HTTTTTTTTTH HEEEH HHHNNNNH HCCCH HHH HHH HHH HHH
HT HTH TH HEHHH HNHH HNH HCHHHCH HHH HHH HUH HUH
H HTH H HE HNH HNH HCH H HHH HHH HUH HUH
HTH HEEH HNH HNH CH HHHH HHHH HUH HUH
HTH HEEEH HNH HNH H HHHHHHHHH HUH HUH
HTH HEEH HNH HNH CH HHHH HHHH HUH HUH
HTH HE HNH HNH HCH H HHH HHH HUH HUH
HTH HEHHH HNH HNH HCHHHCH HHH HHH HUH HUH
HTTTH HEEEH HNH HNH HCCCH HHH HHH HUUUUH
__ __ _ _ __
/ / /\ \ \_ __ __ _| |_| |__ ___ / _| /\ /\___ __ ___ _____ _ __
\ \/ \/ / '__/ _` | __| '_ \ / _ \| |_ / /_/ / _ \/ _` \ \ / / _ \ '_ \
\ /\ /| | | (_| | |_| | | | | (_) | _| / __ / __/ (_| |\ V / __/ | | |
\/ \/ |_| \__,_|\__|_| |_| \___/|_| \/ /_/ \___|\__,_| \_/ \___|_| |_|
<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>
STEALTH KILL FAQ | STEALTH KILL FAQ | STEALTH KILL FAQ | STEALTH KILL FAQ
<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>
==-==-==-==-==-==-==-==-==-==-==-==-==-==-==
Written By: Swiftshark (Oliver Ferrier)
Email:
[email protected]
Last Updated: April 13th 2003 (FINAL VERSION)
==-==-==-==-==-==-==-==-==-==-==-==-==-==-==
Game Title: TENCHU: Wrath Of Heaven (A.K.A. Tenchu 3)
Platform: Playstation 2 (NTSC Version)
Creators: Activision, K2
<<<=-*-=-*-=-*-=-*-=>>>
| TABLE OF CONTENTS |
<<<=-*-=-*-=-*-=-*-=>>>
1. Copyright Information
2. Update Information
3. Introduction
4. Controls
4.1 Moving
4.2 Jumping
4.3 Attacks
4.4 Stealth Moves
4.5 The Rest
5. Stealth Kill Overview
6. Kanji Overview
7. Rikimaru Character Overview
8. Rikimaru's Stealth Kills
9. Rikimaru's Kanji Moves
10. Ayame Character Overview
11. Ayame's Stealth Kills
12. Ayame's Kanji Moves
13. Tesshu Character Overview
14. Tesshu's Stealth Kills
15. Tesshu's Special Moves
16. Using Weapons to Stealth Kill
17. Dual Mode Stealth Kills
18. Myths and Rumors
19. Cheats and Glitches
20. Thanks/Credits
21. Closing Thoughts
<<<=-*-=-*-=-*-=-*-=-*-=>>>
1. COPYRIGHT INFORMATION |
<<<=-*-=-*-=-*-=-*-=-*-=>>>
This FAQ is the property of Oliver Ferrier (A.K.A Swiftshark) and is
subject to all applicable copyright laws. Anyone wanting to post this
FAQ on any websites or other form of publication must request
permission in writing by emailing me at the address found at the top of
this document. Chances are that I will grant you permission provided
that you keep the FAQ in its complete form, you do not charge people
for accessing the FAQ and that you give me the proper credit for the
FAQ.
Presently the only websites permitted to host this FAQ are:
-www.Gamefaqs.com
-www.Neoseeker.com
-www.Tenchu.de
-www.IGN.com
If you are reading this Faq on any other site than those listed above
then please email me at
[email protected] and let me know. Thanks.
<<<=-=*=-=>>>
2. UPDATES |
<<<=-=*=-=>>>
April 13th 2003: Added some minor corrections, submissions and credits.
For all intensive purposes this FAQ is considered
Final unless by some miracle a major new discovery is
made which at this point seems highly unlikely.
March 16th 2003: Updated the "Controls" section and fine tuned a few of
the Stealth Kills. Also I added a new "Special
Ability" for Tesshu called the ENERGY PUNCH. Also
worked on the "Q&A" section.
March 10th 2003: Pretty much finished the guide today. Finished the
"Dual Stealth Kills" section, added some more info to
the "Q and A" portion and revised several of the
existing Stealth Kill descriptions as well as the
headers. Also all of the "Special Abilities" are now
complete. The FAQ will stand as is until either some
more Stealth Kill information is discovered or enough
time has elapsed to ensure that the FAQ is indeed
complete and final.
March 9th 2003: Added a lot more stuff today in most sections. Proofread
and corrected several mistakes and ommissions and
overall just really cleaned it all up. Also added new
information to the "Dual Mode Stealth Kills" and
"Stealth Kill Overview" sections.
March 8th 2003: Finished most sections today. All the Stealth Kills are
complete. (At least the accounted ones) finished most
of the Special Ability descriptions and added some
credits as well. The next update will include the "Co-
op Stealth Kills".
March 6th 2003: Added a ton of new information today. Finished several
sections and added Tesshu's 7th Stealth Kill by using
KUMIHIMO. Also deleted some of the older "Update
Information" as it was useless reading.
March 5th 2003: Finished most of the Stealth Kills and about 40% of the
special moves listings and descriptions. A few more
updates should pretty much do it and then I'll consider
writing a full FAQ/Walkthrough.
March 4th 2003: Added a ton of information thanks to the release of
the Demo disc as well as other information scattered
about the web. Added the Move listings and worked on
the various Character Overviews. (Submitted the guide
today as version 1.0)
<<<=-*-=-*-=-*-=>>>
3. INTRODUCTION |
<<<=-*-=-*-=-*-=>>>
Welcome to my TENCHU 3: Wrath Of Heaven "STEALTH KILL FAQ". Here you
will find everything that you need to know regarding Stealth Kills, how
they are executed as well as detailed descriptions of the various
Stealth Kills that each playable character in the game can perform. You
will also be able to find out everything you need to know regarding the
Kanji moves that both Rikimaru and Ayame can execute. There is however
no "Mission Guide" or "Walkthrough" contained in this document and if I
do decide to write one then that will be posted as a separate document.
If you must contact me then feel free to email me at the email address
found at the top of this document. If you don't receive a response
please don't take it personal, it may just take a while as I often work
on various projects simultaneously.
If you submit anything that gets added to this Guide then you shall
receive full and proper credit herein. (Please include how you wish to
be mentioned in the "Credits Section" or I will address you by email
address only)
Note: Garbage and Spam will be purged so make sure you type "TENCHU 3"
in the subject line.
- PLEASE ONLY EMAIL ME WITH CONTRIBUTIONS OR QUESTIONS NOT FOUND IN ANY
OTHER FAQ ON THIS SITE -
With that said enjoy the Faq and the game!
<<<=-*-=-*-=>>>
4. CONTROLS |
<<<=-*-=-*-=>>>
Here is a breakdown of how the controller is configured, button
controls as well as explanations on how to execute the various moves,
combos, attacks and other functions. (You can change the configuration
in the "Options Menu")
NOTE: "L3" + "R3" are the two analog sticks and unless there is a
direction associated with them it means PRESS L3 or R3.
(Thanks to Adam Munoz)
<<<.<><>.>>>
4.1 MOVING |
<<<.<><>.>>>
L3 Forward (slightly)...........Walk Forward
L3 Forward......................Run Forward
L3 Backward.....................Turn Around
L3 Left.........................Turn Left
L3 Right........................Turn Right
R2 + L3 (Directional)...........Walk/Strafe With Camera Locked Behind
R2, Forward + X.................Dash Forward
R2, Backward + X................Dash Backwards
R2, Left + X....................Dash Left
R2, Right + X...................Dash Right
R2 + R3 (Directional)...........Turn While Camera Is Locked Behind You
NOTE: See "STEALTH MOVES" (Section 4.4) for more movements. Also the
"Quick Dash" that was available in the Demo disc seems to have
been removed in the Final Version. (That was the R2 + Press L3
move) Too bad.
