Soul Calibur III FAQ/Move List
By: Robert Dohner (a.k.a. Rampidzier)
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / Table of Contents
/
------------------/----------------------------------------------------------
/
1. Introduction...................................................SC3INTRO
1a. Version History............................................SC3INVER
1b. Coming Soon................................................SC3INCOM
2. Story of Soul Calibur III......................................SC3STORY
3. How to Play the Game...........................................SC3HOWTO
3a. Move Notations.............................................SC3HTMOV
3b. Game Mechanics.............................................SC3HTMEC
4. Regular Characters and Move Lists..............................SC3REGML
4a. Astaroth...................................................SC3RGAST
4b. Cassandra..................................................SC3RGCAS
4c. Cervantes..................................................SC3RGCER
4d. Ivy........................................................SC3RGIVY
4e. Kilik......................................................SC3RGKIL
4f. Lizardman..................................................SC3RGLIZ
4g. Maxi.......................................................SC3RGMAX
4h. Mitsurugi..................................................SC3RGMIT
4i. Nightmare..................................................SC3RGNIG
4j. Olcadan....................................................SC3RGOLC
4k. Raphael....................................................SC3RGRAP
4l. Rock.......................................................SC3RGROC
4m. Seong Mi-Na................................................SC3RGSEO
4n. Setsuka....................................................SC3RGSET
4o. Siegfried..................................................SC3RGSIE
4p. Sophitia...................................................SC3RGSOP
4q. Taki.......................................................SC3RGTAK
4r. Talim......................................................SC3RGTAL
4s. Tira.......................................................SC3RGTIR
4t. Voldo......................................................SC3RGVOL
4u. Xianghua...................................................SC3RGXIA
4v. Yoshimitsu.................................................SC3RGYOS
4w. Yun-seong..................................................SC3RGYUN
4x. Zasalamel..................................................SC3RGZAS
5. Hidden/Created Characters and Move Lists.......................SC3HCCML
5a. Abelia/Sword & Shield......................................SC3HCABE
5b. Amy/Rapier.................................................SC3HCAMY
5c. Arthur/Katana..............................................SC3HCART
5d. Aurelia/Sickle.............................................SC3HCAUR
5e. Chester/Dagger.............................................SC3HCCHE
5f. Demuth/Steel Fan...........................................SC3HCDEM
5g. Girardot/Lance.............................................SC3HCGIR
5h. Greed/Kunai................................................SC3HCGRE
5i. Hualin/Staff...............................................SC3HCHUA
5j. Hwang/Chinese Sword........................................SC3HCHWA
5k. Li Long/Nunchaku...........................................SC3HCLIL
5l. Luna/Chinese Blade.........................................SC3HCLUN
5m. Lynette/Tambourine.........................................SC3HCLYN
5n. Miser/Katana & Shuriken....................................SC3HCMIS
5o. Revenant/Wave Sword........................................SC3HCREV
5p. Strife/Iron Sword..........................................SC3HCSTR
5q. Valeria/Grieve Edge........................................SC3HCVAL
6. Game Modes Overview............................................SC3GMOVR
7. Tales of Souls.................................................SC3TOSOU
7a. Tales of Souls Paths.......................................SC3TSPTH
7aa. Astaroth..............................................SC3TSPAS
7ab. Cassandra.............................................SC3TSPCA
7ac. Cervantes.............................................SC3TSPCE
7ad. Ivy...................................................SC3TSPIV
7ae. Kilik.................................................SC3TSPKI
7af. Lizardman.............................................SC3TSPLI
7am. Seong Mi-Na...........................................SC3TSPSM
7ao. Siegfried.............................................SC3TSPSI
7ar. Talim.................................................SC3TSPTL
7b. Paths to Night Terror......................................SC3TSPNT
7c. Anti-AI Moves..............................................SC3TSAAM
8. Chronicles of the Sword........................................SC3COTSW
9. World Competition..............................................SC3WCOMP
10. Soul Arena.....................................................SC3SAREN
10a. Soul Smash................................................SC3SASSM
10b. Coin Collector............................................SC3SACOI
10c. Turntable.................................................SC3SATUR
10d. Blast Chase...............................................SC3SABLA
10e. Dancing Statue............................................SC3SADST
10f. Wisp Shoot................................................SC3SAWIS
10g. Sudden Death Rally........................................SC3SASDR
10h. Survival..................................................SC3SASUR
10i. Scorer....................................................SC3SASCO
10j. Hard Workers..............................................SC3SAHDW
10k. Beloved...................................................SC3SABLV
10l. Final Battle..............................................SC3SAFIN
11. Practice.......................................................SC3PRACT
12. Museum.........................................................SC3MSEUM
13. Character Creation.............................................SC3CHCRE
14. Stages.........................................................SC3STAGE
15. Unlockables....................................................SC3UNLCK
15a. Unlocking Characters......................................SC3ULCHA
15b. Unlocking Stages..........................................SC3ULSTA
15c. Unlocking Create a Soul Classes...........................SC3ULCSC
15d. Unlocking Weapon Disciplines for Classes..................SC3ULWDC
15e. Unlocking Weapons for Regular Characters..................SC3ULWRC
15f. Unlocking Weapons for Created Characters..................SC3ULWCC
15g. Unlocking Soul Arena Missions.............................SC3ULSAM
15h. Unlocking Museum Stuff....................................SC3ULMST
15i. Unlocking Type X Armor....................................SC3ULTXA
16. Other Stuff....................................................SC3OTHER
16a. Money Glitch..............................................SC3OSMON
16b. New Game +................................................SC3OSNGP
17. Shop Lists.....................................................SC3SHOPL
17a. Weapons Shop..............................................SC3SLWEA
17b. Armor Shop................................................SC3SLARM
17c. Items Shop................................................SC3SLITM
18. Special Thanks.................................................SC3THANK
19. Contact Information and Legal Stuffies.........................SC3LEGAL
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 1. Introduction
SC3INTRO /
------------------/----------------------------------------------------------
/
Soul Calibur III is a fighting game from Namco that takes you back to the
16th century. This game series started off as Soul Edge in the arcades. The
story revolves around two swords, one that is good and one that is evil.
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 1a. Version History
SC3INVER /
------------------/----------------------------------------------------------
/
This is the version history. This is where I list everything I have updated
on the guide (along with whatever I feel like).
Version 2.1 (8/16/06): Finished up two more Tales of Souls paths. I will
try to finish up as many as I can (or as many as I am interested in). I will
be doing them in the order of the characters that I like to play as (which
means to those Yun-seong fans, the all of two of you, you will have to wait
for that path to go up). I also fixed up the mistake in Siegfried's Path to
Night Terror. I've known about it for a while, I just forgot about fixing
it. As for the Chronicles of the Sword section, I need to get my interest up
in that. Every time I try to do it, it just seems so boring. I never did
like Chronicles of the Sword very much. I think I will be working on this
guide until Disgaea 2 comes out.
Version 2.0 (8/03/06): I made a commitment to finish up the other characters
movesets and succeeded. Now, what I will is work on fixing up the Chronicles
of the Sword section and then maybe add one or two more Tales of Souls paths
before I forget about this game for another five months because of new games
coming out. I count four games I know I am buying and at least two games I'm
going to write FAQs for.
Version 1.6 (8/02/06): Five month break. I haven't touched the game since
then. I decided to update this guide with my new formatting style that I
have developed through the making of other guides (not really a new
formatting style, just a cleaner looking chapter header and more spaces in
between sections). I have also decided I wanted to finish up the other
character move lists before I lay the game down again for another five
months, so I completed three of them tonight. I'll work on the others either
this weekend or next weekend. The game is in my PS2 so pretty much, I won't
forget about it. It's tedious work though. I was starting to wonder why I
don't remember anything about making the guide. I mean, I know I made it,
but I don't remember the process of making it. Now I realized why. I don't
want to remember all the tedious work that went into this guide. ~_~
Seriously though, I do want to get through the characters ToS paths...one of
these years... I do find it funny that I stated that Samurai Warriors 2 was
coming out shortly and it's still not out yet in the US.
Version 1.5 (3/18/06): I took a short break from this guide to...well...make
another guide. Plus, I had a lot going on in my life during those two months
that I wasn’t working on this guide. However, I am back to working on the
guide. I just want to try to finish this thing. I finished the formatting
changes and then I will finish the move lists for the created characters on
the next update. However, I’m not so sure I will get the ToS paths done. I
do want to get the mistakes I made in the CotS section fixed, but I’m not
sure what they are anymore. I will need to dig through my e-mails to find
them again.
Oh, and I fixed a mistake in Siegfried’s Path to Night Terror. See, I do
eventually fix the mistakes I am told to correct. ~_~
Version 1.4 (1/08/06): I hope everyone had a great Christmas and a Happy New
Year. I took the time off, so in case you were wondering, I do plan on
finishing off this guide. It may not be as complete as I would like, but I
will get done the three things I am currently working on.
In other news, Samurai Warriors 2 is coming out shortly! Yes I know I’m
late, but I’ve been focusing on Soul Calibur III. Still, it should be out in
April or May! Odds are, that will be my next full guide (I might make one
for Dynasty Warriors 5: Xtreme Legends, but it might not be a full guide or
it might not get complete). If you know anything about my tastes in games
(or if you would like to know, just look at my contributor profile), I am a
huge KOEI fanboy. This is the only time I will call myself a fanboy of
anything, as most of the time, the term fanboy has a negative connotation and
is associated with "irrational raving lunatic". However, I will say this: I
love both the Dynasty Warriors and Samurai Warriors series. I also love the
Romance of the Three Kingdoms series and started that series when RoTK3 came
out. So yes, KOEI has been in my life for a while. Although I have been
disappointed with the way the Dynasty Warriors series has gone (and in a way,
disappointed with the RoTK series also, but I liked 9 a whole lot), from the
looks of Samurai Warriors 2, it looks like that this may top the original.
In guide related news, I honestly think God hates me. I found a new path in
Tales of Souls mode. It has no reason to be there. Yet, it is there to make
my life miserable. So now I had to redo every single Tales of Souls path
that I had already created (GRR!!!). On the bright side, I finally figured
out how to unlock some of the events I have been missing (using that path
that has no point). Okay, other stuff to update. Added some spacing in the
move lists so that everything is not bunched up together. Halfway done with
the move list edit. Made some minor fixes. Added some more flowcharts and
hidden character move lists. Also formatted some more move lists. When
these three get done, the version number will be 2.0 (I believe those three
right there are important enough to bump up the version). Yes, I really do
grr when something upsets me.
Version 1.3 (12/17/05): The reason why I haven’t updated lately was because
I just recently got Magna Carta: Tears of Blood. It is really a beautiful
and fun game. I’m only about...a quarter of the way through the game and I
recommend it so far. Okay, guide updates. Renumbered everything (grr...).
Shop lists are done. The move list clean up project has started. I was
originally going to change the format completely and add graphics to almost
resembling the actual move list in the game like I did with the shop lists,
but that put too few moves on the page at once. The move lists aren’t really
that bad, just too crammed together. I just spaced everything out and then
things actually looked pretty decent. In between the monotony of the clean
up project, I am also creating flowcharts for Tales of Souls and adding move
lists for hidden/created characters. I have no clue when all of this is
done, but when this is, I will move on to the Chronicles of the Sword
section. I have received a whole lot of e-mails about my CotS section. Yes,
I will fix those errors. I will make that part of this guide more in depth.
I do apologize for any mistakes in that section, as I did that entire section
from memory. However, if I do get a lot more e-mails on that section, I may
work on that before I finish the other three projects (seems like people only
read my guide for the CotS section anyways). Maybe I should only focus on
one section? I swear I’m not ADD.
Version 1.2 (12/09/05): I allowed another site for this guide to be on.
It’s probably the only other site I will allow. That site is
www.soulcalibur3.us, which is a really good website on SC3. It has a lot of
good info on Soul Calibur past and present. If you’ve been around the SC3
board on GameFAQs, you should know KirbySSB and the great job he does on his
website and at providing people with all the information about the Soul
Calibur franchise. Okay, now onto the updates. Fixed Lizardman’s path to
Night Terror. Added some slight formatting (yes chewie, I know my guide is
still ugly, but you’ll get over it though). Made some minor formatting
changes to the Move List (very minor, not really noticeable). I do plan on
doing a major overhaul to the formatting of that section soon. Added some
more secret character stage locations. Added one half of the shop lists. I
wanted to add all three before my next update, but I wasn’t sure when the
next time I would be online to update my guide, these shop lists are taking a
lot longer than I expected and they are more annoying than they should be.
All in all though, I really like how the shop lists are starting to come out.
They look 20 times better formatting wise than the rest of my guide.
Hopefully the move lists will look just as good once I’m through with their
formatting.
Version 1.1 (12/06/05): Added Yoshimitsu’s profile, move list, and weapons
(so I was an idiot and forgot them). Also made some minor formatting changes
and fixed some wrong information. I updated some of the Soul Arena times. I
managed to get 3 of them to gold now, only missing Gold on Wisp Shoot,
Survival, Hard Workers, and Beloved, all on Hard. I know the goal for Wisp
Shoot and Survival on Hard, I just can’t get them yet. ~_~ I was going to
add some ASCII art, but I decided it was extremely tacky. Besides, I like my
ASCII-less FAQs.
Version 1.0 (12/03/05): Soul Calibur III guide is completed. Some minor
stuff could still be added (and will be added in later updates), but as far
as the main information goes, everything is here.
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 1b. Coming Soon
SC3INCOM /
------------------/----------------------------------------------------------
/
I should call this section "Things I Plan on Doing But You All Know I Won't".
Even though this guide is complete, there is so much more that I could add
extra, such as more information in the Chronicles of the Sword section and
formatting of the move lists. Here is a list of everything I plan on doing
soon. A + indicates that the job is currently in progress or will be done
the next update. A – indicates that the job will be done in the future.
+ Tales of Souls flowcharts (8/24 done)
+ Created character move lists (17/17 done)
- More in depth information for Chronicles of the Sword
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 2. Story of Soul Calibur III
SC3STORY /
------------------/----------------------------------------------------------
/
In Soul Calibur III, everyone is looking for the same sword for different
reasons. Some want to destroy the evil and some want to use the evil sword.
After Siegfried broke free of the grasp of Soul Edge, he plunged the good
sword, Soul Calibur, deep into the eye of Soul Edge. After this, both swords
were lost again. Now, everyone is still looking for the sword.
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 3. How to Play the Game
SC3HOWTO /
------------------/----------------------------------------------------------
/
Soul Calibur III has very many game mechanics involved in the game.
Hopefully, I will be able to review all the mechanics in the game. First, I
will describe the terminology that will be used in this guide.
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 3a. Move Notation
SC3HTMOV /
------------------/----------------------------------------------------------
/
Moves in this guide will be noted will use the number system that has become
popular on the forums. That system is as follows:
789
456
123
Each number represents a direction. For example, when you see the number 6,
that indicates forward. When you see the number 1, that represents the
diagonal direction down back. 5 is neutral The numbers are the same as on a
keyboard keypad. Also, each type of attack has its own designation in the
video game. They are as follows:
A = Horizontal attack
B = Vertical attack
K = Kick attack
G = Guard
There are certain special input types. Here is an explanation on all the
special inputs:
+ = Press buttons at the same time
[ ] = Hold
_ = Or (example: 88_22 means either 8 way run up or down)
Lowercase letter followed by an uppercase letter = Slide Input
~ = Into (normally enters into a stance)
J = Jump
JD = Jump Delay (means jump then wait until you almost land before inputting)
WC = While Crouching
WR = While Rising
W8 = While doing an 8 way run
TA = Turning Around
FA = Facing Away
JI = Just Input (pressing the button at the correct time to perform the move)
.. = Infinite move, keep pressing the button or combinations of buttons to
keep the move going
Also, a move may be listed more than once, but the second listing has a word
in parentheses. This word in parentheses is the modifier for the move that
makes it special. Here is a list of the common move modifiers:
(Hold): This move can change if you hold the button instead of tapping it.
Normally, holding a move will increase the damage or add a special
effect to the move, like Guard Break or Unblockable.
(Max): For some hold moves, when you hold the button for the maximum amount
of time, the move becomes more powerful and normally has a special
attack effect.
(Counter): This move can change if you use it to counter an opponent’s
attack. If you input this move right as your opponent is attacking, the
move can become more powerful.
(Cancel): This move can be cancelled. Canceling a move can be a good way to
fake out your opponent.
(Just): If you hit the button at exactly the right time, the move becomes
more powerful and most of the time, additional attacks are performed.
Each move can have a certain special abilities given to them. When they are
noted, they will be abbreviated as follows:
T = Throw
U = Unblockable
AT = Attack Throw
SP = Special Movement
GB = Guard Break
GI = Guard Impact
ST = Stance switch
D = Can be Delayed
Also, each move and combo will be described as where they hit. There are the
abbreviations for those:
H = High
M = Mid
L = Low
SM = Special Mid
SL = Special Low
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 3b. Game Mechanics
SC3HTMEC /
------------------/----------------------------------------------------------
/
Here are some of the basic game mechanics. I am no expert in Soul Calibur
III, so I really don’t have that many expert tips to give. However, here are
some basics of the game that could help.
Soul Calibur III follows a very simplistic rock-paper-scissors theme in
dealing with attacks. Once you get the hang of this system, you will be able
to better understand more of the strategies of Soul Calibur III. This system
is as follows:
Horizontal Slashes beat 8 Way Run
Vertical Slashes beat Horizontal Slashes
8 Way Run beat Vertical Slashes
The explanation is quite simple. Horizontal slashes are very wide in motion
and can catch your opponent as they attempt to side step an attack. Vertical
slashes are more powerful and normally faster than horizontal slashes, so
they override them. The 8 Way Run system can side step most vertical slashes
attempted. Granted, there are some exceptions to the rules as always, but
this is the basic concept.
Since the game implements the 8 Way Run system, there are certain things you
have to do in order to crouch or jump. To jump, you must press 2G. Jumping
forward would be 3G and jumping backwards would be 1G. To crouch, you must
press 2G.
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 4. Regular Characters and Move Lists
SC3REGML /
------------------/----------------------------------------------------------
/
This section will go into each character in detail, as well as list their
moves in the game. The characters are in alphabetical order. Their profiles
are just summaries of their in game profiles. Since there are many other
FAQs on GameFAQs that have their in game profiles, I will just summarize.
Also, there’s a list of weapons and their effects. I will note the weapon
that I prefer with a * before the name of the weapon. This is my personal
preference and the weapon I use when I’m just playing the game casually. The
move lists will be shown as follows:
Example:
Annihilation (Hold): [A] | H AT
The first part before the colon is the name. The part after the colon is how
to perform the move. The part after the line is where the attack hits and
then any special attributes to the move. Remember, all the notations were
discussed in section 3.
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 4a. Astaroth
SC3RGAST /
------------------/----------------------------------------------------------
/
Profile: Astaroth was a golem created by an evil cult. The leader of that
cult, grand priest Kunpaetku, realized that the golem could not be
controlled. Astaroth returned to the cult and killed everyone in the cult,
except for the grand priest. The grand priest would escape, but would also
let Astaroth know that he was modeled after a human. Astaroth would
investigate this claim and see that he was modeled after a “white giant”.
Astaroth went search for this “white giant”, in order to offer his soul to
Soul Edge.
Weapons:
Kulutues (1P)
This weapon has no special effects
Kulutues (2P)
This weapon has no special effects
Terror Moon
Some attacks become Counters
Penetrate your opponent’s guard and inflict damage
Great Maul
Increase attack pushback force
Automatically Guard Break some attacks
*Nanbanfu
Increase weapon reach
Increase attack power
Soul Edge
Increase attack power
Increase attack pushback force
Recover some health from opponent after inflicting damage
Health decreases gradually
Stone Slab
Change weapon hit SE to special SE
Decrease attack pushback force
The Ancient
This weapon has no special effects
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
Annihilation (Hold): [A] | H AT
Annihilation: AA | HH
Annihilation (Hold): A[A] | HH U AT
Destruction: AB | HM D
Discus: 1A or [7]A | L
Double Discus: 1[A]A or [7][A]A | LL
Discus Breaker: 1[A]B or [7][A]B | LM
Hades Break: 2A | L
Minotaur Crush: 3A | M
Hades Control: 4A | H
Hades Control (Hold): 4[A] | H AT
Grip Shot to Ax Volcano: 6AB | HM D
Grip Shot to Ax Volcano (Hold): 6A[B] | HM U
Hades Divide: 4[4]A | M
Hades Divide (Hold): 4[4][A] | M
Ares Spiral Rage: 6[6]AB | MM
Poseidon Tide Rush: 214A | M AT
Poseidon Tide Rush: 214AAAAAA | MMMMMM
Hades Break: WC A | L
Reverse Spiral Ax: WR A | H
Reverse Ax Split: TA A | H
Lower Hades Split: WC TA A | L
Great Annihilation: J A | H
Diving Break: JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
Hell Hammer (Hold): [B] | M
Bear Tamer: BA | MH
Bear Tamer: B2A | MH D
Great Divide: BB | MM
Great Divide (Hold): B[B] | MM GB
Ax Side Divide: BB6 | MM
Halt Knee Charge: B6K | HM
Ax Grave: 1B | L
Hades: 2B | M
Hades (Hold): 2[B] | M GB
Ax Volcano: 3B or [7]B | M
Ax Volcano (Hold): 3[B] or [7][B] | M U
Bear Fang: 4B | M
Bear Fang (Hold): 4[B] | M
Ax Side Cannon: 6B | M
Canyon Creation: 4[4]B | M
Canyon Creation (Hold): 4[4][B] | M U
Canyon Creation (Cancel): 4[4][B]G |
Azazel Tackle: 4[4]B8_2K or [7]_[1]BK | MM
Ax Crash: 6[6]B | SM
Flying Divide: 9B | M
Flying Divide (Hold): 9[B] | M GB
Dark Split: WC B | SM
Hades Rising: WR B | M
Reverse Dark Split: TA B | M
Lower Dark Split: WC TA B | M
Greater Divide: J B | M
Diving Divide: JD B | M
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
Moloch’s Vise: K | H
Valarion (Hold): [K] | H AT
Reverse Tamer: 1KA | LH
Bull Low Kick: 2K | L
Dark Tamer: 3KA | MH
Dark Tamer (Hold): 3[K]A | MH D
Dark Tamer (Hold): 3K[A] | MM D
Command Kicks: 4KK | MMMM
Hades Knee: 6K | M
Lower Command Kick: [7]_[4]_[1]K | M
Bull Rush: [9]_[6]_[3]K | M
Bull Rush (Hold): [9]_[6]_[3][K] | MM
Bull Kick: WC K | L
Bull Rush: WC 3K | M
Rising Cyclone: WR KA | ML
Reverse Bull Kick: TA K | H
Lower Sweep: WC TA K | L
Great Kick: J K | M
Diving Tamer: JD K | L
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
Titan Ax: A+B | M
Titan Ax: 8A+B | M
Offering: 3A+B | M
Offering (Hold): 3[A+B] | M AT
Breath of Hades: 4A+B or [4]A+B | M
Breath of Hades (Hold): 4[A+B] or [4][A+B] | M U AT
Guard Crusher: B+K or [7]_[4]_[1]B+K | H AT
Ax Lower Cannon: 3B+K | HM
Ax Lower Cannon: 3B+KB | L AT
Body Splash: 6B+K or [6]B+K | H GI
Body Splash (Hold): 6[B+K] or [6][B+K] | H GI
Demented Moon: 236B+K | M U
Demented Moon (Cancel): 236B+KG |
Side Divide: FA B+K | M
Taunt: K+G | SP
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
Ares Spiral Rage: [9]_[6]_[3]AB | MM
Sliding: 6[6]K | L
Titan Swing: W8 (except 4 or 6) A+B | H
Titan Swing (Hold): W8 (except 4 or 6) [A+B] | H U
Poseidon Crest: [8]_[2]AA | MM
Hades Cannon: [8]_[2]B | M
Stamp of Hades: [8]_[2]K | M
Stamp of Hades (Hold): [8]_[2][K] | M
Azazel Tackle (Hold): [7]_[1][B]K | MM
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
Maelstrom Divide: A+G | T
Hades Destroyer: B+G | T
Beat Down: Left Side Throw | T
On Silent Wings: Right Side Throw | T
The Rack: Back Throw | T
Titan Bomb: 64A+G | T
Titan Bomb (Hold): 64A+G | T
Flight of the Wicked: 64B+G | T
Flight of the Wicked (Hold): 64B+G | T
Bludgeoning Crush: |
While opponent is crouching 2A+G or 3A+G | T
Drop of Lava: While opponent is crouching 2B+G | T
Flood of Lava: While opponent is crouching 3B+G | T
Wrath of the Damned: Against airborne opponent A+G| T
Scourge of Zeus: Against airborne opponent 236A+G | T
Brutal Grasp: |
Against downed opponent (head first) 1A+G |
or 1B+G | T
Burial: Against downed opponent 2A+K or 2B+K | T
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 4b. Cassandra
SC3RGCAS /
------------------/----------------------------------------------------------
/
Profile: Cassandra was on a mission to destroy the cursed sword and keep it
from troubling her sister. Unfortunately, while visiting a city full of
evil, her sword and shield became damaged. She returned to Athens to talk to
her brother-in-law, Rothion, who is a blacksmith. He would tell Cassandra
that Sophitia left again to destroy the cursed sword. Cassandra got a new
sword and shield from Rothion and went out again to save her sister.
Weapons:
Digamma Sword & Nemea Shield (1P)
This weapon has no special effects
Digamma Sword & Nemea Shield (2P)
This weapon has no special effects
Ivan the Terrible
Increase weapon reach
Increase attack power
Spine Blade
Some attacks become Counters
Automatically Guard Break some attacks
Dark Blade
Penetrate your opponent’s guard and inflict damage
Recover some health from opponent after inflicting damage
*Valkyrie
Increase weapon reach
Increase defense power
Health recovers gradually
Some attacks become Counters
Broken Sword
Changes weapon hit SE to special SE
Decrease attack power
The Ancient
This weapon has no special effects
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
Slide Flow: AA | HH
Slide Knee: AK | HM D
Undertow: 1A | L
Under Slide Blade: 2A or WC A | SL
False Slide Kick: 3AK | MM
Cutlass Serendipity: 4AA | HL
Cutlass Serendipity (Hold): 4[A]A | HL
Cutlass Thruster: 4AB | HM
Elfin Dance: 4AB during hit 4 | AT
Cutlass Thruster (Hold): 4[A]B | HM
Elfin Dance: 4[A]B during hit 4 | AT
Shield Slaps: 6AAA | HHH
Elfin Twister: 4[4]A or [7]_[1]A | M
Angel Snipe: 6[6]A or [9]_[3]A | M
Mirage Satellite: WR A | M
Mirage Satellite (Hold): WR [A] | M
Flipside Slide Blade: TA A | H
Flipside Under Slide Blade: WC TA A | L
Leaping Slide Spin: J A | H
Diving Under Slide Blade: JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
Dancing Shield: BB | MM
Splash Shield Nova: B4B | MM
Splash Beat: BK | MH
Nasty Impale: B2 | L
Nasty Impale (Hold): B[2] | L
Under Splash: 1B or WC B | M
Guardian Strike: 2BB | MM
Elfin Thurst: 2BB during hit K | AT
Guardian Wings: 2B8BAA | MMMM
Heaven Lift: 3B | M
Shield Nova: 4B | M
Shield Nova (Hold): 4[B] | M GB
Artemis Dart: 6B | H
Zephyros Wheel: 4[4]B | M
Heaven’s Guardian: 4[4]bA | LM U
Heaven’s Guardian (Cancel): 4[4]bAG |
Heaven’s Wing: 6[6]B | M
Exile: WR B | M
Flipside Sword Splash: TA B | M
Flipside Under Splash: WC TA B | M
Leaping Sword Splash: J B | M
Diving Exile: JD B | M
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
Holy High Kick: K | H
Seraphim Heel: 1K | L
Spring Under Kick: 2K or WC K | L
Angel Side Kick: 3K | M
Hip Charge: 4K | M
Hip Charge ~ Facing Away: 4[K] | M
High Knee: 6K | M
Grace Sault: 7_8K | M
Seraphim Sault: 9KK | MM D
Seraphim Turning Kick: 4[4]K or [7]_[1]K | H
Seraphim Turning Kick ~ Facing Away: |
4[4][K] or [7]_[1][K] | H
Gaia Kick: 6[6]K | M
Holy Ax Kick: WR K | M
Flipside High Kick: TA K | H
Flipside Spring Under Kick: WC TA K | L
Holy Crest: [G] J K | M
Diving Spin Kick: JD K | M
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
Tempest: A+B | MM
Cascade Blade: 7_8_9A+BK | ML
Lodestar Strike: 6[6]A+B or [9]_[3]A+B | H
Temporal Ascension: B+KB | MM
Temporal Ascension (Hold): B+K[B] | MM
Shield Upper: 2B+K | M
Destined Greatness: 4B+K | M GI
Gaia Quake: 8B+K | M
Gaia Quake (Hold): 8[B+K] | M GB
Gaia Quake (Hold): 8[B+K](Max) | M U
Hip Bomber: 4[4]B+K | M
Angel’s Judgment: 6[6]B+KBB | MHM
Angel’s Hook: 6[6]B+KBK | MHL
Heavenly Strike: FA B+K | M
Holy Purification: 4A+K | H GI
Taunt: K+G | SP
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
Sliding: [6]K | L
Rothion Mauler: [9]_[3]B | M
Seraphim Kicks: [9]_[3]KK | LH
Seraphim Tornado: [9]_[3]KA+K | LM
Divine Fall: W8 (except 4 or 6) B+K | M
Shield Slap (Inverse): [8]AA | HH
Shield Slap: [2]AA | HH
Holy Smash: [8]_[2]B | M
Holy Smash (Hold): [8]_[2][B] | M GB
Holy Sweeper: [8]_[2]K | L
Pure Stinger: [7]_[1]B | H
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
Meteor Shower: A+G | T
Seraphim Blade Twist: B+G | T
Guardian Revenge: Left Side Throw | T
Seraphim Hammer: Right Side Throw | T
Exile Order: Back Throw | T
Angel’s Embrace: 6[6]B+G | T
Guardian’s Knee: While opponent is crouching 2A+G | T
Seraphim Cyclone: While opponent is crouching 2B+G| T
---------------------------------------------------------------------------
/ \
| Miscellaneous Moves |
\ /
---------------------------------------------------------------------------
Angel Step: 236 | SP
Luminance Fall: 236AB | MM
Angel’s Exile: 236B | M
Stardust Strike: 236B during hit B | M
Tornado Feint: 236K | M
Angel Step ~ Sidestep: 2368_2 | SP
Luminance Fall: 2368_25AB | MM
Guardian Wings: 2368_25BAA | MMM
Falling Angel: 2368_25KB | MM U
Angelic Twirl: 214 | SP GI
Stardust Strike: 214B | M
Elfin Dance: 214B during hit 4 | AT
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 4c. Cervantes
SC3RGCER /
------------------/----------------------------------------------------------
/
Profile: Cervantes has managed to preserve his own body and will by using
fragments of the cursed sword and devouring souls. However, after the other
Soul Edge got destroyed by Siegfried, Cervantes’ body started to deteriorate.
Tira, though, would pay a visit to the crumbling pirate. Tira would get
Cervantes to do her bidding for the moment. Cervantes’ goal was to defeat
enemies of the cursed sword and devour their souls, maintaining his life and
the power of Soul Edge.
Weapons:
Soul Edge & Nirvana (1P)
This weapon has no special effects
Soul Edge & Nirvana (2P)
This weapon has no special effects
*Styx
Increase attack power
Automatically Guard Impact some attacks
Erlang’s Blade
Guard Impacts become easier to perform
Automatically Guard Break some attacks
Phlegethon
Some attacks become Counters
Penetrate your opponent’s guard and inflict damage
Soul Edge
Increase weapon reach
Increase attack power
Some Counters have no effect
Health decreases gradually
Imitation Sword
Changes weapon hit SE to special SE
Decrease pushback
The Ancient
This weapon has no special effects
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
Soul Swing: AA | HH
Dread Wave: 1A | L
Dread Lifter: 1AB | M
Dread Pressure: 1aB+K | M
Dread Pressure (Hold): 1a[B+K] | M U
Laser Wave: 2A or WC A | SL
Scissor Lifter: 3AB | LM
Scissor Lifter (Just): 3AB JI | LMH U
Crush Keel: 4A | H
Gentle Wave: 6A | H
Merciless Wave: 4[4]A | H
Cannonball Split: 4[4]aB | M AT D
Lagging Wave: 6[6]A | H
Pirate’s Cross: aB | HM
Anchor Gusty Kick: aK | H
Full Sail Anchoring: WR AB | MM
Mirage Satellite (Hold): WR A[B] | MM
Aft Soul Wipe: TA A | H
Sub Laser Wave: WC TA A | L
Soul Wipe Riptide: J A | H
Deck Dread Wave: JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
Wild Storm: BBB | MMM
Storm Flare: BB4B+K | MMM
Storm Generate: B2 | SM
Storm Generate (Attack Throw): |
While opponent is airborne B2 | SM AT
Spike Anchor: 1B or WC B | M
Slay Storm: 2B | M
Cannonball Lifter: 3B or [9]_[3]B | M
Cannonball Lifter (Counter): 3BB or [9]_[3]B | MM</pre><pre id="faqspan-2">
Bloody Hilt Kick: 4BK | MH
Sail Nautilus: 6BB | MM
Sail Nautilus (Hold): 6BB | MM
Bow Breaker: 4[4]B | M
Bile Lunges: 6[6]B | M AT
Surprise Wave: bA | H GI
Head Snap Kick: bK | M
Devastator: WR B | M
Aft Blade Storm: TA B | M
Sub Slay Storm: WC TA B | M
Spike Anchor Riptide: J B | M
Deck Lifter: JD B | M
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
Anchor Kick: K | H
Anchor Marooned Kick: 1K | L
Anchor Bow Kick: 2K or WC K | L
Anchor Middle Kick: 3K | M
Anchor Steep Kick: 4KK | HM
Anchor Knee Kick: 6K | M
Galleon Sinker: 4[4]K or [7]_[1]K | M
Head Scratch Kick: 6[6]K or [9]_[3]K | M
Anchor Revive Kick: WR K | M
Aft Anchor Kick: TA K | H
Sub Anchor Bow Kick: WC TA K | L
Cannon Launch Kick: J K | M
Diving Scratch Kick: JD K | M
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
Slant Cross: A+B | M
Bloody Hoist: 1A+B | M
Killer X: 2A+B | M
Scissor Wave: 3A+B | MM
Eternal Curse: 4A+B | M U
Eternal Curse (Cancel): 4A+BG |
Gale Slash: 6A+BB | MM
Gale Slash (Just): 6A+BB JI | MMM
Cross Bone Divider: 4[4]A+B | M
Cross Bone Divider (Hold): 4[4][A+B] | M U
Windmill: 6[6]A+B or W8 (except 4) A+B | M
Iceberg Circular: 7_8_9A+B | M
Flying Dutchman: WC A+B Repeatedly B | MMMMMMM GB
Pirate’s Tactics: B+K | GI
High Tide Anchoring: 2B+K | M
High Tide Anchoring (Hold): 2[B+K] | M
Shadow Flare: 4B+K | M
Shadow Flare (Cancel): 4B+KG |
Night Raid: 6B+K | M
Night Raid (Hold): 6[B+K] | MMM GB
Killer X Crawler: 7_8_9B+K | M
Pressure Astern: 7_8_9[B+K] | M
Aft Dread Pressure: FA B+K | M
Pirate’s Scheme: A+K | GI
Anchor Bow Heel: 4A+K | M GI
Genocidal Culverin: 6A+K | H U
Bloody Culverin: 8A+K | H U
Taunt: K+G | SP
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
Sliding: [6]K | L
Dishonest Wave: [9]_[3]A | H GI
Tornado Slice: [8]A | HM
Bridgette Slice: [2]A | MH
Storm Nest: [8]_[2]B | L
Storm Nest (Attack Throw): |
While opponent is on ground [8]_[2]B | L AT
Anchor Side Kick: [8]_[2]K | M GI
Gibbering Torpedo: [7]_[1]AA | LL
Gibbering Pressure: [7]_[1]AB | LM
Riot Storm: [7]_[1]B | M
Anchor Swirl Kick: [7]_[1]K | L
Merciless Needle: [4]aBB | MM D
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
Sadistic Cross: A+G | T
Turbulence Lift ~ Dread Charge: B+G | T SP
Figurehead Break: Left Side Throw | T
Jolly Roger Hoist: Right Side Throw | T
Flush Flood: Back Throw | T
Angel’s Embrace: 6[6]B+G | T
Phantasm Fleet: 236236B+G | T
---------------------------------------------------------------------------
/ \
| Miscellaneous Moves |
\ /
---------------------------------------------------------------------------
Dread Charge: 214 | SP
Dread Slash: During Dread Charge A | H U
Sadistic Archmage: During Dread Charge A+KA | LL
Geo Da Ray: During Dread Charge B or 8_2B | M
Anchor Whirlpool: During Dread Charge K | L
Dash Flare: During Dread Charge 6B+K | M SP
Tornado Swell: During Dread Charge B+K | MMM
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 4d. Ivy
SC3RGIVY /
------------------/----------------------------------------------------------
/
Profile: Ivy’s mission to remove Soul Edge from the world was temporarily
postponed when her sword was no longer listening to her. In order to
investigate the matter, she went back to her mansion. During her research,
she came across a book that mentioned Soul Calibur. As soon as she read the
information about the sword, a man with a scythe appeared. A fight between
the two would ensue and in the end, the book with the information about Soul
Calibur was destroyed. The man would invite Ivy to follow Nightmare and Soul
Edge in order to find her answers.
Weapons:
Valentine (1P)
This weapon has no special effects
Valentine (2P)
This weapon has no special effects
Viper Edge
Increase attack pushback force
Guard Impacts will damage your opponent
Dream Blade
Automatically Guard Impact some attacks
Automatically Guard Break some attacks
Alraune
Increase attack pushback force
Recover some health from opponent after inflicting damage
*Kaleidoscope
Increase attack power
Health recovers gradually
Avoid some Ring Outs
Health decreases while guarding enemy attacks
Prototype Blade
Change weapon hit SE to special SE
Decrease attack pushback force
The Ancient
This weapon has no special effects
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
Biting Raven: AA | HH
Biting Raven (Hold): A[A] | HH SP
Biting Raven (Counter): A[A] | HH AT
Danger Range: During Whip AA | HH
Ancient Pact: 1A or [7]A | L
Hidden Gnome: During Whip 1AB | LM
Hidden Gnome (Hold): During Whip 1[A] | L
Cursed Mark: 2A | SL
Ancient Worshipper: |
During Whip 2A or During Whip WC A | SL
Raven Gash: 3A | M
Dancing Tezhen: During Whip 3A | M
Dancing Tezhen ~ Serpent’s Embrace: |
During Whip 3[A] | SL ST
Menace Slice: 4A | H
Cross Madness: 6A | M
Violent Spirits: During Whip 6AA | HMH
Force Pact: 4[4]A | M
Venom Strike: During Whip 4[4]A | H
Venom Strike ~ Serpent’s Embrace: |
During Whip 4[4][A] | H ST
Raven’s Egg: 6[6]A or [9]_[3]A | H
Tezhas Raven: During Whip 6[6]A | M
Serpent’s Venom: During Whip 214A | H U
Serpent’s Venom (Cancel): During Whip 214AG |
Pecking Raven: WC A | L
Menace: WR A | M
Demented Loop: WR A | MMH
Reverse Raven: TA A | H
Deep Curse: WC TA A | L
Rising Raven: J A | L
Diving Raven: JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
Immortal Gale: BB | MM
Splashing Apas: During Whip BB | MM
Immortal Gale (Hold): B[B] | MM SP
Poison Leaf: 1B or [7]B | L
Poison Ivy: During Whip 1B or [7]B | LSMSM
Cursed Brand: 2B | M
Aqua Worshipper: During Whip 2B | M
Cursed Heavens: 3B | M
Aqua Clipper: During Whip 3B | M
Aqua Clipper ~ Serpent’s Embrace: During Whip 3[B]| M ST
Ivy Bite: 4B | H
Dancing Insanity: During Whip 4B | HH
Ivy Thurst: 6B | M
Ivy Lash: During Whip 6B | M
Biting Ivy Inner: During Whip 6B8_2 | MM SP
Ivy Lick: 6B8 or 8B+K | H SP
Silhouette: 6B8K or 8B+KK | HL SP
Lost Pledge: 4[4]B | H
Metal Fencer: During Whip 4[4]BB | MM
Force Pledge: 6[6]B | H
Darkside: During Whip 6[6]B | M
Venom Lash: During Whip 214B | MM
Venom Lash ~ Serpent’s Embrace: During Whip 214[B]| MM ST
Immortal Flow: WC B | M
Ivy Masquerade: WC 3B | L
Masquerade ~ Resting Madness: During Whip WC 3[B] | LSM
Pride: WC 1B | M
Shamless: WR B | M
Cagemaster: During Whip WR BB | MMMM
Cagemaster (Counter): During Whip WR BB | MMMM AT SP
Reverse Immortal: TA B | M
Reverse Immortal: WC TA B | M
Rising Ivy: J B | SM
Ivy Brambler: During Whip J B | M
Diving Immortal: JD B | M
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
Night Swallow: K | H
Evil Sparrow: 1K or [7]K | M
Charmer Silhouette: 2K or WC K | L
Rage Kick: 3K | M
Rage Kick (Hold): 3[K] | M
Raven Knee: 4K | M
Midnight Gaze: 4KB | MH SP
Midnight Gaze (Counter): 4KB | MH AT
Dark Cage: 4KBK | MHL SP
Raven Catcher: 6K | H
Diving Raven: 4[4]K | M
Wondergale: 6[6]K or [9]_[3]K | M
Wondergale ~ Serpent’s Embrace: |
6[6][K] or [9]_[3][K] | M ST
Ivy Sweep: 214K | L
Nail Cross: WC 3K | M
Rising Cross: WR K | M
Reverse Night Swallow: TA K | H
Deep Silhouette: WC TA K | L
Rising Mind Shatter: J K | M
Diving Night Swallow: JD K | H
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
God Whisper: A+BA | MLSM
Metal Dancer: During Whip A+BB | MMMMM SP
Metal Dancer (Hold): During Whip A+B[B] | MMMMMMMMMM SP U
Razor’s Bite: 2A+B | L
Lamenting Tail: During Whip 2A+B | L AT
Eye of Madness: During Whip 3A+B | SM
Eye of Madness ~ Spiral Lust: During Whip 3[A+B] | SM U ST
Spiral Punishment: 4A+BB | MMMMMMMM GI SP
Freeze Gaze: 6A+B | MM
Crucifixion: 4[4]A+B | M
Crucifixion (Hold): 4[4][A+B] | M U
Prison Change: During Whip B+K | SP
Fear’s Void: 1_2_3B+K | SM SP
Stinging Souls: During Whip 1_2_3B+K | HM GB SP
Gnome Huntress: Close Range 3[B+K] | H U SP
Heel Explosion: 4B+K | M U
Heel Explosion (Cancel): 4B+KG |
Embrace of Guilt: 6B+K | M AT
Embrace of Lust: 6B+K | M
Exile: During Whip 4[4]B+K | MSM
Exile ~ Spiral Lust: During Whip 4[4][B+K] | MSM U ST
Asylum: WR B+K | MMMM GI
Revelation Change: FA B+K | SP
Serpent’s Embrace: A+K | AT
Royal Huntress: 2A+K | L
Taunt: K+G | SP
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
Sliding: [6]K | L
Serpent’s Breath: [9]_[3]B | M
Wolf Lash: [8]_[2]A | H
Dominance: [8]_[2]B | M
Royal Huntress: [8]_[2]K | L
Drowing Madness: During Whip [9]_[3]B | M
Drowing Madness ~ Serpent’s Embrace: |
During Whip [9]_[3]B | M ST
Mind Shatter: During Whip [9]_[3]K | H
Mind Shatter (Hold): During Whip [9]_[3][K] | H
Insanity Light: During Whip [8]_[2]A | M AT SP
Insanity Feast: During Insanity Light 4 | AT SP
Landing Embrace: During Whip [8]_[2]B | M
Ancient Wheel: During Whip [7]_[1]AA | LL
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
Primal Dominance: A+G | T
Dominion Throw: B+G | T
Heartless Guide: Left Side Throw | T
Sunset Cradle: Right Side Throw | T
Sweet Dominance: Back Throw | T
Summon Suffering: 376231B+G | T
Calamity Symphony: During Whip 376231A+G | T
---------------------------------------------------------------------------
/ \
| Miscellaneous Moves |
\ /
---------------------------------------------------------------------------
Serpent’s Embrace: A+K | ST
Lamenting Tail: During Serpent’s Embrace A | L AT
Mistress’ Justice: During Serpent’s Embrace BBB | MMM
Howling Spirits: |
During Serpent’s Embrace B6B4B6B4B | MMMMM GB
Charging Serpent: |
During Serpent’s Embrace K or 6[6]K | M ST
Released Souls: During Serpent’s Embrace A+B | M U
Stinging Souls: During Serpent’s Embrace B+K | HM GB
Summon Suffering: |
During Serpent’s Embrace 376231B+G | T
Calamity Symphony: |
During Serpent’s Embrace 376231A+G | T
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 4e. Kilik
SC3RGKIL /
------------------/----------------------------------------------------------
/
Profile: Kilik and Xianghua ran into each other and journeyed once again
together. They arrived at a city filled with evil. Kilik began to purify
the citizens of the city. However, a man with a scythe appeared and defeated
Kilik. Kilik awoke at the house of his master, Edgemaster. Also, he lost
his piece of the Dvapara-Yuga, the mirror shard he uses to purify evil.
Edgemaster would train Kilik for many months until Kilik finally completed
his training. Edgemaster gave Kilik a new piece of the Dvapara-Yuga. Kilik
once again left to purify evil from the world.
Weapons:
Kali-Yuga (1P)
This weapon has no special effects
Kali-Yuga (2P)
This weapon has no special effects
Ling-Sheng Su Bo
Increase attack power
Health increases while guarding enemy attacks
Amud
Increase defense power
Guard Impacts become easier to perform
Jingu Staff
Some attacks become Counters
Automatically Guard Breaks some attacks
*Soul Calibur
Increase attack power
Increase defense power
Health recovers gradually
Guard Impacts will damage your opponent
Bamboo Staff
Change weapon hit SE to special SE
Decrease attack pushback force
The Ancient
This weapon has no special effects
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
Bo Rush: AA | HH
Bo Rush ~ Step: AA8_2 | HH SP
Bo Rush Combo: AAB | HHM
Lower Bo Slice: 1A or WC A | L
Inner Peace: 2A | L
Ling Su Upper: 3AB | MM
Escaping Bo: 4A | H
Raging Phoenix Combo: 6AAA | HHH
Cross Tide: 4[4]AA | ML
Yin and Yang: 4[4]aB | M U
Yin and Yang (Cancel): 4[4]aBG |
Dragon Glide Bo: 6[6]AA | HL
Twin Phoenix: aAB | HHM
Phoenix Feint: aB | M
Ling Sheng Slash: WR A | M
Reverse Bo Tap: TA A | H
Reverse Lower Bo Slice: WC TA A | L
Scattering Bo: J A | M
Diving Bo Slice: JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
Splitting Waterfall: BA | MH
Waterfall Divide: B2A | ML
Rushing Waterfall: BB | MM
Rushing Waterfall ~ Step: BB8_2 | MM SP
Advancing Bo: 1B | M
Waterfall: 2B or WC B | M
Twin Bo Upper: 3BB | MM D
Phoenix Thrust: 4B | M
Phoenix Rage Thrust: 4[B] | M
Bo Thrust: 6B | M
Retreating Thrust: 6B8 | H
Phoenix Claw: 6B2 | L
Tip Shock: 4[4]B | H
Heavy Bo: 6[6]B or [9]_[3]B | M
Heavy Bo (Counter): 6[6]B or [9]_[3]B | M AT
Double Blow: 8_25BB | MM
River Thrust: WC 1B | L
Stream Thrust: WC 3B | M
Reverse Bo Thrust: WR B | M
Reverse Waterfall: TA B | M
Reverse Waterfall: WC TA B | M
Great Waterfall: J B | M
Raining Bo Upper: JD B | M
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
Sheng Front Kick: K | H
Mountain Sweep: 1K | L
Sheng Su Low Kick: 2K or WC K | L
Sheng Side Kick: 3K | M
Sheng Lung Kick Combo: 3kB | MH
Hawk Claw: 4KB | HL D
Sheng Lung Kick: 6K | M
Sheng Heh Kick: 4[4]K or [7]_[1]K | M
Rising Phoenix: 6[6]KKB or [9]_[3]KKB | MMMM
Sheng Illusion Kick: kB | HL
Sunrise Kick: WR K | MH
Reverse Sheng Su Kick: TA K | H
Reverse Sheng Su Lo Kick: WC TA K | L
Phoenix Splits: J K | M
Diving Sheng Su Sweep: JD K | L
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
Bo Smack Down: A+B | HHHHHH
Dirty Bo: 1A+B | L AT
Lower Bo Smackdown: 2A+B | LLLL
Trick Bo: 3A+B | L AT
Phoenix Flare ~ Raven Slaughter Thrust: 4A+BBB | MMMMMM
Biting Phoenix: 6A+B | MMMMM
Pounding Stones: WC A+B | MMM
Heaven Monument: During Down State A+B | M U
Heaven Monument (Cancel): During Down State A+BG |
Heaven Monument Fall: During Heaven Monument K | L
Asura Dance: B+K6B41236B | MMM GI
Playful Phoenix: 2B+K | L
Playful Phoenix ~ Down: 2[B+K]8_2 |
Phoenix Lunge: 4B+K or [7]_[1]B+K | L
Yin Rising: 6B+K or [9]_[3]B+K | MM
Asura Clairvoyance: FA B+K6B41236B | MMM
Phoenix Cross: A+K | MM
Wave Divide: 2A+K | L
Phoenix Tail: 4A+K | LL
Mountain Breaker: 6A+K | LH
Rising Flare: During Down A+K | L
Taunt: K+G | SP
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
Sliding: [6]K | L
Roundhouse Bo: [9]_[3]A | H
Wind Divide Flare: [8]_[2]AAA | MLL
Mountain Carve: [8]_[2]AB | MM
Raven Slaughter: [8]_[2]B | M
Sheng Su Thrust: [8]_[2]KB | LM
Ling Sheng Slice: [7]_[1]A | L
Stream Thrust: [7]_[1]B | L
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
Light Breeze: A+G | T
Heaven Dance: B+G | T
Cutting Sadness: Left Side Throw | T
Summer Gale: Right Side Throw | T
Phoenix Pounce: Back Throw | T
---------------------------------------------------------------------------
/ \
| Miscellaneous Moves |
\ /
---------------------------------------------------------------------------
Monument: 236 | GI
Monument ~ Step: 23652_8 | SP
Triumphal Arch Dance: 236 ABK | MLHH
Triumphal Arch Dance ~ Heaven Monument: 236AA+B | MM U
Triumphal Arch Dance ~ Heaven Monument: 236ABA+B | MLM U
Triumphal Arch Dance ~ Heaven Monument: 236ABKA+B | MLHHM U
Triumphal Mist Thrust: 236 AK | MHH
Triumphal Mist Thrust ~ Heaven Monument: 236AKA+B | MHHM U
Triumphal White Fang: 236 BK | LHH
Triumphal White Fang ~ Heaven Monument: 236BA+B | LM U
Triumphal White Fang ~ Heaven Monument: 236BKA+B | LHHM U
Scythe: 236K | HH
Scythe ~ Heaven Monument: 236KA+B | HHMU
Heaven Monument: 236A+B | M U
Heaven Monument (Cancel): 236A+BG |
Heaven Monument Fall: During Heaven Monument K | L
Rising Bo Feint: 236B+K | M
Rising Bo Feint (Cancel): 236B+KG |
Wave Divide: 236A+K | L
Festival of the Damned: 236A+G46A41236B | T
Festival of the Dead: 236B+G46B | T
Back Parry: 214 | GI
Parry Sweeper: 214A | L
Parry Bolt: 214B | M GB
Parry Roundhouse: 214K | H
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 4f. Lizardman
SC3RGLIZ /
------------------/----------------------------------------------------------
/
Profile: Lizardman was once a human named Aeon Calcos. However, he was
cursed to become a monster. Having served a dark temple in his past life, he
went to that temple to search for clues, but only found it to be destroyed.
Having seen that his god had abandoned him, he decided to embrace his monster
self and searched for the one weapon that could cut down a god: Soul Edge.
