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                  TONY HAWK'S UNDERGROUND 2 FAQ/WALKTHROUGH
                          Written by Aaron Baker
                      Email: [email protected]
                           Version 1.0 of guide

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1. OPENING STATEMENTS
   (a) Introduction
   (b) Version History
   (c) Allowed Websites

2. CONTROLS/MANOUVERS
   (a) Basic Controls
   (b) Park Editor Controls
   (c) Trick Styles
   (d) New Manouvers
   (e) In Depth Trick Descriptions

3. THE BASICS
   (a) Modes
   (b) Pro Skaters
   (c) Off Your Board

4. NEW STUFF
   (a) Focus Mode
   (b) Graffiti tag
   (c) The New Tricks
   (d) Story Mode and Classic Mode

5. GETTING A HUGE SCORE
   (a) Introduction
   (b) Scoring Big
   (c) Linking Tricks
   (d) Score Multiplier
   (e) Changing Positions
   (f) Landings

6. CLASSIC MODE GUIDE
   (a) Barcelona
   (b) Australia*
   (c) Skatopia
   (d) Berlin
   (e) Airport
   (f) School*
   (g) Downhill Jam
   (h) New Orleans
   (i) Training
   (j) Boston

7. STORY MODE GUIDE (COMPLETE)
   (a) Boston
   (b) Barcelona
   (c) Berlin
   (d) Australia
   (e) New Orleans
   (f) Skatopia

8. 2 PLAYER/ONLINE
   (a) Game Modes

9. CREATE A PARK
   (a) Introduction
   (b) Piece Categories
   (c) Piece Descriptions
   (d) Making a Good Park
   (e) The Rail Tool

10. CREATE A GOAL
   (a) Introduction
   (b) Setting up the goal
   (c) Skate/Combo letters
   (d) Combo/High scores
   (e) Skating Tricks
   (f) Checkpoint race
   (g) Gaps Goal
   (h) Variables

11. SECRETS
   (a) Unlockables
   (b) Cheat Codes
   (c) Easter Eggs
   (d) Glitches
   (e) Destruction/Secret Areas

12. MISCELLANEOUS
   (a) Frequently Asked Questions
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                      OPENING STATEMENTS
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                         INTRODUCTION
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Many, many people have hailed Tony Hawks Underground 2 "The worst in
the Series", but I love this game. Every year when Neversoft brings out
a new skateboarding game, I always like it. It all started with a demo
to Tony Hawks Pro Skater 2 back in 2000. The demo level was Marseilles
(sp?), and I played the demo a lot, more than I have actually played
some other of my original Playstation games!!

I ended up picking up the great game. Since it was my very first
playstation game, I played it a lot. Then Tony Hawks Pro Skater 3 came
out. Not having a Playstation 2, I got the game on it's release date
for the playstation, and was addicted to the game. So addicted I even
completed the game with every character - even the secret ones! THPS4
came out, picked that up, and even though it was a different style from
the other two, it was heaps fun, even more so than the previous games.

So I had no hesitations in getting Tony Hawk's Underground, and what a
great game that was! I was still playing it a year after I got the
game, and I was still playing it the morning before I got this game,
Tony Hawks Underground 2, which is again excellent. I hope you enjoy
reading this guide and find all the help you need to complete the game.

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                       VERSION HISTORY
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Version 1.0 = First version of the guide, story mode is complete, but
             yet to complete all of classic mode in the guide.
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                       ALLOWED WEBSITES
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This guide is allowed on:

www.gamefaqs.com
http://faqs.ign.com

If you want this guide on your site, please email me first. I will
probably let you have it, but an email would be nice :)

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                      CONTROLS/MANOUVERS
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                          BASIC CONTROLS
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Directional buttons/analog stick: move

X         Ollie, Jump
Square    Flip trick, throw projectiles
Circle    Grab trick, talk to people
Triangle  Grind, lip trick, graffiti
L1        Spin left
R1        Spin right
L2        Pressure flip, Nollie
R2        Revert, spine transfer
Start     Pause
Select    Change camera
L3        Focus

NOTE: Most buttons have heaps of different functions, so I have only
listed the main things that they do.

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                        PARK EDITOR CONTROLS
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X         Place object
Square    Rotate
Circle    Rotate
Triangle  Delete Piece
L1        Raise ground
L2        Lower ground
R1        Zoom in
R2        Zoom out

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                           TRICK STYLES
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Ollie            Press and then release X to Ollie. It's sorta just
                like a jump in the air on a skateboard.

Grab trick       Hold down circle plus a direction to do a grab trick.
                The skater will grab the board. You can hold the grab
                trick by holding circle.

Flip tricks      Press the square button plus a direction to perform a
                flip trick. Press the square button multiple times to
                perform more of the trick, eg, triple kickflip

Grinds           Press triangle on the top of a rail, quarterpipe or
                anything else with an edge to "slide" along it with
                your board.

Switch           Press R2 to switch. Switch tricks will give you more
                points and will deduct separately from normal tricks.

Manual           Press up, down or down, up to go into a manual.
                Manuals are useful for keeping your combo going along
                flat surfaces.

Revert           Press R2 at the bottom of a vert to do a "switch".
                This can keep your combo going on from vert ramps.

Lip tricks       At the top of a vert ramp, not going up on an angle,
                press triangle plus a direction to lip the top of the
                vert ramp.

Spine transfer   When two vert ramps are oppsoite each other, go up one
                and if the other is in close range, press R2 to spine.

Bonless/No comp  Press up, up x for a boneless and up, x for a no
                comply. These are designed to give you a little extra
                height.

Nollie/Pressure  Press the L2 button to get into pressure or nollie
                mode, then press X to execute.

Wallride/Wallie  Go paralell to a wall and then ride by it and press
                triangle to ride up the wall. Press X while wallriding
                to do a wallie and get extra height.

Wallpush         Ride into a wall and hold triangle to push off of the
                wall.

Skitchin         Find a vehicle, go behind the vehicle and hold up to
                skitch. Press L1 or R1 to change sides.

Off the board    Press L1 and R1 to get off of your board. Hold down X
                to run, use the analog stick or directional buttons to
                move, hold R1 to hang off of a ledge

Acid drop        Jump towards a vert ramp, and while over it, press the
                R2 button to acid drop into the ramp.

Powerslide       While skating, press down, down R1. This will turn you
                around and skate the other way.

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                        NEW MANOUVERS TO THE SERIES
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Focus            Press the L3 button to get into focus mode. This makes
                it easier to balance and looks better.

Vert plant       While going up a vert ramp by a wall, press the X
                button to vert plant.

Tantrums         Sometimes when you stack, a meter will come up.
                Rapidly press triangle to throw a tantrum.

Sticker Slap     Jump into a wall and press the X button to sticker
                slap the wall and make the skater head back in the
                other direction. Replaces the wallplant from thug.

Graffiti         Go up to a wall and press triangle to graffiti. Can be
                done in a combo off the board to get more points.
                Bigger the combo, bigger the size of the tag.

Natas Spin       Find something with a point (or flat) top that is
                quite small, like a fire hydrant. Jump into it and
                press triangle plus R1 to perform the natas spin.

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                     IN DEPTH TRICK DESCRIPTIONS
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This describes all the tricks in the series that are not new. The newer
ones are listed below.


OLLIES

An ollie is a jumping trick. Just jump in the air and do a spin to get
an ollie. Ollies don't show up straight away when you go up on a vert
ramp, because it is waiting for you to do a trick, like a grab trick.
If you don't perform one, when you land, it will count it as an ollie.
To do an ollie, just press X to jump, and then spin around.

GRAB AND FLIP TRICKS

Both of these are performed in the air. To perform a Grab trick, press
the Circle button plus a directional button. To do a flip trick, press
the Square button plus a directional button. Hold down the flip trick
to get bigger points. This can't be done with flip tricks. Spinning
these tricks will give you more points.

GRIND AND LIP TRICKS

Grind tricks are tricks where you use the board to slide across an
object, such as a rail, wire, or a ledge. To do a grind trick, approach
a ledge that looks straight and press triangle. Press different
directions before you jump and grind the ledge to determine what grind
you do. Also, pressing buttons like circle, circle can change the
position of you when you are grinding. To perform a lip trick, go to a
vert ramp, and at the top of the vert ramp (not the air) press the
directional button. This will perform a lip trick. If you angle and are
moving to the left or right, it will grind, so lip instead.

MANUALS AND FLATLAND

A manual is something you do on the ground that keeps your trick combo
going, so you can get more points. These can be linked using reverts
off of vert tricks. To do a manual, on the ground press up, down, or
down then up. You must balance out your manual. The more you stay in a
manual, the harder it becomes to balance and the less speed you get.
Flatland is tricks you perform in a manual. Pressing different button
combos can get tricks, like Pogo, Handstand, etc. Tricks you do help
your combo.

BONLESS AND NO COMPLIES

These tricks make the skaters go off the board with one foot and push
themselves up. To do these tricks, press the up button a certain amount
of times (one for no comply, twice for boneless) and then press the X
button to jump. This will do a no comply or boneless. These are used to
get more speed, or just more points in a combo.

REVERTS

The most valuable trick in the game, in my opinion. A revert is kind of
like a switch, but just when you land on a vert ramp. A revert changes
the board stance when you land, and is great for keeping alive big
combos. Revert into a manual to get a big score and keep your combo
going.

SPECIAL TRICKS

There are a whole host of special tricks you can do in Underground.
Some are new, but a whole lot are old. Special tricks are designed to
look good, and to give you a lot of points. Select Edit Tricks from the
pause menu, and then go to specials. After you have all 11 spots, you
can have 11 specials. Choose them. For me, I have 3 Air Tricks, 3 Grab
Tricks, 2 Grinds, 2 Manuals and 1 Lip trick.

SPINE TRANSFERS AND ACID DROPS

Spine transfer is where you go from one vert ramp, and while in the
air, transfer to another vert ramp over a distance. Make sure two ramps
are in font of each other, then go up one vert ramp, and while in the
air press R2 to transfer. To acid drop, get on a ramp, then jump off
and press R2 while in the air (the first ramp has to be higher than the
vert ramp you are transferring to.)

WALL MANOUVERS

To firstly Wallride, go parallel to a wall, then angle into the wall
and press and hold the grind button. You will wallride the wall. Jump
while wallriding to do a wollie (wallride ollie) and get more points
and jump farther. To do a wallplant, head straight for the wall and
jump into it and press down plus x. To do a wall push, skate or manual
straight into a wall and hold the triangle button to push off of the
wall.

SKITCHING

This was new in Tony Hawks Pro Skater 4. Skitching is where you hold on
to the back of something that moves (car, truck, dog, elephant) and let
it carry you. You do get points for this. To skitch, go up behind the
moving thing you want to skitch and press the up button. Balance using
left and right, and to get out of skitching, either press down, or
jump. Also, you can move sides while skitching by pressing L1 or R1 (L1
to move left, R1 to move right.)

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                          THE BASICS
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                          MODES
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STORY MODE

Compete in a World Destruction tour. You go to 6 different
international cities, causing havoc along the way. The story is sorta
based off of Bam Margera and Jackass, and skating fans wont really like
the story mode. Story mode is packed with goals and the stat system is
similar to THUG.

CLASSIC MODE

Ready to go Old Skool? Classic mode is packed with 13 levels - 7 new
levels, and 6 old levels! You compete against a two-minute timer and
have 10 tasks to complete. The first 3 are all high scores, and the 4th
is a high combo. Most other goals are something like:
- Knock over, hit, collect 5 things
- Perform a trick over this gap
- Find the secret tape
- Collect SKATE
- Collect COMBO

HIGH SCORE/FREE SKATE

It starts off in Free Skate mode, where you can just cruise around the
level, look for gaps, look for secret areas and just have a great time
doing it. When in free skate mode, press start and go to "Start high
score run" to start the 2 minute timer and try to get a high score.

CREATE A PARK

Gives you the ability to create your own dream skate park. There is all
sorts of stuff you can choose from. There are some things that have
changed from THUG to THUG2 in the park editor, and you can see those
things in the create a park section.

CREATE A GOAL

This was an absolutely great new addition to THUG. THUG2 expands on
this. It gives you the ability to create your own goals, on any of the
14 levels, or your own skate park. Goals include SKATE letters, COMBO
letter, Race, Trick to the beat, Triktris, Skate Tricks, High score and
Gap.

CREATE A SKATER

Customize your skater - make him look how you want him to look. You can
change his shoes, his hat, his beard, face, glasses, socks, tattoos,
hat, hair and everything else, and even put your own face in the game
if you really want to.

CREATE A TRICK

I haven't used this yet, but I did in THUG. You can create your own
tricks, complete with grab tricks, flip tricks, rotations and all sorts
of other things. There are plenty of variables as well, and you can put
specials in it, and choose if it is holdable or spinable.

CREATE A GRAPHIC

Create a graphic mode lets you make your own graffiti tag. You have a
canvas, and you can make layers and put pictures on it. You can put
normal pictures, sponsor logos, weird shapes, backgrounds and also text
to create your own, personalized graffiti tag.

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                         THE PRO SKATERS
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Tony Hawk
---------

Depending on whose house you were checking, Tony Hawk's been a
household name for over twenty years. But it's really his last half-
decade of contest winning and 900 spinning that have tattooed HAWK on
the foreheads of our youth. A trailblazer in the effort to bring
skateboarding to the ends of the world, Tony has become an icon for a
generation of kids sorely needed one. Through the invention of
countless tricks, his seemingly limitless potential, and a sense of
grace and class that follows behind his quickly moving self, Tony Hawk
soars.

Eric Koston
-----------

The clean bean ideal of an Everyskater, Eric Kosten has quietly became
skateboarding's most influential front-row cheerleader for the Los
Angelas Laders. Tirelessly supporting his home team to a domination NBA
Championship two peat, Eric, has also managed to evolve his smooth,
consistent, and innovative skateboarding skills to the point that young
fans everywhere are abandoning their dreams of crossovers and three
pointers in hopes of someday nailing fifteen-stair backside noseblunt
slides, "Just like Kosten"

Rodney Mulen
------------

Rodney Mullen birthed today's street tech. Period. An icon among idols,
he's the man who freestyled many of the moves today's freshest pros use
as a foundation for their own progressive skating. Flat ground ollies,
360 flips, and ollie impossibles were all made manifest by the critical
thought and problem solving of this tenured Proof of skateboard
conceptualism.

Chad Muska
----------

With a nod to the past manifested in Muska Style, be it his deck
designs or his daring 'dos, this heroic skater proudly represents
today's new breed of renaissance professional skateboarders. This
customized sled shredder is known not only for his breathtaking leaps
and bounds on board, but his other-level self promotion - demoning,
music making, and palm pressing like the tireless public figure he's
built himself up to into. Still, Muska has and always will be respected
for fearlessly testing the physical bounds of real deal street skating
with the best very of them.

Bam Magera
----------

Bam Margera is both lightning bolt and lightning rod -- snapping necks
with his unrestrained Pennsylvania-grown skate style, and harnessing
the energy of his own massive discharge by video taping literally every
waking moment of his practical-joker lifestyle. For skaters, he's a
hilariously talented breath of fresh air in the form of seriously non-
serious, and for the nest of the planet who know him simply as "The
jackass who skates," he's the bad example that everyone wants to follow

Mike Vallely
------------

HOMETOWN:   Edison, NJ
RESIDES:    Long Beach, CA
STANCE:     Regular

Bob Burnquist
-------------

HOMETOWN:   Rio De Janerio
RESIDES:    Sao Paulo, Brazil
STANCE:     Regular

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                          OFF YOUR BOARD
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Firstly, to get off of your board, press the L1 + R1 buttons. If you
are confused by that press the L1 and the R1 buttons at the same time.
There is no need to hold them down. Now you are off of your board, you
can explore on foot. To get back on your board, press the same buttons
again.

Movement off your board is kind of the same as movement on your board.
Although, when you are on your board, you will automatically move
forward, because the board is taking you forward. Off your board, you
need to actually hold the up button (analog or d-pad) to head up. So
hold up to move forward.

Off the board it is better to run around, than to slowly walk around.
If you are using the D-pad, and want to run, hold down the X button.
Let it go and you will jump. If you decide to use the Analog stick and
push it all the way up, you will run forward automatically. If you want
to walk using the analog stick, then move it up only a bit. The more
you move it up, the faster you walk. You don't need to hold X when
using the analog stick to run.

Climbing ledges can get you to places than you can't get to on your
board (or maybe you can get to the place on your board, but it is just
a lot easier off your board.) To climb a ledge, press the R1 button by
the edge. Sometimes, it won't hang on to the ledge. What I do when I
jump is just to continuously press the R1 button while in the air so
you will always get the timing right and hand on to the ledge.

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                          NEW STUFF
=======================================================================

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                           FOCUS MODE
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Focus mode slows down the game and focuses on your board. A blurry
effect comes in, and focus mode just helps you out balancing your
tricks as well as making the tricks you do look good. All you can hear
is your skaters heartbeat, and nothing else, no music. The music stops
while you are in focus mode.

Focus mode helps you perform those big combos, because it is easier to
balance, meaning more trick time which means big scores. It is a must
in a big combos. Focus mode is limited though. You can only perform
focus for 15 seconds in one combo. Also, you cannot use it more than
three times in one combo. If you don't perform enough tricks, the focus
meter will drain down and not last the 15 seconds, but you can get more
points again and use it again, but no more than 3 times in the combo.
Also the 15 seconds is combines time as well.

