01\02\07, Version 1.1
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| |__| |_| | | | | | | | | | | __/\__ \ | | | |
|_____\__,_|_| |_| |_|_|_| |_|\___||___/ |___|___|
By Leeor Vardi AKA I.T.P
[email protected]
o============================================================================o
| Table of Contents |
o============================================================================o
Note: this FAQ supports easier navigation by way of Ctrl+F
1.Introduction (A)
I.Why write a FAQ? (A1)
II.What is Lumines? (A2)
III.What are the diffrences between Lumines and Lumines II? (A3)
IV.Basic Info (A4)
V.Terminoligy (A5)
2.Options (B)
I.Character List (B1)
3.Controls (C)
4.Game Mechanics (D)
I.The Basics (D1)
II.The Squares (D2)
III.Deletes (D3)
IV.Score (D4)
V.Special Blocks (D5)
VI.Special Deletes (D6)
5.Game Modes (E)
I.Challange Mode (E1)
II.Skin Edit Mode (E2)
III.VS CPU Mode (E3)
IV.Time Attack Mode (E4)
V.Puzzle Mode (E5)
VI.Mission Mode (E6)
VII.Duel Mode (E7)
VIII.Sequencer (E8)
IX.Database (E9)
6.Skin List (F)
I.Challange B skins (F1)
II.Challange A skins (F2)
III.Challange S skins (F3)
IV.VS CPU skins (F4)
V.Sequencer skins (F5)
VI.Special skins (F6)
7.Version History (G)
8.Frequently Asked Questions (H)
9.Legal Stuff (I)
10.Credits (J)
o============================================================================o
|1.Introduction (A) |
o============================================================================o
o=================================o
| I. Why write a FAQ? (A1) |
o=================================o
Hello again, I am Leeor Vardi, AKA I.T.P, and this is my second FAQ.
Lumines II is a great game, being a fan and a vetern of the original Lumines
I found it extremely odd that no FAQs were being produced for this much longer
much better and much more difficult game. in fact, the only thing this game is
missing IMO is the 4 licensed tracks from the original Lumines.
o=================================o
| II. What is Lumines? (A2) |
o=================================o
Lumines is a game by tetsuya mizuguchi, in Lumines, not unlike tetris you drop
Squares made of 4 Blocks each of 1 out of 2 colors and try to form as many
whole colored squares as you can.
However, and this is what makes lumines so good, Deletes do not occur until
the Time Line sweeps over them. the speed of the Time Line is diffrent from
Skin to Skin, and is mostly relevant to the BGM played, also as in Karnaugh
maps(for those of you who haven't studied electronics, it's an implementation
of truth tables for indicating binary functions) the same Block can be
counted in multiple Deletes.
Also, the greatest thing about Lumines, is that each and every event in the
game, including rotating a Square, moving it, dropping it, making a Delete
and more, triggers it's own SE. which is integrated with the BGM ingeniously.
o=====================================================o
| III. What are the diffrences between Lumines (A3) |
| and Lumines II? |
o=====================================================o
There are a lot of similarities between Lumines I and Lumines II.
For the most part, the entire Gameplay mechanism aside from score and
appearance has not been changed at all. therefore i will not expand on it in
this FAQ aside from basic knowlegde and advanced strategies. if you're looking
for gameplay info and help, please refer to FAQs for the original Lumines,
there are plenty of those on GameFAQs.com.
The main diffrences are in the game modes. Puzzle Mode has been buffed up
considerably, there's a new mission mode. challange mode has been redone and
split into difficulties(plus a special Endurance challange), There's the new
Sequencer, a new Skin Edit mode that allows custom playlists and Single lap
challange, Time attack remained, VS cpu mode is there, and you can also edit
some cool options to personalize your game.
Other notable features: Saveable replay data for 60 seconds time attack,
Every Extend Extra demo, a Game Sharing option to share a Lumines II demo,
3 save game slots, a very complete Database to track your progress and records
and a robust Skin list - 97 Skins in all!
o=================================o
| IV. Basic Info (A4) |
o=================================o
Lumines II was released in the US on 06\11\06 by Buena Vista games
as ULUS10183, originally developed by Q? entertainment and priced at 30$.
It was also released in the EU on 17\11\06, and is to be released in Japan
on the 15\02\07. The Japanese version is rumored to have diffrent Licensed
tracks then the US version.
o=================================o
| V. Teminology (A5) |
o=================================o
These are the Terms i have used so far and intend to use in this FAQ:
=====================================================================
SE - abbriviation for Sound Effects
BGM - abbriviation for BackGround Music
Skin - a stage of the game, consisting of Block shape and color, background
animation and music, sound effects, and Time Line speed.
Block - one fourth of a square,can only have one color. color changes per skin
Square - the basic playing piece of Lumines,consists of 4 Blocks in a 2x2 form
Delete - a Square of one color, made either naturally or by the player.
Time Line - the scanning line that runs through the screen. the speed of the
the line is determined by the songs Tempo setting, and deletes
occur when the line passes over them.
Destroyer - a special block that destroys all linked same coloured blocks.
Figure - a diagram of a play field state and it's consequences
o============================================================================o
|2.Options (B) |
o============================================================================o
The game features the following options:
Console Edit: Lumines II let's you customize the User interface used in
Challenge mode. you may choose between Right,Up,Down or
no shadow display positions. and you also get to choose the
play field grid colour, between White,Orange,Purple,Yellow,Red
and Gray
Save Game : Lumines II uses manual saving!!! it can be accessed from mostly
anywhere in the menu by pressing Start. you have 3 save slots
to choose from.
