===============================================================================

                              Phantasy Star Portable
                                 FAQ/Walkthrough
                                 By: Talon Shade
                                  Version: 1.00
                            Last Updated:  May 31,2009

===============================================================================

This is a basic storyline walkthrough but I may add more later. I want to make
this guide so that people can figure out how to complete the game.  I will try
not to spoil anything.
Tips:
1. Kill all enemies
2. bust all boxes
3. Do free missions as often as possible in order to get better gear and to lvl
4. Keep plenty of Scape Dolls.

If you follow these tips you should have no problem winning.


===============================================================================

Introduction
Storyline Mission 1
       Machine Frenzy 1        (mf1)
       Machine Frenzy 2        (mf2)
Storyline Mission 2
       Ranch Wildlife 1        (rw1)
       Ranch Wildlife 2        (rw2)
Storyline Mission 3
       Rogue Recon 1           (rr1)
       Rogue Recon 2           (rr2)
Storyline Mission 4
       Inside the COG 1        (ic1)
       Inside the COG 2        (ic2)
Storyline Mission 5
       Missing Delegate 1      (md1)
       Missing Delegate 2      (md2)
       Missing Delegate 3      (md3)
Storyline Mission 6
       The COG Secret 1        (cs1)
       The COG Secret 2        (cs2)
       The COG Secret 3        (cs3)
Storyline Mission 7
       RELICS Artifact 1       (ra1)
       RELICS Artifact 2       (ra2)
       RELICS Artifact 3       (ra3)
Storyline Mission 8
       HIVE Infiltration 1     (hi1)
       HIVE Infiltration 2     (hi2)
       HIVE Infiltration 3     (hi3)
Free Missions
       Guardians Colony
           Plant recovery C    (prc)
           Plant recovery B    (prb)
           Plant recovery A    (pra)
           Plant recovery S    (prs)
           Dark Satellite C    (dsc)
           Dark Satellite B    (dsb)      X
           Dark Satellite A    (dsa)
           Dark Satellite S    (dss)
           Seed Awakened C     (sac)      X
           Seed Awakened B     (sab)      X
           Seed Awakened A     (saa)
           Seed Awakened S     (sas)
       Parum
           Plains Overlord C   (poc)
           Plains Overlord B   (pob)x
           Plains Overlord A   (poa)x
           Plains Overlord S   (pos)x
           Sleeping Warriors C (swc)x
           Sleeping Warriors B (swb)x
           Sleeping Warriors A (swa)x
           Sleeping Warriors S (sws)x
           Eco Protection C    (epc)x
           Eco Protection B    (epb)x
           Eco Protection A    (epa)x
           Eco Protection S    (eps)x
           Lightning beasts C  (lbc)x
           Lightning beasts B  (lbb)x
           Lightning beasts A  (lba)x
           Lightning beasts S  (lbs)x
           Train Rescue C      (trc)x
           Train Rescue B      (trb)x
           Train Rescue A      (tra)x
           Train Rescue S      (trs)x
           The dual Sentinel C (dsc)x
           The dual Sentinel B (dsb)x
           The dual Sentinel A (dsa)x
           The dual Sentinel S (dss)x
           Endrum Remnants C   (erc)x
           Endrum Remnants B   (erb)x
           Endrum Remnants A   (era)x
           Endrum Remnants S   (ers)xx
           AMF HQ Recovery C   (arc)x
           AMF HQ Recovery B   (arb)x
           AMF HQ Recovery A   (ara)x
           AMF HQ Recovery S   (ars)x
       Moatoob
           *coming soon*
       Neudaiz
           *coming soon*
Titles                          (ttl)

===============================================================================
                                Introduction
===============================================================================

First thing is to create a character.  Each one has its own abilities.  I
Choose a male CAST.  After that you change your characters appearance.  Then
you name your character and choose a job.  The next screen is for your Partner
Machine.  Name it and choose its type.  After this you save your game into a
save slot.

Next comes the movie that sets up the story.  You have a conversation and map
tutorial.  Go to Guardian H.Q.  You will have another conversation and are
informed of your first mission.  You get another tutorial, after which, you
need to go to the EXIT of the H.Q.  Another dialogue.  You receive two partner
cards and another tutorial.

I suggest adding both people to your party asap.  Then go to Mission counter.
Select Story Mission and then choose Machine Frenzy 1.


===============================================================================
                                Machine Frenzy 1        (mf1)
===============================================================================

Block 1: More talking.  When the mission loads you need to follow the path and
make sure to kill all the enemies.  When you go through the door you get more
talking and yet another tutorial.  Followed by more talking.  You lose a person
and enter Block 2.

