__________ _________ ___ ___ ______
|____ ___| |___ ___| | \ / | | ____|
| | | | | |\ \ / /| | | |_
| | | | | | \ \ / / | | | _|
| | ___| |___ | | \ \/ / | | | |____
|_| |_________| |_| \__/ |_| |______|
_____ ______ _________ _____ _________ _____
| ___| | _ | |___ ___| | ___| |___ ___| | ___|
| | | |_| | | | | |___ | | | |___
| | | __| | | |___ | | | |___ |
| |___ | |\ \ ___| |___ ___| | ___| |___ ___| |
|_____| |_| \_\ |_________| |_____| |_________| |_____|
______
|____ |
___| |
|___ |
____| |
|______|
-----------------------------------------------------
Time Crisis 3, FAQ/Walkthrough written by Aaron Baker
-----------------------------------------------------
===================================
Current FAQ version: 1.7
Email ns_java_games(at)yahoo.com.au
===================================
Any comments about the guide are welcome, as well as any contributrions
NOTE: It seems a lot of people are having trouble unlocking cheats, for
example, the unlimited handgun bullets. The reason is in the
Unlockables/Secrets section (Section 11.) Please see this section
before mailing me.
=======================================================================
1. TABLE OF CONTENTS
--------------------
1.0: Table of Contents
2.0: Introduction
A. Guide introduction
B. Game Introduction
C. Story
D. Version
3.0: Controls
A. Controllers
B. G-con2
C. G-con45
D. Controller
E. Notes
F. Pictures
4.0: Game Characters
A. Alan Dunnaway
B. Wesley Lambert
C. Alicia Winston
D. Daniel Winston
E. Wild Dog
F. Giorgio Zott
5.0: Heads up Display
A. Score
B. Life/Health
C. Time Limit
D. Ammunition
E. Weapons
6.0: Weapons
A. Handgun
B. Machinegun
C. Shotgun
D. Grenade Launcher
E. Sniper Rifle
7.0: Enemies
A. Soldiers
B. Armed Soldiers
C. Advanced Soldiers
D. Rocket Soldiers
E. Turrets
F. Vehicles
G. Bosses
H. Falling Objects
8.0: Game Modes
A. Arcade
B. Rescue Mission
C. One Stage Trial
D. Link
E. Two Player
F. Crisis Mission
9.0: Game Basics
A. Reloading
B. Weapon Select
C. Crouching
D. Aiming
E. Health Bars
F. Routes
10.0: Messages
A. Wait
B. Reload
C. Action
D. Danger
11.0: Secrets
A. Unlockables
B. Cheat Codes
C. GameShark codes
D. Glitches
12.0: Game Tips
A. Scoring Tips (4)
B. Weapon Tips (5)
C. Survival Tips (2)
D. Boss Tips (3)
E. Time Saving Tips (3)
F. Rescue Mission Tips (3)
13.0: Looking to buy?
A. Release Dates
B. Reviews
C. Game Rankings
D. My Review
E. Trailers
14.0: Boss FAQ
A. Gunship guy
B. Beast guy
C. Wild Dog
D. Wild Fang
E. Giorgio Zott
15.0: Stage Walkthrough
A. Stage 1, Area 1 (Beach)
B. Stage 1, Area 2 (Ship)
C. Stage 1, Area 3 (Desert road)
D. Stage 2, Area 1 (Town)
E. Stage 2, Area 2 (Waterfall)
F. Stage 2, Area 3 (Train)
G. Stage 3, Area 1 (Outside)
H. Stage 3, Area 2 (Library area)
I. Stage 3, Area 3 (Missile command)
J. Ending
16.0: Challenges
A. One weapon
B. Original credits
C. Highest score
D. Short time
E. Verse a friend
17.0: Rescue Mission Basics
A. Story
B. Unlocking
C. Upgrades
D. Sniper Rifle
E. Other Differences
F. Rescue Mission Tips
18.0: Rescue Mission Boss FAQ
A. Gunship
B. Town Battle
C. Train Car
D. Giorgio Zott
E. Enemy Escape Plane
19.0: Extra Help
A. My Email
B. Message Boards
C. Other Guides
D. Namco Site
20.0: Frequently Asked Questions
A. Score Questions
B. Weapon Questions
C. Guide Questions
D. Game Questions
21.0: Ending
A. Last words
B. Email
C. Copyright
D. Websites
E. Credits
F. Still to come
NOTE: In the TOC Section 18, I have not listed the real name of the Boss
due to spoilers. See the section if you want to know what the boss is
called, but showing you in the TOC would ruin the storyline.
=======================================================================
2. INTRODUCTION
---------------
GUIDE INTRODUCTION
Welcome to my guide for Time Crisis 3 on the Playstation 2. My family
has all of the time crisis games (yep, all 4 of them, 2 on the
playstation 1 and 2 on the playstation 2.) This guide will display you
information on how to play the game, and beat the game as well as cool
info on the weapons and enemies as well.
GAME INTRODUCTION
Time crisis 3 is a very addictive game made by Namco. It needs the use
of the Gcon (well actually you can use the controller, but it is a pain
in the ass using the controller, so it is better to use the Gcon 2. I
will mention the story of the game in the next section.
STORY
The Zagrios federation has launched an unprovoked invasion on the
Astigos island, a small, peaceful Mediterranean island and territory of
the neighbouring nation of Lukano.
Despite heavy resistance from the front for liberation and independence
of lukano, the Zagrios federation army has already seized 80 percent of
the island. It's only a matter of time before the territory is fully
occupied.
Our sources on Astigos has revealed that the Zagrios federation has
installed tactical missiles at strategic sites on the island, posing a
threat not only to lukano, but to all of the surrounding countries. We
have also been informed that a small resistance task force was deployed
to destroy the missiles, but the mission has been declared a failure.
The ocean surrounding Astigos is heavily patrolled. You must find a way
through and then attempt to locate the missiles. You are authorized to
use full force and make use of resistance support and supplies, should
they become available.
Success in this mission is imperative. We must restore peace to the
region and soothe the currently volatile state of global affairs. Good
luck agents; I look forward to reading your successful debrief
statements upon your return.
NOTE: You can find the Rescue mission story, by going to backstory in
the game.
VERSION
Version 1.0: Released to gamefaqs. First version, not spell checked and
11/10/03 some stuff is not complete.
Version 1.1: Second version released to GameFAQs. Credit section added,
11/11/03 and also the stage walkthrough section is completed.
Document spell checked also.
Version 1.2: Third version released to GameFAQs. I added in the
11/12/03 descriptions to the areas in the Table of Contents. Added
in the trailers section, and put in some nifty challenges
you might want to look at. Added in Time Saving tips.
Version 1.3: Added in the Frequently Asked Questions section, as well
11/13/03 as the Extra help section. Added Things to come under the
ending sector, and that's about it.
Version 1.4: Added in the Rescue Mission basics section, which includes
11/14/03 info about the Sniper Rife, Tips, Differences and more.
Added in more Q's, and put some stuff in the TOC.
Version 1.5: Changed around the start of the guide, and added in the
11/15/03 ASCII art (email me if you have a better one that I can
use.) Added in the Boss FAQ for Rescue mission and more
game basics, as well as updating the unlockables section.
Version 1.6: Corrections were added to the cheats section, and also the
11/16/03 guns section, about the desert eagle (deadgle) and other
guns. News section added/updates.
Version 1.7: Been playing TimeSplitters 2 again. All I did here was
11/21/03 fixed the ascii art at the top, so that the 3 is in the
middle.
NEWS
11/10/03 "Guide Submitted"
Wow, this is the quickest I have ever got an FAQ out since I got the
game. I got the game on Saturday, and this Guide was posted on a Monday,
although it isn't complete. I was thinking about delaying this and
waiting to the Stage walkthroughs and the rest of the stuff was
complete, but I thought I better post the guide, before someone else
does. Of course, it isn't complete, but it soon will be.
11/11/03 "Not Accepted yet"
24 hours since I sent the guide in to www.gamefaqs.com, and it hasn't
been posted. That hardly ever happens. Either A) There is a really big
backlog, or B) It's not going to be accepted. I hope that it is not B,
cos I did put a fair amount of time and effort into this guide, and what
a waste it would be if it wasn't posted.
11/12/03 "Finally Posted"
Okay, it has finally been posted. You can send any information about the
guide to my email adress, which is at the of the guide. Remember to
place the (at) part with the real at symbol. It's only a "bare bones"
guide, but I soon hope to change that into a full guide.
11/13/03 "Unlockables?"
Questions, questions, questions. There are a lot of them. People are
trying to find out how to unlock infinite handgun bullets, and sub
weapon bullets and everything else. To be serious, I have no idea as of
yet. People are claiming all different ways of getting infinite handgun,
from finishing in first place, to beating the game in under 30 minutes,
to just using the handgun. If anyone knows the correct way, please
explain to me via email.
11/14/03 "Hosting Websites"
Other sites want to host my work, and I'm not so sure about it. IGN are
actually a good place, and don't steal/rip off guides, so I'm not sure
about letting them host my guide. I am currently saying that this guide
is exclusive to GameFAQs, but the main reason to write guides is to help
people out, and the more websites it is on, the more help. I'm still not
sure.
11/15/03 "Ascii Request"
Ascii art is certainly not my speciality, as you can see at the top of
the document. If anyone has any better tart that they would so kindly
let me use, I would really appreciate it. Send it to my email, although
it may get screwed up due to my email.