<<<.<>.<>.>>>
4.2 JUMPING |
<<<.<>.<>.>>>
X...............................Jump in place
X, X............................Double Jump (Can be used with L3)
X (x2) + X (Near Wall)..........Ricochet Jump
R2 + X..........................Moonsault
<<<.<>.<>.>>>
4.3 ATTACKS |
<<<.<>.<>.>>>
Square..........................Slash
Square (x2).....................Double Slash
Square (x3).....................Three Slash Combo
Square (x4).....................Four Slash Combo (Ayame Only)
Square (Near Fallen Enemy)......Stab A Fallen Guard (Rikimaru Only)
Square (Near Fallen Enemy)......Double Stab (Ayame Only)
Square (Near Fallen Enemy)......Punch Chest (Tesshu Only)
R1 + Square.....................Crouching Uppercut Slash (Riki + Ayame)
R1 + Square.....................Bulldozer Throw (Tesshu Only)
R2, Away + Square...............Sledgehammer (Overhand) Slash
R2, Forward + Square............Crouching stab with ankle sweep
X, Square.......................Downward Strike from Jumping
Rotate L3 + Square..............Sweeping 360 Slash (Rikimaru Only)
Rotate L3 + Square..............Handstand Scissor Kick (Ayame Only)
Rotate L3 + Square..............Upper Straight combo (Tesshu Only)
Forward, Square + Hold Square...Energy Punch (Tesshu Only)
Left + Square...................Slash to the Left
Right + Square..................Slash to the Right
Forward, Forward + Square.......Thrusting Stab
Square, Away + Square...........Slash followed by a 360 Leg Sweep
Square (x3), Away + Square......Double Slash followed by a Heal Kick
Circle (Close To Enemy).........Body Slam (Rikimaru Only)
Circle (Close To Enemy).........Head Chop (Ayame Only)
Circle (Close To Enemy).........Grab Collar and Head Butt (Tesshu Only)
NOTE: Most of the attacks can be executed while holding "R2".
TIP: To cancel a Combo midway through press "X" and move "L3" left or
right.
<<<.<><><.><><>.>>>
4.4 STEALTH MOVES |
<<<.<><><.><><>.>>>
R1..............................Crouch/Lean Against Wall/Land Silently
R1 + Forward (Crawlspace).......Crawl Through Crawlspace
R1 + Forward....................Sneak Forward
R1 + Backwards..................Sneak Backwards
R1 + Left.......................Sneak Left
R1 + Right......................Sneak Right
R1 + X..........................Roll And Turn Around (Rolling 180)
R1, X + Forward.................Roll Forward
R1, X + Backward................Roll Backwards
R1, X + Left....................Roll Left
R1, X + Right...................Roll Right
R1 + R3 (Directional)...........Stationary Turn While Crouching
<<<.<>..<>.>>>
4.5 THE REST |
<<<.<>..<>.>>>
Circle..........................Block / Close Attack / Cancel S.K. FMV
Triangle........................Use Selected Item
L1..............................Control Camera
R2..............................Lock Camera Behind You
R2 + Backwards (Ledge)..........Drop into a hanging position
R3 (Up, Down, Left, Right)......Control Secondary Camera
Press R3........................Detonate Sticky Bomb
Left on D-Pad (or L2)...........Scroll Left Through Item Inventory
Right on D-Pad..................Scroll Right Through Item Inventory
Up on D-Pad.....................Quick Select Grappling Hook
Down on D-Pad...................Quick Select Healing Potion
X (Near ledge or wall)..........Hang (Left or Right To Move)
Select..........................View In Game Map
Start...........................Pause, Show Goals and Tips / Skip FMV
L1+L2+R1+R2+Select+Start........Return To Title Screen (hold it for a few
secs)
NOTE: Kanji Move button combinations can be found in Sections 9 and 12 for
each respective character.
<<<=-*-=-*-=-*-=-*-=-*-=>>>
5. STEALTH KILL OVERVIEW |
<<<=-*-=-*-=-*-=-*-=-*-=>>>
A Stealth Kill is a cinematic action sequence that ends your enemy's life
provided you attack your victim while he/she is in "<?>" mode. Basically, if a
guard is totally unaware of your presence and you sneak up to him or her and
press the attack button, the game will treat you to a cutscene of you taking
care of business. There are a wide variety of Stealth Kills that you can
perform depending on your position in relation to the enemy as well as
direction that you and them are facing. In the next few sections I will break
down and examine each individual Stealth Kill and what steps should be
followed to perform and execute them all at will.
Q: Who can I Stealth Kill?
A: You can Stealth Kill any enemy (Except for bosses) including Demons,
Archers, Spear handlers, Ninja's, Guard Dogs, Spirits, Wooden Robots and
the like. Basically anyone that resorts back to <"?"> mode can be Stealth
Killed.
Q: Can I Stealth Kill enemies that have been alerted?
A: You can Stealth Kill enemies that are in "<?>", "<!>" and "<!?>" modes but
once they have positively identified you and are in "<!!>" mode you cannot
Stealth Kill them anymore until they revert back to one of the lower levels
of awareness.
Q: How come certain enemies don't give me a cutscene when I Stealth Kill them?
A: There are a few enemies that do not trigger cutscenes mainly because they
are too short. (One undetected slash will kill them though) Here is a
complete listing of these enemies.
Enemies without SK animations:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Little Wheelchair Robots in Agamai Castle
- Spirits in Bamboo Forest
- Floating Skulls in Cemetery
- Dogs, Wolves, Bears
NOTE: Cats cannot be killed at all.
Q: I heard that certain enemies can Stealth Kill me too in this game. Is that
true?
A: Yes and no. The Red Demon ninja's have the ability to perform what appears
to be a Stealth Kill by slitting your throat from behind and ending your
life but they are not out there preying on you like you are on them. If you
find yourself in a battle with two or more enemies including one of these
Red Demon Ninja's then it is likely that you will encounter this. Always
kill them first to avoid this from happening.
Q: What can I do to hasten the Stealth Kill cutscene if there are two or more
enemies nearby?
A: Press "Circle" during any Stealth Kill animation to regain immediate
control of your character. Alternatively you can switch the animations off
altogether in the "Options" menu but then why even bother reading this FAQ.
Q: How does the scoring work by using different kills?
A: Every Stealth Kill gets you 20 points compared to just 5 points for a
normal kill. Killing an innocent Civilian will cost you 50 points every
time and erase your highlighted Kanji symbols.
Q: How come I sometimes get 2 Kanji symbols when Stealth Killing an enemy and
other times I only get 1 or even 1/2 of one?
A: If you stealth kill an enemy with a slash that is just out of range for
triggering the animation then you will only get awarded 1/2 of a Kanji. If
one the other hand you Stealth Kill a guard from the front you will be
awarded with 1 1/2 Kanji symbols. It appears as though you got two but that
is only because one was already half lit.
Q: How do I decapitate my victims at will? (Ayame + Rikimaru Only)
A: The Attack Button ("Square") is pressure sensitive when it comes to Stealth
Kills. If you press the button hard right when the cutscene kicks in then
your probability of decapitating the enemy is increased dramatically.
(Credit: JAMES MASON)
<<<==-*-=-*-=-*-==>>>
6. KANJI OVERVIEW |
<<<==-*-=-*-=-*-==>>>
The Kanji system that is set up in the game consists of 9 Japanese symbols at
the lower left portion of your screen that can be highlighted as you
successfully Stealth Kill enemies. The more Stealth Kills you perform, the
more Kanji symbols you'll highlight. When all nine Kanji symbols are filled
you will unlock a special new Ninja ability. This is represented onscreen by a
swirling tornado of light and Kanji symbols surrounding your character
momentarily followed by a brief explanation of the acquired skill. (See
Character Listings in later sections for specifics) Please note that although
you will not lose any of these highlighted symbols when spotted, you will lose
them all if you are spotted by or harm an innocent Civilian. It is wise to be
stealthy instead of just hacking and slashing your way through the levels.
Q: What do these Kanji Symbols represent?
A: Each symbol of the Kanji represents a power or attribute of the Ninja arts.
Below is a translation of the various Kanji symbols.
~~~~~~~~~~~~~~~~~~~
KANJI - TRANSLATION
~~~~~~~~~~~~~~~~~~~
RIN - Confront
PYO - Soldier
THO - Battle/Fight
SHA - One/Person
KAI - Everybody/Entire
JIN - Formation
RETSU - Row
ZAI - Presence
ZEN - Forward
It is important to note that these Definitions are merely direct translations
and do not represent the true meaning of the "Seal of 9 Characters". The 9
Kanji characters do not have independent definitions. The spell only makes
sense when you hear them all together in verse as follows:
"Nozomeru Hei, tatakau mono, kaijin wo hari, retsu wo tukutte, mae ni ari"
Which Means:
"Confronting Soldiers, Ones that battle, everybody making a formation, making
a row, and is present in front".
So in other words, the spell is a warning to the evil spirits that the army of
God is nearing, so leave immediately.
Credit goes to: Reimaru (Ninja Town)
Link: >>>
http://www.ashuraonline.com/tenchu/kuji/index.html <<<
One last note about filling the Kanji meter. Replaying a level where you have
already unlocked the "Special Ability" on a previously saved game will
restrict you from seeing the filled Kanji meter animation again. I don't know
why they did this but such is life.
<<<==-*-=-*-=/*\=-*-=-*-=-*-==>>>
7. RIKIMARU CHARACTER OVERVIEW |
<<<==-*-=-*-=\*/=-*-=-*-=-*-==>>>
Age: 26
Sex: Male
Weapon: Izayoi sword (The Sword of the Azuma. It is passed down from
generation to generation to the worthiest of ninjas.)