Block 2: Continue along the path and through the door.  Beat the enemies and Go
through a second door.  In this room you see a red door.  This is a locked door.
Go along path and hit the boxes.  you sometimes get items and meseta from boxes
so bust all of them.  go through the green door down the short hall and through
another green door.  Kill the enemies and bust the boxes and then return to the
previous room for another fight.  After this fight the locked door is unlocked.
Go through it and fight some more.  Go through another door, short hall, and
door.  More enemies.  Go through door and down hall and you get another speech.

This is the end of Machine Frenzy 1.  At this point you can leave counter and
save or you can select story mission Machine Frenzy 2.


===============================================================================
                                Machine Frenzy 2        (mf2)
===============================================================================

Block 1: Talking as usual.  Tutorial on keys and locked doors.  Bust the boxes
and you find a key.  Use it to unlock the door.  Continue on and fight enemies.
go through the door on the right.  Down some stairs for more enemies.  Then go
through the door and fight more to get another key. go back through door and up
the steps an through a second door.  Use key to open door.  Contine alon path
killing all enemies.

Block 2: Take left path through door.  Kill.  Bust boxes and take card 1/4.
Back to first room.  Take right path. Enter south and kill for key 2/4 and go
through the door.  More killing and key 3/4.  Go back two doors and turn right
through a door.  This room yields the last key.  go straight through door and
unlocked gate.

Block 3:  Talking. Fight Boss.  I recommend the Hack-n-slash method.  Just keep
swinging and heal when needed.

Mission cleared!

Back at H.Q. you get another scene.  You get to enter your room and receive a
tutorial about it.  At this time You will have to do a free mission.  Make sure
to form a party. The one you choose doesn't matter but as soon as you are done
you will recieve a message to go to H.Q.  After tutorial you need to go into
conference room.  After scene EXIT Conference room. Another scene and then exit
H.Q.  Choose Interplanetary Travel to go to Parum.  When you arrive you get
another scene.  Go to Guardians Branch for another scene.  Start Story Mission
Ranch Wildlife 1.


===============================================================================
                                Ranch Wildlife 1        (rw1)
===============================================================================

Block 1: Short scene.  Go down path and hit the haystacks.  They are just like
boxes.  From now on just kill everything.  If you killed everything then at the
locked gate a key should appear.  More killing and another key.  down the path
is a second locked gate.  more killing and three hidden boxes.  Go through
door.

Block 2: Scene.  Follow path and kill enemies.  Get key to unlock gate.  Go
into cave and take left path.  back in cave and go straight at intersection.
Get key for the door.  Scene.


===============================================================================
                                Ranch Wildlife 2        (rw2)
===============================================================================

Block 1: Go straight, fight, and enter cave.  Turn left.  Fight to get key.  Go
back into cave and go straight.  At end of cave unlock gate.  Get another key
to unlock a second gate.  Go through door into next block.

Block 2: Go right into cave.  At end get key 1/2 then go back through cave.
Get key 2/2 and unlock gate.  Kill all enemies to unlock second gate.  kill
enemies and go through the north gate.  when you enter this door you can heal
by standing on the pad and restore PP by checking cube.  When you finish go on
down path.

Boss: When the boss is flying just try to dodge his attacks.  When he lands you
can rush up and give him everything you have.  No real strategy here.  Just
watch your HP
Attacks:
  Fire breath - Uses this when on the ground.
  Ground pound- Uses this when on the ground.
  Tail slap   - Uses this when on the ground.
  Slide       - Uses this when on the ground.
  Fireball    - Uses this in air

Mission Cleared!

Another scene and returned to H.Q.  After scenes you are in your room.  This is
time for another free mission.  You can now go to Parum and do some missions.

After doing a mission or two you should get a message about goint to H.Q.  Once
at H.Q. you need to enter the conference room for details on your next story
mission.  Exit and travel to Moatoob.  After a scene go to Guardians branch.
After another scene go to Storyline mission Rogue Recon 1.


===============================================================================
                                Rogue Recon 1        (rr1)
===============================================================================

Block 1: Another scene. Kill enemies and go north through the door.  Continue
north and get a key to unlock gate.

Block 2: When you kill all the enemies in this area the gate unlocks.  The next
area has two locked doors.  The right hand door will unlock after clearing out
all enemies.  You will notice that the map shows an area to the south of the
right hand door.  It has a fence blocking it off.  I have found no way around
the fence so ignore it and enter the door.  Use transporter.  This section also
has an inaccessible area.  Grab the key and transport out.  Be careful of the
big monster that appears.  He is a little tough.  For my game, he dropped a B
rank Axe.  Unlock door and go through it.  Kill everything and enter north
door.

Mine enterance: Scene. This is a boss battle with the three enemies.  Just take
out one at a time and you will be victorious.  Another scene.

Mission Cleared!