Load Game : Self Explanatory, load a previously saved game. when loading
you can see when the save was last used and what's the play time
counter.
Delete Save : Delete a Save game.
The game also Features a Demo of Every Extend Extra, another Tetsuya Mizuguchi
Game that was simultanously released with Lumines. and also a Game sharing
feature allows you to share a Demo of this game with any other PSP.
o=================================o
| I. Characters (B1) |
o=================================o
Lumines II allows you to represent yourself with a cute character icon. here
is a list of available Characters. the Designs have no name, so i've Named
them as what they look like.
1.Man
2.Skull
3.Elephant
4.Blocked Dino
5.Evil Smiley
6.Skull Pirate
7.Bear
8.Pincer thingie
9.Square face
10.Future Girl
11.Car
12.Pig
13.Globe
14.Bark
15.Tree
16.Octopus
17.Bird
18.Giant
19.Car(Front)
20.Cat
21.Dog
22.Cute Creature Thingie
23.Heart
24.Panda
25.Alien Invader
26.Aries
27.Taurus
28.Gemini
29.Cancer
30.Leo
31.Virgo
32.Libra
33.Scorpio
34.Sagittarius
35.Capricorn
36.Aquarius
37.Pisces
38.Kitty Face
39.Bunny
40.Horse
41.Piggie
42.Monkey
43.Penguin
44.Beetle
45.Battle Tank
46.Crab
47.Plane
48.Frog
49.T - Rex
50.Herbivoraus - Unlocked By Getting 50 Deletes in 60 sec Time Attack.
51.Turnip - Unlocked By Getting X* Deletes in 180 sec Time Attack.
52.Large Turtle - Unlocked By Getting X* Deletes in 300 sec Time Attack.
53.Floating Eye - Unlocked By Getting X* Deletes in 600 sec Time Attack.
54.Penguin Parent - Unlocked By Getting 70 Deletes in 60 sec Time Attack.
55.Alligator - Unlocked By Getting X* Deletes in 180 sec Time Attack.
56.Duckie - Unlocked By Getting X* Deletes in 300 sec Time Attack.
57.Monster - Unlocked By Getting X* Deletes in 600 sec Time Attack.
58.Hush Puppy - Unlocked By Getting 90 Deletes in 60 sec Time Attack.
59.TV - Unlocked By Getting X* Deletes in 180 sec Time Attack.
60.Smiling Panda - Unlocked By Getting X* Deletes in 300 sec Time Attack.
61.Fire Hydrant - Unlocked By Getting X* Deletes in 600 sec Time Attack.
62.Mr. X - Unlocked By Scoring X* Pts in Skin Edit Single Lap.
63.Mrs. X - Unlocked By Scoring X* Pts in Skin Edit Single Lap.
64.Lion - Unlocked By beating Stage 1 of VS CPU
65.Tire Rack - Unlocked By beating Stage 2 of VS CPU
66.Chinese Dragon - Unlocked By beating Stage 3 of VS CPU
67.Bubble Gum kid - Unlocked By beating Stage 4 of VS CPU
68.Guitar God - Unlocked By beating Stage 5 of VS CPU
69.Japanese - Unlocked By beating Stage 6 of VS CPU
70.Robot - Unlocked By beating Stage 7 of VS CPU
71.Indian - Unlocked By beating Stage 8 of VS CPU
72.Ukelele - Unlocked By beating Stage 9 of VS CPU
73.Alien - Unlocked By beating Stage 10 of VS CPU
* If anyone knows Exactly how many Deletes\Pts are required Please E-mail me
or post at Gamefaqs.com's Lumines II Board
o============================================================================o
|3.Controls (C) |
o============================================================================o
The Games controls are the Following:
Type A Type B Type C
====== ====== ======
Rotate Left Triangle Cross L
Rotate Left Square Square L
Rotate Right Circle Circle R
Rotate Right Cross Triangle R
Move Left\Right, Drop : Analog\D-Pad - Left\Right, Down
o============================================================================o
|4.Game Mechanics (D) |
o============================================================================o
o=================================o
| I. The Basics (D1) |
o=================================o
Every game needs its basics. so here is a basic overview of how Lumines(and
Lumines II, coincidentally ;-) ) work. the game has you controlling falling
Squares, each of which consists of 4 Blocks in a 2x2 manner.
Each Block has a colour, and each Skin(the stages of the game) has diffrent
colours, so far so good right?
Now, what makes this game far more addictive, and interesting than playing
tetris with the 2x2 block only, is a number of factors. a Delete is basically
any 2x2 structure in the board that is of 1 colour. a single Block can be
counted in up to 4 deletes. and thus a 3x3 structure, is counted as 5 deletes.
a Delete only gets erased from the board when the Time line, a vertical line
that scans the board in a set tempo(that differs by Skin), goes over it, thus
allowing you to broaden your Deletes and add to them before that happens.
Still sounds average? add in 97!!! diffrent skins, some of which use copyright
music tracks with their own music videos, a whole bunch of modes, some of
which play very diffrently than the main game, and variety of cute character
icons to represent the player, and it makes one great game :)
o=================================o
| II. The Squares (D2) |
o=================================o
Lumines has 16 types of Squares, which are rotatable and are actually vary
from 4 major types. I will now name them and their uses:
Blank\Full: the basic Square, all 4 of it's Blocks are of the same colour,
if dropped normally on an even ground, will turn into 1 delete.
