================================.
| LAST UPDATED -- September 29 |
'================================'
This FAQ is copyrighted (c) by Jarrod Garripoli. You can e-mail me at
mastervgamer782 (at) hotmail (dot) com
This guide is for private and personal use only. No part or whole of this
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.==========================================================.
| SPOILERS ALERT |
|==========================================================|
| |
| THERE WILL BE SPOILERS IN THIS GUIDE! |
| |
|==========================================================|
| SPOILERS ALERT |
'=========================================================='
Due to the immense amount of information present in the FAQ, I have included
a search code system to help alleviate your navigation. Press CTRL + F and then
simply plug in the code on the right side to immediately jump to that section.
I. Introduction
II. Game Basics
III. Battle Basics
IV. The Journey Walkthrough -----------> A100 ==COMPLETE==
A. April ---------------------> A101
B. May -----------------------> A102
C. June ----------------------> A103
D. July ----------------------> A104
E. August --------------------> A105
F. September -----------------> A106
G. October -------------------> A107
H. November ------------------> A108
I. December ------------------> A109
J. January -------------------> A110
V. The Answer Walkthrough ------------> B100
VI. Characters --Coming Soon--
VII. Social Links ----------------------> D100 ==COMPLETE==
VIII. One Round Max Social Links --Coming Soon--
IX. Tartarus --------------------------> F100
X. Persona Compendium ----------------> G100
XI. Fusion Database -------------------> H100 ==COMPLETE==
A. Fool Arcana ---------------> H101
B. Magician Arcana -----------> H102
C. Priestess Arcana ----------> H103
D. Empress Arcana ------------> H104
E. Emperor Arcana ------------> H105
F. Hierophant Arcana ---------> H106
G. Lovers Arcana -------------> H107
H. Chariot Arcana ------------> H108
I. Justice Arcana ------------> H109
J. Hermit Arcana -------------> H110
K. Fortune Arcana ------------> H111
L. Strength Arcana -----------> H112
M. Hanged Man Arcana ---------> H113
N. Death Arcana --------------> H114
O. Temperance Arcana ---------> H115
P. Devil Arcana --------------> H116
Q. Tower Arcana --------------> H117
R. Star Arcana ---------------> H118
S. Moon Arcana ---------------> H119
T. Sun Arcana ----------------> H120
U. Judgement Arcana ----------> H121
V. Aeon Arcana ---------------> H122
XII. Fusion Recipes (Journey) ----------> I100
A. Basic Recipes -------------> I101 ==COMPLETE==
B. Advanced Recipes ----------> I102
XIII. Fusion Recipes (Answer) --Coming Soon--
XIV. Elizabeth's Requests --------------> K100
XV. Weapons ---------------------------> L100
XVI. Armors & Accessories --------------> M100
XVII. Items -----------------------------> N100
XVIII. Weapon Fusion ---------------------> O100 ==COMPLETE==
XIX. Skills --Coming Soon--
XX. Bestiary (Journey) ----------------> Q100 ==COMPLETE==
XXI. Bestiary (Answer) --Coming Soon--
XXII. Odds & Ends (Journey) -------------> S100
A. Shops ---------------------> S101 ==COMPLETE==
B. Shuffle Personas ----------> S102 ==COMPLETE==
C. Shuffle Misc. -------------> S103 ==COMPLETE==
D. Gems ----------------------> S104 ==COMPLETE==
XXIII. Odds & Ends (Answer) --------------> T100
A. Shops ---------------------> T101
B. Shuffle Personas ----------> T102 --Coming Soon--
C. Shuffle Weapons -----------> T103
D. Gems ----------------------> T104 --Coming Soon--
E. Chest Contents ------------> T105
XXIII. Updates ---------------------------> U100
XXIV. Frequently Asked Questions
XXV. Acknowledgements
O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
____________| |___________
============| I. INTRODUCTION |===========
¯¯¯¯¯¯¯¯¯¯¯¯| |¯¯¯¯¯¯¯¯¯¯¯
O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
Welcome to my Persona 3: FES FAQ/Walkthrough. As you can see from the table of
contents, I plan to include quite a bit of content into this one guide. Am I
crazy? Maybe so, but I've always been a bit of an information monger when
playing any kind of game and Persona 3 is no exception. If you've play the
original Persona 3, then The Journey will be nothing new to you, although there
are some new elements within The Journey for you to experience and some changes
to pre-existing content. These are:
- New Personas
- New Social Link (Aeon)
- New events with SEES members and friends
- New difficulty mode (Hard)
- New fusion system that allow you to fuse Personas to weapons
- New requests from Elizabeth
- And many more things
Besides the obvious new things for The Journey, there is a brand new story
element in FES, called The Answer. A month after the finale of The Journey, the
group finds itself in another situation that has them putting their trust in the
hands of a stranger. They are trapped in the school dorm and are reliving the
same day over and over again. Note that the difficulty of The Answer is
equivalent to The Journey's Hard mode (according to the manual, but it's said
that it's equal to Normal mode). You cannot use any saved data from The Journey
for The Answer; if you want any more details, check out the beginning section
of the walkthrough for The Answer.
One more thing before this introduction is wound up. Upon starting The Journey,
you will have the option of carrying over data from a save on the original
Persona 3. Note that you can use a save from ANYWHERE in the game and only
certain things will carry over. These things are as follows: Persona
Compendium (all Personas are reset to their base levels and skills), Fusion
Spells that you have performed, the current Academics, Charm and Courage
attributes, and the last thing that carries over is the items you receive from
the max Social Links. Nothing more and nothing less than those things.
O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
____________| |___________
============| II. GAME BASICS |===========
¯¯¯¯¯¯¯¯¯¯¯¯| |¯¯¯¯¯¯¯¯¯¯¯
O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
Shin Megami Tensei: Persona 3 FES is quite a complicated game to beginners, but
maybe not as confusing to experienced players of the SMT franchise. The game
combines the life simulation genre with the traditional aspects of a RPG. The
life simulation portion of the game doesn't take the back burner, since you will
pretty much be living the life of a high school student, with the added twist
of fighting demons. The game is divided into two parts: The Journey, which is
the original Persona 3 game with new content, and The Answer, which is a brand
new story and like an expansion to The Journey.
/=============\
( THE JOURNEY )
\=============/
The Journey is the original Persona 3 game with a lot of new content added. It
is basically divided into a normal high school student's school year and the
abnormal life of fighting the evil Shadows. Each day consists of time "periods"
divided into Early Morning, Morning, Lunchtime, Afternoon, After School,
Evening, and Late Night. There is one extra portion of the day; the Dark Hour,
which is a "hidden" hour that occurs every night at midnight, with no
exceptions. Note that sometimes, time will progress automatically through these
periods of time.
Early Mornings -- Spent going to school
Mornings -- Either a lecture or story event
Lunchtime -- Classmates asking if you'll hang out with them later
Afternoon -- In school, usually a lecture or story event
-- During days off, free time
After School -- Free time to work on Social Links or other things
Evening -- Normally, can do whatever you want and only time you can go
to Tartarus
-- Only a few Social Links can be worked on in the Evening and
only place you can visit outside of Dorm is Paulownia Mall
Late Night -- If you opt to not go to Tartarus, then you can either study
before sleeping or sleep earlier
Dark Hour -- Besides scripted events, you only see this if you choose to
go to Tartarus during the Evening
During days off, days are usually divided into Daytime, Evening, Late Night/Dark
Hour periods. During Daytime and Evening, you are pretty much free to do what
you want. Late Night is whenever you opt to not go to Tartarus and are given a
choice to either study or sleep earlier. Dark Hour will either be scripted
events or if you do decide to go to Tartarus.
.-----------------.
( LAY OF THE LAND )
'-----------------'
You will be spending an extraordinary amount of time outside of battle in The
Journey and there are quite a number of places to visit. At first, it can be
rather confusing because of not knowing what certain things do in the places
you visit. One of the main buildings in which you'll be seeing a lot of is
Gekkoukan High School, as the main story of The Journey revolves around the
school year. Here is a top-down view of the school:
.-------------------.
( SEEING THE SIGHTS )
'-------------------'
On April 21 and onwards, you will have the option of being able to explore
the town and visit many places. The choices are Paulownia Mall, Port Island
Station, Iwatodai Station, Naganaki Shrine and the Dorm. Outside of the Dorm,
the only other place you can visit in the evening hours is Paulownia Mall.
Knowing the various functions of these places is ideal to get the full use of
everything. Note that if you return to the dorm during the daytime hours, you
will be forced into the evening hours, so make the most of your time and
try to do at least something in the day.
Paulownia Mall is the center for your shopping needs and the ideal place to
work on raising your attributes. You can buy armor, weapons, accessories and
even items to help you in-battle. There is even an entrance to the Velvet Room
in the alley beneath the stairs that lead to Club Mandragora. New to FES is the
ability to play games at the Game Panic arcade, which allows you to raise
attributes and even the stats of your equipped Persona.
Port Island Station doesn't house much, but it does have a movie theater, a
floral shop and it also is home to a darker side in the back alleyways. The
main focus of Iwatodai Station is the numerous fast food restaurants that can
improve your attributes. The Naganaki Shrine is home to some of the more unique
functions in the game, with an offeratory box that can increase Academics and
a fortune box that can actually improve you relationship with your Social Links.
The Dormitory is where you and the other SEES members live, and it is where your
base of operations pretty much is located (also is where you can save your
game). The following table shows all of the functions in the various places,
along with when you can and can't visit them:
**NOTE: You can only visit Port Island Station, Iwatodai Station and the
Naganaki Shrine during the day. Paulownia Mall and the Dorm are the only
two places available to you in the night.
.================.
/ PAULOWNIA MALL \
|==============================================================================.
| Aohige Pharmacy | Allows you to buy healing items for battle. Has sale |
| | on Saturdays |
|---------------------|--------------------------------------------------------|
| Be Blue V | Sells accessories. Discount on Sundays (closed at |
| | night) |
|---------------------|--------------------------------------------------------|
| Chagall Cafe | Raises charm for 500 yen. Unavailable on Thursdays |
|---------------------|--------------------------------------------------------|
| Club Escapade | Home to Tower S. Link. Only open in the evenings |
|---------------------|--------------------------------------------------------|
| Game Panic | Quiz Game -- Increase Academics (3,000; Wed & Sat) |
| | Print Club -- Increase Charm (1,500; Mon & Thur) |
| | Horr House -- Increase Courage (3,000; Tue & Fri) |
| | Lucky Fort -- Eq Persona's MAG (2,000; Wed, Sat & Sun) |
| | Punch Bag -- Eq Persona's STR (2,000; Mon, Thur & Sun) |
| | Mole Whack -- Eq Persona's END (2,000; Tue, Fri & Sun) |
|---------------------|--------------------------------------------------------|
| Mandragora | Raises courage for 800 yen. Unavailable on Fri and Sat |
|---------------------|--------------------------------------------------------|
| Police Station | Sells weapons and armor. Only open during days and it |
| | has discounts on Mondays |
|---------------------|--------------------------------------------------------|
| Shinshoudo Antiques | Trade in gems for items and Incense Cards. Can also |
| | fuse Personas to Nihil weapons. Opens June 9. |
'====================='========================================================'
.=================.
/ NAGANAKI SHRINE \ (ONLY DURING DAY)
|==============================================================================.
| Fortune Box | Can improve any Social Link (10 points); Also can gain/lose |
| | money depending on luck; Can also fix any Links in reverse |
|----------------|-------------------------------------------------------------|
| Inari Shrine | Has a multiple of effects: |
| | |
| | Random stat raised on one of your party members |
| | Increased money from the Coin Cards in the Shuffle* |
| | Increase in amount of EXP gotten from fights* |
| | Chance of fusion accidents increase* |
| | Enemies drop more items* |
| | Harder to get tired* |
| | Can change relatively useless items into something useful |
| | Increase in money (small amount, double, triple) |
|----------------|-------------------------------------------------------------|
| Offeratory Box | Pay 100 yen to increase Academics; Get higher increase if |
| | in Great status |
'================'============================================================='
*These effects only last the night that you pray
.=====================.
/ PORT ISLAND STATION \ (ONLY DURING DAY)
|====================================================================.
| Rafflesia | Sells flowers that you can give to dateable S. Links |
|-------------|------------------------------------------------------|
| Screen Shot | Able to see movies that boost attributes |
| | |
| | Even-numbered months -- Courage |
| | Odd-numbered months -- Charm |
| | Also events where you can see movies with friends |
| | that boost attributes (fixed) |
|-------------|------------------------------------------------------|
| Back Alley | There is a Mahjong Parlor and a bar back here used |
| | for Elizabeth's requests. |
'============='======================================================'
.==================.
/ IWATODAI STATION \ (ONLY DURING DAY)
|=======================================================================.
| Bookworms | Home to the Hierophant S. Link |
|--------------------|--------------------------------------------------|
| Hagakure | Increase Charm for 900 yen; Unavailable Sat |
|--------------------|--------------------------------------------------|
| Octopia | Can buy Takoyaki for 400 yen |
|--------------------|--------------------------------------------------|
| Wakatsu Restaurant | Increase Academics for 680 yen; Unavailable Tues |
|--------------------|--------------------------------------------------|
| Wild-duck Burger | Increase Courage for 500 yen; Unavailable Thurs |
'===================='=================================================='
.------------.
( ATTRIBUTES )
'------------'
You may have noticed above about some of the functions granting an increase
in Academics, Charm or Courage. These are your attributes and they affect many
things, such as Social Links and certain events throughout the game. There are
a variety of ways to raise each attribute, and with each one having up to 6
levels. All of the attributes use a point system to denote when one should go
up a rank and each action that raises that attribute gives a set number of
points. The following are all of the actions, rank names and the points needed
to rank for the attributes:
This new chapter, exclusive to FES, shows the rest of the story that happens
after the end of The Journey. It takes place about a month after the finale of
The Journey, where everyone will find themselves in another dangerous situation
where they are trapped inside their dorm. They have to put their trust in
someone they don't know, while they will have to traverse another series of
battles hoping to find an answer. Note that the difficulty of The Answer is
equivalent to Hard mode on The Journey.
The Answer is a pretty simple play mode, where you are limited in what you can
do. You do not have access to a Compendium, weapon fusion, Social Links, your
attributes, fusion spells or requests from Elizabeth. You do get access to
shops, but you can't access them from the start. Aigis will gain the ability
to be able to use multiple Personas, with a maximum of 12 slots from the very
beginning (Athena will not be available at all).
.----------------------------.
( TIPS & TRICKS FOR THE GAME )
'----------------------------'
- On your very first playthrough of the game, it's best to play without a guide
and only use one if you are really stuck in the game.
- Note that if you transfer data from the original Persona 3 over to FES, you'll
have access to your Compendium when it becomes available. There are no level
restrictions here, as you only need enough money to be able to summon any
Persona you have.
- If you're new to the game, play on Easy or Normal, since Hard is quite
difficult if you don't know the ins and outs of the game.
- Trying to max all Socials Links on your first playthrough is highly not
recommended, as it tends to detract from the overall enjoyment of the game. It
is much easier to max all of the Social Links on a New Game+.
- Depending on whether you get fusion crazy or not, you will be able to find a
lot of equipment during your exploration of Tartarus. That means it might not
be a good thing to buy equipment from the police station every single time it
is upgraded.
- Early in the game, it's wise to make sure you have all four basic elements
covered in your skills. Likewise with the offensive spells, you will want to
make sure you have Personas that will cut the damage of elemental spells down.
- Later in the game, it's still important to keep the basic elements covered,
but you'll have to start keeping the light and dark aspects covered. Light and
dark attacks either kill (hit) or not kill (miss); there's no damage involved.
- Social Links can be quite intimidating, but it's not necessarily that bad.
Do school-time Links during school days and when you have school off, do the
Social Links that are outside of school.
Battles in Persona 3: FES are very important and can be quite the challenge if
you don't know what you're doing. With the exception of special bosses, all
other battling is going to be done inside the two dungeons. There are no
differences between The Journey and The Answer in terms of battling, so this
section can and will apply to both modes.
.----------------------.
( ENCOUNTERING ENEMIES )
'----------------------'
All of the Shadows in the game appear on your screen as black blobs that crawl
around on the floor of varying sizes. There are three types: regular Shadows
that are black and contain random enemies, red Shadows that are stronger than
normal and have fixed enemies, and golden Shadows that are rare and are
different. The size of the regular Shadow does not dictate its strength, but
rather it tells you how many enemies you will fight. A small Shadow that has
only one enemy may be tougher than a large Shadow that contains five.
As you run around the dungeons, you initiate battles by either hitting the
Shadows or the Shadow hitting you. Depending on whom hits whom first, you (the
player) or the enemy may get an advantage over the other. If the Shadow spots
you while running around, an exclamation point appears over its head and it will
chase you. On Normal and Easy, if you hit them while they're chasing you, then
neither side gets an advantage; on Hard, the enemy will most likely always get
an advantage. If the Shadow runs into you when it spots you, it will get the
advantage. If you manage to hit the Shadow without it spotting you, then you
will get the advantage.
.-------------------.
( BASICS OF A FIGHT )
'-------------------'
Once you get into a fight, you have a myriad of options available to you via
your Battle Commands. They are Attack, Skill, Item, Tactics, Persona, Escape and
Wait.
=========.============================================================.
| COMMAND | EXPLANATION |
|=========|============================================================|
| Attack | Attack enemy with weapon |
|---------|------------------------------------------------------------|
| Skill | Use a skill from your equipped Persona |
|---------|------------------------------------------------------------|
| Item | Lets you use an item |
|---------|------------------------------------------------------------|
| Tactics | Set tactics to your party members |
|---------|------------------------------------------------------------|
| Persona | Switch Personas; Can only be used once per turn |
|---------|------------------------------------------------------------|
| Escape | Escape from battle, but may fail; 100% guarantee if Player |
| | Advantage |
|---------|------------------------------------------------------------|
| Wait | Skips your turn; Shortcut is Square button |
'========='============================================================'
.-------------------.
( ANALYZING SHADOWS )
'-------------------'
This is one of the first things you should always do when encountering new
Shadows. Doing so will allow you to examine the weaknesses and strengths of the
enemies you come across. You can access the Analyze command via the Tactics
option in battle by selecting the bottom option; you can also access it by using
the L1 shortcut. It is very important to analyze enemies, since the party
members' A.I. will adjust and not use any skills that might help the enemy.
.------------.
( AFFINITIES )
'------------'
There are various affinities that each Shadow and Persona has in the game.
Unlike some games which use an opposing elemental system (like fire and water
are opposites of each other and one is weak against the other), this game uses
a straight weakness/strength system in regards to the elements. There are a
total of 9 different resistances (10 if you include Almighty, but only one
enemy is strong against that in the entire game) that a Shadow or Persona can
have. Physical attacks are split into Slash, Strike and Pierce types, then you
have the four basic elements of Fire, Ice, Electricity and Wind. Lastly, there
are instant-kill spells of the Light and Dark variety. Each Shadow and Persona
can have one of six affinities to the above resistances: weak, neutral (take
full damage), strong (can be anywhere from 90% to 10%), nullify, repel and
absorb.
.-----------------.
( "1 MORE" SYSTEM )
'-----------------'
Combat in the game is a turn-based affair, with a special system in place dubbed
the "1 More" system. This whole idea stems from the affinities above and
revolves only around single-target skills. Whenever you, a party member or a
Shadow hits the weak spot with a single-target skill or with a critical physical
attack, that person or Shadow will gain an extra attack. This does not apply
to any multi-target skills (like Maragi), as exploiting any weaknesses or
getting criticals with those will not give a "1 More." It is definitely possible
to end a fight (especially using the next method) just as soon as it begins by
exploiting weaknesses and abusing the "1 More" system. When you do hit a
weakness or score a critical hit, the target will be knocked down and any attack
on that knocked down target will make it stand up again.
.----------------.
( ALL-OUT ATTACK )
'----------------'
As you're exploiting weaknesses, you'll undoubtedly run across a situation where
you will have the option of using an All-Out Attack. Your opportunities to use
this are when there is at least one enemy left that either is knocked down by a
critical, hit by its weakness or misses with its own physical attack and
stumbles to the ground. If you encounter 3 enemies and hit all three with an
attack that targets its weakness to knock them all down, then you will get a
chance to trigger an All-Out Attack. Using the same example, if you knock two
enemies down and then kill the third with a normal, non-critical attack, then
you will not get an opportunity to trigger an All-Out Attack.
Note that any enemy or party member that is knocked down will have to waste a
turn in order to get back up again. This is especially useful when you know an
All-Out Attack will not finish off that enemy, so you can refuse to do the
attack. You can set your party to Stand By, knock all of the enemies down and
then decline the All-Out Attack; this will make all of the enemies waste their
turns getting up instead of getting attacks on you. This is definitely one
tactic that will come in handy if you're playing Hard difficulty.
.---------.
( TACTICS )
'---------'
Your party members are controlled by A.I. in this game, meaning you don't have
direct control over what they do in a battle. However, with the Tactics menu,
you do have access to a general frame of mind for your party members. You start
off with four tactics: Act Freely, Heal/Support, Assign Target and Stand By. The
rest of the tactics are learned throughout the storyline.
===============.==============================================================.
| TACTIC | EXPLANATION |
|===============|==============================================================|
| Act Freely | Members will act the way they want, applying healing at |
| | around 30-40% |
|---------------|--------------------------------------------------------------|
| Knock Down | Members will exploit weaknesses if any; If enemy has no |
| | weakness, then they will use physical attacks |
|---------------|--------------------------------------------------------------|
| Attack Fallen | Members will attack knocked down enemies first, then they |
| | will attack other enemies |
|---------------|--------------------------------------------------------------|
| Full Assault | Members will be in full attack mode, without using any |
| | support/healing skills |
|---------------|--------------------------------------------------------------|
| Heal/Support | Members will use healing skills or healing items; They will |
| | also use any skills in the Enhance category |
|---------------|--------------------------------------------------------------|
| Conserve SP | Members will not use any attacks that use up SP |
|---------------|--------------------------------------------------------------|
| Assign Target | Members will attack the target designated by you; If no |
| | attacks work, then they will attack a different enemy |
|---------------|--------------------------------------------------------------|
| Same Target | Members will attack the same target that you are attacking |
|---------------|--------------------------------------------------------------|
| Stand By | Members will stand there, wait every turn and do nothing |
'==============='=============================================================='
.-----------------.
( STATUS AILMENTS )
'-----------------'
As you progress throughout the game, you will undoubtedly be inflicted with a
status ailment. One must learn the dangers of each ailment, as well as the ways
to cure said ailments. Amrita is a skill that can cure all status ailments.
==========.===============================================.===================.
| AILMENT | WHAT THEY DO | CURE |
|==========|===============================================|===================|
| Charm | Character will attack own party or heal | Dis-Charm; |
| | enemy | Charmdi |
|----------|-----------------------------------------------|-------------------|
| Distress | Cannot evade attacks, defenses weakened, and | (Me) Patra Gem; |
| | chances of critical hit increased for enemy | Patra |
|----------|-----------------------------------------------|-------------------|
| Fear | Character may skip his/her turn, enemy is | (Me) Patra Gem; |
| | able to evade character's attacks more often, | Patra |
| | and chance of character taking a critical hit | |
| | is increased | |
|----------|-----------------------------------------------|-------------------|
| Freeze | Character is unable to evade attacks | Lasts one round |
|----------|-----------------------------------------------|-------------------|
| Knocked | Character is unable to perform any actions | Re Patra |
| Down | and must waste a turn to stand back up | |
|----------|-----------------------------------------------|-------------------|
| Panic | Cannot use Persona and chances of taking a | (Me) Patra Gem; |
| | critical hit is increased | Patra |
|----------|-----------------------------------------------|-------------------|
| Poison | Character will lose 1/10 max HP each round; | Dis-Poison; |
| | This ailment does not go away after battle | Posumudi |
|----------|-----------------------------------------------|-------------------|
| Rage | Character will act on his/her own and will | Dis-Rage; |
| | attack twice per round; Attack is increased | Enradi |
| | but defense is decreased | |
|----------|-----------------------------------------------|-------------------|
| Shock | Cannot evade attacks and chances of taking | Lasts one round |
| | critical hits is increased significantly | |
'=========='==============================================='==================='
.------------.
( EXPERIENCE )
'------------'
After a successful battle, you are rewarded with experience points. Now, what
you see are the number of points the main character will receive. The experience
that your party members and your equipped Persona (or Persona with Growth) might
differ. If their levels are lower than yours, then they will receive more
experience. If their levels are higher than yours, then they will receive less.
.--------------.
( SHUFFLE TIME )
'--------------'
After a successful battle, you may notice that you'll encounter a little
mini-game that is similar to 3-Card Monte. This is Shuffle Time, which allows
you to access to a few options to increase your rewards of battle. You may be
able to obtain a new Persona if you pick the card with the Persona on it. There
are also other options that you'll run into. The coin card will grant you some
extra yen, the wand card will give you extra experience, the sword card will
grant you an additional piece of equipment (only weapons in Journey, but all
equipment types in Answer), and the cup card will heal either the main character
or the whole party. Sometimes, you'll run into a card with a skull on it;
picking this card will reduce the amount of time it takes for The Reaper to
appear on that floor.
As for the shuffling of the cards themselves, you can have anywhere from two to
five cards. The basic shuffling is just them switching places of varying speeds,
which is pretty easy to follow and shouldn't give anyone trouble. Once you clear
a few blocks, you'll start to encounter the Pick-Up method of shuffling.
Basically, the order in which the cards go off the screen is the order in which
they will be placed starting from the left (the third card going up is the
third card that will be placed from the left). The last method of shuffling is
the Fold method. The cards will fold up under one card and then spread out
again; the position in relation to the card it folded under is what you need to
watch out for, as they don't change positions from before they folded.
O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
____________| |___________
============| IV. THE JOURNEY WALKTHROUGH (A100) |===========
¯¯¯¯¯¯¯¯¯¯¯¯| |¯¯¯¯¯¯¯¯¯¯¯
O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
If you've played the original Persona 3 game, then chances are you've played
through The Journey, as it is simply the original P3 game with some more
additions. Note that this walkthrough will not be a detailed account of every
single day in the game, since there are quite a high number of days where there
are no forced events and you're free to do what you want. Due to this, most of
the walkthrough will simply consist of mandatory events.
The walkthrough will be split up into the various months, starting with April.
Since school is a major emphasis of the game, you will be spending a lot of
time there. This means that you will be witnessing a lot of lectures, which are
split into two different types: ones where you are given the option to either
stay awake (increase in Academics; marked as LECTURE in the walkthrough) or doze
off (75% to improve your condition), and ones where you have to answer a
question (increase in Charm if you answer correctly; only the correct answer
will be listed).
Whenever you start a new game, you'll be asked if you want to know what was
added to the game that wasn't in the original. After this, you'll be asked to
choose a difficulty setting. EASY is well, easy. You do more damage than normal
and should you die, you'll have 10 chances to keep going; you have 10 Plume of
Dusks that will automatically revive all characters and refill their HP/SP to
max should you die. NORMAL is the basic setting, where everything is on an even
level, with no advantages to either you or the enemies. HARD is for the people
who have a good understanding of the game's concepts, plus there are some
surprises thrown in to make it live up to its name. You take more damage, have
a lower chance to escape during battle, Enemy Advantage chance is higher and
the cost to summon a Persona from the Compendium is four times the base cost
(Orpheus would cost 9,200 yen to bring out instead of 2,300).
--NOTE-- The walkthrough is written using NORMAL difficulty. Note every single
event will be listed, but any and all MAJOR events will be present. Any
other events listed will be at my own discretion.
/=======\
( APRIL ) (A101)
\=======/
The game starts in the month of April, which pretty much introduces you to the
many elements of the game. You're able to start exploring the main dungeon of
the game, you will gain access to up to 7 Social Links, and you will also gain
access to Elizabeth's requests, among other things.
APRIL 7 -- After the initial cutscenes, you'll be able to enter a name for your
======= character. Note that it goes last name, then first name. After that,
you're introduced to two characters living in the dorm and you'll be
shown to your room. Once morning arrives, you'll be escorted to your
high school by Yukari. After talking to her a little bit in the
lobby, you will be free to move your character around.
You can check the bulletin board to see which class you're in, but
your goal right now is to get to the Faculty Office. Head through the
opening opposite the bulletin board to appear in a hallway, then
enter the Faculty Office. After meeting your homeroom teacher, you'll
have to sit through the opening ceremony. After school is over,
you'll meet Junpei Iori, and after some friendly banter with Yukari
and him, you walk home with Junpei.
Back at the dorm, you can save your game at the sign-in sheet on the
counter (remember to save often). You can have a look around the
dorm if you want, but there's not a lot to see. After your little
sightseeing tour of the dorm, head over to your room on the 2nd
floor by either going there on foot or choosing the option when
accessing the sign-in sheet. After a short cutscene, you will move
onto the next day...
APRIL 8 -- Today is your first actual lecture where your teacher will ask a
======= question and expect the right answer. If you get it right, then your
Charm attribute will increase. The correct answer for today is
"UTSUBO KUBOTA." In the evening, you'll meet up with the Chairman
of the Board of the high school, Shuji Ikutsuki. Whenever you're
done, choose "No, I'm good." to move on.
You'll see another cutscene, and then an anime cutscene where it
shows the Dark Hour. After the cutscenes, you'll be transported with
room known as the Velvet Room. You receive the key item, Velvet Key,
during the conversation with Igor.
APRIL 9 -- This is your first lecture in which you have the option of either
======= staying awake or dozing off for a little bit. If you stay awake,
then your Academics will increase; if you choose to doze off, then
there's a chance your condition will improve. The game will
automatically advance to the Dark Hour.
Yukari will give you a short sword before leaving your room. When you
gain control of your character, run up the stairs until you
encounter another cutscene. After this one, you'll be thrown into a
battle with two Cowardly Mayas. Use Orpheus' Bash skill to finish
them in one hit each to finish the battle. You will visit the Velvet
Room again and Igor will mention about the connection of your Social
Links and the power of your Personas.
APRIL 17 -- You wake up in the hospital, with Yukari at your side. After some
======== conversation with her, you go back asleep and the next day arrives.
APRIL 18 -- Another quiz today, with the correct answer being "MUD HUTS."
========
After school, you automatically go back to the dorm. Feel free to
save before you head up to the 4th floor of the dorm. You meet up
with Yukari on the fourth floor and enter the Control Room, where
you join up with the Specialized Extracurricular Execution Squad
(SEES). Your first Social Link is established tonight, the Fool
Arcana (revolves around SEES). You'll get a visit from the same boy
from the beginning of the game during the Dark Hour.
APRIL 19 -- You are introduced to a new member who will be joining SEES, this
======== time it is your classmate, Junpei. Akihiko mentions that it seems
like a good time to start exploring Tartarus tomorrow night.
APRIL 20 -- You will visit the game's main dungeon tonight. In the lobby, you
======== can use the clock to save your game and the blue door leads to the
Velvet Room; the green portal thing on the right is the Terminal
Point, but it isn't functioning now. You automatically head to the
Velvet Room at first and have a little talk with Igor, who mentions
that his real purpose will be revealed shortly. Once you're done,
head up the stairs and you'll be transported to the first floor.
Listen to Mitsuru's tutorials on battles and play around a little
bit with all of the functions to get a feel. You can only explore
the first floor for tonight and your objective is to get rid of all
the Shadows (you'll only fight Cowardly Mayas, who are weak against
fire). Make sure you pick up the contents of the briefcases as you
explore the floor. You may get an extra function after a battle
called Shuffle Time, with a possibility of obtaining Personas,
weapons, more experience, money or a chance to heal your party.
You'll fight about four battles before you are told to split up your
party (press Square and then first option).
If a party member finds the Access Point, head back to the lobby and
you'll be done with the exploration aspect for now. Your Social Link
for the Fool Arcana levels up to 2. When you get back to the lobby,
you have the option to revisit the Velvet Room. Igor will reveal to
you his true purpose; he is there to make new Personas for you by
fusing together the cards you can find inside of Tartarus via
Shuffle Time. I would hold off on fusing any yet until May 10, but
feel free to fuse if you got any new Personas from a Shuffle.
Whenever you're done, exit the Velvet Room and then Tartarus by
choosing the option of going back to your dorm.
APRIL 21 -- LECTURE today, so choose to stay away to increase Academics or doze
======== off for a chance to increase your condition.
After school is over, you're shown a little note that mentions that
you'll be able to spend your afternoons in any way you want. There
isn't anything you can really do now, so go downstairs and exit the
school to view a small cutscene. Exit the school's grounds to be
taken to the town map, then select Paulownia Mall (for details about
the other options, check the Game Basics section).
Once you're at Paulownia Mall, head straight to the police station
and head inside. Akihiko will introduce you to Officer Kurosawa, who
will be your main shop for weapons and armors. Akihiko will give you
5,000 yen, so feel free to buy any equipment if you want. The police
station is only open to sell equipment during the day and he gives
a discount on Mondays, so if you do any shopping, do it on Mondays.
Once you leave the station, Junpei leaves and you're free to do
anything you want. Since you don't have any Social Links to work on
yet, feel free to work on one of your attributes. You can also visit
the other shops (pharmacy and accessories shop). Once you're done
and the time has progressed to the evening, you'll be back at the
dorm.
Once you're back at the dorm, Mitsuru will mention a few things
about being able to explore Tartarus anytime you want. You can only
explore Tartarus, for now, if Mitsuru is at the dorm and sometimes
not all of your party members will be able to go (they have other
plans). You're also able to freely go out at night, but for now the
only things you can do are work on your attributes mostly. If you
don't do anything during the night and go back to your room, you'll
have the option to either study (increases Academics) or sleep
earlier (improves condition). Do whatever you want.
Note that if a day isn't listed from now on, it means there isn't an
important event that happens and it's a free day for you, so you can
work on Social Links, among other things.
APRIL 22 -- In the morning and after school, one of your classmates will talk to
======== you (Kenji Tomochika). He invites you out for some ramen and you
accept; the Magician Social Link will automatically be established
and you'll see a little tutorial of sorts that talks about Social
Links and fusing Personas.
APRIL 23 -- Today, the sports clubs will be accepting new members. To join one,
======== simply exit your classroom and head down the stairs near the other
stairs that leads to the rooftop. Head through the double doors that
you appear next to, head through the courtyard and through the doors
to a small hallway with doors that lead to three sports clubs. It
doesn't matter which one you pick, since all three will establish
the Chariot Social Link; there are no distinctions between the three
clubs, besides some minor text in the conversations to reflect that
sport.
APRIL 25 -- In the morning, you overhear two students talking about a bookstore
======== at the strip mall at Iwatodai. This is your first chance to
establish the Hierophant Social Link; for more details on how to
establish it, check the Social Link section (D100). If you want to
go to Tartarus tonight, Mitsuru is on the fourth floor of the dorm,
through the double doors.
APRIL 27 -- Today's correct answer is "6,000 YEARS AGO."
========
Mitsuru will talk to you after school and mention that she wants you
to join the Student Council. Go to the Faculty Officer and tell Ms.
Toriumi that you're interested, then enter the Student Council room
on the same floor where your classroom is located. If you decide to
go today, you'll establish the Emperor Social Link.
APRIL 29 -- You do not have school today. The night before, Junpei gives you a
======== game called Innocent Sin Online. You can play this game by accessing
from your desk in your room. Note that playing this game will
establish the Hermit Social Link. You can only play the game on
Sundays and holidays when you have access to your room during the
day.
APRIL 30 -- LECTURE
========
At night, you'll get a call from Elizabeth where she asks you to go
to the Velvet Room. She says you can use the alternate entrance at
Paulownia Mall, which is located in the little back alley place
between the police station and the stairs leading up to Mandragora.
When you go there, you'll find that Elizabeth now allows you to take
on requests. For more details about these requests, check out the
Elizabeth's Requests section (K100).
Note that if you haven't gone to Tartarus since 4/20, you are forced
to go tonight, whether you like it or not. However, you are not
required to actually do anything, so you could just turn around and
leave if you want. This is the only time something like this will
happen.
/=====\
( MAY ) (A102)
\=====/
MAY 1 -- Today, you visit Akihiko in the hospital, which takes up your whole
===== afternoon so you can't work on your Social Links or anything.
MAY 2 -- During the Dark Hour, that same Mysterious Boy shows up again and tells
===== you that there's one more week until the full moon arrives and that
you will face your greatest challenges on those days.
If you have accepted the Pine Resin request from Elizabeth, you can get
it tonight from Yukari in the dorm; just talk to her and she'll hand it
over.
MAY 3 -- Today is the first day that you can access the home shopping network
===== from your TV in your bedroom. It airs every Sunday and you will get
an opportunity to buy items from it. Note that if you make plans to
meet someone on a Sunday, then you'll miss the opportunity to buy
something from the TV. Today's items are a Slash Ward and a Sappy Jelly
for 2,980 yen.
Note that you don't have school on May 4th and May 5th. If you want to
establish another Social Link on the 6th, then make sure you buy a Mad
Bull from one of the vending machines in your dorm.
MAY 6 -- You'll overhear two students in the morning talking about how one of
===== them saw an elementary kid at Naganaki Shrine. After school, you can
visit the shrine to find the kid standing there. When you talk to her,
she will mention that she's hungry; you'll need to give her a takoyaki
from the Octopia stand at Iwatodai. The next time you talk to her, she
will mention that she's thirsty; give her a Mad Bull, which can be
bought from a vending machine in your dorm. You can establish the
Hanged Man Social Link the day after giving her those two items.
Today's correct answer is "SOFT WATER."
MAY 7 -- Tonight is the deadline for any requests with deadlines you have left
===== for Elizabeth. Make sure you finish them, or else you won't be able to
do them again until a New Game+.
MAY 9 -- You go back to the dorm because of it being a full moon and the game
===== automatically moves to the Dark Hour. Mitsuru and Akihiko talk a little
bit before she finds a Shadow, a big one. You, Yukari and Junpei go on
ahead and wait for Mitsuru to arrive in front of the station. Once she
arrives, she'll mention that the Shadow is located in a monorail not
too far from the station. Once you gain control of your character,
simply move to the right until you catch up to the monorail.
Once you're near the monorail, you'll board it after some small chat.
You'll be trapped inside the monorail and once you gain control, simply
move forward until you encounter a cutscene. Junpei will run after the
one Shadow and you'll be jumped by two from behind. Simply use Agi on
the books to finish them off, then you'll get into a fight with two
more Spurious Books and a Heat Balance (weak to Garu and Zio).
Once that battle is over, keep moving forward until you catch up to
Junpei. You'll be thrown into a battle with three more enemies, so
take care of them (Dancing Hand is weak to fire). After the battle,
the train will start moving on its own and you'll get into yet another
battle, but this time you'll see that a countdown has started (8
minutes). You have 8 minutes to get to the front car and quickly defeat
the main Shadow, so quickly dispatch the three enemies and move
forward. The rest of the enemies are now random and can be avoided,
although it might be tough considering the size of the monorail. Once
you get to the front, you'll get into a battle with...
.=====================.
| BOSS -- PRIESTESS |
|=====================================================================.
| SKILLS -- Physical (Pierce), Bufu, Mabufu, Assault Dive |
| Pulinpa, Marin Karin, Summon (Muttering Tiara) |
| SPOILS -- Diamond |
|---------------------------------------------------------------------|
| |
| This is your very first storyline boss fight and it's not a real |
| difficult one. Make sure you don't have a Persona equipped that's |
| weak to ice, as the boss uses both Bufu and Mabufu. You'll also |
| want a Persona that has access to Bufu, as the boss can summon |
| Muttering Tiaras to help, which are weak against ice. The boss does |
| not have a lot of HP, but has enough where the battle is prolonged. |
| If it uses Marin Karin or Pulinpa, make sure you cure it as soon as |
| possible. This battle is only difficult, really, because of the |
| time limit. It might help if you have both Orpheus and Apsara, |
| since you can use Cadenza to heal. |
'====================================================================='
After the battle is over, your Fool Social Link will increase to level
3 and you will learn a new Tactic for your teammates, Conserve SP. You
will view some more cutscenes, then the next day will arrive. Note that
you will always be tired the day after a full moon, no matter what.
MAY 10 -- During the day, you'll receive a phone call from Elizabeth, who tells
====== you about a change in Tartarus. Basically, you'll receive a call from
her a day or so after a full moon event, where she tells you that the
barrier you run into previously will be unlocked. That means you can
progress further into Tartarus and it usually means that Elizabeth
will have new requests for you, so always make sure to check those out
after a full moon.
Anyways, since today is a Sunday, you can access the TV to buy an item
from the Tanaka show. Today's items are a Giga Power Band and a Diet
Food for 2,980 yen.
Although Elizabeth didn't mention it, there's another thing that needs
to be mentioned about today. Visit the Velvet Room and Liz will talk
about the Persona Compendium. This is a special book of sorts that
will register the Persona you have in it. Any new Persona you obtain
will automatically be registered in the Compendium at its base level,
and with its base skills. You have the option to register your current
Persona(s) in the Compendium, which will update that Persona to its
current status. There is a fee (based on the Persona's stats) to
withdraw a Persona from the Compendium.
MAY 11 -- LECTURE
======
Due to exams coming up next week, you will not have access to your
Social Links that involve classmates. This will last this entire week
and the week of the exams, so you won't gain access to them again
until the 23rd. This is an excellent opportunity to work on the Social
Links you have outside of school.
Upon returning to the dorm in the evening, Mitsuru will mention that
the equipment in the command room is malfunctioning and that she wants
you to go and take a look. If you go to the fourth floor and into the
command room, you can view a special video by accessing the main
terminal. This will happen periodically throughout the game (sometimes
with no warning from anyone). These are simply humorous videos about
the characters; Ikutsuki and his horrible jokes should be blasted to
the moon...
MAY 12 -- If you decide to go to Tartarus tonight, you won't have access to
====== Yukari.
MAY 13 -- Today's correct answer is "ABOUT 1,700 KM/HOUR."
======
MAY 14 -- If you have accepted Request #93, then you can get the handheld game
====== from Junpei by talking to him in the dorm at night.
MAY 15 -- Correct answer is "BREAD."
======
MAY 16 -- LECTURE
======
MAY 17 -- Today's items from the shopping channel are an All-purpose Katana
====== and 2 Diet Food for 5,980 yen.
MAY 18 -- Today is the first day of your exams. For today, your Academics
====== attribute will determine how you do. You need at least your Academics
to be rank 3 (Above Average) to place first in your class. Also note
that during exams, you won't have any time at all and the game
automatically progresses through each day.
MAY 19 -- Exam's correct answer is "BREAD."
======
MAY 20 -- Exam's correct answer is "FASTER THAN SOUND."
======
MAY 21 -- Exam's correct answer is "HARD WATER."
======
MAY 22 -- Exam's correct answer is "NARA."
======
MAY 23 -- This section is dependent on your Academics attribute; you need it to
====== be at least level 3 (Above Average) to have a chance at scoring at the
top of your class. Today is the last day of exams, so you'll go back
to your normal schedule and be able to do what you want.
During the night, you'll see a cutscene and you'll now have Akihiko
available for battle. Akihiko mentions that they have found another
Persona user and mentions her name, Fuuka Yamagishi. Also, the police
station will get new items in stock (gloves) since Akihiko is now a
party member.
MAY 24 -- Today's items for sale are an All-purpose Apron and 2 Diet Food for
====== 5,980 yen.
MAY 25 -- LECTURE
======
The exam results will be posted today. Depending on how you did, you
will receive a boost in Charm (+4 if you score the highest in the
class). Also, if you scored the highest in the class, you can receive
a special gift from Mitsuru; you can find her outside of the Faculty
Office on Tuesdays, Thursdays and Saturdays. Your gift for acing the
first exam is a Page Card Set (Incense Cards that can boost a
Persona's stats).
MAY 26 -- If you have accepted Request #94, then you can get the "triangular
====== sword" from Mitsuru by talking to her in the dorm in the evening.
MAY 28 -- LECTURE
======
MAY 29 -- LECTURE
======
MAY 31 -- Today's items for sale are a pair of Health Sandals and a Diet Food
====== for 3,980 yen.
/======\
( JUNE ) (A103)
\======/
JUNE 1 -- You'll see a cutscene at night, where Junpei acts as...well, Junpei!
====== You're supposed to ask around the school concerning this "ghost
story," but you don't really have to do anything. You'll also get a
visit during the Dark Hour, from the same little boy telling you about
the full moon approaching.
JUNE 2 -- LECTURE
======
JUNE 5 -- Once the evening rolls around, you'll be with Yukari and Junpei in the
====== dorm talking about the ghost story. Yukari wants to do some field
research, in the back alley of Port Island Station. You plan to go
tomorrow night.
JUNE 6 -- Today, you had planned to go to the back alley of Port Island Station
====== with Yukari and Junpei. You're confronted by some punks and Junpei
getsa punch to the gut. Luckily, before things get any worse, a
familiar face comes to put a stop to it. You learn some new things
about the girls who were found and also about Fuuka.
