================================
Shinseiki GPX Cyber Formula VS
General FAQ for PSP - ver 0.35
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- by Hayato Kazami
[email protected]
Copyrights 2008, Matthew Tang
Last update: Thursday, August 07, 2008
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0. Table of Contents
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1. Updates CFVS01
2. Disclaimer CFVS02
3. Introduction CFVS03
----Game Modes------------------
4. Opening Screen CFVS04
5. Single Match CFVS05
> 5a. Survival Mode CFVS05a
> 5b. GPX Mode CFVS05b
> 5c. Conquest Mode CFVS06c
6. Time Attack CFVS06
7. Free Run CFVS07
8. ZERO-4000 CFVS08
9. Max Speed Attack CFVS09
10. Network CFVS10
11. Factory CFVS11
12. Option CFVS12
----Analysis--------------------
13.
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1. Updates CFVS01
================================
August 07, 2008
- Updated on table of contents
- Updated Disclaimer
- Fourth version, ver. 0.35.
August 04, 2008
- Updated Suvival, Free run and Zero and Max Speed mode.
- Third version, ver. 0.30.
August 02, 2008
- Minor updates on part 4 and 5.
- Second version, ver. 0.15.
July 16, 2008
- Updates on Conquest mode.
July 15, 2008
- Minor updates
July 14, 2008
- Continued update.
- Added stuff on Factory, and tuned up the Conquest section.
July 13, 2008
- First version, ver 0.10.
- Release failure due to lack of content.
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2. Disclaimer CFVS02
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This FAQ is and will only be in GameFAQs unless permission is granted.
Permission is not granted for certain. It depends on the quality of
the website. For more information on the credibility of websites, visit:
--------------------------------
Help Stop FAQ Theft - Check Out Michael Sarich's FAQ Theft Guide
http://boards.gamefaqs.com/gfaqs/genmessage.php?board=2000094&topic=20885654
--------------------------------
This is not to be altered in any way. If anyone finds this FAQ in any
website, book, or magazine etc. other than in GameFAQs please report to
me at '
[email protected]' and I will leave your name here as notifica-
tion.
All trademarks and copyrights contained in this document are owned by
Sunrise Interactive.
All copyrights in respect to the details of the FAQ are owned by me.
This FAQ will be in the following sites:
-
http://www.gamefaqs.com/
-
http://www.supercheats.com/
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3. Introduction CFVS03
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This is the next game after the PS2's Road of Infinity 4.
====Game Modes==================
================================
4. Opening Screen CFVS04
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NEW GAME
- You are prompt to input your name and get to choose one character
and his designated machine. The players you can choose are:
- H. Kazami
- N. Shinjyo
-
-
-
-
- A. Hiyoshi.
- Once you have created a game, then you will have the following menu
to choose your game from.
LOAD GAME
- You load a single file. This game does not allow auto-save, but from
time to time you can save your game in different play modes.
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5. Single Match CFVS05
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- In this mode there are three separate inner-modes you can choose
from:
- Survival
- GPX
- Conquest
- Each mode will be explained in the following sections.
================================
> 5a. Survival Mode CFVS05a
================================
In this mode, you will be running 3 laps in the beginning, then 4, and
then 5. After each round you will be rewarded with some points and after
each round the difficulty is slightly higher.
First difficulty you get 300 points as 1st prize.
I'm guessing from the following information, that you get the best(?)
engine for whichever team you clear with.
--
Clear with Bleed Kaga: Aoi C.C. Engine V12 ver 6.
Clear with Hayato Kazami: Sugo SV-4 V1
================================
> 5b. GPX Mode CFVS05b
================================
Here are the all the available grand prix's.
# Grand Prix Name Difficulty Laps
----------------------------------------
1. Challenge GPX * 3
2. Elementary GPX ** 4
3. Intermediate GPX *** 5
4. Advanced GPX **** 6
5. Super GPX ***** 7
6. Extra GPX ****** 8
----------------------------------------
1. Challenge GPX 3 Laps
----------------------------------------
Difficulty: *
Round 1: Central Manhattan
Round 1: Fujioka Round 1: Jasper Marine Lake
2. Elementary GPX 4 Laps
----------------------------------------
Difficulty: **
Round 1: Berlin
Round 2: Postbridge Airport
Round 3: Augsburg
Round 4: Sbartesn
3. Intermediate GPX 5 Laps
----------------------------------------
Difficulty: ***
Round 1: Central Manhattan-R
Round 2: Fujioka-R
Round 3: Jasper Marine Lake-R
Round 4: Berlin-R
Round 5: Sbartesn-R
4. Advanced GPX 6 Laps
----------------------------------------
Difficulty: ****
Round 1: Augsburg-R
Round 2: Postbridge Airport-R
Round 3: Central Manhattan
Round 4: Fujioka
Round 5: Jasper Marine Lake
Round 6: Berlin
5. Super GPX 6 Laps
----------------------------------------
Difficulty: *****
Round 1: Sbartesn
Round 2: Augsburg
Round 3: Postbridge Airport
Round 4: Central Manhattan-R
Round 5: Fujioka-R
Round 6: Jasper Marine Lake-R
Round 7: Berlin-R
6. Extra GPX 8 Laps
----------------------------------------
Difficulty: ******
Round 1: Central Manhattan
Round 2: Fujioka
Round 3: Berlin
Round 4: Sbartesn
Round 5: Central Manhattan-R
Round 6: Augsburg
Round 7: Postbridge Airport
Round 8: Fujioka-R
================================
> 5c. Conquest Mode CFVS05c
================================
In this mode, you defeat the next generation cars. Each defeat you
unlock more parts into the factory for more upgrades.