Make sure you roughly know how long you are in focus mode for. You can
only use it for 15 seconds. I have this happen to me many times: ive
been in a manual or a grind, and ive been easily balancing, when focus
has suddenly cut out, and the balance meter is going nuts that I can't
control it beacuse it went from very easy to balance to extremely hard
in a split second, usually meaning I stack.

They could have fixed this by actually having a timer of how long you
have been in focus mode for, instead of doing what happened to me in
the above paragraph.

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                       GRAFFITI TAGS
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Graffiti is new to Tony Hawks Underground 2, and I don't think I have
seen any game where you can graffiti in apart from this game. You can
make your own graffiti tag, or use the default one. The default
graffiti tag is the words Neversoft with a bunch of pictures and colour
in the background.

In story mode, each character has their own special graffiti tag, for
example, Bam Margera has the word "Bam" on his tag, as well as the Adio
sign, which I think sponsors him. Every character in story mode apart
from the ones using vehciles have graffiti tags, so you can tag using
Ben Franklin, the Shrimp Vendor and the Graffiti Artist, but not
someone like Paulie or Bigfoot.

Graffiti can be done on any wall, or even on a fence sometimes, or on a
vert ramp, although you probably wont fit the whole tag on it though.
When tags are done out of combos, they are quite small. Get in a combo,
and then get off of your board and perform a tag and it will be bigger.
If you have a big combo (something over about 15,000 maybe) then the
tag will be a lot bigger.

There is also a graphic editor in game, where you can make your own tag
up. You can put pictures on your tag, make layers, or write your own
text in there. For example, IGN made a sign saying something like "IGN
Rocks" and sprayed it on a wall. Truly great stuff.

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                        THE NEW TRICKS
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TANTRUMS

When you stack, a tantrum meter may come up on screen. Rapidly press
the triangle button to perform a tantrum. These are good for afew
reasons, first of all, you can take the frustration out in the game,
instead of on your controller or the window if you happen to stack a
rather large combo. The second is that it gives you some points towards
your next combo. After you perform the tantrum (freak out) you have
about 3 seconds to get into a combo to incorporate those freak out
points into the next combo. There are many types of freak outs.

1st is where you simply kick the board away
2nd is where you pick up the board and throw it away
3rd is where you stomp on the board, causing it to break
4th is where you pick up the board and smash it against the ground
5th is where you snap the board over your head.

STICKER SLAP

If you have ever played Tony Hawks Underground, you will know the move
wallplant, where you stick your foot in the wall and push yourself off,
making you go in the opposite direction. Sticker slap is like that,
except you put down a sticker instead of your foot. So it does the same
thing as the wallplant. The sticker I have got to slap is a "2" from
the end of Tony Hawks Underground "2", and don't know how to change it.

NATAS SPIN

Spin something small with a pointy or flat top, like a pole, a fire
hydrant or a little post. Jump into it, and press triangle + R1. You
will spin around the top of said object. The more the meter is in the
middle, the faster you will spin round. The more to the left or right
the balance meter is, the slower you will go. Notice how the move is
not described in the instruction booklet? That's because you are
supposed to learn the move in story mode.

FLIPS AND ROLLS

In THPS1 - THPS4 I don't think there was even a way to do a backflip or
a roll, unless it was in a special. In Tony Hawks Underground you could
do a backflip or a roll if you make the trick using Create a trick.
Now, in THUG2 you don't even have to make your own trick to do flips or
a roll. To do a frontlip, hold down either circle or square, and press
up twice. To do a backflip, hold circle or square and press down twice.
To do a roll, hold either circle or square and press either left twice
or right twice.

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                       STORY MODE AND CLASSIC MODE
-----------------------------------------------------------------------

A few people didn't like the change from THPS3 to THPS4, where by
Neversoft got rid of the 2 minute timer and all the tasks given to you
straight away and instead placed skaters around the level, ans then you
go to them to get your goals. Personally I like the move, but as I said
some people weren't too keen on it. Back in Tony Hawks Underground 2 is
classic mode. The game gives you the opportunity to go classic in
levels, giving you ten goals and a two minute time limit.

Playing classic mode really made me think how much I missed it. Classic
mode is really too easy now. If you re even a reasonably skilled Tony
Hawk player, you can get past the first 4 objectives in each level in
just one combo! Classic mode really goes too quick as well, even though
there are 14 levels in classic mode! More than any other Tony Hawk
game.

Also, there are old school levels back, levels from previous Tony Hawk
games. If you are reading this and want to know what old levels are in
classic mode, then here is a list. From THPS1 there is the Warehouse
although it is renamed Training. Also from THPS1 is the School (one of
my favourites) and also Downhill jam. From THPS2 is Philadelphia. From
THPS3 is Canada, Los Angeles and the Airport.

In conclusion, classic mode is a great fun, but alot of the goals can
be too easy now because of the new moves you have got to do.

Now, onto the story mode. Story mode really disappoints me. It pits
Team Tony against Team Margera on a World Destruction Tour, where you
travel through 6 international cities scoring points for your team. You
can get the goals by going to the start menu and go view goals.

Different tasks get you different points. What really annoys me is the
game strays away from real skateboarding, and instead has you
performing all these non skateboarding goals. They really need to get
back to the basics of skateboarding, performing combo lines, high
scores, collecting COMBO and SKATE, etc.

There are plenty of goals to complete, and story mode is quite short,
but I'm sure it will keep you entertained long enough. Alot of people
don't like the story, and I can see why. It takes on a more Jackass
style with Bam Margera, Steve-O and weeman.

=======================================================================
                    THE GUIDE TO GETTING A HUGE SCORE
=======================================================================

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                        INTRODUCTION
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This section will describe what tricks you can do, how to get a
bigscore, and everything else to do with tricks.

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                    SCORING BIG (MASSIVE SCORE)
-----------------------------------------------------------------------

Here is how to get a massive score.

1. Find a halfpipe. A halfpipe is where two vert ramps are close to
  each other, so that when you land off of one you will head towards
  the next. The closer, the better.

2. Go up one side of the vert ramp (it doesn't matter which side) and
  perform a grab trick and hold it. Any grab trick will do, like a
  benihana, Melon, etc. Even better, do a sepcial.

3. Now, spin around the trick. This will give you even more
  points. Keep on holding down the grab button while you are spinning.
  You can spin with the D-Pad, analog stick, or L1 and R1.

4. Land doing a revert. To do a revert, just when you are about to land
  back down on the Vert Ramp, press the R2 button, and you will
  revert. This will keep the combo alive.

5. Perform a manual by pressing up, down or down, up. Manuals will link
  from the revert, and keeps the combo going on. Now, go up the other
  side of the vert ramp.

6. Do the same thing as number 2. Go up the vert ramp and perform a
  grab trick, then spin it around. Once again, land using a revert and
  a manual.

7. When you just have enough speed to reach the next halfpipe, perform
  a lip trick, and hold it for as long as possible. You will get more
  points from this than going up the vert ramp with no speed.

8. When performing the lip trick, change the trick while you are doing
  it by pressing different combos, like square, square. Experiment to
  find different ones.

9. Land the lip trick using a revert and a manual. No perform some
  flatland. Perform different tricks by pressing different
  combinations, like circle, circle to perform a flatland trick. Press
  square, square to do a flip trick of the current trick.

10. When your balance meter is going crazy and you don't think you can
   hold it any more, press L1 + R1 to get off of your board. Now, run
   and find a grinding place before the meter runs out.

11. Your grinding meter will be at the middle, so you can easily get
   about 10 seconds worth of grinding in. While grinding, change
   positions, just like the lip trick to get the multiplier up.

12. Now to incorporate focus to our combo. While grinding, you will
   eventually come to the end of the line, so now use focus (L3) This
   will slow time down.

13. Land the trick, and your score should be huge. Just don't bail, or
   you will ruin a great combo.

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                     LINKING TRICKS TOGETHER
-----------------------------------------------------------------------

To link tricks together, use manuals. Lets say you grind a rail, and
when you jump off, you want to keep the combo alive. You need to
perform a manual. To do a manual, just as you are about to hit the
ground, press up, down, or down, up. This will go into a manual, and
you can take the manual to another grinding location (or a halfpipe,
etc.) and your combo will keep on getting better.

To link vert tricks, and to keep them in a combo, when you land, press
the R2 button to revert. This is like a switch just as you land on the
vert ramp. While you are reverting, press up, down to get into a
manual, and find somewhere else to trick to get lots of points. I
always revert, every vert trick I do lands in a revert, and sometimes a
manual if I want a big combo.

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                         SCORE MULTIPLYER
-----------------------------------------------------------------------

The first score is your total points together, and as you to tricks,
the multiplier will go up, meaning more points. You get a x 1 for every
trick in the combo you do. For example, doing one of these will get you
plus one (these are quick methods, a special, for example, wont be
counted as that takes ages to do.)

A simple kick flip
A simple grab trick
No complies, bonless
Reverts
Manuals
Lip tricks
Changing positions

Here is an example.

You perform a heelfip. Total score: 200
You perform a kickflip. Total score 400 x 2
You perform a heelflip again. Total score 560 x 3
(note that when you perform a trick again, it decreases in value.)

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                         CHANGING POSITIONS
-----------------------------------------------------------------------

You can change your position (trick) while you are grinding, lip
tricking, and manualling. To change your position, press a different
combo. Like for example, while you are manualling, press circle, circle
to perform a handstand. This will give you more points, and you can
even press square, square to do a flip of the trick. This can't be done
with Lips and Grinds (the flipping section that is.)

With lip tricks, you can do the same; input different combos (like
square, square) to go into a different trick while still lip tricking.
This can be good to get your multiplier up, and not lose points by
doing the same lip trick (because you changed.) Performing these will
hurt your balance though, so don't bail.

With grind tricks, once again different combos can be inputted to get
different grinding styles. This will change your position to give you
more points, and get the Multiplier up. It will hurt your balance, like
the lip tricks.

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                         LANDINGS
-----------------------------------------------------------------------

CLEAN

A clean landing is where you board lands perfectly on the ground, not
even at little but off to the side, but perfectly staright. This will
give you an extra 1000 points into the combo you are currently doing.

NORMAL

The most common landing you will get. This is when you land your board
slightly off line, not good enough to be a perfect, but not bad enough
to be a sketchy landing, this will probably happen 1/2 of your
landings. Still, you should strife for perfect, but when doing spin
tricks, it is easier to just keep spinning and landing normal than to
try and line it up perectly.

SLOPPY

This happens when you land slightly on the side, or like that. The
landing is not good enough to be normal, but not bad enough to be a
complete failure and you stack it. But this is nearly stack, and you
will lose 500 points off of your combo score.

STACK

This can commonly happen, you landed sideways, or you didn't finish the
trick before you tried to land. You will lose all your points that you
created in the air, and you will fall down. Press buttons to get back
up quicker.

=======================================================================
                        CLASSIC MODE GUIDE
=======================================================================

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                            BARCELONA
-----------------------------------------------------------------------

HIGH SCORE (30,000)
PRO SCORE (60,000)
SICK SCORE (100,000)
HIGH COMBO (10,000)
COLLECT SKATE
COLLECT COMBO IN ONE COMBO
COLLECT 5 TAPAS
GET THE SECRET TAPE
MANUAL THE SUBWAY
GRIND THE WORLDS LONGEST BENCH

HIGH SCORE, PRO SCORE, SICK SCORE, HIGH COMBO - See my tips on getting
a big score. All these 4 are quite easy to do, just find a vert ramp
and bust some tricks off of that. If you can't complete these easy,
then you will have no hope in the later levels.

COLLECT SKATE
S - From the start of the level, turn left to see the S just by two
shelters, near the butterfinger vending machine.
K - Just by the church, head forward from the start of the level, past
the grass and up the vert ramp.
A - Get to the guell area. The A is in the air between two ledges. You
can grind the ledges and get it or jump in the air.
T - Get to the street. It's in the air above the street. Use the ledge
of the building to perform a boneless and get height to grab it.
E - On the wavy post by the bridge. Use the double jump to grab onto
the ledge, then grind across and grab the E.

COLLECT COMBO
The C is straight ahead of you, grind the ledge, then transfer over to
the rail and grab the O. Grind the rail around the corner to grab the
M. Wallride up the wall and grind the ledge in the Guell area to get
the B, then jump off to the right and go up the vert ramp to collect
the O. Land it.

GET THE SECRET TAPE
From the start of the level, turn around. Now, go to the bridge. The
secret tape is on the middle wavy post above the bridge. Use the double
jump on the post, and hand on, then pull yourself up and grind the post
along to get the secret tape.

MANUAL THE SUBWAY
Easy. The subway is just to the right of you as you start. Go forward,
and turn around and go into a manual. Go through the subway while in a
manual and go out the other side to complete the challenge.

GRIND THE WORLDS LARGEST BENCH
From the start of the level, head forward, and then right, and look
left. This is the guell area. Spine transfer up to the very top, to
find a bench that winds all the way around. Grind it all the way around
in one combo.

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                           AUSTRALIA
-----------------------------------------------------------------------

HIGH SCORE (65,000)
PRO SCORE (130,000)
SICK SCORE (200,000)
HIGH COMBO (30,000)
COLLECT SKATE
COLLECT COMBO
SMASH 5 FLOWER POTS
FIND THE SECRET TAPE
FIND AND HIT 5 G'DAY TRANSFERS
BUST ALL 5 YELLOW STREET LAMPS

HIGH SCORE, PRO SCORE, SICK SCORE, HIGH COMBO - Once again, see my
guide to getting a big score that is further on up in the guide. If you
can't complete these easy, then once again you will have so trouble
with the ones later on in the game. These really are not that hard.

GET THE SECRET TAPE - Time to go balcony climbing! Head towards the
street. Go towards the fountain end of the street. Go up the vert ramp,
and get off your board while in mid air and hang on to a ledge. Now,
climb your way up. If you find that you can't climb up and are hitting
the ledge above you, walk to the edge of the of the ledge you are
curretly on, and hang down, then get back up and jump and hang on to
the next edge. Keep going up, and on your right will be the secret tape
at the very top.

BUST ALL 5 YELLOW STREET LAMPS - You will need good air stats for this
one. The best thing to do is to go into your stats, and take points
away from everything else apart from air and speed. You will need about
14 or so points. Deduct the 14 points from somewhere, and put those
stats on Air and Speed, so air and speed will be full. Now, get to the
crane. To the left of the crane will be a bus stop. Use the ramp of the
bus stop to launch up and grind the wire that has all 5 lamps on it.
Grind through them to destroy them. Oce you do the goal, you can just
put the stat points back where you got them from, so all is back to
normal again.

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                             SKATOPIA
-----------------------------------------------------------------------

HIGH SCORE (65,000)
PRO SCORE (130,000)
SICK SCORE (200,000)
HIGH COMBO (30,000)
COLLECT SKATE
COLLECT COMBO
GET 5 BAGS OF DOG FOOD
GET THE SECRET TAPE
FRONT FLIP THE SKATOPIA SIGN
HIT 5 SKUNK GRINDS

HIGH SCORE, PRO SCORE, SICK SCORE, HIGH COMBO - See my section on how
to get massive scores. These are pretty basic scores, and can be done
with minimal trouble. There are heaps of vert ramps around skatopia, so
use them.

COLLECT SKATE
S - Grind the fence by the skatopia pool at the very back of the level.
   Get the K and then keep grinding along the railing to get the S.
K - Mentioned in the above description, get to the back of the level.
   To the right of the bran is railing, grind that to grab the K.
A - From the start, head right around the sign, and up the path. When
   it gets narrow, look left and go up the vert ramp to grab the A.
T - On top of the house, the closest part of the house to the cliff
   edge. Use ramps to get up there.
E - Go to the left from the start, and go up the vert ramp by the
   cement mixer.

COLLECT COMBO
First, grind the ramp by the portable home so that you are heading
towards the front entrance of skatopia. Keep grinding along the same
edge to get the O, then jump and grind the ramp behind the skatopia
sign to grab the M. Jump off to the right to grab the B in the air.
Keep grinding the edge to grab the O. Make sure it's in one combo. If
you have trouble ballancing, use foucs.

GET 5 BAGS OF DOG FOOD
1 - On the porch of the house, just by the dog, on the right side of
   the porch.
2 - Just by the top entrance to the mine, on the top of the mountain.
3 - In the alley just to the left of the barn, by the bowl with the
   roof on it.
4 - Just next to the garage area, near the cliff
5 - On the cliff edge, climb up using the vert ramp to the first ledge
   near the house, and it's just by the ladder.

GET THE SECRET TAPE
Easy. From the start head left, and go up the big slope. Go past the
logs, and then turn around and look down the huge slope. Now, on your
right will be vert ramps. Use these to transfer into a grind onto the
fence on your right. Grind the fence all the way down the slope and you
will get the tape at the end of the fence.

HIT 5 SKUNK GRINDS
1 - Grind the top of the shack to the left of the start
2 - On the first log, the one closest to the big slope
3 - Awning of the barn, close to ramp where K of skate was
4 - Grind top of right shack

FRONTFLIP OVER THE SKATOPIA SIGN
An easy challenge. The skatopia sign is straight ahead from the start
of the level. Go forward, go up the vert ramp and spine trasnfer and
hold down circle and press up twice. This will frontflip. You should
easily be able to land it.