Note that today is the deadline for finishing up any requests from
Elizabeth that do have a deadline.
JUNE 7 -- Today's items for sale are Perfume and 5 Medicine for 3,980 yen.
======
JUNE 8 -- You, Yukari, Junpei and Mitsuru question the teacher of 2-E in regard
====== to Fuuka Yamagishi. You learn that the Shadows seem to target humans
by calling out to them, which is why some people remain conscious
during the Dark Hour. You learn that Fuuka got stuck in Tartarus
because of her being locked in the school during the night. Anyways,
you'll still have access to your afternoon, but the night will be
taken up by the operation to rescue Fuuka.
Once night rolls around, the operation will begin. Silly Mitsuru
thinks Junpei is going to blow their way into the school. After some
deliberation, all of you split up in order to find a way into the gym.
It's just you and Yukari and you start out in your classroom. Head
towards the Faculty Office (feel free to make some pitstops along the
way for some humorous dialog) and head inside. You'll find the key
(hehe, tell Yukari it's for the morgue), so head back out to the main
lobby.
It's decided that it will be you, Junpei and Akihiko that will explore
Tartarus. After a short cutscene, you'll be actually inside Tartarus
and you'll be separated from Junpei and Akihiko (you'll also see the
same mysterious boy for a bit). You basically just need to climb the
floors until you meet up with Junpei and Aki. You will encounter some
Shadows, but you will never fight more than one at a time (Haughty
Mayas, Soul Dancers and Corrupt Towers are all I fought). There will
also be chests, but they will all contain a Medicine. You'll have to
go through two floors alone before finally meeting up with Junpei and
Akihiko on the third one, along with Fuuka.
You'll view some cutscenes, one of which will be a startling
revelation about the full moon and certain Shadows. You'll also find
out about big Shadows and that they are attacking someone. You'll
appear in the lobby of Tartarus, where you'll see two big Shadows and
Yukari on the ground, with Mitsuru in the hands of the one. After some
more cutscenes, Fuuka will summon her Persona and then you'll get to
battle the two Shadows...
.=============================.
| BOSS -- EMPRESS & EMPEROR |
|=====================================================================.
| SKILLS (EMPR) -- Physical (Slash), Swift Strike, Fatal End, |
| Paradigm Shift |
| |
| SKILLS (EMPS) -- Physical (Strike), Bewilder, Evil Touch, |
| Marin Karin, Magaru, Magarula, Paradigm Shift |
|---------------------------------------------------------------------|
| |
| You're up against two big Shadows, but this battle shouldn't be all |
| too difficult considering both of them have weaknesses. At the |
| start of the battle, Emperor will be weak to any of the basic four |
| elements, while Empress will be weak to any of the three physical |
| types. After a while though, they will each use Paradigm Shift to |
| change their weakness around, so make sure to have Fuuka reanalyze |
| them whenever they decide to change their weaknesses. You'll only |
| have Junpei and Akihiko in battle with you, so make sure to keep |
| everyone fully healed and the battle should be over in no time. |
| |
| A good strategy to use, if you're having trouble, is to knock both |
| of the Shadows down and then instruct your teammates to stand by, |
| which will make both of the Shadows waste their turn getting up. |
| You will probably not want a Persona that's weak to wind, although |
| Empress didn't exactly use Magaru and Magarula a lot. Emperor's |
| weakness change ALWAYS left him to nullify everything except for |
| strike attacks, while Empress switched between her original set of |
| weaknesses and the same weakness as Emperor's change. |
'====================================================================='
After the battle is over, you'll learn a new tactic for your teammates,
Knock Down.
JUNE 9 -- In the evening hours, Yukari will tell you that the antiques store is
====== now open at Paulownia Mall. It is located to the left of the pharmacy
and is a bit unique than the other shops. It will provide goods that
you cannot normally get in exchange for gems found from within
Tartarus. It will also provide a service that will allow you to fuse
Personas to blank (Nihil) weapons in order to create unique weapons
that cannot be gotten anywhere else. These Nihil weapons can be gotten
from defeating the golden Shadows inside Tartarus (the owner will give
you a free weapon). Note that any weapons made this way will either
take a day or two before you can actually use them and the owner will
only be able to fuse one weapon at a time.
JUNE 10 -- LECTURE
=======
Note that Elizabeth will have new requests available, but you won't
be able to do the ones involving the new section of Tartarus quite
yet. You might want to grab Request #13, since you need to be in
school in order to complete it.
JUNE 11 -- You'll receive a text message from Akihiko after school telling you
======= that Fuuka will be released from the hospital and that you should
come to the command room after school. Basically, tonight you will
get a new member for your team, Fuuka Yamagishi, who will now become
your new support for Analysis. She'll replace Mitsuru and now Mitsuru
will join you for battles. Note that you still won't be able to go
to Tartarus just yet.
JUNE 12 -- The mysterious boy will visit you once again and ask to be your
======= friend. He will call himself Pharos and the Death Social Link will be
established tonight. Note that this Social Link levels up
automatically throughout the story and tends to skip some levels.
JUNE 13 -- You get a call tonight from Elizabeth informing you of the previous
======= barrier being open now. This will be your first chance to go to
Tartarus since the last full moon. From now on, you will have to talk
to Fuuka if you want to go to Tartarus.
JUNE 14 -- Today's items for sale are a Brand Purse and a Perfume for 5,980 yen.
=======
JUNE 15 -- Today's correct answer is "AND..."
=======
JUNE 16 -- If you have accepted Request #95, then you can get the protein needed
======= by talking to Akihiko in the dorm at night.
JUNE 17 -- Today's correct answer is "SHAMANISM."
=======
Today, you will have the option to join one of the Culture Clubs. You
have the Photography Club (Science Room), Art Club and the Music
Club. Like with the sports clubs, it doesn't matter which one you
pick, since they all revolve around the same person and only have
some minor dialog differences.
JUNE 20 -- Mitsuru will stop by and tell you that the Chairman will be coming
======= to the dorm later, so she wants you to come to the command room.
After school is over, you'll automatically head back to the dorm and
see both Yukari and Fuuka playing with a dog. The dog's name is
Koromaru and it once belonged to a priest who got hit by a car and
died. After that, you'll be in the command room and Ikutsuki will
talk about the special Shadows you have fought so far and how there
are 8 more left.
If you have accepted Request #96, then you can get the item you need
by talking to Ikutsuki in the dorm after the meeting.
JUNE 21 -- Today's items for sale are a Land Badge and 10 Sappy Jelly for
======= 24,800 yen.
JUNE 22 -- Today's correct answer is "JELLYFISH."
=======
Junpei mentions that the equipment in the command room seems to be
on the fritz again. This means that there's a new recording that can
be watched, although you may have already watched it since it was
recorded about a week ago. There will be a cutscene during the Dark
Hour that will introduce a couple of shady characters for the first
time.
JUNE 25 -- Today's correct answer is "DOWSING."
=======
JUNE 27 -- If you have accepted Request #97, then you can get the "Christmas
======= star" by talking to Fuuka at the dorm in the evening.
JUNE 28 -- Today's items for sale are a pair of Champion Gloves and 3 Sappy
======= Jelly for 8,980 yen.
JUNE 29 -- Today's correct answer is "IT CAN GO EITHER WAY."
=======
/======\
( JULY ) (A104)
\======/
JULY 3 -- Today's correct answer is "THE GLOBAL HERITAGE PAVILION."
======
JULY 5 -- Today's items for sale are a Kevlar Vest and 4 Super Diet Food for
====== 14,800 yen.
Today is also the deadline for any requests from Elizabeth, so make
sure you get them done before today's over.
JULY 6 -- I highly recommend that you visit the Pharmacy and buy some Dis-Charms
====== today. You could also fuse a Narcissus and try to get his Null Charm
heart item for yourself. You don't need it, but it certainly helps a
lot. Also, since you won't have access to the daytime hours tomorrow,
you should head to the police station and other stores if you need to
stock up on anything.
JULY 7 -- Today is the big day, as you will have to fight another special
====== Shadow. You won't have any access to Social Links today, since you
head back to the dorm straight after school and the game will
automatically advance to the Dark Hour. Fuuka senses a strong presence
on Shirakawa Boulevard and it explains the reason why they have been
finding The Lost in pairs lately. Yukari will be a part of your party
for this operation, so choose your other two members and then tell
Fuuka you're ready to go.
Once you have control of your character, you're told that there's a
strong presence on the third floor. Head there immediately and find
the door in the lower-right corner of the map, which is aptly named
"Hierophant's Chamber." It's time for a boss fight...
.======================.
| BOSS -- HIEROPHANT |
|=====================================================================.
| SKILLS -- Physical (Strike), Mazio, Zionga, Mazionga, Swift Strike, |
| Sukunda, Dekaja, Prophecy of Ruin |
|---------------------------------------------------------------------|
| |
| To start, the boss is obviously null to both light and dark attacks |
| and it repels electricity, so don't use Zio. Hierophant has one |
| very annoying attack in Prophecy of Ruin, which has a high chance |
| inflicting Fear on your party. You'll want to cure this as soon as |
| possible with either a Me Patra Gem or the Me Patra spell. As for |
| other spells to watch out for, you'll need to keep an eye out for |
| its electricity attacks, which Yukari is weak against. Overall, the |
| boss is pretty easy, since it will try to spam Prophecy of Ruin a |
| lot, as well as electricity. As long as you keep everyone healed, |
| the battle should be cake. |
'====================================================================='
After the battle is over, try to exit via the door and you'll find out
that you won't be able to leave just yet. Fuuka will mention that she
still feels the presence of a Shadow in the room, but nothing is there
that you can see. Inspect the nearby mirror and everything will go
fuzzy, leading you to view a short cutscene of the "shower scene."
You'll be on the end and you'll eventually hear a voice that tells you
to succumb to the moment. Although you may want to give in, the game
won't let you, so pick the responses that will make you resist the
temptation. Yukari will walk out of the bathroom and promptly slap you
in the face, and then you'll finally get contact with Fuuka again.
Once you get control of your character again, head upstairs to rejoin
your other two party members. Fuuka mentions that the mirrors seem to
be the key to unlock the seal on the door on the third floor, where
you fought the previous Shadow and where the current Shadow is now.
You'll need to enter the rooms and break the mirrors, but there's a
catch. If you break a mirror that is normal, you'll restart from the
room you and Yukari were in and all the mirrors will return to normal.
To make matters a little worse, there will be Shadows roaming the
halls, although they are Shadows you should have already encountered.
You're searching for special mirrors in the rooms, ones that do not
give a reflection of your character. The first mirror you need to
break is on the second floor, in the room in the southeast corner.
Once that's done, head to the third floor. The mirror on this floor is
located in the northeastern corner of the map. Once you've broken both
mirrors, head through the golden doors to fight the next Shadow...
.==================.
| BOSS -- LOVERS |
|=====================================================================.
| SKILLS -- Physical (Strike), Maragion, Holy Arrow, Marin Karin, |
| Pulinpa, Life Drain, Spirit Drain, Heartbreaker |
|---------------------------------------------------------------------|
| |
| You're free to pummel this boss with any kind of attack (except for |
| dark and light, of course), as it's strong against nothing but the |
| usual insta-death attacks. This boss is especially annoying, as it |
| likes to use Charm and Panic attacks, so hopefully you have some |
| Dis-Charms at least (or a Persona that has Null Charm like |
| Narcissus). Aside from its Charm attacks (Marin Karin and Holy |
| Arrow), it's a pretty easy boss for the most part, although |
| Maragion will need to be watched out for as well. At low HP (when |
| it's drooping down), it may use a move called Heartbreaker, which |
| deals quite a bit of damage. You will definitely not want to see |
| this skill being used, so make sure to quickly finish the boss off |
| before it gets a chance. |
'====================================================================='
After the operation is over, your Fool Social Link will increase to
level 4 and you will gain a new tactic for your party members, Full
Assault. As you walk away from the scene, you'll see the same people
you saw before.
JULY 8 -- As was the case last time there were upcoming exams, you will not have
====== access to your school Social Links until July 24. It's a great time to
work on your Social Links outside of school.
Today's correct answer is "I FAILED, IT'S OVER NOW." (the second)
Although you can't access the new section of Tartarus until tomorrow
night, there are new requests available from Elizabeth.
JULY 9 -- Today's correct answer is "THE KONDEN EINEN SHIZAIHOU."
======
You'll get a call from Elizabeth tonight, where she informs you that
the previous barrier in Tartarus is down and you can now progress
further in the tower.
JULY 10 -- Today's correct answer is "KABBALAH."
=======
JULY 11 -- Today's correct answer is "IMPERIAL PRINCE."
=======
After school and after you do whatever and progress to the evening
hours, you'll automatically go back to the dorm and witness a lengthy
cutscene. You'll find out some truth behind the accident 10 years
ago, as well as the origins of the Dark Hour. Ikutsuki will tell you
that upon defeating all 12 of the special Shadows, that Tartarus and
the Dark Hour will disappear. You won't be able to go to Tartarus
tonight, but you're free to do anything else.
JULY 12 -- You'll view a bunch of cutscenes with your SEES members.
=======
Today's items for sale are Max Safety Shoes and 3 Super Diet Food for
10,000 yen.
During the Dark Hour, Pharos will visit you again and your Death
Social Link will increase to level 3 tonight.
JULY 13 -- LECTURE
=======
At night, you'll talk with your fellow SEES members about plans for
the upcoming summer break. Ikutsuki chimes in and says that you'll
be going to Yakushima for summer break. The vacation won't start
until after your exams, July 20th to be exact.
JULY 14 -- Today is the start of your exams and today's correct answer is
======= "DOWSING."
JULY 15 -- Exam's correct answer is "OCTOPUS."
=======
JULY 16 -- Exam's correct answer is "MINAMOTO NO YORITOMO."
=======
JULY 17 -- Exam's correct answer is "I WENT, I LEARNED" (first option).
=======
JULY 18 -- Today is the last day of the exams. How you do today will depend on
======= your Academics. You will need a rank of 4 in Academics (Smart) to be
able to get the number one spot in the exams.
After the exams and school, you'll view a cutscene of your SEES
members, among other things. You'll also meet the newest candidate
for your team, Ken Amada. Note that you won't have a lot of time to
go to Tartarus, because of the upcoming trip to Yakushima and the
week later on that will be lost to something else. It might be a good
idea to go tonight for a bit.
Although no one says anything, there is a new recording for you to
watch in the command room (it was recorded on 7/15).
JULY 19 -- Today's items for sale are a Mage's Mark and 10 Super Diet Food for
======= 39,800 yen.
JULY 20 -- Your trip to Yakushima begins today and it will last for 4 days and
======= 3 nights. In that time, you'll have no access to any Social Links or
even Tartarus, so sit back and enjoy. You'll see just how important
Mitsuru is and you'll get to see her father, too.
After the initial stuff, you'll be at the beach and Junpei will once
again show why he is Junpei. After the little "contest" is over,
you're free to move around. Talk to Akihiko to save or to go back,
and you can also go back by taking the left path in the trees.
At night, you'll have a little talk with Mitsuru's father, where
he'll explain more about the incident that happened 10 years ago.
He'll talk about his father's true objective, as well as revealing
that Yukari's father was heading the research on the Shadows back
then. Yukari will storm out, so go after her and after some bits of
conversation, you'll move onto the next day.
JULY 21 -- After a cutscene where you're informed that an anti-Shadow machine is
======= now on the loose, you'll get to experience one of the best parts of
the game, Operation Babe Hunt! Go to the right a bit and you'll get
shot down by the first set of girls. Go to the left and you'll
encounter the second "battle," which results in a failure! Go to the
right for the third battle, which throws a curve ball your way.
After some more bickering, you'll see a FMV of some girl in a
sundress. No matter which option you choose, the order is always
Junpei, then Akihiko and then you. After the girl runs away, chase
her all the way to the top. Ikutsuki will show up and reveal that
the Anti-Shadow weapon was really the mysterious girl, and her name
is Aigis. Aigis will now be a part of your party.
JULY 22 -- Today, your Fool Social Link will increase to level 5. The game will
======= automatically advance to the evening of July 23 afterwards, although
you won't gain access to Tartarus until the next day.
JULY 24 -- Today, you'll be back in school and you'll have only a few more days
======= left until summer break begins. Also, exam results will be posted
today, so if you scored well, you'll get a boost in your Charm
attribute. If you scored the highest in your class, then you'll be
able to get a gift package from Mitsuru whenever she is standing
outside of the Faculty Office. The gift this time is a Knight Card
Set.
Note that since Aigis is now a member of your party, the police
station will stock on weapons and armors for her. The police station
will have also special costumes for sale (300,000 each)
JULY 25 -- LECTURE
=======
If you have maxed out your Charm attribute (Charismatic), then today
is the first day that you can establish the Lovers Social Link by
speaking to Yukari in your classroom.
Also note that today is the last day of school until September 1. You
will not have access to any of your school Social Links until then.
The coach of the Sports Club team you joined will stop by after
school and tell you he wants you to compete in an upcoming
competition on August 2. You'll be stuck with training from July 27
to August 1, in which you won't be able to do anything at all during
the daytime, but you'll have access to the night hours.
JULY 26 -- Today's items for sale are a Brand Purse and 5 Medical Powder for
======= 7,980 yen.
JULY 27 -- Today is the first day of your Sports Club training and it will
======= last until August 1. All of your daytime is used up for training,
but you can use the night hours in any way you want.
JULY 29 -- During the Dark Hour, you'll get a call from Fuuka saying that she
======= detects a Shadow. Akihiko says the Shadow was already defeated by the
time he had gotten there and that you all should go to see what
happened. It seems that Koromaru was the one who defeat the Shadow.
/========\
( AUGUST ) (A105)
\========/
AUG 2 -- Today is the competition that you had been training for. Unfortunately,
===== you don't actually do anything and everything is played out for you.
You'll meet Mamoru after the competition ends and he wants to hang out
with you. He says he usually hangs out at the strip mall at Iwatodai
during the day.
Because of the competition, you cannot access the TV in your room
today.
AUG 3 -- Today is your first opportunity to establish the Star Social Link.
===== Before you even think about it, you'll need a Tough rank for your
Courage attribute. If you have that, you can find Mamoru sitting on a
bench across from the Wild Duck Burger at Iwatodai.
AUG 4 -- Today is the deadline for Elizabeth's requests with deadlines, should
===== you have left to do.
AUG 6 -- Welcome to the next full moon battle! After pinpointing the location
===== of the Shadow, you find out that the Shadow is probably underground in
previously used military facility. When you arrive there, both Takaya
and Jin show up and lock you inside of the facility. After the cutscene
is over, you get to choose your party members. I'd bring along Aigis
and Yukari (she learns Diarama at 27, which will help), with the third
party member up to you. Once you're done, head down the tunnel and keep
heading down while fighting the Shadows (nothing to worry about).
Eventually, you'll get to the area where the Shadow is located.
.=============================.
| BOSS -- CHARIOT & JUSTICE |
|=====================================================================.
| SKILLS (together) -- Kill Rush, Tentarafoo, Poison Mist |
| |
| SKILLS (Char) -- Kill Rush, Swift Strike, Tentarafoo, Evil Smile, |
| Power Charge, Samarecarm, Unite |
| |
| SKILLS (Just) -- Twin Shot, Torrent Shot, Myriad Arrows, |
| Vile Assault, Samarecarm, Unite |
|---------------------------------------------------------------------|
| |
| At the start, Fuuka will mention that she senses two different |
| Arcana, which will play out a little later in the battle. For now, |
| concentrate your attacks on the tank and watch out for its few |
| attacks. It isn't strong against anything nor does it block, repel |
| or absorb anything (except the obvious light and dark), so you |
| don't have to worry about choosing your attacks. The tank can only |
| use three moves: Kill Rush, Tentarafoo and Poison Mist. When you |
| its HP to about half, the real battle will begin... |
| |
| When the Shadow's HP reaches half, it will use Separate and split |
| into two different Shadows. Their resistances are the same as when |
| they're together, so you don't have to worry about choosing your |
| attacks. There's a problem, though, when they're separated. If you |
| defeat one and the other gets its turn before it's defeated, then |
| it will use Samarecarm to resurrect and fully heal the other, so |
| that means you will have to defeat them both before either one will |
| get the chance to revive the other. |
| |
| Periodically, they will unite back together and if you reduce the |
| united version of the boss' HP to zero, it will forcefully separate |
| again with very little HP left for each separate entity. That is |
| ideal time to defeat them both. As for attacks when separated, both |
| mainly use physical attacks, with Chariot throwing in Tentarafoo |
| and Evil Smile here and there. |
'====================================================================='
After the battle is over, you'll gain a new tactic for your party
members, SAME TARGET.
AUG 7 -- There are new requests available from Elizabeth, so make sure to stop
===== by the Velvet Room at Paulownia Mall to check them out.
Pharos will visit you at night and your Death Social Link will increase
to level 5.
AUG 8 -- Elizabeth will call you during the day and tell you that the previous
===== barrier is now gone and you are able to progress further into Tartarus
now.
At night, you'll gain another ally in your fight against the Shadows,
this time being Koromaru. Mitsuru will also mention that summer classes
will start next week. This is a week of classes in which you'll have
no control of anything during the whole week. Note that since Koromaru
joined, the police station will now stock weapons and armors for him.
AUG 9 -- Today's items for sale are an Omega Spear and 5 Veggie Supplements for
===== 24,800 yen.
Starting tonight, you will be able to take Koromaru for a walk. These
walks will take up the evening time slot, but you'll be able to view
some scenes that you couldn't before. If you walk with him alone, he'll
pick up a completely random item. There are times when a member of your
team will join you and there are even other times when you may meet up
with one of your other Social Links, in which case you'll be granted
+10 bonus points towards the next level (15 with a matching Persona) of
that Link. For easier purposes, I will only list the times when one of
your members join you or when you meet up with a Social Link.
AUG 10 -- Today is the start of a week-long venture of summer classes. As
====== mentioned above, you cannot do anything else during this week, as all
of the days will play out by themselves. You will receive +3 points
for Academics for each day, so it's not a total waste if you don't
have that attribute maxed.
AUG 14 -- After the lengthy lecture by Mr. Edogawa, he'll mention that he will
====== be giving supplementary lessons at the Nurse's Office, once the next
school term begins. These lessons do not take up any time, so feel
free to visit him if you're interested.
AUG 15 -- Today is the last day of summer school and you'll have access to the
====== evening time slot now. Tonight, you can walk Koromaru and Aigis will
join you if you want.
Again, although no one warns you of any equipment malfunctioning,
there is a new recording for you to watch in the command room (it was
recorded on 8/13).
AUG 16 -- Today is the Summer Festival at Naganaki Shrine. You can receive calls
====== from your female classmates, asking to go with you to the festival.
It doesn't matter who you choose, should you even choose one in the
first place. It has no effect on your Social Links, but you need to
have established the Social Link for the girl to call. If you have
the four girls' Links established, then they will call you in the
order of Yukari, Fuuka, Yuko and lastly, Chihiro.
If you decide not to go, then you will have a normal day off. You can
go to the Summer Festival alone by just heading to the Naganaki
Shrine. In the evening, you can visit Naganaki Shrine and you'll meet
up with Mitsuru and Aigis (with some funny dialog).
Today's items for sale are an Emergency Vest and 5 Veggie Supplement
for 24,800 yen.
AUG 17 -- Today is the start of the summer movie festival. One of your Social
====== Links will call you almost everyday and ask you to see a movie with
them. This will do two things; it will help boost your points towards
the next level and it will also provide a 4-point boost to one of your
atrributes. Today, Kenji will call and your Courage will increase if
you go to the movies with him.
AUG 18 -- Bebe will call and ask you to go to the movies. If you go, your
====== Academics will increase.
AUG 19 -- Keisuke will call and ask you to go to the movies. If you go, your
====== Charm will increase.
AUG 20 -- Today, you'll see a cutscene where you'll see Junpei meeting up with
====== that one female member of Strega. They never met before, so he doesn't
know who she is. There is no movie today, so you're free to do what
you want.
AUG 21 -- Yuko will call and ask you to go to the movies. If you go, your
====== Courage will increase.
AUG 22 -- Kazushi will call and ask you to go to the movies. If you go, your
====== Courage will increase.
At night, you can walk Koromaru and if you do, Akihiko will decide to
join you.
AUG 23 -- Chihiro will call and ask you to go to the movies. If you go, your
====== Charm will increase.
If you don't go, it's a normal day off. Today's items for sale are
Dragon Boots and 4 Veggie Supplement for 20,000 yen.
At night, if you decide to walk Koromaru, you will meet up with
Bunkichi.
AUG 24 -- The summer movie festival continues, only this time you can go with
====== fellow SEES members. Since Yukari and Fuuka are both Social Links,
they will receive that boost in points. Yukari can go with you to the
movies today; if you go, your Academics will increase.
AUG 25 -- You can ask Akihiko to go to the movies with you today; if you go,
====== your Courage will increase.
AUG 26 -- Talking to Aigis in the lounge, she will mention that Koromaru has
====== an intense desire to go somewhere and if he doesn't go today, then he
won't go at all. So, bring him to the movies. Even though you get
kicked out of the theater, your Courage will still increase.
AUG 27 -- You can ask Junpei to go with you to the movies today; if you go, your
====== Charm will increase. Now, if you did go with Junpei to the movies,
you can walk Koromaru tonight and have Junpei join you. He won't go
if you didn't go to the movies.
AUG 28 -- You can ask Aigis to go to the movies with you today; if you go, your
====== Academics will increase.
At night, you'll have a meeting with all of your party. Ken Amada will
join SEES tonight, making another party for you to use.
AUG 29 -- You can ask Fuuka to go to the movies with you today; if you go, your
====== Charm will increase. Now, if you went to the movies with Fuuka, you
can have her join you on the walk with Koromaru at night. She will not
go with you if you didn't go to the movies with her.
AUG 30 -- Today's items for sale are Varuna Bracers and 2 Veggie Supplement for
====== 17,800 yen.
You can ask Mitsuru to go to the movies today with you. If you go,
your Academics will increase. If you went to the movies with Mitsuru
today, then she will join you on a walk with Koromaru tonight. If you
didn't see the movies with her, then she won't join you.
AUG 31 -- Today is the last day of your summer vacation. Ken will go to the
====== movies with you today if you ask him; if you go, your Courage will
increase.
/===========\
( SEPTEMBER ) (A106)
\===========/
SEPT 1 -- Today's correct answer is "SUPERCONDUCTIVITY."
======
At night, you'll witness a cutscene where you'll find out that Aigis
will now be attending school.
SEPT 2 -- Today, you'll go with Akihiko after school to talk to Shinji. Shinjiro
====== Aragaki will join your team; he is the final party member to join.
SEPT 3 -- Today is the last day for you to do any requests that have deadlines,
====== so make sure you finish them up before the day is over.
SEPT 5 -- Today is the next full moon event. You won't have access to Junpei
====== during the whole event. Fuuka says the Shadow is near Paulownia Mall,
but she's not sure of its exact location. Once at the mall, Fuuka and
Shinjir finally pinpoints the Shadow's location to underneath Club
Escapade. Note that the boss pretty much uses nothing but electrical
attacks, so you might not want to use Yukari or Aigis. A party of
Akihiko, Mitsuru and Shinji is ideal for this upcoming fight.
.==================.
| BOSS -- HERMIT |
|=====================================================================.
| SKILLS -- Physical (Pierce), Zionga, Mazionga, Mind Charge, Charge, |
| Giga Spark |
|---------------------------------------------------------------------|
| |
| This boss is purely electricital-based, so if you have a Persona |
| that nullifies electricity, then this should be pretty easy. Hermit |
| absorbs electricity and nulls light and dark, but it takes normal |
| damage from everything else. As you can see from its skills, it |
| uses nothing but electricity. The one thing you'll want to watch |
| out for is when it uses Charge. Three turns after it uses Charge, |
| it will use Giga Spark, which is a massive electricity attack, so |
| you'll want to make sure your party's HP is full before it releases |
| it. As long as you keep your party's HP high, this battle is a |
| breeze. |
'====================================================================='
After the battle is complete and the cutscenes are over, you'll gain
a new tactic for your teammates, ATTACK FALLEN.
SEPT 6 -- Today's items for sale are a Brand Watch and 5 Snuff Soul for
====== 10,000 yen.
There are new requests available from Elizabeth, so make sure to stop
by the Velvet Room.
If you walk Koromaru tonight, you'll meet up with Chihiro.
SEPT 10 -- Today's correct answer is "GOCHISOU-SAMA."
=======
Elizabeth will call you tonight and tell you that the previous
barrier has been removed, meaning you will be able to progress
further in Tartarus. Tonight is the first night since the last full
moon that you'll be able to go to Tartarus.
There is a new recording for you to watch in the command room that
was recorded on September 6.
SEPT 11 -- Today's correct answer is "THE HERMETICA."
=======
SEPT 12 -- LECTURE
=======
Tonight, Pharos will visit you and your Death Social Link will
increase to level 6.
SEPT 13 -- Today's items for sale are Prayer Beads and a Health Supplement for
======= 10,000 yen.
SEPT 14 -- Today's correct answer is "CAN'T LET OTHERS PRODUCE."
=======
SEPT 15 -- If you decide to take Koromaru for a walk tonight, Shinji can come
======= with you.
SEPT 17 -- If you have accept Request #98, then you'll be able to get the fruit
======= knife from Shinjiro tonight.
SEPT 18 -- You automatically head back to the dorm after school. The typhoon
======= hits and you won't be able to do anything for tonight, tomorrow and
the next day (the game automatically advances to September 21).
You can't go outside tonight, so you might as well just go and rest.
Once the Dark Hour rolls around, you'll find yourself in the Velvet
Room. Igor will provide a new kind of assistance to you, the ability
to fuse four or more Personas. Since you can't access the Velvet Room
until the 21st, that will be your first opportunity to play around
with the new fusions.
SEPT 23 -- You can ask Shinji to go to the movies today. Before you can ask him
======= though, you will have to speak with Fuuka first. If you go, your
Courage will increase.
There is a new video that can be watched in the command room that was
recorded on 9/20.
SEPT 24 -- LECTURE
=======
You'll be cleaning up the displays and decorations leftover from the
school festival. The people you will see will depend on your Social
Links. Note that this event has absolutely no impact on any Social
Links at all and it takes place instead of the afternoon classes,
meaning you'll still have that After School time slot available.
SEPT 26 -- Today's correct answer is "THE TETRACTYS."
=======
You can walk Koromaru tonight and Shinji will join you.
There is a new recording that can be watched in the command room that
was recorded on 9/25.
SEPT 27 -- Today's items for sale are a Skrep and 4 Health Supplements for
======= 35,800 yen.
You can take Koromaru for a walk tonight, and Akihiko can join you.
SEPT 28 -- LECTURE
=======
SEPT 29 -- At night, Fuuka will mention something about the equipment in the
======= command room malfunctioning. There was a video recorded on 9/6 and
9/20, so you might have already seen them.
/=========\
( OCTOBER ) (A107)
\=========/
OCT 1 -- LECTURE
=====
If you have accepted Request #99, then you'll be able to get the oil
by talking to Aigis at night in the dorm.
OCT 2 -- If you have any requests with deadlines left, tonight is the last day
===== for them.
OCT 3 -- LECTURE
=====
OCT 4 -- Fuuka says that she has located the position of the Shadow, in the
===== plaza at Iwatodai Station. After a remark from Yukari, Fuuka will
mention that she senses two Shadows. Your party for this battle doesn't
really matter, as the Shadows don't absorb, null or are strong against
anything (except for light and dark, obviously). You won't have access
to Ken or Shinji for this battle, though.
.==============================.
| BOSS -- FORTUNE & STRENGTH |
|=====================================================================.
| SKILLS (Str) -- Physical (Pierce), Heat Wave, Vile Assault, |
| Tempest Slash, Gigantic Fist, Eerie Sound, |
| Sexy Dance |
| |
| SKILLS (Fort) -- Physical (Strike), Wheel of Fortune, Arrow Rain, |
| Torrent Shot, Garudyne, Magarudyne |
|---------------------------------------------------------------------|
| |
| At the very start of the battle, Strength will cast something on |
| Fortune that will make that Shadow untargetable while Strength is |
| still alive. Of course, Fortune will still be able to attack |
| indirectly with its special move, Wheel of Fortune. When its turn |
| comes around, it will drop a giant roulette wheel onto the |
| battlefield. It will have a variety of effects on it and it can be |
| the best thing in the world, or it can be the worst thing in the |
| world, depending on your luck. Note that red is bad for you and |
| blue is good for you. However, you can effect its outcome by |
| knowing where you press X to make it starts stopping. You'll |
| want to press X on the opposite side of where you want it to stop. |
| |
| As for Strength itself, you can pretty much guess which kind of |
| skills it will use just from the name of the Arcana. It uses a |
| variety of physical skills, most of which can only target one |
| party member at a time, so healing shouldn't be too difficult. The |
| bad part of this part of the battle is the roulette wheel; it can |
| make the battle go smoothly or it can make it tough as nails. The |
| Shadow has quite a bit of HP, so it will take a while to deplete it |
| all. |
| |
| There are a variety of effects on the actual roulette wheel. There |
| are three different sets of wheels that are chosen at random by |
| Fortune. The first set will either cast Matarukaja, Marakukaja, |
| Matarunda or Marakunda (first wheel is always this one. The second |
| set has Panic, Enrage, Distress and Fear. The third, and final set, |
| will either heal for 50 HP, or damage for 50, 100 or 200 HP |
| depending on how many icons. |
| |
| Once Strength is out of the picture, the spell it put on Fortune |
| will be removed and you can now attack it. It will continue using |
| Wheel of Fortune, but it will start making the red areas a lot |
| bigger, so it may be tougher to make it land on a blue spot. It |
| does have some moves of its own, of which you should watch out for |
| Magarudyne and Arrow Rain, since they both hit all of your party |
| members. However, it doesn't use them all too often and resorts to |
| Wheel of Fortune most of the time. The difficulty of the battle |
| will actually depend on your skill in using the roulette wheel, but |
| it gets easy after a few tries. |
'====================================================================='
After the battle, you'll see a few cutscenes. After the cutscenes are
over, you'll no longer have Shinji as a member of your party for the
rest of the game.
OCT 5 -- Today will be the first of your party members' resolution scenes. These
===== basically give birth to new Personas for your allies, with improved
resistances and the ability to learn more skills. Today, Akihiko's
resolution scene takes place and Polydeuces will transform into
Caesar.
You can retrieve Shinjiro's equipment by going into his room on the
second floor of the dorm and checking the box on the table.
You have exams next week, so you won't be able to meet with any of your
school Social Links until the 17th of the month. There are also new
requests available from Elizabeth, so make sure to stop by the Velvet
Room.
OCT 6 -- Elizabeth will call tonight and inform you that the previous barrier
===== has fallen, meaning you can progress further into Tartarus.
Ken will have his resolution scene today, transforming Nemesis into
Kala-Nemi. Also, Pharos will visit you during the Dark Hour and your
Death Social Link will increase to level 8.
OCT 7 -- Today's correct answer is "TO EXCITE THE AUDIENCE."
=====
OCT 9 -- LECTURE
=====
OCT 10 -- LECTURE
======
If you decide to walk Koromaru at night, Ken can join you.
OCT 11 -- Today's items for sale are R/C Geta and 5 Instant Ramen for 47,800
====== yen.
If you walk Koromaru tonight, you'll meet up with Keisuke.
OCT 13 -- Today is the first day of your exams, and it lasts until Saturday.
====== Today's correct answer is "HUSBANDS."
OCT 14 -- Exam's correct answer is "PYTHAGORAS."
======
OCT 15 -- Exam's correct answer is "ZERO ELECTRICAL RESISTANCE."
======
OCT 16 -- Exam's correct answer is "COUP OF MEIOU."
======
OCT 17 -- Today is the last day of the exams. How well you do today is dependent
====== on your Academics attribute. You need at least a max rank of Genius
to get the number one spot when grades are posted.
If you walk Koromaru tonight, you'll meet up with Kenji.
There is a new recording that you can watch in the command room that
was recorded on 10/12.
OCT 18 -- Today's items for sale are Indra Bracers and 2 Instant Ramen for
====== 17,800 yen.
If you walk Koromaru tonight, you will meet up with Yuko.
OCT 19 -- Today, the exams results will be posted and depending on how well you
====== did, your Charm can increase. Also, if you scored the highest in your
class, then you'll be able to get a reward from Mitsuru by talking to
her tomorrow, Thursday or Saturday (reward is Queen Card Set).
Today's correct answer is "FOURTEEN."
OCT 20 -- Today, Fuuka will have her resolution scene and Lucia will evolve into
====== Juno.
OCT 22 -- Today's correct answer is "BY FERMENTING THEM."
======
OCT 23 -- Today's correct answer is "MADAM BLAVATSKY."
======
OCT 25 -- Today's items for sale are a Brand Bag and a Brand Watch for 10,000
====== yen.
If you decide to walk Koromaru tonight, then you will meet Mamoru.
OCT 26 -- Today's correct answer is "WRISTWATCHES."
======
OCT 29 -- Today's correct answer is "LACTASE."
======
OCT 30 -- LECTURE
======
OCT 31 -- If you decide to walk Koromaru tonight, you can have Ken join you.
======
/==========\
( NOVEMBER ) (A108)
\==========/
NOV 1 -- Today's items for sale are a Berserker's Seal and 2 Mega Protein for
===== 39,800 yen.
If you decide to walk Koromaru tonight, you can have Yukari join you.
If you have any requests with deadlines still, then today is the last
day for you to finish them.
NOV 2 -- Tonight, the Fool Social Link will increase to level 6.
=====
NOV 3 -- It's time for the last operation! Fuuka has found the final Shadow at
===== the south end of the Moonlight Bridge and she senses two Persona-users
nearby. For now, you'll need to choose some allies, so go ahead and
pick Koromaru and two other party members of your choosing. I'd refrain
from choosing Ken or Mitsuru, though. When you arrive, you'll confront
both Takaya and Jin and be thrown into battle with both...
.========================.
| BOSS -- JIN & TAKAYA |
|=====================================================================.
| SKILLS (Tak) -- Physical (Pierce), Agidyne, Bufudyne, Ziodyne, |
| Garudyne, Megido, Mind Charge |
| |
| SKILLS (Jin) -- Physical (Fire), Maragion, Mudo, Mudoon, Tarukaja |
|---------------------------------------------------------------------|
| |
| This isn't really a tough battle, but it can present a few problems |
| if you're not careful. Jin is susceptible to all attacks except for |
| fire, while Takaya has no resistances. As you can see above, Takaya |
| has access to all four elements, as well as Mind Charge and Megido, |
| so he should be your first target. The reason why I said to bring |
| Koromaru is because of Jin, who has both Mudo and Mudoon. His |
| regular attack is fire-elemental, plus he has Maragion, so make |
| sure you keep your health up. |
'====================================================================='
After the battle and cutscene, you'll be free to choose your party
again for the upcoming battle with the last Shadow. I'd at least bring
Yukari along for healing, but you're free to bring along whoever you
want. It doesn't really matter, as the Shadow will not block or be
strong against anything.
.======================.
| BOSS -- HANGED MAN |
|=====================================================================.
| SKILLS -- Physical (Strike), God's Hand, Akasha Arts, Summon, |
| Armed&Ready |
|---------------------------------------------------------------------|
| |
| Before the battle begins, let's get a few things clear. At the |
| start, you will not be able to attack the Shadow (and he won't be |
| able to attack you either). There will be three statues in front, |
| on the ground, and you have to defeat all three before the boss is |
| vulnerable. Each one corresponds to an element and will block that |
| element; the left is fire, the middle is ice and the right is |
| electricity. That means that all of them will be susceptible to |
| wind, so if you have a Persona that has Magarula, then you'll be |
| able to hit all three. The statues only know the middle-tier single |
| target spell of their element, so they won't be much trouble. |
| |
| While the Hanged Man is in the air, he will summon some Devious |
| Mayas, only really attack physically (unless they are low on |
| health, in which they will use Last Resort). Once all three statues |
| are gone, the Shadow will crash to the ground, giving you a chance |
| to pull off an All-Out Attack. While on the ground, it will still |
| summon Devious Mayas, but it will also have access to two moves, |
| God's Hand and Akasha Arts. Akasha Arts hurts, and it hurts bad, so |
| make sure to always keep your HP filled up to make sure no one |
| dies. |
| |
| A very rare move, but one it does nonetheless, is when there's a |
| Devious Maya out. It only seems to happen while the Shadow is on |
| the ground, though. It might use Armed&Ready to turn that Devious |
| Maya into a bomb, which will cause it to Sacrifice itself and cause |
| some damage to your party (nothing to worry about). Whenever you |
| see the Shadow use Summon and then bang its fist on the ground, it |
| will resummon those three statues again and then float back up to |
| the sky. Repeat the process over and over until you have defeated |
| the Shadow. |
'====================================================================='
After the battle, the group discusses a celebration and everyone starts
calling out the pieces of sushi in advance, despite Junpei trying to
stop them! Congratulations! You have beaten the game...NOT!
NOV 4 -- Pharos will visit you during the day for the last time, and the Death
===== Social Link will reach level 10, allowing you to fuse the Persona named
Thanatos.
You won't get the option to do anything after school and will
automatically head right back to the dorm. The Fool Social Link will
increase to level 7 tonight. After the picture is taken and everyone
has eaten, it will approach midnight and you find out that the Dark
Hour is still there! You'll hear a bell coming from Tartarus, where
you'll find Ikutsuki and Aigis. After all of the cutscenes, a new day
will dawn...
NOV 5 -- You won't be able to do anything today and the game will automatically
===== progress to the evening. You'll have access to free time in the night,
but you won't be able to go to Tartarus. Yukari will have her
resolution scene tonight, and Io will evolve into Isis. You'll pay a
visit to the Velvet Room during the Dark Hour, but there aren't any
new developments that unfold in there.
NOV 6 -- TONIGHT IS THE FIRST OF FOUR NIGHTS in which you can talk to Junpei
===== and encourage him. If you pick the right response 3 out of 4 times, you
will trigger a special event later on in the game. If you want to see
this event, then pick "GO SEE HER" (note that Junpei is on the second
floor).
Elizabeth will call you tonight and inform you that a new path is open
in Tartarus. Note that you'll be stuck in this nightmare of a disco for
almost two months. There are also new requests available from
Elizabeth, so make sure to stop by the Velvet Room when you get a
chance.
Note that Mitsuru will be unavailable until the 14th of the month, so
you can't have her in your party if you decide to explore Tartarus.
NOV 7 -- If you decide to walk Koromaru tonight, then you'll meet up with
====== Mamoru.
NOV 8 -- Today's items for sale are a Raven Claw and 7 Mega Protein for
====== 114,800 yen.
If you decide to walk Koromaru tonight, you'll meet up with Yuko.
NOV 9 -- Today, a new transfer student will arrive and be in your class. His
====== name is Ryoji Mochizuki and it seems that Aigis doesn't like him.
There is also a LECTURE today.
NOV 11 -- TONIGHT IS THE SECOND OF FOUR NIGHTS in which you can encourage Junpei
====== for an extra event later. Pick "JUST TALK TO HER" if you want to see
the event.
NOV 12 -- Today's correct answer is "THE UPANISHADS."
======
If you have accepted Request #81, then you can get the dog food by
talking to Koromaru at night in the dorm.
NOV 14 -- LECTURE
======
I forgot to mention this, but you'll see a cutscene today mentioning
a class trip. On the 17th of the month, you'll go on a class trip to
Kyoto that will last for four days and three nights. In that time, you
won't be able to access any Social Links, Tartarus or anything else
for that matter.
TONIGHT IS THE THIRD OF FOUR NIGHTS in which you can encourage Junpei
for an extra event later. If you would like to see this event, then
pick "DON'T GIVE UP."
If you walk Koromaru tonight, then you'll meet up with Chihiro.
Also, Mitsuru will be available once again starting tonight.
NOV 15 -- Today's items for sale are Sid's Jacket and 8 Mega Protein for 128,000
====== yen.
NOV 16 -- LECTURE
======
NOV 17 -- Today is the first day of your class trip to Kyoto. As said above, you
====== won't be able to access anything until the end of the trip. After the
cutscene is over, you'll be free to move your character. Feel free to
talk to anyone you feel like it; you can also go into the rooms on the
second floor (guys' area), but you can't go into any on the third.
There's a merchant on the ground floor that sells some snacks that you
can't get anywhere else, plus there are vending machines on the second
and third floors that sell sodas you also can't get anywhere else
(buy one of each of the sodas for Request #80). For now, just go to
your room, which is located on the second floor, at the end of the
hall and on the right.
NOV 18 -- Today, Mitsuru will have her resolution scene, allowing Penthesilea to
====== evolve into Artemisia. Anyways, back at the inn, you can't really do
anything except talk to people, so head back to your room.
NOV 19 -- You can talk to Akihiko to save your game and he tells you that Junpei
====== is looking for you downstairs. Talk to him and he'll tell you to go
get ready for the hot spring, so return to your room. At the hot
spring, you'll have a lovely time until the girls arrive.
