulty setting.
The number of rounds fought doesn't seem to affect the money you earn,
so to earn money quicker, set the number of rounds to 1 under "Options".

Some of the amounts earn for different difficulty settings are below:
Easy - 2500G
Medium - 3000G
Ultra Hard - 5500G



==============================
    Team Battle <NEW>
==============================


For this mode, it looks like you earn the same amount of money for each
win, but the amount of money earned increases with the difficulty setting.
Also, you will receieve a boonus only if you win the Team Battle.

Some of the amounts earn for different difficulty settings are below:
Easy - 500G for each match won + 3000G for each win
                                   (only if you win the Team Battle)
Medium - 1000G for each match won + 3000G for each win
                                      (only if you win the Team Battle)
Ultra Hard - 2500G for each match won + 4000G for each win
                                          (only if you win the Team Battle)



-------------------------------------------------------------------
-                       Story Battle <NEW>                        -
-------------------------------------------------------------------


For this mode, it looks like you earn the same amount of money for each
win, but the amount of money earned increases with the difficulty setting.
The number of rounds fought doesn't seem to affect the money you earn,
so to earn money quicker, set the number of rounds to 1 under "Options".

Some of the amounts earn for different difficulty settings are below:
Easy - 2500 for each win
Ultra Hard - 5500G for each win



-------------------------------------------------------------------
-                       Arcade Battle <NEW>                       -
-------------------------------------------------------------------


For this mode, you earn money based on the difference between your
opponent's rank and yours.  This is what I have seen so far:

Opponent with a lower rank = 2000G
Opponent with same rank = 3000G
Opponent with higher rank = 3000G + (200 X # of ranks higer than you)

The number of rounds set doesn't appear to affect the amount of money
earned, so it is recommended to set matches to only 1 round.

The difficulty setting for this mode only affects the ranking of your
first opponent.



-------------------------------------------------------------------
-                          Network <NEW>                          -
-------------------------------------------------------------------


I'm not sure, but I'm guessing the amount of money earned in this mode
is similar to the single-player modes.



-------------------------------------------------------------------
-                           Tekken Dojo                           -
-------------------------------------------------------------------


NOTE: All of the modes listed below are not available for every dojo.


==============================
    League Match <NEW>
==============================


For Normal difficulty, you can earn the following amount of money for a win:
Opponent with a lower rank = 1000 G
Opponent with same rank = 1500 G
Opponent with higher rank = 1500 G + (100 G X # of ranks higher than you)

When you finish all matches in the league, you will earn a bonus based
on your final ranking.



==============================
    Survival Tournament <NEW>
==============================


For Normal difficulty, you can earn the following amount of money for a win:
Opponent with a lower rank = 1000 G
Opponent with same rank = 1500 G
Opponent with higher rank = 1500 G + (100 G X # of ranks higher than you)

When you finish all matches in the league, you will earn a bonus based
on your final ranking.



==============================
    Ranking Tournament <NEW>
==============================


For Normal difficulty, you can earn the following amount of money for a win:
Opponent with a lower rank = 1000 G
Opponent with same rank = 1500 G
Opponent with higher rank = 1500 G + (100 G X # of ranks higher than you)

When you finish all matches in the league, you will earn a bonus based
on your final ranking.



==============================
    Free Battle <NEW>
==============================


For Normal difficulty, you can earn the following amount of money for a win:
Opponent with a lower rank = 2000 G
Opponent with same rank = 3000 G
Opponent with higher rank = 3000 G + (200 X # of ranks higher than you)



==============================
    Challenge Battle <NEW>
==============================


- Time Attack

Similar to the other modes, you will earn money based on the difference
between the ranks of you and your opponent.  You will only receive a bonus
if you defeat all opponents within the given time limit.


- Survival

Similar to the other modes, you will earn money based on the difference
between the ranks of you and your opponent.  You will only receive a bonus
if you defeat all opponents with a limited amount of health.


- Gold Rush

For this mode, you earn money based on the amount of damage inflicted
on the opponent, and you lose money based on the amount of damage you
take.  You will only receive a bonus if you defeat survive the time limit
and obtain the pre-defined amount of fight money within the time limit.


- Roulette Battle

For this mode, it looks like you will earn 100G for each win, but this
amount will get multiplied by a random multiplier (I've seen 2x to 100x).
After 2 matches, you will get a chance to quit and keep all the money
you've earned or continue and risk losing 3/4 of your earnings.  You
have a limited amount of health.  You will only receive a bonus if you
earn the predefined amount of fight money.



