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World Heroes
FAQ By: Goh_Billy (
[email protected])
Version #: 4.0
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Sections
--------
1. Legend
2. System
2.1 Basics
2.2 Deathmatch
3. Characters
3.1 Hanzo
3.2 Fuuma
3.3 Kim Dragon
3.4 Janne
3.5 Julius Carn
3.6 Muscle Power
3.7 Brocken
3.8 Rasputin
---------------------
3.9 Geegus
4. Misc. And Easter Eggs
5. Conclusion
5.1 What's Missing/Needed
5.2 Credits
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1. Legend
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ub u uf f - Forward HP - Heavy Punch P - Any Punch
\ | / b - Back LP - Light Punch K - Any Kick
b-- --f u - Up HK - Heavy Kick + - And
/ | \ d - Down LK - Light Kick / - Or
db d df TB - Throw Button , - Then
qcf - quarter circle forward (d, df, f)
qcb - quarter circle back (d, db, b)
hcf - half circle forward (b, db, d, df, f)
hcb - half circle back (f, df, d, db, b)
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2. System
===============================================================================
2.1 Basics
----------
Light Punch (LP) done by tapping the punch button very lightly
Heavy Punch (HP) done by pressing the punch button down
Light Kick (LK) done by tapping the kick button very lightly
Heavy Kick (HK) done by pressing the kick button down
Throw Button (TB) can be used while standing or while ducking; if close
enough the character will perform a throw
Throw f/b + TB/HP close
Block High b
Block Low db will not block overheads
Dizzy Recovery shake joystick and tap P and
K rapidly when dizzied
2.2 Deathmatch
--------------
Selecting this pits the opponents in battle with a stage of modified
properties (excluding Janne's deathmatch stage). Land mines and slip spots
modify the ground. Stepping on a land mine will take damage and ground you.
Stepping on a slip spot will slide your character. Electric, flame, and
spike corners modify the corners. They all have the same property in that
once you touch the corner you will take damage and be knocked away from it.
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3. Characters
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*******************************************************************************
* 3.1 Hanzo *
*******************************************************************************
Stage: Japan gate Deathmatch Stage: Japan ring (electric corners)
Throw
-----
Diving Power Bomb f/b + TB/HP close / TB f or b determine where
close opponent is thrown
Basic Move
----------
Double Jump ub/u/uf after initial jump
Command Moves
-------------
Hard Chop d + HP knocks opponent down
Weak Head Kick f/b + LK close
Close Turn Kick f/b + HK close
Special Moves
-------------
Rekko Zan qcf + P LP=slow, HP=fast; will
collide with other
projectiles as both
will be "destroyed"
in the process
Double Rekko qcf, qcf + P will collide with other
projectiles as both
will be "destroyed"
in the process
Kou Ryuu Ha f, d, df + P LP=short, HP=further
Nin Pou Hou Rin Kyaku qcb + K LK=short, HK=long
``````````````````````````````````````````````````````````````````````````````
Win Quotes
----------
~Thou wants discipline. Get to the gym!
~Can you now fathom the power of the Iga Ninja?
Ending
------
Announcer: He did it! Hanzo has won!! Hey? Where did Hanzo go?
Fuuma: Everyone! At my place, a letter...
Hanzo's Letter: In order to find stronger opponents, I must leave... I am
afraid this is "Sayonara."
*******************************************************************************
* 3.2 Fuuma *
*******************************************************************************
Stage: Japan monkey park Deathmatch Stage: Japan cage (slip spots; spike
corners)
Throw
-----
Diving Power Bomb f/b + TB/HP close / TB f or b determine where
close opponent is thrown
Basic Move
----------
Double Jump ub/u/uf after initial jump
Command Moves
-------------
Hard Chop d + HP knocks opponent down
Weak Head Kick f/b + LK close
Special Moves
-------------
Reppu Zan qcf + P LP=slow, HP=fast; will
collide with other
projectiles as both
will be "destroyed"
in the process
Double Reppu qcf, qcf + P will collide with other
projectiles as both
will be "destroyed"
in the process
Kou Ryuu Ha f, d, df + P LP=short, HP=further
Nin Pou Hou Rin Kyaku qcb + K LK=short, HK=long
```````````````````````````````````````````````````````````````````````````````
Win Quotes
----------
~Thou hast been vanquished. Make like a Bonsai and leave!
