Star Ocean Till the End of Time - Versus Mode FAQ
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Copyright 2004, Shadow47001
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Table of Contents
I. Introduction
A. How to unlock Versus Mode
II. Characters
III. Trading Cards
IV. Stages
V. Credits
This is a guide for the unlockable Versus Mode. In this mode, you
fight against your party members in various areas you've visited with a
timer on or off, and in either a one-on-one style or a free-for-all up
to three combatants. Also, you can play this mode with 2 players.
To unlock this mode, you must go to the Aquatic Gardens of Surferio,
which is west of Irisa Fields (south of Aquios/north of Peterny),
and obtain the Paracelsus's Table at the very end. After doing so,
bring the item to Welch, who is in the inventor's guild in Peterny.
You can then play Versus Mode by talking to her.
A common question people ask is why they cannot give the Table to Welch.
You can only give the Table after getting Maria in your party.
Here are the answers to the moving block puzzles if anyone has problems
with the 3 puzzles there:
- Move the left white block up
- Move the right red block left
- Go up and move the furthest left white block left
- Go up past the block you just moved and move the blue block up
- Exit this section North
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Solution #2:
(Be sure your camera is centered)
- Move the first red block down
- Go down along its path and move the lower yellow block left
- Go down and move the white block left
- Go to where the white block stopped, two panels left is a red block,
move it left
- One panel right and up from where the red block stopped is a white
block, move it left
- You can now access the blue block above where the white block was
before you moved it, move that blue block up
- Go to the Northwest corner and open the chest containing Smithery
Materials
- Exit North and follow the path to a chest containing a Holy Sword
- Go back to the puzzle and reactivate the blocks using the green panels
on the East side
- Move the first red block down
- Go down along its path and move the lower yellow block left
- Go down and move the white block left
- Go to where the white block stopped, two panels left is a red block,
move it left
- See where the red block was before you pushed it (the one you just
pushed), two panels up from where it was is another red block, move
it up
- One panel down and left of where the red block lands is a blue block,
move it up
- Go around to the left, as you head down you'll come to a hole in the
ground you cannot pass, don't do anything yet, just remember this spot
- Go to the Southeast corner right now and open the chest to receive
Synthesis Materials
- Go back to the point I told you to note and push the red block (one
panel up and right of the hole) to the right.
- Exit the map to the West
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Solution #3:
(For this one, position the camera facing South. It is easiest and all
directions will pertain to the camera facing that way)
- Push the white block on the left, up
- Push the red block one panel right of where it lands, up
- Two panels above where the first white block landed, on the left is a
blue block, push it up
- Go up from there and push the red block up
- Grab the chest containing Anointed Chain Mail
- One panel down and two panels right of where the red block landed is
another red block, push it to the right
- One panel below where that red block started is a white block, go
around and push it up
- One panel up, and one panel right of where the white block started is
a red block you're already pushed, push it back to the left
- One panel up from where the red block just was is a blue block, push
it up
- One panel right of where the blue block just was is a yellow block,
push it right
- Go back down to the green initializer
- Look at the large gap that goes left to right just above the
initializer, go just above that gap and run as far as you can to the
right. When you get there, there will be a yellow block above you,
push it up. If the block doesn't go up it means you aren't far enough
to the right and you're pushing the wrong block. The block I'm
referring to will slide up one panel and two panels to the right.
Just look at the track to make sure.
- From where you pushed the block, go up two panels, left one and up
one. You'll be right below a white block. Push it up. It should get
stopped by a yellow block you put there a few steps ago.
- Go up to that yellow block that stopped it and push it back to the
left. The exit above you is now open. Go up out of the puzzle.
Skill set-ups:
Emphasize Hit No. Balanced Agility-Oriented
Short X Blade of Fury Side Kick Blade of Fury
Long X N/A Shotgun Blast Dimension Door
Short O Air Raid Charge Side Kick
Long O Drain Ice Blade Stun
Support Increase Fury N/A Standby Healing
Support N/A N/A N/A
Skill set-ups:
Charging Style Emphasize Hit No. Balanced
Short X Aerial Assault Electric Fists Fists of Fury
Long X Fiery Tackle N/A Aerial Assault
Short O Charge Acrobat Locus Hammer of Might
Long O N/A N/A N/A
Support N/A Increase Fury N/A
Support N/A N/A N/A
Short X Charge Lightning Chain Shadow Wave
Long X N/A Shadow Wave Lightning Chain
Short O Divine Wrath Shockwave Shadow Wave
Long O Whirlwind N/A Flying Guillotine
Support N/A No Guard N/A
Support N/A N/A N/A
Short X Charge Raging Helmet Flying Torpedo
Long X Fiery Fury N/A Whirling Heat
Short O Piecing Claw Fiery Fury N/A
Long O N/A N/A Bug Triad
Support Increase Fury No Guard Increase Fury
Support N/A N/A Standby Healing
Short X Crescent Locus Gravity Bullet Charge
Long X Pulse Blast Laser Blast Aiming Device
Short O Triple Kick Charge Scatter Beam
Long O N/A N/A Radiation Bots
Support Increase Fury N/A N/A
Support N/A N/A N/A
Short X Shockwave Swirl Aura Wall Aerial
Long X Air Slash Palm of Destruction Stun
Short O Double Slash Hand of Doom Charge
Long O Dragon Roar N/A Increase HP Dmg
Support N/A N/A Increase Fury
Support N/A N/A N/A
Short X Kaboom Charge Stun
Long X Instanto Blast Instanto Blast Magic Hook
Short O Charge Aerial Faerie Friend
Long O Magic Hook N/A N/A
Support N/A Increase Fury No Guard
Support N/A Critical Hit HP N/A
Short X Earth Glaive Charge Charge
Long X Fire Bolt Drain Stun
Short O Lightning Blast Efreet Critical Hit
Long O Thunder Flare Fire Bolt N/A
Support Standby Healing Critical Hit HP No Guard
Support Increase Fury N/A Critical Hit HP
Short X Crescent Locus Sphere of Might Charge
Long X Aerial Assault Hammer of Might Stun
Short O Electric Fists Triple Kick Avenger Charge
Long O N/A N/A N/A
Support N/A Increase Fury Standby Healing
Support N/A N/A N/A
Short X Lightning Blast Fire Bolt Chaos Tide
Long X Fire Bolt Fire Bolt Chaos Tide
Short O Earth Glaive Titan Fist Charge
Long O Sirocco N/A N/A
Support N/A No Guard Standby Healing
Support N/A N/A N/A
Note: 5P and 6P costumes are only available to Fayt and Sophia.
Do note that most of these cards cannot be obtained until you either
have the Ring of Disintegration, or have beaten the game (most of these
are in optional dungeons only accessible after you have beaten the game.)
So if you cannot get them now (which will be the case for a lot of these),
wait till later in the game.
Also, I only listed the area its in, not the exact location. You're gonna
have to explore a bit to find some of them.