11/16/03 "Conformation"
Finally I have got some conformation on the Unlimited Handgun cheat. I
have tried beating the game with just my handgun, and of course it
didn't work. Before you try out to get the handgun bullets, first beat
the game in under 30 minutes, and also finish in first place (not in the
same game) and then you can go for unlimited handgun. Correct me if I'm
wrong, please.
11/16/03 "Websites Reminders"
Just wanted to let you know that www.gamestop.com actually host the
guide as well, but since GameFAQs and GameStop are owned by the same
company (I think) GameStop gets the GameFAQs guide, so when you really
think about it, it isn't really exclusive, but there is nothing I can do
about that. Also, if you find this document on www.cheatcc.com, please
email me right away! That site steals FAQs. Please email me if you find
it there.
=======================================================================
3. CONTROLS
-----------
CONTROLS YOU CAN USE
To play Time Crisis 3, you need either one of these:
- A G-con2
- A G-con45
- An analog controller
- Any other gun that is compatible
Either one of the top two are preferred, but don't play it without the
gun, using the controller can be a pain, but really still worth a
challenge if you think you are really good.
G-CON 2
Has:
- A trigger (in the usual spot)
- Button where a clip would go on a normal handgun (C button)
- 2 buttons near the trigger (A and B buttons)
- A select and start button (farthest away from trigger)
Controls:
- Trigger: Shoot/Change weapon when ducking
- A button: Reload/Crouch
- B button: Reload/Crouch
- C button: Reload/Crouch
- Start: Pause game
- Select: Nothing (?)
G-CON 45
Has:
- A trigger
- An A and B button
Controls:
- Trigger: Shoot
- A button: Reload/Duck
- B button: Pause
CONTROLLER
Has:
- 4 shoulder buttons
- D-Pad and 2 analog sticks
- X, [], /\, O buttons
Controls:
- Triangle: Shoot
- Square: Shoot
- Cross: Shoot
- Circle: Shoot
- L2: Increase cursor movement
- R2: Increase cursor movement
- L1: Reload/Duck
- R1: Reload/Duck
- Analog sticks: Aim
- D-Pad: Aim
NOTES
- Use the G-con2 or 45 to play (its a lot easier)
- All button configurations are default
- You can change controls (like reloading type) by going to options,
and then to controls.
- Apparently there are more guns you can use (like the Desert eagle
(deagle), but these are the ones I have heard about that I'm
listing.)
PCITURES
Just in case your wondering what gun is what, here is some ASCII
pictures to show you what they look like.
BIG credits to Punishment_01 here, a fellow South Australian.
NOTE: This is a shorten version, due to it had to fit within 70
characters per line.
GCON 2:
MMS8BWBB08 .2Xi
2:7r::..:i7iiiiZSS2X 8WMMa0a27ii7;,
iMZ7rMX:rrSaZ0WMMMMMMMMMBMMMMMMMMMMM@BaMMWMMMMMMMMM
MMMMMMMMMMMMMMMMMMMMM@M@@MMMMMMMMMMMMMM@W0BBB0BBWWMM
MMBBB0000SZ8WMMMMMB8ZZZZ8880ZZaZ8Z88ZZZZ88ZZaZ80ZZZZM
SMM08808888@WMMZ BMMBBB0B0BBBWWBBBB0BB0000000888BBBW
aMM0WWWWWWWWMWB@ .@B@MMMMMMMMMMMMMMMMMMMMMMMMMMMM@MM
MM@08MMMMM@MWZZZBMBaaMBZ8888ZaZZZZZ08Z8ZZ8ZZ8888ZZaWB0BM
MMW008W@W@WWWWBWWW@MMMM@@B880WWWWWWW880@@MWBB0BBB@@BMMMMM
MMMMMMM@@WBWBWW@MMMMMMMMWMM0Z88ZZaZZ8WM8880BWW0BBZZZZ8M2r
M@B088800BW@MMMMMMMMMMMMM00MMMMMMMMM@B800WB008B800B008Mi
7MMMMBBBB00WBWMMM MMM @MWMMMB8888BZ0BB00B0BB0B008000@0i
MM@W0BBB000@80MM XMM M@MaMMMMMMM00B0B0000000BM0000WM
M@88ZZ8ZB@BWBBM XM7 XMMB M800000000008088MMMMM;
MM8000BBWWW0aZ8BM M .;XZMMMMMi MMMMMMMMMMMMMMMMMMW2
:MM@BB0B0aBMMWMMMMMMMMMMMMMMMMMMMM8 7aMMMM,iiiii;
:MMBBBBBBB0WWWMMXiraWMMMMMMMMMMMMMMM
SMMBBB00BBBBW0MMX
.MMBBBBBBBBBB@MMM
MMBBB0BBB0BWW@MM
MMWBBBBBBBBBWWMM
rM@BB0BBBB0BWWMMS
MMBBBB0000BBW@MM
MB0BBB00M0BW@MM
MMBBB0BWM@0B@MZ
7M08BB0000800@M
0@000000BWZW0MM
:MMMMMMMWWMMMMM
GCON 45:
The G-con 45 is way too big to fit here, but for a good picture....
http://db.gamefaqs.com/console/ps2/file/time_crisis_2.txt
Not far down is the picture, and the rest of the pictures.
CONTROLLER:
Looks shabby cos of the 70 characters per line thingy.
r@MMMMMMa ,MMMMMMMM;
rMMMMB0B@MMS MMM8B0WMMMM
ZMMMZMrr7MMXSZMWX7777XSX22XSSSXSXSX7777S0MBa7BM 8BMMMa
BMMBBaBM 8MZ;SXSa@MMMMMZSZXWZB8SM70MMMMMMa2SaSaMMM8MM7XZ@MMa
XMa8r iMMM0 ,Wir2,0a:;;r2Z0BX:88ZS7;i;X@iXr :XZMMMWM i2@M
:MSXXWMMMMX iMMMMM X WZSWB@Miii,:;;;MBMMBXM Mr B: ,MB: ra2
M@Xa7S87 M ;;X ;8WaWXir7Sri7r77rriXZi ;r0ZaaMMMZ. ..S; WMMMSr
MB22XX; MMMMMi. ZZaS7;77a0,... .r8ZSX7r777X .aM X. ::
MM87ii;. ,.B8XX7r77i:MrX2 MMZ8MM ZrW2,:iiirrr88 i0MMMM2iii i
rWZ@W2:., . :rMZXr;i::rBMM 2r,ZSXZ SiiMMSii,.::i@@ XMM
880MMMMMMMMMMMZ:M@08800WMZWM @ SrXi M 7MMMWBZZ8BMMM SMBaZZ@MMMMMM
MZBMM@@MMWWBWMS MMMM@@@MMZMi ZM20aZZ2M MMMMMMMMMMMS XMMMMMMMM@W@M
@8B@MW@WBZ80WMM, aMMMMMMM@ 0MMWMMMM@MM. rMMMMMMMM :MMW00WWW@WW@
a00WM@WW8Z2Z0BBMMM .;;. 0MMMM208887MMMM: ir: MM0ZZ8BW@@WMM
@80MMWWB8ZZ8WB08@MMMMW88BMMMMMMM8MMMMZMMMMMMMBZaBMMMMMW8ZZ0BWWMWM
MaB@M@08Z2880088B@@M@MW0BB0W0MMZ MMM@0WBW@@@@MW@B08aaZ8BB@W@
7MZW@WW8Za2Z0B8Z@MMMM@WBB0BMMMM MMMMWWBBWMMMMMB08ZZZ0@WW@M@
B08W@@B88a28WB2WMWMMMMMMMM: SMMMMMMMMWM@B08ZZBBB@WMMMMM
MZ8@@B88a20B2ZMM i77i :SaZS. MM@W08Zaa0BWM@M
:MZW@WB8Za0W22MM WM@B0Z2a8BBWW@B
ZMZ@@B8ZZSZZ7MM MMW0aZ2Z8B@WWM
7MB@WB8aSB0rMM MMB88aZ80WWWM
MMW0ZaaZ07WM MM8ZZZZ8BWMZ
MMMMWWaZM7 ZM0X2Z0MM@M
SMMMMMMS 8MMMMMMM
=======================================================================
4. GAME CHARACTERS
------------------
ALAN DUNAWAY
A promising operative in his fourth year at V.S.S.E, Alan's remarkable
capacity for mastering new skills has won the respect of many senior
officers. Even in the most hopeless of situations, Alan is not one to
give up - he is always positive and fearless in the face of adversity.
On tactical missions, Alan is a natural team motivator, quick to crack a
joke to enliven his disheartened comrades.
WESLEY LAMBERT
Wesley is also a fourth year V.S.S.E operative. He holds a doctorate in
engineering and is always ranked first or second in marksmanship and
combat assessments within his peer group. Quiet and restrained, Wesley
is known for his ability to carry out strategic operations with
unflappable coolness. He does have a warm side though, and enjoys
nothing more than spending time at home with his pets. Wesley's
personality may be almost the opposite of Alan's, but their
accomplishments together as a team have won them great reputation within
the V.S.S.E.
ALICIA WINSTON
The younger sister of Daniel Winston, and a member of the Lukano army,
alicia would not hesitate to take a position on the front lines to
protect her country. Despite her sight frame and good looks, Alicia has
trained hard to become a powerful fighting force and is recognised as
the top sniper in her unit. She has travelled alone to Astigos island to
rescue her brother.
