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*******************Suikoden: Character Database FAQ**************************
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Technical stuff I gotta do:
Version 1.2
Date: 2003
Author: SIMSteven
A GameFAQs Strategy Guide and ONLY for GameFAQs and those I have given
permission to.  I will put their names on the bottom so don't lie!

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Information on this FAQ:

This FAQ is a database on every character in the game.  Well, to be more
precise, this FAQ tells you everything you need to know about every character
that can fight in a battle.  It tells you their strengths and weaknesses, and
is an all-around FAQ for you character selection needs.  If you are having a
hard time choosing a character for your main party, this FAQ will tell you
which characters are the best characters in the game according to stats,
physical strength, and magical strength.

I started writing this FAQ after I had leveled up my characters to an average
level of 58.  My main characters at the end of the game had obviously gone up
to a higher level because they could not be removed from the party.  I
decided that level 58 was a reasonable level to make the average level
because it's the level where leveling up past 58 would become a chore.  Other
characters had gone past level 58 while I was still experimenting with the
Fortune Rune.  They had actually gone past 58 to somewhere in the 60s.  Then,
I changed my pattern of leveling-up and decided I would use a Codebreaker to
make my characters' levels shoot to 99 just to see how powerful they'd really
get.  I'd do that so you'd see, too.

SPOILER NOTICE!

This FAQ will try to remain spoiler free, but be warned, as with any FAQ,
information will be revealed that you probably won't know had you not read
this FAQ.  I went out of my way to max out every character in the game so I
could make a FAQ for you.  That means that I maxed out my characters at the
end of the game, so certain areas and people are in here that reveal much
about the end of the game.  YOU HAVE BEEN WARNED!  Mwahahaha.....

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*****************************Version History*********************************
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Version 1.2: www.gamenotover.com can now use my FAQ.

Version 1.1: faqs.ign.com now has permission to use my FAQ.

Version 1.0: FAQ created.

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****************************Table of Contents********************************
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1) The Powerhouse Magicians
  Tir McDohl, Camille, Mina
2) The Magical Swordsmen
  Flik, Alen, Grenseal, Sonya, Milich, Sheena
3) The Long-Ranged Magicians
  Cleo, Tengaar, Kirkis, Sylvina, Rubi, Eileen
4) The Full-Fledged Magicians
  Luc, Crowley, Hellion, Fukien, Lotte, Liukan, Kamandol
5) The Rock-Solid Fighters
  Vicktor, Humphrey, Valeria, Milia, Kasim, Kwanda, Varkas, Pesmerga,
  Kreutz, Fu Su Lu, Leonardo, Blackman
6) The Martial Artists
  Pahn, Ronnie, Morgan, Eikei
7) The Average Fighters
  7.S Short Ranged Average Fighters
      Lepant, Kuromimi, Hix, Griffith, Gen, Gon, Kirke, Kimberly
  7.M Medium Ranged Average Fighters
      Gremio, Tai Ho, Yam Koo, Kai, Futch, Kessler, Anji, Kanak, Warren,
      Mose, Mace, Meese, Moose, Maas, Lester
  7.L Long Ranged Average Fighters
      Kasumi, Sydonia, Clive, Lorelai, Kage, Fuma, Sarah, Meg, Quincy
8) The Horrible Fighters
  Krin, Stallion, Juppo, Sergei, Sansuke, Antonio
9) Recruitment Drive (COMING SOON!)
10) Finding Runes (COMING SOON!)
11) FAQ (Frequently Asked Questions)
12) People who have permission to use my FAQ
13) Credits

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************************1) The Powerhouse Magicians**************************
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General Rating: *****
1) About this class of characters:
These characters are classified due to their extremely well-balanced
performance.  They have strong physical and magical strengths.  Their stats
are all relatively high.  Their weapons are very sharp at level 16, and they
are not swordsman.  There is another class for the swordsman.  These
characters are strong physically and magically, but have weapons other than
swords.  To give you an idea of what kind of character this is, think of Tir
McDohl, the Hero.  These warriors are few, as I could only find three
characters that fit this description.  Tir, however, far outclasses the other
two, so don't come whining to me about these characters because they're are
gods like Tir is.

1.1) Tir McDohl
Range: M
Weapon Level 16 Attack Power: 158
Recommended Rune: Soul Eater
Stats at Level 68:
HP 712   PWR 168   SPD 189   SKL 195   MGC 162   DEF 150   LUK 172
Magic Points: 8/7/5/3
Stats at Level 99:
HP 858   PWR 188   SPD 215   SKL 220   MGC 178   DEF 168   LUK 178
Magic Points: 9/8/6/4
Evaluation: He's the hero of the game, so you'll know him better than anyone.
He's a powerhouse when it comes to attacking strength, and he can kill
everyone on the screen when he gets his Hell attack.  His Judgment attack is
the most powerful attack in the game as well.  Nevertheless, he's the best
character in the game when it comes down to all the goods he has.

1.2) Camille
Range: M
Weapon Level 16 Attack Power: 150
Recommended Rune: Rage Rune/ Fire Rune
Stats at Level 58:
HP 608   PWR 140   SPD 145   SKL 200   MGC 143   DEF 123   LUK 100
Magic Points: 8/5/4/1
Stats at Level 99:
HP 816   PWR 165   SPD 168   SKL 242   MGC 170   DEF 144   LUK 125
Magic Points: 8/7/6/4
Evaluation: She's a good fighter all-around.  She's really good with physical
attacks, but she doesn't get as many magic points as Tir.  I'm sure that,
based off her level 58 stats, she'd get one more level 4 magic point if I
raised her to level 59.  Anyways, put her in a party with Tir and she'll be a
good multi-enemy attacker.  Combine the two and you have a strong multi-enemy
attacker and a strong single-enemy attacker.  It's great for the final
battle!

1.3) Mina
Range: S
Weapon Level 16 Attack Power: 158
Recommended Rune: Resurrection Rune/ Flowing Rune/ Water Rune/
Stats at Level 58:
HP 434   PWR 81    SPD 133   SKL 125   MGC 159   DEF 123   LUK 171
Magic Points: 8/6/5/3
Stats at Level 99:
HP 635   PWR 105   SPD 160   SKL 150   MGC 191   DEF 148   LUK 199
Magic Points: 9/8/7/5
Evaluation: Ok, she really isn't the strongest physically, but she'd easily
bypass Tir in the magic department.  Most of her other stats are on par to
Tir's.  Most of her stats came really close to his when I leveled her up when
Tir was around level 61 or so.  That's why I decided to put her here in this
class instead of any other class.  The only reason why she'd belong in
another class is that she's an S ranged character.  But since she attacks
with a shawl, I had no other place to put her.  (She's not a magical
swordsman.  She has no sword.)  Mina's an odd one, she is.  No one else is
like her.

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************************2) The Magical Swordsmen*****************************
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General Rating: *****
2) About this class of characters:
These characters are almost exactly the same as The Powerhouse Magicians,
except that these guys use swords.  Think of Flik.  His magical strength is
high, along with his physical strength.  But Flik is not the only one.  There
are a total of six characters in this class.  Each should be given a
different magic rune for variety.

2.1) Flik
Range: S
Weapon Level 16 Attack Power: 150
Recommended Rune: Lightning Rune/ Cyclone Rune/ Thunder Rune
Stats at Level 68:
HP 723   PWR 170   SPD 167   SKL 175   MGC 146   DEF 129   LUK 133
Magic Points: 8/6/4/2
Stats at Level 99:
HP 877   PWR 188   SPD 194   SKL 192   MGC 161   DEF 150   LUK 149
Magic Points: 8/6/4/2
Evaluation: Flik the Blue Lightning is just one of those characters you can't
go without (literally!).  I actually give Flik a Cyclone Rune because you can
remove his Lightning Rune, but Grenseal can't remove his Thunder Rune.  So, I
make a balanced army with each Magical Swordsman having a different rune.

