TTTTTTTTTTT EEEEEE NNNNNN CCCCCC HHH HHH UUU UUU 3333333
TT TTT TT EEEEEE NNN NN CCCCCCC HHH HHH UUU UUU 33 333
T TTT T EE NNN NN CCC HHH HHH UUU UUU 333
TTT EEEE NNN NN CC HHHH HHHH UUU UUU 3333
TTT EEEEE NNN NN C HHHHHHHHH UUU UUU 33333
TTT EEEE NNN NN CC HHHH HHHH UUU UUU 3333
TTT EE NNN NN CCC HHH HHH UUU UUU 333
TTT EEEEEE NNN NN CCCCCCC HHH HHH UUUUUUUUU 33 333
TTTTT EEEEEE NNN NN CCCCCC HHH HHH UUUUUUU 3333333
,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,
| W R A T H O F H E A V E N |
'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'
<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>
D E M O F A Q / W A L K T H R O U G H
<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>*<~>
==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==
Written By: Swiftshark (Oliver Ferrier)
Email:
[email protected]
Last Updated: February 19th 2003 (Final Version)
==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==
Game Title: TENCHU 3 "Wrath Of Heaven"
Platform: Playstation 2 (NTSC Version)
Creators: Activision, K2
<<<=-*-=-*-=-*-=-*-=>>>
| TABLE OF CONTENTS |
<<<=-*-=-*-=-*-=-*-=>>>
1. Copyright Information
2. Update Information
3. Introduction
4. Controls
4.1 Moving
4.2 Jumping
4.3 Attacks
4.4 Stealth Moves
4.5 The Rest
5. Rikimaru Character Overview
6. Stealth Kill Overview
7. Rikimaru's Stealth Kills
8. Kanji Overview
8.1 Rikimaru's Kanji Move
9. Weapons/Items Overview
10. Walkthrough
11. Cool Things To Do
12. Thanks/Credits
13. Closing Thoughts
<<<=-*-=-*-=-*-=-*-=-*-=>>>
1. COPYRIGHT INFORMATION |
<<<=-*-=-*-=-*-=-*-=-*-=>>>
This FAQ is the property of Oliver Ferrier (A.K.A Swiftshark) and is
subject to all applicable copyright laws. Anyone wanting to post this
FAQ on any websites or other form of publication must request
permission in writing by emailing me at the address found at the top of
this document. Chances are that I will grant you permission provided
that you keep the FAQ in its complete form, you do not charge people
for accessing the FAQ and that you give me the proper credit for the
FAQ.
Presently the only websites permitted to host this FAQ are:
-www.Gamefaqs.com
-www.Neoseeker.com
-www.Tenchu.de
If you are reading this Faq on any other site than those listed above
then please email me at
[email protected] and let me know. Thanks.
<<<=-=*=-=>>>
2. UPDATES |
<<<=-=*=-=>>>
February 19th 2003: Finished and submitted the Final Version of this
FAQ. Added several new things here and there and
removed all the older "Update Information" for
easier reading.
NOTE: No more contributions will be accepted for this FAQ.
<<<=-*-=-*-=-*-=>>>
3. INTRODUCTION |
<<<=-*-=-*-=-*-=>>>
Welcome to my TENCHU 3: Wrath Of Heaven "DEMO FAQ/WALKTHROUGH". Here
you will find everything that you need to know regarding The Tenchu 3
Demo disc. If you are curious as to where this disc can be found then
look for the March 2003 issue of "OPM". (Official Playstation Magazine)
This document contains a full Walkthrough as well as a comprehensive
listing of every Stealth Kill, Weapon and Item. If you must contact me
then feel free to email me at
[email protected]. If you don't
receive a response please don't take it personal, it may just take a
while as I often work on various projects simultaneously.
-PLEASE ONLY EMAIL ME QUESTIONS NOT FOUND IN ANY OTHER FAQ ON THIS
SITE-
NOTE: Garbage and Spam will be purged so make sure you type "TENCHU 3"
in the subject line.
With that said enjoy the Faq and the Demo!
<<<=-*-=-*-=>>>
4. CONTROLS |
<<<=-*-=-*-=>>>
Here is a breakdown of how the controller is configured, button
controls as well as explanations on how to execute the various moves,
combos, attacks and other functions.