DANIEL WINSTON
The leader of the Lukano army, Daniel has earned the respect of his men
through hard work and his devotion to the Lukano cause. Daniel has
organised a special task force to destroy the missiles being installed
on Astigos island by the Zagorias Federation, but he and his soldiers
were captured before the could complete their mission.
WILD DOG
An evil murdered driven by an insatiable bloodlust, Wild Dog was once
destroyed by V.S.S.E agents, but rebuildt his body and returned to earth
from the pits of hell. Leading a crop of new henchman, he will do
anything to impede Alan and Wesley's mission.
GIORGIO ZOTT
The commander of the Zagorias Army. Little is known about Zott, although
his hand-to-hand combat skills and shooting skills are the stuff of
legend.
=======================================================================
5. HEADS UP DISPLAY
-------------------
SCORE
Located: Top left of the screen
Indicator: Numbers
Score is how much points you get. You get points by killing enemies
(also using chase hits) and not hitting your partner.
LIFE:
Located: Top right of the screen
Indicator: Health packs
How many lives you have left before you use up a credit. To lose a life,
you must be shot by a rocket, grenade, or a direct hit bullet.
TIME LIMIT:
Location: Bottom right of screen
Indicator: Minutes and seconds
How much time you have left to complete the little section. Time will
regenerate to full (40 seconds) when you clear the action area, or you
lose a life.
AMMUNITION:
Location: Bottom left of screen
Indicator: Bullets (plus a number)
How much ammo you have in the current weapon (handgun has infinite ammo,
but must reload every 9 bullets.) Weapons like the shotgun don't have to
reload.
CURRENT WEAPON;
Location: Bottom of screen, centre
Indicator: Picture
Shows which weapon is currently selected, it will be highlighted. To
change weapon, duck and press the shoot button (the trigger on the G-
con.)
=======================================================================
6. WEAPONS
----------
HANDGUN
Your basic weapon, from all of the Time Crisis games. One bullet will
kill normal enemies, but you will find that when you get to the enemies
with health meters, this will take too long to kill the enemy, and you
will need to reload a lot to avoid being hit. It is good though, because
you have unlimited ammo for it, just the only problem is that you need
to reload after shooting 9 bullets.
MACHINEGUN
A great weapon. Can fire automatic rounds at an enemy, great for any
boss, and the only problem with the machinegun is that you seem to go
through your ammo really quickly. You can only hold a maximum of 200
bullets, and I suggest only using this on people like bosses, or in the
middle of the game where you fight the guys with the big health meters.
SHOTGUN
Has its drawbacks, like all of the other weapons, but is still okay. If
you have ever played Time Crisis 2 on the Playstation 2, you will know
that finishing the game a certain amount of times will give you wide
bullets. The shotgun in Time Crisis 3 is like have wide bullets on from
Time Crisis. The shotgun like fires 5 bullets, all around where you aim
and shoot at, this is bound to kill enemies around where you shot. The
Shotgun is great for killing packs of enemies near each other, or bosses
and soldiers with health meters that take up a lot of the screen. The
shotgun is an ideal choice. You get 50 shells, and each shells sprays
out 5 bullets.
GRENADE LAUNCHER
The grenade launcher is basically just a rocket launcher. There are a
lot of bad things about this weapon, but there are also a lot of good
things about this weapon. Lets start off with he bad, shall we? You can
only hold 5 grenades to shoot at a time. I don't like this; they should
have made it ten, although that would make it a bi easy to kill things
like bosses. Ammo for the grenade launcher is hard to find, and when you
find it, you wont get any more ammo for a while. Use your ammo wisely.
The great thing about the grenade launcher is that it can do a lot of
damage to things like vehicles; for example, it can take out one of
those tanks in the second stage with just 2 grenades. It can also take
out the guards with the meters and the enemies around them in just a few
shots.
SNIPER RIFLE
First of all, you only get this in the rescue mission mode, as far as I
can see, and in the rescue mission, you get unlimited ammo for this
weapon. But, you only get 3 bullets in a clip, which is bad, cos you
need to reload every 3 bullets. To aim in Sniper mode, press the duck
button, and now you can use the gun to select which way you want to
point the sniper rifle, and then when you have an enemy on sight, shoot
within the middle part of the circle and shoot the enemy. On the g-con2,
you can also use the D-pad to move the Sniper aim.
=======================================================================
7. ENEMIES
----------
SOLDIERS
Soldiers are just the normal infantry that you will face in the game.
These are just normal guys, with pistols that shoot at you, and attempt
to kill you, although a lot of their bullets miss you, and you can
hardly ever lose a life from their bullets, apart from when they start
to get harder in the middle of the game. They don't carry a shotgun, or
machinegun or anything like that, and like most enemies, die in just one
shot. Later in the game they also have shields, so wait to they pop out,
and then shoot them anywhere and they will die.
ARMED SOLDIERS
These soldiers are just like the one above, although they have
machineguns, flamethrowers or a shotgun for you to pick up when they
die. They only seem like they are using a pistol against you, but some
of them are actually using a machinegun. Be careful, and duck often.
They will die in one shot, just like most enemies. You will
automatically get the ammo that they leave behind when they die.
ADVANCED SOLDIER
These are soldiers with those health bars above your head. The health
bars tell you how much health that they have left before they will die.
The best way to take these guys out really quickly is with a machinegun,
just rapid fire it into their body, and they will usually leave behind a
machinegun, and the ammo you just used on them will be replenished.
Shotguns can be used as well to quickly take them down, and the handgun
can also be used, but you might find yourself ducking alot, then popping
back up and shooting them, ducking, etc.
ROCKET SOLDIER
These are the guys usually dressed in blue and fire rockets at you. They
can sometimes be hidden away, but their clothing is a dead give away.
Try to take these guys out first if there are just normal soldiers
around you, because these guys pose more of a threat. If they fire one
bullet and it hits you, well then you will most likely lose a life.
Fortunately, they die in just one shot, and you don't get a grenade from
them.
TURRET
I think this is located near the end of the first area of the first
stage. Because it seems to want you dead, I have included it in the
enemies' section. It will shoot bullets at you, and has a health meter.
Duck to avoid the bullets (just like you do to avoid every other bullet
that is firing at you.) Your best bet with this is to get up, prepare to
fire a grenade at it, aim directly (there is nothing worse than a
grenade that misses.) Once the grenade has hit, then finish it off with
whatever other weapon you want to use. Any will do, just try not to get
hit by bullets.
VHEICLES
There are a lot of them, so I will list them under this section. They
aren't really an enemy (they don't shoot at you and stuff, except for
the tank and a boat) but the people inside them can be troubling to you.
If you find that the enemies that are inside a car (like at the end of
the first stage) are too hard to hit, then pound the car (or vehicle)
and it will explode killing the people in it. For the tank, fire
grenades at it until you have none left, then finish it off with any
other weapon, preferably the shotgun because of the 5 blasts, but the
machinegun is also good. Cars and other vehicles have a health bar.
GUNSHIP
Found in the end of the first stage, this can seriously pack a punch on
you. It has two missile launchers on the front, which you will have to
dispose of first, and then a chain gun type thing underneath the middle
section. You need to wipe that off first to destroy this. Then destroy
the machineguns on the side, using a grenade, and then shoot the enemies
on board. Kill the boss to fully bring this down.
BOSSES
Bosses are people in the game who are major enemies, like Wild Dog for
example. Bosses have a large amount of health, more than any other
vehicle, gunship, or normal solider in the game. Bosses usually have a
blue health bar, and once all of their health has gone, they will go
away for a while, and finally come back with a new health bar. You have
to get rid of their health bars so many times before you kill the boss.
Each boss has different attacks, so duck often, and watch out for other
guards around the boss.
OBJECTS
Objects are just stuff like crates, and other falling things that you
can get hurt by. For example, in area one, stage one, if you fire a
grenade at the lighthouse, it will fall down, and hit you unless you
duck, so you must duck otherwise it will hit you. If some objects are
coming at you (like a missile) you can actually shoot it and get some
points, but if you are not a good shot, duck and let it go past you.
Grenades will do no damage to you if you are ducking.
=======================================================================
8. GAME MODES
-------------
ARCADE
This is really story mode. Play through the game as Alan or Wesley.
Change ports if you want to play as Wesley. There are some more options
you can go through here, like Link mode, Two Player, and stuff like
that.
RESCUE MISSION
This mode can actually be found in arcade, but to get this mission you
must complete the story mode. This mission puts you through the eyes of
the other agent in the story, Alicia Winston. She is out to save her
brother. You can also get a sniper rifle in this mode.... cool!
ONE STAGE TRIAL
Choose this if you want to just play one stage in the game. If you only
want to play stage one, then just select stage one. The game will end
after the stage is complete. If you want to do something on the 3rd
Stage, but don't want to do the 1st stage again, then this is a good
option.
LINK
Play a link game. A link game is where you set up two playstation 2's on
a television then connect them together using a link cable, and then one
player plays on one television and playstation 2, where the second
player uses the other. You can now fight on different screens, and is
great cos you don't have to put up with the split screen and also it
just feels better.