It's time to play a little mini-game and possibly witness one of the
best events in the game! You will have to stay out of sight of Fuuka
and Yukari, or else you'll be "executed" (which is the better, and
much more hilarious option). At first, they will approach from the
left, so move to the right side of the hot spring (kind of near the
little waterfall). Next, they'll approach from the right, so move to
the far left this time. Lastly, they'll split up, which is your cue
to go to the middle alcove and press X, which will give you the option
of hiding.
If you get caught, then you'll be "executed" and you'll bear witness
to one of the funnier moments in the game. It'll be even funnier with
the dialog the next day, as well as when you talk to your party
members during the night after you get back. You should definitely
save beforehand and do both scenes. The game will automatically move
onto the next day...
NOV 20 -- Today is the last day of the trip and you'll arrive back at the dorm
====== in the evening. Note that you can have Ken join you on a walk with
Koromaru tonight, if you decide to go.
NOV 21 -- LECTURE
======
Today is the first day in which you can establish the Empress Social
Link. To start it, you must speak with Mitsuru, who is standing
outside of the Faculty Office. However, you must have max Academics
(rank of Genius) and you must have scored #1 on at least one exam.
If you have accepted Request #86, then you can get the Featherman R
doll from Ken by talking to him in the dorm at night.
NOV 22 -- Today's items for sale are Shoes of Bane and 5 Mega Protein for
====== 79,800 yen.
TODAY IS THE LAST OF FOUR DAYS in which you can encourage Junpei in
order to see an extra event later. Talk to him during the day or night
and pick the option of "IF YOU HELP HER..."
During the Dark Hour, you are woken up by Fuuka and she tells you to
hurry up to the 4th floor. Fuuka has sensed other Persona users
outside of Tartarus, and it is Strega! After the cutscene, you'll be
free to choose a party and you won't have access to Junpei. I'd pick
Koromaru definitely, but the other two are up to you. You'll be thrown
in battle not long after arriving at Tartarus...
.===================.
| BOSS -- CHIDORI |
|=====================================================================.
| SKILLS -- Agilao, Agidyne, Maragidyne, Mamudoon, Marakunda, |
| Matarunda, Masukunda, Mind Charge, Tetrakarn, |
| Marin Karin, Sexy Dance, Poisma, Spring of Life |
|---------------------------------------------------------------------|
| |
| She has quite a lot of skills at her disposal, but it's too bad |
| that she won't get a chance to use half of them. She only has |
| around 1,200 HP, which shouldn't take very long to take off. At |
| first, she'll use skills like Sexy Dance and Agilao, but once she |
| loses about half of her health, she'll begin using the debuffs and |
| Agidyne, sometimes coupled with a Mind Charge beforehand. It |
| doesn't really matter though, since the battle will probably be |
| over before it even begins because of her low HP. |
'====================================================================='
After the battle, you'll view some cutscenes. Junpei will have his
resolution scene, allowing Hermes to evolve into Trismegistus.
NOV 24 -- Today is the first of four days dedicated to Career Experience. You
====== won't be able to do anything at all during these days. In fact, the
game just automatically moves to the evening of the 27th.
NOV 28 -- Tonight, the Fool Social Link will increase to level 9.
======
NOV 29 -- Today's items for sale are a Sigma Drive and 6 Mega Protein for
====== 89,800 yen.
NOV 30 -- Today's correct answer is "THEY DID BOTH."
======
If you have any requests from Elizabeth with deadlines left, then
today is the last day for you to do them.
If you managed to encourage Junpei at least three times out of the
four opportunities, then you'll view a cutscene at night with Mitsuru
talking on the phone to someone. If you see this scene, then you'll
get the special event later on in th game; if you don't see this
scene, then you won't see the other event.
/==========\
( DECEMBER ) (A109)
\==========/
DEC 2 -- Today is a normal day like any other, despite it being a full moon, so
===== you're free to do whatever you want during the afternoon and evening
hours. You won't be able to go to Tartarus though. Once the Dark Hour
rolls around, you'll witness a bunch of cutscenes that will reveal a
few major points. Also, Aigis will be out of commission for the rest of
the month, meaning you won't have her as a party member until she'll
become available again at the end of the month.
DEC 3 -- You won't have access to anything today, since as soon as school is
===== over, you'll automatically head back to the dorm to talk with everyone
else about what happened. You'll have until December 31st to make the
big decision and it is on that date that you will have to make a
choice.
DEC 4 -- There are new requests available from Elizabeth, so make sure to stop
===== by the Velvet Room when you get a chance.
DEC 6 -- Today's items for sale are a Brand Bag and a Chewing Soul for 20,000
===== yen.
DEC 7 -- Today's correct answer is "OZONE."
=====
Since there are exams next week, you won't be able to meet with any
school Social Links until the 19th.
DEC 9 -- LECTURE
=====
DEC 10 -- Tonight will be the first time you can go to Tartarus since the
====== beginning of the month.
DEC 11 -- Today's correct answer is "CACTI."
======
DEC 12 -- LECTURE
======
If you walk Koromaru tonight, you'll meet up with Chihiro.
DEC 13 -- Today's items for sale are an Omega Drive and 10 Mind Supplement for
====== 89,800 yen.
DEC 14 -- Today is the first day of exams and they will last until Saturday.
====== The exam's correct answer is "1185."
DEC 15 -- Exam's correct answer is "OXYGEN."
======
DEC 16 -- Exam's correct answer is "LEFT-HAND RULE."
======
DEC 17 -- Exam's correct answer is "WINTER MORNINGS ARE PLEASANT."
======
DEC 18 -- Exam's correct answer is "CACTI."
======
DEC 19 -- Today is the last day of exams and how well you do is dependent on
====== your Academics attribute. To get the top score, you will need the max
rank of Genius.
If you walk Koromaru tonight, you'll meet up with Kenji.
DEC 20 -- Today's items for sale are an Apocalypse and 10 Mind Supplement for
====== 198,000 yen.
DEC 21 -- Today, the exam results are posted and depending on how well you did,
====== you'll receive a boost in Charm. Also, if you scored the highest in
your class, you'll be able to get a reward from Mitsuru (King Card
Set).
Today's correct answer is "KIDO."
If you decide to walk Koromaru tonight, you can have Mitsuru join you.
DEC 22 -- Today's correct answer is "EUPHORIA."
======
If you decide to walk Koromaru tonight, you can have Fuuka join you.
DEC 23 -- Tonight, you can have Yukari join you when you walk Koromaru.
======
DEC 24 -- LECTURE
======
During lunchtime, you'll receive a text message from one of the girls
asking you to go on a date with them that night, although who calls
depends on your Social Links. If you have all of the girls available
(you sly dog), then the order in which they will text you is Yukari,
Fuuka, Mitsuru, Yuko and Chihiro last. Depending on who you go with,
you'll get a unique item (although it acts like a normal item). If you
decide to go, then the afternoon and evening slots are taken; if you
don't go with anyone, then you'll have a free day (no female Social
Links will be available) for your afternoon and evening slots.
DEC 26 -- LECTURE
======
If you decide to walk Koromaru tonight, you'll view a special scene
with him that shows his determination (instead of him finding an
item).
DEC 27 -- Today is the start of your winter vacation, which will last until
====== January 8. That means you won't be able to work on any of your school
Social Links until then.
Today is the final day of the Tanaka TV show in which you can actually
buy something. Today's items for sale are a Silver Plate and 10 Mind
Supplement for 218,000 yen.
Junpei can join you tonight if you decide to walk Koromaru.
DEC 29 -- If you have any requests with deadlines still not completed, today is
====== the last day for you to do them.
DEC 30 -- At night, Aigis will finally come back and rejoin your party. Aigis
====== will have her resolution scene tonight, allowing Palladion to evolve
into Athena.
DEC 31 -- Today is the fated day and the one which will force you to make a
====== decision. If you decide to kill him, then you'll receive the bad
ending and the game will be over. You can save after the credits and
start a New Game+ if you would like.
If you don't decide to kill him, then the game will move on into the
month of January. He will tell you how to confront Nyx. You will have
to climb to the top of the tower before January 31. Note that your
Fool Social Link will reach level 10 and the Judgement Social Link
will be established.
/=========\
( JANUARY ) (A110)
\=========/
JAN 1 -- After the cutscenes, you will be at Naganaki Shrine with everyone.
===== After all the talking is over, you'll be free to move around, although
there isn't anything to really do other than talk to everyone. You can
either leave by exiting to the town map or by talking to Mitsuru.
Elizabeth will call you at night and tell you that the pathway to the
next area has been opened. Elizabeth will also have one new request
available now, which is Request #53. Also note that the Judgement
Social Link will rise in level as you ascend the 6th block.
JAN 2 -- If you decide to walk Koromaru tonight, you'll meet up with Yuko.
=====
JAN 3 -- Even though you can access the TV and view the shopping channel, you
===== won't actually be able to buy anything for the rest of the game,
starting today (from the shopping channel on Sundays).
If you walk Koromaru tonight, you'll meet up with Bunkichi.
JAN 7 -- Today is the last day of your winter break. Aigis can join you on your
===== walk with Koromaru tonight.
JAN 8 -- You're now back in school and today will be your first chance to
===== establish the Aeon Social Link. All you have to do is simply talk to
Aigis after school and agree to walk home with her.
Today's correct answer is "IT'S WRONG."
JAN 9 -- If you walk Koromaru tonight, you'll meet up with Chihiro.
=====
JAN 12 -- LECTURE
======
JAN 13 -- If you walk Koromaru tonight, you'll meet up with Chihiro.
======
JAN 15 -- LECTURE
======
JAN 16 -- If you walk Koromaru tonight, then Mitsuru can join you.
======
JAN 18 -- Today's correct answer is "CIRCE."
======
JAN 21 -- Today can be a special day, depending on what you did back in
====== November. If you managed to encourage Junpei three times out of the
four chances (11/6, 11/11, 11/14, and 11/22 are the dates), then
you'll see the extra event. This event will take up your after school
timeslot, so be aware of your choice. If you didn't encourage Junpei
at least three of the four times, then today is just a regular day.
JAN 22 -- LECTURE
======
JAN 23 -- If you walk Koromaru tonight, you'll meet up with Yuko.
======
JAN 25 -- LECTURE
======
You'll be asked some questions by Ms. Toriumi that has no relevance to
the game. After that, you'll view a cutscene.
JAN 28 -- LECTURE
======
JAN 29 -- If you decide to walk Koromaru tonight, everyone in SEES will be able
====== to go with you.
JAN 31 -- Today is the Promised Day and once you enter Tartarus at night, you
====== won't be able to exit. Thankfully, you'll have the day time free to
prepare for the upcoming battle and you will need it. Make sure you
have the best (or second best) equipment from the police station, as
well as a good stock of healing items. Once evening rolls around, you
will see a cutscene with your SEES members and once that's over, talk
to Mitsuru to move onto the Dark Hour and go to Tartarus. You can
leave the dorm, but you can only visit the pharmacy, antiques store
and the Velvet Room.
It should be noted that neither you nor your party members can get
tired at all during this night, so you can grind to your heart's
content. A good level to be around is 75 or so for the final set of
battles. If you have not yet reached the top of the sixth block, check
the Tartarus section for strategies on the guardian bosses. The
barrier on floor 254 will have been lifted and you can now continue
onward. Fuuka will mention that she senses one of the members of
Strega on floor 258. When you get there, you'll be thrown into a
battle with...
.===============.
| BOSS -- JIN |
|=====================================================================.
| SKILLS -- Maragion, Mabufula, Mazionga, Magarula, Agidyne, |
| Bufudyne, Ziodyne, Garudyne, Mahama, Mamudo, Hamaon, |
| Mudoon, Fatal End, Gigantic Fist, Blade of Fury, |
| Swift Strike, Arrow Rain, Torrent Shot, Megido, |
| Stagnant Air, Poison Mist, Sexy Dance, Infuriate |
|---------------------------------------------------------------------|
| |
| Jin can be a little challenging, as he can throw just about every |
| kind of skill at you. He repels fire and darkness and nulls light, |
| so you can attack him with anything else. There's not really |
| any sound strategy to beating him, as Jin will most likely |
| concentrate on your party's weaknesses. Keep everyone's HP up and |
| the battle should be over before you know it. |
'====================================================================='
After the battle is over, you'll head to the next floor after some
conversation and all of your HP/SP will be restored. You can talk to
your party members and switch some new ones in if you want, but you
don't need to. Go to the next floor and Fuuka will mention that she
senses Takaya on the 262nd floor.
.==================.
| BOSS -- TAKAYA |
|=====================================================================.
| SKILLS -- Agidyne, Bufudyne, Ziodyne, Garudyne, Mind Charge, |
| Megidola, Megidolaon |
|---------------------------------------------------------------------|
| |
| Do you remember the fight with him during the November full moon? |
| If you do, then Takaya is pretty much the same this time around, |
| except he has more HP and access to Megidolaon. If you see a Mind |
| Charge, then you know he's going to use Megidolaon on the next |
| turn, so heal to full. Other than that, this battle is pretty |
| simple compared to things to come. |
'====================================================================='
After Takaya kisses the floor, you've only one more obstacle to face
now, and that is Nyx. You can go back to the first floor to save and
prepare for the final battle. I highly suggest that you have something
on your characters that nulls Charm. Once you are ready, ascend to the
top of Tartarus and get ready...
============================.
| FINAL BOSS -- NYX AVATAR |
|==============================================================================.
| |
| Nyx Avatar is your final challenge and is a special boss with a total of 14 |
| different forms, one representing each of the first 14 Arcanas. Nyx Avatar |
| will always get two turns to your one, so you'll need to be a little extra |
| careful. All of Nyx Avatar's forms have 1,500 HP, with the final one having |
| a total of 6,000 HP (a grand total of 25,500 HP). Note that Nyx's Arcana |
| Shift doesn't use up one of his turns. Also note that Nyx has the option of |
| using Almighty Attack on any of its turn, which is an attack that hits |
| everyone with Almighty damage. |
| |
|-------------. |
| FOOL ARCANA | |
|-------------' |
| There's nothing special about this form, as Nyx will just sit there and do |
| nothing for each of his two turns. It may be wise to just Rush this entire |
| phase or set your tactics to Conserve SP. |
| |
|-----------------. |
| MAGICIAN ARCANA | |
|-----------------' |
| This is the first actual attack phase for Nyx. He will use nothing but fire |
| attacks throughout this whole Arcana; he has access to all fire spells |
| (except Ragnarok). He will also absorb any fire and can also use Fire Break. |
| |
|------------------. |
| PRIESTESS ARCANA | |
|------------------' |
| This is Nyx's ice-based form. He has access to all of the ice skills, as |
| well as Ice Break. He will also absorb any ice attacks. |
| |
|----------------. |
| EMPRESS ARCANA | |
|----------------' |
| This is Nyx's wind-based form. He has access to all of the wind skills, as |
| well as Wind Break. He will also absorb any wind-based attacks. |
| |
|----------------. |
| EMPEROR ARCANA | |
|----------------' |
| This is Nyx's electricity-based form. He has access to all of the |
| electrcity attacks, as well as Elec Break. He will also absorb any |
| electricity attacks. |
| |
|-------------------. |
| HIEROPHANT ARCANA | |
|-------------------' |
| This is a physical-based Arcana and Nyx will most likely use Revolution or |
| Rebellion on one of his first set of attacks. He blocks any strike attacks |
| in this form. Luckily, all of his attacks can only hit one person, but the |
| added chance of a critical hit thanks to Revolution or Rebellion will give |
| him another chance. If you have Tetrakarn, you can use it to help repel back |
| attacks, since none of his attacks are strike-based. |
| |
|---------------. |
| LOVERS ARCANA | |
|---------------' |
| This can be an annoying form, as he has access to Charm and Panic in this |
| form. Luckily, he only has the single target versions (Holy Arrow) of Charm, |
| so make sure you heal that as soon as possible. He blocks wind attacks in |
| this form. |
| |
|----------------. |
| CHARIOT ARCANA | |
|----------------' |
| First and foremost, he is immune to all physical attacks in this form, so |
| you'll need to resort to elemental attacks. Also, if he uses Power Charge, |
| make sure you heal to full because you don't want to be on the receiving end |
| of one of his two all-target spells that might be coming. |
| |
|----------------. |
| JUSTICE ARCANA | |
|----------------' |
| This is Nyx's light-specific Arcana, meaning he will have access to the |
| light instant death spells. Luckily, he only has access to Mahama and |
| Hamaon, but he also has access to Tarukaja, which could be annoying coupled |
| with his Almighty Attack. Also, he blocks fire and ice attacks while in this |
| form. |
| |
|---------------. |
| HERMIT ARCANA | |
|---------------' |
| As you can probably guess from his last form, this is his darkness one. |
| Unlike the last one, he has access to all of the basic darkness instant |
| death spells. In addition, he can cast Tentarafoo, Poisma, Foul Breath, |
| Tetrakarn and Makarakarn. If he casts either Tetrakarn or Makarakarn, then |
| make sure you attack with an attack type that you can block. Also, he blocks |
| wind attacks while in this form. |
| |
|----------------. |
| FORTUNE ARCANA | |
|----------------' |
| This is an annoying form to have to deal with, as he has access to every |
| single elemental spell. Likewise, he will block all four of those elements |
| as well, so you'll have to resort to using physical attacks throughout this |
| form. This form can be easy or hard, depending on his choice of attacks and |
| whether he exploits your party's weaknesses a lot. |
| |
|-----------------. |
| STRENGTH ARCANA | |
|-----------------' |
| This, as you can probably tell, is another physical-based Arcana, only with |
| some more powerful skills and the added Rakunda here and there. He blocks |
| all physical attacks while in this form. He still has access to Power Charge |
| so make sure you health is full to avoid an untimely death; you can use |
| Tetrakarn or an Attack Mirror if you see Power Charge, although he might use |
| an Almighty Attack to follow it. |
| |
|-------------------. |
| HANGED MAN ARCANA | |
|-------------------' |
| This is the second to last form and it can be particularly nasty. He has |
| access to Evil Touch, and he can also use Ghastly Wail, which means you'll |
| need to cure anyone with Fear as soon as possible. In addition, he can cast |
| both Mudo and Mudoon, so you'll want to have a Persona with protection |
| against darkness. Lastly, if you see him use Mind Charge, you should expect |
| Megidola to follow on his next turn, although he can use Megidola without |
| the Mind Charge. He is slightly strong against physical attacks, but he |
| takes full damage from the elements. |
| |
|--------------. |
| DEATH ARCANA | |
|--------------' |
| This is it, the last form of Nyx and definitely the toughest one. First, he |
| has 6,000 HP and takes half damage from everything except for Almighty. He |
| has access to all -dyne and Ma-dyne spells, as well as all debuffs and |
| Dekunda/Dekaja. In addition, he can use Poison Mist, Evil Smile, Mind |
| Charge, Power Charge and all four elemental Breaks. Remember that if you die |
| on this form, you'll have to start the battle over from the beginning. |
| |
| Once he loses a bit of HP, he'll have a little quote and then enter the most |
| annoying aspect of the battle. He'll cast Moonless Gown, which is a barrier |
| of sorts that will reflect ANY attack thrown at it while it's still up. That |
| means you'll want to set everyone to "Stand By" until Nyx deactivates it. |
| Luckily, he'll have to waste a turn to deactivate Moonless Gown, so that's a |
| short break of one less attack to deal with. He'll keep up using Moonless |
| Gown repeatedly throughout most of the battle. |
| |
| The last part of the battle comes when he's low on life. He'll stop using |
| Moonless Gown and begin using Night Queen, an attack that hits your entire |
| party for pretty good damage, plus it randomly adds a status effect. If one |
| of your party members get charmed, immediately heal them because you will |
| not want them to heal Nyx (if they have healing spells). Many people have |
| had one of their charmed members cast Diarahan to fully heal Nyx in this |
| form and you do not want to add to that statistic. Once you have finished |
| off Nyx, you'll have beaten the game... |
| |
'=============================================================================='
Once the battle with Nyx is over, you'll view some cutscenes. You'll find
yourself in the Velvet Room, where you'll see some quotes from your non-SEES
Social Links (only if you maxed them). You'll then be thrown into a battle that
you cannot lose. When you get the option, use Great Seal to finally beat the
game. After the cutscenes, the game will continue on...
/==========\
( EPILOGUE )
\==========/
MAR 3 -- After some cutscenes, you'll be free to move on your own. Note that
===== this is an opportunity to view some extra dialog with any Social Links
you have maxed. None of the extra cutscenes take any time, so you can
view all of them today. You won't be able to access your menu or any
stores. Once you're done, go back to the dorm and rest. You can save,
but I'd refrain from doing so, unless you save to a new slot.
Magician -- Classroom 2-F
Priestess -- Usual spot
Empress -- In lobby, standing by bulletin boards
Emperor -- Hallway where Faculty Office is
Hierophant -- Bunkichi and Mitsuko standing outside of bookstore at
Iwatodai
Lovers -- Usual spot
Chariot -- By shoe rack in lobby after speaking with any of the girls
Justice -- Usual spot
Hermit -- Faculty Office
Fortune -- In hall opposite Faculty Office
Strength -- Usual spot
Hanged Man -- Man standing near Octopia at Iwatodai
Temperance -- Talk to Mr. Ono (helmet teacher) in hall opposite Faculty
Office
Devil -- Automatically see it on TV when go back to dorm
Tower -- Bartender outside of club at Paulownia Mall
Star -- Speak with coach-looking guy outside of classroom
Moon -- Trio of people near bookstore at Iwatodai
Sun -- Lady sitting on bench at Naganaki
MAR 4 -- Today is the last day for you to do any of the above extra
===== conversations, if you haven't already. Go back to the dorm and rest
once you're done.
MAR 5 -- Today is the last day of the game, so sit back and watch the ending
===== (you'll need to input some answers here and there). Once the credits
are over, you'll be asked to save and should you choose, you'll be able
to start a New Game+.
==============================================================================.
| NEW GAME+ |
|==============================================================================|
| |
| New Game+ offers you to replay the game from the beginning, but with added |
| benefits. Basically, the game allows you to carry over stuff from your |
| previously playthrough and play another round. The following is a list of |
| what DOES and DOES NOT carry over into a NG+: |
| |
| - MC's level retained, but party members' levels are reset |
| - All yen and equipment on you and in inventory is retained |
| - All equipment on party members is lost |
| - All attributes carry over (Academics, Courage and Charm) |
| - All Max S.Link items are carried over |
| - All Persona-fusion related items obtained from Elizabeth's requests are |
| not carried over (includes item from Orpheus Telos) |
| - All usable items are not carried over |
| - Persona Compendium is carried over, but you still have to wait until May |
| 10 to access it (they stay the way you have them registered) |
| - All Personas on you at end of game are not carried over; you start fresh |
| until Compendium is unlocked |
| - Monad will be available whether or not you unlocked it on April 21 |
| - All S.Link levels are reset |
| - All Fusion Spells you cast will carry over |
| - If you finished Request #53, then Request #55 will be available when they |
| become available |
| - All requests are reset (finished or not) |
| |
'=============================================================================='
O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
____________| |___________
============| V. THE ANSWER WALKTHROUGH (B100) |===========
¯¯¯¯¯¯¯¯¯¯¯¯| |¯¯¯¯¯¯¯¯¯¯¯
O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
Thw Answer is a follow-up to the main story of The Journey, with and without
many of the things present in the main story. One can think of The Answer as
a trip through Tartarus with some story elements sprinkled throughout. The
difficulty of The Answer can be compared to hard mode of The Journey. There are
a number of things you do not have access to in The Answer:
- No importing any save from The Journey and no New Game+ (always start from
scratch)
- No Social Links
- No attributes
- No Requests from Elizabeth
- No Persona Compendium
- No weapon fusion
- No shops until first section of the main dungeon is completed
- Your characters do not get tired at all in The Answer
The Answer, as you can see, is an independent story mode that is pretty much
just going through a dungeon similar to Tartarus with none of the special things
you may be accustomed to from The Journey. Once you choose The Answer from the
main menu and then "New Game," you'll be treated to the introduction for the
game. Once the somewhat lengthy cutscene is over, you'll be thrown into a battle
with Metis...
.---------------------.
( BOSS FIGHT -- METIS )
'---------------------'
This isn't really a boss fight, as you can't really lose it. You have three
skills at your disposal: Kill Rush, Swift Strike and Sukukaja. You also have 5
Medicines for you to use, but don't use any. Metis will either use Fatal End or
a regular physical attack at the start. Eventually, she'll stop attacking you
and just wait each turn, so just whittle her HP down to finish her off.
After the battle is over, you'll witness another cutscene, with a few surprising
twists. At the end, you'll see that Aigis awakens to a power similar to the
Main Character's in The Journey. She will now have Orpheus as her starting
Persona and be able to summon multiple Personas. You'll witness another
cutscene, this time involving familiar people from a certain room, and you will
receive the Velvet Key key item.
You'll witness another cutscene after you wake up. The girl, who is similar to
Aigis, is named Metis. She mentions that the same day is repeated itself and
Akihiko chimes in saying that you can't leave the dorm either. You'll go down
the stairs and see an endless desert scenery with a bunch of doors; it is called
the Abyss of Time. Once all of the talking is over, you'll have free control
over what to do.
As Mitsuru points out, her, Junpei and Koromaru will not be available right now
for your party; that leaves you with Ken, Akihiko, Yukari and the newcomer,
Metis. You're free to explore the dorm, but there isn't really anything to see.
There is a blue door that leads to the Velvet Room, so feel free to go in there
for now, but you can't fuse any Personas since you only have Orpheus. You can
save your game using the sign-in sheet that's sitting on the counter near the
front door.
--NOTE-- All Personas in The Answer can be fused via a Normal or Triangle
Spread. Any special fusions that involved 2 or 3 Personas are still
valid, but all Personas that required 4 or more can be created by
normal means.
Once you're explored enough and chosen your three party members, head downstairs
to the Abyss of Time for a short cutscene. After that, you'll be free to choose
the only door that's available, Malebolge...
/===========\
( MALEBOLGE )
\===========/
.-------------------------.
( MALEBOLGE -- FIRST PART )
'-------------------------'
ENEMIES -- Wild Beast (Weak to Fire, Light and Dark)
Justice Sword (Weak to Wind)
Insidious Maya (Weak to Ice)
Spurious Book (Weak to Elec)
Corrupt Tower (Weak to Light)
Stoic Snake (Red Shadow; Weak to Light)
This might be one of the hardest set of floors, considering that your Persona
selection is limited to Orpheus at the very start. One of the first things you
will want to do is get into a few battles and get yourself some Personas from
the Shuffle. You will want to cover all of your bases here, especially ice
attacks, since you don't have access to Mitsuru yet. Luckily, you can win a
High Pixie, Fortuna or a Shiisaa from the Shuffles, all of which have access to
Bufu spells (Fortuna also has Garu as a default spell, and Shiisaa learns
Mazio at 27).
The best party to probably use in this section of Malebolge is Ken, Yukari and
Akihiko. Your Orpheus will cover the fire weakness of the Wild Beasts, while Ken
may also provide back-up for them, as well as a possibility of downing the
Corrupt Tower and Stoic Snakes if you run into them (I'd avoid the red Shadows
for now, though). Wild Beasts, Insidious Mayas and Spurious Books seem to be the
most common foes, so as long as you have Ken or Akihiko along and a Persona with
Bufu, you'll be fine.
.--------------------------.
( MALEBOLGE 8TH FLOOR BOSS )
'--------------------------'
ENEMIES -- Immortal Gigas (Weak to Wind)
Visceral Maya x3 (Weak to Fire, Absorbs Elec)
SPOILS -- Steel Right Arm
Try not to have any Personas that are weak to physical attacks, as all of the
enemies here can use them. If you have a Persona that has any Garu skills, then
you'll be able to eliminate the main threat here, as the Immortal Gigas is weak
to wind. Hit him with a wind attack to knock him down and leave him on the
ground, so that he wastes his turn getting back up (and hope his Dodge Wind
doesn't kick in). The Visceral Mayas' attacks don't really hurt that much, so
you should have no trouble healing them. Remember to have Fuuka analyze both
types of enemies before you really get started.
My party consisted of Akihiko, Yukari and Metis. I set Akihiko's tactics to
Heal/Support, which should make him constantly use Rakunda and Tarunda on the
enemies, with an occasional Dia to help out here and there when needed. I kept
Metis using Assign Target on one of the Visceral Mayas and I switched Yukari
between Heal/Support and Assign Target on the same Visceral Maya that Metis was
assigned to.
Alternatively, since the Immortal Gigas is weak to wind, you could set both
Metis and Yukari to the Gigas and let them both wittle its HP down to nothing.
Once the Gigas is out of the picture, the rest of the battle is nothing but a
piece of cake with some occasional healing here and there. You should keep
Akihiko (if you bring him) on Heal/Support, for the occasional heal and debuffs
he offers.
Once the battle is over, you'll be presented with a door that will lead back to
the Desert of Doors and two rooms to your left and right. The one on the right
contains two briefcases that hold Bead x3 and Balm of Life x2. The room on
your left will hold a staircase that will delve deeper into Malebolge. For now,
I would head back to heal, save and possibly fuse some new Personas if you wish.
Unlike in The Journey and Tartarus, where you always had a two-way teleporter
before bosses, that is not the case in The Answer. You will always have the
opportunity to save before facing the bosses, but you don't get that two-way
opportunity until after you beat the boss. Note that when you go back to the
Desert of Doors, you can use the second door to go back to the 8th floor and
use the staircase to go deeper.
.--------------------------.
( MALEBOLGE -- SECOND PART )
'--------------------------'
ENEMIES -- Magic Hand (Weak to Fire)
Vicious Raven (Weak to Ice)
Sky Balance (Weak to Fire and Ice)
Creation Relic (Weak to dark)
Stoic Snake (Weak to Light)
As you can see, a Persona with access to Bufu and Agi is quite valuable here.
You might want to bring Ken along, just in case you run into the Stoic Snakes,
although they tend to be a bit on the rare side. The biggest problem here is
the Creation Relic, which is only weak to Mudo skills, which is something you
might not have access to quite yet. You can use Slash, Pierce, Ice and Elec
skills to inflict damage on it, so it's not a total loss. The Stoic Snakes make
an appearance here as regular enemies, but they tend to be a bit on the rarer
side, so there's not much to worry about.
/=========\
( COCYTUS )
\=========/
.-----------------------.
( COCYTUS -- FIRST PART )
'-----------------------'
ENEMIES -- Tranquil Idol (Weak to Elec and Light)
Avenger Knight (Red Shadow; No weaknesses; Don't use Pierce, Elec,
Light or Dark)
Trance Twins (Weak to Fire and Dark)
Laughing Table (Weak to Fire)
Muttering Tiara (Weak to Ice)
Curse Dice (Weak to Wind)
Obsessed Cupid (Weak to Ice)
Venus Eagle (Weak to Ice)
You won't just be alone during your adventure, as you will have a myriad of
characters that will join your party. This section will contain all of the
characters that will be in your party in both The Journey and The Answer. The
character's starting level and equipment will be listed, as well as all of the
spells that character's Persona will learn. The entire section will be split up
by the names of the characters, with their Personas listed for both The Journey
and The Answer.
/================\
( AKIHIKO SANADA )
\================/
Akihiko Sanada is the Fists and electricity expert of the group. He has quite
the serious attitude and is also quite obsessed with fighting. He is the captain
of Gekkoukan's boxing team and it seems he has never lost a match. He is a
senior at Gekkoukan and has known Mitsuru for a few years.
Junpei is such the class clown, as well as one who always tries to lighten up
the mood. His weapon of choice is the Two-Handed Sword and his Persona
specializes in both physical attacks and fire skills. He and Yukari were in the
same class last year and they seem to share a friendship where they joke around
with each other a lot.
.-------------------------.
( TRISMEGISTUS -- JOURNEY )
'-------------------------'
RESOLUTION -- November 22
AFFINITY -- Fire (Null), Wind (Weak)
SKILLS -- Spring of Life (-), Gigantic Fist (55), High Counter (58),
Fire Break (60), Agidyne (64), Brave Blade (65), Vorpal Blade (75)
FINAL -- Spring of Life, Marakukaja, Gigantic Fist, High Counter, Fire Break,
Agidyne, Brave Blade, Vorpal Blade
O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
____________| |___________
============| VII. SOCIAL LINKS (D100) |===========
¯¯¯¯¯¯¯¯¯¯¯¯| |¯¯¯¯¯¯¯¯¯¯¯
O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
Social Links are a vital component of The Journey, as they directly influence
the starting levels of Personas created via fusion in the Velvet Room. In
addition to that, Social Links also give you a better understanding of the NPCs
you interact with throughout your quest. There is two different kinds of
Social Links in the game, those that level up automatically as you progress
through the story and those in which you have to make an effort to level up
by hanging out with them on your own accord.
Why are Social Links important? As said above, they influence the starting
levels of Personas that you create via fusion in the Velvet Room. Each Social
Link is associated with one of the Major Arcana, just like with your Personas.
Whenever you create a Persona with the same Arcana as one of your already
established S. Links, that Persona will receive bonus experience related to
the level of the Link. A level 1 S. Link will give a fused Persona 1 level, a
level 3 S. Link will give 2 levels, a level 5 S. Link will give 3 levels, a
level 8 S. Link will give 4 levels and a maxed out Social Link (level 10) will
give 5 levels.
For the Social Links you have to worry about, most of them have a point-based
system that it uses to keep track of the levels. There are two types of regular
meetings for the Social Links, meetings that will advance your level and ones
where you spend time with your Links. If you get the meeting where you have
conversations with your Links, then that Link WILL level up to the next level.
If you get the "spend time" meeting, then the link will NOT level up.
The charts under each Arcana can be a bit confusing at first, but knowing how
a Social Link works will alleviate that confusion. As said above, if you get the
meeting where you get to give responses, then the Social Link will level up.
During the conversations in which you level up, you'll have the option to give
responses that can grant you points towards the next level. For example, during
the conversation with Kenji (Magician) that will level the Link to rank 4, the
points from the correct responses will go towards level 5.
.--------------.
( AVAILABILITY )
'--------------'
One of the main problems for Social Links is that they aren't available every
single day of the week. To further complicate things, there are Social Links
that are only available during school days and those only available on days off.
Note that school Links are not available the weeks before and during exams. The
following chart shows which days of the week that the Social Links are
available.
**Hermit is only available during holidays in which you have access to your
room, although you almost always have access to it on Sundays
***Star is available everyday until you get to Level 9, then it is only
available on school days
.-------------------.
( MATCHING PERSONAS )
'-------------------'
Social Links are both highly beneficial and reliant on Personas. While Social
Links can help level a Persona via fusion up to 5 levels, Personas can help
level up a Social Link. As said above, all responses given can give you points
towards that next level up for a Social Link. If you have a Persona of the same
Arcana as the Social Link, then you'll gain an additional 50% in points when
giving that response. Using the example above, the correct response in the
second set of questions in the Magician Rank 4 conversation, you would get 15
points; if you had a matching Persona, you'd get 22 points instead.
.-------------------.
( "SUNDAY" MEETINGS )
'-------------------'
Once you have established a few Social Links, you may notice that you'll get
phone calls at night before going to bed from the people asking you to hang out
with them on Sundays or holidays. You can refuse them by saying you're busy from
the start with no downsides. If you say yes to listening to them and then say
yes again to hanging out, then the next free day (usually Sundays) you will hang
out with that person. You can only hang out with one person at a time and if you
agree to hang out with one person after already agreeing with another, then the
first plans are cancelled and that S. Link will go into Reverse.
Sunday meetings are special meetings that can help boost you closer to that
next level up meeting. You will NEVER level up a Social Link during a Sunday
meeting. The point boost can be very high, depending on the response given when
on the meeting; you also get 10 points (15 with a matching Persona) for just
agreeing to hang out with a person on a holiday. Note that if you are meeting
with someone on a Sunday, you will not be able to access the Tanaka TV shopping
channel or anything else in your dorm; the meetings only take up the daytime
hours of the day.
.-------------.
( GIFT GIVING )
'-------------'
During "Sunday" meetings with the girlfriend-type Social Links, you will have
the option to give them gifts. Giving the right gift to the girl can provide a
very significant boost towards the next rank of the Social Link. There are four
types of gifts that can be given: Antiques, Fashion, Flowers, and Other. The
following chart will show how many points you will receive when you give one of
the gifts. Check the Items section for more details on how to obtain the gifts.
.--------------------------.
( REVERSE AND BROKEN LINKS )
'--------------------------'
Just like in real life, your friends will get mad at you for neglecting them.
In Persona 3, this will also happen in the form of a Social Link going into
Reverse. Luckily, only a select few Social Links can go into Reverse; basically,
any of the people that can call you at night have the possibility to go into
Reverse if you neglect them for too long. The guys (Magician, Chariot, Fortune
and Temperance) are set at 90 days and those 90 days will never change. However,
the girls (Priestess, Empress, Lovers, Justice and Strength) are set at a
maximum of 60 days, although that limit can be reduced.
At certain ranks within a Social Link with one of the above girls, the game will
mention that they will get jealous if they see you going out with another girl.
What this basically means is that the number of days in which you can neglect a
girl will go down by 15 if you go out with another of the girls above (to 15
days at the most). At which rank they will get jealous depends on the girl, but
those ranks are marked with a (*) in the following charts. You can also go into
Reverse with a girl if you use the wrong response in the conversations.
Neglecting your Social Links isn't the only way to make them go into Reverse.
If you double-book a holiday meeting with them, the first person you agreed to
meet will go into Reverse. Basically, if you make plans to meet with someone and
then agree to meet another person, then the first plans will be cancelled and
that person will go into Reverse.
There are two ways to repair a Reversed Social Link. The first way is by using
the Fortune Box at Naganaki Shrine. This will instantly fix a Reversed Link
without any problems. The other way to fix a Reversed Link is by finding them
in your school (they usually have different spots where they stand if Reversed)
and answering with the right response. Note that if you answer incorrectly while
you're being serious with one of the girls, then they will go into Broken
status. You won't be able to repair Broken status by the Fortune Box, but you
can repair it by talking to them and giving the correct responses to the several
questions.
--NOTE-- If one of the dating Social Links get "broken," then you will not be
able to use any Personas from that Arcana until you repair it.
The Fool Social Link revolves around your fellow SEES members. Luckily, this
Social Link will level up automatically throughout the game's story, which
means it is one less Social Link that you will have to worry about during the
game. It starts on April 18th, which is only 11 days after the day the game
starts.
.=======================.
| RANK | LEVEL UP DATE |
|======|================|
| 1 | April 18th |
| 2 | April 20th |
| 3 | May 9th |
| 4 | July 7th |
| 5 | July 23rd |
| 6 | November 2nd |
| 7 | November 4th |
| 8 | -- |
| 9 | December 28th |
| 10 | December 31st |
'======================='
The Magician Social Link revolves around a classmate named Kenji Tomochika.
You'll first meet him outside of the front gate on your way to school one
morning on April 22, where he asks you about Yukari. Later on in the day, he
will ask you to hang out with him, and you'll automatically gain access to this
Social Link. You can find him inside of your classroom on Tuesdays, Thursdays
and Fridays.
=====.===============================================================.========.
| LVL | RESPONSES | NEXT |
|=====|===============================================================|========|
| | Of course (0); No (5); That's a secret (5) | |
| 2 | | 1 pt |
| | I like older women (5); I likes girls my age (0); | |
| | I like them all (5) | |
|-----|---------------------------------------------------------------|--------|
| | What, ramen? (0); What, school? (0); What, life? (15) | |
| 3 | | 15 pts |
| | You can't do it (0); Go for it (5) | |
|-----|---------------------------------------------------------------|--------|
| | Sure (0); Why? (0) | |
| 4 | | 15 pts |
| | Good luck (15); Don't do it (0); Whatever (0) | |
|-----|---------------------------------------------------------------|--------|
| 5 | ...Oh, really?! (5); I agree (15); Good-looking...? (0) | 15 pts |
|-----|---------------------------------------------------------------|--------|
| | Huh? (0); Why? (0) | |
| 6 | | 15 pts |
| | I have 30-year goals (15); Yeah, more than you do (0); | |
| | The future is the past (0) | |
|-----|---------------------------------------------------------------|--------|
| | Ask what's wrong (5); Eat his food (0) | |
| | | |
| | In Fashion Magazine (0); Occult Living Magazine (0); | |
| 7 | Bride-To-Be Magazine (5) | 22 pts |
| | | |
| | That's great. Congrats! (5); You're rushing things (0); | |
| | Whatever (0) | |
|-----|---------------------------------------------------------------|--------|
| | Spit it out (5); Are you in trouble? (15) | |
| 8 | | 22 pts |
| | You should go with her (5); You should talk to her (5); | |
| | That's your problem (0) | |
|-----|---------------------------------------------------------------|--------|
| 9 | Console Kenji (0); Confront Emiri (15); Laugh at Kenji (0) | 22 pts |
'====='==============================================================='========'
=====.========================================================================.
| LVL | HOLIDAY MEETING RESPONSES |
|=====|========================================================================|
| 2 | That's rude (15); Like what? (30); I don't care about that (0) |
|-----|------------------------------------------------------------------------|
| 3 | That's not gonna work (0); Yeah, it's perfect! (15); |
| | Think of something else (30) |
|-----|------------------------------------------------------------------------|
| 4 | Of course (0); No, never (30); Only since I was 13! (15) |
|-----|------------------------------------------------------------------------|
| 5 | Yeah, it is (0); No, it's not (30); I don't know (15) |
|-----|------------------------------------------------------------------------|
| 6 | ...... (15); Why? (30); Don't be an idiot (0) |
|-----|------------------------------------------------------------------------|
| 7 | Definitely! (15); Just do your best (30); No (0) |
|-----|------------------------------------------------------------------------|
| 8 | Yeah, maybe (0); No, you don't (15); Don't worry so much (30) |
|-----|------------------------------------------------------------------------|
| 9 | Sure (30); No can do (0); Forget about what? (15) |
'====='========================================================================'
==============================================================================.
| REVERSE CONVERSATION |
|==============================================================================|
| | LOCATION -- Main lobby of first floor | |
| '-----------------------------------------' |
| |
| He will accept to walk home with you the second time you ask him. |
| |
| Apologize to him (Repair); Wait and see what happens (X); |
| Offer to buy him ramen (X) |
'=============================================================================='
/=======================\
( PRIESTESS (II) ARCANA ) (D103)
\=======================/
The Priestess Social Link revolves around a junior student at your school, and
a fellow SEES member, Fuuka Yamagishi. Your first opportunity to get this
Social Link comes on June 19th, but there are a few requirements. You will need
to have the Fortune link at level 1 and your Courage stat needs to be maxed
out (Badass rank). Once you meet these requirements, you can talk to Fuuka in
the second floor hallway of the school and offer to taste some of her cooking.
You'll find her in the hallway outside of your classroom on Mondays, Fridays
and Saturdays.
* This is the point in which she will become jealous if you go out with another
girl.
=====.===============================================================.========.
| LVL | RESPONSES | NEXT |
|=====|===============================================================|========|
| 2 | Sure (15); No! (0) | 1 pt |
|-----|---------------------------------------------------------------|--------|
| | I believe in you (15); Yeah, you're a bad cook (0); | |
| | It can't all taste terrible (0) | |
| 3 | | 15 pts |
| | Go to the bookstore (0); I'll help you find some (0) | |
|-----|---------------------------------------------------------------|--------|
| | I'm sure there's something (0); Well, you have a Persona (0) | |
| 4 | | 22 pts |
| | Yeah, I agree (0); Oh, I don't think so (15) | |
|-----|---------------------------------------------------------------|--------|
| | It's really good (5); You did a great job (15) | |
| 5 | | 30 pts |
| | I'm glad I could help (5); I didn't teach you anything (5) | |
|-----|---------------------------------------------------------------|--------|
| 6 | Okay (15); Aren't you overdoing it? (0) | 30 pts |
|-----|---------------------------------------------------------------|--------|
| | Yeah, I remember (0); We were just in one (0) | |
| 7* | | 35 pts |
| | It's okay. Just calm down (0); You don't have to say it (0) | |
|-----|---------------------------------------------------------------|--------|
| | I believe in myself (5); It's just my personality (5); | |
| | I've never thought about it (5) | |
| 8 | | 40 pts |
| | Follow your heart (5); I want to be with you too (15); | |
| | We've always been friends (5) | |
|-----|---------------------------------------------------------------|--------|
| | That's great (0); Ahaha! That's funny (0) | |
| 9 | | 55 pts |
| | Nod (0); Hug her (0) | |
'====='==============================================================='========'
=====.========================================================================.
| LVL | HOLIDAY MEETING RESPONSES |
|=====|========================================================================|
| 4 | At the theater (15); At home on DVD (30); I don't like movies (0) |
|-----|------------------------------------------------------------------------|
| 5 | Stay in my room (15); Spend time with friends (30); |
| | Um, I don't remember (0) |
|-----|------------------------------------------------------------------------|
| 6 | I sure would! (15); Nah, that sounds gross (30); It's up to you (0) |
|-----|------------------------------------------------------------------------|
| 7 | Yeah, I'm not too bad (30); Never tried it (0); I don't like fish (15) |
|-----|------------------------------------------------------------------------|
| 8 | Yeah, I think so (30); Nope, don't think so (15); |
| | I couldn't care less (0) |
|-----|------------------------------------------------------------------------|
| 9 | N-No, I haven't (30); ...... (0); What're you talking about? (15) |
'====='========================================================================'
==============================================================================.
| REVERSE/BROKEN CONVERSATION |
|==============================================================================|
| | LOCATION -- First floor hallway, near Culture Clubs | |
| '-------------------------------------------------------' |
| |
|-------------.----------------------------------------------------------------|
| BEFORE RK 7 | Apologize profusely (X); Wait until she apologizes (Repair); |
| | Talk about school (Repair) |
|-------------|----------------------------------------------------------------|
| RANK 7 UP | We should break up (Broken); It's a misunderstanding (Repair) |
|=============|================================================================|
| | I want to be with you (Good); I miss you (X); |
| | Give me another chance (X) |
| | |
| BROKEN | I'm sorry (X); Please believe me (X); |
| | I won't hurt you again (Good) |
| | |
| | Someone I can hang out with (Repair); A special friend (X); |
| | My girlfriend (X) |
'============='================================================================'
Mitsuru Kirijo is the person that the Empress Social Link is involved with. She
is a senior at Gekkoukan High School, the president of the Student Council and
one of the first members of SEES. The Social Link with Mitsuru is one of the
last ones you'll be encountering in the game, since you won't be able to get
this one until at least November 21. You will need to max out your Academic
stat (rank of Genius) and have passed at least one of the exams with the top
spot, then you can talk to her in the office hallway on the first floor of the
school. You'll find her in the hallway where the Faculty Office is on Tuesdays,
Thursdays and Saturdays.