===============================================================================
                                Rogue Recon 2        (rr2)
===============================================================================

Block 1: Go to straight north into a small branch of the cave.  In here, kill
everthing and then return to previous room.  After clearing this room the north
door should unlock.  Enter.  In this area use the key you will receive and
unlock gate.  Turn right.  In this area you will find a booby trap.  Or should
I say, it will find you.  If you have googles you can see them but they still
go off if you come near.  They do minimal damage so don't worry.  Near end of
cave go north.  Take out the gun on your right fast then kill the rest for key
1/2.  go south then continue west past intersection.  Follow path north and
get key 2/2 for the north door.

Block 2:  Go east across the booby trapped bridge and clear area.  Return to
main area and go north through door.  Go through booby trapped hall.  Go
through north door and fight some.  Here is a huge lizard.  They are strong
and have high HP.  With four people it should be easy.  Return to previous
room.  Go north east and watch out for huge lizards.  They can hurt you fast.
Go in door and heal up.  Go north.

Block 3: Scene.  This boss is just an altred form of the last one.  He spits
three rocks that explode.  While he is on the ground hit his neck area.  if he
is in the air, just shoot him or hit his tail.  If this battle is tough then I
recommend gaining some levels And try again.  If you just barely win then gain
plenty of levels before next mission.

Mission Cleard!

Scene. Then you are returned to H.Q. for debriefing.  Back at your room you get
more free missions.  Go to Moatoob for a few free missions after which you will
get a message about going to H.Q. for another story mission.

At H.Q. you get a scene.  Head to conference room for mission briefing.  Go to
Neudaiz Guardian branch.  On way youget a scene.  You, also, get a scene when
you get to the branch.  Afterwards, Start Story Mission Inside the COG 1.

===============================================================================
                                Inside the COG 1        (ic1)
===============================================================================

Block 1: Another Scene.  Go North-west and get a key for the Gate.  Continue
north-east and get another key for the door on the south-east.  Go through and
exit the cave.  Get key and unlock east door.  Get key and go North-west
through door.  Travel to the north side of room and unlock gate.  Go north
through door.

Block 2: Follow path through the door.  Follow northpath and get key to unlock
door.  Step on transporter.  Continue and use this transporter too.  Follow
path to yet another key and locked door.  Follow north to door.

Mission Cleared!

===============================================================================
                                Inside the COG 2        (ic2)
===============================================================================

Block 1: Go through north door.  Get key then go back south and head to the
east door.  Unlock it.  Go through south door and clear the room.  Return to
previous room and go north-east.  Clear the room and go north through door.

Block 2: In this area you will get a key for east door.  Ignore it for the time
being and go south for some treasure.  now go through the east door and clear
it.  After it is cleared you will find a transporter to the east.  Use it.
Go east towards the two red gates and clear the area.  Afterwards get the key
and backtrack to whereyou transported in.  Now there are two transporters.
Take the left one to a hidden area with treasure rocks and another key.  Grab
everything and use the transporter.  Now back at the two red gates, go south
to a room that needs to be cleared.  Return and unlock the other gate now.
Keep going east for a key to the door,  heal up and continue on the path.
Scene.

Boss: Wait for him to land and then hit him.  This fight might take a while
because he spends so much time in the air.
Attacks:
      Swipe          - Ground move
      Rock Toss      - Air move
      Dive Bomb      - Air move
      Fireballs      - Air move
      Blue Lightning - Air move
      Blob           - Air move
After fight you get another scene, sent to H.Q. for debreifing, and sent to
your room.  Now for a Free mission on Neudaiz.  After mission you get a message
to return to H.Q. for new mission.  Return and get breifed on the plans of this
mission.  Head to moatoob Guardian branch.  After scene, enter the conference
room for another scene.  Start Storyline Mission Missing Delegate 1.

===============================================================================
                                Missing Delegate 1        (md1)
===============================================================================

Block 1: Scene.  Kill enemies and cross the now opened bridge.  Go left at
intersection.  Get the key and return to previous intersection and go the other
way.  Kill the enemies and get the key.  Continue east and across the bridge
for another key.  Return to last area and go through the north door.  Get the
key and go down the east corridor.  At intersection go south and through the
door for the last key.  Return to corridor and continue north to a locked door.
Continue along the path to next block.

Block 2: Travel east and as soon as you cross bridge go North.  When you come
to an intersection go north for the first key.  Then go back and go south for
the next key.  Return to bridge and go south to locked door which you now have
the keys for.  Go through the door and go south to another door.  The door
unlocks as soon as you clear the enemies.  In the next area you get another
key.  Go north and unlock door.  Continue north for a scene.

Mission Cleared!