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                         BERLIN
-----------------------------------------------------------------------

HIGH SCORE (100,000)
PRO SCORE (200,000)
SICK SCORE (300,000)
HIGH COMBO (60,000)
COLLECT SKATE
COLLECT COMBO
GET THE SECRET TAPE
MADONNA THE SOLDIERS
ACID FROP FROM THE 4 BEER STEINS
PUT THE SPACE MONKEY BACK TOGETHER

HIGH SCORE, PRO SCORE, SICK SCORE, HIGH COMBO
Once again, all are nice and easy to complete. There are some alright
lines around berlin, and plenty of vert ramps and things to grind. Just
find a line, and the high combo, high score and pro score will be done
easily. Pull off some more combos around berlin and the sick score
should be easy enough as well.

COLLECT SKATE
S - High up on a building. From the start, head forward and at the end
   of the road you will see a vert ramp. Go up the vert ramp, and
   grind the pipe. Keep grinding and jump to the building ledge, and
   collect the S.
K - Up the vert ramp, which is just behind you from the start, at the
   end of the street.
A - Where the tagger is in story mode, head right from start, keep
   going forward, head left and the building is on the right. se the
   vert ramp to transfer up and climb up using the ladder.
T - From the start, head down into the aufarht section, and go through
   the doors. This will take you to the top of a building. In the
   opposite corner is a wire, jump and grind the wire to get the T.
E - Go into the aufarht section and go through the doors. Look to your
   right. You should be able to see the E. Jump off and collect it.

COLLECT COMBO
Grind the top of the aufarht section in front of you from the start,
and grind towards the left. Grind the next ledge, and then jump across
the street to grab the M. Follow these ledges around by grinding and
transfer across the street again into a manual. Go up the vert ramp ans
spine transfer up to collect the B and go up the next vert ramp and
collect the O.

GET THE SECRET TAPE
First, get to the church. Siine transfer into it. Now look to where the
opening is. Go through the opening, and grind the ladder and go up the
vert ramp (you needed to grind the ladder for speed) and get off your
board and grab onto the ladder. Climb to the top, and walk around. Walk
to where the rails are, then jump right onto the platform, then jump
left onto the next platform - don't fall! Now walk forward and on your
left will be an arch. Walk up the side of it, and you will find the
secret tape at the top.

MADONNA THE SOLDIERS
Resonable air stats and speed stats are needed for this challenge. From
the start, head right near the pipe, and then take the street all the
way to the left. On the very last planter, up high is the sign that you
have to perform the madonna over. Go up the vert ramp at the end of the
street, land and then make a big leap over the sign and perform the
madonna trick (up-right, circle). You will need to get the jump right,
and as I said, get good air and speed stats and it should be easy.

ACID DROP FROM THE 4 BEIR STEINS
1 - On top of the church rooftop, get to the church, then grind the
   ladder as speed, launch up the vert ramp and cling on to the
   ladder. Climb to the top. Now jump across to the platform to see
   where you need to acid drop off of.
2 - On the aufarht rooftop. Go to the aufarht section, go through the
   doors to arrive at the top. Once you are on top of the roof, you
   will see where you need to acid drop from. Make a launch off the
   roof, and acid drop.
3 - By where you find the A in skate, and where the graffiti tagger is
   in story mode. Go to gretchens bar and use the vert ramp on the
   other side to get up on to the ledge. Climb the ladder to the top.
4 - Across from the building where paulie was in story mode, near the
   church. It's also near where you did the previous acid drop. It's
   just around the corner from the big billboard.

PUT THE SPACE MONKEY BACK TOGETHER
1 - Right in front of you from the start, grind down the planter to get
   the first piece.
2 - After the first piece, go through the doors to arrive on a rooftop.
   Get to the vent.Stay on your board, but don't move. Now press jump,
   and you should get the second piece. It's in the air and jumping on
   the vent should give you enough air.
3 - At the building where paulie is in story mode, just next to the
   church, also it's near the madonna statue. You should see it
   floating in the air.
4 - Near the train tracks

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                            AIRPORT
-----------------------------------------------------------------------

HIGH SCORE (125,000)
PRO SCORE (250,000)
SICK SCORE (400,000)
HIGH COMBO (80,000)
COLLECT SKATE
COLLECT COMBO
CRUSH THE SUSPICOUS SUITCASES
MANUAL THE ESCULATOR SLOPE
NOSEGRAB OVER THE CHOPTER
GET THE SECRET TAPE

HIGH SCORE, PRO SCORE, SICK SCORE, HIGH COMBO
There is a pretty good line that goes through the airport, I always
used to use it in Tony Hawks Pro Skater 3 as well. It just goes from
one rail to the other of the escualtor ones (the ones on the straight
ground) then onto the rails going down the slope, onto the next rails
down below. Also there are the lights, you can transfer between them.
Lots of good lines to get big scores.

COLLECT SKATE
S - On the very first light in the level, use the ramp on the left to
   transfer up and grind the light.
K - Bottom of the first escualtor, on the ledge
A - Climb the second tree just after the security chechpoint</pre><pre id="faqspan-2">
T - At the last esculator, use the ramp to transfer up to the light.
   Grind the light.
E - Use one of the ramps at the end airport section. Use the one on the
   right side as you come down the final escualtor. Go up the ramp,
   and angle left, press R2 and then grind the highest rail. The E is
   up here.

COLLECT COMBO
Grind the first escualtors ahead to collect the C. Use the slope on the
sloping escualtor to transfer up onto the lights to grab the O.
Transfer to the next light, make sure you get the timing exactly right,
or you will fall off. It might take some goes before you get it exactly
right, but practise makes perfect. Transfer to the next light to grab
the B, jump to the final light and jump off at the end to grab the
final O.

CRUSH THE SUSPICOUS SUITCASES
1 - Go through the right xray machine, just by the helichopter is the
   first lot of baggage.
2 - Go through the right Xray machine and get the first lot of luggage,
   then continue on, down the escualtors back into the main airport.
   There will be a round spinning thing just near you. Jump to the
   middle of that.
3 - in the toilets, right after the first escualtor head to the opening
   on the right.
4 - After the checkpoint, stop, and turn around. Look on the right to
   find it.
5 - At the end of the airport, go down theleft staircase. The last lot
   of suitcases is on the left boxes.

MANUAL THE ESCULATOR SLOPE
Easy goal. Manual down the slope (esculator.) It's not even a long
slope, so balancing is quite easy.

NOSEGRAB OVER THE CHOPTER
From the start of the level, jump over the counter, and go through the
xray machine. Use the ramp in front of you to transfer over the
helichopter. You will need good air and speed stats, so take them off
of lip or whatever, and change them back afterwards. To make this goal
count, perform a nosegrab (up, circle) over the helichopter, plus you
have to get the gap called helichopter hop.

GET THE SECRET TAPE
Get to the end of the airport. Use the ramp on the right by all the
rails to transfer up to the right, press R2 and then grind the railing
all the way around and you will get the secret tape.

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                              SCHOOL
-----------------------------------------------------------------------

HIGH SCORE (125,000)
PRO SCORE (250,000)
SICK SCORE (400,000)
HIGH COMBO (80,000)
COLLECT SKATE
COLLECT COMBO
SET OFF 5 FIRE ALARMS
SMASH 5 SCHOOL BOOKS
DOUBLE KICKFLIP THE KICKER GAP
GET THE SECRET TAPE

HIGH SCORE, PRO SCORE, SICK SCORE, HIGH COMBO
The school doesn't really have any flashy lines to it, just for the
fact that it was originally a THPS1 level (a good one at that) and in
THPS1, there really wasn't anything for linking tricks together - no
manuals or reverts! So the best thing to do is just go to the pools and
perform some vert tricks, revert into a manual and go up the over side.
These scores are quite easy to get.

DOUBLE KICKFLIP THE KICKER GAP
From the start of the level, jump of the end of the awning, and go down
the slope on your left. To your left is the kicker gap. Perform a
double kickflip over this little gap. Easy.

GET THE SECRET TAPE
It's in the same place it was in the original Tony Hawks Pro Skater
game. From the start, jump off the awning. HEad forward through the
narrow alley. Go up the ramp so that you get to the roof of the gym.
Now, jump onto the air conditioner (the raised up flat roof bit) Now,
on the side that the wooden rail is, you will see another awning. Jump
onto this. Speed down it, and then jump off the end to get the secret
tape.

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                         DOWNHILL JAM
-----------------------------------------------------------------------

HIGH SCORE (165,000)
PRO SCORE (325,000)
SICK SCORE (500,000)
HIGH COMBO (100,000)
COLLECT SKATE
COLLECT COMBO
SMASH 5 CRATES
JAPAN OVER THE GIANT GRATE
MANUAL THROUGH THE PUDDLES
GET THE SECRET TAPE

HIGH SCORE, PRO SCORE, SICK SCORE
These scores are starting to get in the mdeium range now, not the
easiest but certainly not the hardest you will encounter. There is a
halfpipe in the middle of the level, this can be used for some high
scores, but because the level goes downhill, you can easily land on the
wrong bit of the halfpipe and stack. Just do some tricks and plenty of
flatland. There are afew lines you can use as well.

COLLECT SKATE
S - Use the ramp on your right near the start to launch up and grind
   the left rail.
K - Just past the turn, use the kicker to launch up
A - Use the kicker on the left just before the start of the halpipe to
   transfer to the rail above the halfpipe.
T - Just after the halfpipe, use the kicker just by the water to launch
   into the sign, then wallride up it, grind the top of the sign, jump
   off at the end and colelct the T.
E - Launch off the second highest ramp, just bear the end of the level

COLLECT COMBO
First, grind the rail by the water hazard. Jump off the rail about 3/4
of the way down, and collect the O. Go into a manual, then up the Qp
just in front of you. Land into a manual. Now manual to the left kick.
Get off your board, and then launch off the kicker, grab the B in the
air. Grid the left part of the halfpipe and grab the O in the air.

SMASH 5 CRATES
1 - Walk up the side of the dam. Get to the halfpipe, look on your
   right. Go up the vert ramp, get off your board and then walk up the
   dam and look on your left.
2 - On the second part of the secret tape area, you will need to go up
   the dam, then go across the rail.
3 - Near the E, which is the ramp up the highest near the end of the
   level.
4 - At the start near the rails, launch up the kicker
5 - Near the second puddle,use the right kicker to launch up onto the
   cliff.

JAPAN OVER THE GIANT GRATE
The giant grate is near the end of the level, you can't miss it! It has
a ramp by the start of it, and the ramp at the end of the grate. Just
go downhill, and near the end, before the last slope, you can't miss
the big grate. Perform a japan (up-left, circle) over it, you will need
speed and air.

MANUAL THROUGH THE PUDDLES
1 - Right in front of you from the start, just by the funboxes
2 - Just by the two kickers, just after the water hazard
3 - At the very start of the halfpipe
4 - On the left at the top of the hill, across from the sign
5 - Right at the end of the level, by the rails

GET THE SECRET TAPE
Get to the halfpipe. I'm sure you know where that is by now. Go up the
right side of the vert ramp and get off your board. Climb to the top.
Now, on your left will be a rail, grind the rail across. Now, use the
Qp to transfer across the gap. If you don't make it, you can get off
your board and continuously press the X button to get up there. Run
forward, and onto the ground area with the sign. Run across to see
another set of Qp's. Grind the top so you transfer across the next gap.
Now use the ramp to make a big launch to the secret tape which is by
some rails. With good enough air and speed skills this can be easily
done.

-----------------------------------------------------------------------
                                NEW ORELANS
-----------------------------------------------------------------------

HIGH SCORE (200,000)
PRO SCORE (400,000)
SICK SCORE (600,000)
HIGH COMBO (150,000)
COLLECT SKATE
COLLECT COMBO
JAPAN OVER THE BIG CRYPT
COLLECT 5 VOODO DOLLS
SMASH FIVE CRYSTAL BALLS
GET THE SECRET TAPE

HIGH SCORE, PRO SCORE, SICK SCORE, HIGH COMBO
Easy. New orelans has so many places where you can get a huge score
like this. First of all, there are alot of places to do spine
transfers, meaning huge speed, huge air and heaps of tricks can be
done. For example, Get to a roof, spine transfer and then Indy 900.
Revert into a manual, go up the over side of the vert ramp and you will
probably be able to pull off another Indy 900 with a kickflip, which
means about 13,000 x 2 just for that air trick! Revert into a manual
and perform some flatlanding tricks. Simple.

COLLECT SKATE
S - On the top of the crypt. Get to the graveyard, and get to the crypt
  (the big grave by the water.) Climb up to the top of it, and then
   perform a natas spin on top of it for fun.
K - Do the description for the letter A (below) and transfer to the
   other side of the roof.
A - Spine transfer from the building top near the graveyard
T - On the balcony, just by mcdonalds. Mcdonalds is just by the tram
   tracks and the river, closest to the end with the church. Use the
   mcdonalds awning to jump onto the balcony and grab the T.
E - On the corner of the graveyard and the tram tracks/river are some
   vert ramps. Look above the vert ramps to see the E. Go up the vert
   ramp and collect the E.

COLLECT COMBO
First, get to the train tracks. Now head down the road, so that you are
heading towards the church end. Go up the vert ramp at the end of the
street and grind the top ledge to the right. Keep grind to get the C,
use the kicker to launch over the wall. Manual, and transfer over the
church statue to get the O. Revert into a manual, and then manual
towards the balcony in front of you. Get off your board if you need
speed (which you probably will need) and go up the planter to grab the
M. You will break the balcony. Grind the rail up here to collect the B.
Jump off at the end, and manual to the end of the street. Get off your
board and quickly go up the ramp at the end of the street to collect
the O.

JAPAN OVER THE BIG CRYPT
Get to the graveyard. While in the graveyard, get to the entrance by
the water, near the boat. Now, skate into the graveyard, and the big
crypt is straight in front of you. Jump over it and perform the japan
trick over the crypt.

GET THE SECRET TAPE
There are many descriptions on how to get this, this may not be the
easiest, but it is till one way. Get to the dance floor and jump in the
middle. This will send you flying high in the air and give you to dance
floor skills gap. You will land on the roof of a building. No run to
the upper right and use the vert ramp to spine transfer onto the
street. This will give you enough speed that you can now go up the
other side of the vert ramp, and get onto the next roof. Jump across to
the rooftop on your left, and grind or go up the plank of wood to your
right to find the secret tape.

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                            TRAINING
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HIGH SCORE (200,000)
PRO SCORE (400,000)
SICK SCORE (600,000)
HIGH COMBO (150,000)
COLLECT SKATE
COLLECT COMBO
GET THE SECRET TAPE
BREAK ALL THE SPRINKLERS
BEINHANA OVER THE HALFPIPE
GRAB ALL THE SKATEBOARDS

HIGH SCORE, PRO SCORE, SICK SCORE, HIGH COMBO
There is a halfpipe in the old warehouse section, which can be used to
score heaps of good tricks, and you can use the halfpipe, revert,
manual trick to rack up alot of points in the halfpipe. Otherwise,
there is some rails that go all around the warehouse, try grinding
them. These scores can be hard enough to get for the under average
player, but even an anverage player can get this quite easy.

COLLECT SKATE
S - Right behind you from the start. Turn around and go up the vert
   ramp behind you. In the air is the S.
K - From the start, go down the big slope in front of you. Once you get
   to the bottom, turn around. In between the two slopes is a QP. Go
   up the QP and collect the K in the air.
A - In the passage between the new warehouse and the old warehouse. Get
   to the back of the new warehouse, where the long Qp is. Now go up
   the QP and grind the top rail to the left. Keep grinding, and at
   the end, the rail slants up. Jump off and in the passage will be
   the A.
T - Get to the new warehouse area. At the entrance, look to the wall on
   your right. Go up the Qp by the wall, and transfer to the one on
   the left.
E - Get to the new warehouse area. Near the wall ahead of you on the
   left is a high ramp. Use this to transfer up onto the high rail
   above.

COLLECT COMBO
Boneless over the little kicker in the old warehouse area. Collect the
C in the air, and then manual and grind the Qp ahead of you to the
left. This will get the O. Keep grinding, and there will be a little
rise in the vert ramp you are grinding. Jump up and on the rail above
will be the M. Wallride around the corner and jump up and grind the
next up high rail. Now transfer to the light on your left and collect
the O.

GET THE SECRET TAPE
Get to the new warehouse area. Near the wall in front of you is a
raised up ramp, near a funbox. What you have to here is use the ramp to
launch up onto the rail (where the E in skate is) grind the rail, and
keep grinding it along. At the end, you will grab the secret tape in
the little passage.

BENIHANA OVER THE HALFPIPE
How easy. Go down the slope to your right as you start, and the
halfpipe is right in front of you. Make sure you have reasonable air
and speed stats, and launch off the ramp of the halfpipe, and perform a
benihana (down-left, circle) over the halfpipe.

GET ALL THE SKATEBOARDS
1 - Wallride the right wall just on the big slo[e as you start. Luanch
   up, wallride off the end and in the air will be the first
   skateboard you need to get.
2 - Get to the back of the old warehouse area. Go to the right side
   where the Qp is. Now, launch up the side of this, angling to your
   left. Grind the rail up high. Transfer to the light to grab the
   second skateboard.
3 - Where the secret tape was in THPS, from the start, go down the
   right slope and launch off the ramp into the secret little area
   above the halfpipe. In here is the skateboard.
4 - Okay, start from where you did the combo challenge. Go over the
   kicker, grind the Qp heading left, let the kicker take you up and
   grind the high rail. Wallride by the corner to grab the skateboard.
5 - Get to the back of the warehouse. Use the left Qp by the hole in
   the wall to launch up and grind the high up rail. Grind through the
   hole in the wall up here to grab the last skateboard.

