Dungeon Maker II: The Hidden War

                                         by MJ











Update History:
---------------
1/22 - Started FAQ
3/06 - Walkthrough complete.
4/14 - Quests complete.
4/22 - Monsters complete.
5/21 - weapon/armor/Genju update


Use CTRL + F to Find something.


==========================
- Locations
- Walkthrough
- Quests
- Dungeon Building Tips
- Store Item Prices
- Root List
 |_Strength List + Stats

- Armor
 |_Strength List + Stats

- Museum Guide Lists
 |_ Monster Guide
 |_ Weapon Guide
 |_ Armor Guide
 |_ Accessory Guide

- Meal Guide
- Hero Titles

- Genju
 |_ Transformations
 |_ Monster Info / Skill / Stats

- Monster Locations
- Thanks
==========================



Email me any missing Weapons/Accessory/Genju/Titles at [email protected]
I won't be getting them all so any help would be appreciated. Thanks!



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-----------
Locations
-----------

Old Soldier Gate: Entrance. Talk frequently for hero titles and rewards.

Fatnose's Armorer: Buy weapons, armor or sell items.

Greg's Apothecary: Buy Potions here.

Your house: Eat, sleep here. Also store items and view your journal.

Museum: View all enemies, weapon, armor or accessory acquired here.

Shara's Build shop: Buy and sell materials for the Dungeon.

Prof. & Niko's Magic Lab: Buy magic spells here or magic equipment, or sell.
                         Niko can also tell you your fortune (quest clues).

Waldo's Market: Buy or sell Cooking ingredients, Root or armor strength.

Dungeon: Where you will spend most of the time. Go to Dungeon building for more
        info.



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-------------
Walkthrough
-------------



You will begin the journey by talking to the old guard. Create a name and head
to the market to meet your personal slave, err I mean new friend. Give her a
name and then head to your house. After you talk to the guard you can head to
the other areas if you like first, then enter the dungeon (pass the gate).

This is the games main area. You create dungeons and then fight the monsters
hiding in them. There's no wrong way in placing corridors in the dungeon. You
can only do 1 floor at a time but you can edit them in menu. Start your dungeon
by opening doors with the triangle button. When you reach a dead end you can
place a corridor by pressing triangle and pick your piece to place.

Fighting Enemies:
----------------

You will encounter your first enemy, the bat! Attack with the circle button.
When you attack enough your SP gauge will fill up, you can unleash a unique
attack with it, hurting multiple enemies possibly. Press triangle to use.

Continue building and then exit the dungeon by walking on the symbol in the
middle of the map and press triangle, highlight 'exit'. Once you exit the
dungeon you cannot enter the dungeon again until the next 'day'. You have to go
home and rest to re-enter the dungeon. When you exit the guard will give you a
Blade root, it will increase your weapon power when you feed it fangs and claws.
Or you can sell it for a whopping 750! Go eat and rest. Lets start building the
dungeon for the manticore.

First head to the market to recieve your first quest (Bat Leg). We will do this
later. Head to Build shop to start on the manticore room. Once it's ordered
head to your house to rest if you haven't already or go back into the dungeon to
fight more enemies and collect items.

Head back to Build shop and buy the Jungle room for 1000. Head to Apothecary and
you will recieve a other quest (Windbug Feather). Talk to the guard to recieve
another (Lawrence). Do these quests now for rewards. Rest and head to Magic Lab
for yet another quest (Aura Ring). You will get lots of building materials for
a reward! Continue entering the dungeon to gain more items and quest items. If
you think you're strong enough for manticore then fight him. I would wait until
you killed 50 monsters. You will recieve 500g and a ring that gives you 3 to
strength when you speak to the guard.

Go back to market for another quest (Mongrel Liver). Lets begin the Manticore
room now.

Manticore
---------

First the Jungle room piece is quite large so you might have to erase your
dungeon to fit it. Go to Command > Architecture and Erase floor. Place the piece
and design the rest of the area and exit. Enter in to fight. He can be a little
tough if you didn't bother equiping better items or armor. Attack him and then
run away when he starts flying in the air. Fireballs work really well against
it too. So buy this spell and plenty of magic juices.

Congrats on beating the first boss. You will obtain the Manticore Fang. Exit.
After the brief talk name your Genju and enter your house.

Now that we have our next mission. Lets start building again. First go to build
shop to order a room. Then go to Apothecary for another quest (Blue Bat Fang).
Then to Armory for (Water Iron Piece) and Market for (Blue Bat Leg). Talk to the
guard for a Wind Ring! Enter the dungeon.

Now you can set Genju in the menu screen to fight! Use the transform option to
turn it into a human ally. Find a area to use your 4D Small room and place it.
Then in the architecture menu use the modify to turn it into a stair room. Now
you can go to floor 2 and start building! Exit the dungeon afterwards and rest.
You will get a collar from your slave for Genju. Head to the museum for another
quest (Bandit Mask).

Now that you have 2 active floors you can easily switch between them to obtain
items to sell for the big pieces needed. This is a great way to level up Genju
while collecting stuff. When you have enough money go and buy the pieces in the
build shop. Talk to the guard for another quest (Jack). Head to build shop to
receive the Corner room and Jail kit for the Jack quest for free! Rest to
recieve another item for Genju (Guard Bell). Finish any quest and lets start on
killing Revenger. When you placed the Prison room piece you will notice a genju
dungeon marker in the 2nd floor (look for it).

Genju Dungeon
-------------

Make sure you have good equipment for genju before entering here. This is a area
that only genju can enter. It is a big dungeon filled with monsters and great
hidden items that can be unlocked with a stone key. To find the stone key you
have to find a monster in the area that is carrying it. Once you have it find
a room with the the key logo on it and grab your prizes. The items here are
the Water iron for a quest and a random item. Exit dungeon and claim your
reward at the armory. Stock up on healing and magic potions.

Blackguard (not Revenger)
-------------------------

Since he's a undead type use Book of Angel to take it down easier. Run away
and unleash the spell, when he gets too close run away. Easy fight. You will
get Giants ring from him. Talk to the guard for another reward, Earth ring.
Head to the museum for another quest (Old armguard) and Market (Wild dog flank).
Go to your house to be greeted by a new face. Rest.

Go to the Magic Lab to talk about the elf girl some more, then head to the
Market to see her again. Back to Magic Lab for more convo. When you exit the
Guard will speak to you about the 3rd floor. You will get a free stair room
piece. Talk to the build shop to get the magic scale piece started. Also buy
a corner room, a jail kit, and a 4D sm room here, you'll need it for the 2nd
floor.

Place the 4D room somewhere and place the stairs in there. Also place a jail
here too, thats for later though. Go back to build shop to buy the new piece
and talk to the elf girl. Go to apothecary for a new quest (Beetle horn) and
Guard (Shiva). Return to Build shop later to get a free fountain room and Small
2D room and a Guard quest (Pinky Slime) and later on (Lava Beetle).

Start building your 3F with all the parts needed like Volcano Roads, Smithy,
Fountain and Attribute room. Head back to town and get a other quest from the
museum (Orc Loincloth) and market (Red Bat Leg). You must build enough Volcano
roads to open the fire magic hole in the Attribute room. Once you do so you
can enter the hole.

Fire Ruins
----------

Explore the area and chat with Crimson. Exit fire ruin and re-enter to find
fire bats and beetles. You can also find treasures with ruby stones inside. If
you have a Firebug Feather give it to the fire root. You can get them from Spark
bugs.

Exit to town. You will have access to 4th floor and new quests (Lizard Armor) at
museum, (Monkey Ring) at Magic lab and (Tempting Tree) from the Guard. Also
visit build shop to order the water pieces. Later on (Bobby) quest will be
available from the Guard.

Start working on the 4F. Buy plenty of ice corridors and place the fruit tree
in there too to complete a quest. Talk to the market guy for a new quest
(Wolf Fillet) and Guard (Gilbert).

Water Ruins
-----------

Explore the area. Talk to the ghost. Grab the B Ice armor from the chest and go
right. You will find a sapphirestone in the other chest. Return back to the
dungeon and pay a visit to Crimson in 3F. He will give you a Fire Iron Piece.
Take it to the armorer. Rest and go pick up your new weapon. Talk to the other
shops. Re-visit the build shop to buy the Ice field room. Buy any potions for
the next boss fight. Head back to 4F and place the piece, it's quite big like
the boss rooms are. Go rest. To open the door you must have a high floor rating
of around 40-ish and maximum depth of around 18.

Mammoth
-------

This thing is tough. I would suggest buying lots of magic juices for this fight.
I wouldn't try to use anything but fire magic on him. Trying to fight him with
a weapon is too deadly, he can do lots of damage with charges and his suction
move. Like the first boss runaway until you are far enough to use the fireball
then quickly get out of the way when it gets close. You should have heal spell
by now and you'll probably have to use it here. When you kill it you will get
the Ivory needed. This is your first Valuables item. Grab the Mammoth Fang and
exit the dungeon.

Talk to the magic lab and market merchants for new quests (Silver Wolf Throat /
Jade Ring). The guard will have a prize for you for killing the Mammoth, a Storm
ring. Take the Ivory to the armory and rest. Go buy the weapon and head back to
the water ruin.

Water Ruins
-----------

Find a stone slab in the northern parts (next to ghost) and insert the ivory to
open the path. Head left to find a Ice root sprite and a sapphire stone. Talk to
the other ghost. Warp out to town.

Head to market to listen to a story by elf girl. Go to build shop and buy some
Wind corridors for the next floor. Rest.

Talk to the armorer for another quest (Holy Water) and Market (Lizard Leg). Buy
a stair kit at the build shop for the next floor. Start building and return to
town for a new quest like the Guard's (Lancer) and Curator's (Centaur Hat). Also
buy long rooms and kitchen kit at the build shop when available. Visit back
often for the new quest like the guards (Neomandrake). Visit the build shop to
buy the new Weather Vane Kits. Later on the magic lab guy will have a quest for
you (Aquamarine Ring) and Market (Griffon Meat).

When you built enough to open the wind ruin go in it.

Wind Ruin
---------

Explore the area and grab the wind sprite root. Grab the B Wind Armor from the
chest and Emeraldstone. You can't get the other chests just yet. Talk to the
ghost and leave. Talk to the Professor for more info about the Windflight. Head
to Market to talk to elf girl about the smoke monster.

Fire Ruin
---------

Head back to fire ruins and chat with Crimson (walk into his little room). Looks
like he's not home. Go to Water ruin and talk to the ghost. He will give you a
Fire compass which you can now explore the Fire ruin more. Head back there. You
can now pass thru the fire pillars with the compass. Watch out for the Lv. 99
Fire Elementals, they are tough and can kill you easily, just runaway for now.
Grab the B Fire Armor and Ruby stone from the chests and talk to Crimson. Head
back to town for a talk with the Guard and then rest to gain permission.

Buy the stair kit in the build shop (and a 4D sm room). Talk to the guard for
another quest (Flame Ogre), also theres a new shield spell at the lab but it's
costly! Start building on the 6F and head back to build shop. Elf girl will put
out new parts to buy. Go rest and then buy the Parlor kits and the Shrine.
Build up 6F to open up the shrine.

Enenra
------

The Vorpal Sword is pretty good to use here. Since shes a undead type using
lots of Angel will also help. It's not over yet!

True Enenra
-----------

Nothing to hard here. When it starts it's fireball attack run behind him and
start slashing away. With heal this fight is pretty easy. You will get a Smoke
Fang needed for the Windflight and a Spectre Ring. You will also get a Magma
Ring from the guard. Give the Fang to the armorer. Talk to the curator for
another quest (Tiger Mask). Go rest and pick up the windflight at the armory.
Head back to Wind Ruin.

Wind Ruin
---------

Head to the ore to open the path to the airship. Get on the airship and find the
ghost. Warp back to town. Talk to elf girl at the Market for your next monster
and then go rest.

Talk to the guard for a new quest (Johnson). The magic lab will have a new
magic to buy, Magic Barrier. Buy the stair kit at the build shop. Start building
your 7F. Head back to town to buy the Spirit room, and later on the Haunted kit.

Twin Daughters
--------------

These 2 can be tough. They have many magic spells that prevent you from getting
too close to them. I would recommend buying Magic Barrier and many magic juices.
Also equip a bow like the Long Bow. The way I beat them was to cast Heal
and Magic Barrier at the same time, run in and attack. When you get a few hits
in run away and heal up a little, re-cast barrier and heal when they wear out
and repeat the process. They will run to other rooms when you hit them enough,
blocking the doorway. Just stay outside and hit arrows thru the doorway. Some
magics can pass thru walls so be careful. Just hit and run and they're toast.
This is pretty much how I did it. You will get a Silver root for your efforts
and a Dark ring from the guard.

Talk to Estine at the market, and then to the Professor. Talk to the guard for
another quest (Animated Armor). Rest and talk the Guard.

Buy a medium 2D room and the Ghost Garden at the build shop. You can't build 8F
just yet so go to the dungeon and start killing monsters. We need to collect
money. Go back and rest to gain permission and some nice money. Talk to the
Guard again for another quest (Satanic Skull) and Curator (Evil Boots). Talk to
the build shop owner to buy a stair kit. Later on buy the Bone dump kit. Also
an other guard quest for you (Escaped Slime), talk to the build shop to get a
room for the slime. Greg at Apothecary will have a new quest later on (MagicWolf
Fang). When you built enough head into the Graveyard.

Dragon Zombie
-------------

First equip any dark stats gear you may have, any bracelets with poison-r stats
on like silver bracelets and the mushroom root. Buy many nectars and equip that
long bow again. They way I beat it was to get inside his area and head to a
corner. You can attack the dragon without the actual target icon on it. Get
close enough so the arrows hit and runaway. The attack you have to watch out
for is his stomp. He stomps twice but you will only be close to actually get
hit once probably. Heal when he does and keep your HP above 250. Ignore the bugs
they should only do 0 damage to you. The dragon can kill the bugs with stomp if
any of them are near him. Use the bugs to fill up your SP gauge and use it on
the dragon. This fight took me around 35 minutes because I didn't bother using
any strengtheners just yet. But it works well. You will get the Dragon horn
after the fight. Exit.

After the initial talk with the guard talk to him again and he will give you a
Holy ring. Talk to the professor, market guy, and the armorer. Go to build shop
to talk to Estine, but shes not there. Head to the Mine entrance (above dungeon)
to talk to her. Head back to the armorer for a chat. Chat with your slave friend
at home and the guard will interupt you. Now we can start 9F! Buy the stair room
at the shop and rest.

Head to the build shop again to buy new parts, buy some swamp corridors too.
Later on Greg will have a quest for you (Snake Fang). Build up enough to open
the earth ruin and talk to Crimson. Head back to town and talk to the armorer
and the build shop girl.

Lets find some granite. Mountain Goblins carry them. Give it to the armorer and
rest. Head back to Earth ruin.

Earth Ruin
----------

Explore the area. Grab the topaz stone, B Earth Armor and Earth root. Go talk
to the ghost. Talk to the Professor, Estine at the build shop, and the armorer
about the gems. New quest will open up at the Market (Mole Leg). Rest.

Take this time to finish any active quests. Head to fire ruin and talk to
Crimson. Head back to town. Talk to the market guy and the Professor. Go to the
curator to get the compass. Head back to fire ruin.

Fire Ruin
---------

Use the compass to explore the new area. It's quite big so get the treasures
first before heading into the furnace. Once you examined the furnace head to
the build shop to get it replicated. Rest and buy the furnace kit. Professor
has a new quest for you (Carnelian Ring). Off to water ruin!

Water Ruin
----------

Talk to both ghosts and exit. Talk to the armorer about the ivory and rest.
Pick it up and head back to the ruin. Put the piece into the slab at the east.
The ghost will be right there to talk. Explore the rest of the area for some
treasures and the water summon spell Undine, you can't get her just yet. You
need a silver fur. Back to build shop to order it. Rest. To the wind ruin..

Talk to both ghosts and go talk to the armorer again. Go to magic lab for more
info. Talk to elf girl at the build shop. The guard will have more info about
the samurai Shingen, which is a quest as well. Buy some tea rooms and head to
9F to place it. Talk to the guard for another quest (Robin). Later on the market
guy will have another quest (Boss Mole Leg). Find a smoke fang from Samurai's
in the tea shop and give it to the armorer. Visit the armorer again to talk to
Estine and hear some hilarious dialogue.

Pick up the windflight and the armory. The build shop girl will have a quest
for you (Boss's Birthday). Now we can go back to Wind ruin. Talk to the next
ghost and grab the wind iron in the chest and exit. Head to magic lab for more
info. Talk to build shop for a garden replica and armorer for a Granite ring. Go
rest. Grab your ring at the armory and head to earth ruin. Buy the garden at the
shop first.