XX YY
XX or YY
Single\Triple: a very usefull square, this will consist of 50% of what you get
so learning to use it properly is essential. can be dropped on a single block
to make a delete, or on a tower twice to make subsequent deletes and easy
combos.
XX or XX or YX or XY or YY or YY or YX or XY
XY YX XX XX XY YX YY YY
Pair: a very basic two rows of 2 colours. very usefull in adding to existing
Deletes or building new Deletes in a clean manner. its basically 25% of the
Squares you'll get, so learning it is essential. the most easily dealt with
Square in the game in this Writer's opinion.
XX or YY or XY or YX
YY XX XY YX
Duece\Checker block: this is the troublemaker for most lumines players,
especially gets to rookies who are not used to it. it is basically a XOR
logic gate, I.E Diagonal blocks are the same colour. as a single Square it is
harmless, but as a pattern it is extremely deadly, for simple solutions on how
to use this Square, please see Lumines's Checker block FAQ on Gamefaqs.com or
the Strategies section of this FAQ.
o=================================o
| III. Deletes (D3) |
o=================================o
The Deletes in the game occur similarly to Karnaough's map for those of you
that are educated in logic and Binaric math. That means that any Block can
take place in up to 4 Deletes, meaning that while Figure 1 is the basic delete
, figures 2,3 and 4 are all examples of 2 deletes.
Figure 1 Figure 2 Figure 3 Figure 4
======== ======== ======== ========
XX
XX XXX XX XXYY
XX XXX XX XXYY
Now deleting is one thing, dealing with what's left of a Delete is another.
A good use of a Triple is shown in Figures 5 and 6, and a normal solution for
a Deuce is in Figure 7(| = will fall), Figure 6 turns to Figure 8 and 7 to 9
for those that don't figure it out ;-)
Figure 5 Figure 6 Figure 7 Figure 8 Figure 9
======== ======== ======== ======== ========
YY
YX XY
XX YX
YX| XY
XX| YX|
YX YX|| XY|
XX XX|| YX|| YYYYY
X| X||| XY|| YYY XYYYY
-------- -------- -------- -------- --------
Also note that the Deletes passed over only dissapear once the Time Line
finishes passing all subsequent Deletes, so be carefull if you're waiting for
a combo Delete to dissapear in order to drop in a Block.
If you would like a strategy section with samples that look like these, please
say so in the Gamefaqs.com\Gamespot.com Shared Lumines II Messege board.
o=================================o
| IV. Score (D4) |
o=================================o
Sample Score chart
==================
1 Delete - 40 Pts
2 Deletes - 80 Pts
3 Deletes - 120 Pts
4 Deletes - 640 Pts*B
5 Deletes - 800 Pts*B
6 Deletes - 960 Pts*B
7 Deletes - 1,120 Pts*B
8 Deletes - 1,280 Pts*B
9 Deletes - 1,440 Pts*B
10 Deletes - 1,600 Pts*B
Score for Deletes is rewarded only at the end of a Time Line Pass.
As you can see, the formula for the score is very simple:
score for X Deletes = (640 + 160(X-4)) * B
Which becomes Score(X)=160XB
I.E: score(10)=1600B, Score(30)=4800B
B=Number of subsequent passes with over 4 deletes. max is B=4
Fast dropping rewards X Points, when X= number of miliseconds drop time*10
I.E: dropping a block for 1 second will award you 10 Pts.
Also, note that when X = -1, the score is 640\4, when -2 the score is 640\8
and when -3 the score is 640\16.
o=================================o
| V. Special Blocks (D5) |
o=================================o
Also worthy of its own subsection is the Special Block. the Special Block,
hereon referred to as a Destroyer, can basically appear instead of any one
normal Block in any Square, it is identified by a cross hair mark inside of
the Block that peculiarly resembles the suicidal cursor that is Every Extend
Extra.
Now that's all nice and cute, but what does it do? well that's a good question
, when used in any Delete, the Destroyer will highlight all the Blocks(notice
Blocks! not Squares!) of the same colour that are directly linked to it and
those linked to the ones linked to it and so on. when the Time Line passes
over any of those highlighted Blocks, they will be deleted but with no score
value. this can save you in a pinch, but it can also unintently destroy a well
designed combo, so it is a mixed blessing.
Also important to note, is that if the Destroyer itself is not among the
Blocks that are deleted, it will remain on the play-field and continue to
function as a Destroyer. this can be usefull at times.
Deletions by Special Blocks are not counted as Deletes and give no additional
score, so don't fuss over using it.
o=================================o
| VI. Special Deletes (D6) |
o=================================o
Special Deletes occur when the Time Line passes over a Delete while it is Made
I.E: a Falling piece of a block forming a Delete mid-air, or a Delete being
registered while the time line is half through it(resulting in a half Delete)
This is also a mixed blessing. because they can save you when you're not
expecting them, or destroy you when you have no choice. learning to control
these is virtually impossible beyond the basic level of skill, which is to
forsee them, they're most usefull with destroyers, which result in Deletes
like these a lot, but can also be usefull when you Want! to have only half
of your Square removed. Think about it and play around with it. you won't
regret doing so.
o============================================================================o
|5.Game Modes (E) |
o============================================================================o
o=================================o
| I. Challange Mode (E1) |
o=================================o
The challenge mode is the main mode of the game, it Divides into Challenges
B,A and S. Each is Respective to a difficulty level and each has 22 Diffrent
Skins that are unlocked by passing them in the challenge mode.
