CASTLEVANIA:SYMPHONY OF THE NIGHT
Walkthrough Started: September 22, 2006
Walkthrough Completed: April 18, 2007
Walkthrough Updated: July 21, 2010
By: 934400 (Colby Haymond) Gamefaqs
Version: 4.00
CONTACT INFORMATION
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Table of Contents
(I) Introduction
(II) Legal Stuff
(III) Questions
(IV) Relics listing
Part 1 Alucard
(V) Introduction to Alucard
(VI) Alucard's sub weapons
(VII) Alucard's familiars
(VIII) Alucard's special moves
(IX) Walkthrough of the first castle
(X) Walkthrough of the second castle
(XI) Monster listings by area of Castle
Part 2 Richter Belmont
(XII) Introduction to Richter Belmont
(XIII) Richter's special weapons
Part 3 Miscellaneous
(XIV) Monster list
(XV) Frequently Asked Questions
(XVI) Credits
**********************************************************************
* Introduction (I)
**********************************************************************
Hello everyone! I thank you for choosing my FAQ/Walkthrough. This
Walkthroughs purpose is to help you and be useful to you. I'm not a
player who has 400% map coverage and so forth. I love this game and
like helping people so I made this walkthrough. I hope this is helpful
to you.
Castlevania: Symphony of the Night starts you out with Richter
Belmont's attempt to defeat Dracula. Which this part is the conclusion
of Dracula X. After Richter defeats Dracula he goes missing. Maria,
who is a direct relative to Richter goes searching for him. She sees
the home of Dracula rising up in the distant horizon and couragesly
follows it. Castlevania, only to rise once but every 100 years graces
it's presence before her.
At the same time, Alucard awakens from his eternal sleep he began at
the end of his adventure with Treavor Belmont (Castlevania 3.)
Alucard, the offspring of Dracula and his mortal wife Lisa. He possess
the power of his vampire father, while still maintaining his caring
mortal side. He awakens from his slumber to find that a familiar
spirit is back again to haunt humanity.
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* Legal Stuff (II)
**********************************************************************
This FAQ/Walkthrough is on the sites listed below.
www.Gamefaqs.com
www.Neoseeker.com
www.Supercheats.com
These three websites I know they have permission to use my
Walkthrough.
**********************************************************************
* Questions FAQS (III)
**********************************************************************
If you have any questions regarding this FAQ/Walkthrough or being
stuck in the game I will ALWAYS respond if you put in the subject line
something about Castlevania SOTN or something to that effect.
I APPRECIATE ANY FEEDBACK, COMMENTS, CRITICISM OR THE LIKE. I am
always looking to expand and improve my guide, you will never see a
FINAL version of this walkthrough, NEVER. With that being said, I know
that I don't have perfect grammar. I am not a grammar nazi nor do I
profess to be, I originally wrote this walkthrough when I was 16, now
I'm 25 and have some college experience with writing. I have gone
through and reworked a lot of the paragraphs to flow better, and be
more detailed than they may have been previously.
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RELICS LISTING (IV)
**********************************************************************
I have had many questions in regards to what is under or above this
relic and what is 5 relics from this one. To satisfy that need I have
listing all of the relics, in the same ordering as the game orders
them in the relics menu.
****
Soul of Bat Fire of Bat
Echo of Bat Force of Echo
Soul of Wolf Power of Wolf
Skill of Wolf Form of Mist
Power of Mist Gas Cloud
Cube of Zoe Spirit Orb
Gravity Boots Leap Stone
Holy Symbol Faerie scroll
Jewel of Open Merman Statue
Bat Card Ghost Card
Faerie Card Demon Card
Sword Card Heart of Vlad*
Tooth of Vlad* Rib of Vlad*
Ring of Vlad* Eye of Vlad*
****
* One of the five Vlad relics
==============
SOUL OF BAT
==============
Allows Alucard to turn into a bat. Press R1 and you will be able to
fly, makes some parts of the castle more available to you.
==============
ECHO OF BAT
==============
Press Triangle to use this ability, when you are in a dark area you
can use it to gain knowledge of the surroundings. Main use is in the
catacombs.
==============
SOUL OF WOLF
==============
Allows Alucard to turn into a Wolf. Press square to howl, attacks
units if close enough.
==============
SKILL OF WOLF
==============
Allows the wolf to do a charge attack when you input the right combo.
(See section VIII)
==============
POWER OF MIST
==============
Allows extended use of the mist.
==============
CUBE OF ZOE
==============
Allows candles to drop items, such as money, hearts, or subweapons.
==============
GRAVITY BOOTS
==============
With the use of Down + UP + X, you do a huge vertical jump. Uses
magic. More areas of the Castle are available to you with this relic.
==============
HOLY SYMBOL
==============
Allows Alucard to not take damage while being underwater.
==============
JEWEL OF OPEN
==============
Allows magically sealed doors to open. Buy at Long Library.
==============
BAT CARD
==============
Allows use of the Bat Familiar. (See familiar section for more info,
(VII)).
==============
FAERIE CARD
==============
Allows use of the Faerie Familiar. (See familiar section for more
info, (VII)).
==============
SWORD CARD
==============
Allows use of the Sword Familiar. (See familiar section for more info,
(VII)).
==============
TOOTH OF VLAD
==============
Gives Alucard +10 Strength when relic is turned on. One of the five
Vlad relics needed in order to gain entrance to fight Dracula.
==============
RING OF VLAD
==============
Gives Alucard +10 Inteligence when relic is turned on. One of the five
Vlad relics needed in order to gain entrance to fight Dracula.
==============
FIRE OF BAT
==============
Allows Alucard's bat form to shoot fireballs.
==============
FORCE OF ECHO
==============
Allows Alucard's bat form's echo to deal damage to units in its
line of fire. Faster to use than the fire attack.
==============
POWER OF WOLF
==============
Allows Alucard's wolf the ability to be invinvible when running, a
good running start is needed to make use of this ability.
==============
FORM OF MIST
==============
Allows Alucard to turn into Mist. It will allow you to move through
grates and small pathing blockers. Some areas of the castle are now
available to you. Only lasts temporarily, just enough for you to get
past the doors.
==============
GAS CLOUD
==============
Allows the mist to administer damage to monsters touching the gas
cloud. (some units are immune to this, i.e. Dracula & the Guardians.
==============
SPIRIT ORB
==============
Shows damage Alucard deals to enemies.
==============
LEAP STONE
==============
Allows you to double jump.
==============
FAERIE SCROLL
==============
You can now see the names of the Monsters you attack.
==============
MERMAN STATUE
==============
Gives access to the ferryman in the underground caverns.
==============
GHOST CARD
==============
Allows use of the Ghost Familiar. (See familiar section for more info,
(VII)).
==============
DEMON CARD
==============
Allows use of the Demon Familiar. (See familiar section for more info,
(VII)).
==============
HEART OF VLAD
==============
Gives Alucard immunity to curse when relic is turned on. One of the
five Vlad relics needed in order to gain entrance to fight Dracula.
==============
RIB OF VLAD
==============
Gives Alucard +10 Constitution when relic is turned on. One of the
five Vlad relics needed in order to gain entrance to fight Dracula.
==============
EYE OF VLAD
==============
Gives Alucard +10 Luck when relic is turned on. One of the five Vlad
relics needed in order to gain entrance to fight Dracula.
Part I Alucard
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* Introduction to Alucard (V)
**********************************************************************
Alucard has many ways to defeat his enemies. He can swing your typical
weapon, such as: Swords, daggers, clubs, two-handed swords and others.
He can also be tactful by throwing shurikans. In addition to physical
armaments, he can use magic to summon spells to aide him in his quest.
If that's not all, he can command powerful allies to aide him, these
are known as familiars. Among them is a sword that will be at
Alucard's side and attack enemies as they get close.
**********************************************************************
Alucard's Sub Weapons (VI)
**********************************************************************
Alucard can have sub weapons or special weapons that can help in his
journey, at the cost of hearts he can use power weapons such as:
BOTTLE OF HOLY WATER: When thrown fire springs up in the place it
lands, Causing damage.
HOLY BOOK: Unleashing the holy words in these books causes damage to
your Evil opponents.
KNIFE: Use to attack enemies in front of you the knife is fast but not
very Powerful.
REBOUND STONE: A special stone that rebounds from the floor or walls
when it Hits them.
BIBUTI: The embodiment of holy ashes created by a saint. Damages any
enemies That it touches.
AXE: An effective weapon to throw at enemies if you want to cause
damage from A distance. Very effective against flying enemies.
CROSS: The most powerful Special weapon attacks all enemies on screen.
CLOCK: Stops time for enemies. However, there are some enemies on
which it has little or no effect.
AGUNEA: Strikes enemies with sacred lightning. When it hits, you can
continue the attacks by holding down the attack button until all your
hearts are gone. (My personal favorite sub weapon is strong but takes
a lot of hearts)
**********************************************************************
* Alucard's familiars (VII)
**********************************************************************
Alucard has 5 familiars they are: the faerie, the ghost, the demon,
the sword, and the bat. They all have their strengths and weaknesses
and uses. It is always beneficial to have one with you at all times.
The Faerie can heal you with potions without you equipping one and
using it. In addition the Faerie can spot some breakable walls which
lead to secret parts of the castle. Beware that she doesn't spot ALL
of them.
The Demon can hit switches in one part of the castle, when leveled up
he learns elemental attacks to his arsenal.
The bat brings additional bats when you yourself turn into a bat. The
Higher the level the more bats he brings along. When you use your fire
ability of the bat the additional bats will fire as well.
The Ghost attaches onto enemies and deals damage by way of sucking
life out of them. Higher up in levels he is able to heal you when he
deals damage every time.
Lastly is the Sword, at first he is incredibly oblivious and stupid to
everything (for the most part all familiar are like this). As he
progresses he gets more useful and on top of that he gets cool addons
to his sword. He starts to get more embellished with addons and it
makes him look cooler than he just was. He also starts to fly around
the room at mach speed and kill most things before you even get your
hands on them to attack them. When the sword reaches level 50 Alucard
is able to equip the sword and use it, instead of the sword being a
familiar. Of course you can't equip the sword and use it as a
familiar, it's great sword to equip.
**********************************************************************
* Alucard's special moves (VIII)
**********************************************************************
Alucard has special magic moves.
The spells are very useful when in need of help.
****************
Key:
U: up
D: down
L: left
R: right
RL: combination so you do right left or most times right down in order
to do a Certain spell.
H + button: hold certain button for a second.
S: square button
O: circle button
X: X button
****************
******************************
Dark Metamorphosis MP cost |10|
L, LU, U, UR, R + S or O
******************************
Hellfire MP cost |15|
U, D, DR, R + S or O
******************************
Summon Spirit MP cost |5|
L, R, U, D + S or O
******************************
Soul Steal MP cost |50|
L, R, RD, D, LD, L, R, + S or O
******************************
Tetra Spirit MP cost |20|
HU, UR, R, RD, D + S or O
******************************
Wolf Charge MP cost |10|
D, DR, R, + S or O
******************************
Sword Brothers MP cost |30|
D, DR, R, UR, HU, D + S or O
******************************
Wing Smash MP cost |8|
X + U, UR, L, LD, D, RD, R + X
******************************
These spells can be purchased and saved in the game if you don't
remember them they are in the pause menu under "Spells". I suggest
that you do not buy them. that is completely a waste of money, all you
have to do is input the combo once and the spell will be remembered.
****
Before we get to the walkthrough if you are here to jump to a
section that you have already been to and remember the name of the
section you don't have to fruitlessly search the document. I have a
list of the name and exactly how they are spelled and all you do is
use ctrl + F or apple + F for Mac OSX. After you type it press enter
and it will take you to the section desired.
&&&&&&&&&&&&&&&&&&&
THE BEGINNING
ALCHEMY LABORATORY
MARBLE GALLERY
OUTER WALL
LONG LIBRARY
UNDERGROUND CAVERNS
ALCHEMIST LABORATORY AGAIN
ROYAL CHAPEL
CASTLE KEEP
THE BEGINNING AGAIN
MARBLE GALLERY AGAIN
OLROX'S QUARTERS
COLOSSEUM
ORLOX'S QUARTERS AGAIN
OUTER WALL
RE-ENTER THE LONG LIBRARY
OUTER WALL ONCE AGAIN
RUNNING SOME ERRANDS
ORLOX'S QUARTERS AGAIN(2)
CLOCK TOWER
CASTLE KEEP AGAIN
THE BEGINNING AGAIN (2)
ABANDONED MINE
CATACOMBS
CAVERNS AGAIN
SECOND CASTLE
INVERTED CASTLE KEEP
INVERTED ROYAL CHAPEL
INVERTED ALCHEMIST LABORATORY
INVERTED MARBLE GALLERY
INVERTED OUTER WALL
INVERTED LONG LIBRARY
INVERTED CLOCK TOWER
INVERTED CASTLE KEEP(2)
INVERTED ALCHEMIST LABORATORY AGAIN
INVERTED BEGINNING
INVERTED MARBLE GALLERY AGAIN
INVERTED BEGINNING AGAIN
INVERTED CAVERNS
INVERTED UNDERGROUND
INVERTED CATACOMBS
INVERTED ORLOX'S QUARTERS
INVERTED COLOSSEUM
INVERTED LAST GUY
&&&&&&&&&&&&&&&&&&&
Well this should help you in navigating through the walkthrough
better! Hope you have fun playing my favorite game of all time!!!
======================================================================
WALKTHROUGH OF FIRST CASTLE (IX)
======================================================================
You start out the game as Richter Belmont and fight Dracula. There is
no way for you to die, but if you can defeat Dracula without being hit
once or obtaining any sub weapon you will start out with better stats
with Alucard.
======================================================================
THE BEGINNING
SUGGESTED LEVEL: 1
ITEMS: pot roast, turkey, short sword, red rust, cube of Zoe
======================================================================
Once you have beaten Dracula you will be in control of Alucard. You
should be in the courtyard, there is a Warg in front of you. Use the
square button to attack him. Then move into the next room. You should
be in a dark room where there are two more Wargs, after the second,
zombies will come from the ground. Then you should see 2 more Wargs.
You will then find yourself in a big room with bats at the top. Jump
to the next platform where there are lots of rocks and attack the
front to get a POT ROAST.
If you go down you will see lots of mermen. I would train here until
level 8. Don't go in the water it will drain you of Hit Points. Once
you have gotten to level 8 you might be low on hip points, but if you
want you can use the pot roast to recover hit points. There is a save
point little ways off, so if you're in good shape don't worry about
it.
Continue to the next room to find 3 Warg's just hit them once to kill
them. Before leaving the room break the stairs with your weapon and a
turkey will be hidden in the stairs. Just as if you were playing the
originals!!
Then you should encounter Death who talks to you, he will then take
your weapons. Good thing you trained with the great equipment!! Then
when you have talked with Death go to the next room and jump on the
platforms to ascend up. Then jump over the gap and into the next room.
You will see a Bone Scimitar he will drop a short sword, equip the
sword. Then go into the room to the bottom left of the bone scimitar
and you will find that it is blocked off (for now), then go back and
go up and kill the skeleton; it will give you a Red Rust. Do not equip
the red rust it is weaker and can poison you after you use it several
times.
Next, go in the room to the left of the skeleton and save your game.
Then go up and get the Cube of Zoe, now you can get items from
candles. Then go through the door on the left and you will be in the
Alchemy Laboratory.
======================================================================
ALCHEMY LABORATORY
SUGGESTED LEVEL:3-8
ITEMS: Hide cuirasses, leather shield, resist thunder, cloth cape,
sunglasses,
Basilard, potion.
======================================================================
When you get into the laboratory you should see 3 types of skeletons;
bone scimitar, blood skeleton and a throwing skeleton. Hit the
Scimitar twice to kill it then get the hide Cuirass by activating the
switch on the ground and hitting the glass.
You should then see more skeletons and a save room by the first blood
skeleton. Go up and past the other skeleton to find a knight. Then go
down by pressing X. Then hit the table to get a leather shield, equip
the shield, on the other hand, you can now use your sword and shield.
Now go to the next room to find the knife sub weapon in a candle on
top of the platform. Then go to the wall on the left and hit it 3
times, it should break. You will get a heart max up. Go down below the
platform and attack the center to break the ground. You should get the
life max up, now leave the room. Continue going up and to the next
room, to find another skeleton. Hit the glass to get a resist thunder.
Continue going up and to the next room, to find a spittle skeleton
which when touched by the liquid, you will be poisoned. You then
should notice spikes around a square box. On each side of the spikes
is a switch, walk on both to switch them down. Since they are now all
down, you can walk next to the box and walk forward to the right to
move it. Do so until it's over the spike. Stop, pushing and jump over
the box to the right and activate the switch. The box is now raised,
allowing you to now jump to the platform where the Spittle Skeletons
just were. You will find the cloth cape equip it. Now go back and
continue going left. This next room is bigger than the previous. You
will only be able to go down and up, then you will see a save room to
the left.
Continue your ascent after saving. Now, if you hit the candle at the
top of the tower, an ax sub weapon will drop. The knife or ax will be
helpful for this upcoming boss battle that is in the next room.
______________________________________________________________________
| BOSS BATTLE 200 HP EACH
|
| SLOGRA & GAIBON (he flies)
|
|
|
|_____________________________________________________________________
Slogra and Gaibon, Gaibon being the one that flies. They attack
separately but on occasion, Gaibon will pick up Slogra and try to drop
him on you. Avoid this by back dashing (triangle button). When Gaibon
is lower than 100 HP he will turn red and will then proceed to be more
aggressive and shoot bigger fireballs at you. Unfortunately, your
shield will not protect you from these so just dodge the fireballs.
The big ones you can just duck and they will not hit you. Use every
moment you can to hit the both of them. The axe is very useful in
hitting both of them with one use of the axe.
______________________________________________________________________
After defeating them, proceed to the next room to find more skeletons
and a bloody zombie.