Bio: Leader of the Azuma Shinobi-ryu ninja sect. His thoroughness, patience
and bravery have earned him the honor of the Izayoi sword according to
the sect's master Shiunsai. Terrifyingly focused and withdrawn,
Rikimaru's sense of destiny and composure give him the strength to take
on missions that most would consider acts of suicide. Rikimaru is not
quite as fast as Ayame but his strength is far superior.
To view a Screenshot of Rikimaru simply copy and paste the following link into
your browser:
>>>
http://www.tenchu3.de/english/tenchu3/screens/g70.asp <<<
<<<==-*-=-*-==-*-==-*-=-*-==>>>
8. RIKIMARU'S STEALTH KILLS |
<<<==-*-=-*-==-*-==-*-=-*-==>>>
There are a total of 6 different Stealth Kills that Rikimaru can perform. (A
7th has not been confirmed yet) Which Stealth Kill is triggered when is based
on your position or direction in relation to your victim's position and angle.
In this section I will explain to you how to execute each and every Stealth
Kill from positioning to timing to execution.
NOTE: The Difficulty Factor of each Stealth Kill is represented on a scale of
1 - 5 stars. (1= Easy and 5 obviously being the most difficult)
\|/\|/\|/\|/\|/\|/
8.1 THROAT SLIT |
/|\/|\/|\/|\/|\/|\
Positioning: From Behind (Enemy Facing Away)
Action Required: Press Square While At Close Range (R1 May be used)
Difficulty Factor: *
Description: This is the original Stealth Kill that made Rikimaru famous. It
is the easiest Stealth Kill to perform and the short cinematic
looks as follows. Rikimaru reaches around the front of the guard
while simultaneously slicing his throat from end to end with his
sword. The sharpness of the blade usually causes the enemy to be
decapitated and die very quickly and quietly.
\|/\|/\|/\|/\|/\|/
8.2 CAN OPENER |
/|\/|\/|\/|\/|\/|\
Positioning: Attack Enemy from His/Her Right
Action Required: Square (R1 can be added)
Difficulty Factor: ***
Description: This very cool looking Stealth Kill requires that you to attack
the guard from his or her right side. The FMV sequence shows
Rikimaru positioning the blade on the guard's neck with the
handle of the sword facing up. Next he swings around the front of
the guard and around his other side while making it appear that
he is using a can opening type of technique on his victim. This
kill looks very cool and very painful.
\|/\|/\|/\|/\|/\|/\|/\|/\|/\|/\|/\|/
8.3 BACK STAB AND FINISHING SLASH |
/|\/|\/|\/|\/|\/|\/|\/|\/|\/|\/|\/|\
Positioning: Attack Enemy From His/Her Left
Requirements: Square (R1 can be added)
Difficulty Factor: ***
Description: This Stealth Kill is triggered when you attack your enemy from
their left-hand side. Executing this Kill treats you to a
cutscene that shows Rikimaru thrusting his sword into the enemy's
lower back. Then when he pulls his sword out he does it in a way
that causes the guard to do a 180 spin. At the end of this spin
Rikimaru's blade comes done again slashing the guard from face to
stomach. The guard then collapses in a dead heap on the ground.
\|/\|/\|/\|/\|/\|/\|/\|/\|/
8.4 JUMPING SPINE STABB |
/|\/|\/|\/|\/|\/|\/|\/|\/|\
Positioning: Behind Intended Victim (Sometimes Jumping from any angle)
Action Required: Jump + Square (R1 can be added)
Difficulty Factor: ***
Description: This Stealth Kill shows Rikimaru Stabbing the guard in the middle
of his back at the end of his jump. Once the blade is stuck in
the guard he twists it a full 90 degrees to maximize the victims
pain and then yanks it free again. The guard sadly will not be
reporting to the news conference later on.
\|/\|/\|/\|/\|/\|/\|/\|/\|/
8.5 GUTTING STEALTH KILL |
/|\/|\/|\/|\/|\/|\/|\/|\/|\
Positioning: Facing The Enemy From The Front (Or while enemy turns into you)
Actions Required: Square (R1 can be added)
Difficulty Factor: ****
Description: This Stealth Kill is executed by attacking your enemy from the
front or diagonally from the front. The FMV shows Rikimaru
sticking his sword upward into the enemy's lower stomach causing
it to jut out of his back. He holds the enemy's head to
accommodate the motion. Next he withdraws his sword with such a
force that the enemy has no choice but to fall backwards onto the
ground and die. This Stealth Kill will award you 1 1/2 Kanji
symbols.
\|/\|/\|/\|/\|/\|/\|/\|/
8.6 SKULL PENETRATOR |
/|\/|\/|\/|\/|\/|\/|\/|\
Positioning: Enemy Must Be On A Slope, Incline or uneven surface.
Action Required: Square (R1 can be added)
Difficulty Factor: ****
Description: This very gruesome Stealth Kill shows Rikimaru springing onto the
enemy's shoulders and then sticking his sword through the top of
his skull with a second push so that it sticks out under his
chin. Then he withdraws the blade and flips backward off the
collapsing guard. You get a real sense of Spiderman watching this
cutscene take place.
<<<==-*-=-*-=-*-=-*-=-*-==>>>
9. RIKIMARU'S KANJI MOVES |
<<<==-*-=-*-=-*-=-*-=-*-==>>>
Rikimaru has 9 different Kanji abilities available to him. As mentioned in the
"KANJI OVERVIEW" section you will need to fill/highlight your Kanji meter in
order to unlock the individual Kanji abilities available in each level. In
this section you can find out the details of each Kanji Move.
<><><><><><><><><><><>
9.1 SHOULDER THRUST |
<><><><><><><><><><><>
Mission where Received: "Echigoya" (Mission 1)
Button Code: Square (x2), L3 Away + Square
Difficulty Factor: ***
Description: The SHOULDER THRUST move is an ability that allows you to smash
your enemy with your shoulder causing them to be thrown back
quite a distance. If there is a wall behind then your enemy will
hit it with great force and if there is a pit behind then bye-bye
bad guy. The key to executing this Kanji move correctly is in
being close enough to your enemy when you press L3 Away and
Square. If you are too far away Rikimaru might simply perform his
heal kick combo. Hitting someone with this thrust will also buy
you some valuable time during which you can make a quick getaway
or use/select another Item.
TIP: If you are having trouble executing this move fluidly then
do the Square (x2) part slower. This should help you master
this move.
<><><><><><><><><><><>
9.2 NINJITSU BLOCK |
<><><><><><><><><><><>
Mission: "Ghoda Castle" (Mission 2)
Button Code: Press "Circle" (Right when an enemy begins an attack)
Difficulty Factor: ***
Description: The usage of this ability must be timed right in order for it to
work. Basically it throws your attacking opponent momentarily off
balance giving you an opening to land an attack of your own. You
must press "Circle" exactly when your enemy launches an attack
for it to work.
<><><><><><><><><><>
9.3 NINJA VISION |
<><><><><><><><><><>
Mission: "Limestone Caverns" (Mission 3)
Button Code: "L1" + R3 (Forward to zoom in and Away to zoom out)
Difficulty Factor: *
Description: The "NINJA VISION" special ability allows you to see much further
than normal almost as though you were looking through a zoom
lens. To use this extra feature simply press the "L1" button and
press forward and backwards on the "R3" stick to zoom in and out.
One distinct advantage to having this ability besides seeing
further is also to be able to aim and throw items further.
<><><><><><><><><><><><><><>
9.4 GRAPPLING HOOK COMBO |
<><><><><><><><><><><><><><>
Mission: "Ronin Village" (Mission 4)
Button Code: 360 Slash combo followed by pressing "Triangle"
Difficulty Factor: ***
Description: This ability allows you the option of administering endless blows
to your victims. How it works is after performing your 360 slash
and immediately pressing "Triangle" a type of grappling hook
grabs the falling foe and brings him/her back for another dose of
pain. You can continuously repeat this process to keep juggling
your foe.
NOTE: You must connect with the 360 slash for this move to work.
(Credit: AnotherGamer)
<><><><><><><><><><><><>
9.5 CLING TO CEILING |
<><><><><><><><><><><><>
Mission: "Amagai Castle" (Mission 5)
Button Code: Hold "R1" while grappling up to ceiling.
Difficulty Factor: *
Description: Basically what this ability allows you to do is grapple up to a
flat ceiling and remain up there for a while kind of like how
spiderman would except for the fact that your back is to the
ceiling. From this vantage point you can drop items onto
unsuspecting enemies or even drop down for a surprise kill.
Dropping Rice Balls ensures that the enemy will stop right
underneath you. Also, keep in mind that you cannot stay up there
indefinitely. Your controller will begin to vibrate after about
20 seconds which means you are losing your grip and will be
returning to earth soon. (There is no unique Stealth Kill from
this vantage point)
<><><><><><><><><><>
9.6 FEIGN DEATH |
<><><><><><><><><><>
Mission: "Cemetery" (Mission 6)
Button Code: Rotate "L3" 360 degrees and press "R1". Press "Square" when ready
to attack.
