A Backdated Future presents...
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      Contact Email:   [email protected]
           Facebook:   http://facebook.com/ABackdatedFuture

               Game:   Shadow Hearts
             Region:   NTSC (North America -English-)
               Type:   FAQ/Walkthrough
           Platform:   Sony PlayStation 2 (PS2)
            Version:   1.05
       Last Updated:   02/15/2012
Best Viewing Program:   Mozilla Firefox (for better search functionality)

NOTE    This document is best viewed using a FIXED-WIDTH font, such as Courier
¯¯¯¯¯¯   New.  If the ASCII above/below and the charts used throughout the guide
        look strange, please change your settings to display text in a
        FIXED-WIDTH font.  Thanks!


_____                                                                     _____
\*\\*\    My purpose for this guide is to make sure that you are able    /*//*/
)*))*)   to get a perfect game, meaning that you can find all items,   (*((*(
/*//*/      explore all of the areas, and see all there is to see.       \*\\*\
¯¯¯¯¯                                                                     ¯¯¯¯¯


For this guide, I have decided to create an extensive FAQ/Walkthrough. The
walkthrough is the main focus; it walks you through the whole game step-by-
step, leading you to the locations of all of the items in the game and
strategies for fighting the bosses. It will also be an extensive FAQ, which
includes lists of all of the items, equipment, skills, shop lists, a bestiary
with all of the enemies in the game, and more!





       ««  Shadow Hearts  »»                                   [I-1-00]
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\\\\                          Table of Contents                          \\\\
 \\\\_____________________________________________________________________\\\\
  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

  Introduction
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Table of Contents  . . . . . . . . . . . . . . . . . . . . . . . . . .[I-1-00]
Game Manual / Instructions . . . . . . . . . . . . . . . . . . . . . .[I-1-01]


  Walkthrough
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Walkthrough - Shadow Hearts (Asia) . . . . . . . . . . . . . . . . . .[W-1-00]
 Trans-Siberian Express . . . . . . . . . . . . . . . . . . . . . . .[W-1-01]
 Plains . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .[W-1-02]
 Zhaoyang Village . . . . . . . . . . . . . . . . . . . . . . . . . .[W-1-03]
 Fengtian . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .[W-1-04]
 Dalian . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .[W-1-05]
 Smuggler's Boat  . . . . . . . . . . . . . . . . . . . . . . . . . .[W-1-06]
 Shanghai, Huayuan (1)  . . . . . . . . . . . . . . . . . . . . . . .[W-1-07]
 Temple Ruins . . . . . . . . . . . . . . . . . . . . . . . . . . . .[W-1-08]
 Shanghai, Huayuan (2)  . . . . . . . . . . . . . . . . . . . . . . .[W-1-09]
 Asia Side Quests . . . . . . . . . . . . . . . . . . . . . . . . . .[W-1-10]
   Yuri's Level 1 Fusions (Side Quest)  . . . . . . . . . . . . . . .[W-S-01]*
   Kowloon Fortress (Side Quest)  . . . . . . . . . . . . . . . . . .[W-S-02]*
   Mr Zhen's Pit Fight (Side Quest) . . . . . . . . . . . . . . . . .[W-S-03]*
 Shanghai, Kuihai Tower . . . . . . . . . . . . . . . . . . . . . . .[W-1-11]

Walkthrough - Shadow Hearts (Europe) . . . . . . . . . . . . . . . . .[W-2-00]
 Prague (1) . . . . . . . . . . . . . . . . . . . . . . . . . . . . .[W-2-01]
 Bistritz (1) . . . . . . . . . . . . . . . . . . . . . . . . . . . .[W-2-02]
 Blue Castle (1)  . . . . . . . . . . . . . . . . . . . . . . . . . .[W-2-03]
 Bistritz (2) . . . . . . . . . . . . . . . . . . . . . . . . . . . .[W-2-04]
 Blue Castle (2)  . . . . . . . . . . . . . . . . . . . . . . . . . .[W-2-05]
 Prague (2) . . . . . . . . . . . . . . . . . . . . . . . . . . . . .[W-2-06]
 Rouen  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .[W-2-07]
 London, Old Castle Street  . . . . . . . . . . . . . . . . . . . . .[W-2-08]
 London, Orphanage  . . . . . . . . . . . . . . . . . . . . . . . . .[W-2-09]
 Calios Mental Hospital (1) . . . . . . . . . . . . . . . . . . . . .[W-2-10]
 Europe Side Quests, Part 1 . . . . . . . . . . . . . . . . . . . . .[W-2-11]
   Calios Mental Hospital (2) . . . . . . . . . . . . . . . . . . . .[W-S-04]*
   Yuri's Gravestones . . . . . . . . . . . . . . . . . . . . . . . .[W-S-05]*
 Nemeton Monastery (1)  . . . . . . . . . . . . . . . . . . . . . . .[W-2-12]
 Europe Side Quests, Part 2 . . . . . . . . . . . . . . . . . . . . .[W-2-13]
   Nemeton Monastery (Book of Rituals / Codex of Lurie) . . . . . . .[W-S-06]*
   The Orphanage (Emigre Manuscript / Lottery Member #3)  . . . . . .[W-S-07]*
   Rouen (Silent Peddler / Margarete's Armor, Weapon, &
   Confession / Zhuzhen's Armor / Lottery Member #2)  . . . . . . . .[W-S-08]*
   Blue Castle (Keith's Weapon / Lottery Member #1) . . . . . . . . .[W-S-09]*
   Prague (Rare Shop / The Dollhouse / Alice's Weapon)  . . . . . . .[W-S-10]*
   Cave Temple (Keith's Armor / Zhuzhen's Weapon) . . . . . . . . . .[W-S-11]*
   Ancient Ruins (Alice's Armor / Halley's Weapon)  . . . . . . . . .[W-S-12]*
   Yuri's Level 2 & 3 Fusions, ???? Attacks . . . . . . . . . . . . .[W-S-13]*
   Sharon's Pit Fight (Halley's Armor / Other Items)  . . . . . . . .[W-S-14]*
   The Good Ending (Defeating the Masks)  . . . . . . . . . . . . . .[W-S-15]*
 Nemeton Monastery (2)  . . . . . . . . . . . . . . . . . . . . . . .[W-2-14]
 Europe Side Quests, Part 3 . . . . . . . . . . . . . . . . . . . . .[W-2-15]
   Nemeton Monastery (The Seraphic Radiance /
   Yuri's Weapon & Armor / Lottery Member #0) . . . . . . . . . . . .[W-S-16]*
 Final Preparations . . . . . . . . . . . . . . . . . . . . . . . . .[W-2-16]
 Neameeto . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .[W-2-17]
 New Game+  . . . . . . . . . . . . . . . . . . . . . . . . . . . . .[W-2-18]

 * = Side Quest


  Appendices
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Appendices . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .[A-1-00]
 Special Skills / Souls . . . . . . . . . . . . . . . . . . . . . . .[A-1-01]
 Weapons  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .[A-1-02]
 Armor  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .[A-1-03]
 Accessories  . . . . . . . . . . . . . . . . . . . . . . . . . . . .[A-1-04]
 Items  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .[A-1-05]
 Valuables  . . . . . . . . . . . . . . . . . . . . . . . . . . . . .[A-1-06]
 Store/Shop List  . . . . . . . . . . . . . . . . . . . . . . . . . .[A-1-07]
 Acupuncturist Costs  . . . . . . . . . . . . . . . . . . . . . . . .[A-1-08]
 The Lottery  . . . . . . . . . . . . . . . . . . . . . . . . . . . .[A-1-09]
 Malice Rewards . . . . . . . . . . . . . . . . . . . . . . . . . . .[A-1-10]
 Pedometer Rewards  . . . . . . . . . . . . . . . . . . . . . . . . .[A-1-11]
 NPC Library (* some spoilers *)  . . . . . . . . . . . . . . . . . .[A-1-12]
 Monster Library (Bestiary) . . . . . . . . . . . . . . . . . . . . .[A-1-13]
 Sub-bosses and Bosses  . . . . . . . . . . . . . . . . . . . . . . .[A-1-14]
 Help (detailed, available in-game) . . . . . . . . . . . . . . . . .[A-1-15]


  Conclusion
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Version History  . . . . . . . . . . . . . . . . . . . . . . . . . . .[C-1-01]
Thanks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .[C-1-02]
Copyright / Disclaimer / Credits . . . . . . . . . . . . . . . . . . .[C-1-03]




       ««  Shadow Hearts  »»                                   [I-1-01]
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\\\\                      Game Manual / Instructions                     \\\\
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This section contains all of the instructions listed in the game's manual.


 NOTE     If you need more detailed help, check the in-game Help section, or
¯¯¯¯¯¯¯¯   refer to A-1-15 in the guide, which is the same as the in-game Help!


                                 STARTING UP
———————————————————————————————————————————————————————————————————————————————

           _.——————._                                    _.——————._
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        //|    L1    |\\______________________________//|    R1    |\\
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    /         |UP|         \   ____        ____   /        ( /\ )        \
   (     .——.  \/  .——.     ) [ SL ]      [ ST > (    .——.  '——'  .——.    )
   |     |LT >    < RT|     |  ¯¯¯¯        ¯¯¯¯  |   ( [] )      ( () )   |
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  |  `.       '——'      .´¯¯`.  \    ¯¯¯¯    /  .´¯¯`.      '——'       .´  |
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 |        ¯—._____.—.  '  L3  '  |__________|  '  R3  '  .—._____.—¯        |
 |                  /\  `.__.´  /¯¯¯¯¯¯¯¯¯¯¯¯\  `.__.´  /\                  |
 |                 /  `._    _,´              `._    _,´  \                 |
 |                /      ¯¯¯¯                    ¯¯¯¯      \                |
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              .´¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯`.
              |   UP = UP            |   /\ = TRIANGLE       |
              |   DN = DOWN          |   [] = SQUARE         |
              |   LT = LEFT          |   () = CIRCLE         |
              |   RT = RIGHT         |   >< = CROSS          |
              |                      |                       |
              |   L1 = L1 TRIGGER    |   R1 = R1 TRIGGER     |
              |   L2 = L2 TRIGGER    |   R2 = R2 TRIGGER     |
              |                      |                       |
              |   LA = LEFT ANALOG   |   RA = RIGHT ANALOG   |
              |   L3 = L3 (PRESS)    |   R3 = R3 (PRESS)     |
              |                      |                       |
              |   SL = SELECT        |   ST = START          |
              |                      |                       |
              |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
              |              AG = TOGGLE ANALOG              |
              `.____________________________________________.´


                                GAME CONTROLS
———————————————————————————————————————————————————————————————————————————————


  DEFAULT GAME CONTROLS
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
*Left analog stick - Move character/navigate menus
Directional buttons - Move character/navigate menus
CIRCLE button - Run (when using the Directional buttons to move)
CROSS button - Confirm
TRIANGLE button - Cancel
SQUARE button - Display the Command Menu screen
R1 or L1 button - Display the "Escape" command during battle
START button - Start the game/skip cinematics

* = The Left analog stick gives you greater control of your character's
movement. If you press lightly in a direction, your character will walk. If you
press the Left analog stick all the way in a direction, your character will
run.


  MENU NAVIGATION
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Shadow Hearts contains a number of menus. To navigate through a menu, highlight
your selection using the directional buttons or Left analog stick. Confirm your
choice by pressing the CROSS button. To go back to the previous screen, press
the TRIANGLE button.


                               THE STORY BEGINS
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Rouen, France - 1913

A traveling English priest is brutally murdered on a rainy night. His only
daughter, believed to have been traveling with him, and his possessions have
vanished. She has been classified as "missing."

One month later...

A steam train blazes under the clear, starry sky. The train from Changchun is
headed for Dairen. Inside the Japanese army's luxury car, located in the back
of the train, sits the murdered priest's daughter. She has beautiful blonde
hair and eyes full of sorrow. Bored, she stares outside at the scenery.

An English gentleman approaches the girl. The next moment, a scream rips
through the train. One of the Japanese bodyguards is torn like a piece of paper
and falls to the ground. The English gentleman, smiling, locks his gaze onto
the girl.

"Who-who are you?!," the girl whimpers.
"I am Roger Bacon and I have come to take you away."

A great tragedy is about to begin...


                               PLAYING THE GAME
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
At the game's Title screen press the START button. Next, select from beginning
a New Game or Continuing a game (if you have saved data available on a Memory
Card (8MB) for PlayStation 2). When you have selected, press the CROSS button
to begin playing.

You can also adjust the Vibration Function of you DUALSHOCK 2 analog
controller. Select VIBRATION from the Main Menu and press the CROSS button.
Next, select from ON or OFF.


  SAVING AND LOADING GAME DATA
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
In order to save game data, you must use a Memory Card (8MB) for PlayStation 2.
Press the SQUARE button at a save point and select SAVE from the Command Menu
screen, under the "Data" column. Choose a Memory Card (8MB) for PlayStation 2
and a file to save to using the directional buttons. Confirm your save command
by pressing the CROSS button to complete the operation.

To load game data, select LOAD from the "Data" column of the Command Menu
screen. Select the file you want to load with the directional buttons and
confirm by pressing the CROSS button to load the saved file.


                              PLAYER ATTRIBUTES
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

  BASIC FIGHTING
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Shadow Hearts is a game of myth, magic, and the macabre. As the story unfolds,
you will find yourself facing off against a variety of powerful and unearthly
enemies. In order to finish the game, you will have to rely not only on your
physical powers, but your supernatural powers as well. Shadow Hearts is a "turn
based" game. This means that when in battle, each character (or monster) on-
screen will get a chance (turn) to attack or defend. Each character thereafter
will receive their turn and so on. The battle will continue until one side has
won the fight.


  HP (HIT POINTS)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Each character (or monster) will have a number which represents their Hit
Points, which in turn, represents the amount of life in that character. When in
a battle, if a character (or monster) loses all of their HP, they will die.


  MP (MAGIC POINTS)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
A player's ability to use magic is determined by Magic Points (MP). These
points allow for a player to cast spells (offensive and defensive) and perform
other magical feats. Once a player's MP runs out, they will lose their magical
powers.


  SP (SANITY POINTS)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Fighting monsters pushes one's mental state to its limit. Long battles affect
the mind as well as the body. The longer the battle, the more evil energy you
receive from the monsters. Characters with weak spirit can lose their sanity if
they receive too much evil energy. SP (Sanity Points) shows the mental strength
of a character and are displayed at the far right adjacent to HP and MP. When
this number reaches 0, the character loses his or her sanity and goes
"berserk." The main character also spends SP when they fuse with a monster. You
can tell by the large SP consumption that fusion is very hard on the spirit.


                               DURING A BATTLE
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
During the game, you will face countless enemies. These vile monsters come in
many forms, some weak while others strong. When you are attacked during the
game, the screen will flash and twist. After this happens, get ready to fight.
In order to win in battle, you must know what to do.

The camera will rotate and show you the enemies you will be facing. Take note
of which one you think may be the strongest or the weakest, as this may help
you in the upcoming battle. After each character (or monster) has been shown,
it is then time to begin the battle.


  STEP 1: THE ACTION MENU
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
The Action Menu is where you will make your decision on what to do in the
battle. Move the cursor next to the sub-menu you wish to access and then press
the CROSS button. To cancel your command, press the TRIANGLE button.


  ATTACK
¯¯¯¯¯¯¯¯¯¯¯¯
This is your basic physical attack. After choosing to attack, you will choose
the enemy you want to target. Move the cursor over the desired enemy and press
the CROSS button to begin your move. After you have pressed the CROSS button,
you cannot cancel the command.


  FUSION (OR SECOND ITEM)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use your Sanity Points to morph into a powerful beast. This "fusion" of man and
monster will cost you valuable Sanity Points, but will make your attacks even
stronger. After you have pressed the CROSS button, you will be able to select
the form you wish to take. Select one (there may be times when only one is
available) and press the CROSS button again to activate the fusion.

While FUSION is a power which Yuri possesses, this second item in the Action
Menu is unique for each character. For example, Alice's second item in the
Action Menu is WHITE MAGIC. Each usable character will have a specific action
they can perform, which gives way to even more actions.


  ITEM
¯¯¯¯¯¯¯¯¯¯
Items are collected throughout the game and can be used for many different
reasons. Some are attack-based and others are defensive, such as healing an
injured character. After selecting an item, select the character on-screen that
you want to the item on and press the CROSS button. Remember that if you are
using a healing item (such as the Thera Leaf), use it on one of your
characters! You may just help an enemy without knowing it!


  DEFEND
¯¯¯¯¯¯¯¯¯¯¯¯
If you choose to defend, your character's turn in battle will show them
covering themselves for an attack. Choosing to defend doesn't mean you won't
take damage, you just won't take as much as if you didn't defend yourself.

NOTE: When in battle, look at the bottom of the screen when you are choosing an
attack or defense. The text that appears will give you a description of what
the highlighted item/action does.

Now that you have learned about the Action Menu, it's time to learn about the
Judgment Ring...


                              THE JUDGMENT RING
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
The actions of each character (that you control) are determined by the Judgment
Ring. This powerful symbol reflects one's chances of performing a task, whether
it be as calculated as an attack or as simple as opening a gate. Either way,
when it comes to using the Judgment Ring, timing IS everything!

When it comes time to use the Judgment Ring, sections of the ring will be
highlighted. The object of using the Judgment Ring is to stop the cursor in the
highlighted areas by pressing the CROSS button. As the meter spins around the
ring, press the CROSS button as many times as there are highlighted areas to
complete your action. The closer you can get the meter to the outside edge of a
highlighted area, the better your action will be. This is very difficult to do,
but will be extremely useful in a fight. Also, if you are in a fight make sure
you check the meter in the first area, as this will give you at least one
attack. If you don't check the first area, you will not be able to launch an
attack.

The ring is different for each character and task. Make sure you know where to
check the meter based upon the task you are trying to accomplish. It's
difficult, but with a little practice you'll have no trouble.


                               THE COMMAND MENU
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When you are not in battle, you can access the Command Menu by pressing the
SQUARE button. The Command Menu is packed with tons of information in case you
find yourself lost in the game. While it won't give you hints about what to do,
the Command Menu acts as an in-game instruction manual as well as an inventory
control menu that you will be able to use to your advantage.

You can navigate through the Command Menu by using the Left analog stick or
directional buttons to highlight items. Press the CROSS button to access the
item. Pay attention to the NOTE bar at the bottom of the screen. This will tell
you what each item does. Press the L1 button or R1 button to turn the pages of
the Command Menu.


                                THE CHARACTERS
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———————————————————————————————————————————————————————————————
  Yuri Hyuga             Age: 24            Class: Darkness
———————————————————————————————————————————————————————————————
Born in 1890 to a Japanese father and a Russian mother, Yuri's birthplace is
unknown. In his youth, he moved throughout China, going wherever his father's
military assignments took them. Both of his parents died when he was 10 years
old. Yuri's fusion ability awakened at the moment of their death and he has
been a harmonixer ever since. He is searching for the owner of a mysterious
voice, which guides him during this story.


———————————————————————————————————————————————————————————————
  Alice Elliot           Age: 20            Class: Light
———————————————————————————————————————————————————————————————
Raised in London, Alice began to hear supernatural voices at a young age and
became an exorcist, helping her father perform exorcisms. Now, people of
influence want to capture her and use her power for their own purposes. She is
shy and introverted at first, but her perky personality returns as she embarks
on her journey with Yuri.


———————————————————————————————————————————————————————————————
  Roger Bacon            Age: ?             Class: Darkness
———————————————————————————————————————————————————————————————
This mysterious English gentleman is hunting Alice for reasons not yet clear.
His good-natured facade belies a cruel personality. He is pure evil and uses
his powerful ancient magic to accomplish his sinister deeds.


———————————————————————————————————————————————————————————————
  Zhuzhen Liu            Age: Over 60       Class: Fire
———————————————————————————————————————————————————————————————
This wise sage is deft in the way of Yin and Yang and Feng Shui. He hints at
some past connection with Yuri and Bacon.


———————————————————————————————————————————————————————————————
  Margarete G. Zelle     Age: ?             Class: Water
———————————————————————————————————————————————————————————————
She is a world famous spy. She meets Yuri and Alice by chance and decides to
tag along on their journey.


———————————————————————————————————————————————————————————————
  Keith Valentine        Age: About 400     Class: Earth
———————————————————————————————————————————————————————————————
He is the lord of an eastern European castle. Bored of sleeping his life away
at the castle, Keith decides to join Yuri and Alice's journey.


                                   GLOSSARY
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

  The Graveyard
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
The Graveyard is the resting place of souls and plays a crucial role in Yuri's
special ability of fusion. He can swallow up monsters into his consciousness
and take their form to use their abilities. The ability to control a monster's
ability may seem convenient, but the user carries a risk of having their
consciousness being taken over by it. Yuri acquires his Fusion Monsters in the
graveyard. The tombstones begin to glow when Yuri defeats enough monsters to
accumulate sufficient Soul. Check the glowing tombstone - a monster of a
certain class will appear. Fight these monsters and defeat them to acquire
their form.


  Exorcist
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Exorcists expel evil spirits from the possessed. Everywhere in the world, some
form of an exorcising ritual exists. As a Christian exorcist, Alice possesses
the power to perform this ritual. An exorcist also has the power to hear
supernatural voices. Alice can neutralize these voices and evil spirits with
White Magic. On the downside, others can use her power to summon a powerful,
evil spirit. The struggle to acquire her power brings on a great disaster.


  Malice
¯¯¯¯¯¯¯¯¯¯¯¯
In any RPG (role-playing game), your ability rises as you defeat enemies. What,
then, happens to the souls of the defeated? Malice is the vengeance of monsters
killed in battle. By defeating monsters, Yuri earns the energy to raise his
abilities but he also earns malice energy. He must clear out the accumulated
malice at some point. The only place to clear the accumulated malice is in the
graveyard. One who can neutralize the vengeance of the slain is the true hero.


  The Reaper
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
When "Malice" accumulates beyond a certain capacity, the reaper appears. The
reaper assumes the form of the one Yuri fears the most and attacks him. The
defeated monsters' wish is to instill fear into Yuri's hearts - that is the
curse of the "masked monster." Will Yuri remain in fear of his worst enemy or
will he defeat it? Only you, the player can decide his fate.


  Yin & Yang and Feng Shui
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
The term Feng Shui originated in the ancient Chinese "Book of Burial." Its
philosophy is based on Five Material Agents. Yin and Tang and the Five Material
Agents are both Chinese universal explanatory principles. The essential
principle of Yin and Yang is that the universe consists of two opposing
elements, the Yin and the Yang. Heaven and earth, right and wrong, man and
woman, light and darkness - these opposing forces work to cancel each other out
and maintain balance. The Five Material Agents principle is based on the
principle that the universe consists of five materials: wood, fire, earth,
metal and water. There is also Ayurveda, which identifies earth, water, fire,
wind and sky as the five elements that make up the universe. Of the five,
earth, fire and sky represent the ground, the sun and the universe. Wind and
water chooses the "chi" emitted from these three spaces. This principle is said
to be the origin of Feng Shui. Shadow Hearts combines elements of Chinese sage
arts and western concepts of good and evil to make up a unique world of
mysticism.


 NOTE     If you need more detailed help, check the in-game Help section, or
¯¯¯¯¯¯¯¯   refer to A-1-15 in the guide, which is the same as the in-game Help!




       ««  Shadow Hearts  »»                                   [W-1-00]
____________________________________________________________________________
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\\\\                          Walkthrough - Asia                         \\\\
 \\\\_____________________________________________________________________\\\\
  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

                                 Directions
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      N                          Up = North                           U
   NW | NE                                                         UL | UR
     \|/                             /\                              \|/
  W ——x—— E     =     Left = West   <()>   Right = East     =     L ——x—— R
     /|\                             \/                              /|\
   SW | SE                                                         LL | LR
      S                         Down = South                          D
_______________________________________________________________________________

There is no true "compass" to the game; instead, you travel on pre-rendered
backgrounds with areas for walking. Sometimes, I will substitute west for left,
right for east, etc.




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                     Trans-Siberian Express
    [W-1-01]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
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      Items | [_] Thera Leaf          [_] Mana Leaf           * = Initial
            |
  Equipment |*[_] Leather Gloves     *[_] Cotton Shirt
            |
  Valuables |*[_] Talisman
            |
      Souls |*[_] Death Emperor
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy                           |   HP   | Class | Notes
=================================|========|=======|============================
#001  [_] Wind Shear            |    10  | Wind  |
      [_] Roger Bacon           |        | Dark  | Cannot be defeated
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

 NOTE     The Rude Hero comes equipped with [_LEATHER GLOVES_], a
¯¯¯¯¯¯¯¯   [_COTTON SHIRT_], and the [_DEATH EMPEROR_] soul by default, as well
          as the [_TALISMAN_] valuable.

After watching the greatest intro of video game history, head down to the next
train car. Go just a little bit further to enter into your first battle with a
couple of Wind Shears.

 NOTE     Shadow Hearts' battle system is very unique, actually requiring a
¯¯¯¯¯¯¯¯   little bit of skill. Press the CROSS button within the highlighted
          areas on the Judgment Ring for successful attacks. Once you get used
          to the system more, feel free to try to time your attacks just right
          to succeed in more critical attacks in the smaller red area. If you
          miss though, you miss an attack completely.

Once you take out the Wind Shears, examine the body in the aisle for a
[_THERA LEAF_], then examine the body lying in the booth for a [_MANA LEAF_].
Head into the next car and proceed to the front, which will lead to more events
and a battle with Roger Bacon.

 NOTE     It's impossible to win this battle, so feel free to just wail away
¯¯¯¯¯¯¯¯   at him, practicing your Judgment Ring until he uses Revelation to
          end the battle.

Watch some more events after the battle, then you'll be on the World Map. Feel
free to save out here if you like; you'll always be able to save your game on
the World Map. In any case, there's only one place to go: the Plains.




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                                     Plains
    [W-1-02]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Save Points | By the sluice gate                              * = Initial
            |                                                 ! = Can only
      Items | [_] Pure Leaf          ![_] Thera Leaf              have one
            | [_] Mermaid's Tear     ![_] Mana Seed
            |![_] Thera Seed          [_] Holy Mother Bust
            |
  Equipment | [_] Leather Belt       *[_] Bandanna
            |*[_] Small Bible        ![_] Leather Belt
            |*[_] Cotton Blouse      ![_] Bandanna
            |
  Valuables |*[_] Pendant             [_] SluiceGateHandle
            |
      Souls | [_] Raging Tiger
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy            (~ = SUB-BOSS) |   HP   | Class | Notes
=================================|========|=======|============================
#002  [_] Vampire Bat           |     8  | Dark  |
#003  [_] Venomous Spider       |    10  | Earth | Inflicts Poison
#004  [_] Wolf                  |    15  | Wind  |
      [_] Fox Face              |        | Dark  | Cannot be defeated
     ~[_] Raging Tiger          |    75  | Earth | Lv. 1 Fusion (Graveyard)
                                |        |       |
#105  [_] Evil 1                | Varies |       | Graveyard Malice
#106  [_] Evil 2                | Varies |       | Graveyard Malice
#107  [_] Evil 3                | Varies |       | Graveyard Malice
#108  [_] Evil 4                | Varies |       | Graveyard Malice
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

After some dialogue, you'll regain control. Take a few steps to the upper-left
to find a [_PURE LEAF_] on the ground, then head down to the next area. Instead
of following the path, go right into the grass and to the next area, where
you'll find a chest containing a [_LEATHER BELT_]. Go ahead and equip this to
the Rude Hero. Head back and follow the path west until you find the girl. This
will allow you to continue the dialogue, where you'll be able to name your
characters. The default names are Yuri for the Rude Hero and Alice for the Girl
In Danger, and I will be referring to them by their default names throughout
the guide. Alice will join your party, and you'll regain control.

 NOTE     Alice comes equipped with a [_SMALL BIBLE_], a [_COTTON BLOUSE_],
¯¯¯¯¯¯¯¯   and a [_BANDANNA_] by default, and also comes with the [_PENDANT_]
          valuable.

Start to head southeast and examine the body of water to your south. You can't
cross it yet, so take a few steps southeast. Before stepping on the bridge,
look just below where you're standing to find a [_MERMAID'S TEAR_]. Continue
southeast to the next area, where Alice notes that we need to do something with
the sluice gate to keep going, so that's our next task.

Before doing that, head north to the fork, then go east and past the fork here,
following the path as it turns north and west to another sluice gate. Examine
it to find out that you need a handle to use it. Now go back to the last fork
and use the Save Point to the southeast to save, that way if you accidentally
mess up the next task, you can reload and retry it. In any case, there are two
ways to handle this next task; read them both before deciding which one to try:

1) Examine the sparkling Sluice Gate handle at the bottom part of the screen.
  You'll have to do a "Push Ring" to be able to get the handle, meaning that
  you have to push the CROSS button several times in order to get the
  indicator within the allowed range, then press it intermittently to keep it
  in that area until the time expires. Doing this successfully the first time
  will not only net you the handle, but also a Leather Belt (raises Attack)
  here after a sequence of events. If you fail the first time, but succeed the
  second, you'll receive a Thera Seed, and if you succeed the third or any
  time after, you'll receive a Thera Leaf.

2) Examine the sparkling Sluice Gate handle at the top part of the screen.
  You'll have to do a "Normal Ring" to be able to get the handle, meaning that
  you have to push the CROSS button three times when the indicator is within
  the allowed ranges, just like in battle. Doing this successfully the first
  time will not only net you the handle, but also a Bandanna (raises Defense)
  here after a sequence of events. If you fail the first time, but succeed the
  second, you'll receive a Mana Seed, and if you succeed the third or any time
  after, you'll receive a Mana Leaf.

Regardless of how you decided to get it, you'll receive the
[_SLUICEGATEHANDLE_]. Head back to the northeastern side of this area and use
the SluiceGateHandle on the Sluice Gate to lower the water running through the
plain. Start to make your way back to the previous area, and they'll decide to
take a rest for a while. Shortly after Alice falls asleep, a mysterious figure
known as Fox Face will appear, and you'll have to fight him in battle.

 NOTE     Once again, it's impossible to win this battle, so feel free to just
¯¯¯¯¯¯¯¯   wail away at him until he uses the !!! attack to reduce your HP to
          1, followed by being knocked out once again.

After the battle, you'll be in the Graveyard, the one in Yuri's dreams. When
you gain control, head north and examine the glowing green tombstone to be
thrown into a battle, this time with the Raging Tiger.

     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Raging Tiger          |    75 HP  | Class: Earth |                          |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  Hey, we can win this one! Go ahead and use Yuri's Fusion skill to become   |
|  the Death Emperor, then use normal attacks to wipe out the Raging Tiger.   |
|  He's not tough at all, and should take just a couple turns to take out.    |
|                                                                             |
'—————————————————————————————————————————————————————————————————————————————'

By defeating him in battle, Yuri can now equip the soul of [_RAGING TIGER_],
Tigerion! Be sure to equip it in the menu. Next, head west and talk to the
Masks here, who'll tell you that you need to defeat the accumulation of Malice
within you to be able to leave the Graveyard. You'll then enter a battle with
Evil 4. He's pretty easy; just fuse into the Raging Tiger and dish out some
strong hits to take him out in a turn or two.

 NOTE     To sum up everything that the Masks have said: The Talisman Yuri
¯¯¯¯¯¯¯¯   holds will show the level of Malice that has accumulated in his
          soul. To rid himself of the Malice, he must return to the Graveyard
          and fight an incarnate of his Malice to keep from having to face Fox
          Face in battle. Each enemy you defeat will increase the Malice
          Meter, so make sure that your Malice level (found in the menu) does
          NOT reach the red. If it does, IMMEDIATELY go to the Graveyard and
          fight your Malice so that you don't fight Fox Face. Right now, you
          WILL die if you try to fight him, so if you run into him, press the
          R1 button and choose to Run Away.

 NOTE     You also will now see the Soul Energy screen after battle. It shows
¯¯¯¯¯¯¯¯   you how many points away you are from leveling up a class. Once a
          class is leveled, you can visit the Graveyard and obtain a new
          Fusion by examining the glowing gravestones (but only up to level 1
          Fusions for now; level 2 will be available later in the game.) If
          you're confused about how Malice and the Graveyard work, check out
          the Help section in the menu for a full explanation.

Once you're done with the Masks, head east and back out into the real world,
where Alice will rejoin and you'll regain control.

 NOTE     You can fight Evil 1, Evil 2, Evil 3, and even Evil 4 again by
¯¯¯¯¯¯¯¯   returning to the Graveyard and fighting them when your Malice level
          is at a certain color:

          - Evil 1: Between Blue and Turquoise.
          - Evil 2: Between Turquoise and Green.
          - Evil 3: Between Green and Yellow.
          - Evil 4: Between Yellow and Red.
          - After each battle, you'll receive an item based on your Malice!

    .———————————.————————————————————.  .———————————.————————————————————.
    |  Malice   |  Prize             |——|  Malice   |  Prize             |
    |===========|====================|/\|===========|====================|
    |  01 - 03  |  Thera Leaf        |\/|  57 - 59  |  Pure Leaf         |
    |       04  |  Seal of Wisdom    |/\|       60  |  Seal of Speed     |
    |  05 - 06  |  Mana Leaf         |\/|  61 - 62  |  Thera Leaf        |
    |       07  |  Key to Success    |/\|       63  |  Seal of Power     |
    |  08 - 09  |  Pure Leaf         |\/|  64 - 65  |  Mana Leaf         |
    |  10 - 14  |  Thera Leaf        |/\|  66 - 69  |  Pure Leaf         |
    |  15 - 19  |  Mana Leaf         |\/|       70  |  Seal of Life      |
    |  20 - 24  |  Pure Leaf         |/\|  71 - 73  |  Thera Leaf        |
    |       25  |  Seal of Vitality  |\/|  74 - 76  |  Mana Leaf         |
    |  26 - 29  |  Thera Leaf        |/\|       77  |  Seventh Key       |
    |  30 - 34  |  Mana Leaf         |\/|  78 - 79  |  Pure Leaf         |
    |       35  |  Silver Hand       |/\|  80 - 83  |  Thera Leaf        |
    |  36 - 39  |  Pure Leaf         |\/|       84  |  Seal of Aura      |
    |  40 - 41  |  Thera Leaf        |/\|  85 - 87  |  Mana Leaf         |
    |       42  |  Kirin Scale       |\/|  88 - 90  |  Pure Leaf         |
    |  43 - 44  |  Mana Leaf         |/\|       91  |  Monkey Paw        |
    |  45 - 49  |  Pure Leaf         |\/|  92 - 93  |  Thera Leaf        |
    |       50  |  Seal of the Soul  |/\|  94 - 97  |  Mana Leaf         |
    |  51 - 52  |  Thera Leaf        |\/|       98  |  Seal of Luck      |
    |  53 - 55  |  Mana Leaf         |/\|       99  |  Dice of Caesar    |
    |       56  |  Seal of Force     |\/|      100  |  N/A               |
    '———————————'————————————————————'——'———————————'————————————————————'

 NOTE     The prize you win depends on the level of Malice you have
¯¯¯¯¯¯¯¯   accumulated, with 100 being the max value. Sadly you can't use this
          knowledge to get the special prizes again and again, as they are
          replaced with a Thera Leaf the second time you clear the Malice at
          the same value.

 NOTE     The only issue with this is that it's a number the system tracks
¯¯¯¯¯¯¯¯   that you cannot see. The levels change at 25/50/75/100, and the
          early monsters seem to contribute 1 point each toward the total, and
          it seems that as you go through the game, the stronger monsters give
          more points. It's something you kind of have to guess point values
          as you go; it's more of a guideline than anything, since it just
          shows what's possible to get by doing so.

From the Save Point, make your way back to the screen with the bridge and the
river. There will be a chest here down below the bridge; open it to receive one
of the following:

  - A [_LEATHER BELT_] if you got the southern gate's handle the first try.
  - A [_THERA SEED_] if you got the southern gate's handle the second try.
  - A [_THERA LEAF_] if you got the southern gate's handle the third or more
    tries.
  - A [_BANDANNA_] if you got the northern gate's handle the first try.
  - A [_MANA SEED_] if you got the northern gate's handle the second try.
  - A [_THERA LEAF_] if you got the northern gate's handle the third or more
    tries.

Once you have your treasure, head back across the bridge, then cross the river
bank to the southwest and follow the path to the next area. Take a few steps to
the left for an event, then open the chest to your northwest when you regain
control for a [_HOLY MOTHER BUST_]. Continue to the village gates, where you'll
be able to enter after some short discussion.




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                           Zhaoyang Village
    [W-1-03]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Save Points | Center of town, near the well                   * = Initial
            |
      Items | [_] Angel's Feather     [_] TalismanOfLuck
            | [_] Bronze Arrowhead    [_] Phoenix Tail
            | [_] Tent
            |
  Equipment |*[_] Oak Staff           [_] Shell Bracelet
            |*[_] Cotton Shirt
            |
  Valuables | [_] Anti-Cat Powder     [_] Torch
            | [_] Metal Bowl          [_] Snake Card
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy (* = BOSS) (~ = SUB-BOSS) |   HP   | Class | Notes
=================================|========|=======|============================
#005 ~[_] Hellcat               |    45  | Light |
#006  [_] Zombie                |    20  | Earth | Inflicts Poison
#007  [_] Green Flyer           |    18  | Wind  | Inflicts Confusion
#008  [_] Canus                 |    26  | Water |
#009 ~[_] Felinus               |   250  | Wind  |
#010 *[_] Yamaraja: Earth       |   300  | Water | Inflicts Ring anomalies
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

      .———————————————————————————————————————————————————————————————.
      |                -$-   Wandering Merchant   -$-                 |
      |===============================v===============================|
      | Bandanna            -     320 | TalismanOfLuck      -     480 |
      | Leather Belt        -     320 | Mermaid's Tear      -      70 |
      | Shell Bracelet      -    2770 | Holy Mother Bust    -      75 |
      | Bone Bracelet       -    2960 | Phoenix Tail        -      90 |
      | Thera Leaf          -      50 | Bronze Arrowhead    -     100 |
      | Mana Leaf           -     100 | Silver Hourglass    -     100 |
      | Pure Leaf           -     230 | Tent                -     480 |
      '———————————————————————————————'———————————————————————————————'

When you regain control, head back south to the first area of town, where
you'll find an [_ANGEL'S FEATHER_], roughly around the center of the area, just
to the lower-right of a pile of sticks. Go back up to the previous screen, then
follow along the right side until you see the '?' icon near another pile of
sticks. There is a [_BRONZE ARROWHEAD_] to be found here. Continue north to the
next area.

Use the Save Point here to save and clear Malice in the Graveyard if needed,
then check around the right side of the well here by a board on the ground to
find a [_TENT_]. Go all the way to the right, then all the way up; the corner
up here by the Lost Peddler/Wandering Merchant has a [_TALISMAN OF LUCK_] lying
on the ground.

Feel free to shop with the Wandering Merchant; I using your money for just
healing items for now, such as some Thera, Mana, and Pure Leaves, if you have
the extra money. Pure Leaves will really come in handy in the first part of the
game, where characters like Alice have hardly any SP and can't last in a long
battle without going Berserk. We'll be visiting another town soon, so we'll be
able to go shopping there with some more money. If you have some extra now, or
if the money's just burning a hole in your pocket, then buy some Leather Belts
and Bandannas so you have 3 each for your active party, and if you do, make
sure to equip both Yuri and Alice with both of them before continuing on.

When you're ready, head all the way north to the next area. Watch the events
here, then enter the house the children invite you to and continue watching the
events unfold. After some rest, you'll have to take on two Hellcats.

     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Hellcat               |    45 HP  | Class: Light | [_] TalismanOfLuck       |
| Hellcat               |    45 HP  | Class: Light | [_] TalismanOfLuck       |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  They're not too bad; just have Yuri fuse into the Raging Tiger and wail    |
|  on them with regular attacks while Alice keeps both of you healed with     |
|  either Cure or Thera Leaves.                                               |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   00040 EXP   / \   00300 Cash   /
    '—————————————'   '——————————————'

After the battle, head back into the house and examine the dresser at the very
top of the screen to find a [_PHOENIX TAIL_]. Go back outside, then make your
way north back to the shrine. After a scene with the Cat Lady, head back to the
previous area and make your way to the left side of the well, where you'll
encounter her again. Head south to the second area, where you'll run into her
yet again. Continue south back to the first area.

Here, you'll run into the Quack Oracle, who will introduce himself as the true
ruler of the nine heaves, the absolute sage Master Li Zhuzhen, referred to as
Zhuzhen from here on out. You'll also meet Wanderer Meiyuan the acupuncturist,
who's got a thing for Yuri, and would love to just stick his needles in him...
Zhuzhen will decide to help you out and will temporarily join your party!

 NOTE     Zhuzhen comes equipped with an [_OAK STAFF_] and a [_COTTON SHIRT_]
¯¯¯¯¯¯¯¯   by default. As for Meiyuan, he can't fight, but his acupuncture
          allows you to increase the Attack Power of your weapon, the Hit Area
          on the Judgment Ring, or both. It costs a lot of money to do it at
          this point, so I don't recommend it. We'll be able to buy new
          weapons in the next town which will be stronger anyway. However, if
          you're having trouble hitting areas on the Judgment Ring, then by
          all means, try to increase the Hit Area if you can afford it.

 NOTE     If you want to see how much it would cost to power up your weapons,
¯¯¯¯¯¯¯¯   check out section A-1-08 for the cost for every weapon in the game.

Once you regain control, continue north to run into the Cat Lady once again.
Afterward, head back to the center of town to run into her again, then go back
into the house you were lured into in the first place. After a scene here,
you'll learn that you need to find a Metal Vessel and a Torch to use with the
[_ANTI-CAT POWDER_] you receive from Zhuzhen to continue.

Head back outside, then make your way south to the second area. Here, follow
along the western side of the area until the '?' icon pops up, allowing you to
attempt a Normal Ring, just like in battle, to pick up the [_METAL BOWL_] we
were looking for.

Continue south to the entrance, then examine the building just to the right of
Meiyuan to find the [_TORCH_] among a pile of sticks. Now that we have both
items that we needed, make your way back to the center of town and use the Save
Point. When you're ready, enter the Cat Lady's house again and examine the pit
in the center. After an event, you'll have to fight her.

     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Felinus               |   250 HP  | Class: Wind  | [_] Lottery Ticket       |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  This lady isn't to be taken lightly. She can use the Wind Fang ability to  |
|  hit everyone for Wind damage, and after a couple of turns, your whole      |
|  party will be in need of healing, so beware.                               |
|                                                                             |
|  Since she's a Wind class, have Yuri fuse into the Raging Tiger and use     |
|  the Flying Stones skill to do some decent damage to her, followed by       |
|  regular attack. Alice should be keeping everyone healed, as should         |
|  Zhuzhen. If no one needs healing then, have Zhuzhen use his Ogre           |
|  Flamedance spell, and Alice should attack normally. As long as you stay    |
|  healed and don't let Alice go Berserk, you should be fine.                 |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   00120 EXP   / \   00600 Cash   /
    '—————————————'   '——————————————'

Once she's done, head back to the Save Point and use a Tent to recover your HP
and MP.

 NOTE     This next boss is REALLY tough if you're at a low level. I strongly
¯¯¯¯¯¯¯¯   recommend fighting until everyone in your party is at least level 6
          before continuing on; it should only take a few battles. If you get
          some extra money, those Leather Belts and Bandannas for everyone
          would probably be a good idea.

When you're ready, head back north to the shrine and examine it. Do you dare
violate the shrine?

————————————————————————
  [1] No, I don't...
  [2] Yes, I do!
————————————————————————

Of course we do! Choose 2, and you'll have to take on Yamaraja.

     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Yamaraja: Earth       |   300 HP  | Class: Water | [_] Star Brooch          |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [07]     |                   |                   |        |
|        |                   |     Alice [06]    |    Zhuzhen [06]   |        |
|        |===================|===================|===================|        |
|        | Leather Gloves    | Small Bible       | Oak Staff         |        |
|        | Cotton Shirt      | Cotton Blouse     | Cotton Shirt      |        |
|        | Bandanna          | Bandanna          | Bandanna          |        |
|        | Leather Belt      | Leather Belt      | Leather Belt      |        |
|        |                   |                   |                   |        |
|        | Death Emperor     |                   |                   |        |
|        | Raging Tiger      |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  Note that Yamaraja: Earth is actually a WATER class. As I mentioned        |
|  above, he's pretty dangerous! If you can't beat him, level up in town for  |
|  a while before trying again. I recommend at least level 6 for everyone.    |
|                                                                             |
|  His Flash Flood will hit an ally for pretty good damage, while his Large   |
|  Whirlpool will hit your entire party for major damage, as well as          |
|  possibly halving your Hit Area on your Ring, so be sure to heal after it   |
|  hits. His physical attacks are also nothing to sneeze at, as they can      |
|  take away large chunks of HP at a time. Make sure that Alice and Zhuzhen   |
|  are in the back row, and when in doubt, just heal.                         |
|                                                                             |
|  Have Yuri fuse into the Raging Tiger and use his Flying Stones attack,     |
|  followed by normal attacks. Have Alice stay on healing duty the entire     |
|  time, and have Zhuzhen cast Ogre Flamedance continuously. If needed, have  |
|  Yuri supplement healing since Zhuzhen's fire magic probably hits for more  |
|  than Yuri does, and make sure to keep Alice from becoming Berserk.         |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   00180 EXP   / \   01800 Cash   /
    '—————————————'   '——————————————'

 NOTE     After the battle, remove everything you can from Zhuzhen.
¯¯¯¯¯¯¯¯
After the both the battle and following scene are over, examine the shrine once
again to find a [_SHELL BRACELET_]. Head back south through town, talking to
the Lost Peddler on the second screen for a [_SNAKE CARD_], which is a Guild
Card that can be used for a discount in Shops.

That's it for Zhaoyang Village, so go ahead and make your way to the gate,
where Zhuzhen will leave your party. Afterward, head out to the World Map. Our
next destination is Fengtian!