-------------------------------------------------------------------
-                             Attack                              -
-------------------------------------------------------------------


==============================
    Time Attack <NEW>
==============================


For this mode, you will play a series of 9 matches and will earn
3000G for each match won.

After completing all 9 stages, you will earn 27000G plus a Bonus
based on your final time.

The number of rounds and difficulty cannot be changed for this mode.



==============================
    Survival
==============================


Fight against a series of never ending enemies where your health
increases a small amount after each victory.

Below, for each win within the ranges on the left will get you the
Reward on the right:
 1-3: 2500
 4-6: 3000
 7-9: 3500
10-14: 4000
15-19: 4500
20-24: 5000
25-29: 5500
30-34: 6000
35-39: 6500
40-44: 7000
45-49: 7500
50-??: 8000

Money earned = Reward (from each win) + Bonus (1000G X # of wins)

Difficulty level and number of rounds have no affect in this mode.



==============================
    Gold Rush <NEW>
==============================

For this mode, you earn money based on the amount of damage inflicted
on the opponent, and you lose money based on the amount of damage you
take.  It looks as if you earn more money for higher difficulty
settings.



-------------------------------------------------------------------
-                           Bonus Games                           -
-------------------------------------------------------------------


==============================
    Tekken Bowl <NEW>
==============================


- 1 Player
For this mode, tt looks as if your final score is based on your
final score, number of strikes, and number of spares.  I'm not quite
sure what the final breakdown is.


- 2 Player
I haven't played this mode recently, but I'm guessing the amount of
money earned is similar to the "1 Player" mode.


- Tournament
I haven't played this mode recently, but I'm guessing the amount of
money earned is similar to the "1 Player" mode.


- Striker
For this mode, I have seen the following:
Reward = (Final score X 100) + Bonuses earned from strikes

You earn an extra ball for every 5 consecutive strikes.

The bonus earned increases by 100 for each consecutive strike and you
will earn a 1500G bonus for the 5th consecutive strike.



==============================
    Command Attack
==============================


For this mode, you will need to perform a combination of commands
and combos chosen at randon (total of 10).  To go on to the next
command every hit must touch the opponent.

Money earned = Reward (based on final time) + Bonus (see below)

More informatin about the "Bonus":
- Bonus for each move is earned by completing commands consecutively.
 You can make a mistake and still earn the bonus, as long as you don't
 touch the opponent when you make the mistake.
- For each consecutive move, the bonus earned increases by 50G.
- You earn an additional "Perfect" bonus of 1000G when making no mistakes.
- For the bonus, the amount of time spent for each move isn't important.



-------------------------------------------------------------------
-                  Extra: Earn Free Items <NEW>                   -
-------------------------------------------------------------------


By defeating Ranking Tournaments within the Tekken Dojo mode, you will
unlock free items or colors for your character.  You will re-imbursed
for any item or color that you purchase beforhand.

To unlock the Auras, play the Tekken Dojo and Arcade modes.



-------------------------------------------------------------------
-                  Extra: Tekken Roulette <NEW>                   -
-------------------------------------------------------------------


Within several modes, you have a chance to get something known as
"Tekken Roulette".  After a win, you might get a chance to multiply your
winnings for that match by 2, 3, 5, or 10.  You will know that you're
going to get a roulette if you see a red flashing light above your life
bar.  "Tekken Roulette" appears randomly and may appear consecutively.




~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~                                                                        ~
~                         22. Earning Money (PS3)                        ~
~                                                                        ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


This section lists several ways to earn money within Tekken 5: Dark
Resurrection Online for the PS3.



-------------------------------------------------------------------
-                          Arcade Battle                          -
-------------------------------------------------------------------


"Arcade Battle" is similar to the standard "Time Attack" mode, where you
face against 9 opponents.

You earn the following amount for money per win for every match:
Easy = 2500G
Medium = 3000G
Hard = 3500G
Very Hard = 4000G
Ultra Hard = 5000G

The number of rounds set don't affect on the amount of money earned,
so it is recommended to set matches to only 1 round.