Weapons:
Grudge Ax & Aya Shield (1P)
This weapon has no special effects
Grudge Ax & Aya Shield (2P)
This weapon has no special effects
Tabarzin
Increase attack pushback force
Penetrate your opponent’s guard and inflict damage
Lunatic
Some attacks become Counters
Guard Impacts become easier to perform
*Kora
Recover healthy every time you attack
Automatically dodge some throw attacks
Soul Edge
Increase attack power
Increase attack pushback force
Penetrate your opponent’s guard and inflict damage
Health decreases gradually
Boned Meat
Change weapon hit SE to special SE
Decrease weapon reach
The Ancient
This weapon has no special effects
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
Refrain Axe: AA | HH
Edge Low Kick: AK | HL
Extrusive Head Butt: 1AK | LM
Lower Celtis: 2A or WC A | SL
Lumber Axe: 3A | M
Turnus Style Blade Edge: 4A | H
Aigis Hook: 6A | H
Grit Draft: 6[6]A | M
Sandstorm Axe: WR A | H
Rear Side Edge: TA A | H
Rear Base Current: WC TA A | L
Spinning Edge Hopper: J A | H
Landing Base Current: JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
Scale Strike: BB | MM
Axe Round Kick: BK | MH
Turnus Style Nether Blast: B2BBBK | LLLLM
Turnus Style Feint Nether Blast: B2K | LM
Base Scale Axe: 1B | M
Mezentius Style Shield Blast: 2BK | SMM
Rising Grit: 3B | M
Shield Clipper: 4B | H
Spot Strike: 6B | M
Rumbling Axe: 4[4]B | M
Turnus Style Dune Comet: 6[6]B | M
Base Axe: WC B | M
Tail Weapon Gazer: WR B | M
Rear Scale Axe: TA B | M
Rear Base Axe: WC TA B | M
Base Axe Hopper: J B | M
Landing Axe Upper: JD B | M
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
Gloom High Kick: K | H
Mezentius Style Sinker Spin Kick: 1K | L
Romper Base Kick: 2K | L
Lizard Stamp Kick: 3K | M
Roundhouse Backspin Kick: 4K | H
Mezentius Style Lightning Head Masher: 6K | M
Mezentius Style Somersault Kick: 7K | MM
Killing Bite: 4[4]K | M
Gloom Front Kick: 6[6]K | M
Gloom Lunge Kick: 6[6]K[6] | H
Lizard Low Kick: WC K | L
Camilla Style Romper Twister: WR KKK | MMMMMM
Rear Gloom High Kick: TA K | H
Rear Lizard Low Kick: WC TA K | L
Sand Arch Kick: 8_9K or [G]J K | M
Lizard Stamp Kick: JD K | M
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
Axe Hopper: A+B | M
Turnus Style Screw Shot: 6[6]A+B | M
Mezentius Style Head Butt: B+K | M GI
Mezentius Style Sand Revenger: 1B+K | L U
Mezentius Style Sand Revenger (Cancel): 1B+KG |
Sand Revenger: 4B+K | M
Quick Sand Revenger: 4B+KG | M
Mezentius Style Desert Threat: 8B+K | M
Mezentius Style Desert Threat (Hold): 8[B+K] | M GB
Mezentius Style Desert Threat (Max): 8[B+K](Max) | M U
Mezentius Style Shield Rush: 6[6]B+KAB | MHM D
Spiral Tail: FA B+K | L
Mezentius Style Twister High Kick: A+K | H
Taunt: K+G | SP
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
Sliding: [6]K | L
Spiral Draft: [9]_[3]A | H
Mezentius Style Shield Cannon: [9]_[3]B | M
Mezentius Style Shield Cannon (Hold): [9]_[3][B] | M GB
Mezentius Style Scale Twister: [9]_[3]K | M
Mezentius Style Double Rising Beat: |
W8 (except 6) A+B | MM
Reverse Double Shield Swing: [8]AA | HH
Double Shield Swing: [2]AA | HH
Mezentius Style Shield Jolt: [8]_[2]B | H
Desert Viper Kick: [8]_[2]K | L
Mezentius Style Sweeper: [7]_[1]AK | LL
Axe Thrust: [7]_[1]B | M
Mezentius Style Sinker Spin Kick: [7]_[1]K | L
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
Mezentius Style Sand Tomb: A+G | T
Mezentius Style Santana Storm: B+G | T
Mezentius Style Sadistic Rush Lift: |
Left Side Throw | T
Mezentius Style Scale Brusher: Right Side Throw | T
Mezentius Style Sand Bomb: Back Throw | T
Mezentius Style Reptile Rumble: 214B+G | T
---------------------------------------------------------------------------
/ \
| Miscellaneous Moves |
\ /
---------------------------------------------------------------------------
Crawling: 236 | SP
Crawling ~ Movement: 2364_6 | SP
Crawling (Cancel): 236G | SP
Camilla Style Rising Lizard: 236AB | MM
Mezentius Style Camel Blow: 236B | M
Sandland Predator: 236B during hit B | AT
Mezentius Style Grit Blast: 236K | M
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 4g. Maxi
SC3RGMAX /
------------------/----------------------------------------------------------
/
Profile: Maxi’s one goal in life is to avenge his fallen comrades, who were
killed at the hands of Astaroth. Maxi searched a temple for Astaroth, but
apparently he already destroyed the place. However, a survivor told Maxi
that a piece of Soul Edge was inside of Maxi’s body. Maxi, having realized
that the evil sword was now inside his body, tried to remember his past, but
couldn’t. The only thing that he could remember was his hatred. Maxi went
off to search for answers, as well as Astaroth.
Weapons:
Soryuju (1P)
This weapon has no special effects
Soryuju (2P)
This weapon has no special effects
Tetsuryu
Increase defense power
Some Counters will have no effect
Chained Kozuka
Increase attack power
Guard Impact will damage your opponent
Raimei
Some attacks become Counters
Automatically Guard Breaks some attacks
*Vajra
Health recovers gradually
Recover some health from opponent after inflicting damage
Attack power increases as time passes
Health decreases every time you attack
Termite Snack
Change weapon hit SE to special SE
Decrease defense power
The Ancient
This weapon has no special effects
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
Twin Snakes ~ Right Cross: AA | HH ST
Mark of the Dragon: AAB | HHMMM
Ocean Splitter: AAKK | HHLM
Snake Scythe: 1A | L
Tongue: 2A or WC A | SL
Lotus: 3A | M
Nunchaku Slap ~ Behind Lower: 4A | H ST
Nunchaku Slap to Steel Dragon ~ Left Outer: 4AB | HH ST
Nunchaku Slap To Steel Dragon (Cancel): 4ABG | HH
Nunchaku Slap To Branding Nunchaku ~ Left Inner: |
4AB[4] | HMMMMM ST
Serpent’s Bane: 4AbAAB | HMMM D
Serpent’s Bane (Hold): 4AbAA[B] | HMMM GB
Lunging Snake ~ Right Outer: 6A | H ST
Propeller Nunchaku ~ Right Outer: 4[4]AB | HMMM ST
Snake’s Tale: 6[6]A | MH
Dandy Surprise ~ Behind Lower: 236A | LLLLL ST
Stone Wall ~ Left Outer: aK | HM ST
Stone Kick: aK[4] | M
Scythe Fang ~ Left Outer: WC 1AB | LM ST
Rope Dancer ~ Right Outer: WC 3AAA | LLL ST
Nunchaku Cross: WR A | M
Reverse Snake: TA A | H
Reverse Tongue: WC TA A | L
Leaping Snake: J A | H
Falling Snake Scythe ~ Right Cross: JD A | L ST
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
Dragon Snake Bite: BAK | MHM
Dragon Snake Bite (Hold): BA[K] | MHM
Dragon Snake Bite ~ Right Outer: B | M ST
Inner Biting Uppter: 1B | M
Falling Fang: 2B | M
Biting Upper: 3B | M
Snake Kiss ~ Left Outer: 4B | M ST
Snake Wing Sobat: 4BBL | MMH
Dragon Backfist: 6BBB | MMH
Serpent’s Desire: 6bAAB | MMM D
Serpent’s Desire (Hold): 6bAA[B] | MMM GB
Serpent’s Breath ~ Right Outer: 4[4]B | M ST
Steel Dragon ~ Left Outer: 6[6]B | H ST
Branding Nunchaku ~ Left Inner: 6[6]B[4] | MMMMM ST
Branding Nunchaku (Cancel): 6[6]B[4]G | MMM
Mark of the Beast ~ Right Outer: 236B2 | MMMM ST
Mark of the Beast (Cancel): 236BG | MMMM
Crouching Inner Upper: WC B | M
Rolling Biting Upper ~ Left Inner: WR B | M ST
Reverse Snake Bite: TA B | M
Reverse Biting Upper: WC TA B | M
Cobra Fangs ~ Left Outer: J B | M ST
Falling Nunchaku Lick ~ Right Outer: JD B | M ST
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
Fang Scratch: K | H
Quick Slice: 1K or WC K | L
Illusion Kick ~ Right Outer: 2KB | LM ST
Illusion Low Kicks: 2KK | LL
Snap Kick: 3K | M
Right Roundhouse: 4K | H
Left Roundhouse: 6K | H
Rolling Sobat: 4[4]K or [7]_[1]K | H
Dragon Roar: 6[6]K or [9]_[3]K | H
Hurricane: 236K | MMMM
Hurricane (Cancel): 236KG | MM
Dragon Twister ~ Left Outer: kBA | MHM ST
Dragon Wave: kBA[4] | MM
Falling Dragon: kB2A | ML
Dragon Pounce: kBK | MM
Dragon Pounce (Hold): kB[K] | MM
Dragon Screan: WR KK | MH
Reverse Fang Scratch: TA K | H
Reverse Illusion Kick: WC TA K | L
Jump Kick: J K | M
Reverse Roundhouse: JD K | M
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
Serpent’s Pleasure: A+B | MM
Serpent’s Pleasure ~ Right Cross: A+B[2] | M ST
Rage of Pleasure: 4A+B or [7]_[1]A+B | MM
Backfist Blow ~ Behind Lower: 6A+B | H ST
Shin Breaker: 2A+B | L
Dragon’s Brand ~ Left Inner: WC or WR A+B | M ST
Fury ~ Right Outer: B+KBBBA | MMMMMMMMMM ST
Tiger Slaughter: 2B+KB | LL
Nunchaku Lick ~ Right Outer: 3B+K | L
Twisted Loop: 6B+K | M U
Twisted Loop (Cancel): 6B+KG |
Backfist Blow: FA B+K | H
Left Inner: A+K | ST
Right Outer ~ Behind Lower: 2A+K | ST
Guillotine Dance: 3A+K | LH
Taunt: K+G | SP
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
Sliding: [6]K | L
Dragon Cannon: [9]_[6]_[3]B+K | M
Dandy Surprise ~ Behind Lower: W8 A+K | LLLLL ST
Striking Snake: [9]_[3]A | H
Return of Fear ~ Behind Lower: [9]_[3]B | M ST
Cobra’s Temple ~ Right Cross: [9]_[3]bA | H ST
Back Kick: [9]_[3]K | M
Northern Lights (Reverse): [8]A | M
Northern Lights ~ Left Inner: [2]A | M ST
Dragon Splitter ~ Left Outer: [8]_[2]B | M ST
Dragon Somersault Kick: [8]_[2]KKK | LMH
Hurricane: [7]_[1]_[8]_[2]B+K | MMMM
Hurricane (Cancel): [7]_[1]_[8]_[2]B+KG | MM
Reverse Snake Cross: [7]_[1]B | M ST
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
Falling Heaven Dragon: A+G | T
Lynching: B+G | T
Dragon Destroyer: Left Side Throw | T
Leaving the Dragon Nest ~ Behind Lower: |
Right Side Throw | T
Parting the Waves: Back Throw | T
---------------------------------------------------------------------------
/ \
| Miscellaneous Moves |
\ /
---------------------------------------------------------------------------
Dragon Bite: During Right Outer A+K | HM
Dragon Bite ~ Behind Lower: During Right Outer A | H ST
Dragon Wing Sobat: During Right Outer BBK | MMM
Dragon Wing Sobat ~ Right Cross: |
During Right Outer B | M ST
Dragon Wing Sobat ~ Right Cross: |
During Right Outer BB | MM ST
Dragon Twister ~ Left Outer: During Right Outer KA| MHM ST
Dragon Wave: During Right Outer KA[4] | MM
Falling Dragon: During Right Outer K2A | ML
Dragon Pounce: During Right Outer KK | MM
Star Gale: During Right Outer B+K | H GI
Inverted Moon: During Behind Lower A | H
Lunging Biting Upper: During Behind Lower B | M ST
Fury Kicks: During Behind Lower KK | LH
Star Gale: During Behind Lower B+K | H GI
Tiger Pounce: During Right Cross A | MM
</pre><pre id="faqspan-3">
Striking Snake: During Right Cross agA | H
Cobra Fangs: During Right Cross ag8B | M
Mantis Lunge: During Right Cross B | MMM
Guillotine Kick: During Right Cross KK | LM
Star Gale: During Right Cross B+K | H GI
Bloody Cross: During Left Outer AK | LM
Wing Slice: During Left Outer B | M ST
Wing Sobat: During Left Outer BK | MM
Circle Kick: During Left Outer K | L
Star Gale: During Left Outer B+K | H GI
Purity Cross ~ Right Cross: During Left Inner A | H ST
Purity Cross: During Left Inner AG | H
Canyon Carve ~ Behind Lower: During Left Inner B | M ST
Canyon Carve (Hold): During Left Inner [B] | M GB
Wheel Kick: During Left Inner K | M
Star Gale: During Left Inner B+K | H GI
Pure Soul Loop 1: During Stance [6] | ST
Pure Soul Loop 2: During Stance [4] | ST
Pure Soul Loop 3: During Stance [A+K] | ST
Pure Soul Loop 4: During Stance [8] | ST
Pure Soul Loop 5: During Stance [2] | ST
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 4h. Mitsurugi
SC3RGMIT /
------------------/----------------------------------------------------------
/
Profile: Mitsurugi is on a constant search for a foe that he could consider
a challenge. Not even the rifles he once feared could stop him. The only
challenge he has ever seen that could match him was Soul Edge and the Azure
Knight that wielded it. Returning to his homeland, he participated in a
small battle in Japan. However, it was not enough. He was able to learn of
a rumor that the Azure Knight has been revived. He set off to travel west to
search for this challenge.
Weapons:
Shishi-Oh (1P)
This weapon has no special effects
Shishi-Oh (2P)
This weapon has no special effects
*Two Handed Sword
Increases weapon reach
Penetrate your opponent’s guard and inflict damage
Masamune
Some Counters will have no effect
Automatically Guard Break some attacks
Damascus Sword
Automatically Guard Impact some attacks
Guard Impacts will damage your opponent
Soul Edge
Increase attack power
Some attacks become Counters
Attack power increase as time passes
Health decreases gradually
Souvenir Gift
Change weapon hit SE to special SE
Decrease attack power
The Ancient
This weapon has no special effects
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
Twin Splinters: AA | HH
Shin Slicer: 1A | L
Shin Slicer Feint: 1AB | M GB
Knee Slice: 2A | SL
Splitting Gold: 3A or WC A | M
Drawn Breath: 4A | H
Drawn Breath ~ Mist: 4[A] | H ST
Double Reaver: 6AA | HM
Prime Moon Shadow: 4[4]A | M
Sudden Gale: 6[6]A | M
Trunk Slicer: WR A | M
Reverse Slice: TA A | H
Hidden Slice: WC TA A | L
Field Reave: J A | H
Field Ravage: JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
Forced Prayer Divide: BB | MM
Forced Prayer Divide ~ Mist: B[B] | MM ST
Mask: B6 | H
Air Tale: 1B | M
Rust: 2B | M
Heaven Cannon: 3B | M
Wind Hole Vortex: 4B | M
Wind Hole Vortex ~ Mist: 4[B] | ST
Wind Hole: 6B | M
Wind Hole Upper: 6B8 | H
Wind Hole Lower: 6B2 | L
Feint Wind Hole: 6B4 | M
Forced God Divide: 4[4]BB | MM D
Forced God Divide (Hold): 4[4]B[B] | MM GB
Forced God Divide ~ Full Moon Death: 4[4][B] | M ST
Lantern Divide: 6[6]BB or [9]_[3]BB | MMM
Feint L: bA | M
Tear Step: bA (Fastest) | M AT
Upper Arch: WC B | B
Wing Blade ~ Cold Stitch: WC 1BB | MM
Time Hole: WC 3B | M
Wind Divide: WR B | M
Reverse Divide: TA B | M
Hidden Divide: WC TA B | M
Shering Knot: J B | M
Falling Rust: JD B | M
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
Snap Kick: K | H
Hem Stitch: 1K or WC K | L
Stalk Shaver: 2KB | LM
Stalk Shaver ~ Mist: 2K[B] | LM ST
Front Kick: 3K or WR K | M
Bullet Cutter: 4KB or [7]_[1]KB | HM
Wheel Kick: 6K | H
Rising Knee: 6[6]K or [9]_[3]K | M
Obedience: kB | MM
Reverse Kick: TA K | H
Hidden Kick: WC TA K | L
Jump Kick: J K | M
Jump Middle Kick: JD K | M
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
Steel Slicer: A+B | MM
Steel Slicer (Cancel): A+BG | M
Triple Steel: A+B during hit B | M
Cold Stitch: 2A+B | M
Phoenix Tail: 6[6]A+B or W8A+B | M
Shin Vanish: WC 1A+B | L
Wheel Slash: 8_9A+B | M GB
Wheel Slash: 7 A+B | M
Disembowel: A+K | H GI
Purifying Thrust: 4A+K [7]_[1]A+K | M AT
Dividing Thrust: 6A+K | M AT
Steel Roll: B+K | M AT GI
Samurai Tackle: Facing Away B+K | M
Taunt: K+G | SP
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
Sliding: [6]K | L
Mist: [9]_[6]_[3]B+K | ST
Rib Ripper: [9]_[3]A | M
Heavenly Dance: [9]_[3]BB | MM D
Heavenly Dance ~ Relic: [9]_[3][B] | M ST
Cyclone Cutter: [8]A | M
Drawn Air: [2]A | M
Drawn Air ~ Relic: [2][A] | M ST
Hell Flash: [8]_[2]B | M
Wheel Kick: [8]_[2]K | H
Driving Stitch: [8]_[2]B+K | M
Parting Thrust: [8]_[2]A+K | H
True Vacuum: [7]_[1]A | L
Blunt Flames: [7]_[1]BAB | MHM
Blunt Flames ~ Mist: [7]_[1]B[A] | MH ST
Relic: [7]_[4]_[1]B+K | ST
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
Sea of Madness: A+G | T
Zen Blade: B+G | T
Gates of Hell: Left Side Throw | T
8th Bill of Punishment: Right Side Throw | T
Divine Gift: Back Throw | T
---------------------------------------------------------------------------
/ \
| Miscellaneous Moves |
\ /
---------------------------------------------------------------------------
Silent Step: 236 | SP
Ear Slicer: 236A | H
Step Stone Divide: 236B | M
Relic: 4B+K | ST
Relic ~ Jump: During Relic 7_8_9 | SP
Relic ~ Facing Down: During Relic 2 | SP
Parting Arc: During Relic A | MH
Parting Arc ~ Mist: During Relic [A] | MH ST
Fire Brand: During Relic B | M
Relic Low Kick: During Relic K | L
Relic Low Kick ~ Relic: During Relic [K] | L ST
Fire Cannon ~ Relic: During Relic A+B | H U ST
Cannon Divide ~ Relic: |
During Relic [A+B] (Short or Max) | M U ST
Blazing Steel: During Relic [A+B] (Long) | LL U
Mist: During Relic B+K | ST
False Purification ~ Relic: During Relic A+B+K | GI ST
Mist: 4B+K | ST
Mist ~ Jump: During Mist 7_8_9 | SP
Mist ~ Facing Down: During Mist 2 | SP
Mist Slicer: During Mist AA | HH
Wind Stitch: During Mist BBB | HHH
Wind Stitch ~ Relic: During Mist BBB[B] | HHH ST
Wind Torture: During Mist B4B | HM AT
Mist Thrust: During Mist B6B | HM AT
Mist Pursuit: During Mist BK | HL
Purifying Thrust: During Mist 4B | M AT
Dividing Thrust: During Mist 6B | M AT
Water Mist Kick: During Mist K | L
Divide: During Mist A+B | M GI
Divide ~ Mist: During Mist [A+B] | M GI ST
Relic: During Mist [B+K] | ST
Lion’s Clutch: During Mist A+G | T
Korefuji: During Mist B+G | T
Half Moon Death: 214A | ST
Star Fall Eve: 214[A] | H
Blazing Moon Even: During Half Moon Death AAA | MHM U AT
Autumn Requiem: During Half Moon Death B | M AT
Shin Clip: During Half Moon Death K | L
Trooper Roll: During Half Moon Death B+K | M
Full Moon Death: 214B | ST
Mask: 214[B] | H
Full Moon Divide: During Full Moon Death A | H
Full Moon Slash: During Full Moon Death B | M U
Shin Clip: During Full Moon Death K | L
Trooper Roll: During Full Moon Death B+K | M
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 4i. Nightmare
SC3RGMIG /
------------------/----------------------------------------------------------
/
Profile: Siegfried, once the host for the cursed sword, was able to escape
the sword’s grasp. Even more so, Siegfried drove the holy sword into the
cursed sword, effectively sealing the cursed sword. A man wielding a scythe
would come along and revived the cursed sword. He fused together the remains
of Nightmare’s armor into a new body and linked the soul of the cursed sword
to that body. Nightmare was reborn and needed even more souls to maintain
his new body.
Weapons:
Soul Edge (Phantom) (1P)
This weapon has no special effects
Soul Edge (Phantom) (2P)
This weapon has no special effects
*Steel Paddle
Increase attack power
Increase attack pushback force
Soul Edge (Larvae)
Recover some health from opponent after inflicting damage
Automatically Guard Impact some attacks
Health decreases gradually
Soul Edge (Cocoon)
Increase defense power
Health increases while guarding enemy attacks
Soul Edge
Increase attack power
Recover some health from opponent after inflicting damage
Attack power increases as time passes
Health decreases gradually
Giant Squid
Change weapon hit SE to special SE
Decrease attack power
The Ancient
This weapon has no special effects
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
Slash Cross: AAB | HHM D
Slash Cross ~ Night Side Stance: [A] | H ST
Double Spin Slash: A2A5A | HLH GB
Double Spin Grounder: A[2]AA | HLL
Quick Neck Buster: agA | H GB
Shadow Slicer: 1A | L
Shadow Slicer ~ Grim Stride: 1A[6] | L SP
Shadow Slicer (Hold): 1[A] | L GB
Jade Crusher: 1AK | H AT
Jade Crusher (Hold): 1[A]K | H AT
Leg Slash: 2A or WC A | L
Mail Crusher: 3AA | MM
Death Grounder: 3A2A | ML
Quick Temple Buster: 6A | H
Back Blade: 4A | H GB
Alternate Cross: 4[4]A or [7]_[1]A | M
Right Slasher: 6[6]A or [9]_[3]A | H
Hilt Strike: aB | H
Hilt Strike ~ Night Side Stance: a[B] | H ST
Death Rage: WR AA | MM
Death Rage ~ Grim Stride: AA[6] | M SP
Turning Head Slash: TA A | H
Turning Leg Slash: WC TA A | L
Fatal Spin Slash: J A | H
Diving Slash: JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
Knight Breaker: BBB | MMM
Reaver: 1B | M
Reaver ~ Night Side Stance: 1[B] | M
Shadow Buster: 2B | M
Death Smash: 3B | M
Death Smash ~ Night Side Stance: 3[B] | M ST
Midnight Launcher: 4B | M GB
Quick Revenge: 6BB | MM
Shadow Breaker: 4[4]BB | MM
Hell Slayer: 6[6]B or [9]_[3]B | M
Backspin Temple Buster: bA | H
Back Spin Temple Buster ~ Grim Stride: bA[6] | H SP
Drop Kick: bK | H GB
Split Buster: WC B | M
Death Horn Charge: WC 1B | M AT
Upper Claw: WR B | M
Upper Claw ~ Night Side Stance: WR [B] | M ST
Turning Sword Buster: TA B | M
Turning Shadow Buster: WC TA B | M
Fatal Buster: J B | M
Diving Splitter: JD B | M
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
Dark High Kick: K | H
Grind Low Kick: 1K or WC K | L
Stomping: 2K | L
Stomping (Hold): 2[K] | L U
Dark Middle Kick: 3K | M
Double Death Claw: 4KK | MH
Jade Crusher: 6K | H
Jade Smasher: 4[4]K or [7]_[1]K | M
Shoulder Rush: 6[6]K or [9]_[3]K | M
Shoulder Rush ~ Grim Stride: 6[6]K[6] | M SP
Double Snap Kick: WR K | MM
Turning Dark High Kick: TA K | H
Turning Dark Low Kick: WC TA K | L
Fatal Brave Kick: J K | M
Diving Axle Kick: JD K | L
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
Soul Wave: A+B | M
Soul Smasher: 2A+B | M
Soul Smasher (Attack Throw): |
When opponent is down 2A+B | AT
Dark Soul Impact: 3A+B | L
Soul Blaze: 4A+B | M U
Soul Blaze (Cancel): 4A+B |
Flying Edge: 6[6]A+B | M
Flying Edge ~ Down: 6[6][A+B] | M
Cannonball Splitter: 6[6]B+K | MMM
Dark Bite: FA B+K | H AT
Dark Bite: A+K | H
Taunt: K+G | SP
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
Sliding: [6]K | L
Ether Splitter: [9]_[3]B | M
Ether Splitter ~ Grim Stride: [9]_[3]B[6] | M SP
Shadow Cross Divide: [8]_[2]AB | HM
Rook Splitter: [8]_[2]B | M
Spin Kick Combo: [8]_[2]KK | HM
Darkness Impact: [7]_[1]B | L
Darkside Kick: [7]_[1]K | M
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
Shoulder Claw Throw: A+G | T
Soul Devour: B+G | T
Doom’s Invitation: Left Side Throw | T
Unholy Terror: Right Side Throw | T
Witch Hunt: Back Throw | T
Flap Jack: WC A+G_B+G | L AT
---------------------------------------------------------------------------
/ \
| Miscellaneous Moves |
\ /
---------------------------------------------------------------------------
Grim Stide: 236 | SP
Grim Fang: 236A | H GI
Grim Launcher: 236B | M
Grim Launcher ~ Grim Stride: 236B[6] | M SP
Grim Roundhouse: 236KK | MH
Night Side Stance: B+K | ST
Cannonball Feint: During Night Side Stance A | M
Cannonball Feint ~ Night Side Stance: |
During Night Side Stance [A] | M ST
Phantom Impact: During Night Side Stance B | L
Skull Chopper: During Night Side Stance bA | H
Night Front Kick: During Night Side Stance K | H
Phantom Splitter: During Night Side Stance A+B | M
Grim Stride: During Night Side Stance 236 | SP
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 4j. Olcadan
SC3RGOLC /
------------------/----------------------------------------------------------
/
Profile: Olcadan was once a master of every fighting style. He was
undefeated in every battle except for one draw. He fought with an owl, who
was a messenger of a god and won. However, the god was angry and cursed
Olcadan, turning his head into that of an owl. Olcadan was captured by
people wanting to beg for forgiveness from the gods. The god of war cursed
Olcadan to live in an ancient labyrinth deep beneath the earth. He stayed
there until the Evil Seed broke the seal of the labyrinth. Olcadan finally
was able to enter the world again. He quickly learned the world has changed
since his time. He learned the customs of the new world and also retrained
his skills in order to challenge the strongest opponent of this era.
Weapons:
The Silent
First weapons (1P weapons)
The Mute
Second weapons (2P weapons)
The Perceptive
Third weapons
The Fierce
Fourth weapons
The Savage
Fifth weapons
*The Hidden
Sixth weapons (Ultimate weapons)
The Tease
Seventh weapons (Joke weapons)
The Ancient
Eight weapons (The Ancients)
Move List:
Olcadan is this game’s Edgemaster/Charade. He uses move sets of the other
characters and changes them every round. He has no unique moves.
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 4k. Raphael
SC3RGRAP /
------------------/----------------------------------------------------------
/
Profile: Raphael faced Nightmare in the final battle, but lost the fight.
However, he was able to pierce Soul Edge with his sword. That was enough to
allow Raphael to escape. However, he was tainted with the evil energy from
the cursed sword. Even more so, while she was treating his wounds, his
foster daughter, Amy, became invested with the evil. The two of them escaped
in order to avoid being persecuted. Amy was starting to transform into
something that could not interact with humans. Raphael realized that if Amy
could not be accepted in the world, he would change the world. He began to
infect an entire city with evil so that Amy could be accepted. However, a
person with a ‘Holy Stone’ was purifying the evil he was spreading. He
destroyed that stone, but realized there could be more in the world. He
needed to destroy them all.
Weapons:
Flambert (1P)
This weapon has no special effects
Flambert (2P)
This weapon has no special effects
Epee
Increase defense power
Automatically Guard Impact some attacks
Holy Antler
Increase attack power
Recover health every time you attack
Estoc
Penetrate your opponent’s guard and inflict damage
Automatically Guard Break some attacks
*Queen’s Guard
Increase defense power
Health recovers gradually
Recover some health from opponent after inflicting damage
Health increases while guarding enemy attacks
Cane
Change weapon hit SE to special SE
Health decreases while guarding enemy attacks
The Ancient
This weapon has no special effects
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
Attack au Fer: AA | HH
Flash Needle: AB | HL
Heel Snipe: 1A | L
Low Tondo Roversi: 2A or WC A | SL
Spinal Crusher: 3AB | M
Heavy Mandritti: 4A | H
Hilt Strike: 6A | H
Squalambrato Concierto: 4[4]AB or [7]_[1]AB | MM
Squalambrato Concierto ~ Preperation: 4[4]A[B] | MM SP
Bloody Funeral: 4[4]aB | M U
Bloody Funeral ~ Preperation: 4[4]aBG | SP
Lunging Press: 6[6]A or [9]_[3]A | H
Lunging Press ~ Preperation: 6[6][A] | H SP
Violent Blood: WR A | M
Turning Attack au Fer: TA A | H
Low Turn Attack au Fer: WC TA A | L
Sky Botte: J A | H
Diving Botte: JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
Roaring Stocatta: BB | MM
Grave Needle: 1BB | LL
Fendante: 2B | M
Rising Viper: 3B | M
Quick Mandritti: 4B | M
Quick Mandritti ~ Vurkolak Envelopement: 4[B] | M SP
Triple Botta in Tempo: 6BBB | HHM
Triple Botta in Tempo ~ Preparation: 6BB[B] | HHM SP
Dread Coffin: 4[4]B | M
Broken Thurst: 6[6]B | M
Broken Thrust ~ Preparation: 6[6][B] | M SP
Crouching Montante: WC B | M
Shadow Stinger: WC 1B | L
Shadow Stinger ~ Preparation: WC 1[B] | L SP
Advance Slicer: WR B | M
Turning Montante: TA B | M
Low Turn Montante: WC TA B | M
Sky Agente: J B | M
Diving Flic: JD B | M
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
Venom High Kick: K | H
Pirouette Sweep: 1K | L
Sweep Kick: 2K or WC K | L
Venom Kick: 3K | M
Venom Heel: 4K | H
Venom Toe Kick: 6K | M
Dark Moon: 4[4]K or [7]_[1]K | M
Venom Side Kick: 6[6]K or [9]_[3]K | H
Sheng Illusion Kick: kB | HL
Cranial Kick: WR K | MH
Turning Venom High Kick: TA K | H
Turning Sweep Kick: WC TA K | L
Dark Moon: J K | M
Diving Venom Toe Kick: JD K | M
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
Spinning Affondo Thrust: 2A+B | L
Assalto Montante Crescendo: 6A+BA | MML
Wyvern’s Tail: 6[6]A+B | M
Wyvern’s Tail (Cancel): 6[6]A+BG |
Cantarella Needle (Right): 2B+K | M
Cantarella Needle (Left): 8B+K | M
Cantarella Needle (Retreat): 4B+K | M
Cantarella Needle (Advance): 6B+K | M
Taunt: K+G | SP
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
Sliding: [6]K | L
Montante el Fin: [9]_[3]B | M
Crimson Moon: [9]_[3]KB | MM
Blood Roar: [9]_[3]A+B | HM GI
Blood Roar ~ Preparation: [9]_[3][A+B] | HM SP
Merciless Stramazone: [8]_[2]AA | HH
Deadly Strikes: [8]_[2]AB | HL
Deadly Strikes ~ Preparation: [8]_[2]A[B] | HL SP
Death Guise: [8]_[2]B | L
Venom Roundhouse: [8]_[2]K | H
Baroque Storm: [8]_[2]A+B | MM
Single Montante: [7]_[1]B | M
Dark Moon: [7]_[4]_[1]K | M
Quick Parade: [7]_[4]_[1]A+B | SP GI
Quick Parade ~ Preparation: [7]_[4]_[1][A+B] | SP GI
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
Death Puppet: A+G | T
Unending Stings: B+G | T
A Lesson in Massacre: Left Side Throw | T
Undertaker: Right Side Throw | T
Pure Sacrifice: Back Throw | T
---------------------------------------------------------------------------
/ \
| Miscellaneous Moves |
\ /
---------------------------------------------------------------------------
Advance Step: 236 | SP
Scarlet Roar: 236AB | MM
Affondo Fendante: 236B | M
Cranial Kick: 236K | H
Dark Abyss: 236A+B | M
Vurkolak Envelopment: A+B | SP
Holwing Wolf: During Vurkolak Envelopment A | HH
Midnight Stocatta: During Vurkolak Envelopment B | H
Midnight Stocatta ~ Preparation: |
During Vurkolak Envelopment [B] | H SP
Pirouette Kick: During Vurkolak Envelopment K | M
Mermet de Vec: |
During Vurkolak Envelopment A+G or B+G | T
Sidestep ~ Preparation: |
During Vurkolak Envelopment 8_2 | SP
Preparation Parry: 214 | SP GI
Haunted Talon: During Preparation Parry A | L
Cranial Scraper: During Preparation Parry B | M AT
Venom Side Kick: During Preparation Parry K | H
Quick Parade: 4A+B | SP GI
Quick Parade ~ Preparation: 4[A+B] | SP GI
Tondo Roversi: During Quick Parade A | H
Stocatta Rampage Crescendo: During Quick Parade BB| MMMMMMMM
Strigoii Envelopment L: B+K | SP
Strigoii Envelopment D: A+K | SP
Preparation: 6[6]B | SP
Bloodlust: During Preparation AAB | HHM
Affondo Fendante: During Preparation B | M
Dark Moon: During Preparation K | M
Vurkolak Envelopment: During Preparation A+B | SP
Fallen Prayer: During Preparation B+K | M
Sidestep ~ Preparation: During Preparation 8_2 | SP
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 4l. Rock
SC3RGROC /
------------------/----------------------------------------------------------
/
Profile: Rock was able to raise Bangoo in Europe. In order to prove his
manhood, Bangoo decided that he wanted to make the trip across the ocean.
Bangoo left and Rock was alone. However, he decided to resume his previous
mission of finding the cursed sword. He wanted to prove that he could be a
man that Bangoo could be proud of.
Weapons:
Onslaught (1P)
This weapon has no special effects
Onslaught (2P)
This weapon has no special effects
*Giant Mace
Increase weapon reach
Penetrate your opponent’s guard and inflict damage
Ropalon
Increase attack pushback force
Automatically Guard Break some attacks
Juggernaut
Increase defense power
Attack power increases as time passes
Wayakin
Increase attack power
Some attacks become Counters
Penetrate your opponent’s guard and inflict damage
Health decreases every time you attack
Iron Fists
Change weapon hit SE to special SE
Health decreases every time you attack
The Ancient
This weapon has no special effects
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
Typhoon Hammer: AA | HH
Cyclone Hammer: 1A or [7]A | L
Cyclone Hammer (Hold): 1[A] or [7][A] | L GB
Horizon Hammer: 2A or WC A | L
Storm Hammer: 3A | M
Rock Knuckle: 4A | H
Grip Shot: 6A | H
Rock Tomahawk: 4[4]A | M
Swing Cannon: 6[6]AB or [9]_[3]AB | MM
Spiral Surge: 214AAA | MMM
Reverse Spiral Hammer: WR A | M
Reverse Breeze Hammer: TA A | H
Reverse Horizon Hammer: WC TA A | L
Jumping Tomahawk: J A | H
Canyon Tomahawk: JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
Rock Assault Crusher: BBB | MMM
Brave Fang: B6B | MM
Heel Crusher: 1B | L
Mountain Crusher: 2B | M
Volcano Hammer: 3B or [7]B | M
Volcano Hammer (Hold): 3[B] or [7]B | M U
Wild Tusk: 4B | M
Hammer Thrust: 6B | M
Meteor Hammer: 9B | M
Giganto Spike: 4[4]B or [7]_[1]B | M
Spike Hammer: 6[6]B or [9]_[3]B | M
Peak Split: WC B | SM
Sunrise Hammer: WR B | M
Reverse Rock Split: TA B | M
Reverse Peak Split: WC TA B | M
Wood Chopper: J B | M
Wood Splitter: JD B | M
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
Rock Front Kick: K | H
Horizontal Clip Kick: 1K or [7]K | L
Rock Bear Kick: 2K or WC K | L
Kick Vortex: 3KA | MH D
Great Stomp: 4K | MM
Rock Knee: 6K | M
Rock Stomp Kick: 4[4]K | M
Long Horn: 6[6]K or [9]_[3]K | M
Shoulder Tackle: WC 3K | M
Round Vortex: WR KA | ML
Rolling Rock Kick: TA K | H
Reverse Bear Kick: WC TA K | L
Guts Buster: J K | M
Knee Buster: JD K | L
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
Storm Gust: A+B or 8A+B | M
Earth Lifter: 3A+B | M
Tribal Horn: 4A+BK | MM
Wild Hammer: 6A+B | H
Rock Fall: B+K | M
Rocking Hilt: 2B+K | M
Avalanche Press: 6B+K | M
Ultimate Volcano: 236B+K | M U
Ultimate Volcano (Cancel): 236B+KG |
Back Side Grip: FA B+K | M
Horizontal Sweep Kick: 2A+K | L
Taunt: K+G | SP
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
Sliding: [6]K | L
Hurricane Hammer: [7]_[8]_[9]A+B | H
Hurricane Hammer (Hold): [7]_[8]_[9][A+B] | H U
Reverse Hurricane Hammer: [1]_[2]_[3]A+B | H
Reverse Hurricane Hammer (Hold): [1]_[2]_[3][A+B] | H U
Hunting Roar: [8]_[2]AA | MM
Brave Heat: [8]_[2]B | M
Kneel Kick: [8]_[2]K | M
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
Rock Slam: A+G | T
Canyon Dive: B+G | T
Horn Fling: Left Side Throw | T
Face Crush Throw: Right Side Throw | T
Atomic Drop Maximum: Back Throw | T
Slam Vortex: 214B+G | T
Hyper Slam Vortex: 214B+G8_2A+B | T
Crack Driver: While opponent is crouching 3A+G | T
Maximum Bone Crusher: |
While opponent is crouching 3B+G | T
Hyper Dynamite Slam: |
While opponent is down head first 2A+G_B+G | T
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 4m. Seong Mi-Na
SC3RGSEO /
------------------/----------------------------------------------------------
/
Profile: Seong Mi-Na traveled in search for Yun-seong and the Sword of
Salvation. However, by a chance encounter, she came across an old man that
was a master of her fighting style. She pestered him into a battle, in which
she was completely defeated. After the battle, the old man, named
Edgemaster, decided to train the young Seong Mi-Na. Edgemaster trained Mi-Na
and also told her the truth about the Sword of Salvation. The Sword of
Salvation was the cursed sword Soul Edge and was evil. After learning all
she could about the sword and her fighting style, she went off to warn Yun-
seong.
Weapons:
Scarlet Thunder (1P)
This weapon has no special effects
Scarlet Thunder (2P)
This weapon has no special effects
Defender
Increase defense power
Some Counters will have no effect
Hyup Do
Increase weapon reach
Health increases while guarding enemy attacks
Halberd
Penetrate your opponent’s guard and inflict damage
Guard Impacts become easier to perform
*Hraesvelgr
Health recovers gradually
Automatically Guard Impact some attacks
Automatically dodge some throw attacks
Avoid some Ring Outs
Feather Broom
Change weapon hit SE to special SE
Decrease attack pushback force
The Ancient
This weapon has no special effects
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
Twin Fang Thrust: AAB | HHM
Root Fang: 1A | L
Knee Slicer: 2A or WC A | SL
Strangling Slash: 3A | M
Shadow Step Slice: 4A | L
Hilt Kick: 6AB | MH
Wing Cross: 4[4]AA | ML D
Circular Heaven Slash: 6[6]A | M
Twin Fang Strike: WR AA | M
Reverse Dance Blade: TA A | H
Reverse Biting Strike: WC TA A | L
Giant Fang: J A | M
Diving Biting Strike: JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
Splitting Divide: BB | MM
Dancing Fang Sweep: 1BA | ML
Dancing Blade Kick: 1BK | MM
Air Parting: 2B or WC B | M
Lifting Heavens: 3B or [7]B | M
Retreating Fang: 4B | H SP
Hidden Fang: 6BA | ML
Thrusting Fang: 6BB | MM
Top Hammer Fang: 4[4]B | M
Spinning Chin Strike: 6[6]B | H
Strangling Flower: bA | HH
Liquid Poke: WC 1B | L
Lifting Wind: WR B | M
Reverse Air Parting: TA B | M
Reverse Air Parting: WC TA B | M
Giant Air Parting: J B | M
Divine Lifting Heavens: JD B | M
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
Snap Kick: K | H
Liquid Rising: 1KK | LM
Earth Kick: 2K or WC K | L
Belly Crush Spin Kick: 3KK | MH
Check Mate: 4KB | HM GI D
Banishment Kick: 6K | M GI
Thunder Kick: 4[4]K or [7]_[1]K | M
Circular Heaven Spin Kick: 6[6]KKK | MMH D
Shattering Kick: WR K | M
Reverse Snap Kick: TA K | H
Reverse Earth Kick: WC TA K | L
Giant Rising Kick: J K | M
Divine Sweep Kick: JD K | L
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
Zanba-tou Smackdown: A+B | HHHHHH
Light Crane: 4A+B | MMM
Dancing Crane: 4A+BAB | MMHM GB
Dancing Crane (Cancel): 4A+BABG | MMH
Heavy Crane: 4A+B4A+B | MMMMMMM
Holding Treasure: 1A+B | L AT
Rapid Earth: 2A+B | LLLL
Opening Treasure: 3A+B | L AT
Fang Barrage: 6A+B | MMMMM
Seong’s Crushing Long Blade: 9A+B | M U
Seong’s Crushing Long Blade (Cancel): 9A+BG |
Seong’s Quick Long Blade: 9A+BB | M BG
Radiant Wing: 8A+B | M
Spinning Divide: 6[6]A+B or W8 A+B | M
Heaven’s Wheel: B+K or W8 B+K | MM
Retreating Sands: 4B+K | MMM GI
Rock Breaker: 2A+B | L
Iron Chin Strike: 6B+K | H
Leaping Horse Vault: 7_8_9B+K | M
Glory Fan: WC or FA B+K | MMM
</pre><pre id="faqspan-4">
Glory Fan (Cancel: WC or FA B+KG | M
Circular Blade Kick: A+K | M
Fang Sweep: 2A+K | L
Power Fang Sweep: 4A+K | LL
Dark Curtain: 6A+K | LH
Taunt: K+G | SP
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
Sliding: [6]K | L
Heavy Willow Divide: [9]_[3]AA | MM
Spring Splash Esoterica: [9]_[3]KB | MM
Falling Fang Divide: [8]_[2]AA | ML
Black Wing: [8]_[2]AB | MM
Glory Wing: [8]_[2]B | M
Glory Wing (Cancel): [8]_[2]BG |
Dark Sweep: [8]_[2]K | L
Sparrow Sweep: [7]_[1]A | L
Shadow Fang: [7]_[1]B | L
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
Dropping Embrace: A+G | T
Crushing Soul: B+G | T
Riding Mustang: Left Side Throw | T
Mi-Na Frankensteiner: Right Side Throw | T
Stalk Cutter: Back Throw | T
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 4n. Setsuka
SC3RGSET /
------------------/----------------------------------------------------------
/
Profile: Setsuka was an orphan and an outcast when she was young. She was a
foreign living in Japan with no family. However, she was taken in by a kind
man. He gave her food, shelter, and clothing. He also taught her how to
defend herself. One day, Setsuka came back from delivering a letter and
found the man laying on the floor injured. He began to train her harder, but
also gave her more kindness and love. However, the man she grew to care for
and love eventually died. He told her not to think about vengeance and
revenge, but also revealed the man who injured him. That person was
Mitsurugi. Deciding to get revenge for her master and armed with a blade
concealed in an umbrella, she went off to find this Mitsurugi.
Weapons:
Ugetsu Kageuchi (1P)
This weapon has no special effects
Ugetsu Kageuchi (2P)
This weapon has no special effects
Ridicule
Increase attack power
Some attacks become Counters
Shiranamigasumi
Increase defense power
Automatically dodge some throw attacks
Moonlight
Recover some health from opponent after inflicting damage
Attack power increases as time passes
*Ugetsu Shinuchi
Increase attack power
Increase defense power
Guard Impacts become easier to perform
Guard Impacts will damage your opponent
Broken Bamboo Sword
Change weapon hit SE to special SE
Decrease defense power
The Ancient
This weapon has no special effects
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
Petal Slash: AA | HH
Sakura Air Combo: 1AA | LM
Sakura Air Combo (Just): 1AAA JI | LMH
Grasscutter: 2A | SL
Willow Slash: 3A | M
Winter Stitch: 4A | H
Tousled Hair Slash: 6AA | HM
Mist Cutter: 4[4]AA | HH
Hazy Moon Thrust: 4[4]AB | HM
Willow Splitter: 6[6]A | H
Rising Red Moon: agB | M
Mourning Thrust: aB | M
Stalk Clipper: WC A | SL
Shade Buster: WC aB | M
Crescent Slash: WR A | H
Winter Breeze: TA A | H
Blind Grasscutter: WC TA A | L
Blossom Slicer: J A | H
Petal Sweeper: JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
Wingbeat Slicer: BB | MM
Shade Skewer: 1B | M
Waterfowl Slice: 2B | M
Air Blade: 3B | M
Double Silver Stab: 4BB | MH
Moonlight Thrust: 6B | H
Moon Shadow Strike: 4[4]BA | MM
Sakura Twister: 6[6]BA | MH
Winter Funeral: bA | M
Petal Slicer: WC B | M
Shade Thrust: WC 1BB | MM
Crescent Blade: WR B | M
Silver Slicer: TA B | M
Windbeat Strike: WC TA B | M
Willow Divide: J B | M
Crescent Divide: JD B | M
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
Rising Sun Kick: K | H
Back Rising Sun Kick: 1K | M
Crouching Side Kick: 2K | L
Oiran Heel Kick: 3K | M
Setsuka Stomp: 4K | H
Knee Seduction: 6K | M
Shadow Hunter: 4[4]KB | HM
Shade Roundhouse: 6[6]K | H
Shin Kick: WC K | L
Rising Front Kick: WR K | M
Rising Moon Kick: TA K | H
Blind Shin Kick: WC TA K | L
Oiran Rising Heel: J K | M
Flying Side Kick: JD K | M
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
Mirror Blade: A+B | GI
Half Moon Shadow: 2A+B | L
Trick Bo: 3A+B | L AT
Blazing Moon: 4[4]A+B or [7]_[1]A+B | MM U
Blazing Moon (Cancel): 4[4]A+B |
Twilight Moon Thrust: 6[6]A+B or [7]_[3]A+B | M
Rising Moon: WC 3A+B | M
Silver Moon Combo: B+K61B44B+K | MMM AT
Sakura Fury Combo: B+K61B33A+B | MMM AT
Crescent Lash: 2B+K | M
Silver Shadow: 4[4]B+K | H
Blind Heaven: 6[6]B+K or FA B+K | M
Taunt: K+G | SP
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
Sliding Scraper: [6]K | L
Bamboo Cutter: [9]_[3]A | MH
Rising Crescent: [9]_[3]B | M
Heel Hook Kick: [9]_[3]K | M
Shade Dancer: [8]_[2]A+BA | MH
Horizon Slash: [8]A | H
Dawn Haze Slash: [2]A | H
Full Moon Divide: [8]B | M
Sakura Divide: [2]B | M
Crescent Roundhouse: [8]_[2]K | M
Horizon Sweeper: [7]_[1]A | L
Crescent Strike: [7]_[1]B | M
Backspin Snow Sweeper: [7]_[1]K | L
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
Crescent Sweep: A+G | T
Moon Wind: B+G | T
Shadow Descent: Left Side Throw | T
Vermilion Moon: Right Side Throw | T
Snow Gate: Back Throw | T
Crimson Death: 214B+G | T
---------------------------------------------------------------------------
/ \
| Miscellaneous Moves |
\ /
---------------------------------------------------------------------------
Dawn Haze: 214 | SP
Dawn Haze ~ Crouching Attack: |
214 While crouching 3BB | SP
Silent Rush: A+K | SP
Silent Rush ~ Run Attack: A+K[9]_[3]B | SP
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 4o. Siegfried
SC3RGSIE /
------------------/----------------------------------------------------------
/
Profile: Siegfried, being controlled by the cursed sword and turned into the
monster Nightmare, was confronted by a guy with a rapier. Nightmare was able
to defeat this guy after a fierce battle. However, before Nightmare finished
off this guy, Siegfried was able to gain a small control of his body and
fought against the cursed sword. The man with a rapier took this chance to
attack the sword and pierced the center of the cursed sword. Because of this
act, Siegfried was able to regain control of his body. When this happened,
Soul Calibur appeared in his hand. Using the holy sword, he pierced the eye
of Soul Edge with the holy sword, sealing both swords. Siegfried’s new
mission became clear to him. In order to avenge all that he has done as the
monster Nightmare, Siegfried decided it was his goal to seal the sword
forever.
Weapons:
Requiem (1P)
This weapon has no special effects
Requiem (2P)
This weapon has no special effects
Flamberge
Guard Impacts become easier to perform
Guard Impacts will damage your opponent
Glam
Increase attack power
Increase attack pushback force
Faust
Recover some health from opponent after inflicting damage
Automatically Guard Break some attacks
*Soul Calibur
Increase weapon reach
Recover health every time you attack
Automatically Guard Impact some attacks
Automatically dodge some throw attacks
Gallery Oar
Change weapon hit SE to special SE
Decrease attack pushback force
The Ancient
This weapon has no special effects
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
Slash Impact: AAB | HHL
Slash Impact ~ Side Hold: [A] | H ST
Slash Impact ~ Base Hold: AA[B] | HHL ST
Double Grounder: A2AA | HLL
Quick Backspin Slash: agA | H
Quick Backspin Slash ~ Reverse Side Hold: ag[A] | H ST
Double Grounder Beta: 1AA | LL
Leg Slash: 2A or WC A | L
Armlet Crusher: 3A | M
Piercing Hilt: 4A | H
Piercing Hilt ~ Reverse Side Hold: 4[A] | H ST
Quick Spin Slash: 6A | H
Quick Spin Slash ~ Side Hold: 6[A] | H ST
Backspin Slash: 4[4]A or [7]_[1]A | H
Backspin Slash ~ Reverse Side Hold: |
4[4][A] or [7]_[1][A] | H ST
Assault Slap: 6[6]A or [9]_[3]A | H
Maelstrom: WR AA | ML
Maelstrom ~ Side Hold: WR [A] | M ST
Maelstrom (Cancel): WR AA2 | M
Turning Head Slash: TA A | H
Turning Leg Slash: WC TA A | L
Fatal Spin Slash: J A | H
Diving Slash: JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
Armor Breaker: BBB | MM SM
Armor Breaker ~ Base Hold: [B] | M ST
Rushing Waterfall: BB | MM
Armor Breaker ~ Chief Hold: BB[B] | MM SM ST
Buster Grounder: B2A | ML
Buster Grounder ~ Chief Hold: B2A4 | M ST
Gauntlet Buster: B6 | M
Rampart Buster: B4 | M
Thrust Throw: 1B | M AT
Shadow Buster: 2B | M
Shadow Buster ~ Base Hold: 2[B] | M ST
Sky Splitter: 3B or [9]B | M
Sky Splitter ~ Chief Hold: 3[B] or [9][B] | M ST
Triple Headbutt: 4BBB | MMM
Piercing Strike: 6B | M
Fatal Dive: 4[4]B | M
Fatal Dive ~ Base Hold: 4[4][B] | M ST
Fatal Drive: 4[4]BB | MM
Fatal Drive: 4[4]B[B] | MM ST
Earth Divide: 236B | M U
Earth Divide (Cancel): 236BG |
Rook Splitter: 6[6]B | M
Split Buster: WC B | M
Split Buster ~ Base Hold: WC [B] | M ST
Cannonball Lifter: WR B | M
Cannonball Lifter ~ Chief Hold: WR [B] | M ST
Turning Sword Thrust: TA BB | ML
Turning Shadow Buster: WC TA B | M
Fatal Buster: J B | M
Diving Splitter: JD B | M
Diving Splitter ~ Chief Hold: JD [B] | M ST
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
Dark High Kick: K | H
Dark Low Kick: 1K or WC K | L
Stomping: 2KKKKK | LLLLL
Axle Head Upper: 3KKB | MLM
Sheng Lung Kick Combo: 3kB | MH
Darkside Kick: 4K | M
Dark Toe Kick: 6K | H
Drop Kick: 4[4]K | H
Hilt Charge Stroke: 6[6]KB or [9]_[3]KB | MM D
Rising Night Kicks: WR K | MM
Turning Dark High Kick: TA K | H
Turning Dark Low Kick: WC TA K | L
Fatal Brave Kick: J K | M
Diving Axle Headbutt: JD KB | LM
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
Blaze Wind ~ Side Hold: A+B | MMM ST
Blaze Storm: A+BA | MML
Dark Soul Impact: 2A+B | L
Dark Soul Impact ~ Base Hold: 2[A+B] | L ST
Flying Edge: 6[6]A+B | M
Flying Edge ~ Down: 6[6]A+B[2] | M
Chief Hold: FA B+K | GI ST
Taunt: K+G | SP
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
Sliding: [6]K | L
Reverse Side Hold: [6]B+K | ST
Alternate Cross: [8]_[2]A | M
Phalanx Divider: [8]_[2]BB | MM
Spinning Cross Combo: [8]_[2]KAAB | HHHM
Spinning Cross Combo ~ Side Hold: [8]_[2]K[A] | HH ST
Spin Slash Double Grounder: [8]_[2]KA2AA | HHLL
Spinning Phantom Combo: [8]_[2]KA2A JI A | HLL
Spin Kick Combo: [8]_[2]KK | HM D
Illusion Edge: [7]_[1]B | M
Illusion Edge ~ Chief Hold: [7]_[1][B] | M ST
Fatal Brave Kick: [7]_[1]K | M
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
Hilt Impact: A+G | T
Nightmare Killer: B+G | T
Calamity Fall: Left Side Throw | T
Unholy Terror: Right Side Throw | T
Witch Hunt: Back Throw | T
Flap Jack: WC A+G_B+G | L AT
---------------------------------------------------------------------------
/ \
| Miscellaneous Moves |
\ /
---------------------------------------------------------------------------
Chief Hold: 8_2B+K | ST
Terror Circular: During Chief Hold A | HM
Terror Circular ~ Side Hold: During Chief Hold [A]| H ST
Terror Stomper: During Chielf Hold B | M
Terror Stomper (Hold): During Chief Hold [B] | M GB
Knee Kick Rush: During Chief Hold KK | MH
Hell Slayer: During Chief Hold A+B | M
Base Hold: During Chief Hold B+K | ST
Chief Hold: During Chief Hold 8_2B+K | ST
Side Hold: During Chief Hold 4B+K | ST
Reverse Side Hold: During Chief Hold 6B+K | ST
Side Hold: 4B+K | ST
Phantom Slash: During Side Hold AA | LH
Phantom Slash ~ Reverse Side Hold: |
During Side Hold [A] | L ST
Phantom Slash ~ Reverse Side Hold: |
During Side Hold A[A] | LH ST
Double Grounder Beta: During Side HoldA2A | LL
Reaver: During Side Hold B | M GI
Reaver ~ Base Hold: During Side Hold[B] | M GI ST
Phantom Toe Kick: During Side Hold K | H
Shadow Slash: During Side Hold A+B | L
Base Hold: During Side Hold B+K | ST
Chief Hold: During Side Hold 8_2B+K | ST
Reverse Side Hold: During Side Hold 6B+K | ST
Reverse Side Hold: 6B+K | ST
Geist Slasher: During Reverse Side Hold A | M
Geist Slasher ~ Base Hold: |
During Reverse Side Hold [A] | M ST
Geist Strike: During Reverse Side Hold B | M
Geist Spinning Low Kick: |
During Reverse Side Hold K | L
Geist Spinning Low Kick ~ Reverse Side Hold: |
During Reverse Side Hold [A] | L ST
Fiend Shatter: During Reverse Side Hold A+B | M
Base Hold: During Reverse Side Hold B+K | M
Chief Hold: During Reverse Side Hold 8_2B+K | M
Side Hold: During Reverse Side Hold 4B+K | M
Reverse Side Hold: During Reverse Side Hold 6B+K | M
Base Hold: B+K | ST
Reborn Slasher: During Base Hold A | H
Reborn Kaiser: During Base Hold B | M
Reborn Basher: During Base Hold K | M
Landing Slasher: During Base Hold A+B | L
Landing Slasher ~ Reverse Side Hold: |
During Reverse Side Hold A+BG | ST
Chief Hold: During Base Hold 8_2B+K | ST
Side Hold: During Base Hold 4B+K | ST
Reverse Side Hold: During Base Hold 6B+K | ST
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 4p. Sophitia
SC3RGSOP /
------------------/----------------------------------------------------------
/
Profile: Sophitia journeyed to save her children from Soul Edge. However,
on her journey, she met a girl dressed in green. This girl started to
mention things about Sophitia’s children, which caused Sophitia to attack
this girl in green. However, the girl was fast and dodged her attacks
gracefully. However, after a physical and verbal exchange, the girl left and
said that she would come after her children when the time comes. Sophitia
went home to protect her children. However, she knew she had to defeat the
threat at the source. She went on a journey again to search for the girl who
threatened her children.