TWO PLAYER
Play with a friend. The game will be set up in a split screen, with the
one player on one side, and the other player on the other side. I don't
like this mode. They should of made a double gun mode, where one player
could be one gun, and the other player would be another, so you could
both have the same screen, and shoot from the same player. Your screen
is too small in the two-player mode, that's why I don't like it. By the
way, one player can use a g-con and the other player can use an analog,
so you both don't have to have a g-con to play.
CRISIS MISSION
Crisis mission is basically the same as it was in Time Crisis 2 (well
not the levels, of course) you are given a set amount of time, ammo and
lives, and you have to complete the mission, without failing one of the
above parameters. It can be hard at times, so be careful.
=======================================================================
9. GAME BASICS
--------------
RELOADING
Reloading you must do every so often with the Handgun, otherwise you
will run out of bullets. The Shotgun, Machinegun and also the Grenade
launcher do not need to be reloaded, but the handgun does. To reload,
just press the crouch button, and your weapon will be reloaded with full
ammunition (of course, only applicable to the handgun.) Reload when you
can, even if you have 6 bullets left, because it's better to go into a
battle with full ammo.
WEAPON SELECT
As you may already know, in Time Crisis 3, you can get 4 weapons, the
Handgun, Machinegun, Shotgun, and also the Grenade Launcher. To change
weapon, when you are in the crouching stance, press the trigger and you
will change weapon. Press it fast two times if you want to quickly
change to a weapon that is two slots away. You cannot cycle back, you
have to go through the rest of the weapons to get back to one you went
passed.
CROUCHING
Crouching will keep you alive. The reason you need to duck is so that
you don't get hit by bullets and die. If you see someone coming at you
with a rocket launcher, and fire a bullet, quickly duck. To duck,
release your finger off of the reload button. You will now be ducking.
Here you cannot be hit by any bullet, grenades, explosions, or anything
else, but you will need to pop up soon, otherwise time might run out.
When you are crouched, your handgun will automatically be reloaded.
AIMING
Aiming is quite simple with the G-cons. On the menu, just shoot which
icon you went. For example, if you want to go into options, then aim the
g-con at options, and fire at the icon. It will take you into options,
if you aimed right. To calibrate your G-con, when the game starts up,
shoot directly at the + in the centre of the screen. Keep shooting until
you have got it right. You can go to options to re aim your gun. In
game, aiming is the same. Aim at a person, and pull the trigger. The
person in line with the bullet will die (or be injured if they have more
health or it is a boss or vehicle, but you get the idea.) Using the
controller, you will need to use the directional buttons to aim. Press X
when an enemy is on the cursor, and they will be shot.
HEALTH BARS
Enemies have health bars, which is a new addition to Time Crisis 3.
Basically, you can see how much health an enemy has, once you hit them
once. This only applies to bosses, and enemies that take more than one
shot to kill. Get the health bars to nothing, and the enemy will die.
ROUTES
By putting the G-con2, G-con45 or the analog controller in the second
spot, you can play as Wesley, not Alan. This will mean that Alan will be
played by the computer. Wesley takes a different path in some places,
but Alans is quicker.
=======================================================================
10. MESSAGES
------------
In the game, some messages will come up. Most of them are pretty basic
and all, but still, here is a list of what messages come up, what they
mean, and how to get rid of them.
WAIT
Means don't do anything. Your character is changing position, or
something like that, meaning that you cannot shoot, hide or do anything
just yet. It will go away when your character reaches his new position.
From there, you can play again.
RELOAD
Means you quickly need to reload. To reload, let go of the button you
are holding to be out (on default mode if course). To save this message
coming up, reload when you can, instead of letting your bullets run low
all of the time.
ACTION
Comes up when you reach your new action point, so after wait. Action
means that you are ready to fight, so get out of the crouched position,
and start shooting anything that moves, apart from your partner, of
course.
DANGER
This appears when there is a falling object coming your way, and it
could harm you. It only tells you things like a crate or a part of a
building is going to hit you, not a grenade, a bullet or knife, so just
keep that in mind. Take cover to avoid being hit by the falling object.
=======================================================================
11. SECRETS
-----------
UPDATE: CHENG HAS THE CORRECT INFO
Thanks Cheng :)
and FINALLY!! I got it!! here:
Levi: ok,
Levi: In order to open up Crisis Mission Mode you must clear Rescue
Mission Mode. (completing 1 stage trials will not count towards this
goal).
Levi: In order to open up Rescue Mission Mode you must clear the Story
Mode (completing 1 stage trials will not count towards this goal).
Levi: Bonus Options (Rescue Mission)
Levi: Infinite Handgun Ammo- Clear Rescue Mission Story Mode with an
accuracy of 75% or higher.
Levi: Infinite Sub-Weapon Ammo- Complete Rescue Mission Story Mode
within 25 minutes.
Levi: Mirror Mode- Clear Rescue Mission Story Mode without any
Continues.
Levi: Bonus Options (Arcade Mode)
Levi: Infinite Handgun Ammo- Clear Arcade Story Mode with an accuracy of
75% or higher.
Levi: Infinite Sub-Weapon Ammo- Complete Arcade Story Mode within 30
minutes.
Levi: Mirror Mode- Clear Arcade Story Mode without any Continues.
Levi: You start out with 4 Credits. After using all of your lives and
credits you will receive an additional credit the next time you play
through Story Mode. Here is a cheat to unlock those Credits faster. Go
into the Options from the Main Menu and set your LIFE to 1. After that,
go into Arcade Story Mode and die repeatedly as quickly as possible.
After using all of your lives and Credits 6 times you will have unlocked
FREE CREDITS, which will allow you to Continue as many times as you
would like. If you are an intermediate Time Crisis player, then you may
be able to clear the game with 7-8 Credits available. (CREDITS FOR
ARCADE MODE DO NOT APPLY TO RESCUE MISSION MODE. THEY MUST BE OPENED
SEPERATELY)
I tested it out YES>..finally have ALL for ARCADE..
as for Resque mission; only infinite sub is missing..DAMN HARD....!!
last time got 26 MIN argh..
and ofcourse mirrir mode is missing too..
UNLOCKABLES
It seems that a lot of people are having trouble unlocking umlimited
handgun bullets, and unlimited sub-weapon bullets.
Most people say that they hever changed weapons during the game (to
unlock unlimited handgun bullets) which I believe.
Here is the reason.
YOU MUST HAVE THE BONUS OPTIONS UNLOCKED TO GET THE CHEATS.
TO GET OPEN THE BONUS OPTIONS, GET FIRST PLACE IN ARCADE (1,200,000)
POINTS TO UNLOCK IT. NOW YOU CAN GET CHEATS.
Play through the game numerous times to unlock these stuffs...
Continue Increase
Keep using up your continues in the game. After game over, you'll get a
message that says your continues have increased.
Trial Stages 1-14 unlocked for Rescue Mission
Same method as unlocking the trial stages in Arcade Mode
Trial Stages 2 and 3 unlocked for Arcade Mode
To unlock them, simply get to the stages. For example, getting to Stage
2 will unlock Trial Stage 2 and so forth.
Unlock Bonus Options for Arcade Mode
Reach first place in Arcade Mode (i.e. get 1200000 points)
Unlock Bonus Options for Rescue Mission
Reach first place in Rescue Mission (i.e. get 1600000 points)
Unlock Crisis Mission mode
Finish Rescue Mission mode on any difficulty and Crisis Mission mode
will be unlocked
Unlock Free Play (Arcade Mode)
Play on Arcade mode and use up all continues. Keep playing and using up
continues. After numerous replays, you'll get Free Play mode
Unlock Free Play (Rescue Mission mode)
Same as the method of the arcade mode
Unlock Infinite Handgun Ammo for Arcade Mode
Complete "Arcade Mode's" "Story Mode" using only the Handgun throughout
the game to unlock Infinite Handgun Ammo in "Arcade Mode's" Bonus
Options". (Apparently you have to complete it in under 30 minutes also)
Unlock Infinite Handgun Ammo for Rescue Mission Mode
Complete "Rescue Mission's" "Story Mode" using only the Handgun
throughout the game to unlock Infinite Handgun in "Rescue Mission's"
"Bonus Options".
Unlock Infinite Sub-weapon Ammo for Arcade Mode
Complete "Arcade Mode's" "Story Mode" with Infinite Handgun Ammo turned
on to unlock Infinite Sub-weapon Ammo in "Arcade Mode's" "Bonus
Options".
Unlock Infinite Sub-weapon Ammo for Rescue Mission Mode
Complete "Rescue Mission's" "Story Mode" with Infinite Handgun turned on
to unlock Infinite Sub-weapon Ammo in "Rescue Mission's" "Bonus
Options".
Unlock Mirror Mode for Arcade Mode
Complete "Arcade Mode's" "Story Mode" without continuing to unlock
Mirror Mode in "Arcade Mode's" "Bonus Options".
Unlock Mirror Mode for Rescue Mission Mode
Complete "Rescue Mission's" "Story Mode" without continuing to unlock
Mirror Mode in "Rescue Mission's" "Bonus Options".
Unlock Music Player Complete all missions in "Crisis Mission" mode to
unlock the Music Player in "Options".
Unlock Rescue Mission
Finish the game on any difficulty.
CHEAT CODES
Ahh, you came here expecting button codes, didn't ya? Well, as far as I
know, there are no cheat codes for this game, well, none that I know of
yet, so there is a possibility that there could be some cheat codes. For
those who want something like invincibility and infinite ammo, well just
play through the game a few times, and get the free play mode, which
means you have unlimited continues, so it doesn't matter if you get hit.