Note that while the Normal Lumines Play Field is 16X10, Challenge mode A is
Played on a 16X9 Play Field, and Challeng mode S is played on 16X8.
If you manage to complete 1 Lap in each of the Challenges(a Lap means passing
all 22 Skins) you'll unlock Challange E(Enduro). which plays all 66 Skins in
Succession on a 16X10 normal Play Field.
o=================================o
| II. Skin Edit Mode (E2) |
o=================================o
Skin Edit mode allows to view the skins you've obtained, and play them at any
order that you decide on. You can play Endlessly - keeping no high scores or
stats besides play time, or you can play Single Lap, which will run once
through the First 10 Skins in your play list.
Single Lap mode allows you to unlock 2 extra characters by Getting X Pts.
In single Lap mode, your statistics are saved, as seen in the Database section
of this FAQ.
Note that you may also save and name any play list you make into your Memory
Stick, so that you won't need to rebuild it when you want to play it.
o=================================o
| III. VS CPU Mode (E3) |
o=================================o
VS CPU Mode pits you against Computer controlled characters in a tourney
that has 10 rounds each harder than the previous. For each beaten round you
unlock a new Skin and a new Character.
The VS method is simple yet ingenius, you each play on a 8X10 play field with
a Separating line in the middle. For each pass of the Time Line, your Deletes
are compared to the opponents Deletes, and the winner gains the middlemost
column from the loser, and thus the fields turn to 9X10 - 7X10, 10X10 - 6X10
while 4X10 is the minimum play field size a player can have. A tie in Deletes
results with the separating line staying in place.
o=================================o
| IV. Time Attack Mode (E4) |
o=================================o
Time Attack mode(AKA TA mode) puts you in a special Skin not playable anywhere
else for either 60,180,300 or 600 secs, in which you are challenged to make as
many Deletes as possible. there're a Total of 12 Unlockable Characters from
the 4 Diffrent time attack modes.
Each of the 4 modes keeps up to 20 High Scores, and the 60 seconds mode has
an option to save the replay of your current game into the memory stick for
later viewing, up to 10 replays can be saved.
T.B.A - a Time Attack strategy section.
o=================================o
| V. Puzzle Mode (E5) |
o=================================o
Puzzle mode is a special mode in which you build special shapes using the
Lumines Squares in order to clear them.
The puzzles get increasingly harder and there are overall 100 Puzzles
divided into Easy(1-40),Hard(41-70) and Very Hard(71-100).
Each group must be completed in order to unlock the next group, and the
completion of each group also unlocks 1 Skin, while the completion of the
last group unlocks an additional Skin.
The basic principal of puzzle mode is that you cannot have any of the Blocks
making the shape touch a same coloured Block that is not part of the shape.
You are also not allowed to have any Diffrent coloured Blocks inside the Shape
but are allowed any number of them outside of it.
In some of the later puzzles you are given more than one shape to make. In
which cases you must make each of the shapes in the order given.
T.B.A - a Puzzle Mode Solution guide.
o=================================o
| VI. Mission Mode (E6) |
o=================================o
Mission Mode lets you test your skill in pre-defined missions. ranged from
clearing a certain situation with specific blocks, getting X Deletes in a
Time Limit, or solving pinch situations fast enough.
The missions get increasingly harder and there are overall 50 Puzzles
divided into Easy(1-15),Hard(16-30) and Very Hard(31-50).
Each group must be completed in order to unlock the next group, and the
completion of each group also unlocks 1 Skin, while the completion of the
last group unlocks an additional Skin.
Mission Mode Solution guide
===========================
This is a guide with the solutions to all of the Missions that have an
unchanging solution that does not require being good at the game to follow.
Solution Skeleton:
==================
Status before Beggining
Block List
Block Placement Diagram.
X = colour 1 Block
Y = White Block
| = will fall
= = ground
01 - Clear all in 1 step 01:
============================
Status:
X Y
X Y
====
Blocks: 1
XX
YY
Solution: rotate to the left once and place
X11Y
X11Y
====
02 - Clear all in 1 step 02:
============================
Status:
YX
YX
====
Blocks: 1
XX
YY
Solution: rotate to the right once and place
11
11
|YX
|YX
====
03 - Clear all in 1 step 03:
============================
Status:
XYY
XXX
====
Blocks: 1
YX
YX
Solution: rotate to the left once and place
11
11
XYY
XXX
====
04 - Clear all in 2 step 01:
============================
Status:
YX
YX
YX
YX
====
Blocks: 1 2
XY XX
XY YY
Solution: rotate 1 to the right twice and place, rotate 2 to the right once
and place
22
22
11
11
YX
YX
YX
YX
====
05 - Clear all in 2 step 02:
============================
Status:
XYXY
XYXY
====
Blocks: 1 2
XY YY
XY XX
Solution: keep 1 in it's form and place, rotate 2 to the right once
and place
11 22
11 22
XYXY
XYXY
======
T.B.C - a mission Mode Solution guide.
o=================================o
| VII. Duel Mode (E7) |
o=================================o
Duel Mode allows you to compete with a friend via Wi-Fi Ad-Hoc Connection.
Any of either Player's unlocked Skins may be played.
