---------------------------------------------------------------------
Yu-Gi-OH Shin Duel Monsters 2
---------------------------------------------------------------------
PS2 Tactical Card Battle Game
1~2 Players
Playstation 2 8MB Memory Card Space - 250kb
---------------------------------------------------------------------

FAQ Created By: Kevin Payton AKA Shin Gokou EX
Contact: [email protected]
Version 0.4
Created: 4/19/2002

This document Copyright 2002 Kevin Payton
         I expressly forbid ANY one person, publishers/publications,
and Other Web Sites from using this FAQ. This FAQ can be found
first at Gamefaqs, and at http://www.cheatcc.com/ and www.psxcodez.com
And this FAQ can be Viewed on the internet or Printed for personal Use ONLY!
This FAQ Cannot Be used  in any form that you are not authorized to use it
for!  Any Questions, Comments, or even Help please e-mail me at
[email protected] or u can find me on AIM under shingokouex or shinshadonic.


-----------------------------------------------------------------------
CONTENTS
-----------------------------------------------------------------------
1.) Plot
2.) Options
     2a.) New Game
     2b.) Continue
     2c.) Custom Duel
     2d.) Trade
3.) Controls
     3a.) Map Screen
     3b.) In Battle
     3c.) Deck Edit Menu
4.) Walkthrough
5.) Tutorial
     5a.) Deck
     5b.) Summons
     5b-1) Fusion Requirements
     5c.) Movement
     5d.) Battle
     5e.) Victory
6.) Passwords
7.) Upcoming Games
Special Thanks
Version Info

-----------------------------------------------------------------------
1.) PLOT
-----------------------------------------------------------------------

         This is only what I got from the story of the game thus far
with limited knowledge of japanese.......The characters are from comic
but the story line is original.  You are a man summoned back in time during
an era in the year 1490 during the final Rose War in England.  There
were two factions in this War of the Roses...One was the Red Rose lead by
Yugi/Yami-Yugi and the White Rose lead by Kaiba.  They used Magical
Cards used from a time in ancient Egypt.  But now this great War has
begun and must come to an end and that is why you were brought back in
time but now it is up to you to decide...Who will you join?... the Red
Rose or the White Rose...either fate depends on you.


-----------------------------------------------------------------------
2.) OPTIONS
-----------------------------------------------------------------------

--------------------------------------------
2a.) New Game
--------------------------------------------
         Of Course this does what it does in every game that has this
option so when starting you will see the opening of you being greeted by
a being from Yugi's Kingdom and he will tell you why u are here and you
will also get to make a name for your character {use any of the L or R
buttons for english alphabet} Then you will pick your deck leader,
afterwards kaiba appears and they both tell u reasons why u should join
each side then you get to pick....join Yugi and the mysterious being
will be pleased...join Kaiba and the mysterious being will be shocked.
After picking either option your dueling journey to save either kingdom
will begin...

----------------------------------------------
2b.) Continue
----------------------------------------------
         Of course this is what u pick to start where you left off on
you dueling journey

----------------------------------------------
2c.) Custom Duel
----------------------------------------------
         Is The Two-Player Mode in the game, when starting both players
must have their saves on their memory cards as there can only be
basically one deck per card.  Before the battle you and your opponent
will get a chance to set the rules for themselves in the match. The
Option are as follows:
         -Choose Deck: A, B, or C
         -Set Life Points: 1-9999
         -Set Star Chip: 1-12 (*starchips are deducted as the cost from
each card you use and setting this to whatever number you choose will be
the amount you get back when your turn comes back to you).
         -Use Deck Leader to Attack: Use/Not Use
         -Card Style for Play: Hide**/Open

* In the Normal Game you only get back 3 everytime your turn comes back
to you
** Hide does just what it says it hides all cards from being seen and
you won't know what it is until the card is play or placed in use/attack
mode.

------------------------------------------------
2d.) Trade
------------------------------------------------
        Trading is just that trading you can trade with your friends
and if you have two memory cards you can use this as a method to get
better cards for a particular deck you may have on another card.