Earth Ruin
----------

You can now open the next gate. Grab the chests and head to town and buy the
rooms for the archmages.

Getting the gems
----------------

Buy the Stone figure hall kit and head back to 9F. To make the archmages appear
you have to build 9F into each attribute element. Buying multiple rooms will
increase the chance for the mages to appear. A floor rating of around 70 should
be enough for them to show up. If not go rest and try again. 9F is big so buy
enough materials to cover the map. Head back to each previous floor rooms and
take the element increasing materials with you for 9F like the smithys, icebox,
weather vanes, stone figure rooms and the special corridors. Use the init
corridors option in the menu to strip the floors corridors all at once.

When you get all 4 you can now build in 10F. Head to build shop to pick up your
stair kit.

Later on talk to the guard for a new quest (Ed). Talk to the build shop to buy a
bedroom for the quest. Start building 10F and place the gems in the 4 rooms in
the corners. Head back to town and talk to Estine at the build shop. Place the
order and rest. Keep building until the Hellish room is opened.

Revenger
--------

Buy many health and magic potions and a couple of revive potions as well. Don't
stay still because he can hit you from far away. Cast heal and physical shield
to run it and attack. Run away and re-cast when they wear out. You should have
at least 1000 HP by now so keep your HP above 600 and this phase shouldn't be a
problem. Watch for the poison attacks, heal quickly afterwards. When he dies
it's not over yet!


True Revenger
-------------

Use guard (L button) to absorb most of the ball projectiles. Run in and attack
as before. Watch your HP and this time he'll be dead for good. He will drop
Chaos Bringer sword afterwards which is cool looking. Head back to town and
talk to everyone to be congrated. Head to your house for some text and to see
the credits. HahHAHhahHAHa bwhahaha. ??

After the credits it will go back to the game. Rest, exit and re-enter your
house. Talk to the guard again to gain a reward, Chalice Gloves. Head back to
your house to tell your friend the good news. Now you can switch between you and
your friend in the menu. Also you can increase the size of the first few floors
with your new spell.

Switch to your friend and talk to the curator for a new quest (Bone ring). Enter
the dungeon. She can't use any heavy weapons/armor but she can use daggers,
bows, and staves. Also you will retain your genju's and levels. They will be
helpful for protection. Head to water ruin.

Water Ruin
----------

Talk to the first ghost. Afterwards head back to town. Don't venture to deep in
the ruin! Talk to the guard again for a new quest (Alp). Talk to the build shop
girl for the special corridor. Buy some and head to the magic lab for some info
about the compass. Go rest to head to fire ruin. Talk to the armorer first for
a new quest (Ice Ring).

Fire Ruin
---------

As the female hero head into the old furnace in the ruin to defeat Hellhound.
Use Undine to kill it the fastest and collect the compass. You can open the
next gate with it. If the drawbridge is up go rest and come back and it'll be
down. I wouldn't recommend fighting Crimson with the girl, use the male hero.

Crimson
-------

A simple fight here. Use Undine a lot and it'll be dead. His attacks have a lot
of startup animation so you can see it coming. Just run to a side and slash
away. Afterwards he'll drop a Fire sword. Explore the ruins more and get the
goodies in the chests. Talk to the ghost and warp back to town to talk. You will
get a nice Chalice shoes for beating Crimson from the guard. Some new quests
will open up. Switch to female and chat with the Professor, Curator, and
Armomer. First we have to get that False Bracelet. Talk to the build shop to buy
two stair kits to get to 12F, go rest.

A new magic spell should be available, Unicorn. Start building 11F and 12F.
Find crested orcs to get the bracelet and give it to Fatnose. Head to Water
ruin.

Water Ruin
----------

Head to the third section and use the ivory at the slab next to the ghost.
Find a slab that reads "Spring rain turns to autumn rain..." This will make a
new path. Grab the keys in the chests and head back to the beginning where the
teleporter is at. Use the Rain key on the slab to open the next path. Grab the
treasures and head back to the 2nd section to open the locked chest (near a
ghost) which contains a water crystal. Head back to town and go to your house.
Rest after the chat.

Head to build shop to order some kits. You have to wait for the next day to buy
them. Buy the stair kit and the Large parlor. Start building 13F.

Dark Assassin
-------------

With plenty of magic potions this fight is easy. As always never stay still and
wait for him to start a attack to hit him. I wouldn't recommend using any slow
weapons like axes or staves because he can combo fast for big damage. A sword
can be used though, you just have to run away quickly. For a easier fight use
Thunder a lot because it does pretty good damage on him and the magic sequence
is fast so you can runaway without being hit. Afterwards he will drop the
Rainmaker. Talk to the guard to recieve a Chalice Crown. Talk to the curator
to give back the Rainmaker. Talk to the build shop girl to buy stairs for 14F.
Go rest and start building.

Later on as the female hero talk to Fatnose and Niko several times. Go to your
house and Niko will be there. Talk to the Professor and Estine at the Market as
well for more chat. Fatnose will have a Granite ring ready for you to explore
the Earth Ruin more.

Earth Ruin
----------

Open the next gate and find the ore in a room and activate it. Get the treasures
and go talk to the gnome. Go back and talk to Fatnose, Estine at the market and
Niko at your house. Rest to go to Wind ruin.

Wind Ruin
---------

Head in and talk to the first ghost. Find the second ghost which isn't there,
head inside to get a chat window. Talk to the Queen at the third section and
head back to town. Talk to Fatnose for a Windflight. Talk to male hero to get
info where to get one. Buy a stair kit and rest. Start building 15F and buy
some Tea rooms. Find Samurai's in these rooms for the smoke fang. Give it to
the armorer, rest and go to wind ruin.

Open the next area. Grab the treasures and the ore on the ground. Talk to the
sylph and she will join you! Head back to the previous section to use the ore
you just found (bottom right corner). Ride on the ship to go to a new area in
the map. Grab the nice bow and head back to town.

Go to build shop to buy the stair kit. Start building 16F. Make it into a dark
floor for the Queen Elf to show up so buy bone dumps and spirit rooms.

Queen Elf
---------

Buy many magic juices and a few revives just incase. Using Thunder again is
also good here to use. Stay away in front of her because she can cast magic
fairly fast. When she raises her bow above her run away or you will get rain of
arrows for multiple damage. Keep your HP over 900 and it'll be a easy fight.
You will get a Elf Key and a Buster Knife drop. The key will open a chest in
the Wind Ruin. Talk to the guard for a Chalice Fauld reward.

Talk to the Professor, exit, and talk to Niko and the Curator in the next day.
Start building 17F. Find Liliths in Library rooms or Marble corridors to obtain
God's Lost Item, the item where looking for in 17F. Talk to the Professor,
Curator and Estine at the market about the item. Go home and talk to the male
hero and then rest. Enter the dungeon but don't go in just yet. Head back to
Fatnose for a Granite ring. Enter the dungeon if you like or go rest to pick up
the ring. To Earth ruin.

Earth Ruin
----------

Talk to the Gnome and he will join you. Nothing more to do here so head back
to town. Talk to the Professor and Fatnose. Rest and head to build shop to buy
the stairs for 18F. Start building your dark floor to open Darkness room.

Pazuzu
------

With the Pressure Club this fight is easy. Obtain it by completing the Skuld
quest. Buy enough potions and just run in and attack. Runaway to heal and it'll
die fairly quickly. I did him in 11 min. Easy. You'll get the Vampire root and
the Mark of Prophet for your rewards. Now you can enter the manor in Earth ruin.
Talk to the guard to recieve a Royal Shield. Head to earth ruin to talk to the
ghost. Head back to town and talk to the guard and professor. Order the new
rooms at the build shop and rest.

Buy the stairs and start building 19F. Build enough to open the boss room.

Ancient Warrior
---------------

With Unicorn and enough magic potions this is easy. As all bosses stay away in
front of him or he will combo you for good damage, he also has good range on
his physical attacks so beware. I would still use the Pressure club here because
it does good damage on him. When he rises in the air run behind him and start
attacking. You might get hit by some of his attacks but by now you should have
enough HP to survive and runaway to heal. If you get hit by his wave move which
disables your magic temporarily just run around the room and wait for it to go
away and heal. Keep your HP above 900 and he'll go down with enough patients.
You'll get the Moon Sword afterwards. Talk to the guard again to get Chalice
Plate. Go rest.

Buy your final stair room at the shop. Talk to the guard and return to the shop
to buy the Rebirth kit, which is 90000 gilberts! Ouch. You will fight all bosses
in this room. So be prepared! But first we need to build 20F.

Rebirth Room
------------

You will face every boss in the game in order of appearance. You can only defeat
one boss per day. They are all level 99's but by now they should be easy to
defeat so they won't be a big problem. They drop new items that they didn't when
you face them the first time. Like Crimson will drop a key to open a chest in
the Fire ruin. Queen Elf Dress will drop a key to be used in the Wind Ruin.
After defeating Pazuzu again you will recieve the Lord Fauld from the guard.
After defeating Light Warrior then you will face Revenger. He will drop Lord's
Blade (great weapon) and Monarch root.

After that the game is pretty much done. You can finish up any remanining
quest and look for those missing items. No credits this time ?? :P



--------------------------------------------------------------------------------



--------
Quests
--------


1. Lawrence: Head to build shop to start. Buy the guest room kit. Place the room
            in a 1D Sm Room by going to Command > Architecture > Modify Room
            and select Guest Room. Exit dungeon and re-enter. He is high level
            but slow. Also examine the treasure chest in the room for G.

            Reward: 500

````````````````````````````````````````````````````````````````````````````````

2. Jack: Place Jail Kit in 2F.

        Reward: Bone memory (give to Genju) / Battle Ax

````````````````````````````````````````````````````````````````````````````````

3. Shiva: Place fountain piece in 3F. Randomly appears.

         Reward: Spiked club / Breeze Sword

````````````````````````````````````````````````````````````````````````````````

4. Pinky Slime: Buy a Trashdump in build shop (and a corner room). Use in 3F.
               Randomly appears.

               Reward: Ruby Ring / Chain Fauld

````````````````````````````````````````````````````````````````````````````````

5. Lava Beetle: Find near smithy rooms or volcano corridors in 3F.

               Reward: Beetle Feather / Chain Mail

````````````````````````````````````````````````````````````````````````````````

6. Tempting Tree: Put fruit tree in 4F. Randomly appears.

                 Reward: Bronze Greaves

````````````````````````````````````````````````````````````````````````````````

7. Bobby: Place a medium room in 4F with a bar kit. It will appear inside.

         Reward: Magic Juice / 1000

````````````````````````````````````````````````````````````````````````````````

8. Gilbert: Find in ice areas like iceboxes. Randomly appears.

           Reward: Lizard Crest / Bronze Spear

````````````````````````````````````````````````````````````````````````````````

9. Lancer: Find in 5F Kitchens.

          Reward: Orc Armor / Long Ax

````````````````````````````````````````````````````````````````````````````````

10. Neomandrake: Find in Weather vanes.

                Reward: 1500

````````````````````````````````````````````````````````````````````````````````

11. Flame Orge: Find in 6F Parlors.

               Reward: Ogre Loincloth / Iron Gauntlets

````````````````````````````````````````````````````````````````````````````````

12. Johnson: Find in Spirit rooms.

            Reward: Dark Slayer

````````````````````````````````````````````````````````````````````````````````

13. Animated Armor: Find in 7F Ghost garden rooms.

                   Reward: Miracle Water

````````````````````````````````````````````````````````````````````````````````

14. Satanic Skull: Find in Bone dumps.

                  Reward: 2500

````````````````````````````````````````````````````````````````````````````````

15. Escaped Slime: Find in Crypts.

                  Reward: Obsidian Ring / Mushroom Root

````````````````````````````````````````````````````````````````````````````````

16. Shingen: Find in 9F Tea room.

            Reward: Dragonslay Ring / Silver Treasure Room Kit

````````````````````````````````````````````````````````````````````````````````

17. Robin: Find in 9F Field rooms.

          Reward: Bastard Sword / 3000

````````````````````````````````````````````````````````````````````````````````

18. Ed: Find in 10F bedrooms.

       Reward: Oracle Bracelet / Crescent Ax

````````````````````````````````````````````````````````````````````````````````

19. Alp: Find in 11F Magic corridors. (use female hero)

        Reward: Demon Ring / Gladius

````````````````````````````````````````````````````````````````````````````````

20. Dorothy: Find in 12F Library.

            Reward: Thrush Feather / Silver Shield

````````````````````````````````````````````````````````````````````````````````

21. Platinum Horn: Find in 14F Beast Lair rooms. (use female hero)

                  Reward: War Wolf Root (use male hero to collect prize)

````````````````````````````````````````````````````````````````````````````````

22. Skuld: Find in Study rooms.

          Reward: Maiden Ring / Pressure Club

````````````````````````````````````````````````````````````````````````````````

23. Lilly: Find in 17F Magic rooms.

          Reward: Hades Ring / Jewelled Bow

````````````````````````````````````````````````````````````````````````````````

24. Despair Wisp: Find in Alter rooms.

                 Reward: Silver Tiara

````````````````````````````````````````````````````````````````````````````````

25. Light Element: Find in 20F Chapel room

                  Reward: Holy Crystal / Princess Blouse

````````````````````````````````````````````````````````````````````````````````

26. King Pazuzu: Defeat in rebirth room.

                Reward: Metal

````````````````````````````````````````````````````````````````````````````````

27. Bat Leg: Kill bats and collect bat legs. Take it to market.

            Reward: 500 / Bat Stew

````````````````````````````````````````````````````````````````````````````````

28. Mongrel Liver: Kill mongrels. Return to market.

                  Reward: 700 / Liver Stew

````````````````````````````````````````````````````````````````````````````````

29. Blue Bat Leg: Find Blue bats in 2F.

                 Reward: 900

````````````````````````````````````````````````````````````````````````````````

30. Wild Dog Flank: Find in 3F.

                   Reward: 1000 / Hound Steak

````````````````````````````````````````````````````````````````````````````````

31. Red Bat Leg: Find them in smithy rooms or near volcano roads or in Fire ruin

                Reward: Stone treasure room piece

````````````````````````````````````````````````````````````````````````````````

32. Wolf Fillet: Find Wolfs in 4F.

                Reward: 3000 / Fried Wolf

````````````````````````````````````````````````````````````````````````````````

33. Silver Wolf Throat: Find in Water ruin.

                       Reward: 400 / Silver Wolf Pie

````````````````````````````````````````````````````````````````````````````````

34. Lizard Leg: Giant Lizards carry them in 6F.

               Reward: 500 / Lizard Ham

````````````````````````````````````````````````````````````````````````````````

35. Griffon Meat: Find Griffons in Wind Ruin.

                 Reward: 600 / Griffon Stew

````````````````````````````````````````````````````````````````````````````````

36. Mole Leg: Find them in earth ruin.

             Reward: 800 / Mole Sausage

````````````````````````````````````````````````````````````````````````````````

37. Boss Mole Leg: Find them in earth ruin.

                  Reward: 1000 / Boss Mole and Dryad Stew

````````````````````````````````````````````````````````````````````````````````

38. Beef: Find Water Buffalo's in water ruin.

         Reward: 600 / Beef Steak

````````````````````````````````````````````````````````````````````````````````

39. Fox Fillet: Fox-o-Nine-Tails carry them in 11F Parlor rooms.

               Reward: 1500 / Fox Fillet Saute

````````````````````````````````````````````````````````````````````````````````

40. Gold Buffalo Meat: Find Golden Buffalo's in Beast Lairs.

                      Reward: 1000 / Golden Beef Steak

````````````````````````````````````````````````````````````````````````````````

41. Black Griffon Meat: Find Black Griffons in 19F (Wind) Gardens.

                       Reward: Iron Treasure Kit / Mystical Black Steak

````````````````````````````````````````````````````````````````````````````````

42. Manticore Meat: Defeat Manticores in Rebirth room.

                   Reward: 1500 / Manticore Cubed Steak

````````````````````````````````````````````````````````````````````````````````

43. Mammoth Meat: Defeat Mammoths in Rebirth room.

                 Reward: 2000 / Mammoth Steak

````````````````````````````````````````````````````````````````````````````````

44. Dragon Essence: Dragon Baby drop them.

                   Reward: 4000 / Dragon Protein Dish

````````````````````````````````````````````````````````````````````````````````

45. Aura Ring: Kill Grass Slimes. Head to Magic Lab.

              Reward: Building materials

````````````````````````````````````````````````````````````````````````````````

46. Monkey Ring: Find Goblins in 4F or in Bar Rooms.

                Reward: nothing