===============================================================================
                                Missing Delegate 2        (md2)
===============================================================================

Block 1: Continue along path through the first door.  At Intersection, take
north path for a key.  Return to intersection and unlock door.  The south door
is just treasure.  Continue along  to the north and go through the door.  In
this room the east door is just treasure.  Take the west door.  Get the key,
then continue west for some treasure.  After that return and unlock the north
door.  Continue North.

Block 2: Follow path east and you will find the key for the north door.  Return
to door and unlock it.  In this room, go north for some treasure then return
and go east.  Continue along through the door.  Heal up and proceed when ready.

Boss: This boss is tricky.  He flies around you while you are on a raft.  You
can't hit him from a distance but you can hit him up close.  When he is flying
to the left or right of your raft you must stand on the red buttons to move
your raft closer.  When close, you can attack the spots on his side.  I have,
also, found that you can hit his tail when it is near.  You will see a blue
square on it.  And sometimes he tries a headbutt.  You can hit his head at
that time.  After winning you get a scene.
Attacks:
     Ice Breath - When behind raft
     Spiny shot - when circling raft
     Ice Powder - When flying over the raft
     Headbutt   -
     Rock fall  - When he flies up high and bangs ceiling
     Dive Bomb  -

Mission Clear!

===============================================================================
                                Missing Delegate 3        (md3)
===============================================================================

Block 1: Scene.  Go up ramp to the east.  Go north up another ramp.  At
Intersection, go east down a ramp, then north down another ramp.Go through the
door to next room.  get key and return to first area to unlock the door.
Follow path north then west.  Go west down one ramp and up another.  Go south
and get a key.  Go north for treausre, then return south one room and go east.
Go down ramp and turn north to unlock gate.  Go north to ramp and then east up
it.  Go north through door.

Block 2: Go west down one ramp and up another.  Go through door for key then
return down ramp and turn south.  Continue south for treasure then go north and
east.  Follow path south and unlock door and get key.  Go through door for
treasure then return to intersection and go west up ramp for another key.
Unlock door and go west then south into next room.  Clear room and go through
south door for scene.  Kill enemy.

Mission Clear!

Scene. Returned to Colony for another scene.  Do one of the new free missions
that just opened up.  As soon as you finish you get another scene to return
to H.Q.  Go back and watch scene and then go to conference room for another
scene.  Head to Neudaiz Guardians Branch for another scene.  select story
Mission the COG Secret.


===============================================================================
                                The COG Secret 1       (cs1)
===============================================================================

Block 1: Scene.  Head north and take west path to a transporter.  It takes you
to an area with a key and another transporter which returns you to first area.
Backtrack to the west and take the west path.  Continue past locked door and
bust boxes to initiate battle.  This battle rewards you with a second key which
unlocks the door.  Continue north until you exit cave and go east for some
more boxes which initiates another battle.  You should now have key 1 of 2.
Return to intersection and head west.  Clear enemies and get second key to
unlock door.

Block 2:  Follow path west, north, then east.  Go through door.  Clear room for
key to gate.  This area gives a key to the locked door in the revious room.
Follow path to another door and enter it.  Scene.

Mission cleared!


===============================================================================
                                The COG Secret 2       (cs2)
===============================================================================

Block 1: Go east through unlocked door.  get key for door in previous area and
unlock it.   IN this room go down the ramp and travel east.  Continue past ramp
on the right side and go to a T section for a key and some treasure.  Then
return to ramp and go south up it.  At top you will see a locked door,  Head
west and you find another door.  In this room you get the second key for the
locked door.  Unlock it and continue.  in the hall you come to an intersection.
Head south for some treasure and then go back to intersection and continue west
to another area with a key for the locked door there.

Block 2:  Scene.  Take the nroth path and go down the ramp.  Turn west to an
intersection and go north then east to a transporter.  Use it to get a key then
use the transporter to go back.  Return to intersection but this time go south
hen west to another transporter.  This leads to another key.  After you receive
the key use transporter and return to the start of this block.  Unlock door and
enter.  Head north through the door.  Go up the steps and follow the path to an
intersection.  Continue straight west to a healing spot.  After healing up go
back to intersection and go north.  Head west into next room.  Use key to
unlock gate.  Follow path south, west, then north into door.  Heal up and
continue.

Boss:  Scene.  Defeat the three sub-bosses.  Scene.

Mission Cleared!


===============================================================================
                                The COG Secret 3       (cs3)
===============================================================================

Block 1: Travel west past the locked door.  The first set of enemies should
give you key 1/2.  Continue east along path.  After getting the treasure return
to locked door.  Where you receive the second key.  Unlock door and continue.
Continue south then head west and north.  Head West through the door into next
block.