-----------------------------------------------------------------------
3.) CONTROLS
-----------------------------------------------------------------------

--------------------------------------------
3a.) Map Screen:
--------------------------------------------
Directional Pad- Moves the Cursor
Square------Hold the button, then use the directional pad to move the
           screen while the cursor stays in the desired screen
           position.
Triangle----Nothing
X-----------Nothing
Circle------Nothing
R1----------Nothing
R2----------Nothing
R3----------Nothing
L1----------Nothing
L2----------Nothing
L3--------- Moves the cursor along with the screen to view the rest
           of the map.
Select----- Brings up the quit game menu
Start------ Takes you to the small system menu in the lower right
           hand corner there you can Edit Deck,Save,Options,and
           Help/Tutorial
----------------------------------------------
3b.) In Battle:
----------------------------------------------
Directional Pad: Move to select cards or Deck Leader
Square------ Used to bring up the card placement grid which is Blue
Colored
Triangle---- Used to View Card Stats and Information
X----------- Used to Backout/Exit A selection.
Circle------ Used to Select Cards and place them.
           -When Used on Deck Leader it can be used to move, grid is
            Yellow Colored.
           -Select Card to Move in Which ever direction it can move
R1---------- When Card is Selected it is used to Rotate card to its side
R2---------- When Card is Selected it is used to Flip The Card Face Up
R3---------- Used to Zoom Camera If nothing is selected
            ( Anytime on  Your Turn Only)
L1---------- When Card is Selected it is used to Turn Card Back into
            the original position if it is turned to its side
L2---------- When Card is Selected it is used to Flip Card Face Down
            if the Card is Face Up
L3*--------- Used To Rotate Camera If nothing is selected
            ( Anytime on Your Turn Only)
Select------ Used to Surrender Duel ( Anytime on Your Turn Only)
Start------- Used to End Your Turn

*Just remember 1 special feature, during the battle when your Deck
Leader LP is critial, the draw card icon at the lower right will flash
and you can press the L3 button in to gain a special HEALING (restore HP
to 4000) for one time only, sometimes it is useful to buy time.

-------------------------------------------------
3c.) Deck Edit Menu:
-------------------------------------------------
Directional Pad: Picks Cards and Sections One by One
Square----- Removes card from deck
Triangle--- Detail of card and when pressed again u get to see a 3d
model
X---------- Back/Exit
Circle----- Adds card to deck
R1--------- Scrolls Through Cards In Descending Order x5
R2--------- Selects How Cards are sorted by,
          (New Cards,Name,AP,DP,Class,Attribute,Level,Deck
           Costs,Rank,and Card Color.)
R3*--------- Scrolls Through Cards In Carrying Case
L1--------- Scrolls Through Cards In Ascending Order x5
L2--------- Selects How Cards are sorted by,
           (New Cards,Name,AP,DP,Class,Attribute,Level,Deck
            Costs,Rank,and Card Color.)
L3**--------- Scrolls Through Cards In Carrying Case
Select----- Unknown
Start------ When on Carrying Case it is used to Designate the Deck
           Leader to one of Three Decks
           When on Any deck it is used to select one of the other
           Decks.
* When R3(Right Analog Stick) Is pushed in this brings up the Password
Menu.
** When L3 (Left Analog Stick) Is pushed in this lets you take any card
marked reincarnate and get a new card for each one.
-----------------------------------------------------------------------
4.) WALKTHROUGH
-----------------------------------------------------------------------

         At the beginning you have the option of choosing your name,
which deck master (seems you get to pick different deck masters
everytime you make a new game with a different name.), and to choose and
which side to play (Red Rose Team (Yugi's Team) or the White Rose Team
(Kaiba's Team).

         I chose the tree/forest deck master and to play on the side of
yugi of naturally. This deck is mainly composed of forest monster/
insects/ beasts/ 2 water types/ 1 dragon type/ 1 dark 1 angel and some
traps and upgrade cards. So the main focus is on insects/forest and
beasts. In general forest and beasts can combine. Insects I've found are
a class of their own.. they don't combine with any except for an
exception I'm going to list here.

*Note: DC= It's your Deck Level, The duelists you face have a requirement to
          duel them, if your level is above the DC number required you cannot
          duel that particular duelist.