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                                   Fengtian
    [W-1-04]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Save Points | Item Shop                                       * = Initial
            | Near the Sewers' exit
            |
    Lottery | [_] Lottery Member No. 15
            |     (Building-loving Man)
            |
      Items | [_] TalismanOfLuck      [_] Gold Hourglass
            | [_] Tent                [_] Pure Seed
            | [_] Lottery Ticket      [_] Lottery Ticket
            |
  Equipment | [_] Pedometer           [_] Type 94 Pistol
            |*[_] Mini-Mauser         [_] Rosewood Bracelet
            |*[_] Leather Skirt
            |
  Valuables | [_] Jewel
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy (* = BOSS) (~ = SUB-BOSS) |   HP   | Class | Notes
=================================|========|=======|============================
#011  [_] Fire Bat              |    38  | Fire  |
#012  [_] Shiki Bug             |    26  | Earth | Inflicts Poison
#013  [_] Mutant Frog           |    34  | Water | Inflicts Ring anomalies
#014  [_] Frog God              |    40  | Light | Inflicts Paralysis
#015  [_] Kappa                 |   100  | Water |
#016 ~[_] Water Tiger           |   380  | Fire  |
#017  [_] Elite Guard           |    45  | Wind  |
#018 *[_] Beast Dog             |   480  | Fire  |
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

      .———————————————————————————————————————————————————————————————.
      |                -$-   Fengtian Item Shop   -$-                 |
      |===============================v===============================|
      | Knuckle Blade       -    1200 | Thera Leaf          -      50 |
      | ShootingStarTome    -    1420 | Mana Leaf           -     100 |
      | Leather Vest        -    1000 | Pure Leaf           -     230 |
      | Leather Skirt       -    1200 | TalismanOfLuck      -     480 |
      | Bandanna            -     320 | Mermaid's Tear      -      70 |
      | Leather Belt        -     320 | Holy Mother Bust    -      75 |
      | Shell Bracelet      -    2770 | Angel's Feather     -      80 |
      | Bone Bracelet       -    2960 | Phoenix Tail        -      90 |
      | RosewoodBracelet    -    3000 | Bronze Dagger       -     200 |
      | Spikes              -    2810 | Gold Hourglass      -     200 |
      |                               | Tent                -     480 |
      '———————————————————————————————'———————————————————————————————'

After a long series of events, you'll gain control inside the city of Fengtian.
Head over to the right side of the screen and talk to the Silent Peddler; he'll
give you the [_PEDOMETER_], which will count the steps you take when you have
it equipped. Later on, you'll be able to trade your 'steps' for prizes, so make
sure to ALWAYS have it equipped on an active party member; I put mine on Alice.

Go to the north side of the area behind the fountain until you see the '?'
icon. You'll find a [_TALISMANOFLUCK_] here. Next, head to the left side of the
fountain and talk to the man in green, the Building-Loving Man. Since you have
a Lottery Ticket from the Felinus battle, he'll offer to let you play the
Lottery! IGNORE him for now, as we'll be able to save here in a few moments so
that if we fail, we can reload and try again.

After talking to everyone, go back and talk to Alice to have her rejoin you.
Head west to the next area, then check the alley just to your upper-right to
find a chest containing a [_TENT_]. Approach the building to the left to have
the shopkeeper invite you in, then enter the shop for a scene.

Talk to the shopkeeper to learn about using your Guild Card that you acquired
earlier, which will allow you to get a 10% discount while shopping and a 5%
price rise when selling. As you can see, everything here is pretty expensive,
so you probably won't be able to buy much more than Yuri's and Alice's upgrades
for their weapons and armor. Make sure that you have some money left over to
have enough for a few Tents if needed, as well as necessary healing items.

 NOTE     I STRONGLY recommend saving before shopping. If you fail at the Ring
¯¯¯¯¯¯¯¯   while trying to get discounts, you can always reload and try again.
          If you fail while not having enough money to purchase enough times,
          you can lose your card, so avoid it if at all possible.

Meiyuan is here as well, but I don't recommend using his acupuncture just yet;
it's too expensive for the bonus. When you're done shopping, attempt to leave;
Alice will ask if you're ready.

——————————————————————————
  [1] Just a bit more.
  [2] I'm ready.
——————————————————————————

Choose 2 to watch a series of events. Eventually, you'll regain control outside
in the alley. Check to your left to find another [_LOTTERY TICKET_], then go
back into the Item Shop and SAVE your game. The Building-loving Man is in here
now, and you'll be able to play the Lottery with him.

 NOTE     There are a very limited amount of Lottery Tickets in the game (30
¯¯¯¯¯¯¯¯   to be exact), so (FOR NOW) I only recommend playing each person's
          lottery ONCE, and that is to get the item in RED. You MUST win a
          prize from each member's game once if you want to be able to
          participate in EVERY member's lottery, including the chairman's, so
          try not to miss any!

          _________________________________________________________
          \$$$$ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ $$$$/
           \              [_LOTTERY MEMBER NO. 15_]              /
            \___________________________________________________/
             \¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
              \           (Red)  |  Jade Lariat               /
              /        (Yellow)  |  B.Tortoise Fang           \
             /      (Turquoise)  |  TalismanOfMercy            \
            /           (Green)  |  Pure Seed                   \
           /            (White)  |  Tissues                      \
          /$$$$ _ _ _ _ _ _ _ _ _|_ _ _ _ _ _ _ _ _ _ _ _ _ _ $$$$\
          ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Make sure to win the Jade Lariat before continuing on; it widens your Hit Area
on your Ring, it's well worth it! If you don't win it, reload your last save
and try again.

Once you've done everything you want in Fengtian, go back out into the alley
and examine the ladder in the manhole to descend into the sewers.

 NOTE     At any point in the Sewers, if needed, you can return to the Item
¯¯¯¯¯¯¯¯   Shop to save and/or shop.


  Sewers
¯¯¯¯¯¯¯¯¯¯¯¯
Take a few steps to the right, then examine the stairs at the bottom of the
screen to find a [_GOLD HOURGLASS_]. Go back to the ladder and head north now,
taking the first left when you can. You'll eventually come to a chest, so open
it for a [_PURE SEED_], then go back to the last fork. Take the SECOND left
this time, and you'll come to a hole in the wall. After the scene, examine it
again to receive a [_LOTTERY TICKET_].

Head back to the fork once again to run into the Alluring Spy. This time,
she'll decide to join your party, and will introduce herself as Margarete.

 NOTE     Margarete comes equipped with a [_MINI-MAUSER_], and a
¯¯¯¯¯¯¯¯   [_LEATHER SKIRT_] by default.

Make your way back to the ladder once more, then head east, north, and east to
an area with a Save Point. Use it if you like, then examine the ladder here for
an event. Afterward, continue west and you'll eventually come back to the chest
you passed earlier. Open it for a [_TYPE 94 PISTOL_] for Margarete; it
increases her P-Atk, but not her S-ATK, but I'd still equip it anyway.

Since you saw the event at the ladder, there's now one more item we need to
get. Make your way back to the first ladder you came down, then head all the
way north. The blast created some debris here, so cross it and examine the
glowing blue sphere in the wall to obtain the [_JEWEL_], which is the Sealing
Stone for the manhole cover. Once you have it, search just to the right of it
to find a [_ROSEWOOD BRACELET_].

Make your way back to the Save Point and save your game, then attempt to climb
the ladder; you'll be asked if you want to set the Sealing Stone.

—————————————————————————
  [1] Wait a moment.
  [2] Okay, it's set.
—————————————————————————

Make sure you're ready for battle, then choose 2 to face a sub-boss.

     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Water Tiger           |   380 HP  | Class: Fire  | [_] Spikes               |
| Kappa                 |   100 HP  | Class: Water | [_] Tent                 |
| Kappa                 |   100 HP  | Class: Water | [_] Tent                 |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  Have Yuri fuse into the Death Emperor or Raging Tiger and wail away on     |
|  the Kappas first, since they have the ability to heal. Have Margarete use  |
|  her Grenade skill until she's out of MP, then have her attack normally.    |
|  Have Alice attack normally, unless she's needed for healing. If you want   |
|  to do some extra damage to the Water Tiger once the Kappas are gone, have  |
|  Margarete use her Aqua Edge on Yuri and have him attack the Fire-based     |
|  Water Tiger.                                                               |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   00400 EXP   / \   02500 Cash   /
    '—————————————'   '——————————————'

After that battle, use the Save Point, as well as a Tent, since we have a boss
battle next. When you're ready, check the ladder one more time. Move ahead?

——————————————————————————
  [1] Keep searching.
  [2] Go above ground.
——————————————————————————

Nothing left to do but go on ahead, so choose 2 to climb the ladder and watch
the events. You'll have to take on two groups of Elite Guards, which are pretty
simple. After that though, you'll have to take on a beastly demon.

     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Beast Dog             |   480 HP  | Class: Fire  | [_] Voodoo Doll          |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [09]     |                   |   Margarete [09]  |        |
|        |                   |     Alice [09]    |                   |        |
|        |===================|===================|===================|        |
|        | Knuckle Blade     | ShootingStarTome  | Type 94 Pistol    |        |
|        | Leather Vest      | Leather Skirt     | Leather Skirt     |        |
|        | Bandanna          | Bandanna          | Bandanna          |        |
|        | Leather Belt      | Leather Belt      | Leather Belt      |        |
|        | Jade Lariat       | Star Brooch       | Shell Bracelet    |        |
|        |                   |                   |                   |        |
|        | Death Emperor     |                   |                   |        |
|        | Raging Tiger      |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  Be wary of its Breath of Fire attack; it'll hit the whole part for pretty  |
|  good damage. Have each person heal themselves after the hit to be safe.    |
|  Its physical attacks are bad enough, but it will increase its own          |
|  strength, making them that much worse, so keep an eye on your HP.          |
|                                                                             |
|  To start, have Margarete cast the Aqua Edge on Yuri, followed by using     |
|  her Grenade skill repeatedly. With a water-based attack, have Yuri fuse    |
|  into the Raging Tiger and start attacking normally, doing some major       |
|  damage. Have Alice keep everyone's HP up during the battle, having         |
|  Margarete help out when needed. As usual, make sure Alice's SP doesn't     |
|  drop to 0.                                                                 |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   00540 EXP   / \   03000 Cash   /
    '—————————————'   '——————————————'

Watch the events after the battle, and you'll be back out on the World Map.
Save your game, then choose to go to Dalian.




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                                     Dalian
    [W-1-05]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Save Points | Center of town                                  ! = Can only
            |                                                     have one
    Lottery | [_] Lottery Member No. 14 (Filthy Samo)
            |
       Cash |![_]  500 Cash          ![_] 2000 Cash
            |![_] 1000 Cash
            |
      Items | [_] Lottery Ticket      [_] TeaOfTheHealer
            |![_] Lottery Ticket      [_] Seal of Aura
            |![_] TalismanOfLuck      [_] Tent
            |![_] Tent                [_] R.Phoenix Talon
            |![_] Thera Leaf          [_] Third Key
            | [_] Silver Hourglass
            |
  Equipment | [_] Flare Brooch
            |
  Valuables | [_] Salt-dried Fish
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy                (* = BOSS) |   HP   | Class | Notes
=================================|========|=======|============================
#014  [_] Frog God              |    40  | Light | Inflicts Paralysis
#019  [_] Water Creeper         |    55  | Wind  | Inflicts Ring anomalies
#020 *[_] Yamaraja: Wind        |   900  | Earth |
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

      .———————————————————————————————————————————————————————————————.
      |               -$-   Sea Turtle Restaurant   -$-               |
      |===============================v===============================|
      | Bandanna            -     320 | Pure Leaf           -     230 |
      | Leather Cap         -     600 | TalismanOfLuck      -     480 |
      | Leather Belt        -     320 | Mermaid's Tear      -      70 |
      | Casual Belt         -     600 | Holy Mother Bust    -      75 |
      | Shell Bracelet      -    2770 | Angel's Feather     -      80 |
      | Bone Bracelet       -    2960 | Phoenix Tail        -      90 |
      | Rosewood Bracelet   -    3000 | Bronze Arrowhead    -     100 |
      | Spikes              -    2810 | Bronze Dagger       -     200 |
      | Brigand Earrings    -    5000 | Silver Hourglass    -     100 |
      | Pirate Earrings     -    5000 | Gold Hourglass      -     200 |
      | Thera Leaf          -      50 | Tent                -     480 |
      | Mana Leaf           -     100 |                               |
      '———————————————————————————————'———————————————————————————————'

      .———————————————————————————————————————————————————————————————.
      |                -$-   Underground Armory   -$-                 |
      |===============================v===============================|
      | Knuckle Blade       -    1200 | Type 94 Pistol      -    1300 |
      | ShootingStarTome    -    1420 | Leather Vest        -    1000 |
      | Hexagonal Staff     -    1100 | Leather Skirt       -    1200 |
      '———————————————————————————————'———————————————————————————————'

 NOTE     Make sure to remove any useful equipment from Alice, as she'll be
¯¯¯¯¯¯¯¯   temporarily leaving your party. Especially the Pedometer, if she has
          it.

When you gain control here in Dalian, head left and up the dock here to find a
chest containing a [_LOTTERY TICKET_]. Don't worry about the man guarding the
pen; we'll come back to him in a moment. Follow the path as it turns west, but
before going to the next screen, go up into the area that is partially fenced
in, and look between the two wooden structures near the edge of the screen to
find a [_TALISMANOFLUCK_]. Once you have it, go to the next area.

Use the Save Point here to Save, then go back to the previous area and talk to
the Man with Turtle. He's lost his turtle, and would like help finding it.

——————————————————————————————————————————
  [1] That's too bad.
  [2] I'll help if we trade something.
——————————————————————————————————————————

Choose option 2 to help him out. The turtle hides in a random place, so just
run around and press the CROSS button repeatedly until you find it. These are
the prizes you receive depending on how many tries it took you to find the
turtle:

- 1-2 Attempts yield a [_LOTTERY TICKET_].
- 3-4 Attempts yield a [_TALISMANOFLUCK_].
- 5-6 Attempts yield a [_TENT_].
- 7-8 Attempts yield a [_THERA LEAF_].

If you're not successful at getting a Lottery Ticket, just reload and try
again. He also says that if you come here again tomorrow, something good will
happen, so don't forget! Once you have your prize, head back to the center of
town. Go into the building on the upper-right, which is the Sea Turtle
Restaurant. Feel free to do some shopping here; I'd make sure you have plenty
of Thera, Mana, and Pure Leaves, and I'd upgrade your three Leather Belts to
Casual Belts and your three Bandannas for Leather Caps. While you're in here,
look behind the back table near the serving window to find a chest containing a
[_SILVER HOURGLASS_]. Head back out into the center of town.

 NOTE     The shop here sells both the Pirate and Brigand Earrings. The
¯¯¯¯¯¯¯¯   Pirate Earrings increase your chances of getting an item after a
          battle, while the Brigand Earrings increase the amount of money you
          receive after the battle. You may want to buy some Brigand Earrings
          and equip them now, they'll pay for themselves in no time! Make a
          note that the effect does stack for each party member that also is
          wearing them, so make sure to have the whole party wear some when
          you need to grind for some cash! These can only be bought in Asia,
          so make sure to get some when you have the extra cash.

To your right you should see an old man standing underneath a wooden structure.
Search just his lower-right for a chest containing a [_TEAOFTHEHEALER_]. That's
it for items out here, so enter the building to the upper-left, which is the
Inn, for a scene. Once you regain control, head downstairs to visit the weapon
and armor shop. Before talking to the shopkeeper, follow the hallway to the
upper-right corner and examine the ground here to find a [_SEAL OF AURA_].

 NOTE     The Seals you receive throughout the game increase certain
¯¯¯¯¯¯¯¯   statistics of the character it's used on. Normally, you only get the
          minimal increase if used outside of battle, but if you use it in
          battle, you have a chance of increasing it even more, so make sure
          to use them in battle.

You can't get the chest inside the shop yet, so go ahead and talk to the
shopkeeper if you want to buy something. Nothing is really needed at the
moment, so go ahead and head back up to the first floor. The people here are
now gone, so examine the boxes in the upper-left corner of the bedroom for a
[_TENT_]. Leave the Inn to see that the atmosphere has changed. Save your game,
and make sure once again that Alice has everything removed from her.

Take a few steps southeast to start a very long (and... odd) series of events
where Alice will temporarily leave your party, and Zhuzhen will rejoin! Note
that there are now monsters outside, and take the opportunity to visit both
shops here in town to upgrade Zhuzhen's equipment, as well as to stock up on
Thera and Mana Leaves if you didn't earlier, since your primary healer is
temporarily out of commission. 15+ Thera Leaves should cover it.

 NOTE     The next boss not only is very difficult, but he is also an Earth
¯¯¯¯¯¯¯¯   class. By now, you should be very close to obtaining Yuri's level 1
          Wind Fusion, Tornado. The Water Creepers in Dalian are a Wind class,
          so fight enough battles with them until you are able to go to the
          Graveyard to challenge Tornado. Also, make sure that you are at
          least level 10 before challenging the next boss, or you'll have a
          pretty rough time against him.

 NOTE     You may also want to take the time to fight more of the Frog Gods to
¯¯¯¯¯¯¯¯   build up your points for your Light Fusion. They come in groups of
          three, so it wouldn't take very long, and I recommend doing it. Just
          be careful not to get paralyzed.

Before doing anything else, PUT EVERYONE IN THE BACK ROW! Physical attacks are
useless against the next boss, so we might as well keep ourselves a little more
protected. When you're ready, make your way back to the screen with the dock
and the pen with the turtle. Head inside the pen and search the left side to
find a [_R.PHOENIX TALON_]. Once you have that, make your way to the dock and
examine the red sphere here to take on the next boss.

     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Yamaraja: Wind        |   900 HP  | Class: Earth | [_] Seal of Life         |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |                   |                   |                   |        |
|        |     Yuri [10]     |   Margarete [10]  |    Zhuzhen [10]   |        |
|        |===================|===================|===================|        |
|        | Knuckle Blade     | Type 94 Pistol    | Hexagonal Staff   |        |
|        | Leather Vest      | Leather Skirt     | Leather Vest      |        |
|        | Leather Cap       | Leather Cap       | Leather Cap       |        |
|        | Casual Belt       | Casual Belt       | Casual Belt       |        |
|        | Jade Lariat       | Shell Bracelet    | Star Brooch       |        |
|        |                   |                   |                   |        |
|        | Death Emperor     |                   |                   |        |
|        | Heaven's Fiend    |                   |                   |        |
|        | Tornado           |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  Note that Yamaraja: Wind is actually an EARTH class, so make sure not to   |
|  fuse into the Raging Tiger.                                                |
|                                                                             |
|  Its Shockwave attack will do decent damage to each character, while its    |
|  Flying Stones attack will do major damage, but to only one character.      |
|  However, its PHYSICAL attacks are the ones you have to worry about; it     |
|  can do a three hit attack that will easily kill a party member, even if    |
|  they're in the back row, so be sure to stay healed.                        |
|                                                                             |
|  If you have the Tornado Fusion, have Yuri fuse into that; otherwise, have  |
|  him fuse into the Death Emperor. Use his Wind Shear/Dark Messenger Spells  |
|  continuously; if he runs out of MP, have either him or someone else        |
|  replenish it so he can keep dishing out the damage. Have Margarete on      |
|  healing duty, using Thera Leaves on whoever needs them, as well as using   |
|  Mana Leaves on Yuri and Zhuzhen to keep their MP up. Have Zhuzhen use his  |
|  Ogre Flamedance continuously, stopping to heal if someone needs it.        |
|                                                                             |
|  Yuri should be doing the most damage if he has the Tornado Fusion, so      |
|  keep his MP up while keeping everyone else healed.                         |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   00720 EXP   / \   03600 Cash   /
    '—————————————'   '——————————————'

 NOTE     Remove all equipment from both Margarete and Zhuzhen after the
¯¯¯¯¯¯¯¯   battle, as they will both be temporarily unavailable for battle in
          the next few events.

After the battle, make your way back to the Sea Turtle Restaurant to check on
Alice. After another long series of events, Alice will rejoin your party, and
you'll rest for the evening. When you regain control the next morning, make
your way back down to the basement of the Inn and take the path all the way
around into the equipment shop, where the little kid will finally let you have
his treasure, so open the chest here for a [_FLARE BROOCH_] for Yuri. Always
make sure he has this equipped; it reduces the amount of SP needed for his
Fusion!

Head outside, then go down and talk to the lady drying her fish. She'll give
you a [_SALT-DRIED FISH_] to give to Sea Mother. SAVE YOUR GAME, then go into
the Sea Turtle Restaurant and talk to her; she'll accept the fish and tell you,
"Where the turtle looks, take three steps." and you'll find a stash of money.
Leave the restaurant, then take, actually, about two and a half steps to the
lower-left to find the stash. To get all of the money here, you must hit all
three areas of the Ring.

- Hitting one area will net you [_500 CASH_].
- Hitting two areas will net you [_1000 CASH_]
- Hitting all three areas will net you [_2000 CASH_].

If you don't get 2000, reload and try again. Once you're done here, go back
into the restaurant and talk to the man in green, Filthy Samo. He'll reveal
himself as Lottery Member No. 14!

          _________________________________________________________
          \$$$$ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ $$$$/
           \              [_LOTTERY MEMBER NO. 14_]              /
            \___________________________________________________/
             \¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
              \           (Red)  |  Pocket Watch              /
              /        (Yellow)  |  W.Tiger Hair              \
             /      (Turquoise)  |  TeaOfTheHealer             \
            /           (Green)  |  Pure Leaf                   \
           /            (White)  |  Tissues                      \
          /$$$$ _ _ _ _ _ _ _ _ _|_ _ _ _ _ _ _ _ _ _ _ _ _ _ $$$$\
          ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Make sure to win the Pocket Watch before continuing on; it gives the wearer
resistance to Judgment Ring anomalies in battle. If you don't win it, reload
your last save and try again. Remember, you need to win something from each
member at least once!

Save your game once again, then head over to the area with the dock and pen
once again. If you talk to the Man with Turtle once again, he'll offer to let
you play in his leaf field for 300 cash. You just have to take his hoe and dig
up three spots in the field, and anything you find becomes yours. With each dig
though, you'll have to complete a Normal Ring. Just like searching for the
turtle before, you can win prizes! They're not set like the previous game;
prizes include...

- A Thera Leaf
- A Mana Leaf
- A Pure Leaf
- A [_THIRD KEY_]!

The Third Key is worth getting, as it'll let you circle the Judgment Ring three
times in battle for a potential nine hits! There is only one here in the leaf
field, so once you find it, you won't find it again. Try to get it within the
first two times of playing the game, and if you don't get it, reload and try
again. If its battle effect has no interest to you, feel free to sell it for a
WHOPPING 15,000 cash! With a 5% price rise, you can sell it for 15,750! I think
you should sell it, to be quite honest!

There's also the Silent Peddler on the way to the dock. You can trade in some
of your steps for prizes if you want to, but I recommend saving them up until
you can get the best prize first, which happens to be someone's best armor at
10,000 steps.

That's it for Dalian, so on to our next destination! Go to the dock and talk to
the Courier Subordinate beside Margarete, who'll ask you if you're ready to go.

——————————————————————————————
  [1] No, not yet.
  [2] Yes, let's push off.
——————————————————————————————

Choose 2 to take off!




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                            Smuggler's Boat
    [W-1-06]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Save Points | Below deck
            |
    Lottery | [_] Lottery Member No. 13
            |     (Courier Subordinate)
            |
      Items | [_] Witch's Broth       [_] Lottery Ticket
            |
  Equipment | [_] Rosewood Bracelet
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy (* = BOSS) (~ = SUB-BOSS) |   HP   | Class | Notes
=================================|========|=======|============================
#021  [_] White Wolfling        |    45  | Water | Inflicts Ring anomalies
#022  [_] Ogre Flame            |    40  | Fire  |
     ~[_] Li Li                 |   580  | Dark  | Inflicts Paralysis
                                |        |       |    & Instant Death
#023 *[_] Li Li                 |   720  | Dark  | Inflicts Paralysis
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

      .———————————————————————————————————————————————————————————————.
      |              -$-   Pachimon General Store   -$-               |
      |===============================v===============================|
      | Knuckle Blade       -    1200 | Voodoo Doll         -    5200 |
      | ShootingStarTome    -    1420 | Thera Leaf          -      50 |
      | Hexagonal Staff     -    1100 | Mana Leaf           -     100 |
      | Type 94 Pistol      -    1300 | Pure Leaf           -     230 |
      | Leather Vest        -    1000 | TalismanOfLuck      -     480 |
      | Leather Skirt       -    1200 | Mermaid's Tear      -      70 |
      | Bandanna            -     320 | Holy Mother Bust    -      75 |
      | Leather Cap         -     600 | Angel's Feather     -      80 |
      | Leather Belt        -     320 | Phoenix Tail        -      90 |
      | Casual Belt         -     600 | Bronze Arrowhead    -     100 |
      | Shell Bracelet      -    2770 | Bronze Dagger       -     200 |
      | Bone Bracelet       -    2960 | Silver Hourglass    -     100 |
      | Rosewood Bracelet   -    3000 | Gold Hourglass      -     200 |
      | Spikes              -    2810 | Tent                -     480 |
      '———————————————————————————————'———————————————————————————————'

When you gain control of a very queasy Yuri, open the chest on the left side of
the room for a [_ROSEWOOD BRACELET_]. Go up the stairs to the right for some
dialogue with Margarete, then go down and left, examining the door to the
wheelhouse for a scene. Afterward, head left a bit more, then check the top
barrel to the upper-right for a [_WITCH'S BROTH_]. Move left and talk to
Zhuzhen, then make your way back below deck to talk with Alice for a long
scene.

You'll regain control under the deck as just Yuri. Save your game, then go back
out on deck. Head inside the wheelhouse and take out the group of monsters
here. Afterward, before leaving, check the floor near the wheel and the blanket
hanging for a [_LOTTERY TICKET_]. Go back outside and downstairs to take out a
second group of enemies, and after they're finished, go back out on the deck
and talk to Zhuzhen to fight one last group.

 NOTE     It should be fairly easy to obtain both your level 1 Fire and Water
¯¯¯¯¯¯¯¯   Fusions here, since the enemies come in groups of 3 and 4. I
          strongly recommend doing so, as it won't take long at all. Also,
          make sure Alice it at least level 11 so that she learns the
          Blessed Light spell.

Once they're done, and Zhuzhen is finished with the preparations, make your way
back down to below the deck and save your game. Before continuing, stop in the
wheelhouse once more and talk to the Courier Subordinate, who's asking if you
need anything in a strange way.

———————————————————————————————
  [1] Yes, of course.
  [2] What are you saying?!
———————————————————————————————

Choosing option 1 will allow you to see what items he has for sale. Make sure
that you have THREE Rosewood Bracelets to put on your active party, as the next
boss can paralyze you. Also make sure to have enough healing items.

Choosing option 2 will allow you to discover that he's actually a Lottery
Member!

          _________________________________________________________
          \$$$$ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ $$$$/
           \              [_LOTTERY MEMBER NO. 13_]              /
            \___________________________________________________/
             \¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
              \           (Red)  |  Iron Clogs                /
              /        (Yellow)  |  B.Dragon Horn             \
             /      (Turquoise)  |  Witch's Broth              \
            /           (Green)  |  Pure Leaf                   \
           /            (White)  |  Tissues                      \
          /$$$$ _ _ _ _ _ _ _ _ _|_ _ _ _ _ _ _ _ _ _ _ _ _ _ $$$$\
          ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

The ring here moves fast, so remember, equipping the Pocket Watch will make it
easier to hit the areas! Make sure to win the Iron Clogs before continuing on;
it slows down the indicator speed on your Judgment Ring, but it also lowers
your Agl 15 points. If you don't win it, reload your last save and try again.
Remember, you need to win something from each member at least once!

When you're prepared for the next boss, go back and talk to Zhuzhen. He'll ask
if you're ready.

————————————————————
  [1] Not yet.
  [2] Any time!!
————————————————————

Choose option 2, and after an event, you'll be thrown into a battle.

     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Li Li                 |   580 HP  | Class: Dark  | [_] W.Tiger Hair         |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  This is just a warm-up, so try to avoid using TOO much MP if possible for  |
|  the next boss battle.                                                      |
|                                                                             |
|  She can and will use Dark Messenger, which not only deals major damage,    |
|  but can instantly kill a party member, so be careful. Her other attacks    |
|  are Paralysis (which does decent damage, but you should be guarded         |
|  against the actual Paralysis effect with your Rosewood Bracelets) and a    |
|  normal attack, which you shouldn't need to worry about.                    |
|                                                                             |
|  If you have it, have Yuri use Heaven's Fiend and use the Exorcist Arrow    |
|  attack; it should do MAJOR damage. Alice should cast Holy Edge on          |
|  Margarete first, so she has Light-based attacks, then she should cast      |
|  Blessed Light. Margaret should just be attacking normally, using Thera     |
|  and Mana Leaves whenever the party's HP/MP are getting low. If you really  |
|  need a second healer, Heaven's Fiend is perfect for the role, as its       |
|  Sacred Remedy will heal EVERYONE in the party.                             |
|                                                                             |
|  If you don't have Heaven's Fiend, have Yuri fuse into either Inferno or    |
|  Raging Tiger (they are your two physically strongest Fusions at this       |
|  point) and use normal attacks on her. If he has Inferno, use the Fighting  |
|  Spirit skill first to increase his attack, then start wailing away on      |
|  her. Alice should cast Holy Edge on Yuri first, so he has Light-based      |
|  attacks, then she should cast Blessed Light. Margaret should just be       |
|  attacking normally, using Thera and Mana Leaves whenever the party's       |
|  HP/MP are getting low. Not much to worry about (other than Dark            |
|  Messenger) here.                                                           |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   00800 EXP   / \   03800 Cash   /
    '—————————————'   '——————————————'

Watch a bit of dialogue, then you'll take on a powered-up form of Li Li.

     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Li Li                 |   720 HP  | Class: Dark  | [_] B.Tortoise Fang      |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [14]     |                   |   Margarete [14]  |        |
|        |                   |     Alice [13]    |                   |        |
|        |===================|===================|===================|        |
|        | Knuckle Blade     | ShootingStarTome  | Type 94 Pistol    |        |
|        | Leather Vest      | Leather Skirt     | Leather Skirt     |        |
|        | Flare Brooch      | Leather Cap       | Leather Cap       |        |
|        | Jade Lariat       | Star Brooch       | Causal Belt       |        |
|        | Rosewood Bracelet | Rosewood Bracelet | Rosewood Bracelet |        |
|        |                   |                   |                   |        |
|        | Heaven's Fiend    |                   |                   |        |
|        | Raging Tiger      |                   |                   |        |
|        | Inferno           |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  At least this time she won't use Dark Messenger, but she still uses        |
|  Paralysis (which, again, does decent damage, but you should be guarded     |
|  against the actual Paralysis effect with your Rosewood Bracelets.) Watch   |
|  out for Hate Storm, as it'll do decent damage to your whole party.         |
|                                                                             |
|  Start off by healing, if needed. As with the last battle, if you have it,  |
|  have Yuri use Heaven's Fiend and use the Exorcist Arrow attack; it should  |
|  do MAJOR damage. Alice should cast Holy Edge on Margarete first, so she    |
|  has Light-based attacks, then she should cast Blessed Light. Margaret      |
|  should just be attacking normally, using Thera and Mana Leaves whenever    |
|  the party's HP/MP are getting low. If you really need a second healer,     |
|  Heaven's Fiend is perfect for the role, as its Sacred Remedy will heal     |
|  EVERYONE in the party, especially after Hate Storm.                        |
|                                                                             |
|  If you don't have Heaven's Fiend, have Yuri fuse into either Inferno or    |
|  Raging Tiger (they are your two physically strongest Fusions at this       |
|  point) and use normal attacks on her. If he has Inferno, use the Fighting  |
|  Spirit skill first to increase his attack, then start wailing away on      |
|  her. Alice should cast Holy Edge on Yuri first, so he has Light-based      |
|  attacks, then she should cast Blessed Light REPEATEDLY. Margaret will be   |
|  the primary healer once again, as Yuri and Alice should be shelling out    |
|  some pretty wicked damage to Li Li. Use Thera and Mana Leaves whenever     |
|  the party's HP/MP are getting low, and you should be fine.                 |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   01000 EXP   / \   03950 Cash   /
    '—————————————'   '——————————————'

Watch the sad series of events, then you'll regain control on the World Map.
Next stop: Shanghai! Make sure to remove your accessories from your party
before entering, as you'll be controlling Zhuzhen for a short time.




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                      Shanghai, Huayuan (1)
    [W-1-07]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Save Points | Hotel ground floor
            |
    Lottery | [_] Lottery Member No. 12 (Sharp Van)
            |
      Items | [_] Lottery Ticket      [_] Seal of Life
            | [_] Mana Seed           [_] Lottery Ticket
            | [_] TalismanOfMercy
            |
  Equipment | [_] Pilgrim's Staff
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy            (~ = SUB-BOSS) |   HP   | Class | Notes
=================================|========|=======|============================
#015  [_] Kappa                 |   100  | Water |
      [_] Wugui                 |        | Dark  | Cannot be defeated
     ~[_] Wugui                 |   330  | Dark  | S-Atk Resistant
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

      .———————————————————————————————————————————————————————————————.
      |                   -$-   Mika's House   -$-                    |
      |===============================v===============================|
      | Leather Cap         -     600 | Mana Seed           -     300 |
      | Studded Cap         -    1700 | Pure Leaf           -     230 |
      | Casual Belt         -     600 | Pure Seed           -     510 |
      | Western Belt        -    1700 | TalismanOfLuck      -     480 |
      | Shell Bracelet      -    2770 | TalismanOfMercy     -     820 |
      | Bone Bracelet       -    2960 | Mermaid's Tear      -      70 |
      | Rosewood Bracelet   -    3000 | Holy Mother Bust    -      75 |
      | Bell Bracelet       -    3120 | Angel's Feather     -      80 |
      | Spikes              -    2810 | Faerie's Sigh       -      85 |
      | Voodoo Doll         -    5200 | Phoenix Tail        -      90 |
      | Brigand Earrings    -    5000 | Bronze Arrowhead    -     100 |
      | Pirate Earrings     -    5000 | Bronze Dagger       -     200 |
      | Thera Leaf          -      50 | Silver Hourglass    -     100 |
      | Thera Seed          -     120 | Gold Hourglass      -     200 |
      | Mana Leaf           -     100 | Tent                -     480 |
      '———————————————————————————————'———————————————————————————————'

      .———————————————————————————————————————————————————————————————.
      |              -$-   Shanghai Weapon Studio   -$-               |
      |===============================v===============================|
      | Steel Claw          -    2800 | Nanbu Pistol        -    2900 |
      | Tome of the Moon    -    3000 | Studded Harness     -    2500 |
      | Pilgrim's Staff     -    2700 | Studded Bustier     -    2700 |
      '———————————————————————————————'———————————————————————————————'

You'll have to watch a flashback from fifteen years ago first. After being
introduced to Yuri's overly-awesome father, Colonel Ben Hyuga, you'll have to
fight a battle as him. In the battle, feel free to fuse into the Czernobog and
use the Seventh Key item on one of the Kappas, and with you hitting as many of
the spots on the Judgment Ring as you can, watch as he obliterates both of the
Kappas and Wugui in a single round.

Afterward, you'll regain control as Zhuzhen in the Cypress Hotel in Shanghai.
The Silent Peddler is here beside your room, but again, I recommend saving your
points until you are able to get the best prize first. Use the Save Point on
the ground floor and feel free to talk to Margarete. Head out into the city.

From the entrance to the hotel, take a couple steps south and open the chest
for a [_PILGRIM'S STAFF_] for Zhuzhen; be sure to equip it to him. Make your
way out into the intersection in the street here. To your southeast is a man in
purple, standing on a red mat; search the ground beside the wagon with a barrel
just below that man (Hasty Kawa) for a [_LOTTERY TICKET_]. From there, go down
the nearby stairs to your south and examine the barrel at the very bottom of
the screen for a [_MANA SEED_].

Depending on how close you get to the stairs here to the west, you'll see an
event. This is where we're supposed to go next, but there are still some items
to be found first. Head back to the intersection and go east to the next area.

Go right, then follow the wall as you go south until you run across a '?' icon
at the yellow banner; check here for a [_TALISMANOFMERCY_]. Keep following
along the eastern wall until you come across another '?' icon near a long red
banner; check here for a [_B.DRAGON HORN_]. To your left from here is a blue
door; this is actually a shop (Mika's House), but save shopping here for just a
little later when we have another discount card. Continue southwest to the next
area.

Descend the stairs here, then examine the barrel next to the green archway for
a [_SEAL OF LIFE_]. Make your way south and down into the area below deck on
the boat. Talk to the boy here, and you'll find out that he's a Lottery Member!

          _________________________________________________________
          \$$$$ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ $$$$/
           \              [_LOTTERY MEMBER NO. 12_]              /
            \___________________________________________________/
             \¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
              \           (Red)  |  Star Card                 /
              /        (Yellow)  |  R.Phoenix Talon           \
             /      (Turquoise)  | *TeaOfTheSage               \
            /           (Green)  |  Pure Seed                   \
           /            (White)  |  Tissues                      \
          /$$$$ _ _ _ _ _ _ _ _ _|_ _ _ _ _ _ _ _ _ _ _ _ _ _ $$$$\
          ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

* - The Prize Listing in game lists this prize as TeaOfTheHolyOne, and even
    says that you receive it after winning it. However, if you check your
    inventory, you will receive a TeaOfTheSage instead.

The ring here moves REALLY fast, so remember, equipping the Pocket Watch will
make it easier to hit the areas! Make sure to win the Star Card before
continuing on; it allows you to get up to 20% off on your purchases, and 10%
more on your sales! If you don't win it, reload your last save and try again.
Remember, you need to win something from each member at least once!

When you're done, head back to the intersection near the hotel and go south at
the intersection, then down the stairs to your west for an event (if you
haven't seen it yet.) In the bar here, examine the barrel at the bottom-right
of the screen to find another [_LOTTERY TICKET_].

Talk to the man at the bar to start a series of events. You'll eventually have
two different battles against a Kappa each time. Just cast Ogre Flamedance and
heal, if necessary. After those two are finished, you'll take on Wugui, but to
no avail. You cannot win, so just defend and let him take you out with his Game
of Death. Once that battle is over, Yuri will step in and you'll have to take
him on once again.

     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Wugui                 |   330 HP  | Class: Dark  | [_] Weird Bottle         |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  As with the battle as his father, have Yuri fuse into your physically      |
|  strongest Soul, Raging Tiger, and just rip into Wugui with physical        |
|  attacks. He doesn't pose much of a threat, but if you let the battle go    |
|  on too long, make sure to heal.                                            |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   01500 EXP   / \   04500 Cash   /
    '—————————————'   '——————————————'

Watch the long series of events afterward, and you'll regain control in the
hotel room. Before moving on, there's a couple more things we can do in
Shanghai. Save first.

At the intersection by the hotel, there's a stand just to your right before
going to the next screen. Talk to Lamenting Clerk Kuro; now that Wugui is gone,
you can buy weapons here, so make sure to upgrade!

For shopping recommendations, I recommend buying a decent amount of the new 2nd
level recovery items (Thera/Mana/Pure Seed and TalismanOfMercy), as well as
upgrading everyone's weapons, armor, and buying four (this time) each of the
Studded Caps and Western Belts, as all four party members will be participating
in the next dungeon.

 NOTE     Not only can you talk to Meiyuan in Zhen's Bar to have him do
¯¯¯¯¯¯¯¯   Acupuncture, but he can also change out your party for you! Take
          advantage of that to equip your party as you like.

Once you're done shopping, make your way back to the bar, and examine the
curtain on the top part of the room. Mr. Zhen is now hosting pit fights! Right
now, you won't make it very far before you're killed, but you're welcome to
try! We'll come back to this after a while, when we're a lot stronger and are
able to finish it, but just know that it's here.

When you're ready, go to the intersection near the hotel and head north out to
the World Map. Make your way over to the Temple Ruins next.




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                               Temple Ruins
    [W-1-08]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Save Points | Corridor (Outside)
            | Samsara Pavilion (Trial Entrance)
            | Dan Tian Court (End of Trial 1)
            | Jiang Palace (End of Trial 2)
            | Nu Wan Palace (End of Trial 3)
            |                       |
    Lottery | [_] Lottery Member No. 11 (Master Xiaofang)
            |
      Items | [_] Lottery Ticket      [_] Silver Hourglass
            | [_] TalismanOfMercy     [_] Thera Seed
            | [_] Tent                [_] Gold Hourglass
            | [_] Bronze Arrowhead    [_] Witch's Broth
            | [_] TeaOfTheHealer      [_] Thera Seed
            | [_] W.Tiger Hair        [_] Mana Seed
            | [_] Bronze Dagger       [_] Soul Benediction
            | [_] TalismanOfMercy     [_] Seal of Wisdom
            | [_] Mana Seed           [_] Pure Seed
            | [_] Tent                [_] Fruit of Yggdrasil
            | [_] B.Tortoise Fang
            |
  Equipment | [_] Bell Bracelet       [_] Leonardo's Bear
            | [_] Western Belt        [_] Studded Cap
            | [_] Voodoo Doll
            |
  Valuables | [_] Wood Token
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy (* = BOSS) (~ = SUB-BOSS) |   HP   | Class | Notes
=================================|========|=======|============================
#024  [_] Python                |    40  | Fire  |
#025  [_] Sea Gremlin           |    70  | Wind  |
#026 ~[_] Xieshi                |   530  | Fire  | Inflicts Silence
#027  [_] Raging Spirit         |    38  | Light |
#028  [_] Puppet Guard          |    45  | Dark  |
#029 ~[_] Baigu                 |   380  | Light | Inflicts Paralysis
#030  [_] Succubus Queen        |    60  | Water | Inflicts Confusion
#031  [_] Brain Sucker          |    40  | Earth |
#032 ~[_] Qinggu                |   600  | Water | Inflicts Ring anomalies
#033 *[_] Yamaraja: War         |   840  | Dark  | Inflicts Instant Death,
                                |        |       |    S-Atk Resistant
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

      .———————————————————————————————————————————————————————————————.
      |            -$-   Kato Pachimon General Store   -$-            |
      |===============================v===============================|
      | Leather Cap         -     600 | Pure Leaf           -     230 |
      | Studded Cap         -    1700 | Pure Seed           -     510 |
      | Casual Belt         -     600 | TalismanOfLuck      -     480 |
      | Western Belt        -    1700 | TalismanOfMercy     -     820 |
      | Shell Bracelet      -    2770 | Mermaid's Tear      -      70 |
      | Bone Bracelet       -    2960 | Holy Mother Bust    -      75 |
      | Rosewood Bracelet   -    3000 | Angel's Feather     -      80 |
      | Bell Bracelet       -    3120 | Faerie's Sigh       -      85 |
      | Spikes              -    2810 | Phoenix Tail        -      90 |
      | Leonardo's Bear     -    3330 | Bronze Arrowhead    -     100 |
      | Voodoo Doll         -    5200 | Bronze Dagger       -     200 |
      | Thera Leaf          -      50 | Silver Hourglass    -     100 |
      | Thera Seed          -     120 | Gold Hourglass      -     200 |
      | Mana Leaf           -     100 | Tent                -     480 |
      | Mana Seed           -     300 |                               |
      '———————————————————————————————'———————————————————————————————'

      .———————————————————————————————————————————————————————————————.
      |           -$-   Master Shoho's Allowance Job   -$-            |
      |===============================v===============================|
      | Steel Claw          -    2800 | Thera Leaf          -      50 |
      | Tome of the Moon    -    3000 | Thera Seed          -     120 |
      | Pilgrim's Staff     -    2700 | Mana Leaf           -     100 |
      | Nanbu Pistol        -    2900 | Mana Seed           -     300 |
      | Studded Harness     -    2500 | Pure Leaf           -     230 |
      | Studded Bustier     -    2700 | Pure Seed           -     510 |
      | Leather Cap         -     600 | TalismanOfLuck      -     480 |
      | Studded Cap         -    1700 | TalismanOfMercy     -     820 |
      | Casual Belt         -     600 | Mermaid's Tear      -      70 |
      | Western Belt        -    1700 | Holy Mother Bust    -      75 |
      | Shell Bracelet      -    2770 | Angel's Feather     -      80 |
      | Bone Bracelet       -    2960 | Faerie's Sigh       -      85 |
      | Rosewood Bracelet   -    3000 | Phoenix Tail        -      90 |
      | Bell Bracelet       -    3120 | Bronze Arrowhead    -     100 |
      | Spikes              -    2810 | Bronze Dagger       -     200 |
      | Leonardo's Bear     -    3330 | Silver Hourglass    -     100 |
      | Voodoo Doll         -    5200 | Gold Hourglass      -     200 |
      |                               | Tent                -     480 |
      '———————————————————————————————'———————————————————————————————'

 NOTE     The Temple Ruins actually have an enemy of every class here, so if
¯¯¯¯¯¯¯¯   for some reason you don't have all of the level 1 Fusions like I
          recommended earlier, make sure to use this place to get enough
          Soul Energy to get the Fusions.

Make your way into the Temple itself after a bit of dialogue. Move forward to
the stage area in the center, but before examining the statue, check around the
left pillar to find a chest containing a [_LOTTERY TICKET_]. Afterward, examine
the statue to have Zhuzhen try to remember the rites to unlock the temple's
entrance. Make your way west to the next area, then continue along to find a
Save Point and a chest; open the chest for a [_TALISMANOFMERCY_]. Use the Save
Point, and talk both the Smuggler Boss, as well as the Courier Subordinate, who
you can do some shopping with, if needed. After doing that, go back and talk to
Zhuzhen to continue.

 NOTE     The Courier Subordinate has Leonardo's Bears for sale. You will find
¯¯¯¯¯¯¯¯   two here in the dungeon, but make ABSOLUTELY SURE that you buy one
          more for your active party, as the last boss here WILL use
          Instant Death attacks.

Zhuzhen will unlock the passage, so go down the stairs to the next area. Follow
the path and you'll arrive in a small room with a Save Point and two doors.
After some dialogue, your party will be split into two groups; Yuri and
Zhuzhen, and Alice and Margarete. Your items will also be sealed in battle, so
make sure to do any healing outside of battle.

 NOTE     Xiaofang has a shop as well. As I mentioned before, make sure to buy
¯¯¯¯¯¯¯¯   an additional Leonardo's Bear if you haven't already.