Weapons:
Omega Sword & Elk Shield (1P)
This weapon has no special effects
Omega Sword & Elk Shield (2P)
This weapon has no special effects
Fire Blade
Increase attack power
Penetrate your opponent’s guard and inflict damage
Blue Crystal Rod
Health increases while guarding attacks
Recover health every time you attack
Orichalcum
Increase weapon reach
Increase attack pushback force
*Soul Calibur
Increase defense power
Health recovers gradually
Some attacks become Counters
Automatically dodge some throw attacks
Memento
Change weapon hit SE to special SE
Decrease attack power
The Ancient
This weapon has no special effects
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
Slide Flow: AA | HH
Slide Tornado: AK | HL
Iron Butterfly: 1AA | LM
Under Slide Blade: 2A or WC A | SL
Angel Punisher: 3A | M
Cutlass Europa: 4AAA | HLM
Cutlass Seraphim: 4[A]AA during hit A | HLML
Cutlass Titan: 4AB | HM
Double Hilt: 6AB | HM
Reverse Mirage: 4[4]A | M
Reverse Mirage (Counter): 4[4]A | MM
Silent Cross: 6[6]A or [9]_[3]A | M
Goddess Salute: WR A | M
Turning Slide Blade: TA A | H
Turning Under Stream: WC TA A | L
Jumping Mirage Satellite: J A | H
Diving Under Stream: JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
Ascend Splash: BB | MM
Angel’s Flow: BK | MH D
Nasty Impale: B2BBB | LLLL
Under Splash: 1B or WC B | M
Guardian Strike: 2BB or WC 1BB | MM
Painful Fate: During Guardian Strike 4 | AT
Guardian’s Judgment: 2B8BAK or WC 1B8BAK | MMMM
Paladin Purifier: 3B | M
Sword Shower: 4B | M
Quick Strike: 6B | M
Guardian Upper: 4[4]B | M
Heaven’s Gate: 4[4]bA | M U
Heaven’s Gate (Cancel): 4[4]bAG |
Olympus Cannon: 6[6]B | M
Exile: WR B | M
Turning Sword Splash: TA B | M
Turning Under Splash: WC TA B | M
Jumping Under Splash: J B | M
Diving Exile: JD B | M
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
Kick Duo: KK | HM
Tornado Low Kick: 1K | L
Spring Under Kick: 2K or WC K | L
Angel Side Kick: 3K or [8]_[2]K | M
Stepping Low Kick: 4K | L GI
Flipping Heel Kick: 6K | M
Grace Sault: 7K | M
Angel Stroke: 8_9KAB | MMLM
Angel Fall: 8_9KB | MMM
Angel’s Sault: 8_9KK | MMM
Holy Punishment: 4[4]K | M
Plasma Blade: 6[6]K or [9]_[3]K | M
Angel’s Spring: WR K | MM
Turning Holy High Kick: TA K | H
Turning Angel Sweep: WC TA K | L
Holy Crest Kick: [G] J K | M
Diving Spin Kick: JD K | M
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
El Fortune: A+B | GI
Twin Step Grace: 3A+B | MM
Lodestar Strike: 6[6]A+B | H
Mirage Satellite: WR A+B | M
Mirage Satellite (Hold): WR [A+B] | M U
Temperance Strike: B+KB | MM
Painful Fate: During Temperance Strike 4 | AT
Angel Press: 4B+K | M
Angel Fall: 8B+K | M
Angel Fall (Hold): 8[B+K] | M U
Olympus Shower: 4[4]B+K or [7]_[1]_[8]_[2]B+K | M
Jet Stream Rush: 6[6]B+KAB or [9]_[3]B+KAB | MHM D
Guardian Upper: WR B+K | M
Hip Charge: FA B+K | M
Tornado High Kick: A+K or W8 A+K | H
Tornado Feint: A+KK or W8 A+KK | M
Taunt: K+G | SP
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
Sliding: [6]K | L
Ascension: [9]_[3]B | M
Twin Step Grace: W8 (except 6) A+B | MM
Inverse Shield Rush: [8]A | H
Shield Rush: [2]A | H
Elk Strike: [8]_[2]B | H
Elk Strike (Hold): [8]_[2][B] | H GB
Silent Stream: [7]_[1]AA | LM
Silent Stream (Hold): [7]_[1]A[A] | LM U
Guardian Upper: [7]_[4]_[1]B | M
Holy Punishment: [7]_[4]_[1]K | M
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
Widow Maker: A+G | T
Widow Maker ~ Down: A+B[2] | T
Holy Cracker: B+G | T
Heaven to Hell: During Holy Cracker 2A_B | T
Round Knocker: Left Side Throw | T
Broken Promise: Right Side Thro | T
Bottoms Up: Back Throw | T
Heaven’s Arch: 6[6]A+G | T
---------------------------------------------------------------------------
/ \
| Miscellaneous Moves |
\ /
---------------------------------------------------------------------------
Angel Step: 236 | SP GI
Angel Satellite: 236AA | ML
Angel’s Strike: 236B | M
Painful Fate: 236B during hit 4 | AT
Heaven’s Judgment: 236b8BAK | MMM
Grace Sault: 236K | M
Angel Step ~ Sidestep: 2368_2 | SP
Angel Satellite: 2368_25AA | ML
Jet Stream Rush: 2368_25BAB | MHM D
Holy Crest Kick: 2368_25K | M
Twin Angel Step: 236236 | SP
Twin Angel Step: During Angel Step ~ Sidestep 236 | SP
Angel Satellite: 236236AA | ML
Seraphim Strike: 236236B | M
Painful Fate: 236236B during hit 4 | AT
Angel’s Arc: 236236 during hit 4 JI | AT
Tornado Feint: 236236K | M
Twin Angel Step ~ Sidestep: 2362368_2 | SP
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 4q. Taki
SC3RGTAK /
------------------/----------------------------------------------------------
/
Profile: Taki was searching for Soul Edge, but she was also concerned for
the leader of the Fu-Ma clan, Toki. Taki found Toki and found that her
former master was now a demon. Taki was able to defeat Toki and was able to
save her former master from the evil he was being consumed by. Taki knew she
had to find Soul Edge while it was still weak and destroy it.
Weapons:
Rekki-Maru & Mekki-Maru (1P)
This weapon has no special effects
Rekki-Maru & Mekki-Maru (2P)
This weapon has no special effects
Kagenui
Increase attack pushback force
Recover some health from opponent after inflicting damage
Kagekiri
Some attacks become Counters
Automatically Guard Break some attacks
Fumakugi
Automatically Guard Impact some attacks
Automatically dodge some throw attacks
*Kris Naga
Increase weapon reach
Penetrate your opponent’s guard and inflict damage
Recover health when successfully Guard Impacting
Decrease attack power
Tobacco Pipes
Change weapon hit SE to special SE
Health decreases while guarding enemy attacks
The Ancient
This weapon has no special effects
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
Shadow Ripper: AAB | HHM D
Silent Shadow: AA6B | HHM D
Darkness Illusion: ABB | HMM
Darkness Illusion ~ Possession: AB214 | HM ST
Shadow Rush: ABK | HMH
Shadow Cannon: AB4A+B | HML
Ninja Cannon ~ Mekki-Maru: During Shadow Cannon A | HMH
Ninja Cannon ~ Mekki-Maru ~ Possession: |
During Shadow Cannon A214 | HMH ST
Shadow Shrine: A6 | MM
Reaping Hook: 1A | L
Shadow Split: 2A or WC A | SL
Earth Scroll: 3AK | LL
Curse ~ Possession: 4A | L ST
Wind Scroll: 6A | M
Bamboo Cutter: 4[4]A | H
Fan Dance: 6[6]A | MM
Shadow Claw: WR AAA | MHM
Shadow Claw ~ Possession: AA214 | MH ST
Reverse Shadow: TA A | H
Reverse Shadow Split: WC TA A | L
Falling Scroll: J A | M
Diving Scroll: JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
Shadow Scroll: BAA | MHL D
Shadow Scroll ~ Possession: B214 | M ST
Shadow Scroll ~ Possession: BA214 | MH ST
Shadow Scroll ~ Stalker: BAA+K | MH SP
Shadow Banishment: BAK | MHH
Heavy Shadow: BA6K | MHM
Lightning Strike: BBB | MMM D
Lightning Strike ~ Possession: B214 | M ST
Lightning Strike ~ Possession: BBB214 | MM ST
Blood Scroll: BKA | MHH
Blood Scroll ~ Possession: BKA214 | MHH ST
Free Shadow: 1B or WC B | M
Dark Slicer: 2BA | MH
Dark Slicer ~ Possession: 2BA214 | MH ST
Dark Slicer Feint ~ Mekki-Maru: 2bA | H
Dark Slicer Feint ~ Mekki-Maru ~ Possession: |
2bA214 | H ST
Assassin’s Feather: 3B | M
Demon Fangs: 4B | M GI
Silence: 6B | M
Seal: 4[4]B | M
Assassin’s Revenge: 6[6]B | M
Assassin’s Revenge: 6[6]B during hit A | MM
Seal of the Fire Dragon: 41236B | M U
Seal of the Fire Dragon (Cancel): 41236BG |
Darkness Banishment: WR BB | ML
Darkness Banishment ~ Stalker: WR BA+K | M SP
Shadow Mekki-Maru: TA B | MH
Shadow Mekki-Maru ~ Possession: TA B214 | MH ST
Darkness Shatter: WC TA B | M
Darkness Shatter ~ Possession: WC TA B214 | M ST
Windfall: J B | M
Darkness Banishment: JD BB | ML
Darkness Banishment ~ Stalker: JD BA+K | M SP
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
Haste: KKK | HHH
Haste ~ Possession: KK214 | HH ST
Water Haste: KK2K | HHL
Advancing Cloud Scroll: K2 | MM
Sealing Punishment: 1K or WC K | L
Punishing Strike: 2KK | LM
Rapid Destruction: 3KKK | MMM
Rapid Destruction ~ Wind Roll 1: 3KB+K | M SP
Rapid Destruction ~ Wind Roll 1: 3KKB+K | MM SP
Rapid Destruction ~ Wind Roll 2: 3K8_2B+K | M SP
Rapid Destruction ~ Wind Roll 2: 3KK8_2B+K | M SP
Water Kick: 4KK | HL
Executioner’s Curse ~ Possession: 4K4A | HL ST
Divine Punishment ~ Mekki-Maru: 6KA | MH
Divine Punishment ~ Mekki-Maru ~ Possession: |
6KA214 | MH ST
Mat: 4[4]K during hit K | M
Hurricane Punishment: 6[6]K | SM SM
Divine Cannon: WR K | M
Punishing Wind: TA K | H
Punishing Wind ~ Wind Roll 1: TA K6 | H SP
Reverse Seal Punishment: WC TA K | L
Haste Alternate: J KKK | HLH
Haste Alternate ~ Possession: J KK214 | HL ST
Rapid Destruction: JD KKK | MMM
Rapid Destruction ~ Wind Roll 1: JD KKB+K | MM SP
Rapid Destruction ~ Wind Roll 2: JD KK8_2B+K | MM SP
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
Scroll of Darkness: A+B | M
Fog Blanket: 2A+B or FA 2A+B | M
Ninja Cannon: 4A+B | L
Ninja Cannon Double: 4[A+B] | LL
Ninja Cannon Demon: 4[A+B] (Max) | LLL U
Ninja Cannon ~ Mekki-Maru: 4A+BA | LH
Ninja Cannon ~ Mekki-Maru ~ Possession: 4A+BA214 | LH ST
Ninja Cannon Feint ~ Mekki Maru: |
During Ninja Cannon A | H
Ninja Cannon Feint ~ Mekki Maru ~ Possession: |
During Ninja Cannon A214 | H ST
Ninja Cannon Fury: 6A+B | L U
Poison Dart: WC 1A+B | SM
Reverse Mill: FA B+K | SP
Divine Cannon Combo: WC A+KK | LM
Taunt: K+G | SP
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
Sliding: [6]K | L
Stalker: W8 A+K | SP
Burning Misery: [9]_[3]ABBB | HMMM
Burning Misery ~ Possession: [9]_[3]A214 | H ST
Assassin’s Strike: [9]_[3]B | M
Whirling Misery: [9]_[3]K | MH
Phantom Chaos: [8]_[2]AA | HLL
Phantom Chaos ~ Wind Roll 2: [8]_[2]AB+K | H SP
Illusion Scroll: [8]_[2]B | MM
Storm Cloud Scroll: [8]_[2]KA | HHM
Storm Cloud Scroll ~ Wind Roll 1: [8]_[2]KB+K | HH SP
Storm Cloud Scroll ~ Wind Roll 2: [8]_[2]K8_2B+K | HH SP
Weaving Blades: [7]_[1]A | LH
Assassin’s Secret: [7]_[1]BK | MM
Assassin’s Secret ~ Possession: [7])[1]BK214 | MM ST
Heavy Burden: [7]_[1]K | M
Heavy Burden ~ Possession: [7]_[1]K214 | M ST
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
Strangulation Blade: A+G | T
Departure in Fire: B+G | T
Cellar Drop: Left Side Throw | T
Jute Burial: Right Side Throw | T
Dropping the Bottle: Back Throw | T
Crossing the Cliff: 6[6]B+G | T
---------------------------------------------------------------------------
/ \
| Miscellaneous Moves |
\ /
---------------------------------------------------------------------------
Stalker: A+K or 8_2A+K or FA A+K | SP
Stalker Drop: A+K B+G | T
Stalker Blade: During Stalker A | H
Stalker Thunder: During Stalker B | M
Stalker Omen: During Stalker KA | MMM
Wind Roll 1: During Stalker B+K | SP
Reverse Mill: During Stalker B+K | SP
Wind Troll 2: During Stalker 8_2B+K | SP
Possession: During Stalker 214 | ST
Wind Roll 1: B+K | SP
Wind Roll 1 ~ Possession: B+K214 | ST
Mekki-Maru Wind Roll: During Wind Roll 1 A | H
Mekki-Maru Wind Roll ~ Possession: |
During Wind Roll 1 A214 | H ST
Wind Death Sault: During Wind Roll 1 BBB | MMM
Wind Sealing Rush: During Wind Roll 1 BK | MM
Riptide: During Wind Roll 1 K | MM
Reverse Mill: During Wind Roll 1 B+K | SP
Wind Roll 2: During Wind Roll 1 8_2B+K | SP
Stalker: During Wind Roll 1 A+K | SP
Wind Roll 2: 8_2B+K | SP
Wind Roll 2 ~ Possession: 8_2B+K214 | ST
Side Breeze: During Wind Roll 2 A | H
Storm Cloud Scroll: During Wind Roll 2 KA | HHM
Storm Cloud Scroll ~ Wind Roll 1: |
During Wind Roll 2 KB+K | HH SP
Storm Cloud Scroll ~ Wind Roll 2: |
During Wind Roll 2 K8_2B+K | HH SP
Wind Roll 2: During Wind Roll 2 8_2B+K | SP
Wind Roll 1: During Wind Roll 2 B+K | SP
Stalker: During Wind Roll 2 A+K | SP
Reverse Mill: B+KB+K | SP
Reverse Mill ~ Possession: During Reverse Mill 214| ST
Mekki Maru Wind Roll: During Reverse Mill A | H
Mekki Maru Wind Roll ~ Possession: |
During Reverse Mill A214 | H ST
Wind Death Sault: During Reverse Mill BBB | MMM
Wind Sealing Rush: During Reverse Mill BK | MM
Reverse Lightning: During Reverse Mill K | M
Stalker: During Reverse Mill A+K | SP
Wind Roll 2: During Reverse Mill 8_2B+K | SP
Wind Roll 1: During Reverse Mill B+K | SP
Possession: 214 | ST
Possession ~ Step: During Possession 8_25 | SP
Possession Rush: During Possession 6 | SP
Possession Rush (Cancel): During Possession 6G | SP
Mekki-Maru Wind: During Possession A | H
Mekki-Maru Wind ~ Possession: |
During Possession A214 | H ST
Storm Scroll: During Possession 8_2A | HH
Dream Scroll: During Possession B | M GB
Riptide: During Possession K | MM
Dragon Wheel: During Possession 7K | M
Vacuum Drop Kick: During Possession 2K | L
Awakening Rush: During Possession 8KA | MMM
Awakening Rush ~ Possession: |
During Possession 8K214 | MM ST
Exorcism: During Possession A+B | M U
Wind Stalker: During Possession B+K | H AT ST
Stalker: During Possession A+K | SP
Bow Breaker: During Possession A+G | T
Return of the Sun: During Possession B+K | T
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 4r. Talim
SC3RGTAL /
------------------/----------------------------------------------------------
/
Profile: Talim learned that the evil fragments that were all over the world
were from a sword called Soul Edge. She went off to search for this sword
and destroy it. She came across a village near a watermill. A boy there was
sick with evil energy radiating from him. After taking care of the boy for a
few days, a man named Yun-seong came to the village, searching for Soul Edge.
Talim explained to the man about what Soul Edge really was, but it didn’t
seem like he was wavered by her speech. However, she was more concerned with
the boy, who was growing worse everyday. Talim wanted to purify him by
passing the evil from him to her, but the boy refused. Yun-seong, however,
was able to convince the boy to do so and Talim was able to heal the boy.
During the treatment, Talim had a vision of a beautiful holy sword. Talim
and Yun-seong left on a journey to search for swords.
Weapons:
Syi Salika & Loka Luha (1P)
This weapon has no special effects
Syi Salika & Loka Luha (2P)</pre><pre id="faqspan-5">
This weapon has no special effects
Tonfa
Increase attack power
Penetrate your opponent’s guard and inflict damage
Side Harpe
Automatically Guard Impact some attacks
Guard Impacts will damage your opponent
Double Crescent Blade
Increase defense power
Avoid some Ring Outs
*Soul Calibur
Increase weapon reach
Increase attack power
Health recovers gradually
Automatically Guard Break some attacks
Weight
Change weapon hit SE to special SE
Health decreases while guarding attacks
The Ancient
This weapon has no special effects
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
Swift Espada: AAB | HH SM H
Rapid Espada: AA6BA | HHMH D
Rapid Espada ~ Wind Sault: AA6BA[6] | HHMH SP
Rapid Espada ~ Wind Leap: AA6BA[4] | HHMH SP
Rapid Espada ~ Wind Charmer: AA6BA[8]_[2] | HHMH SP
Spinning Low Hiwa: 1A or [7]A | L
Spinning Low Hiwa ~ Wind Charmer: |
1A[8]_[2] or [7]A[8]_[2] | L SP
Tuhod Slicer: 2A or WC A | SL
Razor Gale: 3A | HH
Witik Sweep: 4AA | HL
Witik Stomp: 4AK | HM
Witik Stomp ~ Facing Away: 4A[K] | HM
Mirror Fan Strikes: 6AA | HH
Mirror Fan Strikes ~ Wind Charmer: 6A[8]_[2] | H SP
Double Abaniko: 4[4]AA | HM
Flowing Gale Hook: 6[6]A | HH
Flowing Gale Hook ~ Wind Sault: 6[6]A[6] | HH SP
Flowing Gale Hook ~ Wind Leap: 6[6]A[4] | HH SP
Left Witik: WR A | M
Jumping Witik: J A | H
Jumping Witik ~ Wind Sault: J A[6] | H SP
Jumping Witik ~ Wind Leap: J A[4] | H SP
Jumping Witik ~ Wind Charmer: J A[8]_[2] | H SP
Diving Tuhod Slicer: JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
Kampilan Slicer: BB | MM
Kali Strikes: 1BA | MH D
Satik: 2B or WC B | M
Gust Hook: 3B6B or [9]_[3]B6B | MM
Gust Hook (Just): 3B6B or [9]_[3]B6B | MMM
Air Blade Thrust: 4BB | MM
Air Blade Thrust: 4B[B] | MM GB
Turning Witik Blow: 6B | M
Vertical Abaniko: 4[4]B | M
Vertical Abaniko ~ Wind Sault: 4[4]B[6] | M SP
Vertical Abaniko ~ Wind Leap: 4[4]B[4] | M SP
Vertical Abaniko ~ Wind Charmer: 4[4]B[8]_[2] | M SP
Paayon Thrust: 6[6]B | H
Blue Sky: 236B | M AT
Rising Baraw: WC 3BB | MMM D
Rising Baraw ~ Wind Sault: WC 3BB[6] | MMM SP
Rising Baraw ~ Wind Leap: WC 3BB[4] | MMM SP
Stream Thrust: WC 3B | M
Rising Elbow Blade: WR B | M
Swift Leap: J B | H
Diving Satik: JD B | M
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
High Sipa: K | H
Sipa Trip: 1K | L
Low Sipa Sweep: 2K or WC K | L
Inner Sipa: 3K | M
Roundhouse Sipa: 4K | H
Side Sipa: 6K | M
Sipa Rising: 4[4]K | MH
Parabolic Sipa: 6[6]K | M
Parabolic Sipa ~ Facing Away: 6[6][K] | M
Front Sipa: WR K | M
Sipa Jump: J K | M
Diving Low Sipa Sweep: JD K | L
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
Ice Wind Combo: A+B Repeatedly A Repeatedly B | MMMMMMMMM
Twin Baraw Lift: 1A+B | M
Rapid Force: 2A+B | M
Rapid Force ~ Wind Sault: 2A+B[6] | M SP
Rapid Force ~ Wind Leap: 2A+B[4] | M SP
Twin Espadas: 4A+B or [7]_[1]A+B | MM
Shearing Blades: 6A+B | M
Shearing Blades (Cancel): 6A+BG |
Ice Wind: 6[6]A+B or [8]_[2]_[9]_[3]A+B | M
Ice Wind (Cancel): 6[6]A+BG [8]_[2]_[9]_[3]A+BG |
Desert Gust: WR A+B | HM
Cold Wind: B+K | M U
Cold Wind (Cancel): B+KG |
Taunt: K+G | SP
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
Sipa Slide: [6]K | L
Wind Sault: [6]B+K | SP
Blade Cyclone: [9]_[3]A | MM
Sipa Slash: [9]_[3]KA | HLL
Wind Charmer: W8 (except 4 or 6) B+K | SP
Crosswind: [8]_[2]A | HH
Rising Gale: [8]_[2]B | MM
Rising Gale ~ Wind Sault: [8]_[2]B[6] | MM
Rising Gale ~ Wind Leap: [8]_[2]B[4] | MM
Sipa Windmill: [8]_[2]K | H
Isa Hampas: [7]_[1]B | M
Isa Hampas ~ Wind Sault: [7]_[1]B[6] | M SP
Isa Hampas ~ Wind Leap: [7]_[1]B[4] | M SP
Isa Hampas ~ Wind Charmer: [7]_[1]B[8]_[2] | M SP
Sweeping Breeze: [7]_[1]KA | LH
Wind Leap: [4]B+K | SP
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
Tagga Na Kamay: A+G | T
Monsoon: B+G | T
Tower Kick: Left Side Throw | T
Piggyback Tulison: Right Side Throw | T
Diving Wind Kick Throw: Back Throw | T
Monsoon Season: 236B+G | T
Monsoon Season: 236B+G214A_B | T
---------------------------------------------------------------------------
/ \
| Miscellaneous Moves |
\ /
---------------------------------------------------------------------------
Olisi Turn: FA A | H
Baraw Punch Turn: FA B | M
Baraw Punch ~ Wind Charmer: FA B[8]_[2] | M SP
Diving Wind Kick: FA K | H
Turning Tuhod Slicer: FA 2A | SL
Turning Satik: FA 2B | M
Turning Sipa Sweep: FA 2K | L
Wind Leap: FA B+K | SP
Wind Charmer: 8_2B+K | SP
Turning Kali Strikes: During Wind Charmer AAB | HHM D
Tuhod Strike: During Wind Charmer 2A | L
Baraw Strikes: During Wind Charmer BB | MM
Rising Baraw Strikes: |
During Wind Charmer B Delay B | MM
Tornado Sipa: During Wind Charmer K | H
Razor Storm: During Wind Charmer A+B | MMM
Tagga: During Wind Charmer A+G_B+G | T
Wind Leap: 4B+K | SP
Blade Cyclone: During Wind Leap A | MM
Paayon Thrust: During Wind Leap B | H
Leaping Double Sipa: During Wind Leap K | MM
Whirlwind Hambalos: During Wind Leap A+B | M U
Wind Sault: 6B+K | SP
Wind Sault (Close Range): 6B+K4 | SP
Double Inwardi: During Wind Sault A | L
Double Inwardi ~ Wind Sault: |
During Wind Sault A[6] | L SP
Swift Leap: During Wind Sault B | H
Layout: During Wind Sault K | H
Double Bartikal: During Wind Sault B+K | M
Rolling Storm: During Wind Sault A+B | MMM
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 4s. Tira
SC3RGTIR /
------------------/----------------------------------------------------------
/
Profile: Tira was a member of an organization called the Bird of Passage.
They were trained assassins. Tira was trained at an early age to be a
killing machine. Killing became second nature to her. When the Evil Seed
rained down, it caused the organization to collapse. Tira was free to be
herself. She tried to live a regular life with an ordinary family, but she
was unable to. Her life was about killing and she murdered the entire
family. She would eventually found the Azure Knight and offered her services
to him. She became his faithful servant and was given a mission to find the
holy sword and destroy it and find a new host for Soul Edge. She went off to
search for the sword and a proper host.
Weapons:
Aiselne Drossel (1P)
This weapon has no special effects
Aiselne Drossel (2P)
This weapon has no special effects
Bifrost
Increase defense power
Avoid some Ring Outs
*Ixion
Increase attack power
Health increases every time you attack
Vimana
Automatically Guard Impact some attacks
Guard Impacts become easier to perform
Soul Edge
Increase attack pushback force
Penetrate your opponent’s guard and inflict damage
Attack power increases as time passes
Health decreases gradually
Cogwheel
Change weapon hit SE to special SE
Decrease attack power
The Ancient
This weapon has no special effects
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
Harmonic Wing: AA | HH
Low Swoop: 1A | L
Low Pitch Flap: 2A or WC A | SL
Fin Beat: 3A | M
Undertone Rectrix: 4A | L
High Swoop: 6A | H
Polonaise Spin: 4[4]AAA | MMMM
Groove Disc: 6[6]A | M
Snare Clap: WR A | M
Retrograde Wing: TA A | H
Low Retro Flap: WC TA A | L
Flitting Feather: J A | M
Low Flap Rooster: JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
Two-Step Beak: BB | MM
Low Pitch Pointe: 1B | SM
Lowdown Neb: 2B or WC B | M
Beakbreak Toss: 3B | M
Auftakt Beak: 4BB | MM D
Double Rythm: 6B | MM
Strayed Robin: 4[4]B | L SP
Wild Beat Neb: 6[6]B | M
Uplift Neb: WR B | M
Uplift Neb (Counter): WR B | M AT
Retrograde Beak: TA B | M
Low Retro Neb: WC TA B | M
Back Vault: J B | M
Uplift Neb: JD B | M
Uplift Neb (Counter): WR B | M AT
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
High Note Kick: K | H
Claw Kick: 1K | L
Low Pitch Claw: 2K or WC K | L
Snare Claw: 3K | M
Cadence Side Kick: 4K | M
Cadence Back Kick: 6K | H
Somersault Scratch: 4[4]K | MM
Polonaise Claw: 6[6]K | M
Swing Kick: WR K | M
Retrograde Kick: TA K | H
Low Retro Claw: WC TA K | L
Flickering Heelkick: 9K | M
Fleeting Scratcher: 7_8K | H
Rooster Front Kick: JD K | M
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
Cross Wing Legato: A+B | MM
Con Il Legno: 2A+B | M
Back Step Pizzicato: 4A+B | M
Blazing Cadenza: 6A+B | M U
Blazing Cadenza (Cancel): 6A+BG |
Sidestep Arpeggio: 2B+K | M
Agrement Double Claw: 6[6]B+KB | MH
Backside Pointe: FA B+K | M
Backside Pointe (Hold): FA [B+K] | M GB
Divisi Claw Wing: A+K | MH
Tenuto Sweep: 2A+K | L GI
Piercing Talon Strike: 4A+KB | MM GI
Vibrato Flutter: 6A+K | MM
Taunt: K+G | SP
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
Glissando Claw: [6]K | L
Ptarmigan Polka: [9]_[3]ABB | LMM
Ibis Minuet: [9]_[3]BAA | MHHH
Takt Claw: [9]_[3]K | M
Updraft: W8 (except 6) B+K | SP
Canary Waltz C Minor: [8]_[2]AAAA... | HLHL...
Canary Waltz C Minor ~ Coda: [8]_[2]AAAA+B | HLHM
Canary Waltz E Major: [8]_[2]ABAB... | HMHM...
Canary Waltz E Major ~ Coda: [8]_[2]ABA+B | HMHM GB
Halcyon Rondo C Minor: [8]_[2]BABA... | MHLMHL...
Halcyon Rondo E Major: [8]_[2]BBBB... | MMMM...
Rhythmic Hook: [8]_[2]K | M
Nightingale Jig: [7]_[1]AAA | LLL
Strayed Lark: [7]_[1]B | M SP
Scribble Beat: [7]_[1]K | M
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
Death Spindle: A+G | T
Poison Apple: B+G | T
Sweet Lullaby: Left Side Throw | T
Bloody Tale: Right Side Throw | T
Glass Slippers: Back Throw | T
---------------------------------------------------------------------------
/ \
| Miscellaneous Moves |
\ /
---------------------------------------------------------------------------
Updraft: B+K | SP
Diving Wing Flap: During Updraft A | M
Diving Talon Thrust: During Updraft B | M GB
Claw Dive: During Updraft K | M
Hovering Lark: [7]_[1]B | SP
Chattering Pinion: During Hovering Lark A | M
Chattering Pinion: |
During Hovering Lark (at 3rd spin) A | M U
Chattering Mandible: During Hovering Lark B | M
Chattering Mandible: |
During Hovering Lark (at 2nd spin) A | M U
Chattering Tear: During Hovering Lark K | L
Chattering Thrust: During Hovering Lark A+B | M GI
Rumbling Robin: 4[4]B | SP
Warbling Pinion: During Rumbling Robin A | H
Warbling Pinion: |
During Rumbling Robin (at 2nd spin) A | H GB
Warbling Nib: During Rumbling Robin BB | MM
Warbling Nib: |
During Rumbling Robin (at 3rd spin) BB | MM GB
Warbling Claw: During Rumbling Robin K | L
Warbling Claw (Hold): During Rumbling Robin [K] | L SP
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 4t. Voldo
SC3RGVOL /
------------------/----------------------------------------------------------
/
Profile: Voldo returned from his trip of finding pieces of Soul Edge. Upon
returning, he found that someone has invaded his master’s money pit. He
looked to see what the intruder’s took. They only took the false Soul Edge
and the other pieces of the sword. He then came to the conclusion that he
could find these thieves and get information about the cursed sword from
them. Voldo was about ready to leave to find the thieves, but an intruder
appeared. Voldo quickly eliminated the thief. He thought to himself that if
he could find Soul Edge, he could dedicate himself to protecting his master’s
treasure. Voldo thought that eventually, he would too pass away. He needed
to find a successor to carry on his legacy as the guardian of the money pit.
Weapons:
Manas & Ayus (1P)
This weapon has no special effects
Manas & Ayus (2P)
This weapon has no special effects
Cat Claws
Penetrate your opponent’s guard and inflict damage
Avoid some Ring Outs
Tonfana Scissors
Increase weapon reach
Increase attack pushback force
*Iron Ram
Increase attack power
Automatically Guard Break some attacks
Guillotine
Recover some health from opponent after inflicting damage
Automatically Guard Impact some attacks
Guard Impacts will damage your opponent
Health decreases while guarding enemy attacks
Tambourines
Change weapon hit SE to special SE
Health decreases every time you attack
The Ancient
This weapon has no special effects
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
Scissor Claw: AA | HH
Dark Shredder: ABA | HMM
Dark Shredder ~ Blind Stance: AAB4 | HMM SP
Side Claw Kick: AK | HM
Blind Rotation ~ Blind Stance: 1A | M SP
Mouse Cutter: 2A or WC A | SL
Blind Blade: 3A | M
Blind Spin: 4AA | HH D
Blind Spin ~ Blind Stance: 4A | H SP
Jolly Ripper ~ Blind Stance: 6A | H SP
Elegant Claw: 4[4]A | HM
Frenzy Dive: 6[6]A | H SP
Dusky Nipper: WR A | H
Frolicking Brain Shear: J A | H
Puppet Gear: JD A | L
Blind Scissors ~ Blind Stance: |
During Blind Stance AA | HH SP
Blind Mouse Cutter: During Blind Stance 1A | SL
Blind Leg Cutter ~ Blind Stance: |
During Blind Stance 2A | SL SP
Blind Winder ~ Blind Stance: |
During Blind Stance 3A | M SP
Lunatic Wheel: During Blind Stance 4A | M
Blind Web Weaver: During Blind Stance 6A | H GB
Scarecrow: During Blind Stance 4[4] | M
Madness Spin ~ Blind Stance: |
During Blind Stance 6[6]A | MM SP
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
Stampede Shredder: BB | MM
Stampede Shredder (Counter): BBB | MMM GB
Asylum Dance: 1BKK | MMH
Asylum Dance ~ Mantis Crawl: 1BK | MM ST
Ecstasy: 2B | M
Ecstasy ~ Blind Stance: 2B4 | M SP
Power Slave: 2BB | MM
Guillotine Scissors: 3BB | MM
Hell Scarecrow Spin: 4BAA | MHH
Hell Scarecrow Spin ~ Blind Stance: 4BA | MH SP
Demon Pheromone: 4[B] | MLLL U
Blade Arch ~ Blind Stance: 6BB | HM SP
Katar Splitter: 4[4]B | M
Katar Splitter ~ Mantis Crawl: 4[4][B] | MM ST
Demon Elbow: 6[6]B or [9]_[3]B | M
Grave Digger: bA | LLL
Asylum Step: WC B | M
Rat Drill ~ Blind Stance: WC 3B | M SP
Bat Taste: WR BB | MM
Bat Taste ~ Mantis Crawl: WR [B] | M ST
Frolicking Port de Bras: J B | M
Puppet Blind Gore: JD B | M
Death Ensnare ~ Blind Stance: |
During Blind Stance BB | MM SP
Blind Elbow Rush: During Blind Stance B6B | MM
Blind Pillory Break: During Blind Stance 1B | M GI
Blind Ecstasy ~ Blind Stance: |
During Blind Stance 2B | M SP
Red Stitch: During Blind Stance 3B | M
Hell Scarecrow Spin: During Blind Stance 4BAA | MHH
Hell Scarecrow Spin ~ Blind Stance: |
During Blind Stance 4BA | MH SP
Demon Pheromone: During Blind Stance [B] | MLLL U
Mute Elbow Rush ~ Blind Stance: |
During Blind Stance 6BB | HM SP D
Blind Pending Thrust ~ Blind Stance: |
During Blind Stance 4[4]B | M SP
Blind Pending Thrust ~ Mantis Crawl: |
During Blind Stance 4[4][B] | M ST
Blind Arch ~ Blind Stance: |
During Blind Stance 6[6]B | M SP
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
Mute High Kick: K | H
Scorpion Tail ~ Blind Stance: 1K | M SP
Rat Kick: 2K or WC K | L
Mute Mid Kick: 3K | M
Bending Kick: 4K | H
Bending Kick ~ Mantis Crawl: 4[K] | H ST
Lunatic Flip ~ Superwyrm Escape: 4[4]K | M SP
Blind Drop ~ Blind Stance: 6[6]K | HM SP
Lunatic Spin ~ Blind Stance: WR K | MM SP
Side Kick ~ Down: J K | H
Puppet Drop Kick ~ Down: JD K | L
Mute Kick ~ Blind Stance: During Blind Stance K | H SP
Mute Kick (Hold): During Blind Stance [K] | H
Blind Heel Kick ~ Blind Stance: |
During Blind Stance 1K | L SP
Blind Slide Low ~ Blind Stance: |
During Blind Stance 2K | L SP
Scorpion Tail ~ Blind Stance: |
During Blind Stance 3K | M SP
Macabre Stretch Kick: During Blind Stance 4K | M
Macabre Stretch Kick ~ Mantis Crawl: |
During Blind Stance 4[K] | M ST
Blind Drop Kick ~ Down: During Blind Stance 4[4]K | L
Wyrm Breakdance ~ Mantis Crawl: |
During Blind Stance 6[6]K | LH ST
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
Praying Mantis: A+B | M
Praying Mantis ~ Caliostro Rush: [A+B] | M SP
Fortune Sweeper: 1A+BB | SL L
Evil Bow: 2A+B | L
Scorpion Claw: 3A+B | M
Death Rose: 4A+B | MM
Death Rose (Cancel): 4A+BG |
Katar Gore ~ Blind Stance: 6A+B | M SP
Guillotine Scissors Alternate: 4[4]A+B | M
Guillotine Scissors Alternate (Hold): 4[4][A+B] | MMM
Gate Opener: 6[6]A+B or [9]_[3]A+B | MM
Gate Prier: 6[6]A+BK or [9]_[3]A+BK | MM
Blind Dive: WC 3A+B | H
Blind Dive (Hold): WC 3[A+B] | H U
Blind Dive ~ Super Freak: WC 3[A+B]G | SP
Blind Stance: B+K | SP
Mantis Crawl (Feet First): 2B+K or WC B+K | M ST
Mantis Crawl (Feet First): While Down B+K | ST
Super Freak: A+K | SP
Super Freak (Inner or Outer): A+K8_2A+K | SP
Super Freak Retreat: A+K4A+K | SP
Super Freak Lunge: A+K6A+K | SP
Super Freak (Inner or Outer): 8_2A+K | SP
Super Freak (Inner or Outer) ~ Mantis Crawl: |
[8]_[2]A+K | ST
Super Freak Retreat: 4A+K | SP
Super Freak Retreat ~ Caliostro Rush: 4[A+K] | SP
Super Freak Lunge: 6A+K | SP
Super Freak Lunge ~ Mantis Crawl: 6[A+K] | ST
Web Weaver: 4[4]A+K | H U
Web Weaver (Cancel): 4[4]A+KG |
Insanity Trap ~ Down: 6[6]A+KK | MM
Rat Bounce: WC 1_2_3A+K | SM
Rat Bounce ~ Mantis Crawl: WC 1_2_3_[A+K] | SM ST
Taunt: K+G | SP
Freak Roll ~ Blind Stance: During Blind Stance A+B| SM SP
Freak Roll ~ Mantis Crawl: |
During Blind Stance A+BG | SM ST
Spasm ~ Down: During Freak Roll 2 | L
Death Rose: During Blind Stance 4A+B | MM
Reverse Evil Bow ~ Blind Stance: |
During Blind Stance 2A+B | L SP
Rat Straight: During Blind Stance 6A+B | H
Macabre Turn: During Blind Stance B+K | SP
Mantis Crawl (Head First): |
During Blind Stance 2B+K | M ST
Super Freak: During Blind Stance A+K | SP
Super Freak (Inner or Outer): |
During Blind Stance A+K8_2A+K | SP
Super Freak Lunge: During Blind Stance A+K4A+K | SP
Super Freak Retreat: During Blind Stance A+K6A+K | SP
Super Freak (Inner or Outer): Blind Stance 8_2A+K | SP
Super Freak (Inner or Outer) ~ Mantis Crawl: |
During Blind Stance [8]_[2]A+K | ST
Super Freak Lunge: During Blind Stance 4A+K | SP
Super Freak Lunge ~ Mantis Crawl: |
During Blind Stance 4[A+K] | ST
Super Freak Retreat: During Blind Stance 6A+K | SP
Super Freak Retreat ~ Caliostro Rush: |
During Blind Stance 6[A+K] | SP
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
Sliding: [6]K | L
Silent Embrace: [9]_[3]A | H
Demon Tail: [9]_[3]K | H
Blind Blade: [8]_[2]A | M
Despair: [8]_[2]B | MM
Mute Low Kick: [8]_[2]K | L
Mystery Dance: [8]_[2]A+B | SP
Lunatic Doll: [7]_[1]A | M
Lunatic Doll ~ Blind Stance: [7]_[1][A] | M SP
Rat Cheeze: [7]_[1]BBB | LLL
Rat Cheeze Kick ~ Down: [7]_[1]BBBK | LLLHM
Rat Cheeze Kick ~ Down: [7]_[1]BK | LHM
Scorpion Tail ~ Blind Stance: [7]_[1]K | M SP
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
Spinning Umbrella: A+G | T
Catacomb Throw: B+G | T
Fool’s Inquest: Left Side Throw | T
Bush Whacker: Right Side Throw | T
Sadistic Cross: Back Throw | T
Bloody Drill: 6[6]A+G | T
Blind Ownership: During Blind Stance A+G or B+G | T
Grave Robber: When opponent down 1[B] | T
---------------------------------------------------------------------------
/ \
| Miscellaneous Moves |
\ /
---------------------------------------------------------------------------
Caliostro Rush: 236 | SP
Katar Slap: During Caliostro Rush AA | HM
Blind Slap ~ Blind Stance: |
During Caliostro Rush A4A | HH SP
Blind Slap Spin: During Caliostro Rush A4AA | HHH
Mad Shredder: During Caliostro Rush BB | MM
Mad Shredder ~ Mantis Crawl: |
During Caliostro Rush [B] | M ST
Blind Drop Kick ~ Down: During Caliostro Rush K | L
Blind Dive: During Caliostro Rush A+B | H
Blind Dive (Hold): During Caliostro Rush [A+B] | H U
Blind Dive ~ Super Freak: |
During Caliostro Rush [A+B]G | SP
Tomb Implant ~ Mantis Crawl: |
During Caliostro Rush B+K | M ST
Snake Eater: During Caliostro Rush A+K | L
Life Sucker: During Caliostro Rush A+G | T
Centipede Nightmare ~ Mantis Crawl: |
During Caliostro Rush B+G | T ST
Blind Stance ~ Caliostro Rush: |
During Blind Stance 236 | SP
Blind Winder: |
During Blind Stance ~ Caliostro Rush A | M SP
Blind Arch: |
During Blind Stance ~ Caliostro Rush B | M
Blind Drop Kick: |
During Blind Stance ~ Caliostro Rush K | L
Freak Roll: |
During Blind Stance ~ Caliostro Rush A+B | SM SP
Freak Roll ~ Mantis Crawl: |
During Blind Stance ~ Caliostro Rush A+BG | SM ST
Life Sucker: |
During Blind Stance ~ Caliostro Rush A+G | T
Centipede Nightmare: |
During Blind Stance ~ Caliostro Rush B+G | T
Rat Chaser: While Crouching 123 | SP
Scorpion Kick: During Rat Chaser K | H
Mantis Crawl (Feet First): 2B+K | ST
Mantis Crawl (Head First): |
During Blind Stance 2B+K | ST
Twisted Salute: During Mantis Crawl A | MM
Asylum Breakout ~ Blind Stance: |
During Mantis Crawl B | ML SP
Scorpion Kick: During Mantis Crawl (Feet First) K | H
Blind Drop ~ Blind Stance: |
During Mantis Crawl (Head First) K | M SP
Freak Roll: During Mantis Crawl A+B | SM
Freak Roll ~ Mantis Crawl: |
During Mantis Crawl A+BG | SM SP
Fool Ritual: During Mantis Crawl B+K | M
Fool Ritual (Hold): During Mantis Crawl [B+K] | M GI
Fool Ritual Fire Dance: |
During Mantis Crawl (Feet First) 6[6]B_K | M
Fanatic Fool: During Mantis Crawl A+K | SM
Fool’s Convention: |
During Mantis Crawl (Feet First) 6[6]A+K | SM
Mantis Fire Dance: During Mantis Crawl 6[6] | L
Mantis Crawl (Head First) ~ Mantis Crawl: |
During Mantis Crawl 8_2 | ST
Superwyrm (A): |
During Mantis Crawl Head First) 8_2AAA | LLL SP
Superwyrm (B): |
During Mantis Crawl (Head First) 8_2BBB | MMM SP
Superwyrm (K)~ Superwrym Escape: |
During Mantis Crawl (Head First) 8_2K | L SP
Superwyrm Escape (A): |
During Mantis Crawl (Feet First) 8_2AAA | LLL SP
Superwrym Escape (B): |
During Mantis Crawl (Feet First) 8_2BBB | MMM SP
Blind Drop ~ Blind Stance: |
During Mantis Crawl (Feet First) 8_2K | M SP
Gravestone Cleaver ~ Down: |
During Mantis Crawl 8_2B+K | M U SP
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 4u. Xianghua
SC3RGXIA /
------------------/----------------------------------------------------------
/
Profile: Xianghua was unable to help Kilik while he battled against the man
with the scythe. After the man left, she carried Kilik and left him with his
master, Edgemaster. Xianghua returned to her own country and dedicated
herself to her training and growing stronger. She also trained her mind and
soul as well as her body. After training, she went on her journey again to
meet up with Kilik.
Weapons:
No Name (1P)
This weapon has no special effects
No Name (2P)
This weapon has no special effects
Kard
Increase attack power
Increase attack pushback force
Northern Star
Penetrate your opponent’s guard and inflict damage
Automatically Guard Break some attacks
Kopis
Automatically Guard Impact some attacks
Guard Impacts will damage your opponent
*Soul Calibur
Increase attack pushback force
Health recovers gradually
Some attacks become Counters
Some Counters will have no effect
Calligraphy Brush
Change weapon hit SE to special SE
Decrease attack power
The Ancient
This weapon has no special effects
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
Beautiful Rhythm: AAB | HHM
Beautiful Rhythm ~ Bea Her Hua: AA8_2B+K | HH SP GI
Beautiful Rhythm ~ Laughing Bea Her Hua: AAB4 | HHM SP GI
Tzao Lan Hua Rhythm: AA4BB | HHMMM D
False Tzao Lan Hua Rhythm: AA4B6B | HHMMH
Chai Hua: 1A | L
Rhythm Halt: 2A | SL
Angry Shui Shian: 3AK | LH
Storming Lian Hua: 4A | M
Cross Lian Hua: 6A | H
Lan Hua Slice: 4[4]A | M
Lan Hua Slice (Hold): 4[4][A] | MH
Striking Lian Hua: 6[6]A | H
Lian Hua Twist Left: aB | M
Feng Yun Feint: aKB | MML
Feng Yun Feint: aK8_2B | MML
Double Feng Yun: aKK | MMM
Chai Hua Slice: WC A | SL
Muu Liann Rhythm: WR AA | MM
Spinning Jiann Slice: TA A | H
Spinning Rhythm Halt: WC TA A | L
Sparrow Spin Blade: J A | H
Lower Jiann Slice: JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
Elegant Rhythm: BB | MM
Twin Rhythm: 1BB | MM
Rhythm Break: 2B | M
Lian Hua Upper: 3B | M
Tzao Lan Hua: 4BB | MMM
Tzao Lan Hua (Cancel): 4BBG | MM
Tzao Lan Hua Feint: 4B6B | MMH
Advancing Rhythm: 6BA | HM
Pointing Thrust: 6BB | HL
Feint Wheel Kick: 6bK | LM
Feint Wheel Kick (Cancel): 6bK8_2 | L SP
Vengeful Lian Hua: 4[4]B | M
Vengeful Lian Hua ~ Laughing Bea Her Hua: 4[4]B4 | M SP GI
Playful Rhythm: 6[6]BB | MM
Playful Rhythm ~ Laughing Bea Her Hua: 6[6]B4 | M SP GI
Playful Rhythm ~ Laughing Bea Her Hua: 6[6]BB4 | MM SP GI
Crescent Flow: bK | MM
Playful Slice: 8_25B | M
Rhythm Break: WC B | M
Mei Guei Hua: WC 3B | M
Mei Guei Hue Feint: WC 3bB | L
Shiang Ryh Kwei: WR B | MM
Spinning Hua Bann: TA B | M
Spinning Rhythm Break: WC TA B | M
Sparrow Flutter Blade: J B | M
Flying Shiang Ryh Kwei: JD B | MM
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
Yuen Kick: K | H
Circle Breaker: 1K | L
Circle Breaker Feint Divide: 1kAAB | MMML
Circle Breaker Feint Double Feng Yun: 1kAAK | MMMM
Woan Shyong Nibble: 2K or WC K | L
Chicken Kick: 3K | M
Shan Kick: 4K | H
Heh Kick: 6K | H
Advancing Tiger Thrust: 4[4]KB | MM
Woan Shyong Swing: 6[6]K | M
Rising Shui Shian: WR K | M
Spinning Yuen Kick: TA K | M
Spinning Woan Shyong Nibble: WC TA K | L
Lotus Sweep: J K | M
Rolling Woan Shyong Nibble: JD K | L
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
Muu Jiann: A+B | MM
Muu Jiann (Hold): [A+B] | MM GB
Reverse Shui Shian: 1A+B | L
Reverse Shui Shian ~ Down: 1[A+B] |
Yann Divide: 2_3A+B | L
Twin Mei Hua: 6A+B | MM
Ma Chiueh: 4[4]A+B or [1]_[7]_[8]_[2]A+B | H
Great Wall: 6[6]A+B or [9]_[3]A+B | M
Shiang Gyh Kwei Feint: WC A+B | L
Mei Hua Divide: A+BB | LHH
Mei Hua Carve: A+B2B | LHL
Guei: During Down A+B | L
Wild Spin: B+K | L
Hwu Dye: 1B+K | M
Quake Step: 2B+K | M GB
Lower Great Wall: 3B+K | M
Muu Ling: 4B+K | M U
Muu Ling (Cancel): 4B+KG |
Muu Jiann Advance: 6B+K | MM
Retreating Bea Her Hua: 4[4]B+K | SP GI
Hou Lee Hua: 6[6]B+K | M
Reverse Chicken Kick: FA B+K | M
Lian Hua Kicks: 2A+KK | LMM
Lian Hua Sweeps: 2A+K2K | LL
Sweet Harmony: 4A+KA | MH GI D
Taunt: K+G | SP
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
Sliding: [6]K | L
Hou Lee: W8 A+K | SP
Li: [9]_[3]A | M
San Jaan: [9]_[3]B | MMM
San Jaan (Cancel): [9]_[3]BG | MM
Swallow’s Blade: [9]_[3]KA | KA
Swallow’s Blade ~ Bea Her Hua: [9]_[3]KAB+K | MH SP GI
Waterfall: [9]_[3]B+K | M
Spinning Lian Hua: [8]_[2]A | MM
Lian Hua Cannon: [8]_[2]B | M
Mei Hua Kick: [8]_[2]K | M
Bea Her Hua: [8]_[2]B+K | SP GI
Ing Hua: [7]_[1]A | H
Shan Ji Illusion: [7]_[1]BA | MM GI
Shan Ji Illusion (Cancel): [7]_[1]BAG | M
Shan Ji: [7]_[1]B2A | ML
Shan Ji (Cancel): [7]_[1]B2AG | M
Horizon Kick: [7]_[1]K | L
Hwu Dye: [7]_[1]B+K | M
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
Yuen Chuei Shaur: A+G | T
Long Ling Sheang: B+G | T
Tien E Sheang: Left Side Throw | T
Yng Dyi Yann: Right Side Throw | T
Yuh Luen Shaur: Back Throw | T
Twisting Lotus Flow: 214B+G412B | T
Shui Long Sheang ~ Down: |
While opponent is crouching 2A+G | T
Lo Tsai Shaur: While opponent is crouching 2B+G | T
---------------------------------------------------------------------------
/ \
| Miscellaneous Moves |
\ /
---------------------------------------------------------------------------
Hou Lee: A+K | SP
Lower Great Wall Punishment: During Hou Lee B+K | M
Lower Great Wall (Hold): During Hou Lee [B+K] | M GB
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 4v. Yoshimitsu
SC3RGYOS /
------------------/----------------------------------------------------------
/
Profile: Yoshimitsu retrieved his sword from the Money Pit. Yoshimitsu
decided that he must destroy all the fragments of Soul Edge and everything
that has been tainted by its power. He returned to Japan and recruited </pre><pre id="faqspan-6">
people to form an organization of chivalrous thieves called Manjitou. This
band of thieves would steal from the rich and give to the poor. They would
also protect the weak from the strong. Yoshimitsu tried to steal money and a
fragment of Soul Edge from a mansion. Unfortunately, this plan failed when
the vanguard force collapsed. Many members of Manjitou were captured or
killed. Apparently, from reports he had heard, the captain of the vanguard
force, who Yoshimitsu had trusted as a second in command, attacked his own
men during the operation and fled with the Soul Edge fragment. Yoshimitsu
went out to find the truth.