------------------------------------------------
Insector Haga/Weevil - Location:Chester - DC=845
------------------------------------------------
         The first Duelist- Weevil, uses insects too and has
forest terrain as a outlay. This of course benefits both you and him and
makes him rather easy to deal with. Just make sure you pull out some
high attack cards or combine some out. Upgrade them and go kill. Pretty
straight forward.. Minimal strategy required. Cards to actually NOTE to
get from him which is important are: Trap card (kill any card 2000 attk
under), grow forest (makes terrain forest), Sacrifice (2 beetle bugs and
other insects to make better insect) and most important of all COCOON
(combine with larva to get moth.. must wait 6 turns and flip on defense
and face up). This COCOON is a MUST!!! the attk power is 3500 and
defense is 3000, this is the Perfectly Ultimate Moth. To me it will Kill
ANYTHING and on forest its +1000 on attk and defense.   Then after he is
defeated two paths open up...one leading to Pegasus and the other leading
to ?(character unknown at the moment)

-----------------------------------------
Ryuu Zaki/Rex Raptor - Location:Tewkesbury - DC=960
-----------------------------------------
         The second Duelist Rex Raptor(lower right) is rather harder...
his terrain is rock. So you must make them into forest to benefit
yourself and make sure you hold out until you make MOTH.. None of your
other monsters can kill his 3000+ sometimes monster except the moth. If
you upgrade the moth his attk can become 4000.


------------------------------------------
Pegasus - Location: Lancashire - DC=1254
------------------------------------------
         The all famous Pegasus Uses a toonworld based deck and land.

No strategy against him at this time.

-------------------------------------------
Bandit Keith - Location: Towton - DC=1027
-------------------------------------------
         Uses mostly machine cards on his field.  Good strong cards such
as the Perfectly Ultimate Moth come in handy here too.

-------------------------------------------
Heishin - Location: Bosworth - DC=1039
-------------------------------------------
         Can be very hard and frustrating if you are not careful.  And having
land change cards to help your monsters such as forest and yami can come in handy
here.

-------------------------------------------
Isis - Location: Isle of Man - DC=861
-------------------------------------------
         Isis uses mostly water monsters.
Strategy N/A

-------------------------------------------
Bones - Location: Exeter - DC=795
-------------------------------------------
         Uses mostly Zombie Cards.  Strategy N/A

--------------------------------------------
???? - Location: Newcastle - DC=1016
--------------------------------------------
        Information Unknown at the moment

--------------------------------------------
???? - Location: ST. Albans - DC=982
--------------------------------------------
        Information Unknown at the moment

--------------------------------------------
Kaiba - Location: Stonehenge - DC=1184
--------------------------------------------
        Fans of the Yu-Gi-Oh series all know Kaiba's deal, and in this game there's
no difference, he loves to get his BEWD out on the field to dominate and has no problem
forming the Ultimate Dragon just to win the game.  Also Beware of his Lord of Dragon card.

-----------------------------------------------
Dark Knight - Location: Stonehenge - DC=1985
-----------------------------------------------
         Info and Strategy N/A

-----------------------------------------------
Nightmare - Location: Stonehenge - DC=1891
-----------------------------------------------
         Info and Strategy N/A




         Now that the Yugi Side of the story has been taken care of it is time
to play from the Kaiba side of the story.



------------------------------------------------
Anzu/Tea - Location: Windsor - DC=933
------------------------------------------------
Info and Strategy N/A

------------------------------------------------
Honda/Tristan - Location: London - DC=1149
------------------------------------------------
Info and Strategy N/A

------------------------------------------------
Mai - Location: Canterbury - DC=1003
------------------------------------------------
Info and Strategy N/A

------------------------------------------------
Kijueki - Location: Strait of Dover - DC=1001
------------------------------------------------
     Uses a deck made of mostly water monsters.

------------------------------------------------
Jounouchi/Joey - Location: Amiens - DC=970
------------------------------------------------
Info and Strategy N/A

------------------------------------------------
???? - Location: Paris - DC=982
------------------------------------------------
Info and Strategy N/A

------------------------------------------------
Sugoroku/Grandpa - Location: Le Mans - DC= 1078
------------------------------------------------
         All I can say about him is this is the only time I have
ever seen Exodia Used in this game, and it only happened once...key advice-
make this duel short... I made the mistake of taking way to long.