Difficulty Factor: ***
Description: The Feign Death ability basically allows you to play dead for an
indefinite amount of time. Guards will come to inspect your
"dead" corpse and this will give you a great opportunity to
attack them by surprise. When you execute this move it will cost
you 20 HP and your Health Bar will continuously deplete until
there is only 1 HP left. It is advisable to carry some HEALTH
POTIONS or a NINJA REBIRTH along when planning on using this
ability. Also I have noticed that if you do not attack the
inspecting guard quickly enough he will go into "<!!>" mode and
attack. (There is no unique stealth Kill cutscene associated with
this ability)
TIP: Use the R3 stick to rotate the camera while you are lying motionless on
the ground to see around you.
TIP #2: Turn your back on your intended victim before executing the move.
After that, a stealth kill is, well, if not guaranteed, at least a lot
more probable. The direction in which the nose of your character
points is the key to successful completion of this technique.
(Credit: Petteri Laasanen)
TIP #3: If you are wearing a CHAMELEON SPELL you can actually kill the guard
with your initial slash of this move but you need to practically be
hugging them for it to work. Also, to get up without slashing press
"Circle".
(Credit: AnotherGamer)
<><><><><><><><><>
9.7 WALL KICK |
<><><><><><><><><>
Mission: "Bamboo Forest" (Mission 7)
Button Code: Jump towards a wall and press "Square" at the wall.
Difficulty Factor: **
Description: The wall kick ability is mainly another attack variation for you
to use. It works great when used as a surprise attack to an
unsuspecting enemy but guards that are in "<!!>" mode will block
this kick.
<><><><><><><><><><><><><>
9.8 NINJA MIND CONTROL |
<><><><><><><><><><><><><>
Mission: "Great Buddha Temple" (Mission 8)
Button Code: Hold "R2" and press: Up, Down, Square. (Use L3 for up, down)
Difficulty Factor: ***
Description: This ability is a little different than what the title implies.
You cannot literally control your victim by using this technique.
Rather, it will allow you to temporarily stun the guard allowing
you time for a Combo, getaway or other special move like the
"WRATH OF HEAVEN". If you are facing two or more enemies at the
same time and you perform this move on one of them then he will
temporarily help you fight the other guard. This can lead to some
fun moments especially if you try it on some of the more advanced
enemies like the Red Demons or bald Martial Artists. One thing to
keep in mind is that the move will only work if Rikimaru strikes
the enemy at the end of his spell. Also if your target is in
"<?>" mode then he will simply die rather than be affected so
make sure you only use it on attacking enemies.
<><><><><><><><><><><><>
9.9 WRATH OF HEAVEN |
<><><><><><><><><><><><>
Mission: "Tenrai Fortress" (Mission 9 and 10)
Button Code: "Circle"+"X" simultaneously.(Enemy must be right in front of you)
Difficulty Factor: ****
Description: This special ability will kill any enemy in one hit, but there is
a price. Every time you use this ability your HP will be reduced
to just 1 meaning if there are multiple enemies around you will
die by the slightest hit. Make sure you have some HEALTH POTIONS
or a NINJA REBIRTH Items on hand to easily replenish your health.
The key to successfully executing this move is being perfectly
lined up with your intended victim. Once you have pressed the
"Circle + X" Buttons Rikimaru will do his spell pose followed by
a thrusting stab forward. If the stab motion hits the enemy then
a bolt of lightning will come down from above and kill him/her
instantly. If you miss the stab however then the enemy will live
and you'll be stuck with just 1 HP left on your Health Bar. This
is the most powerful Ability in the game. If you have a BINDING
SPELL on hand then your enemies will not be able to avoid this
move. NINJA MIND CONTROL on a single guard will also keep him in
place long enough for you to successfully perform this move.
<<<==-*-=-*-=-/*\-=-*-=-*-==>>>
10. AYAME CHARACTER OVERVIEW |
<<<==-*-=-*-=-\*/-=-*-=-*-==>>>
Age: 22
Sex: Female
Weapon: Short Swords (Two powerful blades that provide the perfect compliment
for her remarkable finesse and lightning speed)
Bio: Bold yet quick, silent yet cunning, Ayame has been trained since
childhood as a ninja. As sharp with her tongue as she is with her sword,
Ayame uses an acrobatic style of ninjitsu to overcome obstacles living or
dead. She adores Ghoda's daughter Kiku as if the little girl were her own
sister. Ayame is the fastest of the three characters but also the weakest
in terms or strength.
To view a Screenshot of Ayame simply copy and paste the following link into
your browser:
>>>
http://www.tenchu3.de/english/tenchu3/screens/g89.asp <<<
<<<==-*-=-*-=-*-=-*-=-*-==>>>
11. AYAME'S STEALTH KILLS |
<<<==-*-=-*-=-*-=-*-=-*-==>>>
Ayame can perform 6 different Stealth Kills. (A 7th has not been confirmed)
Again, each Stealth Kill is determined based on your positioning in relation
to your victim's angle. One notable difference between Ayame's stealth kills
is the speed at which she performs them. She is super fast and very acrobatic
in her dispatching skills and as a result most of her Stealth Kills are
beautiful to watch. Below you will find a concise description for each of
Ayame's Stealth Kills.
\|/\|/\|/\|/\|/\|/\|/\|/\|/\|/\|/
11.1 DOUBLE BLADED THROAT SLIT |
/|\/|\/|\/|\/|\/|\/|\/|\/|\/|\/|\
Positioning: Approach enemy from Behind.
Action Required: Square (R1 can be added)
Difficulty Factor: *
Description: The cutscene for this Stealth Kill shows Ayame flick her two
blades around the front of the enemy's throat from behind and
then immediately slashes his/her throat wide open. The force of
the move cause the enemy to spin wildly while falling to the
ground. Often times a decapitation will occur during this
animation.
\|/\|/\|/\|/\|/\|/\|/\|/\|/\|/
11.2 ROLLING THROAT SLITTER |
/|\/|\/|\/|\/|\/|\/|\/|\/|\/|\
Positioning: Approach enemy from the Right.
Action Required: Square (R1 can be added)
Difficulty Factor: ***
Description: The cutscene for this very cool Stealth Kill shows Ayame hopping
onto the enemy's shoulders in a diagonal way causing the victim
to fall of balance and Roll to the ground face down. Ayame
immediately lifts the guards head up and slices the throat wide
open with her other blade. She then roll backwards off the guard
and stands up. This is sweet kill to watch although Ayame is just
so quick it seems as though it happens in the blink of an eye.
(Special thanks to Matt Bonzagni for some corrections)
\|/\|/\|/\|/\|/\|/\|/\|/\|/\|/
11.3 ROUNDHOUSE NECK SLASHER |
/|\/|\/|\/|\/|\/|\/|\/|\/|\/|\
Positioning: Approach enemy from the Left.
Action Required: Square (R1 can be added)
Difficulty Factor: ***
Description: This fantastic Stealth Kill shows Ayame delivering a solid
roundhouse kick to the back of the guards head causing him to
buckle forward slightly. As he is bending his head forward Ayame
follows through with one of her blades chopping down onto the
back of his neck. She then performs a back flip which includes
her springing of her hands midway through. The guard collapses in
a heap by falling forward. This move allows for some dramatic
decapitations.
\|/\|/\|/\|/\|/\|/
11.4 GUT STABBER |
/|\/|\/|\/|\/|\/|\
Positioning: Approach enemy from the Front.
Action Required: Square (R1 can be added)
Difficulty Factor:
Description: This cutscene shows Ayame forcing both blades into the guards
stomach while slightly crouched. She then withdraws them while
doing what appears to be a shorter version of the Tornado Spin
while the enemy falls face first to the ground.
\|/\|/\|/\|/\|/\|/
11.5 PILE DRIVER |
/|\/|\/|\/|\/|\/|\
Positioning: Jump towards the enemy from any angle.
Action Required: Square (R1 can be added)
Difficulty Factor: **
Description: This Stealth Kill is performed by jumping towards your enemy and
attacking while in range. The cutscene shows Ayame jumping onto
the guards shoulders in a seated position while doing a 180
swivel so that her crotch in his face. She then shifts her weight
in one fluid motion causing him to flip backwards and landing
pile driver style on his head thereby snapping his neck and
scratching another employee off of Tenrai's payroll. Finally she
rolls backwards off of her victim while he dies and collapses.
\|/\|/\|/\|/\|/\|/\|/\|/\|/\|/
11.6 ACROBATIC NECK BREAKER |
/|\/|\/|\/|\/|\/|\/|\/|\/|\/|\
Positioning: Attack enemy while on a slope, incline or uneven surface.
Action Required: Square (R1 can be added)
Difficulty Factor: ***
Description: This incredible move starts out similar to the Jumping kill.
Ayame jumps into a seated position on the enemy's neck but then
twists his neck with her thighs causing it to snap. She then
leaps into the air and lands again on his shoulders, only this
time standing, finishes the neck twisting with her feet and then
does a front flip off of him while he collapses with his head
facing backwards.