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                         BOSTON
-----------------------------------------------------------------------

HIGH SCORE (235,000)
PRO SCORE (350,000)
SICK SCORE (700,000)
HIGH COMBO (175,000)
COLLECT SKATE
COLLECT COMBO
SMASH 5 TEA BARRELS
GET THE SECRET TAPE
BACKFLIP DOWN THE COMMON STAIRS
GRIND THE 5 PIGEON RAILS

HIGH SCORE, PRO SCORE, SICK SCORE, HIGH COMBO
The easiest place I have found to do all of these is on the tea boat.
See my tips on how to get a big score if you don't know how to get big
scores all ready. Equip some specials, go up one side, perform speical
or a grab trick and spin it, revert into a manual and go up the other
side. Once again, revert into a manual and then repeat. Once you lose
speed, then do flatland tricks.

COLLECT SKATE
S - Get to the building where Ben Franklin was in story mode. If you
   haven't got him in story mode yet, then head down the street from
   the start, and the building is on the left. Grind the rail that is
   just outside the building, and on top of the entrance is the S.
K - Get to the bank. In the area near the bank is a ledge, grind the
   ledge around, jump off of the ledge and grab the K.
A - From where you got the K, head down the street towards the
   hospital. Go to the left of the volcano spines. Transfer up using
   the ramp and grab the A.
T - Get to the construction area. On the very right side of it are some
   planks of wood. Hip transfer over the planks of wood to grab the T.
E - In the apartments area, the open area across from the park. From
   the start, head right down the street and in the open area that is
   on your right.

COLLECT COMBO
Jump onto the rail just before the fire hydrant. Jump and grab the C.
Now jump onto the next rail and that will launch you onto the bus stop.
Grind the top and jump off at the end to grab the O. Land in a manual
and then jump and land in a manual again to keep your speed so you can
do the next transfer with speed. Transfer from the Tony Hawk picture
vert ramp to the right to grab the M. Revert into a manual. Now grind
the rail by the steps by the hospital, and jump to the right to grab
the B. Head towards the construction area and grind the top vert ramp,
and at the end will be the O.

SMASH 5 TEA BARRELS
1 - On the boat near the construction area. Spine transfer to get into
   the boat. You can't miss the tea barrel once you are in there.
2 - By the 4 benches that you had to grind in story mode. They are just
   by the park.
3 - By the kids museum area. From the start, look to your right, and
   then right again. Go up the stairs to see the tea barrel.
4 - Get to the library. Transfer from the left vert ramp of the library
   up to the raised up halfpipe, and the tea barrel is on here.
5 - Get to the bank. The final tea barrel is on top of the subway
   spine.

GET THE SECRET TAPE
Head to the bank. Go up the vert ramp that is on the right side of the
picture of Tony Hawk. Get off your board and hang on and climb up so
you are in a area with stairs. There is a rail heading towards the
church. Grind this rail. You will need to keep your speed up, which
means you should keep on jumping to you get good enough speed. Now just
keep grinding and you will get the tape by the church.

BACKFLIP DOWN THE COMMON STAIRS
I have only done this once, and it was complete luck. You need to have
great speed, and great air stats to do this. I have had by stats on
full air before, and still haven't been able to complete this goal.
What I remember from when I did do it is grind the rail from the ben
franklin building towards the park, and bonelessing and performing a
backflip down the common stairs.

GRIND THE 5 PIGEON RAILS
1 - Grind the fence by the tea boat, the one that you have to spine
   transfer over to get into the tea boat.
2 - The fence by the bank, it is the fence near the ledge you had to
   grind when you got the K in skate.
3 - Grind the rail outside the Ben Franklin building by the fire
   hydrant.
4 - The high musem rail. Come from jeers towards the start, and on the
   left grind the rail going up the steps, then wallride and grind the
   high rail.
5 - Get to the park, then end by the construction area. In between two
   trees at this end of the park is a wire, grab on to the wire, and
   grind it.

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                        CANADA
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=======================================================================
                           STORY MODE GUIDE
=======================================================================

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                             BOSTON
-----------------------------------------------------------------------

FIND THE SPECIAL GUEST
From the start of the level, just go forward, now look back to see a
ramp foing down to a bar. Follow the ramp down to the bar, and go
inside the building and you will find the special guest, who rides
around on a cool scooter type thing. One you switch to him you get some
more objectives.

FIND BEN FRANKLIN
If you go to start and view goals, you can see the picture of the front
of te building that Ben Franklin is in. From the start, head forward
along the road and on the left you will see a building with grass and
statues on the front. Now either head to the left or the right, and use
the ramp closest to the building, go up it and get off your board and
you will smash inside the building. Now follow ben franklin out, speak
to him and you will get another set of objectives.

MARK YOUR TERRITORY
Tag one - near the building where you find ben franklin, on the right
hand side near the halfpipe.
Tag two - go to the park area. In the corner of the level, just by the
docks area and the opposite side of the level from the hopsital by a
post no bills sign on the wall.
Tag three - Head forward from the start, keep going and turn right at
the end. Head forward past the hospital and over the quarter pipe to
find the third tag.
Tag four - just by the library, it is on the left side of the raised up
quarterpipe.
Tag five - Go to the hopsital. Use the ramp to ransfer up onot the top
of the hospital to find the fifth tag.

HOSPITAL DUTY
Head towards the hospital. It is all the way on the other side of the
level from where you start. Go up to the stretcher and press circle.
Hold down X and you will go faster. Move forward at the start - if you
move left or right you will run into a guard and have to start over. Go
across the road, through the alley and to the right. Stay on the
opposite side of the guard and you should be right. Now head left, and
once again stay on the opposite side that the guard is on. Keep going
forward to get to tony hawk.

ARCADE MACHINE HIGH SOCRE
The Arcade Machine is right at the start, go left and press cricle.
Just bust afew easy combos using whatever you can find around the city,
it's pretty easy beacuse the score is very low. You have one minute. If
your in a hurry, after you beat the high score, you can just hit end
goal to get on with the other goals.

DANCE SUCKA
The stereo to start this mission is just by the park. Press cricle to
activate it, and then listen for the loud beat - that is when you want
to perform your trick. The trick is displayed down the bottom of the
screen. Listen for the pattern and perform the trick - you will get the
idea soon enough.

DECAPITATE THE STATUES
First, get to the building where you found ben franklin. To the left
and right of the steps are vert ramps. Go up one vert ramp, and spine
trasnfer over the steps. This should get the statue closest to where
you landed. Repeat the same process to get the second statue. Next,
head over to the park, and natas spin the head of the washington
statue. Goal complete.

COMBO THE RV RAMP
First you must get rid of the grind blockers with Jesse James before
you can get the RV ramp. See later on it in the walkthrough for how to
do the grind blocker objective. Once you do get the RV ramp to come
out, perform a 5,000 point combo on it. Pretty easy.

COMBO THE BENCHES
The Benches are on the side of the boston park. There are 4 in a row of
them. Once you find them, grind one side, and hold down triangle and
you will grind the second bench without jumping. Now, jump to the next
set of benches and then grind those two. Remeber to hold triangle
between the benches to grind the second one.

YE OLD CANNON GRIND
The cannons are located by the right side of the park. Head over there
are you will see a garbage can on fire. Go over it, and then grind the
cannons. You will now get a little cut-scene.

SKITCH A SEAWORTHY VEHICLE
There is a car travelling around boston that looks like a boat. Find
the car driving around the roads, and then press up at the back of it
to skitch it. Now just hang on until the timer counts down. It's pretty
easy to hand on for that amount of time.

SALUTE THE GENERAL
In the boston park, you will find a statue of washington. Go up one
side of the ramp, and then spine transfer over the statue and perform a
benihana down-right plus circle.

GREAT BALLS OF FIRE
Find that trash can that is on fire by the park. Go over it to get
yourself on fire, and while you are on fire, perform a 15,000 point
combo. There are plenty of lines you can use to get the combo - it's
easy.

SLAP THE SIGNS
1 - Head towards the bank. There is a raised up ledge, grind this to
   the left. Jump off at the end and sticker slap it.
2 - At the building where ben franklin is
3 - Get to the construction area, and grind the top of the vert ramp to
   the left. Jump off at the end and sticker slap the sign.
4 - On scaffolding of the raised up HP

TAG THE BILLBOARD
Okay, get towards the area with the boat. You will see a big yellow
hose. Run up to it and climb up the hose. Keep going up, until you see
a place to jump of. Jump up to the next platform and then to the
billboard. Press triangle to tag it and get a cut-scene.

FINEST RAILS IN BOSTON
Grind that wierd looking rail near the bank and paulie. There is a guy
standing next to the rail, talk to him and he will say about the rail.
Grind it, and a timer will start. Head down the road and grind the rail
in front of jeers, then the museum rail just to the left.

ALL ABOUT THE BEJAMINS
First, find the building where you found bejamin franklin. Now head
forward and on your left will be a building - that is the bank. Head
around the corner and you will see a window that looks different from
the others. You can break in there. Climb up to the rail, which can be
done from around the corner, then break through the window. Goal
complete.

COMBO ON THE HIGH SEAS
The high seas is the ship in the docks area. Spine transfer to get onto
it and bust out a combo high enough to complete the challenge.

SKATE THE LIBERTY TRAIL
Perform the flip trick down the stairs to start off with. Now head down
the street to the library. Use the vert ramps on the left to transfer
over the mural. Now, head to the construction area on your left and
spine transfer into the ship. Now, head left and climb up to the top,
and acid drop off into the boat.

TEAM CHALLENGE
3 team members must perform a kikclip over an inline skater. With you,
head towards the park, find the inline skater (he travels around the
outside on rollerskates) and perform a kickflip over the top of him.
Now do the same thing with ben franklin and the pro skater. You cannot
use Jesse James for this mission, as he cannot do a kickflip.

KILL THE GRIND BLOCKERS
First get Jesse James (see the very first goal on how to do that.)
Change to him and then head over to the hospital. Grind the grind
blockers of the ledge by the guy.

JUMP THE CARS
Find the small cars that are driving around the city, and perform a hop
three times over the cars. Try to jump over the cars when they are
heading towards you. If they are going the same way as you, then you
probably wont make it over, or you could just jump them from the side.
It's pretty hard to jump over the seaworthy vehicle.

SCOOTER VS WHEELCHAIR
First, be Jessse James. Now, head over to the bank area to find paulie.
Talk to him. Now, head right to the steps, and then to the library
which is just ahead. Take the road to the left and go to the hospital
and then back to the start. Get there first and win. Hold down the X
button to go alot faster which will give you an advantage.

SPINE TRANSFER TOUR
First, spine transfer over the subway. The subway spines can be found
by the park, and im not sure if you can use the one near where paulie
is. Once you transfer over that, a timer comes up. Get to the hospital
and spine transfer over the hopspital volcao. Next, get to the tea boat
and spine transfer into it.

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                            BARCELONA
-----------------------------------------------------------------------

FREE THE BULLFIGHTER
Head backwards from the start, and on the left will be a tomato crate.
Take some tomatos. Now, head the oposite way, and head forward. When
you reach the guell area, head right and go forward and throw a tomato
at the bull to release the bul and save the bullfighter.

FIND THE SPECIAL GUEST
Find open doors across from the guell area. This will take you into a
building. Walk forward to find steve-o riding on a bull.

HIT 5 PEDS WITH TOMATOS
Tomatos can be found just off the street, or there is another crate if
you keep heading forward from the arcade machine, by the grass area.
While you have the tomatos, find 5 pedestrians and press square when
you are near them to throw the tomato at them. You cannot hit the same
pedestrian twice.

SPINE THE GUELL PLANTERS
The Guell area is straight ahead from the start, and to the right. Keep
going forward. Now, on the left and right are platners. There are three
spine transfers you have to do here. Fairly easy.

HELP PEG LEG
First, get to the street (turn around from the start) head to the
street area just beside the arcade machine and the water. Grind the
ledge just by the water, and then transfer over the water and grind the
netting. Hold your balance until you get around to where the boat is
caught in the netting and the goal is complete.

MARK YOUR TERRITORY
1 - Get to where the arcade machine is. Now grind the rail heading away
   from the street. Grind the next rail, and jump off at the end and
   sticker slap the wall. This will take you to the higher level. Up
   here is a spat mark.
2 - On the bircks in the Guell platner area, on the right when you are
   looking away from the street.
3 - Get to the hospital. From the start, head forward, and the hospital
   is just in front of you. Go up the vert ramp, heading right, then
   get off your board and shimmy to the right. While shimmying, spray
   over the tag.
4 - On the wall in the alley, under the big billboard on the ground.
5 - Near the mamo building, on the window

TAKE OUT THE TRASH
What you have to do is grind the trash cans. There are four around the
level, and they are all easy to get. While skating around, I'm sure you
will find them, they are really hard to miss.

ARACADE MACHINE HIGH SCORE
Turn left from the start and head forward to find the arcade machine.
It's just by the street next to a wall. Press circle to play, and all
you have to do is beat the easy high score. There are afew combo lines
throughout the city, but it's easy to just go up a vert ramp, and
perform some tricks, revert and manual and perform some flatland.

COMBO THE SANTOS BENCHES
The benches are just by you at the start. You will see a bunch of
benches - you have to grind all of these in one combo, which is easy
since they are all right next to each other. Head to one end, and all
you have to do is hold down triangle and keep your balance, you wont
need to jump at all since they are so close together.

CATAPULT 720 GRAB
Turn around from the start, and go forward, then look across the
street. You will see an opening in a building. GO through the building
and you will be taken to a catpault. Perform a grab trick and do 2 full
rotations while holding the grab trick. The grab trick you perform
doesn't matter.

TAG THE BILLBOARD
There are multiple ways to do this, but ill only tell you one way. From
the start, ride forward, turn right at the grass area and then turn
right into an alleyway, where you will see a vert ramp straight ahead
of you. Spine transfer over it, and then spine transfer over the next
ramp so that you are on the roof. Remember this spot, because another
goal is performed here. Now, turn back around and spine transfer over
the ramps, and you will go flying high into the air. The third spine
transfer you do will have you going right by the billboard. Get off
your board and climb up to the billboard.

FOCUS COMBOS
Too easy, just get into focus and perform 3 combos, all at least 2,500
points each. Press L3 to get into focus. Going up a vert ramp and
performing afew tricks is more than enough. Perform 3 combos over the
score and goal complete.

RAIL RATED CHALLENGE
Before doing this challenge, make sure you have your air stats at least
at a reasonable level, otherwise it may be hard to do this challenge.
Head to where the arcade machine is, just by the street next to a wall.
Now, grind the rail going paralell to the wall. Grind it to the
opposite way of the arcade machine. Once the rail ends, jump off and
perform a sticker slap on the wall, and then you will be sent high, now
grind the top rail and challenge complete.

TRANSFER OVER THE GUELL ENTRANCE
This may look hard, but it really isn't. The entrance to the guell does
look quite hard to transfer across. There is no way you can just go up
the QP without speed and make it across, thats why you need speed. Head
to the guell area, and to the right side of the entrance. Use the Qp's
to spine transfer up as far as you can go. Now, spine transfer back
down. This will give you tons of speed and air. When you reach the
final Quarter Pipe that you need to transfer over the entrance, angle
to the right abit, and boneless. Hit the other QP on the other side.
Sometimes you might get a bit too much air, just try again.

ACID DROP OFF OF A TRAM
First, you need to get on a tram. Head forward from the start to the
guell area. Keep going forward and through the gap and you will put at
the top of the tram. Wait until a tram comes past you, get off of your
board and then jump onto a tram. Wait until it goes over a QP and then
press acid drop to drop off. Make sure you get it right, it may take
afew times to judge if it is going over a QP.

TEAM CHALLENGE
4 members of your team must get knocked into the air by the bull and
perform a 5,000 point combo. Let the bull lose first by throwing a
tomato at it. Now, find where the bull is and race towards him. Get hit
into the air, perform a small trick (something like a double kickflip)
land in a manual and perform some flatland tricks, or grind or do
anything to get over the 5,000 point mark. Do this with all 4 people.
Steve-O cannot flatland, so find a place to grind with him.

LA PEREDA SPIRAL RAIL
Quite an easy challenge even if your grind stats are not that good. The
rail is just opposite the guell area. Climb to the roof, or use the
Vert ramps to get up there, then grind the rail that goes down to the
ground through the building. It isn't very long. grind it all the way
down and balance.

SMELLS LIKE BULL DUNG
Just follow the raging bull going around the city (if he isn't free,
find some tomatos and throw one at him in the cage) and he will leave a
trail of bull dung. Launch off of one and perform a grab trick. Easy.

MAKE YOUR OWN PHOENIX
Set the bull free first, this will cause a car to crash. Get to that
car, and jump over the car, this will set your board on fire. Now, go
through the opening across the street from the car. This will catapult
you into the air. If you got enough air, you will put the birds on
fire, completing the challenge.

