Final Fantasy IV Advance
Boss FAQ
By: Super Slash
Version: 1.1
Email:
[email protected]
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===================
VERSION HISTORY
===================
v 1.1 - Updated the Behemoth strategy
v 1.0 - Submitted the guide
NOTE: To find what you're looking for, hold Ctrl and press F (Apple for Macs),
and type in, for example "II. Bosses", without the quotations. Do this
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TABLE OF CONTENTS
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I.........Introduction
II.........Bosses
III.........Email Info
IV.........Credits
V.........Copyrights
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I. Introduction
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I decided to write this FAQ, since I saw that there was no Boss FAQ on GameFAQs
for Final Fantasy IV Advance. I've listed a detailed strategy for each boss,
including the ones in the Lunar Ruins. If a certain strategy of mine does not
work for you, then try a different one that may work for you. With that said, I
hope this guide will help you defeat the bosses in the game!
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II. Bosses
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Here, I will list strategies for every single boss in the game, including the
bosses in the Lunar Ruins. I hope the strategies I've provided help you.
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Mist Dragon
Found: Mist Cave
HP: 465
Strength: 16
Defense: 5
Magic: 10
Magic Defense: 31
Weakness: N/A
Absorb: Holy
EXP Gained: 700
Gil: 200
Item(s) Obtained: N/A
Boss Strategy: The first boss in the game isn't too difficult. However, you
have to attack it a certain way. When the battle begins, have
Cecil just do his normal attacks, and have Kain use Jump. This
is the best way to kill the dragon. But be careful; when the
Mist Dragon turns into mist, do not attack it, or it will
counter-attack with Cold Mist. It hits both Cecil and Kain, and
hurts a lot for this point. Be careful; if this hits you, you
may need to heal.
Just heal Cecil and Kain if you ever need to, and make sure Kain
jumps on each turn he gets. With all of this in mind, you should
take the Mist Dragon down in no time.
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Octomammoth
Found: Sunken Lake
HP: 2350
Strength: 22
Defense: 0
Magic: 0
Magic Defense: 25
Weakness: Lightning, Dark
Absorb: Holy
EXP Gained: 1200
Gil: 500
Item(s) Obtained: N/A
Boss Strategy: Despite this boss having so much HP for this point, it's not too
difficult to defeat it. The boss has several tentacles, and the
key to this fight is to destroy all of its tentacles. It's not
as hard as you might think, though. He is really weak against
Thunder-type spells, so have Tellah use Thunder, and have him
heal when needed. Rydia should either use Thunder or the Chocobo
summon; it's your choice. Cecil should just attack.
When you defeat a tentacle, the tentacles move around a bit, and
you'll notice that he has less tentacles than before. This boss
is actually relatively easy, and if you have the Shadow Blade
equipped on Cecil, he should deal 150-200 damage per a hit! Just
keep up this pattern, and simply have Tellah heal the party when
needed until you win.
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Antlion
Found: Antlion Cave
HP: 1100
Strength: 11
Defense: 3
Magic: 0
Magic Defense: 11
Weakness: N/A
Absorb: N/A
EXP Gained: 1500
Gil: 800
Item(s) Obtained: N/A
Boss Strategy: The Antlion isn't too hard of a boss; he's actually pretty easy.
He is fast, and will attack quite often, but he doesn't hurt too
much. Almost every time you attack him, he will use an attack
called Counter Horn. It doesn't hurt much at all, and his normal
attack is even worse. Simply have Cecil and Edward attack, and
have Rydia use the Chocobo summon. She will hurt the boss a lot.
Keep this up, and heal if you ever need to until he's defeated.
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Mom Bomb
Found: Mt. Hobs
HP: 11000
Strength: 30
Defense: 1
Magic: 5
Magic Defense: 9
Weakness: Dark
Absorb: N/A
EXP Gained: 1900
Gil: 1200
Item(s) Obtained: N/A
Boss Strategy: This is going to be your first boss battle that's actually a
little tough. I suggest healing Yang at the start of the fight,
since he lost some HP earlier. This boss fight will go on for
awhile. The fight starts off with an enemy that looks like a
normal Bomb. Have Cecil, Edward and Yang attack it, have Rydia
summon Chocobo, and have Rosa use Aim. Keep up this pattern, and
it will eventually change into a huge monster. Simply attack the
same way you've been attacking it. You'll be here for awhile.
After a lot of damage has been dealt to the boss, it'll say that
it's gonna explode. Keep attacking it, and after a couple of
more minutes, it will explode on all of your party members, and
it will deal at least 90-100 damage on all of them! You'll need
to heal after this, most likely. The boss has now split into
three Bombs and three Gray Bombs. Have Cecil use Dark, have Yang
use Kick, and have everyone else do normal attacks. After all of
them are gone, you finally win.
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Scarmiglione / Skullnant (x4)
Found: Mt. Ordeals
HP (Scarmiglione): 3500
Strength (Scarmiglione): 19
Defense (Scarmiglione): 2
Magic (Scarmiglione): 15
Magic Defense (Scarmiglione): 0
Weakness (Scarmiglione): N/A
Absorb (Scarmiglione): N/A
EXP Gained (Scarmiglione): 3200
Gil (Scarmiglione): 2000
Item(s) Obtained (Scarmiglione): N/A
HP (Skullnant): 200
Strength (Skullnant): 42
Defense (Skullnant): 1
Magic (Skullnant): 0
Magic Defense (Skullnant): 5
Weakness (Skullnant): Fire, Holy
Absorb (Skullnant): N/A
EXP Gained (Skullnant): 50
Gil (Skullnant): 100
Item(s) Obtained (Skullnant): N/A
Boss Strategy: Before you attack Scarmiglione, you need to go after the four
Skullnant's first. Since the Skullnant's are undead, Cure spells
will damage them instead of heal them. Have Cecil use Dark, but
make sure to recover him when he gets low on HP. Have Palom use
Fira on all of the enemies, and have Porom use Cura on all of
the enemies. Lastly, have Tellah use Fire on all of the enemies.
Repeat this until all four Skullnant's are defeated. Also, take
note that when you attack all enemies at once, Scarmiglione
counter-attacks with Thunder, but it doesn't deal that much
damage, so don't worry about it.
After you get rid of the four Skullnant's, simply have Cecil use
his regular attack on Scarmiglione, have Palom/Tellah use Fire
spells, and have Porom heal the party when needed. Scarmiglione
will counter-attack with Thunder after every hit, but it's still
not really a problem. Keep this up until he's defeated.
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Scarmiglione
Found: Mt. Ordeals
HP: 3525
Strength: 46
Defense: 1
Magic: 31
Magic Defense: 22
Weakness: Fire, Holy
Absorb: Ice
EXP Gained: 3600
Gil: 2500
Item(s) Obtained: N/A
Boss Strategy: This time around, he's gotten a little harder. However, this
time, he is undead, which means Cure spells will damage him.
He mostly attacks by doing the Song of Curse, which rarely even
does anything to the party. However, sometimes, he'll poison a
party member. Have Palom cast Fira, as it will deal 900-1200
damage each hit! Have Tellah cast Fire, and have Porom use Cura
on Scarmiglione. And have Cecil just use his regular attack.
Make sure Porom heals if needed. Just keep this strategy up and
you'll defeat him
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Baigan
Found: Baron Castle
HP (Arms): 444
Strength (Arms): 58
Defense (Arms): 2
Magic (Arms): 9
Magic Defense (Arms): 0
Weakness (Arms): N/A
Absorb (Arms): N/A
EXP Gained (Arms): 10
Gil (Arms): 0
Item(s) Obtained (Arms): N/A
HP (Baigan): 4444
Strength (Baigan): 58
Defense (Baigan): 1
Magic (Baigan): 9
Magic Defense (Baigan): 11
Weakness (Baigan): N/A
Absorb (Baigan): N/A
EXP Gained (Baigan): 3200
Gil (Baigan): 2000
Item(s) Obtained: N/A
Boss Strategy: Baigan is a little bit hard if you don't fight him right. Don't
worry about killing his arms, because they will just regenerate
a turn or so later. Baigan's arms do hurt quite a lot, though,
and magic attacks hardly work on him. If you want to cast a
spell, then do it on Tellah's first turn. After that, he will
most likely cast Reflect on his body. He'll keep it on, too,
because he'll just re-cast it after it wears off. Have Cecil
attack the body, and have Palom/Porom use Twin. Have Yang just
attack, as well.
