侍 ~Samurai~ Mysterious Swords Guide
Version 1.00 (7.23.02)
Written by 無二 忍 Muni Shinobu ([email protected])



謎の刀 MYSTERIOUS SWORDS


In addition to the 41 swords normally acquire-able in the game, there
are 4 extra swords that are not normally acquire-able, and only
obtainable with the in-game [Add Sword to the Sword Inventory] button
code and the Pro Action Replay cheat device. These swords , I name them
謎の刀 Swords of Mystery, or Mysterious Swords.


-----------------------------------------

SWORD-NAME ORIGINS


タクマ       Takuma
In the anciant war-time, the god Takuma sealed 108 demons in the sword
Takuma.
Since the beginning of the Edo Era, the seal started to disintegrate,
and whoever equipped this sword got weak and sick.

ハルユキ    Haruyuki (Spring Snow)
" 牡丹雪 ふれどつもらぬ 命とて せめて春は さけるべし "
"Just like spring snow, man's life are destined to vanish in an
instant, only the fate of being slashed by Haruryuki in unavoidable."
A poem that's known in conjunction to the sword which is viewed as a
sword possessed by evil.

ユミコ       Yumiko
Holding this sword will cause female hormones to suddenly increase in
the body.
The first holder of this sword was a man, but it was his strong desire
for female flesh that remained in the sword.
In the 二丁目峠 Second Peak close by 六骨峠 Six Bone Peak, there are a
lot of men who wish to own this sword.


*     *     *


Additionally, the names of the 3 mysterious swords are actually taken
from the names of the game developers.

タクマ Takuma
Acquire Executive Producer 遠藤琢磨 (Endou Takuma)

ハルユキ Haruyuki
Acquire Planning Executive 大橋晴之 (Oohashi Haruyuki)

ユミコ Yumiko
Character Designer 杉山由美子 (Sugiyama Yumiko)
&
Map Designer 宮原由美子 (Miyahara Yumiko)


-----------------------------------------

SWORD STATUSES


The following sword information are all in this format:
Japanese Sword Name [Japanese pronunciation] (English pronunciation)
Stance / Hilt Color / Initial Hardness
Initial HP Adjustment / Initial Attack Adjustment / Initial Defense
Adjustment


二代菊正    [にだいきくまさ] (Ni-dai-kiku-masa)
Middle Stance / Black / Initial Hardness = 3
HP +100 / Attack -10% / Defense ±0%


タクマ       [たくま]     (Takuma)
Lower Stance / Green / Initial Hardness = 1
HP -500 / Attack -40% / Defense -40%


ハルユキ    [はるゆき] (Haruyuki)
Upper Stance / Black / Initial Hardness = 5
HP +500 / Attack +50% / Defense +50%


ユミコ       [ゆみこ]     (Yumiko)
Single Handed Stance / Red / Initial Hardness = Random
HP -400 ~ +700 / Attack ±30% / Defense ±30%


-----------------------------------------

SWORD SKILLS

二代菊正    / タクマ     / ハルユキ / ユミコ
(Copy the sword name and "Find" or "Search" for the sword info on this
page.)



二代菊正    [にだいきくまさ] (Ni-dai-kiku-masa)


天昇  (△)
Attack Strength 80.
- Learned initially.

撃天昇       (△)
Air skill. Attack Strength 80.
- Learn by [Experience] of 900, then attacking with 天昇.
* Once learned, 天昇 will be replaced.

連天昇斬    (△, △)
Attack Strength 40.
- Learn by [Experience] of 120, then attacking with 天昇 or 撃天昇.

牙突  (→ + △)
Attack Strength 80.
- Learned initially.

牙連突       (→ + △, △)
Attack Strength 30.
- Learn by [Experience] of 180, then attacking with 牙突.

狼牙突       (→ + △, △, △)
Attack Strength 40.
- Learn by [Stop] with 牙連突.