<<<=-*-=-*-=-*-=-*-=-*-=>>>
12. AYAME'S KANJI MOVES |
<<<=-*-=-*-=-*-=-*-=-*-=>>>
Ayame also has 9 different Kanji moves available to her. As mentioned in the
"KANJI OVERVIEW" section you will need to fill/highlight your Kanji meter in
order to unlock the individual Kanji abilities available in each level. In
this section you can find out the details of each Kanji Move Ayame has access
to and which mission unlocks which ability.
Note: Only the first Kanji move differs from Rikimaru's moves. The others are
only slightly different in terms of style or how she looks while
executing the move
<><><><><><><><><><><>
12.1 SOMERSAULT KICK |
<><><><><><><><><><><>
Mission: "Bamboo Forest" (Mission 1)
Button Code: Press "Square" (x4), then pull L3 in the opposite direction and
press "Square" again.
Difficulty Factor: ***
Description: This is Ayame's equivalent to Rikimaru's "SHOULDER THRUST" move.
It is also the only ability that is unique to her only. All of
the other abilities are the same as Rikimaru's. The first thing
that you will notice is her incredible speed in unloading a 4 hit
combo as you press "Square (x4)". Right after that when you pull
back and press "Square" for the 5th time you will see Ayame do a
backwards somersault while doing an extended double kick to the
enemy in front of you. Typically if the hit is executed lawlessly
the enemy should be knocked off their feet and fall to the round.
The kick resembles a drop kick that is often done by wrestlers
although our heroine adds the flip into the mix.
<><><><><><><><><><><>
12.2 NINJUTSU BLOCK |
<><><><><><><><><><><>
Mission: "Echigoya" (Mission 2)
Button Code: Press "Circle" (Right when an enemy begins an attack)
Difficulty Factor: *
Description: As with Rikimaru this move is identical. The usage of this
ability must be timed right in order for it to work. Basically it
throws your attacking opponent momentarily off balance giving you
an opening to land an attack of your own. You must press "Circle"
exactly when your enemy launches an attack for it to work.
<><><><><><><><><><><>
12.3 NINJA VISION |
<><><><><><><><><><><>
Mission: "Ghoda Castle" (Mission 3)
Button Code: "L1 + R3" (Forward to zoom in and Away to zoom out)
Difficulty Factor: *
Description: As with Rikimaru the "NINJA VISION" special ability is merely the
ability to see further almost as though you were looking through
a zoom lens. Simply press the "L1" button and press forward and
backwards on the "R3" stick to zoom in and out. One distinct
advantage to having this ability besides seeing further is also
to be able to aim and throw items further.
<><><><><><><><><><><><><><>
12.4 GRAPPLING HOOK COMBO |
<><><><><><><><><><><><><><>
Mission: "Cemetery" (Mission 4)
Button Code: 360 Slash combo followed by pressing "Triangle"
Difficulty Factor: ***
Description: This ability allows you the option of administering endless blows
to your victims. How it works is after performing your 360 slash
and immediately pressing "Triangle" a type of grappling hook
grabs the falling foe and brings him/her back for another dose of
pain. You can continuously repeat this process to keep juggling
your foe.
NOTE: You must connect with the 360 slash for this move to work.
(Credit: AnotherGamer)
<><><><><><><><><><><><>
12.5 CLING TO CEILING |
<><><><><><><><><><><><>
Mission: "Ronin Village" (Mission 5)
Button Code: Hold "R1" while grappling up to ceiling.
Difficulty Factor: *
Description: Basically what this ability allows you to do is grapple up to a
flat ceiling and remain up there for a while kind of like how
spiderman would except for the fact that your back is to the
ceiling. From this vantage point you can drop items onto
unsuspecting enemies or even drop down for a surprise kill.
Dropping Rice Balls ensures that the enemy will stop right
underneath you. Also, keep in mind that you cannot stay up there
indefinitely. Your controller will begin to vibrate after about
20 seconds which means you are losing your grip and will be
returning to earth soon. (There is no unique Stealth Kill from
this vantage point)
<><><><><><><><><><>
12.6 FEIGN DEATH |
<><><><><><><><><><>
Mission: "Amagai Castle" (Mission 6)
Button Code: Rotate "L3" 360 degrees and press "R1". Press "Square" when ready
to attack.
Difficulty Factor: ***
Description: The Feign Death ability basically allows you to play dead for an
indefinite amount of time. Guards will come to inspect your
"dead" corpse and this will give you a great opportunity to
attack them by surprise. When you execute this move it will cost
you 20 HP and your Health Bar will continuously deplete until
there is only 1 HP left. It is advisable to carry some HEALTH
POTIONS or a NINJA REBIRTH along when planning on using this
ability. Also I have noticed that if you do not attack the
inspecting guard quickly enough he will go into "<!!>" mode and
attack. (There is no unique stealth Kill cutscene associated with
this ability)
TIP: Use the R3 stick to rotate the camera while you are lying motionless on
the ground to see around you.
TIP #2: Turn your back on your intended victim before executing the move.
After that, a stealth kill is, well, if not guaranteed, at least a lot
more probable. The direction in which the nose of your character
points is the key to successful completion of this technique.
(Credit: Petteri Laasanen)
TIP #3: If you are wearing a CHAMELEON SPELL you can actually kill the guard
with your initial slash of this move but you need to practically be
hugging them for it to work. Also, to get up without slashing press
"Circle".
(Credit: AnotherGamer)
<><><><><><><><><>
12.7 WALL KICK |
<><><><><><><><><>
Mission: "Great Buddha Temple" (Mission 7)
Button Code: Jump towards a wall and press "Square" at the wall.
Difficulty Factor: **
Description: The wall kick ability is mainly another attack variation for you
to use. It works great when used as a surprise attack on an
unsuspecting enemy but guards that are in "<!!>" mode will block
this kick.
<><><><><><><><><><><><><>
12.8 NINJA MIND CONTROL |
<><><><><><><><><><><><><>
Mission: "Limestone Caverns" (Mission 8)
Button Code: Hold "R2" and press: Up, Down, Square. (Use L3 for up, down)
Difficulty Factor: ***
Description: This ability is a little different than what the title implies.
You cannot literally control your victim by using this technique.
Rather, it will allow you to temporarily stun the guard allowing
you time for a Combo, getaway or other special move like the
"WRATH OF HEAVEN". If you are facing two or more enemies at the
same time and you perform this move on one of them then he will
temporarily help you fight the other guard. This can lead to some
fun moments especially if you try it on some of the more advanced
enemies like the Red Demons or bald Martial Artists. One thing to
keep in mind is that the move will only work if Ayame strikes the
enemy at the end of her spell. Also if your target is in "<?>"
mode then he will simply die rather than be affected so make sure
you only use it on attacking enemies.
<><><><><><><><><><><><>
12.9 WRATH OF HEAVEN |
<><><><><><><><><><><><>
Mission: "Tenrai Fortress" (Mission 9 and 10)
Button Code: "Circle + X" simultaneously.(Enemy must be right in front of you)
Difficulty Factor: ***
Description: This special ability will kill any enemy in one hit, but there is
a price. Every time you use this ability your HP will be reduced
to just 1 meaning if there are multiple enemies around you will
die by the slightest hit. Make sure you have some HEALTH POTIONS
or a NINJA REBIRTH Items on hand to easily replenish your health.
The key to successfully executing this move is being perfectly
lined up with your intended victim. Once you have pressed the
"Circle + X" Buttons Ayame will do her spell pose followed by
a thrusting stab forward. If the stab motion hits the enemy then
a bolt of lightning will come down from above and kill him/her
instantly. If you miss the stab however then the enemy will live
and you'll be stuck with just 1 HP left on your Health Bar. This
is the most powerful Ability in the game. If you have a BINDING
SPELL on hand then your enemies will not be able to avoid this
move. NINJA MIND CONTROL on a single guard will also keep him in
place long enough for you to successfully perform this move.
NOTE: Rikimaru's Wrath of Heaven is a single enemy auto-instant
kill whereas Ayame's only does a large amount of damage.
(60-90 HP) However, Ayame's Wrath of Heaven tends to link
from enemy to enemy by having her dash through several of
them or slashing towards them. This will continue until
there are no more enemies around her.
(Credit: AnotherGamer)
<<<==-*-=-*-=-/*\-=-*-=-*-==>>>
13. TESSHU CHARACTER OVERVIEW |
<<<==-*-=-*-=-\*/-=-*-=-*-==>>>
Full Name: Tesshu Fujioka
Age: Unknown
Sex: Male
Weapon: Hand to Hand Combat + Surgical Pin
Bio: Doctor by day, hired assassin by night. He belongs to an underground
vigilante group called "Muzen" that will murder for money, but only if it
serves justice. Tesshu is the slowest of the three characters but also
the strongest. One important fact to keep in mind is that Tesshu's
highest ranking is that of "Master Assassin" compared to "Grandmaster"
for the other two characters.