If you don't like that, they use the next thing I'm going to talk
about...
GAMESHARK CODES
Try www.gameshark.com for gameshark cheats. There will probably be some,
but because this game is pretty much new, they might now have put the
codes on the sight yet.
GLITCHES
Got any? Send them to me.
=======================================================================
12. GAME TIPS
-------------
SCORING
Score is what you want to get if you want to attempt to get first place
in the rankings. To get a good score, you must kill a lot of enemies,
and use chase hits, which I will explain more about.
- Chase bullets are where you hit a multiple enemy more than one time
before he goes to the ground. Even if he only takes one bullet to
die, you can still hit the enemy three times, and get 3x the score,
which means more points. Do this on just about all enemies that
require one hit to die, it will give you more points.
- Some enemies you don't have to kill. But, if you are going for a good
score, well then shoot all enemies that you normally don't have to
kill, with chase shots as well. For example, when you are on the
ship, enemies slide down. You don't need to kill them, but if you are
going for a good score, then shoot them.
- Don't shoot your partner. If you shoot your partner, you will lose
1,00 points. This is bad, because you really don't want to lose
points. To avoid shooting your partner, don't use the shotgun when
you can see his face on screen, or where you can see him.
- Go for combos all the time. The more hits you get in a combo, the
more hits you will get, and your points will start going up by more
when you get more than 10 hits in a combo. Keep shooting fast at
enemies, and reload quick so that you can still keep your combo.
Using the machinegun for this can be quite useful.
WEAPON TIPS
- Use the Handgun the most of the time. The handgun is great because it
has unlimited ammunition, but it still has to reload, and you need
to duck anyway from time to time, so you will reload doing that. Save
your machinegun and others for when you really need them. The handgun
can do just fine, if you've ever played Time Crisis 1, or Project
Titan, you will know that you need to use the handgun throughout the
whole game, also like on Time Crisis 2.
- Save ammo. Don't go spraying machinegun fire everywhere. The only
weapon that you really can waste ammo for and it's allowed is the
handgun, because you have the unlimited ammo feature on it, and none
of the other weapons have unlimited ammo, so you need to conserve it.
- Use the right weapon for the right situation. Don't use a handgun
against a massive gunship for example, try using a grenade, or even
some shotgun or machinegun fire. Use handguns most of the time
though, and use machineguns on bosses, shotguns for lots of enemies
grouped together, and stuff like that. I think it makes sense.
- Use crappy weapons at the start, and towards the middle and end,
start to use the good weapons. There is nothing worse than going into
the last battle with a handgun only, because you used it all on the
first stage, where you could of easily used the handgun there, and
used all of your other weapons on the last battle.
- Chase hits seem to give you more ammo for your weapons. Chase hits
are when you hit the enemy like three time before he falls to the
ground. Just shoot the person three times, even if they are dead in
the first shot, and you will get triple the points, and it seems you
get more ammo for it.
SURVIVAL TIPS
- Sometimes you can get your friends to shoot enemies for you. If you
feel like you are running low on credits or life, and don't want to
get hit, then let your partner take them out for you. In a two player
mode, you can get a friend to do the shooting, while you duck until
you have the same amount of lives left. It may sound wimpy, but
whatever. Also you may need to get back up and shoot before the time
runs out.
- Shoot whoever poses the biggest threat to you first. For example, if
there is 5 enemies. One has a pistol, one has a machinegun, one has a
flamethrower, another one has a rocket launcher and the last one is a
boss. Try to take out the person who poses the biggest threat, but
because the boss will take ages to kill, do it in this order: Rocket
Launcher enemy, flamethrower, machine gunner, pistol men and then the
boss.
BOSS TIPS
- Each boss is different in how they attack, and how you have to kill
them. In the bosses section I will describe how to kill them easily,
and what methods they have of attacking, how many health bars they
have, and stuff like that.
- Bosses have many health bars, but which one is their last? How do you
know? Well, the normal health bar for a boss is blue. This is not
their total health though. Once you deplete that life bar, the boss
will go away for awhile, and then come back with a new health bar,
and this process will repeat itself. Keep injuring the boss, and get
it dwon to a green bar, like the ones of the normal enemies, and
deplete that. Then he will die.
- Use all of your good weapons on the boss. Your machinegun will work
best, so use that and you can sometimes tun your enemy, so keep on
shooting him.
TIME SAVING TIPS
- Time is alsi a big foe of yours, and you have to complete an action
area is less than 40 seconds. Sometimes you will get more time
though, for example, if you lose a life, then the time will be
restored for the action part.
- To finish some parts of the level quickly, then try to find better
and quicker ways to kill the enemy. For example, if there is a barrel
or something next to about 10 enemies, then shoot the barrel. This
will kill all of the enemies, meaning that you can quickly move onto
the next area.
- Don't worry about score here, if you are attempting a good time. So
there is no need to do chase hits (which wastes time if you do them)
or things like that. Just shoot every enemy you see, or, just like
above, find an alternative quicker method.
RESCUE MISSION TIPS
- Make sure you calibrate your g-con correctly for the sniper mode.
There is nothing worse than having a really bad calibration, when
using the sniper rifle, which needs pin point accuracy.
- Try to get weapons upgraded, especially weapons like the grenade
launcher, because its maximum bullet capactiy can get to a maximum of
nine, I think.
- Lets say you have 2 bullets remaining in the machinegun, and you
shoot one bullet, which gets your energy bar thingy to a new upgrade,
it will automatically replenish your ammo to full capacity.
Something to think about when you are thinking about saving ammo.
=======================================================================
13. LOOKING TO BUY?
-------------------
Want to buy the game? Will this section is put in for people who want to
know about the game, what it has in it, what are the graphics like, and
everything like that. Some people might just want to know when it is
coming out in their country.
RELEASE DATES
Time Crisis 3 10/21/03 NA
Time Crisis 3 10/31/03 EU
Time Crisis 3 (w/GunCon2) 11/20/03 JP
Time Crisis 3 11/20/03 JP
Time Crisis 3 (w/GunCon2) 01/07/04 NA
With G-con2 I'm guessing would be the package, which has TIme Crisis 3
in it as well as the G-con. Correct me if I'm wrong. By the way: NA =
North America, EU = Europe, JP = Japan.
I live in Australia, which will probably come under the Europe section.
REVIEWS
Looking for a review for Time Crisis 3? Well, I currently know of 3.
Here is a link to the three reviews. Each review has ratings of the
game, and bases their rating on things like graphics, etc.
http://www.gamefaqs.com/console/ps2/review/16939.html
GameSpot review:
http://www.gamespot.com/ps2/action/timecrisis3/review.html
You can also get previews, news and downloads and stuff at the above
link.
GAME RANKINGS
Games Domain: 4.5/5
Gamepro.com: 5/5
GameSpot: 7.6/10
PSX Nation: 8/10
Game Zone: 8.6/10
MY REVIEW
Just a quick review by me.
Graphics:
The graphics in Time Crisis 3 are absolutely great. Look at Time Crisis
2, well; the graphics are slightly improved over it. Face look real, and
the amount of detail is great. All the area you fight in look great,
like the beach scene for example. Flames look totally real, and so do
the bosses faces, like Wild Dog has much more detail, he now looks
older, and scarier. All cut-scenes are also superb.
Story:
A gang, take over a little island in the Mediterranean, well they take
over most of it. As two agents, you have to attempt to stop the leader
taking over the island. He is also planning something else; Missiles for
the neighbouring country and state that is trying to reclaim the island.
You must take back the island, defeat the evil guy, and stop the
missiles.
Sounds:
Sounds are great. One thing that there is more of in Time Crisis 3 is
explosions, because you get a grenade launcher, and more of the enemies
have grenades and other explosives weapons. Sound effects of the
explosions are actually great, as well as the sounds of the enemies
dying, and other shots. Music is good too. Some of the music in Time
Crisis 3 was in Time Crisis 1, the original. Overall, the music is
great.
Gameplay:
You don't actually move yourself in the game, but because it's a light
shooter game, you are not ment to. You can either use a g-con gun to
play, or the analog controller for your Playstation 2. The g-con is way
better, do not play this with the controller, it totally sucks, aiming
can become a real pain. You get 4 weapons in this, a handgun, </pre><pre id="faqspan-2">
machinegun, shotgun and grenade launcher. Also, there is rescue mission
and crisis mission mode, and tuns of unlockables.
Challenge:
Time Crisis 3 poses more of a challenge than any of the other games.
Story mode is quite hard, even on very easy mode, with 4 lives per
continue. You don't start off with very many credits, but once you lose
those credits, you get some bonus credits for the next time you play,
which can be saved. It may take you 5 replays to get to free play mode,
then you will complete it, definitely. Crisis mission and rescue mission
is also hard, as in crisis mission you only have a set amount of ammo,
time and health.
Graphics: 9/10
Story: 9/10
Sounds: 10/10
Gameplay: 10/10
Challenge: 10/10
Total: 48/50
Total: 96/100
Total: 9.6/10
Total: 10/10
A game for anyone who likes shooting
TRAILERS
In case you don't know, trailers are like little movies that are put out
that show you abit about the storyline, show some gameply scenes, the
characters, and cut-scenes from the game. They try to make the trailers
really good showing the best parts of the game.
If you want a trailer, go to www.timecrisis.namco.com, and look for one
there.