牙山震打脚 (→ + △, R1 + □)
Throw skill. Attack Strength 60. Execute after 牙突 hit.
- Learn by [Stop] with 牙突.
* If this is learned, then 空天牙突 can't be learned.

空天牙突    (→ + △, ← + △)
Throw skill. Attack Strength 60. Execute after 牙突 hit.
- Learn by [Air] with 牙突.
* If this is learned, then 牙山震打脚 can't be learned.

空天連震牙 (→ + △, ← + △, ← + △)
Throw skill. Attack Strength 90. Execute after 牙突 hit.
- Learn by [Addition] together with 空天牙突.

転身旋打    (← + △)
Attack Strength 105.
- Learned initially.

転身連旋打 (← + △, ← + △)
Attack Strength 40.
- Learn by [Experience] of 300, then attacking with 転身旋打.

転身兜割    (← + △, ← + △, → + △)
Break sword skill. Attack Strength 20.
- Learn by [Stop] with 転身旋打.

転身昇斬    (← + △, △)
Attack Strength 110.
- Learn by [Stop] with 転身連旋打.

崩山  (←, → + △)
Break sword skill. Attack Strength 30. Big damage to enemy's sword.
- Learn by [Recover].

武士の情    (R1 + △)
Throw skill. Attack Strength 10.
- Learn by [Down].

諸行無常    (R1 + △, △)
Throw skill. Attack Strength 140. Execute after 武士の情 hit.
- Learn by [Addition] together with 武士の情.

三連斬       (□, □, □)
Attack Strength 10, 10, 50.
- Learned initially.

震斬  (→ + □)
Attack Strength 15.     Can replace the third □ of 三連斬.
- Learned initially.

旋斬  (← + □)
Attack Strength 15.     Can replace the third □ of 三連斬.
- Learned initially.

飛天空斬    (Jump, □)
Attack Strength 40.
- Learned initially.

飛天鬼殺し (Jump, △)
Attack Stregnth 80.
- Learned initially.

側腿  (R1 + □)
Hit skill. Attack Strength 5.
- Learned initially.

矢苦坐鬼区 (→ + R1 + □)
Hit skill. Attack Strength 10.
- Learned initially.

飛天脚       (Jump, R1 + □)
Hit skill. Attack Strength 10.
- Learned initially.



タクマ       [たくま]     (Takuma)


昇天  (△)
Air skill. Attack Strength 105.
- Learned initially.

昇天落打    (△, △)
Attack Strength 90.
- Learn by [Stop] with 昇天.

蛇突  (→ + △)
Attack Strength 60.
- Learned initially.

蛇連突       (→ + △, △)
Attack Strength 60.
- Learn by [Experience] of 180, then attacking with 蛇突.

連突蛇覇    (→ + △, △, △)
Attack Strength 45.
- Learn by [Hundred], then attacking with 蛇連突.

空天蛇突    (→ + △, ← + △)
Throw skill. Attack Strength 60. Execute after 蛇突 hit.
- Learn by [Stop] with 蛇突.

空天蛇突陣 (→ + △, ← + △, ← + △)
Throw skill. Attack Strength 90. Execute after 蛇突 hit.
- Learn by [Addition] together with 空天蛇突.

括面斬り    (← + △)
Attack Strength 100.
- Learned initially.

水連斬り    (← + △, ← + △)
Attack Strength 100.
- Learn by [Experience] of 300, then attacking with 括面斬り.

地響き       (←, → + △)
Attack Strength 120.
- Learn by [Experience] of 700.
* If this is learned, then あびせ斬り can't be learned.

地割れ       (←, Hold → + △)
Attack Strength 300.
- Learn by [Ground] with 地響き.

あびせ斬り (←, → + △)
Attack Strength 120.
- Learn by [Hundred].
* If this is learned, then 地響き can't be learned.

大往生       (R1 + △, △, △)
Break guard skill. Attack Strength 182.
- Learn by [Avoid/Mikiri] from 保世大佐エ門 (Hose Daizaemon).

