Gensou Suikoden IV
Level 99 Guide v. 1.02
by R. Choe (rchoe13 at hotmail dot com)
*** THIS GUIDE WILL CONTAIN GAME SPOILERS. READ AT YOUR OWN RISK.
*** This entire guide (with the exception of the character stats) was written
from memory, so if you find any problems with it, or have any other
tips/recommendations, please let me know by email. Thanks!
*** If you wish to post this guide elsewhere, please do so in its entirety.
VERSION HISTORY
------------------
05/02/06 (v. 1.04)
- Updated section I, part iv.
05/01/19 (v. 1.03)
- Added a HP section to section III of the guide.
- New information in section I, part v.
04/10/31 (v. 1.02)
- Added Reinholt's level 99 stats and adjusted section III accordingly.
- Added a credits section.
- Minor changes to some of the text and wording.
04/10/09 (v. 1.01)
- A few minor changes to the information, and some spacing issues.
04/10/06 (v. 1.00)
- The very first version of this guide.
TABLE OF CONTENTS
--------------------
I. Getting to Level 99
i. Requirements and Recommendations
ii. Getting the hero to Level 99
iii. Getting everyone else to Level 99
iv. If you have two Mother Earth Runes
v. Things to note
II. Level 99 Character Stats
III. Ten Best/Worst Characters
i. Strength
ii. Technique
iii. Magic
iv. Evade
v. Defence
vi. Magic Defence
vii. Speed
viii. Luck
ix. HP
IV. Credits
I. Getting to Level 99
-------------------------
Thanks to a training facility new to Suikoden IV, you can now level all of your
characters (except for Reinholt) to level 99 relatively easily. Each training
session consists of 5 continuous battles against other characters with no chance
of resting in between. However, healing support is still in effect between
battles.
First of all, I recommend you attempt this before you assault the last fortress
(after you retake Obel), and if possible, during your second playthrough.
Why? Because the Fortune Rune can help speed things up quite a bit, but it is
only found in the final dungeon. Once you're in the final dungeon, you can never
set sail on your ship again, and the characters you used in Eleanor's party can
never be used again. Also, if you want to switch characters, you'll need to
climb up the entire cliff and speak to Agnes each time. However, if you don't
have the time for a second playthrough, you can still level everyone without the
Fortune Rune (and before you assault the final fortress). It will take some more
time, but it's very doable.
i. Requirements and Recommendations
-----------------------------------
Required:
- Mother Earth Rune (Warlock has one)
- Rage Rune (Conrad has one)
- Wizard Rune (increases magic, halves magic defence)
- can be purchased at the Obel Rune shop after retaking it
- Speed Ring (x6)
- Ted (at level 50 or higher)
- Hero (at level 50 or higher)
Recommended:
- Yuu as support
- Fortune Rune
- Mother Earth Rune (an extra one can be found through treasure hunting)
- Earth Rune
ii. Getting the hero to Level 99
--------------------------------
The first step in getting everyone to level 99 is to first level up your hero.
Obviously, you'll want to do this in as few battles as possible. For this part,
your party will consist of only the hero and Ted. Fewer characters means more
experience, and these two are all you need to finish a training session.
Having a Fortune Rune equipped on the hero will essentially halve the number of
times you have to train. With a Fortune Rune, the hero will go up about 10
levels every 3 training sessions.
Hero's equipment:
- 3 speed rings
- any armour that increases speed
- Rage Rune
- Fortune Rune (if you have one) as soon as he gets his 3rd slot
Ted's equipment:
- 3 speed rings
- any armour that increases speed
- Mother Earth rune
- Wizard Rune, as soon as he gets his 3rd slot.
(I think by level 50 he should have it)
Now, onto the actual training...