Additionally, if you live in Australia, you can pick up the Official
Playstation 2 magazine, which has a demo disk in it. On the demo disk is
a trailer for Time Crisis 3. Not much sound though.
=======================================================================
14. BOSS FAQ
------------
Just a note, the first two bosses don't have names, so i can't exactly
tell you their name.
BOSS 1: GUNSHIP GUY
When the area starts, pull out your machinegun, not your grenade
launcher. Fire firstly at the machinegun in the centre, and then shoot
at the missile launcher under the left wing. The missiles will not hit
you due to the fact you will be shooting them down as soon as they are
coming out. Once that has been taken care of, shoot the launcher on the
right, which will fire missiles at your partner. Once that has been
taken care of, you find yourself with trucks.
Destroy them, and after awhile, the gunship will come back. Pull out
your grenade launcher. You will need this to destroy the machinegun
things on the side. Aim properly, cos you don't want to waste a grenade,
and then shoot at it to destroy it. Once that is done, shoot the guys on
the place, and you will be transferred to the other side. Shoot the
other machineguns with this. Now the gunship can't hurt you, only the
people inside it can. Okay, this is the part where you fight the actual
boss.
He will come out the back of the plane. Shoot him using your handgun,
and remember to duck to avoid fire. Once his life bar is down, men will
come out. Shoot them until they are all dead, and wait for him to come
out again. Shoot him, and then repeat it. Later, he will have a
machinegun thing that every bullet shot out of it will lose you a life.
Wait to the bullets are over the other side, then shoot the gun, it will
make him lose health. Continue doing that, until he loses it, and will
finally have one last health bar. Reduce that easily and you win.
BOSS 2: BEAST GUY
Once again, I can't find this guys real name, so I will just call him
the beast guy, because those claw things he and his killers have. The
first time you fight this guy, he will just have the one health bar, and
he will be in front of you in the train. Shoot him, until he loses
health. A cut-scene will come back in, and show the train falling.
Play through the rest until you get back up, and are ready to fight the
boss. He will decide to move around alot, and his friends take more than
one hit to kill, so either use the shotgun or machinegun, or use the
handgun and duck often to avoid their attacks. The boss himself will be
on the crates at first, and will come up close to attack. Shoot him
before he attacks, then duck when he does attack, and then finally shoot
him again after he attacks to get his health bar down.
Near the end he will move about the scaffolding stuff a lot, this is
where you need to take blind shots, or unless you have really good
reflexes, you can take this guy out. Just keep on shooting him with your
handgun, or shotgun, and reduce his health bar. Time shouldn't be a
worry at all.
BOSS 3: WILD DOG + WILD FANG
Wild Dog, the guy that never dies. He has been in all 4 of the Time
Crisis games, and he never seems to die when you kill him. It's kinda
actually good that they have kept him through all of the Time Crisis
games actually. Anyway, this boss fight will go on for ages, and there
is actually 2 bosses to fight, that means it is going to be double as
hard. These two are powerful, and you can lose lives very quickly
against them.
Fang attacks by kicking those crate things at you and also shooting at
you, while Wild Dog likes to get up close and person with his hand that
is a chain gun. Just continually shoot Wild Dog, and Wild Fang, until
you move positions. Once out at one section where you are hiding behind
the crates and looking out into an open section; Wild Dog will have a
flamethrower, which when it hits you, you will lose a life instantly.
Avoid it by ducking, then pop out and shoot at him.
When you get to the middle section, just keep on shooting Wild Dog and
Wild Fang. Fang will have two attacks here. He will kick those crates at
you, which mean you will lose a life, and will also try to come at you
and kick you. Just keep shooting, which machineguns or whatever else you
have got. When it gets down to the last health bar, shoot the boss to
deplete it. Just a note, you need to get rid of both of their health
bars to win, not just one. If one has no health left and the other has
full, for example, you need to deplete the boss with full to finish the
level.
You will see a cut scene, showing Wild Dog dying, and then he will press
the trigger on the button, which makes the crates and stuff explode. He
also does that on every Time Crisis. Namco must like keeping old stuff
alive.
BOSS 4: GIORGIO ZOTT
A hard battle, and it will seem that this guy just doesn't want to die.
First of all, you have to fight him at the start of the last area in the
third stage, the last area in the game. Take out the enemies surrounding
him first. He will attack by like speeding up to you, and swiping you
with his sword. Duck to avoid being hit, but this can sometimes be bad
because you can't duck in time. Use a machinegun to wear him down until
his health meter is full.
When you fight him next, just keep shooting at him, and doing the same
as before. Use your shotgun to do the job fast, and you don't have to
worry about wasting ammo, since this is the last area of the game. Keep
pounding him with your shotgun, and ducking his attacks. Kill the men,
and he, and you will run upstairs. Do the same to his thugs.
When he has those tanks near him, you will need to duck the electricity
stuff, and then shoot at either the boss or the tanks. A grenade will
take down the tank, but yoiu might want to save them for the end boss
battle, but if you have 5 left for example, then you can use two on the
tanks.
Once his next life bar is depleted and the tanks are gone, it's time for
a final battle. His last life bar. Shoot him with everything he is got,
ignore his enemies surrounding him (unless you are looking for a lot of
point) and just shoot the boss. Give him everything you have got. First,
all of your grenades (you better have a good aim), then machinegun
bullets, followed by the Shotgun and the handgun, just keep on firing to
kill him, and the game will be over.
=======================================================================
15. STAGE HINTS
---------------
Stage 1:
AREA 1:
When you get to the section with the paratroopers, then you can shoot
them down to more points. You don't have to shoot all of them down, by
the way, you can just leave them, but they don't pose much of a threat
in the air, and their bullets all miss. More points for you.
Just before that is a place with a lighthouse. You can shoot a grenade
at the lighthouse, and you will be rewarded with some more points, and
the lighthouse will fall down, and will either blow up or crush any
enemy near it. Duck or you will be hit by it too.
Just before the paratroopers again is a section with some barrels. Shoot
the barrels and it will kill all the enemy around it, even if the enemy
takes more than one hit to kill them, they will die instantly.
To defeat the turret when you are hiding in the trench section, use a
grenade on it, and ignore any other soldiers. Then shoot a grenade at it
and then wear it down with mahcinegun or handgun fire. Don't waste two
grenades on it.
AREA 2:
Near the start, watch out for the enemies that pop out very quickly, for
example, when you are on the ship, guys will come down from the hatch
and quickly hurt you if you are not looking. Be careful and have your
finger on the trigger, which I hope most people will have.
When you are in the main section of the boat, just before the missile
attack, you can shoot one of the barrel type things and it will destroy
all the enemies around you, plus give you some extra bonus points. only
one of the barrel things can be exploded though.
Just generally watch out for rocket men and other infantry here.
Remember with the guys who have health bars to shoot them rapidly, then
duck, shoot again to their dead. Easily nail the guys who are shooting
at your partner.
At one stage, where the ship is like sinking, there will be enemies
sliding down, you don't have to kill these people, but you will get
extra points for killing them though, so you can kill them if you want,
but remember they don't really have to be killed.
AREA 3:
First of all, shoot out the machinegun and the two rocket launchers on
the wings of the gunship. Don't use grenades just yet. Use your
machinegun or shotgun. When they are both gotten rid of, the gunship
will fly over, leaving you to deal with other enemies.
There are many ways you can shoot the jeeps coming after you. The normal
way is just with your handgun, and what you do is just shoot the shooter
first, and then the driver. if you want more points, you can also shoot
the car itself to get more points, but remember once you shoot and kill
the driver, the jeep will explode.
After awhile, the gunship will come back. As soon as the machinegun
things open up on the side, then shoot a grenade at each one, make sure
that you have sufficient amount of grenades left, and don't waste them,
so aim carefully.
Once that is done, go back to shooting at all of the jeeps that go past
you, until it's time for another boss battle type thing. Keep wearing
down the boss, and shooting him when he has his massive chain gun. After
that, kill him.
Stage 2:
AREA 1
This is where it can start to get hard. Watch out for those ninja guys,
and also the guys with health bars. At one stage there is two attacking
you. Pop up, shoot about two or three bullets at one guy, then duck. Do
the same to the same guy next time you pop up, and kill him. Now there
is only one of them, so you can shoot him at ease.
When you get to the part with the bikes circling around you, it is best
to use the shotgun, not the grenade launcher. Shoot the shotgun at the
bikes, and two direct bullets (meaning all 5 of the shell spread out)
will destroy the bike. Watch out that you don't shoot your partner; it
is really easy to do that.
Through this whole area, there is no need to use your grenade launcher
at all. All of your other weapons are good to do the job in this level,
and you probably need to rebuild your grenades from the last boss
battle, which you probably used on the last battle.
AREA 2
This section you are in like a waterfall section. Not very hard, apart
from those beast things that seem to hurt you more than you can hurt
them. They can be annoying, like coming right up to you and swiping at
you. You need to shoot at them, wait to they attack, crouch, and then
shoot them again.
With he boat fight (the ones that come up and shoot rickets at you) you
need to be really careful. It doesn't look that they are going to attack
at you, but they will, and before you know it, you will be hit. Wear
down all the boats with some grenades, and also machinegun fire.
Shotguns can also be used, but make sure that you rapid fire them.