2.2) Alen
Range: S
Weapon Level 16 Attack Power: 150
Recommended
Rune: Rage Rune
Stats at Level 59:
HP 680   PWR 166   SPD 123   SKL 119   MGC 147   DEF 146   LUK 122
Magic Points: 8/6/4/2
Stats at Level 99:
HP 872   PWR 191   SPD 148   SKL 145   MGC 166   DEF 170   LUK 144
Magic Points: 8/7/6/3
Evaluation: Alen is a personal favorite.  His is very much like Flik, and we
know how good Flik is, don't we?  Well, Alen is even better at magic than
Flik is, so he'll get more spells to cast than Flik.  (Remeber, we're
comparing Alen to a lower level Flik.  Alen had more MP than Flik at the time
I trained Alen.)  He's not as strong physically, but not by much.

2.3) Grenseal
Range: S
Weapon Level 16 Attack Power: 150
Recommended Rune: Thunder Rune
Stats at Level 58:
HP 606   PWR 141   SPD 141   SKL 122   MGC 157   DEF 143   LUK 103
Magic Points: 8/6/5/3
Stats at Level 99:
HP 815   PWR 168   SPD 168   SKL 149   MGC 189   DEF 170   LUK 129
Magic Points: 9/8/7/5
Evaluation: Despite the fact the Grenseal comes with a Thunder Rune and is a
Master Swordsman, I never really got into using him.  His stats are lower
than I feel that they should be, and Flik is a good replacement until you get
a Cyclone Rune.  His HP has taken a big hit when compared to Alen and Flik,
but his Magic is more powerful than Alen's.

2.4) Sonya
Range: S
Weapon Level 16 Attack Power: 150
Recommended Rune: Flowing Rune/ Water Rune
Stats at Level 58:
HP 656   PWR 159   SPD 181   SKL 151   MGC 142   DEF 125   LUK 110
Magic Points: 8/5/4/1
Stats at Level 99:
HP 860   PWR 188   SPD 216   SKL 175   MGC 175   DEF 154   LUK 135
Magic Points: 9/7/6/4
Evaluation: Sonya has high stats in all areas.  She also ranks third for HP
in the Magical Swordsman class.  She's not as good with magic, though, but a
Flowing Rune will work well since the healing spells don't change much from
the last three levels of MP.

2.5) Milich
Range: S
Weapon Level 16 Attack Power: 150
Recommended Rune: Mother Earth Rune/ Earth Rune
Stats at Level 58:
HP 613   PWR 146   SPD 127   SKL 128   MGC 161   DEF 147   LUK 64
Magic Points: 8/7/5/3
Stats at Level 99:
HP 820   PWR 171   SPD 152   SKL 151   MGC 192   DEF 175   LUK 78
Magic Points: 9/8/7/5
Evaluation: Peacock Man is actually a good fighter when it all boils down to
numbers.  He doesn't have much Luck (imagine that), but he's good at casting
spells.  He's a good fighter until you get Alen and Grenseal.  You might want
to use him until you get them.

2.6) Sheena
Range: S
Weapon Level 16 Attack Power: 150
Recommended Rune: Lightning Rune
Stats at Level 58:
HP 613   PWR 146   SPD 156   SKL 130   MGC 160   DEF 144   LUK 160
Magic Points: 8/6/5/3
Stats at Level 99:
HP 816   PWR 175   SPD 187   SKL 153   MGC 180   DEF 169   LUK 187
Magic Points: 9/8/6/4
Evaluation: Surprisingly, he's a very well-rounded character with high stats.
I thought this slacker was good only for chasing girls.  ^_^  Anyways, I
never used him, but he's a good fighter.  You're stuck with his Lightning
Rune, though.

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************************3) The Long-Ranged Magicians*************************
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General Rating: *****
3) About this class of characters:
These characters are also few, as they some of the few characters who have an
L range attack plus plenty of spells to spare.  If you think of Cleo, then
you're right on with the type of character this is.  There are also six
characters in this class, and oddly, all of the elves all fit nicely in this
class (excpet for Stallion).  Elves are sometimes forgotten when it comes
down to picking a good party, but they are powerful support fire fighters if
you sharpen their weapons and give them a good rune.

3.1) Cleo
Range: L
Weapon Level 16 Attack Power: 150
Recommended Rune: Flowing Rune
Stats at Level 59:
HP 611   PWR 142   SPD 161   SKL 169   MGC 168   DEF 147   LUK 92
Magic Points: 8/7/6/3
Stats at Level 99:
HP 802   PWR 161   SPD 186   SKL 201   MGC 195   DEF 167   LUK 108
Magic Points: 9/9/7/5
Evaluation: The best part about Cleo is you get her early in the game.  Once
you get to the Cave of the Past, you will find a chest with a Flowing Crystal
in it.  Give Cleo the Flowing Rune and the rest of the game will go smoothly.
Take a look at her stats.  Quite high, aren't they?

3.2) Tengaar
Range: L
Weapon Level 16 Attack Power: 130
Recommended Rune: Rage Rune
Stats at Level 59:
HP 492   PWR 101   SPD 142   SKL 162   MGC 182   DEF 129   LUK 81
Magic Points: 9/8/6/4
Stats at Level 99:
HP 696   PWR 125   SPD 167   SKL 186   MGC 220   DEF 156   LUK 108
Magic Points: 9/9/8/7
Evaluation: She's a personal favorite of mine.  Give her a Rage Rune and pair
her up with Flik, Cleo, and Alen and you have a perfect party.  Tengaar has a
lot of MP, but she only gets 492 HP at level 59.  But if you put her in the
back row and give Cleo a Flowing Rune, Tengaar will stay alive for a good
long while.  To get a Rage Rune, you can fight monsters in Moravia or visit
Neclord's organ room.  There's a hidden Rage Rune in a chest directly south
of the center of the organ.

3.3) Kirkis
Range: L
Weapon Level 16 Attack Power: 155
Recommended Rune: Resurrection Rune/ Rage Rune
Stats at Level 58:
HP 600   PWR 143   SPD 158   SKL 204   MGC 140   DEF 139   LUK 105
Magic Points: 7/5/4/1
Stats at Level 99:
HP 803   PWR 173   SPD 193   SKL 245   MGC 167   DEF 166   LUK 127
Magic Points: 8/7/6/3
Evaluation: He's the weakest as far as Magic goes, but he does well in
shooting the enemy down.  I usually give him a Resurrection Rune because
there are already five other people in this class.  The other five people
have a rune, with each being a different element.

3.4) Sylvina
Range: L
Weapon Level 16 Attack Power: 155
Recommended Rune: Cyclone Rune/ Wind Rune
Stats at Level 58:
HP 479   PWR 102   SPD 157   SKL 140   MGC 144   DEF 111   LUK 165
Magic Points: 8/7/4/2
Stats at Level 99:
HP 686   PWR 128   SPD 187   SKL 165   MGC 170   DEF 135   LUK 189
Magic Points: 8/7/6/4
Evaluation: She doesn't have much HP, Defense, and Power, but her other stats
are pretty good.  She's got several spells to cast, but not as many as some
of the other Long-Ranged Magicians.

3.5) Rubi
Range: L
Weapon Level 16 Attack Power: 155
Recommended Rune: Thunder Rune/ Lightning Rune
Stats at Level 58:
HP 608   PWR 144   SPD 166   SKL 162   MGC 164   DEF 123   LUK 45
Magic Points: 8/7/5/3
Stats at Level 99:
HP 810   PWR 167   SPD 198   SKL 195   MGC 195   DEF 149   LUK 57
Magic Points: 9/9/7/5
Evaluation: When I first started playing Suikoden, Rubi was one of those
characters I used a lot.  She's quite good with magic, she's speedy, and she
has high stats in every department except Luck.  Needless to say, she's a
good pick.