And since Baigan has Reflect on for the whole fight, simply have
Tellah just defend. Keep healed, and use Tellah and Porom to
heal. With this strategy, just keep pounding him with attacks.
When his body is destroyed, quickly destroy the two arms. If you
don't, he'll self-destruct them, and that will damage your party
by quite a lot, so be extra careful.
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Cagnazzo
Found: Baron Castle
HP: 5312
Strength: 44
Defense: 2
Magic: 29
Magic Defense: 48
Weakness: Ice, Lightning
Absorb: N/A
EXP Gained: 5500
Gil: 4000
Item(s) Obtained: N/A
Boss Strategy: This is actually a pretty easy boss if you fight him right. He
is only weak against Blizzard and Lightning attacks at certain
times. At the start of the fight, he is weak against Blizzard
attacks. So, start off by having Cecil and Yang attack. Have
Palom and Tellah cast Blizzara and Blizzaga, and have Porom just
defend or heal. Cagnazzo usually uses physical attacks. After a
few turns, you'll see a message saying that torrents of water
are drawn up.
He will have a barrier of ice around him at this point. He now
absorbs Blizzard attacks, and is weak against Lightning. Use
Thundaga and Thundara on him with Tellah and Palom. This will
break his ice barrier. If you don't break it, he'll unleash a
powerful attack called Tsunami, which hurts the party a lot.
Heal your party if he does this. Also, Cagnazzo will sometimes
hide in his shell, in which case, you can't hurt him a whole
lot, so use this time to recover your party.
With all of this in mind, the battle should be over pretty fast.
Just keep attacking him with the right attacks, and he will be
down in the first three attacks or so.
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Dark Elf / Dark Dragon
Found: Magnetic Cave
HP (Dark Elf): 23890
Strength (Dark Elf): 18
Defense (Dark Elf): 0
Magic (Dark Elf): 1
Magic Defense (Dark Elf): 254
Weakness (Dark Elf): Holy
Absorb (Dark Elf): N/A
EXP Gained (Dark Elf): 1000
Gil (Dark Elf): 4000
Item(s) Obtained (Dark Elf): N/A
HP (Dark Dragon): 3927
Strength (Dark Dragon): 80
Defense (Dark Dragon): 1
Magic (Dark Dragon): 15
Magic Defense (Dark Dragon): 254
Weakness (Dark Dragon): Holy
Absorb (Dark Dragon): N/A
EXP Gained (Dark Dragon): 6000
Gil (Dark Elf): 5000
Item(s) Obtained: N/A
Boss Strategy: The first part of the fight starts out with the Dark Elf. He may
have an unbelievable amount of HP, but you don't have to take it
all off to beat him. The Dark Elf still does his triple attack,
the Fira/Thundara/Blizzara combo, but it barely even hurts now.
Have Cecil attack to deal around 900-1200 damage, have Cid and
Yang attack, and have Tellah use Firaga. After a few hits are
dealt to him, he'll say "Say your prayers!", and he turns into
the Dark Dragon. It's pretty easy, though, if you have metallic
equipment on.
He will attack mostly by physical attacks, and they hurt a lot,
too. You'll probably need to heal often, unless you can kill him
before he gets a chance to attack. He can also do Dark Breath,
which deals around 300 damage to the entire party! This is a
deadly attack, so recover your whole party if he does this. Have
Tellah use Curaga when needed. Otherwise, just have Cecil, Yang,
and Cid attack, and have Tellah cast Firaga until he dies.
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Sandy / Cindy / Mindy
Found: Tower of Zot
HP (Sandy): 2591
Strength (Sandy): 30
Defense (Sandy): 1
Magic (Sandy): 11
Magic Defense (Sandy): 11
Weakness (Sandy): N/A
Absorb (Sandy): N/A
EXP Gained (Sandy): 2500
Gil (Sandy): 3000
Item(s) Obtained (Sandy): N/A
HP (Cindy): 4599
Strength (Cindy): 36
Defense (Cindy): 2
Magic (Cindy): 11
Magic Defense (Cindy): 11
Weakness (Cindy): N/A
Absorb (Cindy): N/A
EXP Gained (Cindy): 2500
Gil (Cindy): 3000
Item(s) Obtained (Cindy): N/A
HP (Mindy): 2590
Strength (Mindy): 30
Defense (Mindy): 1
Magic (Mindy): 10
Magic Defense (Mindy): 0
Weakness (Mindy): N/A
Absorb (Mindy): N/A
EXP Gained (Mindy): 2500
Gil (Mindy): 3000
Item(s) Obtained (Mindy): N/A
Boss Strategy: Right when the battle starts, quickly take a turn with your
other party members, and when it's Tellah's turn, immediately
have him cast either Firaga, Thundaga, or Blizzaga on Cindy (the
one in the middle). Right after that, though, Sandy (the one in
the far back) will cast Reflect on Cindy. At this point, do not
use spells on her. Have everyone just attack her like mad. While
all three sisters are alive, they will use the Delta Attack on
the whole party, dealing a lot of damage. Also, Mindy will use a
spell on Cindy to reflect it back on a party member.
If you managed to get a Firaga/Thundaga/Blizzaga in at the start
of the battle, you should be able to take care of Cindy quickly.
Once she is taken care of, focus all of your attacks on Mindy.
Have Cecil/Cid/Yang attack, and have Tellah use Firaga, Thundaga
or Blizzaga on Mindy. She will go down in no time. Sandy isn't
really hard, but she can cast Confuse on a party member, so be
sure to use Esuna with Tellah if this happens. Attack Sandy the
same way you did Cindy, and heal when/if needed until you win.
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Barbariccia
Found: Tower of Zot
HP: 8636
Strength: 82
Defense: 0
Magic: 63
Magic Defense: 12
Weakness: N/A
Absorb: N/A
EXP Gained: 9000
Gil: 5500
Item(s) Obtained: N/A
Boss Strategy: Barbariccia is by far the hardest of the Elemental Lords thus
far. At the start of the fight, have Cecil/Cid/Yang attack, and
have Kain jump. Rosa can either attack or just defend. When
Barbariccia turns herself into a tornado, do not attack her. If
you do, she will counterattack the party with a strong spell.
When she's a tornado, have Kain jump. When he comes back down,
he'll cause damage, and make Barbariccia go back to her normal
state. Continue attacking her like this, and let Rosa heal when
you need it.
Her attacks are a little strong, but as long as you do not let
her stay in her tornado-like form, you shouldn't have too much
trouble. Also, when she's a tornado, you can also just recover
your party and wait until she returns to normal (though I prefer
to just have Kain jump). Keep on attacking her, and have Rosa
recover the party when she needs to. After a lot of beating her
up, you'll win.
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Calcobrena
Found: Dwarf Castle
HP: 5315
Strength: 106
Defense: 2
Magic: 41
Magic Defense: 25
Weakness: N/A
Absorb: N/A
EXP Gained: 12000
Gil: 5000
Item(s) Obtained: N/A
Boss Strategy: This boss can be a little annoying. She has strong physical
attacks, too. Have Cecil/Cid/Yang attack, and have Kain jump.
She will also attack by using Glance, which will cause a party
member to be confused. Use Esuna with Cecil or Rosa to cure this
immediately. Also, have Rosa heal up the party when needed.
Calcobrena can also split back into the Calco and Brina's. This
can get annoying. If that happens, destroy them until they
reform into Calcobrena.
When they reform back into Calcobrena, she will regain all of
her HP, so just keep pounding her with the same attacks. Make
sure Rosa heals when it's needed.
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Golbez
Found: Dwarf Castle
HP: ???
Strength: ???
Defense: ???
Magic: ???
Magic Defense: ???
Weakness: N/A
Absorb: N/A
EXP Gained: N/A
Gil: N/A
Item(s) Obtained: N/A
Boss Strategy: Golbez's stats are unknown. For the first portion of the battle,
you cannot hurt Golbez. At all. Just attack over and over. After
about ten seconds, Golbez will put the whole party in paralysis.
Then, he'll summon up a Shadow Dragon to finish them off. The
dragon uses Black Fangs to OHKO (One-Hit KO) everyone except for
Cecil. Suddenly, the Mist Dragon appears, and destroys the
Shadow Dragon. And then, Cecil's paralysis is removed. Then, an
old party member shows up: Rydia!