* This is the point in which she will become jealous if you go out with another
girl.
=====.===============================================================.========.
| LVL | RESPONSES | NEXT |
|=====|===============================================================|========|
| 2 | Is this your first time? (5); | 1 pt |
| | Can you eat with your hands? (5) | |
|-----|---------------------------------------------------------------|--------|
| | Treat her to takoyaki (0); Ask her to treat you (5) | |
| | | |
| | Does that make you sad? (5); Does that make you happy? (15) | |
| 3 | | 21 pts |
| | Maybe you're in love (5); Maybe you're anxious (5); | |
| | Maybe you're sad (5) | |
| | | |
| | Cheer her on (0); Agree to forget about it (5) | |
|-----|---------------------------------------------------------------|--------|
| | Are you going to college? (0); Did something happen? (5) | |
| | | |
| 4 | It's the result of love (15); It's a social agreement (0); | 21 pts |
| | It's based on compromise | |
| | | |
| | Do you have a boyfriend? (0); That's a tough one (0) | |
|-----|---------------------------------------------------------------|--------|
| | ...Said the rich girl (0); I'm glad you enjoyed it (15) | |
| | | |
| 5 | A motorcycle? (15); And you're not? (5) | 21 pts |
| | | |
| | Mitsuru's motorcycle... (0); Let's go for a ride (15) | |
|-----|---------------------------------------------------------------|--------|
| | Looking for a specific book? (5); | |
| | Can I get a book for you? (15); What are you doing? (0) | |
| | | |
| 6* | You gotta be kidding... (0); That's news to me! (5) | 21 pts |
| | | |
| | You have to reconsider (15); I'll do something about it (5) | |
|-----|---------------------------------------------------------------|--------|
| 7 | Let's do it! (15); Are you sure it's okay? (5) | 21 pts |
|-----|---------------------------------------------------------------|--------|
| | Yes (0); No (0) | |
| | | |
| | No, I don't think so (0); Yes, definitely (0) | |
| 8 | | 21 pts |
| | Calm Mitsuru down (0); Say something to the guy (15) | |
| | | |
| | Stop her (15); Grab her fiance (15) | |
|-----|---------------------------------------------------------------|--------|
| 9 | What are you talking about? (5); Don't worry about it (5); | 21 pts |
| | That makes me happy (15) | |
'====='==============================================================='========'
=====.========================================================================.
| LVL | HOLIDAY MEETING RESPONSES |
|=====|========================================================================|
| 3 | You're gonna buy one? (15); I don't know (0); |
| | You have a motorcycle (30) |
|-----|------------------------------------------------------------------------|
| 4 | Yes, actually (0); Not at all (15); ...Why? (30) |
|-----|------------------------------------------------------------------------|
| 5 | Why? (30); Tell me yours (15); I don't listen to music (0) |
|-----|------------------------------------------------------------------------|
| 6 | It's love, baby (15); It's just friendship (0); |
| | Don't worry about it (30) |
|-----|------------------------------------------------------------------------|
| 7 | It's a nice environment (15); It's a little cheaper (0) |
| | Lack of storage space (30) |
|-----|------------------------------------------------------------------------|
| 8 | Yes, I am (0); No, I'm not (15); Yeah, you! (30) |
|-----|------------------------------------------------------------------------|
| 9 | What's up? (0); Did you say my first name? (30); |
| | Wanna go somewhere else? (15) |
'====='========================================================================'
==============================================================================.
| REVERSE/BROKEN CONVERSATION |
|==============================================================================|
| | LOCATION -- Main lobby first floor (by board) | |
| '-------------------------------------------------' |
| |
|-------------.----------------------------------------------------------------|
| BEFORE RK 6 | Apologize to her (Repair); Wait until she apologizes (Repair); |
| | Make small talk with her (Repair) |
|-------------|----------------------------------------------------------------|
| RANK 6 UP | Yes (Repair); Not at all (Broken) |
|=============|================================================================|
| | Are you busy? (X); You're working too hard (X); |
| | You should take a break (Good) |
| | |
| BROKEN | You work too hard (X); Cheer up (X); |
| | Where do you want to go? (Good) |
| | |
| | Hurry up (X); You think too much (X); Take your time (Repair) |
'============='================================================================'
The Emperor Social Link revolves around a Student Council representative by the
name of Hidetoshi Odagiri. Hidetoshi is the Disciplinary Committee
representative and has a very serious attitude. On May 27, Mitsuru will ask you
to join the Student Council, and first asks you to talk to Ms. Toriumi in the
Faculty Office before you can actually have full use of the Student Council
room. Once that is done, you just need to access the Student Council room on
Mondays, Wednesdays and Fridays if you want to work on this Social Link.
=====.===============================================================.========.
| LVL | RESPONSES | NEXT |
|=====|===============================================================|========|
| 2 | I agree with them (0); It's a waste of time (15) | 1 pt |
|-----|---------------------------------------------------------------|--------|
| 3 | What happened? (5); Stop fighting (5) | 1 pt |
|-----|---------------------------------------------------------------|--------|
| | Intervene (0); Keep watching (0) | |
| 4 | | 15 pts |
| | You need to lighten up (0); Good work (15) | |
|-----|---------------------------------------------------------------|--------|
| 5 | They can be pretty cruel (15); You can't accuse everyone (0) | 15 pts |
|-----|---------------------------------------------------------------|--------|
| | You're not going home yet? (0); Hyenas? (0) | |
| 6 | | 15 pts |
| | But, I just got here... (15); Maybe I should stick around (5) | |
|-----|---------------------------------------------------------------|--------|
| 7 | The usual will do (0); He should suffer (15) | 15 pts |
|-----|---------------------------------------------------------------|--------|
| | What do you mean? (0); Why, is something wrong? (0) | |
| 8 | | 22 pts |
| | It wasn't me (15); You came to my defense? (5) | |
|-----|---------------------------------------------------------------|--------|
| 9 | Don't blame yourself (15); Good thing you noticed (15) | 22 pts |
'====='==============================================================='========'
The Hierophant Social Link becomes available on April 25, when you overhear
two students in the morning talking about an old couple running a used bookstore
at Iwatodai Station. The Social Link involves Bunkichi and Mitsuko, an elderly
couple running a used bookstore that is open everyday on Monday through
Saturday. When you first meet them, they will talk about a persimmon tree that
is at your school. Before you can start the S. Link, check the persimmon tree
to get a Persimmon Leaf, which is in the little courtyard area before the sports
clubs area, and bring the leaf back to the old couple. As said before, they're
open everyday except for Sundays.
=====.===============================================================.========.
| LVL | RESPONSES | NEXT |
|=====|===============================================================|========|
| | Tell him (5); Say nothing (0) | |
| | | |
| | Thanks! (15); No, thank you (0) | |
| | | |
| 2 | Accept the offer (0); Politely decline (0) | 1 pt |
| | | |
| | Who's 'he'? (0); No need to apologize (0) | |
| | | |
| | Who's 'he'? (0); What are you talking about? (0) | |
|-----|---------------------------------------------------------------|--------|
| | Looking for something? (5); Cleaning the store? (0) | |
| | | |
| | Must be here somewhere... (5); I'll help you look (15) | |
| | | |
| | Nice to meet you (0); ...Who are you? (0) | |
| | | |
| 3 | Nice to meet you (0); ...... (0) | 20 pts |
| | | |
| | What's so bad about a car? (0); | |
| | You're afraid to be alone? (0) | |
| | | |
| | I'm sorry to hear that (0); That's terrible luck (0) | |
|-----|---------------------------------------------------------------|--------|
| | I should go there too (15); I'll wait here for a while (15) | |
| | | |
| 4 | Ask what happened (0); Remain silent (0) | 20 pts |
| | | |
| | I have no idea (0); Now, you have me worried (5) | |
|-----|---------------------------------------------------------------|--------|
| | I'll 'root' out the truth! (5); What tree? (0) | |
| 5 | | 20 pts |
| | Cheer up (5); Don't worry (5) | |
|-----|---------------------------------------------------------------|--------|
| | You're thinking too much (0); Please stop quarreling (15) | |
| 6 | | 20 pts |
| | Cheer up (0); It'll be okay (0) | |
|-----|---------------------------------------------------------------|--------|
| | Ask why she's crying (5); Look at Bunkichi (0) | |
| | | |
| 7 | No interested (0); That's great (5) | 20 pts |
| | | |
| | Nope (5); That's right (5); What are you talking about? (5) | |
|-----|---------------------------------------------------------------|--------|
| | Someone with a petition? (5); A diehard Bunkichi fan? (5) | |
| | | |
| 8 | That's great (0); That's wonderful (0) | 20 pts |
| | | |
| | Let's go (15); I'll pass (15) | |
|-----|---------------------------------------------------------------|--------|
| | What's it about? (5); Why are you writing it? (5) | |
| 9 | | 30 pts |
| | I'm dying to read it (0); I can't wait another minute (0) | |
'====='==============================================================='========'
The Lovers Social Link revolves around Yukari Takeba, a fellow classmate and one
of the first people you meet in the game, as well as a member of SEES. You can't
gain access to the Lovers Social Link until at least July 24th, but there is
a requirement before you can start it. Your Charm attribute must be maxed, which
is the Charismatic rank. You'll find her in your classroom on Mondays,
Wednesdays, Thursdays and Saturdays.
* This is the point in which she will become jealous if you go out with another
girl.
=====.===============================================================.========.
| LVL | RESPONSES | NEXT |
|=====|===============================================================|========|
| | Pink's cute (15); White (0); Bright red (0); | |
| | What's a gerbera? (0) | |
| 2 | | 1 pt |
| | That's messed up (5); Then, invite me in (0) | |
|-----|---------------------------------------------------------------|--------|
| 3 | What makes you say that? (0); ... (0) | 15 pts |
|-----|---------------------------------------------------------------|--------|
| 4 | Who was that? (0); What did she say? (0); | 22 pts |
| | Are you alright? (15) | |
|-----|---------------------------------------------------------------|--------|
| | Look around (0); Wait here (0) | |
| | | |
| | Go look for her (0); Wait a little longer (0) | |
| 5 | | 30 pts |
| | Help her (0); Call for help (0); Just watch (0) | |
| | | |
| | Try to cheer her up (15); Leave her alone (0); | |
| | Give her a hug (Reverse) | |
|-----|---------------------------------------------------------------|--------|
| 6* | You're welcome (5); Anytime (15); Thank you, too (5) | 30 pts |
|-----|---------------------------------------------------------------|--------|
| 7 | Sounds good (15); No thanks (0) | 35 pts |
|-----|---------------------------------------------------------------|--------|
| | Alright (15); I'm too lazy (0) | |
| 8 | | 40 pts |
| | Can you forgive her? (0); Do you want to see her? (0) | |
|-----|---------------------------------------------------------------|--------|
| 9 | Um... (0); ...... (15); Forget it, I'm leaving (0) | 55 pts |
'====='==============================================================='========'
=====.========================================================================.
| LVL | HOLIDAY MEETING RESPONSES |
|=====|========================================================================|
| 3 | Not really (0); I love it (15); Never tried it (0) |
|-----|------------------------------------------------------------------------|
| 4 | Not really (15); A little (0); Leave the bags to me (30) |
|-----|------------------------------------------------------------------------|
| 5 | Every month (15); Who cares? (0); I'm in debt (15) |
|-----|------------------------------------------------------------------------|
| 6 | Meeting with friends (30); Staying in my room (15); |
| | I don't remember (0) |
|-----|------------------------------------------------------------------------|
| 7 | Okay, but you choose (30); What's that? (0); Let me buy something (15) |
|-----|------------------------------------------------------------------------|
| 8 | Yeah, even more than me! (0); Do you want mine, too? (15); |
| | It's a healthy appetite (30) |
|-----|------------------------------------------------------------------------|
| 9 | You look like a hero (0); Of course not (15); Some people do (30) |
'====='========================================================================'
==============================================================================.
| REVERSE/BROKEN CONVERSATION |
|==============================================================================|
| | LOCATION -- By gift shop in main lobby | |
| '------------------------------------------' |
| |
|-------------.----------------------------------------------------------------|
| BEFORE RK 6 | Try to make her laugh (X); Apologize seriously (Repair); |
| | Ask about her day (X) |
|-------------|----------------------------------------------------------------|
| RANK 6 UP | I'm afraid so (Broken); No, it's not (Repair) |
|=============|================================================================|
| | Nothing really, but... (X); I was bored (X); |
| | How have you been doing? (Good) |
| | |
| BROKEN | Am I bothering you? (Good); Wanna walk home with me? (X); |
| | I wanted to talk to you (X) |
| | |
| | Just friends? (X); Please forgive me (Repair); |
| | Why are you so cold? (X) |
'============='================================================================'
The Chariot Social Link revolves around the Sports Club and more primarily,
around one of your schoolmates name Kazushi Miyamoto. On April 23, you have the
choice of joining one of three school's Sports Clubs: track, swimming or kendo.
These are located through a double door opposite of the hallway where the
Faculty Office is that goes through a courtyard, which leads to a small hallway
where you'll find the entrances to any of the three clubs. Once you sign up
for one, then you'll be able to access this Social Link on Mondays, Tuesdays,
Thursday and Fridays by talking to Kazushi in the back of your classroom,
standing by the windows.
=====.===============================================================.========.
| LVL | RESPONSES | NEXT |
|=====|===============================================================|========|
| | Don't overdo it (0); Toughen up (5) | |
| | | |
| 2 | The usual (0); Special Training (0) | 1 pt |
| | | |
| | What's wrong? (0); Hurry up (0) | |
|-----|---------------------------------------------------------------|--------|
| | If you say so (0); Are you sure you're OK? (5) | |
| 3 | | 15 pts |
| | Will it heal (5); Take the day off (0) | |
|-----|---------------------------------------------------------------|--------|
| | Where did you go? (0); Did you ditch? (0) | |
| 4 | | 15 pts |
| | How did it go? (0); That sucks (15) | |
|-----|---------------------------------------------------------------|--------|
| | The hospital again? (5); You ditched? (0) | |
| 5 | | 15 pts |
| | Let him use your shoulder (15); Carry him (5); | |
| | Go get help (0) | |
|-----|---------------------------------------------------------------|--------|
| | Oh, well (0); Suck it up (5) | |
| | | |
| 6 | Promised? (0); Is it that important? (5) | 15 pts |
| | | |
| | Do you think you can win? (0); What about your knee? (5) | |
|-----|---------------------------------------------------------------|--------|
| | How's your knee? (5); Can you fake it? (0) | |
| 7 | | 22 pts |
| | You need to toughen up (15); You can't win like this (5); | |
| | You should take a break (0) | |
|-----|---------------------------------------------------------------|--------|
| 8 | Lie (0); Look away (5) | 22 pts |
|-----|---------------------------------------------------------------|--------|
| 9 | I'm fine (15); I'll survive (0); I'm tougher than I look (5) | 22 pts |
'====='==============================================================='========'
=====.========================================================================.
| LVL | HOLIDAY MEETING RESPONSES |
|=====|========================================================================|
| 2 | That's crazy (30); Whatever (15); Aren't you hot in that? (0) |
|-----|------------------------------------------------------------------------|
| 3 | Want bread instead? (15); Are you on a diet? (30); Are you sick? (0) |
|-----|------------------------------------------------------------------------|
| 4 | That's just who you are (0); Toughen up, man! (15); |
| | Winning isn't everything (30) |
|-----|------------------------------------------------------------------------|
| 5 | They were lucky (15); You could've been hurt (0); |
| | Why bother with them? (30) |
|-----|------------------------------------------------------------------------|
| 6 | Running shoes (0); A game (30); Clothes (15) |
|-----|------------------------------------------------------------------------|
| 7 | I doubt it (0); You're worrying me (30); Hang in there (15) |
|-----|------------------------------------------------------------------------|
| 8 | That's just who you are (30); It's for your nephew (15); |
| | You tell me (0) |
|-----|------------------------------------------------------------------------|
| 9 | It takes guts, man (0); It's all up to you (15); There's no way (30) |
'====='========================================================================'
==============================================================================.
| REVERSE CONVERSATION |
|==============================================================================|
| | LOCATION -- At practice | |
| '-------------------------' |
| |
| Ask about his training (Repair); Ask about his health (X); |
| Ask about his classes (X) |
'=============================================================================='
Chihiro Fushimi is the NPC in which the Justice Social Link revolves around.
Before you can even start this one, you will have to have the Emperor (Student
Council) Link at least established at level 1. After you've done that, you can
find Chihiro standing outside of your classroom, close to the Student Council
room. You will need to talk to her a few times, giving the right responses
before you can actually start the Link. The correct responses are: "I wanted to
talk," "I'm male," "Hello" and "Let's go out." Once you get the Social Link
established, you can find her outside of your classroom on Tuesdays, Thursdays
and Saturdays.
* This is the point in which she will become jealous if you go out with another
girl.
=====.===============================================================.========.
| LVL | RESPONSES | NEXT |
|=====|===============================================================|========|
| | Don't worry about it (15); I was bored anyway (0) | |
| | | |
| 2 | I read the classics (5); I read manga (5); | 1 pt |
| | I read fashion magazines (0); I don't read very often (0) | |
| | | |
| | Not really (5); Yeah, it's a drag (0); I don't care (0) | |
|-----|---------------------------------------------------------------|--------|
| | How rude (5); Are they going to kiss? (0); | |
| | Where did they go? (0) | |
| 3 | | 22 pts |
| | I agree (5); Why are you so...? (0); | |
| | You don't like kissing? (0) | |
|-----|---------------------------------------------------------------|--------|
| | Stand threateningly (0); Glare at him (0) | |
| 4 | | 22 pts |
| | Hold her hand (0); Speak to her calmly (15) | |
|-----|---------------------------------------------------------------|--------|
| | So, how was it? (15); Is something wrong? (0) | |
| | | |
| | It's just a coincidence (5); It's just your imagination (0) | |
| 5* | | 22 pts |
| | Don't be so hard on yourself (5); Don't apologize (0) | |
| | | |
| | Hold her hand (15); Kiss her (Rev); Talk to her softly (0) | |
|-----|---------------------------------------------------------------|--------|
| | Is it good? (15); You're not going to buy it? (0) | |
| 6 | | 30 pts |
| | What about now? (0); What do you mean? (5) | |
|-----|---------------------------------------------------------------|--------|
| | It's your own fault (0); You're not to blame (5) | |
| 7 | | 30 pts |
| | Don't worry (0); We have to do something... (5) | |
|-----|---------------------------------------------------------------|--------|
| | Say something to them (0); Glare at them (0) | |
| 8 | | 30 pts |
| | The rumors will stop soon (0); Talk to the teacher (5); | |
| | Good luck (0) | |
|-----|---------------------------------------------------------------|--------|
| | Don't worry, she'll help us (5); Mitsuru is not like that (0) | |
| | | |
| | Defend her (0); Wait and see what happens (5) | |
| 9 | | 40 pts |
| | Why me? (0); Alright (0) | |
| | | |
| | What's wrong? (5); So you ARE guilty? (0) | |
'====='==============================================================='========'
=====.========================================================================.
| LVL | HOLIDAY MEETING RESPONSES |
|=====|========================================================================|
| 3 | True (0); It's fun actually (15); There's always next time (30) |
|-----|------------------------------------------------------------------------|
| 4 | I'll help you again (30); It's possible (0); You worry too much (15) |
|-----|------------------------------------------------------------------------|
| 5 | It needs to coll down (15); Do you want sugar? (30); I know (0) |
|-----|------------------------------------------------------------------------|
| 6 | It's just a story (0); You can do it (30); Interesting (15) |
|-----|------------------------------------------------------------------------|
| 7 | There's no thief (30); How much was it? (0); |
| | Don't make accusations (15) |
|-----|------------------------------------------------------------------------|
| 8 | This again? (0); Don't give up (15); I'd be glad to help (30) |
|-----|------------------------------------------------------------------------|
| 9 | I'm thinking about it (30); Probably not (15); |
| | None of your business (0) |
'====='========================================================================'
==============================================================================.
| REVERSE/BROKEN CONVERSATION |
|==============================================================================|
| | LOCATION -- Office hallway on first floor | |
| '---------------------------------------------' |
| |
|-------------.----------------------------------------------------------------|
| BEFORE RK 5 | Talk about Student Council (X); Talk about books (Repair); |
| | Apologize to Chihiro (X) |
|-------------|----------------------------------------------------------------|
| RANK 5 UP | Yes, actually (Broken); Of course not (Repair) |
|=============|================================================================|
| | Shut up and listen (X); Then go (X); Calm down (Good) |
| | |
| BROKEN | That's so rude (X); You did nothing wrong (X); |
| | Don't worry about it (Good) |
| | |
| | Don't apologize (X); Calm down (X); Did I scare you? (Repair) |
'============='================================================================'
The Hermit Social Link revolves around you playing a MMORPG and becoming friends
with another person on there who uses a handle named Maya, with your handle
becoming Tatsuya. Your first chance to start this Social Link comes on April
29, which is your first day off from school after you get the game from Junpei.
Note that your only chances to work on this Social Link are when you're off from
school and have access to your room during the daytime. If you opt to work on
this Social Link, note that it takes up the WHOLE day and not just one period
of time (unless there is a scripted event that happens later on that day).
=====.===============================================================.========.
| LVL | RESPONSES | NEXT |
|=====|===============================================================|========|
| | Of course (15); ...Have we met yet? (0) | |
| 2 | | 1 pt |
| | It's okay to enjoy a game (0); Sunshine is overrated (5); | |
| | Maybe we're loners (0) | |
|-----|---------------------------------------------------------------|--------|
| | Oh really? o__O (5); Are you an adult? (0) | |
| 3 | | 20 pts |
| | So you don't like your job? (15); You could just be tired (0) | |
|-----|---------------------------------------------------------------|--------|
| 4 | Don't wanna get married? (0); You need a boyfriend first (0); | 20 pts |
| | Why don't we get married? (15) | |
|-----|---------------------------------------------------------------|--------|
| | Who's Mr. E? (5); Are you drunk again? (0); | |
| | Don't you mean S.O.B.? (15) | |
| 5 | | 20 pts |
| | A drunken master? (5); Maya's a reporter, right? (0); | |
| | Are you a teacher? (5) | |
|-----|---------------------------------------------------------------|--------|
| 6 | Calm down (0); Which bastard? (15) | 20 pts |
|-----|---------------------------------------------------------------|--------|
| | What are you talking about? (0); | |
| | Guys like younger chicks (15) | |
| 7 | | 20 pts |
| | She um... what? (5); Just calm down (5) | |
|-----|---------------------------------------------------------------|--------|
| | Are you talking to yourself? (0); Hurry up and tell me (15) | |
| 8 | | 20 pts |
| | What is he like? (5); You're gonna ask him out? (0) | |
|-----|---------------------------------------------------------------|--------|
| | Oh well, right? (0) No way! (5); Whatever, I guess (0) | |
| | | |
| 9 | I think so (0); No, this is the end (0); | 20 pts |
| | Don't worry about that (0) | |
| | | |
| | What are you planning? (5); This won't change anything (0) | |
'====='==============================================================='========'
The Fortune Social Link is another club Link, in which you get a choice of one
of three different clubs. You won't gain access to these clubs until June 17th,
which is the day that the Culture Clubs become available. It doesn't matter
which club you choose, as every one will revolve around a student by the name
of Keisuke Hiraga. Once the link is established, you can find him outside of
your classroom on Tuesdays, Wednesdays and Thursdays.
=====.===============================================================.========.
| LVL | RESPONSES | NEXT |
|=====|===============================================================|========|
| | What's wrong? (0); Need a break? (0) | |
| 2 | | 1 pt |
| | Playing doctor? (0); Is she okay? (0) | |
|-----|---------------------------------------------------------------|--------|
| | Great job! (15); You got lucky (0) | |
| 3 | | 15 pts |
| | Good work, Doc Junior (0); Is he gonna be okay? (0) | |
|-----|---------------------------------------------------------------|--------|
| | Are you going to quit? (5); What about the competition? (5) | |
| 4 | | 15 pts |
| | Complaining won't help (15); You should say something (5) | |
|-----|---------------------------------------------------------------|--------|
| 5 | You should tell your dad (15); Now you don't have to quit (0) | 15 pts |
|-----|---------------------------------------------------------------|--------|
| | So are you (0); What do you want? (0) | |
| 6 | | 15 pts |
| | Study abroad (5); Do whatever you want (15) | |
|-----|---------------------------------------------------------------|--------|
| 7 | Are you gonna be a doctor? (15); Don't you like Club? (0) | 15 pts |
|-----|---------------------------------------------------------------|--------|
| | Yeah, I'm fine (15); Of course. It's Keisuke (0); | |
| | ...... (0) | |
| | | |
| 8 | Yeah, I remember (0); No, I don't remember (0) | 22 pts |
| | | |
| | You want to be a doctor? (0); Don't worry about it (0) | |
|-----|---------------------------------------------------------------|--------|
| | Try to stop him (15); Don't try to stop him (0) | |
| | | |
| | What's wrong with her? (0); You should get going (0) | |
| | | |
| | I'll handle this (0); Go 'find' yourself (0) | |
| 9 | | 22 pts |
| | Put your finger in his mouth (0); Unbutton his shirt (0); | |
| | Pat him on the back (0) | |
| | | |
| | Splash water on him (0); Rub his hands and feet (0); | |
| | Turn him onto his back (0) | |
'====='==============================================================='========'
=====.========================================================================.
| LVL | HOLIDAY MEETING RESPONSES |
|=====|========================================================================|
| 2 | Your first and last time (0); Let's eat here again (30); |
| | Maybe you should ask them (15) |
|-----|------------------------------------------------------------------------|
| 3 | You just did your best (30); Believe in yourself (15); |
| | The others just sucked (0) |
|-----|------------------------------------------------------------------------|
| 4 | The dorm's not so great (15); You can't live on your own (0) |
| | You'd just be running away (30) |
|-----|------------------------------------------------------------------------|
| 5 | Artist (15); Celebrity (30); Unemployed (0) |
|-----|------------------------------------------------------------------------|
| 6 | You're right (15); Don't blame him (30); Whatever, dude (0) |
|-----|------------------------------------------------------------------------|
| 7 | Think of all the new girls (15); Think of your new art style (30); |
| | Think of your new life style (0) |
|-----|------------------------------------------------------------------------|
| 8 | How about Kid Brother? (0); But, you're my senpai (15); |
| | Okay, Brother (30) |
|-----|------------------------------------------------------------------------|
| 9 | Yeah, I agree (30); You're so negative (0); Sounds like an excuse (15) |
'====='========================================================================'
==============================================================================.
| REVERSE CONVERSATION |
|==============================================================================|
| | LOCATION -- Outside of club you chose | |
| '---------------------------------------' |
| |
| Talk about the activity (X); Talk about the club members (X); |
| Wait for Keisuke to talk (Repair) |
'=============================================================================='
The Strength Social Link revolves around Yuko Nishiwaki, who is the team manager
of the sports club that you choose to join. Once you start working on the
Chariot Social Link, you'll meet up with Yuko at the school entrance. The first
time you meet her, ask to walk home together and she will refuse. The second
time, however, she will accept and you will establish the Strength Social Link.
Once you have it started, you will be able to find Yuko by the water fountain,
near the stairs leading to the rooftop on Wednesdays and Saturdays.
* This is the point in which she will become jealous if you go out with another
girl.
=====.===============================================================.========.
| LVL | RESPONSES | NEXT |
|=====|===============================================================|========|
| | What happened? (5); Cheer up (0) | |
| | | |
| 2 | I agree (15); I disagree (5); It doesn't matter to me (0) | 1 pt |
| | | |
| | That's true (5); You? An intellectual? (0) | |
|-----|---------------------------------------------------------------|--------|
| | Not really (5); Definitely (0); It doesn't matter to me (0) | |
| | | |
| 3 | It's kinda nice (5); Not necessarily (5); | 15 pts |
| | You're much cuter, Yuko (5) | |
| | | |
| | Let's go (5); Let's stay a bit longer (0) | |
|-----|---------------------------------------------------------------|--------|
| | What's wrong? (0); Come on, let's go (0) | |
| | | |
| | Does this happen often? (0); Do you know who did it? (0) | |
| 4 | | 15 pts |
| | Who were they? (0); No worries (5) | |
| | | |
| | I'm honored (15); I find it disturbing (0); I don't care (0) | |
|-----|---------------------------------------------------------------|--------|
| | Hold her hand (5); Wait for her (5) | |
| | | |
| 5 | Do you know him? (5); Is that your son? (0) | 22 pts |
| | | |
| | Go for it (0); It's up to you (5) | |
|-----|---------------------------------------------------------------|--------|
| 6 | It's gonna be tough (0); Let's hope for the best (5) | 22 pts |
|-----|---------------------------------------------------------------|--------|
| | Are you sad? (0); Are you relieved? (5) | |
| 7* | | 35 pts |
| | Sure (15); What for? (0) | |
|-----|---------------------------------------------------------------|--------|
| | Yeah, I like them (0); Not really (0) | |
| 8 | | 40 pts |
| | A boy (5); A girl (5); It doesn't matter which (0) | |
|-----|---------------------------------------------------------------|--------|
| | No worries (0); Forget about what? (5) | |
| 9 | | 40 pts |
| | A track and field star? (5); An instructor? (15); | |
| | A kindergarten teacher? (5); I have no idea... (5) | |
'====='==============================================================='========'
=====.========================================================================.
| LVL | HOLIDAY MEETING RESPONSES |
|=====|========================================================================|
| 4 | The one with the animals (30); The heart-shaped one (15); |
| | They both look good on you (0) |
|-----|------------------------------------------------------------------------|
| 5 | You're too hasty (0); You're too nice (15); |
| | You're very responsible (30) |
|-----|------------------------------------------------------------------------|
| 6 | Don't give up (0); You'll find something (30); You're amazing too (15) |
|-----|------------------------------------------------------------------------|
| 7 | See your room (0); Go to the cafe (30); Go to Wakatsu (15) |
|-----|------------------------------------------------------------------------|
| 8 | Thank you (15); Mind your own business (0); Will you wipe it off? (30) |
|-----|------------------------------------------------------------------------|
| 9 | Quit bragging (0); That's the spirit (15); |
| | It's only the beginning (30) |
'====='========================================================================'
==============================================================================.
| REVERSE/BROKEN CONVERSATION |
|==============================================================================|
| | LOCATION -- Downstairs from normal spot | |
| '-----------------------------------------' |
| |
|-------------.----------------------------------------------------------------|
| BEFORE RK 7 | Talk about pro sports (Repair); Talk about school (X); |
| | Talk about the team (X) |
|-------------|----------------------------------------------------------------|
| RANK 7 UP | Nothing (Broken); What about you, Yuko? (Repair) |
|=============|================================================================|
| | I need to see you alone (X); It's urgent (Good); |
| | Anytime is fine... (X) |
| | |
| BROKEN | About the two of us... (Good); About later... (X); |
| | About the team... (X) |
| | |
| | I know I do... (X); I do not (Repair); No one's listening (X) |
'============='================================================================'
/=========================\
( HANGED MAN (XII) ARCANA ) (D113)
\=========================/
On May 6, you will overhear a conversation in the morning about a small girl
that plays at Naganaki Shrine. Whenever you go there, she will mention that
she's hungry and then thirsty. You need to get some takoyaki and a can of Mad
Bull for her; the takoyaki can be bought from Octopia at Iwatodai and the Mad
Bull can be acquired from one of the vending machines in your dorm. After that,
you can start the Social Link any time you want. You'll find Maiko there any
day of the week, EXCEPT for Sundays.
=====.===============================================================.========.
| LVL | RESPONSES | NEXT |
|=====|===============================================================|========|
| | Sure, let's go (15); Let's keep playing (0) | |
| | | |
| 2 | They just fell out of love (0); It's probably your fault (0) | 1 pt |
| | Why don't you ask them? (0) | |
| | | |
| | Try to calm her down (0); Wait for her to finish crying (0) | |
|-----|---------------------------------------------------------------|--------|
| | I'm Maiko's friend (0); Just a random passerby (0) | |
| 3 | | 20 pts |
| | He'll probably forget (0); I really can't say (0); | |
| | Don't worry, he'll be there (5) | |
|-----|---------------------------------------------------------------|--------|
| 4 | I'm happy for you (15); Nobody could forget you (15); | 20 pts |
| | You're pretty forgettable (0) | |
|-----|---------------------------------------------------------------|--------|
| | That's terrible (15); Did you deserve it? (0) | |
| 5 | | 20 pts |
| | Yeah, you're right (0); That isn't true (5) | |
|-----|---------------------------------------------------------------|--------|
| | Don't do anything hasty (0); Calm down (5); | |
| | Sounds like a plan (5) | |
| 6 | | 30 pts |
| | You don't need that stuff (15); It'll take more than that (0) | |
|-----|---------------------------------------------------------------|--------|
| | It's probably your fault (0); C'mon, we can find her (0); | |
| | Just leave her alone (0) | |
| 7 | | 15 pts |
| | Maybe at the music store (0); Maybe at the takoyaki stand (0) | |
|-----|---------------------------------------------------------------|--------|
| | Hamburgers (5); Japanese food (0) | |
| | | |
| 8 | Yeah, you did good (15); No, you messed up (0) | 30 pts |
| | | |
| | Choose your dad (15); Your mom would be best (0); | |
| | I can't... I'm sorry (0) | |
|-----|---------------------------------------------------------------|--------|
| 9 | We're friends forever (15); I'll move on with life (0) | 30 pts |
'====='==============================================================='========'
/=====================\
( DEATH (XIII) ARCANA ) (D114)
\=====================/
The Death Social Link is one of the three that level up automatically throughout
the actual storyline. When you first visit the dorm in which you stay, you
meet a mysterious young boy that only you can see. While you meet him a few
times in the game before the Social Link starts, it isn't until June that it
does and it isn't until then that he gets a name, Pharos.
.=======================.
| RANK | LEVEL UP DATE |
|======|================|
| 1 | June 12th |
| 2 | -- |
| 3 | July 12th |
| 4 | -- |
| 5 | August 7th |
| 6 | September 12th |
| 7 | -- |
| 8 | October 6th |
| 9 | -- |
| 10 | November 4th |
'======================='
The Temperance Social Link revolves around a foreign exchange student named
Andre Laurent Jean Geraux, who goes by the nickname of Bebe. The Hierophant
Social Link must be at least level 3 and your Academics attribute must be at
least level 2 before you can start this Social Link. When you have achieved the
two requirements above, you need to head on over to the Home Economics room,
which is located in the hallway opposite the one with the Faculty Office. Once
the Link is established, you will find Bebe right outside of your classroom on
Tuesdays, Wednesdays and Fridays.
=====.===============================================================.========.
| LVL | RESPONSES | NEXT |
|=====|===============================================================|========|
| | Sure, let's go (5); You like sweets? (5); | |
| | There's nothing to teach (5) | |
| 2 | | 1 pt |
| | Yeah, Japan is great (15); How's your country? (0); | |
| | Not really (0) | |
|-----|---------------------------------------------------------------|--------|
| | Not really (5); Thanks (5) | |
| 3 | | 15 pts |
| | Whatever you like... (0); Why not western clothes? (5); | |
| | Something traditional? (15) | |
|-----|---------------------------------------------------------------|--------|
| | Why aren't you working? (0); Wanna stop for today? (0); | |
| | Are you alright? (15) | |
| 4 | | 15 pts |
| | What!? (0); Calm down (0); Whaddya mean? (0) | |
|-----|---------------------------------------------------------------|--------|
| | Sure (5); Why? (0) | |
| 5 | | 14 pts |
| | Oh, well (0); Then, stay (5) | |
|-----|---------------------------------------------------------------|--------|
| | What's wrong? (0); Take a break (5) | |
| | | |
| 6 | Alright (5); Just a minute (5) | 16 pts |
| | | |
| | Support him (15); Ask him how (5) | |
|-----|---------------------------------------------------------------|--------|
| 7 | Will that be enough? (5); That's a good idea (15) | 6 pts |
|-----|---------------------------------------------------------------|--------|
| 8 | When will it be done? (5); He'll agree for sure (15); | 22 pts |
| | Hey, concentrate! (0) | |
|-----|---------------------------------------------------------------|--------|
| 9 | Congratulate him (5); Ask about his country (15); | 22 pts |
| | Request a reward (0) | |
'====='==============================================================='========'
=====.========================================================================.
| LVL | HOLIDAY MEETING RESPONSES |
|=====|========================================================================|
| 2 | It doesn't hurt (30); They grin and bear it (15); |
| | It holds your hair up (0) |
|-----|------------------------------------------------------------------------|
| 3 | Very much (30); Not at all (0); It's okay (15) |
|-----|------------------------------------------------------------------------|
| 4 | Are you gonna go back? (0); Stay in Japan (30); |
| | What about the funeral? (15) |
|-----|------------------------------------------------------------------------|
| 5 | Cheer up (0); Be a man (15); Don't worry (30) |
|-----|------------------------------------------------------------------------|
| 6 | Yeah, on New Year's (30); Nope, not anymore (0); I don't know (15) |
|-----|------------------------------------------------------------------------|
| 7 | Go finish it (0); It can wait (15); Just relax (30) |
|-----|------------------------------------------------------------------------|
| 8 | I don't know (0); It IS bug eggs (15); It's beans (30) |
|-----|------------------------------------------------------------------------|
| 9 | I don't eat rice (0); Sushi (30); Curry (15) |
'====='========================================================================'
==============================================================================.
| REVERSE CONVERSATION |
|==============================================================================|
| | LOCATION -- Outside Home Ec room | |
| '----------------------------------' |
| |
| Talk about politics (X); Talk about fashion (Repair); Talk about school (X) |
'=============================================================================='
The Devil Social Link is slightly different from its old Persona 3 version. It
was moved to night time, meaning it's not going to be hard to max it. You still
need to have Charm at Rank 4 (Smooth) and your Hermit Social Link still needs
to be at level 4 as well. Once those two conditions have been fulfilled, you can
find Tanaka at Paulownia Mall in the evening. He'll ask for 20,000 yen at first,
then 10,000 yen and yet another 10,000 yen (must be given on three different
occasions) and upon giving the third amount, you'll start the Social Link. You
will find him there on Tuesdays and Saturdays and this is one of two Social
Links that will level up as long as you talk to him; the responses given don't
matter (the responses, along with their point values will still be given here).
=====.===============================================================.========.
| LVL | RESPONSES | NEXT |
|=====|===============================================================|========|
| | Placebo (15); ...... (5) | |
| 2 | | -- |
| | Wow! (5); Is that legal? (5) | |
|-----|---------------------------------------------------------------|--------|
| 3 | Maybe a little (15); Not really (5) | -- |
|-----|---------------------------------------------------------------|--------|
| 4 | I sure have! (15); Why, is it possible? (0) | -- |
|-----|---------------------------------------------------------------|--------|
| | What happened? (0); Who're you talking about? (5) | |
| | | |
| 5 | I feel sorry for him (0); What happened to him? (0) | -- |
| | | |
| | Is it always about money? (5); How bad is it? (0) | |
|-----|---------------------------------------------------------------|--------|
| 6 | Sounds fun (15); Sounds like a hassle (0) | -- |
|-----|---------------------------------------------------------------|--------|
| | Like what? (0); Sort of... (5) | |
| 7 | | -- |
| | The organic one (15); The one that looks good (0) | |
|-----|---------------------------------------------------------------|--------|
| 8 | Are you sure? (5); Oh, really? (15) | -- |
|-----|---------------------------------------------------------------|--------|
| 9 | Are you going to donate? (15); You're not gonna donate? (0) | -- |
'====='==============================================================='========'
The Tower Social Link is one of the two night time Links. To start this Link,
your Strength Link must be at least level 4 and upon talking to her after that,
she will mention about a monk in a nightclub (you will also need Courage at
rank 2). Go to Club Escapade at Paulownia Mall in the evening and you'll find
Mutatsu on the second floor; upon talking to him, he'll ask for a drink. Go
downstairs and talk to the bartender, who asks you to help out by asking the
other people in the club for their orders. Return to the bartender and she'll
ask you for the orders; respond in the following order: Bloody Mary, Magarita,
Screwdriver and last is Oolong Tea. Once you've done that, the link will be
established and you can visit Mutatsu at night on Thursday, Friday, Saturday
and Sunday.
=====.===============================================================.========.
| LVL | RESPONSES | NEXT |
|=====|===============================================================|========|
| | I came to see you, old man (0); None of your business (15) | |
| 2 | | 1 pt |
| | I'm sorry, um... (5); Show respect? How? (0) | |
|-----|---------------------------------------------------------------|--------|
| 3 | I can't say I don't (0); I don't have any friends (15) | 25 pts |
|-----|---------------------------------------------------------------|--------|
| 4 | Yeah, that might look cool (15); Hm, well, I, uh... (0) | 25 pts |
|-----|---------------------------------------------------------------|--------|
| | I have enough (5); I can't say I'm alright (0) | |
| 5 | | 25 pts |
| | Yes (5); No (15) | |
|-----|---------------------------------------------------------------|--------|
| | Are you alright? (0); You should go home (15) | |
| 6 | | 30 pts |
| | You live by yourself? (0); What about the others? (5) | |
|-----|---------------------------------------------------------------|--------|
| 7 | Uh, that's okay (0); I don't think you should (15) | 30 pts |
|-----|---------------------------------------------------------------|--------|
| | Dad? (15); No, this is the first time (5); ...... (0) | |
| | | |
| | I was with a friend (5); I was studying (0); | |
| | None of your business (5) | |
| 8 | | 40 pts |
| | Who's 'they'? (0); What're you talking about? (0) | |
| | | |
| | You wanna see your family? (0); Are you running away? (5) | |
|-----|---------------------------------------------------------------|--------|
| | Take a break (5); Poor men know no leisure (5) | |
| | | |
| 9 | Hang in there (5); Time to retire? (5) | 40 pts |
| | | |
| | What're you talking about? (5); I don't really care (5) | |
'====='==============================================================='========'
/====================\
( STAR (XVII) ARCANA ) (D118)
\====================/
The Star Social Link revolves around a rival athlete named Mamoru Hayase. You
won't be able to start this Social Link until after the sports competition in
late July, early August. You can first establish this Social Link on August 3,
but there is a requirement. Your Courage attribute needs to be at least level 4
before you can actually start it. Once it is and the Link has been started,
you'll find Mamoru sitting on a bench in the strip mall at Iwatodai on any day
of the week. Note that once you've reached rank 9, you will only be able to find
Mamoru at Iwatodai on school days.