<<<.<><>.>>>
4.1 MOVING |
<<<.<><>.>>>
L3 Forward (slightly).......Walk Forward
L3 Forward..................Run Forward
L3 Backward.................Turn Around
L3 Left.....................Turn Left
L3 Right....................Turn Right
R2 + L3.....................Walk With Camera Locked Behind You
R2 + Press L3...............Quick Dash Forward
R2, Forward + X.............Strafe Forward
R2, Backward + X............Strafe Backwards
R2, Left + X................Strafe Left
R2, Right + X...............Strafe Right
NOTE: See "STEALTH MOVES" (Section 4.4) for more movements.
<<<.<>.<>.>>>
4.2 JUMPING |
<<<.<>.<>.>>>
X...........................Jump in place
X, X........................Double Jump (Can be used with L3)
X + X (Near Wall)...........Ricochet Jump
R2 + X......................Moonsault
<<<.<>.<>.>>>
4.3 ATTACKS |
<<<.<>.<>.>>>
Square......................Slash
Square (x2).................Double Slash
Square (x3).................Three Slash Combo
Square (Near Fallen Enemy)..Stab A Fallen Guard (L1 can be added)
R1 + Square.................Crouching Uppercut Slash
R2 + Square.................Sledgehammer (Overhand) Slash
X, Square...................Downward Strike from Jumping
Rotate L3 + Square..........Sweeping 360 Slash
Left + Square...............Slash to the Left
Right + Square..............Slash to the Right
Forward, Forward + Square...Thrusting Stab
Square, Away + Square.......Slash followed by a 360 Leg Sweep
Square (x3), Away + Square..Double Slash followed by a Heal Kick
NOTE: Most of the attacks can be executed while holding "R2".
<<<.<><><.><><>.>>>
4.4 STEALTH MOVES |
<<<.<><><.><><>.>>>
R1..........................Crouch (Lean Against Wall If Close)
R1 + Forward................Sneak Forward
R1 + Backwards..............Sneak Backwards
R1 + Left...................Sneak Left
R1 + Right..................Sneak Right
R1 + X......................Roll And Turn Around (Rolling 180)
R1, X + Forward.............Roll Forward
R1, X + Backward............Roll Backwards
R1, X + Left................Roll Left
R1, X + Right...............Roll Right
<<<.<>..<>.>>>
4.5 THE REST |
<<<.<>..<>.>>>
Circle.......................Block
Circle (Close To Enemy)......Shoulder Thrust Enemy Into The Ground
Triangle.....................Use Selected Item
L1...........................Control Camera
R2...........................Lock Camera Behind You
R3 (Up, Down, Left, Right)...Control Secondary Camera
Press R3.....................Detonate Sticky Bomb
Left on D-Pad (or L2)........Scroll Left Through Item Inventory
Right on D-Pad...............Scroll Right Through Item Inventory
Up on D-Pad..................Quick Select Grappling Hook
Down on D-Pad................Quick Select Healing Potion
X (Near ledge or wall).......Hang (Left or Right To Move)
Select.......................View In Game Map
Start........................Pause, Show Goals and Tips
<<<==-*-=-*-=/*\=-*-=-*-=-*-==>>>
5. RIKIMARU CHARACTER OVERVIEW |
<<<==-*-=-*-=\*/=-*-=-*-=-*-==>>>
Age: 26
Sex: Male
Weapon: Izayoi sword (The Sword of the Azuma. It is passed down from
generation to generation to the worthiest of ninjas.)
Bio: Leader of the Azuma Shinobi-ryu ninja sect. His thoroughness, patience
and bravery have earned him the honor of the Izayoi sword according to
the sect's master Shiunsai. Terrifyingly focused and withdrawn,
Rikimaru's sense of destiny and composure give him the strength to take
on missions that most would consider acts of suicide.
To view a Screenshot of Rikimaru simply copy and paste the following link into
your browser:
>>>
http://www.tenchu3.de/english/tenchu3/screens/g70.asp <<<
<<<=-*-=-*-=-*-=-*-=-*-=>>>
6. STEALTH KILL OVERVIEW |
<<<=-*-=-*-=-*-=-*-=-*-=>>>
A Stealth Kill is a cinematic action sequence that ends your enemies life
provided you attack your victim while he/she is in "<?>" mode. Basically, if a
guard is totally unaware of your presence and you sneak up to him and press
the attack button, the game will treat you to a cutscene of you taking care of
business. (Sometimes you can still trigger a Stealth Kill even if the guard
has just spotted you as long as your attack is immediate.