````````````````````````````````````````````````````````````````````````````````

47. Jade Ring: Goblin Shamens drop them.

              Reward: nothing

````````````````````````````````````````````````````````````````````````````````

48. Aquamarine Ring: Find them in stone treasure rooms or Lizardmans.

                    Reward: nothing

````````````````````````````````````````````````````````````````````````````````

49. Nimbus Ring: Kill Ice slimes in Water floor or Water ruin.

                Reward: nothing

````````````````````````````````````````````````````````````````````````````````

50. Carnelian Ring: Find Frame slimes in 3F or Fire ruin.

                   Reward: nothing

````````````````````````````````````````````````````````````````````````````````

51. Opal Ring: Find White Orcs in 7F, 9F, also Long rooms.

              Reward: nothing

````````````````````````````````````````````````````````````````````````````````

52. Tourmaline Ring: Find Noble Theif Witches in 8F / 10F

                    Reward: nothing

````````````````````````````````````````````````````````````````````````````````

53. Loki's Ring: Succubus drop them. Find them in Magic corridors.

                Reward: nothing

````````````````````````````````````````````````````````````````````````````````

54. Raijin Ring: Wizards drop them. Find them in Magic corridors.

                Reward: nothing

````````````````````````````````````````````````````````````````````````````````

55. Demon Ring: Liliths drop them

               Reward: nothing

````````````````````````````````````````````````````````````````````````````````

56. Windbug Feather: Head to Magic Lab for info. Kill grass bugs in dungeons.
                    Get reward in Apothecary.

                    Reward: Small potion

````````````````````````````````````````````````````````````````````````````````

57. Blue Bat Fang: Find in 2F or Water ruin.

                  Reward: 1000

````````````````````````````````````````````````````````````````````````````````

58. Beetle Horn: Find in 3F and Fire ruin.

                Reward: 1000

````````````````````````````````````````````````````````````````````````````````

59. Hellcat Claw: Kill Hellcats.

                 Reward: Magic Nectar

````````````````````````````````````````````````````````````````````````````````

60. Magic Wolf Fang: Find Magic Wolfs in 9F.

                    Reward: Large potion

````````````````````````````````````````````````````````````````````````````````

61. Snake Fang: Find Quetzalcoatl's in 9F / 10F

               Reward: Magic Jam

````````````````````````````````````````````````````````````````````````````````

62. Fox Fur: Fox-o-Nine-Tails carry them in 11F Parlor rooms.

            Reward: Full health potion

````````````````````````````````````````````````````````````````````````````````

63. White Tiger Fang: Kill White Tigers

                     Reward: Miracle Water

````````````````````````````````````````````````````````````````````````````````

64. Bandit Mask: Find Bandits in 2F.

                Reward: Larger item bag

````````````````````````````````````````````````````````````````````````````````

65. Old Armguard: Kill Skeletons in 2F (in Jail rooms).

                 Reward: Iron Root

````````````````````````````````````````````````````````````````````````````````

66. Orc Loincloth: Find Orcs in 3F.

                  Reward: Pick from Goblin, Kobold, or Orc memory for Genju /
                          Bigger item bag.

````````````````````````````````````````````````````````````````````````````````

67. Lizard Armor: Find Lizardmen's in 3F cold areas and water ruin.

                 Reward: Bigger Item bag

````````````````````````````````````````````````````````````````````````````````

68. Centaur Hat: Find Centaurs in 5F or 6F Dungeons.

                Reward: Stone treasure room piece

````````````````````````````````````````````````````````````````````````````````

69. Tiger Mask: Kill War Tigers in 6F.

               Reward: Larger item bag

````````````````````````````````````````````````````````````````````````````````

70. Evil Boots: Disciples of Evil carry them in 8F / 18F.

               Reward: Larger item bag

````````````````````````````````````````````````````````````````````````````````

71. Snake Skin: Find Quetzalcoatl's in 9F / 10F

               Reward: Larger item bag

````````````````````````````````````````````````````````````````````````````````

72. Bone Ring: Skeletons drop them in Alter and Jail rooms.

              Reward: Apple Staff

````````````````````````````````````````````````````````````````````````````````

73. Thunder Pants: Find Lord Thunders in 11F Tea rooms.

                  Reward: Iron Treasure Room kit

````````````````````````````````````````````````````````````````````````````````

74. B Holy Sword: Find Holy Knights in Holy floors.

                 Reward: Larger item bag

````````````````````````````````````````````````````````````````````````````````

75. Death Ring: Dark Demon Dolls carry them in Spirit rooms

               Reward: Silver Treasure Room kit

````````````````````````````````````````````````````````````````````````````````

76. Boss's Birthday: Find Dryad's in Wind ruin.

                    Reward: Stone Treasure Room kit / Soft-Boiled Dryad

````````````````````````````````````````````````````````````````````````````````

77. Lost Ring: Human Ally drop them in 12F Marble corridors.

              Reward: Iron Treasure Room kit

````````````````````````````````````````````````````````````````````````````````

78. Star Omega Stone: Holy Knights drop them. Find in Magic Corridors.

                     Reward: Silver Treasure Room kit

````````````````````````````````````````````````````````````````````````````````

79. Mom's Present: Disciple of Evil carry them in 18F.

                  Reward: Stone Treasure Room kit

````````````````````````````````````````````````````````````````````````````````

80. Water Iron Piece: Get it in 2F Genju dungeon.

                     Reward: 1000

````````````````````````````````````````````````````````````````````````````````

81. Holy Water: Goblin Soldiers carry them in 6F.

               Reward: Buy Vorpal Sword

````````````````````````````````````````````````````````````````````````````````

82. Ice Ring: Lizard Leader drop them in 11F Water floor / Ruin.

             Reward: Blizzard Bow

````````````````````````````````````````````````````````````````````````````````

83. Black Force: Find Herculean Ax on Demon Armors or Giant Skeletons (20F Dark)
                Give to Armorer. Find Black Force on Blackguard in Rebirth
                Room.

                Reward: Mighty Ax / Demon Glove at shop

````````````````````````````````````````````````````````````````````````````````

84. Pure Shield: Defeat Ancient Warriors in Rebirth room.

                Reward: Clear Shield at shop