At level 50, Ted should have 3 Lv.3 magic spells. Save these for the last 3
battles of training (remember that each training session has 5 battles). The
hero should have 2 Lv.3 spells, and 1 Lv.4 spell. Save the Lv.4 spell for the
last battle, and save the Lv.3 spells for the third and fourth battles. Here's
how you would do battle:
Battle 1: Ted - Soul Eater Lv.2, Hero - Rage Lv.2
Battle 2: Ted - Soul Eater Lv.2, Hero - Rage Lv.2
Battle 3: Ted - Mother Earth Lv.3, Hero - Rage Lv.3
Battle 4: Ted - Mother Earth Lv.3, Hero - Rage Lv.3
Battle 5: Ted - Mother Earth Lv.3, Hero - Rage Lv.4
After each training session, go to the inn, rest, and repeat. As Ted and the
hero start to get more Lv.3 and/or Lv.4 magic spells, then you can start using
them in earlier battles.
For example, if Ted now has 4 Lv.3 spells, and the hero now has 4 Lv.3 spells
and 2 Lv.4 spells, you would do battle like so:
Battle 1: Ted - Soul Eater Lv.2, Hero - Rage Lv.3
Battle 2: Ted - Mother Earth Lv.3, Hero - Rage Lv.3
Battle 3: Ted - Mother Earth Lv.3, Hero - Rage Lv.3
Battle 4: Ted - Mother Earth Lv.3, Hero - Rage Lv.4
Battle 5: Ted - Mother Earth Lv.3, Hero - Rage Lv.4
As soon as Ted gets 5 Lv.3 magic spells, simply have him cast Mother Earth Lv.3
each battle. For the first 3 (maybe 4) battles, the hero won't end up casting
anything because Ted will have already defeated everyone with one spell.
Just remember to use the hero's Lv.4 spells for the later battles and don't
accidentally use a Lv.3 spell that you still have remaining.
After about 15 training sessions (30 if you don't have a Fortune Rune), the
hero should reach level 99, and Ted should be at level 98 or 97. It may seem
like a lot, but each training session shouldn't take more than a couple of
minutes. Now you're ready to start leveling up everyone else.
iii. Getting everyone else to Level 99
--------------------------------------
Here's the most time consuming part. Konami set up a 10000 experience per battle
limit, so the most any character can level up in one battle is 10 levels.
Because of this limit, a Fortune Rune is not entirely necessary for this part;
its main use is in getting the hero to level 99 quickly. However, most
characters (at least level 32) can reach level 99 in just two training sessions.
If you don't have a Fortune Rune, take your characters who are below level 32
and level them up (ideally at sea, because it's quick) until they meet that
requirement. If you do have a Fortune Rune, this isn't necessary.
Remember to remove the Fortune Rune from the hero, if you used one.
Keeping the hero and Ted in your main party, add two characters. Make sure that
they are both at least level 32. If you have one Fortune Rune, you can have one
character below level 32 in your party, but just make sure to attach the Fortune
Rune to him/her.
Also, it would be efficient to add two characters who share a unite attack with
each other. Ted shares a unite attack with Aldo/Lo Haku and Flair/Frederica, so
you should also add them together.
Now, keep doing what you did above. Have Ted cast Mother Earth Lv.3 each time,
and have the hero using his Rage Rune accordingly. Go back and heal, and do one
more training session. The two other characters in your party should have
reached level 99, just like that. :)
iv. If you have two Mother Earth Runes
--------------------------------------
Every character should only require two training sessions, so it would be nice
if you could do two training sessions at once without having to waste time going
back and healing in between. Here is what I did to accomplish that. First, set
up the hero and Ted like so:
Hero:
- 3 speed rings
- any armour that increases speed
- Mother Earth Rune
- Earth Rune
- Weapon Lv.15 or 16 (as high as you can get it, ideally)
Ted:
- 3 speed rings
- any armour that increases speed
- Mother Earth rune
- Wizard Rune
Warlock comes with the first Mother Earth Rune, and the second one can be found
through treasure hunting (Map #29).
At level 99, the hero should have 9/6/3/2 magic and Ted should have 9/9/6/*.
Make sure they have this or it won't work. Ted only needs 6 Level 3 spells.
The number of his Level 4 spells doesn't matter.