The VS method is simple yet ingenius, you each play on a 8X10 play field with
a Separating line in the middle. For each pass of the Time Line, your Deletes
are compared to the opponents Deletes, and the winner gains the middlemost
column from the loser, and thus the fields turn to 9X10 - 7X10, 10X10 - 6X10
while 4X10 is the minimum play field size a player can have. A tie in Deletes
results with the separating line staying in place.
The results of the match are kept on Database mode.
o=================================o
| VIII. Sequencer (E8) |
o=================================o
T.B.A - a thorough Explanation of what can be done in the Sequencer.
o=================================o
| IX. Database (E9) |
o=================================o
The Database divides into 3 sections:
Play History:
=============
This section keeps all of your play data, it also ranks you in a small window
with Ranks from C- to S+. I will eventually list the requirements for each
rank in each category, but for now i'll only put the S+ ones(and not all are
100% accurate).
The data saved in the play history section is the following(ranked data marked
with a [ ], unranked with [X])
Category - Total:
[ ] Total Play Time S+ = 50:00:00
[ ] Skin Collection Rate S+ = 100%
[ ] Total Evaluation - Average rank between the 2 above categories
Category - Challenge Mode Class B
[ ] High Score S+ = 1,000,000?
[ ] Maximum number of Blocks erased S+ = 20 pieces?
in One Time Line sweep ~ max combo
[ ] Number of erase-alls in one game S+ = 8
[X] Number of single color blocks(bonuses)
erased in 1 game
[X] Consecutive Bonuses( Combos of > 4)
[ ] Evaluation - Average rank of above ranked categories
Category - Challenge Mode Class A
[ ] High Score S+ = 1,500,000?
[ ] Maximum number of Blocks erased S+ = 20 pieces?
in One Time Line sweep ~ max combo
[ ] Number of erase-alls in one game S+ = 8
[X] Number of single color blocks(bonuses)
erased in 1 game
[X] Consecutive Bonuses( Combos of > 4)
[ ] Evaluation - Average rank of above ranked categories
Category - Challenge Mode Class S
[ ] High Score S+ = 1,750,000?
[ ] Maximum number of Blocks erased S+ = 20 pieces?
in One Time Line sweep ~ max combo
[ ] Number of erase-alls in one game S+ = 8
[X] Number of single color blocks(bonuses)
erased in 1 game
[X] Consecutive Bonuses( Combos of > 4)
[ ] Evaluation - Average rank of above ranked categories
Category - Challenge Mode Enduro
[X] High Score
[X] Maximum number of Blocks erased
in One Time Line sweep ~ max combo
[X] Number of erase-alls in one game
[X] Number of single color blocks(bonuses)
erased in 1 game
[X] Consecutive Bonuses( Combos of > 4)
Category - Skin Edit-Single Lap
[ ] High Score S+ = 500,000
[X] Consecutive Bonuses( Combos of > 4)
[ ] Evaluation - Average rank of above ranked categories
Category - Time Attack Mode
[ ] 60sec. S+ = 90?
[ ] 180sec. S+ = 270?
[ ] 300sec. S+ = 450?
[ ] 600sec. S+ = 900?
[ ] Evaluation - Average rank of above ranked categories
Category - Puzzle Mode
Puzzle Mode Easy
[ ] Achievements S+ = 100%
[X] Average Game Completion Time
[X] Retries (All Time !!!)
Puzzle Mode Hard
[ ] Achievements S+ = 100%
[X] Average Game Completion Time
[X] Retries (All Time !!!)
Puzzle Mode Super Hard
[ ] Achievements S+ = 100%
[X] Average Game Completion Time
[X] Retries (All Time !!!)
[ ] Evaluation - Average rank of above ranked categories
Category - Mission Mode
Mission Mode Easy
[ ] Achievements S+ = 100%
[X] Average Game Completion Time
[X] Retries (All Time !!!)
Mission Mode Hard
[ ] Achievements S+ = 100%
[X] Average Game Completion Time
[X] Retries (All Time !!!)
Mission Mode Super Hard
[ ] Achievements S+ = 100%
[X] Average Game Completion Time
[X] Retries (All Time !!!)
[ ] Evaluation - Average rank of above ranked categories
Category - VS CPU Mode Tournament Tour
[ ] Times Cleared S+ = 20 times
[ ] Win Rate s+ = 98%
[X] Longest Game Time
[X] Shortest Game Time
[ ] Evaluation - Average rank of above ranked categories
Category - Duel Mode
[X] Win Rate
[X] Victories
[X] Defeats
Score Ranking:
=============
This option shows you the top 20 scores for the following modes:
Note - each score is saved with the date and time of acievement, no Nick saved
Challenge Mode Class B
Challenge Mode Class A
Challenge Mode Class S
Challenge Mode Enduro
Skin Edit-Single Lap
Time Attack Mode 60sec.
Time Attack Mode 180sec.
Time Attack Mode 300sec.
Time Attack Mode 600sec.
Replay Theater:
===============
This option allows you to view saved 60sec. Time Attack Replays.