Block 2: Take the path south and get the key for the north door.  Ignore it for
now and head south.  Clear it out and enter door.  In this room You should get
the Sega Saturn.  Return to north door and continue on.  Go through the far
north door and heal up before exiting.

Boss: Seems to be a pretty easy battle.

Attacks:
     Teleport    - when he puts his hands together and disappears.
     Punch       - Obvious
     Beam Cannon - Arms go back and body archs, you will see a white light
     Machine Gun - Shoots fireballs out of handgun
     Crush       - Drives over characters when he lowers his head

Mission Cleared!

Cutscene.  Returned to H.Q. for another scene.  You are sent to your room for
a last scene.  Do one of the new free missions.  After message from H.Q. go
back and get mission breifing.  Head to Parum Branch for a scene.


===============================================================================
                                RELICS Artifact 1       (ra1)
===============================================================================

Block 1: Scene.  Go up the hill to the north.  Follow the path north through
the door.

Block 2: Get key and go on.  Grab second key and unlock door.  Follow path east
then north and then east again.

Boss: Scene.  Kill the sub-boss.  Scene.

Mission Cleared!


===============================================================================
                                RELICS Artifact 2       (ra2)
===============================================================================

Block 1: Scene.  Head north and then turn west up the stairs.  Get key then
unlock the gate.  Follow path to a key and then unlock the door.  At
intersection go west for a key.  Then head back to intersection and go south.
Get another key and unlock door.

Block 2: Travel east and go through souhern door.  Continue east then north
through door.  Head north and then west through door.  Ignore the door and
unlock gate with the key you just got.  Get the treasure and then return and go
through door.

Boss: Scene.  Kill one and another comes in.  Kill that one and yet a third one
comes. After the third one you are safe.

Mission Cleared!


===============================================================================
                                RELICS Artifact 3       (ra3)
===============================================================================

Block 1: Scene.  Go through north door and get key.  Use transporter to go to
next key.  Then use second transporter to go to next area.  Go south then turn
east.  Take south path for a key.  Ignore the door and go back to the last
area.  Get last key and unlock door.

Block 2: Go south up stairs and at intersection go West then turn south and get
a key.  Return to intersection and go east.  Get key and go through door.  At
intersection go east and unlock door.  Turn east and go north.  Follow path to
finish block.

Boss:  Not sure much on this boss.  Mine was a moron.  he walked into a wall
and kept trying to go forward.  I just used the old hakc-n-slash method.

Mission Cleared!


Scene. Back to H.Q. for debreifing.  After scene head out to do a new free
mission.  After mission you get a message to go to H.Q. for a mission breifing.
Go into conference room for a scene.  Leave H.Q. for a scene.  Head to the pub
on moatoob for a scene.  Head back to Colony and start story mission.


===============================================================================
                                HIVE Infiltration 1       (hi1)
===============================================================================

Block 1: Scene.  This area is pretty straight forward.  Follow the path north
then east.  At Intersection go north-east.  Go through north door and get the
key then return to intersection.  Unlock the south-east gate.  Go through the
east door.

Block 2: Go east and go through the east door.  Get the treasure and return.
Go through the north door.  Follow path north.  Scene.

Boss: Hack-n-Slash.  After fight another scene plays.

Mission Cleared!


===============================================================================
                                HIVE Infiltration 2       (hi2)
===============================================================================

Block 1: Go north up the small path for a key.  Then backtrack and take south
path for another key.  Return to center and go west through door.  Get the
third key in here and then go south through door for last key.  Go back, Unlock
door and enter.  Continue west to exit block.

Block 2: Go east and take north-east for treasure then return and head
south-east.  Get a key and then go south-east for another key.  Return, unlock
gate and go through east door.

Boss: This boss has some speed.  Plenty of guns around the board shooting at
you make it harder.  Just stay with the boss and pound it into the ground.  You
should be ok.  After the fight a scene plays.

Mision Cleared!


===============================================================================
                                HIVE Infiltration 3       (hi3)
===============================================================================

Block 1: Go south-east to intersection.  Go east for treasure then go west and
follow the path south.  Take the first east for some treasure.  Afterwards go
south and take west path for a key.  Unlock door.  There are several rooms that
are dark like this one.  You must find the red switch to turn on the lights.
Go west through door.

Block 2: Go south and at intersection go straight to treasure then back and
west.  Take north-west path.  At intersction continue north-west then return
and go south-west.  Heal up and continue.

Boss: Another tough battle.  Faster and with two helpers.  Be sure to have many
Mates and Scape dolls.  Take out the helpers first then go after the boss.
Scene.  After that comes another battle.  This one uses a shield that blocks
all attacks.  While it is up you can hit its clawed hands which are not covered
by the shield.  When shield goes down try to hit the body.  Scene again.  A
third battle ensues.  Just hit him as much as possible.  He hits a lot and
powerfully as well.  Be sure to have scape dolls because his Cosmic Meteor can
Kill in one hit.  This is an extremely tough battle.  After winning another
scene plays.