She's grown up, too; she's an adult now. She summoned the Mist
Dragon to help the party. Now the true battle begins. Revive all
of your party members, and have Cecil/Rosa use Cura to cure the
whole party. Once you're back in business, have Cecil attack,
have Kain jump, have Yang attack, have Rydia summon Titan, and
have Rosa heal the party whenever needed. Golbez attacks by
using Black Magic spells such as Bio, and Thundaga. With all of
this in mind, pound him with your best attacks, and keep the
party healed until he goes down.
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Doctor / Barnabas
Found: Babel Tower
HP (Doctor): 4936
Strength (Doctor): 18
Defense (Doctor): 0
Magic (Doctor): 0
Magic Defense (Doctor): 11
Weakness (Doctor): N/A
Absorb (Doctor): N/A
EXP Gained (Doctor): 5500
Gil (Doctor): 2000
Item(s) Obtained (Doctor): N/A
HP (Barnabas): 4832
Strength (Barnabas): 86
Defense (Barnabas): 0
Magic (Barnabas): 31
Magic Defense (Barnabas): 11
Weakness (Barnabas): N/A
Absorb (Barnabas): N/A
EXP Gained (Barnabas): 5500
Gil (Barnabas): 2500
Item(s) Obtained (Barnabas): N/A
Boss Strategy: There are two ways to fight this battle, but I recommend going
after Barnabas first rather than the doctor. If you kill the
doctor first, Barnabas will self-destruct on a party member,
which will cause massive damage. So, have Cecil/Yang attack
Barnabas, while Kain jumps. Have Rydia use a Black Magic spell
or a summon, and have Rosa just attack or defend, and heal the
party when needed. The doctor will order Barnabas to attack, but
he attacks the doctor instead.
When Barnabas is defeated, attack the doctor a few times, and he
will control Barnabas himself, and he'll become Barnabas-Z. He
has the same stats as Barnabas himself, though. Just attack the
same way over and over, and make sure Rosa heals whenever you
need to.
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Dr. Lugae
Found: Babel Tower
HP: 9321
Strength: 86
Defense: 1
Magic: 7
Magic Defense: 11
Weakness: N/A
Absorb: N/A
EXP Gained: 10101
Gil: 4000
Item(s) Obtained: Dr. Lugae's Key
Boss Strategy: Lugae can be quite a pain to fight. At the start of the battle,
he turns into an ugly skeleton-type monster. He can do some
annoying things, such as putting your party members to sleep
using Sleeping Gas, and poisoning your party members with Poison
Gas. He will do this quite often. He will also do an attack
called Beam. The damage varies; it can hurt 100, or it can hurt
over 1000. Have Cecil attack, Kain jump, Yang attack, Rydia use
a summon or a Black Magic spell.
Also, have Rosa use Esuna on your party members that have status
effects on them. Have her heal the whole party when needed, too.
Keep using this strategy, and you'll win sooner or later.
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Rubicante
Found: Babel Tower
HP: 34000
Strength: 80
Defense: 3
Magic: 16
Magic Defense: 37
Weakness: Ice
Absorb: Fire
EXP Gained: 18000
Gil: 7000
Item(s) Obtained: N/A
Boss Strategy: This boss battle is going to be long and difficult. Rubicante
starts off the battle with him holding his cape over his face.
This means that he will absorb all magic attacks you throw at
him, so do not attack him while he's in this state. However,
either at the start of the fight or after a couple of attacks,
he should turn to his normal state, where his face is revealed.
Now you can use Ice spells on him. Have Rydia use Blizzara, or
Blizzaga, if she has it. Blizzara will hurt him nearly 3000,
and Blizzaga will do two times as much damage.
Have Cecil and Edge attack (or have Edge throw something if you
have any Shurikens), and have Kain attack as well. Have Rosa
just attack, and cure the party when needed. Rubicante will
counterattack with Fira _every_ time you attack him, but it does
not hurt much at all. His physical attacks can deal around 300
damage, though. And he can also attack more than one party
member at a time. He also has an attack called Glare, which hits
one party member. It deals a LOT of damage.
If Glare hits Edge, he's most likely dead. Revive him if this
happens, and heal him. Rubicante will cover his face with his
cape again sooner or later. When he does this, just attack him
with normal attacks until he changes. Keep healed with all of
this in mind, and after a long time, you will win this rather
hard battle.
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Asura
Found: Land of Summons
HP: 31005
Strength: 134
Defense: 3
Magic: 69
Magic Defense: 37
Weakness: N/A
Absorb: N/A
EXP Gained: 20000
Gil: 0
Item(s) Obtained: N/A
Boss Strategy: You pretty much _have_ to have Reflect with Rosa in order to win
this fight. Even with Reflect, you're gonna be here for awhile.
This is a pretty hard fight unless you have Curaja with Rosa.
Asura has three different faces that she'll switch between
during this battle. After every turn, she switches faces. Her
angry face means that she is going to cast Curaga on herself,
most likely. This will heal around 3200 HP each time she does
it. Her blue face means that she is going to cast Life, for some
strange reason.
And her sad face means that she's going to cast a support spell.
She uses physical attacks at any time, though. They are pretty
dang powerful, too. They can hurt anywhere between 500 to 1200.
If she hits someone like Rydia or Edge, they're going to be
dead, or near dead. Make sure Rosa heals the party often. Have
Rosa cast Reflect on Asura. This way, her support spells, along
with her Curaga, will reflect back onto a party member. Have
Cecil and Edge attack, and have Kain jump. Have Rosa heal the
party often.
Have Rydia cast Titan to deal around 1800-2100 damage per a
blow. Immediately cast Reflect back onto Asura after it wears
off, and make sure you do not cast Reflect on any of your party
members, or you won't be able to heal the whole party at once.
Keep doing all of this, and stay healed. After you beat Asura up
a lot, you should win.
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Leviathan
Found: Land of Summons
HP: 50001
Strength: 174
Defense: 5
Magic: 34
Magic Defense: 54
Weakness: Lightning
Absorb: N/A
EXP Gained: 28000
Gil: 0
Item(s) Obtained: N/A
Boss Strategy: This boss fight isn't nearly as hard as the last fight. If you
don't have Thundaga with Rydia, Ramuh will do (or Titan). Have
Cecil and Edge attack, and have Kain jump. Have Rydia summon
Titan or Ramuh, or cast Thundaga if she has it. Have Rosa just
heal the party when needed. Leviathan will start off the fight
with Tidal Wave, which deals around 500 damage to each party
member. When Leviathan has his mouth opened, that means he is
going to use Tidal Wave.
When his mouth is closed, that means he'll simply attack with
Blizzara. It's not too powerful, but it can hurt if you're low
on HP. Despite Leviathan's high HP, this battle should go faster
than the battle with Asura. Keep your party recovered and use
the same attacks until you beat him.
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Demon Wall
Found: Sealed Cavern
HP: 28000
Strength: 84
Defense: 4
Magic: 79
Magic Defense: 29
Weakness: N/A
Absorb: N/A
EXP Gained: 23000
Gil: 8000
Item(s) Obtained: N/A
Boss Strategy: You have to be fast to defeat this boss. It's not that hard if
your party is at least Level 40, though. Do not worry about
healing in this fight, since the Demon Wall's attacks aren't
even that powerful. Have Cecil and Kain both attack (don't make
Kain jump), and have Edge throw the Fuma Shuriken, along with
the Light Sword you got in the cave earlier. Throw anything else
you may have, and if you run out of throwing items, just have
Edge attack.
Have Rydia cast Leviathan, and have Rosa do whatever. The wall
can cast Stone Gaze, which makes your party members begin to
turn to stone. If this happens, use a Remedy or Esuna to cure
it. After each turn, the wall moves closer to your party. If it
gets very close to your party members, it will do an attack that
will kill each of your party members instantly. If he does this,
you're pretty much a goner. Just keep this up, and retry if you
lose. You'll eventually win this fight.