-------------------------------------------------------------------
-                          Ghost Battle                           -
-------------------------------------------------------------------


You can earn several bonuses from those mode, with the total earned
equaling:
Win Bonus + Life Bonus + Time Bonus + Special Bonus

I've had a hard time predicting the amount of money earned for the
"Win Bonus", so here is my guess:
Opponent with a lower rank = 1500G
Opponent with same rank = 3000G
Opponent with higher rank = 3000G-4600G (estimate)

The number of rounds set doesn't appear to affect the amount of money
earned, so it is recommended to set matches to only 1 round.

The difficulty setting for this mode only affects the ranking of your
first opponent.



-------------------------------------------------------------------
-                            VS Battle                            -
-------------------------------------------------------------------


It isn't possible to earn money from Versus Battle.



-------------------------------------------------------------------
-                          Online Battle                          -
-------------------------------------------------------------------


I haven't spent very much time in Online Battle, so the numbers below
are just some estimated I have seen.

The total amount earned is from Win Bonus + Special Bonus.

For a loss, you should earn a Win Bonus of 0G and Special Bonus of 500G.

For a win, majoirty of the time I have seen a Win Bonus of 2000G, but
in one instance I have seen a Win Bonus of 3500G.  I'm not sure how
the Special Bonus is calculated for a win, but I have seen 900G-2100G.



-------------------------------------------------------------------
-                            Survival                             -
-------------------------------------------------------------------


Fight against a series of never ending enemies where your health
increases a small amount after each victory.

You can earn several bonuses from those mode, with the total earned
equaling:
Win Bonus + Life Bonus + Time Bonus + Special Bonus

Below, for each win within the ranges on the left will get you the
Win Bonus on the right:
 1-5: 2500G
6-10: 3000G
11-15: 3500G
16-??: 4000G

Difficulty level and number of rounds have no affect in this mode.



-------------------------------------------------------------------
-                  Extra: Tekken Roulette <NEW>                   -
-------------------------------------------------------------------


Within several modes, you have a chance to get something known as
"Tekken Roulette".  After a win, you might get a chance to multiply your
winnings for that match by 2, 3, 5, or 10.  You will know that you're
going to get a roulette if you see a red flashing light above your life
bar.  "Tekken Roulette" appears randomly and may appear consecutively.




~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~                                                                        ~
~                       23. Tekken-related Websites                      ~
~                                                                        ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


This section contains links to several Tekken-related websites.  For more
website links, a list is provided on the Tekkenomics Blog below:
http://tekkenomics.wordpress.com/tekken-links/



=======================================
    Tekkenomics
=======================================

Be sure to check these links often, as more stuff is always being added.


Tekkenomics (http://www.tekkenomics.com)
    The Tekkenomics Blog, which covers Tekken news and any news
    related to my Tekken FAQs.


Tekkenomics FAQs (http://faqs.tekkenomics.com)
    The profile page for Tekkenomics on GameFAQs, which contains all of
    Tekken and Soul Calibur FAQs.


Tekkenomics Picture Gallery (http://pics.tekkenomics.com)
    Google Picasa Web Picture Gallery containing images that were
    previously on the Tekkenomics website, plus some new images.


Tekkenomics YouTube Channel (http://videos.tekkenomics.com)
    YouTube video channel containing videos that were previously on
    the Tekkenomics website, plus some new videos.


Drake the Demon's YouTube Channel (http://drake122.tekkenomics.com)
    YouTube video channel containing videos created by Drake the Demon.


Tekkenomics Twitter Page (http://twitter.com/Tekkenomics)
    Location for Tekkenomics on Twitter.



=======================================
    Official Namco Websites
=======================================

Bandai Namco Games (http://www.namcobandaigames.com)
    The official Namco website, who is the developer of the Tekken series.


Namco Arcade Website (http://www.namcoarcade.com)
    The official website for Namco arcade machines.



=======================================
    Official Tekken Websites
=======================================

Tekken Official (http://www.tekken-official.jp)
    An official Tekken 5, Dark Resurrection, and Tekken 6 website with
    character profiles, wallpaper, and a gallery.
    (NOTE: This site is written in Japanese, with some parts in English.)


Tekken 6 - Official Game Site (http://tekken.namco.com)
    Official website for U.S. version of Tekken 6.


Yourpsp.com (Tekken Dark Resurrection) (http://www.tekkenpsp.com)
    Official website for PAL version of Tekken DR (PSP).
    NOTE: Some downloads don't appear to be working anymore.