You may keep up to 10 such replays per memory stick, Each is saved with
the score that was achieved and the Nick of the PSP owner.
o============================================================================o
|6.Skin List (F) |
o============================================================================o
The skin list will follow the following Skeleton:
o=========Skin Number:X==================o
| Skin Name: |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
So, here goes...
o=================================o
| I. Challange B skins (F1) |
o=================================o
o=========Skin Number:1==================o
| Skin Name:Circles |
| Skin Description:Blue and Cyan Squares |
| Rounded at the corners and Double lined|
| Skin Notes:Available from start |
| Skin artist: N\A |
o========================================o
o=========Skin Number:2==================o
| Skin Name:Stroll around the world |
| Skin Description:Orange and White |
| solid squares |
| Skin Notes:Music Video Skin |
| Skin artist:Star Casino |
o========================================o
o=========Skin Number:3==================o
| Skin Name:My Generation |
| Skin Description:Gleaming solid |
| Light Blue and Blood Red squares |
| Skin Notes:Lumines 1 skin |
| Skin artist: N\A |
o========================================o
o=========Skin Number:4==================o
| Skin Name:Block the Sky |
| Skin Description:White and Purple solid|
| squares with thin black outline |
| Skin Notes: N\A |
| Skin artist:N\A |
o========================================o
o=========Skin Number:5==================o
| Skin Name:Pump It |
| Skin Description:White and Ocean Blue |
| Gleaming solid squares with thin black |
| outline |
| Skin Notes:Music Video Skin |
| Skin artist:Black eyed peas |
o========================================o
o=========Skin Number:6==================o
| Skin Name:Get up and Go |
| Skin Description:Dark Cyan and White |
| 3D like squares |
| Skin Notes:Lumines 1 skin |
| Skin artist:N\A |
o========================================o
o=========Skin Number:7==================o
| Skin Name:Mysterious travel to Asia |
| Skin Description:White and Red Bricks |
| Skin Notes: N\A |
| Skin artist:N\A |
o========================================o
o=========Skin Number:8==================o
| Skin Name:Kabuki |
| Skin Description:White and Purple |
| 3D Squares |
| Skin Notes: N\A |
| Skin artist:N\A |
o========================================o
o=========Skin Number:9==================o
| Skin Name:Bean jam? |
| Skin Description:White and Pink 3D |
| Squares |
| Skin Notes: N\A |
| Skin artist:N\A |
o========================================o
o=========Skin Number:10=================o
| Skin Name:Born To Lead |
| Skin Description:White and Brown |
| Ceramic Squares |
| Skin Notes:Music video skin |
| Skin artist:Hoobastank |
o========================================o
o=========Skin Number:11=================o
| Skin Name:Morning Beats |
| Skin Description: White and Light Green|
| Rounded squares |
| Skin Notes:Lumines 1 skin |
| Skin artist:N\A |
o========================================o
o=========Skin Number:12=================o
| Skin Name:ROUND ABOUT |
| Skin Description:Grey and Yellow |
| 3D Squares |
| Skin Notes:Lumines 1 skin |
| Skin artist:N\A |
o========================================o
o=========Skin Number:13=================o
| Skin Name:4X4 BRICKS |
| Skin Description:White and Lime Green |
| solid squares with thin black outline |
| Skin Notes:Music video skin |
| Skin artist:TECHRIDERS |
o========================================o
o=========Skin Number:14=================o
| Skin Name:T.S.L |
| Skin Description:White and Purple |
| 3D Marble squares |
| Skin Notes: N\A |
| Skin artist:N\A |
o========================================o
o=========Skin Number:15=================o
| Skin Name:TALK 2 YOU |
| Skin Description:white and cyan 3D |
| Circles |
| Skin Notes:Lumines 1 skin |
| Skin artist:N\A |
o========================================o
o=========Skin Number:16=================o
| Skin Name:Star Guitar |
| Skin Description:White and orange |
| 3D Squares |
| Skin Notes:Music video skin |
| Skin artist:Chemical Brothers |
o========================================o
o=========Skin Number:17=================o
| Skin Name:Take a coffee for a moment? |
| Skin Description:White and Cyan Rounded|
| Squares |
| Skin Notes: N\A |
| Skin artist:N\A |
o========================================o
o=========Skin Number:18=================o
| Skin Name:KAWAII |
| Skin Description:Blood Red and White |
| Squares |
| Skin Notes: N\A |
| Skin artist:N\A |
o========================================o
o=========Skin Number:19=================o
| Skin Name:Let It All Ride |
| Skin Description:White and True Blue |
| Squares |
| Skin Notes:Music video skin |
| Skin artist:Ken Ishii |
o========================================o
o=========Skin Number:20=================o
| Skin Name:STRANGERS |
| Skin Description: |
| Skin Notes:Lumines 1 skin |
| Skin artist: |
o========================================o
o=========Skin Number:21=================o
| Skin Name:FLY INTO YHE SKY |
| Skin Description: |
| Skin Notes:Lumines 1 skin |
| Skin artist: |
o========================================o
o=========Skin Number:22=================o
| Skin Name:Girls |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=================================o
| II. Challange A skins (F2) |
o=================================o
o=========Skin Number:23=================o
| Skin Name:Sparks!! |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:24=================o
| Skin Name:Bottle Rocket |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:25=================o
| Skin Name:The Mission to The moon |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:26=================o
| Skin Name:bad boy century |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:27=================o
| Skin Name:Hollaback Girl |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:28=================o
| Skin Name:Cuckoo clock |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:29=================o
| Skin Name:SISTER WALK |
| Skin Description: |
| Skin Notes:Lumines 1 skin |
| Skin artist: |
o========================================o
o=========Skin Number:30=================o
| Skin Name:Heavenly Star |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:31=================o
| Skin Name:URBANIZATION |
| Skin Description: |
| Skin Notes:Lumines 1 skin |
| Skin artist: |
o========================================o
o=========Skin Number:32=================o
| Skin Name:MEGURO |
| Skin Description: |
| Skin Notes:Lumines 1 skin |
| Skin artist: |
o========================================o
o=========Skin Number:33=================o