3.6) Eileen
Range: L
Weapon Level 16 Attack Power: 150
Recommended Rune: Mother Earth Rune/ Earth Rune
Stats at Level 58:
HP 425   PWR 83    SPD 156   SKL 126   MGC 182   DEF 85    LUK 142
Magic Points: 9/8/6/4
Stats at Level 99:
HP 633   PWR 108   SPD 188   SKL 151   MGC 222   DEF 108   LUK 165
Magic Points: 9/9/9/7
Evaluation: A nice amount of MP, but Tengaar is better.  Eileen has the
lowest HP and Power of this class, so you'll want someone else besides her.

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************************4) The Full-Fledged Magicians************************
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General Rating: ****
4) About this class of characters:
These characters are much more powerful in the magical sense, but much less
powerful in the physical sense.  In general, they have many spells to cast,
so giving them high-level runes is a must.  They are characterized by their
weapon, which is either a staff or a rod.  These weapons are the weakest
weapons in the game, as they usually only get 130 attack points.  Two of the
characters don't even belong in this class because they don't get much MP,
but they have a staff and a rod, so I decided to put them in this class just
because of their weapon.

4.1) Luc
Range: S
Weapon Level 16 Attack Power: 130
Recommended Rune: Cyclone Rune
Stats at Level 60:
HP 341   PWR 47    SPD 163   SKL 137   MGC 227   DEF 60    LUK 62
Magic Points: 9/9/8/6
Stats at Level 99:
HP 506   PWR 58    SPD 190   SKL 162   MGC 266   DEF 79    LUK 78
Magic Points: 9/9/9/9
Evaluation: He's not too friendly, especially to monsters.  He has tons of
MPs, but his Defense, HP, Power and Luck are all quite weak.  Keep him in the
back row, even though he is a S range character.

4.2) Crowley
Range: S
Weapon Level 16 Attack Power: 130
Recommended Rune: Thunder Rune
Stats at Level 58:
HP 430   PWR 80    SPD 140   SKL 100   MGC 220   DEF 72    LUK 105
Magic Points: 9/9/8/6
Stats at Level 99:
HP 627   PWR 101   SPD 163   SKL 129   MGC 262   DEF 90    LUK 129
Magic Points: 9/9/9/9
Evaluation: Mr. Magic himself, Crowley boasts the highest MP in the game.
At level 58, his magic power is at an amazing 220 points!  He's also fast
with a speed of 140.  I give him a Thunder Rune and give his Cyclone Rune to
Luc.  Surely, you don't need two Full-Fledged Magicians with Cyclone Runes?
Crowley does very well with a Thunder Rune.

4.3) Hellion
Range: S
Weapon Level 16 Attack Power: 130
Recommended Rune: Mother Earth Rune
HP 377   PWR 63    SPD 103   SKL 58    MGC 189   DEF 98    LUK 123
Magic Points: 9/8/7/5
Stats at Level 99:
HP 550   PWR 84    SPD 127   SKL 77    MGC 227   DEF 122   LUK 148
Magic Points: 9/9/9/7
Evaluation: She's not as powerful as Crowley, and the fact that she's limited
to her Mother Earth Rune casts her away to the sidelines.  The Mother Earth
Rune isn't too great, even though it's a high-level rune.  But it never hurts
to have a diverse army.  ^_^  Her stats are lower than Crowley's (with the
exception of Defense and Luck).  She's just not the greatest fighter.  Her MP
is always welcome, though, so she'll support the party well enough.

4.4) Fukien
Range: S
Weapon Level 16 Attack Power: 130
Recommended Rune: Resurrection Rune
Stats at Level 58:
HP 431   PWR 76    SPD 138   SKL 106   MGC 153   DEF 118   LUK 149
Magic Points: 8/6/5/2
Stats at Level 99:
HP 639   PWR 101   SPD 157   SKL 129   MGC 179   DEF 140   LUK 172
Magic Points: 9/8/6/4
Evaluation: The worst magician out of the lot, Fukien has a rare Resurrection
Rune.  It cannot be removed, so if you want another Resurrection Rune, you'll
have to fight in the Warrior's Village area.  Fukien is a well balanced
fighter, with both healing spells and attack spells.  He's also good with
physical attacks, and his defense ability is higher than the other mages.

4.5) Lotte
Range: S
Weapon Level 16 Attack Power: 130
Recommended Rune: Flowing Rune/ Water Rune
Stats at Level 58:
HP 483   PWR 106   SPD 143   SKL 129   MGC 161   DEF 114   LUK 117
Magic Points: 8/7/5/3
Stats at Level 99:
HP 699   PWR 131   SPD 171   SKL 157   MGC 189   DEF 138   LUK 144
Magic Points: 9/8/7/5
Evaluation: She has a good spell-casting ability, and her physical power is
higher than most of the other magicians.  If you have a team of magicians,
put her in the front row.  A Flowing Rune will help keep everyone healthy.

4.6) Liukan
Range: S
Weapon Level 16 Attack Power: 130
Recommended Rune: Rage Rune/ Killer Rune
Stats at Level 58:
HP 478   PWR 97    SPD 129   SKL 179   MGC 108   DEF 105   LUK 142
Magic Points: 6/4/2/0
Stats at Level 99:
HP 691   PWR 122   SPD 152   SKL 218   MGC 128   DEF 127   LUK 171
Magic Points: 7/5/3/0
Evaluation: Liukan really shouldn't belong here.  It's just that I lumped
everyone with a staff into this class.  Oddly enough, he can equip a shield.

4.7) Kamandol
Range: S
Weapon Level 16 Attack Power: 130
Recommended Rune: Counter Rune/ Turtle Rune/ Champion's Rune
Stats at Level 58:
HP 543   PWR 125   SPD 114   SKL 184   MGC 103   DEF 88    LUK 90
Magic Points: 6/4/2/0
Stats at Level 99:
HP 742   PWR 148   SPD 144   SKL 220   MGC 128   DEF 103   LUK 111
Magic Points: 7/5/3/0
Evaluation: Just like Liukan, Kamandol does not belong in this class.  His
magical power is much like an Average Fighter's magical power, which is
pretty limited.  The only reason he's in this class is because he has a weak
weapon -- his rod.  His physical stats are high, though, so he would be
better in the front line with an attacking-type rune.  Better yet, don't use
him at all.

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************************5) The Rock-Solid Fighters***************************
*****************************************************************************

General Rating: ***
5) About this class of characters:
These characters are characterized by either there top-notch attacking
capabilities or their top-notch defensive capabilities.  In general, these
guys can equip heavy armor, but not all of them can equip the heaviest stuff.
They all should have a weapon with a high attacking power, which usually is
at or above 160 attack points.  Most of these guys suck at magic, so make
sure you put them in the front of the party and not the back.

5.1) Viktor
Range: S
Weapon Level 16 Attack Power: 185
Recommended Rune: Killer Rune
Stats at Level 68:
HP 669   PWR 180   SPD 142   SKL 93    MGC 105   DEF 183   LUK 135
Magic Points: 6/4/2/0
Stats at Level 99:
HP 842   PWR 204   SPD 160   SKL 108   MGC 125   DEF 209   LUK 151
Magic Points: 7/5/3/0
Evaluation: What can I say?  Viktor's a bear.  With a 185 attack power sword
(the best weapon in the game) and a 180 base power, Viktor is an extreme
front-line party member.  He can't equip heavy armor, but his Defense is
naturally high, so he should be able to take the hits and come back for more.
Give him a Killer Rune and he'll be doing over 1000 damage to some enemies.

5.2) Humphrey
Range: S
Weapon Level 16 Attack Power: 160
Recommended Rune: Killer Rune
Stats at Level 58:
HP 680   PWR 167   SPD 102   SKL 105   MGC 61    DEF 179   LUK 101
Magic Points: 4/2/0/0
Stats at Level 99:
HP 885   PWR 199   SPD 133   SKL 126   MGC 83    DEF 216   LUK 126
Magic Points: 5/3/1/0
Evaluation: Humphrey definitely falls into the category of the "strong and
silent type."  He's a tank.  He can equip the heaviest armor and has a 160
attack power sword.  His natural power is definitely geared toward chopping
monsters in half.  Give him a Killer Rune and he'll do tons of damage.  Also
note that you'll wnat to build him up in this game for transfer over to
Suikoden II.  I haven't tested this yet, but if you give him a Windspun
Armor, he'll get a Windspun Armor in Suikoden II when you transfer the file.
Sweet!