Q: Who can I Stealth Kill?
A: You can Stealth Kill any enemy (Except for bosses) including Swordsmen,
Archers, Spear handlers, and the Guard Dog.
<<<==-*-=-*-==-*-==-*-=-*-==>>>
7. RIKIMARU'S STEALTH KILLS |
<<<==-*-=-*-==-*-==-*-=-*-==>>>
There are a total of 6 different Stealth Kills that Rikimaru can perform.
Which Stealth Kill is triggered when is based on your position or direction in
relation to your victim's position and angle. In this section I will explain
to you how to execute each and every one from positioning to timing to
execution.
NOTE: The Difficulty Factor of each Stealth Kill is represented on a scale of
1 - 5 stars. (1= Easy and 5 obviously being the most difficult)
<.><.><.><.><.><.>
7.1 THROAT SLIT |
<.><.><.><.><.><.>
Positioning: From Behind (Enemy Facing Away)
Action Required: Press Square While At Close Range
Difficulty Factor: *
Description: This is the original Stealth Kill that made Rikimaru famous. It
is the easiest Stealth Kill to perform and the short cinematic
looks as follows. Rikimaru reaches around the front of the guard
with his sword and in one motion slices his throat from end to
end. The guard cannot utter a sound and dies very quickly and
quietly.
<.><.><.><.><.><.>
7.2 CAN OPENER |
<.><.><.><.><.><.>
Positioning: Attack Enemy from His/Her Right
Action Required: Square (R1 can be added)
Difficulty Factor: ***
Description: This very cool looking Stealth Kill requires you to attack the
guard from the right side. The FMV sequence shows Rikimaru
positioning the blade on the guard's neck with the handle of the
sword facing up. Next he swings around the front of the guard and
around his other side while making it appear that he is using a
can opening type of technique on his victim. This kill looks very
cool.
<.><.><.><.><.><.><.><.><.><.><.><.>
7.3 BACK STAB AND FINISHING SLASH |
<.><.><.><.><.><.><.><.><.><.><.><.>
Positioning: Attack Enemy From His/Her Left
Requirements: Square (R1 can be added)
Difficulty Factor: ***
Description: This Stealth Kill is triggered when you attack your enemy from
their left-hand side. Executing this Kill treats you to a
cutscene that shows Rikimaru thrusting his sword into the enemy's
lower back. Then when he pulls his sword out he does it in a way
that causes the guard to do a 360 spin. At the end of this spin
Rikimaru's blade comes done again slashing the guard from face to
stomach. The guard then falls in a dead heap on the ground.
<.><.><.><.><.><.><.><.><.>
7.4 JUMPING SPINE STABB |
<.><.><.><.><.><.><.><.><.>
Positioning: Behind Intended Victim (Sometimes Jumping from any side)
Action Required: Jump + Square (R1 can be added)
Difficulty Factor: ***
Description: This Stealth Kill shows Rikimaru Stabbing the guard in the middle
of his back at the end of his jump. Once the blade is stuck in
the guard he twists it a full 90 degrees to maximize the victims
pain and then yanks it free again. The guard sadly will not be
reporting to the news conference.
<.><.><.><.><.><.><.><.><.>
7.5 GUTTING STEALTH KILL |
<.><.><.><.><.><.><.><.><.>
Positioning: Facing The Enemy From The Front
Actions Required: Square (R1 can be added)
Difficulty Factor: ****
Description: This Stealth Kill is executed by attacking your enemy from the
front or diagonally from the front. The FMV shows Rikimaru
sticking his sword upward into the enemy's lower stomach causing
it to jut out of his back. He holds the enemy's head to
accommodate the motion. Next he withdraws his sword while pushing
the enemy away causing him to fall backwards onto the ground and
die.
<.><.><.><.><.><.><.><.>
7.6 SKULL PENETRATOR |
<.><.><.><.><.><.><.><.>
Positioning: Enemy Must Be On A Slope, Incline or Angled Roof
Action Required: Square (R1 can be added)
Difficulty Factor: ****
Description: This very gruesome Stealth Kill shows Rikimaru springing onto the
enemy's shoulders and then sticking his sword through the top of
his head until it sticks out under his chin. Then he withdraws
the blade and flips backward off the collapsing guard. You get a
real sense of Spiderman watching this cutscene take place.