=======================================
    Unofficial Tekken Websites
=======================================

Tekken Zaibatsu (http://www.tekkenzaibatsu.com)
    Covers every game in the Tekken series.  Has movelists, combo lists,
    and a huge picture gallery.  It is definitely one of the best Tekken
    websites available.  You can chat with many other Tekken players in
    the forums.


SD Tekken (http://sdtekken.com)
    Blog for a Tekken community based in San Diego, California, and
    one of the best sources for Tekken news.


I Am Tekkem (http://iamtekken.com/)
    A Tekken Blog containing podcasts and and other useful information.


NeoRussell's Blog (http://www.neorussell.com)
    Blog created by NeoRussell of Tekken Zaibatsu, which contains
    Tekken tutorials.


The Lone Gamer (http://thelonegamer.wordpress.com/)
    Blog for Tekken news.


Tekkenpedia (http://www.tekkenpedia.com)
    An online encyclopedia (similar to Wikipedia) covering the Tekken
    series.


Tekken Forces (http://www.tekkenforces.com)
    Has a lot of Tekken related pictures, videos, and other things.


Tekken.it (http://www.tekken.it)
    Has commercials and ending movies from the Tekken series.


TekkenTreff (http://www.tekkentreff.de)
    German Tekken community where you can find combo and match videos.



=======================================
    Other Websites
=======================================

GameFAQs (http://www.gamefaqs.com)
    A website that has MANY different FAQs and guides for MANY
    different video games.  Here, you will always be able to find
    the most recent version of all of my FAQs.


Gamespot (http://www.gamespot.com)
    A website that I visit for video game info.


IGN (http://www.ign.com)
    A website that I visit for video game info.


GameTrailers.com (http://www.gametrailers.com)
    A website with many different video game trailers.


Kawaii Art Zone 2.0 (http://www.kawaiidream.net)
    A great website with MANY video game and anime art (including sketch
    and CG).
    NOTE: You must sign up to view images.


GamePressure.com (http://gameads.gamepressure.com)
    A website with many different video game commercials.


Internet Movie Database (http://www.imdb.com)
    A website that mainly focuses on movies, but you can also find
    info about the people behind some of your favorite video games.


Online FLV Converter (http://vixy.net)
    A free website the can convert YouTube videos for you to download.




~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~                                                                        ~
~                        24. Tekken YouTube Videos                       ~
~                                                                        ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


This section will contain a list of YouTube video playlists put together
by me, which will contain several YouTube Tekken-related videos that you
might find useful or interesting.  Please note that many only some of
these videos were created by me.

You can visit the Tekkenomics YouTube channel at:
http://www.youtube.com/user/tekkenomics

Be sure to check these playlists out later, as they will get updated with
more videos.  New videos will be added to the end of the list.



=======================================
    Downloading YouTube Videos
=======================================


YouTube does not allow you to directly download videos from their website,
however there are a few workarounds to make downloading videos possible.


One solution is to use a website that reads in a YouTube URL and converts
the file online, then returns you a link to the converted file for
download.  To find these types of sites, you can google "youtube video
converter".

One site that I have successfully used is:
Online FLV Converter (http://vixy.net)


If you use the Mozilla FireFox web browser, you have another solution
available to you.  You can download the "Video DownloadHelper" add-on,
which allows you to download a YouTube video in the FLV format, or
convert it to several other formats with the use of an additional
desktop application.  More information is available below:

Firefox Add-on - Video DownloadHelper
https://addons.mozilla.org/en-US/firefox/addon/3006


If you chose to download the video in the FLV format and are having
issues playing the file with Windows Media Player or another media player,
you can try one of the following media players:

VLC Media Player (http://www.videolan.org/vlc/)
FLV Player (http://download.cnet.com/FLV-Player/3000-13632_4-10467081.html)



=======================================
    YouTube Playlists
=======================================

Here is a list of some of the YouTube playlists that I have put together:

Tekken Hidden Moves
    http://www.youtube.com/view_play_list?p=AB3ED9BB17B3146A

Drake the Demon's Tekken Combo Videos
    http://www.youtube.com/view_play_list?p=D25F55EB1F06FEEE

Tekken 5 Dark Resurrection Tutorials and Demonstrations
    http://www.youtube.com/view_play_list?p=567DBC522DC3E011

Tekken 5 Dark Resurrection Combo Videos
    http://www.youtube.com/view_play_list?p=E1FBB5E69F1AA4B3