Training Session 1:
Battle 1: This is the only battle where things might go wrong, but since it's
the first battle, the enemies are very weak. First, have Ted use Soul Eater
Lv.2. Next, have the hero use Rune of Punishment Lv.2. This should finish off
low-HP characters like the mages, but if you are facing three high-HP
characters, it would be better to have the hero simply attack and finish off one
of them instead of leaving them all alive. Use your best judgment here. But like
I said before, this is only the first battle, so no matter what happens, you
should always come out on top. Just make sure your other two characters are
defending.
Battle 2: Ted - Soul Eater Lv.2, Hero - Earth Lv.4
Battle 3: Ted - Mother Earth Lv.3, Hero - Rune of Punishment Lv.2
Battle 4: Ted - Mother Earth Lv.3, Hero - Rune of Punishment Lv.2
Battle 5: Ted - Mother Earth Lv.3, Hero - Earth Lv.4
Now, you only need to heal after your other two characters have reached level
99. Switch in two new characters, do two training sessions, heal, switch in two
more, and repeat.
*** It's not necessary for the hero to have 9/6/3/2 magic. He can have only 1
Lv.4 spell and you can still do two battles without having to rest in between,
but make sure to equip a Rage Rune on the hero in place of the Earth Rune.
Ted must still have 6 Lv.3 spells available.
DeathOne from the board has come up with this alternate method:
1) Characters in your two boat parties will not appear as enemies during
training, so use this to your advantage. There are a number of characters who
you don't want to face while training, so make sure you put them in your boat
parties.
Mizuki, Lo Fong - Their speed is high enough that they can sometimes get an
attack in before you. If they use a Lv.3 or Lv.4 attack spell, it's over.
Aldo - He has high magic defence and mid-range HP. He might remain standing
after two Mother Earth Lv.3 spells.
Tristan - Just slightly lower magic defence than Aldo, but much higher HP. He
has very high physical defence as well, making him a pain to face.
Gau - Insane amount of HP and as fast as Mizuki and Lo Fong.
The other three boat party slots can be filled with characters who you seem to
have trouble with. Some potential candidates are Dario, Eugene, Champo (high
MDF), and Cheepoo (high speed and super slow defeat animation).
* According to Lyrl Westrum, even with the hero and Ted at level 99 with speed
enhancing equipment, Viki will sometimes get in the first attack in the battle.
If she does, she can use her Blinking Rune spell that teleports enemies off
the battlefield. Putting her in one of your secondary ship parties will avoid
this.
2) I noticed that not everyone above level 32 will level up to 99 in two
training sessions. In my experience, characters at level 47 will get to level 98
with anywhere from ~600 - ~950 experience. I also had two characters at level
52, and one of them didn't quite make it to level 99 either. If level 98 isn't a
problem for you, then it's fine, otherwise you'll need to train them a third
time, or prevent it from happening by using a Fortune Rune. There may be other
levels which cause the same problem, but so far I've only noticed it with 47 and
52.
II. Level 99 Character Stats
-------------------------------
Stat increases during level ups are random, therefore, your level 99 stats will
not match mine exactly, but they should be similar for the most part. The main
point of this section is to give you a general idea of each character's
strengths and weaknesses.
These are the characters' bare stats (ie. they have nothing equipped).