 NOTE     CLEAR YOUR MALICE BEFORE STARTING.
¯¯¯¯¯¯¯¯

  Yuri / Zhuzhen
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use the Save Point, then enter the trial. Open the chest here for a [_TENT_],
then continue to the next area. Continue following the path until you reach the
Warp Point; press the CROSS button to warp to another area. Move east to the
next screen, then east to another, where you'll find an empty treasure chest.
Keep going to the next screen, where you'll be at a fork in the path with a
chest containing a [_BRONZE ARROWHEAD_] inside. Ignore the north and east paths
since they lead to each other, then take the western path to a yellow Warp
Point, using it to warp to the next section of the maze.

Xiaofang is here this time, so feel free to buy some items if you like, then
head north to the next area. Continue north to an empty chest, then keep right
on going to the next screen. There'll be a full chest here this time, so grab
the [_TEAOFTHEHEALER_] out of it and keep going. At the fork here, take the top
eastern path first, where you'll find a [_W.TIGER HAIR_]. Back at the fork,
north leads to a dead-end, so take the lower western path to find yet another
chest, this time with a [_BRONZE DAGGER_].

Make your way south to the next area, opening an empty chest in this area.
Continue west to the next area to another fork. Head south first, opening the
chest here for a whole lot of NOTHING, then head south to the next screen for a
[_TALISMANOFMERCY_]. Ignore the path to the west and head back to the last
fork, taking the north path to the next screen.

Open the chest here for a [_MANA SEED_], then take the western path from this
room to find a [_BELL BRACELET_], which you should immediately equip to
Zhuzhen. Go back to the fork one last time and head north to the next screen.
If you like, head one screen east and open the empty chest here, otherwise,
ignore that entire direction, as it leads to the last area I had you ignore.
Head west to the next area, then north at the fork here (since south is a dead-
end), and you'll finally come across a red Warp Point that'll take you to the
next section of the maze.

 NOTE     Make sure that Zhuzhen is at least level 12 and has the
¯¯¯¯¯¯¯¯   NourishingPotion spell learned so that he has healing capabilities.
          Also, you should invest in a second Bell Bracelet for the upcoming
          battle to prevent Silence.

Talk/shop with Xiaofang if needed, then head all the way north until you reach
a room. Use the Save Point, then examine the altar to find a glowing gem. Do
you wish to put your hand in front of it?

————————————————————————————
  [1] I'm not ready yet.
  [2] Go for it!
————————————————————————————

Choose 2, and you'll be thrown into a sub-boss battle.

     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Xieshi                |   530 HP  | Class: Fire  | [_] Jade Lariat          |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  His Flaming Arm of Death spell will hit your party for a decent amount of  |
|  damage, but also can Silence your party, so having Bell Bracelets          |
|  equipped definitely helps a ton. You don't want to be stuck with NO        |
|  healing abilities at all!                                                  |
|                                                                             |
|  I strongly recommend fusing Yuri in the Man Dragon Fusion if you have it,  |
|  as not only is the enemy fire-based, but you'll be able to heal yourself   |
|  in a pinch, if need be. Have Yuri use the Flash Flood skill repeatedly,    |
|  and it should do massive damage each round. If you don't have Man Dragon,  |
|  then fuse into Raging Tiger and cast Flying Stones to do some decent       |
|  damage.                                                                    |
|                                                                             |
|  Zhuzhen should be healing pretty much the entire time. If he does have a   |
|  free round, have him use Ogre Flamedance, since it'll still do some okay   |
|  damage, even though the boss is fire-based.                                |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   01600 EXP   / \   04200 Cash   /
    '—————————————'   '——————————————'

After the battle, control will switch over to the ladies. This time, your
Special Skills will be sealed, so no magic. Damn cat......


  Alice / Margarete
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 NOTE     Monsters defeated while Yuri isn't in the party DOES count toward
¯¯¯¯¯¯¯¯   his Soul Energy, so if you're wanting the Light Fusion, you can
          fight plenty of Raging Spirits here to get it. Also, the Malice
          meter will not build when Yuri's not in the party.

Use the Save Point, then enter the trial. Open the chest here for a [_TENT_],
then continue to the next area. The west and east paths lead to dead-ends, so
continue north to a green Warp Point that'll take you to the next area.

Move west two areas to a fork. Open the empty chest here if you like, then take
the northern path to find another chest containing a [_B.TORTOISE FANG_].
Ignore the southern path, taking the western path instead to the next screen.
Ignore the fork to the north as well, as it leads to the last area, and make
your way west and south, using the yellow Warp Point to go to the next area.

Xiaofang's here if you need him. The next screen to the east has a fork; make
your way south, then south again to another fork. Open the chest to the south
for a [_WESTERN BELT_], then continue south to the next area, which is a dead-
end containing a [_VOODOO DOLL_].

Head back to the last screen and take the eastern path to be at a four-way
fork. Ignore the southern path and take the eastern path, opening an empty
treasure chest in the next area. Continue along to the next area for another
chest; this one has a [_SILVER HOURGLASS_]. Keep going to the next area.

At this four-way fork, open the chest for an extra little bit of nothing.
Ignore the northern path, unless you want explore the area and open an empty
chest at a dead-end. Head west first, continuing west once more to a fork. Open
the empty chest here if you like, then move north, opening the chest in this
area for a [_THERA SEED_]. Make your way back to the four-way fork by going
back south once, then east twice.

Take the eastern path, opening the chest here for a [_GOLD HOURGLASS_]. Make
your way east, following the path through two screens to the last chest in the
section, a [_WITCH'S BROTH_]. Head north and step on the red Warp Point to take
you to the next section.

 NOTE     If you don't have enough already, you should invest in two
¯¯¯¯¯¯¯¯   Rosewood Bracelets for the upcoming boss battle to prevent
          Paralysis.

 NOTE     You won't get to control Alice again after the battle, and she'll be
¯¯¯¯¯¯¯¯   temporarily unavailable for a while, so make sure she doesn't have
          any equipment on that you may need.

Xiaofang's here yet again. Shop if you like, then head north until you reach
your destination. Use the Save Point, then examine the altar to find a glowing
gem. Do you wish to put your hand in front of it?

————————————————————————————
  [1] Not yet.
  [2] I'll do it anyway!
————————————————————————————

Choose 2, and you'll be thrown into a sub-boss battle.

     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Baigu                 |   380 HP  | Class: Light | [_] Coral Lariat         |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  His Shining Arm of Death spell will hit your party for a decent amount of  |
|  damage, but also can Paralyze your party, so having Rosewood Bracelets     |
|  equipped definitely helps a ton. You don't want to be stuck with NO        |
|  healing abilities at all!                                                  |
|                                                                             |
|  Not much of a strategy here, since there's only one thing you can do:      |
|  Attack. Have Alice be the preferred healer, using Thera Seeds and such,    |
|  since her attack is the weakest. Keep hammering away, and as long as you   |
|  stay healed, Baigu will eventually fall.                                   |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   01600 EXP   / \   04200 Cash   /
    '—————————————'   '——————————————'

After the battle, control will switch back over to the guys. This time, BOTH
your Items and Special Skills will be sealed, so NOTHING but attacks... Damn
cat......


  Yuri / Zhuzhen
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enter the next part of the trial and open the chest for a tent, then move on
two screens to the north to be at a fork. Ignore the path to the west, unless
you want to open an empty chest, then continue east, following the path through
this screen and to another with a fork. East leads to a dead-end, so keep going
north to a green Warp Point that will take you to the next area.

Move north, where you'll find even more of nothing in a chest. Ignore the
eastern path at this fork, taking the north path to a chest containing a
[_THERA SEED_]. At this four-way fork, head east first, opening the chest here
for a [_MANA SEED_]. Go back and take the western path next to another fork.
Ignore the southern path and head north instead, opening the chest here for a
[_SOUL BENEDICTION_].

At the fork here, the northern path is a dead-end, so take the eastern path,
opening the empty chest on the next screen. South leads back to the four-way
fork, so continue east two screens to another fork. South here also leads back
to the four-way fork, so keep going east until you reach the last section of
this area. Open the chest for a [_LEONARDO'S BEAR_], then use the yellow Warp
Point to go to the next area.

Xiaofang will be here once again if you need to shop. Go west to a fork; ignore
the path to the south and head west to a four-way fork. Make your way north
first, as it leads to a dead-end with a [_SEAL OF WISDOM_] at the end. Ignore
the southern path and take the western path, which leads to another four-way
fork with an empty chest near the bottom of the screen. Take the southern path
now, ignoring the eastern path at the next fork (since it leads back to the
other four-way fork,) and keep going south. Keep following it to a dead-end
with Xiaofang. Instead of a shop, this time Xiaofang is a Lottery Member!

          _________________________________________________________
          \$$$$ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ $$$$/
           \              [_LOTTERY MEMBER NO. 11_]              /
            \___________________________________________________/
             \¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
              \           (Red)  |  Flash Badge               /
              /        (Yellow)  |  Kirin Scale               \
             /      (Turquoise)  |  Priest's Wine              \
            /           (Green)  |  Pure Seed                   \
           /            (White)  |  Tissues                      \
          /$$$$ _ _ _ _ _ _ _ _ _|_ _ _ _ _ _ _ _ _ _ _ _ _ _ $$$$\
          ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

The ring here moves fast, so remember, equipping the Pocket Watch will make it
easier to hit the areas! Make sure to win the Flash Badge before continuing on;
it increases your agility by 25 points, but it makes your indicator on your
Judgment Ring spin twice as fast! If you don't win it, reload your last save
and try again. Remember, you need to win something from each member at least
once!

Go back north to the four-way intersection with the empty chest. Ignore the
northern path and head west instead to another fork. Head south first, opening
the chest here for a [_PURE SEED_], then head south one more screen for a
[_WOOD TOKEN_]. Continuing south leads to a dead-end, so go back to the last
fork and head west, opening the chest here for a [_STUDDED CAP_]. At the last
fork here, ignore the path to the west and move south, continuing south three
screens until you reach the red Warp Point that leads to the next area.

Talk to Xiaofang here, and you'll find out that you need the Wood Token to
continue. Luckily we already have it!

 NOTE     Make sure that Yuri has the Pocket Watch equipped for the next
¯¯¯¯¯¯¯¯   battle.

Head all the way north until you reach a room. Use the Save Point, then examine
the altar to find a glowing gem. Look at the stone plate?

————————————————————
  [1] Sure.
  [2] Who cares?
————————————————————

Choose 1, you'll be told one space is empty, and needs a wooden tag. Set the
Wood Token?

——————————————
  [1] No.
  [2] Yes.
——————————————

Choose 2, and you'll be thrown into your last sub-boss battle.

     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Qinggu                |   600 HP  | Class: Water | [_] Leonardo's Bear      |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  Hopefully you equipped the Pocket Watch on Yuri so that his Judgment Ring  |
|  is unaffected.                                                             |
|                                                                             |
|  No strategy at all here, since all you can do is Attack and Defend. Just   |
|  battle back and forth until you eventually win. If you've become           |
|  proficient with your Judgment Ring, try equipping the Flash Badge on Yuri  |
|  so he'll get a few more turns in. If you still can't win, then you'll      |
|  have to level up some more and try again.                                  |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   01800 EXP   / \   04200 Cash   /
    '—————————————'   '——————————————'

 NOTE     This is the last time Xiaofang appears with a shop, so if you
¯¯¯¯¯¯¯¯   haven't yet, buy one Leonardo's Bear so that you will have three in
          the last boss battle of this area.

After the battle, your party will reunite. MAKE SURE TO SAVE, then go into the
door Xiaofang unlocks. Watch a long series of events, where you'll receive a
[_FRUIT OF YGGDRASIL_], Alice will temporarily leave your party, and you'll
regain control back at the start of the maze.

Take a moment to make sure everyone has a Leonardo's Bear equipped. Once they
do, attempt to leave to face the next Yamaraja.

     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Yamaraja: War         |   840 HP  | Class: Dark  | [_] R.Phoenix Talon      |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [17]     |                   |   Margarete [16]  |        |
|        |                   |    Zhuzhen [15]   |                   |        |
|        |===================|===================|===================|        |
|        | Steel Claw        | Pilgrim's Staff   | Nanbu Pistol      |        |
|        | Studded Harness   | Studded Harness   | Studded Bustier   |        |
|        | Flare Brooch      | Studded Cap       | Studded Cap       |        |
|        | Western Belt      | Jade Lariat       | Western Belt      |        |
|        | Leonardo's Bear   | Leonardo's Bear   | Leonardo's Bear   |        |
|        |                   |                   |                   |        |
|        | Heaven's Fiend    |                   |                   |        |
|        | Raging Tiger      |                   |                   |        |
|        | Inferno           |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  As with Wugui, Yamaraja: War will absorb all magic, making Zhuzhen useful  |
|  only as a healer. He also uses the Game of Death, just like Wugui; if you  |
|  don't have those Leonardo's Bears equipped to everyone, they'll have a     |
|  chance to instantly kill you. His Nightmare attack will hit the entire     |
|  party for a lot of damage, so make sure heal afterward. The only other     |
|  thing he does is a hellacious physical attack that'll hit for major        |
|  damage. Once he starts using Nightmare repeatedly, you could be in a bit   |
|  of trouble.                                                                |
|                                                                             |
|  Have Yuri fuse into Inferno and cast Fighting Spirit on himself, followed  |
|  by physically attacking Yamaraja every turn. Margarete should be           |
|  attacking normally, but having her jump in to use Thera Seeds if needed,   |
|  and Zhuzhen should focus completely on recovery.                           |
|                                                                             |
|  If you're having trouble staying healed, have Yuri fuse into Heaven's      |
|  Fiend so you have the whole party healing spell.                           |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   02000 EXP   / \   05400 Cash   /
    '—————————————'   '——————————————'

After the battle and a bit of dialogue, you'll be back in Shanghai.




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                      Shanghai, Huayuan (2)
    [W-1-09]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Save Points | Hotel ground floor
            |
      Items | [_] TeaOfTheHealer      [_] Monkey Paw
            | [_] Lottery Ticket
            |
  Equipment | [_] Leonardo's Bear
            |
  Valuables | [_] Yawang Gate Key
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy                           |   HP   | Class | Notes
=================================|========|=======|============================
#034  [_] Corporal              |    70  | Earth |
#035  [_] Sergeant              |   160  | Light |
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

When you regain control, go next door and watch a series of events unfold.
You'll eventually regain control outside of the hotel. Make your way to Zhen's
bar to see an event. Watch some dialogue here, then head back outside the bar.

 NOTE     From here on out, there are Japanese soldiers (Corporals) all over
¯¯¯¯¯¯¯¯   the city. They will appear randomly in battle, and if you talk to
          one of them, you'll have to fight them as well.

Go to the intersection near the hotel to run into Kato, who'll tell you of
another event that happened, and also where to find the key that will let you
into Kuihai Tower. Make your way east to the next area, then southwest back
down to the dock, and head over to the ship. Open the fish well on the left
side of the ship, and you'll find the [_YAWANG GATE KEY_] wrapped in cloth.

Make your way back to the second floor of the Inn, to the back room. Watch the
event here and fight a couple of Sergeants, then finish out the dialogue.

_______________________________________________________________________________
¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯

Meanwhile, in Kuihai Tower...

You see Alice trapped. Watch the dialogue, and PLEASE pay attention, or you
will miss out on a side quest. Answer with the following replies:

————————————————————————————————————————————————————————
  ———>   [1] Quit it, you dirty old man!        <———
         ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
         [2] This strange machine is so sexy!

         [3] Please don't hurt me...
————————————————————————————————————————————————————————
  ———>   [1] Just get away from me!             <———
         ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
         [2] This scary tower is sexy, too!

         [3] Please, stop...
————————————————————————————————————————————————————————
  ———>   [1] Ignore him.                        <———
         ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
         [2] But YOU'RE the sexiest!

         [3] Forgive me...
————————————————————————————————————————————————————————

  Choosing ANYTHING other than what's specified above will lead to you not
being able to go to Kowloon and do the side quest there. Watch the rest of the
events, and you'll eventually regain control.

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

You'll regain control at the entrance to Kuihai Tower. LEAVE NOW, as there is
more to do. Head back to Huayuan in Shanghai.

At the intersection near the hotel, head east to the next section. Head south
toward the dock, but stop at the fork with the shop at Mika's House. Go
southeast and enter the building that was previously locked. There's nothing
too terribly important here, but if you check the cabinet at the top of the
screen that a bird cage is sitting on, you can get a [_TEAOFTHEHEALER_].

Make your way to the dock now where you'll find several dogs, along with the
Man with Dog. Talk to him to play a game: Shanghai's famous dog-picking
contest! Pay him 300 Cash, and you'll be able to play. Pick a dog, then it'll
move around, and you'll have to pick him again when you're done. It's basically
a glorified cup game. Here are your prizes for winning.

- First win (three dogs) - A [_LOTTERY TICKET_]!
- Second win (four dogs) - A [_LEONARDO'S BEAR_]!
- Third win (four dogs) - A [_MONKEY PAW_]!

That's it for treasure in Shanghai. Now, you can either continue with Kuihai
Tower, or you can take on a couple of side quests! If you don't care about the
side quests, then continue on to W-1-11 - Kuihai Tower. Otherwise, read below!




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                           Asia Side Quests
    [W-1-10]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

[W-S-01] Yuri's Level 1 Fusions
        - Enough Soul Energy needs to be acquired to accumulate the rest of
          Yuri's level 1 Fusions. Luckily, we can revisit a dungeon that has
          all we need.


[W-S-02] Kowloon Fortress
        - What happened to Wugui? As long as you answered the prompts
          correctly as Alice in Kuihai Tower, you can go to Kowloon Fortress
          to find out. This is the ONLY time that you can do this quest!


[W-S-03] Mr. Zhen's Pit Fight
        - Mr. Zhen has an array of monsters for Yuri to fight, with a very
          memorable prize for him when the Pit Fight is completed. You'll
          definitely want it. This is the LAST OPPORTUNITY to do this quest!




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                     Yuri's Level 1 Fusions
    [W-S-01]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=
                                Temple Ruins
=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=

_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
      Souls | [_] Man Dragon          [_] Tornado
            | [_] Inferno             [_] Heaven's Fiend
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy            (~ = SUB-BOSS) |   HP   | Class | Notes
=================================|========|=======|============================
#024  [_] Python                |    40  | Fire  |
#025  [_] Sea Gremlin           |    70  | Wind  |
#027  [_] Raging Spirit         |    38  | Light |
#028  [_] Puppet Guard          |    45  | Dark  |
#030  [_] Succubus Queen        |    60  | Water | Inflicts Confusion
#031  [_] Brain Sucker          |    40  | Earth |
     ~[_] Man Dragon            | Varies | Water | Lv. 1 Fusion (Graveyard)
     ~[_] Inferno               | Varies | Fire  | Lv. 1 Fusion (Graveyard)
     ~[_] Tornado               | Varies | Wind  | Lv. 1 Fusion (Graveyard)
     ~[_] Heaven's Fiend        | Varies | Light | Lv. 1 Fusion (Graveyard)
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

By now, you most likely have all of the level 1 Fusions for Yuri. If you don't,
I STRONGLY recommend getting them now. Heck, if you feel like it, feel free to
level them up to level 2, even though you won't be able to get any level 2
Fusions until a little later on.

Even though the Temple Ruins "collapsed", for some reason you can still go back
and go through all three of the mazes. As I mentioned before, the three areas
of the Temple Ruins hold an enemy of each class.

- If you're needing the Fire or Wind Fusions, then go through the western door
  in the first room of the maze and fight in that area.

- If you're needing the Light Fusion or want some more Dark Soul Energy, then
  go through the eastern door in the first room of the maze and fight in that
  area.

- If you're needing the Water Fusion or want some more Earth Soul Energy, then
  you'll need to proceed all the way through the first western maze until you
  reach the second one. You can fight the enemies in here for those classes.

- If you're wanting to grind for levels while doing this and want a challenge,
  then you may want to go to the Kowloon Fortress. It also has an enemy of
  each class, but they don't come in groups like they do at the Temple Ruins.
  They are also harder, so it's up to you.

Once you have enough Soul Energy to unlock the Fusions, visit the Graveyard and
take each one on, one at a time.

     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Man Dragon            | HP Varies | Class: Water |                          |
| Inferno               | HP Varies | Class: Fire  |                          |
| Tornado               | HP Varies | Class: Wind  |                          |
| Heaven's Fiend        | HP Varies | Class: Light |                          |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  Rather than list each sub-boss separately, I'm covering them all in this   |
|  one section, since each one requires basically the same strategy.          |
|                                                                             |
|  Each of their HP varies depending on Yuri, so if he's weaker, they'll be   |
|  weaker as well, and vice versa.                                            |
|                                                                             |
|  If you have the Fusion with the class opposite of one already, fuse into   |
|  that monster and use its highest powered magic spell against them for      |
|  major damage. If you don't, then just fuse into the Raging Tiger and wail  |
|  on them with normal attacks for a few rounds. Make sure to keep yourself   |
|  healed if you fear that you'll be taken down fairly easily.                |
|                                                                             |
'—————————————————————————————————————————————————————————————————————————————'

On to the next side quest! I believe that it's more beneficial to take on
Kowloon Fortress before trying Mr. Zhen's Pit Fight, so let's do that first.




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                           Kowloon Fortress
    [W-S-02]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=
                              Shanghai, Huayuan
=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=

As long as you answered the prompts correctly as Alice in Kuihai Tower, you can
go to Kowloon Fortress to find out what happened to Wugui. If you answered
differently... then tough luck; you can't do this side quest.

To get to Kowloon Fortress, make your way to the docks in Huayuan in Shanghai.
Talk to Junk-dealer Taka, the old man beside the ship, and he'll tell you that
he fixed your boat. Board it; you'll be asked if you want to launch the ship.

———————————————————————————————————
  [1] It'll sink, so forget it.
  [2] Let's sail the open seas!
———————————————————————————————————

Choose 2, and a new destination will open on the World Map, and it's only
accessible from this point: Kowloon Fortress. SAVE on the World Map before
entering.





=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=
                              Kowloon Fortress
=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Save Points | Outside of Wugui's room
            |
    Lottery | [_] Lottery Member No. 10 (Invincible Nee)
            |
      Items | [_] Mana Root           [_] Pure Root
            | [_] Seal of the Soul    [_] Soul Benediction
            | [_] Thera Root          [_] Lottery Ticket
            |
  Equipment | [_] Hand Needle         [_] Face Guard
            |
  Valuables | [_] Wugui Room Key
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy                (* = BOSS) |   HP   | Class | Notes
=================================|========|=======|============================
#036  [_] Namida                |   200  | Wind  | Inflicts Ring anomalies
#037  [_] Speckled Creeper      |   250  | Light | P-Atk Resistant
#038  [_] Happy Creeper         |   250  | Dark  | Inflicts Instant Death,
                                |        |       |    S-Atk Resistant
#039  [_] Blue Ogre             |   400  | Water | Inflicts Petrification
#040  [_] Red Ogre              |   400  | Fire  |
#041  [_] Dark Judge            |   500  | Earth |
#042 *[_] Cursed Puppet         |  1080  | Dark  | Inflicts Instant Death,
                                |        |       |    S-Atk Resistant
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

      .———————————————————————————————————————————————————————————————.
      |               -$-   Tight-lipped Merchant   -$-               |
      |===============================v===============================|
      | Leather Cap         -     600 | TalismanOfLuck      -     480 |
      | Studded Cap         -    1700 | TalismanOfMercy     -     820 |
      | Casual Belt         -     600 | TalismanOfWisdom    -    1280 |
      | Western Belt        -    1700 | Mermaid's Tear      -      70 |
      | Zodiac Bracelet     -   10300 | Holy Mother Bust    -      75 |
      | Cosmic Bracelet     -   11500 | Angel's Feather     -      80 |
      | Spikes              -    2810 | Faerie's Sigh       -      85 |
      | Leonardo's Bear     -    3330 | Imp's Fang          -      95 |
      | Voodoo Doll         -    5200 | Phoenix Tail        -      90 |
      | Thera Leaf          -      50 | Bronze Arrowhead    -     100 |
      | Thera Seed          -     120 | Bronze Dagger       -     200 |
      | Mana Leaf           -     100 | Silver Hourglass    -     100 |
      | Mana Seed           -     300 | Gold Hourglass      -     200 |
      | Pure Leaf           -     230 | Tent                -     480 |
      | Pure Seed           -     510 |                               |
      '———————————————————————————————'———————————————————————————————'

Talk to the very first person you come to, Invincible Nee. As it turns out,
he's a Lottery Member!

          _________________________________________________________
          \$$$$ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ $$$$/
           \              [_LOTTERY MEMBER NO. 10_]              /
            \___________________________________________________/
             \¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
              \           (Red)  |  Mind's Eye                /
              /        (Yellow)  |  Moon Swallow              \
             /      (Turquoise)  |  TalismanOfWisdom           \
            /           (Green)  |  Pure Seed                   \
           /            (White)  |  Tissues                      \
          /$$$$ _ _ _ _ _ _ _ _ _|_ _ _ _ _ _ _ _ _ _ _ _ _ _ $$$$\
          ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

The ring here moves REALLY fast. Normally, equipping the Pocket Watch would
make it run normally, but it has no effect this time, so it'll probably take
you QUITE a few tries to get this. Make sure to win the Mind's Eye before
continuing on; it's arguably the best accessory in the game. It will make the
areas on your Judgment Ring invisible, but it'll DOUBLE (yes, DOUBLE) your
physical attack! Paired with a Jade Lariat and weapons that have the Hit Area
widened on them, (or if you're just that good at Yuri's ring) Yuri becomes
ridiculously overpowered. If you don't win it, reload your last save and try
again. Remember, you need to win something from each member at least once!

If you talk to the Silent Peddler here, you'll find out that he also is a
Tight-lipped Merchant with goods for sale! Most notably, he has the Zodiac and
Cosmic Bracelets; the Zodiac Bracelet renders Paralysis and Petrification
ineffectual, and the Cosmic Bracelets renders Poison, Silence, and Confusion
ineffectual. These are two very useful accessories that you may want to buy if
you have the spare cash!

When you're ready, head north to the next area within the fortress. Open the
chest beside the stairs to the north for a [_MANA ROOT_], then go up the stairs
and north to the next area. You'll be at a fork, having to choose to go up two
different sets of stairs. Go up the eastern stairs first, following the path to
the ground. Make your way toward the set of stairs on the right side of the
room, but before going up, go behind them on the back side to find a chest
containing an awesome weapon for Yuri: the [_HAND NEEDLE_]. Equip it
immediately!

Go up the stairs and to the next screen, and in this bloody room, go up the
ladder in the eastern corner; you'll find a [_FACE GUARD_] to the left up here.
Once you have that, descend the ladder and check the table at the bottom of the
screen to find the [_WUGUI ROOM KEY_]. Leave this room the way you entered, and
continue back one more screen to the original fork with two sets of stairs.

Head north and take the western stairs now, continue west to the next area,
climb the stairs here to the next, then enter the door when you reach the path
blocked by a striped gate. Look on the floor to the left near the westernmost
barrel to find a [_SEAL OF THE SOUL_], then move up and right through the next
door to be on the other side of the striped gate. Open the chest to your
southeast for a [_THERA ROOT_], then go up the stairs here to the next area.

Get the [_PURE ROOT_] out of the chest here in the stairwell, then continue up
to the next screen. Move southwest and cross the bridge, opening the chest on
the other side for a [_SOUL BENEDICTION_]. Just above it to the left of the
bridge is either a urinal or a water fountain or something... who knows. In any
case, examine it to find another [_LOTTERY TICKET_]. That's it for treasure, so
go up the stairs to the west and save your game here.

 NOTE     Make sure to equip Leonardo's Bears before entering Wugui's room!
¯¯¯¯¯¯¯¯
When you're prepared, check out the door to Wugui's room to unlock it. Enter?

———————————————————————————————————
  [1] Nah, too strange-looking.
  [2] Yeah, let's check it out!
———————————————————————————————————

Wugui's room for a scene and a boss battle.

     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Cursed Puppet         |  1080 HP  | Class: Dark  | [_] Seal of Wisdom       |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [19]     |                   |   Margarete [18]  |        |
|        |                   |    Zhuzhen [17]   |                   |        |
|        |===================|===================|===================|        |
|        | Hand Needle       | Pilgrim's Staff   | Nanbu Pistol      |        |
|        | Studded Harness   | Studded Harness   | Studded Bustier   |        |
|        | Mind's Eye        | Face Guard        | Studded Cap       |        |
|        | Jade Lariat       | Coral Lariat      | Western Belt      |        |
|        | Leonardo's Bear   | Leonardo's Bear   | Leonardo's Bear   |        |
|        |                   |                   |                   |        |
|        | Heaven's Fiend    |                   |                   |        |
|        | Raging Tiger      |                   |                   |        |
|        | Inferno           |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  This is basically the same battle as with Yamaraja: War, only easier. As   |
|  with Yamaraja: War, the Cursed Puppet will absorb all magic, making        |
|  Zhuzhen useful only as a healer. He also uses the Game of Death, just as   |
|  usual; if you don't have those Leonardo's Bears equipped to everyone,      |
|  they'll have a chance to instantly kill you. His Nightmare attack will     |
|  hit the entire party for a lot of damage, so make sure heal afterward.     |
|  The only other thing he does is a hellacious physical attack that'll hit   |
|  for major damage. Once he starts using Nightmare repeatedly, you could be  |
|  in a bit of trouble.                                                       |
|                                                                             |
|  Have Yuri fuse into Inferno and cast Fighting Spirit on himself, followed  |
|  by physically attacking Yamaraja every turn. If he has the Mind's Eye      |
|  equipped, it won't take very long. Margarete should be attacking           |
|  normally, but having her jump in to use Thera Seeds if needed, and         |
|  Zhuzhen should focus completely on recovery.                               |
|                                                                             |
|  If you're having trouble staying healed, have Yuri fuse into Heaven's      |
|  Fiend so you have the whole party healing spell.                           |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   02000 EXP   / \   06000 Cash   /
    '—————————————'   '——————————————'

Once the battle is over, there'll just be a bit more dialogue, then you'll be
finished, and all of the monsters will be gone as well. That's it, so make your
way back to Shanghai.




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                       Mr. Zhen's Pit Fight
    [W-S-03]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=
                              Shanghai, Huayuan
=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=

_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  Equipment | [_] Anne's Cross
            |
       Cash | [_] 5000 Cash
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy                           |   HP   | Class | Notes
================================='========'======='============================
                        +   Mr. Zhen's Pit Fight   +
---------------------------------.--------.-------.----------------------------
#001 +[_] Wind Shear            |    10  | Wind  |
#005 +[_] Hellcat               |    45  | Light |
#010 +[_] Yamaraja: Earth       |   300  | Water | Inflicts Ring anomalies
#014 +[_] Frog God              |    40  | Light | Inflicts Paralysis
#015 +[_] Kappa                 |   100  | Water |
#016 +[_] Water Tiger           |   380  | Fire  |
#018 +[_] Beast Dog             |   480  | Fire  |
#020 +[_] Yamaraja: Wind        |   900  | Earth |
#021 +[_] White Wolfling        |    45  | Water | Inflicts Ring anomalies
#022 +[_] Ogre Flame            |    40  | Fire  |
#023 +[_] Li Li                 |   720  | Dark  | Inflicts Paralysis
#101 +[_] Prototype Wind Shear  |   500  | Fire  | Inflicts Ring anomalies
                                |        |       |    & Silence
#102 +[_] Custom Wind Shear     |   500  | Water | Inflicts Ring anomalies
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy Formations                   |  EXP  | Cash  | Possible Item Drops
====================================|=======|=======|==========================
Wind Shear x2                      |     4 |     0 |
Hellcat x2                         |    40 |     0 |
Yamaraja: Earth                    |   180 |     0 |
Frog God x3                        |   135 |     0 |
Kappa x2, Water Tiger              |   400 |     0 |
Beast Dog                          |   540 |     0 |
Yamaraja: Wind                     |   720 |     0 |
White Wolfling x3                  |   234 |     0 |
Ogre Flame x4                      |   260 |     0 |
Li Li                              |  1000 |     0 |
Prototype Wind Shear               |  1500 |     0 |
Custom Wind Shear                  |  1500 |     0 |
____________________________________|_______|_______|__________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

As I mentioned before, Mr. Zhen is now hosting pit fights! Just visit the bar
and go behind on the curtain at the top of the screen and talk to him. It costs
300 Cash to fight, and you'll have to fight 10 consecutive battles, with no
chance to heal between battles. There are 12 sets of enemies; the order is
random, and you'll only have to fight 10 of the 12 sets of enemies listed in
the Enemy Formations section above.

You'll want to fight with Yuri, as you get a special prize once you've beaten
all 10. Two-thirds of the enemy groups listed are pretty easy, however, these
four may give you trouble:


  Yamaraja: Wind
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
He's decently strong against physical attacks, so make sure that you're able to
cast Wind Shear with your Tornado Fusion to try and take him out quickly.


  Li Li
¯¯¯¯¯¯¯¯¯¯¯
She's a pain just like before. Make sure you have something that prevents
Paralysis, or you're in for a rough battle. Other than that, some normal
physical attacks while fused should take her out rather quickly, especially if
you have the Mind's Eye equipped.


  Prototype Wind Shear
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Unlike the weaklings from the beginning of the game, this guy means serious
business, and is as tough as a boss. It has the ability to inflict Judgment
Ring anomalies, but also casts Flaming Arm of Death, which can Silence you and
keep you from being able to use Fusion. Make sure that you heal every other
round with Thera Seeds to keep your HP up, because he can decimate of TON of it
in just two rounds, and stay in the Man Dragon Fusion to keep casting Flash
Flood in the rounds you're not healing. If you have the Mind's Eye equipped and
you're pretty successful at it, do that instead, as you'll inflict more damage.


  Custom Wind Shear
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
As with the Prototype Wind Shear, I hope you have the Pocket Watch equipped,
otherwise you're going to have a heck of a time hitting your ring. He is also
just as strong as his counterpart, easily of boss difficulty. Make sure that
you heal every other round with Thera Seeds to keep your HP up, because he can
decimate of TON of it in just two rounds, and stay in the Inferno Fusion to
keep casting Fireball in the rounds you're not healing. If you have the Mind's
Eye equipped and you're pretty successful at it, do that instead, as you'll
inflict more damage.

Taking into consideration all that the plethora of enemies here can do to you
(Paralysis, Ring anomalies, and Silence), I recommend having the following
setup:

      .———————————————————————————————————————————————————————————————.
      |                           Yuri [19]                           |
      |                                                               |
      |===============================================================|
      |                          Hand Needle                          |
      |                        Studded Harness                        |
      |                                                               |
      |   RosewoodBracelet  OR  Zodiac Bracelet ¯¯\  OR  Mind's Eye   |
      |      Bell Bracelet  OR  Cosmic Bracelet __/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯   |
      |                         Pocket Watch                          |
      |                                                               |
      |                          Man Dragon                           |
      |                            Inferno                            |
      |                            Tornado                            |
      '———————————————————————————————————————————————————————————————'

If you're comfortable with the Judgment Ring, even with anomalies on it, then I
recommend keeping the Mind's Eye on in place of one of the Bracelets. Paralysis
and Silence can easily be cured with an item. If you want to play it ultra-
safe, then don't worry about the Mind's Eye.

Once you've defeated a set of 10 enemies with Yuri, you'll receive
[_5000 CASH_], as well as a memento for Yuri, [_ANNE'S CROSS_].

 NOTE     If you're aiming to get a full Monster Library, then make sure that
¯¯¯¯¯¯¯¯   you find both the Prototype and Custom Wind Shears before moving on.





=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=

That's it for side quests, so let's visit the final area in Asia, Kuihai Tower.
Make sure to SAVE before entering!

 NOTE     If you need a bit of extra cash, see the beginning of the next
¯¯¯¯¯¯¯¯   section, where you can find a Third Key that you can sell.

 NOTE     Except for weapons / armor / caps / belts, which are assumed as
¯¯¯¯¯¯¯¯   obvious missables as they are replaced by stronger versions, there
          are two pieces of equipment that you need to buy now if you ever
          plan on getting them, as they're only available in Asia. Once you
          finish Kuihai Tower, you'll never be able to get them again, so make
          sure to buy as many as you want/need NOW. These items are...

          - Brigand Earrings (Shanghai, Huayuan) (I recommend purchasing 6)
          - Pirate Earrings (Shanghai, Huayuan) (I recommend purchasing 5)




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                     Shanghai, Kuihai Tower
    [W-1-11]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Save Points | First room inside the tower
            | 2nd floor, before sub-boss
            | Top of the tower
            |
    Lottery | [_] Lottery Member No. 09 (Private Matsuura)
            |
      Items | [_] Seal of Life        [_] Pure Extract
            | [_] Third Key           [_] Lottery Ticket
            | [_] Lottery Ticket      [_] TalismanOfWisdom
            |
  Valuables | [_] B. Tortoise VP      [_] R. Phoenix VP
            | [_] B. Dragon VP        [_] W. Tiger VP
            | [_] Erotic Book
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy (* = BOSS) (~ = SUB-BOSS) |   HP   | Class | Notes
=================================|========|=======|============================
#016  [_] Water Tiger           |   155  | Fire  |
#043 *[_] Yamaraja: Stone       |  1800  | Fire  |
#044  [_] Vengeance Demon       |   175  | Wind  |
#045  [_] Rage Demon            |   100  | Water |
#046  [_] Mournful Demon        |   325  | Light |
#047  [_] Man-Snake             |    83  | Earth |
#048  [_] Shadow                |    78  | Dark  | Inflicts Ring anomalies
#049 ~[_] Badger Devil          |   700  | Fire  |
     *[_] Dehuai                |  1700  | Fire  | Inflicts Ring anomalies
#050 *[_] Yamaraja: Calamity    |  3000  | None  | Inflicts Petrification
                                |        |       |    & Silence
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

      .———————————————————————————————————————————————————————————————.
      |     -$-   Shanghai Transport Reg. Logistic Comp. 8   -$-      |
      |===============================v===============================|
      | Steel Claw          -    2800 | Thera Leaf          -      50 |
      | Tome of the Moon    -    3000 | Thera Seed          -     120 |
      | Pilgrim's Staff     -    2700 | Mana Leaf           -     100 |
      | Nanbu Pistol        -    2900 | Mana Seed           -     300 |
      | Studded Harness     -    2500 | Pure Leaf           -     230 |
      | Studded Bustier     -    2700 | Pure Seed           -     510 |
      | Leather Cap         -     600 | TalismanOfLuck      -     480 |
      | Studded Cap         -    1700 | TalismanOfMercy     -     820 |
      | Casual Belt         -     600 | Mermaid's Tear      -      70 |
      | Western Belt        -    1700 | Holy Mother Bust    -      75 |
      | Bone Bracelet       -    2960 | Angel's Feather     -      80 |
      | RosewoodBracelet    -    3000 | Faerie's Sigh       -      85 |
      | Bell Bracelet       -    3120 | Imp's Fang          -      95 |
      | Mirror Bracelet     -    3240 | Phoenix Tail        -      90 |
      | Spikes              -    2810 | Bronze Arrowhead    -     100 |
      | Leonardo's Bear     -    3330 | Bronze Dagger       -     200 |
      | Voodoo Doll         -    5200 | Silver Hourglass    -     100 |
      |                               | Gold Hourglass      -     200 |
      '———————————————————————————————'———————————————————————————————'

Before climbing the stairs, open the visible chest on the stairs to the left
for a [_SEAL OF LIFE_], then open the second not-so-visible chest on the
opposite side for a [_THIRD KEY_]. If you wanted to buy something but was short
on cash, you now have an extra 15,000+ Cash available if you sell this, once
again.

Once you have both of those, start climbing the central staircase and attempt
to enter the Yawang Gate, where you'll have to take on another Yamaraja!

     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Yamaraja: Stone       |  1800 HP  | Class: Fire  | [_] B.Dragon Horn        |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [20]     |                   |   Margarete [19]  |        |
|        |                   |    Zhuzhen [18]   |                   |        |
|        |===================|===================|===================|        |
|        | Hand Needle       | Pilgrim's Staff   | Nanbu Pistol      |        |
|        | Studded Harness   | Studded Harness   | Studded Bustier   |        |
|        | Mind's Eye        | Face Guard        | Studded Cap       |        |
|        | Jade Lariat       | Coral Lariat      | Western Belt      |        |
|        | Western Belt      | Voodoo Doll       | Weird Bottle      |        |
|        |                   |                   |                   |        |
|        | Man Dragon        |                   |                   |        |
|        | Raging Tiger      |                   |                   |        |
|        | Inferno           |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  Note that Yamaraja: Stone is actually a FIRE class, so Man Dragon will be  |
|  your go-to Fusion if you're taking the magic route.                        |
|                                                                             |
|  Other than the fact that he uses defensive spells (that don't seem to      |
|  help him at all), all he'll use are physical attacks. They're not TOO      |
|  strong, but if he focuses on just one person on two different attacks,     |
|  he'll whittle their HP down quicker than you realize, so stay healed.      |
|                                                                             |
|  Have Yuri either fuse into the Man Dragon and blast him continuously with  |
|  Flash Flood, or just fuse into the Raging Tiger or Inferno (with Fighting  |
|  Spirit) and hammer away at him with physical attacks. Zhuzhen should be    |
|  continually casting Life Sucker, and Margarete should use Aqua Edge on     |
|  Yuri first (if he's attacking), then have her use Snipe continuously.      |
|  Zhuzhen will probably be doing the least amount of damage, so have him on  |
|  healing duty when HP starts to drop. This Yamaraja is fairly easy          |
|  compared to the last two bosses.                                           |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   02600 EXP   / \   06000 Cash   /
    '—————————————'   '——————————————'

After the battle, you'll receive the [_B. TORTOISE VP_], and you'll
automatically enter the Tower. On the center platform is a Save Point, so be
sure to use it. You should see a chest directly beside the Save Point, but on
the other side, so run clockwise until you reach the chest containing a
[_LOTTERY TICKET_]. From the remaining two staircases here, go up the eastern
one, following the path to the next area.

Up on the next floor, examine the area just to the upper-left of the stairs,
where you'll find a place to insert the B. Tortoise VP. Choose to put it in,
then choose "the Black Tortoise" to place the picture in its place. After doing
that, check the far left side of the room to find a [_PURE EXTRACT_], then
enter the newly unlocked door on the right side of the room. Out here, follow
the path to the next area, then at the end of the path, open the chest for a
[_B. DRAGON VP_]. Once you have it, head back down to the first area with the
Save Point.

 NOTE     If you're still in need of Cash at this point, the Pure Extract
¯¯¯¯¯¯¯¯   sells for 10,000 Cash. Just sayin'.

From the Save Point, stay on the platform you're currently on and take the
northwestern path to the next area. Go to the left side of the room and look on
the ground beneath the artwork to find an.... [_EROTIC BOOK_]. Oh LàLà...?
OH LÀLÀ?!?! ( For all of you Back to the Future nuts like me. ;D ) It's a copy
of "Shanghai Angels"... Make sure to grab this, as it'll come in very handy
much later in the game. If you don't grab it, you'll definitely regret it.

In any case, while you're here, make sure examine the altar in the right-center
of the room to find a votive picture. Choose to take it, and you'll receive the
[_R. PHOENIX VP_]. Re-examine the altar here and choose to insert "the Blue
Dragon" into its place. Make your way back to the Save Point.

Take the last path that we haven't taken yet: the western staircase. Once
you're on the next floor up, examine the altar above you and choose to insert
"the Red Phoenix" into the hole there. Ignore the locked gate to your east for
now, and enter the newly unlocked door to the next area. Open the chest here
for the [_W. TIGER VP_], and since we're now at a dead-end, make your way back
to the Save Point.

Take the path northwest of the Save Point once again to the room where we found
the Erotic Book. Choose to take out the B. Dragon VP and replace it with "the
White Tiger" to have the correct one in its place. Make your way back to the
Save Point for the last time. Examine the altar here in the center of the room
and choose to insert "the Blue Dragon" to solve the puzzle here.

Make your way back up the western stairs, and go through the door you unlocked.
There is now a Save Point here; prepare for a battle, and Save. When you're
ready, go up the stairs on the right to the next area for a scene. Just a bit
after, you'll have a sub-boss battle.

     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Badger Devil          |   700 HP  | Class: Fire  | [_] Seal of Luck         |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  The Badger Devil uses a Fire Ball attack that doesn't hit for much damage  |
|  at all, and a physical attack that hits for a slightly decent amount.      |
|  Either way, it's not much to worry about.                                  |
|                                                                             |
|  The Badger Devil is susceptible to Instant Death, so do one of the         |
|  following two things:                                                      |
|                                                                             |
|  1) Fuse Yuri into the Death Emperor and cast Dark Messenger. Make sure to  |
|     hit the small red "Perfect!!" area, and voilà! Dead-dead-deadski.       |
|                                                                             |
|  2) Have Margarete use her Snipe ability. Make sure to hit the small red    |
|     "Perfect!!" area, and BAM!!! History.                                   |
|                                                                             |
|  If you're lucky, one of the first two steps will kill it. Sadly, it        |
|  doesn't ALWAYS work.                                                       |
|                                                                             |
|  If you don't have luck with either of those, no worries; he's still easy.  |
|  Have Yuri fuse into the Raging Tiger or Inferno (with Fighting Spirit)     |
|  and hammer away at him with physical attacks. Zhuzhen should be            |
|  continually casting Life Sucker, and Margarete should use Aqua Edge on     |
|  Yuri first, then have her use Snipe continuously. He'll fall quickly.      |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   01000 EXP   / \   00600 Cash   /
    '—————————————'   '——————————————'

After the battle, check just to your right near the glowing light for a
[_LOTTERY TICKET_]. Continue southeast to open the door here, which is the
locked door near the eastern stairs from earlier. Also, descend the stairs just
below where you entered, and you'll find the chest behind the gate that we
ignored earlier. Open it for a [_TALISMANOFWISDOM_]. Once you have that, make
your way back to the last Save Point and SAVE YOUR GAME.

 NOTE     This is your point of no return. If there's ANYTHING else you wish
¯¯¯¯¯¯¯¯   to do in Asia, now's the time. Once you proceed with the next
          battle, you won't be able to go back. Also, make sure that you have
          fought all four Evil enemies in the Graveyard for your
          Monster Library.

When you're absolutely ready, go back to where you fought the Badger Devil and
climb the steps to the west. Watch the events unfold, then take on Dehuai
himself.