To view a Screenshot of Tesshu simply copy and paste the following link into
your browser:
>>>
http://www.tenchu3.de/english/tenchu3/screens/g102.asp <<<
<<<==-*-=-*-=-*-=-*-=-*-==>>>
14. TESSHU'S STEALTH KILLS |
<<<==-*-=-*-=-*-=-*-=-*-==>>>
There are a total of 7 different Stealth Kills that Tesshu can perform. As
with the other playable characters the type of Stealth Kill that gets
triggered is dependent on your position in relation to your victim. One very
distinct difference with Tesshu's kills is that you are not awarded Kanji
Symbols for executing them without being spotted. Rather you are rewarded by
gold coins which you will see tallied up at the lower left portion of your
screen. The reason for this is that Tesshu is not a Ninja but rather a
mercenary who is an assassin for hire, hence the money aspect. Fear not though
as Tesshu boasts some of the most incredible Stealth Kills and weapons in the
entire game. Most of his Stealth kills involve bone shattering Hand to Hand
combat moves which are highlighted by mini X-Ray clips showing the internal
damage while you are watching the individual Stealth Kill animations.
\|/\|/\|/\|/\|/\|/\|/\|/
14.1 SKULL PENETRATOR |
/|\/|\/|\/|\/|\/|\/|\/|\
Positioning: Approach enemy from Behind.
Action Required: Square (R1 can be added)
Difficulty Factor: *
Description: This cutscene shows Tesshu reaching around the front of the guard
and grabbing his throat. Next he holds up a spike like needle and
proceeds to stab the guard right below the skull while he is
flailing wildly in an attempt to break free. The X-ray snapshot
shows the needle penetrating the lower part of the skull by the
first vertebrae. Tesshu then yanks the needle back out and faces
away while the dying victim falls to the ground. Tesshu stares
intently at the needle while the guard collapses dead on the
ground.
\|/\|/\|/\|/\|/\|/\|/\|/\|/\|/
14.2 MULTIPLE BONE BREAKER |
/|\/|\/|\/|\/|\/|\/|\/|\/|\/|\
Positioning: Approach enemy from the Left.
Action Required: Square (R1 can be added)
Difficulty Factor: ***
Description: This very complex Stealth Kill shows Tesshu grabbing the left arm
of the guard and breaking his wrist (Shown via X-ray snapshot).
Next he twirls the guard around so as to slightly throw him off
balance and then he breaks his elbow. (Also shown via x-ray).
Lastly he grabs the enemy's head from behind with both hands
breaking his neck (shown by X-ray) by twisting his head
completely backwards. The guard then staggers forward a few steps
before collapsing to the floor in a dead and broken up heap. (The
first two portions of this move are very similar to certain moves
practiced in Aikido)
\|/\|/\|/\|/\|/\|/\|/\|/\|/\|/\|/\|/\|/
14.3 STANDING NECK AND BACK BREAKER |
/|\/|\/|\/|\/|\/|\/|\/|\/|\/|\/|\/|\/|\
Positioning: Approach enemy from the Right.
Action Required: Square (R1 can be added)
Difficulty Factor: ***
Description: This cutscene shows Tesshu wrapping his arm around the enemy's
throat from behind and subsequently snapping his neck. Next he
strikes the guy into his lower back. The X-ray snapshot shows
both of Tesshu's hands infiltrating his spinal column and then
quickly snapping several vertebrae's loose. The guard collapses
and dies while Tesshu takes one step back, puts his palms
together and slightly bows his head forward almost as if out of
respect for his fallen victim.
\|/\|/\|/\|/\|/\|/\|/
14.4 HEART ATTACK |
/|\/|\/|\/|\/|\/|\/|\
Positioning: Approach enemy from the Front.
Action Required: Square (R1 can be added)
Difficulty Factor: ****
Description: This most brutal Stealth Kill shows Tesshu grabbing the enemy by
The right side of his/her neck's pressure point thereby
immobilizing him/her. Them with a perfect finger strike he sticks
his right hand into the enemy's chest. The X-ray snapshots show
Tesshu's hand entering the chest cavity and grabbing the heart of
his foe. Tesshu then rips the beating heart out of his enemy's
chest and watches him collapse and die.
\|/\|/\|/\|/\|/\|/\|/\|/
14.5 SPINE SEPERATOR |
/|\/|\/|\/|\/|\/|\/|\/|\
Positioning: Jump towards enemy from any angle.
Action Required: Square (R1 can be added)
Difficulty Factor: **
Description: This cutscene shows Tesshu forcing the guard face down into the
ground. Next he hits the enemy with a barehanded finger strike to
the lower back. The X-ray snapshots show the guard's spine
reacting to Tesshu's skillful strike which causes two of the
vertebrae's to be completely severed. Tesshu then stands up and
looks down on his victim.
\|/\|/\|/\|/\|/\|/\|/
14.6 PAY THE PIPER |
/|\/|\/|\/|\/|\/|\/|\
Positioning: Attack enemy while on a slope, incline or uneven surface.
Action Required: Square (R1 can be added)
Difficulty Factor: ****
Description: This devastatingly painful Stealth Kill shows Tesshu hopping onto
the enemy's shoulders in a seated position while drawing his
spike like needle and then stabbing the guy in the top of his
neck right beneath the skull. The x-ray snapshot takes over
showing the spike penetrating the top vertebrae. Tesshu then
hops off of the collapsing foe. (This Stealth Kill is very
similar to the Jumping kill with the exception of Tesshu being
seated on the enemy's shoulders)
\|/\|/\|/\|/\|/\|/\|/
14.7 HANG 'EM HIGH |
/|\/|\/|\/|\/|\/|\/|\
Positioning: Any Angle Or Direction
Item Required: "Kumihimo" (Unlocked after Grand Mastering 2nd Mission)
Action Required: Equip Kumihimo, aim, fire and enjoy the show.
Description: Once you have aimed the Kumihimo and fired it off at your
unsuspecting victim the cutscene will kick in. It will show the
wire stringing your enemy up in the background as Tesshu pulls
downward on his end. The string always appears as though it is
over a branch or beam to create this pulley effect. The guard
dangles by his neck and Tesshu gives it a final tug to ensure
that the deed has been done. The last thing you see is the guards
feet relax before Tesshu allows him to fall lifelessly back to
the floor.
NOTE: If you use this Item on a guard who is in "<!!>" mode it will only
deplete half of his HP and therefor not count as a Stealth Kill.
<<<==-*-=-*-=-*-=-*-=-*-==>>>
15. TESSHU'S SPECIAL MOVES |
<<<==-*-=-*-=-*-=-*-=-*-==>>>
Unlike Rikimaru and Ayame, Tesshu does not have a Kanji meter at the bottom of
the screen and therefor also no special Kanji moves. Instead you will see a
golden coin with a white ribbon in the lower left portion of your screen along
with a counter. The counter keeps track of the money you have accumulated from
you dead enemies. As mentioned in Tesshu's Stealth kill section you will be
able to collect money from enemies who you have Stealthily dispatched. This
money can be used purchase Items for the next mission. Left over Items will be
sold back and turned into money again.
However, Tesshu has several unique abilities available only to him. This
section will examine each one in detail.
Note: Tesshu's abilities and special moves do not need to be unlocked, he
comes fully equipped to kick tail.
<><><><><><><><><><><><><><>
15.1 UPPER STRAIGHT COMBO |
<><><><><><><><><><><><><><>
Button Code: Rotate "L3" 360 degrees and then press "Square"
Difficulty Factor: **
Description: Executing this move shows Tesshu throwing a strong left uppercut
followed immediately by a straight right hand. It is quick and
powerful in face to face style combat and usually sends your
enemies flying into the air.
<><><><><><><><><><>
15.2 ENERGY PUNCH |
<><><><><><><><><><>
Button Code: While pressing Forward on the "L3" stick press "Square", "Square"
and then hold the "Square" button to charge up and release the
blow.
Difficulty Factor: ***
Description: While holding down "Square" at the end of this button code Tesshu
will start to build up a ball of energy around his right fist.
You can release the punch at any point until it is fully charged
and then he will unleash a furious right hand. Enemies who are
unfortunate enough to find themselves on the wrong end of this
punch will feel the effects. (This move reminded me a little of
Bison from Street Fighter if you've ever played that game)
Credit: JBR24
<><><><><><><><><><><>
15.3 MIMIC ANIMALS |
<><><><><><><><><><><>
Button Code: Press "R1" + "Circle" simultaneously
Difficulty Factor: *
Description: By using this ability you can make Tesshu sound like an animal.
If a guard is alerted and you use this then he will think that it
is probably just some wild animal and go back to being in "<?>"
mode. The animals that you can mimic are: Rooster, cat, (More to
come)
<><><><><><><><><><>
15.4 POWER BLOCK |
<><><><><><><><><><>
Button Code: Press "Circle" immediately when enemy attacks.
Difficulty Factor: *
Description: This move simply throws an enemy off balance if you perform it
immediately at the beginning of an enemy's attack. While the
enemy is momentarily off balance you can administer an attack of
your own.