Here is what the abbreviations stand for:
STR - Strength
TEC - Technique
MAG - Magic
EVD - Evade
DEF - Physical Defence
MDF - Magic Defence
SPD - Speed
LUK - Luck
WPN - Weapon Strength (sharpened to level 16)
RUNE - Free Rune Slots (H - Head, R - Right Hand, L - Left Hand)
Character HP MP STR TEC MAG EVD DEF MDF SPD LUK WPN RUNE
-----------------------------------------------------------------------------
Hero 608 9/6/3/2 161 152 162 181 140 121 154 103 255 H/R
* Rune of Punishment permanently affixed to left hand
Reinbach 499 8/4/2/1 116 201 118 178 135 130 148 231 240 R/L
* Red Rose Rune permanently affixed to head
(damages one enemy, all allies become unfriendly, ie. no unite attacks)
-----------------------------------------------------------------------------
Character HP MP STR TEC MAG EVD DEF MDF SPD LUK WPN RUNE
-----------------------------------------------------------------------------
-----------------------------------------------------------------------------
Character HP MP STR TEC MAG EVD DEF MDF SPD LUK WPN RUNE
-----------------------------------------------------------------------------
Jeane 467 9/9/6/4 110 204 226 94 83 223 104 139 200 R/L
* Charm Rune permanently affixed to head (enemies will sometimes block
physical attacks for her)
-----------------------------------------------------------------------------
Character HP MP STR TEC MAG EVD DEF MDF SPD LUK WPN RUNE
-----------------------------------------------------------------------------
-----------------------------------------------------------------------------
Character HP MP STR TEC MAG EVD DEF MDF SPD LUK WPN RUNE
-----------------------------------------------------------------------------
Eugene 607 9/6/3/1 115 154 156 184 215 136 83 67 250 R/L
* Firefly Rune permanently affixed to head
(enemies will target this character only, if possible)
-----------------------------------------------------------------------------
Character HP MP STR TEC MAG EVD DEF MDF SPD LUK WPN RUNE
-----------------------------------------------------------------------------
III. Ten Best/Worst Characters
---------------------------------
This is a listing of the 10 (sometimes more) best and worst characters for
each statistic. Reinholt may potentially be in some of these lists. If anyone
manages to level him up to 99, please email me his stats. Thanks.
i. Strength
-----------
231 Bartholomew 53 Warlock
229 Gau 65 Pablo
227 Helga 73 Conrad
223 Snowe 91 Tristan
209 Dario 97 Viki
205 Reno 97 Maxine
Tal 110 Jeane
196 Harvey 112 Kika
191 Isaac 113 Paula
186 Mitsuba Rita
Champo
ii. Technique
-------------
235 Helmut 58 Warlock
232 Kika 96 Dario
226 Maxine 98 Isaac
206 Tristan 98 Ugetsu
205 Sigurd 101 Mitsuba
Flair 105 Bartholomew
204 Jeane 109 Lo Sen
201 Reinbach 114 Axel
195 Keneth 116 Shiramine
192 Viki 117 Helga
iii. Magic
----------
231 (9/9/6/4) Maxine 69 (5/2/1/0) Gau
227 (9/9/6/4) Ted 79 (6/3/1/0) Shiramine
226 (9/9/6/4) Jeane Tristan
Warlock 81 (6/3/1/0) Jeremy
200 (9/8/5/3) Wendell 88 (6/3/1/0) Travis
Viki 97 (7/3/1/0) Isaac
183 (9/7/4/2) Conrad Snowe
181 (9/7/4/2) Sigurd 98 (7/3/1/0) Carl
176 (9/7/4/2) Katarina 99 (7/3/1/0) Tal
174 (9/6/3/2) Paula Bartholomew
Kate Charlemagne
* Pablo (171) and the Hero (162) also have 9/6/3/2 magic.
** Lo Sen and Kika don't get level 4 magic either. Both of their magic stats
are 100 (7/4/2/0)
viii. Luck
----------
231 Reinbach 66 Snowe
224 Rita 67 Eugene
223 Cheepoo 74 Carl
206 Mitsuba 79 Warlock
202 Pablo 81 Katarina
201 Lo Fong 82 Viki
176 Mirei 89 Bartholomew
175 Ornan 92 Ugetsu
173 Maxine 97 Helmut
160 Flair 100 Dario
Lo Haku
ix. HP
------
703 Gau 423 Viki
655 Mitsuba 433 Warlock
649 Shiramine 459 Conrad
640 Dario Katarina
639 Jeremy 460 Pablo
Bartholomew Wendell
637 Tristan 461 Maxine
617 Reno 467 Jeane
616 Helmut 490 Cheepoo
611 Tal 491 Narcle
Axel
IV. Credits
--------------
- Gahleon, from the Suikoden IV board, for testing out this guide, and
verifying a few things for me.
- Blue Moon, also from the board, for providing Reinholt's level 99
stats.
- Matt620 from the board for giving me the highest/lowest HP lists.
- Lyrl Westrum for providing me with the information about Viki in
Section I, part v.
- DeathOne from the board for providing an alternate two-session method.
Copyright (c) 2004 by R. Choe
This entire document is protected by copyright and shall not be used for
commercial purposes.