<<<==-*-=-*-=-*-==>>>
8. KANJI OVERVIEW |
<<<==-*-=-*-=-*-==>>>
The Kanji system that is set up in the game consists of 9 Japanese symbols at
the lower left portion of your screen that can be highlighted as you
successfully Stealth Kill enemies. The more Stealth Kills you perform, the
more Kanji symbols you'll highlight. When all nine Kanji symbols are filled
you will unlock a special new ninja ability. This is represented onscreen by a
swirling tornado of light and symbols surrounding your character momentarily
followed by a brief explanation of the acquired skill. In this Demo of the
game you will only have one Kanji move unlockable. This move is described in
detail in the following section. Please note that if you are spotted by or
kill the Civilian you will lose all of the filled Kanji symbols, which will
force you to start over again from scratch. You start the Demo mission with 6
Kanji symbols highlighted and only a limited amount of enemies to kill so if
you lose the highlighted symbols you will not be able to acquire the special
Kanji move. It is wise to be stealthy instead of just hacking and slashing
your way through the level.
Q: What do these Kanji Symbols represent?
A: Each symbol of the Kanji represents a power or attribute of the Ninja arts.
Below is a translation of the various Kanji symbols.
~~~~~~~~~~~~~~~~~~~
KANJI - TRANSLATION
~~~~~~~~~~~~~~~~~~~
RIN - Confront
PYO - Soldier
THO - Battle/Fight
SHA - One/Person
KAI - Everybody/Entire
JIN - Formation
RETSU - Row
ZAI - Presence
ZEN - Forward
These Definitions are merely direct translations and do not represent the true
meaning of the "Seal of 9 Characters". The 9 Kanji characters do not have
independent definitions. The spell only makes sense when you hear the full
sentence as follows:
"Nozomeru Hei, tatakau mono, kaijin wo hari, retsu wo tukutte, mae ni ari"
Which Means:
"Confronting Soldiers, Ones that battle, everybody making a formation, making
a row, and is present in front".
So in other words, the spell is a warning to the evil spirits that the army of
God is nearing, so leave immediately.
Credit goes to: Reimaru (Ninja Town)
Link: >>>
http://www.ashuraonline.com/tenchu/kuji/index.html <<<
<<<==-*-=-*-=-*-=-*-=-*-==>>>
8.1 RIKIMARU'S KANJI MOVES |
<<<==-*-=-*-=-*-=-*-=-*-==>>>
Rikimaru has only 1 special Kanji move available to him in this Demo. As
mentioned in the "KANJI OVERVIEW" section you will need to fill/highlight your
Kanji meter in order to unlock this special ninja ability. The Kanji move you
can unlock in the Demo is the "SHOULDER THRUST".
<><><><><><><><><><>
| SHOULDER THRUST |
<><><><><><><><><><>
Button Code: Square (x2), L3 Away + Square
Difficulty Factor: **
Description: The SHOULDER THRUST move is an ability that allows you to smash
your enemy with your shoulder causing them to be thrown back
quite a distance. If there is a wall behind then your enemy will
hit it with great force and if there is a pit behind then bye-bye
bad guy. The key to executing this Kanji move correctly is in
being close enough to your enemy when you press L3 Away and
Square. If you are too far away Rikimaru might simply perform his
heal kick combo. Hitting someone with this thrust will also buy
you some valuable time during which you can make a quick getaway
or use/select another Item.
TIP: If you are having trouble executing this move fluidly then
do the Square (x2) part slower. This should help you master
this move.
<<<=-*-=-*-=-*-=-*-=-*-=-*-=>>>
9. WEAPONS / ITEMS OVERVIEW |
<<<=-*-=-*-=-*-=-*-=-*-=-*-=>>>
There are several Items and Weapons available to you while playing through the
Demo level. Below is a detailed description of each one. Weapons and Items are
selected or used by highlighting them and then pressing the TRIANGLE button.
GRAPPLING HOOK: This Item lets you grapple to rooftops in short order. Simply
++++++++++++++ highlight the Item, aim by using your TRIANGLE button and let
her rip. (You can lock on to any area where your aiming icon
lights up.