------------------------------------------------
Bakura - Location: Rennes - DC=757
------------------------------------------------

Info and Strategy N/A

-------------------------------------------------
Yami Yugi - Location: Brest - DC= 1206
-------------------------------------------------
         Info and Strategy N/A- But it can be noted that he gave the best
battle I've had in the entire game.
-----------------------------------------------------------------------
5.) TUTORIAL
-----------------------------------------------------------------------

-------------------
5a.) Deck
-------------------
         Your Deck Consists of 40 cards when you play and all your
other cards are held in the "carrying case".  First you have your Deck
Leader...with it you choose what cards to play and where to place them.
This Deck Leader can be any monster that has earned the rank to be deck
leader, which can be obtained by having that one card played alot or by
defeating the opposing deck leader.  If the deck leader is destroyed
then it is game over!  So with this new system of play style for Yu-Gi-
Oh it really is strategic as you have to not only plan your attack but
also your own defense.
        As in the other series of the games deck construction is
extremely important as you must have knowledge of all the other series
to truly be able to have that outstanding deck.

-------------------
5b.) Summons
-------------------
         When your Deck has been constructed your dueling adventure can
begin.  When card are placed out they cost a certain amount of "Summon
Power" which is represented by star chips and you know the cost of each
card because it is presented on each card above their picture.  The
highest amount you can hold is 12, your start the match with 4, and
everytime your turn comes back to you you get 3, so use your cards
wisely.
         You can lay your cards around your deck leader by 8, 3 in the
front and back and 1 at each side.  And the rules for laying the cards
is you can only have 5 monster cards and 5 magical/trap cards on the
board at one time, making a total of 10 cards at one time.  If you try
to bring out more than that the card(s) will be sent to the graveyard.
         When looking at the 5 cards in your hand you can choose which
one or more(up to 5 can be played at once if you choose to and if
there's enough star chips).  Also when choosing more than one card that
action can lead to a fusion (in order to pick more than one just pust up
on the card you want and a number will appear at the top left of the
card...that is how you can select more than one) The fusion can only
happen depend on if the number near the gray square which is commonly
called the hand bill evens you- *example-say you pick a level 6 card,
you can then go through the other monster cards that may be level 5, 4
etc. if the number evens out more than likely it can fuse, especially if
the fusion conditions are met.

--------------------------------
5b-1) FUSION REQUIREMENTS
--------------------------------

Fusion is very simple, but very hard to tell if you want a full list of
the ways, the game is following exactly the same rules of OCG, so any
OCG rules apply(go check it out yourself). Here are a few rules:

1.) Type A + Type B :  Fire + Warrior => Flame Warrior Thunder + Dragon
=> Two-Headed thunder  Dragon(very useful for dragons)

    For type One, it is easy to try out and you should only bear in
mind that the level of cards before fusion should be lower than after or
else no fusion start.

2.) Specific Card(s) + Type B,
3.) Specific Card(s) + Specific Card(s)

    For type 2 & 3, very hard to tell but you should know if you did it
once in combat, like time magician is a specific card.

4.) Sacrifice

    For type 4, it is written on the ritual card itself of what cards
are needed.

---------------------
5c.) Movement
---------------------
         Cards can be moved in four directions one square at a time(up,
down, left, or right), movement is indicated by the grid spots turning
yellow.  In some instances in the duel your card(s) Attack and Defense
can be modified depending on your location on the field and the field
type as the field can have multiple field type at once...*example-one
board can have mountain,lava,water,and meadow all on one board because
its grid based.  So the topography of the field is very important. Some
field type can give some of your monsters an advantage say for example
you flying creature gain an advantage in mountain sections and not only
does their attack and defense rise but their field/range of movement
increases x 2 so with that in mind that tells you to get to know your
decks as well as the field types advantages and disadvantages.

---------------------
5d.) Battle
---------------------
         When your one of your cards finally gets to meet with another
opposing card on the grid it is time for battle.  The calculation of
damage is basically the same as in all the other DM games in the series.
How ever this time it can be a magic or trap card when it is face
up(*also note some trap/magic cards will activate as soon as it is turn
face up).  If your card wins the battle it will take over the sqaure
that the opponent was on, when it fails it will move back to the
location it was at before. When a monster from the opposong team attacks
your deck leader, whatever the monsters attack power is that is how much
will be taken away from your Life Points...that is why it is important
to guard your deck leader

---------------------
5e.) Victory
---------------------

         You and your opponent duel and take turns battling until one
of these conditions are met to declare victory over your opponent....

