Kagero II – Dark Illusion
General FAQ
Version 2.0
Written by Winston Avalon
(C)Copyright 2005. All Rights Reserved.

Contents :
1. Introduction
2. Menu Translation
3. Endings
4. Costume
5. Defeating the Dark God
6. Survival Mode
7. Dark Illusion
8. Updates

1. Introduction
First of all, I would like to say that if you are looking for a walkthru,
this is the wrong FAQ. I only intend to write a general FAQ guide to
answer some of the common questions. I will concentrate on
completing the game, so I will not cover the details of each level as
well as the ultimate trap tricks. I think someone else can write that.

At the point of writing, this game is in Japanese only. So I will
attempt to translate some of the stuff for you, but please do not
laugh at my translation. I know my Japanese is not so good.

2. Menu
From the Start Menu, you will only have 2 option.
1. New Game
2. Load Game (If you already have a save game)

Next, after loading the game is the Main Menu.
1. Story Mode
2. Survival Mode
3. Load/Save
4. Settings
5. Gallery
  5a. Library (Enemies Data)
  5b. Dark Illusion (After you have at least done 1 at least)
6. Exit to Start Menu

After selecting Story Mode, you have the Story Mode Menu.
1. Equipment
  1a. Choose Equipment
  1b. Make Equipment
2. Info
  2a. Stats
  2b. Enemies
  2c. Location
3. Side Quest
4. Save
5. Return to Main Menu
6. Mission Start

I will just cover the basics here. I won’t drill into the details of each
of the menus.

3. Endings
As far as I know, there are 3 Official Endings (A,B and C) and 2
unofficial ones which are unlabeled. You will get one new trap for A,
B and C.

Bad Ending (unlabeled) :
At level 10, you are given the choice to let the country and let the
bad guy rules. Answering yes, you will greatly disappoint Joyce and
have to kill him. Just to mention that he is immune to a lot of traps.
Using the vase on head works for me. After you defeat him, you will
get this ending. The kingdom fell into chaos. Basically, to avoid this
ending, just select not to leave the country and you will continue with
your game.

Bad Ending (A) :
At level 14, you are given the choice to kill Rachel or not. Choosing
Yes, you will have to fight and kill her. She can activate your traps so
be careful. Anyway after killing her, Alicia will merge with the Dark God.
Good or Bad I dun know. I kinda like this. :)

Bad Ending (B) :
At level 14, you chosen not to kill Rachel and she get killed anyway.
You will have to fight the Dark God now in Level 15. If you are killed
during the fight. The Dark God will merge with Alicia. You get a chance
to kill Mayte in the ending cut scene.

Good Ending © :
Same as (B), but you defeated the Dark God. The Dark God is sealed
and Alicia returns to the castle. The only survivors left are Alicia and
Joyce. Joyce scouts around and demons are all over the castle. Alicia
sits alone on her empty throne as the new Queen.

Good Ending (unlabeled) :
This is a reliable rumor. Why I say rumor? Because I have not gotten
this ending yet. Basically its same as © but a different end scene. To
get this, you will have to kill less than 10 enemies. Enemies will start to
escape when badly injured. You are to let them run. Now you know why
I did not managed to get this yet. I just add a note so far for this. SO
FAR, I have not heard of anyone who did it. So, lets assume this
doesn’t exist. I am trying to let 10 escapes instead of killing less than
10 hoping it could be a mistranslation. At least that sounds possible.

4. Costume
There are 3 Costume as far as I know for this game.
1. Original Costume FREE
The white color original costume.
2. Reinas Costume 100000 Ark
The costume used in previous game Deception 3.
3. Kagero Costume 300000 Ark
The costume used in previous game Kagero : Dark Deception.

There are a lot of people asking how to get the costume. After level 10,
you can buy the costume in the Make Equipment screen. There are 2
costumes and the prices are quite ridiculars high amount of Warl and
Arc.

After you bought the costume, go to Settings in Main menu and you
see a highlight which you can change near at the 2nd last option. That
is the costume.

Yes, and lastly everyone wants to have Rachel’s costume. I wished
too… Haha.