Weapons:
Yoshimitsu (1P)
This weapon has no special effects
Yoshimistu (2P)
This weapon has no special effects
Kastane
Health recovers gradually
Some attacks become Counters
Pakayun
Increase defense power
Increase attack pushback force
Kagekiyo
Increase attack power
Guard Impacts will damage your opponent
*Hihiirokane
Some attacks become Counters
Recover some health from opponent after inflicting damage
Automatically Guard Impact some attacks
Attack power increases as time passes
Shepherd’s Crook
Change weapon hit SE to special SE
Decrease attack power
The Ancient
This weapon has no special effects
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
Rapid Gale: AA | HH
Stone Fist: 1AAAAA | MMMMM
Parting Grass: 2A or WC A | SL
Hording Wealth: 3AB | MM D
Stone Backhands: 4AAAAA | HHHHH
Gale: 6A | H
Mouthless: 4[4]A | M
Kabuki: 6[6]A or [9]_[3]A | M
Sword Sweep: 214A | L
Sunflower: WR A | M
Reverse Splinter Gale: TA A | H
Reverse Grass Part: WC TA A | L
Demon Reave: J A | H
Demon Ravage: JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
Rapid Grace: BB | MM
Death Slash: 1B | M
Death Slash (Hold): 1[B] | M U
Autumn Drizzle: 2B | M
Clansmen: 3B | M
Spine Divide: 4B | M
Favorite Stab: 6B | M
Sword Impale: 4[4]B | H
Sword Impale (Cancel): 4[4]BG |
Spinning Sword: 4[4]bA | MMMMMMM
Spinning Sword (Cancel): 4[4]bAG | MMMM
Helm Splitter: 4[4]bB | H
Pouring Blood: 6[6]BB | MM
Pouring Blood (Hold): 6[6]B[B] | MM GB
Moon Sault Slayer: 236B | MM U
Ninja Blade Rush: bA | M
Ninja Blade Rush (Counter): bA | M AT
Snowflake: WC B | M
Heretic Sword: WC 3B | H
Manji Carve Fist: WC bA | M
Tangled Blade: WR B | M
Reverse Drizzle: TA B | M
Reverse Snowflake: WC TA B | M
Quarter Moon: J B | M
New Moon: JD B | M
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
Side Kick: K | H
Kangaroo Kick: 1K | M
Sweep Kick: 2K or WC K | L
Mid Kick: 3K | M
Bullet Cutter: 4KB or [7]_[1]KB | MM
Bullet Cutter (Hold): 4K[B] or [7]_[1]K[B] | MM U
Zig: 6K | H
Zig-Zag: 6KK | HM
Double Zig: 6K2K | HL
Knee Bash: 6[6]K | M
Spinning Low Kick: 1KKKKK | LLLLL
Lunging Sweep: 3K | L
Mizore: WR K | M
Reverse Koragashi: TA K | H
Reverse Dust Banishment: WC TA K | L
Manji Jump Kick: J K | M
Sleet: JD K | M
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
Poison Breath: A+B | H GB
Digging Cyclone: 2A+BB | MM
Digging Cyclone ~ Sword Pogo: 2[A+B] | M ST
Back Hand: 6A+B | H
Back Hand ~ Soul Harvest: 6[A+B] | HT
Back Hand ~ Soul Siphon: 6[A+B]4 | HT
Crying Spirit Sword: 6[6]A+B or W8 A+B | M
Crying Spirit Sword (Cancel): 6[6]A+BG or W8 A+BG |
Crying Spirit Sword ~ Sword Pogo: |
6[6]A+BB+K or W8 A+BB+K | ST
Crying Spirit Sword ~ Meditation: |
6[6]A+B2B+K or W8 A+B2B+K | ST
Crying Spirit Sword to Death: |
6[6]A+B2B or W8 A+B2B | L
Deathcopter: 7_8_9A+B | M U
Deathcopter Attack: During Deathcopter 2 | M U
Deathcopter Trick: During Deathcopter 4 | M U
Sword Pogo: B+K | ST
Cyclone Lift: 1B+K | M
Meditation: 2B+K | ST
Circium: 3B+K | M
Spinning Evade: 4B+K | SP
Spinning Evade: 4B+KBBBBBB | SP
Door Knocker: 6B+KBBB | MHHM D
Ninja Sun Flare: 4[4]B+K or [8]_[2]B+K | M
Ninja Sun Flare (Cancel): 4[4]B+KG or [8]_[2]B+KG |
Ninja Sun Flare ~ Sword Pogo: |
4[4]B+KB+K or [8]_[2]B+KB+K | ST
Ninja Sun Flare ~ Meditation: |
4[4]B+K2B+K or [8]_[2]B+K2B+K | ST
Firmiana Solar Kick: 6[6]B+K or [9]_[3]B+K | M
Firmiana Shark Attack: |
6[6]B+KA+B or [9]_[3]B+KA+BK | MH
Firmiana Shark Attack Combo: |
6[6]B+KA+BK or [9]_[3]B+KA+BK | MHM
Shark Deathcopter: 6[6]B+K[A+B] or [9]_[3]B+K[A+B]| MHM U
Reverse Firmiana Solar Kick: |
6[6][B+K] or [9]_[3][B+K] | M
Firmiana Shark Attack: |
6[6][B+K]A+B or [9]_[3][B+K]A+B | MH
Firmiana Shark Attack Combo: |
6[6][B+K]A+BK or [9]_[3][B+K]A+BK | MHM
Shark Deathcopter: |
6[6][B+K][A+B] or [9]_[3][B+K][A+B] | MHM U
Dragonfly: 8B+K | ST
Poison Wind: 9B+K | M
Poison Wind: 9B+K4 | M
Steel Wind: 9B+KK | MM D
Steel Wind: 9B+KK4 | MM
Meditation: While Down B+K |
Yoshimitsu Flast: A+K | M GI
Standing Suicide: 2A+K | M U
Fake Turning Suicide: 6[6]A+K | SP
Fake Turning Suicide ~ Sword Pogo: 6[6]A+KA | ST
Fake Turning Suicide ~ Meditation: 6[6]A+KB | ST
Turning Suicide: 6[6][A+K] | M U
Manji Blood Petals: |
During Standing Suicide or Turning Suicide AAAA| MMMM U
Rising Kite ~ Super Dragonfly: 8A+K | M ST
Taunt: K+G | SP
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
Sliding: [6]K | L
Prayer: [9]_[3]B | M
Firmiana Solar Kick: [9]_[3]BB+K | MM
Firmiana Shark Attack: [9]_[3]BB+KA+BK | MMH
Firmiana Shark Attack Combo: [9]_[3]BB+KA+BK | MMHM
Shark Deathcopter: [9]_[3]BB+K[A+B] | MMHM U
Reverse Firmiana Solar Kick: [9]_[3]B[B+K] | MM
Firmiana Shark Attack: [9]_[3]B[B+K]A+B | MMH
Firmiana Shark Attack Combo: [9]_[3]B[B+K]A+BK | MMHM
Shark Deathcopter: [9]_[3]B[B+K][A+B] | MMHM U
Hayabusa: [9]_[3]K | M
Flagstaff: [8]_[2]A | M
Peony Chopper: [8]_[2]B | M
Whirlwind: [8]_[2]K | H
Asura Sweeper: [7]_[1]A | L
Hell Gate: [7]_[1]B | M
Cyclone Lift: [7]_[1]B+K | M
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
Jaw Smash: A+G | T
Jumping Body Slam: B+G | T
Elegant Storm: Left Side Throw | T
Manji Ninjitsu Blade: Right Side Throw | T
Tornado Drop: Back Throw | T
Rainbow Drop: 214A+G | T
Soul Siphon: B+G4 | T
Soul Harvest: B+G6 | T
---------------------------------------------------------------------------
/ \
| Miscellaneous Moves |
\ /
---------------------------------------------------------------------------
Iron-Fist Possession: 6A+K | SP
Sword Pogo: B+K | ST
Sword Pogo (Cancel): During Sword Pogo G |
Rolling Spark: During Sword Pogo A | L
Skull Splitter: During Sword Pogo B | M
Kangaroo Kick: During Sword Pogo K | M
Skull Slide: During Sword Pogo kB | L
Mine Spark: During Sword Pogo A+B | L
Oni Killer: During Sword Pogo GA+G | T
Nimbus: During Sword Pogo GB+G | T
Pogo Hop: During Sword Pogo 7_8_9 | M
Pogo Hop: During Sword Pogo [A+B]7_8_9 | M
Pogo Rush: During Sword Pogo 66 or 6[6] | LLL
Dragonfly: During Sword Pogo 8B+K | ST
Meditation: During Sword Pogo 2B+K | ST
Meditation: 2B+K | ST
Meditation (Cancel): During Meditation G | ST
Healing: During Meditation [2][B+K] | SP
Warp Rolling Shark: During Meditation A | L
Warp Skull Slide: During Meditation kB | L
Warp Moon Slayer: During Meditation B | M U
Warp Kangaroo Kick: During Meditation K | M
Warp: During Meditation A+B | SP
Warp: During Meditation 4A+B | SP
Warp: During Meditation 6A+B | SP
Warp Shark Attack: During Meditation aBK | HM
No Fear: During Meditation A+K | M U
No Fear (Hold): During Meditation [A+K] | MM U
Oni Killer: During Meditation GA+G | T
Nimbus: During Meditation GB+G | T
Dragonfly: During Meditation 8B+K | ST
Sword Pogo: During Meditation B+G | ST
Dragonfly: 8B+K | ST
Dragonfly (Cancel): During Dragonfly G |
Dragonfly ~ Movement: |
During Dragonfly [4]_[6]_[8]_[2] | SP
Dragonfly ~ Movement: |
During Dragonfly [A+B][4]_[6]_[8]_[2] | SP
Flag Slap: During Dragonfly A | M
Mt. Oni: During Dragonfly B | M
Autumn Sweeper: During Dragonfly K | L
Oni Killer: During Dragonfly GA+G | T
Nimbus: During Dragonfly GB+G | T
Sword Pogo: During Dragonfly B+K | ST
Super Dragonfly: During Dragonfly 8B+K | ST
Meditation: During Dragonfly 2B+K | ST
Super Dragonfly (Cancel): During Super Dragonfly G|
Super Dragonfly ~ Movement: |
During Super Dragonfly [4]_[6]_[8]_[2] | SP
Super Dragonfly ~ Movement: |
During Super Dragonfly [A+B][4]_[6]_[8]_[2] | SP
Parachute Spinner: During Super Dragonfly A | M
Mt. Devil Divider: During Super Dragonfly B | M U
Acrobatic Bliss: During Super Dragonfly K | SP
Acrobatic Bliss: During Super Dragonfly KK | SP
Acrobatic Bliss (Just): During Super Dragonfly KK | M
Paradise Death: During Super Dragonfly A+K | M U
Oni Killer: During Super Dragonfly GA+G | T
Nimbus: During Super Dragonfly GB+G | T
Spinning Fall Pogo: During Super Dragonfly B+K | M U ST
Dragonfly: During Super Dragonfly 8B+K | ST
Daruma Drop: During Super Dragonfly 2B+K | MM GB ST
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 4w. Yun-seong
SC3RGYUN /
------------------/----------------------------------------------------------
/
Profile: Yun-seong was on a mission to find the Sword of Salvation.
However, he heard rumors that this sword was cursed and would not save his
country. He went to visit a village near a watermill to investigate a rumor
of children fighting over a shard of Soul Edge. There, he ran into Talim,
who was nursing a sick child. He stayed to find out more about Soul Edge.
Talim wanted to do a radical treatment procedure to help the sick child, but
the boy refused. Yun-seong convinced the boy to allow Talim to heal the boy
and he agreed. The boy would recover and Talim would leave on her journey.
Yun-seong quickly ran after her, in order to find out more about the sword
from her.
Weapons:
White Storm (1P)
This weapon has no special effects
White Storm (2P)
This weapon has no special effects
Giant Butcher Knife
Increase attack power
Increase attack pushback force
Cheng Ying
Automatically Guard Impact some attacks
Recover health when successfully Guard Impacting
Ramdao
Some Counters will have no effect
Recover health every time you attack
*Han Guang
Increase weapon reach
Increase attack power
Automatically Guard Break some attacks
Decrease defense power
Child’s Sword
Change weapon hit SE to special SE
Decrease attack power
The Ancient
This weapon has no special effects
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
Branding Blade: AA | HH
Submerged Blade: 1A or [7]A | L
Twisting Coils: 2A | SL
Leg Cutter: 3A | M
Torso Cutter: 4A | M
Lashing Tiger: 6AA | HL
Lashing Tiger ~ Land Walk: 6A4 | H SP
Shadow Song: 6AB | HM
Burning Ember: 4[4]A | M
Diving Viper: 6[6]A | H
Parting Blade: WC A | SL
Rage Fire Blade: WR AB | HM GB
Reverse Backhand Blade: TA A | H
Reverse Blade: WC TA A | L
Upper Bite: J A | H
Ankle Bite: JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
Burning Sky: BB | MM
Cyclone Blade Kick: BK | MH
Cyclone Blade Kick (Cancel): BKG | MM
Cyclone Blade Kick ~ Crane: B[K] | MH SP
Piercing Thrust: 1B | L
Crouching Tiger Kick: 2BK | MH
Crashing Blade: 3B | M
Steel Tiger Kick: 4BK | MMM D
Steel Tiger Kick ~ Land Walk: 4B4 | M SP
Viper Lunge: 6B | H
Pouncing Claws: 9B | M
Vengeful Thrust: 4[4]B | M
Vengeful Thrust (Cancel): 4[4]BG |
Avenging Claws: 6[6]BB | MM
Avenging Claws ~ Crane: 6[6][B] | M ST
Wolverine Blade: WC B | M
Flashing Bullet: WR B | M
Reverse Upper Blade: TA B | M
Reverse Cleaver: WC TA B | M
Swatting Claw: J B | M
Steel Tiger Kick: JD B | MMM
Steel Tiger Kick ~ Land Walk: JD B4 | M SP
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
Ragged Fangs: KKB | HHM
Echo Kick: 1KK | LH
Whispering Kick: 1K2K | LL
Viper Sweep: 2K or WC K | L
Lashing Kick: 3K | M
Ripping Fang: 4K | M
Dual Cry Kick: 6KK | HM D
Tiger Cannon Kick: 4[4]K | H
Talon Kick: 6[6]K | M
Talon Kick (Counter): 6[6]KK | M AT
Rising Hook Hell: WR K | M
Reverse Fang: TA K | H
Reverse Viper Sweep: WC TA K | L
Bird of Prey: J KKB | HHM
Spring Viper Sweep: JD K | L
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
Heaven’s Path: A+B | MM
Heaven’s Path: A+B Repeatedly B | MMM
Waiving Flame: 6A+B | MM GI
Roaring Flame: 6[6]A+B or W8A+B | M
Crushing Heel: 2B+K | M
Forced Divide: 3B+K | M GI
Wagging Talk: 4B+K | M
Fire Storm: 4[4]B+K | M U
Fire Storm (Cancel): 4[4]B+KG |
Blazing Tempest: 4[4][B+K] | M
Cresting Wave: 6[6]B+K | M
Wagging Tail: FA B+K | M GB
Sweeping Wave: 2A+K | ML
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
Sliding: [6]K | L
Tempest Kick: [9]_[3]AK | HM D
Magnificent Heavens: [9]_[3]B | M
Magnificent Heavens ~ Crane: [9]_[3][B] | M ST
Raging Talons: [9]_[3]K | MM
Crane: W8 (except 4 or 6) B+K | ST
Willow Dance: [8]_[2]AB | HHM
Willow Dance (Cancel): [8]_[2]ABG | MH
Silent Arc: [8]_[2]B | M
Roundhouse Kick: [8]_[2]K | H
Opening Void Thrust: [7]_[1]B | L
Leg Sweep: [7]_[1]B | L
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
Meteor Throw: A+G | T
Pinwheel Kick: B+G | T
Burning Candle: Left Side Throw | T
Drac Slayer: Right Side Throw | T
Spine Destroyer: Back Throw | T
Death Blade: B+G4 | T
---------------------------------------------------------------------------
/ \
| Miscellaneous Moves |
\ /
---------------------------------------------------------------------------
Slashing Wings: During Crane Swoop A | M
Swooping Attack: During Crane Swoop B | M
Swooping Attack (Hold): During Crane Swoop [B] | M GB
Rising Claws: During Crane Swoop KK | MH
Land Walk ~ Crane Swoop: 214 | SP
Jolting Blade: 214A | M
Eclipse Blade: 214B | M
Lightning Kicks: 214KKK | LHH D
Coiling Viper Thrust: 214B+K | M GB
Coiling Viper Thrust (Cancel): 214B+KG |
Coiling Viper Thrust (Close Range): 214B+K4 | M GB
Crane: B+K | ST
Crane ~ Step: B+K8_2 | SP
Circling Wing: During Crane A | H
Circling Wing (Hold): During Crane [A] | H ST
Wings of Flight: During Crane B | M
Phoenix Kick: During Crane KK | MH
Phoenix Kick (Cancel): During Crane KG | ST
Phoenix Kick (Hold): During Crane [K] | M ST
Phoenix Kick ~ Step: During Crane K8_2 | M SP
Stone Cleaver: During Crane A+B | M GI
Bird of Prey: During Crane B+KKB | HHM
Flowing Phoenix Kick: During Crane 8_2KK | MH
Flowing Phoenix Kick (Cancel): During Crane 8_2KG | ST
Flowing Phoenix Kick ~ Step: During Crane 8_2K8_2 |
Crane Swoop: During Crane 236 | SP
Air Walk ~ Crane Swoop: During Crane 214 | SP
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 4x. Zasalamel
SC3RGZAS /
------------------/----------------------------------------------------------
/
Profile: Zasalamel was born to a tribe of people that protected the holy
sword. He was banished by his tribe when he violated the rules. He left and
began to research the art of reincarnation. He became successful in being
able to reincarnate every time he died. However, being born again was a
painful process and he soon learned that there was no joy in living forever.
He could no longer die a peaceful death. He could not die, not even a death
by Soul Edge. He then tried to find the holy sword, but his former tribe had
disappeared. Soul Calibur disappeared as well. After researching Soul Edge
and the Evil Seed, he realized that he might be able to obtain death by
combining the power of the two swords. Both swords were currently drained of
power after the battle between Siegfried and Nightmare. Zasalamel revived
the Azure Knight in order to power the cursed sword. With Soul Edge growing
in power once again, the holy sword will also grow in power, hopefully
providing enough power to provide a final death.
Weapons:
Kafziel (1P)
This weapon has no special effects
Kafziel (2P)
This weapon has no special effects
Ankou
Automatically Guard Impact some attacks
Automatically Guard Break some attacks
Balor
Increase weapon reach
Increase attack pushback force
Mrtyu
Health recovers gradually
Recover some health from opponent after inflicting damage
*Irkalla
Increase attack power
Increase defense power
Avoid some Ring Outs
Increase attack power as time passes
Beak
Change weapon hit SE to special SE
Decrease weapon reach
The Ancient
This weapon has no special effects
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
Twin Blades of Shamash: AA | HH
Sin’s Blue Crescent: 1A | LH
Sagacious Sin: 2A or WC A | SL
Hook of Namtar: 3AB | MM
Namtar’s Claw: 4AB | HM D
Bashum’s Whisper: 6A | M
Sickle of Sin: 4[4]A or [7]_[1]A | M
Great Scythe of Shamash: 6[6]A or [9]_[3]A | H
Adad’s Reaper: WR A | M
Shamash’s Glance: TA A | H
Sin’s Glare: WC TA A | L
Anshar the Heavenly Spirit: J A | M
Shamash the Just: JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
Ea’s Twin Hammers: BB | MM
Lilitu’s Thorn of Hatred: 1BB | LM D
Ea the Grand Ruler: 2B or WC B | M
Paean to Ishtar: 3B | M
Ea’s Judgement: 4B | M
Nergal’s Poison Sting: 6B | M
Enlil’s Punishment: 4[4]B or [7]_[1]B | M
Nergal’s Talon: 6[6]BB | ML D
Nergal’s Mockery: 6[6]BK | MM D
Adoration of Gilgamesh: bK | MM
Belit-Sheri’s Spear: WR B | M AT GI
Ea’s Glance: TA B | M
Ea’s Glare: WC TA B | M
Anu the Radiant: J B | M
Damkina the Goddess: JD B | M
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
Glory of Gilgamesh: K | H
Wisdon of Utnapishtim: 1K | L
Shamhat’s Allure: 2K or WC K | L
Lugalbanda’s Protection: 3K | M
Enkidu’s Karma: 4K | H
Enkidu’s Valor: 6K | H
Triumph of Gilgamesh: 6[6]K | H
Devotion to Ninsun: WR K | MH
Gilgamesh’s Glance: TA K | H
Shamhat’s Glare: WC TA K | L
Enkidu the Valiant: J K | M
Lugalbanda the Solemn: JD K | M
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
Tianat’s Frenzy: A+B | MMM
Offering to Kishar: 4A+B | H
Offering to Kishar: |
While opponent is airborne 4A+B | H AT
Marduk’s Thunder: 6A+B | MMM
Marduk’s Thunder (Hold): 6[A+B] | MMM GB
Tiamat’s Rage: 6[6]A+B | M
Anu’s Justice: B+K | M GB GI
Ershkigal’s Frozen Touch: 2B+KA | LL
Enlil’s Admonition: 4B+K | M
Sacred Rite of Ishtar: 6B+KB | MM D
Tiamat’s Rampage: 4[4]B+K | MMM U
Tiamat’s Rampage (Cancel): 4[4]B+KG |
Blessing for Lahamu: 6[6]B+K | M
Spark of Marduk: FA B+KB | MM
Spark of Marduk (Hold): FA B+K[B] | MM GB
Anshar’s Halberd: A+K | H GB
Nergal’s Anguish: 4A+K | H
Crimson Corona of Shamash: 6A+K | MM
Taunt: K+G | SP
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
Urshanabi’s Crossing: [6]K | L
Prayer to Ishtar: [9]_[3]B | M
Siduri’s Warning: [9]_[3]K | M
Ereshkigal’s Silver Claw: [8]_[2]AAB | HHH D
Confession to Lahamu: [8]_[2]BB | MM
The Ark of Utnapishtim: [8]_[2]KK | HH
Enkidu’s Plot: [7]_[1]K | L
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
Ereshkigal the Ruthless: A+G | T
Kingu the Sly Lord: B+G | T
Apsu the Origin: Left Side Throw | T
Ea of the Abyss: Right Side Throw | T
Marduk the Tempest: Back Throw | T
Nergal’s Bloodthirst: 46B+G | T
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 5. Hidden/Created Characters and Move Lists
SC3HCCML /
------------------/----------------------------------------------------------
/
This section will go over the move lists and weapons of the hidden/created
characters. There is one hidden character for each create a soul discipline.
The moves for these characters and disciplines do not have names. Also,
there will be no profiles for the characters for now. I will update them
later when I have a chance.
I will note the weapon that I prefer with a * before the name of the weapon.
This is my personal preference and the weapon I use when I’m just playing the
game casually. The move lists will follow the same pattern as before.
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 5a. Abelia/Sword & Shield
SC3HCABE /
------------------/----------------------------------------------------------
/
Weapons:
Gladius
This weapon has no special effects
Ice Blade
Automatically Guard Impact some attacks
Guard Impacts will damage your opponent
Katzbalger
Some Counters will have no effect
Recover some health from opponent after inflicting damage
Excalibur
Increase attack power
Health increases while guarding enemy attacks
*Valkyrie
Increase weapon reach
Increase defense power
Health recovers gradually
Some attacks become Counters
Eternal Rest
Increase attack power
Attack power increases as time passes
Health decreases while guarding enemy attacks
Lilia
Some Counters will have no effect
Automatically dodge some throw attacks
Avoid some Ring Outs
Decrease attack pushback force
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
AA | HH
1A | L
2A | SL
3AA | MH
4AA | HH
4A2A | HL
6A | H
4[4]AA | LL
6[6]AA | HH
WC A | SL
WR A | M
TA A | H
WC TA A | L
J A | H
JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
BB | MM
B2 | M
1B | M
2BB | LH
3B | M
4BAB | MMM
6B | H
4[4]B | M
4[4][B] | M GI
6[6]BBBBBB | MMMMMM
WC B | SM
WC 1B | M
WC 3BA | SML
WR B | M
TA B | M
WC TA B | M
J B | M
JD B | M
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
K | H
1KK | LH
2K | L
3K | M
3[K] | M
4K | H
6K | M
kB | M
4[4]K | M
6[6]K | MM
6[6]K during Soul Charge | MM AT
WC K | L
WR K | M
WR KA+B | MH SP
TA K | H
WC TA K | L
J K | M
JD K | M
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
A+B | H GB
8A+B | M
2A+B | M U
6A+B | H
6[6]A+B | MM
B+KB236B | MMMMMMMMMM
A+K | H
A+KK | M
A+K2K | HL
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
[6]AA | HH
[6]BBBBBB | MMMMMM
[6]K | L
W8 A+B | MM
[9]_[3]A | M
[9]_[3]B | M
[9]_[3]K | M
[8]_[2]AB | HMM
[8]_[2]B | M
[8]_[2][B] | M
[8]_[2]K | M
W8 (except 4 or 6) B+K | M SP
W8 (except 4 or 6) B+KB | M
[7]_[1]A | L
[7]_[1]B | M
[7]_[1]K | M
[4]AA | LL
[4]B | M
[4][B] | M GI
[4]K | M
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
A+G | T
B+G | T
Back Throw | T
---------------------------------------------------------------------------
/ \
| Miscellaneous Moves |
\ /
---------------------------------------------------------------------------
236 | SP
2368_2 | SP
2368_2B | M SP
236B | M
236B236K | MM
236K | L
236kB | H
K+G | SP
K+G6[6]AA | HH GB
K+G[7]_[1]A | L GB
K+G4[4][B] | M GB
K+GA+B | H U
K+G6A+B | H GB
K+G6[6]A+B | MM GB
K+G8A+B | M GB
K+GB+KB236B | MMMMMMMMMM GB
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 5b. Amy/Rapier
SC3HCAMY /
------------------/----------------------------------------------------------
/
Weapons:
Schweitzer
This weapon has no special effects
Rapier
Increase defense power
Automatically Guard Impact some attacks
Fallen Antler
Recover some health from opponent after inflicting damage
Health increases while guarding enemy attacks
Tuck
Penetrate your opponent’s guard and inflict damage
Automatically Guard Break some attacks
*Unicorn
Increase attack power
Health recovers gradually
Recover health every time you attack
Attack power increases as time passes
Albion
This weapon has no special effects
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
AA | HH
1A | L
2A | SL
3A | M
4AB | HM
6A | H
4[4]A | H
6[6]A | H
WC A | SL
WR AB | HM
TA A | H
WC TA A | L
J A | H
JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
BB | MM
1B | L
2B | M
3B | M
4B | H
6BBB | HHM
6BB[B] | HHM GI
6BB236 | HH SP
4[4]B | M
6[6]B | M
236 when 6[6]B hits or opponent guards | M SP
WC B | M
WC 3B | L
WR B | M
TA B | M
WC TA B | M
J B | M
JD B | M
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
K | H
1K | L
2K | L
3K | M
4K | H
6K | H
4[4]KK | HL
6[6]K | M
WC K | L
WR K | M
TA K | H
WC TA K | L
J K | M
JD K | M
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
3A+B | L
4A+B | M U
4A+BG | SP
6[6]A+B | M
6[6]A+BG |
K+G | SP
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
[9]_[6]_[3]A | H
[6]B | M
236 when [6]B hits or opponent guards | M SP
[6]K | L
[6]A+B | M
[6]A+BG |
W8 B+K | GI ST
W8 A+K | ST
[9]_[3]BB | MM
[9]_[3]K | M
W8 (except [4] or [6]) A+B | GI ST
[8]_[2]A | HH
[8]_[2]aB | M
[8]_[2]B | L
[8]_[2]K | H
[7]_[1]A | L
[7]_[1]BAB | MHM
[7]_[1]BA236 | MH SP
[7]_[1]K | L
[4]A | H
[4]B | M
[4]KK | HL
[4]A+B | M U
[4]A+BG | SP
---------------------------------------------------------------------------
/ \
| Throws |
\ /</pre><pre id="faqspan-7">
---------------------------------------------------------------------------
A+G | T
B+G | T
Back Throw | T
---------------------------------------------------------------------------
/ \
| Miscellaneous Moves |
\ /
---------------------------------------------------------------------------
(During 236) AAA | HHH
(During 236) BB | MMMMMMMM
(During 236) KK | MMM
(During 236) 8_2 | SP
(During 236) 8_2A+B | ST
(During 236) 8_2B+K | ST
(During 236) 8_2A+K | ST
(During 236) 8_2236 | SP
A+B | GI ST
(During A+B) A | M
(During A+B) B | H ST
(During A+B) KA | MH
(During A+B) K236 | M SP
(During A+B) 236 | SP
B+K | GI ST
(During B+K) AB | MM
(During B+K) B | M GB
(During B+K) K | L
(During B+K) K236 | L SP
(During B+K) 236 | SP
A+K | ST
(During A+K) A | L
(During A+K) B | M
(During A+K) K | M
(During A+K) 236 | SP
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 5c. Arthur/Katana
SC3HCART /
------------------/----------------------------------------------------------
/
Weapons:
Zantetsuken
This weapon has no special effects
*Wo Dao
Increase attack pushback force
Health increases while guarding enemy attacks
Monohoshizao
Increase weapon reach
Some Counters will have no effect
Shiranui
Penetrate your opponent’s guard and inflict damage
Guard Impacts will damage your opponent
Murasame
Increase attack power
Recover some health from opponent after inflicting damage
Attack power increases as time passes
Health decreases gradually
Gassan
This weapon has no special effects
Kokuenra
Increase attack pushback force
Some attacks become Counters
Decrease weapon reach
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
AA | HH
1AB+K | MM AT
2A | SL
3A | M
4A | H
6A | H
4[4]A | H
6[6]A | H
WC A | SL
WR A | M
TA A | H
WC TA A | L
J A | H
JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
BB | MM
1B | M
2B | M
3B | M
4B | H
6B | M
4[4]B | M
6[6]BB | MM
WC B | SM
WC 3BB+K | M T
WR B | M
TA B | M
WC TA B | M
J B | M
JD B | M
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
K | H
K2 | SM
1K | L
2K | L
3K | M
4KB+K | MM AT
6K | M
4[4]K | M
6[6]K | M
WC K | L
WC 3K | L
WR K | M
TA K | H
WC TA K | L
J K | M
JD K | M
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
A+BBB | MMM
6[6]A+B | T
B+K | M GI
4B+K | SP
6B+K | M GI
8B+K | T
A+K | SP GI
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
[6]A | HH
[6]BB | MM
[6]K | L
[6]A+B | T
W8 (except 6) A+B | M
[9]_[6]_[3]B+K | M GI
W8 A+K | GI
[9]_[3]AB | HL
[9]_[3]B | M
[9]_[3]K | M
[8]_[2]A | M
[8]_[2]BB+K | MM U AT
[8]_[2]K | M
[8]_[2]B+K | M GI
[7]_[1]A | L
[7]_[1]B | M
[7]_[1]K | M
[7]_[4]_[1]B+K | SP
[4]A | H
[4]B | M
[4]K | M
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
A+G | T
B+G | T
Back Throw | T
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 5d. Aurelia/Sickle
SC3HCAUR /
------------------/----------------------------------------------------------
/
Weapons:
Sickle
This weapon has no special effects
Kogarashi
Increase attack power
Increase pushback force
Mizuchi
Automatically Guard Break some attacks
Avoid some Ring Outs
Yaesumuji
Some attacks become Counters
Penetrate your opponent’s guard and inflict damage
*Chains of Hades
Increase attack power
Recover health every time you attack
Guard Impacts will damage your opponent
Avoid some Ring Outs
Black Widow
Increase weapon reach
Recover some health from opponent after inflicting damage
Decrease defense power
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
AA | HH
1A | L
2A | SL
3A | M
4A | H
6AA | HH
4[4]A | HH
6[6]A | MSM
WC A | SL
WR A | H
TA A | H
WC TA A | L
J A | M
JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
BB | MMM
BA | MH
1B | L
2B | M
3B | M
4B | M
6B | H
6[B]A | H
6[B]A | HMMMM
6[B]B | HM
6[B]KB | HLM
4[4]BA | MSMMMMM
4[4]BB | MSMM
4[4]BKB | MSMLM
6[6]B | M
6[6]B During hit 4BA | MMMMMMMM
6[6]B During hit 4BB | MMMMM
6[6]B During hit 4BKB | MMMMLM
WC B | M
WR B | M
TA B | M
WC TA B | M
J B | M
JD B | M
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
K | H
1K | L
1kK | M
2K | L
3K | M
4K | H
6K | M
4[4]K | M
6[6]K | M
WC K | L
WC 3K | L
WR K | M
TA K | H
WC TA K | L
J K | M
JD K | M
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
A+B | M AT GB
8A+B | M
B+KA | HHHHH GB
2B+K | SM
6[6]B+K | M
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
[9]_[6]_[3]A | MSM
[6]B | M
[6]B During hit 4BA | MMMMMMMM
[6]B During hit 4BB | MMMMM
[6]B During hit 4BKB | MMMMLM
[6]K | L
W8 A+B | M AT GB
[6]B+K | M
W8 (except 6) B+KA | HHHHH GB
[9]_[3]B | M
[9]_[3]K | M
[8]_[2]AA | MH GB
[8]_[2]BBB | MMM
[8]_[2]K | M
[7]_[1]A | L
[7]_[1]BAA | MHHHHH GB
[7]_[1]K | MH
[4]A | HH
[4]BA | MSMMMMM
[4]BB | MSMM
[4]BKB | MSMLM
[4]K | M
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
A+G | T
B+G | T
Back Throw | T
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 5e. Chester/Dagger
SC3HCCHE /
------------------/----------------------------------------------------------
/
Weapons:
Jambiya
This weapon has no special effects
Assassin Dagger
Increase attack power
Penetrate your opponent’s guard and inflict damage
Kris
Guard Impacts become easier to perform
Automatically Guard Break some attacks
Misericorde
Increase attack pushback force
Guard Impacts will damage your opponent
*Tongue of Tonatiuh
Increase attack power
Some attacks become Counters
Recover health every time you attack
Automatically Guard Break some attacks
Kingslayer
Increase attack power
Recover some health from opponent after inflicting damage
Health decreases every time you attack
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
AA | HH
1A | L
2A | L
3A | M
4A | M
6A | H
4[4]A | L
4[4][A] | M
6[6]A | H
6[6]aB+K | HL U
WC A | SL
WC 3A | M
WR A | M
TA A | H
WC TA A | L
J A | M
JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
BB | MM
1B | M
2B | M
3B | M
4B | M
4[B] | M U
6BB | ML
4[4]B | M AT
6[6]B | M
6[6][B] | M AT GB
WC B | M
WC 3B | H
WR BB | MM
WR B Delay B JI | MM GB
TA B | M
WC TA B | M
J B | M
JD BB | MM
JD B Delay B JI | MM GB
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
K | H
1K | L
2KB | LM
3KA | MH
4K | L
6K | SM
4[4]K | L
4[4]K6 | SP
4[4]KB JI AAAAAA | MHHHHMM
6[6]K | M
WC K | L
WC 3K | L
WR K | M
TA K | H
WC TA K | L
J K | H
JD K | M
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
A+B | M
4A+B | SP
6A+B | SP
B+K | H
[B+K] | H GB
8B+K | H
2B+K | SL
2[B+K] | L GB
214B+K | H U
A+K | H GB
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
[6]A | H
[6]aB+K | HL U
[6]B | M
[6][B] | M AT GB
[6]K | L
[6]A+B | SP
W8 B+K | H
W8 [B+K] | H GB
W8 A+K | H GB
[9]_[3]A | H
[9]_[3]B | M
[9]_[3]B during hit A | MH
[9]_[3]K | M
W8 (except 4 or 6) A+B | M
[8]_[2]AAA | HML
[8]_[2]B | MH
[8]_[2]B during hit A | MHM
[8]_[2]K | M
[8]_[2]KA | MM
[8]_[2]KBB | MMM
[8]_[2]KB Delay B JI | MMM GB
[8]_[2]KK | MM
[7]_[4]_[1]A | L
[7]_[4]_[1][A] | M
[7]_[4]_[1]B | M AT
[7]_[1]K | HM
[4]K | L
[4]K6 | SP
[4]KB JI AAAAAA | MHHHHMM
[4]A+B | SP
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
A+G | T
B+G | T
Back Throw | T
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 5f. Demuth/Steel Fan
SC3HCDEM /
------------------/----------------------------------------------------------
/
Weapons:
Steel Fan
This weapon has no special effects
Kamaitachi
Increase attack power
Guard Impacts will damage your opponent
Fujin Fan
Increase attack pushback force
Automatically Guard Impact some attacks
Zephyrus
Health recovers gradually
Some Counters will have no effect
*Basho Fan
Increase attack power
Increase defense power
Increase attack pushback force
Attack power increases as time passes
Baindigart
Increase attack power
Increase attack pushback force
Decrease weapon reach
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
AA | HH
1A | L
2A | SL
3A | M
4A | M
6AA | HM
6A[A] | HM
4[4]A | H
6[6]A | HH
WC A | SL
WR A | H
TA A | H
WC TA A | L
J A | H
JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
BB | MM
1BBA | MMMML
1BBK | MMM
1BBBA | MMMMML
1BBBK | MMMM
1BBBBA | MMMMMML
1BBBBK | MMMML
2B | M
3B | M
4B | M
6B | H
4[4]BB | MM
6[6]BB | MM
236B | MM U
WC B | SM
WC 3B | M
WR B | MM
TA B | M
WC TA B | M
J BA | MMML
J BK | MM
J BBA | MMMML
J BBK | MMM
J BBBA | MMMMML
J BBBK | MMML
JD B | M
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
K | H
1K | L
2K | L
3K | M
4KA | HH
6K | M
4[4]K | MM
6[6]K | M
WC K | L
WC 3K | L
WR K | H
TA K | H
WC TA K | L
J K | M
JD K | M
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
A+B | SP GI
6A+B | H
6[6]A+B | M U
B+K | MMMM
3B+K | M
4B+K | SP GI
6B+K | M
4[4]B+K | M
6[6]B+K | M
A+K | HH U
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
[6]A | HH
[6]BB | MM
[6]K | L
W8 A+B | M U
[6]B+K | M
[9]_[3]AA | MM
[9]_[3]B | M
[9]_[3]K | H
[9]_[3]B+K | M
[8]_[2]A | M
[8]_[2][A] | MHH
[8]_[2]B | MM
[8]_[2]K | H
[7]_[4]_[1]_[8]_[2]B+K | M
[7]_[1]A | L
[7]_[1]B | M
[7]_[1]K | L
[4]A | H
[4]BB | MM
[4]K | MM
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
A+G | T
B+G | T
Back Throw | T
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 5g. Girardot/Lance
SC3HCGIR /
------------------/----------------------------------------------------------
/
Weapons:
Heavy Lance
This weapon has no special effects
Pilum Muralis
Increase attack power
Penetrate your opponent's guard and inflict damage
Bourdonasse
Some attacks become Counters
Automatically Guard Impact some attacks
Ahlspiess
Increase attack pushback force
Guard Impacts become easier to perform
*Dreadnought
Some attacks become Counters
Penetrate your opponent's guard and inflict damage
Automatically Guard Break some attacks
Attack power increases as time passes
Absolution
Increase defense power
Increase attack pushback force
Guard Impacts will damage your opponent
Health decreases every time you attack
Blazecleaver
Penetrate your opponent's guard and inflict damage
Health increases while guard enemy attacks
Automatically Guard Break some attacks
Decrease defense power
Sacrifice
Increase weapon reach
Penetreate your opponent's guard and inflict damage
Health decreases while guard enemy attacks
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
AA | HH
1A | L
2A | L
3A | M
4A | M
4AA | HM
6AB | HM
4[4]A | M
6[6]A | M
WC A | L
WR A | M
TA A | H
WC TA A | L
J A | H
JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
BB | MM
B4BB | MMHHHHHHHHHH
B4BBG | MMHH
B6B | MMMM
1BB | MM
1B[B] | MM GB
2B | M
3BB | MHHHHHHHHHH
3BBG | MHH
4B | M GB
4[B] | M U
6B | M
9B | M
4[4]B | M
6[6]BB | MM
WC B | M
WR B | M
TA B | M
WC TA B | M
J B | M
JD B | M
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
K | H
1K | L
2K | L
3K | M
4KB | HM
6K | L
4[4]K | H
6[6]K | HH
WC K | L
WR K | M
TA K | H
WC TA K | L
J K | M
JD K | L
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
A+B | MMMMM
A+BG | MMM
2A+B | L
4A+B | MMMMMMM
4A+BG | MM
6A+B | MMMM
6A+B[2] | MMML
8A+B | HHHHHHHHHH
8A+BG | HH
B+K | H
6B+K | MM
6[B+K] | MMM
2B+K | MMMM
A+K | M
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
[6]A | M
[6]BB | MM
[6]K | L
[6]A+B | MMMM
[6]A+B[2] | MMML
[9]_[6]_[3]B+K | MM
[9]_[6]_[3][B+K] | MMM
[9]_[3]A | M
[9]_[3]B | M
[9]_[3][B] | M
[9]_[3]K | HH
W8 (except 2 or 8) A+B | HH
[8]_[2]A | H
[8]_[2]B | M
[8]_[2][B] | M
[8]_[2]K | H
[7]_[1]A | L
[7]_[1]B | M
[7]_[1]K | L
[4]A | M
[4]B | M
[4]K | H
[4]A+B | MMMMMMM
[4]A+BG | MM
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
A+G | T
B+G | T
Back Throw | T
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 5h. Greed/Kunai
SC3HCGRE /
------------------/----------------------------------------------------------
/
Weapons:
Kunai
This weapon has no special effects
Kaiken
Automatically Guard Impact some attacks
Guard Impacts become easier to perform
Kazekirimaru
Increase weapon reach
Increase defense power
Nakinue
Recover some health from opponent after inflicting damage
Automatically Guard Break some attacks
*Shutensou
Increase attack power
Increase defense power
Health recovers gradually
Some attacks become Counters
Austere & Void
This weapon has no special effects
Galeforce
Increase attack pushback force
Avoid some Ring Outs
Decrease attack power
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
AA | HH
AAB | HHM
AAK | HHH
1A | L
2A | SL
3A | L
4AA | HM
4[A] | H SP
4[A][8]_[2]_[4]_[6] | H SP
6AA | HH
4[4]A | H SP
4[4]AA | HH
6[6]AA | HM
WC A | SL
WR A | H
TA A | H
WC TA A | L
J A | M
JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
BBB | MMM
1B | M
2B | M
3B | M
4B | M
6B | H
4[4]BB | MM
6[6]B | M
WC B | M
WR BB | MM
TA B | M
WC TA B | M
J B | M
JD B | M
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
KKK | HHH
KK2K | HHL
1K | L
2KK | LL
3KK | MH
4KA | H
6K | M
4[4]K | M
K when 6[6]K hits or opponent guards | MM
K when 6[6]KK hits or opponent guards | MMM GB
WC K | L
WC 3K | L
WR K | MM
TA K | H
WC TA K | L
J K | H
JD K | M
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
2A+B | H U
FA A+B | SP
B+KK | MMM
4B+K | SP
4[4]B+K | SP
6[6]B+KK | MMM
FA B+K | M
A+K | SP
A+K[8]_[2]_[4]_[6] | SP
During A+K, B+G | T SP
2A+K | ML
FA 2A+K | M
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
[6]AA | HM
[6]B | M
[6]K | L
[4]_[6]A+B | SP
[6]B+KK | MMM
[9]_[3]A | HHH
[9]_[3]B | M
[9]_[3]KK | MMM
W8 (except 2 or 8)A+B | H U
W8 (except 2 or 8)B+K | SP
[8]_[2]AA | MMM
[8]_[2][A] | MM SP
[8]_[2][A][8]_[2]_[4]_[6] | MM SP
[8]_[2]BBB | MMM
[8]_[2]K | H
[7]_[1]A | LH
[7]_[1]BB | MM
K when [7]_[1] hits or opponent guards | MM GB
[4]A | H SP
[4]AA | HH
[4]BB | MM
[4]K | M
[4]B+K | SP
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
A+G | T
B+G | T
Back Throw | T
---------------------------------------------------------------------------
/ \
| Miscellaneous Moves |
\ /
---------------------------------------------------------------------------
A+B | SP
A+BB | M GB
A+BK | M
8_2B+K | SP
8_2B+KA | H
8_2B+KB | H
8_2B+KBG |
8_2B+KK | SP
8_2B+KKB | SL
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 5i. Hualin/Staff
SC3HCHUA /
------------------/----------------------------------------------------------
/
Weapons:
Mushakuboh
This weapon has no special effects
Quarterstaff
Increase defense power
Some Counters will have no effect
Iron Staff
Increase attack power
Avoid some Ring Outs
Duel Rod
Some attacks become Counters
Penetrate your opponent's guard and inflict damage
*Kunlun Bamboo
Increase attack power
Increase defense power
Increase attack pushback force
Automatically Guard Break some attacks
Cepheus Seal
This weapon has no special effects
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
AA | HH
AK | HL
[A]AB | HHM
1A | L
2A | L
3AB | MM
4A | H
4[A] | H
6AA | HL
4[4]A | H
4[4][A] | HHHHH
6[6]A | M
WC A | L
WR A | M
TA A | H
WC TA A | L
J A | M
JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
BB | MM
[B]B | MM
1_2B | M
3B | M
3[B] | M
4BK | MM
4[B] | M
6B | H
6[B] | M
4[4]B | M
4[4][B] | L
6[6]B | H
6[6][B] | M
WC B | M
WC 1B | L
WR B | M
TA B | M
WC TA B | M
J B | M
JD B | M
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
K | H
1K | MM
2K | L
3K | M</pre><pre id="faqspan-8">
4KK | HH
6K Repeatedly K | MHHMHHM
4[4]K | L
6[6]K | M
6[6][K] | M
WC K | L
WR K | MM
TA K | H
WC TA K | L
7_9K | M
8K | H
JD K | L
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
A+B | M GB
2A+B | M U
4A+BB | HHM GB
4A+BK | HHH GI
6A+B | H U
B+KB | MMMMMM
6B+K | H GI
A+K | HHH
2A+K | L
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
[6]A | M
[9]_[6]_[3]B | H
[6][B] | M
[6]K | L
[9]_[3]A | M
[9]_[3][B] | MM
[9]_[3]KK | MM
[8]_[2]AA | HH
[8]_[2]BB | MM
[8]_[2][B]B | MM
[8]_[2]K | L
[7]_[4]_[1]A | H
[7]_[1][A] | L
[7]_[4]_[1]B | M
[7]_[1][B] | M
[7]_[1]K | M
[4][A] | HHHHH
[4][B] | L
[4]K | L
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
A+G | T
B+G | T
Back Throw | T
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 5j. Hwang/Chinese Sword
SC3HCHWA /
------------------/----------------------------------------------------------
/
Weapons:
Qing Long
This weapon has no special effects
Po Shan
Increase attack power
Automatically Guard Break some attacks
Falchion
Health recovers gradually
Automatically Guard Impact some attacks
Lei Yan
Increase attack pushback force
Penetrate your opponent's guard and inflict damage
*Bonebreaker Sword
Increase attack pushback force
Some attacks become Counters
Recover health everytime you attack
Attack power increases as time passes
Blue Thunder
This weapon has no special effects
Dragon Sword
This weapon has no special effects
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
AA | HH
1A | L
2A | SL
3AAB | LHM
4A | H
6A | H
4[4]A | M
6[6]A | H
WC A | SL
WR A | M
TA A | H
WC TA A | L
J A | H
JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
BB | MM
1B | M
2B | M
3B | M
4B | M
6BA | HM
4[4]B | M
6[6]B | M
B2 during Soul Charge | M
WC BB | MH
WR B | M
TA B | M
WC TA B | M
J B | M
JD B | M
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
K | H
1KA | LH
1KK | LH
1kBK | HH
2K | L
2KK | M
2kB | L
3K | M
4K | H
6KK | HM
6KGK | M
4[4]KK | HL
6[6]KKK | MMH
WC K | L
WR K | M
TA K | H
WC TA K | L
J K | M
JD K | L
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
A+B | MM
4A+B | H
6A+B | MM GI
6[6]A+B | M
6[6][A+B] | M GB
WR A+B | M
B+KK | MHMMM
1_2B+K | M
3B+K | M GI
4B+K | M U
4B+KG |
6B+K | M GB
6[6]B+K | MM
FA B+K | M
A+K | HH
2A+K | L
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
[6]A | H
[6]B | M
[6]K | L
[6]A+B | M
[6][A+B] | M GB
[6]B+K | MM
W8 (except 4 or 6) B+KK | MHMMM
W8 A+K | HH
[9]_[3]AB | HM
[9]_[3]A[B] | HM GB
[9]_[3]BB | MM
[9]_[3]K | H
[8]_[2]AB | HM
[8]_[2]B | M
[8]_[2]K | MHM
[7]_[1]A | L
[7]_[1]B | H
[7]_[1]K | H
[4]A | M
[4]B | M
[4]KK | HL
[4]B+K | M U
[4]B+KG |
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
A+G | T
B+G | T
Left Side Throw | T
Right Side Throw | T
Back Throw | T
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 5k. Li Long/Nunchaku
SC3HCLIL /
------------------/----------------------------------------------------------
/
Weapons:
Nunchaku
This weapon has no special effects
Gemini Rod
Increase attack pushback force
Some Counters will have no effect
Zhongkui
Automatically Guard Impact some attacks
Attack power increases as time passes
Huoshen
Increase attack power
Increase defense power
*Shuang Lei
Penetrate your opponent's guard and inflict damage
Recover health every time you attack
Guard Impacts become easier to perform
Automatically Guard Break some attacks
Falcon
This weapon has no special effects
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
AAK | HHM
ABK | HMH
AAA during Soul Charge | HHH
AA2A during Soul Charge | HHL
AA2KB during Soul Charge | HHLM
1AB | LM
1A[B] | LM U
1aB | M
1a[B] | M U
2A | SL
3A | M
4A | M
6A | H
4[4]A | L
6[6]AA+B | HHHHHMM
WC A | SL
WR A | M
TA A | H
WC TA A | L
J A | H
JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
BB | MM
BA | MH
BBB during Soul Charge | MMM GB
BK during Soul Charge | MH
bK during Soul Charge | H
1B | M
1[B] | M
1BK during Soul Charge | MM
2B | M
3B | M
4BBB | MMM
6BBB | MHH
6B Delay B | MM
4[4]B | M
6[6]B | M
9B | M
236B | MMMMMMM
236BG | MM
WC B | M
WR B | M
TA B | M
WC TA B | M
J B | M
JD B | L
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
K | H
K2A during Soul Charge | HL
KK during Soul Charge | HM
K2KK during Soul Charge | HLM
1K | L
2K | L
3K | M
4K | M
6K | M
4[4]K | L
6[6]K | H
7KK | MM
WC K | L
WR K | M
TA K | H
WC TA K | L
J K | M
JD K | M
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
A+B | MM
4A+B | M GI
6A+B | HHHM
6[6]A+B | MMMMM
B+K | H GB
B+KG | H
4B+K | M U
4B+KG |
6[6]B+K | MM
7_8_9B+K | M
FA B+KB | MM
FA 7_8_9B+K | M
A+KA | HMMMMM
A+B+K6[6]A+B during Soul Charge | MMHMMHM U
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
[6]AA+B | HHHHHMM
[6]B | M
[6]K | L AT
[6]A+B | MMMMM
[9]_[6]_[3]B+K | MM
[9]_[3]A | H
[9]_[3]B | M
[9]_[3]BG | M
[9]_[3]K | H
[8]_[2]A | M
[8]_[2]B | MMM
[8]_[2]K | H
[7]_[4]_[1]A | L
[7]_[1]B | M
[7]_[4]_[1]K | L
[4]B | M
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
A+G | T
B+G | T
Back Throw | T
---------------------------------------------------------------------------
/ \
| Miscellaneous Moves |
\ /
---------------------------------------------------------------------------
214 | SP
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 5l. Luna/Chinese Blade
SC3HCLUN /
------------------/----------------------------------------------------------
/
Weapons:
Heisheng Jian
This weapon has no special effects
Huan Luo
Increase defense power
Automatically dodge some throw attacks
Jiaotu Jian
Some Counters will have no effect
Guard Impacts will damage your opponent
Rune Blade
Health recovers gradually
Recover health when succesfully Guard Imapcting
Dujiao Gui
Increase attack power
Penetrate your opponent's guard and inflict damage
Automatcially Guard Impact some attacks