5.3) Valeria
Range: S
Weapon Level 16 Attack Power: 150
Recommended Rune: Falcon Rune
Stats at Level 58:
HP 663   PWR 159   SPD 112   SKL 131   MGC 109   DEF 157   LUK 121
Magic Points: 6/4/2/0
Stats at Level 99:
HP 860   PWR 187   SPD 135   SKL 156   MGC 135   DEF 181   LUK 142
Magic Points: 7/5/4/1
Evaluation: Every stat is above 110, so she's well-balanced.  Her Falcon Rune
is quite good, as it does a lot of damage without making her go unbalanced.
The Power and Defense are both high, adding to her endurance and attacking
power.

5.4) Milia
Range: M
Weapon Level 16 Attack Power: 150
Recommended Rune: Killer Rune/ Gale Rune
Stats at Level 58:
HP 675   PWR 161   SPD 198   SKL 110   MGC 57    DEF 163   LUK 116
Magic Points: 4/1/0/0
Stats at Level 99:
HP 870   PWR 193   SPD 248   SKL 134   MGC 78    DEF 192   LUK 142
Magic Points: 4/1/0/0
Evaluation: While she doesn't have a tank of an HP count, her Power and
Defense are quite high.  The Speed is nice, too.

5.5) Kasim
Range: S
Weapon Level 16 Attack Power: 160
Recommended Rune: Counter Rune
Stats at Level 58:
HP 722   PWR 189   SPD 99    SKL 128   MGC 64    DEF 163   LUK 86
Magic Points: 4/2/0/0
Stats at Level 99:
HP 936   PWR 225   SPD 122   SKL 152   MGC 80    DEF 193   LUK 114
Magic Points: 5/2/1/0
Evaluation: He's built for power, but not built for defense.  Kasim can't
equip a Windspun Armor, but he can equip a Horned Helmet.  High power is
high, so he'll do a lot of damage.  I gave him a Counter Rune because I have
most of my fighters equipped with a Killer Rune.  Therefore, I decided on a
little variety.

5.6) Kwanda
Range: M
Weapon Level 16 Attack Power: 170
Recommended Rune: Killer Rune
Stats at Level 58:
HP 667   PWR 161   SPD 98    SKL 97    MGC 62    DEF 205   LUK 101
Magic Points: 4/2/0/0
Stats at Level 99:
HP 868   PWR 194   SPD 121   SKL 116   MGC 80    DEF 247   LUK 128
Magic Points: 5/2/1/0
Evaluation: With the ability to equip heavy armor, Kwanda is a good pick for
the Rock-Solid Fighter class.  He has a sharp axe, too, and a Killer Rune
helps him do even more damage.  The best part is, he can attack from the back
row.

5.7) Varkas
Range: M
Weapon Level 16 Attack Power: 170
Recommended Rune: Hazy Rune/ Counter Rune
HP 670   PWR 174   SPD 121   SKL 104   MGC 62    DEF 139   LUK 86
Magic Points: 4/2/0/0
Stats at Level 99:
HP 875   PWR 205   SPD 146   SKL 128   MGC 79    DEF 164   LUK 113
Magic Points: 5/2/1/0
Evaluation: His HP isn't as high as it should be for a Rock-Solid Fighter.
His Power and Defense are high though.  He has a 170 attack power axe and he
can equip heavy armor.  He's good in the back row, too.

5.8) Pesmerga
Range: S
Weapon Level 16 Attack Power: 160
Recommended Rune: Killer Rune/ Clone Rune
Stats at Level 58:
HP 796   PWR 206   SPD 100   SKL 78    MGC 59    DEF 160   LUK 41
Magic Points: 4/1/0/0
Stats at Level 99:
HP 1024  PWR 249   SPD 123   SKL 101   MGC 77    DEF 192   LUK 58
Magic Points: 5/2/1/0
Evaluation: The best thing about Pesmerga is that he's looks cool.  You gotta
love that pitch-black armor!  Heh.  As a fighter, his stats are killer.  He's
got plenty of HP, Power, and Defense points.  His other stats aren't so hot
though, but he doesn't really need them.  Build him up for Suikoden II.
Also, I'd recommend you give him the Clone Rune.  I haven't done any testing,
but he might get a Clone Rune is Suikoden II, too!  He's the only character
that can use a Clone Rune and isn't part of the main story in S2.  The
chances are highest for Pesmerga to transfer the Clone Rune over.  Don't cry
to me if he doesn't get it, though.  After I leveled him up to Level 99, I
noticed his HP breaks 1000!  WOW!

5.9) Kreutz
Range: S
Weapon Level 16 Attack Power: 160
Recommended Rune: Killer Rune/ Clone Rune
Stats at Level 58:
HP 673   PWR 162   SPD 82    SKL 110   MGC 61    DEF 159   LUK 66
Magic Points: 4/2/0/0
Stats at Level 99:
HP 884   PWR 191   SPD 105   SKL 136   MGC 86    DEF 187   LUK 89
Magic Points: 5/3/1/0
Evaluation: He can equip the heaviest of armor, and his offensive power is
quite high, so you can really tell that he belongs here.  He's very close in
power to Humphrey.

5.10) Fu Su Lu
Range: S
Weapon Level 16 Attack Power: 170
Recommended Rune: Killer Rune/ Gale Rune
Stats at Level 58:
HP 805   PWR 212   SPD 70    SKL 56    MGC 42    DEF 168   LUK 53
Magic Points: 3/1/0/0
Stats at Level 99:
HP 1030  PWR 254   SPD 93    SKL 77    MGC 59    DEF 200   LUK 70
Magic Points: 4/1/0/0
Evaluation: Take a look at the HP!  Take a look at that Power!  Take a look
at that Defense!  Now take a look at that Speed, Skill, and Magic.  You can
tell he's really gone to the extremes with trading magical power for physical
power.  Speed really doesn't matter for him.  When you deal out that much
damage with a 170 attack point axe, it really doesn't matter if you're the
last one to attack.  (Final ATK = 424!)  Also, take a look at his final HP at
level 99!  It broke 1000!  WOW!

5.11) Leonardo
Range: M
Weapon Level 16 Attack Power: 170
Recommended Rune: Counter Rune
Stats at Level 58:
HP 670   PWR 161   SPD 122   SKL 105   MGC 63    DEF 123   LUK 67
Magic Points: 4/2/0/0
Stats at Level 99:
HP 871   PWR 194   SPD 145   SKL 130   MGC 86    DEF 146   LUK 89
Magic Points: 5/3/1/0
Evaluation: Based on his high HP and high ATK rating, he definitely belongs
here.  He can do lots of damage, but his defense should be higher than what
it is.

5.12) Blackman
Range: M
Weapon Level 16 Attack Power: 170
Recommended Rune: Killer Rune
Stats at Level 58:
HP 617   PWR 144   SPD 120   SKL 95    MGC 62    DEF 165   LUK 98
Magic Points: 4/2/0/0
Stats at Level 99:
HP 821   PWR 171   SPD 142   SKL 115   MGC 78    DEF 198   LUK 124
Magic Points: 5/2/1/0
Evaluation: Wow, I never believed a farmer would belong in the Rock-Solid
Fighter class.  But his stats show that he definitely belongs here.  His how
has an amazing 170 attack points and he can equip Windspun Armor, so he
definitely belongs here.  He has a weaker HP, but with a 300 point Defense,
that really doesn't matter.

*****************************************************************************
************************6) The Martial Artists*******************************
*****************************************************************************

General Rating: ***
6) About this class of characters:
Well, duh.  These guys are martial artists.  Pahn comes to mind when you want
to make a class for these characters.  There were enough of them to put in a
single class, and I thought I'd give them special recognition because they
can all equip special runes.  It makes sense, right?  Overall, these are good
characters, but they are easily outclassed by the characters previously
mentioned.