     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Dehuai                |  1700 HP  | Class: Fire  | [_] Hermit's Staff       |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [22]     |                   |   Margarete [20]  |        |
|        |                   |    Zhuzhen [19]   |                   |        |
|        |===================|===================|===================|        |
|        | Hand Needle       | Pilgrim's Staff   | Nanbu Pistol      |        |
|        | Studded Harness   | Studded Harness   | Studded Bustier   |        |
|        | Mind's Eye        | Face Guard        | Studded Cap       |        |
|        | Jade Lariat       | Coral Lariat      | Western Belt      |        |
|        | Western Belt      | Voodoo Doll       | Weird Bottle      |        |
|        |                   |                   |                   |        |
|        | Man Dragon        |                   |                   |        |
|        | Raging Tiger      |                   |                   |        |
|        | Inferno           |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  Another Fire-based boss? Don't mind if I do! Makes Margarete that much     |
|  more useful!                                                               |
|                                                                             |
|  Dehuai's fire attacks, Magnard and Blaze, will hit your whole party for    |
|  decent damage, and he also has a rather quick (and interestingly bizarre)  |
|  physical attack that also does decent to major damage. He also has a Fast  |
|  Ring attack that hits for decent damage, and it can possibly make your     |
|  Judgment Ring spin faster. Make sure to keep healed and try to keep that   |
|  Ring status off!                                                           |
|                                                                             |
|  Have Yuri either fuse into the Man Dragon and blast him continuously with  |
|  Flash Flood, or just fuse into the Raging Tiger or Inferno (with Fighting  |
|  Spirit) and hammer away at him with physical attacks. Zhuzhen should be    |
|  continually casting Life Sucker, and Margarete should use Aqua Edge on     |
|  Yuri first (if he's attacking), then have her use Snipe continuously.      |
|  Zhuzhen will probably be doing the least amount of damage, so have him on  |
|  healing duty when HP starts to drop. He's pretty easy as well, but the     |
|  challenge is upcoming.                                                     |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   03500 EXP   / \   07000 Cash   /
    '—————————————'   '——————————————'

After the battle and series of events, you'll regain control, and you'll get to
choose your party. I recommend keeping your current party of Yuri, Zhuzhen, and
Margarete, as Alice won't be of much help in the next boss battle. Make sure to
equip the Hermit's Staff on Zhuzhen that you won in the last battle. When you
regain control, head back down to the previous floor and SAVE YOUR GAME.

Once you've saved, go back to the upper floor and talk to the Japanese soldier
on the left. He will offer to change your party, in case you've changed your
mind, but if you choose to not change it, then you'll also find out that he's a
Lottery Member!

          _________________________________________________________
          \$$$$ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ $$$$/
           \              [_LOTTERY MEMBER NO. 09_]              /
            \___________________________________________________/
             \¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
              \           (Red)  |  Warlock Earrings          /
              /        (Yellow)  |  Star Swallow              \
             /      (Turquoise)  |  Soul Benediction           \
            /           (Green)  |  Pure Seed                   \
           /            (White)  |  Tissues                      \
          /$$$$ _ _ _ _ _ _ _ _ _|_ _ _ _ _ _ _ _ _ _ _ _ _ _ $$$$\
          ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

The ring here moves fast, so remember, equipping the Pocket Watch will make it
easier to hit the areas! Make sure to win the Warlock Earrings before
continuing on; it increases your S-Atk up 20%, but will also increase the
damage received from S-Atks by 20%! If you don't win it, reload your last save
and try again. Remember, you need to win something from each member at least
once!

The Japanese Soldier to the right has items for sale. The next boss uses both
Petrification and Silence, so either equip Zodiac and Cosmic Bracelets on
everyone, or buy three each of the Bell Bracelets and Mirror Bracelets that
this guy has for sale, as well as any healing items you may need.

 NOTE     Just to let you know, two of your party members will be temporarily
¯¯¯¯¯¯¯¯   leaving after these events, but not to worry; their accessories will
          automatically be put back into your inventory, so no worries.

Once you're ready, climb to the top of the tower. SAVE YOUR GAME here, then
keep going to meet up with Dehuai for the last time.

     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Yamaraja: Calamity    |  3000 HP  | Class: None  | [_] Fifth Key            |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [22]     |                   |   Margarete [21]  |        |
|        |                   |    Zhuzhen [20]   |                   |        |
|        |===================|===================|===================|        |
|        | Hand Needle       | Hermit's Staff    | Nanbu Pistol      |        |
|        | Studded Harness   | Studded Harness   | Studded Bustier   |        |
|        | Warlock Earrings  | Face Guard        | Western Belt      |        |
|        | Bell Bracelet     | Bell Bracelet     | Bell Bracelet     |        |
|        | Mirror Bracelet   | Mirror Bracelet   | Mirror Bracelet   |        |
|        |                   |                   |                   |        |
|        | Heaven's Fiend    |                   |                   |        |
|        | Raging Tiger      |                   |                   |        |
|        | Inferno           |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  Yamaraja will most likely start off with the Crimson Flame spell, dealing  |
|  MAJOR fire damage to your party and possibly Silencing them as well. His   |
|  Petrification attack should only do medium damage to your party IF you're  |
|  protected against it; otherwise, you'll turn to stone, and three           |
|  Petrified party members equals a game over. He'll also use a Shockwave     |
|  attack, but it only does a small amount of damage to your whole party.     |
|  His physical attacks are nothing to sneeze at either; a series of three    |
|  attacks will do MAJOR damage to a party member.                            |
|                                                                             |
|  As much as I hate to say this, Yuri will need to be the primary healer of  |
|  this battle, as he's the only one that has a heal-all spell, and without   |
|  it, it will be hard to keep up with the healing with just two party        |
|  members. Fuse him into the Heaven's Fiend, then cast Sacred Remedy if      |
|  your party needs healing, and if they don't, then use Exorcist Arrow.      |
|  Zhuzhen should be constantly casting Life Sucker, and Margarete should be  |
|  using Snipe. When the party's MP starts getting low, have Margarete use    |
|  Mana Seeds to boost them back up.                                          |
|                                                                             |
|  Due to the sheer amount of HP Yamaraja has, and the fact that your main    |
|  damage dealer is on healing duty, prepare for a very long battle. You'll   |
|  most likely need to use at least two Pure Seeds to keep Zhuzhen's and      |
|  Margarete's SP up.                                                         |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   06000 EXP   / \   11000 Cash   /
    '—————————————'   '——————————————'

After the battle, watch the long and depressing series of events. That'll be it
for Asia; you'll be asked to save your game, so do so. Next, you'll be in
Europe.




       ««  Shadow Hearts  »»                                   [W-2-00]
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\\\\                         Walkthrough - Europe                        \\\\
 \\\\_____________________________________________________________________\\\\
  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

You'll regain control on the World Map of Europe with just Alice and Zhuzhen in
your party, with only one available destination: Prague.




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                                 Prague (1)
    [W-2-01]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
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Save Points | Center of town near the bar
            |
    Lottery | [_] Lottery Member No. 08 (Guard Homas)
            |
      Items | [_] Kirin Scale         [_] Priest's Wine
            | [_] Lottery Ticket
            |
  Equipment | [_] Zodiac Bracelet
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy                           |   HP   | Class | Notes
=================================|========|=======|============================
#051  [_] Birdman               |    54  | Fire  | Inflicts Silence
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

      .———————————————————————————————————————————————————————————————.
      |                   -$-   Time is Money   -$-                   |
      |===============================v===============================|
      | Chainmail Vest      -    5500 | Mana Seed           -     300 |
      | Silk Bolero         -    5940 | Mana Root           -     500 |
      | Studded Cap         -    1700 | Pure Leaf           -     230 |
      | Face Guard          -    3000 | Pure Seed           -     510 |
      | Western Belt        -    1700 | TalismanOfLuck      -     480 |
      | Shell Bracelet      -    2770 | TalismanOfMercy     -     820 |
      | Bone Bracelet       -    2960 | Mermaid's Tear      -      70 |
      | Rosewood Bracelet   -    3000 | Holy Mother Bust    -      75 |
      | Bell Bracelet       -    3120 | Angel's Feather     -      80 |
      | Mirror Bracelet     -    3240 | Faerie's Sigh       -      85 |
      | Spikes              -    2810 | Imp's Fang          -      95 |
      | Leonardo's Bear     -    3330 | Phoenix Tail        -      90 |
      | Voodoo Doll         -    5200 | Bronze Arrowhead    -     100 |
      | Jade Lariat         -    5050 | Bronze Dagger       -     200 |
      | Thera Seed          -     120 | Silver Hourglass    -     100 |
      | Thera Root          -     300 | Gold Hourglass      -     200 |
      |                               | Tent                -     480 |
      '———————————————————————————————'———————————————————————————————'

You'll gain control of Alice in Prague. Start heading north, but hug the right
side of the area. Before Alice reappears, you should see a '?' icon; examine
here to find a [_ZODIAC BRACELET_]. Go north to the next area and use the Save
Point you see here. Once you've saved, talk to the sleeping guy here, and
you'll find out that he's a Lottery Member!

          _________________________________________________________
          \$$$$ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ $$$$/
           \              [_LOTTERY MEMBER NO. 08_]              /
            \___________________________________________________/
             \¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
              \           (Red)  |  Brsrkr Earrings           /
              /        (Yellow)  |  Seal of Luck              \
             /      (Turquoise)  |  TalismanOfPurity           \
            /           (Green)  |  Thera Root                  \
           /            (White)  |  Tissues                      \
          /$$$$ _ _ _ _ _ _ _ _ _|_ _ _ _ _ _ _ _ _ _ _ _ _ _ $$$$\
          ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

The ring here EXTREMELY SLOW, so it should be VERY easy to get whatever you
want! Make sure to win the Brsrkr Earrings before continuing on; it increases
your max HP 20%! If you don't win it, reload your last save and try again.
Remember, you need to win something from each member at least once!

Keep following along the path past the bar, but before going to the next area,
step off to the right onto the raised platform near the building at the top of
the screen. Search the south end of the platform to find a [_KIRIN SCALE_],
then go north to the next area. Check behind the tree to your left, and you
should find a chest containing a [_LOTTERY TICKET_]. Once you have it, go back
to the last area and enter the bar.

 NOTE     Save your shopping until the next town, since we'll get a better
¯¯¯¯¯¯¯¯   Guild Card there. Unless, of course, you absolutely need healing
          items and such.

Examine the table above the woman on your left (Peddler Rosa) to find a
[_PRIEST'S WINE_], then talk to Peddler Rosa to have Zhuzhen come back out.
Talk to him to progress the story, and when you regain control, head north to
the castle walls, where you'll encounter a new foe and have to face some of her
monsters.

After you defeat them, you'll be back in the bar. Grab anything you absolutely
need from the peddler here, then leave the bar. If for some reason you want to
talk to Meiyuan for some Acupuncture or want something from the Silent Peddler,
both are now at the north end of town. When you're finished, leave Prague. Head
to our next destination: Bistritz.




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                               Bistritz (1)
    [W-2-02]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
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Save Points | Near the entrance
            |
      Items | [_] Lottery Ticket      [_] TalismanOfWisdom
            | [_] Mana Seed           [_] Moon Swallow
            |
  Valuables | [_] East Gate Key       [_] Moon Card
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy                           |   HP   | Class | Notes
=================================|========|=======|============================
#051  [_] Birdman               |    54  | Fire  | Inflicts Silence
#052  [_] Mailman               |    65  | Earth | Inflicts Confusion
#053  [_] Police Dog            |   115  | Water |
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

      .———————————————————————————————————————————————————————————————.
      |                   -$-   Chicken Heart   -$-                   |
      |===============================v===============================|
      | Tome of the Sun     -    6020 | Chainmail Vest      -    5500 |
      | Royal Estoc         -    6230 | Silk Bolero         -    5940 |
      '———————————————————————————————'———————————————————————————————'

      .———————————————————————————————————————————————————————————————.
      |                   -$-   Do Re Mi Shop   -$-                   |
      |===============================v===============================|
      | Studded Cap         -    1700 | Thera Seed          -     120 |
      | Western Belt        -    1700 | Thera Root          -     300 |
      | Metal Belt          -    3000 | Mana Seed           -     300 |
      | Shell Bracelet      -    2770 | Mana Root           -     500 |
      | Bone Bracelet       -    2960 | Pure Leaf           -     230 |
      | Rosewood Bracelet   -    3000 | Pure Seed           -     510 |
      | Bell Bracelet       -    3120 | TalismanOfLuck      -     480 |
      | Mirror Bracelet     -    3240 | TalismanOfMercy     -     820 |
      | Spikes              -    2810 | Soul Benediction    -     500 |
      | Pocket Watch        -    5200 | Bronze Arrowhead    -     100 |
      | Leonardo's Bear     -    3330 | Bronze Dagger       -     200 |
      | Voodoo Doll         -    5200 | Silver Hourglass    -     100 |
      | Coral Lariat        -    5050 | Gold Hourglass      -     200 |
      |                               | Tent                -     480 |
      '———————————————————————————————'———————————————————————————————'

Take a few steps southwest to be back on the first screen, then check the
ground near the left stone pillar to find a [_LOTTERY TICKET_]. Now make your
way back into the village, and use the Save Point if you wish. Go to the
northwest part of the area and search the somewhat hidden area to the right of
the church to find a [_MANA SEED_]. Head east to the next area, then make your
way all the way to the right; there's a [_TALISMANOFWISOM_] in the northeast
corner near the gate.

Once you have those items, check the door to the house to the southeast, where
a little girl will ask if you're her dad.

——————————————————————————————————————
  [1] No, it's a monster
  [2] I'm a friend of your father.
——————————————————————————————————————

Choose 2 to be let inside, where you'll have some dialogue with Terry's family.
Afterward, you'll regain control outside, and will have to do battle with
monsters randomly, as the fog is red. Head west back to the first area.

 NOTE     Examining the first door to the north here to will give you access
¯¯¯¯¯¯¯¯   to the weapon shop. Again, hold off just a bit until we get that
          Guild Card.

Examine the door to the house in the northwestern corner for a scene, then go
back to the eastern side of town. Check the doors to the houses to the north
for some dialogue, then go back into the southeastern house for a long scene,
where you'll receive the [_EAST GATE KEY_].

Before leaving, check the floor at the bottom-right of the screen near the
barrels and boxes for a [_MOON SWALLOW_], then open a somewhat hidden chest on
the right side of the room for the [_MOON CARD_]. If you like, shop with Nina
for some items, and make sure to stop by the weapons shop to upgrade Alice's
and Zhuzhen's equipment. When you're ready, go to the eastern side of the
village and examine the eastern gate. Unlock it?

——————————————————————————————————————————
  [1] No, I don't want to leave.
  [2] Yes, go through the east forest.
——————————————————————————————————————————

Choose 2 to unlock the gate and proceed. Out here on the World Map, enter the
Blue Castle.




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                            Blue Castle (1)
    [W-2-03]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
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Save Points | First room inside                               * = Initial
            |
      Items | [_] Thera Seed          [_] Tent
            | [_] Star Swallow        [_] Lottery Ticket
            |
  Equipment | [_] Cosmic Bracelet    *[_] Chainmail Vest
            | [_] Pocket Watch       *[_] Pocket Watch
            |*[_] Antique Rapier
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy                           |   HP   | Class | Notes
=================================|========|=======|============================
#055  [_] Garm                  |   165  | Dark  | Inflicts Paralysis
#056  [_] Gremlin               |    62  | Wind  | Inflicts Ring anomalies
#057  [_] Hollow                |   103  | Light |
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Go into the dark area in the set of trees to your left and look around; you
should find a [_COSMIC BRACELET_] behind a tree there. Once you have it, head
all the way north to the next area. Hug the right wall as you go north to be in
a small area with Meiyuan and a chest containing a [_THERA SEED_]. Check just
to the west of the other chest to find another chest, this one with a
[_STAR SWALLOW_].

Go back to the main path and examine the gate to the north. It won't open, so
start heading back south, and it'll magically open for you, allowing you
entrance. Start to go up the stairs for a quick scene, then continue north to a
fork. The path to the east is locked, so use the Save Point if you want, then
go down the western stairs, moving south and opening the chest to your west for
a [_TENT_].

Ignore the door to the west, as we can't go through it yet, and continue south
and east for another quick scene. Continue east and down the stairs here to be
back on the ground floor, but before descending the stairs to the next area,
check below the stairs to your bottom-left for a [_POCKET WATCH_]. Once you
have it, go down the stairs.

Here in the basement, you'll see a skeleton that you can examine, as well as
eight coffins, plus one to the southwest that is already open. Examine the open
one for a scene. Before going back down, go up and past the statue here,
scaling the wall as you go northeast, to a small area; search here for a chest
containing a [_LOTTERY TICKET_], then go back to the eight coffins. If you
examine the skeleton, he'll tell you:

 "Raise your voice in prayer! Pray for new writing to be turned into old!
  So long as the 8 flames remain unlit, the door to the throne will not open!
  Offer up thy prayers!"

Even though the skeleton really doesn't spell it out for you, you must pray at
each of the coffins in a certain order (which happens to be in alphabetical
order) to unlock the next door, so refer to the art below to open them:

              .——————————————————————————————————————————————.
              |               .——.         .´        .´      |
              |               \ 6 \      .´        .´        |
              |           .——. \   \   .´        .´ .——.     |
              |           \ 3 \ `——´ .´        .´   \ 5 \    |
              |       .——. \   \   .´        .´ .——. \   \   |
              |       \ 8 \ `——´ .´        .´   \ 2 \ `——´   |
              |   .——. \   \   .´        .´ .——. \   \       |
              |   \ 1 \ `——´ .´        .´   \ 7 \ `——´       |
              |    \   \   .´        .´ .——. \   \           |
              |     `——´ .´        .´   \ 4 \ `——´           |
              |        .´        .´      \   \               |
              |      .´        .´         `——´               |
              |    .´        .´                              |
              |——————————————————————.———————————————————————|
              |           Abel = 1   |   5 = Leon            |
              |          Edgar = 2   |   6 = Maria           |
              |          Frank = 3   |   7 = Robin           |
              |          Helen = 4   |   8 = Steven          |
              '——————————————————————'———————————————————————'

After successfully solving the puzzle, you'll hear the sound of a door being
unlocked. Make your way back upstairs and to the Save Point. At the fork here,
take the eastern path (now that the door here is unlocked) and enter. Watch a
short bit of dialogue, then try to leave. Watch the events unfold here, and
once they're finished, Keith Valentine will join your party!

 NOTE     Keith comes equipped with the [_ANTIQUE RAPIER_], a
¯¯¯¯¯¯¯¯   [_CHAINMAIL VEST_], and a [_POCKET WATCH_] equipped by default.

Unless you'd like to fight some more and get used to Keith's Ring, leave the
Blue Castle. Save on the World Map, then enter Bistritz once again.




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                               Bistritz (2)
    [W-2-04]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
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¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Save Points | Near the entrance
            |
    Lottery | [_] Lottery Member No. 07 (Hunter Warda)
            |
      Items | [_] Seal of Strength
            |
  Equipment | [_] Flash Badge
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy            (~ = SUB-BOSS) |   HP   | Class | Notes
=================================|========|=======|============================
#051  [_] Birdman               |    54  | Fire  | Inflicts Silence
#052  [_] Mailman               |    65  | Earth | Inflicts Confusion
#053  [_] Police Dog            |   115  | Water |
#054 ~[_] Tindalos              |  2000  | Fire  |
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

      .———————————————————————————————————————————————————————————————.
      |                   -$-   Chicken Heart   -$-                   |
      |===============================v===============================|
      | Tome of the Sun     -    6020 | Chainmail Vest      -    5500 |
      | Royal Estoc         -    6230 | Silk Bolero         -    5940 |
      '———————————————————————————————'———————————————————————————————'

      .———————————————————————————————————————————————————————————————.
      |                   -$-   Do Re Mi Shop   -$-                   |
      |===============================v===============================|
      | Studded Cap         -    1700 | Thera Seed          -     120 |
      | Western Belt        -    1700 | Thera Root          -     300 |
      | Metal Belt          -    3000 | Mana Seed           -     300 |
      | Shell Bracelet      -    2770 | Mana Root           -     500 |
      | Bone Bracelet       -    2960 | Pure Leaf           -     230 |
      | Rosewood Bracelet   -    3000 | Pure Seed           -     510 |
      | Bell Bracelet       -    3120 | TalismanOfLuck      -     480 |
      | Mirror Bracelet     -    3240 | TalismanOfMercy     -     820 |
      | Spikes              -    2810 | Soul Benediction    -     500 |
      | Pocket Watch        -    5200 | Bronze Arrowhead    -     100 |
      | Leonardo's Bear     -    3330 | Bronze Dagger       -     200 |
      | Voodoo Doll         -    5200 | Silver Hourglass    -     100 |
      | Coral Lariat        -    5050 | Gold Hourglass      -     200 |
      |                               | Tent                -     480 |
      '———————————————————————————————'———————————————————————————————'

 NOTE     It's strongly recommended that your entire party is at least level
¯¯¯¯¯¯¯¯   23 before taking on the next sub-boss. The Garms outside of the
          Blue Castle are your best source of EXP AND Cash right now.

Make your way to Nina and Michelle's house in the southeastern corner. After
Nina tells you the whole story and you regain control, leave the house and head
west back to the first area. If you have the extra money, upgrade Keith's
weapon to the Royal Estoc and make sure he's properly equipped, then SAVE at
the Save Point. When you're ready, examine the lower-right door to the Mayor's
house in the upper corner. Break in?

————————————————————————
  [1] Not ready yet.
  [2] I'll do it!
————————————————————————

Choose 2 when you're ready, and you'll eventually have to take on a sub-boss.

     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Tindalos              |  2000 HP  | Class: Fire  | [_] Iron Clogs           |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  Watch out for his Deathtouch attack; it takes away 75% of your HP, which   |
|  most of the time is a MAJOR inconvenience. He can also use Fire breath,    |
|  which will hit for a decent amount of damage. Make sure to keep an eye on  |
|  his physical attacks as well, as they'll quickly whittle down your HP,     |
|  hitting for over 100 to a 150 HP per string of attacks.                    |
|                                                                             |
|  Have Alice be the primary healer, using Cure every round. If it's not      |
|  needed, have her use Blessed Light instead. Zhuzhen should be using Life   |
|  Sucker every round (or if you were able to level him up to 23, use Corpse  |
|  Arm instead), stopping only to help Alice heal when needed. Keith should   |
|  be using Drain Touch if he needs HP, or Bat Dance if he doesn't.           |
|                                                                             |
|  If you were able to get used to Keith's Ring enough to where you're        |
|  comfortable with him having the Mind's Eye equipped, I recommend that      |
|  over his Rituals, but still have him use Drain Touch when he needs         |
|  healed.                                                                    |
|                                                                             |
|  You'll most likely need to replenish MP and SP throughout the battle, as   |
|  it will take a while, but be patient and stay healed.                      |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   08000 EXP   / \   12000 Cash   /
    '—————————————'   '——————————————'

After the battle, watch the scenes with Nina and Michelle, then you'll regain
control outside of their house. SAVE YOUR GAME, then examine the door on the
house above you (the one on the right) to find another Lottery Member!

          _________________________________________________________
          \$$$$ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ $$$$/
           \              [_LOTTERY MEMBER NO. 07_]              /
            \___________________________________________________/
             \¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
              \           (Red)  |  Oracle Earrings           /
              /        (Yellow)  |  Seal of Life              \
             /      (Turquoise)  |  TeaOfTheHolyOne            \
            /           (Green)  |  Mana Root                   \
           /            (White)  |  Tissues                      \
          /$$$$ _ _ _ _ _ _ _ _ _|_ _ _ _ _ _ _ _ _ _ _ _ _ _ $$$$\
          ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Nothing strange about the ring here. Make sure to win the Oracle Earrings
before continuing on; it increases your max MP 20%! If you don't win it, reload
your last save and try again. Remember, you need to win something from each
member at least once!

Head over to the place where you fought Kevin for a scene. Once it's over,
check the chest to your left for a [_FLASH BADGE_], then examine the upper
right corner of the room to find a [_SEAL OF STRENGTH_] on the floor above a
cart. Once you're done there, do any shopping and preparation that you want,
then leave Bistritz and head to the Blue Castle once again.




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                            Blue Castle (2)
    [W-2-05]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Save Points | First room inside
            | Top of the tower
            |
      Items | [_] Seal of Speed       [_] Tent
            | [_] Pure Root           [_] Seal of Force
            | [_] Lottery Ticket
            |
  Equipment | [_] Headgear
            |
  Valuables | [_] Dark Gravestone
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy (* = BOSS) (~ = SUB-BOSS) |   HP   | Class | Notes
=================================|========|=======|============================
#055  [_] Garm                  |   165  | Dark  | Inflicts Paralysis
#056  [_] Gremlin               |    62  | Wind  | Inflicts Ring anomalies
#057  [_] Hollow                |   103  | Light |
#058  [_] Dead Knight           |   200  | Dark  | Inflicts Poison
     *[_] Yuri                  |  1400  | Dark  | Inflicts Instant Death
     ~[_] Fox Face              |   555  | Dark  | Uses SP Lowering
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Make your way inside the castle like you did before. When you reach the fork
with the Save Point, head west, then approach the door to the west that was
previously locked. Keith will unlock it for you, and you'll be able to continue
on. As soon as you enter the stairwell, open a hidden chest to your left for a
[_SEAL OF SPEED_], then start climbing the stairs.

Go up the first set here to the next area, then up another to the next, where
you can go inside a room to your left. In this room, open the chest in the cell
on the left for a [_PURE ROOT_], then go back out and continue climbing the
stairs.

Head up five (or six, depending on where you started counting) more screens to
find another room. Check on the floor in the cell on the left for a
[_LOTTERY TICKET_], and open the chest in the cell on the right for some
[_HEADGEAR_]. Make your way back out.

Go up another five or six screens to another room. Check on the floor in the
cell on the left for a [_TENT_], and check on the floor in the cell on the
right for a [_SEAL OF FORCE_]. Make your way back out, then continue climbing
the stairs. Keep on going, and you'll eventually reach the top of the tower.
Use the Save Point here.

 NOTE     The next boss can use Instant Death, so make sure to equip
¯¯¯¯¯¯¯¯   Leonardo's Bears to everyone.

When you're ready, enter the door for a scene. As much as you don't want to,
you have to fight our long-lost friend.

     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Yuri                  |  1400 HP  | Class: Dark  |                          |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |                   |                   |     Keith [23]    |        |
|        |     Alice [23]    |    Zhuzhen [24]   |                   |        |
|        |===================|===================|===================|        |
|        | Tome of the Sun   | Hermit's Staff    | Royal Estoc       |        |
|        | Silk Bolero       | Chainmail Vest    | Chainmail Vest    |        |
|        | Anne's Cross      | Face Guard        | Mind's Eye        |        |
|        | Face Guard        | Warlock Earrings  | Metal Belt        |        |
|        | Leonardo's Bear   | Leonardo's Bear   | Leonardo's Bear   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  Yikes! His normal three-hit combo will do MAJOR damage to anyone it hits,  |
|  so heal the survivor immediately. Yuri has quite a bit of HP, and hits     |
|  harder than anyone else thus far, so healing will be your immediate        |
|  priority.                                                                  |
|                                                                             |
|  After just about 400 HP worth of damage, Yuri will fuse into the Death     |
|  Emperor, starting to use Dark Messenger. As long as you have Leonardo's    |
|  Bears equipped, you won't die instantly, but you'll still be hit pretty    |
|  hard. Again, to reiterate: healing will be your immediate priority. Have   |
|  two people healing, if needed.                                             |
|                                                                             |
|  For the first round, have Alice cast Holy Edge on Keith to add a Light     |
|  class to his attack, then devote Alice to healing. There most likely       |
|  won't be a round where she can attack, but if you can, then use Blessed    |
|  Light. Zhuzhen should be using Corpse Arm every round, and Keith should    |
|  be attacking normally every round, with his weapon laced with Holy Edge.   |
|  Whoever is doing the least amount of damage needs to be helping Alice      |
|  heal if it's needed.                                                       |
|                                                                             |
|  Like the last few battles, it'll probably take long enough that you'll     |
|  need to replenish your MP and SP as well. Again, have whoever is doing     |
|  the least amount of damage take care of this.                              |
|                                                                             |
'—————————————————————————————————————————————————————————————————————————————'

After the battle, you'll have control of Alice in the Graveyard. Just head left
to talk to the Masks. Once they're done, go through the gate to the north and
watch the events unfold there. You'll then have to face Fox Face one last time,
as Yuri.

     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Fox Face              |   555 HP  | Class: Dark  | [_] Brass Knuckles       |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  He won't fuse into the Death Emperor this time, but he'll still use his    |
|  !!! attack. When he does, IMMEDIATELY use a Thera Seed, and DON'T even     |
|  try to hit the 'Perfect!!' mark; just get Yuri away from 1 HP, and you'll  |
|  be fine.                                                                   |
|                                                                             |
|  Fuse into either the Raging Tiger or Inferno (with Fighting Spirit) and    |
|  just start wailing away on him with physical attacks. Just keep trading    |
|  blows, using Thera Seeds to heal whenever your HP starts to get low, and   |
|  ESPECIALLY after the !!! attack.                                           |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   13000 EXP   / \   12500 Cash   /
    '—————————————'   '——————————————'

After the battle, watch the very long sequence of events. Eventually, you'll be
able to choose your party. I'll go with Yuri, Alice, and Keith for the time
being. Before you know it, you'll be back in the forest at the entrance to the
Blue Castle.

HOWEVER... if you paid attention, you saw something glowing behind Yuri as they
left the tower, so let's go get it. Make your way back into the Castle, through
the western door, and to the very tip top of the tower into the room where you
fought Yuri. Examine the floor on the left side of the room to find the
[_DARK GRAVESTONE_], which will allow you to fight and fuse into Yuri's level 3
Dark Fusion when you have enough Soul Energy! Score!

After you have that, make your way back to the exit and to the World Map. Your
next stop will be Prague.

 NOTE     Even though you didn't see it, you accumulated Soul Energy while
¯¯¯¯¯¯¯¯   Yuri was out of your party, so there's a chance that he has one or
          more new level 2 Fusions that you'll be able to fight and try out.

 NOTE     If you don't have your level 2 Earth or Light Fusions yet, then I
¯¯¯¯¯¯¯¯   recommend heading back inside and fighting until you get them.




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                                 Prague (2)
    [W-2-06]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Save Points | Center of town near the bar
            |
    Lottery | [_] Lottery Member No. 08 (Guard Homas)
            |
      Items | [_] Lottery Ticket
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy            (~ = SUB-BOSS) |   HP   | Class | Notes
=================================|========|=======|============================
     ~[_] Olga                  |   680  | Dark  |
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

      .———————————————————————————————————————————————————————————————.
      |                   -$-   Time is Money   -$-                   |
      |===============================v===============================|
      | Chainmail Vest      -    5500 | Mana Seed           -     300 |
      | Silk Bolero         -    5940 | Mana Root           -     500 |
      | Studded Cap         -    1700 | Pure Leaf           -     230 |
      | Face Guard          -    3000 | Pure Seed           -     510 |
      | Western Belt        -    1700 | TalismanOfLuck      -     480 |
      | Shell Bracelet      -    2770 | TalismanOfMercy     -     820 |
      | Bone Bracelet       -    2960 | Mermaid's Tear      -      70 |
      | Rosewood Bracelet   -    3000 | Holy Mother Bust    -      75 |
      | Bell Bracelet       -    3120 | Angel's Feather     -      80 |
      | Mirror Bracelet     -    3240 | Faerie's Sigh       -      85 |
      | Spikes              -    2810 | Imp's Fang          -      95 |
      | Leonardo's Bear     -    3330 | Phoenix Tail        -      90 |
      | Voodoo Doll         -    5200 | Bronze Arrowhead    -     100 |
      | Jade Lariat         -    5050 | Bronze Dagger       -     200 |
      | Thera Seed          -     120 | Silver Hourglass    -     100 |
      | Thera Root          -     300 | Gold Hourglass      -     200 |
      |                               | Tent                -     480 |
      '———————————————————————————————'———————————————————————————————'

Make sure to Save and use a Tent, if needed, at the Save Point near the bar.
When you're ready, enter the bar and approach the owner. Watch the scene, and
you'll eventually gain control of Alice.

As Alice, enter the women's restroom, then check both stalls and the mirror.
Repeat this again, and then a third time to trigger a battle with Olga.

     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Olga                  |   680 HP  | Class: Dark  | [_] Monk Earrings        |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  Olga will use normal attacks, Blaze, Rock Storm, Nova, Icy Breath, and     |
|  Lightning to do decent damage each round, maybe 50-60 HP of damage every   |
|  round. Watch out if she uses Mind Assault to steal your MP, as you'll      |
|  want to recover it immediately if she takes too much.                      |
|                                                                             |
|  Cast Blessed Light rounds one and two, then Cure the next if needed.       |
|  Blessed Light two rounds, Cure the third. Lather, rinse, repeat. Oh, and   |
|  don't forget to recover your SP if needed. Not much else you can do since  |
|  it's just Alice.                                                           |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   15000 EXP   / \   13000 Cash   /
    '—————————————'   '——————————————'

After the battle, watch the scene, then you'll regain control. As Yuri, go into
the men's bathroom and check the top of the room. You should find a
[_LOTTERY TICKET_] on the floor.

That's it for Prague, so head on out to the World Map. We're heading to Rouen
next.




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                                      Rouen
    [W-2-07]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Save Points | Inn                                             * = Initial
            |
    Lottery | [_] Lottery Member No. 06 (Hooked-nose Robin)
            |
      Items | [_] Lottery Ticket      [_] Lottery Ticket
            | [_] TeaOfTheHolyOne     [_] Seal of the Soul
            |
  Equipment |*[_] Zeruel              [_] Huge Jug
            |*[_] Jasper Cape         [_] Jasper Cape
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy                (* = BOSS) |   HP   | Class | Notes
=================================|========|=======|============================
#059  [_] Bifronze              |   165  | Dark  |
#060  [_] Camazotz              |   158  | Wind  |
     *[_] Olga                  |  3300  | Dark  | Inflicts Poison
                                |        |       |
#109  [_] Gust Ein              | Varies |       | Graveyard Malice
#110  [_] Gust Zwei             | Varies |       | Graveyard Malice
#111  [_] Gust Drei             | Varies |       | Graveyard Malice
#112  [_] Gust Vier             | Varies |       | Graveyard Malice
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

      .———————————————————————————————————————————————————————————————.
      |               -$-   Tight-lipped Merchant   -$-               |
      |===============================v===============================|
      | Ever-Bible          -    9800 | Voodoo Doll         -    5200 |
      | Oracle's Staff      -    8600 | Jade Lariat         -    5050 |
      | SilverCrscntSwd     -    8300 | Coral Lariat        -    5050 |
      | RedLeatherJacket    -    8800 | Thera Seed          -     120 |
      | Jasper Cape         -    9200 | Thera Root          -     300 |
      | Headgear            -    5400 | Mana Seed           -     300 |
      | Circlet             -    5800 | Mana Root           -     500 |
      | Charming Pareo      -    5500 | Pure Leaf           -     230 |
      | Loin Guard          -    5200 | Pure Seed           -     510 |
      | Shell Bracelet      -    2770 | TalismanOfMercy     -     820 |
      | Bone Bracelet       -    2960 | TalismanOfWisdom    -    1280 |
      | Rosewood Bracelet   -    3000 | TalismanOfPurity    -    1760 |
      | Bell Bracelet       -    3120 | Soul Benediction    -     500 |
      | Mirror Bracelet     -    3240 | Bronze Arrowhead    -     100 |
      | Cosmic Bracelet     -   11500 | Bronze Dagger       -     200 |
      | Spikes              -    2810 | Silver Hourglass    -     100 |
      | Pocket Watch        -    5200 | Gold Hourglass      -     200 |
      | Will Power          -    6000 | Tent                -     480 |
      | Leonardo's Bear     -    3330 |                               |
      '———————————————————————————————'———————————————————————————————'

Watch the events in London as you enter Rouen, then you'll regain control.
Examine the ground just above the box to your left to find a
[_LOTTERY TICKET_]. Once you have it, enter the Inn at the top of the screen.
Watch another scene in here, then you'll regain control in the Graveyard. Head
to the left and talk to the Masks.

 NOTE     To sum up everything that the Masks have said this time: The
¯¯¯¯¯¯¯¯   Talisman Yuri holds will show the level of Malice that has
          accumulated in ALICE's soul, meaning that every time SHE
          participates in a battle, the Malice Meter will increase. To get rid
          of the Malice, Yuri must return to the Graveyard and fight an
          incarnate of the Malice (Gusts, this time around) to keep from
          having to face one of the Four Masks. Each enemy you defeat with
          Alice in the party will increase the Malice Meter, so make sure that
          your Malice level does NOT reach the red. If it does, IMMEDIATELY go
          to the Graveyard and fight your Malice so that you don't fight any
          of the Masks. Right now, you WILL die if you try to fight them, so
          if you run into them, press the R1 button and choose to Run Away.

 NOTE     You can fight Gust Ein, Gust Zwei, Gust Drei, and Gust Vier by
¯¯¯¯¯¯¯¯   returning to the Graveyard and fighting them when your Malice level
          is at a certain color:

          - Gust Ein: Between Blue and Turquoise.
          - Gust Zwei: Between Turquoise and Green.
          - Gust Drei: Between Green and Yellow.
          - Gust Vier: Between Yellow and Red.
          - After each battle, you'll receive an item based on your Malice!

    .———————————.————————————————————.  .———————————.————————————————————.
    |  Malice   |  Prize             |——|  Malice   |  Prize             |
    |===========|====================|/\|===========|====================|
    |  01 - 03  |  Thera Leaf        |\/|  57 - 59  |  Pure Leaf         |
    |       04  |  Seal of Wisdom    |/\|       60  |  Seal of Speed     |
    |  05 - 06  |  Mana Leaf         |\/|  61 - 62  |  Thera Leaf        |
    |       07  |  Key to Success    |/\|       63  |  Seal of Power     |
    |  08 - 09  |  Pure Leaf         |\/|  64 - 65  |  Mana Leaf         |
    |  10 - 14  |  Thera Leaf        |/\|  66 - 69  |  Pure Leaf         |
    |  15 - 19  |  Mana Leaf         |\/|       70  |  Seal of Life      |
    |  20 - 24  |  Pure Leaf         |/\|  71 - 73  |  Thera Leaf        |
    |       25  |  Seal of Vitality  |\/|  74 - 76  |  Mana Leaf         |
    |  26 - 29  |  Thera Leaf        |/\|       77  |  Seventh Key       |
    |  30 - 34  |  Mana Leaf         |\/|  78 - 79  |  Pure Leaf         |
    |       35  |  Silver Hand       |/\|  80 - 83  |  Thera Leaf        |
    |  36 - 39  |  Pure Leaf         |\/|       84  |  Seal of Aura      |
    |  40 - 41  |  Thera Leaf        |/\|  85 - 87  |  Mana Leaf         |
    |       42  |  Kirin Scale       |\/|  88 - 90  |  Pure Leaf         |
    |  43 - 44  |  Mana Leaf         |/\|       91  |  Monkey Paw        |
    |  45 - 49  |  Pure Leaf         |\/|  92 - 93  |  Thera Leaf        |
    |       50  |  Seal of the Soul  |/\|  94 - 97  |  Mana Leaf         |
    |  51 - 52  |  Thera Leaf        |\/|       98  |  Seal of Luck      |
    |  53 - 55  |  Mana Leaf         |/\|       99  |  Dice of Caesar    |
    |       56  |  Seal of Force     |\/|      100  |  N/A               |
    '———————————'————————————————————'——'———————————'————————————————————'

 NOTE     Again, the prize you win depends on the level of Malice you have
¯¯¯¯¯¯¯¯   accumulated, with 100 being the max value. Sadly you can't use this
          knowledge to get the special prizes again and again, as they are
          replaced with a Thera Leaf the second time you clear the Malice at
          the same value.

After they're done blabbering, leave the Graveyard to be back in the Inn. Leave
the room you're in and go to the next one to the left to find Alice has left.
Return to your room and Keith will step forward, allowing you to check the
dresser behind him for a [_TEAOFTHEHOLYONE_].

Make your way downstairs and talk to the Silent Peddler to find out that he has
a shop! Feel free to upgrade your party's weapons and equipment, then leave the
Inn and head north into the alley to find her. Watch the scene here, then
you'll have to battle a set of Bifronzes. After taking them out, you'll see
another set of scenes, and you'll regain control inside of the Inn, having to
choose a party.

 NOTE     Margarete comes re-equipped with a [_ZERUEL_] and a [_JASPER CAPE_]
¯¯¯¯¯¯¯¯   by default.

 NOTE     If for some reason you don't have them, make sure to buy three of
¯¯¯¯¯¯¯¯   either the Shell Bracelets or Cosmic Bracelets to defend against
          Poison for the next boss battle.

For a party, I recommend (now, and most of every other time) Yuri, Alice, and
Margarete, as Margarete gives a decent balance between physical fighting and
special skills, whereas Alice will almost always be a designated healer. If you
change your mind after choosing your party, talk to Meiyuan on the first floor
and he can change it up. When you're ready, head outside.

 NOTE     You can now encounter random battles in the streets with the
¯¯¯¯¯¯¯¯   Bifronzes, as well as some new enemies, the Camazotz, for a limited
          time. I strongly recommend taking the time to level up your Dark and
          Wind classes to level 2, if you haven't reached them already. It
          won't take very long.

 NOTE     If you didn't get your level 2 Light Fusion earlier, or if you still
¯¯¯¯¯¯¯¯   just don't have it, then I STRONGLY recommend going back to the
          Blue Castle and fighting the Hollows until you do. It will be
          EXTREMELY useful in this next boss battle, which is pretty
          difficult.

Make your way back to the northern alley. As you enter, check the ground by the
barrels for a [_HUGE JUG_], then keep going to the next area. Here, check the
two barrels in the upper-right corner to find another [_LOTTERY TICKET_].
Examine the back door here, which is stuck. To gain entrance, you must complete
a Spin Ring 3, meaning you have to hit _NINE_ areas before you can gain
entrance. Luckily, the areas are pretty wide, so you should have no problem.

Once you're inside, make your way to the front of the church. Watch the series
of events unfold in here, then you'll have to take on Olga yet again.

     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Olga                  |  3300 HP  | Class: Dark  | [_] Small Jug            |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [27]     |                   |   Margarete [26]  |        |
|        |                   |     Alice [26]    |                   |        |
|        |===================|===================|===================|        |
|        | Brass Knuckles    | Ever-Bible        | Zeruel            |        |
|        | RedLeatherJacket  | Jasper Cape       | Jasper Cape       |        |
|        | Mind's Eye        | Anne's Cross      | Charming Pareo    |        |
|        | Loin Guard        | Brsrkr Earrings   | Weird Bottle      |        |
|        | Shell Bracelet    | Shell Bracelet    | Shell Bracelet    |        |
|        |                   |                   |                   |        |
|        | Baldo             |                   |                   |        |
|        | Charon            |                   |                   |        |
|        | Inferno           |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  Olga's Black Fog attack will do MAJOR damage to your party, as well as     |
|  Poison each one of them, so it's a good idea to come in with Shell or      |
|  Cosmic Bracelets equipped. Her Nova attack will do decent damage to a      |
|  single ally, her Icy Breath attack will hit your whole party for decent    |
|  damage, and her physical attack just does pathetic damage to a single      |
|  ally. Watch out if she uses Mind Assault to steal your MP, as you'll want  |
|  to recover it immediately if she takes too much.                           |
|                                                                             |
|  Yuri and Alice are obvious choices for this battle, and you could pretty   |
|  much pick whomever your favorite is, as they'll all do roughly the same    |
|  amount of damage. I recommend Margarete just because I had her at a        |
|  higher level than Keith and Zhuzhen, therefore having more STR and HP.     |
|  That, and I find Margarete's Ring easier to hit than Keith's. Zhuzhen      |
|  just sucks up a lot of MP and takes extra turns to replenish it. Okay,     |
|  okay, I really like her too, if that matters any.                          |
|                                                                             |
|  Fuse Yuri into Baldo (if you didn't get his level 2 Light Fusion, then     |
|  fuse into the Heaven's Fiend, as you'll need the healing) and start        |
|  physically attacking; with the Mind's Eye equipped, he'll be doing major   |
|  damage. If you didn't put the Mind's Eye on him, then go with the Nova     |
|  spell instead.                                                             |
|                                                                             |
|  Have Alice cast Holy Edge on Yuri her first round so he can keep piling    |
|  the damage up, then have her cast it on Margarete her second turn so she   |
|  can start adding in to the damage. Margarete should also be attacking      |
|  normally. If for some reason Alice doesn't need to heal, have her cast     |
|  Blessed Light on Olga.                                                     |
|                                                                             |
|  If a single ally just needs healed, have Alice do it. If two people need   |
|  it, have Alice and Margarete do it. If all three need it, then have Yuri   |
|  do it, as Olga doesn't mess around, and can easily kill your entire party  |
|  in three turns. I hate taking turns away from Yuri because he just does    |
|  so much damage, but when everyone needs healed, he's the only one that     |
|  can do anything about it efficiently.                                      |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   16000 EXP   / \   14500 Cash   /
    '—————————————'   '——————————————'

After the battle, you'll learn that your next destination is London, and you'll
regain control outside. Head back into the church and check the altar for a
[_SEAL OF THE SOUL_], then go through the door on the right. Enter the first
door here to be in a confession booth, where you'll find a chest containing a
[_JASPER CAPE_].

Head back outside, then SAVE at the Inn. Go back out and re-enter the alleyway,
where you'll find Hooked-nose Robin, or as we come to find out, Lottery Member
No. 06!

          _________________________________________________________
          \$$$$ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ $$$$/
           \              [_LOTTERY MEMBER NO. 06_]              /
            \___________________________________________________/
             \¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
              \           (Red)  |  Accelerator               /
              /        (Yellow)  |  Seal of Aura              \
             /      (Turquoise)  |  Alchemist'sWater           \
            /           (Green)  |  Pure Root                   \
           /            (White)  |  Tissues                      \
          /$$$$ _ _ _ _ _ _ _ _ _|_ _ _ _ _ _ _ _ _ _ _ _ _ _ $$$$\
          ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Nothing strange about the ring here. Make sure to win the Accelerator here
before continuing on; it doubles your Pedometer steps with each step you take!
Just remember, that the person wearing the Pedometer must be wearing the
Accelerator at the same time, it won't work if they're on separate party
members. If you don't win it, reload your last save and try again. Remember,
you need to win something from each member at least once!