岩石太郎    (← + R1 + □)
Throw skill. Attack Strength 75.
- Learn by [Recover].

三弾刀       (□, □, □)
Attack Strength 10, 10, 50.
- Learned initially.

遠弾刀       (→ + □)
Attack Strength 15. Can replace the third □ of 三弾刀.
- Learned initially.

背古打ち    (← + □)
Attack Strength 20. Can replace the third □ of 三弾刀.
- Learned initially.

旋空斬       (Jump, □)
Attack Strength 40.
- Learned initially.

空天斬       (Jump, △)
Attack Strength 100.
- Learned initially.

昇腿  (R1 + □)
Hit skill. Attack Strength 5.
- Learned initially.

牛壁  (→ + R1 + □)
Hit skill. Attack Strength 20.
- Learned initially.

猪突猛震    (→ + R1 + □)
Hit skill. Attack Strength 20.
- Learn by [Down].
* Once learned, 牛壁 will be replaced.

万歳台風    (Jump, R1 + □)
Hit skill. Attack Strength 55.
- Learned initially.



ハルユキ    [はるゆき] (Haruyuki)


昇雲閃       (△)
Air skill. Attack Strength 100.
- Learned initially.

昇雷閃       (△)
Air skill. Attack Strength 100.
- Learn by [Experience] of 700, then attacking with 昇雲閃.
* Once learned, 昇雲閃 will be replaced.

雲裂き       (△, △)
Break guard skill. Attack Strength 50.
- Learn by [Experience] of 120, then attacking with 昇雷閃.

龍牙突       (→ + △)
Attack Strength 100.
- Learned initially.

龍牙連突    (→ + △, △)
Attack Strength 40.
- Learn by [Experience] of 180, then attacking with 龍牙突.

肝抜き       (→ + △ Repeatedly)
Attack Strength 200.
- Learn by [Stop] with 龍牙突.

旋風斬り    (← + △)
Attack Strength 100.
- Learned initially.

竜巻斬り    (← + △, ← + △)
Attack Strength 40.
- Learned initially.

鬼神剣       (← + △)
Attack Strength 60, 60.
- Learn by [Hundred], then attacking with 旋風斬り.
* Once learned, 旋風斬り will be replaced.

鬼神剣舞輪 (← + △, ← + △)
Attack Strength 40.
- Learn by [Air] with 鬼神剣.
* Once learned, 竜巻斬り will be replaced.

真鬼神剣    (← + △, ← + △, ← + △)
Attack Strength 40. Repeated execution possible.
- Learn by [Hundred], then attacking with 鬼神剣舞輪.

鬼発剣       (← + △, ← + △, → + △)
Break sword skill. Attack Strength 30.
- Learn by [Stop] with 鬼神剣舞輪 or 真鬼神剣.

昇竜斬       (←, → + △)
Air skill. Attack Strength 100.
- Learned initially.

緋竜翔       (←, → + △, △)
Air skill. Attack Strength 100.
- Learn by [Stop] with 昇竜斬.

竜神覇       (←, → + △, △, △)
Attack Strength 70.
- Learn by [Air] with 緋竜翔.

百鬼夜行    (R1 + △)
Attack Strength 730. 黒生家秘奥義, secret ultimate technique of the
Kurofu House.
- Learn by [Avoid/Mikiri] from 黒生鉄心 (Kurofu Tesshin).

発勁陣       (← + R1 + □)
Weapon toss skill. Attack Strength 85.
- Learn by [Hundred].

連太刀       (□, □, □)
Attack Strength 10, 10, 70.
- Learned initially.

鐘打ち       (→ + □)
Attack Strength 25. Can replace the third □ of 連太刀.
- Learned initially.

袖ばらい    (← + □)
Attack Strength 25. Can replace the third □ of 連太刀.
- Learned initially.

雷雨  (Jump, □)
Attack Strength 60.
- Learned initially.

飛仙斬       (Jump, △)
Attack Strength 100.
- Learned initially.