=====.===============================================================.========.
| LVL | RESPONSES | NEXT |
|=====|===============================================================|========|
| | I'm jealous (0); No pressure, huh? (5) | |
| 2 | | 1 pt |
| | Probably you, Mamoru (5); Myself, really (15) | |
|-----|---------------------------------------------------------------|--------|
| | For your classmates? (5); Who do you mean? (5) | |
| 3 | | 20 pts |
| | Sounds like fun (5); That must be tough (5) | |
|-----|---------------------------------------------------------------|--------|
| | What are you doing? (5); Enjoy your food (5) | |
| | | |
| 4 | Sounds like a good plan (5); ... Yeah, and? (0) | 20 pts |
| | | |
| | How would I know? (0); Yeah, I bet she would be (5) | |
|-----|---------------------------------------------------------------|--------|
| | You're late (0); Are you okay? (5) | |
| 5 | | 20 pts |
| | So, what happened? (0); We should come here again (5) | |
|-----|---------------------------------------------------------------|--------|
| | Look around for Mamoru (0); Stay and wait a bit longer (0) | |
| | | |
| | Kill some time (0); Keep waiting for him (0) | |
| 6 | | 20 pts |
| | Wait just a bit longer (0); Leave (0) | |
| | | |
| | Did something come up? (0); Hey, no problem (15) | |
|-----|---------------------------------------------------------------|--------|
| | What happened? (0); I don't mind (5) | |
| | | |
| | Yeah, that's tough (5); What's with the complaints? (5) | |
| 7 | | 30 pts |
| | You can't do much about it (0); | |
| | Well do something about it (0) | |
| | | |
| | You should just accept it (0); Don't give up! (15) | |
|-----|---------------------------------------------------------------|--------|
| | You should get some more (15); | |
| | I could spot you a few bills (0) | |
| 8 | | 30 pts |
| | That's right (5); Don't worry about it (5) | |
|-----|---------------------------------------------------------------|--------|
| | And you won? (5); ...And you lost? (0) | |
| | | |
| | Act surprised (0); Do a victory celebration (5) | |
| 9 | | 30 pts |
| | So what's next for you? (5); Then, play a different game (5) | |
| | | |
| | Thank him for his generosity (5); | |
| | Politely decline his offer (0) | |
'====='==============================================================='========'
The Moon Social Link revolves around a schoolmate named Nozomi Suemitsu. Your
Magician Social Link needs to be at least level 3 (Kenji will talk about a
Gourmet King) and your Charm needs to be at rank 2 (Unpolished). Once these
conditions are fulfilled, then he will ask you a series of questions; the
answers are Pheromone Coffee, Green and Hagakure Bowl, in that order. After
that, he will ask for something that he hasn't eaten before; bring him an Odd
Morsel, which can be found throughout Tartarus in regular chests. You can find
Nozomi sitting on a bench surrounding the fountain at Paulownia Mall any day of
the week, except for Sundays (only during day).
=====.===============================================================.========.
| LVL | RESPONSES | NEXT |
|=====|===============================================================|========|
| 2 | Sure, okay (15); ...Not exactly (0) | 1 pt |
|-----|---------------------------------------------------------------|--------|
| 3 | You're Nozomi (0); You are the Gourmet King! (15) | 15 pts |
|-----|---------------------------------------------------------------|--------|
| 4 | Did you eat too much? (0); Oh, are you sick? (15) | 15 pts |
|-----|---------------------------------------------------------------|--------|
| 5 | Yeah, that's right (15); ...... (0) | 22 pts |
|-----|---------------------------------------------------------------|--------|
| 6 | Does this happen often? (5); Ate too much, huh? (0); | 22 pts |
| | Are you feeling sick? (15) | |
|-----|---------------------------------------------------------------|--------|
| | I'm going to freak out (0); ...So? (5); | |
| | Wiped off the face of...!? (15) | |
| 7 | | 22 pts |
| | That's ridiculous (0); I'm not paying for that (0) | |
|-----|---------------------------------------------------------------|--------|
| 8 | You do look thinner (0); Oh brother (15) | 22 pts |
|-----|---------------------------------------------------------------|--------|
| 9 | You're scamming them too? (0); Just stop it (0) | 5 pts |
'====='==============================================================='========'
/==================\
( SUN (XIX) ARCANA ) (D120)
\==================/
The Sun Social Link revolves around a dying young man named Akinari Kamiki. This
Social Link has a few requirements before you're able to start it. The Hanged
Man Social Link needs to be at least level 3 and then you'll find Akinari
sitting on a bench on Sundays at Naganaki Shrine, but you'll need your Academics
at level 4 or higher before he will give you his mini-fetch quest. You won't be
able to do the fetch quest until after Koromaru joins your group on August 8.
Once he has joined, check under his paw at night in the dorm to find a red
fountain pen, then bring it to Akinari at Naganaki Shrine to finally start the
Social Link. Once it has been established, you'll find Akinari at the shrine
every Sunday and note that this Link will always level up as long as you talk to
him (responses don't matter but they will still be listed).
=====.===============================================================.========.
| LVL | RESPONSES | NEXT |
|=====|===============================================================|========|
| | How am I different? (0); ...Really? (5) | |
| 2 | | -- |
| | That's a good point (5); I disagree (0); | |
| | I never thought about that (0) | |
|-----|---------------------------------------------------------------|--------|
| | It's like God hates you (0); I don't know (5); | |
| | You aren't the only one (0) | |
| 3 | | -- |
| | You don't need to worry (0); Try not to talk so much (5) | |
|-----|---------------------------------------------------------------|--------|
| | Yeah, I like reading (15); I don't care for books (5); | |
| | It all depends on the book (5) | |
| 4 | | -- |
| | Of course I do (0); If it's boring, I stop reading (5) | |
|-----|---------------------------------------------------------------|--------|
| 5 | Reprimand Akinari (15); Tell Akinari to go rest (0) | -- |
|-----|---------------------------------------------------------------|--------|
| | Hey, that's cool (15); Kinda lame... (0); Say what!? (0) | |
| 6 | | -- |
| | It sounds interesting (15); Not too great... (0); | |
| | I'd need to hear more (5) | |
|-----|---------------------------------------------------------------|--------|
| 7 | That's a good story (5); It sounds really depressing (15); | -- |
| | I've heard that one before (5) | |
|-----|---------------------------------------------------------------|--------|
| | Stay at his side (5); Try to encourage him (0) | |
| 8 | | -- |
| | ...What!? (0); What are you thinking? (5) | |
|-----|---------------------------------------------------------------|--------|
| 9 | Free from what? (0); Oh, did you finish the story? (5) | -- |
'====='==============================================================='========'
The Judgment Arcana includes the Nyx Annihilation Team, which is comprised of
the SEES members that are remaining once a certain revelation happens at the
end of December. This Social Link is initiated on December 31 and levels up
automatically as you climb up the 6th block of Tartarus, sometimes at the
beginning of floors and sometimes after you defeat the bosses.
.=====.============================================.
| LVL | LEVEL UP SPOT |
|=====|============================================|
| 1 | December 31 |
| 2 | Floor 215 |
| 3 | Floor 220; After fight with Noble Seekers |
| 4 | Floor 224 |
| 5 | Floor 228; After fight with Carnal Snakes |
| 6 | Floor 236; After fight with World Balance |
| 7 | Floor 240 |
| 8 | Floor 244; After fight with Fierce Cyclops |
| 9 | Floor 252; After fight with Jotun of Grief |
| 10 | Floor 254 |
'====='============================================'
New to Persona 3 FES is the Aeon Social Link, which revolves around fellow SEES
and classmate, Aigis. This is the Social Link with the latest start in the game,
with your first opportunity to establish it occuring on 1/8, when you get back
to school from winter vacation. At first, it is only available on Mondays,
Wednesdays, Fridays and Saturdays, but once 1/25 rolls around, it will be
available every single day that week (except for Sunday, 1/31). Contrary to
what you may think, Aigis is not an actual girlfriend and the Social Link cannot
go into Reverse, but it seems that she can interfere with your other female
Social Links.
=====.===============================================================.========.
| LVL | RESPONSES | NEXT |
|=====|===============================================================|========|
| 2 | I like it (15); Not really (0); I don't care (0) | 1 pt |
|-----|---------------------------------------------------------------|--------|
| | Just try explaining (0); I don't think we can (0) | |
| 3 | | 1 pt |
| | That's true (0); That's not true (5) | |
|-----|---------------------------------------------------------------|--------|
| | I think I did... (0); No, I haven't (0) | |
| 4 | | 1 pt |
| | All right (15); But I don't wanna... (0) | |
|-----|---------------------------------------------------------------|--------|
| 5 | You may be right (15); That's not true (5); I don't know (5) | 1 pt |
|-----|---------------------------------------------------------------|--------|
| 6 | You brushed him off (5); You called him Kiyoshi (5); | 1 pt |
| | No, you didn't (15); He saw me as a boyfriend (15) | |
|-----|---------------------------------------------------------------|--------|
| | I'm sure she was happy (0); Who can say? (0) | |
| | | |
| 7 | I'm sure she was (0); I don't know (0) | 1 pt |
| | | |
| | No one can say (0); I don't know (0) | |
|-----|---------------------------------------------------------------|--------|
| | Sometimes (0); I'm doing it now (15); No (5) | |
| 8 | | 1 pt |
| | You're not in the way (0); Why this all of a sudden? (0) | |
|-----|---------------------------------------------------------------|--------|
| 9 | You're right (15); I hadn't noticed... (5) | 22 pts |
'====='==============================================================='========'
Tartarus is the mysterious tower that shows itself only during the Dark Hour.
It actually is a transformation of your high school, but it holds many mysteries
inside it. You will get your first glimpse of the inside of the tower on April
20, although you won't be allowed to explore more than the first floor until
the following night. You can choose to go to Tartarus in the Evening hours by
speaking to Mitsuru (before obtaining Fuuka) or Fuuka and picking the option to
go to Tartarus. Note that you won't be able to go every single night that is
available, as there will be either events or other factors that pop up that will
prevent you from going. There is a total of 263 floors in Tartarus, split up
into 6 different blocks (not counting the Monad block, which is optional).
Once you've chosen to go to Tartarus, you will appear in the lobby. You can save
your game by using the clock, speak to party members to add/remove them to/from
your party and check their status or change their equipment, go to the Velvet
Room by going through the blue door, or head inside the actual dungeon by either
using the stairs (level 1) or using the Terminal Point (will be described in
more detail in the next paragraph).
Once you enter the dungeon section of Tartarus from the lobby, there are only a
few ways of actually getting back to the lobby. Note that returning to the
lobby at any point will completely refill their HP/SP. Also, if any party member
is in the "Tired" status, then they will leave the tower upon returning to the
lobby except on the nights before a full moon. The only ways to get back to the
lobby are Traesto Gems, the access points on normal floors, the Terminal Point
on guardian floors or by having Fuuka use Escape Route, which she learns at
level 62.
The floors in Tartarus come in three varieties: regular floors, guardian
floors and barrier ones. All floors will have stairs that lead to the next
one, and you'll sometimes find an Access Point that will give you a one-way
ticket back to the lobby. The regular floors are completely random in their
design and you will never encounter the same floor twice. Guardian floors are
static in design and house a boss or a few bosses that you must defeat in order
to advance. Guardian floors will always have a Terminal Point you can access
before confronting the boss, which is a two-way elevator back to the lobby.
Barrier floors are basically what their name suggests, barriers are in place in
order to halt you from progressing too far in one go; they are usually removed
a few days after a full moon event.
.------------------.
( ISSUING COMMANDS )
'------------------'
Normally, when you first start out on any normal floor, your party members will
be right behind you. Pressing Square on a normal floor will give you a few
options. If you select "Split up," your party members will go out on their own
and explore the floor; if they run into any shadows, they will fight them on
their own, but you can join in the battle in-progress by hitting the area with
your sword. If they find the stairs or access point on their own, they will ask
you if you want to go to the next floor/return to the entrance, respectively.
They will also pick up any treasures they find and give them to you when you
meet up again. You can select "Regroup" from the same menu to get your party
members back to your location.
You also have the option of setting your characters to go out and defeat Shadows
using the "Priority: defeat Shadows" option. This is different from the Split
Up function, since your party members will actively seek out the Shadows and
get into fights. Make sure you keep an eye on your party members' HP if you
choose to do this. Call them back to your location with the "Priority: explore"
option. Most of the time when you're first exploring a new set of floors, you'll
want to keep your party members with you.
.------------.
( THE REAPER )
'------------'
The fearsome and very powerful Reaper is quite a formidable foe and not one
you will want to confront for quite a long time. Who is the Reaper and why is
he feared? He is a level 99 Shadow of the Death Arcana that only shows up under
a few circumstances. If you spend a lot of time on a single floor, around
minutes, you will hear Mitsuru or Fuuka mention that they sense Death, which is
your cue to hightail it to either the access point or the stairs to the next
floor. He will also have this time shortened if you choose a card with the
skull and crossbones during a Shuffle OR if you happen to come across a floor
with no enemies, all golden Shadows or more Shadows than normal.
/=======================\
( FIRST BLOCK -- THEBEL )
\=======================/
The first block, Thebel, is more or less a tutorial set of floors so you can get
used to Tartarus. The bosses are located on floors 5, 10 and 14. It might be a
little tough with the lack of Personas, so make sure you get some from the
Shuffles. Also, you can start fusing your Personas together, but I'd keep
Orpheus and Apsaras around for Cadenza.
The enemies on the first few floors don't really offer much of a challenge, so
take this time to get used to the intricacies of Tartarus. All three enemies are
weak to Wind, with a weakness of Electricity and Ice shared between 2 of the 3
enemies. If you get an Apsaras from a Shuffle, then Junpei and Yukari can cover
the Wind and Fire aspects of fighting these Shadows. At the beginning though, I
wouldn't worry too much about fighting every enemy you see, since you and your
party members will get tired easily. That means you should avoid most battles
and just try to get to the fifth floor as soon as possible.
This is your first boss floor and probably one of the easiest, as the three
Venus Eagles are weak to piercing attacks. The first thing you should do is to
have Mitsuru analyze the enemy as soon as the battle starts, as this will make
your party members utilize the weaknesses and avoid using moves that won't
hurt them; keep this in mind for every single encounter in the game. If you have
an extra bow, then you will want to equip it before the battle starts to cash
in on their weakness. Do not use wind or fire skills, as they won't work. The
Venus Eagles know Garu and Magaru, so Junpei will most likely be taking severe
damage here, as he's weak to wind. Keep your and your party healed and you
should take them down in no time.
You can encounter the same enemies here as you did on the first set of floors,
plus there are three new enemies. The Grave Beetle is only found by getting into
fights with the smallest Shadows and it is part of a request, so you'll probably
be hunting it down sooner or later. It's weak to wind and isn't necessarily
tough, but it does have a bit more HP than you're used to, plus it seems to
have a slight more defense than normal. The other two enemies aren't that tough,
with the Magic Hands being weak to fire and the Obsessed Cupids being weak to
ice.
These three enemies can put a bit of a hurting on you, although it's not too
bad yet. They are weak to Strike attacks and while you don't have access to a
Strike-type weapon yet, you do have Orpheus' Bash skill. Do this to knock all
three down and then proceed with an All-Out Attack. If it doesn't, then wait
until next round to finish them off. The Dancing Hands have access to all four
basic elements, so hope that they don't exploit Orpheus' electricity weakness
and get an extra turn. You also have to worry about them exploiting the
weaknesses of Yukari and Junpei. I would refrain from using elemental attacks
on them, as they resist them pretty well.
There's not really much to say here, as most of the enemies you will encounter
have already been discussed. There is only one new enemy that can be found on
these floors, Trance Twins. They are weak to both fire and ice attacks, so they
shouldn't be too much trouble.
.--------------------------------.
( FLOOR 14 BOSS -- RAMPAGE DRIVE )
'--------------------------------'
SPOILS -- Balm of Life
CHEST -- Balm of Life, Soma
The Rampage Drive is your toughest fight so far. It blocks all physical attacks,
so stick with magic to wittle its HP down. It isn't weak to anything, but it
takes more damage than normal from electricity. It has two attacks besides its
physical one, Mazio and Assault Dive. Assault Dive isn't too bad as it only
targets one person, but Mazio is bad since it targets your whole party, plus
Yukari is weak against it, so she'll be taken out of commission for one round.
Be careful when it uses Tarukaja, as you might be in a world of hurt if it uses
Mazio while it's activated.
Ah, the Crying Tables. You should be able to tell that they have a weakness
just by looking at them! If you have a Persona that has Bufu, then you should be
able to easily exploit all three of their weaknesses and get an All-Out Attack.
Junpei will be a big help here, as he won't be taking a lot of damage from their
fire attacks (Agilao and Maragi). A perfect Persona to use in this battle is
Yomotsu Shikome, since he has access to Bufu and isn't weak to fire (that
weakness makes Jack Frost a bad choice).
You'll definitely want to wait until you get Akihiko in your party before trying
to fight this boss, as it's your greatest challenge yet. Before doing anything
else, set Yukari to Heal/Support since the boss nullifies wind attacks and
Yukari won't be needing a lot of healing anyways. Junpei, on the other hand,
will probably be getting pounded hard from the wind attacks the boss uses
(Garula and Magarula), so if he keeps dying then let him stay dead. The other
problem that this boss presents is its overuse of Poison Mist, which is a party
targeting spell that may inflict Poison. You'll most likely be wanting to buy
a lot of Dis-Poisons beforehand or get a Persona with Posumudi.
As for your choices of Personas, you have a few depending on how you want to
level. Nigi Mitama (Jack Frost + Forneus) is a good choice to use, since it has
Posumudi naturally and learns Media at level 14. If you level to 15 and can find
an Oberon from a Shuffle, then he's another good choice because of the natural
Media. Fortuna (Ara Mitama + Inugami), who starts at level 17, is strong against
wind, so she can be helpful. Ghoul (Yomotsu Shikome + Lilim), who starts out at
level 18, nullifies wind completely, so if you want to level that high you can
get him to easily win the battle.
This is a pretty easy battle here, as the Golden Beetles are weak to
electricity. Make sure to bring Akihiko along for the ride and set his tactics
to Knock Down, so you can get an All-Out Attack against them. As far as their
moves, they can buff up their attack and debuff your defenses, and their moves
are all physical types. They don't have a lot of HP, but their defenses are
pretty high, so it might take two All-Out Attacks or so to take them all out.
This is certainly a tough battle, as the Intrepid Knight has quite a bit of HP
and some strong wind and physical attacks. To add on to that, it also knows
Hama, which instantly kills you if it connects, but that's the least of your
worries right now. I wouldn't bring Junpei to this battle, as he's weak to
wind and will die most likely. That means you should be using Akihiko, Mitsuru
and Yukari. Set Yukari's tactics to Heal/Support, as the boss will absorb her
wind attacks and you're probably going to need some extra healing here.
As said before, the Intrepid Knight absorbs wind attacks and cuts the damage of
all physical attacks by half. That means you should be attacking with fire, ice
and electricity. As for which Personas to use in the battle, make sure none of
them are weak to wind. There are a few Personas that are either strong against
wind or nullifies it. Narcissus, Fortuna and Ghoul are three good candidates for
this fight because of their resistance to wind (Ghoul nullifies it). Narcissus
and Ghoul are even better because they have the ability to inherit any of the
four elements, which helps out in you getting some damage on the boss.
.-----------------------------------.
( FLOOR 72 BOSS -- FURIOUS GIGAS x3 )
'-----------------------------------'
SPOILS -- Golden Beard x3
CHEST -- Precious Egg
This can be a somewhat challenging battle, as the Furious Gigases are definitely
powerful. They block fire and are strong against electricity, but they are weak
against wind, making Yukari a good party member for this fight. I'd also bring
Mitsuru along and the last member doesn't really matter. The Gigases know
Rebellion, which will boost the critical hit rate of everyone, and they also
know Power Charge. They only can hit one person at a time, but if they
concentrate all their attacks on only one person, then that person will most
likely die. I'd set Yukari to Knock Down, Mitsuru to Full Assault and whoever
else you bring along to Heal/Support.
This is quite an annoying boss, as it likes to use Poison Mist and it's going to
hit often with the help of the Poison Boost passive skill. The Fanatic Tower
repels fire, ice and lightning and is strong against slash and pierce physical
attacks. That said, you should bring Akihiko and Yukari along, with a third
party member of your choosing (Mitsuru would probably be best; just set her
tactics to Heal/Support). Bringing Yukari along is both good and bad, as the
boss takes damage from wind, but it also uses a lot of electricity meaning
Yukari will be down a lot.
As for a Persona to bring, you'll definitely want to bring one that has wind
attacks and isn't weak to electricity. A good Persona to use for this is
something like Pale Rider, which learns Garula at level 25 takes regular damage
from electricity (Fanatic Tower has Elec Break); Kusi Mitama is another good
choice. You'll also want to either bring a lot of Dis-Poisons or a Persona with
Posumudi, since it's going to use Poison Mist a lot. Set Yukari to Full Assault,
switch Akihiko between Act Freely and Heal/Support and leave Mitsuru on
Heal/Support.
This trio of bosses is not really that difficult, as they have a weakness to
exploit, which is fire. Note that they absorb ice and are slightly strong to
physical attacks and use nothing but ice attacks, so a party of Junpei, Koromaru
and Mitsuru would be ideal. Set Mitsuru to Heal/Support and put both Koromaru
and Junpei on Knock Down duty. You'll want a Persona that has access to fire
skills and isn't weak to ice, such as Flauros. You might want to hold off on
doing All-Out attacks until you know that it will kill them. Keeping Junpei and
Koromaru on Knock Down will ensure that they don't attack the bosses again while
they're down.
.----------------------------------.
( FLOOR 110 BOSS -- NATURAL DANCER )
'----------------------------------'
SPOILS -- Diamond x2, Cup of Queen
CHEST -- Soma, Bead Chain x2
This is definitely one of the more annoying and challenging bosses you'll face
in Tartarus. First and foremost, you'll need some protection against Charm, so
get try and get a few heart items from Narcissus if you can and equip as many of
your three party members as you can. You'll want to bring along Yukari and set
her tactic to Heal/Support. The Shadow blocks wind and is strong against fire
and electricity, but it takes full damage from physical attacks and ice ones.
That means your other two members should be Aigis and Mitsuru.
The boss has a variety of attacks to watch out for, with the main ones being
Magarudyne and Sexy Dance. Sexy Dance is a party-targeting move that has a
chance of charming your characters, which is why you'll want at least one or two
characters with the Null Charm item from Narcissus if you can get some. As for
Magarudyne (and Garudyne), you'll want a Persona that nulls or is strong to
wind attacks, like Kusi Mitama or Jikokuten. Natural Dancer also uses Hamaon
from time to time, so the above Personas are good choices since they aren't
weak to light. At some point, it might use Tetrakarn, so just physically attack
the Shadow yourself and heal up afterwards.
.------------------------------------.
( FLOOR 122 BOSS -- ARCANE TURRET x3 )
'------------------------------------'
SPOILS -- Massive Wheel x3
CHEST -- Balm of Life x2
You may have fought an Arcane Turret or two while on your way to this floor, but
these ones are different than those. These Arcane Turrets block fire,
electricity, light and dark, are strong against physical attacks and are weak
against ice. A good party to use in this battle is Mitsuru, Yukari and a third
person of your own choosing (preferably Akihiko). Now, the Shadows know both
Agidyne and Ziodyne, as well as Marakunda and Mind Charge, so they can deal out
some damage, and their defenses are pretty high. Set Mitsuru to Knock Down, so
you can hopefully get some All-Out Attacks in. It may be a bit of a long battle,
but it isn't a terribly tough one. A Mind Charge + Agidyne/Ziodyne is going to
hurt, but they can only target one person with it and all three of them will
never do it in the same round. If Eerie Sound hits anyone, make sure that you
heal that as soon as possible.
.----------------------------------.
( FLOOR 135 BOSS -- SLEEPING TABLE )
'----------------------------------'
SPOILS -- Megido Gem
CHEST -- Soma, Balm of Life x2
Now, this can definitely be one of the harder bosses inside Tartarus. First, the
boss blocks strike attacks and is strong against the other two physical types,
as well as fire. The two biggest moves you'll want to watch out for are Megidola
and Maragidyne, which are definitely its strongest attacks. A good party to use
is Junpei and Koromaru, at least, for their resistance to fire. Your third
member is up to you, but it might be wise to bring Yukari for healing purposes.
The boss also knows Hamaon, which will most likely connect on Koromaru a few
times, but it doesn't use the move that often. It also knows Evil Touch, which
inflicts the Fear status, and it can follow up with Ghastly Wail, which will
instantly kill anyone that has the Fear status.
A very good Persona to use in this battle is Saki Mitama (can get one from a
Shuffle), which is strong against fire and has two very good skills in its
repertoire. At level 42, it learns Mediarama, which is a very good healing spell
to have for this battle (Yukari also learns this at level 43). At level 45, it
will also learn Divine Grace, which boosts the capabilities of healing spells.
If you have a Persona with Revolution (Power learns it at 30, Jikokuten learns
it at 31 and Eligor starts with it), then use that spell to increase the chances
of Junpei or Koromaru scoring a critical hit, then follow up with an All-Out
Attack. Tarunda and Marakukaja (Junpei learns Marakukaja at level 44) also both
help a lot.
You're up against three strong Shadows that mostly use electrical and darkness
skills, so you'll definitely want to include Koromaru and Akihiko in your
party. As for your third member, I'd probably include someone like Junpei or
Mitsuru, since the Hell Knights only take full damage from physical attacks and
Almighty skills. I wouldn't use Yukari or Aigis here, mainly because they're
both weak to electricity, but if you have an armor with Resist Elec for either
one of them, you're more than welcome to use that person. I'd put Akihiko on
Heal/Support and use Assign Target for Koromaru and your other attacker, mainly
to reduce their numbers as quickly as possible.
As far as moves to watch out for, they have quite a few. Mudo will instantly
kill anyone if it hits that person, but its success rate is pretty low. If any
one of them uses Mind Charge, always expect a Maziodyne on the next round from
that one. If more than one uses it in a round, you might want to throw up a
Magic Mirror in case. Even though you may have a resistance to electricity, they
can use Elec Break to get rid of it. The most annoying move they will use is
Tetrakarn, so just smack that Hell Knight with a physical attack to get that
effect off of the Shadow.
.----------------------------------.
( FLOOR 160 BOSS -- MYTHICAL GIGAS )
'----------------------------------'
SPOILS -- Wand of King
CHEST -- Soma, Magic Mirror x2
The boss repels strike attacks, blocks pierce, absorbs fire and is strong
against slash-based attacks. Since it takes full damage from ice, electricity
wind, the best party to use is probably Akihiko, Mitsuru and Yukari. I'd set
Yukari to Heal/Support, because the boss LOVES to use Power Charge and then a
physical skill (usually Deathbound or Vile Assault), or you could use an Attack
Mirror when you see him use Power Charge. He may use Marakunda, so either
use Dekunda or Marakukaja to counter it. He can also use Maragidyne, which
seems to come out occasionally once he drops below half HP, but it doesn't use
it that often.
.--------------------------------------.
( FLOOR 171 BOSS -- JUDGEMENT SWORD x3 )
'--------------------------------------'
SPOILS -- Dense Rock x3
CHEST -- Precious Egg
This isn't a hard fight, depending on when you do it. It is strong against all
physical attacks and fire, and it absorbs electricity. If you wait until Mitsuru
rejoins the party, then you'll have an easy time with this boss. You don't need
her, but she definitely helps. The boss has access to Ziodyne, Maziodyne and
Tempest Slash, so you might not want to bring Yukari or Aigis along. It also
knows Marakunda, so you might want to bring Junpei along to counter it with
Marakukaja, plus a combination of Marakunda and Matarukaja is going to hurt.
.-----------------------------------.
( FLOOR 180 BOSS -- STASIS GIANT x3 )
'-----------------------------------'
SPOILS -- Attack Mirror x3
CHEST -- Balm of Life
Ouch! This can definitely be a challenging set of bosses, as they are definitely
powerful and know some powerful moves. They are strong against strike, pierce,
fire and wind, plus they block slash attacks. You'll probably want to wait until
Mitsuru is available again before you take on this trio of bosses. A good party
to use (if you use one, which will be explained) would probably be Akihiko,
Mitsuru and Yukari/Ken. Set Akihiko to Heal/Support just so he can use Matarunda
(learns at 47), then switch him to Full Assault or Act Freely. Mitsuru can be
set to Full Assault and left that way for the battle, since they take full
damage from ice and she will probably be your main damage dealer (along with
Akihiko). If brought along Ken, make sure he's at least level 51 so he has
Mediarama. If you brought along Yukari, make sure she's at least 52, so she
knows Diarahan. Either one should be on Heal/Support.
Now, the bosses will use mostly slash and strike attacks, meaning if you can
nullify both of those, you could potentially solo them. You're going to need a
maxed out Chariot Social Link, since this will require you to fuse Thor. If
you're level 58, then you'll be able to fuse Chernobog, which comes with the
Null Slash ability (fuse Ose + Ubelluris + Koumokuten, with Koumokuten being
the highest leveled or equal to Ubelluris' level and Ose not being the highest;
all of them can be found in a Shuffle). If you can, you might want to try and
have Chernobog inherit the Poison Mist from Ose. Fuse that Chernobog with either
Clotho, Lachesis or Atropos to create a Thor, while trying to inherit at least
Null Slash (if you inherit Poison Mist too, then that'll be good). Thor
naturally nulls Strike, so with Null Slash on him, the battle can be soloed with
no problem.
.--------------------------------.
( FLOOR 190 BOSS -- PHANTOM KING )
'--------------------------------'
SPOILS -- Homunculus
CHEST -- Soma, Precious Egg
This is more of an annoying boss than a hard one, considering the Shadow will
spam Hamaon and Mahamaon a lot. As such, a good party will include Ken and NOT
include Koromaru; the other two members don't really matter much. Since it uses
Ma/Hamaon a lot, a Persona that nullifies light is good (Barong is probably the
best). It is slightly strong against everything, except for slash and Almighty,
so you might want to bring along Junpei and Mitsuru. It may occasionally use
Evil Smile or Touch to try and inflict Fear, so you will want to heal that.
If you see Phantom King use Mind Charge, it will always use Megido on its next
turn, so make sure everyone's HP is full. Apart from probably having to revive
a few times, this is a pretty easy battle.
.-----------------------------------.
( FLOOR 201 BOSS -- ROYAL DANCER x3 )
'-----------------------------------'
SPOILS -- Broken Heart
CHEST -- Precious Egg
Yes, it's a trio of dancer-type enemies, which means you'll need to watch out
charm attacks. In addition, though, they'll be throwing other kinds of status
ailments at you, including distress and poison. If you can get heart items from
Narcissus or fuse together weapons with any level Persona of the Lovers Arcana
to resist the charm. Luckily, the Shadows take full damage from everything,
so you don't need to nitpick about who to bring along. As long as you have a
healthy supply of Dis-Poisons, Dis-Charms and Me Patra Gems, then this should be
a very easy battle.
.----------------------------------.
( FLOOR 211 BOSS -- RECKONING DICE )
'----------------------------------'
SPOILS -- Sword of King
CHEST -- Attack Mirror x2, Soma
This is an especially annoying boss, as you will see shortly. Before we begin
on the boss, you will probably want to bring along a Persona that can null the
type of weapon you're using. The only attacks that will hurt this Shadow are
either physical ones or Almighty spells. However, it covers its physical
vulnerability with Tetrakarn, so that's why you will want a Persona that blocks
the type of physical attack you use. The Shadow will use Tetrakarn, Megidola
and Megidolaon, so you'll probably want Yukari or Ken in the battle for healing.
You'll also probably want to bring Aigis, since she can block her own physical
attack type, but if you do this boss in December, then you won't have access to
her. The reason why you would probably want to bring Aigis (if applicable) is
because the boss can use Provoke to put Enrage on a party member, which is no
trouble for Aigis since she uses and resists Pierce.
These guys can be nasty, as they will throw all of the -dyne and Ma-dyne spells
at you. Since all they do is throw elemental magic at you, a party of at least
Koromaru and Ken would be ideal, as they have no actually elemental weaknesses.
They are strong against all elemental magic, but they take full damage from
everything else. Aigis is a good choice for your third party member, since she
knows a variety of physical attacks, but make sure you cover her weakness to
electricity. Alternatively, a party of Mitsuru, Yukari and Aigis would be good,
since you can get the heart items from Thor and Surt to cover the electricity
and fire weaknesses.
.-----------------------------------.
( FLOOR 228 BOSS -- CARNAL SNAKE x3 )
'-----------------------------------'
SPOILS -- Cup of King x3
CHEST -- Precious Egg x2
This is a rather easy battle, mostly due to how the enemy AI behaves. The
Shadows will mostly attack with fire (Agidyne and Maragidyne) and darkness
(Mamudo and Mudoon) skills. However, if you have a Persona with fire immunity or
you bring along Junpei or Koromaru, then the bosses will tend to use Fire Break
consistently to void that strength. This can be very useful, as the Dekunda
skill will erase that use of Fire Break by returning the fire resistance back to
its normal state. The Carnal Snakes are strong against fire, electricity and
wind. A party of Junpei, Koromaru and Aigis is the ideal one, with Koromaru and
Junpei's tactics set to Conserve SP, while Aigis should be on Heal/Support. If
all three of you have been Fire Break'd, then Aigis will use Dekunda, but it
doesn't mean that the turn order won't let the Shadows get a hit or two in.
.---------------------------------.
( FLOOR 236 BOSS -- WORLD BALANCE )
'---------------------------------'
SPOILS -- Megidolaon Gem
CHEST -- Balm of Life x2, Precious Egg
This can be a challenging boss, if you're not prepared for it. The battle is
basically split in two parts, in that the boss will use certain moves at first
and once it reaches a certain HP threshold, it will start using other moves. The
boss is strong against physical attacks, but it will take full damage from
elemental spells, so you might want to leave Aigis behind. At first, it will
use -dyne and Ma-dyne spells on you, as well as an occasional Megidola. Once it
loses half of its HP, then it will switch over to another set of spells. It will
start using Mahamaon and Mamudoon, with an occasion casting of Megidola or
Megidolaon. I would definitely leave Koromaru and Ken behind, as they will be
dropping like flies on the second stage. If you can cover the weaknesses of
light and dark (Melchizedek and Thanatos, respectively, have heart items that
null light and dark), then you can bring them. Once it gets low on HP, it will
start spamming Megidola and Megidolaon.
As for which Persona to bring, that's going to be a tough choice. You will
definitely not want to use a Persona that's weak to fire, ice, electricity or
wind for the first part. Trumpeter is a good Persona to use, if you can get the
weakness to fire covered. As for the second stage, where it uses instant-death
skills, a good Persona to use is Daisoujou. He naturally nulls light, plus he
will learn Null Dark at level 58. Once it starts spamming the Almighty skills,
then it doesn't matter which Persona you use, but you will probably want one
with Mediarama and Divine Grace (Titania and Saki Mitama are the only two who
learn Divine Grace).
--NOTE-- I've noticed something odd in the few battles I've done with World
Balance. If there's someone who has a weakness to one of the elements
or Light/Dark (or equip a Persona with a weakness to one of the above),
then it will start exploiting that weakness instead of spamming
Almighty skills.
.-------------------------------------.
( FLOOR 244 BOSS -- FIERCE CYCLOPS x3 )
'-------------------------------------'
SPOILS -- Coin of King x3
CHEST -- Soma
The Fierce Cyclops can be a little difficult, seeing as they have various
resistances. They block electricity and are strong against slash, strike, and
fire attacks. That means they'll take full damage from pierce, ice and wind
attacks, so you'll want to bring Yukari and Mitsuru along. Apart from that, they
usually stick to their physical attacks, which include Vorpal Blade and Primal
Force. They can also use Power Charge, so make sure to either cast Tetrakarn or
use an Attack Mirror before they can unleash Vorpal Blade (if they decide to
use it). Once they're low on HP, they may resort to using Last Resort, which is
an Almighty attack that halves the remaining participants' HP (including
enemies). It doesn't seem to be able to kill you, but it's a threat if the other
Shadows can still act normally. They seem to cast Mazionga and then on the
following round, will use Last Resort.
.----------------------------------.
( FLOOR 252 BOSS -- JOTUN OF GRIEF )
'----------------------------------'
SPOILS -- Fine Statuette
CHEST -- Soma, Soma
This is the last Tartarus guardian you'll face before the final barrier and it
is an especially annoying one. First, the only types of attacks that work are
pierce and Almighty ones, as it absorbs all others. Because of that, you'll want
to equip a spear or bow before you start the battle, and you'll also want to
bring Yukari, Aigis and Ken (they all have piercing weapons). As for attacks to
watch out for, it'll use Primal Force, which isn't bad since it only targets
one person; it also uses Megidolaon, which will definitely keep you on your toes
with healing. Its most annoying combination of moves is Stagnant Air and
Infuriate, which will most likely inflict Rage on some of your party members.
You might want to equip something that nulls Rage on the MC, since you'll want
to always be able to fall back on healing; otherwise, you don't need to heal
the Rage, as it will actually help you in felling this beast quicker.
To unlock Monad in a first playthrough, you must do two things. You need to
complete Request #53, which is to defeat The Reaper; you also need to reach the
top floor of Tartarus before the final day of January 31 (floor 254). If you do
these two things, then you'll see the large set of doors in the lobby. Note that
on a New Game+, Monad is unlocked from the beginning regardless of whether you
unlocked it on your previous playthrough.
ENEMIES -- Acheron Seeker, Amorous Snake, Chaos Cyclops, Divine Mother,
Eternal Sand, Grand Magus, Hallowed Turret, King Castle,
Tenjin Musha, Vehement Idol, Void Giant, White Sigil
As you can see from the above, you'll be encountering a load of tough enemies
in this optional section of Tartarus, but it is the best leveling place in The
Journey. Monad is only 10 floors high and on the 10th floor, you will find a
suitcase with 1,000,000 yen in it; if you have accepted Request #55, you will
also find Elizabeth on the 10th floor. It is highly recommended that you pretty
much always try to get a Player Advantage in Monad, as the enemies here are
tough and can/will kill you.
There are a number of highly dangerous Shadows here in Monad. Among the easiest
ones though, there are the Divine Mothers (weak to Ice and Dark), Grand Magi
(weak to fire) and the White Sigils (weak to fire). Amorous Snakes aren't very
dangerous (weak to Ice and Dark), but you usually encounter no less than three.
The same is true for the Vehement Idols, although they are a little bit more
dangerous due to the fact that they're only weak to Light. King Castles (weak to
wind) are relatively weak as well, since you don't encounter many in one battle.
With those out of the way, let's talk about the more dangerous (and rewarding)
Shadows. Eternal Sands, while not particularly dangerous, are one of the better
monsters you'll run into, since they're weak to both Slash and Strike attacks
and offer plenty of experience upon defeat. Hallowed Turrets, weak to
electricity, have quite high defenses, so it may take some time to defeat them
quickly. Tenjin Mushas are especially annoying Shadows, as they have Evade
Slash/Strike/Pierce and usually come in packs of three/four (they are weak to
electricity, though).
The three most dangerous Shadows are Acheron Seekers, Chaos Cyclops and Void
Giants, as none of them have any weaknesses to exploit. Acheron Seekers have
access to all Ma-dyne elemental spells and are only susceptible to physical
attacks and instant kill spells (they absorb the elements), but they can cover
their physical susceptibility with Tetrakarn. Void Giants are physical attackers
and can only take damage from elemental skills, plus they have some high
defenses; they also have access to instant death skills, so you will need some
protection from those if you run into them. Chaos Cyclops, a new enemy exclusive
to FES, isn't a big problem as you can only encounter them on floors 6-9 of
Monad. They absorb ice and null light and dark skills; they have access to
Bufudyne, but they tend to stick with physical attacks (God's Hand and Primal
Force) and Infuriate.
The whole battle system revolves around using Personas, or pretty much summons,
to help you fight against the Shadows. Each Persona belongs to one of the
Major Arcana, and it is that in which they'll be sorted in this section. In
each Major Arcana, the Personas will be sorted by their base levels, starting
from the lowest and going to the highest. All of the spells they learn will be
listed, as well as their stats, their strengths and weaknesses.
------------------------------------LEGEND------------------------------------.
| |
| Here are some of the abbreviations that will be used in this section: |
| |
| STR -- Strength (Physical strength of Persona) |
| MAG -- Magic (Magic of Persona) |
| END -- Endurance (Defense of Persona) |
| AGI -- Agility (Hit and Evasion rates of Persona) |
| LCK -- Luck (Affects Critical Hit chances and Evasion) |
| |
| SLASH -- Slash element |
| STRKE -- Strike element |
| PIRCE -- Pierce element |
| FIRE -- Fire element |
| ICE -- Ice element |
| ELEC -- Lightning element |
| WIND -- Wind element |
| LIGHT -- Light element |
| DARK -- Darkness element |
| |
| WK -- Weak to an element |
| STR -- Strong to an element |
| NUL -- Element does 0 damage |
| DRN -- Absorbs damage from element |
| RPL -- Reflects element back at enemy |
| |
| For skills, listed are only the starting skills and the skills learned |
| while leveling that Persona. Skills with a (-) marked after them are that |
| Persona's starting skills and those marked with numbers in between the |
| parentheses are what level that Persona will learn said skill. For the type |
| of Persona, it will be denoted by the INHERIT listing. For more details |
| concerning that, check out the FUSION DATABASE section (H100). |
| |
'------------------------------------LEGEND------------------------------------'
The Personas of the Fool Arcana are a well-balanced bunch, with a well-balanced
growth of stats. One of the main points of the Fool Arcana is that all the
Personas, besides Orpheus, is that they have the ability to inherit all skills
equally. That makes them nice, since you could make some very nice skillsets.
The Persona you can make when you max the Fool Social Link is Susano-o. You can
also get Orpheus Telos by maxing all Social Links in a single playthrough; you
can't just have the items you get for maxing the Links, so you have to actually
max all of the Links.
Personas of the Magician Arcana tend to be spellcasters, usually with an
affinity towards fire or ice magic. The Magician Arcana also holds the lowest
max Social Link Persona, Surt, whose base level is only 52. Although they may
be outclassed once you're further in the game, they are great in the beginning
and mid-game because of their usually high Magic stat (plus Surt makes quite
an awesome fire-based Persona).
/=======================\
( PRIESTESS (II) ARCANA )
\=======================/
Personas of the Priestess Arcana tend to be more inclined towards ice more than
anything, making them decent spellcasters. Priestess Personas also seem to have
a knack for recovery spells, both focusing on recovering from ailments and
healing damage. The max Social Link Persona, Scathach, is considered to be a
good Persona for the ultimate optional boss, considering she is strong against
four things.
Personas of the Justice Arcana can be considered the Light specialists of the
game, with all of them being at least Strong against Light attacks. The bad part
of them is that they are all weak to Dark attacks, although some may learn
skills that cover that weakness. Most of them also learn some form of Hama, but
luckily they can inherit elemental skills. Melchizedek, the max Justice Social
Link Persona, is the only one that sort of deviates from the rest of the Arcana,
with an emphasis more on physical attacks than Light skills.
The Aeon Arcana is new to the FES edition of Persona 3, although quite a few of
the Personas in this Arcana were present in the regular edition under different
Arcana. It will be a long time before you can actually fuse a Persona under this
Arcana, since the lowest leveled one is Uriel, at level 63. It's another Arcana
that's well-balanced, although the group tends to be in favor towards light
attacks (3 of the 5 Personas learn Mahamaon and 4 of the 5 null/reflect light).
Metatron is the Aeon max Social Link Persona.
There are only two ways to obtain new Personas to use in battles, either by
getting them in the Shuffles after a battle or by fusing them in the Velvet
Room. Since you can only obtain so many Personas from the Shuffle, it is
imperative that you use the fusion system. Fusing Personas can be a little bit
daunting at first, since it seems like it has a bit of randomness to it, but
there is definitely a method to the madness.
When you first have full access to the Velvet Room on 4/20 after going back to
the lobby after exploring Tartarus, you will only have the options of "Normal
Spread" and "Triangle Spread," which will let you fuse two and three Personas,
respectively. Basically, whenever you try to fuse any new Personas, the game
takes into account the Arcana of each and also the BASE levels when determining
the outcome. For Normal Spreads, the game takes the average of the base levels
of the two Personas used and uses the average of those levels in determining
what new one you will get (take the average level and add 1 to it); it also
factors in the Arcana of the ingredients used to make it. Once you have the
average level and know the Arcana result, your actual Persona will be the one
with a starting level higher than your average.
Here is an example to help better understand the above. You plan to fuse a
Slime (level 12 Fool Arcana) and a Pyro Jack (level 14 Magician Arcana). You
take the average of their levels and add 1 to it, which would be 14. A Fool and
Magician combination will result in a Hierophant Arcana. Of the Hierophant
Personas, Berith is level 13 and is too low now, so the Persona you will
receive will be the one with a starting level higher than the average + 1, which
will be Shiisaa (level 26).
--NOTE-- You will never be able to fuse a Persona whose base level (starting
level) is higher than your own level. However, it is possible to get
a Persona higher in level than you by using the bonus experience the
Persona will get upon fusion, from the respective Social Link.
.-----------------.