That's it for Rouen, so make your way back out to the World Map. Our next stop
is London, specifically, Old Castle Street. Make sure to SAVE before entering!




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                  London, Old Castle Street
    [W-2-08]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Save Points | Inn                                             * = Initial
            | London Rats' hideout
            |
    Lottery | [_] Lottery Member No. 05 (Drunken Orro)
            |
      Items | [_] Lottery Ticket      [_] TalismanOfPurity
            | [_] Mana Extract        [_] Seal of Force
            | [_] Thera Extract       [_] Lottery Ticket
            | [_] Lottery Ticket      [_] Kirin Scale
            | [_] Soul Benediction
            |
  Equipment | [_] Demon Earrings     *[_] Slingshot
            | [_] Crucifix           *[_] RedLeatherJacket
            | [_] Warning Device
            |
  Valuables | [_] Sun Card
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

      .———————————————————————————————————————————————————————————————.
      |               -$-   Tight-lipped Merchant   -$-               |
      |===============================v===============================|
      | Ever-Bible          -    9800 | Voodoo Doll         -    5200 |
      | Oracle's Staff      -    8600 | Jade Lariat         -    5050 |
      | SilverCrscntSwd     -    8300 | Coral Lariat        -    5050 |
      | RedLeatherJacket    -    8800 | Thera Seed          -     120 |
      | Jasper Cape         -    9200 | Thera Root          -     300 |
      | Headgear            -    5400 | Mana Seed           -     300 |
      | Circlet             -    5800 | Mana Root           -     500 |
      | Charming Pareo      -    5500 | Pure Leaf           -     230 |
      | Loin Guard          -    5200 | Pure Seed           -     510 |
      | Shell Bracelet      -    2770 | TalismanOfMercy     -     820 |
      | Bone Bracelet       -    2960 | TalismanOfWisdom    -    1280 |
      | Rosewood Bracelet   -    3000 | TalismanOfPurity    -    1760 |
      | Bell Bracelet       -    3120 | Soul Benediction    -     500 |
      | Mirror Bracelet     -    3240 | Bronze Arrowhead    -     100 |
      | Cosmic Bracelet     -   11500 | Bronze Dagger       -     200 |
      | Spikes              -    2810 | Silver Hourglass    -     100 |
      | Pocket Watch        -    5200 | Gold Hourglass      -     200 |
      | Will Power          -    6000 | Tent                -     480 |
      | Leonardo's Bear     -    3330 |                               |
      '———————————————————————————————'———————————————————————————————'

When you gain control, talk to the one of the first guys you see, Penniless
Mike, the one in the purple suit. He'll ask you if you want a rare card.

————————————————————————————————
  [1] I want it, I admit it!
  [2] I'm no card freak.
————————————————————————————————

If you have _7,000 CASH_ on you (yeah, it's pricey), then choose 1 to obtain
the [_SUN CARD_]. Just to the right of Penniless Mike is a [_LOTTERY TICKET_]
on the ground, so be sure to pick it up. Next, talk to the bum at the top of
the screen, Drunken Orro. He's your next Lottery Member!

          _________________________________________________________
          \$$$$ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ $$$$/
           \              [_LOTTERY MEMBER NO. 05_]              /
            \___________________________________________________/
             \¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
              \           (Red)  |  Priest Earrings           /
              /        (Yellow)  |  Seal of Speed             \
             /      (Turquoise)  |  Thera Extract              \
            /           (Green)  |  Thera Root                  \
           /            (White)  |  Tissues                      \
          /$$$$ _ _ _ _ _ _ _ _ _|_ _ _ _ _ _ _ _ _ _ _ _ _ _ $$$$\
          ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

While the speed of the indicator isn't anything unusual, all of the areas are
TINY! Equip the Pocket Watch before playing, and they'll be easier to hit. Make
sure to win the Priest Earrings here before continuing on; they decrease MP
consumption by 20%! If you don't win them, reload your last save and try again.
Remember, you need to win something from each member at least once!

Head north to the next area for a scene. Afterward, you'll realize that all
your money is gone, so now you've gotta get it back. First, go to your upper
left to be beside a house; now that you're past the gate, go up alongside the
house, behind the wall here. Look around on the ground, and you should find an
[_OAK SLINGSHOT_]. Go into the bar on the lower-left of the screen, where
you'll learn more about the London Rats, as well as get to name your final
party member, Halley.

 NOTE     There's a nice little easter egg for Koudelka up on the back wall of
¯¯¯¯¯¯¯¯   the bar; it's a portrait of Koudelka along with the word art from
          the game. Neat-o!

When you regain control, talk to the Silent Peddler on the left if you wish,
then make your way behind the counter of the bar, as there is a
[_MANA EXTRACT_] on the floor. Once you have it, leave the bar, then go back to
the first area of Old Castle Street. Go into the Inn at the bottom of the
screen for some events.

Leave the Inn and head north back to the next area. Make your way to the right
side of the area, then head north when you see an abandoned house. In this
small area, follow along the very edge of the street as you go left, and you
should find a [_THERA EXTRACT_] near the broken wall. Afterward, go to the
upper-left and examine the door on the ground; you'll have to do a Push Ring to
lift it up and descend the ladder into the London Rats' hideout.

On this platform, take a few steps to the left and examine the floor here to
find a set of [_DEMON EARRINGS_], then go down the small ramp, walking to the
far right side of the room to find a [_LOTTERY TICKET_] lying on the floor. Go
up the little set of wooden stairs to your left to make your way to a Save
Point, then continue along and up the ladder in the upper-right corner.

Check below the crate beside where you entered to find a [_SOUL BENEDICTION_],
then continue up the stairs. You'll see more scenes up here, where you'll get
your money back (minus a little bit that they already spent), as well as
receive a [_CRUCIFIX_]. You'll also be introduced to Halley, who will now
accompany you. Check the left side of the room to find a [_WARNING DEVICE_],
then check the area to the left of the fireplace on the right side of the room
for a [_TALISMANOFPURITY_].

Leave the hideout and make your way to the last house on the right side of
town, which is the residence of Knowledgeable Carl. After a rather short
discussion in here, check the floor by the bench on your left for a [_SEAL OF
FORCE_], the bookshelf to the upper-left for a [_LOTTERY TICKET_], and the
smaller bookshelf to the upper-left for a [_KIRIN SCALE_].

That's it for Old Castle Street for just a moment. Head out to the World Map,
then go to the Orphanage that appears.


  Orphanage
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
After the quick scene, enter the mansion to meet a man named Jack. After
another short discussion, you'll be escorted out. Leave the Orphanage, and
after another quick scene, you'll be back at the Inn on Old Castle Street.


  Old Castle Street
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Watch the events here, then go back out to the streets. Make your way back to
the London Rats' hideout, where you'll need to pick out a new party that
includes both Yuri and Halley, who has now officially joined your party. I
recommend Alice as a dedicated healer.

 NOTE     Halley comes equipped with a [_SLINGSHOT_] and a
¯¯¯¯¯¯¯¯   [_REDLEATHERJACKET_] by default. Make sure to equip him with the
          Oak Slingshot you found earlier.

If you need to upgrade your equipment, stop in at the bar and talk to the
Silent Peddler to do so. When you're ready, leave Old Castle Street and make
your way to the Orphanage once again.

 NOTE     If for some reason you really want one of the other three in your
¯¯¯¯¯¯¯¯   party in place of Alice, you can go back to the Inn and talk to
          Meiyuan to do so.




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                          London, Orphanage
    [W-2-09]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Save Points | Main entryway
            |
      Items | [_] Seal of Luck        [_] Eye of Ouroboros
            | [_] Pure Extract        [_] Lottery Ticket
            | [_] Monkey Paw
            |
  Equipment | [_] Zodiac Bracelet     [_] Draze
            | [_] Monk Earrings
            |
  Valuables | [_] Guestroom Key
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy (* = BOSS) (~ = SUB-BOSS) |   HP   | Class | Notes
=================================|========|=======|============================
#061  [_] Larmgelg              |   164  | Water | Inflicts Ring anomalies
#062  [_] Banshee               |   153  | Fire  | Uses SP Lowering
#063 ~[_] Night Stalker         |  2500  | Wind  |
     ~[_] Jack                  |  2500  | Water | Inflicts Paralysis
#064 *[_] Mammon                |  3600  | Earth | Inflicts Petrification
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

 NOTE     If Yuri doesn't have his level 2 Fire and Water Fusions yet, I
¯¯¯¯¯¯¯¯   recommend taking the time fighting the Banshees and Larmgelgs here
          to get them. Having the Fire Fusion will help immensely in the
          upcoming boss battles. You may want to equip Pocket Watches while
          fighting the Larmgelgs.

Enter the Orphanage, then SAVE your game on the right. When you're ready, try
to go through the western door to trigger a scene and a sub-boss battle.

     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Night Stalker         |  2500 HP  | Class: Wind  | [_] Kid's Room Key       |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  There's not much to worry about with this guy; other than boosting         |
|  himself up, his physical attacks do a decent amount of damage, but that's  |
|  it. Have Alice whoever is attacked.                                        |
|                                                                             |
|  Have Yuri fuse into Ifrit, using Ignition to boost his attack power, then  |
|  start wailing on the Night Stalker with physical attacks. Have Halley      |
|  constantly use his Strong Earth attack, which should do pretty decent      |
|  damage to the wind-based enemy. Have Alice keep everyone healed, using     |
|  Blessed Light when she's not healing.                                      |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   04000 EXP   / \   03600 Cash   /
    '—————————————'   '——————————————'

After taking him out, open the door to the left for a scene, where you'll
receive the [_GUESTROOM KEY_]. Check near the bed in the lower-left corner to
find a [_SEAL OF LUCK_], then check behind the bed on the left in the middle
for a [_PURE EXTRACT_]. Finally, check between the two beds at the top of the
screen for a [_MONKEY PAW_]. Once you have everything, go back out into the
hallway.

Head up the stairs, then go right and down to find an [_EYE OF OUROBOROS_]. Now
make your way to the left side of the room, then down to find a
[_ZODIAC BRACELET_]. Next, head into the room against the upper wall, on the
left side. Examine the books on the table in here to do a Normal Ring that
spins REALLY fast, which will allow you to see the following date:
5, March, 75, so remember "5375" for later. Check the floor in front of the
fireplace for a [_LOTTERY TICKET_], then feel free to read the diary on the
desk at the bottom of the screen if you like. Leave the room.

Go over to the door on the right upstairs, and it'll ask for a password, so
enter "5375" from the picture's date to unlock the door. Check in front of the
fireplace in this room to find some [_MONK EARRINGS_], then check the desk
above the fireplace for another Normal Ring. After completing it, read the
master's diary to find out what's really been going on around here, then
examine the painting to the right of the desk, showing it was done on the
following date: 3 July, 54, so remember "3754" for the next password. Leave
this room, then SAVE YOUR GAME.

 NOTE     The next boss uses Paralysis, and the one after that uses
¯¯¯¯¯¯¯¯   Petrification, so make sure each party member is wearing either a
          Zodiac Bracelet or a Crucifix to prevent both.

When you're ready, examine the northern door in the center and input "3754",
then go inside. Watch the events unfold, and you'll have to take on Jack
himself.

     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Jack                  |  2500 HP  | Class: Water | [_] Seal of Speed        |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  Jack will mainly just use his Paralysis attack against you, though you     |
|  should be guarded by a Zodiac Bracelet or a Crucifix. He will also use     |
|  pretty strong physical attacks, and his Slash attack, which will do MAJOR  |
|  damage to one party member, so make sure to stay healed. He will use       |
|  Thera Seeds when his HP starts to drop.                                    |
|                                                                             |
|  When fighting, keep in mind that you have a harder boss battle right       |
|  after this, with no chance to heal.                                        |
|                                                                             |
|  Have Yuri fuse into Ifrit and use his Ignition to boost his attack, then   |
|  have him attack as normal. Have Halley cast Strong Earth continuously      |
|  (not Aqua Blade, since Jack is water based) for the whole battle, unless   |
|  he's learned Air Shot by now, then by all means, use that. Alice should    |
|  be healing as needed, using Blessed Light when no healing is needed.       |
|                                                                             |
|  If you're comfortable at the end, take a turn or two to make sure          |
|  everyone is healed to the max and ready for the next battle.               |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   17000 EXP   / \   15000 Cash   /
    '—————————————'   '——————————————'

Without getting a chance to breathe, you'll be thrown into an even harder boss
battle.

     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Mammon                |  3600 HP  | Class: Earth | [_] Demon Earrings       |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [31]     |    Halley [29]    |                   |        |
|        |                   |                   |     Alice [31]    |        |
|        |===================|===================|===================|        |
|        | Brass Knuckles    | Oak Slingshot     | Ever-Bible        |        |
|        | RedLeatherJacket  | RedLeatherJacket  | Jasper Cape       |        |
|        | Mind's Eye        | Priest Earrings   | Anne's Cross      |        |
|        | Demon Earrings    | Warlock Earrings  | Brsrkr Earrings   |        |
|        | Zodiac Bracelet   | Zodiac Bracelet   | Crucifix          |        |
|        |                   |                   |                   |        |
|        | Baldo             |                   |                   |        |
|        | Charon            |                   |                   |        |
|        | Ifrit             |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  Mammon's normal attacks will hit for pretty decent damage, but its         |
|  biggest threat is its Petrification attack, which hopefully you've         |
|  prevented with either a Zodiac Bracelet or a Crucifix, though it'll still  |
|  do a decent amount of damage, even if you did. It will also use a          |
|  Shockwave spell, doing quite a bit a damage to your entire party, as well  |
|  as Needlerain, a strong attack to just one party member.                   |
|                                                                             |
|  Its Howling skill will replenish its HP by 500+ once it's near dying, but  |
|  lucky for you, Yuri's a powerhouse and will take that away and then some   |
|  in one round.                                                              |
|                                                                             |
|  As usual, have Yuri fuse into Ifrit and use his Ignition to boost his      |
|  attack, then have him attack as normal. Have Halley use his Air Edge on    |
|  Yuri to increase Yuri's damage output, then have him cast Aqua Blade for   |
|  the remainder of the battle, unless he's learned Air Shot by now, then by  |
|  all means, use that. Alice should be healing as needed, using Blessed      |
|  Light when no healing is needed.                                           |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   20000 EXP   / \   16000 Cash   /
    '—————————————'   '——————————————'

After the battle, you'll watch a quick scene, then you'll be back at the London
Rats' hideout. After a few more events, you'll regain control.

Make your way all the way downstairs, saving if you wish. Talk to little Joshua
down here, who will ask Halley if he can have his slingshot.

_____________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  ———>   [1] Sure. don't need it.    <———
         ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
         [2] Nah, I still need it.
_____________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

MAKE SURE TO CHOOSE 1! If you choose 2, you'll miss out on getting a better
weapon for Halley later on.

There's one more item to be had at the Orphanage, so leave Old Castle Street
and go back to the Orphanage one last time. Go into the center room where you
fought Jack and check behind the wire grating on the right; you'll find the
[_DRAZE_], a better gun for Margarete.

That's it for events within the London city limits for now, so head back out to
the Britain section of the World Map, then make your way to the Calios Mental
Hospital.

 NOTE     As before, I recommend bringing Alice with you, mainly because the
¯¯¯¯¯¯¯¯   main boss the next boss is a Dark class. You can change your party
          with Meiyuan on Old Castle Street to whomever you want, if you wish.




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                 Calios Mental Hospital (1)
    [W-2-10]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Save Points | Water vase room (before the bosses)
            |
      Items | [_] Lottery Ticket      [_] Fruit of Yggdrasil
            | [_] Key to Success
            |
  Equipment | [_] Laurel Slingshot    [_] DemonWardNcklace
            |
  Valuables | [_] Bronze Coin         [_] Gold Coin
            | [_] Heart Key           [_] Platinum Coin
            | [_] Silver Coin         [_] Dungeon Key
            | [_] Club Key            [_] Fire Gravestone
            | [_] Diamond Key
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy (* = BOSS) (~ = SUB-BOSS) |   HP   | Class | Notes
=================================|========|=======|============================
#065  [_] Specter               |   450  | Light | Inflicts Confusion
#066  [_] Meat Eater            |   245  | Wind  |
#067  [_] Doom                  |   225  | Earth |
#068  [_] Buggs                 |   155  | Dark  | Inflicts Poison,
                                |        |       |    Confusion & Silence
#069 ~[_] Rausan                |  3500  | Fire  | Inflicts Silence
#070 *[_] Olga                  |  4000  | Dark  | Inflicts Poison
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

 NOTE     I recommend taking the time to get your level 2 Earth, Wind, and
¯¯¯¯¯¯¯¯   Dark Fusions for Yuri, if you haven't already. For me, all I needed
          was just the Earth Fusion. With sets of 5 Buggs in this area, if you
          like, you could try fighting them enough to get your level 3
          Dark Fusion, Czernobog, since you should already have the
          Dark Gravestone.

Take a few steps forward, and you'll be told that you're not allowed here.

—————————————————————————————
  [1] Okay, we'll leave.
  [2] Get out of our way!
—————————————————————————————

Choose 2 to have to take on a set of Specters. Watch the following scenes, then
check the small shack where the guards were to find a chest containing a
[_LAUREL SLINGSHOT_] for Halley. Go just to the right of that area behind the
pillar on the right to find another chest, this one containing a
[_DEMONWARDNCKLACE_]. Make your way inside, and take out another set of
Specters that come at you.

After they're finished, go to the top of the screen and examine the sparkling
object in the northwest corner to find a [_BRONZE COIN_]. Go east to the next
area, taking on another set of Specters. Keep going right, opening the chest at
the right side of the room for a [_LOTTERY TICKET_]. Go down into the next
room, note the torture chair, and continue south to what appears to be the last
room.

Move west to take on another set of two Specters, taking them out as well. Move
to the head of the body and examine it for the [_HEART KEY_], then examine the
sparkling object above the body, beside the table for the [_SILVER COIN_].
There's nowhere else to go right now, so let's go back to the first area inside
the hospital to unlock some doors.

The room in the bottom-right corner of the area will now open with the Heart
Key, so head inside and open the two chests, a [_KEY TO SUCCESS_], and a
[_CLUB KEY_]. Leave this room and head into the next room, opening the chest in
here for a rare and welcome [_FRUIT OF YGGDRASIL_]. Leave this room and go
north into the next hallway.

Enter the first door on the top-left, getting the [_DIAMOND KEY_] out of the
chest, then head east two doors to the next room. Check the sparkling object on
the ground near the bench on the upper wall for the [_GOLD COIN_], then exit
and enter the last room on the right, where you'll find another sparkling
object in roughly the same area as the last, the [_PLATINUM COIN_].

Make your way back to the innermost room that you've reached so far, the one
with the Save Point. Drop the Bronze Coin in the upper-right vase, the Platinum
Coin in the lower-right vase, the Gold Coin in the lower-left, and the Silver
Coin in the upper-left, allowing a new passage to open. SAVE YOUR GAME.

 NOTE     The next boss uses Silence, and the one after that uses Poison, so
¯¯¯¯¯¯¯¯   make sure to equip Cosmic Bracelets and/or your Crucifix.

When you're ready, go down the staircase to the next area and examine the huge
door for a scene and a sub-boss battle.

     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Rausan                |  3500 HP  | Class: Fire  | [_] Spade Key            |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  Rausan will usually start out the battle with Elder Sign, causing your     |
|  special attacks to be weakened quite a bit. This should only really        |
|  affect Halley, but not enough to keep him from using his skills. He'll     |
|  attempt to Silence you as well, but as long as you have Cosmic Bracelets,  |
|  it'll just inflict a lot of damage. He'll also use Blaze, which will do    |
|  a decent amount of damage to your whole party.                             |
|                                                                             |
|  As usual, have Yuri fuse into Ifrit and use his Ignition to boost his      |
|  attack, then have him attack as normal. Have Halley use Aqua Blade every   |
|  round (since Rausan is Fire-based), stopping only to help Alice heal.      |
|  Alice should be healing as needed, using Blessed Light when no healing is  |
|  needed.                                                                    |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   00120 EXP   / \   00600 Cash   /
    '—————————————'   '——————————————'

After the battle, Halley will temporarily leave your party. Make your way back
upstairs, then head to the hallway just past the torture chair. You can now
finally enter the second door from the left, so go inside, then examine the
chest for the [_DUNGEON KEY_]. Watch a short scene with Halley, then when you
regain control, check the chest once again for the [_FIRE GRAVESTONE_]. Feel
free to use the bed in here as an Inn to recover your HP and MP.

 NOTE     If you're close to level 35 for Alice, then I strongly recommend
¯¯¯¯¯¯¯¯   fighting a bit more to reach 35 so she can learn the Arc spell.
          It'll greatly help out in the next boss battle.

When you're ready, head back to the room with the Save Point and SAVE, then go
back downstairs, unlock the door, and take on Olga for the last time!

     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Olga                  |  4000 HP  | Class: Dark  | [_] Warlock Earrings     |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [34]     |                   |    Halley [33]    |        |
|        |                   |     Alice [34]    |                   |        |
|        |===================|===================|===================|        |
|        | Brass Knuckles    | Ever-Bible        | Laurel Slingshot  |        |
|        | RedLeatherJacket  | Jasper Cape       | RedLeatherJacket  |        |
|        | Mind's Eye        | Anne's Cross      | Priest Earrings   |        |
|        | Demon Earrings    | Brsrkr Earrings   | Warlock Earrings  |        |
|        | Cosmic Bracelet   | Crucifix          | Cosmic Bracelet   |        |
|        |                   |                   |                   |        |
|        | Baldo             |                   |                   |        |
|        | Mad Bull          |                   |                   |        |
|        | Ifrit             |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  As before, Olga's Black Fog attack will do MAJOR damage to your party, as  |
|  well as Poison each one of them, so it's a good idea to come in with       |
|  Cosmic Bracelets equipped. Her normal attacks don't do too much damage,    |
|  but her Icy Breath, Rock Storm and Lightning attacks will also both do     |
|  quite a bit of damage to your entire party, so be careful. Watch out if    |
|  she uses Mind Assault to steal your MP, as you'll want to recover it       |
|  immediately if she takes too much.                                         |
|                                                                             |
|  Have Yuri fuse into Ifrit and use his Ignition to boost his attack, then   |
|  have him attack as normal. With his attacked laced with Alice's Holy       |
|  Edge, he'll be doing MAJOR damage. Of course, have Alice use Holy Edge to  |
|  start with on Yuri, then have her on healing duty. Have Halley use Air     |
|  Shot every round, helping Alice heal as needed.                            |
|                                                                             |
|  If you have it, have Alice take advantage of her Arc spell and just heal   |
|  every round, it makes this battle MUCH easier.                             |
|                                                                             |
|  If you're unable to keep up with healing while trying to dish out the      |
|  damage, AND if Alice doesn't have Arc, then have Yuri fuse into Baldo      |
|  instead of Ifrit, using his healing spell to take care of the party while  |
|  Alice and Halley use Blessed Light and Air Shot to make up the             |
|  difference.                                                                |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   22000 EXP   / \   17000 Cash   /
    '—————————————'   '——————————————'

After the battle, you'll automatically be back in the London Rats' hideout.





=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=
                          London, Old Castle Street
=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=

—————————————.———————————————————————————————————————————————————————————————.
|   Valuables | [_] Oath Grail                                                |
'—————————————'———————————————————————————————————————————————————————————————'

Here in the London Rats' hideout, make your way downstairs and use the Save
Point. Make note of a new path to your left; it leads to a Pit Fight hosted by
Sharon! If you talk to her at all, you'll have to battle a random set of
enemies alone with Yuri. Her power isn't very stable yet, so you won't be able
to engage in the actual Pit Fight like you did with Mr. Zhen, but you will in
time.

Go back into the previous room and talk to Joshua to receive the
[_OATH GRAIL_]; if you're going for the good ending, then it's critical that
you get this item. Leave the hideout, then make your way toward the entrance of
the city for an event with Halley, which will eventually lead to you
controlling Alice. Choose to enter Rouen.





=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=
                                    Rouen
=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=

As Alice, go down the alley and examine the back door to the church. Do a quick
Push Ring to open the door, then go to the altar room for a quick scene. Next,
go to the confessionals on the right side. Go into the back confessional here
and examine the wall, where you'll have to complete a Spin Ring 3. Once it's
done, you'll finally know the story between Roger Bacon and Albert Simon, and
you'll see a picture of Father Hans Doyle and Cardinal Albert Simon... Leave
the confessional for another event, then you'll regain control in London.





=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=
                          London, Old Castle Street
=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=

—————————————.———————————————————————————————————————————————————————————————.
|   Equipment | [_] Improved Slingshot                                        |
'—————————————'———————————————————————————————————————————————————————————————'

After the quick scene, choose your party. Put Halley in it to start with so we
can obtain a better weapon for him. Make your way downstairs and talk to
Joshua, where you'll receive the [_IMPROVED SLINGSHOT_].

Now you can make your way to the Inn and talk to Meiyuan to choose the party
you want for the upcoming events. I'll be taking Yuri, Alice, and Margarete.
Once you're ready, head outside.

Out on the World Map, go out to the Britain Map to see a new destination open
up: the Nemeton Monastery.

Now... There are a few quick things to do before we go to the next dungeon. If
you wish to just continue the story, go to W-2-12 - Nemeton Monastery (1).
Otherwise, continue reading.




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                 Europe Side Quests, Part 1
    [W-2-11]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

[W-S-04] Calios Mental Hospital (2)
        - There's an item to grab that we didn't have a chance to get, as well
          as another Lottery Member we can play.


[W-S-05] Yuri's Level 2 & 3 Fusions
        - To even be able to use Level 3 Fusions, we need to find the
          appropriate Gravestone that will allow us to fight them. Also, we'll
          need enough Soul Energy needs to be acquired to be able to even take
          both the level 2 and 3 Fusions on. There are two dungeons we can
          revisit that has all we need. How do we get those level 3 ???
          spells, anyway? Let's find out!




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                 Calios Mental Hospital (2)
    [W-S-04]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    Lottery | [_] Lottery Member No. 04
            |     (Introverted Chopin)
            |
  Equipment | [_] Deathblade, Jiru
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Make your way back through the Calios Mental Hospital until you reach the
torture chair, where you'll find someone in it! Talk to Introverted Chopin to
find out that he is a Lottery Member!

          _________________________________________________________
          \$$$$ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ $$$$/
           \              [_LOTTERY MEMBER NO. 04_]              /
            \___________________________________________________/
             \¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
              \           (Red)  |  Eternity Card             /
              /        (Yellow)  |  Seal of Force             \
             /      (Turquoise)  |  Mana Extract               \
            /           (Green)  |  Mana Root                   \
           /            (White)  |  Tissues                      \
          /$$$$ _ _ _ _ _ _ _ _ _|_ _ _ _ _ _ _ _ _ _ _ _ _ _ $$$$\
          ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Nothing strange about the ring here. Make sure to win the Eternity Card here
before continuing on; it's the best Guild Card, allowing you to get 50%
discounts and 25% price rises! If you don't win it, reload your last save and
try again. Remember, you need to win something from each member at least once!

 NOTE     We'll be able to pick up an item (the Air Gravestone) soon by having
¯¯¯¯¯¯¯¯   Tissues on hand, so PURPOSELY lose on this ring so you can gain a
          Tissue. If you don't want to waste a Lottery Ticket to get the
          Tissues, you can get some later on by winning the Pit Fight with
          Margarete (once it becomes available), or from the Buggy enemies in
          the Cave Temple, as they will drop them.

Make your way back to the innermost chamber where you fought Olga. Examine the
blanket/cloth on the ground on the left side of the room to find a
[_DEATHBLADE, JIRU_] for Keith.

That's it for Calios Mental Hospital, so off to the next task.




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                         Yuri's Gravestones
    [W-S-05]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  Valuables | [_] Air Gravestone      [_] Water Gravestone
            | [_] Earth Gravestone
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

At this point in the game, we can now obtain all but one Gravestone, which we
will obtain just moments after beginning the next story section.

Here's how to find the remaining Gravestones...


  Dark Gravestone   (Blue Castle)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
You should've already picked this up. It was at the top of the tower in the
Blue Castle where you fought Yuri.


  Fire Gravestone   (Calios Mental Hospital)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
You should've already picked this up. It was in the chest that you found the
Dungeon Key in the Calios Mental Hospital. You had to examine it a second time
to pick it up.


 Light Gravestone   (Nemeton Monastery)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
You will be able to pick this up in the first house you see to the left in the
Nemeton Monastery once you start W-2-12 - Nemeton Monastery (1). It'll be
inside the house, past the vending machine.


   Air Gravestone   (Prague)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Make your way to Prague and enter the bar. Talk to the Owner and he'll say that
Darcie's been in the bathroom for a while, so go into the men's room and
examine the second stall. Watch the events here, and as long as you have some
Tissues in your inventory, Yuri will give them to him to help him out. Attempt
to leave the bar, and you'll receive the [_AIR GRAVESTONE_] as a thank you from
him. Just make sure to wash it off, as well as your hands...

 NOTE     If you don't want to waste a Lottery Ticket to get the Tissues, you
¯¯¯¯¯¯¯¯   can get some later on by winning the Pit Fight with Margarete (once
          it becomes available), or you can win them from the Buggy enemies in
          the Cave Temple.


 Earth Gravestone   (Bistritz)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Visit Bistritz and go to the right side of the village. Examine the sparkling
sprout outside of the shop, then go inside and talk to Nina to learn more about
it. Go back outside and examine it once again.

_______________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  ———>   [1] Quietly watch over it.    <———
         ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
         [2] Step on it.
_______________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

MAKE SURE TO CHOOSE 1! Once you do, leave Bistritz, then come back. Continue to
choose 1 and leave the village, repeating the process until Nina is waiting for
you beside the plant. Once she is, talk to her to receive the
[_EARTH GRAVESTONE_].


 Water Gravestone   (Rouen)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Take a trip to Rouen and go into the Inn and go up the stairs for a quick
scene. Go through the door on the right and talk to both Indignant Mary and
Upset John, then make your way to the church and enter the confessional in the
back. Upset John will come in and ask you what you think he should do.

_________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
         [1] Get her a diamond, as promised.

  ———>   [2] It's about love, not the ring.      <———
         ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
         [3] Maybe it'd be better to split up.
_________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Make sure to choose 2, otherwise you'll be forced to pay for the Water
Gravestone, 3,000 Cash if you choose 1, and 10,000 Cash if you choose 3.

In any case, once you can leave the church, head back to the Inn and into the
room, where you'll find John and Mary. John will thank you for your words, and
he'll give you the [_WATER GRAVESTONE_] as a thank you for saving his marriage.
(If you chose 1, you'll have to pay 3,000 Cash.)

 NOTE     Wild John will be on the bottom-right of the first area if you chose
¯¯¯¯¯¯¯¯   3 instead, and you can buy the Gravestone there.

 NOTE     If you don't do this event now, you may not be able to later
¯¯¯¯¯¯¯¯   depending on how far you progress in the story. I strongly recommend
           doing it now, as you can miss out on a great accessory, as well as
          Margarete's best weapon, if you don't.





=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=

That's it for Gravestones, so make your way to the Nemeton Monastery!




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                      Nemeton Monastery (1)
    [W-2-12]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Save Points | Entrance to the underground ruins
            | Before the boss
            |
      Items | [_] TalismanOfPower     [_] Seal of Vitality
            | [_] Lottery Ticket      [_] Seal of Strength
            |
  Equipment | [_] Mant.OfNobility     [_] HolyBook-Martyrs
            | [_] Mauser Prototype    [_] Coat of the Sage
            | [_] Silver Wolf Fang    [_] Punk Jacket
            | [_] Mind's Eye
            |
  Valuables | [_] Light Gravestone    [_] DestructionStone
            |
      Souls | [_] Amon
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy                (* = BOSS) |   HP   | Class | Notes
=================================|========|=======|============================
#071  [_] Straithe              |   200  | Water | Inflicts Ring anomalies
#072  [_] Sin                   |   240  | Light | Inflicts Paralysis
#073  [_] Guinea Pig            |   210  | Dark  | Inflicts Instant Death
                                |        |       |    & uses SP Lowering
#074  [_] Inverse               |   500  | Earth |
     *[_] Albert                |  2000  | Dark  | Inflicts Instant Death
#075 *[_] Amon                  |  4000  | None  | Uses SP Lowering
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

      .———————————————————————————————————————————————————————————————.
      |                 -$-   Continental Zero   -$-                  |
      |===============================v===============================|
      | Silver Talon        -   16000 | Spikes              -    2810 |
      | Grand Bible         -   17400 | Pocket Watch        -    5200 |
      | Four Gods' Staff    -   15970 | Will Power          -    6000 |
      | 12 Gauge            -   15800 | Leonardo's Bear     -    3330 |
      | ExecutionerSwd      -   18030 | Voodoo Doll         -    5200 |
      | Steel Slingshot     -   14800 | Jade Lariat         -    5050 |
      | HiAlloySlingshot    -   19200 | Coral Lariat        -    5050 |
      | Stygian Robe        -   14800 | Thera Root          -     300 |
      | Snow-White Robe     -   15600 | Mana Root           -     500 |
      | Headgear            -    5400 | Pure Root           -    1000 |
      | Circlet             -    5800 | TalismanOfMercy     -     820 |
      | Charming Pareo      -    5500 | TalismanOfWisdom    -    1280 |
      | Loin Guard          -    5200 | TalismanOfPurity    -    1760 |
      | Shell Bracelet      -    2770 | Soul Benediction    -     500 |
      | Bone Bracelet       -    2960 | Bronze Arrowhead    -     100 |
      | Rosewood Bracelet   -    3000 | Bronze Dagger       -     200 |
      | Bell Bracelet       -    3120 | Silver Hourglass    -     100 |
      | Mirror Bracelet     -    3240 | Gold Hourglass      -     200 |
      | Zodiac Bracelet     -   10300 | Tent                -     480 |
      | Cosmic Bracelet     -   11500 |                               |
      '———————————————————————————————'———————————————————————————————'

After the dialogue, enter the pretty slick-looking house on the left. Make your
way down the stairs, and just before reaching the center, take the stairs off
to your left and past the vending machine here to the end, where you'll find
the final gravestone, the [_LIGHT GRAVESTONE_].

There's nothing else to do in here, so leave the house, then make your way
north up the hill. Examine the tombstone to your northwest to find the grave of
James O'Flaherty, then open the chest just to the right of it for a
[_MANT.OFNOBILITY_] for Keith. Go through the doorway here to be within the
walls of the Monastery for an event.

When you regain control, go east, following the path at the top of the screen
as it goes east, then down to a dead-end where you'll find a
[_TALISMANOFPOWER_]. Once you have it, head back to Roger's house, where you'll
have to watch an extremely long series of events.

When you regain control once again, examine the vending machine to the north
that we passed earlier. Look at the chart below to see who to upgrade; there
are quite a few nice items in the next dungeon that are better than what we can
buy here:

———————————————.—————————.—————————.
|   Character   | Upgrade | Upgrade |
|   Name        | Weapon? |  Armor? |
|———————————————|—————————|—————————|
|   Yuri        |    N    |    Y    |
|   Alice       |    N    |    Y    |
|   Zhuzhen     |    Y    |    N    |
|   Margarete   |    N    |    Y    |
|   Keith       |    Y    |    N    |
|   Halley      |    Y    |    N    |
'———————————————'—————————'—————————'

In other words, buy only Armor for Yuri, Alice, and Margarete, and buy only
weapons for Zhuzhen, Keith, and Halley, if needed.

 NOTE     Make sure to have 3 Will Powers and 3 Leonardo's Bears (optional)
¯¯¯¯¯¯¯¯   for the next boss battle, as he can use both SP Lowering and
          Instant Death.

Feel free to stock up on healing items. When you're ready, leave Roger's house
and return to the Monastery Ruins at the top of the hill to have Roger unlock
the path to the underground ruins.

 NOTE     With the newer weapons, the hit area is decreased once again. We'll
¯¯¯¯¯¯¯¯   be finding another Mind's Eye inside (which I think works great with
          Margarete, since she has one of the easiest rings), so you may want
          to invest the Cash with Meiyuan to increase both Yuri's and
          Margarete's Hit Areas to help, ONCE you find their new weapons in
          the next area. Don't worry, they're not too far in.

When you regain control, go underground and feel free to use the Save Point,
then go west for a scene. Talk to Roger to have him recover your HP and MP,
then head west into the ruins.

 NOTE     If you want to just grab Yuri's and Margarete's weapons really quick
¯¯¯¯¯¯¯¯   to upgrade them, Yuri's is one screen to the right and up (slightly
          hidden), and Margarete's is two screens to the left (slightly
          hidden).

Take a few steps down, then search to the right to find a [_LOTTERY TICKET_].
Down the next set of steps is a fork; make your way west to the next area, then
west once again to another. There's a slightly hidden chest directly to your
west; open it for a [_MAUSER PROTOTYPE_] for Margarete. At the fork here, take
the southeastern path to the next area, following it to another area with a
dead-end. Close the chest here to open a different one nearby, then make your
way back to the entrance of the ruins.

Back at the entrance, take the eastern path to the next area, where you'll be
at another fork. Continue east down the stairs to a dead-end with two chests.
Open the northern one to drop the guard from the blue orb, then examine the orb
to light up a pillar in another room.

Head back to the last screen, then head north, opening the semi-hidden chest to
your west to find a [_SILVER WOLF FANG_] for Yuri. Continue north to find a
chest that's unguarded; it contains the [_MIND'S EYE_], which I recommend
equipping on Margarete, but you can put it on whomever you like, if you're
comfortable with their ring.

Make your way west back to the entrance, then go back west to the fork where
you found the Mauser Prototype, taking the western path this time to the next
area. At the fork here, examine the red orb to the north to change the color of
the pillar in the other room, as well as remove the guard from the chest. Open
it for a [_HOLYBOOK-MARTYRS_] for Alice, then take the southwestern path at the
fork down the stairs to the next area.

Ignore the path to the east that leads to the glowing red pit for now, and
continue southeast to the next area. Continue along past the now-purple flame
to the next area with a three-way fork near a yellow-guarded chest. Go
northwest up the stairs first, following the path through this area to reach
the green orb; examine it to change the pillar flame's color to white.

Make your way all the way back to the entrance of the ruins, then take the
eastern path to be at the fork near where you found both the Mind's Eye and the
Silver Wolf Fang. Head all the way north to open the chest that was guarded
before for a [_COAT OF THE SAGE_] for Zhuzhen. From here, go east to the area
where we found the blue orb, and examine it once again for the light go from
white to yellow.

If you're hurting, stop by and have Roger heal you and Save if needed, then
head back into the ruins and head west, returning to the fork with the yellow-
guarded chest. It will now be unguarded, so open it for a [_SEAL OF VITALITY_].

Now that you've opened all of the chests related to the puzzle, there's a VERY
IMPORTANT item that we must get. Go back two screens to the west to the glowing
red pit, where the [_DESTRUCTIONSTONE_] will float down into your possession.
You MUST obtain the DestructionStone to obtain either of the last two Fusions
for Yuri! If you don't, then you can't get them!!!

From the glowing red pit, make your way east two screens, then northeast and
east at the fork there to come to the end of the path. Use the Save Point, then
open the chests to the left and right of the large door here for a
[_SEAL OF STRENGTH_] and a [_PUNK JACKET_] for Halley. Save again if you like,
then examine the double doors. Ready?

———————————————————————————————
  [1] I'm not ready yet.
  [2] All right, let's go!!
———————————————————————————————

Choose 2 when you're completely prepared. Watch the events after you enter,
then climb all the stairs to find Albert, where you'll have to face him.

     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Albert                |  2000 HP  | Class: Dark  |                          |
| Amon                  |  4000 HP  | Class: None  | [_] Angel Earrings       |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [37]     |                   |   Margarete [30]  |        |
|        |                   |     Alice [36]    |                   |        |
|        |===================|===================|===================|        |
|        | Silver Wolf Fang  | HolyBook-Martyrs  | Mauser Prototype  |        |
|        | Stygian Robe      | Snow-White Robe   | Snow-White Robe   |        |
|        | Mind's Eye        | Oracle Earrings   | Mind's Eye        |        |
|        | Demon Earrings    | Priest Earrings   | Demon Earrings    |        |
|        | Will Power        | Will Power        | Will Power        |        |
|        |                   |                   |                   |        |
|        | Baldo             |                   |                   |        |
|        | Czernobog         |                   |                   |        |
|        | Ifrit             |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  Albert's Holy Chest attack will do some decent damage, but even worse,     |
|  it'll reduce the amount of SP your entire party has by half, so making     |
|  sure that you had those Will Power Accessories equipped will help MAJORLY  |
|  in keeping the SP damage from happening. Other than that, he has a         |
|  physical attack that will do a decent amount of damage, and his            |
|  Revelation attack will also do a decent amount of damage, but to your      |
|  entire party with a chance of Instant Death. He rarely uses Revelation,    |
|  but if you have problems with the Instant Death it causes, equip some      |
|  Leonardo's Bears and try again.                                            |
|                                                                             |
|  Have Yuri fuse into Ifrit (or Forron if he has it) and cast Ignition (or   |
|  Battle Cry) to boost his attack (as well as Margarete's, if you're using   |
|  Ifrit and have the time), then have him attack normally every round.       |
|  Alice should cast Holy Edge on both Yuri and Margarete to start with,      |
|  then have her be devoted each round to casting Arc to keep everyone        |
|  healed. Margarete should have the Mind's Eye equipped and attacking        |
|  normally while being laced with Holy Edge, just like Yuri.                 |
|                                                                             |
|  Any time after dealing over 2000 damage to Albert, he will fuse into       |
|  Amon. Continue with the exact same strategy as above, minus the Holy Edge  |
|  since Amon is non-class.                                                   |
|                                                                             |
|  Amon's Atomic Dust spell will do pretty good damage to your entire party,  |
|  and he'll also hit with his physical attacks, which can cause major        |
|  damage to a single ally. You need to watch out for Demon Rays though, as   |
|  it'll either kill or nearly kill whomever it hits.                         |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   35000 EXP   / \   18000 Cash   /
    '—————————————'   '——————————————'

 NOTE     At the end of the battle, you'll acquire the [_AMON_] Fusion Soul,
¯¯¯¯¯¯¯¯   but ONLY if you got the DestructionStone in the ruins.

Watch the long series of events, then you'll regain control in Roger's house.
Complete the Spin Ring 3 to send Roger off, the watch another scene until you
regain control. Leave Roger's house and Nemeton Monastery.

There's one last thing to do story-wise before taking on a plethora of side
quests to get everything else in the game, as well as determine which ending
we'll receive. Head to Old Castle Street in London.





=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=
                          London, Old Castle Street
=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=

Make your way to the London Rats' hideout, and head to the top floor. Watch the
events up here with Koudelka and Halley, as well as with the rest of your
party. Watching this event will allow you to now complete the rest of what the
game has to offer, so make sure to watch this before trying to continue on with
the side quests!

 NOTE     Keep in mind that in addition to Meiyuan, Chris in the London Rats'
¯¯¯¯¯¯¯¯   hideout can now switch your party members for you.

Now, we're SUPPOSED to continue with the story, but there's an unholy amount to
do, side-quest wise! If you don't care about side-quests or the good ending,
then just go to W-2-14 - Nemeton Monastery (2). Otherwise, let's get started
below!

AT THIS POINT, DO NOT TALK TO ROGER BACON AT NEMETON MONASTERY! It's best to
keep the story from progressing before we take care of the side quests.




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                 Europe Side Quests, Part 2
    [W-2-13]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

[W-S-06] Nemeton Monastery (Book of Rituals / Codex of Lurie)
        - We can obtain two Valuables that will allow us to be able to get the
          best Fusion for Yuri, as well as unlock the Ancient Ruins.


[W-S-07] The Orphanage (Emigre Manuscript / Lottery Member #3)
        - We can get another Valuable, as well as meet with one of the final
          Lottery Members.


[W-S-08] Rouen (Silent Peddler / Margarete's Armor, Weapon, &
               Confession / Zhuzhen's Armor / Lottery Member #2)
        - We can see all that the Silent Peddler has to offer, including
          Margarete's best armor. We can also get hear best weapon, and dive
          into her thoughts as well. Lastly, we can also get Zhuzhen's best
          armor and meet with one of the final Lottery Members.


[W-S-09] Blue Castle (Keith's Weapon / Lottery Member #1)
        - We can get Keith's best weapon, as well as meet the second to last
          Lottery Member.


[W-S-10] Prague (Rare Shop / The Dollhouse / Alice's Weapon)
        - We can visit one more new shop which has some rare items, and we get
          to take on a bonus dungeon, as well as obtain Alice's best weapon.


[W-S-11] Cave Temple (Keith's Armor / Zhuzhen's Weapon)
        - We get to take on a bonus dungeon, as well as obtain Keith's best
          armor and Zhuzhen's best weapon.


[W-S-12] Ancient Ruins (Alice's Armor / Halley's Weapon)
        - We get to take on a bonus dungeon, as well as obtain Alice's best
          armor and Halley's best weapon.


[W-S-13] Yuri's Level 2 & 3 Fusions, ???? Attacks
        - We can make sure that Yuri has all of his Fusions, and if he
          doesn't, where to go to level up his Soul Energy to get them.


[W-S-14] Sharon's Pit Fight (Halley's Armor / Other Items)
        - We can fight plenty of summoned monsters, just like the Pit Fight
          before! This time, everyone can get a reward, including Halley and
          his best armor!


[W-S-15] The Good Ending (Defeating the Masks)
        - We can take out those Masks that have been provoking us the whole
          game, as well as determine the ending.




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |       Nemeton Monastery (Book of Rituals / Codex of Lurie)
    [W-S-06]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Save Points | Entrance to the underground ruins
            | Before the boss
            |
  Valuables | [_] Book of Rituals     [_] Codex of Lurie
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy                           |   HP   | Class | Notes
=================================|========|=======|============================
#071  [_] Straithe              |   200  | Water | Inflicts Ring anomalies
#072  [_] Sin                   |   240  | Light | Inflicts Paralysis
#073  [_] Guinea Pig            |   210  | Dark  | Inflicts Instant Death
                                |        |       |    & uses SP Lowering
#074  [_] Inverse               |   500  | Earth |
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

 NOTE     Both Alice and Zhuzhen must be in your active party.
¯¯¯¯¯¯¯¯
Make your way to the Nemeton Monastery and head up the hill toward James
O'Flaherty's grave. As you approach it, you'll watch a long scene between Alice
and Yuri as Zhuzhen checks out the grave, and eventually brings you the
[_BOOK OF RITUALS_]. Examine the Book of Rituals in your Valuables menu, and
it'll unlock the Ancient Ruins on your World Map the next time you're there.