````````````````````````````````````````````````````````````````````````````````

85. Sun Blade: Defeat Ancient Warriors in Rebirth room.

              Reward: Lord's Crown at shop

````````````````````````````````````````````````````````````````````````````````



--------------------------------------------------------------------------------



-----------------------
Dungeon Building Tips
-----------------------

.to be added



--------------------------------------------------------------------------------



-------------------
Store Item Prices
-------------------



---------
* Armory
---------

- stats on weapons/armor may vary, go to Weapon/Armor guide for different stats

- the stats of the weapon/armor you sell will replace the stats of that same
 weapon/armor in the shop.



Weapons
_______                         Cost:           Stat:
                               ----            ----

Short Sword                     400             ATK +14, Stun +4
Long Sword                      1000            ATK +22, Stun +16

Spear                           800             ATK +24, Stun +8
Short Bow                       400             ATK +16, Stun +1, Kill +1
Dagger                          Equipped        ATK +11, Stun +2

Ice Dagger                      1800            ATK +4, Stun +2, Wa +23
                                               Wa-R +20

Battle Ax                       600             ATK +24, Stun +27
Club                            400             ATK +24, Stun +45
Spiked Club                     700             ATK +32, Stun +51
Bandit's Bow                    800             ATK +19, Stun +1, Kill +1
Rapier                          1100            ATK +26, Stun +5
Broad Sword                     1200            ATK +30, Stun +11
Spiked Club (Iron)              1000            ATK +36, Stun +52
Bronze Spear                    1100            ATK +30  Stun +8
Dirk                            1200            ATK +25, Stun +4
Long Ax                         1100            ATK +43, Stun +32
Vorpal Sword                    4000            ATK +20, Holy +34, Stun +10
Long Ax (Double sided)          800             ATK +28, Stun +30
Lance                           1300            ATK +34, Stun +8
Glaive                          1700            ATK +42, Stun +8
Noble Dagger                    1000            ATK +20, Stun +2
Saber                           1300            ATK +35, Stun +8
Bastard Sword                   2900            ATK +48, Stun +15

Granite Club                    1200            ATK +41, Stun +53, Earth +22,
                                               Ea-R +5

Holy Flail                      2400            ATK +31, Holy +30, Stun +61

Long Bow                        1100            ATK +26, Wind +12, Stun +1,
                                               Kill +1

Silver Spear                    2700            ATK +45, Holy +12, Stun +8,
                                               Ho-R +5

Tiger Ax                        1500            ATK +44, Stun +43, HP +30

Flamberge                       2600            ATK +34, Fire +23, Stun +10,
                                               Fi-R +10

Gladius                         2100            ATK +30, Stun +4

Murasame                        5000            ATK +26, Stun +4, Water +30,
                                               Wa-R +10

Halberd                         1800            ATK +57, Stun +31

Fire Dagger                     2200            ATK +5, Fire +22, Stun +2,
                                               Fi-R +20

Earth Dagger                    3200            ATK +18, Stun +2, Earth +34,
                                               Ea-R +20

Kunai                           1300            ATK +22, Stun +2
Morningstar                     2100            ATK +57, Stun +57
Sword                           1600            ATK +35, Stun +4

Forked Pike                     3000            ATK +57, Stun +8, Steal +10,
                                               Kill +1

Breeze Sword                    2400            ATK +24, Wind +11, Stun +11,
                                               Wi-R +5

Poison Dagger                   6000            ATK +23, Stun +2, Po-R +40

Ice Sword                       4100            ATK +43, Stun +10, Water +32,
                                               Wa-R +10

Poison Bow                      8000            ATK +36, Wind +10, Stun +1,
                                               Poison +40, Kill +1

Orc Spear                       3700            ATK +67, Stun +8, HP +20,
                                               Kill +1

Blood Soul                      3000            ATK +66, Stun +54, HP +30,
                                               STR +10

Chaos Bringer                   4500            ATK +36, Stun +15, Dark +32,
                                               Poison +20, Steal +20

Chaos Buster                    4700            ATK +51, Holy +41, Stun +10,
                                               Ho-R +20

Wind Sword                      4200            ATK +54, Wind +32, Stun +11,
                                               Wi-R +10

Fire Sword                      4000            ATK +40, Fire +32, Stun +11,
                                               Fi-R +10

Buster Knife                    6000            ATK +40, Stun +2

Wind Dagger                     3500            ATK +20, Wind +33, Stun +2,
                                               Wi-R +20

Elf Bow                         55000           ATK +60, Wind +36, Stun +1,
                                               MP +30, Kill +1

Blizzard Bow                    2000            ATK +30, Wind +11, Stun +1,
                                               Water +31, Wa-R +10, Kill +1

Valk Spear                      4500            ATK +76, Stun +8, Steal +20,
                                               Kill +1

Centaur Spear                   2300            ATK +54, Stun +8

Smith Hammer                    400             ATK +40, Fire +33, Stun +66,
                                               Fi-R +10

Red Ogre Club                   1500            ATK +31, Fire +21, Stun +66,
                                               Fi-R +5

Blue Ogre Club                  1500            ATK +31, Stun +68, Water +22,
                                               Wa-R +5

Tiger Soul                      4500            ATK +90, Stun +62, HP +30,
                                               STR +10, SOL +10

Kobold Sword                    3800            ATK +71, Stun +11

Lizard Sword                    2800            ATK +39, Stun +10, Water +20,
                                               Wa-R +10

Thunder Sword                   4500            ATK +56, Fire +17, Wind +17,
                                               Stun +11, Water +17, Fi-R +3,
                                               Wi-R +3, Wa-R +3

Claymore                        3500            ATK +63, Stun +15

Fire Spear                      4000            ATK +49, Fire +32, Stun +15,
                                               Fi-R +20, Kill +1

Evil Dagger                     8500            ATK +50, Fire +20, Wind +20,
                                               Stun +2, Water +20, Earth +20

Great Ax                        2900            ATK +70, Stun +30

Marble Sword                    2700            ATK +39, Stun +11, Earth +22,
                                               Ea-R +5

Mighty Ax                       80000           ATK +97, Stun +70, STR +20
Herculean Ax                    6000            ATK +95, Stun +86, SOL +20

Sun Blade                       10000           ATK +80, Fire +20, Holy +20,
                                               Stun +10, Fi-R +5, Wa-R +5,
                                               Wi-R +5, Ea-R +5

Lord's Blade                    90000           ATK +95, Holy +30, Stun +10,
                                               HP +200, AML +5



                              ----------



Armor
_____                           Cost:           Stat:
                               ----            ----

Buckler                         400             AML +3, Guard +8
Quilt Hat                       100             AML +1, St-R +32
Leather Armor                   1000            AML +5
Gloves                          200             AML +1
Leather Boots                   200             AML +1
Quilt Shirt                     Equipped        AML +2
Bandit Gloves                   700             AML +3
Orc Armor                       1100            AML +6, Wa-R +5
GoblinFauldL                    600             AML +3
LeatherFauld                    1000            AML +3
Bandit Mail                     1200            AML +7
Bandit Fauld                    800             AML +4
Bandit Boots                    800             AML +3
Old Armguard                    500             AML +2
Chain Mail                      1300            AML +10
Chain Fauld                     1100            AML +5
Lizard Fauld                    1400            AML +5, Wa-R +8, Water +5
Copper Gauntlet                 700             AML +2
Leather Cap                     800             AML +2, St-R +36

Lizard Crest                    1200            AML +2, St-R +31, Wa-R +10,
                                               Water +5

Nekomata Ears                   1200            AML +3, St-R +25
Lizard Armor                    1500            AML +10, Wa-R +11, Water +5
Bronze Fauld                    1500            AML +6
Bandit Mask                     700             AML +3, St-R +43
Orc Loincloth                   900             AML +3, Wa-R +6
Ogre Loincloth                  1300            AML +6
Ogre Boots                      1000            AML +5
Bronze Greave                   900             AML +5
Bronze Plate                    2400            AML +15
Breastplate                     1700            AML +12
Giant Plate                     1900            AML +15
Silver Collar                   2500            AML +6, Po-R +20
Iron Helm                       1700            AML +6, St-R +64
Centaur Hat                     1600            AML +6, St-R +65
Old Boots                       600             AML +2
Bronze Shield                   700             AML +4, Guard +11
Round Shield                    900             AML +6, Guard +14
Silver Gauntlet                 1500            AML +6, Po-R +5
Waistguard                      2100            AML +8
Waistguard L                    1600            AML +5
Iron Gauntlet                   1100            AML +5
Iron Greaves                    1300            AML +7
Gauntlets L                     1100            AML +3
Crest Shield                    1300            AML +8, Guard +17
Bronze Helm                     1500            AML +5, St-R +62
Evil Armor                      2700            AML +16, Da-R +6
War Armor L                     1800            AML +13
Evil Gauntlet                   1200            AML +4, Da-R +4
Evil Boots                      1400            AML +6, Da-R +5
Leather Gloves                  500             AML +1
Silver Fauld                    2200            AML +9, Po-R +10
Quilt Blouse                    800             AML +2
Leather Halter                  1300            AML +7
Iron Fauld                      1800            AML +7
Warrior Helm                    2000            AML +7, St-R +64
Goblin Greave                   1200            AML +7
Goblin Armor                    2000            AML +16
White Mask                      2500            AML +3, St-R +50, STR +10

Thrush Feather                  1000            AML +1, Wi-R +11, St-R +25,
                                               Wind +5

Fox Mask                        1200            AML +3, St-R 32, MP +10

Oaken Shield                    1100            AML +3, Wi-R +20, Guard +7,
                                               Wind +5

Fox Shoes                       1100            AML +7, Wa-R +5, Ea-R +5,
                                               HP +10

Gold Greaves                    2100            AML +11
Silver Greaves                  1700            AML +9, Po-R +5
Gold Gauntlet                   1900            AML +9
Quilt Skirt                     700             AML +1
Goblin Fauld                    1700            AML +7
Leather Sandals                 600             AML +1
Tiger Mask                      1800            AML +3, St-R +50, STR +5
Silver Helm                     2100            AML +8, St-R +67, Po-R +20
Chain Helm                      1100            AML +4, St-R +60
Silver Shield                   2200            AML +16, Guard +22, Po-R +40
Kite Shield                     1800            AML +13, Guard +20
Cent Shield                     1400            AML +10, Guard +15
Platinum Greaves                2500            AML +12
Goblin Gloves                   1100            AML +4
Chain Skirt                     1800            AML +7
Platinum Fauld                  3000            AML +14
Gold Fauld                      2600            AML +12

Kobold Robe                     3000            AML +10, Fi-R +6, Wi-R +9,
                                               Ho-R +7, Wa-R +7, Ea-R +11,
                                               Da-R +6

White Robe                      2800            AML +7, Fi-R +9, Wi-R +9,
                                               Ho-R +11, Wa-R +7, Ea-R +9,
                                               Holy +5

Chain Halter                    1900            AML +10
Undead Plate                    2200            AML +19
Platinum Plate                  3600            AML +28
Golden Plate                    3200            AML +23
Silver Plate                    2800            AML +21, Po-R +10
Plate Armor                     2600            AML +17
Platinum Helm                   3200            AML +14, St-R +76
Golden Helm                     2600            AML +11, St-R +70

Viking Helm                     2400            AML +6, St-R +66, Wa-R +20,
                                               Water +5

Full Visor                      1900            AML +7, St-R +71
Mirror Shield                   4000            AML +27, Guard +52
Knight Shield                   2600            AML +18, Guard +26
Platinum Collar                 3000            AML +12

Elven Boots                     40000           AML +10, Fi-R +4, Wi-R +7,
                                               Wa-R +4, Ea-R +7, Po-R +20

Golden Boots                    2000            AML +10
Leather Boots (Female)          1000            AML +3
Town Clogs                      800             AML +2
Dark Greaves                    2300            AML +12, Da-R +10, Dark +5
Dark Gauntlet                   2200            AML +9, Da-R +8, Dark +3
Neko Armguard                   1000            AML +2
Chain Gloves                    1300            AML +3
Gold Armguard                   1900            AML +6

Elven Gloves                    35000           AML +7, Fi-R +6, Wi-R +9,
                                               Wa-R +6, Ea-R +9

Platinum Gauntlet               2300            AML +11

Elven Skirt                     45000           AML +11, Fi-R +8, Wi-R +12,
                                               Wa-R +8, Ea-R +12

Silver Skirt                    2100            AML +7, Po-R +10

Elven Halter                    50000           AML +24, Fi-R +12, Wi-R +15,
                                               Wa-R +12, Ea-R +15, Wind +10

Black Robe                      2800            AML +7, Fi-R +10, Wi-R +10,
                                               Wa-R +10, Ea-R +10, Da-R +11,
                                               Dark +5

Town Blouse                     1000            AML +4
Dark Armor                      3500            AML +24, Da-R +11, Dark +3

Buffalo Skull                   2000            AML +12, Guard +27, Wa-R +16,
                                               Water +5

Princess Blouse                 7500            AML +13, Fi-R +18, Wi-R +18,
                                               Ho-R +18, Wa-R +18, Ea-R +18,
                                               Da-R +18

Ninja Outfit                    2600            AML +16, Fi-R +6, Wi-R +5,
                                               Wa-R +6, Ea-R +5

Holy Collar                     7500            AML +7, Ho-R +20, Holy +10
Tower Shield                    2500            AML +18, Guard +41
Silver Bell                     2000            ATK +5, Po-R +10
Holy Bell                       5000            Ho-R +10, ATK +10, Holy +5
Gold Halter                     2700            AML +22

Mole Face Shield                2300            AML +19, Guard +30, Ea-R +15,
                                               Earth +10

Silver Boots                    1700            AML +7, Po-R +5
Cursed Plate                    2500            AML +21

Ice Shield                      1200            AML +4, Guard +8, Wa-R +21,
                                               Water +5

Platinum Bell                   2500            ATK +20
Clear Shield                    30000           AML +35, Guard +65, HP Drain
Dark Collar                     7500            AML +7, Da-R +20, Dark +10
Demon Gloves                    16000           AML +12, Da-R +20, Dark +5
Demon Greaves                   18000           AML +14, Da-R +15, Dark +5

Lord's Crown                    40000           AML +20, Fi-R +10, Wi-R +10,
                                               Ho-R +10, St-R +90, Wa-R +10,
                                               Ea-R +10, Da-R +10

Platinum Boots                  2300            AML +12
Platinum Halter                 3100            AML +27
Neko Halter                     1600            AML +7, Wa-R +12

Lord's Guard                    60000           AML +40, Fi-R +18, Wi-R +18,
                                               Ho-R +18, Guard +80, Wa-R +18,
                                               Ea-R +18, Da-R +18, Po-R +30,
                                               St-R +20

Lord Fauld                      50000           AML +20, Fi-R +8, Wi-R +8,
                                               Ho-R +8, Wa-R +8, Ea-R +8,
                                               Da-R +8

Lord Greaves                    20000           AML +18, Fi-R +5, Wi-R +5,
                                               Ho-R +5, Wa-R +5, Ea-R +5,
                                               Da-R +5

Fire Collar                     2000            AML +5, Fi-R +20, Fire +10
Ice Collar                      2000            AML +5, Wa-R +20, Water +10
Wind Collar                     2000            AML +5, Wi-R +20, Wind +10
Earth Collar                    2000            AML +5, Ea-R +20, Earth +10
Fire Bell                       1500            Fi-R +10, ATK +5, Fire +5
Ice Bell                        1500            Wa-R +10, ATK +5, Water +5
Wind Bell                       1500            Wi-R +10, ATK +5, Wind +5
Earth Bell                      1500            Ea-R +10, ATK +5, Earth +5
Dark Bell                       5000            Da-R +10, ATK +10, Dark +5
Demon Fauld                     22000           AML +16, Da-R +25, Dark +5

Demon Helm                      20000           AML +15, St-R +85, Da-R +40,
                                               Dark +10

Demon Mail                      24000           AML +32, Da-R +30, Dark +5



                              ----------



-------------
* Apothecary
-------------                   Cost:            Description:
                               ----             -----------

S Potion                        70              Heal 100 HP
Antidote                        100             Cures Poison
Magic Juice                     200             Replenish 50 MP
Rebirth                         5000            Revive
M Potion                        500             Heals 500 HP
Magic Nectar                    1200            Replenish 200 MP
L Potion                        1500            Heal 1000 HP