<><><><><><><><>
15.5 ENRAGE |
<><><><><><><><>
Button Code: Press "Circle" + "X" simultaneously
Difficulty Factor: *
Description: Doing this button combination shows Tesshu making an "X" with his
arms overhead and then powerfully pulling his hands back to his
side. He then glows a fiery red color for approximately 10
seconds during which time he is extremely powerful and hitting
enemy's will set them on fire. Due to the 2-3 second animation it
is advisable to "ENRAGE" yourself at a safe distance or else you
will be vulnerable to attack.
<><><><><><><><><><><><><>
15.6 CLING TO CEILING |
<><><><><><><><><><><><><>
Button Code: Hold "R1" while grappling up to the ceiling.
Difficulty Factor: *
Description: Basically what this ability allows you to do is grapple up to a
flat ceiling and remain up there for a while kind of like how
spiderman would except for the fact that your back is to the
ceiling. From this vantage point you can drop items onto
unsuspecting enemies or even drop down for a surprise kill.
Dropping Rice Balls ensures that the enemy will stop right
underneath you. Also, your controller will begin to vibrate after
about 20 seconds which means you are losing your grip and will be
returning to earth soon.
<><><><><><><><><><>
15.7 FEIGN DEATH |
<><><><><><><><><><>
Button Code: Rotate "L3" 360 degrees and press "R1". Then press "Square" when
ready to attack.
Difficulty Factor: ***
Description: The Feign Death ability basically allows you to play dead for an
indefinite amount of time. Guards will come to inspect your
"dead" corpse and this will give you a great opportunity to
attack them by surprise. When you execute this move it will cost
you 20 HP and your Health Bar will continuously deplete until
there is only 1 HP left. It is advisable to carry some HEALTH
POTIONS or a NINJA REBIRTH along when planning on using this
ability. Also I have noticed that if you do not attack the
inspecting guard quickly enough he will go into "<!!>" mode and
attack.
TIP: Use the R3 stick to rotate the camera while you are lying motionless on
the ground to see around you.
<<<==-*-=-*-=-*-=-*-=-*-=-*-=-*-==>>>
16. USING WEAPONS TO STEALTH KILL |
<<<==-*-=-*-=-*-=-*-=-*-=-*-=-*-==>>>
The only weapons that can kill an enemy Stealthily in one shot are the BLOW
GUN and Tesshu's KUMIHIMO and BAMBOO GUN. However if you are patient enough
you can use some of the other Weapons and Items to slowly break your enemy's
health down bit by bit until they die without being spotted. The key of course
is to remain at a safe enough distance and making sure that the enemy only
takes damage while in "<?>" mode. Once the guard is hit he will immediately go
into "<!?>" mode. During this time just stay out of sight and wait for him to
calm back down. As soon as he goes back into "<?>" mode you can strike again.
Repeat this process to slowly take his health away and ultimately kill him.
'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'
| WEAPONS THAT CAN KILL FROM AFAR: |
,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,
BLOW GUN - Kills the enemy in one shot and award you with 1/2 Kanji
symbol provided he/she is in <"?"> mode. If alerted before
being shot it will simply poison your victim and slowly drain
their HP while it is green in color until they die or it
wears off.
KUMIHIMO - Kills an unsuspecting enemy by stringing him up by the neck
until he dies. See Tesshu's 7th Stealth Kill (Section 14.7)
for a concise description.
BAMBOO GUN - This Item is exclusively for use by Tesshu and cannot be
aimed. If you shoot your average enemy with this Item he/she
will die immediately. (Even if an enemy is in "<!!>" mode,
one shot will kill him/her.
SHURIKEN - Takes three to five to kill one guard. (Dogs and Wolves will
die with one shuriken if they are unaware of your presence)
The same applies to Tesshu's THROWING NEEDLES as they have
the same exact effect.
MINES - Takes one to two to finish the job (Ideally dropped from
above but can be planted in a patrolling guard's path)
GRENADES - Takes two to three typically but it is very hard to remain
undetected while throwing grenades.
ARROWS - Takes two to four typically to finish your enemy off. (Dogs
and Wolves die in one shot if unaware of your presence)
FLAMING ARROWS - Takes two typically to finish your enemy off. (Dogs and
Wolves die in one shot if unaware of your presence)
POISONED RICE - It will take a minimum of two to poison a guard to death.
Dogs and wolves will die with just one helping. NOTE: Some
guards will not eat a second one as they are not all that
dumb. Beware not to lure innocent civilians to this meal of
the damned.
STICKY BOMBS - One to two should do the job. Simply aim and strike your
target and then press "R3" when you are ready to detonate it.
Other guards might follow your victim around, seemingly
amused by the pin wheel effect of the bomb and this can help
you kill multiple enemies simultaneously depending on their
remaining HP before detonation. (Dogs and Wolves, you got it)
FIRE SPELL - This item will inflict serious damage but is difficult to use
in stealth as the range in immediately in front of you. If
you are on the edge of a roof or cliff and there is an enemy
directly below you then one of these will do the job.
DOG BONE - Summoning Semimaru by using this Item will assist you in
killing enemies. If you stay out of sight and use this Item
Semimaru will continuously attack the guard who will not
retaliate. (He may block a few bites though) Semimaru will
howl just prior to disappearing. 1 Dog Bone Item will almost
kill an enemy guard but a second surely will finish the job.
TETSUBISHI - This Items is a variation of the GRAPPLING HOOK which
literally hooks your victim and pulls him to you. (Similar to
the move Scorpion used in "Mortal Combat") If the enemy is
unaware when you strike him with this Item then you can
Stealth Kill him with one slash. You must act quickly though
because the guard goes into "<!?>" mode immediately upon
being hooked.
<<<==-*-=-*-=-*-=-*-=-*-=-*-==>>>
17. DUAL MODE STEALTH KILLS |
<<<==-*-=-*-=-*-=-*-=-*-=-*-==>>>
When playing in multi player mode, more specifically "Co-op Mode" you have the
ability to perform three distinct Stealth Kills that are not available during
the regular game. These Stealth Kill cutscenes are triggered as follows:
Both characters have to be in adequate range of one another. Surprisingly you
don't need to have both players press "Square" simultaneously to trigger the
dual Stealth Kill. All that is required is that one character needs to be
right up to the victim when pressing "Square" while your partner just needs to
be slightly trailing you within a couple steps of range.
(Credit: Yeuh Fei Long)
Note: Each team of characters has one dual Stealth Kill available besides
their usual individual Kills. (The Cool Factor rating is 1 - 5 stars)
\|/\|/\|/\|/\|/\|/\|/\|/
17.1 X-PATTERN STRIKE |
/|\/|\/|\/|\/|\/|\/|\/|\
Characters Required: Rikimaru and Ayame
Cool Factor: *****
Description: This cutscene begins by showing Ayame jumping and grabbing the
enemies head in a horizontal spin around the enemies upper body
causing his neck to snap while Rikimaru slashes the enemies
waist. Then with lightning fast speed both Rikimaru and Ayame
pounce one each of the guard's shoulders and perform a backflip
landing quite a few feet behind him. Lastly, while crossing each
other's path in an X pattern, they both charge up for the final
strike which shows Rikimaru slashing the enemy from the front
whilst Ayame slashes him from behind. The scene ends with both
characters kneeling with sword's out as the stricken enemy
collapses to the floor.
Credit: Yeuh Fei Long
\|/\|/\|/\|/\|/\|/\|/\|/\|/
17.2 BLOODY AND BATTERED |
/|\/|\/|\/|\/|\/|\/|\/|\/|\
Characters Required: Rikimaru and Tesshu
Cool Factor: ****
Description: The cutscene shows Tesshu running up to the front of the
unsuspecting enemy and breaking his neck while Rikimaru comes
from behind and inserts his sword into his back. Then
simultaneously, Tesshu lets go of the victim and turns around as
Rikimaru pulls out his blade. The guard then collapses to the
floor and dies.
Credit: Sinister187
\|/\|/\|/\|/\|/\|/\|/\|/
17.3 END OF THE ROAD |
/|\/|\/|\/|\/|\/|\/|\/|\
Characters Required: Tesshu and Ayame
Cool Factor: *****
Description: This cutscenes begins by showing Ayame as she rolls between the
guard's legs and ending up behind him. The enemy slightly bends
his head forward in reaction and Tesshu immediately grabs his
neck while simultaneously locking his arm and twisting it up his
back causing it to break. Meanwhile Ayame runs up and jumps off
of Tesshu's back while Tesshu lifts the guard's head back so that
he is facing the sky. At this point Ayame descends in a dive
while thrusting both of her blades into the enemy's stomach and
then immediately doing several flips off of him. Tesshu then
finishes the scene by spinning/flipping the victim vertically
into the ground as though he were a rag doll.