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Odin
Found: Baron Castle
HP: 20001
Strength: 116
Defense: 5
Magic: 95
Magic Defense: 38
Weakness: Lightning
Absorb: N/A
EXP Gained: 18000
Gil: 0
Item(s) Obtained: N/A
Boss Strategy: This boss is sort of like the previous one, because you have to
take him out _fast_. If you don't, he will kill all of your
party members in a single hit. After three turns, he will raise
up his sword. Then, a turn later, he will slice your whole party
with it, resulting in a Game Over, most likely. So, here's the
strategy: have Cecil attack, and have Edge either attack, or
throw anything you might have. Have Rydia summon Leviathan, to
deal about 4900-5200 damage.
Make sure you do not stop attacking. At all. If he raises his
sword, don't give up. Just unleash everything you've got on this
guy. If you're a high enough level, he'll go down by the time he
raises his sword, or even sooner than that.
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Behemoth
Found: Cave of Bahamut
HP: 23000
Strength: 154
Defense: 4
Magic: 63
Magic Defense: 254
Weakness: N/A
Absorb: N/A
EXP Gained: 57000
Gil: 650000
Item(s) Obtained: N/A
Boss Strategy: These are pretty dang hard to defeat. They counter-attack with
a physical attack every time you attack them. They hurt around
700-1200 damage every hit, too. Be very careful. If Rydia or
FuSoYa gets hit, they're most likely dead. However, if they're
not, have Rosa and FuSoYa use Curaja often. Magic spells don't
really hurt the Behemoths too much, but use them anyway. Have
Cecil and Edge attack, or have Edge throw if you have anything.
Have Rydia summon something, such as Leviathan.
Have Rosa use Curaja on the party when they're damaged, and have
FuSoYa use Black Magic spells (nothing major like Flare, though;
the Firaga, Blizzaga, and Thundaga spells will do fine). Revive
any fallen party members and cure them immediately. Repeat this
until you beat them.
fedaykin125 says: "Hi, I just thought I'd make a minor
suggestion for your Boss FAQ guide to FF4 Advance on gamefaqs.
The boss "Behemoth" does indeed have powerful counterattacks,
but there is a much easier way to handle him without all the
frantic healing and reviving. Simply defend with everyone except
FuSoYa and Rosa, who should cast blink on all party members.
When blink is set up on everyone, have the strongest physical
attacker only ( probably Cecil with the Excalibur) attack
Behemoth. All his counterattacks will miss. Once blink wears
out, hold attacking and recast it.
Using that method, you never need to take an hp of damage."
------------------------------------------------------------------------------
Bahamut
Found: Cave of Bahamut
HP: 45001
Strength: 174
Defense: 1
Magic: 17
Magic Defense: 4
Weakness: N/A
Absorb: N/A
EXP Gained: 35000
Gil: 0
Item(s) Obtained: N/A
Boss Strategy: At the start of the battle, a message with a countdown timer
will commence. When the timer reaches zero, Bahamut unleashes
his ultimate attack, Mega Flare. There is a way around this,
however. First, have Rosa and FuSoYa cast Reflect on theirself,
and have everyone else use as much Curtain items as you have.
If you don't have enough for everyone, have Rosa/FuSoYa cast
Reflect on the rest of the party members. After this, have
Cecil and Edge attack (or have Edge throw).
Have Rydia and FuSoYa cast Firaga, Blizzaga, or Thundaga on a
party member that has Reflect on. It will backfire onto Bahamut
to deal massive damage. When Bahamut uses Mega Flare, it will
reflect off of your party members, and hit him for 9999 damage.
If a party member does not have Reflect on when Bahamut uses
Mega Flare, revive the party member that's probably dead. Keep
doing this, and make sure Reflect stays on. Eventually you'll
defeat him.
------------------------------------------------------------------------------
Elemental Lord
Found: Giant of Babel
HP (Scarmiglione/Rubicante): 60000 (combined)
Strength (Scarmiglione): 46
Defense (Scarmiglione): 1
Magic (Scarmiglione): 31
Magic Defense (Scarmiglione): 22
Weakness (Scarmiglione): Fire, Holy
Absorb (Scarmiglione): Ice
EXP Gained (Scarmiglione): ???
Gil (Scarmiglione): ???
Item(s) Obtained (Scarmiglione): N/A
Strength (Rubicante): 80
Defense (Rubicante): 3
Magic (Rubicante): 16
Magic Defense (Rubicante): 37
Weakness (Rubicante): Ice
Absorb (Rubicante): Fire
EXP Gained (Rubicante): ???
Gil (Rubicante): ???
Item(s) Obtained (Rubicante): N/A
HP (Cagnazzo/Barbariccia): 50000 (combined)
Strength (Cagnazzo): 44
Defense (Cagnazzo): 2
Magic (Cagnazzo): 29
Magic Defense (Cagnazzo): 48
Weakness (Cagnazzo): Blizzard, Lightning
Absorb (Cagnazzo): N/A
EXP Gained (Cagnazzo): ???
Gil (Cagnazzo): ???
Item(s) Obtained (Cagnazzo): N/A
Strength (Barbariccia): 82
Defense (Barbariccia): 0
Magic (Barbariccia): 63
Magic Defense (Barbariccia): 12
Weakness (Barbariccia): N/A
Absorb (Barbariccia): N/A
EXP Gained (Barbariccia): ???
Gil (Barbariccia): ???
Item(s) Obtained (Barbariccia): N/A
Boss Strategy: This is a really unique battle. You have to fight one Elemental
Lord at a time, until you defeat them all. The first one up is
Scarmiglione. This time around, he shouldn't be much of a
problem. Have Cecil attack, and have Edge either attack or throw
an item. Have Rydia use Firaga to deal 9999 damage to him. Have
FuSoYa use Firaga, as well. And Rosa is actually useful against
Scarmiglione. Have her use Curaja on him to damage him a lot.
After a few attacks, he should go down. The Elemental Lords
pretty much attack the same way as before.
Up next is Rubicante. In this battle, he never puts his cloak
over his face. Have Cecil and Edge attack him, and have Rydia
and FuSoYa use Blizzaga on him. Have Rosa just recover the party
if nessecary. Cagnazzo is up next. He's pretty easy. Just use
Thundaga with Rydia/FuSoYa (if Rydia doesn't have Thundaga,
either Thundara or Ramuh will do). As usual, have Cecil and Edge
attack, and have Rosa heal the party if ever needed. Once you
defeat Cagnazzo, you have Barbariccia left to defeat.
She is in her tornado form the entire time this time, but it
doesn't do anything bad like last time. Just go all out; since
she doesn't have any weaknesses, have Cecil/Edge attack, have
Rydia either summon something or cast a spell, and have FuSoYa
cast something like Firaga. Beware of her Maelstrom ability,
however. This will get your party members down to single-digit
HP. Use Curaja to cure the party immediately. After you defeat
Barbariccia, you win.
------------------------------------------------------------------------------
CPU / Attack Node / Defense Node
Found: Giant of Babel
HP (CPU): 30000
Strength (CPU): 174
Defense (CPU): 4
Magic (CPU): 127
Magic Defense (CPU): 38
Weakness (CPU): N/A
Absorb (CPU): N/A
EXP Gained (CPU): 50000
Gil (CPU): 10333
Item(s) Obtained: N/A
HP (Attack Node): 3000
Strength (Attack Node): 116
Defense (Attack Node): 5
Magic (Attack Node): 47
Magic Defense (Attack Node): 11
Weakness (Attack Node): N/A
Absorb (Attack Node): N/A
EXP Gained (Attack Node): 0
Gil (Attack Node): 0
Item(s) Obtained (Attack Node): N/A
HP (Defense Node): 3000
Strength (Defense Node): 116
Defense (Defense Node): 5
Magic (Defense Node): 47
Magic Defense (Defense Node): 11
Weakness (Defense Node): N/A
Absorb (Defense Node): N/A
EXP Gained (Defense Node): 0
Gil (Defense Node): 0
Item(s) Obtained (Defense Node): N/A
Boss Strategy: To win this fight, you have to destroy a certain node. The
Defense Node will restore around 3000 HP every turn to the CPU,
so you're going to have to focus on him. Do _not_ use magic
spells on everything in this fight. If you kill both nodes, the
CPU will do a 9999-damage attack, and kill each party member one
by one. Once the Defense Node is dead, you cannot use spells on
the CPU, because it will have Reflect on it. The Attack Node
uses a beam on your party, dealing around 300 damage to every
party member.