Magic Jam                       2500            Replenish 500 MP
Full Health Potion              2500            Heal 1000 HP
Miracle Water                   4000            Restores all HP/MP



                              ----------



-------------
* Build Shop
-------------                   Cost:            Description:
                               ----             -----------

I Corridor                      100             Straight corridor
L Corridor                      100             This can hide monsters
T Corridor                      150             T-shaped fork
+ Corridor                      200             4 way corridor
1D Small Room                   200             Small room with 1 door
2D Small Room                   500             2 door room
Corner Room                     500             Corner room with 2 doors
4D Small Room                   500             Room with 4 doors
Long Room                       1000            Small but long room
1D Medium Room                  1500            Medium size room
2D Medium Room                  1800            Medium size with 2 doors
M Room (Mid D)                  2000            Create a bigger room.
Jungle Room                     1000            Manticore room
Prison Room                     2000            Blackguard room
Ice Field                       4000            Mammoth room
Shrine                          5000            Enenra room
Haunted Room                    10000           Twin Daughters room
Graveyard                       10000           Dragon Zombie room
Hellish Room                    20000           Revenger Room
Large Parlor                    20000           Dark Assassin room
Crystal Room                    30000           Queen Elf room
Darkness                        40000           Pazuzu room
Tabernacle                      60000           Ancient Warrior room
Wood C Kit                      100             Woodgrain corridor
Stone C Kit                     300             Stone corridor
Marble C Kit                    1000            Give the corridor a marble look
Magical Corridor                2000            Magical corridor
Volcano Road                    400             Change corridor to volcano room
Ice Cave Kit                    400             Change corridor to ice cave
Wind Corridor                   400             Change corridor to wind
Swamp Storage Kit               400             Change corridor to swamp road
Storage Kit                     200             Change 1D Sm. room into storage
Guest Room Kit                  400             Change 1D Sm. room to fancy room
Study Room Kit                  1000            Change 1D Sm. room to study
Tea Room Kit                    800             Change 1D Sm. room to tea room
Spirit Room Kit                 600             Change 1D Sm. to spirit room
Smithy Kit                      500             Change 1D room to smithy
Icebox Kit                      500             Change 1D room to icebox

Stone Treasure Kit                              Change 1D Sm room to stone room
                                               with 2 chests

Iron Treasure Kit                               Change 1D Sm rm to iron tr room
                                               with 2 chests

Silver Treasure Kit                             Change 1D Sm room to silver
                                               treasure room with 2 chests

Fruit Tree Kit                  1000            Change 2D Sm room to fruit room
Fountain Kit                    1000            Change 2D Sm room to fountain Rm
Weather Vane Kit                500             Change 2D Sm to Weather Vane Rm
Stone Figure Kit                500             Change 2D Sm to stone fig. gate
Trashdump Kit                   400             Change corner room to trashdump
Jail Kit                        400             Change corner room into Jail
Bone Dump Kit                   600             Change corner room to bone dump
Trick Room Kit                  2000            Change corner room into trick
Recovery Room Kit               5000            Change 4D Sm room to heal room
Attribute Scale                 2000            Change 4D Room to open ruins
Stair Kit                       500             Change 4D Sm room to stair room
Elevator Kit                                    Elevator room
Bedroom Kit                     1200            Change 1D Sm. room into bedroom
Kitchen Kit                     1000            Change long room to a kitchen
Beast Layer Kit                 1500            Change long room to beast layer
Prayer Room Kit                 1000            Change long room to Prayer Room
Crypt Kit                       1000            Change long room to crypt
Rebirth Kit                     90000           Change long room to rebirth room
Field Kit                       2000            Change 1D medium room in a field
Bar Kit                         2000            Change 1D medium room to bar
Parlor Kit                      3000            Change Medium to parlor
Magic Room Kit                  4000            Change Medium to magic room
Library Kit                     4000            Change Medium to a fancy library
Ghost Garden Kit                3500            Change medium 2D to ghost garden
Furnace Kit                     3000            Change medium 2D to furnace
Ice House Kit                   3000            Change medium 2D to ice house
Garden Kit                      3000            Change medium 2D to garden
Stone Figure Hall               3000            Change medium 2D to stone hall
Chapel Kit                      3000            Change medium to chapel
Altar Kit                       5000            Change medium altar to draw
                                               undead



                              ----------



------------
* Magic Lab
------------       MP Cost:            Cost:           Description:
                  -------             ----            -----------

Magic Books
___________

Fireball            10                 1000            Single attack Fire

Water               10                 1000            Single attack Water

Windcutter          10                 1000            Single attack Wind

Angel               10                 1000            Good versus undead

Heal                25                 8000            Cures poison / Auto-regen
                                                      HP

Speed               4                  1000            Increase walk movement

Hard Rock           20                 5000            Multiple Earth attack

Cyclone             20                 2000            Multiple Wind attack

Shield              30                 10000           Cuts damage to half

Magic Barrier       30                 10000           Cuts magic dmg to half

Ice                 20                 3000            Multple attack Ice

Thunder             20                 5000            Multiple attack

Flame               20                 5000            Multiple attack Fire

Holy Ring           20                 2000            Single attack Light
                                                      Good versus undead

Laser               30                 20000           Wide range multi attack

Unicorn             50                 30000           Heals all HP and stats

Demon Blow          75                 40000           Deals great dark damage.
                                                      Complete Demon Ring
                                                      quest.



                              ----------



                  MP Cost:            Cost:
                  -------             ----

Summons
_______

Salamander           50                                Fire attack enemies.
                                                      Find in Fire ruin, give
                                                      Beetle Feather to join

Undine               50                                Ice attack enemies.
                                                      Find in Water ruin, give
                                                      Silver Wolf Fur to join

Sylph                50                                Wind attack enemies.
                                                      Find in Wind Ruin.

Gnome                50                                Earth attack enemies.
                                                      Find in Earth ruin.

Holy Ray             60                40000           Holy attack enemies.
                                                      Complete Loki's Ring
                                                      quest.

Raijin               70                60000           Thunder attack enemies.
                                                      Complete Raijin Ring
                                                      quest.

Death Wish           80                                Causes instant death.
                                                      Doesn't work on bosses.
                                                      Gain Magic Professor
                                                      title to obtain.



                              ----------



- stats on items may vary, go to Armor / Accessory guide for different stats

- the stats of the Armor / Accessory you sell will replace the stats of that
 same weapon/armor in the shop.



Items
_____                      Cost:                 Stat:
                          ----                  ----
Staff                      500                   ATK +16, Fire +7, Wind +7
                                                Stun +6, Water +6

Cone Hat                   800                   AML +2, Fi-R +5, Wi-R +5
                                                Ho-R +5, St-R +37, Wa-R +5
                                                Ea-R +6, Da-R +5

Robe                       900                   AML +3, Fi-R +5, Wi-R +6
                                                Ho-R +6, Wa-R +5, Ea-R +6
                                                Da-R +6

Comfort Ring               400                   AML +1
Copper Bracelet            400                   AML +2
Lead Bracelet              200                   AML +1
Silver Bracelet            600                   AML +2, Po-R +20
Gold Bracelet              800                   AML +2
Kobold Ring                200                   no stats
Silver Ring                200                   no stats
Silver Ring                500                   Po-R +10
Copper Ring                100                   no stats
Slasher Ring               1000                  ATK +1

Priest Hat                 1900                  AML +3, Fi-R +3, Wi-R +4,
                                                Ho-R +3, St-R +33, Wa-R +3,
                                                Ea-R +4, Da-R +3

White Hood                 1500                  AML +2, Fi-R +4, Wi-R +4,
                                                Ho-R +5, St-R +37, Wa-R +4,
                                                Ea-R +5, Holy +5

Earth Robe                 2700                  AML +8, Fi-R +3, Ho-R +3,
                                                Wa-R +3, Ea-R +31, Da-R +2,
                                                Earth +10

Priest Robe                2300                  AML +10, Fi-R +10, Wi-R +9,
                                                Ho-R +16, Wa-R +10, Ea-R +10,
                                                Da-R +13, Holy +5

Dryad Staff                1000                  ATK +35, Wind +8, Stun +6,
                                                Water +9, Earth +9, Dark +2

Costly Bracelet            4000                  AML +4, MP +10
Bone Ring                  100                   no stat
Snake Ring                 1200                  Po-R +20
Killer Ring                2200                  ATK +3
Platinum Ring              900                   no stat
Golden Ring                700                   no stat
Giant's Ring               600                   AML +3, HP +10
Red Ogre Bracelet          700                   AML +2, Fi-R +3
Blue Ogre Bracelet         700                   AML +3, Wa-R +3
Platinum Bracelet          1000                  AML +2

Mage's Hat                 2400                  AML +3, Fi-R +11, Wi-R +10,
                                                Ho-R +10, St-R +35, Wa-R +10,
                                                Ea-R +10, Da-R +10, INT +3,
                                                WIS +3

Thunder Staff              4100                  ATK +47, Wind +30, Stun +6,
                                                Water +30, INT +3

Holy Rod                   3100                  ATK +41, Holy +32, Stun +6

Apple Staff                2300                  ATK +37, Wind +11, Stun +6,
                                                Water +11, Earth +16, MP +10

Death Ring                 2400                  Steal +10
Cursed Ring                1600                  no stat
Hades Ring                 2800                  AML +3, Steal +5
Armor Ring                 1800                  AML +3, St-R +21
Health Ring                200                   Recover HP
Wind Ring                  1700                  Wi-R +5, Wind +5
Ice Ring                   1700                  Wa-R +5, Water +5

Black Hood                 1500                  AML +2, Fi-R +5, Wi-R +5,
                                                St-R +36, Wa-R +6, Ea-R +6,
                                                Da-R +6, Dark +5

Water Robe                 2700                  AML +8, Wi-R +2, Ho-R +3,
                                                Wa-R +31, Ea-R +2, Da-R +2,
                                                Water +10

Sun Bracelet               2000                  AML +5, Fi-R +2, Wi-R +2,
                                                Ho-R +5, Wa-R +2, Ea-R +2,
                                                HP +30

Moon Ring                  2500                  AML +3, Fi-R +2, Wi-R +2,
                                                Wa-R +2, Ea-R +2, Da-R +5,
                                                MP +30

Noble Ring                 8000                  INT +5, Po-R +30
Ghost Ring                 2000                  no stat

Demon Ring                 1800                  AML +2, Fi-R +5, Wi-R +6,
                                                Wa-R +6, Ea-R +5, Fire +5,
                                                Wind +5, Earth +5

Moon Bracelet              2000                  AML +5, Fi-R +2, Wi-R +2,
                                                Wa-R +2, Ea-R +2, Da-R +5,
                                                MP +30

Sun Ring                   2500                  AML +3, Fi-R +2, Wi-R +2,
                                                Ho-R +5, Wa-R +2, Ea-R +2,
                                                HP +30

Ice Hat                    2200                  AML +2, Wi-R +6, Ho-R +6,
                                                St-R +41, Wa-R +32, Ea-R +5,
                                                Da-R +6, Water +5

Earth Hat                  2200                  AML +2, Fi-R +6, Ho-R +6,
                                                St-R +42, Wa-R +6, Ea-R +31,
                                                Da-R +6, Earth +5

Fire Cone                  2200                  AML +2, Fi-R +32, Wi-R +6,
                                                Ho-R +6, St-R +42, Ea-R +6,
                                                Da-R +6 or 5, Fire +5

Fire Robe                  2700                  AML +8, Fi-R +31, Wi-R +3,
                                                Ho-R +2, Ea-R +2, Da-R +2,
                                                Fire +10

Wind Robe                  2700                  AML +8, Fi-R +3, Wi-R +32,
                                                Ho-R +3, Wa-R +2, Da-R +2,
                                                Wind +10

Earth Wand                 2400                  ATK +30, Stun +6, Earth +42,
                                                Ea-R +20

Wind Hat                   2200                  AML +2, Fi-R +6, Wi-R +32,
                                                Ho-R +5, St-R +42, Wa-R +6,
                                                Da-R +5, Wind +5

Wind Wand                  2400                  ATK +30, Wind +44, Stun +6,
                                                Wi-R +20

Fire Staff                 2400                  ATK +30, Fire +43, Stun +6,
                                                Fi-R +20

Dragon Ring                4800                  AML +5, Fi-R +23, Wi-R +12,
                                                St-R +21

Fiend Ring                 6000                  Da-R +10, Dark +20, HP Drain
Dragonslay Ring            1500                  AML +3, Fi-R +11, St-R +11

Specter Ring               2000                  AML +1, Fi-R +2, Wi-R +2,
                                                Wa-R +2, Ea-R +2, Fire +3,
                                                Water +3, Wind +3, Earth +3

Magma Ring                 1700                  Fi-R +3, Ea-R +2, Fire +3,
                                                Earth +3

Storm Ring                 1700                  Wi-R +3, Wa-R +2, Water +3,
                                                Wind +3

Elven Ring                 3200                  AML +2, Fi-R +2, Wi-R +2,
                                                Ho-R +2, Wa-R +2, Ea-R +2,
                                                Da-R +2, Po-R +20

Cherry Staff               2700                  ATK +39, Wind +13, Stun +6,
                                                Water +12, Earth +18, MP +20



--------------------------------------------------------------------------------



-----------
Root List
-----------


Blade Root:    Base:

              15% ATK, Kill +3, 15 strength slots

Iron Root:     Base:

              AML +10, St-R +20, 15 strength slots

Fire Root:     Base:

              Fire +30, Fi-R +10, 20 strength slots

Ice Root:      Base:

              Water +30, Wa-R +10, 20 strength slots

Silver Root:   Base:

              Holy +20, Po-R +10, 15 strength slots

Mushroom Root: Base:

              25% ATK, Poison +20, 15 strength slots

Earth Root:    Base:

              Earth +30, Ea-R +10, 20 strength slots

War Wolf Root: Base:

              35% ATK, HP +50, STR +10, SOL +10, 15 strength slots

Vampire Root:  Base:

              Dark +30, Da-R +10, Steal +20, 20 strength slots

Monarch Root:  Base:

              30% ATK, Kill +5, Poison +5, Steal +5, 30 strength slots

Corrupt Root:  Base:

              Fire +10, Wind +10, Water +10, Earth +10, MP +30, INT +10,
              WIS +10, 25 strength slots



--------------------------------------------------------------------------------



------------
Armor List
------------


.. to be added



--------------------------------------------------------------------------------



--------------------
Museum Guide Lists
--------------------



-----------------------------------------
* Monster Guide: Collect all 151 enemies.
-----------------------------------------

Enemy:                                           Items obtained:
------                                           --------------

1. Black Bat                            Legs / Fang

2. Blue Bat                             Legs / Fang

3. Red Bat                              Legs

4. Mongrel                              Fang / Liver / Fur

5. Wild Dog                             Flank / Fang

6. Hellhound                            Fang / Essence

7. Wild Cat                             Claw / Cat tail / Fur

8. Cave Cat                             Fur / Liver / Claw

9. Hellcat                              Fur / Tail

10. Wolf                                Fang / Fur / Fillet

11. Silver Wolf                         Fang / Throat / Fur

12. Magic Wolf                          Essence / Fang / Golden Fur / Memory

13. Goblin                              Lead Bracelet / G / Leather Cap /