    1.) Opponents Life Points completely gone-0-
    2.) The Opponent has no more room to place cards
    3.) If time runs out
    4.) Or if you summon the FORBIDDEN EXODIA


-----------------------------------------------------------------------
6.)PASSWORDS
-----------------------------------------------------------------------

These Passwords can be found at the following (Konami Japan) Web Site
http://jpn00.konami.co.jp/products/yugioh_s2/duelnews.html


YF07QVEZ - CARD # 670 - Oberon, the King of the Fairies
EKJHQ109 - CARD # 655 - Wise Ancient Tree
QXNTQPAX - CARD # 567 - The Beast King of the Swamp
CZN5GD2X - CARD # 506 - Sphere Bomb (Blast Sphere)
GTJXSBJ7 - CARD # 502 - Revolver Dragon
N1NDJMQ3 - CARD # 372 - Mystical Capture Chains
81EZCH8B - CARD # 348 - Dragon Killer
054TC727 - CARD # 152 -
YBJMCD6Z - CARD # 149 - Doppelganger
N54T4TY5 - CARD # 291 -
UMQ3WZUZ - CARD # 458 -
CZ81UVGR - CARD # 191 -
AH0PSHEB - CARD # 146 - Swordstalker
S5S7NKNH - CARD # 510 -
JXCB6FU7 - CARD # 478 - Aqua Dragon
GME1S3UM - CARD # 043 - Magician of Hope
69YDQM85 - CARD # 687 -
A5CF6HSH - CARD # 057 - Sealed One's Left Arm
UMJ10MQB - CARD # 699 - Dark Hole
8HJHQPNP - CARD # 702 - Harpy's Feather Sweep
E5G3NRAD - CARD # 758 - Light of Elves
S14FGKQ1 - CARD # 765 - Unicorn's Horn

IF ANYONE WOULD LIKE TO HELP WITH THE CARD INFORMATION SUCH AS NAMES AND
NUMBERS THEN PLEASE WRITE TO THE E-MAIL LISTED ABOVE. THANKS ^_^

-------------------------------------------------------------------------------------
7.)Upcoming Yu-Gi-Oh Games
-------------------------------------------------------------------------------------

GBA: Yu-Gi-Oh: The Eternal Duelist Soul, is the English Version of Yu-Gi-Oh Duel
              Monsters 5 Expert 1 and is an excellent game which plays exactly
              like the official card game.(This and part 6 are the reason for this
              faq being updated so late...well that and work ^_^)
              And this has a release date of 10/16/2002

    Yu-Gi-Oh: Dungeon Dice Monsters, is a board game where you roll the dice to move
              your monsters from one side of the board to another and battle opposing
              monsters along the way. The release date for this is 2/19/2003

GAMECUBE: Yu-Gi-Oh: Falsebound Kingdom, is another Yu-Gi-Oh game with an RPG type set up.
              There is no American release date as of yet, But the Japanese Version will
              be Release in Winter 2002. (Can't wait to start on this one...another FAQ in
              the making?...maybe)

PS2: Yu-Gi-Oh: Duelist of The Roses is the American Version of Yu-Gi-Oh: Shin Duel
              Monsters 2. It should be released in Winter 2002


-------------------------------------------
Special Thanks:
-------------------------------------------
Konami of Japan: Supplying passwords and other misc. info  and for
making such a great and addictive game (finally something other than
Pokemon not to say there's something wrong with pokemon ^-^)

LarryLui: Who Gave out some of the valuable information about fusing
when the game first came out.


-------------------------------------------
Version Info
-------------------------------------------

Version 0.1 - 4/16/02 First FAQ that jus scratches the surface of the
Game. I planned to do this FAQ last year but never could find the time
until know......  Next Update time and arrival unknown but destined to
happen.

Version 0.2 - 4/16/02 Updated Controls for deck menu about the analog
sticks. Added password section.

Version 0.3 - 4/19/02 Added/Modified info to the story section and
changed the tutorial section layout and added tutorial information.

Version 0.4 - 9/3/02 Added most of the characters that can be dueled against
for both sides as well as a little info that could be provided for each. Also
added Upcoming Games and some Card Names for the cards in the password section.
Even though I can't add too much as I am awaiting the release of the American Version
to finish the FAQ.  The Final Version of this FAQ will be released shortly after
the US release.


Beware...Evil is everywhere...and it is Relentless