 NOTE     You can put whomever you want back into your party now.
¯¯¯¯¯¯¯¯
Make your way back into the Underground Ruins of the Nemeton Monastery, and
follow the path as it goes all the way west, then down when you can't go west
anymore and head all the way east until you can follow the path back to the
shrine where you fought Amon. If you check the ground here in the center of the
Judgment Ring near the altar, you will find the [_CODEX OF LURIE_].

That's it for here. On to the next quest!




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |      The Orphanage (Emigre Manuscript / Lottery Member #3)
    [W-S-07]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    Lottery | [_] Lottery Member No. 03 (Pot-lover Macken)
            |
  Valuables | [_] Emigre Manuscript
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Make your way back to the Orphanage in London. Go into the room where you
fought Jack and Mammon, and talk to the little boy, Insolent Jean. He wonders
if you want to play with him and his friends.

——————————————————————————————
  [1] Alright, we'll play.
  [2] I'm busy.
——————————————————————————————

Choose 1 and you'll start playing. You have one minute to find all of his
friends, so quickly each of the 5 rooms here to find 4 children: the room
you're currently in with Insolent Jean, the large hallway, the top-right room,
the top-left room, and the bottom-left room. There's only one kid in each room,
and their locations will be random, so it may take two or three tries to find
them all. You must also return to Insolent Jean and talk to him before the
timer runs out to succeed.

Once you've won, you'll be able to go past him. Climb the stairs and examine
the pot, and you'll receive the [_EMIGRE MANUSCRIPT_] from Pot-lover Macken. As
with the Books of Rituals, examine the Emigre Manuscript in your Valuables
menu, and it'll unlock the Cave Temple on your World Map (the Britain Map,
specifically) the next time you're out there.

After you receive the Manuscript, go out into the hallway and SAVE. Then go
back in and talk to Pot-lover Macken once more, and you'll find out that he's a
Lottery Member!

          _________________________________________________________
          \$$$$ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ $$$$/
           \              [_LOTTERY MEMBER NO. 03_]              /
            \___________________________________________________/
             \¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
              \           (Red)  |  Crucifix                  /
              /        (Yellow)  |  Seal of Wisdom            \
             /      (Turquoise)  |  Pure Extract               \
            /           (Green)  |  Pure Root                   \
           /            (White)  |  Tissues                      \
          /$$$$ _ _ _ _ _ _ _ _ _|_ _ _ _ _ _ _ _ _ _ _ _ _ _ $$$$\
          ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

The ring here is INVISIBLE, so make sure to equip the Pocket Watch so you can
see it, which then becomes the easiest Lottery of the game. Little brat....
Anyway, make sure to win the Crucifix before continuing on; you already have
one, but since it cancels out all status effects, you'll definitely want a
second! If you don't win it, reload your last save and try again. Remember, you
need to win something from each member at least once!

That's it for here. On to the next quest!




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |       Rouen (Silent Peddler / Margarete's Armor, Weapon, &
    [W-S-08]      |       Confession / Zhuzhen's Armor / Lottery Member #2)
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    Lottery | [_] Lottery Member No. 06 (Hooked-nose Robin)
            | [_] Lottery Member No. 02 (Fake-nose Man)
            |
  Equipment | [_] Leather Suit        [_] Pearl Ring
            | [_] CoatOfTheAdept
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

 NOTE     Bring Margarete with you. Since we're getting her best weapon, we'll
¯¯¯¯¯¯¯¯   cover her best armor as well! Also, know that Margarete does NOT
          have to be in your active party to receive the armor, but she does
          for her weapon! Finally, in regards to Margarete's Confession, you
          need to have obtained the Water Gravestone by giving advice to
          Upset John earlier.

Head to the Inn and talk to the Silent Peddler here (or any Silent Peddler, for
that matter.) If you have 10,000 Steps accumulated, then you will receive the
[_LEATHER SUIT_], Margarete's best armor. (Margarete does NOT have to be in
your active party to receive the armor!)

 NOTE     Now that you've received the item we've been collecting our steps
¯¯¯¯¯¯¯¯   the entire game for, feel free to use your remaining steps, as well
          as any future steps, on the items listed below. Again, I recommend
          getting them from the most to least expensive, unless you want to
          play it safe with some extra Thera Extracts!

      .———————————————————————————————————————————————————————————————.
      |                 -$-   Pedometer Service   -$-                 |
      |===============================v===============================|
      | Thera Extract       -     100 | Moon Swallow        -    3500 |
      | Voodoo Doll         -     300 | Star Swallow        -    5000 |
      | Weird Bottle        -     800 | Monkey Paw          -    6500 |
      | Iron Clogs          -    1500 | Silver Hand         -    7000 |
      | Flash Badge         -    2500 | Belt of Power       -    8000 |
      '———————————————————————————————'———————————————————————————————'

Next, go into the room on the left in the Inn, where Meiyuan is. He has a
letter for all of you; you'll then see a long scene from Shanghai, then you'll
receive the [_COATOFTHEADEPT_], Zhuzhen's best armor.

Make your way back to the church to the altar, then enter the confessional when
Margarete asks you to. Watch the scene here, then you'll receive the
[_PEARL RING_]. Now, go back to the Inn and SAVE YOUR GAME!

Go back out to the alley and talk to Hooked-nose Robin... who is now the Fake-
nose Man! Since you took part in Margarete's Confession, he is now Lottery
Member No. 2!

          _________________________________________________________
          \$$$$ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ $$$$/
           \              [_LOTTERY MEMBER NO. 02_]              /
            \___________________________________________________/
             \¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
              \           (Red)  |  10 Gauge                  /
              /        (Yellow)  |  Dice of Caesar            \
             /      (Turquoise)  |  Seal of Strength           \
            /           (Green)  |  Eye of Ouroboros            \
           /            (White)  |  Tissues                      \
          /$$$$ _ _ _ _ _ _ _ _ _|_ _ _ _ _ _ _ _ _ _ _ _ _ _ $$$$\
          ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

The ring here moves REALLY fast. And in addition to that, the hit areas are
pretty small. Normally, equipping the Pocket Watch would make it run normally,
but it has no effect this time, so it'll probably take you QUITE a few tries to
get this. This guy is special for one reason: Once you win the 10 Gauge for
Margarete, he will revert back to Lottery Member No. 06.

- The Eye of Ouroboros fully Restores MP and SP when used. You may want to get
  a few of these, as they'll come in handy in the final battles.

- The Seal of Strength increases your strength, obviously. I don't think they
  ever really benefit your party members THAT much, so avoid getting them
  UNLESS you've already bought all you like with your Lottery Tickets and have
  extra to spend.

- The Dice of Caesar allow some of your allies to gain 3x strength in battle,
  but can miss some or all of your party sometimes. I avoid these just because
  it's not a guaranteed boost in battle, but some others may find it useful.

- The 10 Gauge is Margarete's best weapon; make sure to win it, but save it
  for last. You may even want to wait on getting this until you visit the
  remaining Lottery Members, depending on how many of these middle three items
   you may want.

If you don't win, reload your last save and try again. Remember, you need to
win something from each member at least once!

That's it for here. On to the next quest!




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |           Blue Castle (Keith's Weapon / Lottery Member #1)
    [W-S-09]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Save Points | Near the entrance (Bistritz)
            | First room inside
            | Top of the tower
            |
    Lottery | [_] Lottery Member No. 01
            |     (Keith-like invisible man)
            |
  Equipment | [_] DemonSwd-Tyrving
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy            (~ = SUB-BOSS) |   HP   | Class | Notes
=================================|========|=======|============================
#056  [_] Gremlin               |    62  | Wind  | Inflicts Ring anomalies
#057  [_] Hollow                |   103  | Light |
#058  [_] Dead Knight           |   200  | Dark  | Inflicts Poison
#076 ~[_] Golden Bat            |  1500  | None  |
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

 NOTE     Make sure that Keith is in your party. Equip the Mind's Eye and
¯¯¯¯¯¯¯¯   anything else you want to boost his attack / hit area, since he'll
          be fighting a battle alone.

Before going to the Blue Castle, we need to trigger the event in Bistritz.


  Bistritz
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Head over to the eastern side of town and head into Nina's house. Nina will
inform Keith of something she saw in the Blue Castle, which will now let you
continue with the event there, so head over to the Blue Castle.


  Blue Castle
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Head inside the castle, then go north up to the Save Point. Take the western
path, follow it around and down to the basement with the caskets. Approach the
open casket to find a Golden Bat! It's actually Keith's brother, and he'll give
him the [_DEMONSWD-TYRVING_]. You'll then have to face him as Keith (alone) to
earn it!

     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Golden Bat            |  1500 HP  | Class: None  | [_] DemonSwd-Tyrving     |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  He says you have 5 turns to defeat him before he obliterates Keith, but    |
|  you technically have 6.                                                    |
|                                                                             |
|  It's not hard to succeed, but if you miss some hits, you could be in       |
|  trouble. Keith can only attack normally, so just keep doing that. It       |
|  should only take three turns max, unless you didn't equip the Mind's Eye,  |
|  then it'll probably take all six.                                          |
|                                                                             |
|  If you're having a hard time with this battle, then level Keith up to      |
|  where he can definitely deal 1500 damage within four or five turns, to be  |
|  safe.                                                                      |
|                                                                             |
|    NOTE     Even though you already have it equipped for this battle, the   |
|  ¯¯¯¯¯¯¯¯   reward for winning is the DemonSwd-Tyrving......                |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   40000 EXP   / \   15000 Cash   /
    '—————————————'   '——————————————'

Another scene will follow afterward. When you regain control, head back
upstairs and leave the Blue Castle entirely.

Switch Keith out of your party with someone else, then return to Blue Castle.
If Keith's in your party, then the next Lottery Member will not appear.

Make your way into the Castle and to the Save Point. SAVE, then head down the
eastern stairs and make your way to the throne room where you first met Keith.
There will be an invisible man here, much like Keith; talk to him, and he'll
become the Vice Chairman (Lottery Member No. 01)!

          _________________________________________________________
          \$$$$ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ $$$$/
           \              [_LOTTERY MEMBER NO. 01_]              /
            \___________________________________________________/
             \¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
              \           (Red)  |  Thief Earrings            /
              /        (Yellow)  |  Key to Success            \
             /      (Turquoise)  |  Seal of Vitality           \
            /           (Green)  |  Fruit of Yggdrasil          \
           /            (White)  |  Tissues                      \
          /$$$$ _ _ _ _ _ _ _ _ _|_ _ _ _ _ _ _ _ _ _ _ _ _ _ $$$$\
          ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

The ring here is INSANELY FAST, and there's no way to slow it down, so good
luck! Make sure to win the Thief Earrings before continuing on; it's like the
Brigand and Pirate Earrings combined, with no downfall! They'll allow you to
get a 20% higher chance at treasure after battle, as well as 20% more Cash! If
you don't win it, reload your last save and try again. Remember, you need to
win something from each member at least once!

That's it for here. On to the next quest!




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |        Prague (Rare Shop / The Dollhouse / Alice's Weapon)
    [W-S-10]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
      .———————————————————————————————————————————————————————————————.
      |               -$-   Tight-lipped Merchant   -$-               |
      |===============================v===============================|
      | Weird Bottle        -   18000 | Pure Extract        -   20000 |
      | Thera Extract       -    5000 | Third Key           -   30000 |
      | Mana Extract        -   10000 |                               |
      '———————————————————————————————'———————————————————————————————'

 NOTE     Make sure Alice is in your party, otherwise Runaway Ewan won't tell
¯¯¯¯¯¯¯¯   you about the Dollhouse.

After entering Prague, make your way all the way to the north end of town and
talk to the Silent Peddler. He is now selling items, and man, are they GOOD! If
you have some extra cash built up, you may want to stock up on each of the Mana
and Pure Extracts, but not Thera Extracts; you can get those for 100 steps
apiece with the Pedometer Service. You may also want to take the opportunity to
get some Third Keys; they can make some boss battles go by WAY quicker if a
beefed-up Yuri hits all 9 areas. :-D

After shopping, make your way to the bar and talk to Runaway Ewan, who's just
below the Owner and Yuria; he'll tell you about a possessed house, and asks
that you exorcise it. By talking to him, we've now opened a new area of the
World Map: the Dollhouse. Leave Prague, then head into the Dollhouse.

 NOTE     You should probably equip the two Crucifixes you have as well, and
¯¯¯¯¯¯¯¯   probably a combination Zodiac and Cosmic Bracelet on the third
          person. Check out the status effects of the enemies below to see
          why.





=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=
                                  Dollhouse
=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Save Points | First room inside
            |
      Items | [_] Lottery Ticket      [_] Silver Hand
            |
  Equipment | [_] Oracle Earrings     [_] Crucifix
            |
  Valuables | [_] Crank               [_] Slide
            | [_] Storeroom Key
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy                (* = BOSS) |   HP   | Class | Notes
=================================|========|=======|============================
#077  [_] Ghoul                 |   200  | Water | Inflicts Paralysis,
                                |        |       |    Confusion, Silence,
                                |        |       |    Poison, Petrify,
                                |        |       |    and Ring anomalies
#078  [_] Ghouler               |   300  | Fire  | Inflicts Paralysis,
                                |        |       |    Confusion, Silence,
                                |        |       |    Poison, Petrify,
                                |        |       |    and Ring anomalies
#079  [_] Spanky                |   220  | Wind  |
#080 *[_] Orb Chaos             |  7500  | Light | Inflicts Paralysis
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

 NOTE     Alice must be in your party to be able to do anything here.
¯¯¯¯¯¯¯¯
After the quick scene, you'll regain control as Alice. Before entering the
house, head over to the left and examine the ground below the barrels to find
the [_ORACLE EARRINGS_]. Go inside the house and use the Save Point if you
wish, then examine the grandfather clock to your left to find a [_CRANK_].

Go into the room to the upper-right of the Save Point and examine the table
just below you as you enter for a [_LOTTERY TICKET_]. Go up the stairs to your
upper-left and through the doorway here to be at a fountain. Go up to the left
side of it and examine it to have to do a Push Ring. When you complete it
successfully, you'll receive the [_STOREROOM KEY_].

Head back outside of the house and examine the western door near where you
found the Oracle Earrings. With the key, you can now go through here, so do so,
then examine the generator above you to use the Crank to start it. To your
upper-right, you should see some shovels and a bucket; examine the bucket to
find a [_SILVER HAND_]. Climb down the ladder to your right, then check at the
very bottom of the screen; where you see the two bottles and the glass, you'll
find a [_SLIDE_] plate.

Make your way back into the other side of the house, then go up the stairs to
the left of the Save Point and into the room here. Examine the projector on the
table to the right to use the Slide, where you'll see that the picture
projected was taken on December 24, or 1224.

Go back downstairs and into the room to the right. Examine the dial beside the
fireplace, and you'll be able to enter a code. Enter 1224, then make your way
back to the Save Point, making sure to both Save and recover, as we're taking
on a boss next.

Go back outside, then through the storeroom, down the ladder, then down and
right to the door here. Go through it, then down the stairs to a large door
that you can now open since the water has been drained.

Okay, be honest... Did you jump when you first walked into the room to see the
doll baby riding the rocking horse? I played Resident Evil: Nemesis when I was
a bit too young, so certain things catch me off guard...

In any case, before exploring too much, open the chest at the foot of the bed
for a [_CRUCIFIX_]. You should now have THREE of them!

 NOTE     Take the time now to equip each party member with a Crucifix, or at
¯¯¯¯¯¯¯¯   least a Zodiac or Rosewood Bracelet.

When you're ready, try to leave the room... *shudder*

     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Orb Chaos             |  7500 HP  | Class: Light | [_] Holy Book-Flesh      |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [38]     |                   |   Margarete [33]  |        |
|        |                   |     Alice [38]    |                   |        |
|        |===================|===================|===================|        |
|        | Silver Wolf Fang  | HolyBook-Martyrs  | 10 Gauge          |        |
|        | Stygian Robe      | Snow-White Robe   | Leather Suit      |        |
|        | Mind's Eye        | Oracle Earrings   | Mind's Eye        |        |
|        | Demon Earrings    | Priest Earrings   | Demon Earrings    |        |
|        | Crucifix          | Crucifix          | Crucifix          |        |
|        |                   |                   |                   |        |
|        | Amon              |                   |                   |        |
|        | Czernobog         |                   |                   |        |
|        | Ifrit             |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  She has several different spells that will increase her stats by 25-30%,   |
|  so once she's done doing that, be very careful, as they went from very     |
|  strong to deadly. She WILL almost kill Yuri in one set of attacks once     |
|  her attack is boosted, she's THAT strong! Alice won't have time to do      |
|  anything except Arc once Orb Chaos starts attacking.                       |
|                                                                             |
|  Other than the boosting spells, Orb Chaos attacks normally for major       |
|  damage, and uses a spell called Expression that can not only do pretty     |
|  good damage, but can also Paralyze your entire party! If you don't have    |
|  those Crucifixes equipped, good luck winning, especially when she starts   |
|  using Expression each turn, one after another.                             |
|                                                                             |
|  Even though he may barely have enough SP to do it, have Yuri fuse into     |
|  Amon, then have one of the girls use a Pure Seed/Root on him to give him   |
|  some breathing room, then have him attack normally. Alice should be        |
|  casting Arc every round, and Margarete should be attacking normally every  |
|  round, since both she and Yuri should have Mind's Eyes equipped.           |
|                                                                             |
|    NOTE     Once the battle is over, you'll receive Alice's best weapon,    |
|  ¯¯¯¯¯¯¯¯   the Holy Book-Flesh.                                            |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   48000 EXP   / \   27500 Cash   /
    '—————————————'   '——————————————'

After the battle, make sure to equip Alice's best weapon. That's it for here,
so head back out onto the World Map.

 NOTE     You can return here later if you like, but you have to make sure
¯¯¯¯¯¯¯¯   Alice is in your party.

If you like, you can return to Prague and go to the bar. There's an interesting
detail on the floor where Ewan was standing if you want to check that out.
Otherwise, we're finished and ready for the next quest.




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |             Cave Temple (Keith's Armor / Zhuzhen's Weapon)
    [W-S-11]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Save Points | Near the end of the western maze
            | Near the end of the eastern maze
            |
      Items | [_] Lottery Ticket      [_] Key to Success
            | [_] Fifth Key
            |
  Equipment | [_] Priest Earrings     [_] Mant.OfShivering
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy                (* = BOSS) |   HP   | Class | Notes
=================================|========|=======|============================
#081  [_] Buggy                 |   330  | Wind  |
#082  [_] Penalty               |   420  | Light | Inflicts Ring anomalies
#083  [_] Oingo                 |   750  | Dark  | Inflicts Instant Death
#084 *[_] Cherubim              | 10000  | None  | S-Atk Resistant, and
                                |        |       |    inflicts Paralysis,
                                |        |       |    Confusion, Silence,
                                |        |       |    Poison, Petrify,
                                |        |       |    and Ring anomalies
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

 NOTE     To have access to this area, you must have read the
¯¯¯¯¯¯¯¯   Emigre Manuscript in your Valuables menu to have it appear on the
          Britain Map.

 NOTE     The boss here absorbs special attacks, so make sure that you bring
¯¯¯¯¯¯¯¯   two fighters with Mind's Eyes equipped, and have Alice to heal. As
          always, I'm taking Yuri, Alice, and Margarete.

Start walking west and head through the arches to be inside the temple. Make
your way northeast and through the door here, and you'll arrive inside the
maze. It's very easy to get lost in here, so follow along carefully. Each room
has three doors: north, west, and east, and they all look exactly alike. To get
all of the treasures, and to get through the maze, take the following paths
from the first room inside the maze:

- NORTH, opening the chest here for some [_PRIEST EARRINGS_].
- SOUTH, back to the first room.
- WEST.
- NORTH.
- WEST.
- SOUTH.
- SOUTH.
- WEST.
- NORTH, opening the chest here for a [_LOTTERY TICKET_].
- SOUTH, back to the previous room.
- WEST.
- NORTH.
- WEST, to a Save Point.
- NORTH, where you'll find Keith's best armor, the [_MANT.OFSHIVERING_].

You'll be back at the entrance after opening the chest. Examine the Emigre
Manuscript once again, which has actually changed in both description and
fragrance. By re-examining it, it will change the maze inside.

Re-enter the maze once again. The path is very similar to the previous path,
but for all paths where you needed to go west, you now need to go east.

- NORTH, opening the chest here for a [_FIFTH KEY_].
- SOUTH, back to the first room.
- EAST.
- NORTH.
- EAST.
- SOUTH.
- SOUTH.
- EAST.
- NORTH, opening the chest here for a [_KEY TO SUCCESS_].
- SOUTH, back to the previous room.
- EAST.
- NORTH.
- EAST, to a Save Point.

Use the Save Point. Make sure you have Crucifixes equipped, then when you're
ready, head north to take on Cherubim.

     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Cherubim              | 10000 HP  | Class: None  | [_] Holy Peak Staff      |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [40]     |                   |   Margarete [35]  |        |
|        |                   |     Alice [40]    |                   |        |
|        |===================|===================|===================|        |
|        | Silver Wolf Fang  | Holy Book-Flesh   | 10 Gauge          |        |
|        | Stygian Robe      | Snow-White Robe   | Leather Suit      |        |
|        | Mind's Eye        | Oracle Earrings   | Mind's Eye        |        |
|        | Demon Earrings    | Priest Earrings   | Demon Earrings    |        |
|        | Crucifix          | Crucifix          | Crucifix          |        |
|        |                   |                   |                   |        |
|        | Amon              |                   |                   |        |
|        | Czernobog         |                   |                   |        |
|        | Ifrit             |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  Ah, Brain Hopper; I miss this music. In any case, Cherubim will usually    |
|  start the battle with the !!! attack, reducing a party member's HP to 1,   |
|  or Divine Punishment, doing pretty good damage to your entire party, as    |
|  well as causing various status effects, so make sure to heal them          |
|  straight away. He will continue using them throughout the battle, and his  |
|  physical attacks will hit an ally for pretty decent damage as well.        |
|                                                                             |
|  Note that he won't take hardly any damage from your special attacks, so    |
|  focus only on physical attacks. Have Yuri fuse into Amon and attack        |
|  normally while Alice casts Arc as needed, leaving Margarete to also        |
|  attack normally, supporting Alice when needed to replenish Yuri's SP, as   |
|  well as Alice's MP.                                                        |
|                                                                             |
|  Cherubim isn't really that complicated, so as long as you have Crucifixes  |
|  equipped to everyone and have Alice use Arc every round, then it's just a  |
|  matter of taking the time to whittle away his HP. Just make sure not to    |
|  let anyone go Berserk.                                                     |
|                                                                             |
|    NOTE     Once the battle is over, you'll receive Zhuzhen's best weapon,  |
|  ¯¯¯¯¯¯¯¯   the Holy Peak Staff.                                            |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   00120 EXP   / \   00600 Cash   /
    '—————————————'   '——————————————'

After the battle, you'll automatically be back at the start of the maze. Head
outside and out to the World Map. Let's take on the next area.




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |            Ancient Ruins (Alice's Armor / Halley's Weapon)
    [W-S-12]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Save Points | First room inside
            |
      Items | [_] Lottery Ticket
            |
  Equipment | [_] Angel Earrings      [_] GoldThreadCoat
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy                (* = BOSS) |   HP   | Class | Notes
=================================|========|=======|============================
#085  [_] Asp                   |   830  | Water | Inflicts Petrification
#086  [_] Basilisk              |   800  | Fire  | Inflicts Petrification
#087  [_] Sweeper               |   750  | Earth |
#088 *[_] Seraphim              |  4000  | None  | Inflicts Paralysis,
                                |        |       |    Confusion, Silence,
                                |        |       |    Poison, Petrify,
                                |        |       |    and Ring anomalies
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

 NOTE     To have access to this area, you must have read the Book of Rituals
¯¯¯¯¯¯¯¯   in your Valuables menu to have it appear on the World Map.

Make your way into the Ruins and use the Save Point if you like. Go northeast
from here to enter the maze. Open the chest here for some [_ANGEL EARRINGS_],
then follow the paths in the following order, the color of the rainbow... sort
of. Each room will have a short path after it before you reach the next color
choice:

- RED       (center room)
- ORANGE    (right room, and yes, it looks yellow, but it really is orange.)
- YELLOW    (left room)
- GREEN     (center room)

- In the next area where you can choose between turquoise, orange, and
  yellow, open the chest on the right for a [_LOTTERY TICKET_], then...

- TURQUOISE (left room)
- BLUE      (right room)
- VIOLET    (right room)

You'll be back at the beginning, but the water will have drained and you can
now go downstairs. Descend the stairs and follow the path, opening the chest
for the [_GOLDTHREADCOAT_], Alice's best armor.

Make your way back upstairs, then examine the Book of Rituals in your Valuables
menu once again, which has changed. It now tells you to go backwards, so we'll
now follow the colors in reverse order:

- VIOLET    (right room)
- BLUE      (left room)
- TURQUOISE (right room)
- GREEN     (center room)
- YELLOW    (right room)
- ORANGE    (left room)
- RED       (center room)

The water will drain once again, but to a different path this time. SAVE YOUR
GAME, make sure you have Crucifixes equipped, then when you're ready, descend
the stairs. This time, you'll have to face the freaky-looking Seraphim.

     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Seraphim              |  4000 HP  | Class: None  | [_] Volt Snipe           |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [42]     |                   |   Margarete [38]  |        |
|        |                   |     Alice [42]    |                   |        |
|        |===================|===================|===================|        |
|        | Silver Wolf Fang  | Holy Book-Flesh   | 10 Gauge          |        |
|        | Stygian Robe      | GoldThreadCoat    | Leather Suit      |        |
|        | Mind's Eye        | Oracle Earrings   | Mind's Eye        |        |
|        | Demon Earrings    | Priest Earrings   | Demon Earrings    |        |
|        | Crucifix          | Crucifix          | Crucifix          |        |
|        |                   |                   |                   |        |
|        | Amon              |                   |                   |        |
|        | Czernobog         |                   |                   |        |
|        | Ifrit             |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  Seraphim hits pretty hard, enough to kill right off the bat, so once       |
|  again, Alice will be doing nothing but Arc this battle. Other than his     |
|  normal attacks, he will use Divine Punishment, doing pretty good damage    |
|  to your entire party, as well as causing various status effects, so make   |
|  sure to heal them straight away.                                           |
|                                                                             |
|  Have Yuri fuse into Amon and keep at him with physical attacks, and have   |
|  Margarete attack normally as well, taking breaks to help replenish MP and  |
|  SP as needed. Since Seraphim has lower HP than Cherubim, you probably      |
|  won't have to replenish either MP nor SP.                                  |
|                                                                             |
|  Like Cherubim, Seraphim isn't really that complicated, so as long as you   |
|  have Crucifixes equipped to everyone and have Alice use Arc every round,   |
|  then it's just a matter of taking the time to whittle away his HP. It      |
|  actually won't take nearly as long, since Seraphim only has 40% the HP     |
|  that Cherubim had.                                                         |
|                                                                             |
|    NOTE     Once the battle is over, you'll receive Halley's best weapon,   |
|  ¯¯¯¯¯¯¯¯   the Volt Snipe.                                                 |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   60000 EXP   / \   38000 Cash   /
    '—————————————'   '——————————————'

That's it for here, so go ahead and leave the Ancient Ruins and to the World
Map. Next!




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                   Yuri's Level 2 & 3 Fusions, ???? Attacks
    [W-S-13]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
      Souls | [_] Mad Bull            [_] Lobo
            | [_] Dragner             [_] Egil
            | [_] Ifrit               [_] Forron
            | [_] Icarus              [_] Seravi
            | [_] Baldo               [_] Sandalphon
            | [_] Charon              [_] Czernobog
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy            (~ = SUB-BOSS) |   HP   | Class | Notes
=================================|========|=======|============================
     ~[_] Mad Bull              | Varies | Earth | Lv. 2 Fusion (Graveyard)
     ~[_] Dragner               | Varies | Water | Lv. 2 Fusion (Graveyard)
     ~[_] Ifrit                 | Varies | Fire  | Lv. 2 Fusion (Graveyard)
     ~[_] Icarus                | Varies | Wind  | Lv. 2 Fusion (Graveyard)
     ~[_] Baldo                 | Varies | Light | Lv. 2 Fusion (Graveyard)
     ~[_] Charon                | Varies | Dark  | Lv. 2 Fusion (Graveyard)
     ~[_] Lobo                  | Varies | Earth | Lv. 3 Fusion (Graveyard)
     ~[_] Egil                  | Varies | Water | Lv. 3 Fusion (Graveyard)
     ~[_] Forron                | Varies | Fire  | Lv. 3 Fusion (Graveyard)
     ~[_] Seravi                | Varies | Wind  | Lv. 3 Fusion (Graveyard)
     ~[_] Sandalphon            | Varies | Light | Lv. 3 Fusion (Graveyard)
     ~[_] Czernobog             | Varies | Dark  | Lv. 3 Fusion (Graveyard)
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

 NOTE     If for some reason you didn't acquire all of the Gravestones earlier
¯¯¯¯¯¯¯¯   as directed in the walkthrough, go to W-S-05 so you can get them
          before continuing on.

 NOTE     Also, if you check the phone in Old Carl's house in Old Castle
¯¯¯¯¯¯¯¯   Street, it'll give you hints as to the locations of those
          Gravestones. If you've already found them all, the "Dad" on the
          other line won't hint anything else to you, just saying that it
          looks like you found them already.

You most likely have all of Yuri's Level 2 Fusions already, but there's a
chance you won't have all of the Level 3 Fusions. To get the ultimate Fusion,
the Seraphic Radiance, we need to have every other Fusion, including Amon.


  Where to earn Soul Energy                 (prior to Neameeto)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- LIGHT - Blue Castle  (Hollow x2)
  ¯¯¯¯¯   Cave Temple  (Penalty x3)
          Nemeton Monastery, Underground Ruins  (Sin x2)

 - FIRE - Dollhouse  (Ghouler x2)
   ¯¯¯¯   Ancient Ruins  (Basilisk x1)

- EARTH - Calios Mental Hospital  (Doom x2)
  ¯¯¯¯¯   Nemeton Monastery, Underground Ruins  (Inverse x2)
          Ancient Ruins  (Sweeper x2)

 - DARK - Calios Mental Hospital  (Buggs x5)
   ¯¯¯¯   Nemeton Monastery, Underground Ruins  (Guinea Pig x3)
          Blue Castle  (Dead Knight x2)
          Cave Temple  (Oingo x2)

 - WIND - Cave Temple  (Buggy x5)
   ¯¯¯¯   Blue Castle  (Gremlin x3)
          Calios Mental Hospital  (Meat Eater x2)
          Dollhouse  (Spanky x2)

- WATER - Dollhouse  (Ghoul x2)
  ¯¯¯¯¯   Nemeton Monastery, Underground Ruins  (Straithe x2)
          Ancient Ruins  (Asp x1)

===================================================================

Once you have enough Soul Energy to unlock the Fusions, visit the Graveyard and
take each one on, one at a time.

     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Mad Bull              | HP Varies | Class: Earth |                          |
| Dragner               | HP Varies | Class: Water |                          |
| Ifrit                 | HP Varies | Class: Fire  |                          |
| Icarus                | HP Varies | Class: Wind  |                          |
| Baldo                 | HP Varies | Class: Light |                          |
| Charon                | HP Varies | Class: Dark  |                          |
|-----------------------|-----------|--------------|--------------------------|
| Lobo                  | HP Varies | Class: Earth |                          |
| Egil                  | HP Varies | Class: Water |                          |
| Forron                | HP Varies | Class: Fire  |                          |
| Seravi                | HP Varies | Class: Wind  |                          |
| Sandalphon            | HP Varies | Class: Light |                          |
| Czernobog             | HP Varies | Class: Dark  |                          |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  Rather than list each sub-boss separately, I'm covering them all in this   |
|  one section, since each one requires basically the same strategy.          |
|                                                                             |
|  Each of their HP varies depending on Yuri, so if he's weaker, they'll be   |
|  weaker as well, and vice versa.                                            |
|                                                                             |
|  If you want to use the Mind's Eye, just fuse into Amon and wail on them    |
|  for a few rounds, making sure to heal if necessary.                        |
|                                                                             |
|  If you don't want to use the Mind's Eye, fuse into the highest level       |
|  monster that is the opposite class of the one you're fighting. Make sure   |
|  to keep yourself healed if you fear that you'll be taken down fairly       |
|  easily.                                                                    |
|                                                                             |
'—————————————————————————————————————————————————————————————————————————————'

  Unlocking the ???? attacks
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
To unlock the higher level Fusion's ???? attacks, Yuri must be Berserk as that
Fusion. Once he is, he'll cast it on the enemy, and will know it from then on.

The best way to do this is to equip the Small Jug so 2 SP are taken per round,
and the Monk Earrings so your SP is lower. Fight a battle, then go to the
Graveyard and fight the Malice. Fuse Yuri into the Fusion you want, then keep
Defending until Yuri goes Berserk, obliterating the Evil with your new spell.

 NOTE     You do not need to know the ???? spells to obtain the
¯¯¯¯¯¯¯¯   SeraphicRadiance.

Now, on to the next side quest.




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |           Sharon's Pit Fight (Halley's Armor / Other Items
    [W-S-14]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=
                         London, Old Castle Street
=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=

_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
      Items | [_] Seventh Key         [_] Tissues             ^ = NEW GAME+
            | [_] Silver Hand                                     ONLY
            |
  Equipment | [_] Crucifix            [_] Crystal Ring
            | [_] Belt of Thor       ^[_] BlackSilkPants
            | [_] Metal Jacket
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy                           |   HP   | Class | Notes
================================='========'======='============================
                          +   Sharon's Pit Fight   +
---------------------------------.--------.-------.----------------------------
#037 +[_] Speckled Creeper      |   250  | Light | P-Atk Resistant
#038 +[_] Happy Creeper         |   250  | Dark  | Inflicts Instant Death,
                                |        |       |    S-Atk Resistant
#041 +[_] Dark Judge            |   500  | Earth |
#054 +[_] Tindalos              |  2000  | Fire  |
#055 +[_] Garm                  |   165  | Dark  | Inflicts Paralysis
#060 +[_] Camazotz              |   158  | Wind  |
#063 +[_] Night Stalker         |  2500  | Wind  |
#064 +[_] Mammon                |  3600  | Earth | Inflicts Petrification
#066 +[_] Meat Eater            |   245  | Wind  |
#067 +[_] Doom                  |   225  | Earth |
#068 +[_] Buggs                 |   155  | Dark  | Inflicts Poison,
                                |        |       |    Confusion & Silence
#069 +[_] Rausan                |  3500  | Fire  | Inflicts Silence
#103 +[_] Full Armor Wind Shear |  1100  | Earth | Inflicts Ring anomalies
#104 +[_] Perfect Wind Shear    |  1100  | Light | Inflicts Paralysis
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy Formations                   |  EXP  | Cash  | Possible Item Drops
====================================|=======|=======|==========================
Speckled Creeper, Happy Creeper    |   900 |     0 |
Dark Judge                         |  1000 |     0 |
Tindalos                           |  8000 |     0 |
Garm x2                            |  1300 |     0 |
Camazotz x3                        |  1860 |     0 |
Night Stalker                      |  4000 |     0 |
Mammon                             | 20000 |     0 |
Doom x2, Meat Eater                |  3820 |     0 |
Buggs x5                           |  4000 |     0 |
Rausan                             | 15000 |     0 |
Full Armor Wind Shear              |     0 |     0 |
Perfect Wind Shear                 |     0 |     0 |
____________________________________|_______|_______|__________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

As I mentioned before, Sharon is now hosting pit fights! Just visit the London
Rats' hideout in Old Castle Street and take western red plank to find Sharon
and Knowledgeable Carl. It doesn't cost anything to fight this time around, and
you'll have to fight 10 consecutive battles, with no chance to heal between
battles. There are 12 sets of enemies; the order is random, and you'll only
have to fight 10 of the 12 sets of enemies listed in the Enemy Formations
section above.

For items, make sure to have what you consider "enough" of the following:

- Thera Root
- Thera Extract (Silent Peddler) (for the Wind Shears)
- Mana Root
- Pure Seed
- Third Keys (optional, for the Wind Shears)

For equipment, make sure that everyone has their best weapon and armor
available, obviously. As for accessories, CRUCIFIXES ARE A MUST HAVE! Don't
even attempt this Pit Fight without one.

For the other two accessory slots, for the fighters (Yuri / Margarete / Keith /
Halley), I recommend a combo of the Mind's Eye and Brsrkr Earrings so they can
do excellent physical damage and have extra HP. They should only need to use
their Special Attacks on a select few enemies.

For the mages (Alice / Zhuzhen), I recommend equipping the Brsrkr Earrings to
increase their HP, and Priest Earrings to reduce their MP consumption by 20%.
There's only one enemy they'll NEED to physically attack (Happy Creeper), but
the rest of them should be able to be defeated by magic.

For the characters levels, the fighters should be able to do fine around 40
with little to no problems, or even 35 if you want a bit of a challenge, but
the mages will most likely need to be around 48 for Alice (Advent) and 47 for
Zhuzhen (Flames of Fudo) to be able to make it through without issues, mainly
because that's when they learn their best spells. It CAN be done at earlier
levels, but it will be a bit harder. If you like, you can come back after
you've made some more progress in the story. Just keep in mind there's not much
story left!


  Yuri / Margarete / Keith / Halley strategy
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
With the Mind's Eye, Brsrkr Earrings, and Crucifix equipped, you should be
attacking normally every round. The only issues you should run into are the
Wind Shears. The former bosses may seem to pose a threat, but they really can't
do much except for the fact that they'll take three to four times longer to
defeat than a normal enemy. Keep your HP and SP up. For more detailed
strategies on the harder enemies, see below.


  Alice / Zhuzhen strategy
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Make sure they're in the BACK ROW, then with the Brsrkr Earrings, Priest
Earrings, and Crucifix equipped, you should be casting Advent with Alice and
Flames of Fudo with Zhuzhen every round. If you do not have these spells, then
don't even try the Pit Fight yet; it's MUCH more difficult. Make sure to stay
healed every second or third round, because you'll most likely be taking more
damage than the fighters were. Keep your HP and SP up. For more detailed
strategies on the harder enemies, see below.


There are some special notes on certain enemies:


  Dark Judge / Tindalos
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
These enemies use Deathtouch, which instantly puts your HP into the
critical zone. Make sure to heal immediately after they use it.


  Tindalos / Night Stalker / Mammon / Rausan
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
There's nothing TOO special about these guys, other than the fact that they
were former bosses, meaning that they have more HP, so it'll take longer to
defeat them. Mammon will most likely take the longest; she'll use Howling over
and over near the end, and if you're not strong enough to deal enough damage to
make up the difference, then you'll need to either level up or hope for better
luck.


  Full Armor Wind Shear / Perfect Wind Shear
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Another set of new models of Wind Shear, like the ones in Mr. Zhen's Pit Fight.
These guys are even worse, and are the reason you'll most likely need to be at
high levels to make it through this pit fight. They hit really hard, and will
almost always kill you in two turns if you're not at a high enough level,
making it almost impossible to kill them. Luckily, as long as you have a
Crucifix, you won't have to worry about status abnormalities. Make sure to heal
every other round, and if that isn't enough to keep up, shift to the back row
so you can lessen the damage. It'll take longer, but at least you can survive
that way. You MAY want to invest into some Third Keys to give yourself a chance
for when you CAN attack.


 NOTE     If you're aiming to get a full Monster Library, then make sure that
¯¯¯¯¯¯¯¯   you find both the Full Armor and Perfect Wind Shears before moving
          on.

Once you are able to complete a set of ten fights, instead of being rewarded
with cash, you'll be rewarded differently depending on whom you won the pit
fight with:

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
     - YURI - [_SEVENTH KEY_], something you should save for the very end.
       ¯¯¯¯
    - ALICE - [_CRUCIFIX_], great in case you don't have 3 of them yet.
      ¯¯¯¯¯
  - ZHUZHEN - [_SILVER HAND_], temporary 100% on the Judgment Ring. Goes
    ¯¯¯¯¯¯¯   great with that Seventh Key, or even the Fifth Keys.

- MARGARETE - [_TISSUES_]. Pointless, unless you needed it for the Air
  ¯¯¯¯¯¯¯¯¯   Gravestone instead of using a Lottery Ticket.

    - KEITH - [_BELT OF THOR_], for a great ATK and P-ATK boost.
      ¯¯¯¯¯
   - HALLEY - [_METAL JACKET_], Halley's best armor.
     ¯¯¯¯¯¯
  - ALL SIX - [_CRYSTAL RING_] from Sharon, which reduces non-class damage
    ¯¯¯¯¯¯¯   by 50%.
_______________________________________________________________________________

On a side note, you can also talk to Knowledgeable Carl to find out the
following facts:

- Pit-fight Ranking.
- % of Defeated Monsters.
- % of Treasure Accumulated.

 NEW GAME+ NOTE     If you're Monster Library is 100% complete, including the
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯   final boss, you will receive the [_BLACKSILKPANTS_] for
                    Alice. It is an accessory for Alice that increases her
                    special defense and cuts special attack damage in half
                    (and changes the color of her panties from pink to black!)




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                      The Good Ending (Defeating the Masks)
    [W-S-15]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy                           |   HP   | Class | Notes
=================================|========|=======|============================
#113  [_] Sword Mask            |  1875  | Wind  | Uses SP Lowering
#114  [_] Grail Mask            |  2000  | Water | Uses SP Lowering
#115  [_] Staff Mask            |  2250  | Fire  | S-Atk Resistant,
                                |        |       |    uses SP Lowering
#116  [_] Gold Mask             |  2625  | Earth | P-Atk Resistant,
                                |        |       |    uses SP Lowering
#117  [_] Sword Mask            |     1  | Wind  |
#118  [_] Grail Mask            |     1  | Water |
#119  [_] Staff Mask            |     1  | Fire  |
#120  [_] Gold Mask             |     1  | Earth |
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

It's time to decide which ending you want. If for some reason you want the bad
ending, then just skip this section. You'll also miss out on nine Monster
Library entries. If you want the good ending, then keep on reading.

 NOTE     TECHNICALLY, you can still get the Bad Ending even by defeating the
¯¯¯¯¯¯¯¯   Four Masks, but only if you forget to read the small tombstone in
          the Graveyard with Alice's name on it.

 NOTE     You really need to have gotten the Oath Grail from Joshua in the
¯¯¯¯¯¯¯¯   London Rats' hideout before trying this. Otherwise, you're going to
          have a very tough time against the Masks. Also, Alice must be in
          your party for any of this to happen.

Follow these four steps to a tee (don't forget that there's one more step after
all the fighting), and you'll definitely get the good ending. Here we go:

1) Fight until your Malice meter is COMPLETELY red, meaning the Masks WILL
  attack you in random battles.

2) Read the Oath Grail in your Valuables menu; it shows that we need to defeat
  the Masks in the following order: Grail Mask, Gold Mask, Staff Mask, Sword
  Mask.

3) Encounter the Masks in this order. If one comes in out of order, run away
  and try again until the correct one appears. You'll know it's the correct
  one because it won't hit you with a ring anomaly that you cannot remedy.
  It's possible to beat them without fighting them in this order, but because
  of their Fast / Tight / Popping Shock abilities, it'll be very difficult.

 NOTE     If you encounter one of the Masks you already defeated between
¯¯¯¯¯¯¯¯   fighting the full-strength ones in order, you can fight and defeat
          them without worry; the next full-strength Mask will still be
          weakened as if you fought them right after the previous Mask.

     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Grail Mask            |  2000 HP  | Class: Water | [_] Amber Ring           |
| Gold Mask             |  2625 HP  | Class: Earth | [_] Carnelian Ring       |
| Staff Mask            |  2250 HP  | Class: Fire  | [_] Lazurite Ring        |
| Sword Mask            |  1875 HP  | Class: Wind  | [_] Obsidian Ring        |
|-----------------------|-----------|--------------|--------------------------|
| Grail Mask            |     1 HP  | Class: Water | [_] Thera Leaf           |
| Gold Mask             |     1 HP  | Class: Earth | [_] Thera Leaf           |
| Staff Mask            |     1 HP  | Class: Fire  | [_] Thera Leaf           |
| Sword Mask            |     1 HP  | Class: Wind  | [_] Thera Leaf           |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  1st Encounter = Stronger form, must be fought in order for easy battles.   |
|  2nd Encounter = Weaker form, defeated once and have lost their powers.     |
|                                                                             |
|  1) Grail Mask - He's a joke. Your hit area will be DOUBLED, and he's       |
|     easily damaged by physical attacks. He should only take two turns, max. |
|                                                                             |
|  2) Gold Mask - A little harder than the Grail Mask, but not by much. He    |
|     can't be harmed by physical attacks, so you must take him out with      |
|     nothing but special attacks. It'll take longer than the Grail Mask, but |
|     he's not a threat at all.                                               |
|                                                                             |
|  3) Staff Mask - A little easier than the Gold Mask, but not by much. He's  |
|     just the opposite of the Gold Mask; he can't be harmed by special       |
|     attacks, so you must take him out with nothing but physical attacks, so |
|     it shouldn't be a problem. Again, not very much of a threat at this     |
|     point.                                                                  |
|                                                                             |
|  4) Sword Mask - The last of the Masks is actually almost as easy as the    |
|     first! He doesn't have any strong points like the last two, nor do you  |
|     have a wider hit area, but either way, it should only take two,         |
|     possibly three rounds to take this one out.                             |
|                                                                             |
|  5) Round Two! - Once you have defeated all Four Masks, keep your Malice    |
|     in the red and wait for them to come around to fight once more! This    |
|     time around, they don't need to be fought in any order, and they only   |
|     take one hit to die. Make sure to do this so you get all eight of their |
|     entries for the Monster Library.                                        |
|                                                                             |
| .————————————————.—————————————.—————————————.—————————————.—————————————.  |
| |   Enemy        |   EXP (1)   |   Cash (1)  |   EXP (2)   |   Cash (2)  |  |
| |————————————————|—————————————|—————————————|—————————————|—————————————|  |
| |   Grail Mask   |    45000    |    30000    |      10     |      10     |  |
| |   Gold Mask    |    45000    |    30000    |      10     |      10     |  |
| |   Staff Mask   |    45000    |    30000    |      10     |      10     |  |
| |   Sword Mask   |    45000    |    30000    |      10     |      10     |  |
| '————————————————'—————————————'—————————————'—————————————'—————————————'  |
|                                                                             |
'—————————————————————————————————————————————————————————————————————————————'

There is one last step that is CRITICAL, and very easy to miss.