Credits Roll!

Game Cleared!!

Be sure to save your game and you can then continue to do free missions and
collect titles.  You can also do a new game + but you lose almost everything.



===============================================================================
                                Free Missions
===============================================================================
If you need in depth help on the free missions then you should read storyline
missions as well as the C missions.  I will not take the time to write out all
the details.  I have found that some boards change when replayed so I will not
be writing all possible solutions.
                                Guardians Colony Missions
                                _________________________
Plant Recovery C      (prc)
________________
Prerequisites - None
Creatures     - lvl 1+
Party         - 1-4

Block 1: Go north then east.  Bust boxes to summon enemies which give a
key.  Back in first room, unlock door.  Get key and unlock gate.

Block 2: Go forward and fight boss.

Mission Cleared!

If you killed everything and no one died you get an S rank.  Bust all boxes,
then go through door to return to city.

Plant Recovery B      (prb)
________________
Prerequisites - party leader at level 10+
Creatures     - lvl 20+
Party         - 1-4

Plant Recovery A      (pra)
________________
Prerequisites - party leader at level 25+
Creatures     - lvl 40+
Party         - 1-4

Plant Recovery S      (prs)
________________
Prerequisites - party leader at level 40+
Creatures     - lvl 60+
Party         - 1-4

Dark Satellite C      (dsc)
_________________
Prerequisites - None
Creatures     - lvl 10+
Party         - 1-4

Block 1: Go east and get the key to unlock the south door.  Get key and return
to north door to unlock it.  Go through east door.  At intersection, go
south-east for treasure then return and go north-east.  At next intersection go
north-east to get a key.  Return and go north-west to get another key and
unlock gate.

Block 2: Go north-west.  Pass the locked door and go north-east to key.  Then
return to locked door.  Go north through door.  Continue north.

Block 3: Go west and then north-west.  Heal up then go through the door.  Clear
it, then return to first area.  Go south-west.  Go west through door.  Follow
path through next door to exit.

Block 4: Clear enemies then exit through door.

Mission Cleared!

Dark Satellite B      (dsb)
_________________
Prerequisites - all party members at level 20+
Creatures     - level 30+
Party         - 1-4

Dark Satellite A      (dsa)
_________________
Prerequisites - party leader at level 35+
Creatures     - level 50+
Party         - 1-4

Dark Satellite S      (dss)
_________________
Prerequisites - Party Leader at level 50+
Creatures     - level 70+
Party         - 1-4

SEED Awakened C      (sac)
_________________
Prerequisites - None
Creatures     - level 20+
Party         - 1-4

Block 1: Go north up the small path for a key.  Then backtrack and take south
path for another key.  Return to center and go west through door.  Get the
third key in here and then go south through door for last key.  Go back, Unlock
door and enter.  Continue west to exit block.

Block 2: Go east and then head north-east.  Get the treasure then return and go
south-east.  In this area get the key head south-east for a second key.  Return
and unlock gate.  Travel north and enter door on east side.

Block 3: Travel north then turn north-east.  At intersection turn north-west.
Return to intersection and continue south-east.  Take east door to intersection.
Go south for treasure then go north through door.  Continue through north door
for key.  Return and unlock gate.  Head east and at end of corridor head north.
Heal up and go north.

Boss: This boss uses a shield that blocks all attacks.  While it is up you can
hit its clawed hands which are not covered by the shield.  When shield goes
down try to hit the body.

Mission Cleared!

SEED Awakened B      (sab)
_________________
Prerequisites - Part Leader at level 25+
Creatures     - level 40+
Party         - 1-4

SEED Awakened A      (saa)
_________________
Prerequisites - Party Leader at level 40+
Creatures     - level 60+
Party         - 1-4

SEED Awakened S      (sas)
_________________
Prerequisites - Party Leader at level 55+
Creatures     - level 80+
Party         - 1-4

                                Parum Missions
                                ______________
Plains Overlord C      (poc)
_________________
Prerequisites - None
Creatures     - lvl 5+
Party         - 1-4

Block 1: Go into cave on left.  Get key 1/2 and return to first area to get
key 2/2.  Unlock gate and continue on.  Go west though fence.  Kill enemies
and go north.  Go through door.

Block 2: Straight to cave enterance.  In cave turn left and exit to get key.
back in cave go straight to a locked gate.  Get another key and use it on the
gate.  Go through door.

Block 3: Follow path north until you get the key and unlock the gate.  Follow
to end.  Go into door and heal up.

