Yu-Gi-Oh: Duelist of the Roses
Deck Leader FAQ
by Adam "Lord Blade" Taylor
v0.7
Special Thanks to unmove...
First off, I'd like to give my thanks to unmove. He had gathered a vast amount
of information about deck leader abilities from various sources. This FAQ
wouldn't be possible without his help.
Other thanks go out to:
Dome1983
chuckberts
finfreeze
Tadpole999
JADI
Supersaiyan4Gotenks
BondJamesBond
Stryker1190
zikomo
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General Note about Deck Leaders
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All creatures of a type will have the same abilities (meaning all Warriors
will have the same ability list at SD) with a couple of minor exceptions.
- Low Summoning Cost abilities will not appear on creatures with 1 to 3 stars
- Creatures of low level (generally 1 to 3) will have an extra ability
*******************************************************************************
Gaining and Losing Ranks
*******************************************************************************
All creature cards have an Experience (XP) amount (which is a hidden number).
As a card gains more XP, it will start to gain ranks.
In order to be used as a Deck Leader, a card needs at least one rank (1LT).
Cards can also lose XP, and be reduced in rank. Though they will never be
reduced below 1LT. So once they're usable as a Deck Leader, they will always
be.
The following increases XP:
- Every turn face up on the field
- Being in play face up when a match ends
- Defeating enemy cards
- Having multiple copies of the card out (face up) increases how much XP is
gained
The following decreases XP:
- Being placed into the Graveyard from play (being defeated in battle or by a
trap or magic card)
- Being placed into the Graveyard from your hard (being discarded, or used in
a fusion)
*** EXTENDED SUPPORT RANGE ***
(usually aquired Mid to Late level)
- This increases the range a Deck Leader's abilities work from the regular 3x3
(the 8 squares around a DL) range to a 5x5 range (the 24 sqaures around a DL)
- This does not apply to Exodia's range for summoning the complete Exodia
Example:
D - Deck Leader
X - Range in which abilities activate
Normal 3x3
XXX
XDX
XXX
Extended - 5x5
XXXXX
XXXXX
XXDXX
XXXXX
XXXXX
*** INCREASED STRENGTH FOR SAME TYPE FRIENDLIES ***
(usually aquired early as one of the first abilities)
- Increases the Attack/Defense of any creatures you control of the same type
as your Deck Leader within your Deck Leader's range
Power Increase = Star Level x 100 (to a max of 500)
*** WEAKEN SPECIFIC ENEMY TYPE ***
(usually aquired mid to late rank)
- Decreases the Attack/Defense of any creature of the specified type that comes
within your Deck Leader's range
Power Decrease = Star Level x 100 (to a max of 500)
*** SPELLBIND SPECIFIC ENEMY TYPE ***
(usually aquired mid range)
- Automatically spellbinds any creature of the specified type that comes within
your Deck Leader's range
*** DESTROY SPECIFIC ENEMY TYPE ***
(aquired after Spellbind ability)
- Automatically destroys any creature of the specified type that comes within
your Deck Leader's range (the creature goes to the Graveyard)
*** INCREASED RESISTANCE FOR SAME TYPE FRIENDLIES ***
(aquired mid range)
- Any of your creatures of the same type and within your Deck Leader's range
will be immune to enemy traps, spells and creature abilities
*** DECREASE SUMMONING COST ***
(usually aquired very late)
- Decreases the cost to play creatures of the same type as your Deck Leader
The decrease depends on the Star Level of your Deck Leader:
1-3 Stars = Not Applicable (the creature won't gain this ability)
4-6 Stars = -1 to cost
7+ Stars = -2 to cost
*** INCREASED DECK LEADER MOVEMENT ***
(aquired mid to late level)
- Your Deck Leader can move two squares instead of one
*** INCREASED MOVEMENT FOR SAME TYPE FRIENDLIES ***
(aquired early to mid level)
- Increases the movement range of same type creatures by 1 as long as they are
within your Deck Leader's range
- This DOES NOT stack with the bonus movement gained from terrain
*** CHANGE TERRAIN TYPE ***
(aquired late)
- Changes the terrain of the sqaure your Deck Leader moves onto into the
specified type
*** OPEN CARD ***
(aquired around the COL level)
- Any opponent card moved within your Deck Leader's range is flipped up
*** DIRECT DAMAGE HALVED ***
(aquired late level)
- Direct damage attacks are halved (ie. Final Flame)
*** LP RECOVERY ***
- You gain the indicated amount of Life Points at the beginning of your turn
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Deck Leader Info
*******************************************************************************
The information for each type of creature will be listed in the following
manner:
* Type Name - Max Level Checked:
- (ie. Dragon, Warrior, etc) followed by the highest level this creature has
been raised to so far
* Low Level Limit:
- Highest star level this creature can be and still have a "low level ability"
* Low Level Ability:
- What the creature will gain for being a low star level deck leader
* Slot Arrows:
- Wether or not the creature earns extra slot arrows
- A creature can increase the graveyard slots to up to 5 arrows (three
horizontal and two diagonal)
- The first of these arrows will be gained at MAJ rank, the last at SD rank
* Find Hidden Card:
- Wether or not the creature earns has the Find Hidden Card ability
- This ability is gained at the MAJ rank and is NOT listed on the card
* Abilities:
- A list of all the abilities this creature type will earn and what level they
are earned at
Abilities:
- Extended Support Range (VADM)
- Increased Strength for Same Type Friendlies (COL)
- Weaken Specific Enemy Type: Fiends (SADM)
**
*** ZOMBIE - VADM ***
**
Low Level Limit: ?
Low Level Ability: Decrease Direct Damage
Slot Arrows: Yes
Find Hidden Card: Yes
Abilities:
- Extended Support Range (MAJ)
- Increased Strength for Same Type Friendlies (LTC)
- Weaken Specific Enemy Type: ?