Avoid some Ring Outs
Dystopia
Automatically Guard Impact some attacks
Guard Impacts become easier to perform
Guard Impacts will damage your opponent
Health decreases while guard enemy attacks
*Soul Calibur
Increase attack power
Health recovers gradually
Some attacks become Counters
Some Counters will have no effect
Midnight
Increase attack power
Penetrate your opponent's guard and inflict damage
Health decreases every time you attack
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
AAK | HHM
1A | L
2A | SL
3A | M
4A | H
6AB | HM
4[4]A | M
6[6]A | H
WC A | SL
WR A | M
TA A | H
WC TA A | L
J A | H
JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
BB4B | MMMM
BB4B8_2K | MMMM SP
1BB | MMM
1B8_2K | MM SP
2B | M
3B | M
3B4 | M SP GI
4BB | MM
4[B]B | MM
6B | M
6B8_2K | M SP
4[4]BB+K | MM
K when 4[4]BB+K hits or opponent |
guards | MMM
2 or 8 when 4[4]BB+KK hits or opponent |
guards | MM SP
K when 4[4]BB+KK hits or opponent |
guards | MMMM
6[6]B | H
6[6][B] | H
WC B | M
WC 1B | M
WC 1B8_2K | M SP
WC 3B | M
WR B | M
TA B | M
WC TA B | M
J B | M
JD B | M
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
K | H
1KK | LMM
2K | L
3K | M
4K | M
6K | H
4[4]K | M
K when 4[4]K hits or opponent guards | MM
2 or 8 when 4[4]KK hits or opponent |
guards | MM SP
K when 4[4]KK hits or opponent guards | MMM
6[6]K | MM
G when 6[6]K hits or opponent guards | M SP
WC K | L
WC 3K | SM
WR K | M
TA K | M
WC TA K | L
J K | M SP
8 or 2 when J K hits or opponent |
guards | M SP
7[K] close to wall | M
JD KK | LL
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
A+B | MM
2A+B | L
6[6]A+B | M
B+K | M
K when B+K hits or opponent guards | MM
2 or 8 when B+KK hits or opponent |
guards | MM SP
K when B+KK hits or opponent guards | MMM
1B+K | H U
2_3B+K | M
6[6]B+K | SP GI
FA B+K | SP
6[6]A+K | MM
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
[6]A | H
[6]B | H
[6][B] | H
[6]K | L
[6]A+B | M
[6]B+K | SP GI
[6]A+K | MM
W8 (except 6) A+K | SP GI
[9]_[3]A | MH
[9]_[3]BB | MM
[9]_[3]KB | MM
[8]_[2]A | H
[8]_[2]BB | MM
[8]_[2]K | MM
[7]_[1]A | L
[7]_[1]A4 | L SP GI
[7]_[1]B | L
[7]_[1]K | L
[4]A | M
[4]BB+K | MM
K when [4]BB+K hits or opponent guards | MMM
2 or 8 when [4]BB+KK hits or opponent |
guards | MM SP
K when [4]BB+KK hits or opponent |
guards |
[4]K | M
K when [4]K hits or opponent guards | MM
2 or 8 when [4]KK hits or opponent |
guards | MM SP
5 when [4]KK hits or opponent guards | MMM
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
A+G | T
B+G | T
Back Throw | T
---------------------------------------------------------------------------
/ \
| Miscellaneous Moves |
\ /
---------------------------------------------------------------------------
A+K | SP GI
A+KA | M GB
A+KB | M
A+KK | H SP
2 or 8 when A+KK hits or opponent |
guards | H SP
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 5m. Lynette/Tambourine
SC3HCLYN /
------------------/----------------------------------------------------------
/
Weapons:
Melody Ring
This weapon has no special effects
Mazurka
Recover some health from opponent after inflicting damage
Automatically dodge some throw attacks
Tarantella
Guard Impacts become easier to perform
Guard Impacts will damage your opponent
Menard
Penetrate your opponent's guard and inflict damage
Automatically Guard Break some attacks
*Terpsichore
Increase attack power
Recover some health from opponent after inflicting damage
Recover health everytime you attack
Automatically Guard Break some attacks
Cepheus Seal
This weapon has no special effects
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
AAA | HHH
A2A | HL
AAB | HH SP
ABA | HMM
ABA4 | HMM
AK | HM
1A | L
1[A] | L
2A | SL
3A | M
4A | H
6AA | HH
6A8_2A | HH
4[4]AK | MM
6[6]AA | HH
6[6]A8_2 | H SP
WC A | SL
WC 3A | L
WR AAK | HMMM
FA A | H
FA 2A | L
FA 4A | MM
J A | H
JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
BB | MM
BBB | MM SP
B6 | M
1B | M
2B | M SP
2BAA | MHH SP
2BB | MM SP
2BK | MM SP
2BA+B | MH U SP
2BB+K | MM SP
2B6 | M
2BB | MM
3BB | MM
4B | M
6B | H
4[4]B | L SP
4[4]BAA | LHH SP
4[4]BB | LM SP
4[4]BK | LM SP
4[4]BA+B | LH U SP
4[4]BB+K | LM SP
4[4]B6 | L
6[6]B | M
WC B | M
WC 3B | M
WR B | M
FA B | M
FA 2B | M
FA 4B | H
J B | M
JD B | M
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
K | H
K2 | L
1KK | ML
1K Delay K | MH
2K | L
3K | M
4KB | MMM
6K | H
4[4]K | M
6[6]K | MH
WC K | L
WC 3K | L
WR KK | MM
FA K | H
FA K4 | H
FA 1K | L
FA 2K | L
FA [2]K | L
FA 3K | M
J K | M
JD K | M
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
A+BA | MHMH
2A+B | H U
6[6]A+BA | MHMH
FA A+B | H
B+K | SP
8_2B+K | SP
4B+K | SP
6[6]B+K | M
FA B+K | SP
A+KK | M SM M SM
4A+K | H U
6A+K | MMM
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
[6]AA | HH
[6]A8_2 | H SP
[6]B | M
[6]K | L
W8 A+BA | MHMH
[9]_[6]_[3]B+K | M
[9]_[3]A | H
[9]_[3]B | MM
[9]_[3]K | H
[8]_[2]AA | HL
[8]_[2]AB | HH
[8]_[2]AKK | HML
[8]_[2]AK Delay K | HMH
[8]_[2]B | MM
[8]_[2]KK | LL
[8]_[2]K Delay K | LH
[8]_[2]KB | LH
[8]_[2]B+K | SP
[7]_[1]A | MM
[7]_[1]B | M
[7]_[1]KA | HHH
[7]_[1]KAB | HHHH
[7]_[1]KAKK | HHHML
[7]_[1]KAK Delay K | HHHMH
[7]_[1]KB | HHM
[7]_[1]KAA | HHHL
[7]_[1]KKK | HHLL
[7]_[1]KK Delay K | HHLH
[7]_[1]B+K | SP
[4]AK | MM
[4]B | L SP
[4]BAA | LHH SP
[4]BB | LM SP
[4]BK | LM SP
[4]BA+B | LH U SP
[4]BB+K | LM SP
[4]B6 | L
[4]K | M
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
A+G | T
B+G | T
Back Throw | T
---------------------------------------------------------------------------
/ \
| Miscellaneous Moves |
\ /
---------------------------------------------------------------------------
6B+K | SP
6B+KB | M
6B+K Delay BB | MMMM
6[B+K] | SP
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 5n. Miser/Katana & Shuriken
SC3HCMIS /
------------------/----------------------------------------------------------
/
Weapons:
Onimaro & Tobikage
This weapon has no special effects
Tsubanari & Ryusei
Penetrate your opponent's guard and inflict damage
Guard Impacts will damage your opponent
Suigetsutou & Ukifune
Health recovers gradually
Avoid some Ring Outs
Genma & Kokuen
Increase attack power
Some attacks become Counters
*Totsuka & Yatsugashira
Increase weapon reach
Some Counters will have no effect
Penetrate your opponent's guard and inflict damage
Automatically Guard Break some attacks
Red Crow & Rusty Wing
This weapon has no special effects
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
AAB | HHM
1A | L
1[A] | L SP
(During 1[A]) K | L
(During 1[A]) 6K | M
2A | SL
3A | M
4A | M
6A | H
4[4]A | M
6[6]AA | HH
6[6]AB | HM
WC A | SL
WR A | M
TA A | H
WC TA A | L
J A | H
JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
BBK or BB2K | MM SP
During BBK, B | MMM
During BBK, K | M
1B | M
2B | M
3B | MMM
4B | H
4[B] | H GB
6B | M
4[4]BB | MM
6[6]BB | HM
WC B | M
WC 1B | M
WC 3B | H
WR B | M
TA B | M
WC TA B | M
J B | M
JD B | M
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
K | H
1_2K | L
3KK | MM
4K | MM
6KBB | HMM
4[4]K | H
4[4]KK | H SP
(During 4[4]KK) A | L
(During 4[4]KK) B | M
(During 4[4]KK) KB | MM
(During 4[4]KK) A+B | M U
(During 4[4]KK) B+K | MMM
6[6]K | H
WC K | L
WR K | M
WR KK | M SP
WR During KK, A | L
WR During KK, B | M
WR During KK, KB | MM
WR During KK, A+B | M U
WR During KK, B+K | MMM
TA K | H
WC TA K | L
J K | M
JD K | M
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
A+B | SP
(During A+B) A | L
(During A+B) B | M
(During A+B) KB | MM
(During A+B) A+B | M U
(During A+B) B+K | MMM
2A+B | GI
A when repelling with 2A+B | L
B when repelling with 2A+B | M
KB when repelling with 2A+B | MM
A+B when repelling with 2A+B | M U
B+K when repelling with 2A+B | MMM
6[6]A+B | MM
B+K | GI
8_2B+K | SP
(During 8_2B+K) B | MMM
(During 8_2B+K) K | M
4B+K | MMM
A+K | SP
During A+K, K | L
During A+K, 6K | M
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
[6]AA | HH
[6]AB | HM
[6]BB | HM
[6]K | L
W8 A+B | MM
W8 B+K | GI
W8 A+K | SP
[9]_[3]A | H
[9]_[3]B | M
[9]_[3]KK | LL
[8]_[2]A | H
[8]_[2]BB | MM
[8]_[2]K | H
[7]_[1]A | L
[7]_[1]BB | MMMM
[7]_[1]K | L
[4]A | M
[4]BB | MM
[4]K | H
[4]KK | H SP
(During [4]KK) A | L
(During [4]KK) B | M
(During [4]KK) KB | MM
(During [4]KK) A+B | M U
(During [4]KK) K+B | MMM
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
A+G | T
B+G | T
Back Throw | T
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 5o. Revenant/Wave Sword
SC3HCREV /
------------------/----------------------------------------------------------
/
Weapons:
Wave Sword
This weapon has no special effects
Mantis Blade
Penetrate your opponent's guard and inflict damage
Automatically Guard Break some attacks
Double Fang
Increase defense power
Some Counters will have no effect
Aya & Hongya
Automatically Guard Impact some attacks
Guard Impacts become easier to perform
*Atropos
Increase attack power
Penetrate your opponent's guard and inflict damage
Recover some health from opponent after inflicting damage
Avoid some Ring Outs
Gatekeeper
This weapon has no special effects
Leviathan
Health recovers gradually
Recover health when successfully Guard Impacting
Decrease attack pushback force
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
AA | HH
1A | L
2A | SL
3A | M
4A | M
4[A] | MMM U
6A | H
4[4]A | L SM
6[6]AAA | HHM
aB | HM
WC A | SL
WR A | M
TA A | H
WC TA A | L
J A | H
JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
BB | MM
1BB | MM
2B | M
3B | M
4B | M
6BB | MM
4[4]B | M
6[6]B JI B | MM
WC B | M
WC 3B | M
WR B | M
TA B | M
WC TA B | M
J B | M
JD B | M
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
K | H
1K | L
2K | L
3KA | MM
4K | M
6K | H
4[4]K | M
6[6]KK | MMM
236K | MMM
WC K | L
WR K | M
TA K | H
WC TA K | L
J K | M
JD K | L</pre><pre id="faqspan-9">
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
A+B | MMMM
2A+B | H SM SM
3A+B | LLL
6A+B | M
B+K | MMMM GB
6B+K | M
6[6]B+K | M
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
[6]AAA | HHM
[6]B JI B | MM
[6]K | L
W8 A+B | MMMM
[6]B+K | M
[9]_[3]AB | MM
[9]_[3]BB | MM
[9]_[3]K | H
W8 (except 6) B+K | MMMM GB
[8]_[2]A | H
[8]_[2]B | M AT
[8]_[2]K | M
[7]_[1]A | SM
[7]_[1]B | MM
[7]_[1]K | M
[4]A | L SM
[4]B | M
[4]K | M
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
A+G | T
B+G | T
Back Throw | T
---------------------------------------------------------------------------
/ \
| Miscellaneous Moves |
\ /
---------------------------------------------------------------------------
4A+B | SP
4A+BK | MMM
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 5p. Strife/Iron Sword
SC3HCSTR /
------------------/----------------------------------------------------------
/
Weapons:
Great Sword
This weapon has no special effects
Claymore
Increase defense power
Guard Impacts become easier to perform
Demon Knife
Increase attack power
Increase attack pushback force
Hercules Sword
Increase defense power
Penetrate your opponent's guard and inflict damage
Alondite
Increase attack power
Health recovers gradually
Automatically dodge some throw attacks
Avoid some Ring Outs
Ambition
Increase attack power
Decrease defense power
*Soul Edge
Increase attack power
Recover some health from opponent after inflicting damage
Attack power increases as time passes
Health decreases gradually
Brutal Terra
Increase defense power
Some Counters will have no effect
Health decreases every time you attack
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
AAB | HHM
A2AA | HLL
1A | L
2A | L
3A | M
3AGK | M SP
[3]AK | MM
4A | H
6A | M
4[4]AB | MM
4[4]AK | MH
6[6]A | H
WC A | L
WR A | M
TA A | H
WC TA A | L
J A | H
JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
BB | MM
B2A | ML
B2[A] | ML
B6 | M
1BB | LL
2B | M
3B | M
4B | M
6B | M
4[4]B | M GB
6[6]B | M
236B | M U
WC B | M
WR B | M
TA B | M
WC TA B | M
J B | M
JD B | M
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
K | H
1K | SM
2K | L
3K | L
4KK | MM
6KB | MM
4[4]KB | HM
6[6]K | M
WC K | L
WR K | M
TA K | H
WC TA K | L
J K | M
JD K | L
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
A+B | MM
2A+B | M
3A+B | L
A+K | M GB
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
[9]_[6]_[3]A | H
[9]_[6]_[3]B | M
[6]K | L
W8 B+K | SP
W8 A+K | L
[9]_[3]K | M
[8]_[2]A | H
[8]_[2]BB | MM
[8]_[2]K | M
[7]_[1]AA | LH
[7]_[1]AAG | L
[7]_[1]B | M
[7]_[4]_[1]K | HM
[4]AB | MM
[4]AK | MH
[4]B | M GB
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
A+G | T
B+G | T
Back Throw | T
---------------------------------------------------------------------------
/ \
| Miscellaneous Moves |
\ /
---------------------------------------------------------------------------
B+K | SP
B+KA | L
B+KA2 |
B+KB | M
B+KK | M
B+K4 | M
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 5q. Valeria/Grieve Edge
SC3HCVAL /
------------------/----------------------------------------------------------
/
Weapons:
Kick Edge
This weapon has no special effects
Grieve Edge
Increase defense power
Guard Impacts become easier to perform
Senjinsoku
Penetrate your opponent's guard and inflict damage
Recover some health from opponent after inflicting damage
Cailleach Bheur
Increase attack pushback force
Recover health every time you attack
*Svadilfari
Some attacks become Counters
Penetrate your opponent's guard and inflict damage
Automatically Guard Impact some attacks
Automatically Guard Break some attacks
Cepheus Seal
This weapon has no special effects
Hell's Design
Increase weapon reach
Some attacks become Counters
Recover some health from opponent after inflicting damage
Health decreases while guarding enemy attacks
Move List:
---------------------------------------------------------------------------
/ \
| A Button Attacks |
\ /
---------------------------------------------------------------------------
AA | HH
AAKK | HHM SP GI
1A | L
2A | SM
3A | M
4A | H
4AKK JI | HHM GB
6A | H
4[4]A | M
6[6]A | M
WC A | SM
WR A | H
TA A | H
WC TA A | L
J A | M
JD A | L
---------------------------------------------------------------------------
/ \
| B Button Attacks |
\ /
---------------------------------------------------------------------------
BB | MM
1B | M
2B | L
2BK JI | LMM
3B | M SM
4B | M
6B | M
4[4]B | M
4[4] JI | MMM
6[6]B | M
6[6]BK JI | M SP
6[6]BKA JI | MM SP
6[6]BKB JI | MMH SP
6[6]BKK JI | MH U SP
WC B | M
WR B | M
TA B | M
WC TA B | L
J B | M
JD B | HML
---------------------------------------------------------------------------
/ \
| K Button Attacks |
\ /
---------------------------------------------------------------------------
K | M
KK JI | MH GB
1K | H
2K | L
3K | M
4K | M
6K | M
6KK JI | MH
4[4]K | M
4[4][K]KK | M SP GI
6[6]K | H
6[6]KK JI | HL
WC K | L
WR K | MM
WR KK JI | MMH GB
TA K | H
WC TA K | L
J K | MM
JD K | L
---------------------------------------------------------------------------
/ \
| Simultaneous Attacks |
\ /
---------------------------------------------------------------------------
A+B | H
A+K | HH
---------------------------------------------------------------------------
/ \
| 8 Way Run Attacks |
\ /
---------------------------------------------------------------------------
[6]A | M
[9]_[6]_[3]B | M
[9]_[6]_[3]BK JI | M SP
[9]_[6]_[3]BKA JI | MM SP
[9]_[6]_[3]BKB JI | MMH SP
[9]_[6]_[3]BKK JI | MH U
[6]K | L
W8 A+B | H
W8 B+K | SP
W8 A+K | HH
[9]_[3]A | L
[9]_[3]K | M
[8]_[2]A | H
[8]_[2]B | M GI
[8]_[2]K | SM M
[7]_[1]A | L
[7]_[1]B | H
[7]_[1]BK JI | HMH
[7]_[4]_[1]K | M
[7]_[4]_[1][K]KK | M SP GI
[4]A | M
[4]B | M
[4]BK JI | MMM
---------------------------------------------------------------------------
/ \
| Throws |
\ /
---------------------------------------------------------------------------
A+G | T
B+G | T
Back Throw | T
---------------------------------------------------------------------------
/ \
| Miscellaneous Moves |
\ /
---------------------------------------------------------------------------
B+K | SP
B+KA | M SP
B+KB | MH SP
B+KK | H U SP
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 6. Game Modes Overview
SC3GMOVR /
------------------/----------------------------------------------------------
/
Soul Calibur III has many different game modes. There are many ways to play
one player or two players. There is a story mode for each character. There
is a quick play option for an arcade type experience. For those looking
forward to creating their own character, there is the Character Creation mode
and the strategy type Chronicles of the Sword mode.
If you would to fight against a friend, there is a VS Mode. There are a few
Special VS Mode fights you can fight in also.
Finally, there is a Shop and an Options Menu.
Most of the next few sections will go over the Single Player Modes.
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 7. Tales of Souls
SC3TOSOU /
------------------/----------------------------------------------------------
/
Tales of Souls mode is the Story mode for Soul Calibur III. There are
multiple paths for each character to follow in order to face their ultimate
goal. However, for each character, there is only one path to the ultimate
boss, Night Terror. This mode is where some of the hidden characters can be
unlocked, along with the regular characters that also have to be unlocked.
Each path can involve anywhere from 9 to 12 battles and can vary due to the
choices that have to be made. Also, there are cut scenes where button inputs
have to be entered. These inputs can determine how much life you start off a
battle with or the conditions of the battle you will be facing.
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 7a. Tales of Souls Paths
SC3TSPTH /
------------------/----------------------------------------------------------
/
These flowcharts show the different paths through the Tales of Souls mode.
The first chart is for the Tira path. This means that you will fight Tira as
your third battle (or if you are Tira, you will fight Sophitia your third
battle). This shows every path for fighting Tira your third battle.
The second and third charts are for the Zasalamel path. This means you will
fight Zasalamel on your third battle. This includes the path to Night
Terror, but does not include the battles within the Grand Labyrinth.
The last chart shows the battles within the Grand Labyrinth.
Event stands for the event you will see, not necessarily the event you will
unlock. I’m still trying to figure out how events unlock.
Flowcharts Key:
OB: Optional battles
20 L.M.: This is the optional battle where you fight 20 Lizardmen
Doppel.: This is the optional battle against Doppelganger, or basically, a
mirror match against your own character.
S. Girls: This is the optional battle against Valeria, Hualin, and Lynette,
the three shop girls
Shadow M.: This is the optional battle where you fight Shadow Master, who
can use any created character weapon discipline
U.S.: Unknown Soul, who the fighter is follows the abbreviation
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 7aa. Astaroth
SC3TSPAS /
------------------/----------------------------------------------------------
/
Tira Path:
+---------------+
| Kunpaetku S. |
| Assassin |
+---------------+
|
Choice 1
|
+---------------+
| Egyptian T. |
| Yun-seong |
+---------------+
|
+---------------+
| Ostrheinsburg |
| Event 1 |--Choice 2-
| Tira | |
+---------------+ |
| |
Choice 1 |
| |
+---------------+ +---------------+
| L. Coliseum | | Old Toledo |
| Gladiator | | Cassandra |
| Gladiator | | OB Doppel. |
| Dragon | +---------------+
| OB: S. Girls | |
+---------------+ +---------------+
| | Clock Tower |
+---------------+ | Event 2 |--Choice 2-
| Clock Tower | | Zasalamel | |
| Event 2 | +---------------+ |
| Zasalamel | | |
+---------------+ Choice 1 |
| | |
+---------------+ +---------------+ +---------------+
| L.S.S. Temple | | Silk Road R. | | Jyurakudia V. |
| Seong Mi-Na | | Lizardman | | Setsuka |
+---------------+ +---------------+ +---------------+
| | |
+---------------+ +---------------+ +---------------+
| U. Sanctum | | U. Sanctum | | Lotus Garden |
| Taki | | Taki | | Xianghua |
+---------------+ +---------------+ +---------------+
| | |
+---------------+ | +---------------+
| W.M. Valley | | | W.M. Valley |
| Talim |----------- | Berserker |
| OB: 20 L.M. | | OB: Miser |
+---------------+ +---------------+
| |
|---------------------------------------
|
+---------------+
| L. Cathedral |
| Rock |-Fail Dodge
| Event 5 | |
+---------------+ |
| |
Dodge |
| |
+---------------+ +---------------+
| L. Cathedral | | L. Cathedral |
| Event 7 | | Siegfried |
| Nightmare | +---------------+
+---------------+ |
| |
+---------------+ |
| L.C. Ruin | |
| Event 10 | |
| Abyss |-----------
| Event 12 |
| Event 15 |
+---------------+
Zasalamel Path:
+---------------+
| Kunpaetku S. |
| Assassin |
+---------------+
|
Choice 2
|
+---------------+
| Clock Tower |
| Revenant |
+---------------+
|
+---------------+
| Clock Tower |
| Event 2 |------------Choice 2-----------
| Zasalamel | |
+---------------+ |
| |
Choice 1 |
| |
Choice 1 |
| |
+---------------+ +---------------+
| S. Money Pit | | S. Money Pit |
| Voldo | | Voldo |
| OB: WillOWisp | | OB: WillOWisp |
+---------------+ +---------------+
| |
+---------------+ +---------------+
| Romanian V. | | Romanian V. |
| Event 4 |--Choice 2- | Event 4 |--Choice 2-
| Raphael | | | Raphael | |
+---------------+ | +---------------+ |
| | | |
Choice 1 | Choice 1 |
| | | |
+---------------+ +---------------+ +---------------+ +---------------+
| L.S.S. Temple | | Jyurakudia V. | | L.S.S. Temple | | Jyurakudia V. |
| Seong Mi-Na | | Setsuka | | Seong Mi-Na | | Setsuka |
+---------------+ +---------------+ +---------------+ +---------------+
| | | |
+---------------+ +---------------+ +---------------+ +---------------+
| U. Sanctum | | Lotus Garden | | U. Sanctum | | Lotus Garden |
| Taki | | Xianghua | | Taki | | Xianghua |
+---------------+ +---------------+ +---------------+ +---------------+
| | | |
+---------------+ +---------------+ +---------------+ +---------------+
| Mt. Fuji | | W.M. Valley | | Mt. Fuji | | W.M. Valley |
| Yoshimitsu | | Berserker | | Yoshimitsu | | Berserker |
| OB: Arthur | | OB: Miser | | OB: Arthur | | OB: Miser |
+---------------+ +---------------+ +---------------+ +---------------+
| | | |
|-----------------------------------------------------------
|
+---------------+
| L. Cathedral |
| Rock |-Fail Dodge
| Event 5 | |
+---------------+ |
| |
Dodge |
| |
+---------------+ +---------------+
| L. Cathedral | | L. Cathedral |
| Event 7 | | Siegfried |
| Nightmare | +---------------+
+---------------+ |
| |
+---------------+ |
| L.C. Ruin | |
| Event 10 | |
| Abyss |-----------
| Event 12 |
| Event 15 |
+---------------+
Night Terror path:
(Note: You can only get to Olcadan and Night Terror if you haven’t lost a
single battle, not counting the optional battles. If you have, you will get
kicked out after the second labyrinth battle.)
(Note 2: If you lose on Stage 3, continue, and then choose the two choices
listed, you will get a different path. You will not get a different path if
you do not choose the correct choices. You will follow one of the paths in
the Zasalamel paths.)
+---------------+
| Kunpaetku S. |
| Assassin |
+---------------+
|
Choice 2
|
+---------------+
| Clock Tower |
| Revenant |
+---------------+
|
+---------------+
| Clock Tower |
| Event 2 |------Continue on Stage 3------
| Zasalamel | |
+---------------+ |
| |
No Continues |
| |
Choice 1 Choice 1
| |
Choice 2 Choice 2
| |
+---------------+ +---------------+
| V. Mansion | | V. Mansion |
| Ivy | | Ivy |
| OB: Charade | +---------------+
+---------------+ |
| +---------------+
+---------------+ | Pirate Raid |
| Pirate Raid | | Event 3 |
| Event 3 | | Cervantes |
| Cervantes | +---------------+
+---------------+ |
| +---------------+
+---------------+ | Strait Battle |--Choice 2-
| Indian Port |--Choice 2- | Mitsurugi | |
| Maxi | | +---------------+ |
+---------------+ | | |
| | Choice 1 +---------------+
Choice 1 To Grand | | P. Grounds |
| Labyrinth | | Kilik |
+---------------+ and Night | +---------------+
| Lotus Garden | Terror | |
| Xianghua | |-------------------
+---------------+ |
| +---------------+
+---------------+ | L. Coliseum |--Choice 2-
| W.M. Valley | | Rock | |
| Berserker | +---------------+ |
| OB: Miser | | |
+---------------+ Choice 1 |
| | |
+---------------+ +---------------+ |
| L. Cathedral | | Eurydice S. | |
| Rock |-Fail Dodge | Sophitia | |
| Event 5 | | +---------------+ |
+---------------+ | | |
| | +---------------+ |
Dodge | | L. Cathedral |-----------
| | | Event 8 |
+---------------+ +---------------+ | Siegfried |
| L. Cathedral | | L. Cathedral | +---------------+
| Event 7 | | Siegfried | |
| Nightmare | +---------------+ |
+---------------+ | |
| | |
+---------------+ | |
| L.C. Ruin | | |
| Event 10 | | |
| Abyss |-------------------------------
| Event 12 |
| Event 15 |
+---------------+
Grand Labyrinth and Night Terror:
+---------------+
| G.L. Darkness |--Choice 2-
| U.S. Arthur | |
+---------------+ |
| |
| +---------------+
Choice 1 | G.L. Corridor |--Choice 2-
| | Rock | |
| +---------------+ |
| | |
+---------------+ Choice 1 +---------------+
| L. Cathedral | | | G. Labyrinth |
| Event 9 |----------- | Event 6 |
| Zasalamel | | Olcadan |
+---------------+ +---------------+
| |
+---------------+ +---------------+
| L.C. Ruin | | L. Cathedral |
| Event 11 | | Event 9 |
| Abyss | | Zasalamel |
| Event 12 | +---------------+
| Event 15 | |
+---------------+ +---------------+
| Chaos |
| Event 13 |
| Night Terror |
| Event 14 |
| Event 15 |
+---------------+
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 7ab. Cassandra
SC3TSPCA /
------------------/----------------------------------------------------------
/
Tira Path:
+---------------+
| Eurydice S. |
| Revenant |
+---------------+
|
Choice 1
|
+---------------+
| V. Mansion |
| Ivy |
+---------------+
|
+---------------+
| Ostrheinsburg |
| Event 1 |--Choice 2-
| Tira | |
+---------------+ |
| |
Choice 1 |
| |
+---------------+ +---------------+
| Old Toledo | | Ostrheinsburg |
| Assassin | | Sophitia |
| OB: Doppel. | | OB: Li Long |
+---------------+ +---------------+
| |
+---------------+ +---------------+
| Clock Tower | | Clock Tower |
| Event 2 | | Event 2 |--Choice 2-
| Zasalamel | | Zasalamel | |
+---------------+ +---------------+ |
| | |
+---------------+ Choice 1 |
| Strait Battle | | |
| Mitsurugi | +---------------+ +---------------+
+---------------+ | Indian Port | | Jyurakudia V. |
| | Maxi | | Setsuka |
+---------------+ +---------------+ +---------------+
| Lotus Garden | | |
| Xianghua | +---------------+ +---------------+
+---------------+ | S Road Ruin | | Lotus Garden |
| | Lizardman | | Xianghua |
+---------------+ +---------------+ +---------------+
| W.M. Valley | | |
| Berserker | +---------------+ +---------------+
| OB: 20 L.M. | | W.M. Valley | | L. Coliseum |
+---------------+ | Talim | | Gladiator |
| | OB: Greed | | Gladiator |
| +---------------+ | Rock |
| | | OB: S. Girls |
| | +---------------+
| | |
|---------------------------------------
|
+---------------+
| L. Cathedral |
| Raphael |-Fail Dodge
| Event 5 | |
+---------------+ |
| |
Dodge |
| |
+---------------+ +---------------+
| L. Cathedral | | L. Cathedral |
| Event 7 | | Event 8 |
| Nightmare | | Siegfried |
+---------------+ +---------------+
| |
+---------------+ |
| L.C. Ruin | |
| Event 10 | |
| Abyss |-----------
| Event 12 |
| Event 15 |
+---------------+
Zasalamel path:
+---------------+
| Eurydice S. |
| Revenant |
+---------------+
|
Choice 2
|
+---------------+
| Old Toledo |
| Assassin |
+---------------+
|
+---------------+
| Clock Tower |
| Event 2 |------------Choice 2-----------
| Zasalamel | |
+---------------+ |
| |
Choice 1 |
| |
Choice 1 |
| |
+---------------+ +---------------+
| Egyptian T. | | Egyptian T. |
| Yun-seong | | Yun-seong |
| OB: Keres | | OB: Keres |
+---------------+ +---------------+
| |
+---------------+ +---------------+
| Pirate Raid | | Pirate Raid |
| Event 4 |--Choice 2- | Event 4 |--Choice 2-
| Cervantes | | | Cervantes | |
+---------------+ | +---------------+ |
| | | |
Choice 1 | Choice 1 |
| | | |
+---------------+ +---------------+ +---------------+ +---------------+
| Strait Battle | | Indian Port | | Strait Battle | | Indian Port |
| Mitsurugi | | Maxi | | Mitsurugi | | Maxi |
+---------------+ +---------------+ +---------------+ +---------------+
| | | |
+---------------+ +---------------+ +---------------+ +---------------+
| Lotus Garden | | Silk Road R. | | Lotus Garden | | Silk Road R. |
| Xianghua | | Lizardman | | Xianghua | | Lizardman |
+---------------+ +---------------+ +---------------+ +---------------+
| | | |
+---------------+ | | +---------------+
| W.M. Valley | | | | W.M. Valley |
| Berserker |------------------------------- | Talim |
| OB: 20 L.M. | | OB: Greed |
+---------------+ +---------------+
| |
|-----------------------------------------------------------
|
+---------------+
| L. Cathedral |
| Raphael |-Fail Dodge
| Event 5 | |
+---------------+ |
| |
Dodge |
| |
+---------------+ +---------------+
| L. Cathedral | | L. Cathedral |
| Event 7 | | Event 8 |
| Nightmare | | Siegfried |
+---------------+ +---------------+
| |
+---------------+ |
| L.C. Ruin | |
| Event 10 | |
| Abyss |-----------
| Event 12 |
| Event 15 |
+---------------+
Night Terror path:
(Note: You can only get to Olcadan and Night Terror if you haven’t lost a
single battle, not counting the optional battles. If you have, you will get
kicked out after the second labyrinth battle.)
(Note 2: If you lose on Stage 3, continue, and then choose the two choices
listed, you will get a different path. You will not get a different path if
you do not choose the correct choices. You will follow one of the paths in
the Zasalamel paths.)
+---------------+
| Eurydice S. |
| Revenant |
+---------------+
|
Choice 2
|
+---------------+
| Old Toledo |
| Assassin |
+---------------+
|
+---------------+
| Clock Tower |
| Event 2 |------Continue on Stage 3------
| Zasalamel | |
+---------------+ |
| |
No Continues |
| |
Choice 1 Choice 1
| |
Choice 2 Choice 2
| |
+---------------+ +---------------+
| P. Grounds | | P. Grounds |
| Kilik | | Kilik |
| OB: Shadow M. | +---------------+
+---------------+ |
| +---------------+
+---------------+ | Kunpaetku S. |
| Kunpaetku S. | | Event 3 |
| Event 3 | | Astaroth |
| Astaroth | +---------------+
+---------------+ |
| +---------------+
+---------------+ | U. Sanctum |--Choice 2-
| L.S.S. Temple |--Choice 2- | Taki | |
| Seong Mi-Na | | +---------------+ |
+---------------+ | | |
| | Choice 1 +---------------+
Choice 1 To Grand | | Mt. Fuji |
| Labyrinth | | Yoshimitsu |
+---------------+ and Night | +---------------+
| Silk Road R. | Terror | |
| Lizardman | |-------------------
+---------------+ |
| +---------------+
+---------------+ | Romanian V. |--Choice 2-
| W.M. Valley | | Raphael | |
| Talim | +---------------+ |
| OB: Greed | | |
+---------------+ Choice 1 +---------------+
| | | S. Money Pit |
+---------------+ | | Voldo |
| L. Cathedral | +---------------+ +---------------+
| Raphael |-Fail Dodge | L. Cathedral | |
| Event 5 | | | Event 7 |-----------
+---------------+ | | Nightmare |
| | +---------------+
Dodge | |
| | |
+---------------+ +---------------+ |
| L. Cathedral | | L. Cathedral | |
| Event 7 | | Event 8 | |
| Nightmare | | Siegfried | |
+---------------+ +---------------+ |
| | |
+---------------+ | |
| L.C. Ruin | | |
| Event 10 | | |
| Abyss |-------------------------------
| Event 12 |
| Event 15 |
+---------------+
Grand Labyrinth and Night Terror:
+---------------+
| G.L. Corridor |--Choice 2-
| Raphael | |
+---------------+ |
| |
| +---------------+
Choice 1 | G.L. Darkness |--Choice 2-
| | U.S. Li Long | |
| +---------------+ |
| | |
+---------------+ Choice 1 +---------------+
| L. Cathedral | | | G. Labyrinth |
| Event 9 |----------- | Event 6 |
| Zasalamel | | Olcadan |
+---------------+ +---------------+
| |
+---------------+ +---------------+
| L.C. Ruin | | L. Cathedral |
| Event 11 | | Event 9 |
| Abyss | | Zasalamel |
| Event 12 | +---------------+
| Event 15 | |
+---------------+ +---------------+
| Chaos |
| Event 13 |
| Night Terror |
| Event 14 |
| Event 15 |
+---------------+
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 7ac. Cervantes
SC3TSPCE /
------------------/----------------------------------------------------------
/
Tira Path:
+---------------+
| Pirate Raid |
| Pirate |
| Pirate |
| Pirate |
+---------------+
|
Choice 2
|
+---------------+
| Old Toledo |
| Cassandra |
+---------------+
|
+---------------+
| Ostrheinsburg |
| Event 1 |------------Choice 2-----------
| Tira | |
+---------------+ |
| |
Choice 1 |
| |
+---------------+ +---------------+
| S. Money Pit | | Ostrheinsburg |
| Voldo | | Revenant |
| OB: WillOWisp | | OB: Li Long |
+---------------+ +---------------+
| |
+---------------+ +---------------+
| Clock Tower | | Clock Tower |
| Event 2 |--Choice 2- | Event 2 |
| Zasalamel | | | Zasalamel |
+---------------+ | +---------------+
| | |
Choice 1 | +---------------+
| | | Silk Road R. |
+---------------+ +---------------+ | Lizardman |
| Egyptian T. | | Strait Battle | +---------------+
| Yun-seong | | Samurai | |
+---------------+ +---------------+ +---------------+
| | | Strait Battle |
+---------------+ +---------------+ | Mitsurugi |
| Mt. Fuji | | Strait Battle | +---------------+
| Yoshimitsu | | Mitsurugi | |
+---------------+ +---------------+ +---------------+
| | | P. Grounds |
+---------------+ +---------------+ | Kilik |
| Lotus Garden | | L.S.S. Temple | | OB: Shadow M. |
| Xianghua | | Seong Mi-Na | +---------------+
| OB: Miser | | OB: Hwang | |
+---------------+ +---------------+ |
| | |
|---------------------------------------
|
+---------------+
| L. Cathedral |
| Taki |-Fail Dodge
| Event 5 | |
+---------------+ |
| |
Dodge |
| |
+---------------+ +---------------+
| L. Cathedral | | L. Cathedral |
| Event 8 | | Event 7 |
| Siegfried | | Nightmare |
+---------------+ +---------------+
| |
+---------------+ |
| L.C. Ruin | |
| Event 10 | |
| Abyss |-----------
| Event 12 |
| Event 15 |
+---------------+
Zasalamel’s Path:
+---------------+
| Pirate Raid |
| Pirate |
| Pirate |
| Pirate |
+---------------+
|
Choice 1
|
+---------------+
| V. Mansion |
| Ivy |
+---------------+
|
+---------------+
| Clock Tower |
| Event 2 |------------Choice 2-----------
| Zasalamel | |
+---------------+ |
| |
Choice 1 |
| |
Choice 1 |
| |
+---------------+ +---------------+
| L. Coliseum | | L. Coliseum |
| Rock | | Rock |
| OB: S. Girls | | OB: S. Girls |
+---------------+ +---------------+
| |
+---------------+ +---------------+
| Romanian V. | | Romanian V. |</pre><pre id="faqspan-10">
| Event 4 |--Choice 2- | Event 4 |--Choice 2-
| Raphael | | | Raphael | |
+---------------+ | +---------------+ |
| | | |
Choice 1 | Choice 1 |
| | | |
+---------------+ +---------------+ +---------------+ +---------------+
| Silk Road R. | | Egyptian T. | | Silk Road R. | | Egyptian T. |
| Lizardman | | Yun-seong | | Lizardman | | Yun-seong |
+---------------+ +---------------+ +---------------+ +---------------+
| | | |
+---------------+ +---------------+ +---------------+ +---------------+
| Strait Battle | | Mt. Fuji | | Strait Battle | | Mt. Fuji |
| Mitsurugi | | Yoshimitsu | | Mitsurugi | | Yoshimitsu |
+---------------+ +---------------+ +---------------+ +---------------+
| | | |
+---------------+ +---------------+ +---------------+ +---------------+
| P. Grounds | | Lotus Garden | | L.S.S. Temple | | Lotus Garden |
| Kilik | | Xianghua | | Seong Mi-Na | | Xianghua |
| OB: Shadow M. | | OB: Miser | | OB: Hwang | | OB: Miser |
+---------------+ +---------------+ +---------------+ +---------------+
| | | |
|-----------------------------------------------------------
|
+---------------+
| L. Cathedral |
| Taki |-Fail Dodge
| Event 5 | |
+---------------+ |
| |
Dodge |
| |
+---------------+ +---------------+
| L. Cathedral | | L. Cathedral |
| Event 8 | | Event 7 |
| Siegfried | | Nightmare |
+---------------+ +---------------+
| |
+---------------+ |
| L.C. Ruin | |
| Event 10 | |
| Abyss |-----------
| Event 12 |
| Event 15 |
+---------------+
Night Terror path:
(Note: You can only get to Olcadan and Night Terror if you haven’t lost a
single battle, not counting the optional battles. If you have, you will get
kicked out after the second labyrinth battle.)
(Note 2: If you lose on Stage 3, continue, and then choose the two choices
listed, you will get a different path. You will not get a different path if
you do not choose the correct choices. You will follow one of the paths in
the Zasalamel paths.)
+---------------+
| Pirate Raid |
| Pirate |
| Pirate |
| Pirate |
+---------------+
|
Choice 1
|
+---------------+
| V. Mansion |
| Ivy |
+---------------+
|
+---------------+
| Clock Tower |
| Event 2 |------Continue on Stage 3------
| Zasalamel | |
+---------------+ |
| |
No Continues |
| |
Choice 1 Choice 1
| |
Choice 2 Choice 2
| |
+---------------+ +---------------+
| Eurydice S. | | Eurydice S. |
| Sophitia | | Sophitia |
| OB: Colossus | +---------------+
+---------------+ |
| +---------------+
+---------------+ | Kunpaetku S. |
| Kunpaetku S. | | Event 3 |
| Event 3 | | Astaroth |
| Astaroth | +---------------+
+---------------+ |
| +---------------+
+---------------+ | Silk Road R. |--Choice 2-
| W.M. Valley |--Choice 2- | Bandit | |
| Talim | | +---------------+ |
+---------------+ | | |
| | Choice 1 |
Choice 1 To Grand | |
| Labyrinth +---------------+ |
+---------------+ and Night | Indian Port | |
| Mt. Fuji | Terror | Maxi | |
| Yoshimitsu | +---------------+ |
+---------------+ | |
| |-------------------
+---------------+ |
| Lotus Garden | +---------------+
| Xianghua | | U. Sanctum |--Choice 2-
| OB: Miser | | Taki | |
+---------------+ +---------------+ |
| | |
+---------------+ Choice 1 |
| L. Cathedral | | |
| Taki |-Fail Dodge +---------------+ |
| Event 5 | | | Jyurakudai V. | |
+---------------+ | | Setsuka | |
| | +---------------+ |
Dodge | | |
| | +---------------+ |
+---------------+ +---------------+ | L. Cathedral | |
| L. Cathedral | | L. Cathedral | | Event 8 |-----------
| Event 8 | | Event 7 | | Siegfried |
| Siegfried | | Nightmare | +---------------+
+---------------+ +---------------+ |
| | |
+---------------+ | |
| L.C. Ruin | | |
| Event 10 | | |
| Abyss |-------------------------------
| Event 12 |
| Event 15 |
+---------------+
Grand Labyrinth and Night Terror:
+---------------+
| G.L. Darkness |--Choice 2-
| U.S. Li Long | |
+---------------+ |
| |
| +---------------+
Choice 1 | G.L. Corridor |--Choice 2-
| | Taki | |
| +---------------+ |
| | |
+---------------+ Choice 1 +---------------+
| L. Cathedral | | | G. Labyrinth |
| Event 9 |----------- | Event 6 |
| Zasalamel | | Olcadan |
+---------------+ +---------------+
| |
+---------------+ +---------------+
| L.C. Ruin | | L. Cathedral |
| Event 11 | | Event 9 |
| Abyss | | Zasalamel |
| Event 12 | +---------------+
| Event 15 | |
+---------------+ +---------------+
| Chaos |
| Event 13 |
| Night Terror |
| Event 14 |
| Event 15 |
+---------------+
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 7ad. Ivy
SC3TSPIV /
------------------/----------------------------------------------------------
/
Tira Path:
+---------------+
| V. Mansion |
| Zasalamel |
+---------------+
|
Choice 1
|
+---------------+
| S. Money Pit |
| Thief |
| Thief |
| Voldo |
+---------------+
|
+---------------+
| Ostrheinsburg |
| Event 1 |--Choice 2-
| Tira | |
+---------------+ |
| |
Choice 1 |
| |
+---------------+ +---------------+
| Old Toledo | | L. Coliseum |
| Cassandra | | Rock |
| OB: Doppel. | | OB: S. Girls |
+---------------+ +---------------+
| |
+---------------+ +---------------+
| Clock Tower | | Clock Tower |
| Event 2 | | Event 2 |--Choice 2-
| Zasalamel | | Zasalamel | |
+---------------+ +---------------+ |
| | |
+---------------+ Choice 1 |
| Indian Port | | |
| Maxi | +---------------+ +---------------+
+---------------+ | Mt. Fuji | | Jyurakudai V. |
| | Yoshimitsu | | Setsuka |
+---------------+ +---------------+ +---------------+
| U. Sanctum | | |
| Taki | +---------------+ +---------------+
+---------------+ | U. Sanctum | | Lotus Garden |
| | Taki | | Xianghua |
+---------------+ +---------------+ +---------------+
| W.M. Valley | | |
| Talim |----------- +---------------+
| OB: 20 L.M. | | W.M. Valley |
+---------------+ | Berserker |
| | OB: Greed |
| +---------------+
| |
|---------------------------------------
|
+---------------+
| L. Cathedral |
| Cervantes |-Fail Dodge
| Event 5 | |
+---------------+ |
| |
Dodge |
| |
+---------------+ +---------------+
| L. Cathedral | | L. Cathedral |
| Event 8 | | Event 7 |
| Siegfried | | Nightmare |
+---------------+ +---------------+
| |
+---------------+ |
| L.C. Ruin | |
| Event 10 | |
| Abyss |-----------
| Event 12 |
| Event 15 |
+---------------+
Zasalamel Path:
+---------------+
| V. Mansion |
| Zasalamel |
+---------------+
|
Choice 1
|
+---------------+
| Old Toledo |
| Revenant |
+---------------+
|
+---------------+
| Clock Tower |
| Event 2 |------------Choice 2-----------
| Zasalamel | |
+---------------+ |
| |
Choice 1 Choice 2
| |
+---------------+ +---------------+
| Eurydice S. | | Eurydice S. |
| Sophitia | | Sophitia |
| OB: Colossus | | OB: Colossus |
+---------------+ +---------------+
| |
+---------------+ +---------------+
| Romanian V. | | Romanian V. |
| Event 4 |--Choice 2- | Event 4 |--Choice 2-
| Raphael | | | Raphael | |
+---------------+ | +---------------+ |
| | | |
Choice 1 | Choice 1 |
| | | |
+---------------+ +---------------+ +---------------+ +---------------+
| Indian Port | | Jyurakudai V. | | Indian Port | | Jyurakudia V. |
| Maxi | | Setsuka | | Maxi | | Setsuka |
+---------------+ +---------------+ +---------------+ +---------------+
| | | |
+---------------+ +---------------+ +---------------+ +---------------+
| U. Sanctum | | Lotus Garden | | U. Sanctum | | Lotus Garden |
| Taki | | Xianghua | | Taki | | Xianghua |
+---------------+ +---------------+ +---------------+ +---------------+
| | | |
+---------------+ +---------------+ +---------------+ +---------------+
| W.M. Valley | | W.M. Valley | | W.M. Valley | | W.M. Valley |
| Talim | | Berserker | | Talim | | Talim |
| OB: 20 L.M. | | OB: Greed | | OB: 20 L.M. | | OB: 20 L.M. |
+---------------+ +---------------+ +---------------+ +---------------+
| | | |
|-----------------------------------------------------------
|
+---------------+
| L. Cathedral |
| Cervantes |-Fail Dodge
| Event 5 | |
+---------------+ |
| |
Dodge |
| |
+---------------+ +---------------+
| L. Cathedral | | L. Cathedral |
| Event 8 | | Event 7 |
| Siegfried | | Nightmare |
+---------------+ +---------------+
| |
+---------------+ |
| L.C. Ruin | |
| Event 10 | |
| Abyss |-----------
| Event 12 |
| Event 15 |
+---------------+
Night Terror path:
(Note: You can only get to Olcadan and Night Terror if you haven’t lost a
single battle, not counting the optional battles. If you have, you will get
kicked out after the second labyrinth battle.)
(Note 2: If you lose on Stage 3, continue, and then choose the two choices
listed, you will get a different path. You will not get a different path if
you do not choose the correct choices. You will follow one of the paths in
the Zasalamel paths.)