~The Fuuma Ninja knows no equal.
Ending
------
Fuuma: Oooh, Unnnnh. A thousand pardons for being late...
Boss: Where have you been?
Fuuma: I guess I overslept...
*******************************************************************************
* 3.3 Kim Dragon *
*******************************************************************************
Stage: China temple Deathmatch Stage: China ring (slip spots)
Throws
------
Head Plant f/b + TB/HP close / TB f or b determine where
close opponent is thrown
Air Toss f/b + HP close in air f or b determine where
opponent is thrown
Basic Moves
-----------
Triangle Jump jump towards wall and then
away
Backfist HP close 2 hits
Axe Kick HK close 2 hits
Sobat HK far low dodge
Command Moves
-------------
Small Uppercut f/b + LP far
Short Elbow f/b + LP close
Gut Punch f/b + HP in combo or close
when opponent is standing
up
Command Swing Kick f/b + LK
Special Moves
-------------
Dragon Kick Charge b, f + K / b, f + K can perform a Triangle
Jump right after if
move ends near the
wall
Hundred Blows tap P rapidly
```````````````````````````````````````````````````````````````````````````````
Win Quotes
----------
~Over so soon? One look.
~I was no match for you. My skill is too great.
Ending
------
Kim: Victory is mine.
Man: Hey kid, you're a natural. How about being in my next flick? With a face
like yours, you're sure to be a big star. Let's do it.
Narrator: A new legend is born in tinseltown!
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* 3.4 Janne *
*******************************************************************************
Stage: France circus Deathmatch Stage: France ring (loser is shaved
bald)
Throws
------
Sword Slam f/b + TB/HP close / TB f or b determine where
close opponent is thrown
Face Slaps f/b + HK close tap b and f and
mash buttons for
longer hold
Basic Move
----------
N/A
Command Moves
-------------
Down Sword d + P in air can follow with another
air move; overhead
Slide df + LK must be blocked low
Strong Slide df + HK must be blocked low
Special Moves
-------------
Aura Bird Charge b for 2 seconds, LP=slow, HP=fast; will
f + P collide with other
projectiles as both
will be "destroyed"
in the process
Flash Sword Charge d for 2 seconds, LK=fast, HK=slow
u + K
```````````````````````````````````````````````````````````````````````````````
Win Quotes
----------
~Ha, ha, ha. Would you like to make any other comments about my place being
in the kitchen?
~Ha, ha, ha. From now on, call me Goddess Janne.
Ending
------
Janne: Alas, it seems I have no equal among men. Will I ever find my partner
in life? My search for a suitable mate continues... a woman's work is
never done.
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* 3.5 Julius Carn *
*******************************************************************************
Stage: Mongolia castle Deathmatch Stage: Mongolia ring (flame corners)
Throw
-----
Grab And Toss f/b + TB/HP close / TB f or b determine where
close opponent is thrown
Basic Move
----------
Prop Drop K knocks opponent down
Command Moves
-------------
Headbutt f/b + HP in combo or close
when opponent is standing
up
Hand Dive df + LK must be blocked low
Strong Hand Dive df + HK must be blocked low
Special Moves
-------------
Mongolian Tiger Flash Charge b for 2 seconds, LP=short, HP=long
f + P
Mongolian Dynamite Charge d for 2 seconds, LP=fast, HP=slow
u + P
```````````````````````````````````````````````````````````````````````````````
Win Quotes
----------
~With an ego like mine, there is no way I can lose!
~Hero? I am the true hero!
Ending
------
Carn: I won! Huh?
Janne: I've devoted my life searching for someone as strong as you. Kiss me,
you fool!
Carn: You're not my type, babe.
Janne: Wait Mr. Carn!!!
Carn: No way!!!