Map | Opponent | Stars | Rewards
-------------------------------------------------------------------
Central | Stil HG-161 | * | Beat this and its -R
Manhattan | | | to get Stil HG-161
-------------------------------------------------------------------
Augsburg | Super Asurada | ** | Beat this and its -R
| AKF-11 | | to get
| | | Super Asurada AKF-11
-------------------------------------------------------------------
Postbridge | Proto Jaguar | *** | Beat this to get
Airport | | | El-Condor B-16A
-------------------------------------------------------------------
Fujioka | Fire Sperion | **** | Beat this and its -R
| FTO-15B | | to get
| | | Fire Sperion FTO-15B
-------------------------------------------------------------------
Sbartesn | Issuxark 008 | ***** | Beat this and its -R
| | | to get Issuxark 008
-------------------------------------------------------------------
Jasper Marine | Knight Savior | ****** | Beat this and its -R
Lake | 005 | |to get Missionel VR-50/1
-------------------------------------------------------------------
Berlin | Stil HG-162 | *******| Beat this and its -R
| | | to get Stil HG-162
-------------------------------------------------------------------
Central | Stil HG-161 | * | See the non -R circuit
Manhattan-R | | | for more information
-------------------------------------------------------------------
Augsburg-R | Super Asurada | ** | See the non -R circuit
| AKF-11 | | for more information
-------------------------------------------------------------------
Postbridge | Proto Jaguar | *** | Beat this to get
Airport-R | | | Proto Jaguar
-------------------------------------------------------------------
Fujioka-R | Fire Sperion | **** | See the non -R circuit
| FTO-15B | | for more information
-------------------------------------------------------------------
Sbartesn-R | Issuxark 008 | ***** | See the non -R circuit
| | | for more information
-------------------------------------------------------------------
Jasper Marine | Knight Savior | ****** | See the non -R circuit
Lake-R | 005 | | for more information
-------------------------------------------------------------------
Berlin-R | Stil HG-162 | *******| See the non -R circuit
| | | for more information
-------------------------------------------------------------------
*Note: Unlocking the cars does not mean you get it right away. It
just means it is available to be purchased in the factory!
**Note: Stars mean difficulty. 1 star being the easiest, and 7 be-
ing the most difficult.
================================
6. Time Attack CFVS06
================================
================================
7. Free Run CFVS07
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In free run, you can choose any courses with your selected machine.
For each lap you run through you will make 100 points for every lap
you have made at the end.
Personally I don't prefer selecting this mode because the GPX,
Conquest and Time Attack are better than this.
================================
8. Zero-4000 CFVS08
================================
In this mode you will basically run through the straight section of
Postbridge Airport without boosting.
Many find this difficult as I personally do, too. You must make it
in roughly 13 seconds and that takes some skill. There are several
things you can do to try make the record:
1. Upgrade your machine's max speed (ie. Engine) and its acceler-
ation.
2. Jot down the maximum speed for each gear.
For example, Gear 1: 50 Kph (Kilometres per hour)
Gear 2: 120 Kph
...and
so
on...
Once you have done that, make sure you switch gears at the exact
maximum position to obtain maximum acceleration from the next
gear up.
3. Experiment with the timing to switching into Aero mode or its
equivalent (for some machines).
This is crucical because there is a point where if you switch
into Aero, the machine's acceleration goes up.
This is because a machine original starts off as normal or
circuit mode. When the machine has picked up a certain speed, for
example, at its maximum, you know the only way your machine will
exceed its current speed is to switch into Aero mode (if it has),
otherwise, you have no choice but to stay Circuit.
Aero mode not only improves acceleration, it also has a greater
maximum speed. Aero mode does not work as well if you are just
starting from 0 kph because there is no initial speed to pick up
from. Hence, you start off with Circuit mode.
My point is, when you start off as Circuit mode, pick a spot where
the Circuit mode starts to slow down its acceleration and also the
same spot where its Aero mode (if it has) has adequate initial
speed to continue acceleration at a fast rate.
These three aspects should be enough to get you past this mode at
least once. I have beat it about 2 to 3 times... and it isn't difficult
once you have gotten the hang of it.
================================
9. Max Speed Attack CFVS09
================================
Here, you will be driving through Central Manhatten with two sectors,
one that starts from the beginning to the second-last corner before the
long part of the track. The other one continues from the end of the
first sector to the end of the long path.