AREA 3
Okay, here you are on a train, and there are a lot more of those stupid
beast things (well, I call them best things, I'm not sure what their
real names actually are, so I just call them that.) These things can
take a lot of pounding, and the bad thing is that they don't seem to be
stunned at all, so they can still attack you while you are shooting
them. Remember to duck a lot.
When you are on the train, you will see a door open to your left. Duck
right now, because a beast guy will swipe you, and well, you can hit
him, but he wont die, and he will still attack you. Your best bet is to
just duck, and leave him be.
The people actually off of the train don't have to be hit, and they
don't shoot at you either (well, some of them actually do shoot, but the
majority are actually those beast things. you can easily ignore these
guys, but, once again if you want to just get your score up, then you
can actually shoot these guys.
For the boss, shoot the beast guys around him first, and then shoot at
him. Once his first bar is lost, then there will be a cut-scene, showing
the guy putting a grenade in the train. Fight your way up; to you are
looking the way you were before he fired the train. Shoot him when he
goes along the pillars, and get his health down, and then wait to he
goes along the other side, and gets to his last health bar. Use your
handgun so you don't waste ammo (cos he moves around a lot, it is easy
to miss him with the grenade launcher and machinegun.) and kill him.
Stage 3:
AREA 1
Now the game starts to get really hard. There is a boss at the end of
this area, and there is a lot of enemies that have machineguns, and the
health bars. If you are playing with credits, getting past this can be
quite hard. A lot of ducking is requires, and also you must have a quick
trigger finger, and be a good shot with weapons like the Machinegun.
At the start, the tower thing will collapse automatically at the end
(well I at least think so, anyway) so you don't have to shoot it down or
anything. Alot of the guards up there have one shot kill bullets, so be
careful, and once again, duck a lot.
To defeat the tanks stationed in this area, you must use a lot of ammo
on them. Firstly, you will have to use a grenade on them, so fire one at
it, avoid the bullets being fired and then shoot it using the shotgun,
preferably. There are two tanks you have to defeat.
And for the bosses, just shoot them continually. Kill the henchman
around them also. Wild dog and Wild Fang are the bosses. See the bosses'
section for a more detailed way to kill them. Basically, keep on
shooting one and the other will come out, then shoot him. Watch out for
the crates being fired at you. You have to get both of their health down
for them to both die.
AREA 2
Did you see what I mean about Wild Dog looking a bit older, and... well,
just weird. Also, they introduced the new character, Wild Dog's son,
Wild Fang. Anyway, area 2 becomes harder than area 1, but is still not
as hard as area 3, of course.
The main part of this level you will be fighting in like the library
section. The flames may take away some of your view, so be careful, and
duck often, just like in most areas. No bosses in this level, that is a
good thing, I guess. Watch out for the enemies wielding rocket launchers
and stuff, and you should be right.
AREA 3
Duck often, as well as shooting the enemy that poses the most threat to
you first, minus the boss. All enemies carry a health bar pretty much,
so be careful, and start to use your machinegun, because this is the
last level section in the game.
For the opening part with the boss, shoot him, then duck and wait for
him to attack with the swords. Once he has attacked, shoot him again to
get his health bar down. Grenades don't really work here, because he
moves around a lot, and is quite speedy.
When facing the tanks, use machineguns or shotguns on them. Shoot them
whenever they are not attacking you. They are not stunned like some
normal enemies or bosses, because they are tanks. These tanks remind me
of the Tesla Tanks in command and conquer. Once they are dead, and the
boss life bar is depleted, next area.
Here is the final showdown. Shoot him using whatever weapons you have
got. First use your grenades, then machinegun, followed by the shotgun
and then the normal handgun, use everything, because you don't need to
save ammo, since this is the last level of the game. Once he is dead,
the game has finished. See the boss FAQ section of the guide for more
info to kill the boss.
ENDING
*Spoilers for those who are not up to it*
Alan and Wesley use the rocket launchers left behind by the men to shoot
at the roof, to make the missiles hit it, and explode in the command
centre, because Giorgio Zott sets off the missiles. The missiles don't
get out of the control centre.
Alicia and Daniel are waiting outside for Alan and Wesley, and that's
where the credits roll.
CONGRATULATIONS, YOU HAVE NOW FINISHED THE ARCADE SECTION OF TIME CRISIS
3!
Sit back, and watch the credits roll.
=======================================================================
16. CHALLENGES
--------------
ONE WEAPON
Everyone knows that going through the game only using a handgun is
insane. Well, try it. Go through the game only using a handgun, for
everything, from the planes, to the boats, to the bosses, to everyone.
You will need to work quick, as bosses will take ages to kill, and you
will lose time.
See how fast you can complete the game in, and how many lives you can
keep. Doing this is just like the first two Time Crisis games, where
there was absolutely no machineguns, shotguns or grenade launchers
available.
ORIGINAL CREDITS
Try the game on Normal mode, with only the original first two credits.
If you do have more than 2 creidts, although if you do have more than
two credits, you can make it when you lose two credits, the game is
over, you will just have to quit yourself.
See how far you can get. Lives can be set on whatever you want. I don't
think anyone has completed the game on normal mode with these two
credits, so try it. It is extremely hard. Thanks to s message board user
for this idea (jubrany).
HIGHEST SCORE
Attempt to get the highest score in the game, on each of the arcade mode
stages. To get highs scores, you will need at least 100,000 points on
each area, which requires things like chase hits. Check the tips section
if you want to know how to get some good tips.
If you can get 1st place on each of the challenges, you are certanaly a
king at this game. Just remember to do chase hits, and not to hit your
partner.
SHORT TIME
Try to beat the game in a very quick time. To do this, you must have a
sharp trigger finger. A good time is under 40 minutes, which can be
accomplished if you are pretty good. You can see your time just under
your score after you enter your name. Try to get a very low time.
VERSE A FRIEND
Same as the score thingy, but play it out against a friend to see who
can get a bigger score. Use my tips for scoring once again, it's sure to
get you a good score. Also try to play against someone good.
=======================================================================
17. RESCUE MISSION BASICS
-------------------------
STORY
Alicia Winston is out to save her brother, Daniel Winston. Play through
the eyes of her, as she goes out to rescue him. Her story fits in with
Alan and Wesley's story, for example, you play on the train, you shoot
giogio, etc.
UNLOCKING
To unlock the rescue mission mode, then just defeat story mode, on ANY
difficulty, and using ANY amount of lives. Just beat it and you will get
this.
UPGRADES
Okay, new to the game is weapon upgrades. Wepon upgrades occur when you
do so much damage to enemies. Look at the bar just above the weapon
name. Get this to full, and you get a weapon upgrade. From what I know,
this is what upgrades change.
- Maximum capacity of bullets (how much bullets it can hold when full)
- Rate of fire (how fast the bullets come out)
Anything else?....
SNIPER RIFLE
This is once again new to the TIme Crisis series. You get to use a
Sniper Rifle. First things first, what levels are the sniper rifles on?
Well, you get it at the start of the level, meaning you don't have to
find it.
Scope:
To activate the scope, hold down the reload button.
Zooming in:
Unfortunately, you can't
Moving:
With the g-con2, use the d-pad on it to move, otherwise you can just
move the gun to the outside circle to move it.
Shooting:
When an enemy is in the circle, even if they are at the side of the
circle, you can shoot them. Aim at the enemy when he is in the circle
and shoot.
Ammo:
The Sniper Rifle has unlimited ammunition, but it does need to reload
after evey 3 shots.
Reloading:
To reload, take your finger off the reload button. You are immune from
hits while not in the scope.
OTHER DIFFERENCES
- In the Sniper mode, it displays the amount of targets left to hit
- If you lose all of your lives in the stage, you lose a continue and
have to start the stage again. This prevents people from getting Free
Play and finishing it easily.
- Rescue mission is harder than arcade, even when it is on Very Easy,
it is harder compared to arcade.
RESCUE MISSION TIPS
- Make sure you calibrate your g-con correctly for the sniper mode.
There is nothing worse than having a really bad calibration, when
using the sniper rifle, which needs pin point accuracy.
- Try to get weapons upgraded, especially weapons like the grenade
launcher, because its maximum bullet capactiy can get to a maximum of
nine, I think.
- Lets say you have 2 bullets remaining in the machinegun, and you
shoot one bullet, which gets your energy bar thingy to a new upgrade,
it will automatically replenish your ammo to full capacity.
Something to think about when you are thinking about saving ammo.
=======================================================================
18. RESCUE MISSION BOSS FAQ
---------------------------
GUNSHIP
You will know this battle from the Arcade mode, where Alan and Wesley
take it down. Okay, there are things that change in Alicias level, so
don't think that it is going to be easier than the arcade part of the
game. Most of the things still happen though, and you still get to
defeat the boss.
Start off by hitting the motorbikes in front of you. As soon as you cap
the driver, the bikes will explode. Shoot the bikes until they have no
health left and they will also explode. Use this to your advantage. Then
the Gunship will fly over. You don't need to destroy the machinegun
things on the side.
When the boss can see you, and you can see him, fire at him. Use
something like your machinegun in an attempt to get it upgraded. Shoot
rapidly at him, and remember to duck often, so you wont get hit. He will
still shoot at you with the Chaingun type thing, so shoot when the
bullets are straying away from you. Shoot him in the legs, arms, or in
the legs, anywhere you can see.