Credit: Yeuh Fei Long
<<<=-*-=-*-=-*-=-*-=>>>
18. MYTHS AND RUMORS |
<<<=-*-=-*-=-*-=-*-=>>>
This section was created mainly to set the record straight when it comes to
rumors, myths and other unknown untruths. Some are possible, few are true and
most are full of you know what.
"DEBUG MODE"
~~~~~~~~~~~~
RUMOR: I heard that there was a "Debug Mode" hidden in Tenchu: Wrath of Heaven
FACT: It has not been discovered as of yet but some very trustworthy sources
have indicated that it does exist.
THE 7th STEALTH KILL
~~~~~~~~~~~~~~~~~~~
RUMOR: There is a 7th Stealth Kill for both Ayame and Rikimaru.
FACT: If it does exist, and it is certainly possible, then I have not seen
proof of it yet. The confirmed SK's (With cutscenes) are from behind,
left, right, front, jumping and while on an uneven surface. (Tesshu does
have a 7th Stealth Kill but it is dependent on using the "KUMIHIMO" Item.
(Hanging string)
NOTE: The Wrath of Heaven ability will not be accepted as the 7th
Stealth Kill so please stop emailing it to me. It is a unique
ability and not an angle of approach maneuver.
<<<=-=-*-=-*-=-*-=-*-=-=>>>
19. CHEATS AND GLITCHES |
<<<=-=-*-=-*-=-*-=-*-=-=>>>
Here is a listing of all available cheat codes for the NTSC version of the
game. For Gameshark or Action Replay codes please refer to their respective
websites.
RESTORE HEALTH: Pause the game and press Up, down, Right, Left, Square,
-*-*-*-*-*-*-*- Square, Square.
UNLOCK ALL ITEMS: At the Item Selection screen hold R1 + L1 while pressing:
-*-*-*-*-*-*-*-*- Up, Square, Square, Left, Square, Square, Down, Square,
Square, Right, Square, Square.
INCREASE ITEMS: At the Item Selection Screen hold R2 + L2 while pressing:
-*-*-*-*-*-*-*- Square, Square, Square, Up, Left, Down, Right.
UNLIMITED ITEM CAPACITY: At the Item Selection Screen hold L1 + L2 + R1 + R2
-*-*-*-*-*-*-*-*-*-*-*-* while pressing Down, Square, Square, Up, Left, Down,
Right, Down, Left.
UNLOCK ALL CHARACTERS: At the Title Screen press L1, R2, L2, R1, Right, Left,
-*-*-*-*-*-*-*-*-*-*- L3, R3.
UNLOCK ALL MISSIONS: At the Mission Selection Screen press L1, R1, L2, R2,
-*-*-*-*-*-*-*-*-*- Right, Square, L3, R3
UNLOCK ALL LAYOUTS: At the Mission Selection Screen press R3, L3, R2, L2, R1,
-*-*-*-*-*-*-*-*-*- L1
UNLOCK BONUS STAGE: At the Title Screen press L1, Up, R1, Down, L2, Right, R2,
-*-*-*-*-*-*-*-*-*- Left
UNLOCK DEMO DISC LEVEL: At the Title Screen press Up, Down, Right, Left, X, X,
-*-*-*-*-*-*-*-*-*-*-*- X. (Thanks Selenia :-)
UNLOCK B-SIDE DIALOGUE: At the Start Screen hold L1 + R 2 while pressing: ----
-*-*-*-*-*-*-*-*-*-*-*- Down, Square, Up, Square, Right, Square, Left, Square.
Now you can select "B-Side" in the language portion of
the Options Screen.
TOGGLE SPECIAL ABILITIES ON/OFF: Pause the game and hold L1 + L2 while
-*-*-*-*-*--*-*-*-*-*-*-*-*-*-*- pressing Up, Up, Down, Down. Now release L1 +
L2 and then press Square, Square, R1, R2.
SHOW SCORE DURING PLAY: Pause the game and use the second controller to press
-*-*-*-*-*--*-*-*-*-*-* Right, Right, Left, Left.
INCREASE SCORE BY 100 PTS: Pause the game and use the second controller. Now
-*-*-*-*-*--*-*-*-*-*--*-* hold L1 + R1 while pressing Right, Right, Left,
Left.
Many Thanks go to Tenchu.de for the majority of these codes. You go Sel! :)
<<<==-*-=-*-==-*-=-*-==>>>
20. THANKS AND CREDITS |
<<<==-*-=-*-==-*-=-*-==>>>
Thank you CJAYC for Gamefaqs.com
Thank you NEOSEEKER for a great site to host my work.
Thank you TENCHU.DE for the best online Tenchu resource site.
Thank you Sony for the Playstation 2 console.
Thank you Activision and K2 for the greatest game series ever made.
A very special THANK YOU goes out to Selenia and Chris Butterworth over at
www.Tenchu.de for their exceptional Tenchu related site and community. I
recommend any Tenchu fan to go take a look around. You will not be
disappointed!
PEOPLE WHO DESERVE SPECIAL RECOGNITION:
Reimaru - For bringing to light the meaning of the Kanji Symbols and
^^^^^^^ running a very educational and enjoyable Tenchu/Ninja website.
www.ashuraonline.com (a.k.a "Ninja Town"))
James Mason - For discovering how to decapitate enemies at will by using
^^^^^^^^^^^ the pressure sensitivity of the attack button. (Section 5 -
Q&A)
Matt Bonzagni - For helping clarify some inconsistencies with Ayame's
^^^^^^^^^^^^^ Stealth Kills.
Sinister187 - For helping describe one of the "Dual Mode Stealth Kills".
^^^^^^^^^^^
Yeuh Fei Long - For helping describe 2 of the "Dual Mode Stealth Kills" as
^^^^^^^^^^^^^ well as the positioning required to trigger these
cutscenes.
JBR24 - For discovering Tesshu's ENERGY PUNCH.
^^^^^
ADAM MUNOZ - For helping me to clarify some of the "Controls"
^^^^^^^^^^ explanations.
Petteri Laasanen - For a useful tip regarding the FEIGN DEATH Ability.
^^^^^^^^^^^^^^^^
AnotherGamer - For some useful information concerning Abilities and
^^^^^^^^^^^^ movements.
And last but not least, Thank you to (YOUR NAME HERE) for reading this FAQ.
^^^^^^^^^^^^^^
<<<==-*-=-*-=-*-=-*-==>>>
21. CLOSING THOUGHTS |
<<<==-*-=-*-=-*-=-*-==>>>
I hope that you enjoyed reading through this FAQ and it helped answer some of
your questions regarding this aspect of the game. If you enjoyed playing
TENCHU 3 then you should also consider checking out the following games as
well:
-------------------------------------------
TENCHU: Stealth Assassins: (Platform: PSX)
-------------------------------------------
This is the original TENCHU game that was released back in 1998. Story wise
the game takes place one year before the events of TENCHU 3. You only have
access to Rikimaru and Ayame in this game but the gameplay and background
music make this game a must have for any TENCHU enthusiast. In terms of
Stealth Kills you have three distinct ones per character. I also wrote a
Stealth Kill FAQ for this game so if you wish to read it you can simply copy
and paste the link below into your browser:
>>>
http://db.gamefaqs.com/console/psx/file/tenchu_stealth_kill.txt <<<
----------------------------------------
TENCHU 2: Birth of the Stealth Assassins (Platform: PSX)
----------------------------------------
Story wise TENCHU 2 is a prequel to TENCHU 1 and includes a whopping seven
Stealth Kills per character. There are also three characters available to play
with and many more missions including an incredible Mission editor. Make sure
you check JDRAKE's (A.K.A Riki maru) Stealth Kill FAQ for this game. Here is a
link that you can copy and paste into your browser:
>>>
http://db.gamefaqs.com/console/psx/file/tenchu_2_stealth_kill.txt <<<
Also make sure you check out the following websites as they are all very
informative and thorough Tenchu sites.
++++++++++++++++++++++++++++++++++
Activison's Official Tenchu 3 Site: >>>
http://www.wrathofheaven.com <<<
++++++++++++++++++++++++++++++++++
+++++++++++++++++
Tenchu Checkpoint: >>>
http://www.tenchu.de <<<
+++++++++++++++++
++++++++++
Ninja Town: >>>
http://www.ashuraonline.com/tenchu/index.html <<<
++++++++++
If you have any questions, comments or relevant contributions that you wish to
submit then feel free to send me an email with "TENCHU 3" typed in the subject
line. You can find my contact information at the top of this document.
******************************************************************************
**--------------------------THE---------------------------------------------**
***-----------------------------END----------------------------------------***
****----------------------------------------------------------------------****
*****------*strafes to the left, drops a smoke bomb and disappears*------*****
****----------------------------------------------------------------------****
***------------------------------------------------------------------------***
**--------------------------------C.O.I.------------------------------------**
******************************************************************************
==============================================================================
(c)2003 by Oliver "Swiftshark" Ferrier. All rights reserved and all lefts are on
layaway. This Document is in no way affiliated with Sony, Activision, K2 or
any subsidiaries thereof.
==============================================================================