DONT TOUCH THE GROUND
Turn around from the start, and then grind the little ledge going up on
the left, and then transfer over to the wavy ledge. Grind that, and
then transfer over to the other ledge, and grind that along. Just keep
grinding everything along the bridge and don't touch it. Get to the
other side.

STEVE-O VS THE BULL
Set the bull free. Now find a path where the bull goes. Wait for the
bull to come along, then hold down X and go straight at the bull. If
you have enough speed, then you will complete the goal.

PARE GUELL COMBO
Go to the guell area which is straight ahead from the start. Now
perform a 25,000 point combo while in this area. Just go up a vert
ramp, perform a trick, come back down, revert and manual and go up the
other side. All you need to do is get a 25,000 point combo in the area.

YEE HAW FAN BOOST
Go forward from the start, head right and then right agai into the
alleyway. Spine transfer up, and the up again to the roof (press R2 to
spine transfer.) Now turn around and spine transfer down. Spine
transfer down again and you should be getting some good air. Spine
transfer up, and then you will be at the fan. Press X on the fan to get
a launch, and perss any directional button plus grab to perform a yee
haw grab. Now acid drop into the vert ramp to complete the mission.

FLIP BARCELONAS FINEST
First is the benches near the arcade machine, perform a flip trick off
one of those. Next, go to the oppsoite end of the street, go up the
ramp and turn around. Perofmr a flip of the edge. Now go to the other
end of the bridge, and you will see some bumps and a little rail fence.
Flip trick over that.

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                            BERLIN
-----------------------------------------------------------------------

INLINERS RULE
The first sign is just by the grechens bar area, where all the drunks
are, and when you go there, the music changes unless you have got music
zones off. Look to the left to find the sign. Lip trick it or grind it.
From the first sign, head down the street in the direction of the
church. Head left into the area before the street, and on the building
will be the second sign. Smash it.

FREE THE SPIRITS
Get to the bombed out church. Head left from the start and then take
the road right and it will be right in front of you. Remeber the
location of the church, I will be using it for how to get to other
locations as well. Spine transfer into the church, and on the right
will be a cracked wall. Sticker plant the wall twice to make it break
and free the spirits.

FIND THE SPECIAL GUEST
The special guest is Paulie, who is on top of a building. Get to the
church. Next to the church will be afew ramps and a building. Spine
trasfer up, and then spine transfer again around the corner and get off
your board and climb to the roof, where Paulie is.

HELP WEE MAN
From the start of the level, head around the aufarht area, and keep
going forward, and across the street. Wee man will be just by the
glass. What you have to do is sticker slap the glass two times to make
it break. Get a run up, then jump into the glass and press X twice. The
glass should break.

STOP THE KIDS FROM SMOKING
1 - In the Aufarht section, ahead from the start, look to your left
2 - By the ownzed letters, across from them is the second dispenser.
3 - Near where the second inliners rule statue is, close to the street

ARACE MACHINE HIGH SCORE
From the start of the level just go down the stiars, and on your left
will be the arcade machine. You should know the drill by now, just beat
the easy high score on the machine.

FIND THE GRAFFITI TAGGER
Start from the church, and head down the road going the opposite way to
the church. Now, just before you reach the very end of the road, go
right to see some drunks. Use the vert ramp on the right to get op onto
the building, now use the ladder on the left to climb all the way to
the top of the building. There will be some spray cans here and the
graffiti tagger.

BERLIN GETS OWNED
You have to remove the letters of the sign so that all it says is
owned. What you need to do is grind the letters off. What you can do is
grind along the ledge that has the spat sign on it (just behind you
when you start the level) and then transfer up onto the rails just
before it and then grind along the letters.

GRIND N BARF
First rent a cop is straight ahead from the start. Go up the vert ramp
and perform the trick. The other one is where you find the pro skater.
Do the trick above here as well.

ALMIGHTY COMBO
First, get to the church. If you don't know how to get to the bombed
out church, follow my instructions in the first goal. Now all you have
to do is get a 40,000 point combo in the church. Just perform some
tricks, revert into a manual and perform more tricks.

LEARN THE NATAS SPIN
I don't actually know where the guy is that you have to talk to, but
just go up to one of the fire hydrants on the street or anything else
you can find with a pointy top and press triangle plus L1 or R1 to
perform the Natas spin. Perform it three times to complete the goal.

HATS ON FIRE
By the church is a little ditch with a pipe going through it. Start
from the church and then grind the pipe. Once at the other end, your
board should be on fire. Now around this area are 3 cops. Jump over
them (it doesn't have to be in a combo, just while your board is on
fire) and they will be put on fire. They are walking around this area,
so find them and jump over them while on fire.

SO FOCUSED, SO CLEAN
Perform 3 clean 10,000 point combos. Clean means a perfect landing. You
don't actually have to get the clean when you land out of the combo,
but anytime in the combo, for example, you can spin around a kickflip
and land in a manual and still get clean. You must get 10,000 in a
combo and at least one clean message for it to count. As i said, to get
"clean" perform at least a 180 spin and land perfectly. Do this three
times and make sure you get over 10,000 points. Flatlands enough to get
over that score.

TOURSIT LINE
From the start of the level, head around the ausfarht level and to
where wee man is, so that you are at the right of the church. Grind the
ledge so that you are heading toward the ausfarht center, and away from
the church. Once you grind the ledge, it will light up. Transfer across
to the pipe. Keep grinding. Now jump across to the top of the ramp,
then to the stairs. Jump off the stairs when they end, go up the vert
ramp and grind to the left, so you are heading towards the sign.
Sticker slap the sign, so that you will now be grinding the other way.
Jump off at the end and acid drop into the vert ramp near where the pro
skater is found. Make sure it is done in one combo.

DISRUPT COMMUNICATIONS
From the start of the level, head left and go up the vert ramp on your
right. Get off your board and hop onto the ledge above. Walk around the
corner and go up the next vert ramp, get off your board again and you
should be at the top of the building. Look right to see a vent blowing
up. Head towards the vent and press X on it to get really high air.
Acid drop onto the ramp across the road, and go up the other side of
the ramp, angle to the left and perform a rocket air (up, circle,
circle) and do the transfer. Don't overshoot it or undershoot it, it
may take afew tries to get perfect.

PRO TOUR LINE
Get to grechens bar. Once there, grind the first edge of the building.
Use the kicker to launch up and grind the middle ledge. Next grind the
higest ledge. At the end, jump off. Land in a manual and then grind the
ledge to your right. Grind it all the way along. Jump and grind the
rail by the letters, and then lip trick the letters.

PAINT BOMBER
First you need to find some paint cans. They can be found on the
ground, near the gallerie area. Also they can be found where you find
the tagger.
1 - From the start of the level, turn around. Climb up onto the awning,
   then climb up to the next ledge.
2 - Head down the street near where the pro is, and go up the vert ramp
   on the right. Get off your board, then walk around the corner. Near
   the ramp and vert ramp is the next tagger.
3 - Get to the church. Head to the right side, near the area with wee
   man is the third tagger.
4 - On top of the yellow building. Go up the vert ramp near the second
   inliners rule sign, then get off your baord and go up the ladder.
   Take it to the top to find the fourth tagger.

MARK YOUR TERRITORY
1 - From the start of the level, turn around. Go behind the conrete
   vert ramp, and you will see a sign on the back of it.
2 - From the start, turn around and go across the street. Look on your
   right. You will see two big arrows pointing at the sign.
3 - Head to the church. The sign is on the front part of the church,
   the closest part to the street.
4 - By the yellow building, on the ground in the corner
5 - From the start, head right, and go down the street to the left. Go
   right to the end of the street. At the end, go right and spine
   transfer up. Go up the next ramp, and get off your board and tag
   the spot.

TAG THE BIG BILLBOARD
Get to the building where you found the graffiti tagger. Use the ladder
to get to the top of the ledges, and then walk around the corner,
heading towards the church. Once around the corner, look towards the
wall and climb up. You will have to hang on to the top of the billbaord
in order to spary the tag.

TAGGER SKILLZ
Get to the church. Spine transfer into the church and complete the set
the spirits free challenge. If you have already done that, then the
wall will be broken down, which is what you want. Grind the ladder to
get speed, then go up the vert ramp and hang on to the ladder. Climb
the ladder to the top, and thne spary all the parts of the wall. It
will require about 6 tags, one on each piece. This will bring back the
mural.

BERLIN TOUR
Get to where paulie is. By him are some stairs. Grind the stairs so
that you are going away from the church. The first time I done it, I
grinded towards the church and had no idea what I had to do! Anyway,
grind the steps, jump off and manual, go up the ramp and grind the
planter. Now, grind the QP so that you are going to the left. Jump off
and grind the high ledge, then the fountain to complete the goal.

WHEELIN COMBO
You need to get a small combo score using paulie in his wheelchair. The
harder the difficulty, the higher it is. 100,000 for sick mode, but
only about 5,000 for easy mode. Just grind around the circle, jump off
when your balacne gets bad, land in a wheelie, and do some hops. This
should get it easy.

SKILLZ ON WHEELS
From the start, head left along the road. Go up the vert ramp on your
right just as the street ends. Press R2 to get up. Now, go around the
corner. Be careful not to fall off or you will have to get back up
there again. Once around the corner, you will see a ramp on your left.
Jump off the ramp and perform the flip and acid drop onto the ramp on
the other side of the street.

TEAM CHALLENGE
First, you must get a big air combo while inside the church. This is
easily done. Equip the Indy 900 special trick, and go up the vert ramp
and perform the trick. Thats you part done. Now, play as paulie. Get to
the place near where wee man is, and go around the circle however many
times it tells you to. Finally, play as Bam Margera. By the church are
some cones. Start by going up the vert ramp between the buildig where
you find paulie and the church. Land, and this will give you speed.
Manual through the cones, then go down the street. Balance, and on the
right just off the street near gretchens bar are another set of cones.
Manual through them. If you have trouble balacing, use focus. If you
need speed, use the spacewalk manouver (left, right, square).

-----------------------------------------------------------------------
                      AUSTRALIA
-----------------------------------------------------------------------

ARCADE MACHINE HIGH SCORE
The arcade machine here is on the street, near the cop. go up to the
arcade machine and press circle. Now just beat the high score. If you
need help getting any points, see my big scoring guide.

BOARDWALK GRIND COMBO
What you have to do is grind the 3 rails by the boardwalk in one combo.
Start by the pool and grind the first rail. Jump and grind the second.
Just before the second one ends, jump off of it and manual so you don't
get taken a different way. Now grind the next rail, and perform a
reasonably big combo and land it to complete the challenge.

LIPPING THE MINI
Get a reasonably sized combo in the mini halfpipe, and make sure you do
a liptrick as well. If you've gotten this far in the game I'm sure you
know how to perform a lip trick. You can also press different buttons
while in a lip trick to change positions.

FIND THE SPECIAL GUEST
First, do the challenge wake up sleeping beauty. Once that is done,
then the crane will knock down a wall. Go through the wall and into the
outback tours area, to find the special guest.

DRAIN THE TIDE POOL
By the beach is a pool. Above the pool is a rail. Grind the rail above
the pool, and you will grind the drainer, which will drain the pool,
and complete the goal.

INTERRUPT A MEAL OR SIX
Use the bus stop or the crane to launch up onto the balcony. While you
are up on the balcony, hit over 6 tables up here. Nothing too hard.
There are not secret ones or anything, they are just all in a row.

FIND THE SHRIMP VENDOR
He's down by the beach. Find the left toilets area, he is just there,
and will run through the toilets. Follow him, and the goal is complete.
Talk to him to get a new set of challenges.

WAKE UP THE SLEAPING BEAUTY
You have to wake up the crane operator. To do this, get to the crane.
On the opposite side of the street from the crane is a fire hydrant.
Natas spin on it. To natas spin, press R1 + triangle over it. Natas
spin for about 4 seconds and the goal is complete.

JUMPING WITHOUT A PARACHUTE
This will require a fair amount of climbing. Ge to the crane. By the
crane is some balconies. Head left and use the ladders on the set of
balconies to reach the very top. Now, grind the last balcony heading
right. Keep grinding and jumping the gaps. Get off of your board on the
high up building by the pool. Now lunge off while off your board and
press R2 to acid drop into the pool to complete the goal.

TAG THE BILLBOARD
Get to the balconies. Climb up the balcony straight at the end of the
street. Climb it to the very top. Now jump over to the building on your
right. Hang down, drop down and then tag the billboard.

TREASURE HUNTIN HANK
First bin is on the street. Get to the street and face towards the
beach. Head to your right and natas spin on the bin. The other two
trash cans are by the beach, one is on the left, and one is on the
right.

FOCUSING ON A CLEAN DOUBLE FLIP (180 DOUBLE KICKFLIP)
Find the cars in the parking lot near TC's place and just by the
street. Get speed from one of the vert ramps, come back down, make sure
that you have special and press L3 to get into focus. Once you're in
focus, jump over the cars, and perform a double kickflip with a 180
spin. You have to land it clean for it to count, which means perfectly </pre><pre id="faqspan-3">
straight. If you can't get enough air to clear the car, try bonlessing.
It may take afew tries to get it clean.

KENNY'S REAL FEELINGS
Easy. All you have to do is natas spin Kenny's fingers. Get to the
fountain, and Kenny is in the middle of fountain by the crane. use the
fountain to launch up onto his fingers. Press R1 + triangle to natas
spin his fingers.

TEAM CHALLENGE
Everyone my grind Tc's awning. They say it is harder than it looks, but
it isn't TC's awning is inbetween the bowl and the parking lot. Use the
ramp to jump up and grind TC's awning. Do this with the pro skater,
yourself and the shrimp vendor.

EVERYBODY LOVES BIGGUNS
A hard one - make sue that you have good air and speed stats for this.
You need to transfer from the ramp just by TC's awning to the ramp down
near the bowl. From Tc's, look to see a vert ramp just by the edge. use
this and transfer to the right. You should pass over a middle ramp and
land on the one over the middle ramp. This can take quite some time,
and you will need to angle it correctly and get good speed and air.

BALANCE UP AND OVER
You need to manual up  and over the little bridge by the parking lot
and the street. Get to the cars and hold down X so you crouch and get
speed. Now, see the bridge? You need to manual up and over it. The
first slope will be steep, but once you get over that, it should be
easy. If you can't get up the steep slope, trying getting speed first.

SHRIMP SLAP
Find shrimp down enar the beach. Once you have it, you need to throw it
at 5 of the lifeguards. Two are walking around on the beach. Once is
dancing or something in front of a girl, and another is walking around.
The other three are just off the beach, one is by the big round thing,
and the other two are to the left and right of that.

ROLLIN ROLLIN ROLLIN
Perform the special Rotiserie twice between the two buildings. Head
across the street from Tc's to find the building you will be launching
from. Get up there by climbing or using the ramps. Once up there, spine
transfer, and spine transfer again. Once you get to the ramp, press
jump to get an extra launch and perform the rotisserie twice. If your
having trouble performing the rotisserie, change it's special to
something easy (like up, down, circle) instead of the default way. It's
alot easier. Perform two of them and land it to complete the goal.

SEAGUL SCATTER
This is one long continuous combo. Start off by climbing up the wires
on the beach. Grind towards the boal to scare off afew seagulls. Once
you get to the bowl you wil scare some more seaguls. Now transfer onto
the boardwalk railing, and jump across to the next rail and the next
rail. That should of scared enough of them.

REAL MEN FLIP STAIRS (clean 360 double heelflip)
A toughie. The stairs are by the Bowl and Tc's place. Get speed and get
focused before the stairs. Now, jump down the stairs and perform a
double heelflip and do a full rotation (360 degrees) and land it
cleanly. Cleanly means straight. You will get a message saying "Clean"
if it's done right. May take afew try's.

HANDICAP HAVOC
1st sign is by the boardwalk. Get to the shack and head left near the
boardwalk. 2nd sign is at the parking lot. Look on the left side. 3rd
one is around the little curve from the parkig lot. 4th sign is on the
street. Head towards the fountain and look on your right side. 5th sign
is next to the set of stairs.

PARADISE COMBO
You don't even need to use the special character for this. Find the
paradise area, and grind all of the outside edges in one combo. Just
grind and jump when you get to a gap and then grind again.

MINI GO KART BLAST OFF
Easy challenge. Get to the parking lot in your mini go kart. Now, you
have to go over the bridge and perform a 540 spin. Get speed, and angle
to the left or the right (whichever way the bridge is) and you should
easily clear it. Now just use the directional buttons or L1 and R1 to
perform a 540 spin. If it is more than a 540 spin it will still count.

HELP LOCAL SKATE RATS
All you have to do here is grind the crane, I'm not sure if it matters
what part or anything, just grind it and it should cause alot of havoc,
and the cop's car will be destroyed, and the skaters will get away.

=======================================================================

PISS OFF THE CONSTRUCTION WORKERS
There are 5 construction workers up on the street. They are scattered
along the street, 3 are at the balcony end, 1 is in the middle and the
other 1 is by the bay windows. Go over the top of the construction
workers and press left, right, square when you have special to perform
the bever blast. Do this to all 5 to complete the goal.

PISS OFF THE BIKINI GIRLS
Easy goal. Get to where the pool is. Grind the rocks heading to the
right, which will take you onto the wire above the bikini girls. Just
keep grinding all the way along the wire to complete the goal.