砂けむり    (R1 + □)
Hit skill. Attack Strength 10.
- Learned initially.

金剛掌       (→ + R1 + □)
Hit skill. Attack Strength 20.
- Learned initially.

いかずち    (Jump, R1 + □)
Hit skill. Attack Strength 20.
- Learned initially.



ユミコ       [ゆみこ]     (Yumiko)


錬仙昇剣    (△)
Air skill. Attack Strength 45.
- Learned initially.

真仙昇剣    (△)
Air skill. Attack Strength 60.
- Learn by [Avoid/Mikiri] from 吉兆 (Kicchou).
* Once learned, 錬仙昇剣 will be replaced.

錬仙追剣    (△, △)
Air skill. Attack Strength 40.
- Learn by [Experience] of 120, then attacking with 錬仙昇剣.

翻身円靱    (△, △, ←, → + △)
Air skill. Attack Strength 85.
- Learn by [Hundred], then attacking with 錬仙追剣.

抱虎下貫    (→ + △)
Air skill. Attack Strength 70.
- Learned initially.

抱虎欺身剣 (→ + △, ← + △)
Attack Strength 50.
- Learn by [Air] with 抱虎下貫.

翻身陰陣    (→ + △, ← + △, R1 + □)
Attack Strength 30.
- Learn by [Ground] with 抱虎欺身剣.

虎伏転身剣 (← + △)
Attack Strength 65.
- Learned initially.

虎伏烈剣    (← + △, ← + △)
Attack Strength 75.
- Learn by [Experience] of 400, then attacking with 虎伏転身剣.

虎伏烈風剣 (Hold ← + △)
Break guard skill. Attack Strength 40.
- Learn by [Stop] with 虎伏転身剣.

旋子掃剣    (← + △, → + △)
Attack Strength 50.
- Learn by [Hundred], then attacking with 虎伏転身剣.

旋子追掃剣 (← + △, → + △, △)
Attack Strength 40.
- Learn by [Air] with 旋子掃剣.

旋子白虎剣 (← + △, → + △, △, △)
Attack Strength 45. Repeated execution possible.
- Learn by [Stop] with 旋子追掃剣.

翻身月陣    (←, → + △)
Air skill. Attack Strength 85.
- Learned initially.

翻身飛勢    (←, Hold → + △)
Movement skill. Move to the enemy's back.
- Learn by [Recover], then attacking with 翻身月陣.

翻身陰陽陣 (←, → + △, △)
Attack Strength 75.
- Learn by [Air] with 翻身月陣.

翻身裏水車 (R1 + △)
Attack Strength 140.
- Learn by [Down].

飛真針       (← + R1 + □)
Weapon toss skill. Attack Strength 15.
- Learn by [Experience] of 400.

華三剣       (□, □, □)
Attack Strength 10, 10, 40.
- Learned initially.

虎勢剣       (→ + □)
Attck Strength 15. Can replace the third □ of 華三剣.
- Learned initially.

轉身進剣    (← + □)
Attack Strength 15. Can replace the third □ of 華三剣.
- Learned initially.

飛勢剣       (Jump, □)
Attack Strength 40.
- Learned initially.

軽功千里    (Jump, △)
Attack Strength 90.
- Learned initially.

瞬脚  (R1 + □)
Hit skill. Attack Strength 5.
- Learned initially.

旋風脚       (→ + R1 + □)
Hit skill. Attack Strength 15.
- Learned initially.

飛勢掃脚    (Jump, R1 + □)
Hit skill. Attack Strength 20.
- Learned initially.


-----------------------------------------

This Info Guide is written based on the Japanese version of the game
"侍 ~Samurai~".


Samurai official website (Acquire):
http://www.acquire.co.jp/samurai/

Samurai official website (Spike):
http://www.spike-online.net/samurai/


This FAQ/Walkthrough can also be found at Muni Shinobu's FAQ Page:
http://www.geocities.com/muni_shinobu/faq/index.html



This Document Copyright 2002 無二 忍 "Muni Shinobu"