If this becomes a huge threat, have Rosa or FuSoYa use Curaja to
cure the entire party. If you really want to use magic attacks,
then cast Reflect on a party member, and use a spell on that
party member. The spell may reflect back onto the CPU, but if it
doesn't, you're dead. Have everyone just attack the CPU, and
have Edge throw something if you have anything. Keep this up,
and keep your HP up until you win.
------------------------------------------------------------------------------
Storm Dragon
Found: Cave of Trials
HP: 40000
Strength: 139
Defense: 4
Magic: 22
Magic Defense: 33
Weakness: Ice
Absorb: Fire
EXP Gained: 320000
Gil: 0
Item(s) Obtained: N/A
Boss Strategy: This boss is pretty hard to defeat. He has some strong physical
attacks, as well as a strong, deadly magic attack. Have Cecil
attack the dragon, and have Rydia (or Palom, whoever your Black
Magic user is) cast Blizzaga. Have Kain just attack, and have
Yang attack, as well. Have Rosa be your healer. The dragon might
use his strongest attack, the Tornado. It hits all of the party
members, and deals around 1500-1700 damage to everyone! This
will probably only leave one or two party members alive.
If this happens, revive everyone. Quickly. Then, have Rosa use
Curaja on everyone to cure them. He also has the Maelstrom
attack, which leaves every one of your party members with single
digit HP. Use Curaja to cure this immediately. With this in
mind, make sure you keep healed at _all_ times until you defeat
this dragon.
------------------------------------------------------------------------------
Gigas Worm
Found: Cave of Trials
HP: 55000
Strength: 155
Defense: 4
Magic: 34
Magic Defense: 44
Weakness: N/A
Absorb: N/A
EXP Gained: 32000
Gil: 0
Item(s) Obtained: N/A
Boss Strategy: Another rather hard boss battle, but it's not as hard as the
last one. Since Edward has very little HP, he'll probably die
in one strike. Have Cecil attack, and have Kain jump. Have Rydia
summon Bahamut, and have Edward just defend or attack, since he
is pretty much useless at this point. Have Rosa cure the party.
Every time you attack the worm, it counterattacks with a
physical attack, dealing around 1000 damage per a hit. So, have
Rosa cure the party when this becomes a problem.
You should also have Rosa cast Blink onto all of your party
members, to reduce the damage dealt to you. Keep healed, and
make sure no one dies until you win.
------------------------------------------------------------------------------
Master Flan / Black Flan (x2) / White Mousse (x2)
Found: Cave of Trials
HP (Master Flan): 35000
Strength (Master Flan): 130
Defense (Master Flan): 4
Magic (Master Flan): 34
Magic Defense (Master Flan): 38
Weakness (Master Flan): N/A
Absorb (Master Flan): N/A
EXP Gained (Master Flan): 32000
Gil (Master Flan): 0
Item(s) Obtained (Master Flan): N/A
HP (Black Flan): 1357
Strength (Black Flan): 116
Defense (Black Flan): 254
Magic (Black Flan): 0
Magic Defense (Black Flan): 0
Weakness (Black Flan): N/A
Absorb (Black Flan): N/A
EXP Gained (Black Flan): 3044
Gil (Black Flan): 1300
Item(s) Obtained (Black Flan): N/A
HP (White Mousse): 298
Strength (White Mousse): 66
Defense (White Mousse): 254
Magic (White Mousse): 0
Magic Defense (White Mousse): 12
Weakness (White Mousse): Ice
Absorb (White Mousse): N/A
EXP Gained (White Mousse): 1808
Gil (White Mousse): 384
Item(s) Obtained (White Mousse): N/A
Boss Strategy: This boss battle isn't too hard, especially compared to the last
two. The thing about this boss is, physical attacks do not hurt
the Flans, and you cannot target the Master Flan unless the
four normal Flans are gone. Have Cecil and Kain just attack,
since they can't really damage them. Have Rosa defend or attack,
and heal when nessecary. Have Rydia cast Bahamut. It will hurt
8000-9999, hitting the Master Flan, plus destroying the other
four Flans.
After all four Flans are gone, you can target the Master Flan.
It will have Reflect on itself, though, so you can't use Black
Magic on it. Have Cecil and Kain attack it, and have Palom just
attack it normally. If you want to, have Rosa cast Reflect onto
a party member, then have Rydia/Palom use a spell on that party
member, so it'll backfire and hit the Master Flan. Although you
can't heal the whole party at once this way.
Once you get a few attacks in on the Master Flan, the other four
Flans will respawn. Have Rydia use Bahamut to take care of them
again. The Master Flan will often use Flare on himself, making
it backfire onto a party member, dealing tons of damage. Revive
the party member if he/she has fallen. Keep doing this until you
win this fight.
------------------------------------------------------------------------------
T-Rex
Found: Cave of Trials
HP: 60000
Strength: 148
Defense: 3
Magic: 34
Magic Defense: 54
Weakness: N/A
Absorb: N/A
EXP Gained: 32000
Gil: 0
Item(s) Obtained: N/A
Boss Strategy: I actually found this boss to be a little easy. Despite his high
HP, if you have Float on before the fight, you shouldn't have
much trouble. He will probably start off by using Earthquake. If
you have Float on, this will do nothing. His physical attacks
are a little strong, dealing around 300 damage per a hit. If you
need to, have Rosa or Porom heal. Have Cecil attack, and have
Kain either attack or jump. Just have Rydia use Bahamut, to deal
around 8000-9999 damage.
If you attack this boss with any Fire attack (summons do not
count), it'll counterattack with Flame, dealing around 500
damage to the entire party. As always, just keep your party
healed, and you'll beat him.
------------------------------------------------------------------------------
Death Mech
Found: Cave of Trials
HP: 50000
Strength: 135
Defense: 4
Magic: 34
Magic Defense: 54
Weakness: N/A
Absorb: N/A
EXP Gained: 32000
Gil: 0
Item(s) Obtained: N/A
Boss Strategy: This is another easy boss. Even easier than the last one, in
fact. If Cid has a Mythril Hammer equipped, he will hurt around
2800-3200 damage per a hit. The Death Mech's attacks aren't too
bad. Sometimes, though, he'll use a move that will kill a party
member in a single hit. Revive the party member if this happens.
He also has Flame, which hits every party member for around 500
damage. His physical attacks aren't too strong. However, he may
do a Laser attack, which hurts around 1200 damage on a single
party member.
He also has the Piercing Laser, which hurts about 300 damage on
all of your party members. Have Cecil attack, have Kain jump,
have Cid attack, have Rydia cast Bahamut, and have Rosa heal
the party when needed. Repeat this strategy, and he'll be down
in no time.
------------------------------------------------------------------------------
White Dragon
Found: Lunar Subterrane
HP: 32700
Strength: 156
Defense: 5
Magic: 31
Magic Defense: 48
Weakness: N/A
Absorb: Fire, Lightning, Blizzard
EXP Gained: 55000
Gil: 0
Item(s) Obtained: N/A
Boss Strategy: Be sure to cast Float with Rosa/Porom during this battle,
because this dragon has Earthquake. If you have Float on the
entire party, they won't get damaged. The White Dragon will
often use Slow on each party member, so if you want to counter
it, use Haste. When you use magic spells on him, he may counter
with Earthquake. Have Cecil/Edge/Yang/Cid/Edward attack, and
have Kain jump. Have Rydia summon Bahamut, and have Rosa cure
the party when needed.
The White Dragon's physical attacks aren't that powerful, but
have Rosa heal if it becomes too much trouble. Keep pounding him
with attacks until you defeat him.
------------------------------------------------------------------------------
Dark Bahamut
Found: Lunar Subterrane
HP: 60000
Strength: 160
Defense: 5
Magic: 8
Magic Defense: 52
Weakness: N/A
Absorb: N/A
EXP Gained: 64000
Gil: 0
Item(s) Obtained: N/A
Boss Strategy: This boss is a bit hard to defeat. He will immediately use Mega
Flare as soon as the battle begins. This will most likely kill
everyone but one or two party members. Revive everyone, right
after they die. Dark Bahamut is a little slow, so try not to
worry. He will cast Reflect upon himself, and for basically the
whole battle, he will use Flare on himself, and it will reflect
to one of your party members. Don't forget to heal your party
members after reviving them from the Mega Flare.