| Skin Name:Lose Control |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:34=================o
| Skin Name:You are not here. |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:35=================o
| Skin Name:SQUARE DANCE |
| Skin Description: |
| Skin Notes:Lumines 1 skin |
| Skin artist: |
o========================================o
o=========Skin Number:36=================o
| Skin Name:HOUSE 66 |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:37=================o
| Skin Name:Da-Di-Do |
| Skin Description: |
| Skin Notes:Lumines 1 skin |
| Skin artist: |
o========================================o
o=========Skin Number:38=================o
| Skin Name:So that someone may visit you|
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:39=================o
| Skin Name:tiny piano |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:40=================o
| Skin Name:Take My Time |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:41=================o
| Skin Name:HOLIDAY IN SUMMER |
| Skin Description: |
| Skin Notes:Lumines 1 skin |
| Skin artist: |
o========================================o
o=========Skin Number:42=================o
| Skin Name:Flashback |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:43=================o
| Skin Name:HIKARU frame work |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:44=================o
| Skin Name:el viento |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=================================o
| III. Challange S skins (F3) |
o=================================o
o=========Skin Number:45=================o
| Skin Name:SPIRITS |
| Skin Description: |
| Skin Notes:Lumines 1 skin |
| Skin artist: |
o========================================o
o=========Skin Number:46=================o
| Skin Name:Black Tambourine |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:47=================o
| Skin Name:JUST... |
| Skin Description: |
| Skin Notes:Lumines 1 skin |
| Skin artist: |
o========================================o
o=========Skin Number:48=================o
| Skin Name:Regret |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:49=================o
| Skin Name:Day dream |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:50=================o
| Skin Name:Breezer |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:51=================o
| Skin Name:Aoi |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:52=================o
| Skin Name:Bloomy Girls |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:53=================o
| Skin Name:DARKSIDE BESIDE THE RIVER |
| Skin Description: |
| Skin Notes:Lumines 1 skin |
| Skin artist: |
o========================================o
o=========Skin Number:54=================o
| Skin Name:Shadow of Grand Father |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:55=================o
| Skin Name:Gangster Trippin' |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:56=================o
| Skin Name:Butterfly Stroke |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:57=================o
| Skin Name:ABACK |
| Skin Description: |
| Skin Notes:Lumines 1 skin |
| Skin artist: |
o========================================o
o=========Skin Number:58=================o
| Skin Name:Hometown |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:59=================o
| Skin Name:Cosmic Humming |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:60=================o
| Skin Name:TAKE A DOG OUT A WALK |
| Skin Description: |
| Skin Notes:Lumines 1 skin |
| Skin artist: |
o========================================o
o=========Skin Number:61=================o
| Skin Name:Dao |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:62=================o
| Skin Name:Be bop Acid |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:63=================o
| Skin Name:WORKING IN THE HOLE |
| Skin Description: |
| Skin Notes:Lumines 1 skin |
| Skin artist: |
o========================================o
o=========Skin Number:64=================o
| Skin Name:BIG THINGS |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:65=================o
| Skin Name:Big Elpaso |
| Skin Description: |
| Skin Notes:Lumines 1 skin |
| Skin artist: |
o========================================o
o=========Skin Number:66=================o
| Skin Name:Reality Check |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=================================o
| IV. VS CPU skins (F4) |
o=================================o
o=========Skin Number:67=================o
| Skin Name:That savanna calls. |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:68=================o
| Skin Name:Auto Mobile Industry |
| Skin Description: |
| Skin Notes:Lumines 1 skin |
| Skin artist: |
o========================================o
o=========Skin Number:69=================o
| Skin Name:Naha!! |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:70=================o
| Skin Name:The bird singing in the night|
| Skin Description: |
| Skin Notes:Lumines 1 skin |
| Skin artist: |
o========================================o
o=========Skin Number:71=================o
| Skin Name:The speed of light |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:72=================o
| Skin Name:Japanese Form |
| Skin Description: |
| Skin Notes:Lumines 1 skin |
| Skin artist: |
o========================================o
o=========Skin Number:73=================o
| Skin Name:Go to a toy town. |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:74=================o
| Skin Name:Whoop-De-Do |
| Skin Description: |
| Skin Notes:Lumines 1 skin |
| Skin artist: |
o========================================o
o=========Skin Number:75=================o
| Skin Name:Papa's ukelele |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:76=================o
| Skin Name:MOON BEAM |
| Skin Description: |
| Skin Notes:Lumines 1 skin |
| Skin artist: |
o========================================o
o=================================o
| V. Sequencer skins (F5) |
o=================================o
These are the skins that are Editable via Sequencer mode.
you can compose the music to these skins via the Sequencer. the tempo is
also for you to decide.
o=========Skin Number:77=================o
| Skin Name:Song #1 |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:78=================o
| Skin Name:Song #2 |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:79=================o
| Skin Name:Song #3 |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:80=================o
| Skin Name:Song #4 |
| Skin Description: |
| Skin Notes: |
| Skin artist: |
o========================================o
o=================================o
| VI. Special skins (F6) |
o=================================o
The following 17 skins are each unlocked by a certain condition, the condition
will be listed on each skin as "unlock method".