TIP: Press "Up" on your D-Pad to instantly highlight your
Grappling Hook.
IZAYOI SWORD: Rikimaru's standard weapon. (See Section 5 for details) This
++++++++++++ sword can be interchanged with the SPEAR once acquired from the
enemy.
SPEAR: This weapon can be picked up after you kill the guard who patrols the
+++++ South East area of the map. (Just right of your starting point). Once
he is dead simply position yourself over his weapon to automatically
take it. This weapon can be interchanged with your sword indefinitely.
BOW AND ARROW: This weapon can be picked up after you've killed the guard who
+++++++++++++ patrols the North West corner. Again simply position yourself
over the weapon after he is dead. You will have 3 arrows in
your quiver once you have acquired this weapon. Note: You need
to compensate height for more distant shots as the bow can only
shoot an arrow so far.
FLAMING ARROWS: You will have 3 of these in your inventory from the time you
++++++++++++++ start the game. As with the previous arrows you will need to
compensate height for distant shots. Also be careful not to
set yourself ablaze by releasing it to quickly or shooting it
at point blank range. 2 of these arrows will kill any enemy
except for the final Boss. The Civilian will not survive one
hit.
SUPER SHURIKEN: This weapon shoots 8 Shuriken (ninja stars) simultaneously.
++++++++++++++ You cannot aim it and overall this weapon is not too effective
nor precise. You start the game with 2 total. It is best used
at point blank range to maximize you chances of hitting your
victim.
STICKY BOMBS: There are two of these hidden in the level. The first one can be
++++++++++++ found on top of the highest roof in a little red box. On your
map it is the most North East building. (Two buildings to your
left from the starting point) The second one can be found by
smashing the light brown barrels in the main courtyard. These
are indicated if you pull up your in game map and look in the
middle of it. The Item looks like a red throwing star in your
inventory. To use it simply aim and throw it at your intended
victim and then press "R3" to detonate it when you are ready.
POISON RICE: You will have 3 Poison Rice Balls in your inventory during this
+++++++++++ Demo level. What it does is cause temporary paralysis to those
who consume it. Guards who are unaware of your presence will be
drawn to it so you can use this item as an effective luring item.
It will only take 5 HP from them. The innocent Civilian (see
Walkthrough) will also be lured to it but he will only eat one
and it will take 25 HP from him. The dog will die from one of
these rice treats but will not credit you with a Stealth Kill and
subsequently not grant you a KANJI symbol.
CHAMELEON SPELL: You will have 2 of these garments in your inventory. This
+++++++++++++++ Item allows you to temporarily wear a disguise that will
resemble the garments of the enemy. You will be undetectable
during this time period and can use this time to practice the
harder Stealth Kills or simply avoid being spotted by the
Civilian or enemy guards in your path. Note: The Final Boss
will not be fooled by this, nor will the dog.
INVISIBILITY: This Item's icon resembles a piece of crumpled white paper and
++++++++++++ can be found in the little red box at the North East wall by the
dog. Once activated this Item will make you temporarily
invisible to all enemies except for the final Boss.
HEALING POTION: Using one of these will restore your health to 100% again. You
++++++++++++++ begin the Demo with 3 of these in your inventory and 3 more
can be found in the following spots. Next to the smaller
building that overlooks the courtyard you'll see a red box. (2
are located in this box) Inside the courtyard you will find a
red drum next to a small house. Break the box next to it to
find the last one)
TIP: If you need to replenish your health while in the midst
of a battle then it is advisable to get to a safe spot
first as you will drop the item if you are hit while
attempting to take it. Press "Down" on your D-Pad to
instantly highlight this Item.
<<<==-*-=-=-*-==>>>
10. WALKTHROUGH |
<<<==-*-=-=-*-==>>>
This section will provide you with a detailed (SPOILERS TOO) Walkthrough of
the Demo mission.
Points To Note: There are 4 enemy guards in total, 1 dog, 2 Ronin's (In the
house) and 1 civilian. After you have killed the 2 Ronin's the
Final Boss will appear. You start out with 6 Kanji Symbols
highlighted so you'll need to perform three Stealth kills
without being spotted to unlock the "SHOULDER THRUST" move.
Lastly, if you go to the entrance of the Ronin's house before
killing all the enemies they will simply disappear.