5. Defeating the Dark God
There are a lot of questions on how to do it. So I figure I include this in
my FAQ.

At level 15, you will face the Dark God himself. He is however
invulnerable at the beginning. Anyway, for this level, you definitive
have to include the  Sledge (switching blade) as well as the vacuum
suck (only 1 damage).

Ok, here is what you do. Use the Sledge Blade to knock the 4 pillars
near the pentagram on the top of the level one by one. You will start to
notice a purple line draw joining the 4 pillars. Now you have to be careful
not to be in the Pentagram or you will get Ending B straight away. To
easily trick Dark God into the Pentagram, you need to place the vacuum
trap near. Activate it once he is near. Because he is immune to the trap
he will glide away, hopefully into the Pentagram. And you will see one of
the Dark Illusion, Seven Judgments.

After the Sword Zealots hit Dark God, he will be vulnerable now. Use the
trap on him to finish him. Just remember he is still invulnerable to some
traps, but remember the vacuum suck, it usually cause him to avoid and
fall into another trap of yours.

6. Survival Mode
I finally completed it. So let me just say something about this.
Its normal enemies, without bosses, but there are Hell Knights in the last
few levels.

a. There is no saving after Survival Mode start. So choose your equipment
properly. Balanced them out. Some classes can totally avoid some of your
traps. Also be ready for the Hell Knights as well.
b. There are 10 levels and each 10 enemies. You will see the counter at
the left corner.
c. The levels are fixed. You cannot move into another room as well.
d. To make things worse, you have limited time period to kill all of them off
or it will be GAME OVER. I would advise you choose the more powerful
combination you can think of. Of cos everyone will argue with me as to what
is the best, so I wont go into the big details of that. I recommend the Tall
Falling Wall. Lay before and after stairs. Follow by an Electrical Spike in the
way of the stairs and a Swing Sledge covering the square of the Electrical
Spike towards to wall. The normal combo will start will a Electrical Spike
which hold the enemy, then the Swing Sledge to swing him towards the wall
and fall the wall on the enemies. Most of the enemies will not survive this
one, especially mages.

7. Dark Illusions
OK, finally I can’t stand the temptation but to write this part as well.
Its just way too cool to miss and I hope I can help most of you to get ALL
of them. If you miss these, you really miss the BEST part of the game. :)

There are 8 Dark Illusion altogether. You can only activate it once per Dark
Illusion per section. Section is indicated with the Loading screen. You can
see how many have you done at the Gallery Menu. One point I would like
to note is that when you play the Side Story, it does not count. So even if
you manage to perform a Dark Illusion, it is not recorded in the Gallery
Menu. I found out the hard way, but well, it still fun and entertaining anyway
to see the enemies roll right into it.

a. Melody of Scream
Location : House in the Dark Forest – Main Hall
Damage : 130
This is the first level you start the game in. There are 2 candlestands. One
of the is usually litted. Just lit the other one using a Sledge Swing or a fire
missile trap. Then, notice there is 2 square in between the candlestand.
Don’t stand on them, let the enemies do it. :)

b. Lightning Strike
Location : House in the Dark Forest – Bell Room
Damage : 150
Another relatively easy one. In the Bell room, there is also a black ball of
spike that keeps crushing down at time interval. Use a pushing trap or
Sledge Swing, hit the ball towards the Bell when its down. It will crush the
Bell. Now avoid the area under the Bell was. Lure the enemies into it.

c. Seven Judgments
Location : House in the Dark Forest – Seal Room
Damage : 310
You can access this until Level 15. It’s use to fight the Dark God. Hit the
4 pillars on the top platform down and lure him into the Center. It is
mentioned in details in Defeating the Dark God.