=======================================================================

-----------------------------------------------------------------------
                          NEW ORLEANS
-----------------------------------------------------------------------

ARCADE MACHINE HIGH SCORE
The arcade machine here is probably the hardest one to find in all the
levels. Ge to the river area. Ge to the boat and turn around and look
the other way. Now, look to your right to see the side of the building
missing. Climb up here and the arcade machine is in here.

DANCE DANE DANCE
Trick to the beat. Listen for the beat, just listen for a pattern and
on the loud beat, perform the trick. You have to get it exactly right
for it to count the trick. Get the pattern of the sound down, and then
it should be quite easy to do.

RIVERBOAT SLAPPER
Just go to the river, and there will be a boat there. Jump off the
little jetty and press X on the boat. Do the same thing 3 times to
complete the goal.

FIND THE JESTER
The Jester is riding around on the Mardi Gras float. Just stay on the
road by the river and eventually it will come past you. Now just run
onto the float to complete the objective. Take to the jester to get
more goals.

MARK YOUR TERRITORY*
1 - Just by the helipad, on the walkway up to the helipad is the first
   sign.
2 - In the trash alley, by the street is the second spat sign
3 - On the sign by the watertower

WATERTOWER SLAP
The watertower is high up on one of the buildings. Use the vert ramps
to get up top to the roof near the helipad. Now, use the air vent to
transfer across the street to the left. You should be able to see the
water tower. Use the vert ramp to transfer up to the high vert ramp, go
off the end of the ramp and press X to slap the tower. It might take
afew trys because it is easy to overshoot.

RAISE THE DEAD
Get to the cemety. There are 5 crypts here, each with skulls on them.
Grind the skulls off of each of the crypts to open them. If you grind
off one skull, you have 10 seconds to grind the rest of the skulls off
before it returns the skull to the crypt. There are 5 total.

GIRLS GONE CRAZY ON PARADE
First, grab some beads. They can be found at the endof the street that
has the graveyard on it. By the end of the street, I mean where it cuts
off and if you go any farther you will be transported back into the
level. Grab the beeds, then find the mardi gras boat that goes along
the street. Just stay by the river boat and it will come along soon
enough. Jump on top of the float, and then you will see girls on the
street - throw these at them. Hit 5 different girls with beads. If you
look in the general direction of the person and throw a beed, it should
hit. Hit 5 to complete the goal.

NAWLINS STREET SPINE

WALLIE THE TROLLEY
There is a tram that goes along the tracks by the river. Wallride the
trolley, and then press X before you get to the top of it to wallie. If
you do reach the top, it will grind and you will need to do it again.
You need to wallie off of it (wallride then ollie.)

SPINE TRANSFER COMBO
Get up to the helipad. Once on the helipad, use the vert ramp to spine
transfer down to the street. Revert (and manual, but usually you wont
have to manual because you are going so fast) and go up the other side
of the vert ramp and spine transfer into the bar. Land it.

TAG THE BIG BILLBOARD
Get to the bar area, it is the area where the music changes (unless you
have music zones off) and it also has the large drink. Use the vert
ramps to transfer onto the roof. Get up there, then get up to the
higher rooftop. While up here, spine transfer down to the lower
rooftop, and this will give you a lot of speed. Land, then go up the
other side of the vert ramp, get off your board in the air and hang
onto the ledge or the pipe, climb up and tag the billboard.

MANHOLE MANUAL
All the potholes on the main street have to be manualed (excluding the
big one in the middle.) Get to the church. Once at the church, get
speed, and get to the first manhole. Start the manual here. Manual over
the potholes. You will lose speed, so use the spacewalk (left, right,
square) for extra speed. If you have trouble balancing, then use the
focus manouver.

FOR THE BIRDS
There are three birds high up in the air by the cemetery. Use the vert
ramp on top of the rooftop to sine transfer to the street, then you
should have plenty of air to launch up high and hit the birds.
Hopefully you will get them all in one go, if not, repeat the process
and get the ones you left behind.

GAS LAMP DISTRICT
What you have to do is grind (or natas spin) three of the gas lamps by
the river. Use the rails on top of the planter, and the ends will act
as kickers, so you can launch up. Grind the top of three of them, or
you can natas spin them, it doesn't matter.

BIG AND FOCUSED
Get focused and perform a big combo (the combo varies on which
difficulty you are on.) Just get focused, and see my tips for getting
big scores.

DROP A HURRICANE
Here you have to acid drop into the worlds largest drink. First, get to
the bar. Get up onto the roof of the bar. You will see a rail with
lights on it above and to the right of the worlds largest drink. Grind
this line, and just before the drink, jump off to the left and acid
drop into the drink.

TEAM CHALLENGE
3 of your team members must perform a special trick while inside the
church area. Easy. With you, you should already have a special trick
you know off by heart - do that and land the special trick. Now go get
the pro, and go to the church area. Press start and go to your options,
view tricks/edit tricks and view one of the special tricks and perform
it in the church area. Do the same with the Jester.

BALCONY BREAKER
This was the very last challenge I had to complete in story mode! It
was the only goal I had to do in story mode, then my game FROZE while
saving (which is the most annoying thing!!!) so I had to restart the
whole game again, and get every goal again, so I did, and this was the
last one I did. I don't know exactly how to do it either, I did it by
pure luck. You have to get 3 balconies in one combo. To break a
balcony, come from underneath it. Just experement with all the
balconies in the middle of the level.

SAVE NAWLINS
First of all, Raise the dead. Once you done that, head to the middle of
the level. Spine transfer down, and then grind around the circle. Now,
jump off and head to the church. Performt he airwalk over the statue.

TRICYCLE VS ZOMBIE
Raise the dead and play as the guy in the vehicle. Now just run around
in your tricycle and run over 10 zombies. The zombies are all over the
place, and while you have the dead raised, all people on the street are
zombies apart from you, the pro and the jester.

SUPER TRASH
Get to the trash alley and perform a superman seatgrab over the trash.
Use the ramp, and with enough speed and air, and you can easily clear
the trash. Remember to do the superman seatgrab as well.

NATAS NEVERSOFT
Get to the cemetery. Find the front gate. Above the front gate is a
neversoft sign. Perform a natas spin on the neversoft sign. Go up the
vert ramp and then perform the Natas spin. Stay on there for 10
seconds.

SIGN SPINNER
Grind through 3 signs in the central area of the level. There are three
of them. To break them, grind through them, usually by using the edge
of the balconies.

=======================================================================

THE EQUALISER
A narly all team stunt. First, you need to get up to the heliport.
There are many ways you can get up here, just use the balconies and
climb ladders, or use vert ramps, get off your board in the air and
climb up. There will be a guard guarding the main path up to the
heliprt, but you can easily go around him. Once you are up there grab
on to the helicopter. Let it take you to above the Qp, then press R2 to
acid drop off. Land, then go up the other side, and you should get
enough air so that you will reach the helicopter again. Get off your
board and then let the helicopter take you to above another vert ramp.
Acid drop off, go forward, go up the next vert ramp, and spine transfer
over it. Press R2 to spine transfer.

=======================================================================

-----------------------------------------------------------------------
                           SKATOPIA
-----------------------------------------------------------------------

ARCADE MACHINE HIGH SCORE
Spine transfer into the mine, and then stand still  once you land to
find the arcade machine. To get to the mine from the start, just head
forward, and it's just by the big slope. You should know the drill by
now - beat the high score on the machine. Fairly easy, just bust out
some combos - you have 1 minute to get a high score. Beat 1st place and
complete the challenge.

LOCATE THE CHAINSAW
Get to the school bus park skating area. You need to climb a tree to
get the chainsaw. The tree is the one just by the little shack and the
top of the mine. Jump onto the tree just here and press R1 to hang on.
Now climb to the very top.

THE LEGEND OF BIGFOOT
First, complete the previous goal where you get the chainsaw. After you
do that, a cut-scene will kick in showing Bigfoot stealing the motor
board and running off with it. Once that has happened, get to the house
near the start. Climb to the first cliff edge to find bigfoot. Talk to
him to get a new set of goals.

ZIPLINE TOSS DROP
I had trouble doing this goal the first time beacause there is more
than one zipline, and I didn't know which zipline it was talking about,
or which bowl you had to go into. From the start, head forward and to
the right. Go up the narrow path, and use the vert ramp on the left to
transfer onto the first cliff edge. Jump up and press R1 to hang on,
then at the top, press R2 to acid drop into the bowl near the school
bus park.

LAUNCH THE FIREWORKS
First, you need to get your board on fire. The fireworks is on top of
the barn. To get there, you will need a boost. Just by the logs there
is a flaming pile of garbage. Head towards the garbage fire so that you
are going towards the barn, then when you are over the top of the
garbage, press X to get huge air and transfer onto the barn. Now run
into the fireworks.

TAG THE BIG BILLBOARD
Just climb up the cliff edge, or get to the top of the mountain and
climb down. The billboard is on the very top cliff edge. You can climb
up using the ladders. Press triangle while off your board to graffiti
the billboard and complete the goal.

MARK YOUR TERRITORY
This stupid spat guy, I hate him! These are probably the most annoying
goals in the game!
1 - First spat sign is by the shack. To get there, head to the school
   bus park at the top of the mountain, and just by the top of the
   mine is a little shack. On the side of the shack is the spat sign.
2 - The second Spat sign is on the back of the skatopia sign. The sign
   is in front of you as you start.
3 - This one is on the barn. Use whatever ways you can to get up onto
   the barn, and then head to the right of the barn and drop down to
   the flat roof. On the wall of the archaed roof is a spat sign.
4 - This spat sign is on the first cliff edge, use the vert ramp to
   transfer up there. It is just by the ladder.
5 - Another one by the barn. It is on the left side on the barn wall,
   near the bowling alley and the big bowls.

FIND RYAN SHCKLER
An easy goal. Get to the barn. Use the ladder to climb up halfway then
jump into the open area of the barn. Ryan Sheckler is standing in front
of you.

TREE TOP SPIN AND BOMB
You can use any tree for this challenge, but lets use the one at the
top of the mountain, that is the tree you got the chainsaw from. Climb
to the top of the tree, and then natas spin on the very top of the
tree. I'm sure you know how to natas spin by now. Now, you need to jump
off in the direction of a vert ramp. Aim for the bottom of the cliff
using the directional buttons to point to where it is, then jump off
and acid drop by pressing R2 over the vert ramp.

MOUNTAIN TOP MANUAL
Is quite easy once you know what to do. You have to start the manual at
the top of the mountain by the school bus and make it go all the way
through the front entrance of skatopia. Start just by the hose line on
the ground, and manual. Head downhill and you will get more speed. Now
go around the bend (turning and balacning can be hard) and keep
manualing down the slope. The more the manual, the harder it will
become to balance. When you think your balance is getting really hard
to control, press L3 to get into focus mode. This will help you alot
and probably give you the 15 seconds you need to ge through the front
entrance. Keep manualling down the slope and go out the front entrance
of skatopia in one manual.

LUMBERJACK COMBO
An easy challenge, all you have to do is grind all 3 logs in one combo.
Go up the big slope and grind the first log, then jump and grind the
second log, and jump and grind the third log all in one combo.

SPINE THE MINE
Get up to the school bus park. Just by the little shack is a mine. Use
the vert ramps here and spine transfer (R2) down into the mine. Goal
complete.

SKATOPIA SPINE COMBO
First, get to the school bus, and look to your left. Go forward from
here and go up the vert ramp. Spine transfer down to the road, and
revert and go up the other vert ramp (note you have to do this in one
combo, so thats why you needed to revert, but because you are so quick
going staright to the next vert ramp it isn't really nessecary to
manual.) Now spine transfer again into the garage. Once again revert
and spine transfer out of the garage. If you are having trouble getting
the last spine transfer, try going to the right some more.

DOWNHILL LINE
Ok first get to the school bus park, and turn around and look downhill
towards the barn. Now go forward and grind the ramp on the right. It
should now light up. Once you grind that, transfer to the edge of the
pond. Now, jump off and grind the left ramp. Keep grinding, then jump
and grind the part of the garage and jump off (don't let it take you
around the bowl). Now wallride up and grind the top of the mobile home.
Jump and grind the ramp, then jump and grind by the skatopia sign to
complete the line. It has to be done in one big combo.

JUMP TO THE WEATHER BALOON
Get to the top of the mountain. Jump up so that you are near the mine.
Up here is a vert ramp, with a normal ramp just near it. Go up the vert
ramp, and then when you land, use the ramp to launch out to the weather
baloon. While you are in the air, get off your board and hang on to the
baloon.

SCRAPE THE HIVES
1 - First hive is where it shows it on the goals list, just by the
   barn. Go to the right side of the bran, go in the alley and
   wallride the right side.
2 - Another one near the barn, from the school bus park, head down the
   hill, and then to the right. Look up high to see the bee hive on
   the wall. Use the ramp by it to wallride up and scrape off the
   beehive.
3 - Get to the pond. Just by the pond is a cliff edge. The cliff edge
   is opposite the garage. Use the ramp here to wallride up and knock
   the hive.
4 - By the garage, wallride up the wall of the garage

ONE LONG ELECTRIC WIRE
To start this off, get to the school bus park, and face downhill. The
start of the wire is up here. Use the vert ramp before the wire and
boneless off the top of it and grind the electric wire. Just hold your
balance now let the wire do the rest. The wire goes downhill, so you
don't have to worry about your speed, you will go quite fast. Just
balacne yourself out. If you think you are about to fall off because
you can't control the balance meter, don't worry, use focus. Focus will
give you 15 seconds, which is enough time to get from halfway to the
end of the line, so about when you get to the garage, or even before,
use focus.

SHACK ATTACK
A fairly hard challenge, this can be annoying. What you have to do is
go through one shack in a combo, then go through the other shack while
in the same combo. Seeing as the shacks place you all the way at the
other side of the level, it can be quite hard to complete. First jump
through the shack on your left and perform a trick as you are going
through. This will take you to the school bus park. Hopefully when you
go through the shack, you will not land right next to the vert ramp,
you want to land on the straight section going downhill. If you do land
right next to a vert ramp, start again and hope you don't land there
next time, it might have something to do with where you jump through
the shack to. When you do land on the straight, now grind the right
vert ramp. Remember that downhill line? Well do that. Transfer to the
pond, then jump and grind the vert ramp on the left or right, it
doesn't really matter. When you get near the garage, jump off and
manual the slope down. Head for the shack. You will have to do a U
turn, and this is easiest done in focus mode. Get focus and then make
sure you are performing flatland tricks to keep your focus going. Now
turn around and head through the shack on the right (you should of gone
through the shack on the left the first time.) Using focus it should be
easy to turn around and go through the shack, and complete the goal.
Make sure it is done in one big combo.

OVER THE HOUSE
A simple challenge compared to the last one. Get to the school bus park
at the top of the mountain. Now, use the vert ramps up here to spine
transfer all the way to the bottom of the cliff, so that when you land,
you will be able to see the house in front of you. Spine transfer down
and you should have heaps of speed - now jump off the end of the vert
ramps (so don't go up them like normal ones, use them as ramps you
launch off of) and go over the house. With the speed and air you have
after the spine transfer, transferring over the house should be quite
easy to complete.

ZIPLINE WIRE BOMB
All you have to do here is grind the wire and acid drop. Get to the
logs just by the barn. Grind the log at the top of the hill and then
jump and grind the zipline wire. Now jump off near the end and acid
drop to the vert ramp below you.

SKATOPIA TRANSFER
An easy challenge, all you have to do is transfer from one of the vert
ramps to the left or the right of the sign to the sign vert ramp. Just
get speed an angle so you will hit the sign halfpipe. Quite easy.

GROW SOME PLANTS
1 - Go through the entrance of skatopia and head left, just by the
   cement mixture is the first lot.
2 - On the cliff edge opposite the garage area. Climb up or go around,
   whciever is good.
3 - Just by the third lumberjack log, the third being the one farthest
   away from the start of the level.
Do a flip trick over the plant spot to make the plants grow.

A CLEAR PATH
This challenge can be quite annoying, for the fact that mostof the time
this wont register! Get to the lumberjack logs. Face towards the start.
On the left of the massive slope, is another slop. Manual down this.
Now you are ment to get big air off the piece of plywood, but i'm not
sure exactly how to do this, just try and hitting it at different
angles, pressing X at different angles.

MANUAL UP A SLOPE
You need to be bigfoot for this goal. Play as him, he has the powered
skateboard. Now, this big slope is the one just to the left of the big
mountain. From the start, head left around the sign and the house to
find the huge slope. Jump into a manual and with the power of the
board, it is really easy to manual up the slope.

=======================================================================

SPIN BOMB
Get to the house. Get to the top of the spin bomb, and grind around it
4 times. It's pretty easy, and you shouldn't have trouble grinding
around it 4 times, thats nothing.

ROCKETS
This took me awhile to do because I thought that when you end the natas
spin, it just puts you out in a random position. Get to the rockets and
climb to the top. Do a natas spin on one of the rockets, and then press
the direction in which the other rockets are and natas spin them. You
cannot natas spin the some rocket set more than once, as they go down.
Just jump off and hold the direction in which the next rockets are and
natas spin the 4 sets of rockets.

FOUNTAIN OF GLORY
Go up the vert ramp on the base of the fountain of glory (the one that
is on the side of the fuse.) Then get off your board in the air, and
hang on to the edge. Pull yourself up, then grind down the fuse.