( TRIANGLE SPREAD )
'-----------------'
Triangle Spread fusions act in a similar manner, but the calculations done are
a bit different. The order in which you choose the Personas has no direct
influence on the outcome, but rather there is a set preference when doing
Triangle Spreads. The game only takes into account one Persona in a Triangle
fusion, which is the third one. The third one is determined by one of two
factors; either the highest current level or the lowest Arcana (if the highest
levels are the same; Fool Arcana being the lowest). As far as the average level
is concerned, add up all three, divide by three and then add 5 to that average.
The game still takes the base level of the Personas into consideration when
actually fusing them.
Once the game figures out which Persona is the third, it will fuse the other
two Personas in a Normal Spread and then factor in the third Persona and make
the new Persona. As an example, we will take a level 30 Pale Rider (Death), a
level 28 Sarasvati (Priestess) and a level 37 Incubus (Devil) and try to fuse
them. Since Incubus is the highest level in this fusion, it is considered the
third Persona. The game will fuse Pale Rider and Sarasvati in a Normal Spread,
resulting in an Emperor Arcana. Take that Emperor intermediate and fuse it with
the Incubus to get a Tower Persona. The average level of the three is 28 (always
drop the decimal), so add 5 to that and you get 33, which means the resulting
Persona will be Chu Chulainn.
--NOTE-- The only way to get Fool, Tower, Sun and Judgement Personas without
resorting to Same Arcana fusions is by using the Triangle Spread.
.---------------------.
( SAME ARCANA FUSIONS )
'---------------------'
Fusions that use Personas of the same Arcana are slightly different than normal.
For Normal Spreads, using Personas of the same Arcana will always result in a
Persona that is weaker than its ingredients. For example, if you use Slime and
Legion (of the Fool Arcana), you will always get an Orpheus. If you use Orpheus
and Legion, then you will get a Slime. Using the two lowest Personas of an
Arcana will not produce a fusion (Orpheus and Slime won't produce anything).
Note that the same idea used in regular fusions applies here as well; the
Persona whose starting level is next after the average level of the two Personas
used. If the resulting Persona is the same as one of the ingredients used, then
you must go down a "step" on the Arcana ladder.
For Triangle Spreads, same Arcana fusions act a bit differently than Normal
Spreads. Instead of the result Persona going down, the result Persona will
usually go to the next highest Persona. For example, if you use Orpheus, Slime
and Legion in a Triangle fusion, the result will be Ose (Black Frost is a
special fusion and is skipped); Orpheus, Slime and Ose would result in a
Decarabia. There is that special rule with Normal Spreads that pertains to
Triangle ones as well, except it is reversed; using the three highest Persona of
an Arcana will produce nothing. If the resulting Persona is the same as one of
its ingredients, then you will have to go up a "step" on the Arcana ladder.
.-----------------.
( SPECIAL FUSIONS )
'-----------------'
You will not be able to make every single fusion in The Journey via Normal and
Triangle Spreads. There are quite a few of Special fusions that require
something specific to be done in order to make them. There are two types of
Special fusions, those that require a certain key item before they can be made
and those that require four or more Personas. There are some that fall into
both categories, like some of the Personas that you get access to when you max
out Social Links. Note that you won't be able to fuse four or more Personas
until after September 18.
.-------------.
( HEART ITEMS )
'-------------'
Sometimes when you fuse a Persona, you might notice that it has a heart icon
next to its name in the status screen. This doesn't mean that Persona loves you,
but rather it is holding an item. It will relinquish the item if one of two
things happen; if you level it up enough to where it learns all its skills or if
it has already learned all its skills because of the bonus EXP from a Social
Link, then it will produce the item once it levels one more time. There is a 40%
chance of getting one to appear when fusing, which is about doubled on New
Moon and Full Moon days. You will not be able to tell if the fused Persona will
have a heart item until the fusion is complete. You must fuse the Persona in
order to have a chance at a heart item, since those that can be acquired from
Shuffles cannot produce any.
=============.==================. .=================.==================.
| PERSONA | HEART ITEM | | PERSONA | HEART ITEM |
|-------------|------------------| |-----------------|------------------|
| Abaddon | Tome of the Void | | Odin | Draupnir |
| Alilat | Divine Pillar | | Pyro Jack | Indigo Cape |
| Chernobog | Black God's Rock | | Seiten Taisei | Mystic Rock |
| Chi You | Barbaric Bracers | | Shiva | Rudra Ring |
| Flauros | Staunch Anklets | | Surt | Blazing Flame |
| Fortuna | Ring of Serenity | | Take-Mikazuchi | Lightning Armlet |
| Gabriel | Frozen Stone | | Take-Minakata | Lightning Armlet |
| Jack Frost | Frost Cap | | Thanatos | Ring of Darkness |
| Jatayu | Storm Ring | | Thor | Lightning Gloves |
| Legion | Unbreakable Cage | | Titan | Spirit Bracers |
| Kohryu | Kohryu's Scale | | Unicorn | Alicorn |
| Masakado | Masakado's Hair | | Vishnu | Chakra Ring |
| Melchizedek | Radiant Halo | | Yamatano-Orochi | Serpent's Eye |
| Messiah* | Armor of Light | '================='=================='
| | Aura Dog Suit |
| | Soul of Athena |
| | Shoes of Light |
| | Swan Legs |
| | Omnipotent Orb |
| Metatron | Book of Enoch |
| Narcissus | Narcissus Flower |
'============='=================='
**NOTE** Messiah can only produce one item per heart, with the first four items
set at 19.8% and the Omnipotent Orb set at 1%. It's best to get him
one level from learning his last skill, then registering him in the
Compendium. This way, you can get the item when you learn the last
skill, dismiss the current one and resummon him to have a chance to get
another item.
.------------------.
( FUSION ACCIDENTS )
'------------------'
The general phrase, "You don't always get what you want" is something that can
certainly apply to the fusion system of Persona 3. There are times when the
result of your fusion will be completely different than what you wanted. This
doesn't happen too often and it only applies to Normal and Triangle Spreads,
as you can never have an accident happen with Special fusions. There is an
approximate 1.5% chance for a Normal Spread fusion to result in an accident and
an approximate 3.1% chance for a Triangle Spread fusion to result in an
accident. It seems like 50% of fusion accidents result in a Persona of the Fool
Arcana.
.-------------------.
( SKILL INHERITANCE )
'-------------------'
While fusing Personas, you may have noticed that the new Persona may have
learned some of the skills that the ingredients had. This is called Skill
Inheritance and it's not really as random as you think. Every Persona in the
game is of a certain skill type; for example, Sarasvati, of the Priestess
Arcana, is a ice-type Persona. That means she will heavily favor any ice skills
if you have a fusion that results in her, and she will not be able to learn
any fire, electric or wind skills. Note that there are a few Personas that have
the capacity to inherit any skill.
--NOTE-- In the following table will list the probabilities of each type
inheriting a certain other type. There will be four probabilities:
"Highly" means they will heavily favor those skills, "Likely" means
they can inherit those skills, "Less" means they are less likely to
inherit those skills (low chance), and "Never" means they will never
be able to inherit them.
--NOTE-- The Inherit-Type of the Personas will not be listed here, but in the
actual Persona Compendium section.
=================.============================================================.
| SKILL TYPE | PROBABILITY OF SKILLS |
|=================|============================================================|
| SLASH | SLASH - Highly; STRIKE - Likely; PIERCE - Likely |
| | FIRE - Never; ICE - Never; ELEC - Never; WIND - Never |
| | LIGHT & DARK - Never; ALMIGHTY - Less; HEAL - Less |
| | ENHANCE - Less; AIL - Never; PASS - Likely |
| | SPECIAL - Likely |
|-----------------|------------------------------------------------------------|
| STRIKE | SLASH - Likely; STRIKE - Highly; PIERCE - Likely |
| | FIRE - Never; ICE - Never; Elec - Never; Wind - Never |
| | Light & Dark - Never; ALMIGHTY - Less; Heal - Less |
| | Enhance - Less; Ail - Never; Pass - Likely |
| | Special - Likely |
|-----------------|------------------------------------------------------------|
| PIERCE | SLASH - Likely; STRIKE - Likely; PIERCE - Highly |
| | FIRE - Never; ICE - Never; Elec - Never; Wind - Never |
| | Light & Dark - Never; ALMIGHTY - Less; Heal - Less |
| | Enhance - Less; Ail - Never; Pass - Likely |
| | Special - Likely |
|-----------------|------------------------------------------------------------|
| FIRE | SLASH - Less; STRIKE - Less; PIERCE - Less |
| | FIRE - Highly; ICE - Never; Elec - Never; Wind - Never |
| | Light & Dark - Likely; ALMIGHTY - Less; Heal - Likely |
| | Enhance - Likely; Ail - Likely; Pass - Likely |
| | Special - Likely |
|-----------------|------------------------------------------------------------|
| ICE | SLASH - Less; STRIKE - Less; PIERCE - Less |
| | FIRE - Never; ICE - Highly; Elec - Never; Wind - Never |
| | Light & Dark - Likely; ALMIGHTY - Less; Heal - Likely |
| | Enhance - Likely; Ail - Likely; Pass - Likely |
| | Special - Likely |
|-----------------|------------------------------------------------------------|
| ELEC (Electric) | SLASH - Less; STRIKE - Less; PIERCE - Less |
| | FIRE - Never; ICE - Never; Elec - Highly; Wind - Never |
| | Light & Dark - Likely; ALMIGHTY - Less; Heal - Likely |
| | Enhance - Likely; Ail - Likely; Pass - Likely |
| | Special - Likely |
|-----------------|------------------------------------------------------------|
| WIND | SLASH - Less; STRIKE - Less; PIERCE - Less |
| | FIRE - Never; ICE - Never; Elec - Never; Wind - Highly |
| | Light & Dark - Likely; ALMIGHTY - Less; Heal - Likely |
| | Enhance - Likely; Ail - Likely; Pass - Likely |
| | Special - Likely |
|-----------------|------------------------------------------------------------|
| LIGHT | SLASH - Never; STRIKE - Never; PIERCE - Never; FIRE - Less |
| | ICE - Less; Elec - Less; Wind - Less; Light - Highly |
| | Dark - Never; ALMIGHTY - Less; Heal - Likely |
| | Enhance - Likely; Ail - Never; Pass - Likely |
| | Special - Likely |
|-----------------|------------------------------------------------------------|
| DARK | SLASH - Less; STRIKE - Less; PIERCE - Less; FIRE - Less |
| | ICE - Less; Elec - Less; Wind - Less; Light - Never |
| | Dark - Highly; ALMIGHTY - Less; Heal - Never |
| | Enhance - Never; Ail - Likely; Pass - Likely |
| | SPECIAL - Likely |
|-----------------|------------------------------------------------------------|
| LIGHT & DARK | SLASH - Never; STRIKE - Never; PIERCE - Never |
| | FIRE - Less; ICE - Less; ELEC - Less; WIND - Less |
| | LIGHT & DARK - Highly; ALMIGHTY - Less; HEAL - Less |
| | ENHANCE - Less; AIL - Less; PASS - Likely |
| | SPECIAL - Likely |
|-----------------|------------------------------------------------------------|
| HEAL (Healing) | SLASH - Never; STRIKE - Never; PIERCE - Never |
| | FIRE - Likely; ICE - Likely; ELEC - Likely; WIND - Likely |
| | LIGHT & DARK - Less; ALMIGHTY - Likely; HEAL - Highly |
| | ENHANCE - Highly; AIL - Less; PASS - Likely |
| | SPECIAL - Likely |
|-----------------|------------------------------------------------------------|
| AIL (Ailment) | SLASH - Never; STRIKE - Never; PIERCE - Never |
| | FIRE - Less; ICE - Less; ELEC - Less; WIND - Less |
| | LIGHT - Never; DARK - Likely; ALMIGHTY - Less |
| | HEAL - Never; ENHANCE - Likely; AIL - Highly |
| | PASS - Likely; SPECIAL - Likely |
|-----------------|------------------------------------------------------------|
| INHERIT ALL | Probability is set at Likely for all |
'================='============================================================'
This section will deal with the actual outcomes of Normal and Triangle Spread
fusions. It will be split up according to the Arcana in which they belong, and
in "numerical" order starting with Fool. The table on the left will depict the
result of using that specific Arcana in a Normal Spread with every other Arcana
in combination (second column) to make a new Persona (third column). The table
on the right depicts a Triangle Spread fusion, with the basic understanding that
the Normal result is that of the Arcana it is listed under.
For example, in the first section, the basic understanding is that the Normal
fusion part of the Triangle Spread resulted in a Persona of the Fool Arcana and
the THIRD column lists the possible combinations that will be used as a third
ingredient. It might be a bit confusing at first, but it will be easier to
understand after some time. If a combination results in something that creates
nothing, then a "----" will be listed in the Result column.
Fusing Personas can be quite a daunting task, but there are set ways to make
the Persona you want. This is the section that will deal with those specific
recipes, with two split sections within it. The first section will deal with
recipes that you can use to just simply fuse Personas so you have them in your
Compendium. The second section will deal with specific recipes that have
specific skills attached to the Personas (such as a 4-element Lilim).
--NOTE-- Due to the high number of possible combinations, there will be a limit
to the number of recipes in the first section. None of the fusions will
have any Personas that are higher in level than the result (except same
Arcana ones), although there will be some exceptions.
If there are any restrictions for the Personas, like if you need to max
a Social Link before you can fuse them, then those restrictions will be
listed.
This section will deal with recipes that will simply give you the Persona to
fill up the Compendium. There will be no fancy recipes to get this skill onto
this Persona or anything. If a Persona only has one combination listed, then
that is the only way to make that Persona unless noted differently. No Same
Arcana fusions will be listed, unless that is the only way to make that
specific Persona.
--NOTE-- If you see a Triangle Spread recipe, then the Persona marked with a
(*) will mean that Persona needs to be the highest level out of the
three Personas listed.
With the basics out of the way, it's time to get down to the more complex
recipes that result in planned Personas with skills that are predetermined by
the user. Note that anything in this section is put in at my own discretion, so
while a recipe might be good, it doesn't mean that it will be listed here.
Before we get down to the nitty gritty, let's talk about a few terms that will
undoubtedly pop up while doing these advanced recipes.
The first term is NOISE, which basically means any skills that the resulting
Persona will be highly likely to learn upon fusion that we don't want. Let's use
Thanatos, the max Death Social Link Persona, as an example. As you can see from
above, you need to fuse all of the other Death Personas to create Thanatos. Of
course, the biggest problem here is that Thanatos is a Dark Inherit-type and
all of the Personas used to fuse him have some form of Mudo, meaning Thanatos
will want to inherit all Mudo skills upon fusing. That means that the Mudo
skills are considered NOISE and unless you want to have a Thanatos with every
Mudo skill, you're going to have to reduce that NOISE on the other Personas.
The second term that needs mentioning is JUNK, which is basically the opposite
of noise. JUNK is any skill that the resulting Persona will be unlikely to learn
and in some case, they will NEVER inherit that skill. An example is any Persona
that is a specific elemental Inherit-type, like Jack Frost. No matter how many
times you reshuffle the skills, he will never inherit any fire/electricity/wind
skills.
Speaking of the above, the third term is RESHUFFLING. This basically means you
can reselect the Personas you're trying to use in a fusion to try and get a
different skillset. This becomes highly important in trying to get certain
skills onto a specific Persona. Don't be discouraged either, as it can take a
long while to get the desired skillset, sometimes taking upwards of a few hours
reshuffling.
.-----------------.
( 4-ELEMENT LILIM )
'-----------------'
Four-element fusion recipes are probably the most popular of all, since it cuts
down on having to switch Personas all the time in battle. Lilim is one of the
first 4-element Personas you can get in the game, since her starting level is
only 8. She starts with Zio and Agi already, so you only need to get Bufu and
Garu on to her.
You will need to level up either of them until they learn one more skill, which
will allow the Lilim to inherit two skills. Keep reshuffling until you get both
Garu and Bufu to show up.
.---------------------------.
( TOP TIER 4-ELEMENT KOHRYU )
'---------------------------'
This is a tough fusion, since Kohryu is a special Cross Spread fusion that
requires Genbu, Seiryu, Suzaku and Byakko. None of the Personas needed learn
the top tier spells, so you will have to get those spells onto them. Getting the
right skills onto the required Personas isn't hard, but the big problem here is
reducing the noise on them so that Kohryu can learn them. Kohryu is a Recovery
type Persona, meaning that the perfect junk for him is physical skills. As an
added bonus, since Odin learns Spell Master, we will try to get that onto Kohryu
as well (our top priority is the four top tier elemental skills).
Before we begin, you will need to max four Social Links and be at least level
80. Kohryu is the max Hierophant Persona, Surt (learns Ragnarok) is the max
Magician Persona, Odin (learns Thunder Reign) is the max Emperor Persona, and
Norn (learns Panta Rhei) is the max Fortune Persona. Skadi is the only one you
don't need to max a Social Link for, but Skadi is the highest level Persona out
of the bunch, at level 80.
Elizabeth's requests are like mini-quests you can do during your overall
adventure in The Journey. Starting on April 30th, you will be able to accept
these requests from Elizabeth by choosing the "request" option in the Velvet
Room. There are two broad types of requests in the game, ones that have a set
deadline and then there are those that have no deadline at all. As for the
actual requests, there are a myriad of them to be had, ranging from killing
certain enemies to fetching certain items in school and other places to even
fusing certain Personas.
For listing the requests, they will be shown in the numerical order that they
are shown when picking them from Elizabeth's list. The title given is what is
shown in-game, along with the requirements to make the request appear, the
description given by Elizabeth, the reward and then a few sentences written up
giving tips on how to finish the request. Note that for the quests that involve
getting item drops from an enemy, they will not start dropping them until you
have accepted the quest. Also note that you can only hold up to 3 requests at
once and you will have to pay a fee if you wish to cancel any you have accepted
(they aren't lost if you cancel).
.-------------------------------.
( #1 -- RETRIEVE 1 BEETLE SHELL )
'-------------------------------'
REQ -- Available 4/30
DEADLINE -- 5/7
DESCRIPT -- Defeat Grave Beetles on floors 6-15 of the 1st block, Thebel, to
retrieve 1 Beetle Shell.
REWARD -- 12,000 yen
One of the first requests is one of the easiest, but you might have some trouble
finding a Grave Beetle. As the description in-game says, you will find them on
floors 6-15, but floors 10 and 14 are boss floors, so that limits your choices
down to 6-9, 11-13 and 15. You will want to be on the watch for the smallest
size of the Shadows, since that will be the only way to make a Grave Beetle show
up. I think the best choice, if you don't get one as you're climbing the tower,
is to simply use the Terminal Point to go to floor 14 and go through floor 15.
Since it's easier to get tired at the start of the game for you and your party
members, you will only go through 1 floor and be able to use the Access Point on
floor 16 (barrier) and keep doing that until you get a Grave Beetle. Note that
they won't start dropping the Beetle Shells until you have accepted the request.
.---------------------------------------.
( #2 -- RETRIEVE THE FIRST OLD DOCUMENT )
'---------------------------------------'
REQ -- Available 4/30
DEADLINE -- 5/7
DESCRIPT -- Retrieve Old Document 01 from the top of the 1st block, Thebel, and
return here before the deadline.
REWARD -- Bead Chain
The quests that involve getting the old documents are simple ones, as you simply
have to get to the floor where the barrier prevents you from going further. For
this request, the barrier shows up on floor 16, which is where you will find a
briefcase containing Old Document 01. This might be the most difficult one,
since you might be concentrating on the Social Links and the added difficulty
of gettin tired easily while you're at lower levels doesn't help.
.--------------------------------------.
( #3 -- I'D LIKE TO SIP A MUSCLE DRINK )
'--------------------------------------'
REQ -- Available 4/30
DEADLINE -- None
DESCRIPT -- Have you tried a Muscle Drink? I am curious how it tastes. Can you
please bring me one?
REWARD -- Revival Bead x3
This request is quite simple for two reasons, one being that it has no deadline
and the other being that you can simply buy a Muscle Drink from the pharmacy in
Paulownia Mall from the beginning of the game for 1,000 yen. If you don't like
buying things or you don't have enough money, you can find them inside Tartarus
from the regular briefcases randomly.
.-------------------------------.
( #4 -- RETRIEVE 3 OLD LANTERNS )
'-------------------------------'
REQ -- Available 5/10
DEADLINE -- 6/6
DESCRIPT -- Defeat Phantom Mages on floors 17-24 of the 2nd block, Arqa, to
retrieve 3 Old Lanterns.
REWARD -- 31,000 yen
As said and will probably be said numerous times, Phantom Mages will not drop
any Old Lanterns until you have accepted the request. As it says in the
description for the request, you can find Phantom Mages on floors 17-24. You
will most likely want to keep an eye out for the smaller of the medium-sized
Shadows, as those ones seem to have a higher chance for you to encounter the
Phantom Mages.
.----------------------------------------.
( #5 -- RETRIEVE THE SECOND OLD DOCUMENT )
'----------------------------------------'
REQ -- Available 5/10
DEADLINE -- 6/6
DESCRIPT -- Retrieve Old Document 02 from the middle of the 2nd block, Arqa,
and return here before the deadline.
REWARD -- Balm of Life
The barrier where the second old document is located is on floor 40. It's still
quite early in the game, so pace yourself as you go through Tartarus and
remember to always use the Terminal Access on the boss floors to go back to the
lobby and save before fighting the bosses.
.----------------------------------.
( #6 -- CREATE JACK FROST WITH DIA )
'----------------------------------'
REQ -- Available 5/10
DEADLINE -- None
DESCRIPT -- Please create Jack Frost via Fusion, and show me that he has the
healing skill Dia.
REWARD -- High-cut Armor
Since Jack Frost doesn't learn Dia naturally, you will have to fuse together
Personas so he can inherit it. There are quite a few Persona that start with
Dia: Pixie, Omoikane, Unicorn, and Alp. Pixie and Omoikane can be gotten from a
Shuffle in the first block, while Unicorn and Alp can be gotten from a Shuffle
in the first section of the second block. There are two combinations with those
four Personas that will result in a Jack Frost. Both Pixie + Unicorn and
Omoikane + Alp will work.
.-----------------------------.
( #7 -- RETRIEVE 1 LEAD METAL )
'-----------------------------'
REQ -- Available 5/10
DEADLINE -- None
DESCRIPT -- Defeat the Wealth Hand, a rare monster in the 1st block, Thebel, to
retrieve 1 Lead Metal.
REWARD -- Toy Bow
This is the first of many requests that ask you to get specific drops from the
gold Shadows, which are rarer enemies that can appear on any normal floor in
Tartarus. If you see a golden Shadow, don't go rushing right after it, since if
it sees you it will run away and then disappear. You will have to sneak up
behind it to hit it to start a battle with it, but that's not the end of your
worries yet. Whenever you get into a battle with one of the golden Shadows, they
will ALWAYS have the first move and they are highly susceptible to running
away, but if they stick around, I'd stick to regular physical attacks to try
and kill it. There have been people who have said magic can work on the golden
Shadows, but physical attacks will always work if the Hand doesn't dodge. As
with all enemy drop requests, you have to accept it before they will drop the
items.
.-------------------------------------.
( #8 -- CREATE VALKYRIE WITH TARUKAJA )
'-------------------------------------'
REQ -- Complete Request #6
DEADLINE -- None
DESCRIPT -- Please create Valkyrie via fusion, and show me that she has the
supportive skill Tarukaja.
REWARD -- Torn Black Cloth
This request is pretty easy, as you need to create a Valkyrie with the support
skill, Tarukaja. Forneus is a Persona that comes with Tarukaja already in its
skillset; Forneus can be gotten from a Shuffle in the first section of the
second block. You can fuse this Forneus with a Yomotsu Shikome, which can also
be gotten from a Shuffle in the first section of the second block. If you don't
feel like leaving it all up to luck with the Shuffle, you can fuse Nekomata +
Pixie to make Forneus and Orpheus + Omoikane to make Yomotsu Shikome.
.-----------------------------------.
( #9 -- RETRIEVE 5 BRONZE FIGURINES )
'-----------------------------------'
REQ -- Available 6/10
DEADLINE -- 7/5
DESCRIPT -- Defeat Bronze Dice on floors 41-46 of the 2nd block, Arqa, to
retrieve 5 Bronze Figurines.
REWARD -- Sigma Drive
Make sure you have accepted the request before you start hunting for these
enemies. As the description points out, you'll find Bronze Dice on floors 41-46
of the Arqa block. You'll want to keep a lookout for the medium-sized Shadows,
as well as the tiniest ones, since you may encounter them in both types. It
really shouldn't take long to get all 5 Bronze Figurines, since the Bronze Dice
are pretty common enemies.
.--------------------------------.
( #10 -- RETRIEVE 3 SNAKE SCALES )
'--------------------------------'
REQ -- Available 6/10
DEADLINE -- 7/5
DESCRIPT -- Defeat the Lustful Snakes in the 2nd block, Arqa, that are
surrounded by a red glow to retrieve 3 Snake Scales.
REWARD -- 46,000 yen
This is the first request that actually has you hunting down the rarer Red
Shadows. Now, you will only find the Lustful Snakes on floors 41-63 and they are
weak to ice, so having Mitsuru tagging along will be a huge help if you don't
have any Personas with ice attacks. Unlike the other requests, if you find a Red
Shadow, then you will always fight Lustful Snakes, but note that they won't
always drop the Snake Scales (and make sure you have accepted the request before
you start hunting for them).
.----------------------------------------.
( #11 -- RETRIEVE THE THIRD OLD DOCUMENT )
'----------------------------------------'
REQ -- Available 6/10
DEADLINE -- 7/5
DESCRIPT -- Retrieve Old Document 03 from the top of the 2nd block, Arqa, and
return here before the deadline.
REWARD -- Traesto Gem x3
The briefcase containing Old Document 03 is located on floor 64. Things should
start to get a little easier as you climb Tartarus now, as the levels your
characters have should allow them to climb higher and higher without getting
tired.
.------------------------------------.
( #12 -- RETRIEVE 1 GOGGLE-EYED IDOL )
'------------------------------------'
REQ -- Available 6/10
DEADLINE -- None
DESCRIPT -- I heard there's a rare item in your world known as a Google-eyed
Idol. I'd like very much to see it.
REWARD -- Bladefist
This is quite an annoying request, since there's only one way to finish it and
it requires you to get random drops off enemies from Tartarus. You can only get
a Goggle-eyed Idol from the Shinshoudou Antiques shop that opens on 6/9, but it
will require you to find two Turquoise gems. The Turquoise gems can be found
randomly from enemies starting in the second block of Tartarus, so keep hunting
there until you manage to get two.
.------------------------------------.
( #13 -- RETRIEVE THE SHELL OF A MAN )
'------------------------------------'
REQ -- Available 6/10
DEADLINE -- None
DESCRIPT -- I heard there's a creepy-looking model in your world that's used for
scientific study. I'd like to see it.
REWARD -- Land Badge
Upon taking this request, all you have to do is to go to the Laboratory at
your school. To get to the Laboratory, from the entrance of the school and
facing the stairs, head down the right hallway and you'll find the doorway
before you turn the corner. Opt to go inside and you'll get the Anatomical
Model; bring it back to Elizabeth after getting it.
.-------------------------------.
( #14 -- RETRIEVE 1 STEEL MEDAL )
'-------------------------------'
REQ -- Complete Request #7
DEADLINE -- None
DESCRIPT -- Defeat the Treasure Hand, a rare monster in the 2nd block, Arqa, to
retrieve 1 Steel Medal.
REWARD -- Spiked Bat
This second golden Shadow request has you hunting down Treasure Hands in the
second block. As with these requests, it is purely based on luck whether or not
you run into a golden Shadow on a floor, although there is a possibility of
running into a floor of nothing but golden Shadows upon revisiting an already
cleared floor. Whenever you spot one, make sure you get the jump on it from
behind and stick to physical attacks to hopefully kill it before it runs away.
.-------------------------------.
( #15 -- CREATE OBERON [LV 17+] )
'-------------------------------'
REQ -- Complete Request #8
DEADLINE -- None
DESCRIPT -- Create Oberon via fusion, and return here once he is level 17 or
higher.
REWARD -- Coin of Knight x3
This fusion request is easy, since you don't need to worry about trying to get
a specific skill on Oberon. The easiest fusion to use in creating Oberon
involves Jack Frost, who you should have already, and Alp, which can be gotten
from a Shuffle in the first area of the second block. If your Emperor Social
Link is at level 3, then Oberon will get the two levels needed (he starts at
level 15) to fulfill the request. Also note that you can get an Oberon from a
Shuffle in the first area of the second block, so you can opt for that and level
it to 17 yourself.
.-----------------------------------.
( #16 -- BRING ME A STRONG MEDICINE )
'-----------------------------------'
REQ -- Complete Request #12
DEADLINE -- None
DESCRIPT -- I've heard there's a powerful, possibly dangerous medicine in the
nurse's office. I would like a sample of it.
REWARD -- Amrita Water x3
This quest can be a little confusing, since you may think that just going to the
Nurse's Office will net you the item. However, you will need to visit the
Nurse's Office when you are sick or tired, which is probably easiest by just
running around in Tartarus the night before and battling every single enemy
you come across (or studying late night after saving, then resetting if you
don't get tired). Once you are in the tired or sick condition, go to the Nurse's
Office after school and REFUSE to take the medicine he offers, which will make
him give you the medicine you need.
.-----------------------------------------.
( #17 -- I'D LIKE SOME FUNKY SCHOOL MUSIC )
'-----------------------------------------'
REQ -- Available 7/8
DEADLINE -- None
DESCRIPT -- I'd like to listen to a song that is associated with your school...
REWARD -- Bus Stop Sign
Once you have accepted this request, simply go to the PA Room in your school.
You can find the PA Room directly across from your classroom. There really isn't
much else to write here. Once you have the item, you can bring it to Elizabeth
using the entrance at Paulownia Mall.
.-----------------------------------.
( #18 -- RETRIEVE 5 RELIC FRAGMENTS )
'-----------------------------------'
REQ -- Available 7/8
DEADLINE -- 8/4
DESCRIPT -- Defeat Creation Relics on floors 65-77 of the 3rd block, Yabbashah,
to retrieve 5 Relic Fragments.
REWARD -- Medical Powder x5
For this request, you have to hunt down Creation Relics on floors 65-77. Since
floor 72 is a boss floor, it provides a good base for helping to hunt down these
Shadows, so it might be a good idea to shoot straight for the 72nd floor and
kill the boss there (since you'll have to go through 6 floors to get to the
third block and where the Creation Relics start appearing). Either way, you'll
want to keep an eye out for the medium-sized Shadows, as they are most likely
to have encounters with the Creation Relics. Creation Relics repel wind attacks
and block light attacks, but they are weak against dark skills; they will
receive full damage from everything else.
.--------------------------------.
( #19 -- RETRIEVE 3 GREASY GEARS )
'--------------------------------'
REQ -- Available 7/8
DEADLINE -- 8/4
DESCRIPT -- Defeat the Wild Drives in the 3rd block, Yabbashah, that are
surrounded by a red glow to retrieve 3 Greasy Gears.
REWARD -- 70,000 yen
You have quite a number of floors to hunt down these Wild Drives, who are the
Shadows you fight when you encounter the Red Shadows. You can find them on any
floor between floors 65-88, except for the boss floors obviously. Wild Drives
are weak against electricity and are strong against all physical attacks.
.-----------------------------------------.
( #20 -- RETRIEVE THE FOURTH OLD DOCUMENT )
'-----------------------------------------'
REQ -- Available 7/8
DEADLINE -- 8/4
DESCRIPT -- Retrieve Old Document 04 from the middle of the 3rd block,
Yabbashah, and return here before the deadline.
REWARD -- Balm of Life x3
You will find the briefcase with Old Document 04 on the 89th floor of Tartarus.
It's definitely easier now to climb, or should be, as your party's levels should
allow you to climb more and more without getting tired.
.--------------------------------.
( #21 -- RETRIEVE 1 BRONZE MEDAL )
'--------------------------------'
REQ -- Complete Request #14
DEADLINE -- None
DESCRIPT -- Defeat the Supreme Hand, a rare monster in the 3rd block, Yabbashah,
to retrieve 1 Bronze Medal.
REWARD -- Steel Pipe
Another request that revolves around tracking down a golden Shadow and killing
it, this time in the third block, Yabbashah. It might take a long time to find
one or it might not take long at all. Once you find one crawling around, hit
it from behind to get into battle and use physical attacks on it to try and
eradicate it before it runs away.
.----------------------------------.
( #22 -- CREATE VETALA WITH MARAGI )
'----------------------------------'
REQ -- Complete Request #15
DEADLINE -- None
DESCRIPT -- Please create Vetala via fusion, and show me that he has the Fire
skill Maragi.
REWARD -- Sugar Key
This is an especially easy fusion request. There are three Personas that start
out with Maragi: Pyro Jack, Hua Po and Sati. Of those three, Pyro Jack is the
earliest one you can acquire (Shuffle in first area of the second block). Once
you have Pyro Jack, you have a few options as for the second Persona needed to
get a Devil Arcana; both Chariot and Hanged Man will make a Devil when combined
with Pyro Jack. You can use Ara Mitama, Chimera, Zouchouten or Ares of the
Chariot Arcana OR you can use Inugami or Take-Minakata of the Hanged Man Arcana
to make a Vetala. Note that it may take some time for Vetala to inherit Maragi,
so keep trying until it shows up.
.----------------------------------------.
( #23 -- CREATE ORTHRUS WITH DODGE SLASH )
'----------------------------------------'
REQ -- Complete Request #22
DEADLINE -- None
DESCRIPT -- Please create Orthrus via fusion, and show me that he has the skill
Dodge Slash.
REWARD -- Tigerhide Belt
There are two Personas that start with Dodge Slash already available, and those
are Valkyrie and Rakshasa, both of the Strength Arcana. Now, Orthrus is of the
Hanged Man Arcana, so you will need either a combination of Personas whose
average level would be greater than 21, at least (Take-Minakata is level 21).
An easy way of doing it is to use both Valkyrie and Rakshasa (Unicorn + Naga).
With those two in tow, fuse Valkyrie + Rakshasa + Take-Mikazuchi (Take-Mikazuchi
needs to be the highest level).
.--------------------------------.
( #24 -- RETRIEVE 5 TIARA'S HAIR )
'--------------------------------'
REQ -- Available 8/7
DEADLINE -- 9/3
DESCRIPT -- Defeat Shouting Tiaras on floors 102-113 of the 3rd block,
Yabbashah, to retrieve 5 Tiara's Hair.
REWARD -- Attack Mirror
Shouting Tiaras can be found on floors 102-113. It's best to concentrate on the
medium-sized Shadows, since you'll have better luck finding them. They are weak
to ice and dark attacks, absorb fire attacks and nullify light attacks. Be
careful around them, as they know some powerful fire attacks and Mahama.
.----------------------------------.
( #25 -- RETRIEVE 4 KNIGHT'S REINS )
'----------------------------------'
REQ -- Available 8/7
DEADLINE -- 9/3
DESCRIPT -- Defeat Champion Knights in the 3rd block, Yabbashah, that are
surrounded by a red glow to retrieve 4 Knight's Reins.
REWARD -- Six-shot
The Champion Knights are this request's prey, which are the Red Shadows that
you can encounter in the second area of the third block. It's all based on luck,
so it may take a long time to finally find them. They are weak to wind attacks,
are strong against all physical types, and can absorb electricity attacks.
.----------------------------------------.
( #26 -- RETRIEVE THE FIFTH OLD DOCUMENT )
'----------------------------------------'
REQ -- Available 8/7
DEADLINE -- 9/3
DESCRIPT -- Retrieve Old Document 05 from the top of the 3rd block, Yabbashah,
and return here before the deadline.
REWARD -- 120,000 yen
The briefcase containing the fifth old document can be found on floor 114. You
should really have no trouble at this point in reaching this floor before the
deadline.
.----------------------------------.
( #27 -- RETRIEVE 1 PLATINUM WATCH )
'----------------------------------'
REQ -- Complete Request #16; Need to be level 26
DEADLINE -- None
DESCRIPT -- Will you please buy for me 1 Platinum Watch from your world?
REWARD -- Chewing Soul x6
You need to be at least level 26 for the Platinum Watch to appear at the Big
Blue V, which is when you can buy it for 16,000 yen. You'll most likely hit
level 26 sometime in July or so, which is most likely when you'll be able to
fulfill this request. Once you have bought it, simply go right in the alley to
the Velvet Room to hand it over.
.---------------------------------------------.
( #28 -- I'D LIKE A DRINK THAT SHARES MY NAME )
'---------------------------------------------'
REQ -- Available 8/7
DEADLINE -- None
DESCRIPT -- I've heard there's a drink in your world that shares my name... I'd
like to try it someday.
REWARD -- Aroundight
Before you can complete this request, you will need max Charm (rank of
Charismatic). If you have it that high, then you simply need to go to the back
alleyway of Port Island Station and go down the stairs to the bar. After a
little bit of conversation, you'll receive the drink, so bring it back to
Elizabeth.
.----------------------------------.
( #29 -- CREATE OUMITSUNU (LV 33+) )
'----------------------------------'
REQ -- Complete Request #23
DEADLINE -- None
DESCRIPT -- Create Oumitsunu via fusion, and return here once he is level 33 or
higher.
REWARD -- Machine Core
This is a rather simple request that may or may not require any grinding to get
the Persona to its required level. There are a lot of ways to create Oumitsunu;
you can try to fuse a Fool + Emperor, a Magician + Hermit, a Priestess +
Hierophant, or a Lovers + Justice; any of those combinations whose average level
is greater than 19 or less than/equal to 29. Oumitsunu's base level is 30
and if your Chariot Social Link is at level 5, then you will gain the 3 levels
needed to fulfill the request; otherwise, you will need to grind to get the
Persona's level to 33.
.------------------------------.
( #30 -- RETRIEVE 1 HOMUNCULUS )
'------------------------------'
REQ -- Complete Request #27
DEADLINE -- None
DESCRIPT -- I've heard there's something in your world called a "Homunculus."
Can you bring me 1?
REWARD -- Precious Egg x4
This is a rather easy quest, as you'll probably be running into plenty of
Homunculi later on in the game. There are a few ways you can go about doing this
request. The first is by finding a Homunculus inside of a rare chest inside
Tartarus; this can be a pain in the butt, considering how random it is when
encountering the rare chests. The second way is by trading gems at the antique
shop at Paulownia Mall; the Homunculus can be traded for one Diamond and one
Sapphire. The only problem with that is that Sapphires won't start dropping
until much later in the game (you should have a Diamond from the May full moon
boss). The third, and easiest way, is by waiting until July and defeating the
Fanatic tower on floor 85; you can get 2 Homunculi from one of the briefcases
after the battle.
.---------------------------------.
( #31 -- FIND ME A BEAUTIFUL TILE )
'---------------------------------'
REQ -- Available 9/6
DEADLINE -- None
DESCRIPT -- I've heard there are small square tiles in your world with peacocks
on them. I'd like to see one, if possible.
REWARD -- Berserker's Seal
This is another request that requires you to have the max rank of an attribute,
this time being Courage (Badass rank). Once you've achieved that, simply go
to the back alley of Port Island Station and go up the steps to initiate a
mini-game of Rocks, Papers, Scissors. Keep trying until you win and that will
get you the Mahjong Tile you need for the request, so you can then take it back
to Elizabeth in the Velvet Room.
.--------------------------------.
( #32 -- RETRIEVE 1 SILVER MEDAL )
'--------------------------------'
REQ -- Complete Request #21
DEADLINE -- None
DESCRIPT -- Defeat the Opulent Hand, a rare monster in the 4th block, Tziah, to
retrieve 1 Silver Medal.
REWARD -- Bone
Another request that revolves around tracking down a golden Shadow and killing
it, this time in the fourth block, Tziah. It might take a long time to find
one or it might not take long at all. Once you find one crawling around, hit
it from behind to get into battle and use physical attacks on it to try and
eradicate it before it runs away.
.-------------------------------------.
( #33 -- RETRIEVE 5 EMPRESS'S MIRRORS )
'-------------------------------------'
REQ -- Available 9/6
DEADLINE -- 10/2
DESCRIPT -- Defeat Elegant Mothers on floors 126-138 of the 4th block, Tziah, to
retrieve 5 Empress's Mirrors.
REWARD -- Soma
For this request, you'll have to hunt down Elegant Mothers on floors 126-138.
You'll want to stick with the medium to large-sized Shadows, as your chances
of encountering them will be higher. They are weak to both electricity and dark
skills, with them nullifying wind attacks and being strong against ice attacks.
It may take a while for you to get the 5 mirrors, as they can be quite stubborn
about dropping them, so make sure to keep at it.
.-----------------------------------.
( #34 -- RETRIEVE 3 GOLD HANDGUARDS )
'-----------------------------------'
REQ -- Available 9/6
DEADLINE -- 10/2
DESCRIPT -- Defeat Hakurou Mushas in the 4th block, Tziah, that are surrounded
by a red glow to retrieve 3 Gold Handguards.
REWARD -- 200,000 yen
The Hakurou Mushas are found by getting into fights with the Red Shadows in the
first section of the fourth block. They have no strengths, and they are weak to
both light and dark skills. What makes them particular annoying is that they
have passive skills that increases their chance to evade all physical types, so
I'd only stick to elemental attacks to wipe them out.
.----------------------------------------.
( #35 -- RETRIEVE THE SIXTH OLD DOCUMENT )
'----------------------------------------'
REQ -- Available 9/6
DEADLINE -- 10/2
DESCRIPT -- Retrieve Old Document 06 from the middle of the 4th block, Tziah,
and return here before the deadline.
REWARD -- Bead x5
The briefcase containing the sixth old document can be found on floor 139. You
should really have no trouble, at this point, in reaching this floor before the
deadline. Nothing more needs to be really said here.
.---------------------------.
( #36 -- CREATE BLACK FROST )
'---------------------------'
REQ -- Complete Request #29
DEADLINE -- None
DESCRIPT -- Create Black Frost via fusion and bring him here. Please do not
confuse him with any other Frost.
REWARD -- Wizard's Mark
Black Frost is a special fusion and thus, cannot be created until 9/21. He is
a Cross Spread fusion that requires Jack Frost, Pyro Jack, Queen Mab and King
Frost. You should have a Jack Frost already from Request #6 and if you've done
Request #62, then you should have a Pyro Jack already; if not, then you can fuse
a Unicorn and Alp. As for Queen Mab, you can get one from a Shuffle in the first
section of the third block.
King Frost is a Persona that requires a special item in order to fuse (Sugar Key
to be specific). You should have the item already from Request #22, which allows
you to fuse King Frost; Sati + Narcissus is an easy combination that results in
a King Frost. Once you have all four Personas, simply use the Cross Spread that
will make a Black Frost.
.------------------------------------.
( #37 -- BRING ME 3 JACK FROST DOLLS )
'------------------------------------'
REQ -- Available 6/10
DEADLINE -- None
DESCRIPT -- I've heard there are Jack Frost dolls in your world. I want one to
display, one to trade and one for myself...
REWARD -- Umugi Water x4
You do not have to accept this request, since the Jack Frost dolls will show
up regardless. On Fridays and Saturdays, the Crane Game in front of the arcade
will have Jack Frost dolls as prizes. There is a 10% chance for you to get one
as a prize each time you try the game. You can get all three at the same time
and it may take quite a while to get all three, so make sure you have at least
20,000 yen just in case.
.------------------------------.
( #38 -- I'D LIKE TO TRY SUSHI )
'------------------------------'
REQ -- Available 10/5
DEADLINE -- None
DESCRIPT -- I've heard there's a food in your world called "sushi." I'd like to
try it someday...
REWARD -- Scrub Brush
In order to complete this quest, you will need to have your Academics attribute
maxed out at Genius. If you have that done, then simply head on over to the
Inari Sushi part of Naganaki Shrine. At first, it will say that you can't get
any of the sushi, but after a short cutscene, you will get some to bring back to
Elizabeth. DO NOT SELL THE SCRUB BRUSH, AS IT IS USED FOR A REQUEST LATER!!!!!!!
.------------------------------.
( #39 -- RETRIEVE 3 GOLD RINGS )
'------------------------------'
REQ -- Available 10/5
DEADLINE -- 11/1
DESCRIPT -- Defeat Wondrous Magi on floors 151-159 of the 4th block, Tziah, to
retrieve 3 Gold Rings
REWARD -- 340,000 yen
You'll find Wondrous Magi on floors 151-159 of the fourth block. Once you get to
those floors, you'll most likely encounter them when chasing after the
medium-sized Shadows. Wondrous Magi are weak to both fire and dark attacks,
repel ice attacks and nullify light attacks.
.------------------------------------.
( #40 -- RETRIEVE 2 RED ARMOR PLATES )
'------------------------------------'
REQ -- Available 10/5
DEADLINE -- 11/1
DESCRIPT -- Defeat Scarlet Turrets in the 4th block, Tziah, that are surrounded
by a red glow to retrieve 2 Red Armor Plates.
REWARD -- Spirit Bracers
As with all requests that revolve around the Red Shadows, there's some luck
involved. Whenever you find a Red Shadow, you'll always encounter one Scarlet
Turret, so it might take a while before you can get the two Red Armor Plates.