                                       Buckler / GoblinFauldL / Club /
                                       Monkey Ring

14. Mountain Goblin                     Dried Fish / Granite Club / Battle Ax

15. Goblin Soldier                      Spiked Club / G / Holy Water /
                                       Slasher Ring / Chain Mail /
                                       Iron Helm

16. Goblin Guard                        Round Shield / Goblin Armor /
                                       Goblin Greave / Goblin Fauld /
                                       Morning Star / Golden Ring /
                                       Memory / Viking Helm / Goblin Hammer

17. Goblin Shamen                       Magic Juice / White Hood / Staff /
                                       Jade Ring / Dried Fish / Memory /
                                       Holy Rod

18. Blackgoblin                         Dark Robe

19. Kobold                              Long Sword / G / Dried Meat /
                                       Leatherfauld / Leather Armor /
                                       Kobold Ring

20. Kobold Leader                       G / Broad Sword / Bronze Fauld /
                                       Bronze Armor / Silver Bracelet /
                                       Copper Gauntlets / Silver Ring /
                                       Crest Shield / Bronze Plate

21. Kobold Knight                       G / Silver Gauntlet /
                                       Platinum Bracelet / Wind Sword

22. Kobold Master                       Memory / Gold Gauntlets /
                                       Golden Plate / Gold Fauld /
                                       Fan Shield / Kobold Sword

23. Kobold Mage                         Kobold Robe / Earth Dagger /
                                       Wind Dagger / Magic Juice /
                                       Magic Nectar / Memory

24. Orc                                 Dried veg. / Spear / Boar Fang /
                                       Orc Loincloth / Copper Bracelet /
                                       Orc Armor

25. Black Orc                           Blackboar Fang / Bronze Spear /
                                       Gold Bracelet

26. White Orc                           Orc Armor / Whiteboar Fang /
                                       Glaive / Silver Spear

27. Crested Orc                         Costly Bracelet / Boss Boar Fang /
                                       Orc Loincloth / Orc Armor /
                                       Forked Pike / Orc Spear

28. Bandit                              S potion / Comfort Ring /
                                       Bandit Mail / Bandit Bow /
                                       Bandit Fauld / Bandit Boots /
                                       Bandit Memory / Short Bow /
                                       Bandit Mask / Dagger / Long Bow

29. Disciple of Evil                    Evil Gauntlet / Crest Shield /
                                       Evil Armor / Evil Boots /
                                       Silver Ring / Broad Sword /
                                       Kite Shield / Fire Sword / Memory

30. Dark Knight                         Silver Helm / Dark Greaves /
                                       Dragonslayer / Dark Armor / Memory /
                                       Cursed Ring / Platinum Shield /
                                       Dark Gauntlet

31. Holy Knight                         Mirror Shield / Chaos Buster /
                                       Platinum Greaves / Platinum Fauld /
                                       Platinum Ring / Magic Shield /
                                       B Holy Armor / Star Omega /
                                       Dragon Ring

32. Corrupt Warrior                     Dirk / G / War Armor L / Gauntlets L

33. Samurai                             Smoke Fang / Warrior Armor /
                                       Waistguard / Warrior Helm /
                                       Memory

34. Apostate Priest                     Holy Flail / Priest Robe /
                                       Priest Hat / Memory / Corrupt Mace

35. Wizard                              G / Thunder Staff / Raijin Ring

36. Skeleton                            Old Armguard / G

37. Skeleton Soldier                    Old Boots / Bronze Shield

38. Chain Skeleton                      Chain Fauld / Knight Shield /
                                       Kite Shield / Chain Helm

39. Bronze Armor                        B Bronze Armor / Copper Gauntlet /
                                       Long Ax / Bronze Plate

40. Iron Armor                          B Iron Armor / Iron Greaves /
                                       Long Ax / Memory / Full Visor

41. Silver Armor                        B Silver Armor / Silver Greaves /
                                       Silver Helm / Halberd

42. Gold Armor                          B Gold Armor / Gold Greaves /
                                       Golden Plate / Halberd / Armor Ring /
                                       Golden Helm

43. Platinum Armor                      B Platinum Armor / Halberd

44. Flame Armor                         B Fire Armor

45. Ice Armor                           B Ice Armor

46. Wind Armor                          B Wind Armor

47. Earth Armor                         B Earth Armor

48. Demon Armor                         B Dark Armor / Demon Greaves /
                                       Herculean Ax / Demon Mail

49. Ghost

50. Spirit                              G

51. Fervid Wisp                         G

52. Cruel Wisp                          G

53. Despair Wisp                        G

54. Giant Lizard                        Lizard Leg / Skin / Fang / Memory

55. Quetzalcoatl                        Snake Slice / Oil / Memory

56. Griffon                             Griffon Meat / Beak / Claw /
                                       Key
                                       (Will open up chest in Wind ruin) /
                                       Memory

57. Black Griffon                       Beak / Claw

58. Succubus                            G / Loki's Ring / Moon Bracelet /
                                       Memory

59. Lilith                              Gods Lost Item / G / Moon Ring /
                                       Demon Ring

60. Nekomata                            Nekomata Ears / Memory / Claw /
                                       Armguard

61. Valkyrie                            Chain Skirt / Gold Skirt /
                                       Chain Halter / Killer Ring /
                                       Sun Bracelet / Chain Gloves /
                                       Golden Boots / Valkyrie Spear /
                                       Memory / Fire Spear / Gold Halter /
                                       Silver Boots

62. Victoria                            Noble Ring / Platinum Skirt /
                                       Sun Ring / Platinum Halter /
                                       Platinum Boots

63. Frame Slime (typo?)                 G / Carnelian Ring

64. Ice Slime                           G / Sapphire Ring / Nimbus Ring

65. Grass Slime                         G / Aura Ring / Emerald Ring

66. Sand Slime                          G / Topaz Ring

67. Dark Slime                          G / Obsidian Ring / Snake Ring

68. Princess

69. Spider                              Fang

70. Fire Beetle                         Beetle Horn / Feather / Memory

71. Blizzard Bug                        Icebug Feather

72. Grass Bug                           Windbug Feather

73. Spark Bug                           Firebug Feather

74. Rock Bug                            Earth Feather

75. Poison Bug

76. Sand Worm                           Fang

77. Hades Worm

78. Fire Bunny                          Fur / Meat

79. Water Buffalo                       Beef / Horn

80. Golden Buffalo                      Horn / Skin / Meat

81. Mole                                Fur / Leg / Armor / Mole Shield

82. Boss Mole                           Leg / Armor / Mole Face Shield

83. Centaur                             Centaur Hat / Lancer / Breastplate /
                                       Memory / Cent Shield / Rusty Spear /
                                       Centaur Spear

84. War Tiger                           G / Tiger Ax / Tiger Mask / Fang /
                                       Blood Soul

85. White War Tiger                     White Mask / Tiger Soul / Fang

86. Lizardman                           Scale / Rapier / Lizard Armor /
                                       G / Lizard Fauld / Round Shield /
                                       Saber / Memory

87. Lizard Leader                       Lizard Crest / Crest Shield /
                                       Lizard Sword / Thunder Sword /
                                       Scale / Ice Ring

88. Foxgirl                             Memory / G / Fox Mask / Fox Shoes /
                                       Sword / Ninja Outfit

89. Foxgirl Tengu                       Kunai / Tengu Shoes / Grass Blade

90. Red Ogre                            Red Ogre Bracelet / Ogre Boots /
                                       Red Ogre Club

91. Blue Ogre                           Blue Ogre Bracelet / Ogre Loincloth /
                                       Ogre Boots / Blue Ogre Club

92. Lord Thunder                        Thunder Fauld

93. Sorcerer                            Fire Ruby / Fire Cone / Fire Robe /
                                       Fire Staff

94. Necromancer                         Water Sapphire / Ice Hat / Ice Wand /
                                       Water Robe

95. Druid                               Wind Emerald / Wind Hat / Wind Wand /
                                       Wind Robe

96. Mage                                Earth Topaz / Earth Robe / Earth Hat /
                                       Earth Wand

97. Noble Theif Witch                   Noble Dagger / Magic Juice /
                                       Leather Gloves / Leather Halter /
                                       Gladius / Long Bow / Leather Skirt /
                                       Blizzard Bow

98. Human Ally                          Thrush Feather / Town Blouse / Memory
                                       Apple Staff / Town Clogs / Ghost Ring

99. Maid                                Thrush Feather / G / Maid Outfit /
                                       Staff / Maid Shoes / Cherry Staff

100. Fox-o-Nine-Tails                   Tail / Fillet

101. Dryad                              Dryad Staff / Sap / Fruit

102. Ghoul                              Dagger / G

103. Fire Ghoul                         G /

104. Water Ghoul                        G / Short Sword / Ice Dagger

105. Dark Ghoul                         G

106. Wolfen Skeleton

107. Satanic Skull                      Fang

108. Dark Skull                         Fang

109. Giant Skeleton                     Long Ax / Giant Plate / Memory /
                                       Tower Shield

110. Undead Giant                       Undead Plate / G / Buffalo Skull

111. Cursed Giant                       G / Great Ax / Cursed Plate /
                                       Dragon Skull

112. Volcano Golem                      Fire Stone

113. Ice Golem                          Water Stone

114. Wood Golem                         Wind Stone

115. Stone Golem                        Earth Stone

116. Fire Element                       Fire Crystal

117. Water Element                      Water Crystal

118. Wind Element                       Wind Crystal

119. Earth Element                      Earth Crystal

120. Holy Element                       Holy Crystal

121. Dark Element                       Dark Crystal

122. Lava Gargoyle                      Fire Core / Lava Shield

123. Ice Gargoyle                       Water Core / Ice Shield

124. Stone Gargoyle                     Earth Core

125. Wood Gargoyle                      Wind Core / Breeze Sword / Oaken Shield

126. Demon Doll (F/Wt)                  Ruby Ring

127. Demon Doll (Wn/E)                  Topaz Ring

128. Demon Doll (Dark)                  Death Ring / Obsidian Ring

129. Poison Fruit Tree

130. Healing Tree

131. Mandrake

132. Man-Eater

133. Large Devil Plant

134. Devil Plant                        Memory

135. Chestrap Beast                     Memory

136. Dragon Baby                        Meat / Claw / Horn / Essence

137. Manticore                          Fang / Claw / Fur / Meat

138. Blackguard                         Giants Ring / Guard Armor / Black Force

139. Mammoth                            Ivory / Metal / Meat

140. Enenra

141. True Enenra                        Smoke Fang / Metal

142. Twin Daughters                     Silver Root / Metal

143. Dragon Zombie                      Metal / Fang / Horn

144. Revenger

145. True Revenger                      Chaos Bringer / Monarch Root /
                                       Lord's Blade

146. Crimson                            Fire Sword / Red Key / Metal /
                                       Flame Greaves

147. Dark Assassin                      Murasame / Metal

148. Queen Elf                          Buster Knife

149. Queen Elf Dress                    Queen Key / Metal / Queen Skirt

150. Pazuzu                             Vampire Root / Metal / Fiend Ring

151. Ancient Warrior                    Moon Sword / Metal / Pure Shield /
                                       Sun Blade



-------------------------------
* Weapon Guide: Collect all 112
-------------------------------

1. Dagger                     ATK +11 or 10, Stun +2

2. Short Sword                ATK +14 or 13 or 12, Stun +4 or 3

3. Noble Dagger               ATK +20 or 18, Stun +2

4. Kunai                      ATK +22 or 23, Stun +2

5. Poison Dagger              ATK +23, Stun +2, Po-R +40

6. Fire Dagger                ATK +5 or 7, Fire +22 or 23, Stun +2
                             Fi-R +20

7. Ice Dagger                 ATK +5 or 3, Stun +2,
                             Water +22 or 21 or 24 or 23, Wa-R +20

8. Wind Dagger                ATK +20 or 21, Wind +33 or 30 or 34 or 32,
                             Stun +2, Wi-R +20

9. Earth Dagger               ATK +18 or 20, Stun +2, Earth +34 or 32 or 33,
                             Ea-R +20

10. Gladius                   ATK +30 or 28 or 27, Stun +4

11. Hell Dagger               ATK +8, Stun +2, Dark +64, Da-R +20

12. Buster Knife              ATK +40, Stun +2

13. Evil Dagger               ATK +50, Fire +20, Wind +20, Stun +2, Water +20,
                             Earth +20

14.

15. Long Sword                ATK +20 or 22 or 21, Stun +16 or 15

16. Rapier                    ATK +25 or 26 or 24, Stun +5 or 6

17. Broad Sword               ATK +28 or 29 or 21 or 30 or 27 or 31,
                             Stun +11 or 10

18. Saber                     ATK +33 or 35 or 36, Stun +9 or 8

19. Lava Sword                ATK +28, Fire +10, Stun +10

20.

21. Marble Sword              ATK +37 or 39, Stun +10 or 11, Earth +20 or 22,
                             Ea-R +5

22. Breeze Sword              ATK +24, Wind +12 or 11, Stun +11, Wi-R +5

23. Vorpal Sword              ATK +18, Holy +31, Stun +10

24. Dark Slayer               ATK +25 or 28, Stun +11 or 10, Dark +30 or 31,
                             STR +3

25. Flamberge                 ATK +35 or 33 or 36 or 34,
                             Fire +21 or 23 or 22 or 20, Stun +11 or 10,
                             Fi-R +10

26. Lizard Sword              ATK +38 or 39 or 42, Stun +10 or 11,
                             Water +21 or 20, Wa-R +10

27. Bastard Sword             ATK +49 or 48 or 47, Stun +16 or 15

28.

29. Claymore                  ATK +63, Stun +15

30. Gaia Buster               ATK +59, Stun +25, Earth +32, Ea-R +20

31. Fire Sword                ATK +40 or 41 or 39, Fire +32 or 31 or 33 or 30,
                             Stun +11 or 10, Fi-R +10

32. Ice Sword                 ATK +43, Stun +10, Water +32, Wa-R +10

33. Wind Sword                ATK +53 or 54 or 52,
                             Wind +33 or 30 or 32 or 31 or 34, Stun +10 or 11,
                             Wi-R +10

34. Thunder Sword             ATK +56, Fire +17, Wind +17, Stun +11, Water +17
                             Fi-R +3, Wi-R +3, Wa-R +3

35. Chaos Bringer             ATK +36 or 37, Stun +15 or 16, Dark +32 or 33,
                             Poison +20, Steal +20

36. Chaos Buster              ATK +50 or 51 or 52, Holy +42 or 40 or 41 or 43,
                             Stun +10 or 11, Ho-R +20

37. Dragonslayer              ATK +81 or 77, Stun +22 or 20

38. Kobold Sword              ATK +71, Stun +11

39. Moon Sword                ATK +60, Fire +10, Wind +10, Stun +12,
                             Water +10, Earth +10, Dark +20, Da-R +20

40. Fire Shamshir             ATK +73, Fire +40, Stun +8, Fi-R +20

41.

42. Sun Blade                 ATK +80, Fire +20, Holy +20, Stun +10, Fi-R +5,
                             Wa-R +5, Wi-R +5, Ea-R +5

43. Lord's Blade              ATK +95, Holy +30, Stun +10, HP +200, AML +5

44. Dirk                      ATK +25 or 27 or 28, Stun +4

45. Sword                     ATK +35 or 34 or 33, Stun +4

46. Grass Blade               ATK +27, Wind +20, Stun +4, Wi-R +10

47.

48. Murasame                  ATK +26, Stun +4, Water +30, Wa-R +10

49.

50. Battle Ax                 ATK +24 or 27, Stun +27 or 26

51. Long Ax (Double sided)    ATK +29 or 28 or 30 or 31, Stun +32 or 30 or 31

52. Long Ax                   ATK +43 or 41 or 42, Stun +32 or 31 or 30

53. Tiger Ax                  ATK +48 or 44 or 45, Stun +41 or 43, HP +30

54. Halberd                   ATK +57 or 55 or 58 or 56, Stun +31 or 30 or 32

55. Crescent Ax               ATK +61 or 62 or 60, Stun +32 or 31

56. Blood Soul                ATK +66 or 63, Stun +54 or 53 or 51, HP +30,
                             STR +10

57. Great Ax                  ATK +70, Stun +30

58. Tiger Soul                ATK +90 or 89, Stun +63 or 62 or 64, HP +30,
                             STR +10, SOL +10

59. Rock Buster               ATK +67, Stun +66, Earth +30, Ea-R +20

60. Mighty Ax                 ATK +97, Stun +70, STR +20

61. Herculean Ax              ATK +95, Stun +86 or 85 or 88, SOL +20

62. Club                      ATK +24 or 22 or 25 or 23 or 21,
                             Stun +45 or 46 or 47 or 48

63. Spiked Club               ATK +31 or 32 or 30 or 29 or 28,
                             Stun +51 or 50 or 53 or 52

64. Spiked Club (Iron)        ATK +36 or 37 or 38 or 35, Stun +52
                             or 51 or 53 or 50

65. Red Ogre Club             ATK +30 or 33, Fire +20 or 22,
                             Stun +65 or 66, Fi-R +5

66. Blue Ogre Club            ATK +31 or 30 or 32 or 33, Stun +68 or 67 or 66,
                             Water +22 or 20 or 21 or 23, Wa-R +5

67. Granite Club              ATK +42 or 40 or 41 or 43 or 44,
                             Stun +51 or 53 or 52,
                             Earth +20 or 22 or 21, Ea-R +5

68. Holy Flail                ATK +35 or 33 or 31, Holy +33 or 30,
                             Stun +62 or 63 or 61

69. Morningstar               ATK +58 or 57 or 59, Stun +55 or 57 or 58

70. Corrupt Mace              ATK +62 or 63, Stun +62 or 63

71. Smith Hammer              ATK +40 or 38, Fire +33 or 32, Stun +66, Fi-R +10

72.

73.

74.

75. Goblin Hammer             ATK +78 or 74, Stun +77 or 76, SOL +10

76. Pressure Club             ATK +73, Stun +81, STR +3

77.

78.

79. Staff                     ATK +18 or 17 or 16 or 14 or 15, Fire +6
                             or 7, Wind +6 or 7, Stun +6,
                             Water +7 or 6

80. Dryad Staff               ATK +35, Wind +8, Stun +6, Water +8 or 9,
                             Earth +8 or 9, Dark +1 or 0 or 2

81. Apple Staff               ATK +37, Wind +11 or 10, Stun +6, Water +11,
                             Earth +16 or 18, MP +10

82. Fire Staff                ATK +30, Fire +43, Stun +6, Fi-R +20

83.