BOX BOMBS
What you have to do here is to hit 8 boxes in two combos. This is
easily done. First, get to the boxes. Hop on the first box, and get
into a manual. Now get off your board and jump onto 3 other boxes (or 4
if you can) by the time the timer runs out. Do the same thing to the
other boxes, jump on them while the timer is up.

GIANT BOMB
Easy, just climb to the top of it near the school bus park.

SAVE THE CIRTTERS
You play as Tony Hawk in this challenge. Ride down the hill and hit the
dogs to get a critter bonus. Just keep hitting the dogs and you will
get more time. Go down the hill to find some more critters, and through
the front entrance.

SKATOPIA COMBO
On sick mode, go up the vert ramp, grind on the fence, and then head
downhill. Jump off the fence and grind the left vert ramp. Once you
think you can't hold on balancing your grind anymore, jump off into a
manual, and head straight for the sign. Make sure it is done in one big
combo.

=======================================================================

=======================================================================
                       GAPS GUIDE
=======================================================================

-----------------------------------------------------------------------
                        TRAINING
-----------------------------------------------------------------------

RAIL POP
Enter the added on part of the warehouse. There will be a funbox with a
raised up rail on it. Use the funbox to transfer and grind the raised
up rail.

BEAM LIP
Took me awhile to find - in the old part of the warehouse, find the
pool that is just to the left as you go down the big slope. On the back
wall is a wodden beam, use the vert ramp to jump up and perform a lip
trick on the beam.

HALP PIPE LIP
One brought back from tony hawks pro skater 1. After rolling down the
slope, on the right side of the old warehouse is a halpipe, as the gao
suggests, perform a lip trick on any side of the half pipe. Any side
will count.

POOL 2 POOL
What you need to do here is transfer between the pool you can skate in,
and the pool edge with water in the new warehouse area. Start from the
pool with water in, grind the ledge of it, then jump and grind the
pool.

QP TRANSFER
Once you go down the slopes at the start of the level, look behind you.
You will see some quarterpipes. Go up one qp, and then transfer over
the slope part. You will have to angle it, and land it for it to count.

RAIL 2 LIGHT
As it says, you have to transfer from a rail to a light. The rails are
all up high in the level, use the quarterpipes to get up there and
transfer to the light.

RAMP HOP
There are two ramps in the old warehouse area - easily transfer between
them.

RED BUTTON WALLRIDE
The red button is in the new warehouse area. On the side wall just near
the crossover between the old and the near area is the red button.
Wallride the red button.

CAR HOP
There is a taxi in the old warehouse area, Jump over it.

FUNBOX SPINE
Remember when you used the funbox to laucnh up to the raised rail? Just
to the left of the funbox is a vert ramp, go up this, and transfer into
the pool, or you can do it the other way around, from the pool to that
vert ramp.

GOING UP
Go to the QP in the back of the old warehouse area. Now, grind it
heading towards the right. Keep grinding, and you will eventually get
around by the halfpipe. Keep grinding then jump at the end and grind
the rail up high.

LIGHT HOP
Transfer between to lights, you will need to grind the rails up high
again, then transfer to the light.

HIPPIN
At the back of the new warehouse area are some Qp's. Go up one side and
angle over the platform, so you do a hip transfer.

RECESSED TRANSFER
Get to the new warehouse area. As you go into the new area, look to
your right. There are two vert ramps on the back wall, you need to
sucessfully transfer between these two quarter pipes.

SPRINKLER LIP
Head to the back of the old warehouse area. Use the Qp's on the back
wall, go up it and lip trick on one of the sprinklers.

UPPER RAIL
Just near the wall is a funbox in the new warehouse. Use this to
transfer into a grind on the rails.

HIGH WIRE
Get to the back of the new warehouse area. THere are Qps by the back
wall, use these to go up and lip trick the wire up high.

=======================================================================
                      2 PLAYER/ONLINE
=======================================================================

-----------------------------------------------------------------------
                       GAME MODES
-----------------------------------------------------------------------

TRICK ATTACK

A fairly simple game mode to understand. All you have to do is be the
person with the most points at the end of the time limit and you win!
The main trick is to get big combos. Go up a vert ramp, do a big trick,
then land doing a revert and manualling. Then perform some flatland, or
go up the other side of the vert ramp and do the same thing. This is
guranteed to get you a lot of points.


SCORE CHALLENGE

This mode is sort of like the above game mode, although instead of
being the player to score the most, you have to be the player that
reaches the pre-set score first. Just do lots of big combos, and keep
trying to stay ahead of your opponents score.

COMBO MAMBO

Once again, fairly easy to explain, the player that has the biggest
combo at the end of the time limit wins. Just perform a vert trick,
then land using a revert and a manual, and go up the other side of the
vert ramp, do the same and then land using a revert and a manual, and
perform some flatland tricks, then land when your balance is getting
unsteady,

SLAP!

All you have to do in this game mode is to try to hit the other player
as many times as possible. To hit the other player, bump into them, but
make sure you are going faster than them, otherwise you will get
knocked over. If you have more slaps than the other person, try to get
them to chase after you, because they are the ones that need more
points.

KING OF THE HILL

There is a crown somewhere in the level, and the first player to find
it becomes the king. While you are king, the crown will be above your
head, and your score will start going up. If you don't have the crown,
find the player with it, and then knock them over to steal the crown.
Of course, you will skate slower while wearing the crown, otherwise it
will totally be unfair.

GRAFFITI

What you have to do is to tag the most objects. To tag an object,
perform a reasonably big trick on it. If it is a rail, grind the rail,
and it will become your colour. If you see something that isn't your
colour, but is instead your opponents colour, perform a bigger trick on
the object, and it will become yours. Keep getting and stealing
objects.

FIREFIGHT

A wierd game mode (by the sounds of it) that I haven't played. In this
game mode, you can shoot fireballs from the bottom of your skateboard.
The higher the combo, the bigger your fireballs become. Your objective
is to knock out the other players. Shoot fireballs with the up
directional button and the square button or the down directional button
and the square button.

GOAL ATTACK

I haven't played online, so I don't know anything about this mode,
really. What I think you do is compete against other opponents online
in Created Goals, and see who can complete the objectives the fastest.
The server player chooses which goals, and the player or team who
complete all goals first, wins.

CAPTURE THE FLAG

Form teams, and then you have to try and steal the other teams flag.
Find the other teams flag, and then return to your base for a capture.
Remember, you flag has to be at your base for a capture. If it isn't
there, follow the arrow to find your flag, and hit the player who has
it to retrieve the flag.

HORSE

You can choose a word in this mode (any word you choose). Now, one
player starts off and does a combo trick. The second player needs to
get a bigger score than the first player, otherwise they get a letter.
If player two scores bigger than player one, they swap and player one
now sets the score, and the new player two has to beat that or else
they get a letter. First one who gets all letters loses. Yeah, I know I
probably just totally confused you.

FREE SKATE

Just like the one player mode. Cruise around the level you choose
without any time limits. See how big combo you can get without no time,
and just generally skate around, and find out secrets in the level.
Great for practising.

SCAVENGER HUNT

A new game mode to Tony Hawks Underground 2. Each player places 5 coins
throughout the level. Be the first to pick up all the coins, inclduing
your own 5, or at least be the one to pick up the most coins before the
time limit runs out, and you win.

ELIMSKATE

Another new mode to Tony Hawks Underground 2. The game is sort of the
same as Trick Attack, however this time you have multiplae stages per
game, with a variable time limit. In the first stage, the time counts
down and the lowest scoring player gets eliminated from the game. This
continues until only one skater is left standing. And they are the
winner!

=======================================================================
                      CREATE A PARK GUIDE
=======================================================================

-----------------------------------------------------------------------
                      INTRODUCTION
-----------------------------------------------------------------------

Tony Hawk's Underground 2, like THUG, THPS2, 3 and 4 allows you to
create your own skate park. You can add lots of things in here, which
is great, in my opnion. You can even greate gaps, rails, and your own
goals to put in your park.

-----------------------------------------------------------------------
                       PIECE CATEGORIES
-----------------------------------------------------------------------

Off the top of my head:

Funboxes
Ground pieces
Benches
biildings
Ground pieces
Small stuff
Hugeys
Pools

-----------------------------------------------------------------------
                   PIECE CATEGORY DESCRIPTIONS
-----------------------------------------------------------------------


FUNBOXES           This is hard to explain. A funboxes, is sort of like
                  one raised up piece in the middle, and then ramps
                  going around the outside connecting to the middle,
                  although it doesn't look like ramps. You can choose
                  from long funboxes to short, and small funboxes. You
                  can launch off of the sides of funboxes, roll over
                  them, etc.

                  Funboxes generic are sort of like Funboxes, but they
                  look totally different, and are not jump those ramp
                  things. They also inlcude lots of different things
                  from different Tony Hawk games, like the Vert ramp
                  with two ramps on the side and a sign above it.
                  Also, the funboxes have rails and all on it, like
                  the ones in the middle in the Tampa contest.

BUILDINGS          I think everyone knows what a building is. I also
                  think everyone knows what a trailer is also. These
                  pieces are great to put in your park, because it
                  gives the player the feel that they are in a town.
                  You can also put in little trailers, traincars, and
                  RVs. For the buildings, you can put in the School
                  building, a Liquor building, and some over types of
                  houses, inlcuding a Skyscraper.

RESTARTS           Lets say you place a 1P icon on the map, this is
                  where the first player will start the level. Also,
                  if the player happens to fall in water, lava or a
                  Pungee pit, they will respanw at this location.
                  Same thing for the second player. You cant put the
                  restarts over any other object, they have to be on
                  flat land, no grass, etc. You can also place Horse
                  start points, and King of the Hill crowns.

TOOLS              Two out of the three objects in this category are
                  new to the Tony Hawk series. There are three things
                  you can use in this category. They are: Gap tool,
                  Rail tool, and Arena Selection. The gap tool lets
                  you link two pieces together. The Rail tool allows
                  you to create rails wherever you want, kind of like
                  powerlines. This is great because it sucked in the
                  other tony hawks that you had to raise the land to
                  place a rail. The arena selection can be used to
                  copy/paste areas of your park.

-----------------------------------------------------------------------
                         MAKING A GOOD PARK
-----------------------------------------------------------------------

URBAN STYLE

If you want to make a city style park, you will want to have a nice
atmosphere in the level. Firstly, place streets around the place, and
make tunnels, etc, where a car can get through without too much
trouble. Make the street go around in a big circle (loop) going past
houses, and different places, and when you can't put a street,
improvise. For example, there was a place behind a few buildings where
a street piece wouldn't fit, so I made it an alley. I did this by
putting grass on the left and right, and making a line up, and then
putting sand in the middle. It makes it like an alley, like an offroad
track which is good for the cars. Also, in another area, I made slopes
leading up to the liquor area, and made that as like a ramp. The area
underneath where the air is was all grenery, and a normal skating area.
Around the streets it is best if you place some buildings, like Houses,
Skyscrapes and those liquor buildings around the streets. Don't make it
all the way around, I out a halfpipe in the middle of streets with
grass and sand as a path, and then raised the grass by one to make it
look like a hedge maze, but still had a good effect. Remeber tunnels
and jumps make it look good, and when you play it using a car, it will
be superb if you need to jump over water, or a pool.

BEACH STYLE

I guess it would be like Hawaii style. Try to give it a good, remote
feeling. Try to create water around the edges, if you want it that way.
There are a few good beach pieces in the miscellaneous. These are the
party boats, and also the dock areas. This makes for a great beach
setting. Also, you can place sand around the place, and make a lot of
pools. you can make your own pools by lowering the land, and the
selecting pool parts category, then put the pieces in. Simple. There
are also some preset.

COMPETITION STYLE

Wanna make your park like it's a competition park? Easy. Try to make a
vert section, and also a street section. The vert section should
consist of a halfpipe, and maybe some other vert ramp pieces around the
area. For the street section, you should place some of the funboxes in
there, like the pieces in the middle of the level in Tampa. Look around
in the funboxes section, there is some good stuff in there.

-----------------------------------------------------------------------
                        RAIL TOOL
-----------------------------------------------------------------------

Controls to the rail tool:

X        - Place rail
Square   - Snap to object
Circle   - Grab nearest rail point
Triangle - Delete rail
L1/L2    - Move cursor up/down
R1/R2    - Control Camera

This lets you create your own rails. In the previous Tony Hawk games,
had to raise the land if you wanted to put the rails up high. In
Unerground, you can place them anywhere. You don't need to raise the
land, you can draw them anywhere, even over other objects.

This can be good if you make the rails leading from a skyscraper for
example, and then make it head all the way down to another house. In my
opinion, this is a great new addition.

=======================================================================
                     CREATE A GOAL GUIDE
=======================================================================

-----------------------------------------------------------------------
                        INTRODUCTION
-----------------------------------------------------------------------

THUG2 lets you create your own goals. You can set where each
pedestrians is who gives you the goal, where you start, etc. This is a
great mode, and really boosts up the replay value of the game, in my
opinion. This section will describe all about creating your own goal.

-----------------------------------------------------------------------
                        SETTING UP THE GOAL
-----------------------------------------------------------------------

Firstly, you need to press the start button to get up the pause menu
(either in a create a goal level, or park editor.) You wont see the
option Create a goal if you are playing in Story mode, or any other
mode apart from create a goal mode or the Park Editor.

Next, you must select which goal you want to choose. Descriptions of
the goals will come later on in this section. You can choose from Skate
Letters, Combo letters, High score, High combo, Skate Tricks, Combo
Skate Tricks, Trickits and gaps goal. Select one.

Your first job is to place the pedestrian who gives out the goal. Put
him in a reasonable spot, like on the porch of a house for example, or
in the middle of a halfpipe for the High score challenge. Don't put
them in impossible places, like on water where you can't get to them,
on lava or too high in the air.

After you place them, you need to place the player start point for the
goal. If you are creating a collect combo goal, put the player right at
the start of the line. Same with the gaps goal.

-----------------------------------------------------------------------
                           SKATE/COMBO LETTERS
-----------------------------------------------------------------------

SKATE LETTERS     The person who plays your level must collect all the
                 letters of the word skate (5 letters total.) You can
                 place these anywhere in the level, and the player
                 just has to find all letters in the time limit. They
                 don't have to be in order or anything. I usually make
                 one lot of skate letters for driving, another for
                 just walking, and another for skating. If you really
                 want to make it hard, put the skate letters in hard
                 to reach areas, for example: You need to get a lot of
                 speed and launch into the air to grab the letter, or
                 behind a house that you need to climb, or on top of
                 the roof of a house behind it's chimney so the player
                 can't see it.

COMBO LETTERS     Well, sort of like the above challenge, although the
                 player must collect the letters combo, all in one,
                 usually big, combo. The letters don't have to be
                 gotten in any order really, but they are usually
                 placed in an order. Make sure the letters you place
                 are actually possible to get in one combo. For
                 example, there is no use putting the C in one corner
                 of the level and the first O in the other corner. Try
                 to place them in a good, combo line.

-----------------------------------------------------------------------
                          HIGH SCORE/COMBO
-----------------------------------------------------------------------

HIGH SCORE        The person who plays this goal has to get the amount
                 of points that is preset. You can set the score
                 amount for the goal in the variables. If you are
                 going to make the score extra big, give the player
                 some more time. Also, be reasonable once again. Here
                 is no use making a high score 2 million in just 15
                 seconds, because it would have to be done like a
                 combo.

HIGH COMBO        Player must score a very high combo score. A combo is
                 a continuous line of tricks, and when you land
                 without doing a trick or bail, then the combo ends.
                 This is great with small time limits, in my opinion,
                 because they have to get the combo right first time.
                 Best to put the starting point near a halfpipe, or if
                 you want to make it harder, away from the halfpipe.

-----------------------------------------------------------------------
                          SKATING TRICKS
-----------------------------------------------------------------------

- Skate tricks
- Tritris
- Combo skate-tricks
- Trick to the beat

Most of these are the same, so I will do one big description. The
tricks appear on the right hand side of the screen, and the player has
to perform these tricks. You can set what type of tricks they have to
do (basic flips, double tap grabs, etc.) but you can't set grinds,
manuals, flatland tricks, lips, etc. You can also set the acceleration
(how fast they come up). With combo skate tricks, the player is
required to do the skate tricks in one combo. With Trickits, here is an
example: Lets say there are 5 tricks:

Heelfip
Kickflip
Double Heelflip
Double Kickflip
Varial Kickflip

And you perform a Heelflip, the heelfip will go away, and a new trick
will appear. Lets say that you perform 4 tricks in the air, then land
it, the 4 tricks you landed will dissapear, and 4 new tricks will
appear.

-----------------------------------------------------------------------
                     CHECKPOINT/RACE
-----------------------------------------------------------------------

-----------------------------------------------------------------------
                          GAPS GOAL
-----------------------------------------------------------------------

Requires the player to gap between two objects a certain amount of
times, however many times you choose. You can select all different gaps
(10 total) and make the player pull a required trick over the gap. Once
again, make the gaps actually possible to get, and say what the trick
is when the pedestrians says it.

-----------------------------------------------------------------------
                             VARIABLES
-----------------------------------------------------------------------

Variables are things you can change.

EDIT POSITIONS - Allows you to set up all the peices in your goals
                again, for example, the starting point of the goal,
                the position of where the pedestrian is standing, and
                if you are doing the skate or combo letters goal, you
                can edit the positions of those letters.

SET TIME LIMIT - Allows you to set the amount of time that the player
                has to complete the challenge. For high score levels,
                it should be 2 minutes, but for the high combo/combo
                letters goals, it should be short.