o=========Skin Number:81=================o
| Skin Name:TINTOY |
| Skin Description: |
| Unlock Method:Beat Lap 1 of Challange B|
| Skin Notes:Lumines 1 skin |
| Skin artist: |
o========================================o
o=========Skin Number:82=================o
| Skin Name:Fanatic |
| Skin Description: |
| Unlock Method:Beat Lap 1 of Challange A|
| Skin Notes:Lumines 1 Puzzle Mode skin |
| Skin artist: |
o========================================o
o=========Skin Number:83=================o
| Skin Name:45 DEGREES |
| Skin Description: |
| Unlock Method:Beat Lap 1 of Challange S|
| Skin Notes:Lumines 1 skin |
| Skin artist: |
o========================================o
o=========Skin Number:84=================o
| Skin Name:neodimium |
| Skin Description: |
| Unlock Method:Beat Lap 1 of Challange E|
| Skin Notes:Lumines 1 Time Attack skin |
| Skin artist: |
o========================================o
o=========Skin Number:85=================o
| Skin Name:RODENT |
| Skin Description: |
| Unlock Method:Beat LAP 2 of Challange B|
| Skin Notes:Lumines 1 skin |
| Skin artist: |
o========================================o
o=========Skin Number:86=================o
| Skin Name:SLIPPING |
| Skin Description: |
| Unlock Method:Beat LAP 2 of Challange A|
| Skin Notes:Lumines 1 skin |
| Skin artist: |
o========================================o
o=========Skin Number:87=================o
| Skin Name:Please return my CD |
| Skin Description: |
| Unlock Method:Beat LAP 2 of Challange S|
| Skin Notes:Lumines 1 skin |
| Skin artist: |
o========================================o
o=========Skin Number:88=================o
| Skin Name:prime factor |
| Skin Description: |
| Unlock Method:Beat Puzzles 1-40 |
| Skin Notes:Lumines 1 skin |
| Skin artist: |
o========================================o
o=========Skin Number:89=================o
| Skin Name:Mekong |
| Skin Description: |
| Unlock Method:Beat Puzzles 41-70 |
| Skin Notes:Lumines 1 skin |
| Skin artist: |
o========================================o
o=========Skin Number:90=================o
| Skin Name:Water,Flower & Lights |
| Skin Description: |
| Unlock Method:Beat Missions 1-15 |
| Skin Notes:Lumines 1 skin |
| Skin artist: |
o========================================o
o=========Skin Number:91=================o
| Skin Name:The Spy Loves Me |
| Skin Description: |
| Unlock Method:Beat Missions 16-30 |
| Skin Notes:Lumines 1 skin |
| Skin artist: |
o========================================o
o=========Skin Number:92=================o
| Skin Name:BRASH |
| Skin Description: |
| Unlock Method:Beat Missions 31-50 |
| Skin Notes:Lumines 1 skin |
| Skin artist: |
o========================================o
o=========Skin Number:93=================o
| Skin Name:Chinese restaurant |
| Skin Description: |
| Unlock Method:Reach 10 hours play time |
| Skin Notes:Lumines 1 skin |
| Skin artist: |
o========================================o
o=========Skin Number:94=================o
| Skin Name:xop |
| Skin Description: |
| Unlock Method:Reach 20 hours play time |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:95=================o
| Skin Name:Manager class |
| Skin Description: |
| Unlock Method:Beat Puzzles 71-100 |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:96=================o
| Skin Name:MACHINE INTERFACE |
| Skin Description: |
| Unlock Method:Beat Missions 31-50 |
| Skin Notes: |
| Skin artist: |
o========================================o
o=========Skin Number:97=================o
| Skin Name:Elect.M.G.R |
| Skin Description: |
| Unlock Method:Beat Puzzles 71-100 |
| Skin Notes: |
| Skin artist: |
o========================================o
o============================================================================o
|7.Version History (G) |
o============================================================================o
V0.00 ????????: FAQ started!
V1.0 29\01\07: Basic Structure and info finished. Posted.
V1.1 01\02\07: Skin List updated,Database mode added, mission guide
started.
o============================================================================o
|8.Frequently Asked Questions (H) |
o============================================================================o
Q: When is this game coming out?
A: It's out in the U.S since 06\11\06, will be out in Japan on 15\02\07.
Was also released in Europe in 17\11\06
Q: What firmware\PSP Version does this game require?
A: This game requires a 2.71 Firmware version
o============================================================================o
|9.Legal Stuff (I) |
o============================================================================o
This FAQ is copyright (c) 2006 - 2007 Leeor Vardi, the author.
This FAQ was written solely to be hosted at www.gamefaqs.com.
Any comments, Suggestions, Additions, Tips, Info or anything else is welcome
to be sent to my E-Mail on
[email protected], just make sure I won't mistake
it as spam mail.
o============================================================================o
|10.Credits (J) |
o============================================================================o
ASCII art created with the help of
http://www.rootsecure.net/?p=ascii_generator
FAQ Skeleton and base design inspired by AIex's Lumines FAQ at Gamefaqs.com
Thanks to Q entertainment and Buena Vista for developing and publishing this
great game, Special Thanks to Tetsuya Mizuguchi, a genius of a man.
Thanks to CJayC for still managing the great and allways usefull
GameFaqs.com, may you live long and Prosper
Thanks to anyone who reads this FAQ, I hope I was of any help to you all.
o============================================================================o
May the Force be with you!!