Scarlet Turrets are weak to electricity, repel slash attacks, nullify strike
attacks and are strong against fire attacks.
.------------------------------------------.
( #41 -- RETRIEVE THE SEVENTH OLD DOCUMENT )
'------------------------------------------'
REQ -- Available 10/5
DEADLINE -- 11/1
DESCRIPT -- Retrieve Old Document 07 from the top of the 4th block, Tziah, and
return here before the deadline.
REWARD -- Soma
You'll find the seventh old document in a briefcase on floor 164 of Tartarus.
There's nothing to write here, as it should be pretty easy by now to retrieve
the Old Document by the deadline.
.---------------------------.
( #42 -- CREATE GIRIMEHKALA )
'---------------------------'
REQ -- Complete Request #36
DEADLINE -- None
DESCRIPT -- Create the Persona Girimehkala via fusion and return here.
REWARD -- Marionette
Girimehkala is a Cross Spread fusion that requires Gurr, Vetala, Taraka and
Rangda. Gurr can be created by fusing Archangel and Nigi Mitama OR Inugami and
Lilim. Vetala can be created by fusing Oberon and Principality OR Take-Minakata
and Ghoul. Taraka can be created by fusing Orobas and Flauros OR Ganga and
Hanuman. Rangda can be created by fusing Ganga and Saki Mitama OR Ganga and
Clotho. Once you have all four in your inventory, simply choose the Cross Spread
fusion to create Girimehkala.
.-------------------------.
( #43 -- CREATE DAISOUJOU )
'-------------------------'
REQ -- Complete Request #42
DEADLINE -- None
DESCRIPT -- Create the Persona Daisoujou via fusion and return here.
REWARD -- Space Badge
Daisoujou is a Pentagon Spread fusion that requires Ara Mitama, Nigi Mitama,
Mithra, Kusi Mitama and Saki Mitama. Ara Mitama is easiest to find in a Shuffle
in the second block. Nigi Mitama can be created by fusing Jack Frost and Forneus
OR Chimera and Yomotsu Shikome. Mithra can be created by fusing Pyro Jack and
Oberon OR Principality and Rakshasa. Kusi Mitama can be created by fusing Ares
and Orthrus OR Lamia and Titan. Saki Mitama can be created by fusing Orobas and
Ganga OR Leanan Sidhe and Raja Naga. Once you have all five Personas, create
Daisoujou using the Pentagon Spread.
.---------------------------------.
( #44 -- RETRIEVE 6 PINK FEATHERS )
'---------------------------------'
REQ -- Available 11/5
DEADLINE -- 11/30
DESCRIPT -- Defeat Gracious Cupids on floors 181-190 of the 5th block, Harabah,
to retrieve 6 Pink Feathers
REWARD -- Berserker's Seal
This is one of the easiest requests that require you to get items to drop from
enemies. Gracious Cupids are pretty common enemies on floors, so you shouldn't
really have any trouble finding some. Gracious Cupids are weak to strike attacks
and nullify ice attacks.
.--------------------------------.
( #45 -- RETRIEVE 3 MOON TABLETS )
'--------------------------------'
REQ -- Available 11/5
DEADLINE -- 11/30
DESCRIPT -- Defeat Ruinous Idols in the 5th block, Harabah, that are surrounded
by a red glow to retrieve 3 Moon Tablets
REWARD -- Space Badge
This is another request that has you hunting down Red Shadows inside Tartarus.
You'll be able to find these Shadows, the Ruinous Idols, on floors 165-189.
When you find some and get into a fight, you'll find that they are weak to both
ice and light attacks, while they absorb fire and repel dark attacks.
.---------------------------------------.
( #46 -- RETRIEVE THE LAST OLD DOCUMENT )
'---------------------------------------'
REQ -- Available 11/5
DEADLINE -- 12/29
DESCRIPT -- Retrieve Old Document 08 from the top of the 5th block, Harabah, and
return here before the deadline
REWARD -- 650,000 yen
You have quite a long time, almost two months in fact, to fulfill this request.
You'll find the briefcase with the Old Document on floor 214 of Tartarus. If you
can't reach that point by the deadline, then you might want to rethink playing
this game.
Unlike the previous rare monster drop requests, this one requires you to get
2 medals. Make sure you have accepted the request before you start hunting for
them, as they won't drop them at all. Always make sure you sneak up behind the
golden Shadows to strike them, then make sure you stick to physical attacks
to kill them.
.---------------------------------.
( #48 -- CREATE ALICE WITH MEGIDO )
'---------------------------------'
REQ -- Complete Request #43
DEADLINE -- None
DESCRIPT -- Please create Alice via fusion, and show me that she has the
Almighty skill Megido.
REWARD -- Lily Petal
To create Alice, you will need a Cross Spread fusion of Pixie, Lilim, Narcissus
and Nata Taishi, none of which known or learn Megido. Of the Personas that know
Megido from the start, you will want to use Decarabia. Fuse Decarabia and Oberon
to create a Nata Taishi with Megido (keep going back and forth until you get
Megido to show up in the skills inherited). Once you get Megido to show up on
Nata Taishi, you can simply fuse him with the other three to make Alice with
Megido.
If you don't have Decarabia, there is one other Persona that starts with Megido,
and that one is Nebiros. You could now fuse that Nebiros with either a Berith
or a Pyro Jack to create a Nata Taishi, but you might need to keep shuffling
back and forth to try and get Megido to appear in Nata Taishi's skill list. Once
you have Nata Taishi, fuse him with the other three necessary Personas to get
Alice with Megido.
.--------------------------------.
( #49 -- RETRIEVE 3 SAND OF TIME )
'--------------------------------'
REQ -- Available 12/4
DEADLINE -- 12/29
DESCRIPT -- Defeat Perpetual Sands on floors 202-210 of the 5th block, Harabah,
to retrieve 3 Sand of Time
REWARD -- Charun's Hammer
This request will have you hunting down Perpetual Sands, which are located on
floors 202-210. They are common enough that you won't have to worry about not
meeting the deadline, but keep an eye on the medium-sized Shadows. They block
fire, ice, electricity and wind, but they are weak to Slash and Pierce attacks.
.---------------------------------.
( #50 -- RETRIEVE 3 RAINBOW HAIRS )
'---------------------------------'
REQ -- Available 12/4
DEADLINE -- 12/29
DESCRIPT -- Defeat Daring Gigases in the 5th block, Harabah, that are surrounded
by a red glow to retrieve 3 Rainbow Hairs
REWARD -- Omega Drive
This is the very last request that involves you hunting down the Red Shadows.
You'll find Daring Gigases on floors 191-213 and you will always fight two of
them when you find a Red Shadow. They are strong against all physical attacks,
but they are weak to wind.
.--------------------------------------.
( #51 -- CREATE LILITH WITH MABUFUDYNE )
'--------------------------------------'
REQ -- Complete Request #48
DEADLINE -- None
DESCRIPT -- Please create Lilith via fusion, and show me that she has the ice
skill Mabufudyne.
REWARD -- Sacrifical Idol
Lilith requires four Personas in order to fuse her: Lilim, Vetala, Incubus and
Succubus. The lowest level Persona that has Mabufudyne from the start is
Scathach, but she requires you to have the Priestess Social Link maxed. If you
do have the ability to fuse Scathach, then you can use Loki and Titania to make
her. Once you have Scathach made, then all you need are two low level Persona
that result in a Magician Persona (High Pixie and Narcissus are good). Fuse
those three into a Succubus and keep trying until you get Mabufudyne in her
skillset. Once you have that done, simply fuse her with the other three Personas
and keep cycling until you get Lilith with Mabufudyne.
Another way to do this request is to fuse a Gabriel or obtain one in a Shuffle
(6th block). At level 71, Gabriel learns Mabufudyne naturally, so it's better to
fuse one (Lovers Social Link at level 3 will net two levels) as it alleviates
some grinding. Once you have the Gabriel with Mabufudyne, you can fuse Gabriel
with an Ara Mitama to get a Succubus with Mabufudyne. Once that's done, simply
fuse that Succubus with the other three Personas needed to get the Lilith with
Mabufudyne.
.-----------------------------.
( #52 -- CREATE LOKI (LV 63+) )
'-----------------------------'
REQ -- Complete Request #48
DEADLINE -- None
DESCRIPT -- Create Loki via fusion, and return here once he is level 63 or
higher.
REWARD -- Masakados
This is the very last fusion request and it could possibly be the easiest one,
since you just need to create a Loki and get it to level 63 or higher. If you
have Decarabia and Ose, you can fuse those two together with a Black Frost to
get a Loki. Alternatively, you can fuse Decarabia + Hokuto Seikun + Throne
(Throne needs to be the highest level) to get a Loki. Loki starts out at level
58 in the game and with a maxed Fool Social Link (happens December 31), he will
get the 5 levels needed to fulfill the request. If you do this before then,
you will need to level up the Loki until he gets to level 63.
.---------------------------------.
( #53 -- RETRIEVE 1 BLOODY BUTTON )
'---------------------------------'
REQ -- Available 1/1
DEADLINE -- None
DESCRIPT -- This is a difficult request... Defeat The Reaper and retrieve 1
Bloody Button
REWARD -- 5,000,000 yen
As Elizabeth suggests, this is definitely no easy task. The Reaper is a level
99 Shadow with high defense, HP and some nasty damage and AI. If you don't
already know, The Reaper will show up if you stay on any normal floor for around
10-15 minutes, with a reduced time on abnormal floors (those with more enemies
or no enemies) or if you happen to choose a Cursed card during a shuffle. He
won't drop the Bloody Button unless you have accepted this quest. You will never
get a Player Advantage on him and you can usually tell he is close when you hear
chains rattling.
Like I said, what makes The Reaper particularly nasty is that he has high
defense, 4,444 HP and access to a huge list of spells that hurt. He has all
four Ma-dyne skills, as well as access to the single target versions. He also
has access to Mamudoon, Mahamaon and all four types of Break spells for the
normal elements. He also can use all three types of physical attacks, and he
has access to two of the three Almighty spells (Megidola and Megidolaon). He
is strong against everything except for Almighty, with Light and Dark being
nulled. He will tend to try and either exploit your characters' weaknesses
easily or use an appropriate Break skill so he can hurt those characters.
There are two easy ways to defeat The Reaper. The first involves heavy grinding
to get to level 88 and you must have maxed out the Star Social Link, which means
you can fuse Helel. Fuse Personas to get both Helel and Satan and then use the
Armageddon fusion skill on him for a quick battle. The second method involves
using Odin, so you will need to max the Emperor Social Link, then level up Odin
until he learns Thunder Reign.
To continue from above, hunt down The Reaper and get into a battle with him.
You must make sure that you get at least two people (besides yourself) to go
before The Reaper, so if that doesn't happen, run away and keep trying until it
does. Once you get the turn order right, you'll want to start the battle by
setting everyone's tactics who have their turns before The Reaper to Knock Down.
Use Thunder Reign and if it hits, then The Reaper will be shocked. After that,
your party members who have their tactics to Knock Down will use a physical
attack that will pretty much always knock the Reaper to the ground.
For the first member that knocks him down, use an All-Out Attack and for the
second, do NOT perform one. This will ensure that the Reaper will waste a turn
in getting up and save you from trying to heal after an attack from the Reaper.
It will also help if you let your Odin learn Spell Master, since it will cut
down the cost of using Thunder Reign each round. A good level to fight him at
would be around 75 or so, which will hopefully give you enough HP to survive
an attack should he exploit a weakness.
If you can't do either of the two above methods, then you'll have to use a more
defensive strategy. Akihiko, Aigis and Mitsuru is a very good team to use here.
Set both Akihiko and Aigis to Heal/Support to make sure they use their debuffs
and buffs, and set Mitsuru to Full Support to make sure she only uses her ice
skills. That leaves you switching between healing duty and attacking, so make
sure you have a strong Personas. Mediarahan is a must to quickly bring everyone
to full health, and if you can get a Persona with the above and Spell Master,
then you're probably set.
Like with all other requests that revolve around killing the golden Shadows,
this one is mostly about luck. If you encounter a golden Shadow on a floor,
make sure you sneak up behind it when you're trying to initiate combat, as it
will run away and most likely disappear before you can get it. This one is a bit
more annoying since you need to hunt down at least three Glorious Hands, but
it's not that difficult if you stick to physical attacks after finding them
providing they play nice and stick around. Luckily, this is the last request of
this kind.
.-------------------------------------.
( #55 -- DEFEAT THE ULTIMATE OPPONENT )
'-------------------------------------'
REQ -- Complete Request #53, Monad needs to be available & must be on New Game+
DEADLINE -- None
DESCRIPT -- Far below, beyond a door by the entrance of Tartarus, lies the
ultimate adversary. Please fight this opponent alone.
REWARD -- Omnipotent Orb
This is your hardest challenge in the game and you will want to be very prepared
for this fight, as even the slightest mistake can mean a Game Over. First,
before we get started on anything else, you will need four specific Personas
for this battle. Those four Personas are Helel, Satan, Vishnu and Ananta. Helel
and Satan are needed for this fight because you need their fusion skill,
Armageddon. The same holds true for Vishnu and Ananta, since you will need
Infinity for one round.
For other preparations, you're going to need to level to 99, which is the
easiest part. You'll also want some Beads, Somas, Precious Eggs and Homunculi
(Somas are optional). All, but the Somas, can be acquired from the antiques
store at Paulownia Mall, but there are other locations for the items. You can
find Beads on any floor from 165 and onward from a normal chest, Homunculi can
be found in rare chests on a lot of floors and Somas can be found from normal
chests on any floor in Monad, except for the first.
As for equipment, you're going to want to have a few special equips with you.
If you can fuse Alilat, then you should and try to get its heart item (Divine
Pillar). You'll also want the Armor of Light from Messiah, which has two options
for it; you can either get a Resist Physical or Resist Magic on it, but you
might want to get a Resist Physical one. Shoes don't seem to really matter,
because it seems like you can't evade any of Elizabeth's attacks. As for a
weapon, you have one of two choices. If you have access to Orpheus Telos, then
fuse him to a weapon and use that. If you don't have access to Telos, then you
should use a weapon that is going to help immensely in the battle. Your best
bets are either a Hermit Persona (Poison Resist, any level) or Chariot Persona
(level 60+ for the physical counter).
Your opponent for this battle is Elizabeth, who is waiting on the 10th floor
of Monad. She is a special opponent, since she is also a Persona user like you,
who switches the Personas she uses during battle. You will have to fight her
alone, or else she will use Megidolaon on you and your party, which causes
9,999 damage. She gets two attacks to each one of your own and on each turn,
you are not allowed to equip any Persona that nulls/repels/absorbs physical
attacks or the element she uses to attack for that round, or else she will do
the above with Megidolaon. That means you will want to pick out Personas that
are strong against physical attacks and against the element she uses for that
round. Elizabeth may be able to use multiple Personas like you, but she has a
set pattern in which she uses them.
Note that she can use a regular physical attack in any stage, except for when
she uses Masakado. Once she reaches the end, she starts again from the top.
Elizabeth has a total of 20,000 HP, but there's a bit of an added twist to the
fight. The first time you get her to under 10,000 HP, she will switch to Pixie
and use Diarahan to completely heal herself; this only happens once in the
battle. However, if you get her to under 9,000 HP, she will switch to Pixie and
heal herself again to full every single time. If you take a hit from any
Megidolaon, you are dead (unless you have Endure, Enduring Soul or a Sacrificial
Idol).
As for Personas to use, there are quite a few select choices that people tend to
use. If you have maxed all Social Links in one playthrough, then creating a
suitable Orpheus Telos is ideal because of his strengths to all elements. As for
other Personas, I will personally be constructing builds for various Persona
that will be listed eventually under the Fusion Recipes (Journey) section.
.-----------------------------------------.
( #56 -- I'D LIKE TO VISIT PAULOWNIA MALL )
'-----------------------------------------'
REQ -- Available 4/30
DEADLINE -- 5/7
DESCRIPT -- I've taken an interest in your world. Please show me around the
Paulownia Mall during the daytime.
REWARD -- Small Cheongsam
This is the first of a few requests that revolve taking out Elizabeth for a
date. Note that these dates DO NOT take up any time at all, so you should be
able to complete them as soon as possible. In fact, you will want to complete
them as soon as possible, since the rewards from them are items that allow you
to create new Personas. All of them can be done during the daytime or after
school. Your reward will allow you to fuse the Persona called Hua Po (regular
fusion).
.-------------------------------------------.
( #57 -- I'D LIKE TO VISIT IWATODAI STATION )
'-------------------------------------------'
REQ -- Available 6/10; Complete Request #56
DEADLINE -- 7/5
DESCRIPT -- I would like to explore your world further. Please take me to
Iwatodai after school.
REWARD -- Blue Scale
This is the second of the Elizabeth dating requests. Remember that these do not
take up any of your time, so you can do this as soon as possible to get it out
of the way. Your reward allows you to fuse the Persona called Empusa (regular
fusion).
.------------------------------------------.
( #58 -- I'D LIKE TO VISIT NAGANAKI SHRINE )
'------------------------------------------'
REQ -- Available 8/7; Complete Request #57
DEADLINE -- 9/3
DESCRIPT -- I would like to explore your world further. Please take me to
Naganaki Shrine before the sun sets.
REWARD -- Book of Ancients
This is the third of the Elizabeth dating requests. Remember that these do not
take up any of your time, so you can do this as soon as possible to get it out
of the way. Your reward allows you to fuse the Persona called Thoth (regular
fusion).
.-----------------------------------------.
( #59 -- I'D LIKE TO VISIT GEKKOUKAN HIGH )
'-----------------------------------------'
REQ -- Available 11/5; Complete Request #58
DEADLINE -- 11/30
DESCRIPT -- I can no longer hide my curiosity about your world. Please take me
to Gekkoukan High after school.
REWARD -- Red Muffler
This is the fourth of the Elizabeth dating requests. Remember that these do not
take up any of your time, so you can do this as soon as possible to get it out
of the way. Your reward allows you to fuse the Persona called Hell Biker
(regular fusion).
.------------------------------------.
( #60 -- I'D LIKE TO VISIT YOUR ROOM )
'------------------------------------'
REQ -- Available 12/4; Complete Request #59
DEADLINE -- None
DESCRIPT -- I can't wait to explore your world further... I'd like to see what
your room looks like after school
REWARD -- Rainbow Feather
This is the very last request that involves you taking Elizabeth somewhere (this
contains a happy ending). Like every other date request, take her out during the
daytime and it does not take up any time at all. The reward allows you to fuse
the Persona called Kartikeya (regular fusion).
.------------------------.
( #61 -- PERFORM CADENZA )
'------------------------'
REQ -- Available 4/30
DEADLINE -- None
DESCRIPT -- Please perform the Fusion Skill Cadenza. You will need Apsaras and
a Persona that's an expert harpist.
REWARD -- Agilao Gem x5
This is the first in a line of requests that require you to do a Fusion skill.
To do a Fusion skill, you need two specific Personas and you need to have one of
those two currently equipped. For this request, you need both Orpheus (1) and
Apsaras (3). Orpheus is a no-brainer, since you start with him, but Apsaras will
require some work. Luckily, the easiest way to obtain Apsaras is by finding one
in a Shuffle in the first block, but a Orpheus and Pixie fusion will also
work. Note that you don't need to actually perform the move; you just need the
message that pops up in battle that says you can do the move.
.------------------------------.
( #62 -- PERFORM JACK BROTHERS )
'------------------------------'
REQ -- Complete Request #61
DEADLINE -- None
DESCRIPT -- Please perform the Fusion Skill, Jack Brothers. You will need two
Personas with "Jack" in their names.
REWARD -- Bufula Gem x5
This Fusion skill requires both the Jack Frost (8) and Pyro Jack (14) Personas
before you can perform it. If you've done Request #6 already, then you should
have a Jack Frost; if you didn't, then Pixie + Unicorn OR Alp + Omoikane will
make a Jack Frost. Depending on which fusion request you're on, you may already
have a Pyro Jack. If you don't, then you can fuse a Unicorn and Alp together to
make one. Note that you don't need to actually perform the move; you just need
the message that pops up in battle that says you can do the move.
.------------------------.
( #63 -- PERFORM JUSTICE )
'------------------------'
REQ -- Complete Request #62
DEADLINE -- None
DESCRIPT -- Please perform the Fusion Skill, Justice. You will need a regular
Angel and a higher class of angel.
REWARD -- Garula Gem x5
This Fusion Skill request requires you to have both Angel (4) and Archangel (10)
in your possession. Angel can be found in a Shuffle in the first block of
Tartarus, while Archangel can be found in a Shuffle in the second block.
.-----------------------.
( #64 -- PERFORM FROLIC )
'-----------------------'
REQ -- Complete Request #63
DEADLINE -- None
DESCRIPT -- Please perform the Fusion Skill, Frolic. You will need Pixie and a
Persona with a flower on its head.
REWARD -- Bead Chain x5
This Fusion Skill request requires you to have both Pixie (2) and Narcissus (20)
in your possession. If you don't have a Pixie by now (and you should), then you
can easily get one in a Shuffle in the first block.
.-----------------------------.
( #65 -- PERFORM THUNDER CALL )
'-----------------------------'
REQ -- Complete Request #64
DEADLINE -- None
DESCRIPT -- Please perform the Fusion Skill, Thunder Call. You will need
Take-Mikazuchi and another god of thunder.
REWARD -- Shock Magatama
For this Fusion Skill request, you will need both Take-Mikazuchi (24) and Thor
(53). To be able to even fuse Thor, you will need to max out the Chariot Social
Link and as you can see, you'll need to be level 53 as well so it will be quite
a while before you can perform this fusion skill.
.---------------------------.
( #66 -- PERFORM KING AND I )
'---------------------------'
REQ -- Complete request #65
DEADLINE -- None
DESCRIPT -- Please perform the Fusion Skill, King and I. You will need Black
Frost and a kingly Persona.
REWARD -- S.Outfit Main
For this Fusion Skill, you will need both Black Frost (34) and King Frost (30).
You cannot complete this request until you have the ability to fuse four or more
Personas, since Black Frost requires 4 Personas, and you'll first get that
chance on 9/21. Black requires a fusion of Jack Frost, Pyro Jack, Queen Mab and
King Frost. You should already have access to a Jack Frost and Pyro Jack from
Request #62, so all that leaves is Queen Mab and King Frost. You cannot fuse a
King Frost until you've completed Request #22, so if you haven't done that, then
do it. You can fuse a Sati and Narcissus to make a King Frost. For Queen Mab,
you can try a Triangle Spread of Pixie, Alp and Narcissus OR you can make her
with Legion + Power OR you can try Shiisaa + Take-Minakata.
.-----------------------------.
( #67 -- PERFORM BEST FRIENDS )
'-----------------------------'
REQ -- Complete request #66
DEADLINE -- None
DESCRIPT -- Please perform the Fusion Skill, Best Friends. You will need Forneus
and a star-shaped Persona.
REWARD -- S.Outfit Yukari
For this Fusion Skill, you will need both Forneus (7) and Decarabia (50). You
can get Forneus from a Shuffle in the second block. As for Decarabia, you can
try a fusion of Ganga + Okuninushi + Kingu (with Kingu being the highest).
.-----------------------------.
( #68 -- PERFORM SUMMER DREAM )
'-----------------------------'
REQ -- Complete request #67
DEADLINE -- None
DESCRIPT -- Please perform the Fusion Skill, Summer Dream. You will need Oberon
and his royal wife.
REWARD -- S.Outfit Junpei
For this Fusion Skill, you will need both Oberon (15) and Titania (48).
.--------------------------.
( #69 -- PERFORM DREAMFEST )
'--------------------------'
REQ -- Complete request #68
DEADLINE -- None
DESCRIPT -- Please perform the Fusion Skill, Dreamfest. You will need Incubus
and his female counterpart.
REWARD -- S.Outfit Akihiko
For this Fusion Skill, you will need both Incubus (34) and Succubus (43). For
Incubus, you can fuse Sati and Take-Minakata together. As for Succubus, you can
try fusing a combination of Orobas and Vasuki.
.------------------------------.
( #70 -- PERFORM SCARLET HAVOC )
'------------------------------'
REQ -- Complete Request #69
DEADLINE -- None
DESCRIPT -- Please perform the Fusion Skill, Scarlet Havoc. You will need Ares
and a Teutonic dragon-slayer.
REWARD -- S.Outfit Mitsuru
For this Fusion Skill, you will need both Ares (19) and Siegfried (59). To be
able to get Siegfried though, you will need to max the Strength Social Link.
.-------------------------.
( #71 -- PERFORM VALHALLA )
'-------------------------'
REQ -- Complete Request #70
DEADLINE -- None
DESCRIPT -- Please perform the Fusion Skill, Valhalla. You will need a Valkyrie
as well as her master.
REWARD -- W.Outfit Main
For this Fusion Skill you will need both Valkyrie (11) and Odin (57). To be able
to create Odin, though, you will need to max the Emperor Social Link. You can
find a Valkyrie from a Shuffle on floors 17-24.
.-----------------------------.
( #72 -- PERFORM SHADOW HOUND )
'-----------------------------'
REQ -- Complete Request #71
DEADLINE -- None
DESCRIPT -- Please perform the Fusion Skill, Shadow Hound. You will need Cu
Chulainn along with his instructor.
REWARD -- W.Outfit Yukari
For this Fusion Skill, you will need both Cu Chulainn (40) and Scathach (64).
To be able to create Scathach, though, you will need to max the Priestess Social
Link.
.----------------------------.
( #73 -- PERFORM RAKTAPAKSHA )
'----------------------------'
REQ -- Complete Request #72
DEADLINE -- None
DESCRIPT -- Please perform the Fusion Skill, Raktapaksha. You will need Gurr and
Vishnu's personal carrier.
REWARD -- W.Outfit Junpei
For this Fusion Skill, you will need both Gurr (15) and Garuda (65).
.---------------------------.
( #74 -- PERFORM LAST JUDGE )
'---------------------------'
REQ -- Complete Request #73
DEADLINE -- None
DESCRIPT -- Please perform the Fusion Skill, Last Judge. You will need Mithra
and the greatest of the heavenly host.
REWARD -- W.Outfit Akihiko
For this Fusion Skill, you will need both Mithra (22) and Metatron (87). To be
able to even fuse Metatron, though, you will need to max the Aeon Social Link.
.--------------------------.
( #75 -- PERFORM TRICKSTER )
'--------------------------'
REQ -- Complete Request #74
DEADLINE -- None
DESCRIPT -- Please perform the Fusion Skill, Trickster. You will need Loki and
the slayer of Yamata-no-Orochi.
REWARD -- W.Outfit Mitsuru
For this request, you will need both Loki (58) and Susano-o (76). To be able to
fuse Susano-o, your Fool Social Link will need to be maxed, so you can't do this
request until after December 31.
.-------------------------.
( #76 -- PERFORM INFINITY )
'-------------------------'
REQ -- Complete Request #75
DEADLINE -- None
DESCRIPT -- Please perform the Fusion Skill, Infinity. You will need Ananta as
well as the Persona who rested on its back.
REWARD -- W.Outfit Ken
For this Fusion Skill, you will need both Ananta (75) and Vishnu (78).
.--------------------------.
( #77 -- PERFORM ARDHANARI )
'--------------------------'
REQ -- Complete Request #76
DEADLINE -- None
DESCRIPT -- Please perform the Fusion Skill, Ardhanari. You will need Parvati
together with her husband.
REWARD -- W.Uniform Aigis
For this Fusion Skill, you will need both Parvati (47) and Shiva (82). Shiva is
a special fusion that can only be created by fusing Rangda and Barong. Parvati
can be created by fusing Ose and Saki Mitama OR Flauros and Hanuman.
.---------------------------.
( #78 -- PERFORM ARMAGEDDON )
'---------------------------'
REQ -- Complete Request #78
DEADLINE -- None
DESCRIPT -- Please perform the Fusion Skill, Armageddon. You will need Satan and
the one who is called the Morning Star.
REWARD -- Plume of Dusk
This is the last Fusion Skill request and one that produces the strongest skill
in the game. For this Fusion Skill, you will need both Satan (79) and Helel
(88). To obtain Helel, though, you will need to max out the Star Social Link.
.------------------------------------.
( #79 -- BRING ME A SENGOKU-ERA HELM )
'------------------------------------'
REQ -- Available 10/5
DEADLINE -- None
DESCRIPT -- I would like to see the "helm" from the Sengoku era... I heard that
there is one who is never without it.
REWARD -- Bead Chain x5
You cannot finish this request unless you are in school, since the person who
has the helm is one of your teachers. After school is over, you have to go to
the Faculty Office and you will meet up with Mr. Ono. After the initial meeting,
the next 5-6 times you go to the office, you'll meet up with other teachers. The
good thing about these visits is that they raise your Academics and they do not
take up any time at all, so you're still free to work on Social Links. After you
meet all other teachers, you'll meet up with Mr. Ono once again and he'll give
you the helm you need for the request.
.-----------------------------------.
( #80 -- I'D LIKE TO TRY ODEN JUICE )
'-----------------------------------'
REQ -- Available 11/5
DEADLINE -- None
DESCRIPT -- I would love to try your world's "Oden Juice"... The drink-loving
girl near the persimmon tree may have some.
REWARD -- Gale Magatama x3
Even though you can accept this request on 11/5, you cannot complete it until
after the school trip to Kyoto later in the month. While you're on the school
trip, you will want to buy all three drinks from the vending machine on any
floor. When you get back from the trip (you arrive back on 11/20, but in the
evening), you will want to seek out the girl in the courtyard where the
persimmon tree is located. Upon talking to her with the drinks from Kyoto on
you, she will notice them and offer to sell you an Oden Juice for 5,000 yen.
Buy it and bring it back to Elizabeth to complete the request.
.-------------------------------------.
( #81 -- BRING ME FOOD FIT FOR A WOLF )
'-------------------------------------'
REQ -- Available 11/5
DEADLINE -- 11/30
DESCRIPT -- Please bring me some Gourmet Dog Food. You may be able to get some
on 11/12, when he who holds it is in a good mood.
REWARD -- Flame Magatama
This is yet another request which requires you to get an item from one of the
people in your dorm, only this time it is not a person. Once 11/12 rolls around
and it's the evening, simply speak to Koromaru and he'll give you the Gourmet
Dog Food. Once it's in your possession, you can simply bring it to Elizabeth
that night.
.-------------------------------------.
( #82 -- PLEASE GO SCRUB THE BATHROOM )
'-------------------------------------'
REQ -- Available 11/5; Need item from Request #38
DEADLINE -- None
DESCRIPT -- Scrubbing the bathroom is a difficult, but necessary, task... Take
your brush in hand and help clean the floors.
REWARD -- Maid Outfit (Y)
Before you think about attempting this request, you will need to have finished
(#38 -- I'D LIKE TO TRY SUSHI) and have gotten the Scrub Brush from it. If you
have the Scrub Brush, you will need to equip it to the Main Character and then
go to Port Island Station. At the top of the stairs, there will be a bathroom
off to the right side, next to the movie theater. You'll get an option to go
inside and to help clean, so do so and pick the options to clean the spot on the
floor. Once it's finished, you'll be done with the request.
.------------------------------------.
( #83 -- PLEASE GO WATER THE FLOWERS )
'------------------------------------'
REQ -- Complete request #59
DEADLINE -- None
DESCRIPT -- When I visited Gekkoukan High School, I saw a neglected patch of
flowers. Could you bring them some water?
REWARD -- Maid Outfit (M)
Once you finish the Elizabeth date request where you take her to your school,
you'll get access to this request, where you have to water flowers on the roof
of the school. You don't need anything special to water the flowers, since you
just need to go right up to the ones that need watering and you'll automatically
water them. Once you're on the rooftop, the flowers you need are right next to
the benches near the door. If you do this request right away, then there will
be a fat student sitting on the bench, obstructing your view of the flowers.
.---------------------------------------.
( #84 -- PLEASE FIND THE MISSING PERSON )
'---------------------------------------'
REQ -- Available 11/5
DEADLINE -- None
DESCRIPT -- I'm afraid this missing girl has Apathy Syndrome... Could you find
her and bring her a drink to cure her condition?
REWARD -- Maid Outfit (A)
This is a rather easy request. The missing girl that Elizabeth mentions in the
request description is located at Port Island Station, next to the vending
machine that is inbetween the stairs and movie theater. The drink that you need
to bring her is Cielo Mist, but you will need a total of 20 of them. Cielo Mist
can be bought from the vending machines in your dorm.
.-------------------------------.
( #85 -- PLEASE GO FEED THE CAT )
'-------------------------------'
REQ -- Available 7/8
DEADLINE -- None
DESCRIPT -- I heard there's a cat which hasn't eaten in a while. Can you find
the poor cat and give it some food.
REWARD -- Agility Sutra x2
This request will take course over a few days, as you won't be able to complete
it in just one go. You can find the cat in the back alley of Port Island
Station. Before you head over there though, you will need to buy some Super Cat
Food from the pharmacy at Paulownia Mall. Buy 4 of the Super Cat Food, go to
the alleyway in Port Island Station, and feed the cat. Keep doing this day after
day until it says that the cat is no longer hungry (4 times total).
.-------------------------------------.
( #86 -- BRING ME A FEATHERMAN FIGURE )
'-------------------------------------'
REQ -- Available 11/5
DEADLINE -- 11/30
DESCRIPT -- I'd like an action figure of Phoenix Ranger Featherman R. I think
its owner will be in a good mood on 11/21...
REWARD -- Frigid Magatama
As with the other requests, this is a simple fetch quest with the date already
given in the description. On 11/21, you simply need to speak with Ken at
night while in the lounge of the dorm and he will give you a Featherman R key
item. Simply leave the dorm, go to Paulownia Mall and show the item to Elizabeth
to complete the request.
.----------------------------.
( #87 -- BRING ME A JUZUMARU )
'----------------------------'
REQ -- Available 4/30
DEADLINE -- None
DESCRIPT -- I would like to see a katana obtainable from Thebel, the first
block: the Juzumaru.
REWARD -- Cup of Knight
This is the first in a small line of requests where Elizabeth asks you to
retrieve a certain weapon from Tartarus. The first weapon that she asks you to
get is a Juzumaru, a rarer than normal two-handed sword. There are two ways you
can get this weapon. You can get it from a rare chest on either floor 4 or floor
11, although a rare chest only has a 6% chance of appearing. The other way to
get a Juzumaru is by winning it in a Shuffle from a Rank 2 sword card, but you
won't get access to those until the second block (it still counts). The Shuffle
is the easiest way to get one, but if you're sticking to the rare chest method,
then you might want to keep looking on floor 11, since it's one floor away from
a Terminal Access.
.--------------------------------------.
( #88 -- BRING ME AN ONIMARU KUNITSUNA )
'--------------------------------------'
REQ -- Available 7/8
DEADLINE -- None
DESCRIPT -- I would like to see a katana obtainable from Yabbashah, the third
block: the Onimaru Kunitsuna.
REWARD -- Sword of King
This is especially an annoying request, but there are two ways to acquire
the Onimaru Kunitsuna two-handed sword. The first way is by winning it from a
rank 5 Shuffle by choosing the weapon card, but the randomness might lead to
some frustrations. The other way to get this weapon is via a gold chest on
floors 69, 74 and 82. If you go for this method, your best bet is to just start
on floor 72 and head up to the next Terminal Access point at floor 85, since
you'll be able to check two floors in the process.
.--------------------------------------.
( #89 -- BRING ME A MIKAZUKI MUNECHIKA )
'--------------------------------------'
REQ -- Available 9/6
DEADLINE -- None
DESCRIPT -- I would like to see a katana available from Tziah, the fourth block:
the Mikazuchi Munechika.
REWARD -- Cup of King x2
As with the sword requests that come before this one, it can be quite annoying
in retrieving the actual sword, but there are two ways that you can obtain one.
The first method involves getting one from a rank 7 Sword card in Shuffle Time,
but the randomness of it can be a bit annoying. The other method involves
finding a rare chest on floors 118, 128 or 132, which is also quite annoying
because of the 6% chance for a rare chest to appear. Your best bet, if you're
using the rare chests method, is to start at floor 122 and head up to 135 while
keeping an eye out for the rare chests, since this will net you two floor
possibilities.
.------------------------------------.
( #90 -- BRING ME AN OUTENTA MITSUYO )
'------------------------------------'
REQ -- Available 10/5
DEADLINE -- None
DESCRIPT -- I would like to see a katana obtainable from Tziah, the fourth
block: the Outenta Mitsuyo.
REWARD -- Wand of King x3
This is yet another annoying request that has you trying to hunt down yet
another rare two-handed sword. As with the previous ones, there are two ways for
you to get the Outenta Mitsuyo. You can get from randomly from a rank 8 Sword
card in a Shuffle. The other way is via a rare chest on floors 142, 150 and 156.
If you opt for the rare chest method, it's probably best to start on floor 146
and head to 160, which will have you running through two of the target floors.
.-----------------------------------.
( #91 -- BRING ME A MYOHOU MURAMASA )
'-----------------------------------'
REQ -- Complete Request #53; Reach floor 254 (Monad just needs to be unlocked)
DEADLINE -- None
DESCRIPT -- That door that appeared in the lobby... I would like to see the
katana obtained from there: the Myohou Muramasa.
REWARD -- Soma x2
This is definitely the most annoying of all the sword retrieval quests, since
this one can only be found in the unknown block of Tartarus known as Monad.
You cannot open Monad unless you have finished Request #53 and have reached
floor 254, so you might not be able to fulfill this request until the last
moments of the game. You only have two floors in which you can get the Myohou
Muramasa, floors 3 and 8, and it's only found in a rare chest (supposed 2%
chance for a rare chest to appear in Monad).
.----------------------------.
( #92 -- BRING ME PINE RESIN )
'----------------------------'
REQ -- Available 4/30
DEADLINE -- 5/7
DESCRIPT -- I would like some pine resin used by the Archery Club members. 5/2
will most likely be your chance to obtain it.
REWARD -- Purifying Rice x2
This is a simple quest, as the day you can get the pine resin is mentioned
in the description given by Elizabeth. On the night of May 2, simply speak to
Yukari, who's sitting in the lounge of the dorm. She will give you the pine
resin at the end of the conversation, and you can simply leave the dorm right
after and give it to Elizabeth in Paulownia Mall.
.----------------------------------------.
( #93 -- BRING ME A HANDHELD GAME SYSTEM )
'----------------------------------------'
REQ -- Available 5/9
DEADLINE -- 6/6
DESCRIPT -- I would like to see a handheld game system. Your best opportunity to
get it from someone will be on 5/14.
REWARD -- Curse Paper x2
As with the last request, this is a simple fetch quest with the date already
given in the description. On 5/14, you simply need to speak with Junpei at night
while in the lounge of the dorm and he will give you a Handheld Game key item.
Simply leave the dorm, go to Paulownia Mall and show the item to Elizabeth to
complete the request. For an added bonus, check out the description of the
Handheld Game to see a reference to another PS2 game.
.------------------------------------.
( #94 -- BRING ME A TRIANGULAR SWORD )
'------------------------------------'
REQ -- Available 5/9
DEADLINE -- 6/6
DESCRIPT -- Please bring me a "triangular sword." I think you will be able to
get it from someone on 5/26.
REWARD -- Protection Sutra x2
As with the other requests, this is a simple fetch quest with the date already
given in the description. On 5/26, you simply need to speak with Mitsuru at
night while in the lounge of the dorm and she will give you a Fencing Epee key
item. Simply leave the dorm, go to Paulownia Mall and show the item to Elizabeth
to complete the request.
.----------------------------------------.
( #95 -- BRING ME A PROTEIN NOT FOR PROS )
'----------------------------------------'
REQ -- Available 6/10
DEADLINE -- 7/5
DESCRIPT -- Bring me protein that's not meant for pros. I'm sure you will be
able to acquire it on 6/16.
REWARD -- Fierce Sutra x2
As with the other requests, this is a simple fetch quest with the date already
given in the description. On 6/16, you simply need to speak with Akihiko at
night while in the lounge of the dorm and he will give you a Amateur Protein key
item. Simply leave the dorm, go to Paulownia Mall and show the item to Elizabeth
to complete the request.
.-------------------------------------------.
( #96 -- BRING ME SOMETHING TO WIPE GLASSES )
'-------------------------------------------'
REQ -- Available 6/10
DEADLINE -- 7/5
DESCRIPT -- I would like something used to wipe off spectables. You should try
to get it on 6/20.
REWARD -- 42,000 yen
As with the other requests, this is a simple fetch quest with the date already
given in the description. On 6/20, you simply need to speak with Ikutsuki at
night while in the lounge of the dorm and he will give you a Glasses Wipe key
item. Simply leave the dorm, go to Paulownia Mall and show the item to Elizabeth
to complete the request.
.----------------------------------.
( #97 -- BRING ME A CHRISTMAS STAR )
'----------------------------------'
REQ -- Available 6/10
DEADLINE -- 7/5
DESCRIPT -- Bring me the item known as a "Christmas star." It should be easily
obtainable from someone on 6/27.
REWARD -- Megido Gem
As with the other requests, this is a simple fetch quest with the date already
given in the description. On 6/27, you simply need to speak with Fuuka at
night while in the lounge of the dorm and she will give you a Poinsettia key
item. Simply leave the dorm, go to Paulownia Mall and show the item to Elizabeth
to complete the request.
.-------------------------------.
( #98 -- BRING ME A FRUIT KNIFE )
'-------------------------------'
REQ -- Available 9/6
DEADLINE -- 10/2
DESCRIPT -- I'd like to have a fruit knife. There should be no difficulty in
acquiring one from someone on 9/17.
REWARD -- Nihil Spear
As with the other requests, this is a simple fetch quest with the date already
given in the description. On 9/17, you simply need to speak with Shinjiro at
night while in the lounge of the dorm and he will give you a Fruit Knife key
item. Simply leave the dorm, go to Paulownia Mall and show the item to Elizabeth
to complete the request.
.---------------------.
( #99 -- BRING ME OIL )
'---------------------'
REQ -- Available 9/6
DEADLINE -- 10/2
DESCRIPT -- What I'd really like is some oil. Try to think of who might be the
one to give it to you on 10/1.
REWARD -- Magic Mirror x3
As with the other requests, this is a simple fetch quest with the date already
given in the description. On 10/1, you simply need to speak with Aigis at
night while in the lounge of the dorm and she will give you a Machine Oil key
item. Simply leave the dorm, go to Paulownia Mall and show the item to Elizabeth
to complete the request.
As with any other RPG, weapons are quite an important factor for your
characters and Persona 3: FES is no exception. Weapons in FES are split among
8 different types, with the main character being able to use 6 out of those
8 types. The rest of your party members can only use one kind of weapon, which
makes it crucial to keep them up to date. Weapons can be acquired in a number of
ways: inside Tartarus, from the weekly Sunday shopping channel, from fulfilling
Elizabeth's requests, bought from the police station and new to FES, fusing
Personas to blank weapons (check the Weapon Fusion section for more details).
Weapons only really have 2 stats to them, Attack Power (ATK) and Accuracy (HIT).
They may also come with an added effect on them, but for most weapons, this
effect is completely random (some weapons always have the same effects). All of
the weapons will have their ATK and HIT listed, as well as any static effects
and how the weapon can be acquired. Note that if a weapon doesn't have any
effects listed, then it usually contains a random one.
For those weapons that can be bought at the police station, the level that the
main character has to be will be listed. For those found in Tartarus, the floors
will be listed and (R) will be listed if found in a rare chest. If you have to
complete a request, then the number of that request will be listed and if you
can buy it from the shopping channel, then the date you can buy it will be
listed. Note that you can get quite a few weapons from the Shuffle Time after
battles in Tartarus, so "Shuffle #" will be listed to note the rank the Sword
card must be.
=====================.========================================================.
| EFFECT NAME | EFFECT |
|=====================|========================================================|
| +1-5 Strength | Increases Strength of equipped Persona by 1-5 points |
|---------------------|--------------------------------------------------------|
| +1-5 Magic | Increases Magic of equipped Persona by 1-5 points |
|---------------------|--------------------------------------------------------|
| +1-5 Endurance | Increases Endurance of equipped Persona by 1-5 points |
|---------------------|--------------------------------------------------------|
| +1-5 Agility | Increases Agility of equipped Persona by 1-5 points |
|---------------------|--------------------------------------------------------|
| +1-5 Luck | Increases Luck of equipped Persona by 1-5 points |
|---------------------|--------------------------------------------------------|
| +10-50 HP | Increases HP by 10 to 50 points |
|---------------------|--------------------------------------------------------|
| +10-50 SP | Increases SP by 10 to 50 points |
|---------------------|--------------------------------------------------------|
| +1-10 all stats | Increases all stats from 1 to 10 points |
|---------------------|--------------------------------------------------------|
| Strong vs Arcana | Damage against foes of that Arcana increased by 25% |
|---------------------|--------------------------------------------------------|
| Effective vs Arcana | Damage against foes of that Arcana increased by 50% |
|---------------------|--------------------------------------------------------|
| Deadly vs Arcana | Damage against foes of that Arcana increased by 100% |
|---------------------|--------------------------------------------------------|
| Status (low odds) | 5% chance to increase that status with a normal atk |
|---------------------|--------------------------------------------------------|
| Status (med odds) | 10% chance to increase that status with a normal atk |
|---------------------|--------------------------------------------------------|
| Status (high odds) | 15% chance to increase that status with a normal atk |
|---------------------|--------------------------------------------------------|
| Crit rate up (low) | Critical hit chance from normal attack up by 5% |
|---------------------|--------------------------------------------------------|
| Crit rate up (med) | Critical hit chance from normal attack up by 10% |
|---------------------|--------------------------------------------------------|
| Crit rate up (high) | Critical hit chance from normal attack up by 15% |
'====================='========================================================'
/===========\
( BLUDGEONS )
\===========/
Bludgeon-type weapons, which include both hammers and axes, are used by both
the Main Character and Shinjiro. Bludgeons sport some of the higher attack
ratings, but also sport one of the lower accuracy ratings. Outside of battle,
they may be one of the last weapons you use to try and strike Shadows, as they
are slow and if you miss, it'll take a second or so to be able to strike again.