6.1) Pahn
Range: S
Weapon Level 16 Attack Power: 170
Recommended Rune: Boar Rune
Stats at Level 58:
HP 716   PWR 193   SPD 90    SKL 148   MGC 47    DEF 168   LUK 125
Magic Points: 3/1/0/0
Stats at Level 99:
HP 935   PWR 231   SPD 112   SKL 174   MGC 60    DEF 196   LUK 150
Magic Points: 4/1/0/0
Evaluation: Pahn is definitely the best Martial Artist statistically.  He has
lots of HP, Power, Skill, and Defense.  Obviously, he doesn't need Magic
since you can't remove his Boar Rune.  His Power is well complimented by his
170 attack power claws.

6.2) Ronnie
Range: S
Weapon Level 16 Attack Power: 170
Recommended Rune: Hate Rune
Stats at Level 58:
HP 664   PWR 162   SPD 129   SKL 125   MGC 42    DEF 157   LUK 102
Magic Points: 3/1/0/0
Stats at Level 99:
HP 870   PWR 188   SPD 149   SKL 148   MGC 56    DEF 188   LUK 129
Magic Points: 4/1/0/0
Evaluation: Ronnie is faster than Pahn, but that's about it.  She has a Hate
Rune, which is nice.  It casts a fireball and doesn't cause her to go
unbalanced.  She's the best Martial Artist in my book.

6.3) Morgan
Range: S
Weapon Level 16 Attack Power: 170
Recommended Rune: Boar Rune
Stats at Level 58:
HP 662   PWR 159   SPD 91    SKL 103   MGC 49    DEF 144   LUK 66
Magic Points: 3/1/0/0
Stats at Level 99:
HP 867   PWR 191   SPD 111   SKL 123   MGC 63    DEF 167   LUK 85
Magic Points: 4/2/0/0
Evaluation: First off, replace his Counter Rune with a Boar Rune.  You can
get a Boar Crystal in the Village of the Hidden Rune or from the boars at the
Dwarfs' vault.  He's just like Pahn after that, except that most of his stats
are lower by either a small amount or a slightly larger amount.

6.4) Eikei
Range: S
Weapon Level 16 Attack Power: 170
Recommended Rune: Double-Beat Rune
Stats at Level 58:
HP 613   PWR 143   SPD 95    SKL 132   MGC 47    DEF 144   LUK 101
Magic Points: 3/1/0/0
Stats at Level 99:
HP 820   PWR 170   SPD 114   SKL 158   MGC 68    DEF 168   LUK 124
Magic Points: 4/2/0/0
Evaluation: Alright, he's not a top-notch fighter.  In my opinion, he's the
worst martial artist.  The Double-Beat Rune is nice, but useless if there is
only one enemy.  I have a feeling you can get his Double-Beat Rune elsewhere,
but I have not found a location.  I used a Codebreaker and you can attach the
Double-Beat Rune to any characters and it will not glitch up the game.

*****************************************************************************
************************7) The Average Fighters******************************
*****************************************************************************

General Rating: **
7) About this class of characters:
This is basically everyone else, with a few exceptions.  These characters
aren't horrible because their stats are pretty high.  These characters are
basically in the game for your amusement or if you want a challenge.  I'm
going to put them in groups as there are so many of them.

********************************************
*****7.S) Short Ranged Average Fighters*****
********************************************

7.S.1) Lepant
Range: S
Weapon Level 16 Attack Power: 150
Recommended Rune: Counter Rune
Stats at Level 58:
HP 603   PWR 152   SPD 121   SKL 150   MGC 103   DEF 125   LUK 124
Magic Points: 6/4/2/0
Stats at Level 99:
HP 806   PWR 177   SPD 145   SKL 179   MGC 126   DEF 150   LUK 143
Magic Points: 7/5/3/0
Evaluation: Even though Lepant is a major player in the events in Suikoden,
he's easily outclassed by some of the other fighters.  His stats are quite
high, so you might want to use him sometimes.

7.S.2) Kuromimi
Range: S
Weapon Level 16 Attack Power: 160
Recommended Rune: Champion's Rune
Stats at Level 58:
HP 617   PWR 142   SPD 138   SKL 124   MGC 82    DEF 140   LUK 141
Magic Points: 5/3/1/0
Stats at Level 99:
HP 823   PWR 168   SPD 160   SKL 147   MGC 105   DEF 165   LUK 166
Magic Points: 6/4/2/0
Evaluation: He's got above-average stats, but he's still not good enough to
be in the Rock-Solid Fighter class.  The best part about him is he can equip
Gold Necklaces, the strongest accessory in the game.

7.S.3) Hix
Range: S
Weapon Level 16 Attack Power: 150
Recommended Rune: Killer Rune/ Clone Rune
Stats at Level 58:
HP 615   PWR 146   SPD 147   SKL 148   MGC 104   DEF 128   LUK 175
Magic Points: 6/4/2/0
Stats at Level 99:
HP 815   PWR 172   SPD 179   SKL 172   MGC 130   DEF 154   LUK 212
Magic Points: 7/5/3/0
Evaluation: Hix is more of a burden when you get him.  You have to fight a
really tough boss, and you're stuck with plain-old average Hix.  Make sure
you level him up, though, because he makes an appearance in Suikoden II.

7.S.4) Griffith
Range: S
Weapon Level 16 Attack Power: 150
Recommended Rune: Killer Rune
Stats at Level 58:
HP 606   PWR 143   SPD 104   SKL 112   MGC 85    DEF 126   LUK 110
Magic Points: 5/3/1/0
Stats at Level 99:
HP 812   PWR 171   SPD 130   SKL 141   MGC 110   DEF 154   LUK 136
Magic Points: 6/4/2/0
Evaluation: He's not a good fighter, but overall, his stats are decent.  His
best stats help him in what he's good at, when compared to some of those
Horrible Fighter Class people.  Somewhat poor HP and average Power and
Defense.

7.S.5) Gen
Range: S
Weapon Level 16 Attack Power: 160
Recommended Rune: Killer Rune
Stats at Level 58:
HP 673   PWR 125   SPD 125   SKL 148   MGC 76    DEF 125   LUK 128
Magic Points: 5/2/1/0
Stats at Level 99:
HP 878   PWR 193   SPD 143   SKL 170   MGC 97    DEF 148   LUK 154
Magic Points: 6/3/2/0
Evaluation: He almost belongs with the Horrible Fighters.  It's just that his
HP and Skill helps bring him up into the Average Fighter class.  His Speed is
pretty nice, too.  His power really gets boosted from level 58 to 99, though.

7.S.6) Gon
Range: S
Weapon Level 16 Attack Power: 150
Recommended Rune: Champion's Rune
Stats at Level 58:
HP 541   PWR 121   SPD 106   SKL 125   MGC 86    DEF 147   LUK 211
Magic Points: 5/3/1/0
Stats at Level 99:
HP 744   PWR 149   SPD 132   SKL 153   MGC 111   DEF 177   LUK 251
Magic Points: 6/4/3/0
Evaluation: Gon is definitely average, almost below-average.  He has low HP's
and there's nothing magical about him, but he boasts an extremely high Luck
stat.  Defense is pretty good, too, and he can equip Gold Necklaces, the most
powerful accessory in the game.

7.S.7) Kirke
Range: S
Weapon Level 16 Attack Power: 160
Recommended Rune: Killer Rune
Stats at Level 58:
HP 599   PWR 142   SPD 105   SKL 131   MGC 84    DEF 130   LUK 47
Magic Points: 5/3/1/0
Stats at Level 99:
HP 804   PWR 166   SPD 129   SKL 151   MGC 108   DEF 154   LUK 62
Magic Points: 6/4/2/0
Evaluation: There's nothing really special about Kirke.  He's just another
guy that can join you, that's all.

