SUPER ROBOT WARS ALPHA 2 (SRWALPHA 2)
for the PlayStation2
Upgrade Parts/Items Listing
by Daba Mylord ([email protected])
Version 0.1 (April 19, 2003)

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IMPORTANT STUFF (READ THESE FIRST):

- The author assumes you can read the Japanese alphabet Katakana and Hiragana.
- The author won't reply e-mails asking for translations and "point-me-outs".
- This guide shall appear only on GameFAQs.com. Nowhere else.
- Translations are imperfect and rough.
- Plagiarism is a crime. Don't copy or steal this guide!
- E-mail the author for corrections/contributions. You will be credited.

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PARTS AND ITEMS ROUGH TRANSLATIONS AND FUNCTIONS

The items listerd in this guide are written in order as they appear in the
item listing in the game. To access the item installation menu, go to the
2nd to the last option in the 2nd to the last square set during the game's
intermission. You will see that items take up to nine pages. This guide will
list and describe each item from top to bottom, in order of the pages.



1) BOOSTER
  Function: Equipped unit's range of movement +1.

2) MEGABOOSTER
  Function: Equipped unit's range of movement +2.

3) APOGEE MOTOR
  Function: Equipped unit's range of movement +1, mobility +5.

4) INSTRUCTIONAL/LEARNING COMPUTER
  Function: Equipped unit's mobility +5, weapons' hit rate +5%.

5) MAGNETIC COATING
  Function: Equipped unit's mobility +5.

6) BIOSENSOR
  Function: Equipped unit's mobility +10.

7) PSYCHOFRAME
  Function: Equipped unit's mobility +25, weapons' critical rate +10%.

8) BIOCOMUTER
  Function: Equipped unit's mobility +20, weapons' hit rate +20%.

9) DUAL SENSOR
  Function: Equipped unit's weapons' hit rate +10%.

10) MULTI SENSOR
   Function: Equipped unit's weapons' hit rate +20%.

11) HIGH PERFORMANCE TARGETTER
   Function: Equipped unit's weapons' hit rate +30%.

12) HARO
   Function: Equipped unit's range of movement +2, mobility +25, hit rate
             +20%, all weapons' targetting range +1.

13) KENTA'S POCKET COMPUTER
   Function: Equipped unit's weapons' critical rate +20%.

14) HIGH PERFORMANCE RADAR
   Function: Equipped unit's weapons' targetting range +1.

15) MINOVSKY CRAFT
   Function: Equipped unit's air terrain is A, and gains ability to fly.

16) MINOVSKY DRIVE
   Function: Equipped unit's air terrain is S, gains ability to fly and
             range of movement +1.

17) THRUSTER MODULE
   Function: Equipped unit's space terrain is A.

18) ANTI-DUST MECHANISM/EQUIPMENT
   Function: Equipped unit's land terrain is A, and gains land type unit
             attribute.

19) SCREW MODULE
   Function: Equipped unit's water terrain is A, and gains water type unit
             attribute.

20) A-ADAPTER
   Function: Equipped unit's terrains is A.

21) S-ADAPTER
   Function: Equipped unit's terrains is S.

22) CHOBAHM ARMOR
   Function: Equipped unit's HP +500, armor +100.

23) HYBRID ARMOR
   Function :Equipped unit's HP +1000, armor +150.

24) CHOGOKIN Z
   Function: Equipped unit's HP +1000, armor +200.

25) CHOGOKIN NEW-Z
   Function: Equipped unit's HP +1500, armor +250.

26) ZORMANIUM ALLOY
   Function: Equipped unit's HP +1800, armor +200.

27) BIG GENERATOR
   Function: Equipped unit's EN +50.

28) MEGA GENERATOR
   Function: Equipped unit's EN +100.

29) GIGA GENERATOR
   Function: Equipped unit's EN +150.

30) GS RIDE
   Function: Equipped unit's EN +100, regenerates 20% of max EN per turn.

31) ORGANIC BIT
   Function: Equipped unit regenerates 10% of max HP per turn.

32) SOLAR PANEL
   Function: Equipped unit regenerates 10% of max EN per turn.

33) BEAM COATING
   Function: Equipped unit gains Beam Coating (Beam damage -700).

34) I-FIELD BARRIER
   Function: Equipped unit gains I-Field (Beam damage -850).

35) GRAVITY TERRITORY
   Function: Equipped unit gains Gravity Territory (Damage -1500).

36) HYPER JAMMER
   Function: Equipped unit gains Bunshin (50% chance of dodging any attack
             automatically).

37) PROPELLANT TANK
   Function: Equipped unit or any member of equipped unit's squad replenishes
             its EN completely.

38) CARTRIDGE
   Function: Equipped unit or any member of equipped unit's squad replenishes
             its ammo completely.

39) REPAIR KIT
   Function: Equipped unit or any member of equipped unit's squad replenishes
             its HP completely.

40) SUPER REPAIR KIT
   Function: Equipped unit or any member of equipped unit's squad replenishes
             HP, EN and ammo completely.

41) OVA'S CROQUETTE
   Function: Equipped unit's pilot recovers 20 SP.

42) CECILY'S BREAD
   Function: Equipped unit's pilot recovers 50 SP.

43) KEY OF VICTORY
   Function: Equipped unit's pilot recovers SP completely.

44) CUTTNARIZER (I DUNNO WTH THIS THING IS)
   Function: Equipped unit's pilot recovers 20 SP, but morale -50.

45) HEADBAND
   Function: Equipped unit's pilot starts the scenario with morale +5.

46) TWISTED HEADBAND
   Function: Equipped unit's pilot starts the scenario with morale +10.

47) HERO'S CREST
   Function: Equipped unit's armor +200, mobility +25 and weapons' hit
             rate +30%.

48) SPIRIT OF STEEL
   Function: Equipped unit's armor +250, mobility +30 and weapons' hit
             rate +35%.

49) COST DOWN
   Function: Equipped unit's cost -1. This item helps to reduce a unit's
             cost so that it makes it more compact in a squad (therefore
             enabling additional or higher-costing units to be included
             in the same squad as equipped unit's).



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CREDITS:

- Shinigami and WeiszRitter: Thanx for confirming item names that I don't know!
- Banpresto: finally, a game 100 times better than Impact!
- Everyone in my message board in SRWG (http://srw.proboards.com). Thanx!
- Anyone else whom I have forgotten, sorry but thanx still!
- To all Pinoys who requested na maki-EB for the past 8 years: MANIGAS KAYO.

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FAQ Copyright by Daba Mylord, 2003
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