*******************************************************************************
* 3.6 Muscle Power *
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Stage: USA wrestle cage Deathmatch Stage: USA ring (land mines)
Throws
------
Knee Drop f + TB/HP close / TB close
Power Bomb f + HK close
Vertical Suplex b + TB/HP/HK close
Choke Hold f/b + TB/HP a step away / tap b and f and
TB a step away mash buttons for
longer hold
Headbutt f/b + HK a step away
Basic Move
----------
Leg Drop u, HK overhead
Command Move
------------
N/A
Special Moves
-------------
Muscle Bomber Charge b for 2 seconds, LP=hits and backs away,
f + P HP=hits and stays
closer
Tornado Breaker 360 + P close unblockable
```````````````````````````````````````````````````````````````````````````````
Win Quotes
----------
~I'll take on any challenge, anytime!!
~You can find my picture in the dictionary, under the word "ultimate."
Ending
------
M. Power: Yaaah! Even on the Pro-wrestling Circuit Muscle Power is a force
to be reckoned with.
Announcer: Yeah. He's always bragging about taking all of the championship
belts.
M. Power: Yah, hah, hah, haaaaaah!
*******************************************************************************
* 3.7 Brocken *
*******************************************************************************
Stage: Germany elevator Deathmatch Stage: Germany cage (spike corners)
Throw
-----
Suplex f/b + TB/HP close / TB f or b determine where
close opponent is thrown
Basic Moves
-----------
Diagonal Stretch Punch HP in air overhead
Diagonal Stretch Kick HK in air overhead
Stretch Arm HP far
Command Moves
-------------
Jet Attack f/b + HP in air overhead
Stretch Push d + HP
Forward Flip f/b + HK far
Metal Knee f/b + HK close
Low Stretch Kick d + HK must be blocked low
Special Moves
-------------
Rocket Punch Charge b, f + P / b, f + P LP=slow, HP=fast; will
collide with other
projectiles as both
will be "destroyed"
in the process
Hurricane Arm d, f, df + P
Spark Thunder tap P rapidly
```````````````````````````````````````````````````````````````````````````````
Win Quotes
----------
~If I had my arms and legs broken and tied together, then maybe you could win.
Maybe!!!
~Someday you'll beat me. That is, someday in a million years!!!
Ending
------
Brocken: Gee, I didn't even work up a sweat!
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* 3.8 Rasputin *
*******************************************************************************
Stage: Russia clock tower Deathmatch Stage: Russia ring (slip spots;
electric
corners)
Throw
-----
Giant Squeeze f/b + TB/HP close / TB tap b and f and
close mash buttons for
longer hold
Basic Move
----------
N/A
Command Moves
-------------
Knee Strike f/b + HK close
Stationary Russian Trip d + HK both parts must be
blocked low
Special Moves
-------------
Fireball qcf + P LP=slow, HP=fast; will
collide with other
projectiles as both
will be "destroyed"
in the process
Air Fireball qcf + P in air LP=slow, HP=fast; will
collide with other
projectiles as both
will be "destroyed"
in the process
Axle Spin qcb + K move with b or f;
HK=longer spin
```````````````````````````````````````````````````````````````````````````````
Win Quotes
----------
~You lack maturity my son. Nyah! Nyah!
~As I thought, you are just another hurt soul, crying out for understanding.
Ending
------
Rasputin: Having vanquished the villains, the world is a safer place... It's
time to rev up the machine and head back home. Wh... What
the...?!!!! Wh, where....? Whaaaaah!!!
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* 3.9 Geegus *
*******************************************************************************
Stage: Outer Space ship Deathmatch Stage: ring (land mines; electric
corners)
Throw
-----
N/A
Basic Move
----------
N/A
Command Move
------------
N/A
Special Move
------------
Unsuccessful Morph any button
```````````````````````````````````````````````````````````````````````````````
Win Quote
---------
~Ha, ha, ha, ha....
Ending
------
N/A
Hacked Geegus has no moves. He can't be thrown, dizzied, tripped, and he
can't even jump. Basically he can't do anything...
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4. Misc. And Easter Eggs
===============================================================================
Victories
---------
Win a round with more than 1/2 your life to get pose 1
Win a round with less than 1/2 your life to get pose 2
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5. Conclusion
===============================================================================
5.1 What's Missing/Needed
-Clean up and corrections
-If you have anything to add, any corrections I need to make, please email me
at
[email protected]. Credit will be given for your contribution.
5.2 Credits
-ADK
-Gamefaqs
-And me for writing this faq