Tekken 5 Tutorials and Demonstrations
    http://www.youtube.com/view_play_list?p=DF39213A0D07BB0D

Tekken 5 Combo Videos
    http://www.youtube.com/view_play_list?p=D54D1DD889BED28B

Tekken Intro Movies
    http://www.youtube.com/view_play_list?p=9836FFEF6D6639CA

Tekken 5: Dark Resurrection Ending Movies
    http://www.youtube.com/view_play_list?p=C208DECB5BED0E02

Tekken Commercials
    http://www.youtube.com/view_play_list?p=717FB8B52E1D2B2D

Tekken Cosplay
    http://www.youtube.com/view_play_list?p=A63CE1087EC39D92

Other Tekken Videos
    http://www.youtube.com/view_play_list?p=063FE362487F7C91




~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~                                                                        ~
~                              25. Questions                             ~
~                                                                        ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


In this section, I will try my best to answer questions that I have
received through e-mail.


----------
Question 1 - DEWGF and WDEWGF
----------

Q: How do you do DEWGF and WDEWGF?

A: I'm not good at doing DEWGF or WDEWGF, but this link might help:
  http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=87686


----------
Question 2 - Long time between updates
----------

Q: What took so long for another update to come out?

A: I was working on an update soon after I released the last version.  At
  the time, I was storing the file that I was updating only on a portable
  hard drive that I got from Best Buy about two months earlier.  One day,
  that hard drive decided to stop working and I was unable to retrieve
  the file I was working on.  I was so angry about losing all of the work
  that I put into the update I was working on that I decided to stop
  updating the FAQ.  However, I recenetly received some questions about
  T5DR, which re-kindled my interest in updating the FAQ again.  A word
  of caution: DON'T BUY THE WESTERN DIGITAL PASSPORT POTABLE HARDDRIVE!


----------
Question 3 - Customize on PSP
----------

Q: How do I get to the character customization on the PSP version?

A: In the "Mode Select" menu, go to "Profile" > "Customize".


----------
Question 4 - Customize on PS3
----------

Q: How do I get to the character customization on the PS3 version?

A: While at the character select screen before a match begin, after
  selecting a fighter, you will see a small menu appear on the upper
  portion of the screen.  In this menu, highlight and select
  "ITEM SHOP & EQUIP" to get to the customization items.  Within this
  menu, you can also change the name your profile name.


----------
Question 5 - Unequipping items
----------

Q:  How can I unequip an item?

A:  To unequip an item on the PSP, you will have to highlight the
   equipped item (box that is colored blue), press the "X" button,
   then select "Yes" when it asks you to unequip the item.

   The different box colors are:
   Red = item has not yet been purchased
   Blue = item is currently equipped
   Green = item has been purchased, but is not currently equipped

   To unequip an item on the PS3, while in the "ITEM SHOP & EQUIP" menu,
   select the "NO EQUIP" box.


----------
Question 6 - Convention Ranking
----------

Q:  What does "Convention Ranking" mean (for the PSP version)?

A:  It is the ranking system for your continent.


----------
Question 7 - PS3 Vibration
----------

Q: How do you turn off the vibration for PS3 when playing DR?

A: To turn off the vibration, you can either do it from the XMB before
  or within the game.

  To do it before the game has been loaded:
  - Go to Settings > Accessory Settings
  - Scroll down to "Controller Vibration Function", then set to "Off".

  To do it after the game has been loaded:
  - Hold down the "PS" button in the middle of the controller until you
    see a black screen with four menu options in the center.
  - Go down to "Controller Settings"
  - Click on "Vibration Function" and set it to "Off"

  You'll have to go through one of the above options again to turn the
  vibration back on. T5DR doesn't have a setting to turn off the
  vibration within the game itself.


----------
Question 8 - T5DR Frame Data
----------

Q: Do you know where I can find frame data for T5DR?

A: You can find T5DR frame data, as well as a guide that explains how to
  use it SD Tekken: http://sdtekken.com/t5dr/frame-data/


----------
Question 9 - Colored Square Boxes
----------

Q: Next to the ghost's name and rank, what do the different colored square
  boxes mean?

A: They stand for the differnt continents:
Red = Asia
Green = North America
Blue = Europe
Pink = South America
Orange = Africa
Light Blue = Oceania (Australia)


-----------
Question 10 - Setting PSP Wallpaper
-----------

Q: How can I set wallpaper on the PSP?