Do not use any type of summon with Rydia. If you do, he will
counterattack with Mega Flare every time. The only attack he
really does otherwise is Flare, dealing around 800-1200 damage
on a single party member. Have Cecil/Edge/Yang/Cid/Edward
attack, and have Kain jump. Have Rydia/Palom just attack, since
you can't use Black Magic on this boss. Have Rosa/Porom heal the
party whenever nessecary. Just keep doing this, and he'll die.
------------------------------------------------------------------------------
Plague
Found: Lunar Subterrane
HP: 33333
Strength: 146
Defense: 5
Magic: 0
Magic Defense: 38
Weakness: Throw
Absorb: N/A
EXP Gained: 31108
Gil: 550
Item(s) Obtained: N/A
Boss Strategy: You have to defeat this boss very quickly. When the battle
starts, Plague will cast Doom on the entire party, which will
set a countdown timer of ten seconds on everyone. When the timer
reaches zero, everyone dies, and you get Game Over. However, you
can take advantage of this. As soon as someones countdown gets
to around five seconds, quickly kill a party member. Revive the
party member, and Plague will re-cast Doom, resetting the whole
party's timer.
Now then, have Cecil pound him with physical attacks, and have
Kain either jump or attack. Have Rydia cast Bahamut, and have
Palom (if he's in your party) use Black Magic. And if Edge is
with you, throw something if you have anything. Otherwise, just
have him attack. Do not worry about healing or anything, and do
not stop in between selecting commands. You will beat him.
------------------------------------------------------------------------------
Lunasaur (x2)
Found: Lunar Subterrane
HP: 23000
Strength: 144
Defense: 4
Magic: 54
Magic Defense: 254
Weakness: Holy
Absorb: N/A
EXP Gained: 29500
Gil: 0
Item(s) Obtained: N/A
Boss Strategy: This boss is extremely easy. If Yang is in your party, and he
has his ultimate weapon, this will be two times easier than it
would be normally. The Lunasaurs will cast Reflect upon them,
so you cannot use Black Magic here. Have Cecil/Edge/Yang/Cid
and Edward attack. With Cecil and Yang's ultimate weapons
equipped, they will each hurt 9999 per a hit! Have Rydia summon
Bahamut, and have Rosa attack or heal. Have Kain jump. The
Lunasaurs may do Flame, which hurts around 300 on everybody.
Aside from that, there's nothing really worth mentioning. Keep
attacking them, and they'll die in a few attacks.
------------------------------------------------------------------------------
Ogopogo
Found: Lunar Subterrane
HP: 50000
Strength: 150
Defense: 4
Magic: 127
Magic Defense: 40
Weakness: N/A
Absorb: N/A
EXP Gained: 61000
Gil: 0
Item(s) Obtained: N/A
Boss Strategy: Ogopogo will start off the battle with two consecutive Tidal
Wave attacks. This will hurt your party a bit, so have Rosa or
Porom recover the whole party after this. Have Rydia summon
Bahamut, and if Palom is in your party, have him use Black
Magic spells. Have Cecil/Edge/Yang/Cid/Edward attack, and have
Kain jump. Every time you use a summon, however, he will counter
it by using Blaze, a move that hurts around 500 on every party
member, so be careful.
He also attacks by using physical attacks, which can hurt around
700 on one party member. Ogopogo may also use Tidal Wave again,
after awhile. If he does this, make sure you use Curaja with
Rosa or Porom. Keep attacking him and keep healed until you win.
------------------------------------------------------------------------------
Zeromus
Found: Lunar Subteranne
HP: 130,000 (estimate)
Strength: ???
Defense: ???
Magic: ???
Magic Defense: ???
Weakness: N/A
Absorb: N/A
EXP Gained: 0
Gil: 0
Item(s) Obtained: N/A
Boss Strategy: Zeromus will start off the fight with his ultimate attack, the
Big Bang. This will most likely deal around 1900-2100 damage to
each party member. This attack is deadly. After he does it, have
Rosa/Porom use Curaja immediately, and revive any fallen party
members. If Edge is with you, throw the Dark Matter at him. This
will reduce the damage of his attacks temporarily. Have Cecil,
Yang, and Cid attack. Have Edge throw the Excalibur (if he's in
your party); hopefully you still have it.
Otherwise, have Edge just attack. Have Rydia/Palom use Black
Magic spells. If Rydia summons or uses Black Magic, Zeromus will
counterattack by using Flare on a party member, so be careful
when using spells. Zeromus can also use Black Hole, which
nullifies magic, but it doesn't seem to do anything at all. When
Zeromus shakes, that means he is about to use Big Bang again.
Make sure Rosa/Porom is ready to cast Curaja again, because this
will hurt, unless you threw the Dark Matter at him.
Kain should either attack, or just jump. Keep your party healed
at _all_ times to survive Zeromus' deadly attacks, and keep
pounding him with everything you've got. Zeromus may also use
Flare at any time. He may also use Meteor. It's not too strong,
though, and it only hits 2-3 party members. Zeromus will go down
after awhile. If you cannot win, level up to around Level 55-60,
and try again.
------------------------------------------------------------------------------
Lunar Ruins Bosses
------------------
------------------------------------------------------------------------------
Soldier Monk (x8)
Found: Lunar Ruins - Yang's Trial
HP: 6000
Strength: 140
Defense: 3
Magic: 0
Magic Defense: 254
Weakness: Fire
Absorb: N/A
EXP Gained: 15000
Gil: 5000
Item(s) Obtained: N/A
Boss Strategy: Each one of the monks have 6000 HP, but they're not really all
that hard. Just have Cecil/Edge/Yang/Cid/Edward attack, and have
Rydia summon Bahamut. Have Rosa/Porom use Holy, if they have it.
The monks will vanish as you damage them. When there's only one
left in that pack, or you kill them all at once, they die. They
have minorly strong physical attacks, but just heal up if you
ever have to. And have Kain just jump, or attack. Use the same
strategy for the Super Monk/Drillmaster battles coming up.
------------------------------------------------------------------------------
Lunar Titan
Found: Lunar Ruins - Yang's Trial
HP: 120000
Strength: 196
Defense: 2
Magic: 35
Magic Defense: 37
Weakness: N/A
Absorb: N/A
EXP Gained: 65000
Gil: 65000
Item(s) Obtained: Grimoire LT
Boss Strategy: Ooh, boy. This guy has craploads of HP. To top it onto that, his
physical strength is stronger than any boss you've fought in the
game. When it is Rosa/Porom's turn, immediately cast Float. The
Lunar Titan will sometimes use Earthquake, which is why you need
Float on. If he hits a party member with a physical attack, it
will hurt at _least_ 1200-1700. If someone like Rydia got hit by
it, cure immediately.
When he has his arm close to his chest, he's about to use his
ultimate attack, Earthquake. If you have Float on, this is no
problem at all. He may also use Stone Gaze. If he does, cure it
immediately. Have Cecil/Edge/Yang/Cid/Edward attack, have Kain
jump, and have Rydia cast Flare. If Rosa has it, have her cast
Holy, unless she needs to heal the party. Keep this up until you
win this hard fight.
------------------------------------------------------------------------------
Lunar Shiva
Found: Lunar Ruins - Edward's Trial
HP: 100000
Strength: 173
Defense: 2
Magic: 36
Magic Defense: 55
Weakness: Fire
Absorb: Blizzard
EXP Gained: 65000
Gil: 65000
Item(s) Obtained: Grimoire LS
Boss Strategy: This boss has some nasty Ice-type attacks. She'll start off the
battle by casting Ice Storm, which will hurt around 2000 on the
whole party, most likely. If this kills anyone, revive them, and
use Curaja with Rosa/Porom to recover the entire party. Have
Cecil/Edge/Yang/Cid/Edward attack, have Rydia/Palom use Flare,
and have Rosa/Porom either heal or use Holy. You could also use
Blink, to prevent damage from her physical attacks. Every time
you use a Black Magic spell or a summon, she will use Blizzaga
on herself, healing around 2300 HP.
Since Flare hurts around 9600-9999, don't worry about her using
Blizzaga on herself afterwards. Holy will hurt almost the same
as Flare, so don't worry. When Lunar Shiva has her wand pointed
towards the party, she's about to unleash Ice Storm again. She
can also do Blaze, which will cause about 400-500 damage to the
whole party. Keep attacking her, and keep your party healed. She
will go down eventually.