Now, go in the room that is to the right, across from the bloody
zombie. Go down the elevator to get the sunglasses, I suggest you
don't equip them. Then down and hit the cannon to get the Basilard,
now you need to back track.
Once you have gotten back, now go save in the room to the right.
Go up and to the next room to be in a hallway with bloody zombies.
Then you will be in a big room. Jump down and try moving to the left
to avoid being hit by the knight. Hit the glass to get a potion. The
other side has a knight, after that, explore the room then go through
the door to be in the Marble Gallery.
======================================================================
MARBLE GALLERY
SUGGESTED LEVEL: 8
ITEMS: Hammer, strength potion, spirit orb, shield potion
======================================================================
When you walk past the door you will find 3 knights in your way. Then
you will find another knight, jump down and to your right is a save.
Go down to the next room to find a Slinger, block then hit it, then
you should meet a Marionette then continue to the left to find a
spirit orb. Now you can see how much damage you take out.
Now go to the next room. Just jump down in the middle (if you hit the
candles you will receive all hearts except one money bag), then you
should be in a room with a red background.
You will encounter a Plate Lord, use your sub weapon and some spells
to kill him. Since he has more life than the skeletons you've
encountered. You will then find 3 Skelerang which throw Boomerangs.
Then you will encounter Ghosts, they respawn and everywhere (So just
run through, don't stay around that area). In the candles is a knife
sub weapon, if you prefer that one.
Then go left and towards where the candles are. You will encounter a
Ctulhu. Then go through the door to get a shield potion. You have gone
in a circle.
Now go back into the room you just came from and bypass all the
enemies. Then once you have gotten back to where the save room was,
the next thing to do is to go up and continue going right, you should
be in an area with clocks in the background, and then you should see a
cut scene involving Maria.
After you have talked to her continue to the next room. Then you will
come to where you can choose 3 ways just continue going right and you
will be in a long hallway containing 2 Red Roses and 3 Diplomatesus
things. Then get the ax sub weapon in the candle at the end of the
hallway. Then when you have gotten the ax go through the door. And now
you are in the Outer Wall.
======================================================================
OUTER WALL
SUGGESTED LEVEL: 9
ITEMS: Zircon, pot roast, jewel knuckle, Mirror cuirass, gladius, soul
of wolf
======================================================================
Once you have gotten through the door break the vase to the right of
you to get a Zircon, and then go down. Kill the armor lord, he will
take a little effort (the axes help).
Then go in the room and destroy the wall to get a pot roast. Then stay
under the wall for about 10 seconds and an elevator will come down.
Then you get the jewel knuckle and the mirror cuirass. Equip the
mirror cuirass and if you want you the jewel knuckle. If you do equip
it you will lose your range that a sword has that the jewel knuckle
does not have.
Now go back to the elevator. Then go down and get the map coverage of
this area.
Afterwards, head up and then left into a room to find an axe knight,
then go save when you are done with this room. Then go up to a boss
battle.
______________________________________________________________________
| BOSS BATTLE 120 HP EACH
|
| DOPPLEGANGER10
|
|
|
|_____________________________________________________________________
My strategy is to keep your shield out and hit him with your ax sub
weapon, and then if you run out of hearts use your sword. You have to
be careful, when you get close to him he will swing his sword at you.
He can really penalize you if you are really careless.
At the same time, the clock sub weapon will totally freeze him and
give you free access of dealing massive if not lethal damage to him.
If you want an easy battle the use of the watch sub weapon is the way
to go.
______________________________________________________________________
Then after he is dead go on and you will get the sword called gladius.
After this room, you will return to the outer wall, before you are a
fancy vase. It's tricky to get right now, but get close to the edge
without falling and can jump across, you will get a life max up. If
not you'll have to wait until you can more mobility from another
relic.
Then go up and you will encounter a skeleton, skeleton ape, spear
guard, ax knight, skeleton, and archer and bone musket. All on your
ascent up the tower.
You will see a door go in and where the key hole is press up and you
will teleport to the entrance area. Get the heart max up and then come
back. Then go up and fight a sword lord, then go up and to the left to
find a switch hit it 3 times and the elevator should be activated.
Then go to the elevator and get the soul of the wolf then go all the
way to the top where a save is. Then go as the wolf by the vase where
you activated the elevator and get a heart max up. Then go to the
elevator and go down once then go through the door that on the left.
You will now be able to check out a book at the library!!!
======================================================================
LONG LIBRARY
SUGGESTED LEVEL: 11
ITEMS: uncurse X2 (respawn), Bronze cuirass, Faerie scroll, jewel of
open
(BUY), Saber, leather hat (PURCHASE LAST 2 ITEMS),
======================================================================
When you get here you should see 3 Dhuron hit them 3 times each. Then
go into the room to the left. You should find a Dhuron and lots of
fleaman. Then a room with just fleaman, you will now be under the
Librarian. Next get the Bronze Cuirass then head back and go up.
You should see another enemy called Ectoplasm, do not get touched by
it or you will be cursed (when you are cursed you cannot attack or use
spells an uncurse will relieve that.) Then you will meet the spell
book which will be hidden until you come close, then you will
encounter a thorn weed duck down and press the down and left/right
button to attack diagonally.
You will have the decision of choosing up or continue left. Choose up,
then you will be at a dead end and 3 magic tomes will come out and
attack you. Once you have defeated them get the faerie scroll and you
now can see the names of the enemies.
Now go left and at the end of the room, you should meet the master
Librarian. When you get to the Librarian you'll see a cut scene. Then
walk to him and a menu will pop up choose the sell gem and sell your 1
or 2 Zircons and go buy: Jewel of Open, Castle map and if you have
enough money buy a saber & leather hat, I suggest you buy the saber
first. The Jewel of Open is a must and the Castle map is a trivial
amount of money. The saber will give you added damage, the leather hat
will be an improvement but not much. Then equip those items then leave
the Library.
Now, we'll need to backtrack. Leave the library and go to the
elevator. Go down one more time then leave the outer wall to go back
to the marble gallery. You'll go past the long hallway that had the
Red Rose. Where we need to get to is the room right after the long
hallway. If you keep moving to the left you will be able to jump to
the right and you will have to go through the green door and jump on
the platform and it will activate that violet platforms and you can go
through.
The Jewel of Open is what allows us to go through the green doors.
There is only one other door that this relic is used for.
The switch we just jumped on, opens those two violet trap doors that
are on the ground in this close area. Now go back to the one that you
passed to get here and you should get a Library Card & an attack
potion. Then go back further in the Marble Gallery and another one
should be there and you will be at a door and you should be in the
underground caverns.
If you are lost look at your map and look for where the map leads you
down.
======================================================================
UNDERGROUND CAVERNS
SUGGESTED LEVEL: 13
ITEMS: Library card, attack potion (found in the other red passage),
Bandanna,
Shiitake X4, Pot roast, crystal cloak, Scimitar, resist ice,
toadstool,
pentagram, Merman Statue (relic)
======================================================================
The underground caverns are pretty big. You will first see a spear
guard pretty much the rest of this tower. Just keep going down until
you get to where you see two rooms, first the room on the right is a
save and then go to the room on the left. Once in the room jump over
the hole and go to the other room to get a heart max up. Next, break
the wall to the left to get a Bandanna.
Then go back to where the save room is and go down the hole, then keep
going down the hole until you get to where you can see a room to the
left. Go in and go up until you get a life max up. Then leave this
room and go back to the main tower. Now, there are two ways to descend
the tower, this was one way. Go down all the way, you can tell you're
there when you see blue underground cavern feel. I then will need you
to go back up the tower.
Where I want you to back track to, is where the save room was where
the spear guards were. Then go down, try to land by the torch to get
400$. Then jump down and be in the middle and you will land on a
platform at the bottom.
There's a save on the right. Afterward go down and to the room on the
right, you should be facing the Scylla Wyrm. Easy boss. Continue and
you will have to be quick to get past the rising water. Then go to the
right and break the vase to get a Pot roast then walk to the left and
you will be fighting the Scylla.
______________________________________________________________________
| BOSS BATTLE 200 HP
| SCYLLA
|_____________________________________________________________________
______________________________________________________________________
First if you have the holy water sub weapon you are going to win fast
but if not you'll just have to take longer. In order to deal damage to
the Scylla you have to hit where the female is. If you had the holy
water you just press up square or circle and it will take about 1/2 of
the damage so you will just have to hack and dodge the snake head and
water skulls to beat the Scylla.
______________________________________________________________________
Then once you have defeated her go into the next room and get the
crystal cloak. Then go back and don't forget to get the Scimitar.
Where you fought the Scylla wyrm, the area below the save there is a
secret passage. Hit the ice on the far left side and a passage should
open; when you get there you shouldn't be able to go any further (for
now.)
Then go back up and go left and go push the box to the left and the
guys will drown. Next go across and avoid the water, then you will
come to a bridge with a whole bunch of frogs. The next room you will
see a pentagram you can't get it yet because you will die to try to
get it. Then you will see a waterfall jump down and stay on the left
to get a shiitake. Then go past the water fall and go get a life max
up.
You should then see the ferryman ( the guy in the boat), jump on the
boat and he will lead you to the merman statue. Now go back and go in
an upward direction and then go through the door on the left and you
will be in the beginning (Again).
======================================================================
ALCHEMIST LABORATORY AGAIN
SUGGESTED LEVEL: 15
ITEMS: NONE
======================================================================
Go back to where you fought Slogra & Gaibon except go to the room that
was to the left of where Slogra & Gaibon's room was.
======================================================================
ROYAL CHAPEL
SUGGESTED LEVEL: 15
ITEMS: Aquamarine, goggles, knight shield, strength potion, Silver
plate, zircon, potion & cutlass
======================================================================
Once you get here go left and you will be to a save point. Now jump up
on the statue and jump left and hit a vase to get an aquamarine.
Now ascend the stairs and you will find a corner guard and Bone
Pillar. When you find the one with a spike ball; just hit it and the
ball should come down. Move down the stairs to give you some space,
once it gets close to you, jump and it will miss you. It deals a lot
of damage if it hits you.
Then you should be in a long room, continue onto the next room which
contains a spectral sword which has many small swords. Next, go up to
the left and then jump the platforms to get the goggles. Now head to
the bottom right and through the door to get a knight shield. Then go
back and then up and you will be in one of the biggest rooms in this
castle.
The room on the right is where a confession is. You can sit in the
chair by pressing up and one of the guys might try to hit you. You can
have lots of fun with this room.
Then go up and you will find some Skelerangs. Then you will need to
ascend up the tower in a sort of zig zag motion. Then when you get up
into a more narrow part of the tower you will need to jump to the left
side, then get over to the right.
Then when you get to a platform you will see a hunting girl and a blue
raven. Jump on the two bells and you will find a life max up, Strength
potion and a silver plate. Then go to the room on the right which is a
hallway containing bats and a bone halberd.
You will be in another room like the one before, do the same thing
with the other one with items at the top. Then go down the hallway
where the same two were the last hallway.
HIPPOGRYPH
______________________________________________________________________
When you enter the room you will be fighting the Hippogryph, which my
strategy is hit it a couple of times and dodge its attacks. The
Hippogryph usually just flys around awhile then lands. That is when
you can throw punches at it before it flys off again. If it starts to
blow fire get close & duck and slash away. Really simple battle,
shouldn't have problems.
______________________________________________________________________
Then after Maria will talk to you. Then go down the hallway and go to
the room to the right to a save. Then go up to find a potion & Cutlass
then go through the door to be in the castle keep.
======================================================================
CASTLE KEEP
SUGGESTED LEVEL: 17
ITEMS: Tyrfing, leap stone, turquoise, turkey
======================================================================
Once you are through the doors it doesn't say "Castle Keep" until you
get to the other end. Then go down the hallway with 4 ax knights. Then
jump on the far platform to get to the room on the right, to get a
Tyrfing. Then go to the room on the left. And keep going left and you
will find the leap stone next get the turquoise then hit the stone
next to the turquoise to get a turkey that is hidden in the wall
behind the turquoise.
Then go back and go into the room where the moving platforms are. And
there should be another teleporter, teleport to the Horse teleport and
save at the save that is right by the teleporter.
======================================================================
THE BEGINNING AGAIN
SUGGESTED LEVEL: 17
ITEMS: None
======================================================================
You are now back in the beginning again. Not for long though. Go up to
where you got the cube of zoe, cross the path and head through the
door. To be in the Marble Gallery again.
======================================================================
MARBLE GALLERY AGAIN
SUGGESTED LEVEL: 17
ITEMS: Alucart equipment, heart & life max
======================================================================
Just go to the clock area where you met Maria. And when you get there
use the watch and the statue on the right should open go in there to
get the Alucart shield, sword & mail, and heart & life max up. Then
you will have to wait for the other statue in order to go up.
======================================================================
OLROX'S QUARTERS
SUGGESTED LEVEL: 17
ITEMS: Cheese, onyx, Broadsword
======================================================================
When you get to Orlox's Quarters go up and to the next room. Then you
will see a poltergeist with loads of weapons orbiting the sword. Just
go to the right and break the wall there. You will find cheese, onyx,
Broadsword. Then go to the room at the top right of the last room.
In this room, you will see a hammer & Blade. They are a little harder
to beat You'll have to kill them quickly because you have to hit them,
then back dash before they hit you. Have to kill them before they
corner you into the door and knock you out forcing you to do this all
over again.
Then you will be by a door that leads to another teleporter. You're
basically here, so you can come back by means of the teleporter. You
can go up through that passage yet.
Then go back a couple rooms to where the poltergeist is. Once in the
room, go to the left and you will see a door there. It leads to the
Colosseum.
======================================================================
COLOSSEUM
SUGGESTED LEVEL: 17
ITEMS: Library card, Shield rod, Green tea, form of mist, Blood cloak
======================================================================
You should now be in the Colosseum. There is a save that is down
further, you should see an area to jump down. The save is on the right
as you jump down. This area is mirrored, in means of the save rooms.
There is one directly across from here.
Now go back up and to the left to find 2 blade Soldiers, then go up.
You will then find Blade Soldiers and Blade Masters. Hit the top by
the Pillar, debris should fall hit. Hit 3 times and a hole will be
there. Gravity jump or use the bat to get there. In the room, you will
receive the holy sword, it is a pretty good sword.
After this room, you should be in a room where you can go left and to
a boss fight, or left to go down further. Go right and get the Library
card and go back to the left. Then activate the switch and hit the
torch to get the Agunei sub weapon, then go down to find a save.
Next, go to the room below and find those bone musket enemies. Block
with your shield and hit the sword lord with Agunei or Holy Water.
Then kill the others and watch out for the bone muskets. This would be
an easier room if it wasn't for the bone muskets, you barely get in
the room and then you get shot and Alucard jumps back and out of the
room. Does makes sense, the shield rod is a very powerful item when
combined with other items.
At the end of the room is a Shield Rod. This weapon has special
abilities with Shields. How you do it, is by having a shield equipped
in one hand, then the rod in the other. Hold the shield out, then
press the button with the rod a few times and you will get an
animation and status buff depending on the shield that you equip.
Then go to the save because you might be low on hp, would be good to
save. Then go down to find an owl knight and your friend the plate
lord. The Owl Knight is similar to the other knights, he just has a
companion that will attack you. At the same time, if you attack and
dispatch the owl, he will be temporarily occupied grieving the owl.
Making him vulnerable. Then to find another knight. Go to the other
room to find a grave keeper and green tea. Up and left to fight an
armor lord, then go right to fight an ax knight.
This next room is a pain. It's a crowded room and lots of enemies. The
knights on horses will hit you and you will be knocked back and out of
the room, thus thwarting your progress. If you can get by, it is what
connects this side of the Colosseum to the other. If not, just go
around the way you came. Then drop down the hole where you saved when
you got here.
Once you get to the other side, there is one room on the left side,
and another on the right. The Blood Cloak is on the left and the room
on the right has multiple sub weapons. For the boss fight in this
area, I would keep the Agueni or use the ax or holy water. You will
encounter a Paranthropus and Bone Scimitars. Now, you look at your
map, you will notice that there is a room that is above the annoying
room. That is where the boss battle is. You can only get there by
going around or through the annoying room again.
The Blood cloak can be helpful since the sub weapon will come in
handy. It will replenish your hearts on how much damage you have
taken. Can be helpful if you are low on life.
MINOTAUR & WEREWOLF
______________________________________________________________________
You will start off with Richter talking to you then the ox and
werewolf will show up.
The Minotaur and Werewolf have good synergy between the two. They use
each other in combination, be careful. You don't expect them to come
at you until they do. The werewolf is the nimble one, he will try to
slide tackle you. The Minotaur will swing his ax at you, and also rush
attack you. He's very big and takes up a lot of room, so you have to
double jump over him, to miss him.
These enemies are really quick, so don't get carried away hacking.
You'll get punished if you do.
______________________________________________________________________
Grab the life max up and enter the next room to activate the elevator
and get the form of mist. You can now exit the Colosseum. Our next
destination is the library.
======================================================================
ORLOX'S QUARTERS AGAIN
SUGGESTED LEVEL: 19
ITEMS: NONE
======================================================================
Just go to the teleporter past the poltergeist and go to the scorpion
to get to the outer wall.
======================================================================
OUTER WALL
SUGGESTED LEVEL: 19
ITEMS: Garnet
======================================================================
When you go to the outer wall go back to where you fought the
Doppleganger10 to get a Garnet that is in the vase where you'll need
the double jump to get it. Then head to the Library again.
======================================================================
RE - ENTER THE LONG LIBRARY
SUGGESTED LEVEL: 19
ITEMS: Topaz circlet, holy rod, takemutsu, onyx, Frank further,
Antivenom, Soul of Bat, potion, faerie card, Gravity boots, life
apple, Hammer, potion, power of wolf, Bat card, skill of wolf
======================================================================
Once you have gotten to the Long Library, go all the way through and
the point where you would go down the stairs that would lead you to
the librarian you will double jump when you are halfway there and kill
the corpse weed, then go in the room to find a save.