4) Go to the Graveyard and examine the tiny tombstone next to the Dark
  Gravestone; it should read "Rest in peace, Alice Elliot...". If you do not
  read this, then Yuri won't know that anything is happening in the coming
  events and won't join in. While you're there, feel free to clear the
  remainder of your Malice.





=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=

That's it for side quests for now. We have one left, but we can't do it until
we move the story along. Now, let's move on with the story and see if we got
the good ending or not!




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                      Nemeton Monastery (2)
    [W-2-14]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  Equipment |![_] Seven-Eyed Mask                ! = Only if Atman is beaten.
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy                (* = BOSS) |   HP   | Class | Notes
=================================|========|=======|============================
#121 *[_] Atman                 |  4000  | None  | Uses SP Lowering, and
                                |        |       |    inflicts Paralysis,
                                |        |       |    Confusion, Silence,
                                |        |       |    Poison, Petrify,
                                |        |       |    and Ring anomalies
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

 NOTE     This is your last opportunity to decide which ending you get, if you
¯¯¯¯¯¯¯¯   haven't already! See W-S-15 for details on getting the good ending!

 NOTE     Make sure to have Crucifixes equipped on Alice and Yuri, as the next
¯¯¯¯¯¯¯¯   boss can cause pretty much every status abnormality.

Head into Roger's house and talk to him, and he'll have you rest up while he
works on the teleporter. In the meantime, you'll regain control of Alice in
Yuri's Graveyard. Read the tombstones if you like, then go talk to the Masks.
They'll make you go through the doors to the evil dimension to meet Atman, the
god of death. One of two things here will now happen:

1) Alice will enter a battle with Atman, alone. This is what will happen if you
  chose the follow the path to the bad ending. You cannot defeat Atman, and
  after a few turns, he'll cast Eradication and defeat Alice in battle, at
  which point you'll wake back up and regain control in Roger's house.

2) Yuri will come in, and he and Alice both will battle Atman. Here we go...

     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Atman                 |  4000 HP  | Class: None  | [_] Moonstone Ring       |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                  .———————————————————.———————————————————.                  |
|                  |                   |     Yuri [51]     |                  |
|                  |     Alice [51]    |                   |                  |
|                  |===================|===================|                  |
|                  | Holy Book-Flesh   | Silver Wolf Fang  |                  |
|                  | GoldThreadCoat    | Stygian Robe      |                  |
|                  | Oracle Earrings   | Mind's Eye        |                  |
|                  | Priest Earrings   | Demon Earrings    |                  |
|                  | Crucifix          | Crucifix          |                  |
|                  |                   |                   |                  |
|                  |                   | Amon              |                  |
|                  |                   | Czernobog         |                  |
|                  |                   | Forron            |                  |
|                  '———————————————————'———————————————————'                  |
|                                                                             |
|  Atman can still kill Alice in two rounds, so make sure that she stays      |
|  healed. As for attacks, this time around, Atman will still use             |
|  Eradication, but it won't kill; instead, it'll just do a pretty good       |
|  amount of damage, as well as reduce SP. He can also attack normally, as    |
|  well as use Dragon Cry and other strong class spells for decent damage.    |
|                                                                             |
|  Have Yuri fuse into Amon and rip into Atman with physical attacks, while   |
|  Alice should be using Arc every round to keep their HP maxed. If for some  |
|  reason she gets a free turn, have her cast Advent to help Yuri deal some   |
|  damage.                                                                    |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   50000 EXP   / \   20000 Cash   /
    '—————————————'   '——————————————'

After the battle, watch the quick scene (and cut-scene, if you defeated Atman),
then you'll regain control.

If you defeated Atman with both Yuri and Alice, there's one more item we can
grab. Before talking to Roger, head back out onto the World Map and choose to
go into the Graveyard. Talk to the Masks here for an event, where you'll
receive the [_SEVEN-EYED MASK_]. Also, to confirm that you are getting the good
ending, read the small tombstone beside the Dark Gravestone; it should now say
"Atman, rest in peace..."

Back in the Nemeton Monastery, talk to Roger. (You may have a sequence
involving the Erotic Book and Pulse Tract first before the story moves on; see
W-S-16 below for the full details.) He'll be finished, and asks you if you wish
to go to Neameeto.

———————————————————————————————————————————
  [1] Wait, I need to use the bathroom!
  [2] Let's go!
———————————————————————————————————————————

(If you choose 1, you may see that Roger is Lottery Member No. 00; see W-S-16
below for the full details.) When you're ready, choose 2 and you'll have to
complete a Spin Ring _5_ (that's right, 15 targets) to have Roger successfully
send you off!


  Neameeto
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
You've made it! However, now that we've completed the Atman sequence and
stepped foot on Neameeto, we can take on the very last bit of side quests. If
you don't want to do it, skip down to W-2-16 - Final Preparations. Otherwise,
step on the yellow circle in this room to be sent back down to the Nemeton
Monastery!




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                 Europe Side Quests, Part 3
    [W-2-15]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Only one side quest left!

[W-S-16] Nemeton Monastery (The Seraphic Radiance / Yuri's Weapon & Armor /
                           Lottery Member #0)
        - We can get Yuri's best Fusion, as well as his best weapon and armor,
          and top of that, we can finally meet the Lottery Chairman.




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                 Nemeton Monastery (The Seraphic Radiance /
    [W-S-16]      |                 Yuri's Weapon & Armor / Lottery Member #0)
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    Lottery | [_] Lottery Member No. 00 (Roger Bacon)
            |
  Equipment | [_] Nightbird Claw      [_] Father's Coat
            |
  Valuables | [_] Pulse Tract         [_] Stone of Rebirth
            |
      Souls | [_] Seraphic Radiance
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy                (* = BOSS) |   HP   | Class | Notes
=================================|========|=======|============================
     *[_] Ben Hyuga             |  2000  | Dark  |
#122 *[_] SeraphicRadiance      |  5000  | None  |
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

 NOTE     You must have done the following to trigger this last series of
¯¯¯¯¯¯¯¯   events:

          - Obtained the Erotic Book in Shanghai.
          - Defeated the Orb Chaos/Cherubim/Seraphim in the bonus dungeons.
          - Played the Lottery with EVERY member up until now.
          - Been sent to Neameeto at least once.
          - Obtained ALL 3 Fusions in each Fusion class, AND Amon for Yuri.

After completing the Atman events, talk to Roger in the Nemeton Monastery;
he'll notice the Erotic Book you have, and will give you the [_PULSE TRACT_] in
exchange for it!

Talk to Roger again, and he'll want help for an experiment. The help? The
dreaded Spin Ring _10_! Yes, _30_ hits on the Judgment Ring! Personally, I was
able to get it in two tries (the first time I missed the very last one), but
keep at it, and you'll eventually hit them all. Try your best not to break your
TV, your controller, your PS2, ANYTHING. Stay calm and focused, and you should
do it. By completing it, you'll receive Yuri's best weapon, the
[_NIGHTBIRD CLAW_].

Next, SAVE YOUR GAME! Then talk to Roger again, and he'll ask if you wish to go
to Neameeto.

———————————————————————————————————————————
  [1] Wait, I need to use the bathroom!
  [2] Let's go!
———————————————————————————————————————————

Choose 1, and as long as you have played the Lottery with ALL 15 of the
previous members, you'll find out that Roger is Lottery Member No. 00, the
Chairman!

          _________________________________________________________
          \$$$$ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ $$$$/
           \              [_LOTTERY MEMBER NO. 00_]              /
            \___________________________________________________/
             \¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
              \           (Red)  |  CottonUnderpants          /
              /        (Yellow)  |  Comet Mask                \
             /      (Turquoise)  |  Seal of the Soul           \
            /           (Green)  |  TalismanOfPower             \
           /            (White)  |  Tissues                      \
          /$$$$ _ _ _ _ _ _ _ _ _|_ _ _ _ _ _ _ _ _ _ _ _ _ _ $$$$\
          ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Nothing strange about the ring here, just really small hit areas! Make sure to
win both the CottonUnderpants and Comet Mask before continuing on; the
CottonUnderpants is an accessory for Alice that increases her physical defense
AND cuts normal attack damage in half (and change the color of her panties from
pink to white!), while the Comet Mask increases P-Def, S-Def, and P-Avd when
equipped, and can't be obtained anywhere else. If you don't win what you want,
reload your last save and try again.

Now that we've met all the Lottery Members, feel free to waste your remaining
tickets on whichever Lottery Members you like! I recommend Seals of the Soul
for your lower SP party members, mainly Alice, as well as some of the other
Seals, and some of the ultimate recovery items like the TalismanOfPower, which
revives an ally completely when used.

If for some reason Roger doesn't show up as being the next Lottery Member, then
you missed someone. Here are the locations of all of the Lottery Members in the
game; you can't do anything about the ones in China, but you can check with all
of the ones here in Europe to make sure you didn't miss any:


  Asia
¯¯¯¯¯¯¯¯¯¯
Lottery Member No. #15: Fengtian (Building-loving Man)
Lottery Member No. #14: Dalian (Filthy Samo)
Lottery Member No. #13: Smuggler's Boat (Courier Subordinate)
Lottery Member No. #12: Shanghai, Huayuan (Sharp Van)
Lottery Member No. #11: Temple Ruins (Master Xiaofang)
Lottery Member No. #10: Kowloon Fortress (Invincible Nee)
Lottery Member No. #09: Shanghai, Kuihai Tower (Private Matsuura)


  Europe
¯¯¯¯¯¯¯¯¯¯¯¯
Lottery Member No. #08: Prague (Guard Homas)
Lottery Member No. #07: Bistritz (Hunter Warda)
Lottery Member No. #06: Rouen (Hooked-nose Robin)
Lottery Member No. #05: London, Old Castle Street (Drunken Orro)
Lottery Member No. #04: Calios Mental Hospital (Introverted Chopin)
Lottery Member No. #03: London, Orphanage (Pot-lover Macken)
Lottery Member No. #02: Rouen (Fake-nose Man) (if you already won his red
                       prize, he will no longer appear. You also must have
                       completed the Water Gravestone side quest and acted as
                       a preacher to have No. 02 appear to begin with.)
Lottery Member No. #01: Blue Castle (Keith-like invisible man)
Lottery Member No. #00: Roger Bacon (Nemeton Monastery)


Now that we're finished with the Lottery, we need to move on to the very last
side quest of them all: the Seraphic Radiance.

Examine the Pulse Tract that you received from Roger; it depicts a new path
through the Ancient Ruins, so that's where we're headed.


  Ancient Ruins
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enter the maze, then take the following paths:

- YELLOW    (left room)
- RED       (left room)
- GREEN     (center room)
- VIOLET    (right room)
- BLUE      (left room)
- RED       (center room)
- TURQUOISE (right room)

After you reach the very last area, be back at the beginning. Descend the
stairs here and walk up to the altar; you'll find a chest containing the
[_STONE OF REBIRTH_]. Make your way out of the Ancient Ruins and back onto the
World Map. SAVE YOUR GAME and enter the Graveyard for the last time.

  Graveyard
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 NOTE     The next battle is EXTREMELY difficult, as it will be with Yuri
¯¯¯¯¯¯¯¯   alone. I recommend doing the following things before attempting to
          fight:

          - Put Yuri in the back row.

          - Put both the Brsrkr Earrings and the Seven-Eyed Mask (or
            Comet Mask) on him to boost his HP and defense, respectively.

          - Equip the Mind's Eye on him, unless you're still taking more
            damage in two rounds that you can't heal on. If that's the case,
            equip a Voodoo Doll; it'll boost your S-Def a bit more AND revive
            Yuri once if he dies.

          - Stock up on Thera Extracts (Silent Peddler).

          - Buy some Third Keys to help speed the battle along. (optional)

Go through the northern gate, then go as far as you can north to examine the
sunset. Attempt to leave, and you'll encounter Ben Hyuga. After some discussion
about him and the Seraphic Radiance, you'll have to face him in an attempt to
conquer and capture the god.

     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Ben Hyuga             |  2000 HP  | Class: Dark  |                          |
| SeraphicRadiance      |  5000 HP  | Class: None  | [_] Diamond Ring         |
|———————————————————————'———————————'——————————————'——————————————————————————|
|  .———————————————————.                                                      |
|  |     Yuri [52]     |   First off is Ben; he'll use physical attacks, but  |
|  |                   |   once you do about 2000 HP worth of damage, he      |
|  |===================|   will then fuse into the Seraphic Radiance!         |
|  | Nightbird Claw    |                                                      |
|  | Stygian Robe      |   Malcto will hit Yuri for major damage while also   |
|  | Mind's Eye        |   healing itself! That's its only special attack;    |
|  | Brsrkr Earrings   |   the only other thing it does is its attack, and    |
|  | Comet Mask        |   it hits HARD! If you're not in the back row, you   |
|  |                   |   better shift there immediately. As long as you're  |
|  | Amon              |   in the back row, you should be able to attack      |
|  | Lobo              |   two, possibly three times in a row before you      |
|  | Forron            |   will have to heal with a Thera Root or,            |
|  '———————————————————'   preferably, a Thera Extract.                       |
|                                                                             |
|  Fuse into Amon, or if you need some spare SP, then Lobo (since he has the  |
|  2nd highest P-Def at this point, as well as the same P-Atk as Amon). All   |
|  you'll be doing is physically attacking a round or two, then healing the   |
|  next. Yep, that's it... pretty boring actually, but any other route will   |
|  likely get you killed. Trust me, it's worth it.                            |
|                                                                             |
|  If you find yourself in trouble, try using Third Keys to help dish out     |
|  damage when you have an opportunity to. If you're STILL having trouble     |
|  with him, then you'll just have to level up and try again.                 |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   60000 EXP   / \   99999 Cash   /
    '—————————————'   '——————————————'

Once he's defeated, you'll earn Yuri's final fusion, the [_SERAPHICRADIANCE_].
Watch the cut-scene here, and when you regain control, return to the  tree
where you fought Ben. Open a chest behind the tree, and you'll find Yuri's best
armor, his [_FATHER'S COAT_].





=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=

That's it for all the side quests. Let's go to Neameeto and end this.




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                         Final Preparations
    [W-2-16]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Just want to run a few last suggestions by you before you go on to finish...

- Cash in all of your steps with the Silent Peddler. I recommend stocking up
  on Thera Extracts. (If you're going to be grinding for levels, be sure to
  equip the Pedometer and Accelerator while you're doing it; you can easily
  earn enough steps to buy whatever you like.)

- Spend the money using Meiyuan's Acupuncture to increase the Hit Area and/or
  Attack Power of your ultimate weapons.

- Stock up on the following items, if you have the cash and/or steps. If you
  had ground everyone to get their final special skills, you should have a ton
  of both. (The Third Keys make for MUCH easier boss battles. And yes, these
  quantities are probably a bit high. Better safe than sorry.)

  - If you don't have the extra money for Extracts right now, the enemies in
    Neameeto can drop them, so if you have those sets of Pirate Earrings, you
    can get them to drop 100% if you equip 5 of them, or 4 of them and the
    Thief Earrings.

  - Thera Extract (50+ from the Silent Peddler)
  - Mana Root (50+ from Roger's Vending Machine)
  - Mana Extract (10-15 or so from the Tight-lipped Merchant in Prague)
  - Pure Root (25 or so from the Tight-lipped Merchant in Prague)
  - Pure Extract (5-10 or so from the Tight-lipped Merchant in Prague)
  - Third Keys (5-10 or so from the Tight-lipped Merchant in Prague)

- Learn all of Yuri's ???? Fusion skills by going Berserk in battle, fused as
  the monster you want to learn the ability with.

- If you want to, you can grind everyone to the following levels to have all
  of their special skills. Here in Neameeto is the best place for EXP and Gold
  in the game.

   - Alice - 48
   - Zhuzhen - 47
   - Margarete - 46
   - Keith - 49
   - Halley - 47

   - Grinding Equipment Suggestions (to maximize Steps, Cash, and EXP)

     - Brigand Earrings x6, 1 per party member (purchased in Asia)
     - Thief Earrings x1, equip on ANY party member (won from Lottery)
     - Pedometer x1, equip on an active party member (from Silent Peddler)
     - Accelerator x1, equip with the Pedometer (won from Lottery)
     - Monk Earrings x2, active party members to boost EXP (Olga/Orphanage)

     - This should give you +140% Cash, Double Pedometer steps, and +40%
       EXP for those two who have the Monk Earrings equipped.

- Make sure everyone (yes, all six members) has their best equipment AND a set
  of accessories equipped. Also, make sure they're at LEAST level 40 or higher
  before moving on. There's a point in Neameeto that your party is split in
  two, and your preferred party may not be the one doing the fighting. I
  strongly recommend leveling until they have their final skills as mentioned
  above.

Once you feel you've done everything you want to do, head to Neameeto to finish
what we've started...




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                                   Neameeto
    [W-2-17]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Save Points | After the first boss, 1st floor
            | After the second boss, 2nd floor
            | After the third boss, 3rd floor /
            |    before the final bosses
            |
      Items | [_] Seal of Aura        [_] TalismanOfPower
            | [_] Lottery Ticket      [_] Fifth Key
            | [_] Seal of Vitality
            |
  Equipment | [_] Brsrkr Earrings     [_] Monk Earrings
            | [_] Crank Slingshot     [_] Heretic's Coat
            | [_] SilverThreadCoat    [_] Mind's Eye
            | [_] Sage Staff          [_] V-blade-Blodauth
            | [_] Rubber Suit
_____________|_________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enemy                (* = BOSS) |   HP   | Class | Notes
=================================|========|=======|============================
#089  [_] Enkidu                |   250  | Dark  |
#090  [_] Emptiness             |   315  | Fire  |
#091  [_] Hangman               |   600  | Water | Inflicts Confusion
#092 *[_] Soul Block            |  7200  | Light | P-Atk Resistant
#093  [_] Arcmine               |   310  | Light |
#094  [_] Enigma                |   430  | Earth | Inflicts Silence
#095  [_] Keeper                |   750  | Wind  |
#096 *[_] Hate                  |  7000  | Dark  | Inflicts Paralysis,
                                |        |       |    Poison, and
                                |        |       |    Ring anomalies
#097  [_] Cockatrice            |   900  | Light | P-Atk Resistant,
                                |        |       |    Inflicts Paralysis
#098  [_] Black Widow           |   800  | Dark  | S-Atk Resistant,
                                |        |       |    Inflicts Paralysis,
                                |        |       |    Uses SP lowering
#099  [_] Red Cap               |  2000  | Fire  |
#100 *[_] Scapegoat             |  7700  | Wind  |
#123 *[_] Messiah               |  6000  | None  | Uses SP Lowering, and
                                |        |       |    inflicts Paralysis,
                                |        |       |    Confusion, Silence,
                                |        |       |    Poison, Petrify,
                                |        |       |    and Ring anomalies
#124 *[_] Meta-God              | 12000  | None  | Uses SP Lowering, and
                                |        |       |    inflicts Paralysis,
                                |        |       |    Confusion, Silence,
                                |        |       |    Poison, Petrify,
                                |        |       |    and Ring anomalies
_________________________________|________|_______|____________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

 NOTE     You can leave Neameeto at any time by using the yellow warp points
¯¯¯¯¯¯¯¯   to return to Earth.

Make your way up the stairs to the east. As the path forks, continue west,
following the path to the next area. Move up to and examine the red beams here,
and you'll be told that you cannot pass. Head back to the last fork and make
your way up the stairs to the north.

Follow the path to the next room, where your party will split up to search.
Yuri causes the beams to come down, but by doing so ends up grapping himself,
so now you must choose a party of the remaining members, minus Yuri and another
party member. (I ended up using Alice, Zhuzhen, and Halley.)

Go back out to the fork and head west back to the beams, which are now gone, so
you can continue west to the next area. Keep climbing the stairs until you
reach a room with three paths and a glowing triangle button in the center of
the room. Choose option 2 here to release the beams around Yuri.

As Yuri, make your way back out to the fork and wall the way west to meet back
with your party. After you re-choose your party, take the northern path to the
next area, following along to the next area as well.

 NOTE     Put your party in the back row; you can't physically attack in the
¯¯¯¯¯¯¯¯   next battle.

When you're ready, approach the beast in the center of the area that blocks
your way.

     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Soul Block            |  7200 HP  | Class: Light | [_] Monkey Paw           |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |                   |                   |                   |        |
|        |     Yuri [62]     |     Alice [52]    |   Margarete [50]  |        |
|        |===================|===================|===================|        |
|        | Nightbird Claw    | Holy Book-Flesh   | 10 Gauge          |        |
|        | Father's Coat     | GoldThreadCoat    | Leather Suit      |        |
|        | Warlock Earrings  | CottonUnderpants  | Warlock Earrings  |        |
|        | Priest Earrings   | Seven-Eyed Mask   | Priest Earrings   |        |
|        | Oracle Earrings   | Brsrkr Earrings   | Oracle Earrings   |        |
|        |                   |                   |                   |        |
|        | SeraphicRadiance  |                   |                   |        |
|        | Amon              |                   |                   |        |
|        | Czernobog         |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  Yes, I know, Yuri's level is insanely high, but blame the game for not     |
|  letting you be able to take him out of your party so you can level others  |
|  up. It shouldn't affect much, as he's just as much of a powerhouse ten     |
|  levels earlier.                                                            |
|                                                                             |
|  In any case, the Soul Block CANNOT be harmed physically, so it'll be up    |
|  to your special attacks to take him out. He has some really strong         |
|  physical attacks, as well as the light spell, Pulse, and the Shockwave     |
|  spell, neither of which are quite as strong, but hit everyone.             |
|                                                                             |
|  Fuse Yuri into the SeraphicRadiance and start off by casting For Everyone  |
|  to boost your party, then have him continually cast For Tomorrow. (Just    |
|  know that For Everyone ALSO boosts your AGL, and that means a faster       |
|  ring, so if you can't keep up with it, don't worry about casting it to     |
|  begin with.)                                                               |
|                                                                             |
|  Have Alice use Advent and have Margarete use Diving Bomber; whoever is     |
|  dealing the least amount of damage (likely Alice), have her replenish      |
|  Yuri's MP with Mana Roots every other round. Yuri's For Tomorrow SHOULD    |
|  keep your party healed, but in case it falls behind, have Alice ready      |
|  with an Arc to bring you back up to snuff.                                 |
|                                                                             |
|  If you're having trouble with the hit areas of the SeraphicRadiance, then  |
|  you may want to start using Bronze Daggers (or Arrowheads for just Yuri)   |
|  on your party to widen the hit areas. If you're STILL having trouble,      |
|  then you'll probably be better of using Amon and his Demon Rays spell.     |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   40000 EXP   / \   22500 Cash   /
    '—————————————'   '——————————————'

 NOTE     Now that this boss has been defeated, some of the best music in the
¯¯¯¯¯¯¯¯   game now plays: Star Shape. Ah.... Oh, and yeah, there's now a
          Save Point here, as well as a yellow warp point to go back to Earth,
          and a pink party formation point to change your party. Feel free to
          use them as you please.

Use the Save Point, then head northwest and climb the short stairs here to come
to a chest containing a [_SEAL OF AURA_]. Go back down the short stairs, but
follow this walkway down as it goes counter clockwise, and you'll find the last
[_LOTTERY TICKET_] in the game. Return to the center and take the upper-right
path, following it straight up another short staircase to find some
[_BRSRKR EARRINGS_].

Return to the center area once again and take the middle-right path to the
walkway, all the way to a thin green beam going up. Walk through it to activate
it, then go back to the center area, then south back down to the previous floor
to the fork with the glowing triangle button. Go down and take the western path
now, and the green beam that was once here is now gone, allowing you to get the
[_CRANK SLINGSHOT_] out of the chest here. Return back to the second floor and
to the center area.

Use the Points again if you like, then take the upper-right path once again,
then continue up the stairs to the left. Of the two paths here, take the one on
the right first to the next area. At the four-way fork here, go northwest and
open the chest here for a [_SEAL OF VITALITY_], then go back to the fork and
head northeast, where you'll come across another beam going up. Walk through
the blue beam to activate it, then return back to the previous room with the
Points.

Make your way back to the center area, then take the middle-right path once
again, this time climbing the stairs one set above the ones to the lower-right,
and continue northeast to the next area. At the fork here, take the lower-right
path and run through the red beam to activate it, then go back and take the
upper-left path that is now open where the blue beams once were, following the
path to a dead-end with two chests; a [_SILVERTHREADCOAT_] and a
[_SAGE STAFF_].

Return to the center area with the Points one last time. SAVE YOUR GAME, then
take the northeastern path once again. At the two northern doors, take the
western one this time to the next area. At the fork here, go northeast to
another dead-end, but also with two more chests; a [_RUBBER SUIT_], and more
[_MONK EARRINGS_]. Make your way back out to the fork.

 NOTE     Equip Crucifixes on each of your party members for the next boss.
¯¯¯¯¯¯¯¯
When you're ready, head northwest and up the stairs, where Hate will be waiting
for you.

     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Hate                  |  7000 HP  | Class: Dark  | [_] Seventh Key          |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [63]     |                   |   Margarete [51]  |        |
|        |                   |     Alice [53]    |                   |        |
|        |===================|===================|===================|        |
|        | Nightbird Claw    | Holy Book-Flesh   | 10 Gauge          |        |
|        | Father's Coat     | GoldThreadCoat    | Leather Suit      |        |
|        | Mind's Eye        | CottonUnderpants  | Mind's Eye        |        |
|        | Demon Earrings    | Priest Earrings   | Demon Earrings    |        |
|        | Crucifix          | Crucifix          | Crucifix          |        |
|        |                   |                   |                   |        |
|        | SeraphicRadiance  |                   |                   |        |
|        | Amon              |                   |                   |        |
|        | Forron            |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  Hate will use Hate Storm and Black Fog, but luckily we have Crucifixes     |
|  now, so as long as they're equipped, we'll just receive minor to decent    |
|  damage to the whole party instead of ring anomalies and poison. It'll      |
|  also attempt to paralyze you, but will do a decent amount of damage to a   |
|  single ally instead.                                                       |
|                                                                             |
|  Fuse Yuri into the SeraphicRadiance and start off by casting For Everyone  |
|  to boost your party, then have him continually attack from there on,       |
|  using Third Keys if you have spares, with Alice's Holy Edge on him.        |
|  (Remember, For Everyone ALSO boosts your AGL, and that means a faster      |
|  ring, so if you can't keep up with it, don't worry about casting it to     |
|  begin with.)                                                               |
|                                                                             |
|  Have Alice start off by casting Holy Edge on both Yuri and Margarete,      |
|  then use Advent when healing isn't needed, and have her use Arc when it    |
|  is. Margarete should be attacking physically as well with Third Keys.      |
|  This boss is actually a lot easier than the last.                          |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   45000 EXP   / \   25000 Cash   /
    '—————————————'   '——————————————'

After the battle, the same three Points will appear once again, so Save, then
continue up the stairs to the north to the next area. Keep following along
through two corridors until you reach a new room and a staircase. Climb the
stairs to the next area, where you'll be warped to a different location of the
castle.

 NOTE     In this area, try to get some TalismansOfPower from the Red Caps.
¯¯¯¯¯¯¯¯
After a quick discussion among the group, head up the northern stairs to the
next area, warping once again. Climb the short yellow stairs to the north, then
head west to a fork of stairs; go up the stairs, then walk to the left as far
as you can to warp to the next area. Open the chest to your right for the
[_HERETIC'S COAT_], then return through the warp to the previous area.

Return to the fork of stairs and descend the other set, then follow the path as
it goes south to the next area. Follow the path here until you warp once again.
Go west from here to find a hidden chest on this balcony that contains a
[_MIND'S EYE_], then descend the stairs here to warp once again. Follow this
path west and through a door to return to the area where you first warped to.

Head north once again to the next area and follow the path to the warp, once
again. Climb the short yellow stairs, but this time, go east and southeast to
warp back to the very first warp, but on the other side. Open the chest on this
platform for a [_TALISMANOFPOWER_], then go west to the next area.

DO NOT GO UNDERNEATH THE STAIRS TO THE NORTHWEST, or you'll have to start over
again! Instead, climb the stairs here, opening the chest above you for a
[_V-BLADE-BLODAUTH_]. Continue climbing to find another warp, which will let
you open the chest you saw earlier; it has a [_FIFTH KEY_]. That's it for
treasure, so take a few steps west to warp for the last time, then head north
across the bridge to the next area.

When you're ready, approach the freaky looking demon that's waiting for you.

     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Scapegoat             |  7700 HP  | Class: Wind  | [_] Crucifix             |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [64]     |                   |   Margarete [53]  |        |
|        |                   |     Alice [55]    |                   |        |
|        |===================|===================|===================|        |
|        | Nightbird Claw    | Holy Book-Flesh   | 10 Gauge          |        |
|        | Father's Coat     | GoldThreadCoat    | Leather Suit      |        |
|        | Mind's Eye        | CottonUnderpants  | Mind's Eye        |        |
|        | Demon Earrings    | Priest Earrings   | Demon Earrings    |        |
|        | Weird Bottle      | Seven-Eyed Mask   | Weird Bottle      |        |
|        |                   |                   |                   |        |
|        | SeraphicRadiance  |                   |                   |        |
|        | Amon              |                   |                   |        |
|        | Forron            |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  The Scapegoat will use Wind Fang that will hit your whole party for a      |
|  small amount of damage, and will also attack normally on a single ally     |
|  for decent damage. He can also use Deathtouch, which if you remember,      |
|  instantly puts an ally into critical HP status, so make sure to heal       |
|  straight away when he uses it.                                             |
|                                                                             |
|  As usual, fuse Yuri into the SeraphicRadiance and start off by casting     |
|  For Everyone to boost your party, then have him continually attack from    |
|  there on, using Third Keys if you have spares. (Remember, For Everyone     |
|  ALSO boosts your AGL, and that means a faster ring, so if you can't keep   |
|  up with it, don't worry about casting it to begin with.)                   |
|                                                                             |
|  Have Alice use Advent when healing isn't needed, and have her use Arc      |
|  when it is. Margarete should be attacking physically as well with Third    |
|  Keys. Just make sure to stay healed and you should be fine.                |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   50000 EXP   / \   27500 Cash   /
    '—————————————'   '——————————————'

After the battle, the three Points will appear once again. SAVE YOUR GAME.

 NOTE     You are entering the point of no return. This is your last chance to
¯¯¯¯¯¯¯¯   return to Earth or take care of any other side business that you
          like.

 NOTE     Before continuing on, make sure your party is equipped with both
¯¯¯¯¯¯¯¯   Crucifixes and Will Powers.

When you're ready, head north into the final chamber. Watch the series of
events here, then you'll have to take on the Messiah.

     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Messiah               |  6000 HP  | Class: None  | [_] Silver Hand          |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [65]     |                   |   Margarete [54]  |        |
|        |                   |     Alice [56]    |                   |        |
|        |===================|===================|===================|        |
|        | Nightbird Claw    | Holy Book-Flesh   | 10 Gauge          |        |
|        | Father's Coat     | GoldThreadCoat    | Leather Suit      |        |
|        | Mind's Eye        | CottonUnderpants  | Mind's Eye        |        |
|        | Will Power        | Will Power        | Will Power        |        |
|        | Crucifix          | Crucifix          | Crucifix          |        |
|        |                   |                   |                   |        |
|        | SeraphicRadiance  |                   |                   |        |
|        | Amon              |                   |                   |        |
|        | Sandalphon        |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  He will start the battle off with Holy Chest, which would normally dampen  |
|  your SP, but with the Will Powers equipped, it'll only do a decent amount  |
|  of damage. He will also use the !!! attack, so make sure that you heal     |
|  IMMEDIATELY after it hits so you don't lose your ally. Other than that,    |
|  he just uses Status Abnormality, which won't do hardly any damage, and as  |
|  long as you have a Crucifix on, you don't need to worry about the          |
|  anomalies.                                                                 |
|                                                                             |
|  He can also heal himself with Grace, and even though it only SAYS 999 HP   |
|  is healed, trust me, a lot more than that is healed. There is no cap on    |
|  the damage or amount healed; just the numbers displayed.                   |
|                                                                             |
|  As usual, fuse Yuri into the SeraphicRadiance and start off by casting     |
|  For Everyone to boost your party, then have him continually attack from    |
|  there on, using Third Keys. There is one more battle after this, so save   |
|  your Fifth and Seventh Keys for that. (Remember, For Everyone ALSO boosts  |
|  your AGL, and that means a faster ring, so if you can't keep up with it,   |
|  don't worry about casting it to begin with.)                               |
|                                                                             |
|  Alice will most likely be casting Arc every round, but whenever she        |
|  happens to get a free turn, have her cast Advent. Margarete should be      |
|  attacking physically as well with Third Keys.                              |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   60000 EXP   / \   00000 Cash   /
    '—————————————'   '——————————————'

After the battle, watch the last events before the final battle. You'll get to
choose your party one last time, then you'll be thrown into a battle against
God to save the world.

     .——————————————————.
    / *** FINAL BOSS *** \
———'———————————————————.——'—————————.———————————————.————————————————————————.
| Meta-God              |  12500 HP  |  Class: None  |                        |
|———————————————————————'————————————'———————————————'————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [65]      |                  |   Margarete [55]  |        |
|        |                    |     Alice [57]   |                   |        |
|        |====================|==================|===================|        |
|        | Nightbird Claw     | Holy Book-Flesh  | 10 Gauge          |        |
|        | Father's Coat      | GoldThreadCoat   | Leather Suit      |        |
|        | Mind's Eye         | CottonUnderpants | Mind's Eye        |        |
|        | Will Power         | Will Power       | Will Power        |        |
|        | Crucifix           | Crucifix         | Crucifix          |        |
|        |                    |                  |                   |        |
|        | SeraphicRadiance   |                  |                   |        |
|        | Amon               |                  |                   |        |
|        | Sandalphon         |                  |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  This is easily the greatest battle music of all time: Imbroglio!!!         |
|                                                                             |
|  He'll start off with Time of Judgment, which will do major damage to your  |
|  entire party, but will also take away some MP. Each of his colored Abyss   |
|  attacks will hit your party for pretty decent damage, but if you're not    |
|  wearing a Crucifix, then it will also inflict you with a status            |
|  abnormality, depending on the class. He'll also use Nine Springs, which    |
|  works like !!! in that it reduces your HP to 1, so be sure to heal after   |
|  it hits.                                                                   |
|                                                                             |
|  Don't bother boosting your party with For Tomorrow or anything like that;  |
|  he'll use Light of Deprivation to remove it all before you even get a      |
|  chance to enjoy it.                                                        |
|                                                                             |
|  Since this is the final battle, Yuri gets to have a ton of fun with the    |
|  items we've been holding on to! Start off by fusing him into the           |
|  SeraphicRadiance, then have use the Silver Hand item on himself, giving    |
|  him a 100% ring area. On his second turn, have him use a Monkey Paw on     |
|  himself, which will triple his attack! Before his third turn, have         |
|  someone in your party use a Moon Swallow (or just a Star Swallow on Yuri)  |
|  to make all attacks critical attacks!                                      |
|                                                                             |
|  Finally, on his third, fourth, and fifth turns, have him use the two       |
|  Seventh Keys and a Fifth Key. Just press the CROSS button as fast as you   |
|  can while you have the 100% ring area to land EVERY HIT! This should       |
|  DEFINITELY be enough to take out God. If not, once the Silver Hand wears   |
|  off, either attack normally for a few rounds, or try out the remaining     |
|  Fifth Keys to keep wailing on him. Remember, each attack that says 999 HP  |
|  damages is more than likely doing more than 999. The damage itself         |
|  doesn't cap; just the displayed number.                                    |
|                                                                             |
|  In the meantime, Alice should be casting Arc every single round, and       |
|  Margarete should be helping Alice. If healing isn't needed, then use       |
|  Advent with Alice and normal attacks with Third or Fifth Keys with         |
|  Margarete.                                                                 |
|                                                                             |
|  If for some reason you don't have those items, than you can work on him    |
|  like the last few bosses. As usual, fuse Yuri into the SeraphicRadiance    |
|  and start physically attacking, using any Keys you do have. The girls      |
|  should be doing the same thing as listed above; just stay healed and be    |
|  patient.                                                                   |
|                                                                             |
'—————————————————————————————————————————————————————————————————————————————'





_______________________________________________________________________________
!*!*!*!*!*!*!*!*!*!*!*!*       CONGRATULATIONS!       *!*!*!*!*!*!*!*!*!*!*!*!*
!*!*!*!*!*!*!*!*!*!*!*   YOU'VE BEATEN SHADOW HEARTS!   *!*!*!*!*!*!*!*!*!*!*!*
!*!*!*!*!*!*!*!*!*!*!*!*      ENJOY THE ENDING!       *!*!*!*!*!*!*!*!*!*!*!*!*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
OH, AND MAKE SURE TO WATCH IT ALL SO YOU CAN SAVE YOUR CLEAR DATA AT THE END!
_______________________________________________________________________________




_______________________________________________________________________________
¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯|¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯
  Shadow Hearts   |                                                  New Game+
    [W-2-18]      |
___ ___ ___ ___ ___|___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

By saving your clear data after beating the game and watching the credits, you
can now use that clear data to play the game in New Game+ mode. There are a few
benefits to playing in New Game+ mode:

1) You start the game with every Fusion that you earned the last game,
  including both Amon and the SeraphicRadiance.

2) Your Score (in the Command Menu) carries over on the right side, and you can
  compare your Score for this game against the one you earned last game.

3) If you have all 124 Monster Library entries from your last game (or even a
  combination of your last and current games), you can talk to Knowledgeable
  Carl when Sharon's Pit Fight becomes available, and he will give you the
  [_BLACKSILKPANTS_]. It is an accessory for Alice that increases her special
  defense and cuts special attack damage in half (and changes the color of her
  panties from pink to black!)




       ««  Shadow Hearts  »»                                   [A-1-00]
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\\\\                              Appendices                             \\\\
 \\\\_____________________________________________________________________\\\\
  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Special Skills / Souls  . . . . . . . . . . . . . . . . . . . . . . . .[A-1-01]
Weapons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .[A-1-02]
Armor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .[A-1-03]
Accessories . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .[A-1-04]
Items . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .[A-1-05]
Valuables . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .[A-1-06]
Store/Shop List . . . . . . . . . . . . . . . . . . . . . . . . . . . .[A-1-07]
Acupuncturist Costs . . . . . . . . . . . . . . . . . . . . . . . . . .[A-1-08]
The Lottery . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .[A-1-09]
Malice Rewards  . . . . . . . . . . . . . . . . . . . . . . . . . . . .[A-1-10]
Pedometer Rewards . . . . . . . . . . . . . . . . . . . . . . . . . . .[A-1-11]
NPC Library (* some spoilers *) . . . . . . . . . . . . . . . . . . . .[A-1-12]
Monster Library (Bestiary)  . . . . . . . . . . . . . . . . . . . . . .[A-1-13]
Sub-bosses and Bosses . . . . . . . . . . . . . . . . . . . . . . . . .[A-1-14]
Help (detailed, available in-game)  . . . . . . . . . . . . . . . . . .[A-1-15]




       ««  Shadow Hearts  »»                                   [A-1-01]
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\\\\                        Special Skills / Souls                       \\\\
 \\\\_____________________________________________________________________\\\\
  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Listed here are all of the Special Skills in the game for all six characters,
in order of characters acquired, followed by when the skills are acquired.

Yuri's section will also note all of the Souls acquired through the game.