SET SCORE      - Available only in the High Score and the High Combo
                goals. Here, you can set the score that the player has
                to reach in the time limit. For High score, the player
                just has to reach this score using any means nessecary
                and as many combos as they need, but for high combo,
                they have to get the score in one combo. It doesn't
                matter how much all add up to, you need a combo bigger
                than the score.

NAME GOAL      - Here you can name the goal, and when the player </pre><pre id="faqspan-4">
                presses start and goes to view goals, the name will
                show up here. So you could call a goal "Street race"
                and it's really colelcting skate letters, but you are
                in a car. The default goal names are the type of goal,
                for example, collecting skate letters will be "Skate
                Letters" on the view goal screen if you don't give the
                goal a name.

NAME PED       - Here you can give a name to the pedestrian that gives
                out the goal to you. You can name him whatever you
                like, and it will appear when you are near the
                character. It will say "Mr Sickness" Press Circle to
                talk. The default name sof the pedestrians are
                "Created Goal."

SET GOAL TEXT  - Type in what the pedestrian will say to you when you
                go up to him for the goal. I will only reccomend this
                if you have USB keyboard, because selecting the
                letters using the controller can be too long, and
                boring. I usually just leave the text how it is.

WIN MESSAGE    - This is what the pedestrian will say when you complete
                the challenge. You can make it from a simple "Yeah" to
                anything else you want them to say. Once again, typing
                it all in can get boring, and the default message is
                nothing.

DELETE GOAL    - Fairly simple to understand. Hit X, and it will delete
                this goal from the park. All letters, and the
                pedestrian and start point for the goal will be
                deleted. It will also be removes from the "View
                Goals" menu.

TEST GOAL      - For some reason, this cannot be used on Park Editor
                levels. Anyway, when you are making goals in the
                normal levels, select this and it will skip straight
                to the pedestrian saying what you need to do. This is
                great if you think you might have put the combo
                letters too far apart, or maybe you thought the gap
                was a bit impossible, here you can test the goal.

CONTROL        - This determines how the player will start out when
                they first start the goal. You can choose from Skating
                (the default, and you can get off your board) Walking
                (You start off walking, but can get back on your
                board) Walking Only (You can't get back on your board
                for the rest of the goal) and finally you can choose a
                car.

PICK GAPS      - Here, you can select the gaps that the player has to
                do in the gaps goal. You can select a total of 10
                gaps. To select the gap, press the X button and a tick
                will be in the box. Press again to untick. Only gaps
                that you have done yourself will be displayed on the
                tricks menu, but in park Editor, you can choose any.

SKATE TRICKS   - There is a lot of stuff in here. You can select what
                types of tricks come up, like basic Flip tricks
                (Simple direction + square) Diagonal flip tricks,
                Double tap Flip Tricks (left, left square) and grab
                tricks. you can also select if you have to spin them,
                and also the acclerations of the tricks, how many they
                need to win, and all sorts of over stuff.

=======================================================================
                         SECRETS
=======================================================================

-----------------------------------------------------------------------
                      UNLOCKABLES
-----------------------------------------------------------------------

All this stuff is taken from the GameFAQs "Cheats and Codes" section,
so credit goes to all the people that sent in information to that
section on GameFAQs.

All Cheat Codes                 Find all the gaps
Ben Franklin                    Complete the Find Ben Franklin Goal in
                               Boston Story mode
Bull Fighter                    Complete the Free the Bull Fighter Goal
                               in Barcelona
Call of Duty Soldier            Complete Story Mode on Sick
Cheat Codes Movie               Complete all gaps on all 15 levels
Graffiti Tagger                 Complete the Find the Graffiti Tagger
                               Goal in Berlin
Jesse James                     Complete Classic Mode on Sick
Jester                          Complete the Find the Jester Goal in
                               New Orleans
Natas Kaupas                    Complete Classic Mode on Sick
Neversoft Skates Movie          Complete Classic Mode with 100%
                               completion  100%
Nigel                           Complete Story Mode on Sick
Paulie                          Complete Story Mode on Normal
Pedestrian Group A              Complete Story Mode on Easy
Pedestrian Group B              Complete Story Mode on Normal
Pedestrian Group C              Complete Story Mode on Sick
Pedestrians Group D             Complete Classic Mode on Normal
Pedestrians Group E             Complete Classic Mode on Sick
Pedestrians Group F             Complete Story Mode with 100%
Pedestrians Group G             Complete Classic Mode with 100%
Pedestrians Group H             Find all the gaps
Phil Margera                    Complete Story Mode on Easy
Pro Bails 1 Movie               Complete Classic Mode on any Difficulty
Pro Bails 2 Movie               Complete Story Mode with 100%
Pro Skater Level                Complete Story Mode on any difficulty
Pro Skater level, Call of Duty
Soldier, Nigel, Peds Group C,
World Destruction Tour Video    Complete Story mode on "Sick"
Pro Skater level, Shrek, Phil
Margera, Peds Group A, Wolrd
Destruction Tour Video          Complete Story mode on "Easy"
Pro Skater level, The Hand,
Paulie, Peds Group B,
World Destruction Tour Video    Complete Story mode on "Normal"
Ryan Sheckler                   Complete the Find Ryan Sheckler Goal in
                               Skatopia
Shrek                           Complete Story Mode on Easy
Shrimp Vendor                   Complete the Find the Shrimp Vendor
                               Goal in Australia
Steve-O                         Complete Classic Mode on Normal
The Hand                        Complete Story Mode on Normal
The Triangle Level              Complete Classic Mode on any difficulty
The Triangle Level, Jesse
James, Natas Kaupas, Peds
Group E, Pro Bails 1 Video      Complete Classic mode on "Sick"
The Triangle level, Steve-O,
THPS1 Tony, Peds Group D,
Pro Bails 1 Video               Complete Classic mode on "Normal"
THPS1 Tony Hawk                 Complete Classic Mode on Normal
World Destruction Tour Movie    Complete Story Mode on any difficulty
-----------------------------------------------------------------------
                         CHEAT CODES
-----------------------------------------------------------------------

In previous Tony Hawk game, there have been many ways to get cheats.
For example, THPS4, you had to buy them, in THUG, you needed to
complete every goal. Well, in THUG2 to get cheats, you must complete
every single gap in the game! This will be quite a hard task to do, so
hopefully someone will post a gap checklist guide!

However, Neversoft have a section in options called cheat codes, and
you can type in cheat codes there. There currently has been one found.
If you find any more, please email them to me.

Enter "oldskool" at the cheat codes section to unlock Natas Kaupas
Thanks to Myseryus401

-----------------------------------------------------------------------
                         EASTER EGGS
-----------------------------------------------------------------------

STAR WARS KID

In Boston, get into the apartment (to the right of the start, in a
little are) and there is a starwars kid there. PRess circle to "Feel
the power"

NEVERSOFT RULES

In canada, from the start, turn around, and go forward and to the right
abit. Now look left, and on the snow it says "Neversoft rules." If you
didn't know, Neversoft are the makers of the game.

NEVERSOFT FIRE DEPARTMENT

In Los Angeles, go to the fire truck. The name of the fire truck
company is Neversoft Fire Department (or something along those lines!)
They sure do love putting Themselves in the game!

If you find any more, please email them to me.

-----------------------------------------------------------------------
                           GLITCHES
-----------------------------------------------------------------------

GAME FREEZE

The most horrible thing that can happen to you! It's happened to me,
and heaps and heaps and heaps of other people out there! At one stage
on the Tony Hawks Underground 2 board, there were heaps and heaps of
topics about the freezing. As I said, it happened to me, and i was
really really annoyed.

What happens is when you are saving the game, it freezes, meaning you
can't continue, and you have to reset your console, meaning the data is
all erased. It sucked because everything I had done just went like that
- everything! I only had one story mode goal left to complete until I
had completed every goal in story mode.

It will probably happen to you too, as it has happened to many people!
There is a solution though - make 2 backup files. If one gets
corrupted, reset, load the other one and then save it again so you will
always have two backups, and when you save, save over all three so that
they are all at the same spot. If one gets corrupted, you wont lose
everything.

MUSIC GONE

Sometimes when you go out of focus mode, the music stops playing. It's
probably because the music stops when you go into focus mode, and
something might forget to trigger it to play again when you are out of
it. Only very rarely happens. To cure this, why you have lost the
music, just go to game options, sound option and go to Skip track or
Playlist. Highlight them and the music should come back on.

SPINE TRANSFER SPECIAL

A small little one here. Perform a special trick over a spine, so you
get a special trick plus a spine transfer in your combo. For some
reason, the sepcial colour will be on the spine transfer trick, and the
special will be a white colour instead of it's normal colour.

-----------------------------------------------------------------------
                            DESTRUCTION/SECRET AREAS
-----------------------------------------------------------------------

BOSTON

In the washington park there are two cannons facing the tea boat area.
Find the trashcan that is on fire just by the cannon, and jump over it
(either on your board or off your board, it doesn't really matter.) Now
grind both of the cannons while your board is on fire to light the
fuse. Once you see the cutscene, afew things have changes in that area.
Afew beams are down, and there is now a vert ramp on the ground and
more ramps.

BARCELONA

Set the bull free. To do this, throw a tomato at the bull in the cage.
Once the bull is set free, the bull will knock over a car, and also
over a tower. Now you can use the tower parts as a vert ramp.

BERLIN

You have to grind a little cable up very high. Get to where you found
the graffiti tagger in story mode. Now grind along the very top ledge,
heading the opposite way of the church, which should be to the left.
You will grind a little rail by the train tracks, causing afew things
to happen.

AUSTRALIA

Outback tours park. In Free Skate or story mode, get to the crane. On
the opposite side of the street to the crane is a fire hydrant. Natas
spin on the fire hydrant. to natas spin, go up to the hydrant, ollie
into the top of it and press triangle plus circle. Spin for about 5
seconds, and watch the little cut-scene. The crane knocks over a wall.
You can now skate through where the wall broke down to, into the
Australian outback area, where there are afew rails and a bowl and
other things to trick off. This is also where the special guest is in
the Australia story level.

NEW ORLEANS

Raise the dead - get to the cemety. There are 5 crypts here, each with
skulls on them. Grind the skulls off of each of the crypts to open
them. If you grind off one skull, you have 10 seconds to grind the rest
of the skulls off before it returns the skull to the crypt. There are 5
total. It changes the music, the lighting, and there is a hole in the
middle of the level.

SKATOPIA

I don't really think there is anything in this level - it does get
(SPOILERS) burnt down at the end of story mode, but thats about it.

LOS ANGELES

Causing an earthquake - to cause an earthquake, just by the start there
are 4 tremor rails, A north rail, a south rail and a east and west
rail. Grind all 4 of them (not in a combo or anything) to cause an
earthquake) now you can get onto the highway, which is nessecary for
getting a stat point in classic mode.

PHILLADELPHIA

By doing this you can unlock the phillyside skatepark area. Find the
housem it's by the powerlines, near the awning. Grind the rail just by
it, and you will transfer onto the powerlines. Grind it for afew
seconds, and the fences will come down across the street. You can now
skate in that phillyside area, which was previously unaccessable. Also,
you can drain the fountain, not that there is much point to it though.
Find the grass area by the founain. It is the grass area that is away
from the second house. On the edge of thise grass area a rail. Grind
the rail all the way to the along, and you will get to the balcony area
of a house. There is a little valve there, grind it to drain the
fountain.

=======================================================================
                            MISCELLANEOUS
=======================================================================

-----------------------------------------------------------------------
                       FREQUENTLY ASKED QUESTIONS
-----------------------------------------------------------------------

---

Q - Does this game take longer to finish than that of Tony Hawks
   Underground?

A - If you mean just finishing Story mode with the bare minimum (Eg,
   going to the next level as soon as you can) then it is probably the
   same amount of time, but thats just for story mode.

---

Q - Whats this classic mode I've been hearing about?

A - Classic mode is sorta like the career mode in THPS2 and THPS3, you
   have 2 minutes, and 10 tasks to complete in 14 levels!

---

Q - Is the Gameplay like Tony Hawks Underground?

A - Yes, it is very similar, but that aint a bad thing, plus there are
   new moves and all.

---

Q - Whats the Create a Park mode like? Any new stuff?

A - Yes, there a Hugeys, Big slopes, and there is no Miscellaneous
   section anymore, everything in these has been relocated to other
   sections. Also, normal rails are back, as well as the rail tool,
   but you still can't overlap things.

---

Q - So what new moves are in the game?

A - The natas spin, focus, graffiti tag, sticker slap, vert wallplant,
   tantrums.

---

Q - How much Replay value does this game have?

A - Heaps, first of all you need to complete story mode 3 times (on 3
   difficulties) to get everything possible out of story mode, then
   you have to complete every single goal on story mode to get
   something else. Next you have to complete classic mode 2 times
   (Normal, Sick) and complete every single goal in classic mode to
   get all the secrets that classic mode has to offer. Also, there is
   create a goal mode, ability to create your own tricks, and creating
   your own park adds infinite replay value to this game, and also
   there is the thing could online play which will keep you
   entertained for ages! And don't get me started on the gaps! There
   is heaps to do.

---

Q - What new 2 Player/Online modes are there?

A - There is Elimskate and also Scavenger hunt. On Scavenger hunt, you
   press up plus square to place a coim, and once everyone has placed
   their coins, you need to collect the most coins to win. In
   Elimskate, the player in last is eliminated until there is only one
   player remaining. Both can be played online, but only scavenger
   hunt can be played 2 player.

---

Q - What sort of goals has classic mode got?

A - Every classic level has got a high score, a pro score, a sick
   score, high combo, skate letters, combo letters and find the secret
   tape. The other 3 challenges are usually a mixture of finding
   things or tricking over or on something.

---

Q - How many classic mode goals are there?

A - In total 140, 10 per level.

---

Q - How many goals does Story mode have?

A - There is 24 goals per level, 6 levels, but thats not including the
bonus objectives. So there is 144 normal goals, but there are other
bonus ones in Australia, New Orleans and Skatopia.

---

Q - How are the gaps, are there plenty of them?

A - Yes, there are heaps. There are more in the game than any other
   tony hawk game (i think) because there are 15 levels.

---

Q - How do I perform the natas spin?

A - Go up to something with a small top, and press R1 + Triangle.

---

Q - My game froze while saving, PLEASE HELP!!

A - Always back up your save file! It froze on me once while saving,
and as you can imagine, I was pissed off. I've heard many ignorant
people out there sya "hasn't happened to me" and haven't backed up
there save file, and then it happens to them! So do it, if you are
reading this, back up your save file!

---

Q - Any chance of a review by you?

A - Probably not a full one, but here is a short one.

Presentation   - Story mode is just okay, but classic mode is a blast.
Graphics       - More cartoonish characters, and good looking places
Sound          - Absolutely great music from bands
Gameplay       - Similar to THUG, but more moves and less glitches
Lifespan       - Heaps of create a modes, and online play

Presentation - 8 / 10
Graphics     - 8 / 10
Sound        - 10 / 10
Gameplay     - 10 / 10
Lifespan     - 10 / 10

---

Q - Where can I find some more info on this game

A - GameSpot, IGN, or there are some other guides

---

Q - Who are the pro skaters in this game?

A - Tony Hawk, Bob Burnquist, Mike Vallely, Chad Muska, Rodney Mullen,
   Bam Margera and Eric Koston.

---

Q - Who is on team bam, and who is on team margera?

A - Team tony - You, Hawk, Mullen, Vallely, Muska, Burnquist
   Team bam  - Bam, Koston, Sparrow, Weeman, Phil, Paulie

---

Q - Do you skateboard in real life?

A - No

---

Q - Is THUG2 more realistic than the other games?

A - No, it's the same, although if you do want realism, you can take
   down your stat points to 0.

---

Q - Any cheats for this game?

A - Afew have been found, the most important one is straightedge, which
   gives you perfect rail balance.

---

Q - How do you get the cheats legitimately?

A - Get every single gap in the game.

---

Q - I need help on xxx gap, but it isn't done in your gaps guide.
   Please help!

A - If it isn't done in my guide, either wait or ask on the GameFAQs
   board.

---

Q - Have they removed the Darkslide and the Double tapping glitches
   that were in THUG?

A - Yes.

---

Q - What old school levels are back?

A - School, Downhill Jam, Warehouse, Philladelphia, Los Angeles,
   Airport and Canada.

---

Q - What story mode levels are there?

A - Training, Boston, Barcelona, Berlin, Australia, New Orleans and
   Skatopia. Plus a secret level.

---

Q - What secret characters are there?

A - Can't tell! Na, seriously, look in the unlockables section.

---

Q - Do you think there will be a THUG3, or another Tony Hawk game?

A - Hopefully there will be, there should be. As long as Neversfot keep
   making them, I'm willing to spend the money and buy their game.

---

Q - What Tony Hawk games do you own/played?

A - I have played and completed THPS on Playstation, I own and have
fully completed with every character THPS2 and THPS3, noth on
playstation. I have also played and completed THPS3 on PS2. I used to
own THPS4, but sold it after I got thug. I Own and still love THUG, and
I own this game, THUG2.

---

=======================================================================

Thanks to :
Neversoft and Activision for making the Tony Hawk series
CjayC for making GameFAQs and posting this guide
Everyone who contributed the cheats onto GameFAQs