Now that you have saved go through the door and into where several
flea armors and Dhuron's are. Once through there will be a big room
where several flea armors are. go left and kill all the flea armors
and make you way to the top right of the room. Once you are in the
room hit the candle and you will get a stone mask, once you get that
the bookshelves move, so keep walking by them and Alucard will move
them. you will receive the holy rod and the topaz circlet. The Holy
Rod is stronger than the Saber so equip it and the Holy Rod has a
special ability that when you press down right/left then right/left it
will have a bigger range and stronger attack (usually). Then exit the
room and go down and you will fight the Lesser Demon.
LESSER DEMON
______________________________________________________________________
When you get to him all you need to do is just jump and attack him.
But first wait until he summons a Mud man. Because you will never see
the Mud man again. In otherwords, don't kill him until he spawns.
He's a very simple boss, he will fly around and summon different easy
enemies. Jump and hack at him, he is invulnerable when he summons the
monsters. Not much to it.
______________________________________________________________________
Then you will continue on and get the clock sub weapon and the items
Takemitsu, onyx & Frankfurther. You will see a cage jump near, then
hit L1 to turn into the mist. It helps to press the right button on
the D - Pad while turning into the mist so you can make sure to phase
through the cage.
Then you will get the Soul of Bat relic, so now you can turn into the
bat with R1.
Look at your map. Find the sections in the Library that are blacked
squares. To get to those places you will just have to turn into the
bat and go up with the bat, to find: Antivenom, potion & Faerie card.
Now activate the Faerie card and the Faerie will help you with potions
and status changing potions. To get the map coverage that is at the
top of the map, you will have to turn into the bat and hug the top of
the screen to get that map coverage.
Now leave the library and go back to the Outer Wall.
======================================================================
OUTER WALL ONCE AGAIN
SUGGESTED LEVEL: 20
ITEMS: NONE
======================================================================
Go to the Marble gallery.
======================================================================
RUNNING SOME ERRANDS
SUGGESTED LEVEL: 20
ITEMS: Life apple, hammer, potion, Life Max up, Power of Wolf (Relic),
======================================================================
Now go back to where you first meet Maria, which is also where we got
the Alucart equipment.
Once there, you will be able to go up through the center. Like we did
with the statues that were on the left and right.We'll use the bat to
fly to the top center of the room.
Once at the top, go right to get the Gravity Boots. Then left to get:
Life apple, hammer & potion.
Next thing for us to do, because we're done here is to go to the
entrance of the Castle.
When you get there you will see an owl knight. We need to get some
items on the top of this room. Use the Gravity jump or the bat to
accomplish that.
You will find a life max up and power of wolf relic.
Next errand to run is to go to where you fought Slogra & Gaibon.
In that room, there were parts of it, you couldn't get to. Now you
can, so we are going to go there next. As you travel there if you
recall. You got the leather shield out of some chemistry table (don't
know what else to call it)
above that, there is an opening for you to fly through either with the
bat or the boots. And you will see different sub weapons in glass
cases and you will get the Skill of Wolf.
When you get to Slogra & Gaibon's room, turn into the bat or gravity
jump, to the top right of the room. Get the map coverage there and the
Bat card.
Now, we are done running errands. I need you to get to the nearest
teleporter and go to Orlox's quarters again. You can either run back
to the teleporter in the beginning or just travel there, you're kind
of in the middle so it really doesn't matter.
======================================================================
ORLOX'S QUARTERS AGAIN(2)
SUGGESTED LEVEL: 20
ITEMS: Manna prism, resist fire, luck potion, estoc, Garnet, Sword
Card, echo of bat,
======================================================================
When you get to Orlox's quarters go to the teleporter. Which as you
remember where the spectral sword was it will be through the door on
the right. When you get to the teleporter, don't go in. As you've
probably noticed, there is a shaft that is just above your head. You
can now get up there, by turning the bat and flying up there or using
your gravity boots. I suggest using the bat since we need to get some
items on the way up. On the left side of the shaft you will find these
items in vases: manna prism, resist fire and a luck potion.
As you arrive at the top, we will need to make move to the left. Along
the way you will encounter bloody zombies and in a vase at the end
will be an estoc. If you like two handed weapons it's pretty good for
the time being.
Now, you are in a really big room. There are four doors in this
particular room. I want you to get the map coverage of this room, the
only enemies are the Valhalla knights at the bottom.
On the right side of the room is two doors. The top room of the two is
a save. The one below it is a hallway in which you find a garnet.
The bottom left on the ground is where you will find a hallway. Go
through the hallway before it changes the background. You will find a
candle holder below the ceiling. Right above the candle holder is a
breakable ceiling. Once the ceiling is broken, go up through it and
you will receive the Sword Card. Get out of this room, the hallway you
were just in, keep going to the left,you'll get to a dead end with two
statues. Crouch down and hit the smaller one. It will then fall down
and you can now travel between here and the Royal Chapel. Now go back
to the big room where the Valhalla Knights are.
Now to go to the room that is on the top left of the big room. As you
go down the hallway there is an iron ball and a small space that you
have to move through. To do so you can fly through as the bat or jump
through as the wolf. You will now be in a boss fight.
ORLOX
______________________________________________________________________
Orlox is a magician and will shoot fire balls, call skeletons and have
a big explosion on most of the screen.
When you enter the room he will be sitting. Now, you could be a
gentleman and let him get to his feet, or just go ahead and start the
battle and hit him with your weapon.
In his magician state, he will teleport and move around the room. He
will not physically walk yet.
Then when 4 big explosions come, go to the end of the middle and dodge
his blue fire balls. Soul steal is very powerful in most boss battles.
Continue attacking him and dodging his attacks and you should defeat
his first form.
His second form which you have to use your shield to block his
fireballs, so use the broadsword and knight shield.
His main form of attacks is an interesting one. You will hear this
sound and he will shoot a laser from his face depending on where you
are. Once he does this where the laser hit it will explode up and you
will take significant damage. You have to move away or high enough to
avoid the splash damage.
Another attack he will use is rapidly spitting fireballs. This is
where the shield comes into play. As the battle progresses, he will
shoot faster fireballs. The second form will take more time than the
first form.
______________________________________________________________________
After the battle, go to the room in the top left to get the echo of
bat relic. Now you are done here so go save at the save and teleport
to the outer wall. Then go up and the first door you see go through
it. You will now be in the clock tower.
======================================================================
CLOCK TOWER
SUGGESTED LEVEL: 24
ITEMS: Shaman shield, ice mail, bekatou, pentagram, magic missile,
TNT, Bwaka knife, shuriken, healing mail
======================================================================
When you first get here go left then turn into the bat and go up to
get the fire of bat relic, now by pressing the square button while in
the form of the bat you can shoot fireballs.
Now we need to get the map coverage in this room. You can fly around
as the bat and get the upper parts of the room. The bottom you will
encounter the Lord Skeleton which is a huge floating skeleton head, an
easy enemy. Plus you will find a few flail guards which can be
annoying if you don't get rid of them quickly. They are easy to kill
once you get close enough to hit them.
Once you have explored you should have picked up some items, then go
through the bottom door. To find Medusa heads flying everywhere so
dodge them and go to the next room.
Then in the next room, you will see gears. Attack them until they
click. Then hit the other two on the other side, then go to the room
at the bottom and get Gold plate, star flail, and steel helm. Then go
up and the faerie should say the wall to the right is funny. So break
it. You don't need to have the faerie in order to break it.
You will find the annoying fleaman again then you should find a
cloaked knight then heart & life max ups to the left and right. Then
back track out of these rooms.
Once you are back, go through the door on the left. You will be in a
place with a 2-3 sword lord guys so just explore and don't leave yet.
Then go to the far left and you should be able to destroy the wall and
get the healing mail. At the top left of this room, you will see
swinging objects that you can jump onto. You can walk the long way to
get there, or just turn into the bat and fly up, but you might as well
get the map coverage now.
Then you will be in a room with items that are in the wall break the
walls down. In the walls, you should get a TNT, Bwaka knife and a
shuriken.
At the end of the hallway is a door that leads to the boss.
KARUSUMAN
______________________________________________________________________
This guy is one of the easiest bosses just hit him and dodge and you
should win. The Karusuman is a big joke you just keep hitting him and
he keeps moving back, allowing you to keep hitting him again. Not a
hard boss.
His main attack is calling forth bats and aiming them towards you.
______________________________________________________________________
Then you should be in the castle keep.
======================================================================
CASTLE KEEP AGAIN
SUGGESTED LEVEL: 24
ITEMS: Falchion, life max up X2, heart max up X2, ghost card, power of
mist, fire mail, holy symbol
======================================================================
When you get through the door get on the platform and go up and go
into the room to the right to save. Once you have saved go up and to
your right, you will get the Falchion. Now go left into the big room
and go up on the way until you see a room to your right. You will get:
2 life max ups, 2 heart max ups and you will get the ghost card. When
you see the red carpet, it will lead you to Richter and initiate the
fight sequence. We are not ready to fight Richter at this point.
Underneath the area where the broken staircase is, there is an area
that you will find the power of mist relic. You will need to use the
bat in order to fly there. You have to be careful because of the
fleamen who ride birds will get in your way and the bat is very weak
in the fighting department. You'll have to dodge them for the most
part. Keep going left and you should a little ground that you can
change out of the bat, you should then find the relic. Now, break the
wall to find the fire mail.
Now we are all done here in the Castle Keep. I want you to use the
teleporter, and travel to the beginning again. Then go back to the
room where all the mermen were. You will pass the room where Death
took your equipment.
======================================================================
THE BEGINNING AGAIN
SUGGESTED LEVEL: 24
ITEMS: Life apple, Jewel Sword, Holy Mail
======================================================================
Now listen, up here is a secret I am going to tell you about. First,
go to where that huge part of rocks and go to the left side. Then turn
into the wolf and run through it, now turn into the bat and go back
through. On the bottom left there should be a passage that opened up.
You will find a Life apple & Jewel sword.
Now leave that room, go to where the bats are in the big room and go
up. Then you will find two enemies that are similar to hammer and
knife. They are actually pretty hard because they run at you and knock
you back. In the next room, you will find 2 more rooms. Room at the
top left is where the holy mail is. Then leave this room and go to the
other room.
We are all done here, now go to the underground caverns and I want you
to go to the top of the waterfall. The easiest way to get to the where
we need to go next is the room that is on the bottom right where the
mermen are, which is a few rooms away from where you currently are.
Once back in the Underground Caverns, go to your right until you get
to where the waterfall is. Get to the top of the waterfall, once at
the top. You haven't been in the room to the top left of the
waterfall. Go into it. Once you are in the room, push the switch on
the left by moving Alucard against it. You should see a message and a
skeleton ape throwing an explosive barrel.
Now go past the top of the waterfall and into the next room, where you
will encounter toads and frogs. You should encounter another Skeleton
ape, before seeing the wooden bridge. Now, we need the Skelton Ape to
throw his barrel at the bridge to break it. You have gotten rid of
him, so you need to exit the room on your right and reenter.
This part is crucial you need to walk a little slow and kill the frogs
(that means toads too) and wait for the skeleton ape. Then when you
are close have it follow you without him throwing the explosive. Once
you get close enough to the wooden floor have him throw it without
hitting you. Once you have done that get the life max up and heart max
up. This path below us, takes us to the Abandoned Mine part of the
castle, but we have a few things left here, we need to take care of.
Now go back to the save that is close to where you fought the Scylla
wurm. When you get there you should have a hole in the left of the
door where you fought the Scylla wurm. You should have the ferryman
there because you have the merman statue. Now just stay on there until
you go to the end and you will get the Holy symbol. You'll have to
dodge a few bats but, should be no problem getting to the Holy symbol.
Now that you have the holy symbol you now don't have to fear water
anymore. When you check your map, you should see a few places in the
underground Caverns where there is gray area, that is probably because
there is water in those parts and you couldn't get there before. Now
you can, there are some items in those parts that you might like. Now
go explore all the areas in the cavern with the holy symbol you just
attained.
You should have gotten: Elixir, onyx, 2 life max ups. knuckle duster,
Nunchaku, Antivenom, pentagram, Herald shield, secret boots,toadstool.
We are all done here, should have the Underground Caverns all
completed. Now to go back to where we just destroyed the bridge to
enter the Abandoned Mine.
======================================================================
ABANDONED MINE
SUGGESTED LEVEL: 24
ITEMS: shiitake x2, demon card, ring of Ares, turkey, peanuts X4,
barley tea, power of sire, Karma coin, combat knife
======================================================================
Once you are here jump down to the way bottom and to the room to the
right, to a save. Don't change the holy water for Agunei. Now go
through the doorway, where you will find a lot of candles, step
through to the next room to fight Cerberus.
________________________________CERBERUS______________________________
Okay, here is the strategy, go on the platforms and stay there till he
looks up. If he does that, it means he is going to aim and shoot at
you. You then jump down and start hacking. If you keep repeating that
you should very easily win. If you are on the ground and level with
him, it's very difficult to be able to get close and hit Cerberus.
______________________________________________________________________
Then go on to the next room and go down. Then go to your left and use
your herald shield to block the fire. At the end, will be a Demon
card. Now activate the familiar and go back up where you saw a little
switch. Which is right after the door where you fought Cerberus. And
the Demon should activate the switch. And now go through the door and
you will see a whole bunch of thorn weed. Drop down, you will get the
ring of Ares. Now go hit the wall to the left to get: Turkey, peanuts
X4, barley tea & power of sire. If I were you I would not use the
power of sire(s) yet until you have bought the Duplicator. You only
find so much in the castle, can't buy them.
Now, leave this area and go back to where the switch is, go further
down to where the demon card was except go to the right to find a
teleporter. Go into the room to get the teleporter on the map, then go
back to the left and drop down. When you drop down, go to the left to
get a Karma coin & combat knife. Then go to the right and go through
the door to the catacombs.
======================================================================
CATACOMBS
SUGGESTED LEVEL: 25
ITEMS: Bloodstone, cat-eye-circlet, walk armor & Spiker Breaker Armor
======================================================================
Once you get here go to the door on your left and skip the save. You
should get a blood stone and a cat-eye-circlet when you break down the
wall behind the blood stone. Now go back to save.
Then head right and you should meet were skeletons and a bone ark
before you get to the door. You will then be in a big room with
Gremlins, just go to the left. Now hit the coffins and blood skeletons
will be in them. Next room you will get a heart & life max up. Room
after you will fight a Grave keeper & hellfire beast. The hellfire
beast will be harder than the grave keeper, but the hellfire beast
will shoot elemental attacks at you. If you have defeated the grave
keepers you can just duck and avoid the attacks.
Room after the hellfire beast you will be in a room with Lossoths.
Shortly after the Lossoths, there will be a Discuss Lord. He can
punish you pretty badly if you are not careful. He's pretty slow, hack
away when he's not doing anything. Then when he prepares to attack run
back, he will throw his discus and take a good chunk out of your hit
points. Continue this and he'll be done.
Go up to where you just defeated the Discus Lord and you will find the
Ballroom mask, heart max up & ice brand. The Icebrand is a cool
weapon. It attacks like a normal sword but has an added effect when
you attack enemies, it will chill them temporarily. In addition,
depending on your position on whether you are facing left or right. If
you are facing right, press Down + DownRight + Right then square or
circle depending on what hand the ice brand is equipped. Do the
opposite if you're on the left, Down + DownLeft + Left.
In the next room to the left, you are in another room with Lossoths.
Now go left and you will be in the next room, go up and to the right
to a save, don't save yet go through and get the ultimate armor (right
now it isn't) the walk armor. You don't need to change your armor
anymore because each part of the castle you discover the armor gets
stronger. Now go to the next room to fight the Granfaloon.
__________________________________GRANFALOON__________________________
The Granfaloon, is a pretty straightforward boss, like a lot of the
bosses in this game. The Granfaloon is protected by a shell of bodies.
That will drop down from the Granfaloon, walking slowly towards you.
Once slice from your weapon will be enough to get rid of them. You
will spend a lot of time jumping up and slicing several times. When
you have hit one part enough times it will fall off, exposing the
center of the Granfaloon. Then you have to start focusing on another
part of the Granfaloon to have another section fall off.
Once enough is exposed you can attack the center, the center is the
part that you can deal lethal damage to it. When more is exposed, its
tendrils will sporatically shoot a laser beam, and will take good
damage out of you if hit. Keep hitting the center and you will have
defeated the Granfaloon.
______________________________________________________________________
Afterward, you'll get the standard life max up after the battle. Leave
the room through the bottom left, you should receive a mormegil. It
has the same attack value as the ice brand, I would just stick with
the ice brand.
We are now done with this side of the Catacombs. We'll need to
backtrack to the big room where you saw the Gremlins. The ones who fly
around leaving behind fire in their tracks. Once you are there, go to
the bottom right and head that direction. In the bigger room, you will
find lots of slimes. They are easy, few hits and they'll be gone. Not
all that aggressive. Then head towards the top right and enter the
next room.
In this room, you will have to use the radar from the bat. You are
going to use the radar (press triangle button when in bat form) to see
whats in front of you. You are going to have to navigate through the
maze with only the radar to help you. Make a wrong turn and you'll be
impaled to death most likely.
In the next room, you will find a cross shuriken and karma coins. Now
drop down and find the two skeletons holding the big head, defeat it.
Then walk towards the wall on the right and you will pick up a pork
pun that's chilling where no one can see it. At the end of the hall
will be the Spike Breaker armor, and on the wall will be a library
card.
Go back to where the spikes are, then equip the spike breaker armor.
You will Now be able to walk through spikes now without being dealt
any damage by them.
We are all done down here. Nothing else left for us down here.
We have a few things we have to finish up before we are done with the
Castle. I need you to back track to the Underground Caverns. Need you
to travel back to where you fought Cerberus and then where we broke
the wooden bridge.