Bows are used both by the Main Character and Yukari Takeba. Bows are one of two
weapons that are unique, in that if you miss with them in a battle, you will
never stumble and fall to the ground. Bows are tied for the lowest accuracy
of all the weapons, with lower than normal attack power. They're kind of slow
on the draw when using them outside of battle confronting Shadows, but they have
quite a long reach.
Fists are used by both the Main Character and Akihiko. Fist-type weapons sport
the highest accuracy out of all the weapons, although its attack suffers a bit
because of that. Outside of battle, the Fists are a very quick weapon that has
a very short range, so you'll need to get up close and personal with the Shadows
in order to hit them.
Guns are only used by Aigis and are one of only two types of weapons that won't
make a character fall to the down if they miss. They have around average
(or slightly above average) attack and average accuracy. Guns cannot be acquired
from Shuffle Time (Journey).
Knives are only used by Koromaru and sport one of the higher accuracy ratings
for all weapons. Of course, to balance the high accuracy, Knives have a lower
attack rating than other weapons. Knives cannot be acquired from Shuffle Time.
One-handed swords are used by both the Main Character and Mitsuru. One-handed
swords are kind of the average weapon, with average attack and accuracy among
all of the weapons. Outside of battle, they are quite fast in getting off an
attack and although there's a very slight lag in between, the rebound is pretty
good.
Spears can be used by both the Main Character and Ken Amada. They have average
attack ratings, but they do sport one of the higher accuracy ratings for weapons
in the game. Spears are like one-handed swords outside of battle; they are quick
on the attack part, but they have a very slight lag before you're able to strike
again. The big different, though, is that spears have a slightly longer reach
than one-handed swords.
Two-handed swords are used both by the Main Character and Junpei Iori. They are
some of the more powerful weapons, attack power-wise, in the game but they also
sport one of the lowest accuracies in the game (second to only Bows and
Bludgeons). They tend to be a bit on the slow side when confronting Shadows
outside of battle and have some lag if you miss.
Armors and accessories are very important equipment for your characters, as they
will be taking a lot of damage without upgrading them. Armors are split into
three different categories; those worn by humans, those worn by Aigis and those
worn by Koromaru. The ones worn by humans are further split into those that can
only be worn by male characters and those only worn by female characters,
although there are a lot that can be worn by both. As with weapons, you can
acquire armors in a lot of ways.
Armors only have one main statistic to them, Defense (DEF). They can also come
with a wide variety of attributes, from resisting a certain element to a lot of
other kinds. The two main methods of obtaining new armors are by buying them
from the police station (new equipment becomes available in relation to the MC's
level) and by finding them in chests. Although not entirely new to FES, the game
does contain plenty of new costumes for your characters; costumes are armor that
changes the appearance of that character while in Tartarus and in battle.
/=======\
( ARMOR )
\=======/
If an armor can be bought at the police station, then the level of the MC will
be listed. If it can be found in Tartarus, then the floor will be listed; if it
is from a rare chest, then (Rare) will be shown. If it's acquired from a request
from Elizabeth, then the request number will be listed. If it's acquired from
the TV shows on Sunday, then the date that the show airs will be listed. There
are three pieces of armor that can be acquired from the heart item of Messiah,
so Messiah's name will be listed for those three items. You CANNOT get any armor
from Shuffle Time.
-NOTE- Since Aigis and Koromaru have their own specific armors, when "All" is
listed under the "WHO" section of the armors, then that will mean
everyone except for Aigis and Koromaru is able to equip it. "Females"
will mean that only Yukari and Mitsuru are able to equip it, while
"Males" mean Junpei, Akihiko, Ken and Shinji can equip it.
-NOTE- All of the effects on Aigis' armors are random; Aramid Semi-Shell and
Soul of Athena will never have any special effects. Papillon Method will
always have Magic +3 on it.
=========================.
| BODY ARMOR - KOROMARU |
|===========================
| NAME | DEF | LOCAT |
|===================|=====|
| Dog Suit | 74 | Koromaru starts w/ it
| Leather Dog Suit | 76 |
| Metal Dog Suit | 82 |
| Light Dog Suit | 90 |
| Titanium Dog Suit | 92 |
| Cross Dog Suit | 100 |
| Powered Dog Suit | 112 |
| Dark Dog Suit | 122 |
| Lunar Dog Suit |
| Aura Dog Suit | 160 | Messiah
'==================='
============.
| COSTUMES |
|===================.=====.=========.====================================.
| NAME | DEF | WHO | LOCATION |
|===================|=====|=========|====================================|
| Shirt of Cavalry | 46 | Males | F7, F13 (R) |
|-------------------|-----|---------|------------------------------------|
| High-cut Armor | 52 | Females | Request #6; F20, F28, F55, F61 (R) |
|-------------------|-----|---------|------------------------------------|
| Baseball Jersey | 80 | K.A. | Station 7/24 or after |
|-------------------|-----|---------|------------------------------------|
| Blue Shorts | 80 | M.C. | Station 7/24 or after |
|-------------------|-----|---------|------------------------------------|
| Blue Swimwear | 80 | A.S. | Station 7/24 or after |
|-------------------|-----|---------|------------------------------------|
| Elegant Bikini | 80 | M.K. | Station 7/24 or after |
|-------------------|-----|---------|------------------------------------|
| Pink Bikini | 80 | Y.T. | Station 7/24 or after |
|-------------------|-----|---------|------------------------------------|
| Red Shorts | 80 | J.I. | Station 7/24 or after |
|-------------------|-----|---------|------------------------------------|
| Sky Sundress | 80 | Aigis | Station 7/24 or after |
|-------------------|-----|---------|------------------------------------|
| S. Outfit Akihiko | 85 | A.S. | Request #69 |
|-------------------|-----|---------|------------------------------------|
| S. Outfit Junpei | 85 | J.I. | Request #68 |
|-------------------|-----|---------|------------------------------------|
| S. Outfit Main | 85 | M.C. | Request #66 |
|-------------------|-----|---------|------------------------------------|
| S. Outfit Mitsuru | 85 | M.K. | Request #70 |
|-------------------|-----|---------|------------------------------------|
| S. Outfit Yukari | 85 | Y.T. | Request #67 |
|-------------------|-----|---------|------------------------------------|
| Maid Outfit (A) | 90 | Aigis | Request #84 |
|-------------------|-----|---------|------------------------------------|
| Maid Outfit (M) | 90 | M.K. | Request #83 |
|-------------------|-----|---------|------------------------------------|
| Maid Outfit (Y) | 90 | Y.T. | Request #82 |
|-------------------|-----|---------|------------------------------------|
| W. Outfit Aigis | 100 | Aigis | Request #77 |
|-------------------|-----|---------|------------------------------------|
| W. Outfit Akihiko | 100 | A.S. | Request #74 |
|-------------------|-----|---------|------------------------------------|
| W. Outfit Junpei | 100 | J.I. | Request #73 |
|-------------------|-----|---------|------------------------------------|
| W. Outfit Ken | 100 | K.A. | Request #76 |
|-------------------|-----|---------|------------------------------------|
| W. Outfit Main | 100 | M.C. | Request #71 |
|-------------------|-----|---------|------------------------------------|
| W. Outfit Mitsuru | 100 | M.K. | Request #75 |
|-------------------|-----|---------|------------------------------------|
| W. Outfit Yukari | 100 | Y.T. | Request #72 |
'==================='====='========'===================================='
Players who have played a lot of RPGs know that there are plenty of items that
are found that may cause some confusion as to their usage, and Persona 3 is
no exception. There are plenty of items that can be found and bought that may
confuse players on how to use them. This section will attempt to list every
single item that can be found in the game, with some sort of explanation on what
that item does. This section only applies to The Journey.
These items are those that can be used during battle and range from recovery
items to attack items. Some items are only found within Tartarus, some can be
bought from the pharmacy or Shinshoudou Antiques, and there are items that are
only gotten from special events. For those that can be bought, the Odds & Ends
section has full shop inventories. For those that just have Tartarus listed,
then that item can be found on many floors.
-NOTE- (R) dictates that you will find that item in a rare chest.
==================.======================================.====================.
| ITEM NAME | USE | LOCAT |
|==================|======================================|====================|
| Agilao Gem | Casts Agilao on 1 Enemy | Request #62; |
| | | Tartarus |
|------------------|--------------------------------------|--------------------|
| Agility Sutra | Casts Masukukaja on party | Request #85; |
| | | Shinshoudou |
|------------------|--------------------------------------|--------------------|
| Amrita Water | Casts Amrita on party | Request #16; |
| | | Shinshoudou |
|------------------|--------------------------------------|--------------------|
| Attack Mirror | Casts Tetrakarn on party | F180 Boss; |
| | | F211 Chest; |
| | | Tartarus (R); |
| | | Request #24; |
| | | Shinshoudou |
|------------------|--------------------------------------|--------------------|
| Balm of Life | Revives 1 Member back to full HP | F14 Boss/Chest; |
| | | F122/135/180/236 |
| | | Chest; |
| | | Request #5 & 20; |
| | | Tartarus (F115+); |
| | | Monad F1/3/4/7/8; |
| | | Shinshoudou |
|------------------|--------------------------------------|--------------------|
| Bead | Restores HP to full for one ally | F220 Boss; |
| | | Request #35; |
| | | Shinshoudou; |
| | | Tartarus (F265+) |
|------------------|--------------------------------------|--------------------|
| Bead Chain | Restores HP to full for party | F5/25/110 Chest; |
| | | Request #2/64/79; |
| | | Shinshoudou |
|------------------|--------------------------------------|--------------------|
| Bufula Gem | Casts Bufula on 1 Enemy | Request #62; |
| | | Tartarus |
|------------------|--------------------------------------|--------------------|
| Champagne | Same function as Soma | Mit's Christmas |
| | | Eve Gift |
|------------------|--------------------------------------|--------------------|
| Chewing Soul | Restores 100 SP for one ally | 12/6; F10/47 Chest |
| | | Request #27; |
| | | Shinshoudou; |
| | | Tartarus (F65+); |
| | | Monad F1/2/5/6/9 |
|------------------|--------------------------------------|--------------------|
| Curse Paper | Casts Mudoon on 1 Enemy | Request #93; |
| | | Shinshoudou |
|------------------|--------------------------------------|--------------------|
| Dekaja Gem | Casts Dekaja | Tartarus; |
| | | Shinshoudou |
|------------------|--------------------------------------|--------------------|
| Dekunda Gem | Casts Dekunda | Tartarus; |
| | | Shinshoudou |
|------------------|--------------------------------------|--------------------|
| Dis-Charm | Cures Charm for one ally | Tartarus; |
| | | Pharmacy |
|------------------|--------------------------------------|--------------------|
| Dis-Poison | Cures Poison for one ally | Tartarus; |
| | | Pharmacy |
|------------------|--------------------------------------|--------------------|
| Dis-Rage | Cures Rage for one ally | Tartarus; |
| | | Pharmacy |
|------------------|--------------------------------------|--------------------|
| Fierce Sutra | Casts Matarukaja on party | Request #95; |
| | | Shinshoudou |
|------------------|--------------------------------------|--------------------|
| Flame Magatama | Casts Ragnarok on 1 Enemy | Request #81 |
|------------------|--------------------------------------|--------------------|
| Frigid Magatama | Casts Niflheim on 1 Enemy | Request #86 |
|------------------|--------------------------------------|--------------------|
| Gale Magatama | Casts Panta Rhei on 1 Enemy | Request #80 |
|------------------|--------------------------------------|--------------------|
| Garula Gem | Casts Garula on 1 Enemy | Request #63; |
| | | Tartarus |
|------------------|--------------------------------------|--------------------|
| Homunculus | Protects MC from instant kill | F85 Chest; F190 |
| | attacks (survive with full HP) | Boss; Shinshoudou; |
| | | Tartarus (R) |
|------------------|--------------------------------------|--------------------|
| Mabufu Gem | Casts Mabufu on all enemies | Tartarus |
|------------------|--------------------------------------|--------------------|
| Magaru Gem | Casts Magaru on all enemies | Tartarus |
|------------------|--------------------------------------|--------------------|
| Magic Mirror | Casts Makarakarn on party | F85 Boss; F160 |
| | | Chest; Request #99 |
| | | Shinshoudou; |
| | | Tartarus (R) |
|------------------|--------------------------------------|--------------------|
| Maragi Gem | Casts Maragi on all enemies | Tartarus |
|------------------|--------------------------------------|--------------------|
| Mazio Gem | Casts Mazio on all enemies | F10 Boss; Tartarus |
|------------------|--------------------------------------|--------------------|
| Me Patra Gem | Cures Distress, Fear & Panic (party) | Tartarus (F90+); |
| | | Monad F1; |
| | | Pharmacy |
|------------------|--------------------------------------|--------------------|
| Medical Powder | Restores 100 HP to one ally | 7/26; Request #18; |
| | | Pharmacy; |
| | | Tartarus (F90-164) |
|------------------|--------------------------------------|--------------------|
| Medicated Patch | Same function as Balm of Life | Yuko's Christmas |
| | | Eve Gift |
|------------------|--------------------------------------|--------------------|
| Medicine | Restores 50 HP to one ally | 6/7; Pharmacy; |
| | | Tartarus (F2-89) |
|------------------|--------------------------------------|--------------------|
| Megido Gem | Casts Megido on all enemies | F59 Chest; F135 |
| | | Boss; Request #97; |
| | | Shinshoudou; |
| | | Tartarus |
|------------------|--------------------------------------|--------------------|
| Megidolaon Gem | Casts Megidolaon on all enemies | F236 Boss |
|------------------|--------------------------------------|--------------------|
| Muscle Drink | Restores 100 HP for one ally; May | Pharmacy; Monad F1 |
| | cause Poison | Tartarus |
|------------------|--------------------------------------|--------------------|
| Odd Morsel | Restores 100 HP for one ally; May | Pharmacy; Monad F1 |
| | cause Fear | Tartarus |
|------------------|--------------------------------------|--------------------|
| Patra Gem | Cures Distress, Fear & Panic (ally) | Pharmacy; Tartarus |
|------------------|--------------------------------------|--------------------|
| Plume of Dusk | Fully revives and heals SP for party | Easy Mode (10); |
| | (Triggers when MC dies) | Request #78 |
|------------------|--------------------------------------|--------------------|
| Precious Egg | Restores full SP for one ally | F72/98/146 Chest |
| | | F171/190/201 Chest |
| | | F220/228/236 Chest |
| | | Request #30; |
| | | Shinshoudou |
|------------------|--------------------------------------|--------------------|
| Protection Sutra | Casts Marakukaja on party | Request #94; |
| | | Shinshoudou |
|------------------|--------------------------------------|--------------------|
| Purifying Rice | Casts Hamaon on 1 Enemy | Request #92; |
| | | Shinshoudou |
|------------------|--------------------------------------|--------------------|
| Rancid Gravy | Restores 100 HP for one ally; May | Tartarus; Monad F1 |
| | cause Panic | |
|------------------|--------------------------------------|--------------------|
| Revival Bead | Revives fallen ally with 50% HP | Request #3; |
| | | Pharmacy; |
| | | Tartarus (F2-114) |
|------------------|--------------------------------------|--------------------|
| Shock Magatama | Casts Thunder Reign on 1 Enemy | Request #65 |
|------------------|--------------------------------------|--------------------|
| Snuff Soul | Restores 50 SP for one ally | 9/6; Enemies on |
| | | 4/20 (Tutorial); |
| | | Tartarus (F2-89); |
| | | Shinshoudou |
|------------------|--------------------------------------|--------------------|
| Soma | Restores full HP/SP for party | F14/36/59/85 Chest |
| | | F110/135/160 Chest |
| | | F190/211/244 Chest |
| | | F252 Chest; |
| | | Request #33/41/91; |
| | | Monad (All but F1) |
|------------------|--------------------------------------|--------------------|
| Trafuri Gem | Escape from battle | Shinshoudou |
|------------------|--------------------------------------|--------------------|
| Umugi Water | Casts Mediarama (affected by Magic) | Request #37 |
|------------------|--------------------------------------|--------------------|
| Zionga Gem | Casts Zionga on 1 Enemy | Tartarus |
'=================='======================================'===================='
New to the FES edition of Persona 3 is the ability to fuse your Personas to
blank weapons, in order to create weapons to use in battle. You won't be able to
create any weapons until the Shinshoudou Antique shop opens up on June 9. When
you first enter the shop, the owner will talk about how you will need two
ingredients in order to make a weapon, a Persona and a Nihil weapon. The owner
will give you a free Nihil weapon at first, but in order to get more Nihil
weapons, you will have to hunt down the golden Shadows inside Tartarus.
Once you fuse a Persona to the Nihil weapon, you won't be able to get it right
away. You will have to wait at least one day before you can go back and get the
weapon from the antiques shop. Normal weapons, as well as those made from Fool
Personas, only require one day to be made. Special weapons, those made with
specific Personas, will require a wait of two days before they can be used. Note
that you will be able to refuse normal and Fool weapons by using another
Persona, but special weapons cannot be refused.
As you can see above, there are three different kinds of basic weapons that can
be made. There are special weapons that are made when a specific Persona is
used; they always make the same weapon, with the same type, no matter which
kind of Nihil weapon is used. There are those of the Fool Arcana, which are
set in stone at 1 ATK and 99 HIT, but with special effects.
The third kind of weapon is the most complicated, with an emphasis on the stats,
Arcana and level of the Persona used for the weapon. The Arcana will determine
the effect that will be present on the weapon, with the level possibly
determining the degree of that effect. The level of the Persona will also effect
how much ATK and HIT the weapon will have. Before we delve into how the stats of
the Persona affect the weapon, each weapon type has three different kinds, with
varying ATK and HIT values depending on the highest stat.
As for the stats of a Persona influencing the type of weapon, the game will take
the highest stat of the Persona, which will determine it being one of three
types. If Strength or Endurance are the highest stat, then that will create one
type of weapon (Type 1); the same holds true for Magic and Agility (Type 2) or
Luck (Type 3). Note that is a Persona has two stats with the same value as the
highest, then there is an order in which the game takes precedence: Strength,
Magic, Endurance, Agility, and then Luck (the order of the stats on a Persona's
status screen).
--NOTE-- A majority of this data came from Zeruel, on the message boards, who
should be applauded for compiling all this data.
/==================\
( REGULAR PERSONAS )
\==================/
As said above, the Arcana, level and highest stat will determine the weapon you
get for normal weapons. Note that the naming theme for the weapons depends both
on the type of Nihil weapon used and the fused weapon. Note that for guns, if
it's STR/END, then it follows the Type 2 section; if it's MAG/AGI, then it will
follow the Type 1 stats.
===============.==================.==================.==================.
| PERSONA LEVEL | TYPE 1 (STR/END) | TYPE 2 (MAG/AGI) | TYPE 3 (LCK) |
|===============|==================|==================|==================|
| 1-8 | ATK 58, HIT 92 | ATK 64, HIT 89 | ATK 52, HIT 95 |
| 9-16 | ATK 68, HIT 92 | ATK 78, HIT 89 | ATK 58, HIT 95 |
| 17-25 | ATK 94, HIT 92 | ATK 102, HIT 89 | ATK 87, HIT 95 |
| 26-31 | ATK 124, HIT 92 | ATK 135, HIT 89 | ATK 117, HIT 95 |
| 32-38 | ATK 154, HIT 92 | ATK 168, HIT 89 | ATK 142, HIT 95 |
| 39-46 | ATK 183, HIT 92 | ATK 201, HIT 89 | ATK 163, HIT 95 |
| 47-54 | ATK 221, HIT 92 | ATK 232, HIT 89 | ATK 214, HIT 95 |
| 55-59 | ATK 268, HIT 92 | ATK 289, HIT 89 | ATK 258, HIT 95 |
| 60-64 | ATK 305, HIT 92 | ATK 317, HIT 89 | ATK 298, HIT 95 |
| 65-69 | ATK 346, HIT 92 | ATK 365, HIT 89 | ATK 320, HIT 95 |
| 70-99 | ATK 370, HIT 92 | ATK 382, HIT 89 | ATK 350, HIT 95 |
'==============='=================='=================='=================='
-NOTE- For guns, types 1 and 2 are switched. So, if you fuse a Persona whose
highest stat is STR or END onto a Nihil Gun, it would follow the Type 2
stats.
Weapons made with Fool Personas have the same appearances and names as the above
weapons, but they are special in a way. Their ATK is fixed at 1 and their HIT
is fixed at 99, plus each one of them has a special effect. The special effect
varies depending on the specific Persona.
===============.======================.
| PERSONA | EFFECT |
|===============|======================|
| Orpheus | All ailments (low) |
| Slime | +20 SP |
| Legion | +100 HP |
| Black Frost | Magic +10 |
| Ose | Strength +10 |
| Decarabia | Endurance +10 |
| Loki | All ailments (med) |
| Susano-o | All stats +3 |
| Orpheus Telos | Resist Magic (high) |
'==============='======================'
/=================\
( SPECIAL WEAPONS )
\=================/
Special weapons are just as they sound, weapons made with specific Personas that
create one-of-a-kind weapons. It doesn't matter which Nihil type you use, as the
special weapons will always be the same type. These weapons also have special
names.
=============.===================.============================================.
| PERSONA | NAME | STATS |
|=============|===================|============================================|
| Asura | Vajra | ATK 450, HIT 100, +10 to all stats |
|-------------|-------------------|--------------------------------------------|
| Beelzebub | Corpse Rod | ATK 450, HIT 100, +10 to all stats |
|-------------|-------------------|--------------------------------------------|
| Chi You | Quintessence Bow | ATK 450, HIT 100, +10 to all stats |
|-------------|-------------------|--------------------------------------------|
| Cu Chulainn | Gae Bolg | ATK 260, HIT 85; Physical attack does wind |
| | | damage, plus Wind Boost effect |
|-------------|-------------------|--------------------------------------------|
| Cybele | Sabazios | ATK 340, HIT 85; Physical attack does ice |
| | | damage, plus Ice Boost effect |
|-------------|-------------------|--------------------------------------------|
| Lucifer | Lucifer's Blade | ATK 450, HIT 100, +10 to all stats |
|-------------|-------------------|--------------------------------------------|
| Mara | Evil Gloves | ATK 450, HIT 99, +10 to all stats |
|-------------|-------------------|--------------------------------------------|
| Masakado | Masakado's Katana | ATK 450, HIT 100, +10 to all stats |
|-------------|-------------------|--------------------------------------------|
| Metatron | Metatronius | ATK 450, HIT 94, +10 to all stats |
|-------------|-------------------|--------------------------------------------|
| Michael | Deus Xiphos | ATK 450, HIT 94, +10 Magic |
|-------------|-------------------|--------------------------------------------|
| Odin | Gungnir | ATK 310, HIT 97, Elec Boost effect |
|-------------|-------------------|--------------------------------------------|
| Shiva | Pinaka | ATK 450, HIT 100, +10 to all stats |
|-------------|-------------------|--------------------------------------------|
| Siegfried | Balmung | ATK 310, HIT 93, +100 HP |
|-------------|-------------------|--------------------------------------------|
| Surt | Laevateinn | ATK 340, HIT 83; Physical attack does fire |
| | | damage, plus Fire Boost effect |
|-------------|-------------------|--------------------------------------------|
| Thor | Mjolnir | ATK 340, HIT 80; Physical attack does elec |
| | | damage, plus Elec Boost effect |
|-------------|-------------------|--------------------------------------------|
| Vishnu | Sarnga | ATK 400, HIT 90, Wind Boost effect |
'============='==================='============================================'
You'll be encountering a wide variety of Shadows as you make your way through
the game and through Tartarus. This section is designed to list every single
Shadow that you encounter throughout Tartarus. All of the Shadow's stats,
including strengths and weaknesses, will remain hidden until you have Mitsuru
or Fuuka analyze the enemies. Note that an analysis will take some time (usually
will show up by the end of your attacking round).
The Bestiary will be split up according to which block the Shadow can be found.
It will show the Arcana, level, HP, and SP of the Shadow, plus which floors they
can be found. Under that will be the resistances of the Shadows and then the
last section will deal with the skills that Shadow has (a few Shadows have
skills that don't show up in the Analysis screen). All Shadows will be listed in
alphabetical order under their respective areas.
As with The Journey, you'll encounter a variety of Shadows during your trip
through the Desert of Doors. When you first encounter a Shadow, you will know
nothing about it except for its name. You need to have Fuuka analyze it (via
Tactics menu or the L1 shortcut) and wait until she finally does analyze the
Shadow.
The Bestiary will be split up according to which block the Shadow can be found.
It will show the Arcana, level, HP, and SP of the Shadow, plus which floors they
can be found. Under that will be the resistances of the Shadows and then the
last section will deal with the skills that Shadow has (a few Shadows have
skills that don't show up in the Analysis screen). All Shadows will be listed in
alphabetical order under their respective areas.
There are many things present in the game that don't really fit in with the
other sections. That's what this section is for; it's like a section of stuff
that doesn't fit in with any other section. For example, one of the things that
will be listed here is the shop listings for the stores at Paulownia Mall.
Another of the main things that will be listed here is the items and Personas
that can be obtained from Shuffle Time.
This will list every single thing that can be sold at the shops at Paulownia
Mall. Note that items sell for 25% of their buying price. Also, the discount
given by the stores on their sale days is 25%. One more thing is that new
merchandise will be available as the MC gains levels. All of the levels in which
the new stuff shows up was taken from the Double Jump Persona 3 strategy guide.
.-----------------.
( AOHIGE PHARMACY )
'-----------------'
OPEN -- Open from the beginning of the game; Open everyday (day and night)
SALE -- Saturdays
.---------------.
( SCHOOL VENDOR )
'---------------'
This is the vendor that is in the lobby of the school. It can only be accessed
on school days, after classes are over for the day (after school). The lady
sells different things on different days, with the Book Cover the only thing
that is sold everyday. On Saturdays, everything is sold.
/==================================\
( SHUFFLE TIME PERSONAS -- JOURNEY ) (S102)
\==================================/
Shuffle Time is quite a fascinating thing, since what cards you will receive
are both random and not random at the same time. There are always two ways to
ensure that you get a Shuffle Time after a battle; you either kill the last
enemy with the MC or you finish the battle with an All-Out Attack. You'll never
encounter a Shuffle Time after bosses or after fighting the Reaper. Also note
that the Personas you see during Shuffle Time reflect the levels of the enemies
you fought, so red Shadows will most likely get higher leveled Personas to show
up.
-NOTE- These are all of the Personas that I have seen while running through the
areas. The lists will most likely be missing various Personas, so if you
see a certain level range on a set of floors and a Persona that may be
missing, you'll most likely find one if you look long enough.
/==============================\
( SHUFFLE TIME MISC -- JOURNEY ) (S103)
\==============================/
This little section will detail the rest of the Shuffle Time lists, including
weapons and money charts. For the weapons section, what you see is what you get;
that means that you'll be able to find any of the weapons listed if you try for
a long enough time. The money section will list a range of the yen you can get,
from the minimum to the maximum, with an increment listed.
=========.
| MONEY |
|===============================================================.
| LVL | MIN. AND MAX. | INCREMENTS |
|=====|============================================|============|
| 1 | Min. of 620 yen and Max. of 940 yen | 40 yen |
| 2 | Min. of 1,640 yen and Max. of 2,450 yen | 90 yen |
| 3 | Min. of 2,640 yen and Max. of 3,900 yen | 140 yen |
| 4 | Min. of 3,900 yen and Max. of 5,700 yen | 200 yen |
| 5 | Min. of 7,540 yen and Max. of 11,050 yen | 390 yen |
| 6 | Min. of 11,200 yen and Max. of 16,800 yen | 700 yen |
| 7 | Min. of 20,600 yen and Max. of 30,500 yen | 1,100 yen |
| 8 | Min. of 28,600 yen and Max. of 43,000 yen | 1,600 yen |
| 9 | Min. of 51,800 yen and Max. of 68,600 yen | 2,800 yen |
| 10 | Min. of yen and Max. of yen | 3,300 yen |
'====='============================================'============'
Once you reach the second block of Tartarus, you'll discover that enemies will
start dropping gems. These gems can be traded in at Shinshoudou Antiques, which
opens up on June 9 in the game. Although the drops seem to be a bit random as to
which gem you get, each enemy actually has its own specific gem that it will
drop. I'm not quite sure if the drop rate is the same for every enemy, as some
enemies tend to drop gems easier than others (might be because of how often you
encounter some Shadows compared to others).
-NOTE- BIG thanks to Lord Faust on the GameFAQs' Persona 3: FES forums for
sending me a list of gems that he got while running through Tartarus.
I double checked the list and everything seems to be in order, so this
section is basically the work of myself and Lord Faust.
There are many things present in the game that don't really fit in with the
other sections. That's what this section is for; it's like a section of stuff
that doesn't fit in with any other section. For example, one of the things that
will be listed here is the shop listings for the stores at Paulownia Mall.
Another of the main things that will be listed here is the items and Personas
that can be obtained from Shuffle Time. Also included will be a treasure chest
listing of every floor in the Desert of Doors.
This section will list every single thing that you can purchase at Paulownia
Mall in The Answer. Note that you won't have access to the mall until you finish
Malebolge. There are no discounts in The Answer and new merchandise becomes
available as Aigis levels up.
-NOTE- The pharmacy stocks the same items as in The Journey, and all of them are
available from when you first gain access to the shops. Although the
contents are different (which will be listed), Be Blue V also has all of
its equipment available from the start.
/=======================\
( SHUFFLE TIME PERSONAS ) (T102)
\=======================/
There are always two ways to ensure that you get a Shuffle Time after a battle;
you either kill the last enemy with the MC or you finish the battle with an
All-Out Attack. You'll never encounter a Shuffle Time after bosses or after
fighting the Reaper. Also note that the Personas you see during Shuffle Time
reflect the levels of the enemies you fought, so red Shadows will most likely
get higher leveled Personas to show up.
-NOTE- These are all of the Personas that I have seen while running through the
areas. The lists will most likely be missing various Personas, so if you
see a certain level range on a set of floors and a Persona that may be
missing, you'll most likely find one if you look long enough.
/=====================\
( SHUFFLE TIME WEAPON ) (T103)
\=====================/
This section will contain what equipment you can acquire through the Sword
minor Arcana card during Shuffle Time. Unlike The Journey, it is possible to
get both armor and accessories from Shuffle Time. Also, you are not limited to
just what Aigis can wear, as you will find equipment that other party members
can use (although it seems that Aigis' equipment is a bit more heavily favored
in appearance than others). One last note is that there is no level 1 Sword card
in The Answer.
-NOTE- It's hard to gauge exactly how many items are available through Shuffle
Time, since The Answer throws armors and accessories into the mix. All
of the following data has been collected personally by me (for now) and
if you encounter any items that are not listed, feel free to contact me
via e-mail (which is located at the very top of the FAQ).
Also, level 10 Shuffle Time is hard to come by in The Answer, since there
are only two battles that would yield one (three Cyclops battle and the
one with the very powerful Maya in Empyrean).
/===============\
( GEM DROP LIST ) (T104)
\===============/
Like in The Journey, enemies in The Answer also have predetermined drops, which
almost always are gems (some of the enemies in the very first section of
Malebolge drop items). The hard part, though, is getting the Shadows to actually
drop the gems, since you have no way to increase the drop ratio. It is
recommended that you find the gems via chests rather than enemies.
This is definitely going to be the biggest section in relation to The Answer.
This section will contain listings on what you can find in the briefcases as
you explore the floors of the Desert of Doors. Note that this is pretty much a
work in progress, as it's hard to pinpoint every single item.
-NOTE- A (R) will indicate that the item is found in a golden chest. As with the
golden chests in The Journey, they usually have a 6-8% chance of
appearing on any given floor. The only exception to this rule is with
floor 25 of the Empyrean section, which will always have rare chests
only. Also note that it seems any normal chest could contain yen, which
adds to the frustration of trying to hunt down specific items. Also, the
skip in floor numbers indicate the rest area and boss floor (chest
contents on boss floors are listed in The Answer Walkthrough).
=============================================.
| TO DO LIST |
|=============================================|
| - Answer Walkthrough |
| - Characters section |
| - Tartarus |
| - Persona Compendium |
| - Plan out more advanced Persona recipes |
| - Persona recipes for Answer |
| - Finish up few Elizabeth requests |
| - Weapons (a few weapons left) |
| - Armors & Accessories |
| - Items |
| - Skills |
| - Bestiary (Answer) |
| - Shuffle Time (both Personas and equipment |
| for The Answer) |
| - Gem drop locations (Answer) |
'============================================='
9/29/08...I have started work on the lists for The Answer, which brings me to
the new section aptly named Odds & Ends (Answer). It was separated
from the Journey section because of all of the content I should be
slowly adding, like the chest contents for each floor of the Desert
of Doors. I have also added the Bestiary listings for like the first
two sets of doors for the Answer. Thanks to Lord Faust, I am only
missing one enemy for a gem drop in The Journey (Corrupt Tower).
Also, still due to those personal reasons, the guide will surely and
slowly be worked on when I get the time.
9/5/08....Yep, it's been a while since I've had a chance to update the guide,
but I've been slowly plugging away at it. I have completely finished
the Bestiary for the Journey (sans maybe 5 Shadows). I have also
listed the Personas one can obtain from Shuffle Time in the Journey,
as well as weapons and the yen (money) amounts. The biggest part of
this update, undoubtedly, is a complete listing of gem drops for the
Journey (only missing 2-3 enemies).
8/18/08...I have finished the Weapons section, except for a few stray locations
and stats. I have started adding in the locations of the various
armors, with most of the body armor section finished for the human
and robot cast. I have filled the Bestiary for The Journey up to and
including the entire fourth block (missing 2 enemies listed in the
Double Jump guide that I haven't found yet so far). The last thing to
note is all the Personas I have found during Shuffle Time for the
entire first four blocks are documented and listed in the Odds & Ends
section. Look forward to a complete (hopefully) gem drop list for The
Journey coming soon.
8/15/08...I hate lists, but they must be done and this game definitely needs
them. I redesigned the Weapons section slightly and have started
adding locations for them. I have also started filling out the armors
lists (both body and leg). I have added the Items section and
completed the battle-only items. I have also started work on the
Bestiary for the Journey (first and second blocks are just about
done), as well as the Shuffle Time Personas.
8/6/08....I have finished the Weapon Fusion and Social Links sections
completely. I am in the process of listing the Weapons, Armors, and
Accessories, as well as finally writing out the Battle Basics section.
I may or may not scrap the One Round Max Social Link section, since it
is quite the project and Penguin Knight's guide is superb. Depending
on real life issues, I may or may not get a lot of time to work on the
guide in the next two weeks or so, although I will definitely try to
work on it here and there when time permits.
7/28/08...I haven't been able to work as hard as I want to on the guide, due to
some personal reasons. Anyways, I have basic recipes for all of the
Personas listed and I started listing a few (only one right now)
advanced recipes. I'll be working on those in concurrence with other
sections now.
7/24/08...I have listed basic recipes for all Personas up to, and including, the
Tower Arcana. I have also separated the FAQs section into three parts:
General, Journey and Answer; I have added plenty of new questions to
that section. The next update should include the basic recipes for the
rest of the Personas, and I will start working on the other lists.
Also, I filled out a few more requests, including adding a general
strategy for The Reaper. I fixed a mistake in one of the conversations
for the Lovers Social Link. The special weapon fusions, as well as the
Fool ones, are listed and the next update should include the effects
for all the Arcanas.
7/17/08...Not a big update, but it could be considered an important one. I have
begun listing basic fusion recipes for all of the Personas in the
game. For this update, I have only included up to the Lovers Arcana,
with the rest following either before the weekend or right after.
7/7/08....The walkthrough for The Journey is now complete. I have also listed
all of the normal conversation responses for the Social Links, as well
as listing all of the weapons for The Journey. The Fusion Database
section has the tables filled out for all of the Arcanas. All of the
Tartarus guardians have strategies written for them. A pretty decent
update to the guide, although it's been like two weeks.
6/23/08...Another update with The Journey Walkthrough completed up to December
3rd. The Social Links section has the normal conversation responses
for most of the Links; the responses for the "Sunday" meetings should
be included with the next update, as well as the Reverse and Broken
responses for those that need them. Strategies for the Tartarus
guardians, up to and including all of the 5th block ones, are written
down and that leaves only the 6th block guardians left.
6/18/08...Today's a pretty decent sized update. The walkthrough for The Journey
is updated through the September full moon (September 5). The Social
Links section, of course, has also had some work done on it. I have
finished 81 out of the 99 requests. I added two new sections to the
guide, Weapon Fusion and Odds & Ends. I plan to fill out the Weapon
Fusion section within the next one or two updates. The Odds & Ends
section has all of the shop data for The Journey, plus it has the
Persona you can get from the Shuffle from the first few sets of
floors. Oops, I almost forgot one more thing; I have added the
boss strategies for the guardians inside Tartarus for the ones up to
and including the floor 110 boss.
6/13/08...The Journey is updated now up to and including July 8, which is right
after the full moon event in July. I have also worked on the Social
Links section, with some of the normal conversations completed for a
few Social Links.
6/9/08....The Journey walkthrough is up to June 9 now, which is right after the
second Full moon battle. I've also worked on the Social Links section,
and will continue to do so as I progress through The Journey
walkthrough. I'm also just listing the bosses for Tartarus for now,
including strategies and then will work on the rest of the floors at
a later date.
6/4/08....I've worked on The Journey Walkthrough up to and including May 10.
I've worked on numerous sections, including the Requests, Social
Links, Weapons, and a bit of the Bestiary. I've started working on the
Armors and Accessories section, but nothing much is listed there for
now. I should hopefully finish up the Requests section (32 left)
before anything else.
5/30/08...First version of the guide submitted to GameFAQs. No sections are
complete yet, although the Requests section is the closest. After
that is finished, I plan to start working on the walkthrough for The
Answer.
/===================\
( GENERAL QUESTIONS )
\===================/
Q) When was Persona 3: FES released?
A) It was released on April 19, 2007 in Japan and on April 22, 2008 in the US.
Q) Why is this game rated M?
A) There are various things that make this game rated M. There is violence,
blood, some foul language, some scenes that have a bit more skin showing than
normal and suggestive themes. There is no direct nudity in the game.
Q) What is Persona 3: FES?
A) It is kind of like a director's cut of the original Persona 3. It contains
an enhanced version (new content) of the original story from Persona 3, which
has been dubbed The Journey. There is also a new follow-up to the original
story, called The Answer, which is a brand new experience.
Q) Which characters should I use?
A) That's up to you. My general answer is to try and possibly keep all
characters evenly leveled if you want, since that does one of two things
usually. It helps alleviate the pressure to fuse new Personas that cover
your own weak spots. It also helps inside the dungeons, as each area will
usually have enemies weak to certain types of skills, so it might be easier
to exploit those weakness. Essentially, all of the characters have strengths
and weaknesses that should hopefully make you use more than three.
Q) The fusion system confuses me! Help!
A) Yeah, it can be quite confusing and seem random at first, but there is a
set way of doing things. Note that all of the regular fusions will use the
base levels of the Personas used in the fusion. For Normal Spreads, you only
have to worry about the Arcanas of the Personas; for Triangle Spreads, you
have an additional problem to worry about, the current highest level of the
three you want to use.
Q) How can I get (skill) onto (Persona)?
A) Skill Inheritance is definitely the trickiest part of the fusion system. Each
Persona is of a certain Inherit-type, meaning that particular Persona has a
chance to inherit certain skills over others, as well as skills that Persona
could never inherit. For example, Nekomata is a fire-type Persona, meaning
she will favor fire skills heavily over others when fusing; she will also
never be able to inherit any ice, electrical and wind skills. Basically, to
delve really deep into the fusion system, you'll have to take into account
the Inherit-type of the Persona you're fusing, as well as the ones being used
in the fusion.
Q) Do Boost and Amp skills stack?
A) Yes, they do stack with each other. You can only have one of each effect
taking place. For example, if you have Fire Boost and Amp on a Persona,
wearing Agni Bracers will not have any effect.
Q) How come my Vorpal Blade and Weary Thrust suck?
A) If your versions of the above skills do pitiful damage, then you have the
glitched versions of said skills. This only happens if you have a skill morph
into either Vorpal Blade or Weary Thrust. If this happens, the only thing you
can do is reset the game.
Q) The AI sucks!
A) First and foremost, make sure you have scanned the enemy. Even on bosses
where you can't see their info, your party members actually can. If you have
scanned the enemy and your party members are behaving idiotically, then fool
around with their Tactics. One of the biggest complaints involves Mitsuru,
who likes to use Tentarafoo, Marin Karin and Mind Charge quite a bit. Setting
her to Full Assault will make her forget the first two of the above spells,
although she will still use Mind Charge.
Q) OMG! Mara looks like a giant penis!!!!!!
A) Yes, we all know. Just stop it. It's getting old.
Q) How do I finish so and so request?
A) All requests are pretty basic in what you have to do. Check out the
Elizabeth's Requests section (K100) for details on every single request.
Q) When should I start fusing new Personas? Should I keep Orpheus?
A) You can start fusing new Personas whenever you feel like it. On May 10, you
get access to the Compendium, which allows you to withdraw Personas that you
have already obtained, although they are put in there at their base levels
and skills. You may want to keep Orpheus around until for a while to abuse
the Fusion Skill (with Apsaras), Cadenza, which is a great healing spell at
the start of the game.
Q) What is the maximum amount of yen it costs to withdraw a Persona from the
Compendium?
A) The cost of a Persona when withdrawing it from the Compendium is related to
its stats. A Persona, whose stats are all 99, will cost 737,075 yen on Easy
and Normal, which translates to 2,948,300 yen on Hard.
Q) What levels should I be at for (insert boss name)?
A) In The Journey, it's hard to dictate what levels you need to be for the
bosses inside Tartarus and the ones outside. A good point is that if you
reach the next barrier of Tartarus without too much trouble, then the Full
Moon bosses shouldn't give you a whole lot of troubles.
Q) Do I really have to max all Social Links in one playthrough to get Orpheus
Telos?
A) Yes, you have to max them all in one playthrough to get him. You cannot just
have the items that you receive for maxing the Social Links. Also note that
on any New Game+ you start, you lose the Colorless Mask, which means you will
have to max all Links again to be able to fuse Orpheus Telos again. That
means you should try and make the one you want and register it before
starting any New Game+.
Q) How come I can't fuse (insert Persona)?
A) One of the most common problems people have with this inquiry is that they
are trying to fuse a Persona that requires an item from one of Elizabeth's
Requests. Make sure you have done the request first; if you don't see the
request listed, then you'll most likely need to do older requests before the
required one is available.
Q) Why does my game keep freezing during the July 7 Full Moon event?
A) It seems that equipping any special weapons or costumes will cause the game
to freeze up during the part where you must break the mirrors. Just equip a
normal weapon and armor while you break the mirrors, then you can switch back
to the other equipment afterwards.
Q) What levels should I be at for (insert boss name)?
A) In The Answer, it's a little more of a challenge to pinpoint certain levels,
but if the regular Shadows are scared of you in that door area, then chances
are you can do the boss without too much trouble.
Q) When do I get access to a Compendium?
A) You don't get access to one. That means you'll have to be extra careful when
fusing Personas in The Answer and it is HIGHLY RECOMMENDED that you save
before doing any fusions.
Q) When I do get access to the shops in The Answer?!
A) You'll get access to Paulownia Mall after you finish the first set of doors.
Q) How do I fuse (insert Persona)?
A) Since there aren't any special fusions that require 4+ Personas and there
aren't any requests from Elizabeth, you won't have to worry about those
Personas. In fact, all Personas are fused via Normal and Triangle Spreads,
since those are the only options available to you. Special fusions that
require two or three Personas are still restricted to those. Also note that
since there are no Social Links, you won't need to worry about those
restrictions.