+---------------+
| V. Mansion |
| Zasalamel |
+---------------+
|
Choice 1
|
+---------------+
| Old Toledo |
| Revenant |
+---------------+
|
+---------------+
| Clock Tower |
| Event 2 |------Continue on Stage 3------
| Zasalamel | |
+---------------+ |
| |
No Continues |
| |
Choice 2 Choice 2
| |
Choice 1 Choice 1
| |
+---------------+ +---------------+
| Egyptian T. | | Egyptian T. |
| Yun-seong | | Yun-seong |
| OB: Keres | +---------------+
+---------------+ |
| +---------------+
+---------------+ | Kunpaetku S. |
| Kunpaetku S. | | Event 3 |
| Event 3 | | Astaroth |
| Astaroth | +---------------+
+---------------+ |
| +---------------+
+---------------+ | Silk Road R. |--Choice 2-
| P. Grounds |--Choice 2- | Lizardman | |
| Kilik | | +---------------+ |
+---------------+ | | |
| | Choice 1 |
Choice 1 To Grand | |
| Labyrinth +---------------+ |
+---------------+ and Night | Strait Battle | |
| Lotus Garden | Terror | Mitsurugi | |
| Xianghua | +---------------+ |
+---------------+ | |
| |-------------------
+---------------+ |
| W.M. Valley | +---------------+
| Talim | | Pirate Raid |--Choice 2-
| OB: 20 L.M. | | Cervantes | |
+---------------+ +---------------+ |
| | |
+---------------+ Choice 1 |
| L. Cathedral | | |
| Cervantes |-Fail Dodge +---------------+ |
| Event 5 | | | Ostrheinsburg | |
+---------------+ | | Berserker | |
| | +---------------+ |
Dodge | | |
| | +---------------+ |
+---------------+ +---------------+ | L. Cathedral | |
| L. Cathedral | | L. Cathedral | | Event 8 |-----------
| Event 8 | | Event 7 | | Siegfried |
| Siegfried | | Nightmare | +---------------+
+---------------+ +---------------+ |
| | |
+---------------+ | |
| L.C. Ruin | | |
| Event 10 | | |
| Abyss |-------------------------------
| Event 12 |
| Event 15 |
+---------------+
Grand Labyrinth and Night Terror:
+---------------+
| G.L. Corridor |--Choice 2-
| Cervantes | |
+---------------+ |
| |
| +---------------+
Choice 1 | G.L. Darkness |--Choice 2-
| | U.S. Arthur | |
| +---------------+ |
| | |
+---------------+ Choice 1 +---------------+
| L. Cathedral | | | G. Labyrinth |
| Event 9 |----------- | Event 6 |
| Zasalamel | | Olcadan |
+---------------+ +---------------+
| |
+---------------+ +---------------+
| L.C. Ruin | | L. Cathedral |
| Event 11 | | Event 9 |
| Abyss | | Zasalamel |
| Event 12 | +---------------+
| Event 15 | |
+---------------+ +---------------+
| Chaos |
| Event 13 |
| Night Terror |
| Event 14 |
| Event 15 |
+---------------+
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 7ae. Kilik
SC3TSPKI /
------------------/----------------------------------------------------------
/
Tira path:
+---------------+
| W.M. Valley |
| Talim |
+---------------+
|
Choice 2
|
+---------------+
| S. Money Pit |
| Thief |
| Thief |
| Voldo |
+---------------+
|
+---------------+
| Ostrheinsburg |
| Event 1 |--Choice 2-
| Tira | |
+---------------+ |
| |
Choice 1 |
| |
+---------------+ +---------------+
| Ostrheinsburg | | L. Coliseum |
| Revenant | | Xianghua |
| OB: Li Long | | OB: S. Girls |
+---------------+ +---------------+
| |
+---------------+ +---------------+
| Clock Tower | | Clock Tower |
| Event 2 | | Event 2 |--Choice 2-
| Zasalamel | | Zasalamel | |
+---------------+ +---------------+ |
| | |
+---------------+ Choice 1 |
| Indian Port | | |
| Pirate | +---------------+ +---------------+
+---------------+ | Silk Road R. | | Indian Port |
| | Lizardman | | Maxi |
+---------------+ +---------------+ +---------------+
| Strait Battle | | |
| Mitsurugi | +---------------+ +---------------+
+---------------+ | Mt. Fuji | | Strait Battle |
| | Yoshimitsu | | Mitsurugi |
+---------------+ +---------------+ +---------------+
| U. Sanctum | | |
| Taki | +---------------+ +---------------+
| OB: WillOWisp | | L.S.S Temple | | U. Sanctum |
+---------------+ | Seong Mi-Na | | Taki |
| | OB: Miser | | OB: WillOWisp |
| +---------------+ +---------------+
| | |
|---------------------------------------
|
+---------------+
| L. Cathedral |
| Raphael |-Fail Dodge
| Event 5 | |
+---------------+ |
| |
Dodge |
| |
+---------------+ +---------------+
| L. Cathedral | | L. Cathedral |
| Event 8 | | Event 7 |
| Siegfried | | Nightmare |
+---------------+ +---------------+
| |
+---------------+ |
| L.C. Ruin | |
| Event 10 | |
| Abyss |-----------
| Event 12 |
| Event 15 |
+---------------+
Zasalamel Path:
+---------------+
| W.M. Valley |
| Talim |
+---------------+
|
Choice 1
|
+---------------+
| Ostrheinsburg |
| Berserker |
+---------------+
|
+---------------+
| Clock Tower |
| Event 2 |------------Choice 2-----------
| Zasalamel | |
+---------------+ |
| |
Choice 1 Choice 2
| |
+---------------+ +---------------+
| Eurydice S. | | Eurydice S. |
| Sophitia | | Sophitia |
| OB: Colossus | | OB: Colossus |
+---------------+ +---------------+
| |
+---------------+ +---------------+
| Kunpaetku S. | | Kunpaetku S. |
| Event 3 |--Choice 2- | Event 3 |--Choice 2-
| Astaroth | | | Astaroth | |
+---------------+ | +---------------+ |
| | | |
Choice 1 | Choice 1 |
| | | |
+---------------+ +---------------+ +---------------+ +---------------+
| Indian Port | | Silk Road R. | | Indian Port | | Silk Road R. |
| Pirate | | Lizardman | | Pirate | | Lizardman |
+---------------+ +---------------+ +---------------+ +---------------+
| | | |
+---------------+ +---------------+ +---------------+ +---------------+
| Strait Battle | | Mt. Fuji | | Strait Battle | | Mt. Fuji |
| Mitsurugi | | Yoshimitsu | | Mitsurugi | | Yoshimitsu |
+---------------+ +---------------+ +---------------+ +---------------+
| | | |
+---------------+ +---------------+ +---------------+ +---------------+
| Jyurakudai V. | | L.S.S. Temple | | U. Sanctum | | L.S.S. Temple |
| Setsuka | | Seong Mi-Na | | Taki | | Seong Mi-Na |
| OB: Arthur | | OB: Miser | | OB: WillOWisp | | OB: Miser |
+---------------+ +---------------+ +---------------+ +---------------+
| | | |
|-----------------------------------------------------------
|
+---------------+
| L. Cathedral |
| Raphael |-Fail Dodge
| Event 5 | |
+---------------+ |
| |
Dodge |
| |
+---------------+ +---------------+
| L. Cathedral | | L. Cathedral |
| Event 8 | | Event 7 |
| Siegfried | | Nightmare |
+---------------+ +---------------+
| |
+---------------+ |
| L.C. Ruin | |
| Event 10 | |
| Abyss |-----------
| Event 12 |
| Event 15 |
+---------------+
Night Terror path:
(Note: You can only get to Olcadan and Night Terror if you haven’t lost a
single battle, not counting the optional battles. If you have, you will get
kicked out after the second labyrinth battle.)
(Note 2: If you lose on Stage 3, continue, and then choose the two choices
listed, you will get a different path. You will not get a different path if
you do not choose the correct choices. You will follow one of the paths in
the Zasalamel paths.)
+---------------+
| W.M. Valley |
| Talim |
+---------------+
|
Choice 1
|
+---------------+
| Ostrheinsburg |
| Berserker |
+---------------+
|
+---------------+
| Clock Tower |
| Event 2 |------Continue on Stage 3------
| Zasalamel | |
+---------------+ |
| |
No Continues |
| |
Choice 2 Choice 2
| |
Choice 1 Choice 1
| |
+---------------+ +---------------+
| Egyptian T. | | Egyptian T. |
| Yun-seong | | Yun-seong |
| OB: Keres | +---------------+
+---------------+ |
| +---------------+
+---------------+ | Pirate Raid |
| Pirate Raid | | Event 4 |
| Event 4 | | Cervantes |
| Cervantes | +---------------+
+---------------+ |
| +---------------+
+---------------+ | V. Mansion |--Choice 2-
| L. Coliseum |--Choice 2- | Ivy | |
| Rock | | +---------------+ |
+---------------+ | | |
| | Choice 1 |
Choice 1 To Grand | |
| Labyrinth +---------------+ |
+---------------+ and Night | Old Toledo | |
| Mt. Fuji | Terror | Cassandra | |
| Yoshimitsu | +---------------+ |
+---------------+ | |
| |-------------------
+---------------+ |
| L.S.S. Temple | +---------------+
| Seong Mi-Na | | Romanian V. |--Choice 2-
| OB: Miser | | Raphael | |
+---------------+ +---------------+ |
| | |
+---------------+ Choice 1 +---------------+
| L. Cathedral | | | L.S.S. Temple |
| Raphael |-Fail Dodge | | Doppelganger |
| Event 5 | | +---------------+ +---------------+
+---------------+ | | L. Cathedral | |
| | | Event 7 |-----------
Dodge | | Nightmare |
| | +---------------+
+---------------+ +---------------+ |
| L. Cathedral | | L. Cathedral | |
| Event 8 | | Nightmare | |
| Siegfried | +---------------+ |
+---------------+ | |
| | |
+---------------+ | |
| L.C. Ruin | | |
| Event 10 | | |
| Abyss |-------------------------------
| Event 12 |
| Event 15 |
+---------------+
Grand Labyrinth and Night Terror:
+---------------+
| G.L. Darkness |--Choice 2-
| U.S. Hwang | |
+---------------+ |
| |
| +---------------+
Choice 1 | G.L. Corridor |--Choice 2-
| | Raphael | |
| +---------------+ |
| | |
+---------------+ Choice 1 +---------------+
| L. Cathedral | | | G. Labyrinth |
| Event 9 |----------- | Event 6 |
| Zasalamel | | Olcadan |
+---------------+ +---------------+
| |
+---------------+ +---------------+
| L.C. Ruin | | L. Cathedral |
| Event 11 | | Event 9 |
| Abyss | | Zasalamel |
| Event 12 | +---------------+
| Event 15 | |
+---------------+ +---------------+
| Chaos |
| Event 13 |
| Night Terror |
| Event 14 |
| Event 15 |
+---------------+
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 7af. Lizardman
SC3TSPLI /
------------------/----------------------------------------------------------
/
Tira Path:
+---------------+
| Silk Road R. |
| Assassin |
+---------------+
|
Choice 1
|
+---------------+
| Lotus Garden |
| Xianghua |
+---------------+
|
+---------------+
| Ostrheinsburg |
| Event 1 |--Choice 2-
| Tira | |
+---------------+ |
| |
Choice 1 |
| |
+---------------+ +---------------+
| Ostrheinsburg | | Old Toledo |
| Revenant | | Cassandra |
| Li Long | | OB: Doppel. |
+---------------+ +---------------+
| |
+---------------+ +---------------+
| Clock Tower | | Clock Tower |
| Event 2 | | Event 2 |--Choice 2-
| Zasalamel | | Zasalamel | |
+---------------+ +---------------+ |
| | |
+---------------+ Choice 1 |
| Egyptian T. | | |
| Yun-seong | +---------------+ +---------------+
+---------------+ | Kunpaetku S. | | Strait Battle |
| | Astaroth | | Mitsurugi |
+---------------+ +---------------+ +---------------+
| P. Grounds | | |
| Kilik | +---------------+ +---------------+
+---------------+ | P. Grounds | | L.S.S. Temple |
| | Kilik | | Seong Mi-Na |
+---------------+ +---------------+ +---------------+
| U. Sanctum | | |
| Taki |----------- +---------------+
| OB: WillOWisp | | W.M. Valley |
+---------------+ | Talim |
| | OB: Miser |
| +---------------+
| |
|---------------------------------------
|
+---------------+
| L. Cathedral |
| Sophitia |-Fail Dodge
| Event 5 | |
+---------------+ |
| |
Dodge |
| |
+---------------+ +---------------+
| L. Cathedral | | L. Cathedral |
| Event 7 | | Siegfried |
| Nightmare | +---------------+
+---------------+ |
| |
+---------------+ |
| L.C. Ruin | |
| Event 10 | |
| Abyss |-----------
| Event 12 |
| Event 15 |
+---------------+
Zasalamel Path:
+---------------+
| Silk Road R. |
| Assassin |
+---------------+
|
Choice 2
|
+---------------+
| Indian Port |
| Maxi |
+---------------+
|
+---------------+
| Clock Tower |
| Event 2 |------------Choice 2-----------
| Zasalamel | |
+---------------+ |
| |
Choice 1 |
| |
Choice 2 |
| |
+---------------+ +---------------+
| Romanian V. | | Romanian V. |
| Footsoldier | | Footsoldier |
| Footsoldier | | Footsoldier |
| General | | General |
| OB: Amy | | OB: Amy |
+---------------+ +---------------+
| |
+---------------+ +---------------+
| Pirate Raid | | Pirate Raid |
| Event 3 |--Choice 2- | Event 3 |--Choice 2-
| Cervantes | | | Cervantes | |
+---------------+ | +---------------+ |
| | | |
Choice 1 | Choice 1 |
| | | |
+---------------+ +---------------+ +---------------+ +---------------+
| Strait Battle | | Egyptian T. | | Strait Battle | | Egyptian T. |
| Mitsurugi | | Yun-seong | | Mitsurugi | | Yun-seong |
+---------------+ +---------------+ +---------------+ +---------------+
| | | |
+---------------+ +---------------+ +---------------+ +---------------+
| L.S.S. Temple | | P. Grounds | | L.S.S. Temple | | P. Grounds |
| Seong Mi-Na | | Kilik | | Seong Mi-Na | | Kilik |
+---------------+ +---------------+ +---------------+ +---------------+
| | | |
+---------------+ +---------------+ +---------------+ |
| W.M. Valley | | U. Sanctum | | W.M. Valley | |
| Talim | | Taki | | Swordsman |-----------
| OB: Miser | | OB: WillOWisp | | OB: 20 L.M. |
+---------------+ +---------------+ +---------------+
| | |
|---------------------------------------
|
+---------------+
| L. Cathedral |
| Sophitia |-Fail Dodge
| Event 5 | |
+---------------+ |
| |
Dodge |
| |
+---------------+ +---------------+
| L. Cathedral | | L. Cathedral |
| Event 7 | | Siegfried |
| Nightmare | +---------------+
+---------------+ |
| |
+---------------+ |
| L.C. Ruin | |
| Event 10 | |
| Abyss |-----------
| Event 12 |
| Event 15 |
+---------------+
Night Terror path:
(Note: You can only get to Olcadan and Night Terror if you haven’t lost a
single battle, not counting the optional battles. If you have, you will get
kicked out after the second labyrinth battle.)
(Note 2: If you lose on Stage 3, continue, and then choose the two choices
listed, you will get a different path. You will not get a different path if
you do not choose the correct choices. You will follow one of the paths in
the Zasalamel paths.)
+---------------+
| Silk Road R. |
| Assassin |
+---------------+
|
Choice 2
|
+---------------+
| Indian Port |
| Maxi |
+---------------+
|
+---------------+
| Clock Tower |
| Event 2 |------Continue on Stage 3------
| Zasalamel | |
+---------------+ |
| |
No Continues |
| |
Choice 1 Choice 1
| |
Choice 1 Choice 1
| |
+---------------+ +---------------+
| S. Money Pit | | S. Money Pit |
| Voldo | | Voldo |
| OB: WillOWisp | +---------------+
+---------------+ |
| +---------------+
+---------------+ | Romanian V. |
| Romanian V. | | Event 4 |
| Event 4 | | Raphael |
| Raphael | +---------------+
+---------------+ |
| +---------------+
+---------------+ | Mt. Fuji |--Choice 2-
| L. Coliseum |--Choice 2- | Yoshimitsu | |
| Rock | | +---------------+ |
+---------------+ | | |
| | Choice 1 |
Choice 1 To Grand | |
| Labyrinth +---------------+ |
+---------------+ and Night | Jyurakudai V. | |
| L.S.S. Temple | Terror | Setsuka | |
| Seong Mi-Na | +---------------+ |
+---------------+ | |
| |-------------------
+---------------+ |
| W.M. Valley | +---------------+
| Talim | | Eurydice S. |--Choice 2-
| OB: Miser | | Sophitia | |
+---------------+ +---------------+ |
| | |
+---------------+ Choice 1 +---------------+
| L. Cathedral | | | V. Mansion |
| Sophitia |-Fail Dodge | | Ivy |
| Event 5 | | +---------------+ +---------------+
+---------------+ | | L. Cathedral | |
| | | Event 8 |-----------
Dodge | | Siegfried |
| | +---------------+
+---------------+ +---------------+ |
| L. Cathedral | | L. Cathedral | |
| Event 7 | | Siegfried | |
| Nightmare | +---------------+ |
+---------------+ | |
| | |
+---------------+ | |
| L.C. Ruin | | |
| Event 10 | | |
| Abyss |-------------------------------
| Event 12 |
| Event 15 |
+---------------+
Grand Labyrinth and Night Terror:
+---------------+
| G.L. Corridor |--Choice 2-
| Sophitia | |
+---------------+ |
| |
| +---------------+
Choice 1 | G.L. Darkness |--Choice 2-
| | U.S. Arthur | |
| +---------------+ |
| | |
+---------------+ Choice 1 +---------------+
| L. Cathedral | | | G. Labyrinth |
| Event 9 |----------- | Event 6 |
| Zasalamel | | Olcadan |
+---------------+ +---------------+
| |
+---------------+ +---------------+
| L.C. Ruin | | L. Cathedral |
| Event 11 | | Event 9 |
| Abyss | | Zasalamel |
| Event 12 | +---------------+
| Event 15 | |
+---------------+ +---------------+
| Chaos |
| Event 13 |
| Night Terror |
| Event 14 |
| Event 15 |
+---------------+
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 7am. Seong Mi-Na
SC3TSPSM /
------------------/----------------------------------------------------------
/
Tira Path:
+---------------+
| P. Grounds |
| Swordsman |
+---------------+
|
Choice 1
|
+---------------+
| Kunpaetku S. |
| Astaroth |
+---------------+
|
+---------------+
| Ostrheinsburg |
| Event 1 |--Choice 2-
| Tira | |
+---------------+ |
| |
Choice 1 |
| |
+---------------+ +---------------+
| L. Coliseum | | Old Toledo |
| Rock | | Cassandra |
| OB: S. Girls | | OB: Doppel. |
+---------------+ +---------------+
| |
+---------------+ +---------------+
| Clock Tower | | Clock Tower |
| Event 2 | | Event 2 |--Choice 2-
| Zasalamel | | Zasalamel | |
+---------------+ +---------------+ |
| | |
+---------------+ Choice 1 |
| Indian Port | | |
| Maxi | +---------------+ +---------------+
+---------------+ | Silk Road R. | | Egyptian T. |
| | Fu-Ma Ninja | | Thief |
+---------------+ | Fu-Ma Ninja | +---------------+
| Lotus Garden | | Fu-Ma Ninja | |
| Sentry | +---------------+ +---------------+
| Sentry | | | Lotus Garden |
+---------------+ +---------------+ | Sentry |
| | Mt. Fuji | | Sentry |
+---------------+ | Yoshimitsu | +---------------+
| U. Sanctum | +---------------+ |
| Taki | | +---------------+
| OB: WillOWisp | +---------------+ | U. Sanctum |
+---------------+ | V. Mansion | | Taki |
| | Ivy | | OB: WillOWisp |
| | OB: Greed | +---------------+
| +---------------+ |
| | |
|---------------------------------------
|
+---------------+
| L. Cathedral |
| Yun-seong |-Fail Dodge
| Event 5 | |
+---------------+ |
| |
Dodge |
| |
+---------------+ +---------------+
| L. Cathedral | | L. Cathedral |
| Event 8 | | Event 7 |
| Siegfried | | Nightmare |
+---------------+ +---------------+
| |
+---------------+ |
| L.C. Ruin | |
| Event 10 | |
| Abyss |-----------
| Event 12 |
| Event 15 |
+---------------+
Zasalamel Path:
+---------------+
| P. Grounds |
| Swordsman |
+---------------+
|
Choice 2
|
+---------------+
| W.M. Valley |
| Talim |
+---------------+
|
+---------------+
| Clock Tower |
| Event 2 |------------Choice 2-----------
| Zasalamel | |
+---------------+ |
| |
Choice 1 |
| |
Choice 2 |
| |
+---------------+ +---------------+
| Eurydice S. | | Eurydice S. |
| Sophitia | | Sophitia |
| OB: Colossus | | OB: Colossus |
+---------------+ +---------------+
| |
+---------------+ +---------------+
| Romanian V. | | Romanian V. |
| Event 4 |--Choice 2- | Event 4 |--Choice 2-
| Raphael | | | Astaroth | |
+---------------+ | +---------------+ |
| | | |
Choice 1 | Choice 1 |
| | | |
+---------------+ +---------------+ +---------------+ +---------------+
| Silk Road R. | | Indian Port | | Silk Road R. | | Indian Port |
| Fu-Ma Ninja | | Maxi | | Fu-Ma Ninja | | Maxi |
| Fu-Ma Ninja | +---------------+ | Fu-Ma Ninja | +---------------+
| Fu-Ma Ninja | | | Fu-Ma Ninja | |
+---------------+ +---------------+ +---------------+ +---------------+
| | Lotus Garden | | | Lotus Garden |
+---------------+ | Sentry | +---------------+ | Sentry |
| Mt. Fuji | | Sentry | | Mt. Fuji | | Sentry |
| Yoshimitsu | +---------------+ | Yoshimitsu | +---------------+
+---------------+ | +---------------+ |
| +---------------+ | +---------------+
+---------------+ | U. Sanctum | +---------------+ | U. Sanctum |
| V. Mansion | | Taki | | V. Mansion | | Taki |
| Ivy | | OB: WillOWisp | | Ivy | | OB: WillOWisp |
| OB: Greed | +---------------+ | OB: Greed | +---------------+
+---------------+ | +---------------+ |
| | | |</pre><pre id="faqspan-11">
|-----------------------------------------------------------
|
+---------------+
| L. Cathedral |
| Yun-seong |-Fail Dodge
| Event 5 | |
+---------------+ |
| |
Dodge |
| |
+---------------+ +---------------+
| L. Cathedral | | L. Cathedral |
| Event 8 | | Event 7 |
| Siegfried | | Nightmare |
+---------------+ +---------------+
| |
+---------------+ |
| L.C. Ruin | |
| Event 10 | |
| Abyss |-----------
| Event 12 |
| Event 15 |
+---------------+
Night Terror path:
(Note: You can only get to Olcadan and Night Terror if you haven’t lost a
single battle, not counting the optional battles. If you have, you will get
kicked out after the second labyrinth battle.)
(Note 2: If you lose on Stage 3, continue, and then choose the two choices
listed, you will get a different path. You will not get a different path if
you do not choose the correct choices. You will follow one of the paths in
the Zasalamel paths.)
+---------------+
| P. Grounds |
| Swordsman |
+---------------+
|
Choice 2
|
+---------------+
| W.M. Valley |
| Talim |
+---------------+
|
+---------------+
| Clock Tower |
| Event 2 |------Continue on Stage 3------
| Zasalamel | |
+---------------+ |
| |
No Continues |
| |
Choice 1 Choice 1
| |
Choice 1 Choice 1
| |
+---------------+ +---------------+
| S. Money Pit | | S. Money Pit |
| Voldo | | Voldo |
| OB: WillOWisp | +---------------+
+---------------+ |
| +---------------+
+---------------+ | Pirate Raid |
| Pirate Raid | | Event 3 |
| Event 3 | | Cervantes |
| Cervantes | +---------------+
+---------------+ |
| +---------------+
+---------------+ | Jyurakudai V. |--Choice 2-
| L.S.S. Temple | | Setsuka | |
| Kilik |----------- +---------------+ |
| Xianghua | | | |
+---------------+ | Choice 1 |
| | | |
Choice 1 To Grand +---------------+ |
| Labyrinth | Strait Battle | |
+---------------+ and Night | Mitsurugi | |
| Mt. Fuji | Terror +---------------+ |
| Yoshimitsu | | |
+---------------+ |-------------------
| |
+---------------+ +---------------+
| V. Mansion | | Egyptian T. |--Choice 2-
| Ivy | | Yun-seong | |
| OB: Greed | +---------------+ |
+---------------+ | |
| Choice 1 +---------------+
+---------------+ | | Clock Tower |
| L. Cathedral | | | Revenant |
| Yun-seong |-Fail Dodge +---------------+ +---------------+
| Event 5 | | | L. Cathedral | |
+---------------+ | | Event 8 |-----------
| | | Siegfried |
Dodge | +---------------+
| | |
+---------------+ +---------------+ |
| L. Cathedral | | L. Cathedral | |
| Event 8 | | Event 7 | |
| Siegfried | | Nightmare | |
+---------------+ +---------------+ |
| | |
+---------------+ | |
| L.C. Ruin | | |
| Event 10 | | |
| Abyss |-------------------------------
| Event 12 |
| Event 15 |
+---------------+
Grand Labyrinth and Night Terror:
+---------------+
| G.L. Corridor |--Choice 2-
| Yun-seong | |
+---------------+ |
| |
| +---------------+
Choice 1 | G.L. Darkness |--Choice 2-
| | U.S. Hwang | |
| +---------------+ |
| | |
+---------------+ Choice 1 +---------------+
| L. Cathedral | | | G. Labyrinth |
| Event 9 |----------- | Event 6 |
| Zasalamel | | Olcadan |
+---------------+ +---------------+
| |
+---------------+ +---------------+
| L.C. Ruin | | L. Cathedral |
| Event 11 | | Event 9 |
| Abyss | | Zasalamel |
| Event 12 | +---------------+
| Event 15 | |
+---------------+ +---------------+
| Chaos |
| Event 13 |
| Night Terror |
| Event 14 |
| Event 15 |
+---------------+
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 7ao. Siegfried
SC3TSPSI /
------------------/----------------------------------------------------------
/
Tira Path:
+---------------+
| Old Toledo |
| Swordsman |
+---------------+
|
Choice 1
|
+---------------+
| V. Mansion |
| Ivy |
+---------------+
|
+---------------+
| Ostrheinsburg |
| Event 1 |--Choice 2-
| Tira | |
+---------------+ |
| |
Choice 1 |
| |
+---------------+ +---------------+
| S. Money Pit | | Ostrheinsburg |
| Thief | | Revenant |
| Voldo | | OB: Li Long |
| OB: WillOWisp | +---------------+
+---------------+ |
| +---------------+
+---------------+ | Clock Tower |
| Clock Tower | | Event 2 |--Choice 2-
| Event 2 | | Zasalamel | |
| Zasalamel | +---------------+ |
+---------------+ | |
| Choice 1 |
+---------------+ | |
| Lotus Garden | +---------------+ +---------------+
| Xianghua | | Jyurakudai V. | | Strait Battle |
+---------------+ | Setsuka | | Samurai |
| +---------------+ +---------------+
+---------------+ | |
| Strait Battle | +---------------+ +---------------+
| Mitsurugi | | Silk Road R. | | Strait Battle |
+---------------+ | Lizardman | | Mitsurugi |
| +---------------+ +---------------+
+---------------+ | |
| U. Sanctum | +---------------+ +---------------+
| Taki | | W.M. Valley | | U. Sanctum |
| OB: WillOWisp | | Talim | | Taki |
+---------------+ | OB: Miser | | OB: WillOWisp |
| +---------------+ +---------------+
| | |
|---------------------------------------
|
+---------------+
| L. Cathedral |
| Raphael |-Fail Dodge
| Event 5 | |
+---------------+ |
| |
Dodge |
| |
+---------------+ +---------------+
| L. Cathedral | | L. Cathedral |
| Event 7 | | Event 9 |
| Nightmare | | Zasalamel |
+---------------+ +---------------+
| |
+---------------+ +---------------+
| L.C. Ruin | | L.C. Ruin |
| Event 10 | | Event 11 |
| Abyss | | Abyss |
| Event 12 | | Event 12 |
| Event 15 | | Event 15 |
+---------------+ +---------------+
Zasalamel Path:
+---------------+
| Old Toledo |
| Swordsman |
+---------------+
|
Choice 2
|
+---------------+
| L. Coliseum |
| Rock |
+---------------+
|
+---------------+
| Clock Tower |
| Event 2 |------------Choice 2-----------
| Zasalamel | |
+---------------+ |
| |
Choice 1 Choice 2
| |
+---------------+ +---------------+
| Eurydice S. | | Eurydice S. |
| Sophitia | | Sophitia |
| OB: Colossus | | OB: Colossus |
+---------------+ +---------------+
| |
+---------------+ +---------------+
| Pirate Raid | | Pirate Raid |
| Event 4 |--Choice 2- | Event 4 |--Choice 2-
| Cervantes | | | Cervantes | |
+---------------+ | +---------------+ |
| | | |
Choice 1 | Choice 1 |
| | | |
+---------------+ +---------------+ +---------------+ +---------------+
| Jyurakudai V. | | Lotus Garden | | Jyurakudai V. | | Lotus Garden |
| Setsuka | | Xianghua | | Setsuka | | Xianghua |
+---------------+ +---------------+ +---------------+ +---------------+
| | | |
+---------------+ +---------------+ +---------------+ +---------------+
| Silk Road R. | | Strait Battle | | Silk Road R. | | Strait Battle |
| Lizardman | | Mitsurugi | | Lizardman | | Mitsurugi |
+---------------+ +---------------+ +---------------+ +---------------+
| | | |
+---------------+ +---------------+ +---------------+ +---------------+
| W.M. Valley | | U. Sanctum | | W.M. Valley | | U. Sanctum |
| Talim | | Taki | | Talim | | Taki |
| OB: Miser | | OB: WillOWisp | | OB: Miser | | OB: WillOWisp |
+---------------+ +---------------+ +---------------+ +---------------+
| | | |
|-----------------------------------------------------------
|
+---------------+
| L. Cathedral |
| Raphael |-Fail Dodge
| Event 5 | |
+---------------+ |
| |
Dodge |
| |
+---------------+ +---------------+
| L. Cathedral | | L. Cathedral |
| Event 7 | | Event 9 |
| Nightmare | | Zasalamel |
+---------------+ +---------------+
| |
+---------------+ +---------------+
| L.C. Ruin | | L.C. Ruin |
| Event 10 | | Event 11 |
| Abyss | | Abyss |
| Event 12 | | Event 12 |
| Event 15 | | Event 15 |
+---------------+ +---------------+
Night Terror path:
(Note: You can only get to Olcadan and Night Terror if you haven’t lost a
single battle, not counting the optional battles. If you have, you will get
kicked out after the second labyrinth battle.)
(Note 2: If you lose on Stage 3, continue, and then choose the two choices
listed, you will get a different path. You will not get a different path if
you do not choose the correct choices. You will follow one of the paths in
the Zasalamel paths.)
+---------------+
| Old Toledo |
| Swordsman |
+---------------+
|
Choice 2
|
+---------------+
| L. Coliseum |
| Rock |
+---------------+
|
+---------------+
| Clock Tower |
| Event 2 |------Continue on Stage 3------
| Zasalamel | |
+---------------+ |
| |
No Continues |
| |
Choice 2 Choice 2
| |
Choice 1 Choice 1
| |
+---------------+ +---------------+
| P. Grounds | | P. Grounds |
| Kilik | | Kilik |
| OB: Shadow M. | +---------------+
+---------------+ |
| +---------------+
+---------------+ | Kunpaetku S. |
| Kunpaetku S. | | Event 3 |
| Event 3 | | Astaroth |
| Astaroth | +---------------+
+---------------+ |
| +---------------+
+---------------+ | L.S.S. Temple |--Choice 2-
| Indian Port |--Choice 2- | Seong Mi-Na | |
| Maxi | | +---------------+ |
+---------------+ | | |
| | Choice 1 +---------------+
Choice 1 To Grand | | Old Toledo |
| Labyrinth | | Cassandra |
+---------------+ and Night | +---------------+
| Silk Road R. | Terror | |
| Lizardman | |-------------------
+---------------+ |
| +---------------+
+---------------+ | Romanian V. |--Choice 2-
| W.M. Valley | | Raphael | |
| Talim | +---------------+ |
| OB: Miser | | |
+---------------+ Choice 1 |
| | |
+---------------+ +---------------+ |
| L. Cathedral | | Egyptian T. | |
| Raphael |-Fail Dodge | Yun-seong | |
| Event 5 | | +---------------+ |
+---------------+ | | |
| | +---------------+ |
Dodge | | L. Cathedral | |
| | | Event 7 |-----------
+---------------+ +---------------+ | Nightmare |
| L. Cathedral | | L. Cathedral | +---------------+
| Event 7 | | Event 9 | |
| Nightmare | | Zasalamel | +---------------+
+---------------+ +---------------+ | L.C. Ruin |
| | | Event 10 |
| | | Abyss |
+---------------+ +---------------+ | Event 12 |
| L.C. Ruin | | L.C. Ruin | | Event 15 |
| Event 10 | | Event 11 | +---------------+
| Abyss | | Abyss |
| Event 12 | | Event 12 |
| Event 15 | | Event 15 |
+---------------+ +---------------+
Grand Labyrinth and Night Terror:
+---------------+
| G.L. Corridor |--Choice 2-
| Raphael | |
+---------------+ |
| |
| +---------------+
Choice 1 | G.L. Darkness |--Choice 2-
| | U.S. Arthur | |
| +---------------+ |
| | |
+---------------+ Choice 1 +---------------+
| L. Cathedral | | | G. Labyrinth |
| Event 9 |----------- | Event 6 |
| Zasalamel | | Olcadan |
+---------------+ +---------------+
| |
+---------------+ +---------------+
| L.C. Ruin | | L. Cathedral |
| Event 11 | | Event 9 |
| Abyss | | Zasalamel |
| Event 12 | +---------------+
| Event 15 | |
+---------------+ +---------------+
| Chaos |
| Event 13 |
| Night Terror |
| Event 14 |
| Event 15 |
+---------------+
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 7ar. Talim
SC3TSPTL /
------------------/----------------------------------------------------------
/
Tira Path:
+---------------+
| L. Coliseum |
| Gladiator |
| Rock |
+---------------+
|
Choice 2
|
+---------------+
| Old Toledo |
| Cassandra |
+---------------+
|
+---------------+
| Ostrheinsburg |
| Event 1 |--Choice 2-
| Tira | |
+---------------+ |
| |
Choice 1 |
| |
+---------------+ +---------------+
| S. Money Pit | | W.M. Valley |
| Thief | | Thief |
| Voldo | | OB: 20 L.M. |
| OB: WillOWisp | +---------------+
+---------------+ |
| +---------------+
+---------------+ | Clock Tower |
| Clock Tower | | Event 2 |--Choice 2-
| Event 2 | | Zasalamel | |
| Zasalamel | +---------------+ |
+---------------+ | |
| Choice 1 |
+---------------+ | |
| Jyurakudai V. | +---------------+ +---------------+
| Setsuka | | L.S.S. Temple | | Silk Road R. |
+---------------+ | Seong Mi-Na | | Lizardman |
| +---------------+ +---------------+
+---------------+ | |
| Strait Battle | +---------------+ +---------------+
| Mitsurugi | | Indian Port | | Strait Battle |
+---------------+ | Maxi | | Mitsurugi |
| +---------------+ +---------------+
+---------------+ | |
| U. Sanctum | +---------------+ +---------------+
| Taki | | P. Grounds | | U. Sanctum |
| OB: WillOWisp | | Kilik | | Taki |
+---------------+ | OB: Greed | | OB: WillOWisp |
| +---------------+ +---------------+
| | |
|---------------------------------------
|
+---------------+
| L. Cathedral |
| Raphael |-Fail Dodge
| Event 5 | |
+---------------+ |
| |
Dodge |
| |
+---------------+ +---------------+
| L. Cathedral | | L. Cathedral |
| Event 8 | | Nightmare |
| Siegfried | +---------------+
+---------------+ |
| |
+---------------+ |
| L.C. Ruin | |
| Event 10 | |
| Abyss |-----------
| Event 12 |
| Event 15 |
+---------------+
Zasalamel Path:
+---------------+
| L. Coliseum |
| Gladiator |
| Rock |
+---------------+
|
Choice 1
|
+---------------+
| Eurydice S. |
| Sophitia |
+---------------+
|
+---------------+
| Clock Tower |
| Event 2 |------------Choice 2-----------
| Zasalamel | |
+---------------+ |
| |
Choice 1 |
| |
Choice 2 |
| |
+---------------+ +---------------+
| Ostrheinsburg | | Ostrheinsburg |
| Assassin | | Assassin |
| OB: Li Long | | OB: Li Long |
+---------------+ +---------------+
| |
+---------------+ +---------------+
| Kunpaetku S. | | Kunpaetku S. |
| Event 3 |--Choice 2- | Event 3 |--Choice 2-
| Astaroth | | | Astaroth | |
+---------------+ | +---------------+ |
| | | |
Choice 1 | Choice 1 |
| | | |
+---------------+ +---------------+ +---------------+ +---------------+
| Jyurakudia V. | | L.S.S. Temple | | Jyurakudia V. | | L.S.S. Temple |
| Setsuka | | Seong Mi-Na | | Setsuka | | Seong Mi-Na |
+---------------+ +---------------+ +---------------+ +---------------+
| | | |
+---------------+ +---------------+ +---------------+ +---------------+
| Strait Battle | | Indian Port | | Strait Battle | | Indian Port |
| Mitsurugi | | Maxi | | Mitsurugi | | Maxi |
+---------------+ +---------------+ +---------------+ +---------------+
| | | |
+---------------+ +---------------+ +---------------+ |
| Mt. Fuji | | P. Grounds | | U. Sanctum | |
| Yoshimitsu | | Kilik | | Taki |-----------
| OB: Arthur | | OB: Greed | | OB: WillOWisp |
+---------------+ +---------------+ +---------------+
| | |
|---------------------------------------
|
+---------------+
| L. Cathedral |
| Raphael |-Fail Dodge
| Event 5 | |
+---------------+ |
| |
Dodge |
| |
+---------------+ +---------------+
| L. Cathedral | | L. Cathedral |
| Event 8 | | Nightmae |
| Siegfried | +---------------+
+---------------+ |
| |
+---------------+ |
| L.C. Ruin | |
| Event 10 | |
| Abyss |-----------
| Event 12 |
| Event 15 |
+---------------+
Night Terror path:
(Note: You can only get to Olcadan and Night Terror if you haven’t lost a
single battle, not counting the optional battles. If you have, you will get
kicked out after the second labyrinth battle.)
(Note 2: If you lose on Stage 3, continue, and then choose the two choices
listed, you will get a different path. You will not get a different path if
you do not choose the correct choices. You will follow one of the paths in
the Zasalamel paths.)
+---------------+
| L. Coliseum |
| Gladiator |
| Rock |
+---------------+
|
Choice 1
|
+---------------+
| Eurydice S. |
| Sophitia |
+---------------+
|
+---------------+
| Clock Tower |
| Event 2 |------Continue on Stage 3------
| Zasalamel | |
+---------------+ |
| |
No Continues |
| |
Choice 1 Choice 1
| |
Choice 1 Choice 1
| |
+---------------+ +---------------+
| V. Mansion | | V. Mansion |
| Ivy | | Ivy |
| OB: Charade | +---------------+
+---------------+ |
| +---------------+
+---------------+ | Pirate Raid |
| Pirate Raid | | Event 4 |
| Event 4 | | Cervantes |
| Cervantes | +---------------+
+---------------+ |
| +---------------+
+---------------+ | Indian Port |--Choice 2-
| Lotus Garden |--Choice 2- | Pirate | |
| Xianghua | | +---------------+ |
+---------------+ | | |
| | Choice 1 |
Choice 1 To Grand | |
| Labyrinth +---------------+ |
+---------------+ and Night | Egyptian T. | |
| Indian Port | Terror | Yun-seong | |
| Maxi | +---------------+ |
+---------------+ | |
| |-------------------
+---------------+ |
| P. Grounds | +---------------+
| Kilik | | Romanian V. |--Choice 2-
| OB: Shadow M. | | Raphael | |
+---------------+ +---------------+ |
| | |
+---------------+ Choice 1 |
| L. Cathedral | | |
| Raphael |-Fail Dodge +---------------+ |
| Event 5 | | | L. Cathedral | |
+---------------+ | | Berserker | |
| | +---------------+ |
Dodge | | |
| | +---------------+ |
+---------------+ +---------------+ | L. Cathedral | |
| L. Cathedral | | L. Cathedral | | Event 7 |-----------
| Event 8 | | Nightmare | | Nightmare |
| Siegfried | +---------------+ +---------------+
+---------------+ | |
| | |
+---------------+ | |
| L.C. Ruin | | |
| Event 10 | | |
| Abyss |-------------------------------
| Event 12 |
| Event 15 |
+---------------+
Grand Labyrinth and Night Terror:
+---------------+
| G.L. Darkness |--Choice 2-
| U.S. Arthur | |
+---------------+ |
| |
| +---------------+
Choice 1 | G.L. Corridor |--Choice 2-
| | Raphael | |
| +---------------+ |
| | |
+---------------+ Choice 1 +---------------+
| L. Cathedral | | | G. Labyrinth |
| Event 9 |----------- | Event 6 |
| Zasalamel | | Olcadan |
+---------------+ +---------------+
| |
+---------------+ +---------------+
| L.C. Ruin | | L. Cathedral |
| Event 11 | | Event 9 |
| Abyss | | Zasalamel |
| Event 12 | +---------------+
| Event 15 | |
+---------------+ +---------------+
| Chaos |
| Event 13 |
| Night Terror |
| Event 14 |
| Event 15 |
+---------------+
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 7b. Paths to Night Terror
SC3TSPNT /
------------------/----------------------------------------------------------
/
Night Terror is the ultimate boss of Soul Calibur III. However, there is
only one path per character to Night Terror. Also, there are conditions that
are in place in order to reach Night Terror. You cannot lose any battle
until you defeat Olcadan. The only exception to this are the optional
battles after the fourth battle. These battles normally have a screen
showing the phrase “Prepare to Defend Yourself”. These battles can be lost.
Also, you cannot win the battle before entering the labyrinth by ring out.
If you do, you will not be allowed to enter the labyrinth, which is required
for reaching Night Terror. This battle is sixth battle if you do fight the
optional battle or the seventh battle if you do not. Here are all the paths
to fighting Night Terror. A battle is when you have to fight someone. A
choice is where you have to choose between two choices in order to proceed in
the game. The fifth battle is always optional and you do not have to win it.
The fight against the unknown soul can be one of three fights. It can either
be a fight against Arthur, Li Long, or Hwang.
--------
Astaroth
--------
Battle 1: Assassin
Choice 1: Second Choice
Battle 2: Revenant
Battle 3: Zasalamel
Choice 2: First Choice
Choice 3: Second Choice
Battle 4: Ivy
Battle 5 (optional): Charade
Battle 6: Cervantes
Battle 7: Maxi
Choice 4: Second Choice
Battle 8: Rock
Choice 5: Second Choice
Battle 9: Unknown Soul (Arthur)
Choice 6: Second Choice
Battle 10: Olcadan
Battle 11: Zasalamel
Battle 12: Night Terror
---------
Cassandra
---------
Battle 1: Revenant
Choice 1: Second Choice
Battle 2: Assassin
Battle 3: Zasalamel
Choice 2: First Choice
Choice 3: Second Choice
Battle 4: Kilik
Battle 5 (optional): Shadow Master
Battle 6: Astaroth
Battle 7: Seong Mi-Na
Choice 4: Second Choice
Battle 8: Raphael
Choice 5: Second Choice
Battle 9: Unknown Soul (Li Long)
Choice 6: Second Choice
Battle 10: Olcadan
Battle 11: Zasalamel
Battle 12: Night Terror
---------
Cervantes
---------
Battle 1: Three Pirates
Choice 1: First Choice
Battle 2: Ivy
Battle 3: Zasalamel
Choice 2: First Choice
Choice 3: Second Choice
Battle 4: Sophitia
Battle 5 (optional): Colossus
Battle 6: Astaroth
Battle 7: Talim
Choice 4: Second Choice
Battle 8: Unknown Soul (Li Long)
Choice 5: Second Choice
Battle 9: Taki
Choice 6: Second Choice
Battle 10: Olcadan
Battle 11: Zasalamel
Battle 12: Night Terror
---
Ivy
---
Battle 1: Zasalamel
Choice 1: First Choice
Battle 2: Revenant
Battle 3: Zasalamel
Choice 2: Second Choice
Choice 3: First Choice
Battle 4: Yun-seong
Battle 5 (optional): Keres
Battle 6: Astaroth
Battle 7: Kilik
Choice 4: Second Choice
Battle 8: Cervantes
Choice 5: Second Choice
Battle 9: Unknown Soul (Arthur)
Choice 6: Second Choice
Battle 10: Olcadan
Battle 11: Zasalamel
Battle 12: Night Terror
-----
Kilik
-----
Battle 1: Talim
Choice 1: First Choice
Battle 2: Berserker
Battle 3: Zasalamel
Choice 2: Second Choice
Choice 3: First Choice
Battle 4: Yun-seong
Battle 5 (optional): Keres
Battle 6: Cervantes
Battle 7: Rock
Choice 4: Second Choice
Battle 8: Unknown Soul (Hwang)
Choice 5: Second Choice
Battle 9: Raphael
Choice 6: Second Choice
Battle 10: Olcadan
Battle 11: Zasalamel
Battle 12: Night Terror
---------
Lizardman
---------
Battle 1: Assassin
Choice 1: Second Choice
Battle 2: Maxi
Battle 3: Zasalamel
Choice 2: First Choice
Choice 3: First Choice
Battle 4: Voldo
Battle 5 (optional): Will-O’-the-Wisp
Battle 6: Raphael
Battle 7: Rock
Choice 4: Second Choice
Battle 8: Sophitia
Choice 5: Second Choice
Battle 9: Unknown Soul (Arthur)
Choice 6: Second Choice
Battle 10: Olcadan
Battle 11: Zasalamel
Battle 12: Night Terror
----
Maxi
----
Battle 1: Talim
Choice 1: First Choice
Battle 2: Two Thieves
Battle 3: Zasalamel
Choice 2: Second Choice
Choice 3: First Choice
Battle 4: Cassandra
Battle 5 (optional): Doppelganger
Battle 6: Raphael
Battle 7: Kilik and Xianghua
Choice 4: Second Choice
Battle 8: Unknown Soul
Choice 5: Second Choice
Battle 9: Astaroth
Choice 6: Second Choice
Battle 10: Olcadan
Battle 11: Zasalamel
Battle 12: Night Terror
---------
Mitsurugi
---------
Battle 1: Samurai
Choice 1: Second Choice
Battle 2: Yun-seong
Battle 3: Zasalamel
Choice 2: Second Choice
Choice 3: Second Choice
Battle 4: Two Gladiators and Dragon
Battle 5 (optional): Shop Girls
Battle 6: Raphael
Battle 7: Voldo
Choice 4: Second Choice
Battle 8: Unknown Soul
Choice 5: Second Choice
Battle 9: Setsuka
Choice 6: Second Choice
Battle 10: Olcadan
Battle 11: Zasalamel
Battle 12: Night Terror
---------
Nightmare
---------
Battle 1: Berserker
Choice 1: Second Choice
Battle 2: Sophitia
Battle 3: Zasalamel
Choice 2: First Choice
Choice 3: Second Choice
Battle 4: Two Thieves and Voldo
Battle 5 (optional): Will-O’-the-Wisp
Battle 6: Cervantes
Battle 7: Setsuka
Choice 4: Second Choice
Battle 8: Raphael
Choice 5: Second Choice
Battle 9: Unknown Soul
Choice 6: Second Choice
Battle 10: Olcadan
Battle 11: Zasalamel
Battle 12: Night Terror
-------
Olcadan
-------
Battle 1: Astaroth
Choice 1: First Choice
Battle 2: Two Gladiators and Dragon
Battle 3: Zasalamel
Choice 2: First Choice
Choice 3: First Choice
Battle 4: Voldo
Battle 5 (optional): Will-O’-the-Wisp
Battle 6: Raphael
Battle 7: Seong Mi-Na
Choice 4: Second Choice
Battle 8: Kilik
Choice 5: Second Choice
Battle 9: Unknown Soul
Choice 6: Second Choice
Battle 10: Olcadan
Battle 11: Zasalamel
Battle 12: Night Terror
-------
Raphael
-------
Battle 1: Solder and General
Choice 1: First Choice
Battle 2: Voldo
Battle 3: Zasalamel
Choice 2: First Choice
Choice 3: First Choice
Battle 4: Swordman
Battle 5 (optional): Twenty Lizardmen
Battle 6: Astaroth
Battle 7: Kilik
Choice 4: Second Choice
Battle 8: Unknown Soul
Choice 5: Second Choice
Battle 9: Talim
Choice 6: Second Choice
Battle 10: Olcadan
Battle 11: Zasalamel
Battle 12: Night Terror
----
Rock
----
Battle 1: Cassandra
Choice 1: First Choice
Battle 2: Two Gladiators and Dragon
Battle 3: Zasalamel
Choice 2: First Choice
Choice 3: Second Choice
Battle 4: Sophitia
Battle 5 (optional): Colossus
Battle 6: Raphael
Battle 7: Kilik
Choice 4: Second Choice
Battle 8: Astaroth
Choice 5: Second Choice
Battle 9: Unknown Soul
Choice 6: Second Choice
Battle 10: Olcadan
Battle 11: Zasalamel
Battle 12: Night Terror
-----------
Seong Mi-Na
-----------
Battle 1: Swordman
Choice 1: Second Choice
Battle 2: Talim
Battle 3: Zasalamel
Choice 2: First Choice
Choice 3: First Choice
Battle 4: Voldo
Battle 5 (optional): Will-O’-the-Wisp
Battle 6: Cervantes
Battle 7: Kilik/Xianghua
Choice 4: Second Choice
Battle 8: Yun-seong
Choice 5: Second Choice
Battle 9: Unknown Soul
Choice 6: Second Choice
Battle 10: Olcadan
Battle 11: Zasalamel
Battle 12: Night Terror
-------
Setsuka
-------
Battle 1: Taki
Choice 1: First Choice
Battle 2: Lizardman
Battle 3: Zasalamel
Choice 2: Second Choice
Choice 3: Second Choice
Battle 4: Voldo
Battle 5 (optional): Will-O’-the-Wisp
Battle 6: Raphael
Battle 7: Seong Mi-Na
Choice 4: Second Choice
Battle 8: Mitsurugi
Choice 5: Second Choice
Battle 9: Unknown Soul
Choice 6: Second Choice
Battle 10: Olcadan
Battle 11: Zasalamel
Battle 12: Night Terror
---------
Siegfried
---------
Battle 1: Swordman
Choice 1: Second Choice
Battle 2: Rock
Battle 3: Zasalamel
Choice 2: Second Choice
Choice 3: First Choice
Battle 4: Kilik
Battle 5 (optional): Shadow Master
Battle 6: Astaroth
Battle 7: Maxi
Choice 4: Second Choice
Battle 8: Raphael
Choice 5: Second Choice
Battle 9: Unknown Soul
Choice 6: Second Choice
Battle 10: Olcadan
Battle 11: Zasalamel
Battle 12: Night Terror
--------
Sophitia
--------
Battle 1: Tira
Choice 1: Second Choice
Battle 2: Rock
Battle 3: Zasalamel
Choice 2: First Choice
Choice 3: Second Choice
Battle 4: Talim
Battle 5 (optional): Twenty Lizardmen
Battle 6: Astaroth
Battle 7: Lizardman
Choice 4: Second Choice
Battle 8: Unknown Soul
Choice 5: Second Choice
Battle 9: Cervantes
Choice 6: Second Choice
Battle 10: Olcadan
Battle 11: Zasalamel
Battle 12: Night Terror
----
Taki
----
Battle 1: Setsuka
Choice 1: Second Choice
Battle 2: Rock
Battle 3: Zasalamel
Choice 2: Second Choice
Choice 3: Second Choice
Battle 4: Yun-seong
Battle 5 (optional): Keres
Battle 6: Astaroth
Battle 7: Kilik
Choice 4: Second Choice
Battle 8: Unknown Soul
Choice 5: Second Choice
Battle 9: Cervantes
Choice 6: Second Choice
Battle 10: Olcadan
Battle 11: Zasalamel
Battle 12: Night Terror
-----
Talim
-----
Battle 1: Gladiator and Rock
Choice 1: First Choice
Battle 2: Sophitia
Battle 3: Zasalamel
Choice 2: First Choice
Choice 3: First Choice
Battle 4: Ivy
Battle 5 (optional): Charade
Battle 6: Cervantes
Battle 7: Xianghua
Choice 4: Second Choice
Battle 8: Unknown Soul (Arthur)
Choice 5: Second Choice
Battle 9: Raphael
Choice 6: Second Choice
Battle 10: Olcadan
Battle 11: Zasalamel
Battle 12: Night Terror
----
Tira
----
Battle 1: Sophitia
Choice 1: First Choice
Battle 2: Fu-Ma Ninja
Battle 3: Zasalamel
Choice 2: Second Choice
Choice 3: First Choice
Battle 4: Cassandra
Battle 5 (optional): Doppelganger
Battle 6: Astaroth
Battle 7: Xianghua
Choice 4: Second Choice
Battle 8: Yoshimitsu
Choice 5: Second Choice
Battle 9: Unknown Soul
Choice 6: Second Choice
Battle 10: Olcadan
Battle 11: Zasalamel
Battle 12: Night Terror
-----
Voldo
-----
Battle 1: Thief
Choice 1: Second Choice
Battle 2: Sophitia
Battle 3: Zasalamel
Choice 2: First Choice
Choice 3: First Choice
Battle 4: Ivy
Battle 5 (optional): Charade
Battle 6: Cervantes
Battle 7: Lizardman
Choice 4: Second Choice
Battle 8: Unknown Soul
Choice 5: Second Choice
Battle 9: Yoshimitsu
Choice 6: Second Choice
Battle 10: Olcadan
Battle 11: Zasalamel
Battle 12: Night Terror
--------
Xianghua
--------
Battle 1: Yun-seong
Choice 1: Second Choice
Battle 2: Sophitia
Battle 3: Zasalamel
Choice 2: First Choice
Choice 3: First Choice
Battle 4: Revenant
Battle 5 (optional): Doppelganger
Battle 6: Raphael
Battle 7: Seong-Mina
Choice 4: Second Choice
Battle 8: Cervantes
Choice 5: Second Choice
Battle 9: Unknown
Choice 6: Second Choice
Battle 10: Olcadan
Battle 11: Zasalamel
Battle 12: Night Terror
----------
Yoshimitsu
----------
Battle 1: Yun-seong
Choice 1: Second Choice
Battle 2: Thief and Voldo
Battle 3: Zasalamel
Choice 2: First Choice
Choice 3: First Choice
Battle 4: Sophitia
Battle 5 (optional): Colossus
Battle 6: Astaroth
Battle 7: Kilik
Choice 4: Second Choice
Battle 8: Unknown Soul
Choice 5: Second Choice
Battle 9: Tira
Choice 6: Second Choice
Battle 10: Olcadan
Battle 11: Zasalamel
Battle 12: Night Terror
---------
Yun-seong
---------
Battle 1: Gladiator and Rock
Choice 1: First Choice
Battle 2: Revenant
Battle 3: Zasalamel
Choice 2: Second Choice
Choice 3: Second Choice
Battle 4: Thief
Battle 5 (optional): Twenty Lizardmen
Battle 6: Astaroth
Battle 7: Lizardman
Choice 4: Second Choice
Battle 8: Mitsurugi
Choice 5: Second Choice
Battle 9: Unknown Soul
Choice 6: Second Choice
Battle 10: Olcadan
Battle 11: Zasalamel
Battle 12: Night Terror
---------
Zasalamel
---------
Battle 1: Ivy
Choice 1: First Choice
Battle 2: Rock
Battle 3: Doppelganger
Choice 2: Second Choice
Choice 3: Second Choice
Battle 4: Two Thieves and Voldo
Battle 5 (optional): Will-O’-the-Wisp
Battle 6: Astaroth
Battle 7: Xianghua
Choice 4: Second Choice
Battle 8: Tira
Choice 5: Second Choice
Battle 9: Unknown Soul
Choice 6: Second Choice
Battle 10: Olcadan
Battle 11: Nightmare
Battle 12: Night Terror
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 7c. Anti-AI Moves
SC3TSAAM /
------------------/----------------------------------------------------------
/
One of the biggest complaints about Soul Calibur III is that the AI is hard
to beat. The AI is a lot different than in Soul Calibur II. I personally
had problems with the AI until I learned how to guard more and use guard
impacts. However, for those people who are having problems getting through
Tales of Souls and getting to Night Terror, I will list moves that I know
work. There is a topic on the GameFAQs message board with more moves, but I
am only listing those moves that I have used personally to get to Night
Terror and that I know works
Astaroth: [8]_[2]B
Cassandra: 6AAA (This is harder than most of the moves. You have to be
smart using this move and try to catch the opponent off guard.)