======================================================================
CAVERNS AGAIN
SUGGESTED LEVEL: 27
ITEMS: Claymore, meal ticket, holy glasses, moon stone, silver & gold
rings, sirloin, turkey, pot roast, Frankfurther, resist stone, resist
dark, resist holy & Platinum mail.
======================================================================
Once you are where the wooden bridge is, our destination is in the
right-hand direction. We are going to pass the room with the water
parts all the way to where the save is, that is right next to where we
fought Scylla. From where the Save is, you can fly up with the bat or
use your gravity boots. Once you have gotten to the top where the
stairs are, there will be a door on the right that can only be
accessed by flying with the bat or the gravity boots. Enter that door.
This is just a small area, you will find some items here such as the
claymore, Meal ticket(s) and a moonstone. I would equip the moonstone,
it should improve your stats. Then you should be at a point where you
can go left or right into different doors. Go to the door on the left
first for a save. Then go to the door on the right, to another save.
Just kidding, it's a boss fight. Enter the room and you will notice a
purple save coffin. Go up to it as if it was a regular save. You then
will be taken into a cutscene, then into a boss battle.
__________________________________________SUCCUBUS____________________
This is another easy boss. She has predictable moves, she spends most
of the time floating. She will duplicate herself, she does this by
going to the top of the screen and duplicating all the way to the left
and all the way to the right. Just need to hit the mirror image once
and it will vanish. Knife or ax is a useful sub weapon to use for
this. Once you actually hit her, the rest will vanish.
She has another attack where she will, like when she duplicates.
Instead will have spikes that are matched up with her lining of her
wings (Guess they are wings.) They will hit most of the screen, but if
you are positioned right, it will miss you completely. Like the
Grandfaloon you will spend your time jumping then hacking away.
______________________________________________________________________
Grab the Gold Ring and save. Then open your map and look for the gray
rod part in the top left area. This area should be in the Royal Chapel
if you entered there it's a hallway full of spikes. It will be pretty
close to where you entered the Castle Keep.
Once you have backtracked to the Royal Chapel, and to the gray area
you haven't been to. Equip the spike breaker armor so you don't have
to worry about being impaled. You should have to get past a grate, to
do so use your mist to get past it. At the end of the hallway, you
should find a silver ring on the ground being lonely.
You are wondering what we're supposed to do with these rings, right?
They don't give you any stats. What gives? Well, let me tell you. We
need to go to where the actual clock is in the game, which, if you
look at your map. Is smack dab in the middle of the map. Where you got
the gravity boots and the Alucart equipment.
Once, you are there. Equip the Gold and Silver rings. The hands on the
clock should start spinning. Then after they spin to Midnight, they
will ring thirteen times. Then the bottom will open up. You'll find an
elevator and 2 rooms go to the room on the right to get a life & heart
max up and a save on the left.
Now go down the elevator and you will meet Maria. And you will receive
the holy glasses from her. Put the holy glasses on and keep them on.
Now, look at your map again. You should notice that there are only a
few parts of the Castle missing. These parts should be in the Castle
keep area. At the top of the Castle and map. That is the next place we
are going to go! I would go to Orlox's quarters above you and use the
teleporter there. It's quicker that way.
Now, you're back in the Castle, keep walking out of the teleporter.
Travel up, past the moving platforms. Then you will have to use the
mist to get up past the roof on the left side of that room. To then be
in another room, with a platform that is in the middle of the room
going up and down. Go up past that, and to the save room on the right.
Now exit, go right and you will see that the stairs are broken. Get to
the other side with the gravity boots or the bat. Once you are there,
the entry- way there is a hidden switch. You will have to hit that
area of the entry-way with your weapon to reveal it, then hit it again
to activate the button. You should see a passage open up from the top.
Jump onto the platform and go up and break several statues to get
several items such as Sirloin, turkey, pot roast, Frankfurther, resist
stone, resist dark, resist holy & Platinum mail.
Now continue on, heart max up will be in the vase right before you
enter the room. Then the next room will be a Boss battle.
_______________________________________RICHTER________________________
You have the holy glasses on right!! Get those on and fight a Belmont?
The key is not to hit Richter go for the green orb above his head, if
you don't see a green orb you don't have the holy glasses on. When
Richter does the cross attack turn into the mist (you know the attack
that has him say "holy cross" and hits the whole battle field.)
Richter is way harder than the other bosses because he is really
agile. Very quick to get from one side of the room to the other. You
just need to avoid his attacks and focus them on the green orb. Once
you have destroyed the green orb you will have won the battle.
______________________________________________________________________
Now you will see a cutscene and you will be in the inverted castle!!!!
GOOD JOB HALFWAY DONE WITH THE GAME. YOU SHOULD HAVE 100.1%!!!!!!
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
WALKTHROUGH OF SECOND CASTLE (X)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
======================================================================
INVERTED CASTLE KEEP
SUGGESTED LEVEL: 27
ITEMS: High potion, resist: ice fire thunder & stone, iron ball, sword
of Dawn, garnet, library card
======================================================================
Wow, you made it this far? Now go through and you will see the place
exactly the same but opposite, so most of the castle is the same at
least interior they are. So go in the room that you activated earlier
ago and you will get the following items: zircon, heart max up X3,
life max up X3, Royal cloak, Bastard sword. Now equip Royal cloak on
because it is better.
Now explore this area without going out of this area and remember the
secret areas in the normal castle are in here too. You should have
gotten the following items in the Castle Keep area. High potion,
resist ice fire stone & thunder, iron ball, sword of dawn, Garnet,
Library card, lightning mail now save. Now go to the long part of the
Castle Keep where the tombstones are and enter there to be in the
Royal Chapel.
======================================================================
INVERTED ROYAL CHAPEL
SUGGESTED LEVEL: 27
ITEMS: Bwaka Knife, magic missile, heart of Vlad, Stalwart, manna
prism, smart potion, life max up, javelin, boomerang, diamond, TNT,
shuriken, heart max up X2, Zircon
======================================================================
Now drop down and you will get a Bwaka knife and magic missile in the
vase. And find a black panther if you hit him once he will be a big
puddle and move somewhere else. When you get to the end of the hall
you will fight Medusa.
__________________________________MEDUSA______________________________
She is really easy just hit her and dodge her sword attacks and her
laser attack and you will be fine you will get the heart of Vlad
afterwards.
______________________________________________________________________
Now keep continuing on, now jump down after the hallway to get a
Stalwart. Now go up and then right to be in another hallway then go
down again to get manna prism, smart potion, life max up. Now go up
and go right and equip the spike breaker armor and go through the
hallway and you should find the twilight cloak equip it. Now continue
going up the tower. The next room will have Imps and Snipers of Goth.
A soul steal should clear them or take them one at a time.
Once you get to the very top go left and you will be in the confession
but go right to continue you will be in a room where the big sword and
little swords were but now it will have a sword with spears and
shields. Now go right and into a room and go up. Then go right and
then down to find a fire boomerang. You will also want to explore
everywhere in here to make sure you have everything you should have:
Javelin, boomerang, diamond, TNT, shuriken, heart max up X2, and
zircon by the time you are finished with this section, now go up and
save. Then go through the door and you will be in the inverted
Alchemist Laboratory.
======================================================================
INVERTED ALCHEMIST LABORATORY
SUGGESTED LEVEL: 34
ITEMS: Life max up, turquoise,
======================================================================
You will now be in the Alchemist laboratory. Go up to get the map
coverage then go down to enter a boss battle. First you must equip the
topaz circlet, If you want to beat the boss easy then use if not then
don't equip it.
______________________________________________________________________
BEELZEBUB
For this boss, I would equip the topaz circlet to help mitigate any
poison damage you would take and convert it into health. This boss is
mainly poison, so having the topaz circlet will heal you if you get
touched by poison. This can be hard if you don't equip/have the topaz
circlet. Equip the topaz circlet if you have not done so. Then walk
towards the center and you will see Beelzebub and he will be hanging
and occasionally he will have his poison bee minions that fly around
and blitz at you.
Beelzebub doesn't move, he just hangs there and his body is vulnerable
because of this. The first part of this battle is easy since his legs
will be the most vulnerable. When all is left is his upper body it
becomes harder since you now have to gravity jump and hack at him in
order to deal damage. That's where the circlet comes into play. When
you jump up to hit him, you will likely jump into a bee. The more
opportune time is when the bees have blitz at you (leaving the screen)
Beelzebub is left by himself for a few seconds. This is a good window
of opportunity to attack him.
Afterwards you will get a life max up.
______________________________________________________________________
After you have beaten the boss, stay in the room and go to the left.
This is the room where you found the bat familiar in the normal castle
and you will find a ring of arcana (If you got one from the librarian
trick then you will have two). Once you have done that go up and to
your left to continue on with the laboratory. Go left after you have
exited then you will have to go up, I suggest you avoid the imps
because they stop you and have you go berserk so just use the mist to
get to the rooms.
First room should contain a goddess shield equip it then continue
going up. When you have reached the top, descend back (we did this for
the map coverage.) Once you have gotten back to the room outside
Beelzebubs room go down. There should be a room to the left and it
should be a save. Now continue going down until you see a door to
another room it will be another hallway that will lead to a square
room (yeah I know all of the rooms are square) just explore around and
don't leave yet, while exploring look out for the invisible skulls
called bitterfly they go in and out of visibility. You should have
gotten a turquoise from a vase. Now go into the other room.
======================================================================
INVERTED MARBLE GALLERY
SUGGESTED LEVEL: 36
ITEMS: life max up, heart max up, meal ticket, iron ball,
======================================================================
Now go down the hall where stone skulls are they are invulnerable
meaning that you can't ever defeat them (so don't even try). Then you
will see a Gorgon & Jack 0` Bones the Gorgon breathes out stone which
means if hit you will be petrified. Then go straight and you will find
Guardians, remember that the guardians give you the most amount of
experience in the game other than bosses. Watch out, the guardians are
strong and powerful. Then you will have the option of going down or
straight go down and you will have the option of choosing a sub
weapon. Choose the Agunei the one at the right and looks like a ring.
Then go to the rooms that are right and left of the sub weapons in
cases. You should have gotten heart & life max ups then go back up and
go left. You will be in a room with just candles continue and you will
be in a big room. What you have to do to avoid the enemies on the
ground is to jump then jump quickly after you land onto another
platform that is away from them. Once you are in range they will
strike. You will jump down and land, then jump quickly or use the bat
or mist and fly down there.
After doing that a couple of times you will be in another room doing
the same things. There is a room located up, go up there and go to the
door and don't go in yet I will cover that once the left side of the
castle is covered. Continue going left and go into the next room, go
straight and into the next room with the greenish door to get a meal
ticket. Then go back and go up then take the pathway that leads up and
you will get an iron ball. Next, you will be in another room, look
familiar? This is the room where the 3 Diplocephalus are and stone
roses. Now there are Stone Skulls and Jack `o Bone. Once you get to
the door you will be in the Inverted outer wall.
======================================================================
INVERTED OUTER WALL
SUGGESTED LEVEL: 37
ITEMS: max life up, Dim Sum set, shotel, hammer, heart max up, luck
potion, tooth of Vlad, shield potion, high potion, garnet,
======================================================================
First things first go up and hit the vase that is mocking you to
destroy it. You will get a life max up, continue going up. When you
get up go to the room that is on the right then hit the wall on the
top right to get a Dim Sum set. Now go back and go up where the Nova
skeletons are. Then turn into the mist and go through the door to the
right and get a shotel & hammer. Get out of the room and go back up
and eventually find a heart max up. Once you have gotten to the top
and have gotten the map coverage go back down.
Once you have gotten down you should see a fancy vase destroy the vase
to get a luck potion. Next, go to the right and you'll see 3
Paranthropus, the rare drop for them is the ring of Varda. That is if
you have already beaten the game. Go down the hall and go up and save.
After the save go down and to the left and you will be fighting The
Creature.
______________________________________________________________________
THE CREATURE
First off this boss is not very hard; he likes to roll around so you
will have to jump high if you do not want to be clipped when you jump.
He will roll around about 2 1/2 times jump over him and when you land,
attack him with your sword and you should be able to inflict damage on
him. This is about as much as he does, if you get close to him he will
threaten you with his hammer just move away and he won't swing. After
you have done that several times I mean several times you should
defeat him and obtain the tooth of Vlad. This gives you a +10 strength
bonus
______________________________________________________________________
Go to the next room and you will find a shield potion. In the next
room go to the top and hit the vase to get a high potion. Keep going
straight down until you find a save that is at the bottom of the outer
wall. When you have gotten to the save you should have gotten a garnet
in a vase, now save. Now go back up and the second door on the right
go in and go through the hallway and you will be at another
teleporter, now go back up and go through the first door that you see
while going up. And you should be in the Inverted Long Library.
======================================================================
INVERTED LONG LIBRARY
SUGGESTED LEVEL: 37
ITEMS: neutron bomb, resist ice, resist fire, resist stone, library
card, opal, turquoise, Badelaire,
======================================================================
This room has Schmoo & lions, the Schmoo are the monsters that drop
the highly known Crissaegrim which attacks four times in a row and
does not require two hands. Anyways continue on to the next room. Next
room you get to pick a direction doesn't really matter which one but
the path I am going to take is straight. The new monster here is the
Scarecrow. You will encounter a Schmoo then the scarecrow then the
lion that is patiently waiting for you. The Scarecrow cannot hurt you
if you are on the ground and the stick hits you, you only take damage
if you hit the body that is on the pole, Continue to the next room.
Nothing here go to the next room, more Schmoo and scarecrows, if you
get hit by the scarecrow you will go backward and likely leave the
room and have to kill the Schmoo and the scarecrow again so watch out.
The next monster you see is the tin man you can jump over this monster
if you want because he is a pain in the butt. You will finally be by
the librarian's desk. It's just a hole, hit the vases to get the
library card, opal & turquoise.
Go through the next rooms until you come to the big part of the
library. Now go down all the way and go right to get: resist fire, ice
& stone. Now go far left until you meet a gap jump into the gap and go
left. Go back and go up and left then up again. You will be back where
you started. Now you have to go back to where there is a black mark on
the map (there should if you didn't venture into anything you weren't
SUPPOSE TO DO!) You should encounter a save, save there.
Continue to the next room where there is no one there. You will be in
a bigger room go down and go to the room on the left. Once in the room
hit the candle on the table and you will get a neutron bomb. Like last
time go to the bookcase and move in the left direction and it should
move, go through to get the Badelaire. This weapon attack power
increases with more game time you play. It's a strong sword when you
have gotten the 99:59:59 play time.
Now go back and go up in the direction of which the lesser demon boss
was in the normal castle this time you will meet a tin man where the
Lesser Demon was, continue on right and then up to find a Lion and
another tin man. Go through the bars with the mist and left to get a
Staurolite. You are now done with the Long Library. Now go back to the
outer wall. Once you are in the outer wall go down to about where the
save is and go through that door to be in the clock tower.
======================================================================
INVERTED CLOCK TOWER
SUGGESTED LEVEL: 38
ITEMS: Dragon helm, magic missile, karma coin, Strength potion,
Luminus, Smart potion, Sun stone, life apple, Diamond, life max up,
heart max up, Moon rod, TNT, Bwaka knife, Shuriken,
======================================================================
You should be in the Clock Tower; you are in a small area right now
but when you go through either door you will be in the big area. I am
splitting the parts by choosing the door straight away, then coming
back and going to the door on the top. Let's get started.
When you have gone through the door your only choice is to fall go
ahead fall you won't take any damage for falling down. When you get to
the ground go far left (if you fell right next to the doorway you came
then just left) and you should see a door, go through and receive the
Dragon Helm this is one of the beginning items that you started with,
equip it. Now go far right and watch out for the Valhalla Knights.
Once you get to the wall on the far right use your gravity jump (down,
up, X) and do that until you hit a platform then change into the bat
or mist and move across until you get the doorway you came from if you
use the bat the Wing Smash spell would allow you to get there faster.
Once you get to the other side go through the door and go through the
door that is above you. Once you have done that you should have gotten
two items: magic missile & Karma coin. Now get the rest of the rooms
map coverage, then go through the door. On your way in getting the
remainder map coverage you should come across three items on
platforms: Strength potion, Luminus & Smart potion.
Now that you are in the next room go up or down depending on which
door you went through. When you got to the top go back down and go
through the door that is on the right of you. Remember this room? This
is the room where you have to hit the switches and you find a secret
area, I told you how to do it on the last castle so you don't need an
explanation do you? Do you?
EXPLANATION OF THE GEARS
If you do not know how to do the little secret with the gears then
listen up. Go up to the gear (there on the sides by the way) and hit
them with anything that you have, UNTIL you hear a "click" then stop
IMMEDIATELY because if you attack again it will not work. There are
four gears 2 in "second room" & 2 in the "third room", the room where
you get the goods is in the third room. When you have hit all the
gears the room should contain: Diamond, life apple, Sunstone.
Now go to the left of the third room and if you have the faerie on the
faerie should say this wall looks familiar type thing, so attack it
with your weapon and it should break revealing a path that leads to
another room(s. After you have gotten out of the room you should have
gotten: Life max up & a heart max up. Now go through the door that is
straight ahead from the wall you broke. Now you have gotten out of the
mess of the clock tower stuff.
Once you have made it here go straight and jump up to the higher
platform and go that direction; now go that way until you get to the
end then drop down a little and go the opposite way so that you get
the map coverage. Now that you have gotten the map coverage I need to
now tell you of some secrets that are hidden in this room.
1. On the far right of the room at the top if you hit the wall it
should break allowing you to get the Moon rod.
2. In between where you have the spike platform move up and down and
the bomb knight there is a gap where you can jump down and land on the
side, if you hit the wall you will find a pot roast that is on the top
left.
Once you have done that continue through the next door. You will be in
a room that has no enemies but check under the platforms because there
are items that are located if you break certain objects. If you are
low on HP then I suggest you go back so that you don't die and have to
come and do all of that again. The items you get are TNT, Bwaka knife
& a Shuriken. Once you have gone through the door at the end of the
hallway is a boss.