**
*** WARRIOR - SD ***
**
Low Level Limit: 1-2
Low Level Ability: Open Card
Slot Arrows: Yes
Find Hidden Card: No
Abilities:
- Extended Support Range (ADM)
- Weaken Specific Enemy Type: Dragon (SD)
**
*** BEAST WARRIOR - SD ***
**
Low Level Limit: ?
Low Level Ability: ?
Slot Arrows: Yes
Find Hidden Card: Yes
Abilities:
- Increased Movement for Same Type Friendlies (MAJ)
- Extended Support Range
- Decreased Summoning Cost
**
*** BEAST - BG ***
**
Low Level Limit: ?
Low Level Ability: ?
Slot Arrows: No
Find Hidden Card: Yes
Abilities:
- Increased Movement for Same Type Friendlies (CPT)
- Increased Strength for Same Type Friendlies (LTC)
- Weaken Specific Enemy Type: Fish (BG)
**
*** WINGED BEAST - COL ***
**
Low Level Limit: ?
Low Level Ability: ?
Slot Arrows: No
Find Hidden Card: Yes
Abilities:
- Increased Deck Leader Movement
- Weaken Specific Enemy Type: Fish (SD)
**
*** FIEND - SD ***
**
Low Level Limit: 2
Low Level Ability: Change Terrain - Yami (RADM)
Slot Arrows: No
Find Hidden Card: No
Abilities:
- Increased Strength for Same Type Friendlies (COL)
- Weaken Specific Enemy Type: Spellcaster (BG)
- Extended Support Range (VADM)
**
*** FAIRY - SD ***
**
Low Level Limit: 1
Low Level Ability: Decrease Direct Damage (VADM)
Slot Arrows: Yes
Find Hidden Card: No
Abilities:
- Increased Strength for Same Type Friendlies (1LT)
- Increased Resistance for Same Type Friendlies (LTC)
- Spellbind Specific Enemy Type: Zombie (COL)
- Destroy Specific Enemy Type: Fiend (BG)
- Extended Support Range (RADM)
- LP Recovery (SADM)
**
*** INSECT - SD ***
**
Low Level Limit: 1
Low Level Ability: Change Terrain - Forest (COL)
Slot Arrows: No
Find Hidden Card: Yes
Abilities:
- Weaken Specific Enemy Type: Sea Serpent (MAJ)
- Increased Strength for Same Type Friendlies (LTC)
- Extended Support Range (BG)
**
*** REPTILE - ? ***
**
Low Level Limit: ?
Low Level Ability: Decrease Direct Damage
Slot Arrows: Yes
Find Hidden Card: Yes
Abilities:
- Extended Support Range
- Increased Strength for Same Type Friendlies (CPT)
- Spellbind Specific Enemy Type: Aqua
- Destroy Specific Enemy Type: Insect
**
*** DINOSAUR - SD ***
**
Low Level Limit: 2
Low Level Ability: Open Card (CPT)
Slot Arrows: Yes
Find Hidden Card: ?
Abilities:
- Decrease Summoning Cost
- Increased Movement for Same Type Friendlies (2LT)
**
*** FISH - COL ***
**
Low Level Limit: ?
Low Level Ability: Open Card (CPT)
Slot Arrows: ?
Find Hidden Card: Yes
Abilities:
- Increased Movement for Same Type Friendlies (1LT)
**
*** SEA SERPENT - SD ***
**
Low Level Limit: ?
Low Level Ability: ?
Slot Arrows: Yes
Find Hidden Card: No
Abilities:
- Decrease Summoning Cost (SD)
- Increased Movement for Same Type Friendlies (MAJ)
**
*** MACHINE - SD ***
**
Low Level Limit: 1
Low Level Ability: Open Card (CPT)
Slot Arrows: Yes
Find Hidden Card: Yes
Abilities:
- Increased Movement for Same Type Friendlies (1LT)
- Increased Deck Leader Movement (BG)
- Decrease Summoning Cost
**
*** THUNDER - SD ***
**
Low Level Limit: 2
Low Level Ability: Open Card
Slot Arrows: Yes
Find Hidden Card: Yes
Abilities:
- Extended Support Range
- Weaken Specific Enemy Type: Zombie
**
*** AQUA - RADM ***
**
Low Level Limit: ?
Low Level Ability: Change Terrain Type - Umi
Slot Arrows: No
Find Hidden Card: No
Abilities:
- Extended Support Range
- Increased Strength for Same Type Friendlies
- Weaken Specific Enemy Type: ?
**
*** PYRO - VADM ***
**
Low Level Limit: ?
Low Level Ability: Decrease Direct Damage
Slot Arrows: Yes
Find Hidden Card: Yes
Abilities:
- Extended Support Range
- Increased Strength for Same Type Friendlies
- Weaken Specific Enemy Type: ?
- Spellbind Specific Enemy Type: Beast
- Destroy Specific Enemy Type: Plant
**
*** ROCK - BG ***
**
Low Level Limit: ?
Low Level Ability: ?
Slot Arrows: Yes
Find Hidden Card: No
Abilities:
- Extended Support Range
- Increased Resistance for Same Type Friendlies
- Increased Strength for Same Type Friendlies
- Spellbind Specific Enemy Type: ?
- Destroy Specific Enemy Type: Dinosaur
**
*** PLANT - SD ***
**
Low Level Limit: ?
Low Level Ability: LP Recovery (SADM)
Slot Arrows: No
Find Hidden Card: No
Abilities:
- Increased Strength for Same Type Friendlies (CPT)
- Extended Support Range (COL)
- Spellbind Specific Enemy Type: Dragon (BG)
- Destroy Specific Enemy Type: Thunder (RADM)