Block 4: When the boss is flying just try to dodge his attacks.  When he lands
you can rush up and give him everything you have.  No real strategy here.  Just
watch your HP
Attacks:
  Fire breath - Uses this when on the ground.
  Ground pound- Uses this when on the ground.
  Fireball    - Uses this in air

Mission Cleared!

If you killed everything and no one died you get an S rank.  Bust boxes then
inspect crystal to return.

Plains Overlord B      (pob)
_________________
Prerequisites - Must be lvl 10+
Creatures     - lvl 20+
Party         - 1-4

Plains Overlord A      (poa)
_________________
Prerequisites - Must be lvl 25+
Creatures     - lvl 40+
Party         - 1-4

Plains Overlord S      (pos)
_________________
Prerequisites - Must be lvl 55+
Creatures     - lvl 80+
Party         - 1-4

Sleeping Warriors C      (swc)
___________________
Prerequisites - none
Creatures     - lvl 20+
Party         - 1-4

Block 1: Ignore west path and go north through door.

Block 2: Start north then turn west.  Get key and unlock gate.  Follow path
into next area.  and get key to unlock gate.  Follow corridor to intersection.
Continue west to key.  Return and go south for a second key.  Unlock door.

Block 3: Clear room of boxes and enemies then go throughsouth door.  Go east
and then through north door.  Continue north and go through west door.  Go
west and get key for gate.  Go north for treasure and heal up.  Go south
through door.

Block 4:Clear room.

Mission Cleared!

Sleeping Warriors B      (swb)
___________________
Prerequisites - party leader at level 25+
Creatures     - lvl 40+
Party         - 1-4

Sleeping Warriors A      (swa)
___________________
Prerequisites - party leader at level 40+
Creatures     - lvl 60+
Party         - 1-4

Sleeping Warriors S      (sws)
___________________
Prerequisites - party leader at level 55+
Creatures     - lvl 80+
Party         - 1-4

Eco Protection C      (epc)
________________
Prerequisites - none
Creatures     - lvl 5+
Party         - 1-4

Block 1: Go east up stairs.  Turn south-east across bridge to intersection.
Look south and use transporter.  Travel east to another transporter.  Go north
then turn west.  Go up the steps.  Travel north through door.

Block 2: Go west then trun north downstairs.  Turn east and go north to key.
Return to unlock gate.  Go west and use transporter.  Go north then west.
Go through north door and follow corridor.

Block 3: Go west through door for a key.  Return and go north downstairs.
Unlock south gate then eturn and go north.  Clear room and go west upstairs
through door.

Mission cleared!

Eco Protection B      (epb)
________________
Prerequisites - party leader at level 25+
Creatures     - lvl 35+
Party         - 1-4

Eco Protection A      (epa)
________________
Prerequisites - party leader at level 40+
Creatures     - lvl 55+
Party         - 1-4

Eco Protection S      (eps)
________________
Prerequisites - party leader at level 55+
Creatures     - lvl 75+
Party         - 1-4

Lightning Beasts C      (lbc)
__________________
Prerequisites - none
Creatures     - lvl 25+
Party         - 1-4

Block 1:Follow path around and downstairs then go west up stairs.  Follow path
around and downstairs again.  Head north then west upstairs for key.  Return
down stairsand unlock gate.  Follow path north through door.

Block 2:

Block 3: Go north passing by a locked door for a key.  Return and unlock door.
Go west through door.  Go north through door.

Block 4: Heal up. then go north upstairs.  Go west for key then go back and
unlock gate.  Continue east and clear room.

Mission cleared!

Lightning Beasts B      (lbb)
__________________
Prerequisites - party leader at level 30+
Creatures     - lvl 45+
Party         - 1-4

Lightning Beasts A      (lba)
__________________
Prerequisites - party leader at level 45+
Creatures     - lvl 55+
Party         - 1-4

Lightning Beasts S      (lbs)
__________________
Prerequisites - party leader at level 60+
Creatures     - lvl 85+
Party         - 1-4

Train Rescue C      (trc)
______________
Prerequisites - None
Creatures     - lvl 10+
Party         - 1-4

Block 1:

Train Rescue B      (trb)
______________
Prerequisites - Must be lvl 20+
Creatures     - lvl 30+
Party         - 1-4

Train Rescue A      (tra)
______________
Prerequisites - Must be lvl 35+
Creatures     - lvl 50+
Party         - 1-4

Train Rescue S      (trs)
______________
Prerequisites - Must be lvl 50+
Creatures     - lvl 70+
Party         - 1-4

The Dual Sentinel C      (dsc)
___________________
Prerequisites - none
Creatures     - lvl 25+
Party         - 1-4

The Dual Sentinel B      (dsb)
___________________
Prerequisites - party leader at level 30+
Creatures     - lvl 45+
Party         - 1-4