______________________________________________________________________
DARKWING
At first, Darkwing flies around the room. It's a small room, jumping
and slicing with your sword is basically the strategy. If he starts to
flap his wings get behind him and start attacking him, if you are in
front of him he will blow you to the wall and you will take damage.
After about 10 or so hits he should be defeated. After the battle, you
will get the ring of Vlad increasing your INT.
______________________________________________________________________
Once you have defeated Darkwing go through the door and you will be at
the Castle keep.
======================================================================
INVERTED CASTLE KEEP(2)
SUGGESTED LEVEL: 38
ITEMS: NONE
======================================================================
Once you have gone through the door look on your map for the red dot
closest to you and save. After you have saved go to the area where you
fought Beelzebub you know the one with the insects and was on hooks go
there. If you followed the same directions as I did you should have
this section on your map not filled. If you are somewhat lost the
direction of where I am aiming for is on the top right it should be
close to a save.
======================================================================
INVERTED ALCHEMIST LABORATORY AGAIN
SUGGESTED LEVEL: 38
ITEMS: Katana, high potion, manna prism, resist dark,
======================================================================
When you have gotten here (it is a big jump from where we were) go in
the upward direction you should encounter a Salem Witch she is not
that hard to defeat, you will encounter a save just above her. Then
encounter another one after you come out of the save now go up and
left and land on a platform underneath, then go through to the next
room. You should see the impale things underneath you and an imp and
bitterfly. The first thing to do is get rid of the Imp and Bitterfly
then jump over the gap and hit the flames if there are any. Then jump
up with your shield and if possible hit the Gremlin who is creating
the flames. Watch out when jumping up to the flames because of the two
bitterflies are there and are transparent (invisible) and a Salem
witch is there too. Next, jump down and go down as far as possible and
go left into another room and watch out.
Now ascend down and go to the room at the bottom, to get a life max
up. Now go back up and go to the door on your left. This room has
nothing, the next room will have two gremlins and two Salem witches.
Remember the part where there are two secrets in the same spot? Well,
this is the place there is a secret on the top right wall and a secret
on the tip top, above the platform that is in the middle. The one on
the right has a heart max up the top one you will get a Katana now go
through the door to the left. You should meet a fire demon and lesser
demons once you have defeated the fire demon go to the hole that is
next to the door you came through and you will find another Fire Demon
kill that one and go through the door ahead of you to find a high
potion in the glass.
Now go back and go up and explore there then go through the door that
is located to the top left. You should have gotten a manna prism and
found a save near the doorway that leads to another room. Now go right
to find a lesser demon and a Ctulhu and a glass that you can hit to
get resist dark now go to the door that leads to the begging part of
the game.
======================================================================
INVERTED BEGINNING
SUGGESTED LEVEL: 38
ITEMS: Talisman,
======================================================================
When you have gotten to this room move a little to the left and you
should find a heart max up and no way for you to continue going left
now jump up and continue to go up and find a save that is to the right
and a teleporter that is to the left but up one more stair. Now go
left and jump to the wall on the left and there should be a door that
leads to a room that gives you a talisman which can sometimes take a
hit for you. Then leave the room and go all the way down and go
through the door to the left and you should be in a portion of the
Inverted Marble Gallery.
======================================================================
INVERTED MARBLE GALLERY AGAIN
SUGGESTED LEVEL: 38
ITEMS: Library card, resist fire, resist thunder, resist holy, resist
dark,
======================================================================
The first thing you will see is those stupid impale things except this
time you don't have to jump over huge gaps you just have to jump over
small gaps. You should have to go through some Jack O` Bones and stone
skulls to get to the other side. Now go down and to your right. You
should find a hallway with no enemies but find candles to hold money
in them. The third hallway is pretty much the same as the first
hallway with the exception that there is now Nova skeletons. You will
get to the end and have to jump down and jump up very quickly in order
to get a library card.
The next room will be a part where lots and lots of Medusa heads come
in a single file line and start going left to right. This is an
excellent spot to train if you get high on levels. Just continue going
down and go to the door
that is to the right. Now go straight and jump over the gap and you
will find a potion, now go back and go down the gap that I told you to
jump over. Further down you should have found an antivenom in an area
much like the one you found the potion by. Now continue on and you
should find a save that is a little to your left save there. On your
way to the save you will encounter the famous Gorgon that has a stony
breath and Jack O` Bones. You should have intervened with your map and
have connected a pathway from one point to another.
Since you are by the clock go there. Once you are by the clock go to
the room that is straight down and get the stop watch sub weapon then
come back up. Now activate the stop watch sub weapon and the passage
on the left should open up go in. You should get: resist fire,
thunder, holy & dark now go back up. Now that you have covered this
part of the map I would like you to go back to where the last
teleporter is, you know the one that you were just there about 10
minutes ago? (maybe 10 minutes ago).
======================================================================
INVERTED BEGINNING AGAIN
SUGGESTED LEVEL: 39
ITEMS: High potion, pot roast, zircon, opal, beryl circlet, Fire
boomerang, Antivenom, hammer
======================================================================
The only thing to do now is go straight up and go to the room on the
top left. You should be in a purplish room where Death took all of
your weapons at the begging. Go straight ahead into the room and go
straight up then go right then fall down and you will be where you
started. Jump up and into a room, you will get a life max up. Go back
and go up and to the door on the right. Now that you are in the room
remember the turkey you get when you hit part of the stairs it is
still there except you get a high potion instead.
Now go straight ahead until you get to another room. Now you will be
in a pretty big room, break the rock area like you did before and get
a pot roast. Now go through with the wolf and go back with the bat and
a secret area should open to the top right of the room. You should get
zircon, opal & Beryl circlet. Now go down the hole that is right down
by the door that is to the bottom right, go through that hole. You
should see jack o` bones when entered your 2 room here with two other
skeletons and a Blue Venus Weed now after facing the Venus weeds you
will be in a room with stairs go through the first door and you should
be in a save. Now go down and you should get a fire boomerang in the
room that is below the save. Now go back and go through the door that
was by the hole.
You will be in another hallway like the one before this one except
that there are more enemies in this one but most of the enemies here
are in the other hallway. Now you will be at the entrance to the
castle get the map coverage here and items then go back, the items you
should have received were: Antivenom & hammer. Now go back to the room
that had the hole in it. Then there is a Door that is to the top left
to go through that and you will be in the inverted Underground.
======================================================================
INVERTED CAVERNS
SUGGESTED LEVEL: 39
ITEMS: Shiitake X4, Alucard shield, Osafune Katana, Toadstool, Garnet,
Bat Pentagram, potion, meal ticket X5, Peanuts, Diamond, opal, manna
prism, Force of Echo, zircon, pot roast,
======================================================================
Once you have gotten through the door go straight and jump into the
opening first you must get the Shiitake. Go right and continue until
you get to the other side if you have encounter that you can get map
coverage when in the water all you have to do is turn into the wolf
and press triangle and the wolf will swim. Do that to get the map
coverage in the area. You should have gotten the Alucard Shield which
is one if not the strongest shield in the game.
Now go the other direction after completing the coverage on the other
side. The hallway should have 2 Jack O` Bones. You will come to the
waterfall part, turn into the bat and use the Wing Smash move towards
the waterfall and you will get through it, the item in there is the
Osafune Katana. When you have the item jump down on one side when you
land go to the other side and jump and gravity jump back up there. You
should get a toadstool & Shiitake. Now jump back down and go through
the room on the right bottom to get a Garnet. Now go through the door
that is on the left bottom side. When through the door you will find a
Bat Pentagram in the water area jump into the current so that you are
on the platform and jump you should be able to get it.
Continue going left, you will encounter a Stone Knight & one of the
Venus ladies things. The best thing is to avoid them all together with
the exception of maybe hitting the stone knight so that you get him in
your enemy listing. You will see quite a few of them so just keep
going through as the mist you will be at the end if you see a rock
knight, kill him to get him on your enemy list. Next, go through the
door on the left in this room you will see 1-2 rock knights kill them
then go up into the water and do the same thing with the wolf to get
the map coverage. You should get a potion & life max up while you are
up there. You will encounter another rock knight and Venus weed and
another place for you to use the wolf technique to get map coverage.
After that go to the left and encounter more Venus weeds & rock
knights it's best to skip this part with the mist. (You will take a
lot of damage for the lack of space, you can soul steal if you are
good with that spell). You will then come to a point where you can
gravity jump into the water and explore in that area. You should have
gotten a heart max up in that area. Continue one and you will find
another shiitake. You should come across another Shiitake; you will
have 2 choices to choose from in regarding the direction to go, the
way I am going is left, You should be in a room where you can choose 3
ways, go in the room on the left and save.
Now that you have saved jump down the hole that will take you down.
When you land go to the room on the left you should encounter some
skeletons continue on. When you are in the other room you will find
another skeleton and a heart max up in a vase. Going up you will find
a balloon pod when you hit it, it will sprout out poisonous little
pods that when you get hit you will be
poisoned, use the shield to defeat these pests. When you get to the
top and through the door into the other room you will find 5 pots
destroy them all and you will get a meal ticket in all 5 of them.
There are two doors the one on the left is a room where the nightmare
was and the other is a save. Go to the room on the left and grab the
peanut (the peanuts here keep coming back if you exit and come back
exit and come back you know what I mean).
Go back and go down the tower, when you go down the room on the left
is a save. On the right is a room where you choose directions. Go to
the room on the right first. You should get a life max up and a
DIAMOND!!! Yeah, amazing a diamond don't sell all of them. Now go back
and go up the hole and go up the tower and the rooms that are on the
side. When you have gotten up you should have obtained an opal that
was in the room on the right, now go through the door on the left it
is a save.
Now go up and break the roof (where you got the holy symbol) go
through there and get all the map coverage and the item, then come
back. Manna prism, Elixir, Force of Echo are items you should have
gotten in that area of the castle now go back and go down and save so
that you don't have to do that again if you die. Now go back up and go
to the room on the left.
______________________________________________________________________
DOPPLEGANGER
The new and improved Copycat (thus the name doppleganger) this time he
has more HP and attack and all the good stuff. Avoid his rebound stone
attack that will poison you. If you use any spells that attack he will
turn into the mist and it will miss. In addition, his regular sword
attack will poison you.
After defeating him you will, of course, get the usual life max up.
______________________________________________________________________
After defeating him go through the door opposite of the one you came
through. Remember this room this room is the one that you had to
quickly go through because the water levels were increasing. Continue
on and receive a Zircon then use the bat/mist to get across the hole
and get map coverage! Now go down the hole, you should see 20-40 Dark
octopuses you can kill every single one or just skip them but get the
Pot roast in the vase on the left then go towards the right and into a
room where you will receive a Dark Blade, equip the Dark Blade since
it is significantly stronger, now go back and save. After you have
saved go to the door that is straight from where you just saved and
keep going that direction until you see where there was a bridge (the
part where you have to blow it up in the normal castle) go up there
and you will be in the inverted underground.
======================================================================
INVERTED UNDERGROUND
SUGGESTED LEVEL: 40
ITEMS: Eye of Vlad, power of sire X2, life apple, green tea, Alucard
sword,
======================================================================
Once you have gone through the door you will face Gaibon he only has
200 HP so you hit him once (assuming you took out 100 HP) he will turn
into the mad mode and will be stronger (usually). There is a save at
the top of the room. After you have saved go through the door that is
to the left (it is in the mouth of the dog). IN this room you will
face your other friend Slogra he is little bit easier hit him with
your sword about 3 times and he should die. The next room will be a
boss battle with Death, he is not that hard but he is a challenge.
______________________________________________________________________
DEATH
This is the guy who stole your equipment at the starting of the game
now you can take revenge or just defeat him like a regular boss and
just move on with the game.
For starters, I would equip the holy sword because he is undead so the
holy sword takes double the amount the dark sword would take out.
First, off Death's classic attack is having axes appear from thin air
and come at you, you can deflect them. When you take out considerable
damage, he will change into his other form.
Don't you hate bosses with 2+ forms? I do, they are very annoying. so
Death's second form is a gray thing with big scythes. Dodge his
attacks and hit him with the Holy sword, if you do not use the holy
sword you are most likely going to take more time since the holy sword
is very strong against undead. After defeating him you will get the
eye of Vlad this gives you +10 luck.
______________________________________________________________________
Continue by going through the door on the left. In this room, you have
two choices going up and activating the switch with using the demon
familiar. Change into the demon familiar and have him activate the
switch after he has activated the switch go through the door. You will
encounter Slogra again hit him 3 times and he is defeated, then go to
the other part and find 2 more Slogra's. In the next room, you will
find more Gaibon's go up and hit the wall to the right and you will
find: Green tea, power of sire & life apple. Go back and when you get
to the part where you can go up, go up. You should encounter lots of
bats on your way up, now when you have gotten up here go right and you
should find THE ALMIGHTY ALUCARD SWORD!! Equip this awesome and
powerful sword then go back and go left instead of right you should
find a teleport.
Now go to the opening that is on top, You should find 2 shiitake's,
now go to the door on the right and go through to the room, you should
find a power of sire. Now go through the door to the other room.
======================================================================
INVERTED CATACOMBS
SUGGESTED LEVEL: 42
ITEMS: magic missile, buffalo star, Karma coins X2, resist thunder,
fire, red Bean bun, Library card, diamond, gas cloud, ruby circlet,
======================================================================
When you saved you should see a door that leads to another room. You
will get a magic missile, hit the wall by the magic missile and you
will get a Buffalo star. Now go back and go through the door that is
on the left side. This room is pretty hard you have the stupid witches
that when you get close to them they have this protective shield, for
now, you will have to avoid them. Now in the next room, you will see
lots of bats and two doors that you can go through go through the door
that is on the left. In this room will see a Frozen half and a Salome
(the witches) now go through the only door that you can and equip the
spike breaker armor. After reaching the room that is past the spike
pit, you will encounter 2 blood skeletons and another Salome, you
will then come across 4 vases the bottom 2 contain Karma coins, the
top ones have resist fire & thunder.
Now go up and go to the left you will find a Red bean bun, now go
right and keep going right until you get to a wall. You will find an
elixir & a Library card in the wall next to the elixir. Now go back to
where you have two choices to pick from where all the bats where, go
there and chose the other side.
When you have picked the other side you will see hordes of blood
zombies after that room you will see a life max up & a heart max up.
Then go to the other room and find another Frozen half, now go to the
next room and find more Skeletons and another frozen half. The next
room will be where the discuss Lord was so, therefore, you can go down
since there was a hole when you fought him in the normal castle. You
should get: attack potion, shield potion and a Necklace of J, this is
one of the starting items that Death took from you. Now go back and go
through the door that leads to the right. The next room includes more
blood skeletons and another Frozen half, go to the other room and go
to the first room you see you will find a lantern with a 1$ in it. Now
go to the other rooms starting with the one that is on the left which
is a save that you can go to the other side and get a diamond. Then go
through The other door and equip these things that you should have.
Right hand: Alucard sword (optional)
Left hand: Alucard shield (suggested)
Head: Beryl circlet (NEEDED)
Body: Walk armor (suggested)
Cloak: doesn't matter
Other: Talisman (optional)
Other: Sunstone (optional)
The reason being that you need the Beryl circlet is because the Boss
you fight uses lightning so when that is equipped you will recover HP.
________________________________GALAMOTH______________________________
This battle can be easy but it will literally take 10+ minutes for you
to defeat the boss. When he shoots out balls out of his staff you need
to dodge that or you will take considerable damage, the best way to
dodge the balls is to use the mist and fly up to his head and attack a
couple times before you fall and start hacking at his feet. If you
attack his feet with the Alucard sword you will take close to 33
damage, if you try to hit his head it will take more damage. After the
battle, you should get a life max up and in the process, You should
have gotten a level up. Now go to the right and there should be a door
where you can go through and get the gas cloud & ruby circlet.
______________________________________________________________________
After this battle, the next place to go is the Royal Chapel, go there.
When you get to the inverted chapel I want you to go to the spot where
you Could go to the Orlox's Quarters that is located near where you
got the Twilight Cloak.
======================================================================
INVERTED ORLOX'S QUARTERS
SUGGESTED LEVEL: 46
ITEMS: Heart refresh, Alucard mail, shuriken, rib of Vlad, aquamarine,
manna prism, luck potion, shield potion, high potion, sword of hador,
opal
======================================================================
You should be on the part of Orlox's quarters that connected you to
the Royal Chapel if you are not then you are probably going to get
confused on the Directions.
First off you are in a hallway with Cthulu & flying zombies, but do
you remember where you got the sword familiar? It is in the same spot
as you got it last time, it is in this room on the ground next to
where you just came from but on the ground. you should find a heart
refresh, do not use this heart refresh you have to get this certain
item first. Now continue on with the hallway. You should get a life
max up, when you get to the main room I want you like last time to
explore this meaning I want you to fly around and getting the map
coverage, don't go into any rooms while doing this.
After exploring go to the room that is in the middle on the left side
it is a save, then go to the room that is on the left but above the
save you should get Alucard mail, it isn't stronger than the walk
armor but it is resistant to Fire, lightning & ice. Now you can go to
the room that is on the bottom right side and you will be in a boss
battle. The items you need to make this battle go lot quicker is the
topaz circlet and if you have the holy water or bibuti.
_______________________________AKMODANII______________________________
This boss is one of the easier one, once you hit him poison will spew
out, that is why the topaz circlet is the key to winning this boss.
The Holy water or bibuti is so that you use it when he comes out and
it takes lots of damage since he is very slow when it comes to moving.
You shouldn't have much of a hassle with him. After defeating him you
should get the rib of Vlad.
______________________________________________________________________
After defeating Akmodan II go through the door and you should get a
heart max up. Go back and go through the door that is on the bottom
left and make your way towards the Colosseum.