Cervantes: [8]_[2]A
Ivy: A+BAA
Kilik: 6A+B
Lizardman: 1B+K (Misses often, but not to many enemies punish a miss)
Maxi: [8]_[2]KKK (This move is a ring out move mainly, not a kill move)
Mitsurugi: 4KB (I haven’t gotten it to work right yet, but people say it’s
good.)
Nightmare: [8]_[2]B
Raphael: 6BBB
Rock: 1A
Seong Mi-Na: 6A+B
Setsuka: AA (She’s fast enough to where she can recover in time to avoid
attacks.)
Siegfried: B2A
Sophitia: BB
Taki: BA214B
Talim: [8]_[2]B+KA+B
Tira: [8]_[2]AAAA...
Voldo: 6[6]KAAAA... (Equip the Cat Claws when using this move)
Xianghua: 6[6]A+B
Yun-seong:
Zasalamel: 3AB (When facing Olcadan, wait for him to 8 way run to do this
move)
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 8. Chronicles of the Sword
SC3COTSW /
------------------/----------------------------------------------------------
/
Chronicles of the Sword is a strategy based game. In this mode, you create
your own hero by using the character creation system and then fight in a war
against various nations. There are 20 Chapters in all. Here is a list of
each chapter and tips on how to beat them.
---------------------
Tutorial: Art of War
---------------------
Victory Condition: Occupy the enemy’s main stronghold.
Defeat Condition: All allied units destroyed.
The tutorial is pretty much very straight forward.
----------------------
Chapter 1: Day by Day
----------------------
Victory Condition: Occupy the enemy’s main stronghold.
Defeat Condition: Loss of your main stronghold. All allied units destroyed.
This is the same battle field as the tutorial. Also very basic, but this
time they do try to attack you.
----------------------------
Chapter 2: Leaving the Nest
----------------------------
Victory Condition: Occupy the enemy’s main stronghold
Defeat Condition: Loss of your main stronghold. All allied units destroyed.
Another basic battle, but finally a change of battlefields. This is also
where you first discover the annoyance of Lance users.
-----------------------------
Chapter 3: Live by the Sword
-----------------------------
Victory Condition: Occupy the enemy’s main stronghold
Defeat Condition: Loss of your main stronghold. All allied units destroyed.
This is the first battle that is not a training battle. Another fairly
simple battle. No strategy required. Also, this is where the first level 60
character shows up. Defeat these characters to get some really nice
experience. Be warned though, as they are level 60 and odds are, you are
level 5. It might take a lot of battles before you can whittle down their
health to 0.
----------------------------
Chapter 4: Battlefield Moon
----------------------------
Victory Condition: Occupy the enemy’s main stronghold
Defeat Condition: Loss of your main stronghold. All allied units destroyed.
This might be the first time that some strategy is required. Once you have
thoroughly defeated most of the enemies on the stage, the ones left tend to
run into the main stronghold. Just try to outlast the final battle.
----------------------------
Chapter 5: Bridge to Hatred
----------------------------
Victory Condition: Occupy the enemy’s main stronghold
Defeat Condition: Loss of your main stronghold. All allied units destroyed.
Loss of the bridge stronghold.
This battle starts off as a defensive battle. You want at least two people
guarding the bridge. The good thing about the bridge stronghold is the heal
ability. Also, try to learn how to battle people one on one instead of one
on three. Enemies swarm to the bridge stronghold, but normally you can
battle the lead enemy before the others start to attack the stronghold. This
way, you can have the numbers in your favor instead of the other way around.
After the bridge has been successfully defended, you can take out the main
stronghold. Also, this is the first level 60 person that is hiding in a
stronghold, so watch out for Cervantes. If you don’t kill him, he will be
able to heal his life before your next attack.
---------------------------------------
Chapter 6: The Moon Wears Silver Armor
---------------------------------------
Victory Condition: Occupy the enemy’s main stronghold
Defeat Condition: Loss of your main stronghold. All allied units destroyed.
This is where you first meet Luna. She can be a pain, but as long as you
play the numbers game, it shouldn’t be that hard. This is a very basic
battle.
-----------------------------
Chapter 7: Unfulfilled Heart
-----------------------------
Victory Condition: Occupy the enemy’s main stronghold
Defeat Condition: Loss of your main stronghold. All allied units destroyed.
This battle seems to be basic at first...until you take the center stronghold
or the upper stronghold. Then, Luna and her guardians all come out at once
and make a mad dash for your main stronghold. Now you have five overpowered
women just aiming for your main base. Once you take one of these two
strongholds, it is best that you leave two people in your base and a couple
people in Luna’s path. This way, you can defend your base and hopefully,
take out two or three members of Luna’s posse before they reach your main
base and start attacking it. It is extremely hard to defeat all five women
when they are at your main stronghold, so getting them down to three or two
makes the battle at the end much easier. Once these five are done for, just
finish like a normal battle.
---------------------------
Chapter 8: City of Coffins
---------------------------
Victory Condition: Occupy the enemy’s main stronghold
</pre><pre id="faqspan-12">
Defeat Condition: Loss of your main stronghold. All allied units destroyed.
Death of three or more Halteese soldiers.
In this mission, your first goal is to save at least three Halteese soldiers.
You save them by touching them with any of your characters. Once they have
been saved, this battle just follows normally. Also, if you managed to save
any of the three named soldiers, you will be able to use them in the next
couple of battles. One more thing, see Setsuka sitting pretty in her
stronghold? Yea, lots of fun (end sarcasm).
--------------------------
Chapter 9: Scarlet Melody
--------------------------
Victory Condition: Occupy the enemy’s main stronghold
Defeat Condition: Loss of your main stronghold. All allied units destroyed.
This battle isn’t that hard. There really aren’t any surprises on this
stage. It’s basic and straight forward.
------------------------------
Chapter 10: Unfulfilled Heart
------------------------------
Victory Condition: Occupy the enemy’s main stronghold
Defeat Condition: Loss of your main stronghold. All allied units destroyed.
Many a person has cursed Hyle on this stage. Hyle is stationed in the very
middle stronghold and I believe that stronghold has a Heal stage, which isn’t
very fun. Also, Hyle has high defense. What you want to do is take out
everything around Hyle and Demuth. Once you only have the middle stronghold
left, send four people to fight Demuth and Hyle. You should be able to take
out Demuth in this battle, and if your lucky or good, Hyle also. If not,
then wait for your people to show back up to battle and attack with all four
again. Eventually, you will be able to defeat Hyle. Unfortunately, this
isn’t the last battle of the stage. Once you occupied the center stronghold,
8 soldiers come to rush the middle stronghold. Try to fight these soldiers
one or two at a time instead of all eight at once. Once these soldiers are
gone, take out that funny looking Kick Blade guy and finish off Chester.
-----------------------------------
Chapter 11: Guardian’s of the Moon
-----------------------------------
Victory Condition: Defeat all enemies.
Defeat Condition: All allied units destroyed.
All the battlefields are in a line. Also, each battlefield has an annoying
status to them. The best tactic is to attack four at a time. If you are
really sure of your skills, you can take all five of your people at once
against a stronghold. The numbers are in your favor, as each enemy fights on
their own, but they have the advantage in stage and strength. The very last
battle is against Luna, who wields Soul Calibur. However, she tends to be
easier than the last of her guardians, who is impregnable.
---------------------------------
Chapter 12: The Final Act of War
---------------------------------
Victory Condition: Occupy the enemy’s main stronghold
Defeat Condition: Loss of your main stronghold. All allied units destroyed.
Finally, the last battle of the war (or so you think). The moment you attack
either the left or right stronghold, the enemies on that side starts to
charge and attack you. Therefore, what you want to do is attack one of the
side strongholds first and lure those enemies to you. After they are done
for, attack the other stronghold. This way, you are dealing with four at a
time instead of eight at a time. After this initial surge, the rest of the
stage is pretty easy.
----------------------
Chapter 13: Secession
----------------------
Victory Condition: Occupy the enemy’s main stronghold
Defeat Condition: Loss of your main stronghold. All allied units destroyed.
This stage will make you hate fighting Lances. The final boss not only
wields a Lance, but her stage is also separate, giving her the advantage in
range 90% of the time. Also, it’s no fun having to fight Kilik and Xianghua
back to back. The strategy to the stage should be the same as always. The
enemy makes a small attempt to do a mass attack, but it’s easily beaten.
Helga is the biggest problem on the stage. She’s given range because of
separate and she knows how to use it. Just try to close the gap and take it
to her whenever you get a chance to get inside her range.
-------------------------------------
Chapter 14: Tragedy Born of Struggle
-------------------------------------
Victory Condition: Occupy the enemy’s main stronghold
Defeat Condition: Loss of your main stronghold. Main general is killed.
In this battle, you start off surrounded with only your main stronghold.
Also, if at any point in the game your main general is defeated, it’s game
over. Post one person in your main stronghold and the one person to block
the southern route and one person to block the northern route. This way,
they can cut off anyone trying to attack the castle. If they become
seriously low on health, have them run to the main stronghold and use the
person in there to defend the castle. Do not risk using your main general,
as if you accidentally lose, it’s all over. Once the rush of people is done,
there should only be the two level 60 characters and the main boss of the
stage, who is easily defeated.
----------------------------
Chapter 15: Receding Memory
----------------------------
Victory Condition: Defeat Girardot.
Defeat Condition: Loss of your main stronghold. All allied units destroyed.
This battle starts off straight forward. Once you take the lower left
stronghold or the upper right stronghold, the floodgates open. Eight high
powered enemies come after your main stronghold from two different
directions. If you split your forces and are good enough, you should be able
to defeat them before they even touch your main base. After this initial
surge is over, all that is really left is Girardot. However, Girardot not
only has a Lance, but he is impregnable. He likes to grab a lot and loves to
go after the cheap ring out. If he catches you near the edge, he will hit
you with one of his ring out moves. Avoid this at all costs. If you use all
your people to attack him and make sure that each person deals at least a
fourth of damage to him, he will fall. Then you get a nice little cut scene
of Strife killing him with Soul Edge.
---------------------------------
Chapter 16: Carrying on a Legacy
---------------------------------
Victory Condition: Occupy the enemy’s main stronghold
Defeat Condition: Loss of your main stronghold. All allied units destroyed.
This stage is LONG. Not only that, you only get three people, so this is
really no fun. Most of the people do fall easily, but there’s that damn
separate stage showing up again. Also, Yun-seong and Talim fight in a
whirlwind stage, so that just adds to the annoyance. If you manage to get
through all of the battles on the stage and make your way through the long
path, you get rewarded by facing a katana user who’s got all guard break.
Yea fun. Did I mention you only have three people to do all of this? The
best advice I can give you against that annoying katana user is to hope you
get a lucky ring out against him. Otherwise, you might be in for a long
struggle.
-------------------------
Chapter 17: Broken Bonds
-------------------------
Victory Condition: Occupy the enemy’s main stronghold
Defeat Condition: Loss of your main stronghold. All allied units destroyed.
It’s time to face all your friends that Strife has decided to brainwash.
However, your friends are now all powered up and have nice stage advantages
to use against you. Strangely enough, this stage isn’t as hard as it should
be. Maybe your friends feel sympathetic towards you.
------------------------------
Chapter 18: Colliding Beliefs
------------------------------
Victory Condition: Defeat Abelia.
Defeat Condition: Loss of your main stronghold. Main general is killed.
Your old love...err...friend is here to face you on the field of battle.
Apparently, she isn’t too happy that you betrayed her country. This stage is
also pretty straight forward and there isn’t much of a challenge against
Abelia. Once you’ve set your woman straight, she rejoins your party.
----------------------------------------
Chapter 19: At the End of the Beginning
----------------------------------------
Victory Condition: Defeat Chester.
Defeat Condition: Loss of your main stronghold. All allied units destroyed.
In my opinion, this is the coolest looking stage in the game. There is a guy
on this stage that if you beat him, you get a cool black sword for your
katana users. Just one problem: That person is Ende and his level is 99.
He is very strong, very tough, has lots of life, and defense and is well
versed in the ring out tactic. This is no easy battle, but in my opinion,
it’s well worth it. For the most part, the enemy plays defense. They will
come out to attack every once in a while, but most of the time, it a
pointless attack. Just make your way to Chester. Sadly, Chester, for all
his talk about how he manipulated everyone to control the world, he’s
pathetic when in a fight.
-------------------------------
Chapter 20: Return to Tomorrow
-------------------------------
Victory Condition: Defeat Strife.
Defeat Condition: Main general is killed.
You will notice that on this stage, there are no strongholds. This means two
things: You cannot heal in a stronghold and your characters do not get
revived after being defeated. The solution: Don’t get into one on one
battles. Have all five of your characters focus on one character. One
person will take damage, but it won’t kill your person and he should still
have more than half his life. In the meantime, the enemy is getting beat
down by five people and dies pretty fast. Find the quickest and easiest way
possible through Strife’s bodyguards. You get nothing for defeating the
stronger opponents (other than more experience, if you want some this late).
Just make sure you use a different guy to start a battle with each person, as
you want as many people as possible to fight Strife with. Once you get to
Strife, he will fight your guys one at a time. However, since he’s not in a
stronghold, he cannot heal. Just make sure your characters deal more than a
fifth of damage to Strife. Strife does wield Soul Edge, so his attacks are
powerful. However, after five of your guys, he should fall and you have
unified a nation.
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 9. World Competition
SC3WCOMP /
------------------/----------------------------------------------------------
/
World Competition challenges you to complete 12 straight Tournaments or
Leagues. Completing the Leagues are easier than the Tournaments, since one
loss in a Tournament and you’re gone for good. You don’t get anything for
completing 12 straight though, except for lots of money.
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 10. Soul Arena
SC3SAREN /
------------------/----------------------------------------------------------
/
Soul Arena is where you can do a quick play or various missions. Quick Play
is an arcade style experience where you just fight battle after battle with
no storyline. Mission, however, is where you play through various challenges
in order to try to get a gold statue. The difficulties of missions vary from
easy to hard. More on how to unlock missions in the Unlockables section
For each mission, I have listed a description of the mission, how many
enemies you have to fight through, and what you need to do to get a gold
statue (or at least the times I got under in order to get a gold statue).
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 10a. Soul Smash
SC3SASSM /
------------------/----------------------------------------------------------
/
In Soul Smash, you have to bounce your opponents off the walls to deal damage
to them. The pushback in this game is increased ten fold, so a simple
launching attack can bounce a person off of three walls.
Easy: Defeat three opponents
Gold Statue Time: Under 00’40’00 (It’s probably a lot higher)
Normal: Defeat four opponents
Gold Statue Time: Under 01’40’00 (It might be higher than that)
Hard: Defeat five opponents
Gold Statue Time: Under 00’50’00 (It might be higher than that)
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 10b. Coin Collector
SC3SACOI /
------------------/----------------------------------------------------------
/
In Coin Collector, you must hit your opponent in order to make them lose
coins. Then you must grab the coins they drop. However, if they hit you,
you lose the coins that you were collecting.
Easy: Defeat three opponents
Gold Statue Amount: Over 200 Coins
Normal: Defeat four opponents
Gold Statue Amount: Over 500 Coins (It might be lower than that)
Hard: Defeat five opponents
Gold Statue Amount: Over 800 Coins (It might be lower than that)
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 10c. Turntable
SC3SATUR /
------------------/----------------------------------------------------------
/
In turntable, the stage you are on is rotating very fast. The closer to the
edge you get, the more you are propelled to the edge. Centrifugal force is
either your best friend or worst enemy.
Easy: Defeat an opponent three times
Gold Statue Time: Under 00’20’00 (It’s probably a lot higher)
Normal: Defeat an opponent four times
Gold Statue Time: Under 00’35’00 (It might be higher than that)
Hard: Defeat an opponent five times
Gold Statue Time: Under 00’50’00
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 10d. Blast chase
SC3SABLA /
------------------/----------------------------------------------------------
/
This game is hot potato, Soul Calibur style. In Blast Chase, you start off
holding a bomb. The only way to get rid of the bomb is to give it to your
opponent by attacking them. Whoever is holding the bomb when the fuse runs
down to 0 is defeated. Also, when the bomb gets passed, the fuse on the bomb
resets.
Easy: Defeat three opponents
Gold Statue Time: Under 00’25’00 (It’s probably a lot higher than that)
Normal: Defeat four opponents
Gold Statue Time: Under 00’30’00 (It’s probably a lot higher than that)
Hard: Defeat five opponents
Gold Statue Time: Under 00’30’00
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 10e. Dancing Statue
SC3SADST /
------------------/----------------------------------------------------------
/
In Dancing Statue, you face off with a giant statue that is equipped with a
sword and shield. What’s worse, this statue has the ability to throw magical
beams of light at you. Also, most of the statue’s attacks have lots of
pushback on them. Once you have defeated the statue, it will make one last
attempt to defeat you...by falling on top of you!
Easy: Defeat the statue
Gold Statue Time: Under 00’30’00
Normal: Defeat the statue
Gold Statue Time: Under 00’30’00
Hard: Defeat Cassandra, Sophitia, and then the statue
Gold Statue Time: Under 00’45’00
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 10f. Wisp Shoot
SC3SAWIS /
------------------/----------------------------------------------------------
/
In Wisp Shoot, you must collect wisps by using your Soul Charge. Once you
have collected wisps, they get sent to your opponent to damage them and stun
them. In harder difficulties, the only way to damage your opponent is to
either hit them with wisps or hit them while they are stunned by the wisps.
Easy: Defeat three opponents
Gold Statue Time: Under 00’30’00 (It’s probably a lot higher than that)
Normal: Defeat four opponents
Gold Statue Time: Under 01’00’00
Hard: Defeat five opponents
Gold Statue Time: Under 00’45’00
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 10g. Sudden Death Rally
SC3SASDR /
------------------/----------------------------------------------------------
/
In Sudden Death Rally, one hit from you will kill your opponent. This sounds
nice...until you realize that one hit from your opponent kills you! You must
hit your opponent before they hit you. Also, you must win the required
amount of battles in a row.
Easy: Defeat an opponent 3 times in a row
Gold Statue Time: Under 00’03’00 (It might be lower or higher than that)
Normal: Defeat an opponent 4 times in a row
Gold Statue Time: Under 00’03’00 (It might be lower or higher than that)
Hard: Defeat an opponent 5 times in a row
Gold Statue Time: Under 00’02’00 (I got exactly 00’02’00, so it might be
under 00’02’50)
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 10h. Survival
SC3SASUR /
------------------/----------------------------------------------------------
/
In Survival, you must defeat a set amount of enemies all in a row without
losing once. You do gain a fair amount of health in between battles, but
enemies do try their best to get a cheap ring out on you.
Easy: Defeat more than 10 enemies in a row
Gold Statue Amount: 20 Wins
Normal: Defeat more than 30 enemies in a row
Gold Statue Amount: 50 Wins
Hard: Defeat more than 50 enemies in a row
Gold Statue Amount: 100 Wins
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 10i. Scorer
SC3SASCO /
------------------/----------------------------------------------------------
/
In Scorer, you must deal lots of damage to Olcadan in a period of time.
Everytime he is defeated, he comes back with a new weapon. You must attack
fast and attack hard in order to win.
Easy: Inflict more than 1000 points of damage
Gold Statue Amount: Over 2000 points (It might be less)
Normal: Inflict more than 1500 points of damage
Gold Statue Amount: Over 3000 points (It might be less)
Hard: Inflict more than 2000 points of damage
Gold Statue Amount: Over 3500 points (It might be less)
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 10j. Hard Workers
SC3SAHDW /
------------------/----------------------------------------------------------
/
In Hard Workers, the three shopkeepers are pissed off that you didn’t buy
anything from their store. You must defeat all three shopkeepers before your
time runs out. However, every time they taunt you, they drain time off of
the battle clock really fast. You must catch them, stop them from draining
time off the clock, and damage them. Did I mention they run really fast away
from you?
Easy: Defeat the shopkeepers before time runs out (their taunts drain 10
seconds off the time)
Gold Statue Time: Under 00’40’00 (It’s probably higher than that)
Normal: Defeat the shopkeepers before time runs out (their taunts drain time
until you hit them or they stop taunting)
Gold Statue Time: Under 00’50’00 (It might be higher than that)
Hard: Defeat the shopkeepers before time runs out (their taunts drain time
extremely fast)
Gold Statue Time: No clue, haven’t gotten it yet (it’s probably under 30
seconds)
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 10k. Beloved
SC3SABLV /
------------------/----------------------------------------------------------
/
In Beloved, you must defeat Amy. However, you must go through her bodyguards
first. Also, Amy is given a special ability at higher difficulties. On
Normal, she is given all guard break. On hard, she is given all unblockable.
Easy: Defeat Raphael and Amy
Gold Statue Time: Under 00’30’00 (It’s probably higher than that)
Normal: Defeat Raphael and Amy
Gold Statue Time: Under 00’30’00 (It’s probably higher than that)
Hard: Defeat Raphael, Kilik, and Amy
Gold Statue Time: No clue, haven’t gotten it yet (It’s probably under 40
seconds or maybe even under 30 seconds)
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 10l. Final Battle
SC3SAFIN /
------------------/----------------------------------------------------------
/
In Final Battle, you face off one on one versus Night Terror. Night Terror
is the traditional cheap end boss that Namco loves so much. Also, you cannot
ring out Night Terror (he has wings and can fly, duh!), so you must defeat
him through damage dealing.
Easy: Defeat Night Terror
Gold Statue Time: Under 00’30’00 (It’s probably higher than that)
Normal: Defeat Night Terror
Gold Statue Time: Under 00’30’00 (It’s probably higher than that)
Hard: Defeat Night Terror
Gold Statue Time: Under 00’25’00
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 11. Practice
SC3PRACT /
------------------/----------------------------------------------------------
/
There are three modes in practice. The first mode is Tutorial, where Olcadan
teaches you both the basics and advanced tactics of Soul Calibur III. If you
complete a tutorial with a character, you get The Ancient weapon for that
character. The second mode is Free Training, where you can train by yourself
against the computer. You can set the computer to do various actions in
order to hone your skills. The final mode is the Glossary. This really
isn’t a mode, but it has definitions for all terms that are used in Soul
Calibur III.
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 12. Museum
SC3MSEUM /
------------------/----------------------------------------------------------
/
The Museum is where you can view all the art and movies that you collect.
You can also view the profiles for the characters of Soul Calibur III and
view the events you have watched during Tales of Souls mode. Unlocking the
art and movies are explained in both the Unlockables section and the Shop
section, depending on if something has to be unlocked or bought. I might
move everything into this section later on, but for now, you can find them
there.
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 13. Character Creation
SC3CHCRE /
------------------/----------------------------------------------------------
/
Character Creation is where you can create your characters in order to use
them in quick play or missions. You can also create characters to fight
against friends. In order to create a character, you must choose their
gender and their class. Unlocking the classes are described in the
unlockable’s section. Once you have chosen these two aspects of your
character, you can customize their clothes, the color of their clothes, their
face, their voice, and their name. Once you have your character ready, you
can fight your friends or use them in missions. Characters created in this
way cannot be used in Tales of Souls or Chronicles of the Sword. You must
create a new character at the start of Chronicles of the Sword.
You start off with three save slots for your created character. However, you
can buy more slots at Valeria’s shop. To unlock these, you must clear a
certain amount of stages in the Chronicles of the Sword mode or fight in a
certain amount of battles.
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 14. Stages
SC3STAGE /
------------------/----------------------------------------------------------
/
In Soul Calibur III, there are many beautiful stages in the game. Here is a
description of all the stages in the game. I’m not going to copy the stage
descriptions from the game, since there are about three FAQs that already
have that information. Instead, I will provide descriptions and strategies
for the stages.
Battle in the Strait: This stage is a boat floating on the sea. There is a
high wall and two side walls that are higher than they appear to be. A
person has to be sent really high into the air in order to get ringed out
on one of the sides. Most of the time, the person will just bounce off
the wall and be perfectly set up for a wall combo. These walls do not
break. There is a corner of the boat that has no walls and can be used to
ring out your opponent.
Chaos – Spiritual Realm: Nothing like floating rocks to set the mood of a
stage. There is a lot of weird stuff going on in the background. Don’t
let it distract you, as there are no walls on this stage to save you. The
stage is circular and appears to be a little bit bigger than the Clock
Tower, although not by much. It doesn’t matter much if you’re facing
Night Terror, as his ring out moves are cheaper than your local dollar
store.
Clock Tower: This stage is a typical round stage. There are no walls
whatsoever and the stage is kind of small. This stage is really good for
people with good ring out moves. While the stage appears to be spinning,
it’s not spinning at a high rate of speed to affect the battle (unless you
are playing the Turntable mission).
Egyptian Temple: This stage is very small and is getting pulled by a pulley
system through an Egyptian tour. There are no walls on any sides and the
square is very small. Ring outs are easy to get and hard to avoid.
Egyptian Temple (Minimum): Oh, in case a ring out wasn’t easy enough to get,
the nice programmers a Namco decided to give a smaller stage with no
walls. It feels like that you just move ever so slightly and you’re
plunging to your doom. This stage is a very small square that allows for
really easy ring outs.
Egyptian Temple (Minimum & Cage): This stage is completely surrounded by a
high, unbreakable cage. There isn’t much area to work with inside the
cage, but there are no ring outs to avoid. Basically, this stage is
designed for close ranged, action paced, melee battles.
Eurydice Shrine – Gate to the Gods: This stage has snowfall and water
surrounding a battlefield. The battlefield is being watched over by the
giant statue of Colossus. The side with Colossus is a high wall. The
other three sides have no walls. The stage is average sized.
Grand Labyrinth: This stage is a nice sized stage. There is a low fence on
three sides of the stage and no walls on the fourth size. The shape of
this arena is a square. The sides with a fence have columns that provide
some protection against ring outs.
Grand Labyrinth (Corridor): This stage is a rectangular shaped stage and has
very small confines. There is a low, breakable wall on two opposite
sides. The other two sides have no walls. Ring outs are easy to get on
this stage, due to the small area and the easy to get over walls.
Grand Labyrinth (Darkness): This stage is completely dark except for two
spotlights that highlight the two combatants. The stage is pretty big,
but there are no walls to protect any side. Even worse, the spotlight
sometimes gets in such an angle that the edge isn’t clearly seen. Ring
outs, while hard to do because of the size, are unpredictable, due to the
darkness.
Indian Port: This stage is a nice big square platform where lots of fighting
can take place. Two opposite sides have no walls and the other two sides
have low, breakable walls. Defeats by ring out can happen, but they are
not really the norm on this nice sized stage.
Jyurakudia Villa: This stage seems to be the biggest stage in terms of area
(the people at Namco didn’t want you to get ring outs on their annoying
speed demon mistress, as that would be too easy). The stage is a giant
rectangular surface with no walls. There are columns on the two long
sides of the stage to prevent some ring outs. However, the edges very
rarely come into play, unless Setsuka pushed you towards the edge and is
setting you up for the kill.
Kunpaetku Shrine Ruin: This stage is a giant octagon with a high wall on two
sides. The stage is bigger in area than the Clock Tower.
Lakeside Coliseum: This stage is a pretty big square with high walls on all
four sides. There are no ring outs on this stage, so the winner is
whoever can deliver the most punishment within the confines of the arena.
Lakeside Coliseum (No Cage): In case you miss your ring outs, the lakeside
coliseum has a place where there is no cage. The floor is still a giant
square. Two opposite sides have no walls and the other two sides of low,
breakable walls. The stage looks really similar to the Indian Port.
Ling-Sheng Su Temple Ruin: These ruins are very detailed and the night sky
is breathtaking. There is one uneven side that has no walls whatsoever.
There is a building on another side, providing a high wall. The side
opposite the building has a kind of low, unbreakable stone fence. The
final side has a wooden fence that is breakable, but is higher than the
stone fence. Ring outs on any side other than the one without the wall is
hard.
Lost Cathedral: The Lost Cathedral has two sides opposite of each other with
no walls. One of the other sides has a high wall and the other side has a
low, breakable wall. This stage is really beautiful, but don’t get lost
staring at the background. There is not really as much room to work with
as you might think. The shape of the stage is a square.
Lost Cathedral – Ruin: The Lost Cathedral looks like it has been hit by
Armageddon. There are fireballs soaring through the sky and the entire
world seems to be on fire. The high wall is still in tact, but the low
fence has been completely destroyed, leaving three sides for a ring out.
Lotus Garden: The stage is an octagon surrounded by a pond. The stage is
deceptively small, so there is not that much room the work with. Being an
octagon, the edge is always closer than it seems to be.
Old Toledo – Burning Gallery: Apparently, someone set fire to a mansion.
The art gallery is rectangular. There are walls on two sides of the stage
and no walls on the other two. The confines from wall to wall aren’t very
wide, but the stage is long. The walls come into play more often than the
holes do.
Ostrheinsburg Castle – Battlement: This stage is a raft that is on a river.
The raft is taking a nice long tour of the outside of the castle.
However, being a raft, there are no walls. The stage is a square. There
is a fair amount of stage to play with, but it is easy to get a character
pushed towards an edge.
Pirate Raid: This stage is a broken down pirate ship adrift at sea during a
fierce storm. There are a few destroyed ships in the water, providing an
eerie place for a battle. There is one side with a high wall. The side
opposite of the high wall is completely torn off, providing a place to
ring out your opponent into the fierce seas. The other two sides have
walls that are higher than most walls and cannot be broken. There are
small parts of the wall near the torn off part that can be broken, but
those don’t really come into play too often. The stage gives you the
sense that the stage is tipping up and down, but this does not come into
play on the stage. It’s just all for looks and atmosphere.
Proving Grounds: This stage is a circular stage with no walls. Every place
is a ring out. The stage is about the size of the Clock Tower. Avoiding
a ring out is priority number one. Priority number two is knocking your
opponent off the stage.
Romanian Valley – Castle Siege: You’re fighting on a balcony in the middle
of a siege with catapults flying all over the place. Sounds extremely
safe. The shape of this stage is kind of an acorn shape. There is a flat
wall on one side. There is a low, breakable wall for most of the two
sides. However, the tip of the stage does not have a wall. The walls are
pretty low, so you can either send your opponent over the wall or into the
wall to break it.
Sacred Mt. Fuji – Lava Bed: This stage seems to be the smallest stage in
terms of area. The stage looks like it’s an octagon that got broken in
half. There are no walls on the stage. The platform is taking a tour of
the inside of Mt. Fuji, which is pretty well decorated for the inside of a
volcano. Either way, ring outs are a norm on this stage, as there isn’t
much length or width to play with on this stage.
Secret Money Pit: This stage is shaped like a rainbow. The one curved side
have very low, breakable fence. The opposite side is straight and also
has a low, breakable fence. The two other sides have no walls whatsoever.
The weird shape of the stage can lead you to think you’re against a wall
at one moment and then up against the ledge the next. Also, there are not
much non-fenced edges, as the two straight sides are pretty short. The
stage is long, but not terribly wide.
Silk Road Ruin: This stage has a floor that is acorn shaped. There is one
high wall along the long, straight side of the stage. The rest of the
stage has no walls. The corner tip part of the stage is especially
dangerous, as that part of the stage is extremely narrow. If you get
caught at the tip, there isn’t very many places to go other than down.
Underground Buddhist Sanctum: This is another stage that is circular with no
walls. However, the stage is bigger than the Clock Tower, providing more
space to run and attack with.
Valentine Mansion: This stage makes you look like you’re fighting on a
balcony. There are high walls on three sides and a low, breakable wall on
the fourth side. There are columns along the low wall that could stop
someone from flying off the edge. The walls are pretty low, so a good
laucher move should send a person to their defeat.
Water Mill Valley: This stage is extremely beautiful and has a lot of nice
scenery. Also, it seems like there either seems to be rain or a splashing
of water from the watermills. Either way, there is a high wall on one
side and no walls on the other three sides. The stage is like a square
with the corners cut off. The stage is average sized, so the ledges are
in play a lot of the time.
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 15. Unlockables
SC3UNLCK /
------------------/----------------------------------------------------------
/
In this section, I will describe how to unlock pretty much everything in Soul
Calibur III. Normally, something can be unlocked by doing one thing or
reaching a certain total in the battle count. Battles are counted from Tales
of Souls, Chronicles of the Sword, Versus Mode, and Quick Play mode. It also
may count other battles too, but these four are confirmed.
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 15a. Unlocking Characters
SC3ULCHA /
------------------/----------------------------------------------------------
/
Abelia: Clear Chronicle 18 in Chronicles of the Sword or fight 1050 battles
Abyss: Defeat Abyss after all main characters are unlocked (Cervantes,
Lizardman, Olcadan, Rock, Sophitia, and Yoshimitsu) or fight 725
battles
Amy: Clear Beloved on Easy or fight 1200 battles
Arthur: Defeat him in Tales of Souls or fight 550 battles
Aurelia: Clear Chronicle 12 in Chronicles of the Sword or fight 900 battles
Cervantes: Defeat him in Tales of Souls or fight 625 battles
Chester: Clear Chronicle 19 in Chronicles of the Sword or fight 950 battles
Demuth: Clear Chronicle 10 in Chronicles of the Sword or fight 850 battles
Girardot: Clear Chronicle 15 in Chronicles of the Sword or fight 800 battles
Greed: Defeat him in Tales of Souls or fight 500 battles
Hualin: Defeat the shopkeepers in Tales of Souls or fight 750 battles
Hwang: Defeat him in Tales of Souls or fight 600 battles
Li Long: Defeat him in Tales of Souls or fight 1150 battles
Lizardman: Defeat him in Tales of Souls or fight 675 battles
Luna: Clear Chronicle 11 in Chronicles of the Sword or fight 650 battles
Lynette: Defeat the shopkeepers in Tales of Souls or fight 1100 battles
Miser: Defeat him in Tales of Souls or fight 450 battles
Olcadan: Defeat him in Tales of Souls or fight 575 battles
Revenant: Defeat him in Tales of Souls or fight 1200 battles
Rock: Defeat him in Tales of Souls or fight 475 battles
Sophitia: Defeat her in Tales of Souls or fight 525 battles
Strife: Clear Chronicle 20 in Chronicles of the Sword or fight 1000 battles
Valeria: Defeat the shopkeepers in Tales of Souls or fight 700 battles
Yoshimitsu: Defeat him in Tales of Souls or fight 425 battles
In order to find some characters, they must be unlocked in Tales of Souls.
Some characters can be found on the normal paths of the Tales of Souls.
These characters are Abyss, Cervantes, Lizardman, Revenant, Rock, Sophitia,
and Yoshimitsu. Olcadan is a special case, where you can only fight him if
you followed the correct path to Night Terror and have not lost a single
fight before him. Other characters can only be fought in special “Prepare to
Defend Yourself” battles. They are normally found on a certain state. These
battles take place after the fourth battle (only if you have not lost a
single battle) and after the eighth battle (only if you have gotten at least
one perfect). Here is a list of what characters will show up on what stages.
Remember, some characters cannot be unlocked, even if you defeat them. Miser
and Greed shows up for certain characters if they take the correct path to
them in Tales of Souls. Please refer to the Tales of Souls flowcharts to
find out where to fight these two and the others.
Egyptian Temple: Keres (Cannot be unlocked)
Eurydice Shrine: Colossus (Cannot be unlocked)
Lakeside Coliseum: Valeria, Hualin, and Lynette
Ling-Sheng Su Temple Ruin: Hwang
Lotus Garden: Hwang or Arthur (I’ve fought both here)
Jyurakudai Villa: Arthur
Old Toledo: Doppelganger (Cannot be unlocked)
Ostrheinsburg Castle: Li Long
Proving Grounds: Shadow Master (Cannot be unlocked)
Romanian Valley: Amy (Unlocks Soul Arena Mission Beloved (Easy), which, when
beaten, unlocks Amy)
Sacred Mt. Fuji: Arthur
Secret Money Pit: Will-O’-the-Wisp (Will-O’-the-Wisp cannot be unlocked)
Underground Sanctum: Will-O’-the-Wisp (Will-O’-the-Wisp cannot be
unlocked)
Valentine Mansion: Charade (Cannot be unlocked)
Water Mill Valley: Twenty Lizardmen (Might unlock Lizardman, but you cannot
unlock the twenty Lizardmen)
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 15b. Unlocking Stages
SC3ULSTA /
------------------/----------------------------------------------------------
/
Stages can be unlocked when you play a certain amount of battles or when you
defeat an opponent on a certain stage in Tales of Souls mode. Here is a list
of all the stages that need to be unlocked.
Chaos – Spiritual Realm: Defeat Night Terror in Tales of Souls or fight 775
battles
Egyptian Temple: Win on this stage in Tales of Souls or fight 825 battles
Egyptian Temple (Minimum & Cage): Clear Sudden Death Rally on Easy or fight
1025 battles (or fight Keres in Tales of Souls?)
Eurydice Shrine – Gate of the Gods: Win on this stage in Tales of Souls or
fight 525 battles
Grand Labyrinth: Win on this stage in Tales of Souls or fight 575 battles
Grand Labyrinth (Corridor): Win on this stage in Tales of Souls or fight 925
battles
Grand Labyrinth (Darkness): Win on this stage in Tales of Souls or fight 975
battles
Lakeside Coliseum: Win on this stage in Tales of Souls or fight 475 battles
Lakeside Coliseum (No Cage): Win on this stage in Tales of Souls or fight
875 battles
Lost Cathedral – Ruin: Defeat Abyss in Tales of Souls or fight 725 battles
Pirate Raid: Win on this stage in Tales of Souls or fight 625 battles
Scared Mt. Fuji – Lava Bed: Win on this stage in Tales of Souls or fight 425
battles
Silk Road Ruin: Win on this stage in Tales of Souls or fight 675 battles
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 15c. Unlocking Create a Soul Classes
SC3ULCSC /
------------------/----------------------------------------------------------
/
Classes are unlocked when you reach a certain level in Chronicles of the
Sword mode. They can also be unlocked by fighting a certain amount of
battles. Once they are unlocked, you can purchase the character class at the
Item Shop.
Assassin: Level a Ninja to level 30 in Chronicles of the Sword or fight 410
battles
Gladiator: Level a Barbarian to level 30 in Chronicles of the Sword or fight
410 battles
Knight: Level a Gladiator to level 50 in Chronicles of the Sword or fight
610 battles
Pirate: Level a Theif to level 30 in Chronicles of the Sword or fight 410
battles
Sage: Level a Saint to level 30 in Chronicles of the Sword or fight 410
battles
Samurai: Level an Assassin to level 50 in Chronicles of the Sword or fight
610 battles
Swordmaster: Level all other classes to level 50 in Chronicles of the Sword
or fight 610 battles
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 15a. Unlocking Weapon Disciplines for Classes
SC3ULWDC /
------------------/----------------------------------------------------------
/
Classes start off with a weapon discipline. They can gain more as they level
up in Chronicles of the Sword. Once the discipline is unlocked for the
class, any character of the same class at any level can also use that
discipline. Swordmaster starts off knowing every create a character
discipline as a default. However, the downside of the Swordmaster is that
they cannot learn any of the Soul disciplines.
--------
Assassin
--------
Wave Sword: Default discipline
Iron Sword: Level 10
Chinese Sword: Level 20
Soul of Lizardman: Level 30
Soul of Tira: Level 30
---------
Barbarian
---------
Iron Sword: Default discipline
Grieve Edge: Level 10
Wave Sword: Level 20
Soul of Astaroth: Level 30
Soul of Nightmare: Level 30
------
Dancer
------
Tambourine: Default discipline
Steel Fan: Level 10
Grieve Edge: Level 20
Soul of Voldo: Level 30
Soul of Xianghua: Level 30
---------
Gladiator
---------
Sword & Shield: Default discipline
Wave Sword: Level 10
Grieve Edge: Level 20
Soul of Rock: Level 30
Soul of Seong Mi-Na: Level 30
------
Knight
------
Lance: Default discipline
Iron Sword: Level 10
Rapier: Level 20
Soul of Raphael: Level 30
Soul of Siegfried: Level 30
----
Monk
----
Nunchaku: Default discipline
Staff: Level 10
Grieve Edge: Level 20
Soul of Kilik: Level 30
Soul of Maxi: Level 30
-----
Ninja
-----
Kunai: Default discipline
Katana & Shuriken: Level 10
Sickle: Level 20
Soul of Setsuka: Level 30
Soul of Taki: Level 30
------
Pirate
------
Chinese Sword: Default discipline
Rapier: Level 10
Iron Sword: Level 20
Soul of Cervantes: Level 30
Soul of Ivy: Level 30
----
Sage
----
Chinese Blade: Default discipline
Sword & Shield: Level 10
Staff: Level 20
Soul of Cassandra: Level 30
Soul of Sophitia: Level 30
-----
Saint
-----
Staff: Default discipline
Dagger: Level 10
Steel Fan: Level 20
Soul of Talin: Level 30
Soul of Zasalamel: Level 30
-------
Samurai
-------
Katana: Default discipline
Katana & Shuriken: Level 10
Sickle: Level 20
Soul of Mitsurugi: Level 30
Soul of Yoshimitsu: Level 30
-----
Thief
-----
Dagger: Default discipline
Wave Sword: Level 10
Sickle: Level 20
Soul of Tira: Level 30
Soul of Yun-seong: Level 30
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 15e. Unlocking Weapons for Regular Characters
SC3ULWRC /
------------------/----------------------------------------------------------
/
Most weapons can be bought from Hualin at the weapon shop. However, most of
the special weapons have to be unlocked in a different way. Here is a list
of all the weapons for the regular characters (those that have a Tales of
Souls mode) and how they can be unlocked.
--------
Astaroth
--------
Kulutues (1P): Already unlocked
Kulutues (2P): Already unlocked
Terror Moon: Available at the store for purchase as default
Great Maul: Becomes available at store for purchase after clearing the 4th
stage of Astaroth’s Tales of Souls
Nanbanfu: Becomes available at store for purchase after clearing the 7th
stage of Astaroth’s Tales of Souls
Soul Edge: Once weapons 3-5 are purchased, clear Astaroth’s Tales of Souls
or fight 860 battles
Stone Slab: Score Clear on Soul Smash on Hard or fight 1460 battles
The Ancient: Defeat Olcadan in Tales of Souls or clear Astaroth’s tutorial
---------
Cassandra
---------
Digamma Sword & Nemea Shield (1P): Already unlocked
Digamma Sword & Nemea Shield (2P): Already unlocked
Ivan the Terrible: Available at the store for purchase as default
Spine Blade: Becomes available at store for purchase after clearing the 4th
stage of Cassandra’s Tales of Souls
Dark Blade: Becomes available at store for purchase after clearing the 7th
stage of Cassandra’s Tales of Souls
Valkyrie: Once weapons 3-5 are purchased, clear Cassandra’s Tales of Souls
or fight 960 battles
Broken Sword: Score Great on Dancing Statue on Normal or fight 1560 battles
The Ancient: Defeat Olcadan in Tales of Souls or clear Cassandra’s tutorial
---------
Cervantes
---------
Soul Edge & Nirvana (1P): Unlocked when Cervantes is unlocked
Soul Edge & Nirvana (2P): Unlocked when Cervantes is unlocked
Styx: Available at the store for purchase as default
Erlang’s Blade: Becomes available at store for purchase after clearing the
4th stage of Cervantes’ Tales of Souls
Phlegethon: Becomes available at store for purchase after clearing the 7th
stage of Cervantes’ Tales of Souls
Soul Edge: Once weapons 3-5 are purchased, clear Cervantes’ Tales of Souls
or fight 860 battles
Imitation Sword: Score Great on Final Battle on Normal or fight 1460 battles
The Ancient: Defeat Olcadan in Tales of Souls or clear Cervantes’ tutorial
---
Ivy
---
Valentine (1P): Already unlocked
Valentine (2P): Already unlocked
Viper Edge: Available at the store for purchase as default
Dream Blade: Becomes available at store for purchase after clearing the 4th
stage of Ivy’s Tales of Souls
Alraune: Becomes available at store for purchase after clearing the 7th
stage of Ivy’s Tales of Souls
Kaleidoscope: Once weapons 3-5 are purchased, clear Ivy’s Tales of Souls
or fight 710 battles
Prototype Blade: Score Great on Coin Collector on Hard or fight 1310 battles
The Ancient: Defeat Olcadan in Tales of Souls or clear Ivy’s tutorial
-----
Kilik
-----
Kali-Yuga (1P): Already unlocked
Kali-Yuga (2P): Already unlocked
Ling-Sheng Su Bo: Available at the store for purchase as default
Amud: Becomes available at store for purchase after clearing the 4th
stage of Kilik’s Tales of Souls
Jingu Staff: Becomes available at store for purchase after clearing the 7th
stage of Kilik’s Tales of Souls
Soul Calibur: Once weapons 3-5 are purchased, clear Kilik’s Tales of Souls
or fight 710 battles
Bamboo Staff: Score Clear on Beloved on Hard or fight 1310 battles</pre><pre id="faqspan-13">
The Ancient: Defeat Olcadan in Tales of Souls or clear Kilik’s tutorial
---------
Lizardman
---------
Grudge Ax & Aya Shield (1P): Unlocked when Lizardman is unlocked
Grudge Ax & Aya Shield (2P): Unlocked when Lizardman is unlocked
Tabarzin: Available at the store for purchase as default
Lunatic: Becomes available at store for purchase after clearing the 4th
stage of Lizardman’s Tales of Souls
Kora: Becomes available at store for purchase after clearing the 7th
stage of Lizardman’s Tales of Souls
Soul Edge: Once weapons 3-5 are purchased, clear Lizardman’s Tales of Souls
or fight 760 battles
Boned Meat: Score Clear on Sudden Death Rally on Hard or fight 1360 battles
The Ancient: Defeat Olcadan in Tales of Souls or clear Lizardman’s tutorial
----
Maxi
----
Soryuju (1P): Already unlocked
Soryuju (2P): Already unlocked
Tetsuryu: Available at the store for purchase as default
Chained Kozuka: Becomes available at store for purchase after clearing the
4th stage of Maxi’s Tales of Souls
Raimei: Becomes available at store for purchase after clearing the 7th
stage of Maxi’s Tales of Souls
Vajra: Once weapons 3-5 are purchased, clear Maxi’s Tales of Souls
or fight 560 battles
Termite Snack: Score Great on Sudden Death Rally on Normal or fight 1160
battles
The Ancient: Defeat Olcadan in Tales of Souls or clear Maxi’s tutorial
---------
Mitsurugi
---------
Shishi-Oh (1P): Already unlocked
Shishi-Oh (2P): Already unlocked
Two Handed Sword: Available at the store for purchase as default
Masamune: Becomes available at store for purchase after clearing the 4th
stage of Mitsurugi Tales of Souls
Damascus Sword: Becomes available at store for purchase after clearing the
7th stage of Mitsurugi Tales of Souls
Soul Edge: Once weapons 3-5 are purchased, clear Mitsurugi’s Tales of Souls
or fight 510 battles
Souvenir Gift: Score Great on Scorer on Normal or fight 1110 battles
The Ancient: Defeat Olcadan in Tales of Souls or clear Mitsurugi’s tutorial
---------
Nightmare
---------
Soul Edge (Phantom) (1P): Already unlocked
Soul Edge (Phantom) (2P): Already unlocked
Steel Paddle: Available at the store for purchase as default
Soul Edge (Larvae): Becomes available at store for purchase after clearing
the 4th stage of Nightmare’s Tales of Souls
Soul Edge (Cocoon): Becomes available at store for purchase after clearing
the 7th stage of Nightmare’s Tales of Souls
Soul Edge: Once weapons 3-5 are purchased, clear Nightmare’s Tales of Souls
or fight 810 battles
Giant Squid: Score Clear on Final Battle on Hard or fight 1410 battles
The Ancient: Defeat Olcadan in Tales of Souls or clear Nightmare’s tutorial
-------
Olcadan
-------
The Silent: Available at the store for purchase as default
The Mute: Available at the store for purchase as default
The Perceptive: Available at the store for purchase as default
The Fierce: Becomes available at store for purchase after clearing the 4th
stage of Olcadan’s Tales of Souls
The Savage: Becomes available at store for purchase after clearing the 7th
stage of Olcadan’s Tales of Souls
The Hidden: Once weapons 3-5 are purchased, clear Olcadan’s Tales of Souls
or fight 1060 battles
The Tease: Score Clear on Scorer on Hard or fight 1660 battles
The Ancient: Unlocked when Olcadan is unlocked
-------
Raphael
-------
Flambert (1P): Already unlocked
Flambert (2P): Already unlocked
Epee: Available at the store for purchase as default
Holy Antler: Becomes available at store for purchase after clearing the 4th
stage of Raphael’s Tales of Souls
Estoc: Becomes available at store for purchase after clearing the 7th
stage of Raphael’s Tales of Souls
Queen’s Guard: Once weapons 3-5 are purchased, clear Raphael’s Tales of
Souls or fight 910 battles
Cane: Score Great on Beloved on Normal or fight 1510 battles
The Ancient: Defeat Olcadan in Tales of Souls or clear Raphael’s tutorial
----
Rock
----
Onslaught (1P): Unlocked when Rock is unlocked
Onslaught (2P): Unlocked when Rock is unlocked
Giant Mace: Available at the store for purchase as default
Ropalon: Becomes available at store for purchase after clearing the 4th
stage of Rock’s Tales of Souls
Juggernaut: Becomes available at store for purchase after clearing the 7th
stage of Rock’s Tales of Souls
Wayakin: Once weapons 3-5 are purchased, clear Rock’s Tales of Souls
or fight 660 battles
Iron Fists: Score Great on Wisp Shoot on Hard or fight 1260 battles
The Ancient: Defeat Olcadan in Tales of Souls or clear Rock’s tutorial
-----------
Seong Mi-Na
-----------
Scarlet Thunder (1P): Already unlocked
Scarlet Thunder (2P): Already unlocked
Defender: Available at the store for purchase as default
Hyup Do: Becomes available at store for purchase after clearing the 4th
stage of Seong Mi-Na’s Tales of Souls
Halberd: Becomes available at store for purchase after clearing the 7th
stage of Seong Mi-Na’s Tales of Souls
Hraesvelgr: Once weapons 3-5 are purchased, clear Seong Mi-Na’s Tales of
Souls or fight 510 battles
Feather Broom: Score Clear on Blast Chase on Hard or fight 1110 battles
The Ancient: Defeat Olcadan in Tales of Souls or clear Seong Mi-Na’s
tutorial
-------
Setsuka
-------
Ugetsu Kageuchi (1P): Already unlocked
Ugetsu Kageuchi (2P): Already unlocked
Ridicule: Available at the store for purchase as default
Shiranamigasumi: Becomes available at store for purchase after clearing the
4th stage of Setsuka’s Tales of Souls
Moonlight: Becomes available at store for purchase after clearing the 7th
stage of Setsuka’s Tales of Souls
Ugetsu Shinuchi: Once weapons 3-5 are purchased, clear Setsuka’s Tales of
Souls or fight 1010 battles
Broken Bamboo Sword: Score Great on Survival on Normal or fight 1610 battles
The Ancient: Defeat Olcadan in Tales of Souls or clear Setsuka’s tutorial
---------
Siegfried
---------
Requiem (1P): Already unlocked
Requiem (2P): Already unlocked
Flamberge: Available at the store for purchase as default
Glam: Becomes available at store for purchase after clearing the 4th
stage of Siegfried Tales of Souls
Faust: Becomes available at store for purchase after clearing the 7th
stage of Astaroth’s Tales of Souls
Soul Calibur: Once weapons 3-5 are purchased, clear Siegfried Tales of Souls
or fight 660 battles
Gallery Oar: Score Great on Soul Smash on Hard or fight 1260 battles
The Ancient: Defeat Olcadan in Tales of Souls or clear Siegfried tutorial
--------
Sophitia
--------
Omega Sword & Elk Shield (1P): Unlocked when Sophitia is unlocked
Omega Sword & Elk Shield (2P): Unlocked when Sophitia is unlocked
Fire Blade: Available at the store for purchase as default
Blue Crystal Rod: Becomes available at store for purchase after clearing the
4th stage of Sophitia Tales of Souls
Orichalcum: Becomes available at store for purchase after clearing the 7th
stage of Sophitia Tales of Souls
Soul Calibur: Once weapons 3-5 are purchased, clear Sophitia Tales of Souls
or fight 610 battles
Memento: Score Clear on Dancing Statue on Hard or fight 1210 battles
The Ancient: Defeat Olcadan in Tales of Souls or clear Sophitia tutorial
----
Taki
----
Rekki-Maru & Mekki-Maru (1P): Already unlocked
Rekki-Maru & Mekki-Maru (2P): Already unlocked
Kagenui: Available at the store for purchase as default
Kagekiri: Becomes available at store for purchase after clearing the 4th
stage of Taki’s Tales of Souls
Fumakugi: Becomes available at store for purchase after clearing the 7th
stage of Taki’s Tales of Souls
Kris Naga: Once weapons 3-5 are purchased, clear Taki’s Tales of Souls
or fight 560 battles
Tobacco Pipes: Score Clear on Turntable on Hard or fight 1160 battles
The Ancient: Defeat Olcadan in Tales of Souls or clear Taki’s tutorial
-----
Talim
-----
Syi Salika & Loka Luha (1P): Already unlocked
Syi Salika & Loka Luha (2P): Already unlocked
Tonfa: Available at the store for purchase as default
Side Harpe: Becomes available at store for purchase after clearing the 4th
stage of Talim’s Tales of Souls
Double Crescent Blade: Becomes available at store for purchase after
clearing the 7th stage of Talim’s Tales of Souls
Soul Calibur: Once weapons 3-5 are purchased, clear Talim’s Tales of Souls
or fight 910 battles
Weight: Score Clear on Hard Workers on Normal or fight 1510 battles
The Ancient: Defeat Olcadan in Tales of Souls or clear Talim’s tutorial
----
Tira
----
Aiselne Drossel (1P): Already unlocked
Aiselne Drossel (2P): Already unlocked
Bifrost: Available at the store for purchase as default
Ixion: Becomes available at store for purchase after clearing the 4th
stage of Tira’s Tales of Souls
Vimana: Becomes available at store for purchase after clearing the 7th
stage of Tira’s Tales of Souls
Soul Edge: Once weapons 3-5 are purchased, clear Tira’s Tales of Souls
or fight 1060 battles
Cogwheel: Score Great on Hard Workers on Normal or fight 1660 battles
The Ancient: Defeat Olcadan in Tales of Souls or clear Tira’s tutorial
-----
Voldo
-----
Manas & Ayus (1P): Already unlocked
Manas & Ayus (2P): Already unlocked
Cat Claws: Available at the store for purchase as default
Tonfana Scissors: Becomes available at store for purchase after clearing the
4th stage of Voldo’s Tales of Souls
Iron Ram: Becomes available at store for purchase after clearing the 7th
stage of Voldo’s Tales of Souls
Guillotine: Once weapons 3-5 are purchased, clear Voldo’s Tales of Souls
or fight 610 battles
Tambourines: Score Clear on Coin Collector on Hard or fight 1210 battles
The Ancient: Defeat Olcadan in Tales of Souls or clear Voldo’s tutorial
--------
Xianghua
--------
No Name (1P): Already unlocked
No Name (2P): Already unlocked
Kard: Available at the store for purchase as default
Northern Star: Becomes available at store for purchase after clearing the
4th stage of Xianghua Tales of Souls
Kopis: Becomes available at store for purchase after clearing the 7th
stage of Xianghua’s Tales of Souls
Soul Calibur: Once weapons 3-5 are purchased, clear Xianghua’s Tales of
Souls or fight 760 battles
Calligraphy Brush: Score Great on Turntable on Normal or fight 1360 battles
The Ancient: Defeat Olcadan in Tales of Souls or clear Xianghua’s tutorial
----------
Yoshimitsu
----------
Yoshimitsu (1P): Unlocked when Yoshimitsu is unlocked
Yoshimitsu (2P): Unlocked when Yoshimitsu is unlocked
Kastane: Available at the store for purchase as default
Pakayun: Becomes available at store for purchase after clearing the 4th
stage of Yoshimitsu’s Tales of Souls
Kagekiyo: Becomes available at store for purchase after clearing the 7th
stage of Yoshimitsu’s Tales of Souls
Hihiirokane: Once weapons 3-5 are purchased, clear Yoshimitsu’s Tales of
Souls or fight 810 battles
Shepherd’s Crook: Score Clear on Survival on Hard or fight 1410 battles
The Ancient: Defeat Olcadan in Tales of Souls or clear Yoshimitsu’s tutorial
---------
Yun-seong
---------
White Storm (1P): Already unlocked
White Storm (2P): Already unlocked
Giant Butcher Knife: Available at the store for purchase as default
Cheng Ying: Becomes available at store for purchase after clearing the 4th
stage of Yun-seong’s Tales of Souls
Ramdao: Becomes available at store for purchase after clearing the 7th
stage of Yun-seong’s Tales of Souls
Han Guang: Once weapons 3-5 are purchased, clear Yun-seong’s Tales of Souls
or fight 960 battles
Child’s Sword: Score Great on Blast Chase on Normal or fight 1560 battles
The Ancient: Defeat Olcadan in Tales of Souls or clear Yun-seong’s tutorial
---------
Zasalamel
---------
Kafziel (1P): Already unlocked
Kafziel (2P): Already unlocked
Ankou: Available at the store for purchase as default
Balor: Becomes available at store for purchase after clearing the 4th
stage of Zasalamel’s Tales of Souls
Mrtyu: Becomes available at store for purchase after clearing the 7th
stage of Zasalamel’s Tales of Souls
Irkalla: Once weapons 3-5 are purchased, clear Zasalamel’s Tales of Souls
or fight 1010 battles
Beak: Score Clear on Soul Smash on Hard or fight 1610 battles
The Ancient: Defeat Olcadan in Tales of Souls or clear Zasalamel’s tutorial
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 15f. Unlocking Weapons for Created Characters
SC3ULWCC /
------------------/----------------------------------------------------------
/
Most weapons can be bought from Hualin at the weapon shop. However, most of
the special weapons have to be unlocked in a different way. Here is a list
of all the weapons for the created character classes and how they can be
unlocked.