The Dual Sentinel A      (dsa)
___________________
Prerequisites - party leader at level 45+
Creatures     - lvl 65+
Party         - 1-4

The Dual Sentinel S      (dss)
___________________
Prerequisites - party leader at level 60+
Creatures     - lvl 85+
Party         - 1-4

Endrum Remnants C      (erc)
_________________
Prerequisites - none
Creatures     - lvl 15+
Party         - 1-4

Endrum Remnants B      (erb)
_________________
Prerequisites - party leader at level 25+
Creatures     - lvl 35+
Party         - 1-4

Endrum Remnants A      (era)
_________________
Prerequisites - party leader at level 40+
Creatures     - lvl 55+
Party         - 1-4

Endrum Remnants S      (ers)
_________________
Prerequisites - party leader at level 55+
Creatures     - lvl 75+
Party         - 1-4

AMF HQ Recovery C      (arc)
_________________
Prerequisites - none
Creatures     - lvl 20+
Party         - 1-4

AMF HQ Recovery B      (arb)
_________________
Prerequisites - all party members at level 25+
Creatures     - lvl 40+
Party         - 1-4

AMF HQ Recovery A      (ara)
_________________
Prerequisites - all party members at level 40+
Creatures     - lvl 60+
Party         - 1-4

AMF HQ Recovery S      (ars)
_________________
Prerequisites - all party members at level 55+
Creatures     - lvl 80+
Party         - 1-4


#####################More coming soon.################################

===============================================================================
                                Titles        (ttl)
===============================================================================
Some titles will grant a boost to meseta, Exp, or rare drop rates.  These are
listed here.  If you want to know how to get the titles check the codes section
or Hahnsoo's Title guide.

Title                 Bonus
Super Rookie          Meseta, EXP +2%
Super Ace             Meseta, EXP +2%
Super Elite           Meseta, EXP +2%
Super Hero            Meseta, EXP +2%
Combat Newcomer       EXP +3%
Up and Coming         EXP +3%
One to Watch          EXP +3%
Top Contender         EXP +3%
Ultimate Warrior      EXP +3%
Young Guardian        Meseta, EXP +2%
Zealous Guardian      Meseta, EXP +2%
Solid Guardian        Meseta, EXP +2%
Guardian Officer      Meseta, EXP +2%
Superior Guardian     Meseta, EXP +2%
1st Class Guardian    Meseta, EXP +2%
Guardian Instructor   Meseta, EXP +2%
Elite Guardian        Meseta, EXP +2%
Guardian Hero         Meseta, EXP +2%
Skill Master          2x skill EXP
Bullet Master         2x bullet EXP
TECHNIC Master        2x TECHNIC EXP
Angry Solider         Rare drop +2%
Whirlwind Slicer      Rare drop +2%
Quiet Hunter          Rare drop +2%
Lone Sniper           Rare drop +2%
Shining Mage          Rare drop +2%
Photon Wizard         Rare drop +2%
Flying Berzerker      Rare drop +2%
Mega Destroyer        Rare drop +2%
Magnificent Gunner    Rare drop +2%
Supreme Assassin      Rare drop +2%
Spirit Sorceror       Rare drop +2%
Photon Protector      Rare drop +2%
Hurricane Striker     Rare drop +2%
Light Speed Killer    Rare drop +2%
Stealthy Tactician    Rare drop +2%
Explosive Maestro     Rare drop +2%
Mobile Defense        Meseta, rare drop +2%
Intel Section         Meseta, rare drop +2%
SEED Intel Section    Meseta, rare drop +2%
R&D Section           Meseta, rare drop +2%
Rogue Family          Meseta, rare drop +2%
Armed Servant         Meseta, rare drop +2%
AMF Elite Unit        Meseta, rare drop +2%
Eternal Traveler      Meseta, rare drop +2%
Meseta Tycoon         Meseta +3%
Colony Tourist        EXP +2%
Parum Tourist         EXP +2%
Neudaiz Tourist       EXP +2%
Moatoob Tourist       EXP +2%



===============================================================================
                                Conclusion
===============================================================================

I hope this guide helps out a lot.  I have only posted this guide on Gamefaqs,
Gamesradar, and Cheatplanet.
I will be doing more work on this as time permits.  I want to add the
achievments.  I will try to update once a week at which time I should be done
with the storyline missions.

Help with this Guide came from http://psupedia.info/Main_Page

Version Information

Version 0.20 - Initial release. I did the first 3 story missions and a few free
      missions.

Version 0.40 - Added Story Mission 4 and 5.  Also added Titles section.  Lost
memory card and had to start game over.  Should have story missions done soon.

Version 1.00 - Finished the story missions.  Finished all of Colony and some
parum free missions as well.