7.S.8) Kimberly
Range: S
Weapon Level 16 Attack Power: 150
Recommended Rune: Phero Rune
Stats at Level 58:
HP 552   PWR 120    SPD 150   SKL 169   MGC 81    DEF 123   LUK 142
Magic Points: 5/3/1/0
Stats at Level 99:
HP 758   PWR 145    SPD 178   SKL 204   MGC 100   DEF 155   LUK 169
Magic Points: 6/3/2/0
Evaluation: She's got Luck, Speed, and Skill, but those stats aren't as
important as Power, Defense, and Magic.

*********************************************
*****7.M) Medium Ranged Average Fighters*****
*********************************************

7.M.1) Gremio
Range: S
Weapon Level 16 Attack Power: 170
Recommended Rune: Phero Rune/ Turtle Rune
Stats at Level 64:
HP 579   PWR 99    SPD 105   SKL 148   MGC 85    DEF 163   LUK 146
Magic Points: 5/3/1/0
Stats at Level 99:
HP 749   PWR 193   SPD 124   SKL 167   MGC 106   DEF 190   LUK 169
Magic Points: 6/4/2/0
Evaluation: To think that you're stuck with Gremio for most of the game.
Sure, he's got a nice personality, but leave him off the battlefield.  He's
got weakling Power and HP, but his Skill, Defense, Luck, and his 170 attack
power axe all help bring him up into the average fighter class.  But then
again, look at how his power changes from level 64 to level 99!  It went up
by 100 points!  No, I didn't get his stats mixed up with some else's.  They
just take a real jump.  Maybe it's because I gave him a Phero Rune.  Maybe
it's natural.

7.M.2) Tai Ho
Range: M
Weapon Level 16 Attack Power: 150
Recommended Rune: Killer Rune
Stats at Level 58:
HP 667   PWR 167   SPD 150   SKL 171   MGC 69    DEF 106   LUK 125
Magic Points: 4/2/0/0
Stats at Level 99:
HP 876   PWR 198   SPD 181   SKL 205   MGC 97    DEF 127   LUK 149
Magic Points: 6/3/2/0
Evaluation: Most of his core physical stats are high.  His Magic, Defense,
and Luck are all low, though.

7.M.3) Yam Koo
Range: M
Weapon Level 16 Attack Power: 150
Recommended Rune: Hazy Rune
Stats at Level 58:
HP 613   PWR 144   SPD 172   SKL 161   MGC 83    DEF 100   LUK 128
Magic Points: 5/3/1/0
Stats at Level 99:
HP 822   PWR 173   SPD 203   SKL 187   MGC 112   DEF 116   LUK 150
Magic Points: 6/4/3/0
Evaluation: Good Power, Speed, HP, and Skill.  Everything else is pretty
average.

7.M.4) Kai
Range: M
Weapon Level 16 Attack Power: 158
Recommended Rune: Hazy Rune
Stats at Level 58:
HP 666   PWR 163   SPD 95    SKL 104   MGC 64    DEF 123   LUK 100
Magic Points: 4/2/0/0
Stats at Level 99:
HP 867   PWR 190   SPD 120   SKL 131   MGC 87    DEF 155   LUK 131
Magic Points: 5/3/1/0
Evaluation: He's got a nice HP total and his power is way up there, but every
other stat is pretty crappy.  The main reason he's an Average Fighter and not
a Horrible Fighter is the fact that he's the only character who can do a
Unite Attack with Tir.  This attack hits every enemy on the screen for some
big damage.

7.M.5) Futch
Range: M
Weapon Level 16 Attack Power: 150
Recommended Rune: Sunbeam Rune
Stats at Level 58:
HP 598   PWR 144   SPD 161   SKL 128   MGC 84    DEF 138   LUK 158
Magic Points: 5/3/1/0
Stats at Level 99:
HP 801   PWR 172   SPD 193   SKL 155   MGC 107   DEF 164   LUK 189
Magic Points: 6/4/2/0
Evaluation: Futch is a character you should build up solely for a transfer
from Suikoden I to Suikoden II.  He's fast, but weaker than others
physically.  He's more of a defensive fighter than an attacking fighter.

7.M.6) Kessler
Range: M
Weapon Level 16 Attack Power: 170
Recommended Rune: Counter Rune
Stats at Level 58:
HP 618   PWR 143   SPD 123   SKL 141   MGC 83    DEF 119   LUK 103
Magic Points: 5/3/1/0
Stats at Level 99:
HP 820   PWR 168   SPD 146   SKL 162   MGC 106   DEF 139   LUK 120
Magic Points: 6/4/2/0
Evaluation: Good Power, Speed, and Skill.  His weapon is at a tough 170
attack points.  Otherwise, he's average.

7.M.7) Anji
Range: M
Weapon Level 16 Attack Power: 150
Recommended Rune: Killer Rune
Stats at Level 58:
HP 664   PWR 167   SPD 149   SKL 146   MGC 78    DEF 104   LUK 83
Magic Points: 5/2/1/0
Stats at Level 99:
HP 867   PWR 194   SPD 173   SKL 167   MGC 103   DEF 131   LUK 105
Magic Points: 6/4/2/0
Evaluation: Anji is a personal favorite.  If you can manage to get him early
in the game, he'll be a big help in some battles.  He's a good physical
fighter, so give him a try at least once.  High HP, too.

7.M.8) Kanak
Range: M
Weapon Level 16 Attack Power: 150
Recommended Rune: Hazy Rune
Stats at Level 58:
HP 609   PWR 144   SPD 157   SKL 150   MGC 44    DEF 124   LUK 173
Magic Points: 3/1/0/0
Stats at Level 99:
HP 814   PWR 172   SPD 191   SKL 173   MGC 57    DEF 148   LUK 95
Magic Points: 4/1/0/0
Evaluation: Good physical stats.  Low HP.  Low Magic.

7.M.9) Warren
Range: M
Weapon Level 16 Attack Power: 150
Recommended Rune: Killer Rune/ Spark Rune
Stats at Level 58:
HP 616   PWR 147   SPD 104   SKL 138   MGC 86    DEF 144   LUK 103
Magic Points: 5/3/1/0
Stats at Level 99:
HP 824   PWR 172   SPD 129   SKL 156   MGC 105   DEF 169   LUK 128
Magic Points: 6/4/2/0
Evaluation: Most of his stats are up there, but not good enough to put him in
one of the other classes of characters.  He's got a good Defense and Power
level, but they are god-like or anything like that.

7.M.10) Mose
Range: L
Weapon Level 16 Attack Power: 150
Recommended Rune: Spark Rune/ Hazy Rune
Stats at Level 58:
HP 613   PWR 142   SPD 119   SKL 151   MGC 64    DEF 144   LUK 109
Magic Points: 4/2/0/0
Stats at Level 99:
HP 818   PWR 169   SPD 145   SKL 177   MGC 82    DEF 168   LUK 136
Magic Points: 5/3/1/0
Evaluation: He's better at the physical attributes than the other blacksmiths
(except for Mace).  His magic is worse, though.

7.M.11) Mace
Range: M
Weapon Level 16 Attack Power: 150?  Mace cannot sharpen his weapon to Level
               16.  Gameshark/Codebreaker required.  I don't know the code.
Recommended Rune: Killer Rune
Stats at Level 58:
HP 673   PWR 160   SPD 138   SKL 171   MGC 104   DEF 160   LUK 144
Magic Points: 6/4/2/0
Stats at Level 99:
HP 883   PWR 192   SPD 164   SKL 200   MGC 126   DEF 188   LUK 171
Magic Points: 7/5/3/0
Evaluation: The worst part about Mace is you can't sharpen his weapon to
Level 16.  Because of this, he's got a handicap on his ATK rating.  Other
than that, he's an above-average fighter, but not someone you should really
use.