Something that doesn't happen in Arcade mode is the throwing of the
Chain gun. You need to duck when he throws the Chain gun. A message will
come up saying "Danger." Duck now, and stay crouched until it has gone
over. Just shoot him when he throws the grenades at you, and Stage
complete.
JAKE BATTLE I
If your not up to this battle, then please don't read here, it is a
massive spoiler in the storyline. In case you want to know, even if you
are anot up to the stage, Jake (Can't remember his last name, although I
can remember that it starts with an L.) Betrays you just after you fight
in the town, for the second time. he puts a gun to Alicias head, then
she turns around and kicks him in the stomach. Great move. Alicia grabs
a gun, and Jake runs off. You now have to fight him as a boss.
Okay, the first part is easy. Just shoot him unitl you get his blue
health bar down to nothing. He hardly fires at you at the start, so it
is easy. The only problem you might have is the other troops surrounding
Jake shooting at you.
For the second part of the Boss battle, he will hold someone hostage,
like using them as a Human Shield. This bit can be hard, because if you
shoot the civilian, you lose a live, and she doesn't go away either, she
stays there, meaning that you can lose multiple lives. This bit reminds
me of the Saving Chrity Ryan section from Time Crisis II.
Shoot him in the head. Well, actually, just above the head, and to the
left a bit. It will usually still count as a hit, and he will lose
health. Take out the troops around him first, then kill Jake. For the
third battle, just shoot him and duck constantly when he attacks.
TRAIN CAR
This thing can be annoying, especially the Chainguns on the front. This
boss is located on the Train level, for Alicia. it has numerous attacks,
and can kill you quite quickly. Okay, here is how to defeat it.
There are three things on the front of the train car. Shoot the one in
the middle first, with a machinegun or shotgun, save your grenades for
later in the boss battle. Now take out the Rocket Launchers on the side.
Use any weapon you please. The Rocket Launchers will fire out rockets at
you (what else is it ment to do?), and if you shoot at a rocket, it will
dissapear. Shoot the rocket launcher when the rockets arn't out. Disable
both of the Rocket Launchers.
It will now decide to attack you by raming into you. This happens a few
times during the boss battle, and to avoid being hit by it is to duck,
yep, plain and simple ducking. Stay ducked until it goes away from you,
and shoot the rockets on the side.
When it goes back, a Chaingun appear. This can kill you on every shot
that it does, so notice how all the bullets like glow, that means you
will lose a life if one hits you. Avoid being hit by ducking, but you
will realise that it seems to take a few shots, then stops, then about a
second later it shoots again. Pull out your grenade launcher. In the
second that it stops, quickly go up, shoot a rocket, and then duck
again. You need to be really quick.
More troops will emerge on the Train Car. Your best bet is to take them
out. The chaingun thingy will pop out a few more times, and if you want
to save your ammo for your grenade launcher, then use the shotgun. Pop
up in the second that it stops, then shoot at the Chaingun, then duck
again. Repeat in the 1 second of stopping time.
GIORGIO ZOTT
This guy doesn't really have a health meter (when your playing as
Alicia) but since he is like the main bad guy in the Arcade version, I
will include this guy as a boss.
For this mission, you need to shoot the handgun of Giorgio Zott when he
is about to shoot Daniel Winston, Alicias Brother. It may sound easy,
but Alicia Shakes a lot, you have 1 bullet to do it with, and you need
to do it in 5 seconds, otherwise Alicias brother will be dead.
Shoot the handgun on the screen that tells you what to do, and then
press the reload button to take up the scope stance. Use the direction
buttons (on the G-con2) and find Giorgio Zott. Move to the left of him a
bit, and up. When the handgun is out to the left, shoot it anywhere.
Make sure you hit it, and not any other place on Girogio. Once you hit
the handgun, the Stage is complete, the smallest stage in the game.
JAKES GUNSHIP
Another Gunship. You have to do two things to this; the first thing is
to disable it so that Jake cannot get away, and the second thing is to
destroy it permantly. Shoot the middle part of it first, with whatever
you want, and once it is destroyed, machineguns will come out from the
side. Shoot them until they are destroyed, and duck to avoid being hit.
Shoot the enemy troops that are near the plane first, before taking it
out. Now you have to shoot those things on the side. Use your handgun
(as those things don't hurt you) and shoot it until it is destroyed.
Shoot both of them.
=======================================================================
19. EXTRA HELP
--------------
Can't find what you need in this guide? Well, there are other places you
can go that mght answer your question.
MY EMAIL
You can email me your question. Just make sure that it easy to
understand and all, and abide by these rules.
- Don't flame, troll or anything like that
- Don't spam me, or send me viruses
- Make sure the question is easy to read
MESSAGE BOARDS
The GameFAQs message board is a great place to go to get your question
answered. There are people there willing to help you. you must of course
have a message board account, and one is easy to make. You can still
visit the board, even without an account though, you will need an
account to post. Here is the link to the board. By the way, registration
is free.
http://cgi.gamefaqs.com/boards/gentopic.asp?board=16939
OTHER GUIDES
http://faqs.ign.com
http://guides.ign.com
Try either the two above, then go to either FAQs list, or Guides list.
They might have a FAQ/Guide there.
NAMCO SITE
No-one knows the answer to your question? Maybe the makers will.
www.timecrisis3.namco.com
=======================================================================
20. FREQUENTLY ASKED QUESTIONS
------------------------------
SCORE QUESTIONS
-----------------------------------------------------------------------
Q: Do you get bonus score if you complete areas quickly?
A: Yes, the less time you take, the more bonus points.
-----------------------------------------------------------------------
Q: What are chase hits?
A: When you hit an enemy three times before he hits the ground, and you
get more points for it, even if he only takes one shot to die normally.
-----------------------------------------------------------------------
Q: Do I lose any score when I die?
A: As far as I can tell, no.
-----------------------------------------------------------------------
WEAPON QUESTIONS
-----------------------------------------------------------------------
Q: How do you unlock unlimited handgun bullets? (No reloading?
A: There has been some controversy over this, SureFireProductions (off
the message board) says this.
for infinite subweapons beat the game in under 30 minutes with infinite
handgun on.
for infinite handgun, beat the game with only your handgun
-----------------------------------------------------------------------
Q: Is there really a weapons qupgrade system, my weapons are not
upgrading, why not?
A: It only happens during Rescue mission, so play rescue mission.
-----------------------------------------------------------------------
Q: Where can I find the Sniper Rifle?
A: It's only available on Rescue Mission mode.
-----------------------------------------------------------------------
Q: How do I move the scope on the Sniper Rifle?
A: Use the D buttons on the g-con2, or just move the gun to the side.
It's easier with the d buttons on the g-con, and very hard with the
analog controller.
-----------------------------------------------------------------------
GUIDE QUESTIONS
-----------------------------------------------------------------------
Q: When was this guide first released?
A: It was released to GameFAQs on the 10th of November, but wasn't
posted until the 11th.
-----------------------------------------------------------------------
Q: Can I use this guide on my site?
A: No, sorry. Only GameFAQs can use it for the time being.
-----------------------------------------------------------------------
Q: Where can I send my questions/comments about the guide?
A: To my email. See top of guide.
-----------------------------------------------------------------------
GAME QUESTIONS
-----------------------------------------------------------------------
Q: When was Time Crisis 3 released?
A: Check the release dates section in "Looking to buy."
-----------------------------------------------------------------------
Q: I'm stuck on X spot in Story Mode, help please?
A: 1) Check my Stage Hints
2) Check my Game Tips
3) Email me with the part you are stuck on.
-----------------------------------------------------------------------
Q: How do I defeat X boss?
A: Look in my Boss FAQ.
-----------------------------------------------------------------------
Q: What happens at the end of the game?
A: Not telling. Nah, it's already said at the end of the walkthrough.
-----------------------------------------------------------------------
Q: How do I unlock Crisis mission mode?
A: Defeat Rescue mission mode.
-----------------------------------------------------------------------
=======================================================================
21. ENDING
----------
LAST WORDS
I just want to say thankyou for reading my guide on Time Crisis 3. I
hope that you find it helpful in some way or another :)
EMAIL
Feel like sending in a tip, hint, or anything else? Please send me an
email. Currently, my email is:
ns_java_games(at)yahoo.com.au
Any contribution is fine, or any question you want answered can go here.
COPYRIGHT
This document is Copyright Aaron Baker 2003. It may not be reproduced
under any circumstances except for personal and private use. you may not
display this on a website without my permission.
WEBSITES
This guide is exclusive to GameFAQs.com
CREDITS
CjayC: For putting my guide up
www.gamefaqs.com: For putting my guide up (which is CjayC anyway)
GameFAQs, again, for supplying the cheats
Namco, for making such a great game, as usual
Time Crisis series, for being so good, and addictive
Everyone at the board Space Adventure, you are all great :)
Punishment 01, for the ASCII of the g-con 2 and the controller
OKong, for some cheats in the unlockables section
Wakazashi, for some cheats in the unlockables section
Jacen Solo, for some cheats
Cheng, CORRECT info on the cheats
Judany, off the boards, for supplying a challenge
SureFireProductions, for posting on the boards about infinite handgun
Tex18525, for some corrections on cheats and guns
Bruce Wen, for asking about infinite handgun bullets
Edwin Colon, same as above
Myself, for making this document
You, for reading this guide
Everyone off the Time Crisis 3 message boards
STILL TO COME
- Rescue mission walkthrough
- Crisis mission walkthrough
=======================================================================
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