-------------
Chinese Blade
-------------
Heisheng Jian: Unlocked when the discipline is unlocked
Huan Luo: Available at the store for purchase as default
Jiaotu Jian: Defeat Luna in Chronicle 6 or fight 325 battles
Rune Blade: Defeat Mooncalf in Chronicle 8 or fight 425 battles
Dujiao Gui: Defeat Aether in Chronicle 12 or fight 525 battles
Dystopia: Unlock Luna
Soul Calibur: Clear Chronicles of the Sword
Midnight: Defeat Mooncalf in Chronicle 8 or fight 740 battles
-------------
Chinese Sword
-------------
Qing Long: Unlocked when the discipline is unlocked
Po Shan: Available at the store for purchase as default
Falchon: Defeat Xiaoxin in Chronicle 2 or fight 300 battles
Lei Yan: Defeat Jyuri in Chronicle 12 or fight 400 battles
Bonebreaker Sword: Defeat Mingyue in Chronicle 18 or fight 500 battles
Blue Thunder: Unlock Hwang
Dragon Sword: Defeat Dragon in Tales of Sword mode
------
Dagger
------
Jambiya: Unlocked when the discipline is unlocked
Assassin Dagger: Available at the store for purchase as default
Kris: Defeat Loki in Chronicle 3 or fight 350 battles
Misericorde: Defeat Celetis in Chronicle 12 or fight 450 battles
Tongue of Tonatiuh: Defeat Abigail in Chronicle 19 or fight 550 battles
Kingslayer: Unlock Chester
-----------
Grieve Edge
-----------
Kick Edge: Unlocked when the discipline is unlocked
Grieve Edge: Available at the store for purchase as default
Senjinsoku: Defeat Azumi in Chronicle 10 or fight 325 battles
Cailleach Bheur: Defeat Ouka in Chronicle 18 or fight 425 battles
Svadilfari: Defeat Shizuma in Chronicle 19 or fight 525 battles
Cepheus Seal: Unlock Valeria
Hell’s Design: Defeat Kierkess in Chronicle 12 or fight 790 battles
----------
Iron Sword
----------
Great Sword: Unlocked when the discipline is unlocked
Claymore: Available at the store for purchase as default
Demon Knife: Defeat Ishtar in Chronicle 1 or fight 350 battles
Hercules Sword: Defeat Juno in Chronicle 7 or fight 450 battles
Alondite: Defeat Balduin in Chronicle 18 or fight 550 battles
Ambition: Unlock Strife
Soul Edge: Unlock Strife
Brutal Terra: Defeat Aege in Chronicle 11 or fight 940 battles
------
Katana
------
Zantetsuken: Unlocked when the discipline is unlocked
Wo Dao: Available at the store for purchase as default
Monohoshizao: Defeat Kanon in Chronicle 8 or fight 300 battles
Shiranui: Defeat Kanon in Chronicle 8 or fight 400 battles
Murasame: Defeat Kanon in Chronicle 8 or fight 500 battles
Gassan: Unlock Authur
Kokuenra: Defeat Ende in Chronicle 19 or fight 2000 battles
-----------------
Katana & Shuriken
-----------------
Onimoro & Tobikage: Unlocked when the discipline is unlocked
Tsubanari & Ryusei: Available at the store for purchase as default
Suigetsutou & Ukifume: Defeat Jinkai in Chronicle 2 or fight 300 battles
Genma & Kokuen: Defeat Shiun in Chronicle 8 or fight 400 battles
Totsuka & Yatsugashira: Defeat Kagamin in Chronicle 16 or fight 500 battles
Red Crow & Rusty Wing: Unlock Miser
-----
Kunai
-----
Kunai: Unlocked when the discipline is unlocked
Kaiken: Available at the store for purchase as default
Kazekirimaru: Defeat Elua in Chronicle 9 or fight 300 battles
Nakinue: Defeat Kimika in Chronicle 13 or fight 400 battles
Shutensou: Defeat Tomoe in Chronicle 19 or fight 500 battles
Galeforce: Defeat Elua in Chronicle 11 or fight 590 battles
Austere & Void: Unlock Greed
-----
Lance
-----
Heavy Lance: Unlocked when the discipline is unlocked
Pilum Muralis: Available at the store for purchase as default
Bourdonasse: Defeat Girardot in Chronicle 2 or fight 325 battles
Ahlspiess: Defeat Lupi in Chronicle 11 or fight 425 battles
Dreadnought: Defeat Brunhild in Chronicle 13 or fight 525 battles
Absolution: Unlock Girardot
Blazecleaver: Defeat Lupi in Chronicle 11 or fight 840 battles
Sacrifice: Defeat Roin in Chronicle 12 or fight 890 battles
--------
Nunchaku
--------
Nunchaku: Unlocked when the discipline is unlocked
Gemini Rod: Available at the store for purchase as default
Zhongkui: Defeat Yufeng in Chronicle 7 or fight 375 battles
Huoshen: Defeat Mayura in Chronicle 15 or fight 475 battles
Shuang Lei: Defeat Meilan in Chronicle 16 or fight 575 battles
Falcon: Unlock Li Long
------
Rapier
------
Schweitzer: Unlocked when the discipline is unlocked
Rapier: Available at the store for purchase as default
Fallen Antler: Defeat Sizuku in Chronicle 13 or fight 375 battles
Tuck: Defeat Katina in Chronicle 15 or fight 475 battles
Unicorn: Defeat Haystir in Chronicle 20 or fight 575 battles
Albion: Unlock Amy
------
Sickle
------
Sickle: Unlocked when the discipline is unlocked
Kogarashi: Available at the store for purchase as default
Mizuchi: Defeat Kanade in Chronicle 8 or fight 350 battles
Yaesumuji: Defeat Marid in Chronicle 9 or fight 450 battles
Chains of Hades: Defeat Domenthi in Chronicle 20 or fight 550 battles
Black Widow: Unlock Aurelia
-----
Staff
-----
Mushakuboh: Unlocked when the discipline is unlocked
Quarterstaff: Available at the store for purchase as default
Iron Staff: Defeat Jyurai in Chronicle 10 or fight 325 battles
Duel Rod: Defeat Fenglei in Chronicle 10 or fight 425 battles
Kunlun Bamboo: Defeat Minlian in Chronicle 12 or fight 525 battles
Cepheus Seal: Unlock Hualin
---------
Steel Fan
---------
Steel Fan: Unlocked when the discipline is unlocked
Kamaitachi: Available at the store for purchase as default
Fujin Fan: Defeat Amrita in Chronicle 5 or fight 350 battles
Zephyrus: Defeat Asrafili in Chronicle 10 or fight 450 battles
Basho Fan: Defeat Aeolos in Chronicle 17 or fight 550 battles
Baindigart: Unlock Demuth
--------------
Sword & Shield
--------------
Gladius: Unlocked when the discipline is unlocked
Ice Blade: Available at the store for purchase as default
Katzbalger: Defeat Abelia in Chronicle 1 or fight 375 battles
Excalibur: Defeat Hilda in Chronicle 19 or fight 475 battles
Valkyrie: Defeat Acacia in Chronicle 20 or fight 575 battles
Eternal Rest: Unlock Abelia
Lilia: Defeat Hyle in Chronicle 10 or fight 990 battles
----------
Tambourine
----------
Melody Ring: Unlocked when the discipline is unlocked
Mazurka: Available at the store for purchase as default
Tarantella: Defeat Iblis in Chronicle 5 or fight 375 battles
Menard: Defeat Wenli in Chronicle 9 or fight 475 battles
Terpsichore: Defeat Irene in Chronicle 16 or fight 575 battles
Cepheus Seal: Unlock Lynette
----------
Wave Sword
----------
Wave Sword: Unlocked when the discipline is unlocked
Mantis Blade: Available at the store for purchase as default
Double Fang: Defeat Edith in Chronicle 2 or fight 375 battles
Aya & Hongya: Defeat Halphas in Chronicle 7 or fight 475 battles
Atropos: Defeat Riese in Chronicle 17 or fight 575 battles
Gatekeeper: Unlock Revenant
Leviathan: Defeat Heal-Do in Chronicle 11 or fight 1040 battles
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 15g. Unlocking Soul Arena Missions
SC3ULSAM /
------------------/----------------------------------------------------------
/
Here is a list of each Soul Arena Mission and how to unlock them. There are
in the order they appear on the list in Soul Calibur III.
Soul Smash Easy: Unlocked from the start
Soul Smash Normal: Clear Soul Smash on Easy
Soul Smash Hard: Clear Soul Smash on Normal
Coin Collector Easy: Unlocked from the start
Coin Collector Normal: Clear Coin Collector on Easy
Coin Collector Hard: Clear Coin Collector on Normal
Turntable Easy: Unlocked from the start
Turntable Normal: Clear Turntable on Easy
Turntable Hard: Clear Turntable on Normal
Blast Chase Easy: Unlocked from the start
Blast Chase Normal: Clear Blast Chase on Easy
Blast Chase Hard: Clear Blast Chase on Normal
Dancing Statue Easy: Clear Soul Smash on Easy
Dancing Statue Normal: Clear Dancing Statue on Easy
Dancing Statue Hard: Clear Dancing Statue on Normal
Wisp Shoot Easy: Clear Coin Collector on Easy
Wisp Shoot Normal: Clear Wisp Shoot on Easy
Wisp Shoot Hard: Clear Wisp Shoot on Normal
Sudden Death Rally Easy: Clear Turntable on Easy
Sudden Death Rally Normal: Clear Sudden Death Rally on Easy
Sudden Death Rally Hard: Clear Sudden Death Rally on Normal
Survival Easy: Purchased from the Item Shop
Survival Normal: Clear Survival on Easy
Survival Hard: Clear Survival on Normal
Scorer Easy: Purchased from the Item Shop
Scorer Normal: Clear Scorer on Easy
Scorer Hard: Clear Scorer on Normal
Hard Workers Easy: Purchased from the Item Shop
Hard Workers Normal: Clear Hard Workers on Easy
Hard Workers Hard: Clear Hard Workers on Normal
Beloved Easy: Defeat Amy in Tales of Souls
Beloved Normal: Clear Beloved on Easy
Beloved Hard: Clear Beloved on Normal
Final Battle Easy: Defeat Night Terror in Tales of Souls
Final Battle Normal: Clear Final Battle on Easy
Final Battle Hard: Clear Final Battle on Normal
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 15h. Unlocking Museum Stuff
SC3ULMST /
------------------/----------------------------------------------------------
/
In order to unlock some artwork or movies, you must do certain tasks. Here
is a list of how to unlock most of the artwork or movies.
-------------
Character Art
-------------
In order to unlock the main character’s artwork for purchase at the Item
Shop, you must first clear their Tales of Souls mode. Once you have done
this, their artwork will appear for purchase.
For the hidden characters that are found in Chronicles of the Sword, you must
defeat them in their respective Chronicles level or you can fight a certain
amount of battles. Here is a list of the characters and their Chronicles
level.
Abelia: Defeat Chronicle 18 or fight 600 battles
Aurelia: Defeat Chronicle 12 or fight 500 battles
Chester: Defeat Chronicle 19 or fight 600 battles
Demuth: Defeat Chronicle 10 or fight 500 battles
Girardot: Defeat Chronicle 15 or fight 500 battles
Luna: Defeat Chronicle 11 or fight 500 battles
Strife: Defeat Chronicle 20 or fight 600 battles
For Abyss and Night Terror, you can unlock their art for purchase by
defeating them in Tales of Souls mode.
------------
Weapon Demos
------------
The characters weapon demos become available when they are unlocked. For
those characters that don’t need to be unlocked, the demos are already
available for purchase.
-----------
Special Art
-----------
Here’s a list of how to unlock some of the art in the Special Art section.
Amy’s artwork: Unlock Amy
Hualin’s artwork: Purchase every weapon in Hualin’s shop
Lynette’s artwork: Purchase every armor in Lynette’s shop
Valeria’s artwork: Purchase every item in Valeria’s shop
-------------
Publicity Art
-------------
Here’s how to unlock the Publicity Art. Alternately, you can fight in 1500
battles to unlock these for purchase.
Publicity Art 1: Win 1 Tournament in World Competition
Publicity Art 2: Win 1 League in World Competition
Publicity Art 3: Win 3 Leagues or Tournaments in a row in World Competition
------
Movies
------
Here’s how to unlock the movies in the Movies section.
Opening Movie: Already unlocked
Credits Movie: Defeat Tales of Souls or Chronicles of the Sword mode
Chronicles of the Sword Opening Movie: Start a Chronicles of the Sword game
E3 Movie: Purchase from the Item Shop
Battle Movie: Fight in 1550 battles
------------------
Character Profiles
------------------
Character Profiles become unlocked when you unlock that character. The only
exception to this rule is Night Terror. His profile becomes unlocked when
you defeat him in Tales of Souls. Once Night Terror is defeated, his profile
will appear.
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 15i. Unlocking Type X Armor
SC3ULTXA /
------------------/----------------------------------------------------------
/
I might as well add this section in right now and avoid the flood of
questions that ask, “How do I unlock the KOS-MOS parts?” I will say this
here and in the other section: I will not answer this question over e-mail.
It’s here for a reason.
To unlock the Type X Armor parts, you must first either fight in 2000 battles
or have unlocked 308 female armor parts. Once this happens, you can now
purchase the Type X Armor parts at the Armor shop (along with other pieces of
armor, but no one cares about that). Here is a list of the Type X parts:
Long Hair (Type X)
Type X Visor
Type X Choker
Type X Body Suit
Type X Gloves
Type X Belt
Type X Socks
Type X Boots
There, no more questions about KOS-MOS. If I get one, I’m burning it. Yes,
I know it is an e-mail. I’ll print it out, burn the paper it’s printed on,
and then delete the e-mail. Don’t think I won’t do it.
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 16. Other Stuff
SC3OTHER /
------------------/----------------------------------------------------------
/
Here’s the section where everything else goes that I have no place to put.
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 16a. Money Glitch
SC3OSMON /
------------------/----------------------------------------------------------
/
The money glitch is an easy way to buy everything at the shops. This method
has been proven safe and is not a cause for your save file to be corrupted
(there’s a couple of nice topics that explain the whole save file corruption
thing on the GameFAQs forum). Here is how to perform the money glitch.
Remember, follow the instructions to the letter, as this method does work.
If you can’t get it to work, then you haven’t follow directions.
1. Make sure you have lots of money (over 100,000), as this will be the
money you will use to buy stuff over and over again. The more money you
have, the less times you have to perform this glitch. Save your file.
2. Create a Chronicles of the Sword save file. This can be old or new, but
you might not want to use your old one, as you will be constantly losing.
3. Go shopping outside of Chronicles of the Sword mode in the main shop. DO
NOT BUY ITEMS WHILE IN CHRONICLES OF THE SWORD MODE. Buy whatever you want.
Spend all your money. DO NOT SAVE AFTER YOU ARE DONE (in capital letters for
a reason).
4. Once you have spent all your money, leave the shop (WITHOUT SAVING) and
go to Chronicles of the Sword. Load up your game.
5. Start up a chronicle and sortie just one person. With that one person,
lose the first battle you come across.
6. You should see that your money total is how it was before you bought
stuff. Losing the Chronicles of the Sword mode will add a small amount of
money to your total, but not much. Save your Chronicles of the Sword file.
7. Lather, rinse, repeat steps 3 through 6.
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 16b. New Game +
SC3OSNGP /
------------------/----------------------------------------------------------
/
In order to get New Game +, you must complete a Chronicles of the Sword mode
game. Once you have defeated Chronicle 20, save your game. When you go to
Load that game, you will see a blue helmet symbol on your saved game. If you
load that game, you will start over again at Chronicle 1 with your characters
at the levels you left them at.
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 17. Shop Lists
SC3SHOPL /
------------------/----------------------------------------------------------
/
In Soul Calibur III, you gain money by winning battles and completing various
modes in the game. You can spend this money on various weapons, armor for
created characters, and items you can view in the museum. Here is a list of
everything that the shops sell and the prices.
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 17a. Weapon Shop
SC3SLWEA /
------------------/----------------------------------------------------------
/
Hualin runs the Weapons Shop. Here you can buy weapons for both main
characters and created characters.
X---------------------------------------------------------------------------X
| Long Bladed | | | | |
| Weapons | | | | |
X---------------------------------------------------------------------------X
| Two-Handed Sword....................................................14100 |
| Masamune............................................................24400 |
| Damascus Sword......................................................39000 |
| Defender............................................................11200 |
| Hyup Do.............................................................27800 |
| Halberd.............................................................37800 |
| Fire Blade..........................................................13400 |
| Blue Crystal Rod....................................................26600 |
| Orichalcum..........................................................39300 |
| Kard................................................................12400 |
| Northern Star.......................................................26800 |
| Kopis...............................................................39000 |
| Kastane.............................................................12000 |
| Pakayun.............................................................22800 |
| Kagekiyo............................................................37800 |
| Styx................................................................14000 |
| Erlang’s Blade......................................................25600 |
| Phlegethon..........................................................36300 |
| Epee................................................................13000 |
| Holy Antler.........................................................27400 |
| Estoc...............................................................40200 |
| Ivan the Terrible...................................................14300 |
| Spine Blade.........................................................24600 |
| Dark Blade..........................................................37800 |
| Giant Butcher Knife.................................................12400 |
| Cheng Ying..........................................................25800 |
| Ramdao..............................................................36900 |
| The Silent..........................................................10000 |
| The Mute............................................................10000 |
| The Perceptive......................................................10000 |
| The Fierce..........................................................20000 |
| The Savage..........................................................30000 |
| Tsubanari & Ryusei..................................................12400 |
| Suigetsutou & Ukifune...............................................26000 |
| Genma & Kokuen......................................................36900 |
| Totsuka & Yatsugashira..............................................97800 |
| Wo Dao..............................................................12000 |
| Monohoshizao........................................................25800 |
| Shiranui............................................................37200 |
| Murasame............................................................75000 |
| Po Shan.............................................................13600 |
| Falchion............................................................27400 |
| Lei Yan.............................................................36600 |
| Bonebreaker Sword...................................................85200 |
| Huan Luo............................................................12100 |
| Jiaotu Jian.........................................................22400 |
| Rune Blade..........................................................36600 |
| Dujiao Gui..........................................................99990 |
| Ice Blade...........................................................13000 |
| Katzbalger..........................................................22800 |
| Excalibur...........................................................39600 |
| Valkyrie............................................................91200 |
| Mantis Blade........................................................13400 |
| Double Fang.........................................................22400 |
| Aya & Hongya........................................................39600 |
| Atropos.............................................................95400 |
| Rapier..............................................................13000 |
| Fallen Antler.......................................................24800 |
| Tuck................................................................40200 |
| Unicorn.............................................................98400 |
X---------------------------------------------------------------------------X
X---------------------------------------------------------------------------X
| | Short Bladed | | | |
| | Weapons | | | |
X---------------------------------------------------------------------------X
| Kagenui.............................................................11600 |
| Kagekiri............................................................24600 |
| Fumakugi............................................................40500 |
| Tonfa...............................................................13400 |
| Side Harpe..........................................................26000 |
| Double Crescent Blade...............................................36900 |
| Kaiken..............................................................13200 |
| Kazekirimaru........................................................26600 |
| Nakinue.............................................................38400 |
| Shutensou...........................................................87600 |
| Assassin Dagger.....................................................13400 |
| Kris................................................................25600 |
| Misericorde.........................................................34200 |
| Tongue of Tonatiuh..................................................96000 |
X---------------------------------------------------------------------------X
X---------------------------------------------------------------------------X
| | | Axes and Big | | |
| | | Weapons | | |
X---------------------------------------------------------------------------X
| Flamberge...........................................................11800 |
| Glam................................................................24800 |
| Faust...............................................................38400 |
| Giant Mace..........................................................14100 |
| Kopalon.............................................................24800 |
| Juggernaut..........................................................36000 |
| Tabarzin............................................................12200 |
| Lunatic.............................................................23000 |
| Kora................................................................39600 |
| Steel Paddle........................................................12400 |
| Soul Edge (Larvae)..................................................23400 |
| Soul Edge (Cocoon)..................................................36600 |
| Terror Moon.........................................................12100 |
| Great Maul..........................................................24800 |
| Nanbanfu............................................................42900 |
| Ankou...............................................................14000 |
| Balor...............................................................26200 |
| Mrtyu...............................................................37500 |
| Pilum Muralis.......................................................13400 |
| Bourdonasse.........................................................25400 |
| Ahlspiess...........................................................34800 |
| Dreadnought.........................................................90600 |
| Claymore............................................................11800 |
| Demon Knife.........................................................24800 |
| Hercules Sword......................................................37200 |
| Alondite............................................................96600 |
X---------------------------------------------------------------------------X
X---------------------------------------------------------------------------X
| | | | Blunt and | |
| | | | Duel Weapons | |
X---------------------------------------------------------------------------X
| Tetsuryu............................................................11200 |
| Chained Kozuka......................................................25200 |
| Raimei..............................................................36900 |
| Cat Claws...........................................................13100 |
| Tonfana Scissors....................................................26200 |
| Iron Ram............................................................40800 |
| Ling-Sheng Su Bo....................................................13200 |
| Amud................................................................23600 |
| Jingu Staff.........................................................36900 |
| Grieve Edge.........................................................11800 |
| Senjinsoku..........................................................25200 |
| Cailleach Bheur.....................................................37500 |
| Svadilfari..........................................................96600 |
| Quarterstaff........................................................11200 |
| Iron Staff..........................................................26600 |
| Duel Rod............................................................36300 |
| Kunlun Bamboo.......................................................90000 |
| Kogarashi...........................................................12400 |
| Mizuchi.............................................................26600 |
| Yaesumuji...........................................................36300 |
| Chains of Hades.....................................................96000 |
| Gemini Rod..........................................................11000 |
| Zhongkui............................................................26800 |
| Huoshen.............................................................37800 |
| Shuang Lei..........................................................97800 |
X---------------------------------------------------------------------------X
X---------------------------------------------------------------------------X
| | | | | Other |
| | | | | Weapons |
X---------------------------------------------------------------------------X
| Viper Edge..........................................................11400 |
| Dream Blade.........................................................28000 |
| Alraune.............................................................37800 |
| Ridicule............................................................12300 |
| Shiranamigasumi.....................................................24200 |
| Moonlight...........................................................36600 |
| Bifrost.............................................................12300 |
| Ixion...............................................................27400 |
| Vimana..............................................................39600 |
| Kamaitachi..........................................................12600 |
| Fujin Fan...........................................................25600 |
| Zephyrus............................................................35700 |
| Basho Fan...........................................................86400 |
| Mazurka.............................................................12300 |
| Tarantella..........................................................23600 |
| Menard..............................................................40200 |
| Terpsichore.........................................................99000 |
X---------------------------------------------------------------------------X
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 17b. Armor Shop
SC3SLARM /
------------------/----------------------------------------------------------
/
Lynette runs the Armor Shop. Here, you can buy clothing and hairstyles for
created characters.
X---------------------------------------------------------------------------X
| Men’s | | | | | |
| Upper Body | | | | | |
X---------------------------------------------------------------------------X
| Metal Gloves........................................................16100 |
| Lord’s Gloves.......................................................17800 |
| Unholy Gloves.......................................................17500 |
| Evil Gloves.........................................................17200 |
| Warlord’s Gauntlet..................................................16300 |
| Lord’s Armor........................................................30700 |
| Unholy Armor........................................................30200 |
| Evil Armor..........................................................30600 |
| Breastplate.........................................................28000 |
| Warlord’s Armor.....................................................28500 |
| Tiled Armor.........................................................26000 |
| Viking Armor........................................................27900 |
| Bandit’s Gear.......................................................28500 |
| Cursed Gear.........................................................30300 |
| Rubber Armor........................................................26400 |
| Shogun’s Vest.......................................................30300 |
| Monk’s Bag..........................................................25900 |
| Demonic Armor.......................................................76500 |
| Warlord’s Bracelets.................................................16300 |
| Iron Bracelets......................................................15700 |
| Dodge Braces........................................................15900 |
| Dragon Gauntlets....................................................16300 |
| Iron Braces.........................................................16500 |
| Cloth Gauntlets.....................................................15000 |
| Spiked Bands........................................................16800 |
| Traveler’s Gauntlets................................................15300 |
| Leather Gloves......................................................15200 |
| Chain Mail..........................................................21050 |
| Sleeveless Shirt....................................................20200 |
| Tattoo..............................................................23500 |
| Cotton Shirt........................................................23100 |
| Leather Shirt.......................................................22800 |
| Farmer’s Shirt......................................................23100 |
| Silk Tunic..........................................................25700 |
| Clown Shirt.........................................................25400 |
| Linen Robe..........................................................23300 |
| Noble’s Robe........................................................24000 |
| Monk’s Robe.........................................................25500 |
| Shirt with Frills...................................................25100 |
| Shirt with Ribbons..................................................24900 |
| Imperial Robe.......................................................27700 |
| Worker’s Shirt......................................................23100 |
| Dragon Tunic........................................................24700 |
| Hunter’s Jacket.....................................................24600 |
| Sleeveless Robe.....................................................25800 |
| Fur Vest............................................................25800 |
| Warrior’s Vest......................................................25700 |
| Mage’s Garb.........................................................27600 |
| Bishop’s Garb.......................................................23300 |
| Monk’s Garb.........................................................26800 |
| Magician’s Coat.....................................................26800 |
| Demonic Garb........................................................26400 |
| Lord’s Shoulders....................................................15400 |
| Light Shoulder Pads.................................................13500 |
| Shoulder Armor......................................................13200 |
| Viking Shoulders....................................................15000 |
| Leather Shoulders...................................................13700 |
| Shogun Shoulders....................................................13500 |
| Warlord’s Shoulders.................................................14000 |
| Samurai Shoulders...................................................13200 |
| Demonic Shoulders...................................................76500 |
X---------------------------------------------------------------------------X
X---------------------------------------------------------------------------X
| | Men’s | | | | |
| | Lower Body | | | | |
X---------------------------------------------------------------------------X
| Bandit’s Belt.......................................................15600 |
| Large Belt..........................................................16700 |
| Cursed Belt.........................................................17700 |
| Decorative Belt.....................................................17500 |
| Pirate’s Belt.......................................................17000 |
| Barbarian’s Belt....................................................17800 |
| Leather Boots.......................................................10400 |
| Boots...............................................................10400 |
| Protective Boots....................................................11700 |
| Leather Long Boots..................................................12400 |
| Light Long Boots....................................................12800 |
| Iron Shin Guards....................................................10600 |
| Lord’s Leg Armor....................................................12200 |
| Unholy Leg Armor....................................................11900 |
| Evil Leg Armor......................................................23800 |</pre><pre id="faqspan-14">
| Fire Dragon.........................................................18000 |
| Monk Pants..........................................................18100 |
| Chain Pants.........................................................17600 |
| Samurai Pants.......................................................19200 |
| Light Shorts........................................................18100 |
| Clown Shorts........................................................20300 |
| Hunter’s Pants......................................................19500 |
| Protective Greaves..................................................11700 |
| Warlord’s Greaves...................................................11300 |
| Cloth Shin Guards....................................................5500 |
| Stealth Shin Guards..................................................6000 |
| Imperial Shoes......................................................10500 |
| Cloth................................................................5500 |
| Ogre Waist Band.....................................................16500 |
| Tiger Waist Band....................................................16500 |
| Leather Covering....................................................16000 |
| Large Tasset........................................................16800 |
| Unholy Tasset.......................................................18200 |
| Warlord’s Tasset....................................................16800 |
| Ogre Body Band......................................................17000 |
| Dodge Tasset........................................................17000 |
| Samurai Waist Band..................................................16700 |
| Ashigaru Waist Band.................................................15800 |
| Lord’s Tasset.......................................................18800 |
| Evil Tasset.........................................................17700 |
| Slayer’s Tasset.....................................................76500 |
| Demonic Tasset......................................................76500 |
X---------------------------------------------------------------------------X
X---------------------------------------------------------------------------X
| | | Men’s | | | |
| | | Head Gear | | | |
X---------------------------------------------------------------------------X
| Baron’s Beard........................................................5300 |
| Nobleman Moustache...................................................5500 |
| Samurai Moustache....................................................5300 |
| Moustache............................................................5500 |
| Shogun’s Beard.......................................................5500 |
| Pirate’s Bandana....................................................15200 |
| Scar.................................................................6000 |
| Thief’s Mask.........................................................6500 |
| Japanese Eye Patch...................................................8500 |
| Round Glasses........................................................6300 |
| Monocle (Right Eye)..................................................6000 |
| Oval Glasses.........................................................6300 |
| Medium Hard..........................................................7500 |
| Shaved Head..........................................................7500 |
| Topknot Wig..........................................................7500 |
| Balding..............................................................7500 |
| Regent..............................................................76500 |
| Styled Back..........................................................7500 |
| Ninja Wig............................................................7500 |
| Gelled Back..........................................................7500 |
| Hunting Cap.........................................................13300 |
| Clown Hat...........................................................15600 |
| Shade...............................................................12800 |
| Bamboo Shade........................................................14200 |
| Imperial Gear.......................................................13200 |
| Samurai Headband....................................................13300 |
| Unholy Helm.........................................................16300 |
| Evil Helm...........................................................17200 |
| Kettle Helm.........................................................14300 |
| Viking Helmet.......................................................14800 |
| Warlord’s Helm......................................................15000 |
| Soldier’s Helmet....................................................14200 |
| Shogun’s Helmet.....................................................15400 |
| Slayer’s Helm.......................................................76500 |
| Demonic Mask........................................................76500 |
| Jaguar Mask.........................................................76500 |
| Hyper Helmet........................................................76500 |
| Monk’s Hood.........................................................13700 |
| Stealth Hood........................................................16100 |
| Hsien Hat...........................................................14100 |
| Magus Hood..........................................................14700 |
| Specter Hood........................................................17000 |
| Paladin’s Cape......................................................12900 |
| Dark Knight’s Cape..................................................12500 |
| Magician’s Cape.....................................................11600 |
| Wizard Hood.........................................................14500 |
| Prayer Beads........................................................12600 |
X---------------------------------------------------------------------------X
X---------------------------------------------------------------------------X
| | | | Women’s | | |
| | | | Upper Body | | |
X---------------------------------------------------------------------------X
| Viking Braces.......................................................17500 |
| Burglar’s Gloves....................................................15300 |
| Serpent Gloves......................................................16000 |
| Metal Braces........................................................17200 |
| Bangles.............................................................16500 |
| Hunter’s Braces.....................................................15600 |
| Metal Gauntlets.....................................................16500 |
| Heavy Gauntlets.....................................................16500 |
| Iron Gauntlets......................................................18100 |
| Punisher’s Gauntlets................................................18300 |
| Shadow Gauntlets....................................................17700 |
| Metal Gloves........................................................17100 |
| Type X Gloves.......................................................76500 |
| Breastplate.........................................................29300 |
| Dragon Plate........................................................28800 |
| Ashigaru Armor......................................................26800 |
| Protect Armor.......................................................30400 |
| Dodge Armor.........................................................27700 |
| Iron Armor..........................................................28400 |
| Breast Armor........................................................28900 |
| Heavy Armor.........................................................30100 |
| Shadow Armor........................................................29400 |
| Punisher’s Armor....................................................30500 |
| Thief’s Belt........................................................27000 |
| Quiver..............................................................26600 |
| Priestess Stole.....................................................26600 |
| Full Body Armor.....................................................27000 |
| Lioness Armor.......................................................28400 |
| Goddess Armor.......................................................76500 |
| Blessed Armor.......................................................76500 |
| Leather Braces......................................................15300 |
| Cloth Gauntlets.....................................................15600 |
| Cloth Braces........................................................16300 |
| Steel Gauntlets.....................................................16200 |
| Hawk Talons.........................................................17000 |
| Spy Gauntlets.......................................................15500 |
| Fencer Braces.......................................................17000 |
| Edge Braces.........................................................18600 |
| Fur Gauntlets.......................................................15900 |
| Barbarian Braces....................................................17900 |
| Amazon Braces.......................................................18000 |
| Copper Braces.......................................................16600 |
| Enchanted Braces....................................................16700 |
| Fleeced Gloves......................................................15600 |
| Prayer Gauntlets....................................................15200 |
| Leather Gloves......................................................16800 |
| Long Gloves.........................................................16500 |
| Noble’s Gloves......................................................16000 |
| Leather Brassiere...................................................20700 |
| Metal Brassiere.....................................................21400 |
| Shishou Hakkei......................................................22000 |
| Bronze Brassiere....................................................22200 |
| Leather Corset......................................................21800 |
| Sarashi.............................................................20300 |
| Leather Bustier.....................................................20900 |
| Stringed Bustier....................................................22600 |
| Leather Body Suit...................................................22100 |
| Chain Mail..........................................................20600 |
| Scale Mail..........................................................21700 |
| Scorpion Suit.......................................................23200 |
| Coquettish Outfit...................................................23900 |
| Off the Shoulder....................................................24800 |
| Thief’s Bustier.....................................................20900 |
| Scale Bustier.......................................................22300 |
| China Dress.........................................................24500 |
| Decorative Shirt....................................................24500 |
| Ashigaru Robe.......................................................22900 |
| Chaser Robe.........................................................26200 |
| Spy Robe............................................................25700 |
| Cloth Tunic.........................................................23200 |
| Feminine Outfit.....................................................26300 |
| Ribbon Dress........................................................27100 |
| Short Top...........................................................24100 |
| Holy Chemise........................................................25500 |
| Duel Robe...........................................................25300 |
| Prayer Robe.........................................................23600 |
| Monk’s Robe.........................................................25800 |
| Fisher Robe.........................................................25700 |
| Gambler’s Robe......................................................25400 |
| Fighter’s Robe......................................................23400 |
| Decorative Blouse...................................................24400 |
| Leather Shirt.......................................................27100 |
| Tight Shirt.........................................................26300 |
| Clown Shirt.........................................................25300 |
| Witch’s Robe........................................................26100 |
| Pirate’s Shirt......................................................26900 |
| Chinese Robe........................................................23000 |
| Linen Robe..........................................................22800 |
| Maiden’s Robe.......................................................23000 |
| Noble’s Jacket......................................................24400 |
| Battle Dress........................................................26000 |
| Priest’s Robe.......................................................23700 |
| Imperial Robe.......................................................24400 |
| Geisha’s Robe.......................................................25200 |
| Cleric’s Robe.......................................................25500 |
| Woven Vest..........................................................28200 |
| Pirate’s Jacket.....................................................27000 |
| Battle Robe.........................................................24000 |
| Gown................................................................27000 |
| Mail Armor..........................................................26200 |
| Chinese Goddess.....................................................27500 |
| Type X Body Suit....................................................76500 |
| Iron Pads...........................................................13200 |
| Heavy Pads..........................................................15600 |
| Shadow Pads.........................................................14700 |
| Punisher’s Pads.....................................................15400 |
| Mini Hunter’s Pads..................................................13300 |
| Hunter’s Pads.......................................................14700 |
| Barbarian Pads......................................................14400 |
| Chieftain Pads......................................................13700 |
| Iron Shoulders......................................................13300 |
| Ogre Shoulders......................................................14800 |
| Spy Pads............................................................13000 |
| Magus Shoulders.....................................................15200 |
| Amazon Shoulders....................................................15300 |
| Noble’s Shoulders...................................................14200 |
X---------------------------------------------------------------------------X
X---------------------------------------------------------------------------X
| | | | | Women’s | |
| | | | | Lower Body | |
X---------------------------------------------------------------------------X
| Bronze Belt.........................................................15400 |
| Crimson Sash........................................................16000 |
| Kimono Obi..........................................................16300 |
| Prayer Sash.........................................................17500 |
| Crossed Belt........................................................16000 |
| Demonic Belt........................................................16800 |
| Sage’s Belt.........................................................17300 |
| Ribbon Belt.........................................................16700 |
| Leather Leggings....................................................10600 |
| Stringed Boots......................................................11000 |
| Noble’s Boots.......................................................10700 |
| Pirate’s Boots......................................................10700 |
| Heavy Boots.........................................................10800 |
| Leather Boots.......................................................10800 |
| Scale Leggings......................................................11600 |
| Pointed Boots.......................................................11200 |
| Stealth Leggings....................................................10300 |
| Barbarian Boots.....................................................11900 |
| Scorpion Boots......................................................11100 |
| Protective Boots....................................................10800 |
| Iron Leggings.......................................................10400 |
| Hunter’s Boots......................................................11000 |
| Clown Boots.........................................................11800 |
| Metal Leg Armor.....................................................12900 |
| Shadow Leg Armor....................................................12700 |
| Punisher’s Leg Armor................................................13200 |
| Leather Leg Armor...................................................12100 |
| Cursed Leg Armor....................................................12500 |
| Baggy Pants.........................................................18500 |
| Sarashi.............................................................17800 |
| Prayer Pants........................................................18600 |
| Lady Pants..........................................................19900 |
| Ring Pants..........................................................19700 |
| Slit Pants..........................................................19400 |
| Half Hose...........................................................19100 |
| Tied Pants..........................................................18500 |
| Thief’s Pants.......................................................19700 |
| Chain Hose..........................................................18900 |
| Kunoichi’s Pants....................................................18600 |
| Cloth Bikini........................................................19900 |
| Metal Boots.........................................................12000 |
| Gladiator’s Boots...................................................11600 |
| Metal Short Boots...................................................12600 |
| Cloth Leggings......................................................15300 |
| Type X Boots........................................................76500 |
| Leather Shoes.......................................................11200 |
| Noble’s Shoes.......................................................12400 |
| Shoes...............................................................10490 |
| Witch’s Shoes.......................................................11100 |
| Prayer Shoes........................................................10400 |
| Common Skirt........................................................18200 |
| Tight Skirt.........................................................19300 |
| Clown Skirt.........................................................19900 |
| Ethnic Skirt........................................................20400 |
| Heavenly Dress......................................................76500 |
| Miniskirt...........................................................19700 |
| Short Socks..........................................................5200 |
| Type X Socks........................................................76500 |
| Tiger Loincloth.....................................................16700 |
| Heavy Belt..........................................................17300 |
| Lioness Loincloth...................................................17000 |
| Hunter’s Belt.......................................................16800 |
| Shadow Tasset.......................................................17000 |
| Scale Body Bind.....................................................17500 |
| Armored Belt........................................................16500 |
| Leather Body Band...................................................16300 |
| Ashigaru Loincloth..................................................15900 |
| Leather Tasset......................................................16600 |
| Glory Belt..........................................................17300 |
| Viking Belt.........................................................17000 |
| Scale Loincloth.....................................................16100 |
| Barbarian Belt......................................................18300 |
| Scale Tasset........................................................17000 |
| Wizard’s Belt.......................................................18500 |
| Blessed Belt........................................................76500 |
| Type X Belt.........................................................76500 |
X---------------------------------------------------------------------------X
X---------------------------------------------------------------------------X
| | | | | | Women’s |
| | | | | | Head Gear |
X---------------------------------------------------------------------------X
| Pirate’s Bandana....................................................14400 |
| Hunter’s Bandana....................................................14300 |
| Skull Mask...........................................................6000 |
| Tattoo...............................................................5400 |
| Blush................................................................5500 |
| Swirly Cheeks........................................................5900 |
| Round Glasses........................................................6300 |
| Oval Glasses.........................................................6300 |
| Monocle (Right Eye)..................................................6000 |
| Semi-Long (Straight).................................................7500 |
| Semi-Long (Topknot)..................................................7500 |
| Double Pigtails.....................................................76500 |
| Mohawk...............................................................7500 |
| Ponytail Long........................................................7500 |
| Low Ponytail.........................................................7500 |
| Priest Wig...........................................................7500 |
| Large Bun............................................................7500 |
| Pigtails.............................................................7500 |
| Warrior Princess.....................................................7500 |
| Braided Pigtails.....................................................7500 |
| Short Hair...........................................................7500 |
| Long Hair (Tied).....................................................7500 |
| Ponytail (Loop)......................................................7500 |
| Straight Short.......................................................7500 |
| Low Pigtails.........................................................7500 |
| Unruly Short Hair....................................................7500 |
| High Short Pigtails..................................................7500 |
| Geisha..............................................................76500 |
| Long Hair (Type X)..................................................76500 |
| Monk’s Hood.........................................................13600 |
| Witch’s Hat.........................................................14100 |
| Wizard’s Hat........................................................15300 |
| Kong Ming Cap.......................................................14500 |
| Hunting Cap.........................................................13200 |
| Wide Brimmed Hat....................................................14400 |
| Clown Cap...........................................................14800 |
| Cat Ears............................................................15100 |
| Pegasus Headband....................................................15000 |
| Priestess Crown.....................................................13000 |
| Samurai Headband....................................................13100 |
| Cloth Headband......................................................13500 |
| Dancer’s Circlet....................................................15100 |
| Barbarian Helmet....................................................16100 |
| Opera Mask..........................................................15200 |
| Lioness Helmet......................................................15800 |
| Stealth Helmet......................................................14800 |
| Fox Mask............................................................14800 |
| Gladiator’s Helmet..................................................15300 |
| Viking Helmet.......................................................14100 |
| Shadow Helm.........................................................15200 |
| Goddess Helm........................................................76500 |
| Kitty Cap...........................................................76500 |
| Type X Visor........................................................76500 |
| Holy Hood...........................................................14800 |
| Hermit’s Hood.......................................................14200 |
| Enchanted Cape......................................................10900 |
| Winged Cape.........................................................13100 |
| Wizard’s Cape.......................................................12400 |
| Ragged Cape.........................................................12200 |
| Protect Cape........................................................11700 |
| Noble’s Cape........................................................10600 |
| Fur Scarf...........................................................10800 |
| Decorative Collar...................................................10700 |
| Prayer Necklace.....................................................13000 |
| Priest Necklace.....................................................13000 |
| Cursed Necklace.....................................................12700 |
| Scorpion Choker.....................................................12700 |
| Diamond Choker......................................................13100 |
| Enchanted Choker....................................................11300 |
| Bell Choker.........................................................12000 |
| Ribbon Scarf........................................................10600 |
| Type X Choker.......................................................76500 |
X---------------------------------------------------------------------------X
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 17c. Items Shop
SC3SLITM /
------------------/----------------------------------------------------------
/
Valeria runs the Item Shop. Here, you can buy various artwork and weapon
demos for the museum. Also, you can buy Soul Arena missions, created
character slots, and jobs for character classes.
X--------------------------------------------X
| Artwork | | |
| | | |
X---------------------------------------------------------------------------X
| Illustrations: Mitsurugi...........................................30000 |
| Illustrations: Seong Mi-Na.........................................30000 |
| Illustrations: Taki................................................30000 |
| Illustrations: Maxi................................................30000 |
| Illustrations: Voldo...............................................30000 |
| Illustrations: Sophitia............................................40000 |
| Illustrations: Siegfried...........................................30000 |
| Illustrations: Rock................................................40000 |
| Illustrations: Ivy.................................................30000 |
| Illustrations: Kilik...............................................30000 |
| Illustrations: Xianghua............................................30000 |
| Illustrations: Lizardman...........................................40000 |
| Illustrations: Yoshimitsu..........................................40000 |
| Illustrations: Nightmare...........................................30000 |
| Illustrations: Astaroth............................................30000 |
| Illustrations: Cervantes...........................................40000 |
| Illustrations: Raphael.............................................30000 |
| Illustrations: Talim...............................................30000 |
| Illustrations: Cassandra...........................................30000 |
| Illustrations: Yun-seong...........................................30000 |
| Illustrations: Setsuka.............................................30000 |
| Illustrations: Tira................................................30000 |
| Illustrations: Zasalamel...........................................30000 |
| Illustrations: Olcadan.............................................40000 |
| Illustrations: Abyss...............................................40000 |
| Illustrations: Night Terror........................................40000 |
| Illustrations: Group 01............................................30000 |
| Illustrations: Group 02............................................30000 |
| Illustrations: Group 03............................................30000 |
| Illustrations: Group 04............................................30000 |
| Illustrations: Group 05............................................30000 |
| Illustrations: Abelia..............................................30000 |
| Illustrations: Girardot............................................30000 |
| Illustrations: Luna................................................30000 |
| Illustrations: Strife..............................................30000 |
| Illustrations: Chester.............................................30000 |
| Illustrations: Aurelia.............................................30000 |
| Illustrations: Demuth..............................................30000 |
| Publicity Art 01....................................................50000 |
| Publicity Art 02....................................................50000 |
| Publicity Art 03....................................................50000 |
| Special Art: V’s Mansion...........................................50000 |
| Special Art: Group.................................................50000 |
| Special Art: Special Group.........................................50000 |
| E3 Opening Movie....................................................60000 |
X---------------------------------------------------------------------------X
X--------------------------------------------X
| | Weapon Demos | |
| | | |
X---------------------------------------------------------------------------X
| Weapon Demo: Mitsurugi.............................................40000 |
| Weapon Demo: Seong Mi-Na...........................................40000 |
| Weapon Demo: Taki..................................................40000 |
| Weapon Demo: Maxi..................................................40000 |
| Weapon Demo: Voldo.................................................40000 |
| Weapon Demo: Sophitia..............................................50000 |
| Weapon Demo: Siegfried.............................................40000 |
| Weapon Demo: Rock..................................................50000 |
| Weapon Demo: Ivy...................................................40000 |
| Weapon Demo: Kilik.................................................40000 |
| Weapon Demo: Xianghua..............................................40000 |
| Weapon Demo: Lizardman.............................................50000 |
| Weapon Demo: Yoshimitsu............................................50000 |
| Weapon Demo: Nightmare.............................................40000 |
| Weapon Demo: Astaroth..............................................40000 |
| Weapon Demo: Cervantes.............................................50000 |
| Weapon Demo: Raphael...............................................40000 |
| Weapon Demo: Talim.................................................40000 |
| Weapon Demo: Cassandra.............................................40000 |
| Weapon Demo: Yun-seong.............................................40000 |
| Weapon Demo: Setsuka...............................................40000 |
| Weapon Demo: Tira..................................................40000 |
| Weapon Demo: Zasalamel.............................................40000 |
| Weapon Demo: Olcadan...............................................50000 |
| Weapon Demo: Abyss.................................................50000 |
X---------------------------------------------------------------------------X
X--------------------------------------------X
| | | Various |
| | | Items |
X---------------------------------------------------------------------------X
| Job: Gladiator.....................................................20000 |
| Job: Pirate........................................................20000 |
| Job: Sage..........................................................20000 |
| Job: Assassin......................................................20000 |
| Job: Knight........................................................20000 |
| Job: Samurai.......................................................20000 |
| Job: Swordmaster...................................................76500 |
| Custom Character +1.................................................30000 |
| Custom Character +1.................................................30000 |
| Custom Character +1.................................................30000 |
| Custom Character +1.................................................30000 |
| Custom Character +1.................................................30000 |
| Custom Character +1.................................................30000 |
| Custom Character +1.................................................30000 |
| HARD WORKERS........................................................50000 |
| SURVIVAL............................................................20000 |
| SCORER..............................................................40000 |
| Battle Theater......................................................60000 |
| VS Special..........................................................60000 |
X---------------------------------------------------------------------------X
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 18. Special Thanks
SC3THANK /
------------------/----------------------------------------------------------
/
Special thanks go out to the following:
Namco: For making a really fun game and an addictive one for collectors like
me.
Kanalet and discoinferno84: For making really good guides that helped me out
a lot when playing this game.
Peter Kropf: For alerting me to the error in Lizardman’s Path to Night
Terror.
jameswolfenstie: For providing some very useful information that will go
into my Anti-AI Moves section very shortly (maybe in two updates?). Either
way, it will show up.
John King: For helping me fix a couple of errors in the guide regarding
unlocking stuff and Chronicles of the Sword (it will be corrected when I get
to the CotS part of my updates, whenever that is).
Vitor: For helping me fix Siegfried’s path to Night Terror.
GameFAQs Message Board: For help on a lot of things. Special thanks to
those who posted in the Anti-AI topic. That topic does really help out a lot
of casual gamers who just want to have fun without getting beaten all the
time.
Everyone else that e-mailed me about CotS corrections: I will give you
credit individually when I work on that section.
And finally, I would like to say a special thank you to all the readers of
this guide out there. I hope this guide provided you with much help in this
game.
/
----------------------/------------------------------------------------------
Soul Calibur III /
FAQ/Move List / 19. Contact Information and Legal Stuffies
SC3LEGAL /
------------------/----------------------------------------------------------
/
Here’s my general copyright information long thing that I put on the end of
every FAQ.
If you find any mistakes or see any information that may be wrong or missing
or have any good information, contact me at
[email protected]. I retain
all rights to post anything in your e-mail on my FAQ and will give you credit
if I do. I will only give credit to the first person who sends me something.
Hate mail will not be responded to (unless I want to make fun of you) and if
you hate my FAQ, don’t read it. There are plenty of other FAQs to use and
plenty of better ways to use up your time and mine. I will try to respond to
all e-mails I get, but if I don’t, don’t think I’m ignoring you. My job
keeps my free time to a bare minimum and that time is used on making FAQs or
my side project that is about to come to fruition.
This FAQ may only be used on GameFAQs (www.gamefaqs.com) and at
www.soulcalibur3.us. If you see any other site using my FAQ, please let me
know so I can power trip on them.
Copyright 2006 by Robert Dohner. This document may not be redistributed in
any form unless you have obtained permission from the creator (namely, me).