A: To set the wallpaper:
- In the XMB (or the PSP's home menu), navigate to the "Photo" section,
 and click on the :Memory Stick" icon.
- Select an image that you like and view it by selecting it with the "X"
 button.
- While the image is displayed, press the "Triangle" button, then
 select "Set as Wallpaper".
- Select "Yes" when prompted.


-----------
Question 11 - Setting PS3 Wallpaper
-----------

Q: How can I set wallpaper on the PS3?

A: To set the wallpaper:
- In the XMB (or the PS3's home menu), navigate to the "Photo" section.
- Select an image that you like and view it by selecting it with the "X"
 button.
- While the image is displayed, press the "Triangle" button, then
 select "Set as Wallpaper".
- Here a white box surround the image.  Everything within the box will be
 selected to display as the wallpaper.  Use the left analog stick to move
 the box horizontal or verticle and the right analog stick to zoom in or
 out.  When done, press the "X" button and select "Yes" when prompted.


-----------
Question 12 - Breaking Throws
-----------

Q: Do you have any tips for breaking throws?

A: I'm not an expert on breaking throws, but "Rip" of Tekken Zaibatsu has
  created a "Throw Break Trainer" that might help:
  http://tekken.reepal.com/index.php/tbt/


-----------
Question 13 - Online Battle Character Icon
-----------

Q: For the PS3 version, how do I select the character icon shown under my
  profile in "Online Battle"?

A: There doesn't appear to be any way to select the which character icon
  is used.  It looks like the way that it decides which character to use
  is that it selects whichever character is #1 under "Character Usage".


-----------
Question 14 - Game Save Backup?
-----------

Q: Is it possible to backup your game save data for Dark Resurrection on
  the PSP and PS3?

A: For the PSP, it is possible to backup your data, but the save data will
  only work with the PSP the save was created on.

  For the PS3, you are able to backup your save data for Dark Resurrection
  and even transfer to different PS3 accounts, but this is not possible with
  Dark Resurrection Online.




~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~                                                                        ~
~                           26. Special Thanks                           ~
~                                                                        ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Name                      Reason
----                      ------

Namco                     Creating another incredible game

Paulinstein               Thanks for all the help over the years!

Drake the Demon           Thanks for all the help over the years!

Castel                    For creating one of the best Tekken resouces:
                         http://www.tekkenzaibatsu.com

"Still Standing"          Creating a dictionary of Tekken related terms:
                         http://www.manji-clan.com/wtcl/index.html

sithlord                  Posting definitions of Tekken terms on TZ and
                         for creating a thread on TZ related to T5DR Online.

Kirin                     For the idea of adding the cost for each
                         customization item and custom outfit.

Kurichan                  Changed Move Properties for Raven.

yoshimitsutqt             For creating a youtube video about Raven's
                         Instant Shadow Clone Technique:
                         http://www.youtube.com/watch?v=U45Ps47FgPI

mpaynting                 Making me realize that I should include links
                         to my Tekken 5 FAQs.

pspeeps.com               For the PSP logo text art.

CVagts                    Creating a list of all the custom items within
                         Tekken 5, which was used as a guide to create
                         the list in this FAQ.

Markman                   Hidden move for Bryan.

JunKazamaFan              Posting taunts fot several fighters.

Devil Naeem               For creating a thread on TZ related to T5DR Online.


Thanks to all who contributed to the "Tekken DR PSP Secrets / Unlockables /
Nice-To-Know" and "Tekken DR PS3 Unlockables/General Info" threads on TZ:
Jaytech, Drake the Demon, Koston, Esseph, MYK [jamgi], Keviiinn, James Pham,
H.K. Lei, tae-kwon-do, DevilSjin, SHAHED, 3zX


Thanks to all who contributed to the "New Move (Command) Compilation Thread"
thread on TZ:
http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=87958


Thanks to all of the following people who have either e-mailed me, posted
combos on Tekken Zaibatsu or made a combo video (in alphabetical order):
alucardis (Feng), Brahma (Julia), Dark-Muerte (Dragunov),
DevilSjin (Jinpachi), DigitalCount (Armor King/Jinpachi), Jaytech (Jin),
Jouninks (Steve), Kazama Master (Jin), MYK [jamgi] (Armor King),
n8nmonster (Craig), RoyalFlush (Jin), The Tekken King (Feng),
VEL0NE (Steve), W3iRdKiD (Feng), Waking Rage (Jinpachi), wooden-man (Feng),
Zakuta (Lili)