======================================================================
INVERTED COLOSSEUM
SUGGESTED LEVEL: 46
ITEMS: Aquamarine, Gram, zircon,
======================================================================
You should get an aquamarine, manna prism, luck potion, shield potion,
high potion, sword of hador, opal these are the items you should have
gotten while making your way to the Colosseum.
The first thing you should see is 4-6 werewolves once you have killed
3 of them, take the path that leads up, you should see a skeleton
snake. They call it the white dragon, ignore it and go through the
room it should be a save. After you have saved go back down and kill
the werewolves then jump down and go into the room and find several
Azaghal (you have to hit the sword to deal damage to them. They have a
good amount of life, they will swipe at you with good range.) ignore
them they take some time to defeat, then go close to the first pillar
without going past it and hit it and it should break go down to get
the fury plate. Then go back up and get past the Azaghal and go
through the room, then go up and to your right, you will encounter a
minotaur go right and keep killing them until you get to the end of
the hallway and go through the door and come back. Then go up and go
to the right and you will find a save.
After saving go out and go left instead of going up, continue going
left and be in a room that has lots of werewolf & Minotaur. Then jump
across the gap and go left and find 2 heart max ups & a life max up.
Then go up and then left and find skeleton heads and another white
dragon, kill the dragon fast then Get the aquamarine. Get out of the
room and go right and find more stone skull and a white dragon. Then
jump to the other side and go through the door to the other room and
get the sword Gram. Next go back and jump down and land directly
underneath where you were and go through that room again when you
Reach the other side go up and then left and get a Buffalo star, next
go right and straight into the room and find another room similar
where the skulls and white dragon was. Grab the zircon that is there
then head out and save.
Now go down and go directly left all the way and you should be in a
boss battle.
________________GRANT, SYPHA & TREVOR________________________________
You have to fight 3 bosses in this one I suggest you get rid of Sypha
first she can resurrect Trevor and Grant. Next would be Grant he is
usually on the wall, so you have to jump high in order to attack him
with your sword. After Grant you will have to face Trevor he is the
harder one he will throw shurikens at you and has a long whip attack.
Use your sub weapon, spells and your normal attack to take the most
damage out of them. You will get a life max up after defeating them.
Good job. If you missed anything now would be the time to go do it
before we fight Dracula.
======================================================================
INVERTED LAST GUY
SUGGESTED LEVEL: 40+
ITEMS: Heart refresh,
======================================================================
The last guy is located in where the "clock" is go there. When you get
to the clock it will act like it did in the normal castle. Like in the
normal castle where you needed the gold and silver rings, you will
likewise need the 5 treasures of Vlad in order to get to the last guy.
jump up and go to the room that is on the left and get another heart
refresh, then go to the other room and save. After saving equip
everything that you have that is your best equipment because you are
going to need it, in order to defeat the end bosses.
IDEAS
strongest sword (Alucard sword most likely or Holy sword)
Alucard shield
dragon Helm
walk Armor
best cloak
any accessory that will give you more attack other than the ring of
Ares.
Best sub weapon, Agunei or ax are good options here, Holy water is
great as well. (you can find all of the sub weapons where you got the
gravity boots. And best familiar, Faerie or Sword are perfect for this
battle.
The Faerie would be a good choice since you wouldn't have to use the
potions to heal yourself. After you have decided, go up the elevator
by pressing. If you are close to leveling up (like 1500 or less) go
train with the knights that are on the left and right of this area, by
doing that you can get the benefit from the level up right now instead
of when you are battling Shaft. After doing so go up the elevator.
when you get up there you can go left or right go in one direction,
then when you get close to the hole go back and go to the opposite
side so that you get the map coverage.
____________________________________________SHAFT_____________________
This battle isn't too hard he uses lots of elemental attacks so if you
can see it quick enough you can pause and change into the circlet of
that element and you will be healed, the Gas cloud does not work on
him or the next boss, so don't try it.
______________________________________________________________________
After defeating Shaft you will, of course, have to defeat DRACULA the
evil of all evil.
_______________________________DRACULA________________________________
This battle is a medium to hard. It is just like the Galamoth battle
it will take some time for you to defeat Dracula. You could use the
Shield Rod + Alucard shield and do the cheap way. Or you could attack
him with the Holy sword which should take out good amount of damage,
using spells is helpful especially the soul steal spell, use that
spell when low on life (around 150 HP).
Aside to that when you try to hit him you will most likely get hit by
the fact that he takes 95% of the screen so for this you will have
to use when he goes up so you have time to use the soul steal spell so
that you can heal yourself. If you use the Faerie she will heal you
but she will most likely use the potion one first which heals you 50
HP, but you actually might not have a potion! If you do not have any
potions you could either go buy some and manna prisms because I said
this battle was medium to hard but Dracula has 9999 HP exactly like
Galamoth. Some things Dracula does, he moves up and down very little
left and right. After a couple of minutes, he will be completely out
of range for you to hit him. He will summon a big sphere, DO NOT GET
HIT BY IT!! It will deal massive damage. To avoid the sphere stand in
the center wait until he shoots it and use triangle to back dash and
do it a couple of times and you will avoid it. You can use the mist
but that would waste magic for soul steal. Rarely or when he is weaker
he will summon previous monsters/bosses and squish them and I guess he
gets healed? Other than that you should be able to beat him.
After defeating Dracula you will see a movie and see of course the
boring Credits. That also has a great song in it called "I am the
Wind" No matter what anyone wants you to think that is a great song!
GOOD JOB!!!!!!
======================================================================
MONSTER LISTINGS BY AREA OF CASTLE (XI)
======================================================================
This section lists all the monsters in regards to the area of the
castle. For example I will put all monsters that are in the castle
keep in one section and have monsters in the library in one section.
There is going to be monsters that will overlap in other areas.
They will be listed in Alphabetical order since it will be easier that
way.
=============================
ABANDONED MINE
=============================
Cereberus (Boss), Salem Witch, Gremlin, thorn weed, venus weed, corpse
weed
=============================
ALCHEMY LABORATORY
=============================
Skeleton, bone Scimitar, blood skeleton, spittle bone, axe knight,
bloody zombie, Slogra & Gaibon (boss)
=============================
THE BEGINNING
=============================
Bloody zombie, bone scimitar, merman, bats, zombies, wargs, blade,
ghurka, owl knight
=============================
CASTLE KEEP
=============================
flea rider, axe knight, Richter (boss)
=============================
CATACOOMBS
=============================
Hellfire beast, grave keeper, slime, large slime, wereskeleton,
gremlin, Bone ark, Grand Faloon (boss), Discuss Lord, Lossoth , thorn
weed, blood skeleton
=============================
CLOCK TOWER
=============================
Skull Lord, Flail Guard, Phantom skull, harpy, medusa head (blue &
tan), Vandal Sword, Karusaman (boss), Flea armor, cloaked knight,
Sword Lord
=============================
COLOSSEUM
=============================
Blade soldier, Blade master, Bone Scimitar, Hunting Girl,
Paranthropus, Axe knight, valhalla knight, Owl knight, plate lord,
Armor Lord, Bone Musket, Werewolf & Minotaur (boss)
=============================
LONG LIBRARY
=============================
Dhuron, Flea armor, spellbook, magic tome, thorn weed, Lesser Demon
(boss), Ecoplasm,
=============================
MARBLE GALLERY
=============================
Diplochephalus, Stone Rose, Slinger, skeleton, Ouija Table, Axe
Knight, Plate Lord, Malachi, Ghost
=============================
ORLOX QUARTERS
=============================
Skelerang, Spectral sword, Hammer, Blade, Bloody Zombie, Valhalla
knight Orlox (boss)
=============================
OUTER WALL
=============================
Armor Lord, Medusa heads, Sword Lord, Bone Musket, spear guard,
Skeleton ape, Axe Lord, skeleton, Bone Archer, Doppleganger10 (boss)
=============================
ROYAL CHAPEL
=============================
Skelerang, Spectral sword, corner guard, Bone Pillar, Black Crow,
Winged Guard, Hunting Girl, Blue Raven, Bat, Bone Halberd, Hipporgryph
(boss)
=============================
UNDERGROUND CAVERNS
=============================
Frozen Shade, bat, Frog, Toad, Skeleton Ape, Fish Head, Scylla wyrm,
Scylla (boss), Suscubbus (boss), Bone Archer, Spear Guard
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
INVERTED CASTLE
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=============================
INVERTED ABANDONED MINE
=============================
Slogra, Gaibon, Thornweed, corpseweed, bat, Death (boss)
=============================
INVERTED ALCHEMY LABORATORY
=============================
Lesser Demon, Cthilu, Fire Demon, Salem Witch, Gremlin, Imp,
Bitterfly, Beezelbub (boss),
=============================
INVERTED THE BEGINNING
=============================
Nova Skeleton, Jack O` Bones, Dodo Bird, Dragon Rider, Blue Venus
Weed, Oruburos Rider, Warg Rider, Fire Warg
=============================
INVERTED CASTLE KEEP
=============================
Yorick, Skull, Tombstone
=============================
INVERTED CATACOMBS
=============================
Salome, Bat, Frozen Half, Blood Skeleton, Skeleton, Galamoth (boss)
=============================
INVERTED CLOCK TOWER
=============================
Valhalla Knight, Medusa Heads, Cloaked Knight, Bomb Knight, Dark Wing
(boss)
=============================
INVERTED COLOSSEUM
=============================
Werewolf, Azaghal, Minotaur, stone skull, White Dragon,
Trevor Grant & Sypha (boss)
=============================
INVERTED LONG LIBRARY
=============================
SChmoo, Lion, Scarecrow, Tin man, (how Ironic)
=============================
INVERTED MARBLE GALLERY
=============================
Jack O` Bones, Thorn Weed, Nova Skeleton, Gorgon, Medusa Heads,
Guardian, ghurka, blade
=============================
INVERTED OLROX'S QUARTERS
=============================
Ghost Dancer, Malachi, Azaghal, Karasuman, Medusa heads, flying
zombies, Akmodan II (boss)
=============================
INVERTED OUTER WALL
=============================
Stone SKull, Jack O` Bones, Paranthropus, Nova Skeleton, The Creature
(boss)
=============================
INVERTED ROYAL CHAPEL
=============================
Sniper of Goth, Imp, Archer, Spectral sword with Shield & Spear,
Balloon Pod, Black Panther,
=============================
INVERTED UNDERGROUND CAVERNS
=============================
Cave Troll, Dark Octopus, Killer Fish, Jack O` Bones, Rock Knight,
Blue Venus Weed, Doppleganger40 (boss), Imp, Balloon Pod, Nova
Skeleton,
PART II RICHTER BELMONT
======================================================================
INTRODUCTION TO RICHTER BELMONT (XII)
======================================================================
This description comes from the booklet.
"Every generation of the Belmont clan has produced tougher, more
dedicated vampire hunters-yet Richter stands above all others.
Brandishing the legendary sacred whip which so many of his
predecessors wielded, this hot-blooded youth pushed Dracula to the
brink. Then, with an almost indestructible will to survive and emerge
victorious, Richter defeated Dracula in a massive battle five years
ago. However, he has been missing for a year, -vanishing mysteriously
under the light of a full moon."
======================================================================
RICHTERS SPECIAL WEAPONS (XIII)
======================================================================
Richter's special weapons are the sub weapons which happen to be the
same as Alucard's. Except that Richter can do a super attack that
makes the sub weapon stronger, for example the knife sub weapon you
throw one knife per heart with Richter using the super attack will
throw about 300+ knives at a time and keep throwing for about 3-10
seconds you can stop him anytime.
======================================================================
MONSTER LIST (XIV)
======================================================================
Here is the list of all the monsters in Castlevania: Symphony of the
Night, & they also include what items they dropped and what is
effective and what is not.
======================================================================
DRACULA
NO. 1
LV ?? HP 600 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
NONE
NONE
EXP 0
DESTROYED BY RICHTER IN 1792. (5 YEARS AGO)
======================================================================
BLOOD SKELETON
NO. 2
LV 0 HP 9 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
NONE
NONE
EXP 0
REVIVES DUE TO BLOOD SOAKED BONES.
======================================================================
BAT
NO. 3
LV 1 HP 1 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
POTION
MONSTER VIAL 2
EXP 10
VAMPIRE BATS. FEARED AS SERVANTS OF EVIL.
======================================================================
STONE SKULL
NO. 4
LV 1 HP ???? STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
NONE
NONE
EXP 0
INDESTRUCTIBLE SPINNING SKULL.
======================================================================
ZOMBIE
NO. 5
LV 1 HP 1 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
HOLY, FIRE
ABSORB
NONE
DROP ITEMS
$ 100
CLOTH TUNIC
EXP 5
FRESH CORPSES. MAGICALLY ANIMATED.
======================================================================
MERMAN (ORANGE)
NO. 6
LV 02 HP 10 STRONG VS.
H20 (WATER)
IMMUNE
NONE
WEAK VS.
FIRE, THUNDER
ABSORB
NONE
DROP ITEMS
ZIRCON
MONSTER VIAL 1
EXP 12
LEGENDARY "CREATURE". ATTACKS ALL INVADERS.
======================================================================
SKELETON
NO. 7
LV 02 HP 9 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
HOLY
ABSORB
NONE
DROP ITEMS
SHIELD POTION
MONSTER VIAL 3
EXP 10
MAGICALLY ANIMATED SKELETON.
======================================================================
WARG
NO. 8
LV 02 HP 32 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
FIRE
ABSORB
NONE
DROP ITEMS
NONE
NONE
EXP 10
WOLVES WHICH GUARD CASTLE ENTRANCE.
======================================================================
BONE SCIMITAR
NO. 9
LV 03 HP 18 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
SHORT SWORD
RED RUST
EXP 15
FEROCIOUS SKELETON SWORDSMAN.
======================================================================
MERMAN (RED)
NO. 10
LV 03 HP 10 STRONG VS.
H20 (WATER)
IMMUNE
NONE
WEAK VS.
FIRE, THUNDER
ABSORB
NONE
DROP ITEMS
ZIRCON
MONSTER VIAL 1
EXP 12
FIREBALL-SPITTING MERMAN. LARGEST OF MERMAN KIND.
======================================================================
SPITTLE BONE
NO. 11
LV 03 HP 18 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
HOLY
ABSORB
NONE
DROP ITEMS
NONE
NONE
EXP 20
4-LEGGED SKELETON. DRIPS POISON.
======================================================================
AXE KNIGHT
NO. 12
LV 04 HP 32 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
HIT
ABSORB
NONE
DROP ITEMS
AXE (SUB WEAPON)
BRONZE CUIRASS
EXP 10
LOW LEVEL AXE KNIGHT.
======================================================================
BLOODY ZOMBIE
NO. 13
LV 04 HP 24 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
HOLY, FIRE
ABSORB
NONE
DROP ITEMS
CLOTH TUNIC
BASILARD
EXP 15
EASTERN CHURCH SOLDIERS DISPATCHED 300 YEARS AGO.
======================================================================
SLINGER
NO. 14
LV 04 HP 12 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
HOLY
ABSORB
NONE
DROP ITEMS
LEATHER SHIELD
KNIGHT SHIELD
EXP 10
BONE-HURLING SKELETON.
======================================================================
OUIJA TABLE
NO. 15
LV 05 HP 20 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
BARLEY TEA
MORNING SET
EXP 20
POSSESSED OUJA TABLE.
======================================================================
SKELERANG
NO. 16
LV 05 HP 10 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
HOLY
ABSORB
NONE
DROP ITEMS
BOOMERANG
FIRE BOOMBERANG
EXP 15
BOOMERANG WIELDING SKELETON.
======================================================================
THORNWEED
NO. 17
LV 05 HP 12 STRONG VS.
HIT
IMMUNE
NONE
WEAK VS.
FIRE
ABSORB
NONE
DROP ITEMS
GRAPES
STRAWBERRY
EXP 20
PLANT WITH RAZOR-SHARP LEEVES.
======================================================================
GAIBON
NO. 18
LV 06 HP 200 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
NONE
NONE
EXP 200
FIRE-BREATHING FLYING DEMON.
======================================================================
GHOST
NO. 19
LV 06 HP 11 STRONG VS.
DARK
IMMUNE
NONE
WEAK VS.
HOLY
ABSORB
NONE
DROP ITEMS
400$
ANTIVENOM
EXP 10
LOW LEVEL FLAMING GHOSTS.
======================================================================
MARIONETTE
NO. 20
LV 06 HP 20 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
FIRE
ABSORB
NONE
DROP ITEMS
SMART POTION
CIRCLET
EXP 30
DEMONIC PUPPET FROM HELL.
======================================================================
SLOGRA
NO. 21
LV 06 HP 200 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
BOOMERANG
FIRE BOOMBERANG
EXP 200
DEMON WITH ENCHANTED SPEAR.
======================================================================
DIPLCEPHALUS
NO. 22
LV 07 HP 80 STRONG VS.
H20 (WATER)
IMMUNE
NONE
WEAK VS.
HOLY, FIRE
ABSORB
NONE
DROP ITEMS
PENTAGRAM
TART
EXP 50
NAUSEATING TWO-HEADED BEAST. WHICH IS THE HEAD?
======================================================================
FLEA MAN
NO. 23
LV 07 HP 11 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
TAKEMITSU
CHEESE
EXP 17
STRANGE HUMAN-LIKE CREATURE.
======================================================================
MEDUSA HEAD
NO. 24
LV 07 HP 12 STRONG VS.
NONE
IMMUNE
STONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
RESIST STONE
MEDUSA SHIELD
EXP 20
FROM MEDUSA'S HAIR.
======================================================================
BLADE SOLDIER
NO. 25
LV 08 HP 16 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
400$
NAMAKURA
EXP 20
NOVICE OF TWIN-BLADED COMBAT.
======================================================================
BONE MUSKET
NO. 26
LV 08 HP 24 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
HOLY
ABSORB
NONE
DROP ITEMS
MAGIC MISSILE
TALLISMAN
EXP 20
SKELETONS EQUIPPED WITH RIFLES.