------------------------------------------------------------------------------
Shiva
Found: Lunar Ruins - Rydia's Trial
HP: 64000
Strength: 172
Defense: 5
Magic: 50
Magic Defense: 52
Weakness: Fire
Absorb: N/A
EXP Gained: 50000
Gil: 45000
Item(s) Obtained: N/A
Boss Strategy: Although she does not absorb Blizzard attacks, she is resistant
to them. Shiva is actually pretty easy. As always, just have
Cecil/Edge/Yang/Cid/Edward attack, and have Rydia/Palom cast
Firaga. It hurts more than Flare. Have Rosa/Porom use Holy,
since you probably won't need to heal throughout this entire
battle. Have Kain jump or attack. Shiva doesn't really have any
strong attacks. Her physical attacks only hurt around 300 damage
on a party member.
When she has her wand pointed at the party, she's getting ready
to use Ice Storm. It barely even hurts at all. It will only hurt
around 150-200 damage on everyone. Only heal if nessecary. Keep
this up, and you'll win in no time.
------------------------------------------------------------------------------
Ifrit
Found: Lunar Ruins - Rydia's Trial
HP: 110000
Strength: 198
Defense: 2
Magic: 40
Magic Defense: 35
Weakness: Ice
Absorb: Fire
EXP Gained: 65000
Gil: 65000
Item(s) Obtained: N/A
Boss Strategy: Ifrit may have high attack power, but he's still not all that
difficult. Have Cecil/Edge/Yang/Cid/Edward attack, and have Kain
jump or attack. Have Rydia/Palom cast Blizzaga, and have Rosa or
Porom use Holy, unless they need to heal the party. Ifrit's
physical attacks are a little powerful, dealing around 1000
damage per a hit. Cure this if it becomes a huge threat. When
Ifrit looks like he's about to dash towards you, he is getting
ready to use Flame.
It hits all party members, but doesn't hurt much. It only hurts
around 300-450 damage on everyone. One Curaga by Rosa or Porom
will easily take care of that. Keep pounding him with your best
attacks until you win.
------------------------------------------------------------------------------
Titan
Found: Lunar Ruins - Rydia's Trial
HP: 75000
Strength: 180
Defense: 5
Magic: 28
Magic Defense: 48
Weakness: N/A
Absorb: N/A
EXP Gained: 50000
Gil: 45000
Item(s) Obtained: N/A
Boss Strategy: Be sure to have Rosa cast Float on the entire party before you
have her heal or attack. Once you do that, you will be safe from
Titan's earth attacks. Have Cecil/Edge/Yang/Cid/Edward attack,
have Rydia/Palom cast Flare, have Rosa/Porom cast Holy, or heal,
and have Kain just attack or jump. Titan's physical attacks hurt
around 1200 damage per a hit, so be careful. He will also do
Quake, but if you have Float on, you won't take any damage. When
his arm is near his chest, he's getting ready to use Earthquake.
Again, if you have Float on, this will be no problem. Aside from
that, Titan doesn't really have any other attacks. Keep this up,
and heal when/if needed, and you'll defeat him.
------------------------------------------------------------------------------
Ramuh
Found: Lunar Ruins - Rydia's Trial
HP: 60000
Strength: 170
Defense: 5
Magic: 41
Magic Defense: 54
Weakness: N/A
Absorb: N/A
EXP Gained: 50000
Gil: 45000
Item(s) Obtained: N/A
Boss Strategy: Even though he doesn't absorb any spells, he is resistant to
Lightning-type spells. He is pretty easy, though. You know the
drill by now; have Cecil/Edge/Yang/Cid/Edward attack, and have
Kain attack, or jump. Have Rydia/Palom use Firaga or Flare, and
have Rosa/Porom use Holy, or just defend. Make sure Rosa or
Porom heals whenever nessecary. Ramuh's physical attacks are
about as strong as any other summons have been so far. He also
uses Blitz sometimes, which deals around 1200 damage to a single
party member! Cure this immediately.
Ramuh may also use Thundara, which won't hurt too much. Cure if
nessecary. When Ramuh points his staff in the air, he is about
to unleash his ultimate attack, called Lightning. This will deal
around 500-700 damage to all of your party members. Heal when
you need to, and Ramuh will fall quickly.
------------------------------------------------------------------------------
Lunar Dragon
Found: Lunar Ruins - Rydia's Trial
HP: 105000
Strength: 180
Defense: 2
Magic: 254
Magic Defense: 44
Weakness: N/A
Absorb: Holy
EXP Gained: 65000
Gil: 65000
Item(s) Obtained: Grimoire LD
Boss Strategy: Fortunately, this boss is pretty slow. He won't attack that
often, but he does have some nasty attacks, like Poison Gas,
which poisons the entire party. If this happens, have Cecil
and Rosa/Porom use Esuna on everyone, one by one. He can also
use Sleeping Gas, which puts a single party member to sleep.
Use Esuna to cure this if that happens. Also, the dragon will
sometimes turn into mist. This isn't anything bad, but you can't
hurt him while he's in this state.
Just recover your party members while he's in mist, or just
defend. While in mist, he may use Cold Mist, which will only
hurt the party 1 HP. When he returns to normal, you can continue
attacking him. Have everyone attack, and have Rydia summon up
Bahamut. Have Palom cast a Black Magic spell, and have Rosa and
Porom cure when nessecary. Have Kain jump. Repeat this until you
beat him.
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Lunar Odin
Found: Lunar Ruins - Cecil's Trial
HP: 95000
Strength: 191
Defense: 2
Magic: 95
Magic Defense: 48
Weakness: Lightning
Absorb: N/A
EXP Gained: 65000
Gil: 65000
Item(s) Obtained: Grimoire LO
Boss Strategy: You're in for a hard fight. This one is a bit harder than the
last fight you had with Odin. At the start of the fight, he will
use the Zantetsuken shortly after. This will deal around 4000
damage to _every_ party member. Revive any fallen party members,
then have Rosa use Curaja until everyone is cured. Have Cecil
and the other fighters attack, and have Rydia/Palom cast
Thundaga. Thundaga will deal around 9500 damage per a hit. When
Lunar Odin's sword is raised, he's about to do the Zantetsuken
again, so be extra careful.
If the fight goes on too long, he'll do a DOUBLE Zantetsuken,
which is pretty much an instant-KO. It'll deal around 8000-10000
damage on the entire party. Have Kain jump while his sword is
raised, because he won't be hit by the Zantetsuken. Cecil's
Lightbringer sword may cast Holy (it has a random chance to),
which will be around 10000 damage altogether. Keep doing this,
and keep healed until he is defeated.
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Lunar Asura
Found: Lunar Ruins - Rosa's Trial
HP: 130000
Strength: 183
Defense: 3
Magic: 55
Magic Defense: 40
Weakness: N/A
Absorb: N/A
EXP Gained: 65000
Gil: 65000
Item(s) Obtained: Grimoire LA
Boss Strategy: Asura has some pretty dang powerful attacks, but there is a way
around it. She will cast Firaga, Blizzaga, or Thundaga pretty
much every turn. She will still cast Curaga on herself, but this
time, do _not_ cast Reflect on her. Instead, have Rosa/Porom
cast Reflect on every party member, one by one. And with any
other members, use any Lunar Curtains you may have. You cannot
heal yourself with Curaja this way, so rely on Hi-Potions and
X-Potions you might have.
She will also use moves like Tiny, and Toad very frequently. If
you have Reflect on, this will do nothing. After a few turns,
she stops using Firaga, Blizzaga, and Thundaga, but she will
still use them every now and then. She also counterattacks every
time you attack her, just like before. Her physical attacks can
hurt quite a bit, too, so be extra careful. This fight will be
long and hard. When she uses Curaga, she'll only recover about
2200 HP. Keep attacking her and keep healed until you win.
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Lunar Ifrit
Found: Lunar Ruins - Edge's Trial
HP: 130000
Strength: 183
Defense: 3
Magic: 55
Magic Defense: 40
Weakness: Ice
Absorb: N/A
EXP Gained: 65000
Gil: 65000
Item(s) Obtained: Grimoire LI
Boss Strategy: This boss is minorly difficult, but it's still not that hard.