d. Legendary Giant
Location : House in the Dark Forest – L Shape Corridor of Stairs
Damage : 140
This is one of the hard one. You will need a upthrusting trap such as the
Pillar (one of the trap you get from ending). I think the Upbursting Fire
Trap works as well. Place it under the Head. Get ready another bouncing
wall trap or Demon Feet at the corner below the stairs and point it
towards the Door or Giant Statue below the last flight of stairs. Ok, once
set, this is how it goes. The upbursting trap will make the Head roll down
the first stair, then quickly aim and fire the wall trap and kick the head
towards the door or statue. When the head reaches the statue, it will
awaken and do its task. Of cos, I need to mention you better have the
enemies below the low flight of stairs to do some damage. That, my
friend, will be the really hard part. :)

e. Twelve Killer
Location : Royal Castle – Clock Room
Damage : 145
There is a huge clock in this room. Basically to enable the Dark illusion,
you need to hit the Pendulum (Yellow Huge round disc that swing left and
right when hit). You can do it with a body (even your own, but take damage)
or a trap. For me, I swing an enemy right into it. Anyway then you will also
notice a bird from the clock is also activated. That is a normal trap. Look on
the bridge. There is a yellow square. When a person is standing on it. You
will notice the Yellow Diamond Crystal is activated behind the bridge. Do not
confused this with the Yellow Healing Spot which is in front of the bridge.
What you need to do it to get the enemy to stand on the Yellow Square on
the bridge. Then activate the trap by touching the Yellow Diamond Crystal or
hitting it with a trap. This can be harder than you think. What I did was I
used a Electrical Spike on the Yellow Square. I hit the enemy stunning him.
Then use the Sledge Swing to swing the Yellow Diamond Crystal. Then it is
time. :)

f. Barrel to Hell
Location : Old Castle – War Room
Damage : 150
There is a Cannon in this room. The activating Yellow Diamond Crystal is all
the way in the top. This one is VERY tricky. You only need to activate the
Yellow Diamond Crystal and throw someone into the Cannon. Sound easy.
Try and you will know. What I did was I used a wall to activate the Yellow
Diamond Crystal. Then I use the Sledge Swing (Ok, OK, I admit, this is one
of my fav traps. Don’t ask me why I keep using this one.) to swing the enemy
into the cannon from the top platform. Position the Sledge Swing on the top
platform facing the cannon. However, the strength of the swing need to be
compensated. Position it one square into the wall (ie, you lose one square on
the map, only 2 square on the platform) facing towards the cannon. Get the
enemy to the wall and swing him off. There can be other places and ways as
well, but this is just my way to do it.

g. Crocodile Service
Location : Old Castle – Waterworks Room
Damage : 130
There is a huge Water Wheel in this room. What needs to be done is to put
a Electrical Spike or similar electrical trap into the water around it. You
will notice once you activate the trap the Wheel will spin very fast. During
that time you need to swing someone into the Wheel. BUT not from the flat
side, rather from the edge section. This prove a bit tricky because you wont
want to be in the water when you activate the electrical trap. To get the
enemy onto the Wheel can be tricky too. I used the Demon Foot Wall trap all
the way to the end in the corner. I lure the enemy there, activate the
Electrical Spike, then kick him into the Wheel. Again, there could be easier
ways to do it.

h. Hell Circus
Location : Old Castle – Main Hall
Damage : 100
The hardest of them all I felt. In the room with 2 poles and a Yellow
Diamond Crystal. You will notice if you activate it, electricity will flow in
between the poles. What you need to do when you trap an enemy in it is
just to run all the way to the top where 2 stone knights are beside the Dark
Crystal Stand. There is a handle for you to swing on. The hard part is you
need to lure the enemies into the Electrical Poles. And like me you can
use a wall trap to swing the Yellow Diamond Crystal, BUT you will still
need to run all the way up to the handle. To give myself more time, I use
the Vaccum Suck Floor Trap. I suck the enemy in, but did not activate
the Yellow Diamond Crystal until I am on the stairs up. Then I will have
enough time for the Electricity to run before I reach the handle to swing.

8. Updates
So, I have covered most of what I wanted to cover. I had also included the
Dark Illusions part which I wanted to do last time. I had also covered the
Survivor Mode, well kinda. And yes, why V2.0? Its the formatting to conform
to some sites Standards. Hope this finally get posted.
Anyway, Aidos for now.