BEGIN:
You will start out in a jungle setting with running water and wildlife sounds
in the background. Walk to your left and proceed through the next screen. (You
do not have access to any weapons or Items during this portion of the
introduction) Once you get to the edge of the waterfall a cutscene will be
triggered that shows Rikimaru diving headfirst off this very high waterfall.
During his descent he will utter some Japanese dialogue while performing some
symbolism with his hand movements. As he dives into the water a few white
doves fly by. (Fade To Black)
Next you will see your Mission briefing Screen which states the following:
"INFILTRATE THE VILLAGE HIDEOUT"
- Punish the Ronin's in the Red House
- Attack guards without being spotted
- Pick up items in small boxes hidden in the village
(Fade To Black)
Once the actual mission begins you will find yourself on the roof of a small
building. If you do not move quickly you will be spotted by two guards down in
front of you. (There are an infinite number of ways you can clear the enemies
out so I will just give you one path)
Immediately crouch when you get control of Rikimaru and roll backwards off the
roof. (Fade To Black)
A cutscene will show lightning striking a Bell Tower that subsequently catches
on fire and then topples over. (Fade To Black)
Now that you are on the ground behind the starting building turn left and
sneak along the next building until you see the dog in the North East corner
of the map. Patiently observe his patrolling pattern and when you are ready,
attack and kill him either by using the "R1 + Square" or the "R2, Back +
Square" move. If unseen you should have gotten a Kanji symbol. Along the wall
in that corner you will see a little red box. Position yourself over it to
acquire the "INVISIBILITY" item. Now turn around and look to your right. There
is a small shed next to the courtyard perimeter building. You will find
another red box next to it which contains 2 "HEALING POTIONS". After you have
picked them up peek around the corner on the side of the courtyard.
Up ahead you will see a guard (#1) who is walking back and forth along the
upper courtyard level. There is another guard behind him who will eventually
walk up the slope to guard the field in the South East corner of the map.
Observe the movements of the guard and when you are ready, run up behind him
and end his life. (Kanji Symbol) Be careful so that the guard down in the
courtyard does not see you. Also there is a civilian guy who might spot you if
you hang around after killing the guard (#1). After killing him, backpedal to
where you killed the dog and use your grappling hook to ascend that tall white
building. Up there on the roof you will find another red box which contains a
STICKY BOMB.
Continue on to the far end of the roof and look ahead. You will see another
guard (#2) patrolling the North West corner of the map. This guard is the
archer. To the right of him in the courtyard you will see a big house. This is
the house where the Ronin's are in. (the civilian wanders up and down between
their house and the adjacent shack. Get back down to the ground and observe
the archer's movements and when ready, kill him. (Be careful not to get
spotted by the civilian) You may want to use the CHAMELEON SPELL or
INVISIBILITY just to ensure that you get the last Kanji Symbol, which will
then unlock the SHOULDER THRUST move.
Once he is dead immediately jump onto the Ronin's house. (Fade To Black)
A cutscene will show you two guards inside having a party. One guy is dancing
and there is a Geisha lying on the ground not looking too thrilled at being
there. (Fade To Black)
Stealthily move over to the far side of the roof overlooking the courtyard and
you'll spot Guard #3 who is walking back and forth in front of the Ronin's
house. Again be careful that you don't get spotted by the Civilian as you kill
this guy. (You cannot pick up his sword) Immediately after killing him run
into the lower area ahead towards the two tall skinny buildings. Grapple up
behind the last building and now walk over to the far side of the roof
overlooking the South East field where the last guard (#4) is patrolling. This
is the guard who has the spear. Again take your time in observing his pattern
and then strike like a snake and finish him off. Position yourself over the
spear after he is dead and you will pick it up.
The only remaining living being is the civilian at this point so you can
decide to let him be or...well, you know. The remaining Items can be found in
the courtyard. If you look at your ingame map you will see two barrels in the
very middle of the map. Smash these to find a second STICKY BOMB. Right behind
that area you'll see a red drum and bird feeder looking thing on top of it.