7.M.12) Meese
Range: M
Weapon Level 16 Attack Power: 150
Recommended Rune: Sunbeam Rune/ Killer Rune
Stats at Level 63:
HP 566   PWR 128   SPD 133   SKL 154   MGC 86    DEF 128   LUK 134
Magic Points: 5/3/1/0
Stats at Level 99:
HP 743   PWR 148   SPD 150   SKL 170   MGC 110   DEF 144   LUK 155
Magic Points: 6/4/2/0
Evaluation: He's stronger than Maas (further down the list), but he's nobody
special.

7.M.13) Moose
Range: M
Weapon Level 16 Attack Power: 150
Recommended Rune: Sunbeam Rune/ Killer Rune
Stats at Level 63:
HP 540   PWR 126   SPD 133   SKL 170   MGC 81    DEF 123   LUK 128
Magic Points: 5/3/1/0
Stats at Level 99:
HP 739   PWR 147   SPD 145   SKL 196   MGC 105   DEF 146   LUK 153
Magic Points: 6/4/2/0
Evaluation: Most of his stats are lower than Meese's, which surprises my a
bit.  Moose is just one more of those blacksmiths you get, and is nobody
special.

7.M.14) Maas
Range: M
Weapon Level 16 Attack Power: 150
Recommended Rune: Turtle Rune
Stats at Level 58:
HP 542   PWR 126   SPD 122   SKL 145   MGC 85    DEF 125   LUK 126
Magic Points: 5/3/1/0
Stats at Level 99:
HP 749   PWR 152   SPD 142   SKL 172   MGC 107   DEF 150   LUK 150
Magic Points: 6/4/2/0
Evaluation: Let him do blacksmith work early in the game.  He's an average
fighter, but he really someone you should consider.

7.M.15) Lester
Range: M
Weapon Level 16 Attack Power: 170
Recommended Rune: Turtle Rune
Stats at Level 58:
HP 536   PWR 134   SPD 152   SKL 130   MGC 62    DEF 108   LUK 138
Magic Points: 4/2/0/0
Stats at Level 99:
HP 744   PWR 162   SPD 176   SKL 153   MGC 84    DEF 134   LUK 170
Magic Points: 5/3/1/0
Evaluation: He's better at fighting than Antonio, but is still nothing
special.  His stats are at a fair level.

*******************************************
*****7.L) Long Ranged Average Fighters*****
*******************************************

7.L.1) Kasumi
Range: S
Weapon Level 16 Attack Power: 150
Recommended Rune: Shrike Rune
Stats at Level 58:
HP 603   PWR 144   SPD 214   SKL 165   MGC 123   DEF 128   LUK 107
Magic Points: 7/4/3/0
Stats at Level 99:
HP 815   PWR 169   SPD 257   SKL 193   MGC 147   DEF 147   LUK 134
Magic Points: 8/6/4/2
Evaluation: She's good from the back row, and her Shrike Rune is a nice
addition.  She's fast and all of her stats are above 100, but what's she
going to do with all that MP?  Low Hp brings her down into the average
fighter class.  You'll want to level her up for Suikoden II.

7.L.2) Sydonia
Range: L
Weapon Level 16 Attack Power: 150
Recommended Rune: Killer Rune
Stats at Level 58:
HP 539   PWR 134   SPD 182   SKL 166   MGC 99    DEF 100   LUK 80
Magic Points: 6/3/2/0
Stats at Level 99:
HP 747   PWR 160   SPD 213   SKL 195   MGC 132   DEF 126   LUK 100
Magic Points: 7/5/4/1
Evaluation: She's got good base stats, but overall, she's not the greatest
fighter.

7.L.3) Clive
Range: L
Weapon Level 16 Attack Power: 150
Recommended Rune: Gale Rune/ Killer Rune
Stats at Level 58:
HP 666   PWR 164   SPD 158   SKL 211   MGC 78    DEF 99    LUK 68
Magic Points: 5/2/1/0
Stats at Level 99:
HP 872   PWR 193   SPD 186   SKL 254   MGC 100   DEF 121   LUK 86
Magic Points: 6/3/2/0
Evaluation: This is a character I would recommend you use at least once.  If
you transfer your file to Suikoden II, some of Clive's stats will be
transferred over.  He's not very good with magic, but his core stats (other
than Defense and Luck) are quite high.  His HP is quite high, so that's a
plus, too.

7.L.4) Lorelai
Range: L
Weapon Level 16 Attack Power: 155
Recommended Rune: Hazy Rune
Stats at Level 58:
HP 600   PWR 147   SPD 102   SKL 188   MGC 82    DEF 118   LUK 88
Magic Points: 5/3/1/0
Stats at Level 99:
HP 803   PWR 169   SPD 130   SKL 229   MGC 105   DEF 143   LUK 109
Magic Points: 6/4/2/0
Evaluation: She's not as good at magic as some, but her physical power is
high.  Level her up for Suikoden II.

7.L.5) Kage
Range: L
Weapon Level 16 Attack Power: 150
Recommended Rune: Holy Rune
Stats at Level 58:
HP 538   PWR 133   SPD 188   SKL 167   MGC 107   DEF 140   LUK 100
Magic Points: 5/3/1/0
Stats at Level 99:
HP 745   PWR 158   SPD 227   SKL 200   MGC 134   DEF 169   LUK 126
Magic Points: 7/5/4/1
Evaluation: Kage has never been too much of a favorite of mine since I've
played Suikoden II.  Sure, his stats are good in Suikoden I, but poor magical
ability and poor HP keep him as an Average Fighter.  The Speed's nice,
though.  He actuall gets few spells at level 99, but no one really levels
their characters up that high unless they have a Codebreaker or Gameshark.

7.L.6) Fuma
Range: L
Weapon Level 16 Attack Power: 150
Recommended Rune: Hazy Rune
Stats at Level 58:
HP 598   PWR 145   SPD 164   SKL 145   MGC 60    DEF 136   LUK 105
Magic Points: 4/2/0/0
Stats at Level 99:
HP 810   PWR 166   SPD 196   SKL 170   MGC 81   DEF 156   LUK 127
Magic Points: 5/3/1/0
Evaluation: His magic is horrible, but otherwise, he's an average fighter.
He's a long range fighter, and is pretty strong physically, but that's about
all there is to him.  I recommend you don't use him.

7.L.7) Sarah
Range: L
Weapon Level 16 Attack Power: 150
Recommended Rune: Spark Rune/ Hazy Rune
Stats at Level 58:
HP 613   PWR 145   SPD 110   SKL 103   MGC 128   DEF 145   LUK 80
Magic Points: 7/5/3/0
Stats at Level 99:
HP 814   PWR 168   SPD 135   SKL 124   MGC 147   DEF 174   LUK 106
Magic Points: 8/6/4/2
Evaluation: Most of her stats are above 100, which is nice.  He also has a
good 600 HP at Level 58.  She's good physically, but like many others, there
isn't anything too special about her.  If you're diligent, though, you can
boost her level like crazy and you'll get a lot of spells.  Take a look at
how her MP changes from Level 58 to Level 99.  She'd be a good spell caster
if her MP would go up faster.  But since she doesn't get many spells really
fast, she falls into the Average Fighter class.

7.L.8) Meg
Range: L
Weapon Level 16 Attack Power: 150
Recommended Rune: Trick Rune
Stats at Level 58:
HP 536   PWR 126   SPD 123   SKL 145   MGC 117   DEF 126   LUK 206
Magic Points: 6/4/2/0
Stats at Level 99:
HP 735   PWR 150   SPD 155   SKL 171   MGC 145   DEF 154   LUK 246
Magic Points: 7/5/3/0
Evaluation: She does much better than her uncle.  Her stats are much higher
and they actually support her skills.  In fact all of her stats are above 100
points at level 58.  To get a Trick Rune, fight monsters in the Dwarf's
Vault.  Level her up for Suikoden II.