======================================================================
MEDUSA HEAD
NO. 27
LV 08 HP 12 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
HOLY
ABSORB
STONE
DROP ITEMS
RESIST STONE
MEDUSA SHIELD
EXP 30
FROM MEDUSA'S HAIR. CAN PETRIFY.
======================================================================
PLATE LORD
NO. 28
LV 08 HP 90 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
IRON BALL
NEUTRON BOMB
EXP 90
HEAVILY ARMORED KNIGHT WITH IRON BALL.
======================================================================
STONE ROSE
NO. 29
LV 08 HP 60 STRONG VS.
H20 (WATER)
IMMUNE
NONE
WEAK VS.
CUT
ABSORB
DARK
DROP ITEMS
LEATHER SHIELD
MEAL TICKET
EXP 60
MUTATED PLANT. SEEDS PETRIFY.
======================================================================
AXE KNIGHT
NO. 30
LV 09 HP 42 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
AXE (SUB WEAPON)
AXELORD SHIELD
EXP 50
WELL ARMORED AXE KNIGHT.
======================================================================
CTULHU
NO. 31
LV 09 HP 200 STRONG VS.
DARK
IMMUNE
NONE
WEAK VS.
HOLY
ABSORB
NONE
DROP ITEMS
PENTAGRAM
BAT PENTAGRAM
EXP 100
FIRE AND ICE DEMON. SEEMS RELUCTANT TO FIGHT.
======================================================================
BONE ARCHER
NO. 32
LV 10 HP 10 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
400$
MAGIC MISSILE
EXP 50
SKELETON ARCHER EQUIPPED WITH BOW.
======================================================================
BONE PILLAR
NO. 33
LV 10 HP 64 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
HOLY
ABSORB
NONE
DROP ITEMS
ANTIVENOM
BALLROOM MASK
EXP 30
CANNON BUILT OF WHITE DRAGON SKULLS.
======================================================================
DOPPLEGANGER10
NO. 34
LV 10 HP 120 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
NONE
NONE
EXP 500
SHAPE-SHIFTING DEMON.
======================================================================
OWL
NO. 35
LV 10 HP 26 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
FIRE
ABSORB
NONE
DROP ITEMS
NONE
NONE
EXP 30
LOCAL BARNYARD OWL MUTATED BY CASTLE'S INFLUENCE.
======================================================================
PHANTOM SKULL
NO. 36
LV 10 HP 15 STRONG VS.
DARK
IMMUNE
NONE
WEAK VS.
HOLY
ABSORB
NONE
DROP ITEMS
FELT HAT
RESIST DARK
EXP 30
EXECUTED SOLDIER'S HEAD. HUNTING FOR VENGEANCE.
======================================================================
SCYLLA WYRM
NO. 37
LV 10 HP 130 STRONG VS.
NONE
IMMUNE
H20 (WATER)
WEAK VS.
THUNDER
ABSORB
NONE
DROP ITEMS
NONE
NONE
EXP 100
SNAKE LIVING OFF SCYLLA.
======================================================================
SKELETON APE
NO. 38
LV 10 HP 10 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
HOLY
ABSORB
NONE
DROP ITEMS
BANANA
TNT
EXP 30
ANIMATED APE SKELETON HURLS WOODEN BARRELS.
======================================================================
SPEAR GUARD
NO. 39
LV 10 HP 20 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
HOLY
ABSORB
NONE
DROP ITEMS
JAVELIN
IRON CUIRASS
EXP 70
ARMORED WARRIOR WITH NAGINATA.
======================================================================
SPELLBOOK
NO. 40
LV 10 HP 26 STRONG VS.
HIT
IMMUNE
NONE
WEAK VS.
FIRE
ABSORB
NONE
DROP ITEMS
$1000
PENTAGRAM
EXP 30
BOOK OF BEGINNER'S SPELLS.
======================================================================
WINGED GUARD
NO. 41
LV 10 HP 15 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
IRON SHIELD
JAVELIN
EXP 30
SLOW-FLYING SKELETON WARRIOR.
======================================================================
ECTOPLASM
NO. 42
LV 11 HP 18 STRONG VS.
CUT
IMMUNE
NONE
WEAK VS.
HOLY FIRE
ABSORB
NONE
DROP ITEMS
UNCURSE
MANNA PRISM
EXP 70
PHYSICAL MANIFESTATIONS OF BODILESS TORMENTED SOULS.
======================================================================
SWORD LORD
NO. 43
LV 11 HP 61 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
CUTLASS
BEKATOWA
EXP 80
KNIGHT ARMED WITH GREATSWORD.
======================================================================
TOAD
NO. 44
LV 11 HP 10 STRONG VS.
H20 (WATER)
IMMUNE
NONE
WEAK VS.
FIRE THUNDER
ABSORB
NONE
DROP ITEMS
BLUE KNUCKLES
PIZZA
EXP 20
TOAD MAGICALLY ENLARGED BY DEMONIC BAPTISM.
======================================================================
ARMOR LORD
NO. 45
LV 12 HP 84 STRONG VS.
CUT
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
RAPIER
SABER
EXP 100
HEAVILY ARMORED UNDEAD WARRIOR.
======================================================================
CORNER GUARD
NO. 46
LV 12 HP 48 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
CUTLASS
DAMASCUS SWORD
EXP 30
ARMORED GUARD. STRONG IN PERILOUS AREAS.
======================================================================
DHURON
NO. 47
LV 12 HP 32 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
HOLY
ABSORB
NONE
DROP ITEMS
HIDE CUIRASS
RAPIER
EXP 50
HEADLESS SKELETON. WIELDS A RAPIER.
======================================================================
FROG
NO. 48
LV 12 HP 2 STRONG VS.
H20 (WATER)
IMMUNE
NONE
WEAK VS.
FIRE THUNDER
ABSORB
NONE
DROP ITEMS
KNUCKLE DUSTER
PIZZA
EXP 20
CAVE-DWELLING FROG.
======================================================================
FROZEN SHADE
NO. 49
LV 12 HP 16 STRONG VS.
NONE
IMMUNE
H20 (WATER)
WEAK VS.
FIRE
ABSORB
ICE
DROP ITEMS
ICE MAIL
ICE CREAM
EXP 40
ICE-WIELDING FEMALE SPIRIT.
======================================================================
MAGIC TOME
NO. 50
LV 12 HP 22 STRONG VS.
HIT
IMMUNE
NONE
WEAK VS.
FIRE
ABSORB
NONE
DROP ITEMS
$2000
SABER
EXP 35
BOOK OF ANCIENT WEAPONS.
======================================================================
SKULL LORD
NO. 51
LV 12 HP 80 STRONG VS.
DARK
IMMUNE
NONE
WEAK VS.
HOLY
ABSORB
NONE
DROP ITEMS
SCIMITAR
SKULL SHIELD
EXP 50
GIANT SKULL SPIRIT.
======================================================================
BLACK CROW
NO. 52
LV 13 HP 15 STRONG VS.
THUNDER
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
AQUAMARINE
RED BEAN BUN
EXP 50
FLESH-EATING RAVEN
======================================================================
BLUE RAVEN
NO. 53
LV 13 HP 15 STRONG VS.
THUNDER
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
ZIRCON
PORK BUN
EXP 50
SPIRIT OF LONG-DEAD BLUE RAVEN.
======================================================================
CORPSEWEED
NO. 54
LV 13 HP 18 STRONG VS.
HIT
IMMUNE
NONE
WEAK VS.
FIRE
ABSORB
NONE
DROP ITEMS
ANTIVENOM
POTION
EXP 100
PLANT WITH RAZOR-SHARP LEAVES.
======================================================================
FLAIL GUARD
NO. 55
LV 13 HP 36 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
HOLY
ABSORB
NONE
DROP ITEMS
MORNINGSTAR
POT ROAST
EXP 50
SKELETON EQUIPPED WITH SPIKED IRON FLAIL.
======================================================================
FLEA RIDER
NO. 56
LV 13 HP 17 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
TURKKEY
HAM AND EGGS
EXP 50
FLEA MAN RIDING ON SPECIALLY TRAINED WAR-GOOSE.
======================================================================
SPECTRAL SWORD
NO. 57
LV 13 HP 90 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
BROADSWORD
BASTARD SWORD
EXP 80
EVIL DEMON-SWORD. CAUSES POLTERGEIST PHENOMENA.
======================================================================
BONE HALBERD
NO. 58
LV 14 HP 30 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
HOLY
ABSORB
NONE
DROP ITEMS
JAVELIN
HAM AND EGGS
EXP 40
NAGINATA-WIELDING SKELETON.
======================================================================
SCYLLA
NO. 59
LV 14 HP 200 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
THUNDER
ABSORB
H20 (WATER)
DROP ITEMS
NONE
NONE
EXP 500
MYTHOLOGICAL SEA MONSTER.
======================================================================
HUNTING GIRL
NO. 60
LV 15 HP 88 STRONG VS.
HOLY HIT
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
WERE BANE
CHEESECAKE
EXP 70
INVISIBLE HUNTRESS SPIRIT.
======================================================================
MUDMAN
NO. 61
LV 15 HP 15 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
NONE
NONE
EXP 50
ANIMATED MUD GOLEM
======================================================================
OWL KNIGHT
NO. 62
LV 15 HP 180 STRONG VS.
CUT
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
CUTLASS
MEDAL
EXP 50
HEAVILY ARMORED KNIGHT ATTACKS WITH TRAINED OWL.
======================================================================
SPECTRAL SWORD
NO. 63
LV 15 HP 100 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
BROADSWORD
BASTARD SWORD
EXP 100
EVIL DEMON-SWORD. CAUSES POLTERGEIST PHENOMENA.
======================================================================
VANDAL SWORD
NO. 64
LV 15 HP 120 STRONG VS.
HIT
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
HOLY SWORD
MURAMASA
EXP 100
SWORD LORD WIELDS SWORD EVEN WHEN BANISHED.
======================================================================
FLEA ARMOR
NO. 65
LV 16 HP 18 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
HIGH POTION
IRON CUIRASS
EXP 40
FLEA MAN ARMED WITH AXE AND SHIELD
======================================================================
HIPPOGRYPH
NO. 66
LV 16 HP 800 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
NONE
NONE
EXP 800
PART HORSE, LION AND EAGLE.
======================================================================
PARANTHROPUS
NO. 67
LV 16 HP 100 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
HOLY
ABSORB
NONE
DROP ITEMS
GAUNTLET
RING OF VARDA
EXP 50
GIANT SKELETON.
======================================================================
SLIME
NO. 68
LV 16 HP 32 STRONG VS.
NONE
IMMUNE
CUT
WEAK VS.
FIRE
ABSORB
NONE
DROP ITEMS
NONE
NONE
EXP 50
MONSTER MADE FROM GEL.
======================================================================
BLADE MASTER
NO. 69
LV 17 HP 65 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
SHOTEL
CROSS SHURIKEN
EXP 80
MASTER OF TWIN-BLADED COMBAT.
======================================================================
WERESKELETON
NO. 70
LV 17 HP 33 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
HOLY
ABSORB
NONE
DROP ITEMS
STR. POTION
GARNET
EXP 50
WERE PANTHER SKELETON.
======================================================================
GRAVE KEEPER
NO. 71
LV 18 HP 123 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
FIRE THUNDER ICE
ABSORB
NONE
DROP ITEMS
MISO SOUP
NATOU
EXP 60
GRAVE KEEPER. MASTER OF UNARMED COMBAT.
======================================================================
GREMLIN
NO. 72
LV 18 HP 100 STRONG VS.
FIRE
IMMUNE
NONE
WEAK VS.
ICE
ABSORB
NONE
DROP ITEMS
RESIST FIRE
FIRE MAIL
EXP 60
PYROMANIACAL GREMLIN.
======================================================================
HARPY
NO. 73
LV 18 HP 26 STRONG VS.
THUNDER
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
APPLE
LIFE APPLE
EXP 70
CREATURE WITH HEAD OF WOMAN AND BODY OF BIRD.
======================================================================
MINOTAURUS
NO. 74
LV 18 HP 300 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
NONE
NONE
EXP 400
BULL-HEADED MONSTER.
======================================================================
WEREWOLF
NO. 75
LV 18 HP 260 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
NONE
NONE
EXP 300
SHAPE-SHIFTING LYCANTHROPE.
======================================================================
BONE ARK
NO. 76
LV 19 HP 250 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
HOLY FIRE
ABSORB
NONE
DROP ITEMS
MONSTER VIAL 3
SKULL SHIELD
EXP 40
PORTABLE SKULL SHRINE CARRIED BY SKELETON PRIESTS.
======================================================================
VALHALLA KNIGHT
NO. 77
LV 19 HP 161 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
HOLY
ABSORB
NONE
DROP ITEMS
ESTOC
CLAYMORE
EXP 100
BLOODTHIRSTY UNDEAD KNIGHT WHO ETERNALLY SEEKS COMBAT.
======================================================================
CLOAKED KNIGHT
NO. 78
LV 20 HP 65 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
FLAMEBERGE
HEAVEN SWORD
EXP 80
MYSTERIOUS CLOAKED SWORDSMAN.
======================================================================
FISHHEAD
NO. 79
LV 20 HP 70 STRONG VS.
FIRE
IMMUNE
NONE
WEAK VS.
HOLY
ABSORB
NONE
DROP ITEMS
RESIST ICE
ICEBRAND
EXP 50
FISH HEAD GUARDIAN.
======================================================================
LESSER DEMON
NO. 80
LV 20 HP 400 STRONG VS.
NONE
IMMUNE
DARK
WEAK VS.
HOLY
ABSORB
NONE
DROP ITEMS
OBSIDIAN SWORD
HOLBEIN DAGGER
EXP 100
SHORT MAGIC-WIELDING DEMON. SUMMONS DEMONIC ALLIES.
======================================================================
LOSSOTH
NO. 81
LV 20 HP 99 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
SIRLOIN
FIREBRAND
EXP 50
SEARCHES AMONG GRAVES AND KNOWS MUCH WISE LORE.
======================================================================
SALEM WITCH
NO. 82
LV 20 HP 180 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
GOLD CIRCLET
SHORTCAKE
EXP 80
GHOST WITCHES FROM SALEM.
======================================================================
BLADE
NO. 83
LV 21 HP 380 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
HUNTER SWORD
GOLD PLATE
EXP 100
ELDEST GIANT BROTHER. WIELDS TWO HUGE DAGGERS.
======================================================================
GURKHA
NO. 84
LV 21 HP 420 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
COMBAT KNIFE
GOLD PLATE
EXP 120
GIANT BROTHER. WIELDS A GURKHA KNIFE.
======================================================================
HAMMER
NO. 85
LV 21 HP 250 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
HAMMER
GOLD PLATE
EXP 110
GIANT BROTHER. USES HUGE STEEL HAMMER.
======================================================================
DISCUS LORD
NO. 86
LV 22 HP 450 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
CHAKRAM
JEWEL SWORD
EXP 140
DISCUS-WIELDING ARMORED KNIGHT.
======================================================================
KARASUMAN
NO. 87
LV 22 HP 500 STRONG VS.
DARK
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
RESIST DARK
RING OF FEANOR
EXP 1000
DEMON LORD OF RAVENS.
======================================================================
LARGE SLIME
NO. 88
LV 22 HP 64 STRONG VS.
NONE
IMMUNE
CUT
WEAK VS.
FIRE
ABSORB
NONE
DROP ITEMS
NONE
NONE
EXP 100
MONSTER CREATED FROM SLIMY GEL SUBSTANCE.
======================================================================
HELLFIRE BEAST
NO. 89
LV 23 HP 380 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
LIGHTNING MAIL
FIRE MAIL
EXP 150
THUNDER-WIELDING DEMON. CALLED "MUSICIAN FROM HELL".
======================================================================
CERBEROS
NO. 90
LV 24 HP 800 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
ICE
ABSORB
FIRE
DROP ITEMS
NONE
NONE
EXP 1500
WATCHDOG OF HELL.
======================================================================
KILLER FISH
NO. 91
LV 25 HP 120 STRONG VS.
FIRE H20 (WATER)
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
AQUAMARINE
SUSHI
EXP 100
MASTER FISH-HEAD.
======================================================================
ORLOX
NO. 92
LV 25 HP 666 STRONG VS.
DARK
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
NONE
NONE
EXP 500
MAGIC-WIELDING VAMPIRE. RULES UPPER PART OF CASTLE.
======================================================================
SUCCUBUS
NO. 93
LV 25 HP 666 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
NONE
NONE
EXP 2000
FEMALE DEMON. INVADES MEN'S DREAMS.
======================================================================
TOMBSTONE
NO. 94
LV 25 HP 5 STRONG VS.
CUT
IMMUNE
STONE
WEAK VS.
HIT
ABSORB
NONE
DROP ITEMS
KATANA
GREEN TEA
EXP 88
GRAVESTONES POSSESSED BY EVIL SPIRITS OF DEAD.
======================================================================
VENUS WEED
NO. 95
LV 25 HP 100 STRONG VS.
HIT
IMMUNE
NONE
WEAK VS.
FIRE
ABSORB
NONE
DROP ITEMS
CORAL CIRCLET
HEART REFRESH
EXP 150
WATERED WITH HUMAN BLOOD.
======================================================================
LION
NO. 96
LV 27 HP 150 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
GAUNTLET
FIST OF TULKAS
EXP 1000
THE COWARDLY LION.
======================================================================
SCARECROW
NO. 97
LV 27 HP 120 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
JAVELIN
MURAMASA
EXP 1000
IMPALED MAN LOOKING FOR BRAIN.
======================================================================
GRANFALOON
NO. 98
LV 28 HP 400 STRONG VS.
DARK
IMMUNE
NONE
WEAK VS.
HOLY
ABSORB
NONE
DROP ITEMS
NONE
NONE
EXP 3000
NIGHTMARISH CREATURE. COMPOSED OF MANY.