Smash the box to the left of this and you'll find another HEALING POTION. When
you are ready go to the entrance to the Ronin's house. (Fade To Black)
The cutscene will show them realizing that you are there. They both spring to
their feet and one guy says: "What? Intruder!" This is followed by Rikimaru
doing a backflip into the courtyard and them pursuing you outside while Geisha
takes off. (Fade To Black)
There are two ways that you can kill these two Ronin's. By battle or by
stealth. If you decide to fight them head on then I would recommend using the
"Square(x3), Back + Square" combo as well as the SHOULDER THRUST MOVE. They
are really quite easy to defeat and should cause you no serious trouble.
(Especially with 6 HEALING POTIONS) If you find this a tough fight then try
separating them and fighting them one at a time. If you rather Stealth Kill
them then simply run away until they've lost sight of you and then
methodically hunt them down like animals. Once you have killed them both the
screen will fade to black again and the following cutscene takes place.
The Final Boss makes his entry. He has a three-barreled pistol along with a
sword. This is the ensuing dialogue:
Boss: "Looks like the party is over"
Rikimaru: "The party has just begun"
Boss: "You make me laugh......Now I must make you cry" (Fade To Black)
This battle must be faced head on as the Final Boss cannot be Stealth Killed.
By using the "Square (x3), Back and Square" combo along with the SHOULDER
THRUST you should make minced meat of him in no time. Be careful of his
uppercut slash which will send you flying high up in the air vulnerable to
several gunshots. This is his signature move and can be blocked if you press
CIRCLE while he is beginning his strike. He will also shout "MY-YEAHA" right
before launching this attack. Your FLAMING ARROWS will also toast him up real
good. At the end of your administration of pain he will collapse on the ground
while grunting and groaning and then he will die. (END OF DEMO -Fade To Black)
NOTE: After the Demo ends you will get a code (Up,Down,Right,Left,X,X,X) This
code does not work in the Demo. It is presumably a code for the Full
Version of the game.
<<<=-*-=-*-==-*-=-*-=>>>
11. COOL THINGS TO DO |
<<<=-*-=-*-==-*-=-*-=>>>
Although this Demo is short there are still a few cool things that you can do
to add replay value to this game.
+-------------------------+
| 11.1 STICKY BOMB MAYHEM |
+-------------------------+
Requirements: Both STICKY BOMB Items (See Items list or Walkthrough for
locations)
Try experimenting with the STICKY BOMBS in a variety of ways. You can stick
both of them on one guard and then cause two explosions to occur on him. (This
will constitute as a Stealth Kill) you can also plant them in a particular
location and then get all the guards to chase you and when they are over the
spot, detonate them and watch 'em go flying.
+--------------------------------+
| 11.2 EXPLORE THE RONIN'S HOUSE |
+--------------------------------+
Once you have triggered the battle with the two Ronin's simply lure them away
from the house and then go back to the front door which will open and allow
you entry. You can check out the interior at your leisure. The door
automatically closes so no one else can come in...unless you let them that is.
Try getting one of the Ronin's attention and lure him to the doorway. It is
possible to get him inside and kill him there. (This cannot be done with the
Final Boss as the door is locked during the battle) Another trick is to attack
the two Ronin's immediately and forcefully. Try to push one of them backwards
into the doorway with your relentless attack. He will get stuck behind the
closed door. When you have killed the other guy go back and immediately press
Square as you enter the front door. It will trigger the "GUTTING" Stealth
Kill" and the animation will take place indoors.
+-------------------------------+
| 11.3 SEE THE BELL TOWER CRASH |
+-------------------------------+
Remember the cutscene that takes place in the beginning of the Demo that shows
the Bell Tower being struck by lightning? Well if you act quickly you can see
the tower smash into the courtyard. How? As soon as the game starts double
jump forward. The cutscene will play and then as soon as you gain control
again continue jumping forward. You should be in the area where the 2 Guards
are chatting. You will be able to see the Bell Tower collapsing from here.
+-----------------------------------------+
| 11.4 LISTEN TO THE GUARDS' CONVERSATION |
+-----------------------------------------+
When the Demo game first begins you will notice that there are two guards
directly ahead having a conversation. The spear handler will eventually walk
up the incline and patrol the field to your left. Immediately After the Bell
Tower cutscene ends use your Chameleon Spell and double jump ahead to the
guards. I haven't been able to make too much sense of what they speak but
perhaps you will.