Thanks to all of the following people who have either e-mailed me, or posted
hidden moves on Tekken Zaibatsu (in alphabetical order):
burnin6_desir3 (Dragunov), Dangerous King (Armor King), Dark-Muerte (Dragunov),
LingXiaoyurules (Dragunov), schoent (Armor King), tyler2k (Dragunov),
White Russian (Dragunov)


Thanks to all of the following people for providing customizations or ideas:
[~DTC~], GC Boombox, Swift


Lastly, thanks to everyone who has contributed to any of my other FAQs.




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~                                                                        ~
~                          27. About Tekkenomics                         ~
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The main purpose of "Tekkenomics" is to provide you with Tekken FAQs/Guides
and to keep you updated on Tekken news and information.

"Tekkenomics" was originally the name of the website created by me
(Wild Man X), with help from Paulinstein and Drake the Demon, which first
came online on November 6, 2004.  However, due to someone engaging in
piracy on our hosting server the website went down in April 2007.  With
the release of Tekken 6 approaching for consoles, I decided to bring back
Tekkenomics, but in the form of a blog back in June 2009.

"Tekkenomics" contains various Tekken related material, some of which is
difficult to find on any other Tekken based website.  The blog will
contain exclusive articles, original FAQ files, move lists, combos/juggles,
combo videos, in-game matches, Tekken commercials, PC desktop wallpaper,
PSP wallpaper, CG art, fan-based material, and other things.

If you're having problems visiting the "Tekkenomics Blog" at
http://www.tekkenomics.com, then you can also visit it at the following
link: http://tekkenomics.wordpress.com

If you were wondering how we came up with the name "Tekkenomics", back in
my high school days in the year 2000, Paulinstein, me, and some other high
school friends would get together to play Tekken 3 on the PlayStation 1.
At the time, we were also enrolled in Economics. Whenever we would get
together to play, we would say that we were going to study some
"Tekkenomics".  So, basically: "Tekken" + "Economics" = "Tekkenomics".

There are a few references on the web to the name "Tekkenomics" that
aren't related to us or our blog.  There are some members on the Tekken
Zaibatsu forums that go by the names "Tekkenomics", "Tekkenomics_101",
and "TekkenNomics Jr." that aren't related to us. On Tekken Zaibatsu,
we go by the names "Wild Man X", "Paulinstein", and "Drake the Demon".
The things on the web that ARE related to us are at: GameFAQs, Neoseeker,
IGN, 1UP.com, Gamerhelp, Gamespot, MySpace, AIM, MSN Messenger, Hotmail,
GMail, YouTube, PicasaWeb, Blogger, WordPress, ImageShack, and Twitter.




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~                                                                        ~
~                          28. About the Author                          ~
~                                                                        ~
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I have been a fan of the Tekken series since 2000.  A few of my friends
got me into the series with Tekken 3.

My first FAQ was "Hidden Moves" for Tekken 4.  Writing this FAQ, I've
learned some new things about Tekken along the way that I probably
wouldn't have learned otherwise.  My FAQs are a way for me to share
what I have learned.

Lei Wulong is my main fighter, and has been since Tekken 3.  When I bought
Tekken Tag Tournament for the PS2, I decided to learn how to play with all
of the fighters, and this has carried over to Tekken 4, Tekken 5, and
Tekken: Dark Resurrection.  So, you can rest assured that I do atleast
know a little bit about what I'm talking about :)

I am currently residing in Southern California (in the United States),
but have not been to any of the arcades in the area in a long time.  I
used to play at the University of California, Riverside.

I hope that you've enjoyed my FAQs!




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~                                                                        ~
~                               29. Closing                              ~
~                                                                        ~
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Feel free to e-mail me any questions or comments about this FAQ or
the Tekkenomics Blog.  When sending e-mail, please make sure that
"Tekken", "Soul Calibur", or "FAQ" is somewhere in the e-mail subject
name, or it will most likely be deleted.  Also, I only speak English.


Please let me know if you are confused about any part of this FAQ.
I will do my best to clarify any part that may seem confusing.


I hope you find this FAQ helpful.  Thanks for your time.



                            Tekkenomics
                     Class is now in session!!!

                 Copyright 2000-2009 - Tekkenomics



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