84. Wind Wand                 ATK +30, Wind +44, Stun +6, Wi-R +20

85. Earth Wand                ATK +28 or 30, Stun +6, Earth +40 or 42, Ea-R +20

86. Holy Rod                  ATK +38 or 41, Holy +34 or 31 or 32, Stun +6

87. Cherry Staff              ATK +39, Wind +13, Stun +6, Water +12, Earth +18,
                             MP +20

88. Thunder Staff             ATK +46 or 47 or 44, Wind +32 or 30 or 31,
                             Stun +6, Water +31 or 30 or 32, INT +3

89.

90. Spear                     ATK +20 or 24 or 21, Stun +8

91. Bronze Spear              ATK +32 or 30 or 31, Stun +8

92. Lance                     ATK +34 or 36 or 37 or 33, Stun +8

93. Glaive                    ATK +44 or 42 or 40 or 41 or 43, Stun +8

94. Silver Spear              ATK +44 or 42 or 45 or 46 or 43,
                             Holy +10 or 11 or 12, Stun +8, Ho-R +5

95. Centaur Spear             ATK +54, Stun +8

96. Forked Pike               ATK +57 or 58 or 59 or 60, Stun +8, Steal +10,
                             Kill +1

97. Fire Spear                ATK +49, Fire +32, Stun +15, Fi-R +20, Kill +1

98. Storm Spear               ATK +56, Wind +27, Water +26, Wa-R +10, Wi-R +10,
                             Kill +1

99. Orc Spear                 ATK +67 or 68, Stun +8, HP +20, Kill +1

100. Valk Spear               ATK +76 or 75 or 77, Stun +8, Steal +20, Kill +1

101.

102. Short Bow                ATK +19, Wind +7 or 6, Stun +1, Kill +1

103. Bandit's Bow             ATK +19 or 22, Wind +8 or 9, Stun +1, Kill +1

104. Long Bow                 ATK +25 or 26, Wind +13 or 12 or 10, Stun +1,
                             Kill +1

105. Poison Bow               ATK +36, Wind +10, Stun +1, Poison +40, Kill +1

106.

107. Fire Bow                 ATK +30, Fire +31, Wind +10, Stun +1, Fi-R +10,
                             Kill +1

108. Blizzard Bow             ATK +31 or 30, Wind +11, Stun +1, Water +33 or 31,
                             Wa-R +10, Kill +1

109. Jewelled Bow             ATK +60, Wind +12, Stun +1, Kill +1

110. Sylph's Bow              ATK +41, Wind +43, Stun +1, INT +5, Kill +1

111. Elf Bow                  ATK +60, Wind +36, Stun +1, MP +30, Kill +1

112. Dark Elf Bow             ATK +62, Wind +30, Stun +1, Dark +30, MP Regen,
                             Poison +40, Steal +30, Kill +1



------------------------------
* Armor Guide: Collect all 273
------------------------------


1. Buckler               AML +3, Guard +8 or 9

2. Oaken Shield          AML +3, Wi-R +20 or 22, Guard +7 or 8, Wind +5

3.

4. Lava Shield           AML +4, Fi-R 20 or 21, Guard +8, Fire +5

5. Ice Shield            AML +4, Guard +8, Wa-R +21, Water +5

6. Bronze Shield         AML +4, Guard +13 or 11 or 12

7. Mole Shield           AML +6, Guard +16, Ea-R +5, Earth +5

8. Round Shield          AML +5 or 6, Guard +15 or 14 or 16

9.

10. Crest Shield         AML +8 or 7, Guard +17 or 19 or 18

11. Cent Shield          AML +9 or 10, Guard +15 or 16

12. Kite Shield          AML +13 or 12, Guard +20 or 21 or 22

13. Buffalo Skull        AML +12, Guard +27, Wa-R +16, Water +5

14. Tower Shield         AML +18, Guard +41 or 42

15. Silver Shield        AML +16 or 17, Guard +22 or 21, Po-R +40

16.

17. Mole Face Shield     AML +19, Guard +30, Ea-R +15, Earth +10

18. Knight Shield        AML +18, Guard +26

19. Dragon Skull         AML +20, Fi-R +15, Guard +36, Wa-R +15

20. Platinum Shield      AML +25 or 24, Guard +30 or 29

21. Fire Shield          AML +14, Fi-R +50, Guard +20, Fire +20

22. Ice Shield           AML +14, Wa-R +50, Guard +20, Water +20

23. Wind Shield          AML +14, Wi-R 50, Guard +20, Wind +20

24.

25. Fan Shield           AML +24 or 23 or 22, Guard +36 or 35 or 37

26. Mirror Shield        AML +27 or 28 or 26, Guard +51 or 52

27. Royal Shield         AML +28, Guard +60, Po-R +40

28. Magic Shield         AML +24, Fi-R +26 or 27, Wi-R +25 or 27,
                        Ho-R +28 or 25, Guard +30, Wa-R +28 or 26,
                        Ea-R +25 or 27, Da-R +25 or 28, WIS +5

29. Clear Shield         AML +35, Guard +65, HP Drain

30. Pure Shield          AML +35, Guard +65, MP Drain

31. Lord's Guard         AML +40, Fi-R +18, Wi-R +18, Ho-R +18, Guard +80,
                        Wa-R +18, Ea-R +18, Da-R +18, Po-R +30, St-R +20

32. Quilt Hat            AML +1, St-R +32

33. Leather Cap          AML +2, St-R +36 or 37

34.

35. Chain Helm           AML +4, St-R +60 or 61

36. Bronze Helm          AML +5, St-R +64 or 62

37. Iron Helm            AML +6, St-R +64 or 65 or 66

38. Full Visor           AML +7, St-R +71

39. Silver Helm          AML +9 or 8, St-R +68 or 67 or 66, Po-R +20

40. Viking Helm          AML +6 or 7, St-R +66 or 65, Wa-R +20 or 22, Water +5

41. Golden Helm          AML +11 or 10, St-R +70 or 71 or 72

42. Platinum Helm        AML +14, St-R +76 or 77 or 75

43. Cone Hat             AML +2, Fi-R +6, Wi-R +6, Ho-R +6, St-R +36, Wa-R +6,
                        Ea-R +6, Da-R +6

44. Fire Cone            AML +2, Fi-R +32 or 30, Wi-R +5 or 6, Ho-R +6,
                        St-R +41 or 42, Ea-R +6, Da-R +6 or 5, Fire +5

45. Ice Hat              AML +2, Wi-R +6, Ho-R +6, St-R +41, Wa-R +31 or 32,
                        Ea-R +5, Da-R +6, Water +5

46. Wind Hat             AML +2, Fi-R +6, Wi-R +32, Ho-R +5, St-R +42, Wa-R +6,
                        Da-R +5, Wind +5

47. Earth Hat            AML +2, Fi-R +6, Ho-R +6, St-R +42, Wa-R +6, Ea-R +31,
                        Da-R +6, Earth +5

48. Bandit Mask          AML +3, St-R +43 or 42

49. Lizard Crest         AML +2, St-R +31 or 30, Wa-R +11 or 10, Water +5

50. Centaur Hat          AML +6, St-R +65 or 64 or 63

51. Priest Hat           AML +3, Fi-R +3 or 4, Wi-R +4 or 3,
                        Ho-R +3 or 4, St-R +33 or 34, Wa-R +3 or 4,
                        Ea-R +3 or 4, Da-R +4 or 3

52. Mage's Hat           AML +3, Fi-R +11 or 10, Wi-R +10 or 11, Ho-R +10 or 11,
                        St-R +35 or 36, Wa-R +10, Ea-R +10 or 11, Da-R +10,
                        INT +3, WIS +3

53. Warrior Helm         AML +7, St-R 64

54. Tiger Mask           AML +3, St-R +50 or 51 or 52, STR +5

55. White Mask           AML +3, St-R +50 or 51, STR +10

56.

57. Inferno Helm         AML +8, Fi-R +25, St-R +80, Fire +5

58. Neptune Helm         AML +8, Wa-R +25, St-R +80, Water +5

59. Gale Helm            AML +8, Wi-R +25, St-R +80, Wind +5

60. Terra Helm           AML +8, Ea-R +25, St-R +80, Earth +5

61. Demon Helm           AML +15, St-R +85, Da-R +40, Dark +10

62.

63.

64. Chalice Crown        AML +10, Fi-R +3, Wi-R +3, Ho-R +3, St-R +60, Wa-R +3,
                        Ea-R +3, Da-R +3

65. Lord's Crown         AML +20, Fi-R +10, Wi-R +10, Ho-R +10, St-R +90,
                        Wa-R +10, Ea-R +10, Da-R +10

66.

67. Thrush Feather       AML +1, Wi-R +10 or 11, St-R +25, Wind +5

68. Nekomata Ears        AML +3, St-R +26 or 25

69. White Hood           AML +2, Fi-R +5 or 4, Wi-R +5 or 4, Ho-R +6 or 5,
                        St-R 37 or 35, Wa-R +4 or 5, Ea-R +5 or 4, Holy +5

70. Black Hood           AML +2, Fi-R +5, Wi-R +5, St-R +36, Wa-R +6,
                        Ea-R +6, Da-R +6, Dark +5

71. Fox Mask             AML +3, St-R +32, MP +10

72.

73.

74.

75.

76.

77. Elf Acc              AML +6, Fi-R +15, Wi-R +15, St-R +40, Wa-R +15,
                        Ea-R +15, INT +5, Po-R +20

78. Silver Tiara         AML +1, Fi-R +5, Wi-R +5, Ho-R +15, St-R +30,
                        Wa-R +5, Ea-R +5, Da-R +15, Po-R +40, Holy +10

79.

80. Leather Armor        AML +5 or 4

81. Chain Mail           AML +10 or 9

82. Breastplate          AML +12 or 13

83. Bronze Plate         AML +15 or 16

84. Plate Armor          AML +17 or 18

85. Silver Plate         AML +20 or 21, Po-R +10

86. Golden Plate         AML +23 or 24

87. Platinum Plate       AML +28 or 29

88.

89. Fire Robe            AML +8, Fi-R +31, Wi-R +3, Ho-R +2, Ea-R +2, Da-R +2,
                        Fire +10

90. Water Robe           AML +8, Wi-R +2, Ho-R +3 or 2, Wa-R +31, Ea-R +2,
                        Da-R +2, Water +10

91. Wind Robe            AML +8, Fi-R +3, Wi-R +32, Ho-R +3, Wa-R +2,
                        Da-R +2, Wind +10

92. Earth Robe           AML +8, Fi-R +2 or 3, Ho-R +3 or 2, Wa-R +2,
                        Ea-R +30 or 32, Da-R +2 or 3, Earth +10

93. Orc Armor            AML +6, Wa-R +5 or 6

94. Bandit Mail          AML +7

95. Lizard Armor         AML +10 or 11, Wa-R +11 or 10, Water +5

96. Evil Armor           AML +16 or 17, Da-R +6

97. Priest Robe          AML +10, Fi-R +8 or 9 or 10, Wi-R +8 or 9 or 10,
                        Ho-R +15 or 16 or 17, Wa-R +8 or 9 or 10,
                        Ea-R +9 or 10, Da-R +12 or 13 or 9,
                        Holy +5

98. War Armor L          AML +13

99. Warrior Armor        AML +18

100. Goblin Armor        AML +16

101. Giant Plate         AML +15

102. Undead Plate        AML +19

103. Cursed Plate        AML +21

104. Dark Armor          AML +25 or 24, Da-R +10 or 11, Dark +3

105. Guard Armor         AML +34, STR +10

106.

107.

108. Inferno Armor       AML +30, Fi-R +25, Fire +5

109. Neptune Armor       AML +30, Wa-R +25, Water +5

110. Gale Armor          AML +30, Wi-R +25, Wind +5

111. Terra Armor         AML +30, Ea-R +25, Earth +5

112. Demon Mail          AML +32, Da-R +30, Dark +5

113.

114.

115. Chalice Plate       AML +30, Fi-R +4, Wi-R +4, Ho-R +4, Wa-R +4, Ea-R +4,
                        Da-R +4

116.

117. Quilt Blouse        AML +2

118. Town Blouse         AML +4

119. Leather Halter      AML +6 or 7

120. Neko Halter         AML +7, Wa-R +12

121. Chain Halter        AML +10

122. Silver Halter       AML +17, Po-R +10

123. Gold Halter         AML +22

124. Platinum Halter     AML +27

125. White Robe          AML +8 or 7, Fi-R +9 or 7, Wi-R +7 or 9 or 8,
                        Ho-R +12 or 10 or 11, Wa-R +9 or 8 or 7,
                        Ea-R +8 or 7 or 9, Holy +5

126. Black Robe          AML +7, Fi-R +10 or 8, Wi-R +10 or 9, Wa-R +10 or 8,
                        Ea-R +10 or 8, Da-R +11 or 10, Dark +5

127. Kobold Robe         AML +10 or 9, Fi-R +6 or 7, Wi-R +9 or 11,
                        Ho-R +7 or 6, Wa-R +7 or 6, Ea-R +11, Da-R +6

128. Ninja Outfit        AML +16, Fi-R +6, Wi-R +5, Wa-R +6, Ea-R +5

129. Maid Outfit         AML +14

130.

131. Ice Dress           AML +26, Wa-R +40, Water +10

132. Wind Dress          AML +26, Wi-R +40, Wind +10

133.

134. Elven Halter        AML +24, Fi-R +12, Wi-R +15, Wa-R +12, Ea-R +15,
                        Wind +10

135. Princess Blouse     AML +13, Fi-R +18, Wi-R +18, Ho-R +18, Wa-R +18,
                        Ea-R +18, Da-R +18

136.

137. LeatherFauld        AML +3

138. GoblinFauldL        AML +3

139. Chain Fauld         AML +5

140. Bronze Fauld        AML +6

141. Iron Fauld          AML +7

142. Silver Fauld        AML +9, Po-R +10

143. Gold Fauld          AML +12 or 13

144. Platinum Fauld      AML +14

145. Orc Loincloth       AML +5 or 3, Wa-R +5 or 6

146. Bandit Fauld        AML +4

147. Lizard Fauld        AML +5 or 6, Wa-R +8 or 9, Water +5

148. Ogre Loincloth      AML +6 or 7

149. Waistguard L        AML +5

150. Waistguard          AML +8

151. Goblin Fauld        AML +7 or 8

152. Thunder Pants

153.

154. Inferno Fauld       AML +11, Fi-R +20, Fire +5

155. Neptune Fauld       AML +11, Wa-R +20, Water +5

156. Gale Fauld          AML +11, Wi-R +20, Wind +5

157. Terra Fauld         AML +11, Ea-R +20, Earth +5

158. Demon Fauld         AML +16, Da-R +25, Dark +5

159.

160.

161. Chalice Fauld       AML +16, Fi-R +3, Wi-R +3, Ho-R +3, Wa-R +3, Ea-R +3,
                        Da-R +3

162. Lord Fauld          AML +20, Fi-R +8, Wi-R +8, Ho-R +8, Wa-R +8, Ea-R +8,
                        Da-R +8

163. Quilt Skirt         AML +1

164. Town Skirt

165. Leather Skirt       AML +3

166.

167. Chain Skirt         AML +7

168. Silver Skirt        AML +7, Po-R +10

169. Gold Skirt          AML +10 or 11

170. Platinum Skirt      AML +12

171.

172.

173. Ice Skirt           AML +12, Wa-R +25, Water +5

174. Wind Skirt          AML +12, Wi-R +25, Wind +5

175.

176. Elven Skirt         AML +11, Fi-R +8, Wi-R +12, Wa-R +8, Ea-R 12

177. Queen Skirt         AML +18, Fi-R +15, Wi-R +10, Wa-R +15, Ea-R +10,
                        Da-R +31

178.

179. Copper Gauntlet     AML +2

180. Silver Gauntlet     AML +7 or 6, Po-R +5

181. Iron Gauntlet       AML +5 or 4

182. Gold Gauntlet       AML +9 or 8

183. Platinum Gauntlet   AML +12 or 11

184. Old Armguard        AML +2

185. Bandit Gloves       AML +4 or 3

186. Evil Gauntlet       AML +4, Da-R +4

187. Gauntlets L         AML +3 or 4

188. Gauntlets           AML +7

189. Goblin Gloves       AML +4

190. Dark Gauntlet       AML +9, Da-R +8, Dark +3

191.

192. Inferno Gloves      AML +7, Fi-R +15, Fire +5

193. Neptune Gloves      AML +7, Wa-R +15, Water +5

194. Gale Gloves         AML +7, Wi-R +15, Wind +5

195. Terra Gloves        AML +7, Ea-R +15, Earth +5

196. Demon Gloves        AML +12, Da-R +20, Dark +5

197.

198.

199. Chalice Glove       AML +6, Fi-R +2, Wi-R +2, Ho-R +2, Wa-R +2, Ea-R +2,
                        Da-R +2

201.

202. Leather Gloves      AML +1

203. Neko Armguard       AML +2

204. Chain Gloves        AML +3

205.

206. Gold Armguard       AML +6

207.

208. Elven Gloves        AML +7, Fi-R +6, Wi-R +9, Wa-R +6, Ea-R +9

209.

210. Leather Boots       AML +1

211. Bronze Greaves      AML +5 or 4

212. Iron Greaves        AML +7 or 6

213. Silver Greaves      AML +9 or 8, Po-R +5

214. Gold Greaves        AML +10 or 11

215. Platinum Greaves    AML +12 or 13

216. Old Boots           AML +2

217. Bandit Boots        AML +3

218. Evil Boots          AML +6 or 5, Da-R +5

219. Ogre Boots          AML +6 or 5

220. Goblin Greave       AML +7 or 6

221. Dark Greaves        AML +12 or 11, Da-R +10, Dark +5

222.

223. Inferno Greaves     AML +9, Fi-R +12, Fire +5

224. Neptune Greaves     AML +9, Wa-R +12, Water +5

225. Gale Greaves        AML +9, Wi-R +12, Wind +5

226. Terra Greaves       AML +9, Ea-R +12, Earth +5

227.

228. Demon Greaves       AML +14, Da-R +15, Dark +5

229. Flame Greaves       AML +15, Fi-R +15, Fire +5

230.

231. Chalice Shoes       AML +8, Fi-R +1, Wi-R +1, Ho-R +1, Wa-R +1, Ea-R +1,
                        Da-R +1

232. Lord Greaves        AML +18, Fi-R +5, Wi-R +5, Ho-R +5, Wa-R +5, Ea-R +5,
                        Da-R +5

233. Leather Sandals     AML +1

234. Town Clogs          AML +2

235. Leather Boots       AML +3

236.

237.

238. Silver Boots        AML +7, Po-R +5

239. Golden Boots        AML +10 or 9

240. Platinum Boots      AML +12

241. Fox Shoes           AML +7, Wa-R +5, Ea-R +5, HP +10

242. Tengu Shoes         AML +9, Fi-R +6, Wi-R +6, HP +20

243. Maid Shoes          AML +10

244. Fire Pumps          AML +12, Fi-R +13, Fire +5

245. Ice Pumps           AML +12, Wa-R +13, Water +5

246. Wind Pumps          AML +12, Wi-R +13, Wind +5

247.

248. Elven Boots         AML +10, Fi-R +4, Wi-R +7, Wa-R +4, Ea-R +7, Po-R +20

249.

250. Guard Collar        AML +3

251. Silver Collar       AML +6, Po-R +20

252. Platinum Collar     AML +12

253. Fire Collar         AML +5, Fi-R +20, Fire +10

254. Ice Collar          AML +5, Wa-R +20, Water +10

255. Wind Collar         AML +5, Wi-R +20, Wind +10

256. Earth Collar        AML +5, Ea-R +20, Earth +10

257. Dark Collar         AML +7, Da-R +20, Dark +10

258. Holy Collar         AML +7, Ho-R +20, Holy +10

259.

260.

261.

262. Guard Bell          ATK +3

263. Silver Bell         ATK +5, Po-R +10

264. Platinum Bell       AML +20

265. Fire Bell           Fi-R +10, ATK +5, Fire +5

266. Ice Bell            Wa-R +10, ATK +5, Water +5

267. Wind Bell           Wi-R +10, ATK +5, Wind +5

268. Earth Bell          Ea-R +10, ATK +5, Earth +5

269. Dark Bell           Da-R +10, ATK +10, Dark +5

270. Holy Bell           Ho-R +10, ATK +10, Holy +5

271.

272.

273.



---------------------------------
* Accessory Guide: Collect all 92
---------------------------------


1. Blade Root                            Adds to attack

2. Silver Root                           Adds to Holy attack

3. Mushroom Root                         Adds to Poison attack

4. Iron Root                             Adds to Defensive stats

5. Fire Root                             Adds to Fire attack

6. Ice Root                              Adds to Ice attack

7. Wind Root                             Adds to Wind attack

8. Earth Root                            Adds to Earth attack

9. Holy Root                             ???

10. Vampire Root                         Adds power-sucking skill

11. War Wolf Root                        Adds greatly to attack

12. Corrupt Root                         Adds greatly to magic

13. Monarch Root                         many powers, 30 slots

14. Lead Bracelet                        +3 Strength or AML +1

15. Copper Bracelet                      AML +2

16. Silver Bracelet                      AML +2, Po-R +20

17. Gold Bracelet                        AML +2

18. Platinum Bracelet                    AML +2

19. Red Ogre Bracelet                    AML +2, Fi-R +3

20. Blue Ogre Bracelet                   AML +3, Wa-R +3

21. Giant's Ring                         AML +3, HP +10

22. Costly Bracelet                      AML +4, MP +10

23. Dragon Ring                          AML +5, Fi-R +21 or 23, Wi-R +11 or 12,
                                        St-R +21

24. Oracle Bracelet                      AML +1, WIS +5

25.

26. Moon Bracelet                        AML +5, Fi-R +2, Wi-R +2, Wa-R +2,
                                        Ea-R +2, Da-R +5, MP +30

27. Sun Bracelet                         AML +5, Fi-R 2, Wi-R +2, Ho-R +5,
                                        Wa-R +2, Ea-R +2, HP +30

28. Copper Ring                          no stat

29. Silver Ring                          no stat / minor poison Resistance

30. Silver Ring                          Po-R +10

31. Golden Ring                          no stat

32. Platinum Ring                        no stat

33. Ruby Ring                            Fi-R +3 or 4

34. Sapphire Ring                        Wa-R +3 or 4

35. Emerald Ring                         Wi-R +3 or 4

36. Topaz Ring                           Ea-R +3 or 4

37. Opal Ring                            Ho-R +3 or 4

38. Obsidian Ring                        Da-R +3

39. Diamond Ring                         AML +1

40. Aura Ring                            HP +5

41. Carnelian Ring                       Fire +5

42. Aquamarine Ring                      Water +5

43. Jade Ring                            Wind +5

44. Monkey Ring                          Earth +5

45. Nimbus Ring                          Wi-R +4, Wa-R +3 or 4

46. Tourmaline Ring                      MP +10

47. Demon Ring                           Da-R +6, Dark +5

48. Loki's Ring                          Ho-R +5 or 6, Holy +5

49. Raijin Ring                          Water +5, Wind +5

50. Comfort Ring                         AML +1

51. Fire Ring                            Fi-R +6, Fire +5

52. Ice Ring                             Wa-R +5, Water +5

53. Wind Ring                            Wi-R +5, Wind +5

54. Earth Ring                           Ea-R +6, Earth +5

55. Storm Ring                           Wi-R +3, Wa-R +2, Water +3, Wind +3

56. Magma Ring                           Fi-R +3, Ea-R +2, Fire +3, Earth +3

57. Holy Ring                            Ho-R +5, Holy +5

58. Dark Ring                            Da-R +5, Dark +5

59.

60. Fiend Ring                           Da-R +10, Dark +20, HP Drain

61. Health Ring                          Auto-regen HP

62.

63. Wizard Ring                          AML +3, MP +50

64. Fighter                              Kill 50 monsters - AML +1, STR +3

65. Warrior                              Kill many monsters - AML +1, SOL +3

66. Prominent                            Kill 500 monsters - +20 HP

67. Wizard                               AML +1, INT +3

68. Valkyrie                             AML +1, SOL +3

69.

70. High Master                          Kill 5000 monsters - AML +2, STR +5

71. Lord                                 Kill 20,000 monsters - AML +3, HP +200

72.