7.L.9) Quincy
Range: L
Weapon Level 16 Attack Power: 150
Recommended Rune: Spark Rune/ Hazy Rune
Stats at Level 58:
HP 541   PWR 123   SPD 153   SKL 210   MGC 63    DEF 145   LUK 141
Magic Points: 4/2/0/0
Stats at Level 99:
HP 741   PWR 144   SPD 177   SKL 250   MGC 82    DEF 168   LUK 168
Magic Points: 5/3/1/0
Evaluation: Her halfway-decent HP, Power, and Defense barely keep her in the
Average Fighter class.  Skill is nice, and her only really bad stat is Magic.
Therefore, she's best with an attacking or defensive rune.

*****************************************************************************
************************8) The Horrible Fighters*****************************
*****************************************************************************

General Rating: *
8) About this class of characters:
These characters are characters you should never use unless you want a true
challenge.  They are based on horrible HP and horrible MP.  Use these
characters if you want to do a challenge like Final Fantasy X's No Sphere
Grid Challenge or Final Fantasy Tactic's Same Job Class Challenge.  These
characters should be forgotten otherwise.

8.1) Krin
Range: L
Weapon Level 16 Attack Power: 150
Recommended Rune: Hazy Rune
Stats at Level 58:
HP 480   PWR 91    SPD 209   SKL 158   MGC 58    DEF 79    LUK 61
Magic Points: 4/1/0/0
Stats at Level 99:
HP 693   PWR 110   SPD 250   SKL 186   MGC 76    DEF 103   LUK 79
Magic Points: 5/2/1/0
Evaluation: God, please wipe that dazed look off his face.  Make it so he
isn't laughing all the time.  Krin is my least favorite character because
he's got horrible stats and a bad personality.

8.2) Stallion
Range: L
Weapon Level 16 Attack Power: 155
Recommended Rune: True Holy Rune
Stats at Level 58:
HP 483   PWR 108   SPD 211   SKL 160   MGC 120   DEF 142   LUK 122
Magic Points: 6/4/3/0
Stats at Level 99:
HP 700   PWR 129   SPD 254   SKL 194   MGC 139   DEF 162   LUK 148
Magic Points: 7/5/4/1
Evaluation: Now you may ask yourself, "What is Stallion doing here?  I like
Stallion!"  That's probably because you like his rune, not the character
himself.  His rune speeds up over world travel, which is nice, but it's
totally useless in a fight.  Besides, you'll be teleporting everywhere soon
after you recruit him, so he gets thrown by the wayside.  The stats he needs
the most (Power and HP), are low.  Sure, the speed is nice, but normal
attacks won't do as much damage.  You should really be able to give him
another rune.

8.3) Juppo
Range: L
Weapon Level 16 Attack Power: 150
Recommended Rune: Trick Rune
Stats at Level 58:
HP 485   PWR 105   SPD 128   SKL 179   MGC 127   DEF 126   LUK 152
Magic Points: 7/5/3/0
Stats at Level 99:
HP 699   PWR 129   SPD 158   SKL 213   MGC 144   DEF 153   LUK 182
Magic Points: 8/5/4/2
Evaluation: If you look at his stats, you might be thinking, "Why is Juppo in
the Horrbile Fighter Class?"  The reason is simple.  The stats that do him a
lot of good don't really help him in battle.  Why does he have all that MP
when he can't even cast spells?  Look at that HP!  Weak!  Look at that Power!
Weak!  He has good stats, but they don't really contribute to what he really
should have.

8.4) Sergei
Range: S
Weapon Level 16 Attack Power: 130
Recommended Rune: Holy Rune
Stats at Level 58:
HP 429   PWR 84    SPD 95    SKL 166   MGC 85    DEF 164   LUK 88
Magic Points: 5/3/1/0
Stats at Level 99:
HP 634   PWR 102   SPD 117   SKL 194   MGC 103   DEF 196   LUK 106
Magic Points: 6/4/2/0
Evaluation: Take a look at those crappy stats.  Four of them are below 100!
His HP is way too low and his weapon sucks!  His Skill and Defense are high,
but since he cannot do any damage, ditch him.  He makes a great punching bag
due to his defense.  :D

8.5) Sansuke
Range: S
Weapon Level 16 Attack Power: 160
Recommended Rune: Killer Rune
Stats at Level 58:
HP 486   PWR 106   SPD 132   SKL 145   MGC 64    DEF 140   LUK 119
Magic Points: 4/2/0/0
Stats at Level 99:
HP 694   PWR 129   SPD 155   SKL 169   MGC 85    DEF 162   LUK 146
Magic Points: 5/3/1/0
Evaluation: Just like everyone else in this section, he's absolutely
horrible!  His mains stats are low, he has a crappy HP, and his MP sucks!
Maybe, if he had another 50 attack points and 200 HPs, he'd belong in the
Rock Solid Fighter class, but since he doesn't, so he belongs here.

8.6) Antonio
Range: M
Weapon Level 16 Attack Power: 170
Recommended Rune: Holy Rune
Stats at Level 58:
HP 490   PWR 110   SPD 130   SKL 113   MGC 65    DEF 106   LUK 106
Magic Points: 4/2/0/0
Stats at Level 99:
HP 702   PWR 132   SPD 156   SKL 136   MGC 84    DEF 129   LUK 131
Magic Points: 5/3/1/0
Evaluation: Absolutely horrible!  No magical talent.  His stats are horrible.
He can't stay up long in a good fight.  Sure, his weapon gets 170 attack
points, but his Power is so low that it doesn't help much.  Leave him in the
kitchen and be done with it.  He's only good for giving him a Holy Rune so
you can run fast (which is totally useless in a battle).

*****************************************************************************
************************9) Recruitment Drive*********************************
*****************************************************************************

This section is dedicated to character recruitment.  Since people on the
message boards have been requesting a character recruitment FAQ in
chronological order, I will do it that way.

COMING SOON!

Check the other FAQs here at www.gamefaqs.com

*****************************************************************************
************************10) Finding Runes************************************
*****************************************************************************

This section is dedicated for finding the rarest runes.  The ones that can be
bought in a shop will not be listed here.

COMING SOON!

Check the other FAQs here at www.gamefaqs.com

*****************************************************************************
************************11) FAQ**********************************************
*****************************************************************************

This section will cover the most frequently asked questions about character
recruitment.  It's small now, but I plan to update it when I get more
e-mails.

SUPER SPOILER NOTICE!

The intro says stuff about me trying to be spoiler free.  Well this section
reveals a big chunk of information about the end of the game.

Q: How do I revive Gremio?
A: You must recruit all 108 Stars before marching across the Gregminster
Boarder.  That is, to say, you must recruit everyone before the war scene.
If you talk to Mathiu, he will ask for a pep talk.  Leknaat will appear and
talk to your troops.  The scene will then shift to the Gregminster boarder.
Yuber and Kanaan will be talking about their troops.  Now go back to the part
that I just talked about before this scene.  If Leknaat does not revive
Gremio in the pep talk, reset the game and recruit those Stars you have not
recruited.
NOTE: Do not let anyone die.  This includes Pahn in the battle with Teo.

Q: How do I get the Window Crystal and Crowley?
A: There are two hidden passages in the Cave of the Past a Qlon temple.  To
find them, travel through the cave as normal.  At a couple points in the
cave, you start at the top-left portion of the screen.  The cave then curves
right on the screen.  Feel the south wall by walking into it.  If you go
through it, you're in the right place.  The passage is a straight path down.
The second passage is like a maze.  Go down, right, down, left, down and you
should come out and find Crowley.  Here's a diagram:
|
|__S____
XX| |_XX|
XX|_  |X|
XXX_| |X|
XX|  _|X|
XX| |XXX|
  E

X = Wall
S = Starting Point
E = Ending Point

*****************************************************************************
************12) People who I given my permission to use this FAQ*************
*****************************************************************************

1) www.gamefaqs.com
2) faqs.ign.com
3) www.gamenotover.com


*****************************************************************************
************************13) Credits******************************************
*****************************************************************************

Thanks CJayC, the owner of the best website of all time.

Thanks to Konami for making a game based on my most favorite thing: character
recruitment.

And, of course, me, for going to all the trouble of making such a huge FAQ on
character statistics.