Ifrit is like Asura; he'll counterattack you each time you
attack him. Although he is weak against Ice-type spells, do not
use them on him. If you do, he'll counterattack with Glare, a
deadly move that will hurt 3000+ on one party member. The same
goes for summoning. In other words, have your Black Magic
casters just defend, since they really can't do anything. If you
want, you can use Blizzaga, but you risk losing a party member.
Have Cecil and every other fighter attack, and have Kain jump
or just attack. Have Rosa/Porom heal the party when needed. When
Ifrit looks like he's dashing towards you, he's about to unleash
Flame. He has two different types of it. The first type hurts
around 500 damage on the entire party. The second only hurts
all but one party member one damage. Keep all of this in mind,
and keep attacking and you'll emerge victorious.
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Lunar Bahamut
Found: Lunar Ruins - Kain's Trial
HP: 50000
Strength: 213
Defense: 2
Magic: 18
Magic Defense: 24
Weakness: N/A
Absorb: N/A
EXP Gained: 65000
Gil: 65000
Item(s) Obtained: Grimoire LB
Boss Strategy: Since Kain is alone, make sure you put him in the back row
when Dark Kain was there. Now, Lunar Bahamut will have a
countdown timer. It goes from 3 to 0. When it reaches zero, he
will use Mega Flare. This will most likely result in an instant
death for Kain. So, when the timer reachs two seconds, jump. If
you time it right, you'll miss the Mega Flare. However, he will
counterattack you as soon as Kain comes down. For an alternate
strategy, you could use a Lunar Curtain, so that the Mega Flare
would reflect back onto Lunar Bahamut.
If you use a Lunar Curtain, be sure to jump at three seconds, so
you can give him damage from the jump, plus from the Mega Flare.
This battle will take awhile using the first strategy, so keep
that up until you win.
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Lunar Ramuh
Found: Lunar Ruins - Cid's Trial
HP: 90000
Strength: 178
Defense: 2
Magic: 44
Magic Defense: 48
Weakness: N/A
Absorb: Lightning
EXP Gained: 65000
Gil: 65000
Item(s) Obtained: Grimoire LR
Boss Strategy: Lunar Ramuh is quite difficult, simply because he counterattacks
with Thundaga (and a powerful one, at that) _every_ time you
attack him. If you attack him with a summon or Black Magic, he
will counterattack with Blitz. Thundaga hurts around 1200-1500
damage on a single party member, while Blitz deals around
500-800 damage on one party member. However, if Kain has his
ultimate equipment on, and he's in your party, have him jump. If
Kain has his ultimate spear and armlet, he'll hurt around 9200,
and Lunar Ramuh does not counterattack Kain's jump.
If you have faith that your party members can survive all of the
Thunderaga spells, attack away. Otherwise, have your attackers
just defend, and have your spell-casters use Flare, to deal
around 9200-9999 damage each time. When Lunar Ramuh raises his
staff, he's about to use Lightning, which deals about 500-700
damage to all party members. Have a White Mage cure the party
when needed, and keep attacking him with magic and with Kain's
jump. You will defeat him.
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Lunar Leviathan
Found: Lunar Ruins - Palom & Porom's Trial
HP: 135000
Strength: 205
Defense: 3
Magic: 38
Magic Defense: 51
Weakness: Lightning
Absorb: N/A
EXP Gained: 65000
Gil: 65000
Item(s) Obtained: Grimoire LL
Boss Strategy: This boss is rather easy, actually. He doesn't counterattack you
when you attack him, either. He'll start off the fight using
Tidal Wave, just like last time. This'll hurt anywhere between
1200 and 1500 damage to all of your party members, so just use
Porom to cure this. Have Palom use Thundaga, and have Cecil,
and every other fighter attack. Have Kain jump. When the Lunar
Leviathan's mouth is opened, that means he's about to use Tidal
Wave again.
He will occasionally use Blizzaga on a party member, dealing
around 1200 damage to one party member. Cure this by simply
using Curaga. Lunar Leviathan may also use Maelstrom, which gets
all party members down to single digit HP. If this happens, use
Curaja with Porom/Rosa immediately. Keep up this attack pattern,
and heal when needed until he falls.
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Brachioraidos
Found: Lunar Ruins - Certain Floor after Palom & Porom's Trial
HP: 180000
Strength: 225
Defense: 5
Magic: 212
Magic Defense: 125
Weakness: N/A
Absorb: N/A
EXP Gained: 65000
Gil: 65000
Item(s) Obtained: Hero's Shield
Boss Strategy: This boss is completely optional in the Lunar Ruins, and you can
only fight it on a certain floor after Palom and Porom's trial
room. It does some deadly attacks. It can do Glare, which will
deal 9999 damage to a party member, instantly killing him/her.
Revive the party member immediately if this happens. His regular
attacks are a little strong, too. If he starts counting down,
from three, then do not attack him. If you do, he'll use the
Globe 199, which instantly kills a party member.
After awhile, he'll cast Protect, and Reflect on himself. Then,
he'll use a triple magic attack on himself, and it'll backfire
onto either one party member, or several party members! He can
do Firaga, Blizzaga, and Thundaga, probably killing 2-3 party
members, depending on how many he hit. He can also do Bio, Holy,
and Flare, which is pretty much just as dangerous. Have everyone
attack him, and have Kain jump. Have the White Mages heal. Keep
doing this, and hope you win. Equip the Hero's Shield you get,
because it's the best shield in the game.
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Zeromus EG
Found: Lunar Ruins - The Final Trial
HP: 200000
Strength: 225
Defense: 3
Magic: 45
Magic Defense: 202
Weakness: N/A
Absorb: N/A
EXP Gained: 0
Gil: 0
Item(s) Obtained: N/A
Boss Strategy: This is what you'd probably consider the _true_ final boss of
the game. He is even harder than the regular Zeromus! He will
start the fight off with Big Bang, just like the last time. It
hurts a little more, too; around 2000-2500 damage on each party
member. After he does this, quickly have Rosa/Porom cure the
party using Curaja. If you have Palom/Rydia use a Black Magic
spell on him, he'll cast Reflect, so Black Magic is out of the
question in this battle.
However, after awhile, the Reflect will wear off, so you can
cast Black Magic then. Zeromus EG also can do two spells in a
row, this time around. He could use Mini twice in a row, but it
isn't always successful. He can also turn your party members
into frogs by using Toad. If this happens, quickly cure it, as
quickly as you can. This time, he will use Big Bang at any time,
but fortunately, he doesn't use it too often. You know all of
those Grimoire items you got from the Lunar bosses? This fight
is a great battle to use them up in.
Have all of your fighters attack, and have Kain jump. Keep all
of your party members alive, and healed, at _all_ times. Just
have Rydia/Palom attack until Reflect wears off, then cast
Black Magic spells. Have Rosa/Porom just heal, and cure any
negative status effects Zeromus EG may put on your party. When
Zeromus EG gets near death, he'll start healing himself every
turn. Unleash all of your Grimoire's here, if you haven't done
so yet. Keep this up until you finally win. Congratulations!
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================
III. Email Info
================
If you wish to email me about this guide, whether it be a comment or a typo,
or even a big error in the guide, then email me at my email listed at the top
of this guide. For those who are lazy, my email is
[email protected]. Email
me there, and I'll add whatever it is I missed, or fix whatever it is I messed
up on as soon as possible. Please make the subject something to do with the
game (such as "Final Fantasy IV Advance Boss FAQ"), so I'll know that your
email isn't spam.
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============
IV. Credits
============
Credits go to you for reading this guide.
Credits go to me for taking the time to make this guide.
Credits go to SquareEnix for making such a wonderful game, and port.
Credits go to fedaykin125 for pointing out an alternate strategy for the battle
with the Behemoths. Thanks!
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==============
V. Copyrights
==============
Do not copy this guide without my permission. If you attempt to do that
without my permission, you will be in trouble with the law. For permission,
email me at my email adress listed at the top of this guide, I may say yes, I
may say no, it depends. This guide is a Copyright (c) 2007, and was created by
Jesse Winstead. All rights reserved. The following sites have been allowed to
use this guide:
http://www.gamefaqs.com/
http://www.neoseeker.com/
http://www.ign.com/
http://www.1up.com/
http://www.press-startgaming.com/
http://www.supercheats.com/
End Of File.
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