======================================================================
SCHMOO
NO. 99
LV 28 HP 50 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
HOLY FIRE
ABSORB
NONE
DROP ITEMS
RAMEN
CRISSAEGRIM
EXP 1000
MONSTER NICKNAMED "SCHMOO
======================================================================
TINMAN
NO. 100
LV 28 HP 48 STRONG VS.
CUT
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
LUNCH A
MOJO MAIL
EXP 1000
HEARTLESS TIN MAN.
======================================================================
BALLOON POD
NO. 101
LV 29 HP 03 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
NONE
NONE
EXP 88
HOLDS COUNTLESS POISON SEEDS.
======================================================================
YORICK
NO. 102
LV 29 HP 10 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
MONSTER VIAL 3
SKULL SHIELD
EXP 300
SKELETON ETERNALLY CHASING HIS OWN SKULL.
======================================================================
BOMB KNIGHT
NO. 103
LV 30 HP 46 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
TNT
DYNAMITE
EXP 140
BOMB-TOSSING ARMORED KNIGHT
======================================================================
FLYING ZOMBIE
NO. 104
LV 32 HP 190 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
HOLY FIRE
ABSORB
NONE
DROP ITEMS
SHURIKEN
FRANKFURTER
EXP 50
ZOMBIES WHICH ATTACK EVEN WHEN CUT IN HALF.
======================================================================
BITTERFLY
NO. 105
LV 33 HP 4 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
LUCK POTION
MYSTIC PENDANT
EXP 128
MUTATED INSECT. VISIBLE ONLY TO MAGICIANS.
======================================================================
JACK O`BONES
NO. 106
LV 33 HP 20 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
HOLY
ABSORB
NONE
DROP ITEMS
SHURIKEN
FLAME STAR
EXP 150
EXPERT AT THROWING WEAPONS.
======================================================================
ARCHER
NO. 107
LV 34 HP 300 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
HEART REFRESH
VORPAL BLADE
EXP 140
FIENDISHLY ACCURATE ARCHER.
======================================================================
WEREWOLF
NO. 108
LV 34 HP 280 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
IRON FIST
YASUTSUNA
EXP 200
HALF-MAN, HALF-WOLF.
======================================================================
BLACK PANTHER
NO. 109
LV 35 HP 35 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
FIRE
ABSORB
NONE
DROP ITEMS
MEAL TICKET
MASAMUNE
EXP 600
LIQUID CREATURE. TAKES BLACK PANTHER SHAPE.
======================================================================
DARKWING BAT
NO. 110
LV 35 HP 600 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
NONE
NONE
EXP 1200
GIANT VAMPIRE BAT.
======================================================================
DRAGON RIDER
NO. 111
LV 35 HP 120 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
NONE
NONE
EXP 150
WHITE DRAGON RIDDEN BY FLEA MAN.
======================================================================
MINOTAUR
NO. 112
LV 35 HP 230 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
SIRLOIN
FURY PLATE
EXP 250
HALF-MAN, HALF-BULL
======================================================================
NOVA SKELETON
NO. 113
LV 35 HP 20 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
MONSTER VIAL 3
TERMINUS EST
EXP 444
WIELDS FEARSOME BEAM WEAPON.
======================================================================
OROBOUROUS
NO. 114
LV 35 HP 200 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
KARMA COIN
LAPIS LAZULI
EXP 150
WYRM CONTROLLED BY FLEA MAN.
======================================================================
WHITE DRAGON
NO. 115
LV 35 HP 260 STRONG VS.
FIRE
IMMUNE
NONE
WEAK VS.
HOLY
ABSORB
NONE
DROP ITEMS
NONE
NONE
EXP 150
ANIMATED SKELETON OF HUGE DRAGON.
======================================================================
FIRE WARG
NO. 116
LV 36 HP 200 STRONG VS.
NONE
IMMUNE
FIRE
WEAK VS.
ICE
ABSORB
NONE
DROP ITEMS
TURQUOISE
KARMA COIN
EXP 160
FIREBALL-SPITTING WOLF.
======================================================================
ROCK KNIGHT
NO. 117
LV 36 HP 160 STRONG VS.
NONE
IMMUNE
FIRE
WEAK VS.
ICE
ABSORB
NONE
DROP ITEMS
JEWEL KNUCKLES
PLATINUM MAIL
EXP 250
ROCK-TOSSING ARMORED KNIGHT.
======================================================================
SNIPER OF GOTH
NO. 118
LV 36 HP 50 STRONG VS.
HOLY
IMMUNE
NONE
WEAK VS.
DARK
ABSORB
NONE
DROP ITEMS
MAGIC MISSILE
BRILLIANT MAIL
EXP 200
ANGEL ARCHER. SLEW AMALARIC OF THE GOTHS.
======================================================================
SPECTRAL SWORD
NO. 119
LV 36 HP 540 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
GURTHANG
MABLUNG SWORD
EXP 400
EVIL DEMON-SWORD. CAUSES POLTERGEIST PHENOMENA.
======================================================================
GHOST DANCER
NO. 120
LV 37 HP 30 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
HOLY
ABSORB
NONE
DROP ITEMS
BUFFALO STAR
STONE MASK
EXP 160
SKELETON WITH LEAPING ATTACK.
======================================================================
WARG RIDER
NO. 121
LV 37 HP 120 STRONG VS.
CUT
IMMUNE
FIRE
WEAK VS.
ICE
ABSORB
NONE
DROP ITEMS
NONE
NONE
EXP 160
SKELETON MOUNTED ON WARG.
======================================================================
CAVE TROLL
NO. 122
LV 38 HP 88 STRONG VS.
H20 (WATER)
IMMUNE
NONE
WEAK VS.
FIRE
ABSORB
NONE
DROP ITEMS
NEUTRON BOMB
NAUGLAMIR
EXP 333
PRE-INTELLIGENT BLOODSUCKER WITH LONG TONGUE FOR SUCKING.
======================================================================
DARK OCTOPUS
NO. 123
LV 38 HP 280 STRONG VS.
H20 (WATER)
IMMUNE
NONE
WEAK VS.
FIRE THUNDER
ABSORB
NONE
DROP ITEMS
SUSHI
GREEN TEA
EXP 120
EVIL MUTATED OCTOPUS.
======================================================================
FIRE DEMON
NO. 124
LV 38 HP 320 STRONG VS.
NONE
IMMUNE
FIRE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
FIRE SHIELD
MARSIL
EXP 666
FLAME DEMON.
======================================================================
GORGON
NO. 125
LV 38 HP 240 STRONG VS.
FIRE STONE CUT HIT
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
HAMMER
STONE SWORD
EXP 555
ARMOR PLATED WAR-BEAST.
======================================================================
MALACHI
NO. 126
LV 39 HP 450 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
HOLY
ABSORB
DARK
DROP ITEMS
DARK SHIELD
DARK ARMOR
EXP 666
GRUESOME DEMON FROM HELL.
======================================================================
AKMODAN II
NO. 127
LV 40 HP 1200 STRONG VS.
NONE
IMMUNE
STONE POISON CURE
WEAK VS.
HOLY FIRE
ABSORB
DARK
DROP ITEMS
NONE
NONE
EXP 2500
ANCIENT EGYPTIAN MUMMY.
======================================================================
BLUE VENUS WEED
NO. 128
LV 40 HP 100 STRONG VS.
HIT
IMMUNE
NONE
WEAK VS.
FIRE
ABSORB
NONE
DROP ITEMS
ZWEI HANDER
HEART REFRESH
EXP 1000
ADVANCED VENUS WEED. FED WITH DEMON BLOOD.
======================================================================
DOPPLEGANGER40
NO. 129
LV 40 HP 777 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
NONE
NONE
EXP 2001
SHAPE-SHIFTING DEMON.
======================================================================
MEDUSA
NO. 130
LV 40 HP 1100 STRONG VS.
HIT
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
STONE
DROP ITEMS
NONE
NONE
EXP 2500
SNAKE-HEADED DEMONESS WITH GAZE OF STONE.
======================================================================
THE CREATURE
NO. 131
LV 40 HP 1100 STRONG VS.
NONE
IMMUNE
THUNDER
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
NONE
NONE
EXP 2500
MADE FROM THE BODY PARTS OF POWERFUL WARRIORS.
======================================================================
FAKE GRANT
NO. 132
LV 41 HP 800 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
NONE
NONE
EXP 1200
ZOMBIE IMPERSONATING GRANT.
======================================================================
FAKE TREVOR
NO. 133
LV 41 HP 1200 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
NONE
NONE
EXP 1000
ZOMBIE IMPERSONATING TREVOR.
======================================================================
IMP
NO. 134
LV 41 HP 43 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
LUCK POTION
KING'S STONE
EXP 66
MISCHIEVOUS LITTLE DEMON.
======================================================================
FAKE SYPHA
NO. 135
LV 42 HP 1000 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
NONE
NONE
EXP 1500
ZOMBIE IMPERSONATING SYPHA.
======================================================================
BEEZELBUB
NO. 136
LV 44 HP 2000 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
HOLY
ABSORB
DARK
DROP ITEMS
NONE
NONE
EXP 4444
BEELZEBUB LORD OF FLIES.
======================================================================
AZAGHAL
NO. 137
LV 45 HP 330 STRONG VS.
DARK HIT
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
COVENANT STONE
MOURNEBLADE
EXP 700
EXECUTIONER OF HELL.
======================================================================
FROZEN HALF
NO. 138
LV 45 HP 118 STRONG VS.
H20 (WATER)
IMMUNE
NONE
WEAK VS.
FIRE
ABSORB
ICE
DROP ITEMS
NECKLACE OF J
OPAL CIRCLET
EXP 600
NEW-HALF ICE SPIRIT. SERVANT OF GALAMOTH.
======================================================================
SALOME
NO. 139
LV 45 HP 210 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
WIZARD HAT
MANNA PRISM
EXP 450
YOUNG FEMALE WITCH.
======================================================================
RICHTER BELMONT
NO. 140
LV 48 HP 400 STRONG VS.
NONE
IMMUNE
HOLY STONE
WEAK VS.
DARK
ABSORB
NONE
DROP ITEMS
NONE
NONE
EXP 0
MASTER VAMPIRE HUNTER.
======================================================================
DODO BIRD
NO. 141
LV 49 HP 2 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
HEART BROACH
RUNESWORD
EXP 111
RARE BIRD. RUNS WHEN SEES PEOPLE.
======================================================================
GALAMOTH
NO. 142
LV 50 HP ???? STRONG VS.
PROBABLY 9999 NONE
IMMUNE
NONE
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
NONE
NONE
EXP 9999
MAGICAL BEING WITH PLAN TO RULE THE NETHERWORLD.
======================================================================
GUARDIAN
NO. 143
LV 60 HP 500 STRONG VS.
CUT
IMMUNE
FIRE THUNDER ICE
WEAK VS.
NONE
ABSORB
DARK
DROP ITEMS
GREAT SWORD
GOD'S GARB
EXP 1500
HIGH LEVEL ARMOR LORD.
======================================================================
DEATH
NO. 144
LV 66 HP 888 STRONG VS.
NONE
IMMUNE
NONE
WEAK VS.
HOLY
ABSORB
DARK
DROP ITEMS
NONE
NONE
EXP 4444
DRACULA'S CLOSE FRIEND.
======================================================================
SHAFT
NO. 145
LV 88 HP 1300 STRONG VS.
NONE
IMMUNE
POISON
WEAK VS.
NONE
ABSORB
NONE
DROP ITEMS
NONE
NONE
EXP 0
DARK PRIEST OF DRACULA.
======================================================================
DRACULA
NO. 146
LV 98 HP ???? STRONG VS.
PROBABLY 9999 FIRE THUNDER
IMMUNE
POISON
WEAK VS.
NONE
ABSORB
DARK
DROP ITEMS
NONE
NONE
EXP 0
LORD OF WALLACHIA. FATHER OF ALUCARD.
THATS THE LAST ONE!!!!!!!! HOPE THIS HELPED!
======================================================================
FREQUENTLY ASKED QUESTIONS (XV)
======================================================================
I have generated a list of questions that a lot of people ask about
this game that have been repeated enough times for me to make a list
of them. Some of these may not be frequently asked but you get the
idea. If you have some questions in here that I did not cover you are
more than welcome to e-mail me at the top of this walkthrough.
Q1 How do I move the right statue by the clock?
A1 Clock Sub weapon
Q2 I have 200.3%, am I missing anything?
A2 Yes, you are probably missing about 3 rooms. The normal max without
glitches is 200.6%, I have 206% with glitches.
Q3 What is the max life?
A3 If you started out with 70 HP the max will be 4903. If you beat
Dracula with no sub-weapons or picked one up and under 1 minute you
will start out with 80/85 HP and the HP will be couple hundred higher.
Q4 Where is the best place to level up the muramasa?
A4 Do you remember where you fought scylla? The female cross with
3 headed dog with snake heads? Go there but in the inverted caverns.
You will find multiple Dark octopuse, you are trying to make your
stats go down so equip some equipment that you normally wouldn't
equip. Then find the knife sub weapon equip the blood cloak, muramasa.
Then if you did it right your knife should only take less than 10 HP.
Make sure that the blood coming from the octopus is hitting you. That
is the fastest way to level up the muramasa.
Q5 Is there really a inverted Castle?
A5 Yes, when people first played it (1997) they didn't realize there
was one. They would get 85% or higher in the game so they didn't care
to get the rest of the 15% But those who had 30% or more left to
discover went around the castle to get the other percentage and
accidentally found how to get there.
Q6 What does the gold & Silver ring do?
A6 When you have both of them equipped and you are in the clock room
you will activate rooms that you can go to.
Q7 How do you activate familiars or relics?
A7 Relic sub menu, in menu (press start, third option down).
Q8 When I am in the outer wall and I look through the telescope I see
the ferryman. What is that suppose to mean?
A8 It is suppose to tell you that you need the holy symbol and that
you can breathe or go under water with it.
Q9 When I am in the outer wall (same place as question 8) I see a bird
fly by, does the bird actually do anything?
A9 It might do something, doubt it though.
Q10 How do you Save??
A10 You have to find a room with an object floating in the center,
press up and it will save for you. On your map it is labeled with red.
Q11 How do you activate the map?
A11 SELECT
Q12 What is the point of the Alucart equipment?
A12 When you have the equipment equipped your status will change to
alucart and your luck goes up. That’s it, it’s not really a great
equipment to use.
Q13 What is this room with the shape of a key do?
A13 that is a teleporter. It will teleport you to other teleporters
and it is marked orange on the map.
Q14 What is the max time, gold & experience?
A14
TIME 99:59:59
GOLD 999,999
EXP 999,999
Q15 Where is the best place to train/level up?
A15 Lower than 30 then it doesn't particularly matter where you train.
31-65 the guardians in the inverted clock area are your best choice.
66+ there is this place in the inverted marble gallery where you can
get a lot of kills and EXP. Get a dark shield (look to see where
dropped) equip it and put a rubber band on the button that you had
assigned the shield to and make sure it stays there, then make sure
the medusa heads hit the shield, leave there all night and you should
have 5+ levels. Depending on the level you are from 66-99. If you are
level 66 you will get way more levels up than if you were level 90.
Level 90 you will probably get 3-5.
Q16 Where do you get the sword card?
A16 Wow, In my opinion this is one of the top 5 questions that gets
asked. It is found in Orlox's quarters, you find it exactly (on the
map) under where you fight Orlox in the normal castle.(I asked the
same question for some reason this familiar is one that isn't familiar
with? Some reason people just bypass him and not realize it?
Q17 Where does each teleporter teleport to?
A17 That is a good question, sometimes I find myself toing around with
the teleporter now and then because I forget where I need to go. I
will list the area of the castle the teleporter teleports to, and tell
you which teleporter is a good choice to navigate to that area of the
castle.
LION= CASTLE KEEP. CLOSE, ROYAL CHAPEL & CLOCK TOWER
DEER= ORLOX QUARTERS. CLOSE, MARBLE GALLERY, ROYAL CHAPEL
HORSE= THE BEGINNING & ALCHEMY LABORATORY
SNAKE= ABANDONED MINE & CATACOMBS
SCORPION= OUTER WALL, MARBLE GALERY, CLOCK TOWER, LONG LIBRARY
This is listed in order, it goes counter-clockwise. If you start at
the Lion the next one will be the deer. If you start at the Snake the
next one will be the Scorpion. If you are at the Scorpion you will be
at the Lion. If you look at the list above it goes in the order, so
like I mentioned above if you are at one just look at the one below it
and that is the area you will be next.
---
WELL THAT IS ALL I HAVE FOR YOU RIGHT NOW. Feel free to e-mail me and
give me some input on the walkthrough because I can't put down a
question you have if you don't tell me. Thanks for taking your time
and looking at this FAQ/walkthrough.
==============================================================
CREDIT (XVI)
==============================================================
Thanks to Konami & Sony for making this awesome game.
Thanks to the game booklit for helping me with some of the moves, sub
weapon & character introductions.
I have put the monster listing by areas now you can see them in the
table of contents section of this guide.
If I think of new ones or you e-mail me one I will put it on here.
If you have any frequently asked questions then e-mail me at
[email protected],
[email protected], or
[email protected] I
will put a list of all the contributions that users have contributed.
ALSO!! I am VERY VERY Grateful that this FAQ/walkthrough got the
"Star" status and that you guys or girls, actually like this
FAQ/walkthrough. I can't ever thank you enough for doing so. On that
note this FAQ/Walkthrough has had over 1,500,000 users recommend this
FAQ/Walkthrough, that is a lot of recommendations I really thank you
guys/girls for doing this for me, thank you!
I would also like to credit the computer program Grammarly. That
program has greatly helped me with the grammar in this
FAQ/Walkthrough. I hope this document is now better at conveying the
directions needed to understand this great game. Thank you!
SEE YA!
(C) Colby Haymond 2007-2017 July 19, 2017