My advice is to have enough skill and speed that when you turn left
for the first time, you will maintain some speed to boost before you
touch the first line. For the second part, it's easy because you have
the whole way to get to your maximum speed. You just have to worry
about the first part.
As I was saying, you need high acceleration, high max speed and boost
speed. You need to make that left turn without losing a lot of speed,
(ie. don't crash) and you should get around 590kph.. because the limit
is 1280... Assuming your car doesn't get past 700, then you would
580... but that is still difficult.
For me, I got 597 kph for the Section 1 and 695 for Section 2. This
totals to 1292, beating the record by 12 kph. I beat it with B-Tire.
In my second run (or third), I tried using Q-Tire and yes it is much
different from used to playing with drifty tires... I had to figure out
how to turn with grip tires. Anyhow, I got 601 + 695 = 1296. I do think
that a less durable tire makes the car faster, but not by much.
Honestly, that isn't much, but indeed it is. If you don't believe me
try it out. I used to get around 550ish.. and that means I could never
get past the 1280 mark...
Now look, I have Shoemach maxed, and two parts:
Engine: C.C.V12/S and Boost: Type GIO 3.
Yes, it takes that much to beat this mode... so if you're not used to
the game quite yet, play with Single Match.
Oh and I forgot. If you crash while boosting, it cancels it out...so
don't crash!
================================
10. Network CFVS10
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================================
11. Factory CFVS11
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> Garage
>> Driver & Machine Select
>> Parts Setting
>> Status Up
> Shop
>> Buy
>> Sell
Machine
-----------------------------------------------------------------------
Name | Driver | Cost | Unlock
-----------------------------------------------------------------------
Asurada GSX | Kazami | 5000 | Beat Zero-4000
Fire Sperion G.T.R | Shinjo | 7000 | Default
Fire Sperion GTO-15B | Shinjo | 12000 | Beat Fujioka /-R
Stealth Jaguar Z-7 | Kaga | 7000 | Default
Knight Savior 005 |Shoemach | 7000 | Default
Issuxark 007 | Randoll | 7000 | Default
Issuxark 008 | Randoll | 12000 | Beat Sbartesn /-R
El-Condor B-15 | Lope | 7000 | Default
El-Condor B-16A | Hiyoshi | 12000 | Beat Max Speed Attack
Stempede RS |Gudelhian| 7000 | Default
Silent Screamer (Beta) | Heinel | 7000 | Default
Neo Missionel VR-40 |Bootsvorz| 7000 | Default
Missionel VR-50/1 |Bootsvorz| 12000 | Beat Jasper Marine Lake /-R
Albatrander 602 | Johji | 7000 | Default
Counter Arrow T.O.S | Hiyoshi | 7000 | Default
Stil HG-161 |Gudelhian| 12000 | Beat Central Manhatten /-R
Stil HG-162 | Heinel | 12000 | Beat Berlin /-R
Proto Jaguar | Kaga | 10000 | Beat Postbridge Airport -R
Super Asurada AKF-11 | Kazami | 15000 | Beat Augsburg /-R
-----------------------------------------------------------------------
auto 4 - zero 4000
auto sp - buy auto 4
Engine
> Sugo C.C. Engine V10 Ver 2 - 2000
Sugo C.C. Engine V 12 - 3000
Sugo Sv-2v12 - 4
Sugo Sv-3v12 6000 (or upgrade to max)
Sugo SV-4 V12 - beat survival with kazami
Aoi C.C. V12ver 4 - 3000 or max kaga status
Union C.C. Engine V12/S 3
C.C. Enginev10 Ver 2 3
Fuel Cell Sp1 3
Fuel Cell Sp2 - 5000
Boost
Type GIO3
2nd Boost GIO2
2nd Boost GIO3
Fuel Recovery 5 - beat final GPX with Kazami
Cyber System
Asurada Cyber System - beat Sbartesn in Time Attack
Xi Cyber System - beat Postbridge Airport -R
SGM Cyber System Spec 4 - beat Fujioka -R
Union Cyber System SV - beat Sbartesn -R
Aoi Cyber System ver 4 - beat Jasper Marine Lake -R in Tim
Asurada Cyber System V2 - beat Berlin-R
--------------------------------
Wing
--------------------------------
Stag Wing System ver2 - beat Japser Lake in Time Attack
Aoi Wing System ver 2 - beat Central -R
Brake
Sugo Brake System - beat Fujioka in Time Attack
Aoi Brake System - beat BBerlin in Time ATtack
GIO Brake System - beat Augsberg -R
SP Drift Tire - beat half of Time Attack or 7/14 in completion
SP Grip Tire - beat Time Attack or 14/14 in completion
also 3000 pts for completion of Time Attack
8000 for extra gpx?
================================
12. Option CFVS12
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Button Config
> Default Controls
Course Indicator
Cut In
Bgm Volume
Se Volume
Voice Volume
Difficulty Setting: Easy Normal Hard
Game Save
//
====Analysis Section============
This part will include playing methods/style, various combinations
of upgrades and turning techniques (since many do find it difficult
to avoid from crashing to the walls or into the sand.
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The end, for now.
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