73. Slasher Ring                         ATK +1

74. Killer Ring                          ATK +3

75. Armor Ring                           AML +3, St-R +20 or 21 or 22

76. Dragonslay Ring                      AML +3, Fi-R +11, St-R +11

77. Maiden Ring                          AML +2, Holy +10

78. Demon Ring                           AML +2, Fi-R +5, Wi-R +6, Wa-R +6 or 5,
                                        Ea-R +5, Fire +5, Wind +5, Earth +5

79. Noble Ring                           INT +5, Po-R +30

80. Snake Ring                           Po-R +20

81. Hades Ring                           AML +3, steal +5 (HP draining effect)

82.

83. Elven Ring                           AML +2, Fi-R +2, Wi-R +2, Ho-R +2,
                                        Wa-R +2, Ea-R +2, Da-R +2, Po-R +20

84. Kobold Ring                          No stat ring

85. Bone Ring                            No stat ring

86. Cursed Ring                          No stat ring

87. Death Ring                           Steal +10

88. Ghost Ring                           No stat ring

89. Moon Ring                            AML +3, Fi-R +2, Wi-R +2, Wa-R +2,
                                        Ea-R +2, Da-R +5, MP +30

90. Sun Ring                             AML +3, Fi-R +2, Wi-R +2, Ho-R +5,
                                        Wa-R +2, Ea-R +2, HP +30

91. Specter Ring                         AML +1, Fi-R +2, Wi-R +2, Wa-R +2,
                                        Ea-R +2, Fire +3, Water +3, Wind +3,
                                        Earth +3

92.



--------------------------------------------------------------------------------



------------
Meal Guide
------------

Collect from monsters to raise stats.

Extra Large: Pressing L or R will make the meal bigger and use more Ingredients
            but some stats will increase by +1 up to +20 (depends on meal).


Menu
____                     Stat Raise:                 Ingredients needed:
                        ----------                  ------------------
1. Veg Soup                HP +1                        1 Dried Veggie

2. Fried Fish           HP +1, MP +1                 1 Dried Veggie & Fish

3. Meat Stew               HP +2                     1 Dried Veggie & Meat

4. Bat Stew                HP +6                   2 Bat Leg, 1 Dried Veggie

5. Tail Soup            HP +3, STR +1           2 Wild Cat Tail, 1 Dried Veggie

6. Liver Stew         HP/MP +3, INT +1        2 MongrelLiver, 1 Dried Veg & Meat

7. Cave Cat Liver      MP +5, WIS +1            2 Cave Cat Liver, 1 Dried Fish

8. Hound Steak         HP +10, SOL +1           2 Wild Dog Flank, 1 Dried Fish

9. Cold Cat Soup    HP +3, STR +1, WIS +1       2 Wild Cat Tail, 1 Blue Bat Leg,
                                               1 Dried Veggie

10. Spicy Liver   HP/MP +3, STR +1, INT +1       2 MongrelLiver, 1 Red Bat Leg,
   Stew                                         1 Dried Veggie & Meat

11. Fancy Bat       HP +8, STR +1, SOL +1        3 Bat Leg, 2 Blue Bat Leg,
   Stew                                         2 Red Bat Leg, 1 Dried Veggie

12. Mixed Grill     HP +7, MP +2, STR +1        1 Wild Dog Flank, 1 Wolf Fillet,
                                               1 Dried Meat & Veggie

13. Fried Wolf         HP +12, STR +1            2 Wolf Fillet, 1 Snake Oil

14. Silver Wolf Pie     HP +6, STR +2         2 Silver Wolf Throat, 1 Dried Fish

15. Cat-Pot-Au-   HP/MP +4, STR +1, SOL +1   1 Wild Cat Tail, 1 Cave Cat Liver,
   Feu                                    1 Hellcat Tail, 1 Dried Fish & Veggie

16. Lizard Ham         HP +14, SOL +2           2 Lizard Leg's, 1 Dried Veggie

17. Griffon Stew  HP +20, MP +3, STR/INT +2   1 Griffon Meat, 1 Wolf Fillet,
                                             1 MongrelLiver, 3 Bat Leg, 2 Dried
                                             Veggie

18. Grilled Wolf    HP +16, MP +7, STR +2     2 Wolf Essence, 2 S Wolf Throat,
                                             2 Wolf Fillet

19. Fried Curse     MP +15, INT +2, WIS +1     2 Hellcat Tail, 1 Snake Oil,
                                             1 Cave Cat Liver, 1 Dried Fish

20. Snake Salad         HP +7, WIS +2         1 Snake Slice, 1 Dried Veggie
                                             & Fish

21. Snake Nugget    HP +7, MP +4, INT +2         2 Snake Oil, 1 Snake Slice

22. Mole Sausage        HP +9, STR +1           2 Mole Leg Meat, 1 Dried Fish

23. Boiled Dryad    HP +3, INT +2, WIS +2    2 Silver Wolf Throat, 1 Dryad Fruit

24. Boss Mole &  HP +6, MP +9, INT +1, WIS +1   2 Boss Mole Leg, 1 Dryad Sap,
   Dryad Stew                                  1 Dried Veggie

25. Beef Steak      HP +15, STR +1, SOL +2         1 Beef, 1 Dried Veggie

26. Bat Beef &   HP +6, MP +3, STR +2, WIS +1  3 Bat Leg Meat, 1 Beef Tongue
   Tongue Stew                                1 Dried Veggie

27. Hell Stew       HP +15, MP +7, INT +2     1 Hell Essence, 1 Snake Slice,
                                             2 Wild Cat Tail, 3 Bat Leg Meat,
                                             2 Dried Veggie

28. Bunny              HP +25, WIS +2         1 Fire Bunny Meat, 1 Snake Oil,
   Dumpling                                  1 Dryad Sap, 1 Dried Fish

29. Fox Fill      HP/MP +10, STR +1, SOL +2   1 Fox Fillet, 1 Dried Fish & Veg
   Saute

30. Gold Beef       HP +22, STR +2, SOL +2    1 Gold Buffalo Meat, 1 Dried Veg
   Steak

32. Black Steak         HP +18, STR +4        1 Black Griffon Meat, 1 Dried Veg

33. Manticore Cube  HP +15, MP +10, SOL +2,   1 Roast Manticore, 1 Dried Fish
   Steak           WIS +3

36. Mammoth Steak   HP +25, STR +3, SOL +1    1 Roast Mammoth, 1 Dried Veg

37. Mammoth Nugget  HP +25, STR +1, SOL +3     1 Mammoth Leg, 2 Snake Oil

38. Dragon Stew     HP +28, STR +3, SOL +3    1 Dragon Meat, 1 Lizard Leg,
                                             2 Wild Dog Flank, 4 Bat Leg Meat,
                                             2 Dried Veggie

39. Dragon        HP +8, MP +25, INT/WIS +4   1 Dragon Essence, 1 Hellcat Tail,
   Protein                                   2 Mongrel Liver, 2 Cavecat Liver,
                                             2 Dried Veggie



--------------------------------------------------------------------------------



-------------
Hero Titles
-------------

Earn them by mastering magic, helping those in need, collecting and
achieving a high rating, or even mastering cooking!


Fighter - Kill 50 monsters
         Reward: 500 / Title ring 'Fighter'

Cook - Eat meals
      Reward: Ingredients

Bruiser - Kill 500 monsters
         Reward: 3000 / Title ring 'Prominent'

Dungeon Maker - A dungeon with a rating of 100
               Reward: 1000

Monster Novice - Defeat all sorts of monsters
                Reward: 3000

Magic Student - Learn magic spells
               Reward: 2000

Quest Novice - Complete many quests
              Reward: Rebirth Potion

Item Collector - Collect many items
                Reward: Various Root & Armor strengtheners

Blade Master - Kill 5000 monsters
              Reward: Title ring 'Master' / 10,000

Gourmet - Finish many market quests
         Reward: Lots of Ingredients

Monster Maniac - Defeat many types of monsters
                Reward: Health Ring

Quest Maniac - Complete many quests
              Reward: Rebirth potion

Dungeon Author - A dungeon with a rating of 500
                Reward: Basic Building materials

Warrior - Have STR/SOL over 100 on male hero
         Reward: 10,000 / Title ring 'Warrior'

Lord - Defeat 20,000 monsters
      Reward: 30,000 / Title ring 'Lord'

Item Maniac - Collect many items
             Reward: Dragon Fang and Mammoth Fur

Magic Scholar - Buy many magic spells
               Reward: Evil Root

Wizard - Have INT/WIS over 100 on male hero
        Reward: 10,000 / Title ring 'Wizard'

Magic Professor - Buy many magics
                 Reward: Evil Death Wish Book / Death Wish spell

Warrior Lord - Have STR/SOL over 200 on male hero
              Reward: Lord Guard

Valkyrie - Have STR/SOL over 100 on female hero
          Reward: Title ring 'Valkyrie'

Quest Master - Finish all quests
              Reward: Rebirth potion

Sorcerer - Have INT/WIS over 200 on male hero
          Reward: Wizard Ring

Sorceress - Have INT/WIS over 200 on female hero
           Reward: Phoenix Staff

Dungeon Master - Dungeon rating of 2,000
                Reward: Advance building materials

Valkyrie Queen - Have STR/SOL over 200 on female hero
                Reward: Holy Root


These I don't have the reward for (aka: help!):


King Breeder - Learn all Genju's magic and self skill

Royal Chef - Learn at least 39 recipes

Treasure Hunter - Get 100% items collected

Dungeon King - Dungeon rating of 3,000



.more to be added



--------------------------------------------------------------------------------



-------
Genju
-------



Giving the genju a existing memory will give it a free level up of that monster.

Would you like to email me Lv. 99 stats? Feel free <[email protected]>.
I won't be able to get every stat because it takes forever to do it and I
don't have every Genju memory! Make sure to unequip weapons/bells that may
affect the stats.



Transformations
_______________

Magic Wolf
Goblin
Goblin Shaman *
Kobold
Kobold Mage
Orc *
Bandit *
Apostate Priest
Dark Knight *
Samurai
Disciple of Evil
Skeleton
Iron Armor *
Quetzalcoatl
Giant Lizard
Griffon *
Succubus
Nekomata
Valkyrie
Fire Beetle
Centaur *
War Tiger
Lizardman
Foxgirl
Human Ally
Giant Skeleton
Devil Plant
Chestrap Beast
Princess

* = Lv.99 stats



Monster Info / Skill
____________________

Magic Wolf:

              Weapon Type: none

              Skill: Bite / Wolf Head / Wolf Ray / Biting 2 / Gold Heal /
                     Wolf Defense

--------------------------------------------------------------------------------

Goblin:

              Weapon Type: Club

              Skill: Hit / Brute Force

--------------------------------------------------------------------------------

Goblin Shaman:

              Weapon Type: Staff

              Skill: Hit / Staff Power / Thunder Punch / Rock / Barrier /
                     Staves 2

              Level 99 stats: HP  | 550        MP  | 668
                              STR | 86         SOL | 94
                              INT | 124        WIS | 128
                              AML | 9

              Thanks cult_ofthe_dragon from Gamefaqs for the stats.

--------------------------------------------------------------------------------

Kobold:

              Weapon Type: Long Sword

              Skill: Swing Sword / Ogre Stab / Kobold Spin / Longsword 1 /
                     Kobold Defense

              Level 99 stats: HP  | 569        MP  | 255
                              STR | 110        SOL | 111
                              INT | 94         WIS | 96
                              AML | 7

--------------------------------------------------------------------------------

Kobold Mage:

              Weapon Type: Dagger

              Skill: Swing Dagger / Kobold Ball / Ice / Magic 2 / Dagger 3

--------------------------------------------------------------------------------

Orc:

              Weapon Type: Spear

              Skill: Stab / Boar Charge / Sweep / Spears 1 / Orc Defense

              Level 99 stats: HP  | 727        MP  | 137
                              STR | 118        SOL | 86
                              INT | 78         WIS | 80
                              AML | 11

              Great monster to level up early on. High HP and great attack
              range.

--------------------------------------------------------------------------------

Bandit:

              Weapon Type: Bow

              Skill: Arrows / Arrow Swing / Hidden Knife / Bows 1 / Daggers 1 /
                     Bows 2

              Level 99 stats: HP  | 432        MP  | 0
                              STR | 94         SOL | 92
                              INT | 50         WIS | 72
                              AML | 21

              Thanks sswoy for the stats.

--------------------------------------------------------------------------------

Apostate Priest:

                Weapon Type: Club

                Skill: Hit / Evil Deeds / Evil Blow / Clubs 2

--------------------------------------------------------------------------------

Dark Knight:

            Weapon Type: Long Sword

            Skill: Swing Sword / Dark Thrust / Dark Wave / Long Sword 3

            Level 99 stats:   HP  | 1021       MP  | 0
                              STR | 128        SOL | 126
                              INT | 70         WIS | 110
                              AML | 76

--------------------------------------------------------------------------------

Samurai:

        Weapon Type: Sword

        Skill: Sword / Sword Stab / Deadly Stab / Swords 2 / Swords 3

--------------------------------------------------------------------------------

Disciple of Evil:

                 Weapon Type: Long Sword

                 Skill: Swing Sword

--------------------------------------------------------------------------------

Skeleton:

         Weapon Type: Long Sword

         Skill: Swing Sword / Soul Drain / Soul Blast / Shields 1 / Undead Def

--------------------------------------------------------------------------------

Iron Armor:

           Weapon Type: 2-Handed Ax

           Skill: Strike / Toss / Axes 1

           Level 99 stats: HP  | 491       MP  |   0
                           STR | 127       SOL | 141
                           INT |  86       WIS |  81
                           AML |  41

           Thanks sswoy for the stats.

--------------------------------------------------------------------------------

Giant Lizard:

             Weapon Type: none

             Skill: Bite

--------------------------------------------------------------------------------

Quetzalcoatl:

             Weapon Type: none

             Skill: Bite

--------------------------------------------------------------------------------

Griffon:

        Weapon Type: none

        Skill: Scratch / Wind Slash / Holy Ring / Bless / Claws 2 / Wind Power

        Level 99 stats: HP  | 1336       MP  | 550
                        STR | 138        SOL | 134
                        INT | 126        WIS | 128
                        AML | 0

--------------------------------------------------------------------------------

Succubus:

         Weapon Type: none

         Skill: Kick / Dazzle / Succulast / Thunder / Laser / Hand 2 Hand 3 /
                Magic 3

--------------------------------------------------------------------------------

Nekomata:

         Weapon Type: none

         Skill: Kick / Cat Drop / Magic Ball / Windcutter / Hand 2 Hand 1 /
                Cat Defense

--------------------------------------------------------------------------------

Valkyrie:

         Weapon Type: Spear

         Skill: Stab / Spear Flash / Jump Strike / Spears 3

--------------------------------------------------------------------------------

Fire Beetle:

            Weapon Type: none

            Skill: Horn / Beetlance / Fire Dance / Horns 1 / Flame Def /
                   Bug Defense

--------------------------------------------------------------------------------

Centaur:

              Weapon Type: Spear

              Skill: Swing Spear / Pinhole / Full Moon / Spears 2

              Level 99 stats: HP  | 864        MP  | 432
                              STR | 124        SOL | 120
                              INT | 110        WIS | 112
                              AML | 18

--------------------------------------------------------------------------------

War Tiger:

              Weapon Type: 2-Handed Ax

              Skill: Strike / Tiger Pounce

--------------------------------------------------------------------------------

Lizardman:

              Weapon Type: Long Sword

              Skill: Stab Sword / Swift Hit / Backstep / Water / Ice Defense /
                     Longsword 2

              Level 99 stats: HP  | 648        MP  | 216
                              STR | 106        SOL | 122
                              INT | 86         WIS | 88
                              AML | 17

--------------------------------------------------------------------------------

Foxgirl:

        Weapon Type: Sword

        Skill: Cut / Kunai / Medium / Hard Rock / Swords 1

--------------------------------------------------------------------------------

Human Ally:

           Weapon Type: Staff

           Skill: Hit / Staff Power / Fireball / Staves 1 / Potions 1

           Level 99 stats: HP  | 451        MP  | 746
                           STR | 80         SOL | 106
                           INT | 136        WIS | 138
                           AML | 9

           Thanks Joseph Sciallo for the stats

--------------------------------------------------------------------------------

Giant Skeleton:

               Weapon Type: 2-Handed Ax

               Skill: Strike / Stun Wave / Big Wave / Axes 2

--------------------------------------------------------------------------------


Devil Plant:

            Weapon Type: none

            Skill: Bite / Devil Drill / Death Dance / Wind Def. / Plant Defense

            You can get the memory easily on 19F Wind Floor. They drop it
            frequently.

--------------------------------------------------------------------------------


Chestrap Beast:

               Weapon Type: none

               Skill: Hidden Sword / Projectile / Land / Shield

--------------------------------------------------------------------------------


Princess:

         Weapon Type: none

         Skill: Slap / Unicorn (attack) / Angel / Heal / Unicorn (spell)

         Thanks cult_ofthe_dragon from Gamefaqs for the skills.

--------------------------------------------------------------------------------



.under construction



-----------------
Monster Locations
-----------------



These are areas where you can usually find them, not always though. Having
a high floor rating will make them appear more frequently.


Disciple of Evil: 8F / 18F (Dark Floors)

Spiders: 11F Spirit Room / Ghost Garden (Dark Floor)

Griffons / Black Griffons: Wind Ruin / Garden in 17F / 19F (Wind Floor)

Valkyries: Chapel Rooms / Marble Corridors on higher floors

White War Tiger: Garden / Wind Corridors (Wind Floor) on 19F (Rare)
                17F (Fire Floor, Rare)
                13F (Rare)

Holy Knights: Chapel Rooms / Magic Corridors on higher floors

Lilith: Magic Corridors on higher floors

Succubus: Magic Corridors on higher floors
         12F Marble

Golden Buffalo: 20F Beast Lairs with Wood Corridors (Rare)

Platinum Armor: Magic Corridors on higher floors

Quetzalcoatl: 9F, 10F, 11F

White Orcs: Kitchens, Long Rooms. Common in later floors.

Noble Thief Witch: Dark Floors

Healing Tree: 19F Fruit Tree Room (Wind Floor)

Dragon Baby: 14F / 19F / 20F Beast Lairs (Rare)

Nekomata: 6F / Parlor Rooms

Lord Thunder: 11F Tea Rooms (Dark Floor)

Human Ally: 12F Marble Corridors

Giant Lizard: 9F

Sorcerer, Necromancer, Druid, Mage: Create each attribute in 9F and buy some
                                   Furnace, Ice House, Garden, Stone Fig to
                                   find them inside.

Fire Bunny: 17F Smithy's and Volcano Corridors (Fire Floor)

Demon Armor: 20F Dark Floor

Hellhound: Fire Ruin furnace

Maid: 13F Marble Corridor



------
Thanks
------



Hollywood Carmona for some genju stats / weapon and armor items
cult_ofthe_dragon on Gamefaqs for some Genju skills and stats
Joseph Sciallo for some Genju skills and stats
sswoy for some Genju skills and stats
Robert Parham for some Titles



--------------------------------------------------------------------------------
Copyright 2009 - MJ ([email protected])

This FAQ was created by MJ. It may freely be saved to your hard drive, or
printed, if it is not used for monetary transactions. You may post it on a
Website if you e-mail me first to inform me of this, no changes are made, and
that I am given credit for this FAQ. I reserve the right to require any website
hosting this work to remove it.

Dungeon Maker 2: The Hidden War Developed by Global A 2007. All Rights Reserved.