+----------------------------+
| 11.5 UP CLOSE AND PERSONAL |
+----------------------------+
While fighting the Final Boss use your "Quick Forward Dash" (R2 +Press L3)
move directly at him. It will trigger a mini cutscene of him placing his gun
into your stomach and Rikimaru looking up at him with a look of "OH ****" and
then you will be shot point blank. It is a cool sight to see though.
<<<==-*-=-*-==-*-=-*-==>>>
12. THANKS AND CREDITS |
<<<==-*-=-*-==-*-=-*-==>>>
Thank you CJAYC for Gamefaqs.com
Thank you NEOSEEKER for a great site to host my work.
Thank you Sony for the Playstation 2 console.
Thank you Activision and K2 for one of the greatest game series ever made.
A very special THANK YOU goes out to the people over at www.Tenchu.de for
their exceptional Tenchu related site and community. I recommend any Tenchu
fan to go take a look around. You will not be disappointed!
PEOPLE WHO DESERVE SPECIAL RECOGNITION:
Reimaru - For bringing to light the meaning of the Kanji Symbols and running a
^^^^^^^ very educational and enjoyable Tenchu/Ninja website
(www.ashuraonline.com)
Jeremy Drake - For verifying and correcting several errors that I have since
^^^^^^^^^^^^ fixed. Thanks Riki Maru.
Lyam - For verifying that the Final Boss cannot be lured indoors.
^^^^
And last but not least, Thank you to (YOUR NAME HERE) for reading this FAQ.
^^^^^^^^^^^^^^
<<<==-*-=-*-=-*-=-*-==>>>
21. CLOSING THOUGHTS |
<<<==-*-=-*-=-*-=-*-==>>>
I hope that you enjoyed reading through this FAQ and that it helped answer
some of your questions regarding the Demo of this incredible game. If you
enjoyed playing this Demo of TENCHU 3 then I would highly recommend you try
these other Tenchu games as well. (If you haven't already that is)
-------------------------------------------
TENCHU: Stealth Assassins: (Platform: PSX)
-------------------------------------------
This is the original TENCHU game that was released back in 1998. Story wise
the game takes place one year before the events of TENCHU 3. You only have
access to Rikimaru and Ayame in this game but the gameplay and background
music make this game a must have for any TENCHU enthusiast. In terms of
Stealth Kills you have three distinct ones per character. I also wrote a
Stealth Kill FAQ for this game so if you wish to read it you can simply copy
and paste the link below into your browser:
>>>
http://db.gamefaqs.com/console/psx/file/tenchu_stealth_kill.txt <<<
----------------------------------------
TENCHU 2: Birth of the Stealth Assassins (Platform: PSX)
----------------------------------------
Story wise TENCHU 2 is a prequel to TENCHU 1 and includes a whopping seven
Stealth Kills per character. There are also three characters available to play
with and many more missions including an incredible Mission Editor. Make sure
you check JDRAKE's (A.K.A RIKI MARU) Stealth Kill FAQ for this game. Here is a
link that you can copy and paste into your browser:
>>>
http://db.gamefaqs.com/console/psx/file/tenchu_2_stealth_kill.txt <<<
Also make sure you check out the following 2 websites as they both are very
informative and thorough Tenchu sites.
++++++++++++++++++++++++++++++++++
Activison's Official Tenchu 3 Site: >>>
http://www.wrathofheaven.com <<<
++++++++++++++++++++++++++++++++++
+++++++++++++++++
Tenchu Checkpoint: >>>
http://www.tenchu.de <<<
+++++++++++++++++
++++++++++
Ninja Town: >>>
http://www.ashuraonline.com/tenchu/index.html <<<
++++++++++
If you have any questions, comments or relevant contributions that you wish to
submit then feel free to send me an email with "TENCHU 3 DEMO" typed in the
subject line. You can find my contact information at the top of this document.
******************************************************************************
**--------------------------THE---------------------------------------------**
***-----------------------------END----------------------------------------***
****----------------------------------------------------------------------****
*****---*Performs two Kanji moves, drops a smoke bomb and disappears*----*****
****----------------------------------------------------------------------****
***------------------------------------------------------------------------***
**--------------------------------------------------------------------------**
******************************************************************************
==============================================================================
(c)2003 by Oliver "Swiftshark" Ferrier. All rights reserved and all lefts are on
layaway. This Document is in no way affiliated with Sony, Activision, K2 or
any subsidiaries thereof.
==============================================================================