——————————.
|   Yuri   |
|——————————'——————————————————————————————————————————————————————————————————.
|   Fusion                                                    SP Needed       |
|                                                                             |
|   Description (Menu)                                                        |
|                                                                             |
|   Description (Info)                                                        |
|                                                                             |
|—————.——————————————————.———————.————————————————————————————————————————————|
|  MP | Special Skill    | Class | Description                                |
'—————'——————————————————'———————'————————————————————————————————————————————'


—————————————————————————————————————————————————————————————————————————————.
|   Raging Tiger (Earth, Level 1)                             SP Needed: 16   |
|                                                                             |
|   Lesser earth spirit. Symbol of fury.                                      |
|                                                                             |
|   Raging Tiger                                                              |
|   Tiger-like lesser earth spirit. Incarnation of Harmonixer's furious       |
|   soul. It wields the power of the Earth and its roar can shake the         |
|   valleys.                                                                  |
|                                                                             |
|—————.——————————————————.———————.————————————————————————————————————————————|
|  18 | Moon Howl        | Earth | Restores a small amount of target's HP     |
|  15 | Chi Shield       | None  | Raises target's Physical Defense Power 5   |
|     |                  |       |    turns                                   |
|  20 | Flying Stones    | Earth | Attacks target with a hail of stones       |
|_____|__________________|_______|____________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Mad Bull (Earth, Level 2)                                 SP Needed: 32   |
|                                                                             |
|   Middle earth spirit. Symbol of wounding.                                  |
|                                                                             |
|   Mad Bull                                                                  |
|   Mid-level earth spirit formed by the wounding spirit of a bull.           |
|   Wielding rocks, it leaves a wake of destruction.                          |
|                                                                             |
|—————.——————————————————.———————.————————————————————————————————————————————|
|  32 | Howling          | Earth | Restores a medium amount of target's HP    |
|  27 | Earth Guard      | None  | Raises target's Physical Defense Power 5   |
|     |                  |       |    turns                                   |
|  36 | Rock Storm       | Earth | Attacks all enemies with a hail of rocks   |
|_____|__________________|_______|____________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Lobo (Earth, Level 3)                                     SP Needed: 48   |
|                                                                             |
|   Greater earth spirit. Symbol of hunger.                                   |
|                                                                             |
|   Lobo                                                                      |
|   Greater earth spirit formed by the hungry soul of a wolf. Controls even   |
|   space-bound rocks. It is said that its howls frighten even demons of      |
|   the underworld.                                                           |
|                                                                             |
|—————.——————————————————.———————.————————————————————————————————————————————|
|  64 | Shout            | Earth | Restores a large amount of target's HP     |
|  54 | Charge           | None  | Raises all allies' Phys. Defense Power for |
|     |                  |       |    5 turns                                 |
|  72 | Strike           | Earth | Brings a meteorite down on all enemies     |
|_____|__________________|_______|____________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Man Dragon (Water, Level 1)                               SP Needed: 16   |
|                                                                             |
|   Lesser spirit of water and illusion.                                      |
|                                                                             |
|   Man Dragon                                                                |
|   Lesser water spirit formed by the frozen soul of a dragon. Wields the     |
|   power of rain and illusion. Disperses 7-colored fog from his body.        |
|                                                                             |
|—————.——————————————————.———————.————————————————————————————————————————————|
|  18 | Rain Shower      | Water | Restores a small amount of target's HP     |
|  15 | Illusion         | None  | Chance of avoiding Phys. Attack raised 5   |
|     |                  |       |    turns                                   |
|  20 | Flash Flood      | Water | Damages target with high-pressure water    |
|     |                  |       |    flow                                    |
|_____|__________________|_______|____________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Dragner (Water, Level 2)                                  SP Needed: 32   |
|                                                                             |
|   Mid-level ice spirit. Formed by frozen thoughts.                          |
|                                                                             |
|   Dragner                                                                   |
|   Mid-level spirit formed by the frozen soul of an ice dragon. Wields the   |
|   power of water and ice. Whatever touches it is temporarily frozen.        |
|                                                                             |
|—————.——————————————————.———————.————————————————————————————————————————————|
|  32 | Life Dew         | Water | Restores a medium amount of target's HP    |
|  27 | Mirage           | None  | Chance of avoiding Phys. Attack raised 5   |
|     |                  |       |    turns                                   |
|  36 | Icy Breath       | Water | Freezes all enemies by blowing an icy      |
|     |                  |       |    chill                                   |
|_____|__________________|_______|____________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Egil (Water, Level 3)                                     SP Needed: 48   |
|                                                                             |
|   Greater spirit. Controls ice, water, illusion.                            |
|                                                                             |
|   Egil                                                                      |
|   Greater spirit formed from the frozen black soul of Tiamat. Wields the    |
|   power of dark illusion. The icy needles it fires are said to bring        |
|   painless death.                                                           |
|                                                                             |
|—————.——————————————————.———————.————————————————————————————————————————————|
|  64 | Holy Tears       | Water | Restores a large amount of target's HP     |
|  54 | Iris             | None  | Allies' chance of avoiding Phys. raised 5  |
|     |                  |       |    turns                                   |
|  72 | Dragon Cry       | Water | Damages all enemies with shower of ice     |
|     |                  |       |    needles                                 |
|_____|__________________|_______|____________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Inferno (Fire, Level 1)                                   SP Needed: 16   |
|                                                                             |
|   Lesser fire spirit. Symbol of a fiery heart.                              |
|                                                                             |
|   Inferno                                                                   |
|   Lesser fire spirit formed by the fusion of a fiery soul and a demon.      |
|   Shoot fireballs from its four flaming arms.                               |
|                                                                             |
|—————.——————————————————.———————.————————————————————————————————————————————|
|  18 | Moxibustion      | Fire  | Cures target's Poison, Paralysis, and      |
|     |                  |       |    Confusion                               |
|  15 | Fighting Spirit  | None  | Raises target's Physical Attack Power 5    |
|     |                  |       |    turns                                   |
|  20 | Fire Ball        | Fire  | Damages target by hurling a fire ball      |
|_____|__________________|_______|____________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Ifrit (Fire, Level 2)                                     SP Needed: 32   |
|                                                                             |
|   Flame wielding mid-level spirit.                                          |
|                                                                             |
|   Ifrit                                                                     |
|   Mid-level spirit formed from a flaming soul and a fire demon. Its         |
|   powers have been witnessed in many cultures under many different names.   |
|                                                                             |
|—————.——————————————————.———————.————————————————————————————————————————————|
|  18 | Warming          | Fire  | Cures Poison, Paralysis, Confusion and     |
|     |                  |       |    Petrify                                 |
|  27 | Ignition         | None  | Raises target's Physical Attack Power 5    |
|     |                  |       |    turns                                   |
|  36 | Blaze            | Fire  | Burns up all enemies with a flame          |
|_____|__________________|_______|____________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Forron (Fire, Level 3)                                    SP Needed: 48   |
|                                                                             |
|   Greater spirit. Wields fire and blades.                                   |
|                                                                             |
|   Forron                                                                    |
|   Greater spirit formed by a flaming soul and a powerful demon. It is       |
|   said that he once stood at the head of the hordes of hell.                |
|                                                                             |
|—————.——————————————————.———————.————————————————————————————————————————————|
|  18 | First Fire       | Fire  | Cures target's Status, except Death,       |
|     |                  |       |    Berserk                                 |
|  54 | Battle Cry       | None  | Raises all allies' Physical Attack Power 5 |
|     |                  |       |    turns                                   |
|  72 | Hellfire         | Fire  | Raging flames that liquefy all enemies     |
|     |                  |       |                                            |
|_____|__________________|_______|____________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Tornado (Wind, Level 1)                                   SP Needed: 16   |
|                                                                             |
|   Lesser spirit of wind and time.                                           |
|                                                                             |
|   Tornado                                                                   |
|   Lesser spirit formed by Harmonixer's unbound spirit and a Thunderbird.    |
|   Wields the power of the winds.                                            |
|                                                                             |
|—————.——————————————————.———————.————————————————————————————————————————————|
|  18 | Dancing Breeze   | Wind  | Cures target's Poison, Paralysis, and      |
|     |                  |       |    Confusion                               |
|  15 | Falcon           | None  | Raises target's Agility (AGL)              |
|  20 | Wind Shear       | Wind  | Slashes the target with a blade of wind    |
|_____|__________________|_______|____________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Icarus (Wind, Level 2)                                    SP Needed: 32   |
|                                                                             |
|   Mid-level spirit of wind and lightning.                                   |
|                                                                             |
|   Icarus                                                                    |
|   Formed from the lofty souls of the Harmonixer and a Bird Demon. The       |
|   beat of its powerful wings are said to be felt even in the Underworld.    |
|                                                                             |
|—————.——————————————————.———————.————————————————————————————————————————————|
|  18 | Calm             | Wind  | Cures Poison, Paralysis, Confusion and     |
|     |                  |       |    Petrify                                 |
|  27 | Gale             | None  | Raises target's Agility (AGL)              |
|  36 | Lightning        | Wind  | Damages all enemies with lightning bolts   |
|_____|__________________|_______|____________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Seravi (Wind, Level 3)                                    SP Needed: 48   |
|                                                                             |
|   Greater spirit of wind and lightning.                                     |
|                                                                             |
|   Seravi                                                                    |
|   Greater spirit formed from the uncontrolled soul of a Harmonixer and a    |
|   roc. Its power belies its appearance. Its attack causes damage to all     |
|   enemies nearby.                                                           |
|                                                                             |
|—————.——————————————————.———————.————————————————————————————————————————————|
|  18 | Purifying Wind   | Wind  | Cures target except Unconscious, Berserk   |
|  54 | Accelerate       | None  | Raises all allies' Agility (AGL)           |
|  72 | Shock Barrage    | Wind  | Damages all enemies with an intense shock  |
|     |                  |       |    wave                                    |
|_____|__________________|_______|____________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Heaven's Fiend (Light, Level 1)                           SP Needed: 16   |
|                                                                             |
|   Lesser spirit of light. Symbol of human spirit.                           |
|                                                                             |
|   Heaven's Fiend                                                            |
|   Lesser spirit which is the incarnation of the human spirit. Uses the      |
|   power of Light as protection for allies and occasionally fires arrows     |
|   of light.                                                                 |
|                                                                             |
|—————.——————————————————.———————.————————————————————————————————————————————|
|  18 | Sacred Remedy    | Light | Restores a small amount of all allies' HP  |
|  15 | WallOfResistance | None  | Raises target's Special Defense Power 5    |
|     |                  |       |    turns                                   |
|  20 | Exorcist Arrow   | Light | Attacks enemy with a holy arrow of light   |
|_____|__________________|_______|____________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Baldo (Light, Level 2)                                    SP Needed: 32   |
|                                                                             |
|   Mid-level spirit. Symbol of adventure.                                    |
|                                                                             |
|   Baldo                                                                     |
|   Mid-level spirit of light and stars. The living incarnation of the        |
|   adventurous soul. Excels in healing those in need.                        |
|                                                                             |
|—————.——————————————————.———————.————————————————————————————————————————————|
|  32 | Grace            | Light | Restores a medium amount of all allies' HP |
|  27 | Elder Sign       | None  | Raises target's Special Defense Power 5    |
|     |                  |       |    turns                                   |
|  36 | Nova             | Light | Attacks enemy with a holy meteor of light  |
|_____|__________________|_______|____________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Sandalphon (Light, Level 3)                               SP Needed: 48   |
|                                                                             |
|   Greater spirit of holy light.                                             |
|                                                                             |
|   Sandalphon                                                                |
|   Holy spirit of light and the living incarnation of curiosity. Any evil    |
|   thing caught in its light is sent in torment back to the netherworld.     |
|                                                                             |
|—————.——————————————————.———————.————————————————————————————————————————————|
|  96 | Revive           | Light | Restores all allies' HP, cures             |
|     |                  |       |    Unconsciousness                         |
|  54 | Sanctuary        | None  | Raises all allies' Special Defense Power 5 |
|     |                  |       |    turns                                   |
|  72 | Pulse            | Light | Wipes out all enemies with a holy light    |
|_____|__________________|_______|____________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Death Emperor (Dark, Level 1)                             SP Needed: 16   |
|                                                                             |
|   Lesser spirit of darkness. Symbol of loathing.                            |
|                                                                             |
|   Death Emperor                                                             |
|   Lesser spirit of darkness formed from the hate-filled soul of a raging    |
|   demon. He is said to appear as a demon shrouded in black mist.            |
|                                                                             |
|—————.——————————————————.———————.————————————————————————————————————————————|
|  01 | Drain Wave       | Dark  | Takes away a small amount of the target's  |
|     |                  |       |    MP                                      |
|  15 | Curse Attack     | None  | Raises target's Special Attack Power for 5 |
|     |                  |       |    turns                                   |
|  20 | Dark Messenger   | Dark  | Attacks the target with a living darkness  |
|_____|__________________|_______|____________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Charon (Dark, Level 2)                                    SP Needed: 32   |
|                                                                             |
|   Mid-level spirit shrouded in deep darkness.                               |
|                                                                             |
|   Charon                                                                    |
|   Mid-level spirit formed from a rancorous soul and a pit fiend. Its hard   |
|   bones and sharp claws leave all who face it shuddering with dread.        |
|                                                                             |
|—————.——————————————————.———————.————————————————————————————————————————————|
|  01 | Mind Assault     | Dark  | Takes away a medium amount of the target's |
|     |                  |       |    MP                                      |
|  27 | Devil's Deal     | None  | Raises target's Special Attack Power for 5 |
|     |                  |       |    turns                                   |
|  36 | Nightmare        | Dark  | Attacks all enemies with a living darkness |
|_____|__________________|_______|____________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Czernobog (Dark, Level 3)                                 SP Needed: 48   |
|                                                                             |
|   Greater spirit from the black abyss of hell.                              |
|                                                                             |
|   Czernobog                                                                 |
|   Greater spirit formed from the soul of despair and a duke of hell. A      |
|   harbinger of doom for all who fall under the shadow of its fearsome,      |
|   dark wings.                                                               |
|                                                                             |
|—————.——————————————————.———————.————————————————————————————————————————————|
|  01 | Spirit Pollution | Dark  | Takes away a large amount of the target's  |
|     |                  |       |    MP                                      |
|  54 | Release Magic    | None  | Raises all allies' Special Attack Power 5  |
|     |                  |       |    turns                                   |
|  72 | Revelation       | Dark  | Attack all enemies with a living deadly    |
|     |                  |       |    darkness                                |
|_____|__________________|_______|____________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Amon (Non-class)                                          SP Needed: 56   |
|                                                                             |
|   Lord of all the Soul Spirits.                                             |
|                                                                             |
|   Amon                                                                      |
|   Arrayed in black, the Lord of all the Soul Spirits is said to have        |
|   powerful influence over Life, Death and even Kharma.                      |
|                                                                             |
|—————.——————————————————.———————.————————————————————————————————————————————|
|  65 | Mind/BodyRevival | None  | Restores target's HP and cures             |
|     |                  |       |    Unconsciousness                         |
|  86 | Demon Rays       | None  | Damages target with demonic light          |
| 100 | The End          | None  | Inflicts heavy non-class damage on all     |
|     |                  |       |    enemies                                 |
|_____|__________________|_______|____________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   SeraphicRadiance (Non-class)                              SP Needed: 64   |
|                                                                             |
|   The very symbol of total annihilation.                                    |
|                                                                             |
|   Seraphic Radiance                                                         |
|   Fortunately no Harmonixer has yet been able to fuse his soul to create    |
|   this being, for its very appearance signals the apocalypse.               |
|                                                                             |
|—————.——————————————————.———————.————————————————————————————————————————————|
| 100 | For Everyone     | None  | Raises all allies Physical and Special Att |
|     |                  |       |    and Def                                 |
| 120 | For Tomorrow     | None  | Heavy non-class enemy damage, restore      |
|     |                  |       |    allies' HP                              |
| 200 | For the Children | None  | Super-heavy non-class damage on all        |
|     |                  |       |    enemies                                 |
'—————'——————————————————'———————'————————————————————————————————————————————'


———————————.
|   Alice   |
|—————.—————'————————————.————.———————.———————————————————————————————————————.
|  MP | White Magic      | LV | Class | Description                           |
|=====|==================|====|=======|=======================================|
|  06 | Cure             | -- | Light | Restores target's HP with a holy      |
|     |                  |    |       |    power                              |
|  08 | Holy Edge        | 07 | Light | Adds Light class to the target's      |
|     |                  |    |       |    Physical Attack                    |
|  22 | Blessed Light    | 11 | Light | Makes a Light-class attack blessed by |
|     |                  |    |       |    the gods                           |
|  15 | Wish             | 21 | Light | Cures target except Unconscious,      |
|     |                  |    |       |    Berserk                            |
|  40 | Gospel           | 28 | Light | Raises target's Phys. and Special     |
|     |                  |    |       |    Defense Power                      |
|  80 | Arc              | 35 | Light | Restores all allies' HP fully with a  |
|     |                  |    |       |    soft light                         |
|  65 | Resurrection     | 41 | Light | Brings target back to life and fully  |
|     |                  |    |       |    restores HP                        |
| 120 | Advent           | 48 | Light | Summons a guardian to heavily damage  |
|     |                  |    |       |    all enemies                        |
'—————'——————————————————'————'———————'———————————————————————————————————————'


—————————————.
|   Zhuzhen   |
|—————.———————'——————————.————.———————.———————————————————————————————————————.
|  MP | Yin and Yang     | LV | Class | Description                           |
|=====|==================|====|=======|=======================================|
|  15 | Ogre Flamedance  | -- | Fire  | Damages all enemies by hurling fire   |
|     |                  |    |       |    balls                              |
|  08 | Scirocco Blast   | 09 | Fire  | Adds Fire class to the target's       |
|     |                  |    |       |    Physical Attack                    |
|  35 | NourishingPotion | 12 | Light | Restores target's HP and cures        |
|     |                  |    |       |    Paralysis                          |
|  30 | Life Sucker      | 17 | Dark  | Attack with life-draining darkness;   |
|     |                  |    |       |    plus Silence                       |
|  55 | Corpse Arm       | 23 | Earth | Arm from grave attacks all enemies;   |
|     |                  |    |       |    plus Paral.                        |
|  70 | Fury Serpent     | 31 | Water | Attacks all enemies with violent      |
|     |                  |    |       |    snows and flood                    |
|  90 | Thunder Roar     | 39 | Wind  | Attacks all enemies with a severe     |
|     |                  |    |       |    thunderstorm                       |
| 120 | Flames of Fudo   | 47 | Fire  | Fudo's raging flames burn up all      |
|     |                  |    |       |    enemies                            |
'—————'——————————————————'————'———————'———————————————————————————————————————'


———————————————.
|   Margarete   |
|—————.—————————'————————.————.———————.———————————————————————————————————————.
|  MP | Secret Weapons   | LV | Class | Description                           |
|=====|==================|====|=======|=======================================|
|  20 | Grenade          | -- | Water | Hand grenade damages all enemies      |
|  08 | Aqua Edge        | -- | Water | Adds Water class to the target's      |
|     |                  |    |       |    Physical Attack                    |
|  01 | Scout            | 13 | None  | Examine the target's class and HP     |
|  38 | Snipe            | 19 | None  | Hits the enemy's vital point with a   |
|     |                  |    |       |    sniper rifle                       |
|  20 | Pain Killer      | 22 | Water | Cures target's Status, except Uncon., |
|     |                  |    |       |    Berserk                            |
|  65 | On Switch        | 28 | None  | Drops something hard on target's head |
|  95 | Bazooka          | 38 | Water | Damages all enemies with liquid       |
|     |                  |    |       |    nitrogen                           |
| 120 | Diving Bomber    | 46 | Fire  | Summons a dive bomber to rain down    |
|     |                  |    |       |    bombs                              |
'—————'——————————————————'————'———————'———————————————————————————————————————'


———————————.
|   Keith   |
|—————.—————'————————————.————.———————.———————————————————————————————————————.
|  MP | Rituals          | LV | Class | Description                           |
|=====|==================|====|=======|=======================================|
|  15 | Drain Touch      | -- | Dark  | Takes away a small amount of the      |
|     |                  |    |       |    target's HP                        |
|  08 | Earth Edge       | -- | Earth | Adds Earth class to the target's      |
|     |                  |    |       |    Physical Attack                    |
|  33 | Bat Dance        | -- | Wind  | Calls pet bats to inflict damage on   |
|     |                  |    |       |    all enemies                        |
|  54 | Blood Sucker     | 25 | Dark  | Sucks up a large amount of the        |
|     |                  |    |       |    target's HP                        |
|  70 | Hecatoncheire    | 31 | Earth | The giant Hecatoncheire causes a huge |
|     |                  |    |       |    earthquake                         |
|  80 | Apsaras          | 37 | Water | Damages enemies and cures all allies' |
|     |                  |    |       |    Statuses                           |
|  96 | Larva            | 43 | Earth | Heavy damage; plus Poison, Paralysis, |
|     |                  |    |       |    Silence                            |
| 120 | Gift             | 49 | Dark  | God of Death gives all enemies a      |
|     |                  |    |       |    little present                     |
'—————'——————————————————'————'———————'———————————————————————————————————————'


————————————.
|   Halley   |
|—————.——————'———————————.————.———————.———————————————————————————————————————.
|  MP | ESP              | LV | Class | Description                           |
|=====|==================|====|=======|=======================================|
|  20 | Healing          | -- | Light | Restores target's HP with the power   |
|     |                  |    |       |    of light                           |
|  08 | Air Edge         | -- | Wind  | Adds Wind class to the target's       |
|     |                  |    |       |    Physical Attack                    |
|  40 | Strong Earth     | -- | Earth | Earth damage on target; plus          |
|     |                  |    |       |    Petrification                      |
|  50 | Aqua Blade       | 25 | Water | Inflicts Water damage on target; plus |
|     |                  |    |       |    Poison                             |
|  60 | Air Shot         | 30 | Wind  | Inflicts Wind damage on target; plus  |
|     |                  |    |       |    Confusion                          |
|  75 | Black Hole       | 36 | Dark  | Darkness damage on enemies; plus      |
|     |                  |    |       |    Instant Death                      |
|  65 | Reviver          | 42 | Light | Brings target back to life and fully  |
|     |                  |    |       |    restores HP                        |
| 120 | Shock Max        | 47 | None  | Inflicts heavy non-class damage on    |
|     |                  |    |       |    target                             |
'—————'——————————————————'————'———————'———————————————————————————————————————'




       ««  Shadow Hearts  »»                                   [A-1-02]
____________________________________________________________________________
\\\\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\\\\
\\\\                               Weapons                               \\\\
 \\\\_____________________________________________________________________\\\\
  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Listed here are all of the weapons in the game, in order of character
recruited, followed by weakest to strongest.


——————————.
|   Yuri   |
|——————————'——————————.—————————————.—————————————.—————————————.—————————————.
|                     |   A-Lv. 0   |   A-Lv. 1   |   A-Lv. 2   |   A-Lv. 3   |
|  Weapon             | P-Atk/S-Atk | P-Atk/S-Atk | P-Atk/S-Atk | P-Atk/S-Atk |
|=====================|=============|=============|=============|=============|
|  Leather Gloves     |    0 /   0  |    1 /   1  |    2 /   2  |    3 /   3  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Cow-hide with steel-plated knuckles.                   |
|                                                                             |
|  Description (Info): Leather Gloves                                         |
|                      Leather gloves for punching. Damages enemy while       |
|                      providing protection. Ideal for fighters.              |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Knuckle Blade      |   11 /   9  |   13 /  10  |   15 /  12  |   17 /  14  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Made of a hard black steel and used for punching.      |
|                                                                             |
|  Description (Info): Knuckle Blade                                          |
|                      This handheld weapon has sharp blades affixed to it    |
|                      allowing for slashing as well. It is made of a         |
|                      powerful black steel and is easily carried.            |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Steel Claw         |   22 /  18  |   25 /  20  |   28 /  23  |   31 /  26  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Lethal weapon designed to pierce armor.                |
|                                                                             |
|  Description (Info): Steel Claw                                             |
|                      A favored weapon among Eastern assassins. Its          |
|                      unusually long blade and frightening appearance make   |
|                      it a weapon to be feared.                              |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Hand Needle        |   30 /  18  |   34 /  20  |   38 /  23  |   42 /  26  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Ninja stabbing weapon with double sides.               |
|                                                                             |
|  Description (Info): Hand Needle                                            |
|                      An ancient weapon, the middle finger passes through a  |
|                      ring and it is clutched in the fist. When mastered,    |
|                      it can be used to block an enemy's sword.              |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Brass Knuckles     |   61 /  54  |   68 /  60  |   75 /  66  |   82 /  73  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Well-crafted metal knuckles, useful for brawlers.      |
|                                                                             |
|  Description (Info): Brass Knuckles                                         |
|                      The dream of any rough-and-tumble brawler, they are    |
|                      made of hand-forged brass and can raise the user's     |
|                      punching power enormously.                             |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Silver Talon       |   75 /  67  |   83 /  74  |   92 /  82  |  100 /  90  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Holy silver claws that are easy to use.                |
|                                                                             |
|  Description (Info): Silver Talon                                           |
|                      Silver claws gripped between the fingers. Easy to use  |
|                      and accurate due to their light weight. An excellent   |
|                      weapon for the powerful fighter-type. Very valuable.   |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Silver Wolf Fang   |   85 /  72  |   94 /  80  |  104 /  88  |  113 /  96  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Made from the enchanted fang of a wolf king.           |
|                                                                             |
|  Description (Info): Silver Wolf Fang                                       |
|                      A weapon created from the fang of the wolf king,       |
|                      Vadelg. It is said to hold great power but no details  |
|                      are known because it has never been found.             |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Nightbird Claw     |   89 /  85  |   98 /  94  |  108 / 104  |  118 / 113  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Used by an ancient war god in magic-sealing.           |
|                                                                             |
|  Description (Info): Nightbird Claw                                         |
|                      This weapon was said to have been used in ancient      |
|                      days by the god of war and that its wielder can        |
|                      summon the power of Ashura. Its true origin is a       |
|                      mystery.                                               |
'—————————————————————————————————————————————————————————————————————————————'


———————————.
|   Alice   |
|———————————'—————————.—————————————.—————————————.—————————————.—————————————.
|                     |   A-Lv. 0   |   A-Lv. 1   |   A-Lv. 2   |   A-Lv. 3   |
|  Weapon             | P-Atk/S-Atk | P-Atk/S-Atk | P-Atk/S-Atk | P-Atk/S-Atk |
|=====================|=============|=============|=============|=============|
|  Small Bible        |    0 /   0  |    1 /   1  |    2 /   2  |    3 /   3  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Written on sheepskin, it holds great power.            |
|                                                                             |
|  Description (Info): Small Bible                                            |
|                      Sheepskin engraved bible containing the written word   |
|                      of God. Its holy power may be discovered only by the   |
|                      true believer.                                         |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  ShootingStarTome   |    8 /  13  |    9 /  15  |   11 /  17  |   13 /  19  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Superb manuscript about a fabled continent.            |
|                                                                             |
|  Description (Info): Tome of the Shooting Star                              |
|                      Antique book about a fabled continent that sank into   |
|                      the sea beneath a falling star. Lovingly transcribed   |
|                      from the original and very valuable.                   |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Tome of the Moon   |   17 /  23  |   19 /  26  |   22 /  29  |   25 /  32  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Black velvet book with details about magic arts.       |
|                                                                             |
|  Description (Info): Tome of the Moon                                       |
|                      Ancient book of Magic encased in a black velvet        |
|                      cover. It is written with elegant calligraphy and      |
|                      embossed in gold leaf.                                 |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Tome of the Sun    |   30 /  39  |   34 /  43  |   38 /  48  |   42 /  53  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Book of anti-magic to counter Tome of the Moon.        |
|                                                                             |
|  Description (Info): Tome of the Sun                                        |
|                      Ancient book of curse removal and magic-blocking.      |
|                      Extremely difficult to read, but legends say if done   |
|                      so with a pure heart, it can redeem an entire nation.  |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Ever-Bible         |   53 /  64  |   59 /  71  |   65 /  78  |   71 /  86  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Holy book embedded with shining blue crystals.         |
|                                                                             |
|  Description (Info): Ever-Bible                                             |
|                      Ancient, holy book embedded with shining blue          |
|                      crystals. Necessary for performing an exorcism ritual  |
|                      on a possessed woman.                                  |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Grand Bible        |   65 /  77  |   72 /  85  |   80 /  94  |   87 / 103  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Holy book of prophesy with great spiritual power.      |
|                                                                             |
|  Description (Info): Grand Bible                                            |
|                      Only the greatest of holy leaders my possess this      |
|                      book of prophesy. The book itself carries great        |
|                      mystical power.                                        |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  HolyBook-Martyrs   |   72 /  84  |   80 /  93  |   88 / 102  |   96 / 112  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Ancient book stained with the blood of martyrs.        |
|                                                                             |
|  Description (Info): Holy Book of the Martyrs                               |
|                      Holy book stained with the blood of martyrs who        |
|                      labored for countless years in service against the     |
|                      forces of evil. Strong spiritual power.                |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Holy Book-Flesh    |   85 /  89  |   94 /  98  |  104 / 108  |  113 / 118  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Holy book made from the flesh of a saint.              |
|                                                                             |
|  Description (Info): Holy Book of Flesh                                     |
|                      After the death of Rafaelo, his flesh was used to      |
|                      make this book. To a good person it can bring          |
|                      blessings, but to others it may open the very doors    |
|                      of hell.                                               |
'—————————————————————————————————————————————————————————————————————————————'


—————————————.
|   Zhuzhen   |
|—————————————'———————.—————————————.—————————————.—————————————.—————————————.
|                     |   A-Lv. 0   |   A-Lv. 1   |   A-Lv. 2   |   A-Lv. 3   |
|  Weapon             | P-Atk/S-Atk | P-Atk/S-Atk | P-Atk/S-Atk | P-Atk/S-Atk |
|=====================|=============|=============|=============|=============|
|  Oak Staff          |    0 /   0  |    0 /   1  |    1 /   2  |    2 /   3  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Made from ancient oak, it enhances magic powers.       |
|                                                                             |
|  Description (Info): Oak Staff                                              |
|                      Staff made from the limb of an ancient oak. It raises  |
|                      a magic wielder's abilities and is a necessary step    |
|                      on the way to becoming an Adept in the Taoist Arts.    |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Hexagonal Staff    |    8 /  11  |    9 /  13  |   11 /  15  |   13 /  17  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Heavy metal staff capable of great destruction.        |
|                                                                             |
|  Description (Info): Hexagonal Staff                                        |
|                      Metal rod. Heavy and destructive, it is perfect for    |
|                      the adventuring clergyman. The accumulated experience  |
|                      of many a holy man lies within the staff itself.       |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Pilgrim's Staff    |   17 /  24  |   19 /  27  |   22 /  31  |   24 /  34  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Carved from a sacred tree. Light and strong.           |
|                                                                             |
|  Description (Info): Pilgrim's Staff                                        |
|                      Staff carved from a sacred tree. Given its light       |
|                      weight and strength, it is an ideal weapon for older   |
|                      adventurers.                                           |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Hermit's Staff     |   31 /  39  |   35 /  44  |   39 /  49  |   43 /  54  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Staff for outdoor adventurers. A powerful weapon.      |
|                                                                             |
|  Description (Info): Hermit's Staff                                         |
|                      Staff of a hermit who explored the wild regions of     |
|                      the continent. Its scarlet color is said to be the     |
|                      hermit's own blood. A valuable and powerful weapon.    |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Oracle's Staff     |   52 /  61  |   58 /  68  |   64 /  75  |   70 /  82  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Staff of the Oracle with special attack powers.        |
|                                                                             |
|  Description (Info): Oracle's Staff                                         |
|                      This staff can only be held by the most dedicated of   |
|                      Oracles. It is said to bring calamity upon those       |
|                      unworthy to wield it. Tremendous attack power.         |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Four God's Staff   |   67 /  77  |   74 /  85  |   82 /  94  |   89 / 103  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Holy Staff. Few can master its powers.                 |
|                                                                             |
|  Description (Info): Four Gods' Staff                                       |
|                      Staff blessed by the spirit of Mitama. In the hands    |
|                      of a master, the staff itself is said to become        |
|                      sentient. Very few can tap into its true power.        |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Sage Staff         |   75 /  83  |   83 /  92  |   91 / 101  |  100 / 111  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Contains the soul of an actual Taoist Adept.           |
|                                                                             |
|  Description (Info): Sage Staff                                             |
|                      Before his death, a powerful Taoist Adept transferred  |
|                      his soul into this staff. In the hands of a fellow     |
|                      Adept, it is a weapon of extreme power.                |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Holy Peak Staff    |   86 /  88  |   95 /  97  |  105 / 107  |  114 / 117  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Holy staff. Grants wielder incalculable power.         |
|                                                                             |
|  Description (Info): Holy Peak Staff                                        |
|                      Legendary holy staff. It is claimed that whoever       |
|                      wields it will have the power to control Heaven and    |
|                      Earth.                                                 |
'—————————————————————————————————————————————————————————————————————————————'


———————————————.
|   Margarete   |
|———————————————'—————.—————————————.—————————————.—————————————.—————————————.
|                     |   A-Lv. 0   |   A-Lv. 1   |   A-Lv. 2   |   A-Lv. 3   |
|  Weapon             | P-Atk/S-Atk | P-Atk/S-Atk | P-Atk/S-Atk | P-Atk/S-Atk |
|=====================|=============|=============|=============|=============|
|  Mini-Mauser        |    0 /   0  |    2 /   2  |    4 /   4  |    6 /   6  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Lightweight machine gun. Perfect for spies.            |
|                                                                             |
|  Description (Info): Mini-Mauser                                            |
|                      Easy to carry, semi-automatic pistol. Not very         |
|                      powerful or accurate but a good weapon in the right    |
|                      hands.                                                 |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Type 94 Pistol     |    2 /  -2  |    4 /  -1  |    6 /   1  |    8 /   3  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): 8 mm automatic; Can cause Confusion                    |
|                                                                             |
|  Description (Info): Type 94 Pistol                                         |
|                      8 millimeter radius, 8-shot automatic. Extremely well  |
|                      balanced and easy to use, but must be used with        |
|                      caution due to its light trigger. Also causes          |
|                      Confusion.                                             |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Nanbu Pistol       |   11 /   8  |   14 /  10  |   17 /  13  |   20 /  16  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Improved version of the Type 94. Very accurate.        |
|                                                                             |
|  Description (Info): Nanbu Pistol                                           |
|                      Automatic handgun with a unique rounded trigger        |
|                      guard. Improved version of the Type 94 with small      |
|                      recoil and very high accuracy.                         |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Zeruel             |   48 /  47  |   54 /  53  |   61 /  60  |   68 /  67  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Mid-sized machinegun with unmatched balance.           |
|                                                                             |
|  Description (Info): Zeruel                                                 |
|                      The most perfectly balanced of all 9 mm portable       |
|                      machineguns. Extremely reliable with a low             |
|                      malfunction rate.                                      |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Draze              |   55 /  47  |   62 /  53  |   70 /  60  |   77 /  67  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): New model of popular machinegun. High attack.          |
|                                                                             |
|  Description (Info): Draze                                                  |
|                      The machinegun, manufactured by a well-respected       |
|                      gunmaker, is unrivalled in terms of its lightweight    |
|                      design. Very expensive, but well worth the price.      |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  12 Gauge           |   60 /  60  |   68 /  68  |   76 /  76  |   84 /  84  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Shotgun with massive stopping power.                   |
|                                                                             |
|  Description (Info): 12 Gauge                                               |
|                      Sawed-off, 12 gauge riot gun with unsurpassed          |
|                      stopping power. Its intimidating appearance and        |
|                      powerful report strike fear into enemies.              |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Mauser Prototype   |   70 /  70  |   79 /  79  |   88 /  88  |   97 /  97  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Prototype with improved firing speed and power.        |
|                                                                             |
|  Description (Info): Mauser Prototype                                       |
|                      Rapid firing, machinegun prototype. Uses 9 mm          |
|                      Parabellum bullets. Its unique wooden stock can be     |
|                      fixed to the ground as a base. Heavy but incredibly    |
|                      powerful.                                              |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  10 Gauge           |   79 /  75  |   88 /  84  |   98 /  94  |  108 / 103  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Rifle well-known for its excellent performance.        |
|                                                                             |
|  Description (Info): 10 Gauge                                               |
|                      Many brave warriors owe their survival to this         |
|                      weapon. It excels both in firepower and special        |
|                      attack. Its previous owner's names are inscribed on    |
|                      its stock.                                             |
'—————————————————————————————————————————————————————————————————————————————'


———————————.
|   Keith   |
|———————————'—————————.—————————————.—————————————.—————————————.—————————————.
|                     |   A-Lv. 0   |   A-Lv. 1   |   A-Lv. 2   |   A-Lv. 3   |
|  Weapon             | P-Atk/S-Atk | P-Atk/S-Atk | P-Atk/S-Atk | P-Atk/S-Atk |
|=====================|=============|=============|=============|=============|
|  Antique Rapier     |    0 /  0   |    3 /   4  |    7 /   9  |   10 /  13  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Well-preserved antique sword with engraved blade.      |
|                                                                             |
|  Description (Info): Antique Rapier                                         |
|                      This sword has been stained with the blood of many     |
|                      swordsmen. Its blade is a unique combination of        |
|                      flexibility and durability. It can cause Instant       |
|                      Death.                                                 |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Royal Estoc        |   12 / -1   |   16 /   3  |   21 /   7  |   26 /  12  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Thrusting sword favored by nobles for jousting.        |
|                                                                             |
|  Description (Info): Royal Estoc                                            |
|                      A long sword favored by nobles for jousting. Its       |
|                      narrow tip was made for piercing armor. Somewhat       |
|                      heavy to be carried, it is a weapon to be feared in    |
|                      battle.                                                |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  SilverCrscntSwd    |   40 / 20   |   47 /  26  |   55 /  33  |   62 /  39  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Holy silver sword with special attack power.           |
|                                                                             |
|  Description (Info): Silver Crescent Sword                                  |
|                      Crescent shaped blade forged from blessed silver.      |
|                      Shorter than other words, but its appearance has a     |
|                      tendency to make enemies falter.                       |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  SwdOfTheBrsrkr     |   48 / 15   |   56 /  21  |   64 /  27  |   72 /  33  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Enchanted sword. Turns wielder into a killer.          |
|                                                                             |
|  Description (Info): Sword of the Berserker                                 |
|                      Sword formerly owned by the cursed knight, Brom.       |
|                      Causes wielder to transform into a butcher. Its blade  |
|                      is said to main and give off light in combat.          |
|                                                                             |
|  NOTE     As far as I know, you cannot obtain this sword anywhere in-game.  |
|¯¯¯¯¯¯¯¯   If anyone manages to discover the location, please let me know.   |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  ExecutionerSwd     |   55 / 26   |   64 /  33  |   73 /  40  |   82 /  47  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Enormous executioner's sword used for beheading.       |
|                                                                             |
|  Description (Info): Executioner's Sword                                    |
|                      Massive sword used for beheading. Its blade is so      |
|                      sharp that it could easily slice a horse in two.       |
|                      Enormous strength is needed to wield it in battle.     |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Deathblade, Jiru   |  -15 / 35   |  -13 /  43  |  -11 /  51  |   -9 /  59  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Razor-like blade gives off a ghostly essence.          |
|                                                                             |
|  Description (Info): Deathblade, Jiru                                       |
|                      Cursed after shedding the blood of countless witches,  |
|                      this razor-like blade gives off a ghostly essence and  |
|                      can cause Instant Death.                               |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  V-blade-Blodauth   |   57 / 40   |   66 /  48  |   75 /  57  |   84 /  65  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Spirit blade used by the Darkness Clan.                |
|                                                                             |
|  Description (Info): Vampire-blade, Blodauth                                |
|                      Passed down for hundreds of years among the Darkness   |
|                      Clan, it carries a power so great that no other can    |
|                      hold it. Its power is truly incredible.                |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  DemonSwd-Tyrving   |   62 / 48   |   71 /  57  |   81 /  66  |   91 /  75  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Demonic sword and family heirloom.                     |
|                                                                             |
|  Description (Info): Demon Sword, Tyrving                                   |
|                      Legendary Demon Sword that can only be wielded by the  |
|                      highest ranking member of the Darkness Clan. It is     |
|                      rumored to have the power to even slay the Undead.     |
'—————————————————————————————————————————————————————————————————————————————'


————————————.
|   Halley   |
|————————————'————————.—————————————.—————————————.—————————————.—————————————.
|                     |   A-Lv. 0   |   A-Lv. 1   |   A-Lv. 2   |   A-Lv. 3   |
|  Weapon             | P-Atk/S-Atk | P-Atk/S-Atk | P-Atk/S-Atk | P-Atk/S-Atk |
|=====================|=============|=============|=============|=============|
|  Slingshot          |    0 /   0  |    6 /   7  |   12 /  14  |   19 /  21  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Hurls steel ball bearings but with poor accuracy.      |
|                                                                             |
|  Description (Info): Slingshot                                              |
|                      Powerful slingshot which hurls steel balls with great  |
|                      force. Somewhat inaccurate, it requires much training  |
|                      before it becomes truly effective.                     |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Oak Slingshot      |    4 /   0  |   10 /   7  |   17 /  14  |   24 /  21  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Wooden slingshot. High attack power.                   |
|                                                                             |
|  Description (Info): Oak Slingshot                                          |
|                      Make from oak wood, it hurls metal balls with          |
|                      incredible force. Also causes Poison.                  |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Laurel Slingshot   |    4 /   8  |   10 /  15  |   17 /  23  |   24 /  31  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Made from laurel wood and imbued with spirit power.    |
|                                                                             |
|  Description (Info): Laurel Slingshot                                       |
|                      Made from the wood of an ancient, holy laurel tree,    |
|                      it has the power to cause Silence. It doesn't look     |
|                      like much, but is a very powerful weapon in battle.    |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Steel Slingshot    |    8 /  15  |   15 /  23  |   22 /  32  |   29 /  40  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Slingshot favored by hunters. High attack power.       |
|                                                                             |
|  Description (Info): Steel Slingshot                                        |
|                      Due to its powerful pull, it requires great hand       |
|                      strength and causes tremendous damage even against     |
|                      enemies with strong defense. May cause Paralysis.      |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Imp. Slingshot     |   16 /  15  |   24 /  23  |   32 /  32  |   40 /  40  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Wickedly enchanted weapon. Possessed.                  |
|                                                                             |
|  Description (Info): Improved Slingshot                                     |
|                      A slingshot was used to create this twisted weapon.    |
|                      It causes great damage and even Petrification. It      |
|                      contains the tortured soul of a small child.           |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  HiAlloySlingshot   |   15 /  15  |   22 /  23  |   30 /  32  |   38 /  40  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Indestructible, high performance slingshot.            |
|                                                                             |
|  Description (Info): High Allow Slingshot                                   |
|                      This super high alloy slingshot is as unique as it is  |
|                      powerful. Superbly engraved on it is the slogan "Sic   |
|                      Semper Tyrannis".                                      |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Crank Slingshot    |   24 /  20  |   32 /  29  |   41 /  38  |   50 /  47  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Invented by the greatest archer, William Tell.         |
|                                                                             |
|  Description (Info): Crank Slingshot                                        |
|                      Slingshot said to have been invented by the archer,    |
|                      William Tell, in his later years. One of only a few    |
|                      in the world, it is unsurpassed in accuracy and        |
|                      power.                                                 |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Volt Snipe         |   33 /  28  |   42 /  37  |   52 /  47  |   62 /  57  |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): New weapon invented by a phony alchemist. Very high    |
|                      performance.                                           |
|                                                                             |
|  Description (Info): Volt Snipe                                             |
|                      A weapon invented by an alchemist called Skin of       |
|                      Teeth. It's shape and power are very unique. It        |
|                      strikes fear into enemies.                             |
'—————————————————————————————————————————————————————————————————————————————'




       ««  Shadow Hearts  »»                                   [A-1-03]
____________________________________________________________________________
\\\\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\\\\
\\\\                                Armor                                \\\\
 \\\\_____________________________________________________________________\\\\
  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Listed below is all of the armor in the game, listed in the same order the
game has them listed, which is the following order:

- Male-equippable, weakest to strongest.
- Female-equippable, weakest to strongest.
- Character-specific best armor, in order of when the characters joined.


—————————————————————.—————————————.—————————————.———————————————————————————.
|  Armor              | P-Def/S-Def | P-Avd/S-Avd | Who can equip?            |
'—————————————————————'—————————————'—————————————'———————————————————————————.

—————————————————————.—————————————.—————————————.———————————————————————————.
|  Cotton Shirt       |    0 /   0  |    0 /   0  | Men                       |
|—————————————————————'—————————————'—————————————'———————————————————————————|
|  Description (Menu): Cotton Shirt. Rugged but easy to move around in.       |
|                                                                             |
|  Description (Info): Cotton Shirt                                           |
|                      A manly cotton shirt. Easy to move around in but very  |
|                      rugged. Real adventurers look great in simple          |
|                      designs.                                               |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Leather Vest       |   10 /  10  |    1 /   1  | Men                       |
|—————————————————————'—————————————'—————————————'———————————————————————————|
|  Description (Menu): A vest made of tanned leather.                         |
|                                                                             |
|  Description (Info): Leather Vest                                           |
|                      A vest made from the carefully tanned hide of a        |
|                      southern steer. Perfect for the male adventurer who    |
|                      swears by leather for battle. Don't get it wet.        |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Studded Harness    |   21 /  19  |    2 /   2  | Men                       |
|—————————————————————'—————————————'—————————————'———————————————————————————|
|  Description (Menu): A harness studded with rivets.                         |
|                                                                             |
|  Description (Info): Studded Harness                                        |
|                      A harness sold off by the special airborne troops of   |
|                      a certain country. A wonderful bargain. Too heave and  |
|                      big for women, but dangerously attractive when worn    |
|                      on bare skin by men.                                   |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Chainmail Vest     |   36 /  34  |    4 /   3  | Men                       |
|—————————————————————'—————————————'—————————————'———————————————————————————|
|  Description (Menu): The ever-popular chainmail.                            |
|                                                                             |
|  Description (Info): Chainmail Vest                                         |
|                      A chainmail vest for men. With its powerful defensive  |
|                      properties, it doesn't allow blades or bullets         |
|                      through. It may be plain, but one day you'll be glad   |
|                      you wore it.                                           |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  RedLeatherJacket   |   58 /  55  |    5 /   5  | Men                       |
|—————————————————————'—————————————'—————————————'———————————————————————————|
|  Description (Menu): A red leather jacket for one hot dude.                 |
|                                                                             |
|  Description (Info): Red Leather Jacket                                     |
|                      Three times more expensive than the mass-produced      |
|                      kind, these jackets are all custom made. They are      |
|                      lined with rubber to absorb impact.                    |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Stygian Robe       |   71 /  69  |    7 /   8  | Men                       |
|—————————————————————'—————————————'—————————————'———————————————————————————|
|  Description (Menu): Battle gear to challenge the toughest monsters.        |
|                                                                             |
|  Description (Info): Stygian Robe                                           |
|                      A spiritual robe worn by warlocks when confronting     |
|                      evil. A bit costly, but offers excellent protection.   |
|                      Woven from superfine silk thread, it's light and has   |
|                      a unique sheen.                                        |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Cotton Blouse      |    0 /   0  |    0 /   0  | Women                     |
|—————————————————————'—————————————'—————————————'———————————————————————————|
|  Description (Menu): A cute cotton blouse.                                  |
|                                                                             |
|  Description (Info): Cotton Blouse                                          |
|                      A plain white blouse, the image of female purity.      |
|                      Young ladies look quite sharp in them. Older women     |
|                      appear quite authoritative.                            |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Leather Skirt      |    9 /  11  |    1 /   1  | Women                     |
|—————————————————————'—————————————'—————————————'———————————————————————————|
|  Description (Menu): A cool-looking leather skirt.                          |
|                                                                             |
|  Description (Info): Leather Skirt                                          |
|                      A pocketless leather miniskirt made from southern      |
|                      cowhide. It's easy to move around in, provides strong  |
|                      defense and looks great! A friend to fighting women    |
|                      everywhere.                                            |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Studded Bustier    |   19 /  21  |    2 /   2  | Women                     |
|—————————————————————'—————————————'—————————————'———————————————————————————|
|  Description (Menu): A bustier covered with glittering studs.               |
|                                                                             |
|  Description (Info): Studded Bustier                                        |
|                      Chic, a studded bustier designed for defense as well   |
|                      as good looks. Although lightweight, it is still       |
|                      somewhat cumbersome to move around in.                 |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Silk Bolero        |   34 /  36  |    3 /   4  | Women                     |
|—————————————————————'—————————————'—————————————'———————————————————————————|
|  Description (Menu): A beautiful, expensive silk bolero.                    |
|                                                                             |
|  Description (Info): Silk Bolero                                            |
|                      A bolero for the rich, active young lady. Made of the  |
|                      finest silk that has undergone a mystical process.     |
|                      Changes colors depending on how the light hits it.     |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Jasper Cape        |   56 /  57  |    5 /   5  | Women                     |
|—————————————————————'—————————————'—————————————'———————————————————————————|
|  Description (Menu): A blue cape that glitters faintly.                     |
|                                                                             |
|  Description (Info): Jasper Cape                                            |
|                      A tough cape of blue cloth, it reduces the chance of   |
|                      serious injury. Similar to the battle gear worn by     |
|                      the women of the Rose Croix on their journey to Rome.  |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Snow-White Robe    |   69 /  71  |    8 /   7  | Women                     |
|—————————————————————'—————————————'—————————————'———————————————————————————|
|  Description (Menu): A robe with strong defense against evil spirits.       |
|                                                                             |
|  Description (Info): Snow-White Robe                                        |
|                      Holy robe worn by white witches during ceremonies to   |
|                      ward off evil, it is a powerful defense against        |
|                      envoys from the demonic world and is proof of high     |
|                      rank as a psychic medium.                              |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Heretic's Coat     |   76 /  74  |   10 /  11  | Yuri                      |
|—————————————————————'—————————————'—————————————'———————————————————————————|
|  Description (Menu): Coat well-suited to a destroyer of the gods.           |
|                                                                             |
|  Description (Info): Heretic's Coat                                         |
|                      A coat overflowing with supernatural power. Only       |
|                      those given the power to defy the gods can wear it.    |
|                      No one has yet been able to put it on. Cuts Darkness   |
|                      damage in half.                                        |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Father's Coat      |   83 /  77  |   15 /  11  | Yuri                      |
|—————————————————————'—————————————'—————————————'———————————————————————————|
|  Description (Menu): The beloved coat Father used to wear.                  |
|                                                                             |
|  Description (Info): Father's Coat                                          |
|                      Coat of legendary import in the Imperial Army. Worn    |
|                      by Colonel Ben Hyuga, known as "the God of Secret      |
|                      Intelligence". Cuts Darkness/Light damage in half.     |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  SilverThreadCoat   |   72 /  78  |   11 /  10  | Alice                     |
|—————————————————————'—————————————'—————————————'———————————————————————————|
|  Description (Menu): Rose embroidered with symbols of nobility.             |
|                                                                             |
|  Description (Info): Silver-Threaded Coat                                   |
|                      A spiritual robe blessed by a holy woman. The velvet   |
|                      background is embroidered with ancient symbols. It     |
|                      has powerful defensive properties, and cuts Light      |
|                      damage in half.                                        |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  GoldThreadCoat     |   74 /  86  |   11 /  15  | Alice                     |
|—————————————————————'—————————————'—————————————'———————————————————————————|
|  Description (Menu): Robe with symbols of truth and suffering.              |
|                                                                             |
|  Description (Info): Gold-Threaded Coat                                     |
|                      A long robe filled with the memories of martyrs past.  |
|                      The wearer feels as if he is wrapped in a warm light.  |
|                      Embroidered with ancient symbols, it cuts              |
|                      Light/Darkness damage in half.                         |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Coat of the Sage   |   71 /  79  |   10 /  11  | Zhuzhen                   |
|—————————————————————'—————————————'—————————————'———————————————————————————|
|  Description (Menu): The short coat of a sage.                              |
|                                                                             |
|  Description (Info): Coat of the Sage                                       |
|                      A sage's short coat, worn only by the highest-level    |
|                      Taoist Adepts. Those without spiritual power cannot    |
|                      touch it. Cuts Fire damage in half.                    |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  CoatOfTheAdept     |   76 /  84  |   11 /  15  | Zhuzhen                   |
|—————————————————————'—————————————'—————————————'———————————————————————————|
|  Description (Menu): A short coat woven by Qiuhua.                          |
|                                                                             |
|  Description (Info): Coat of the Adept                                      |
|                      A short coat woven by Qiuhua, with the soul of a       |
|                      young girl. "Sniff sniff...Oh, It smells like          |
|                      Shanghai". The wearer is filled with energy. Cuts      |
|                      Fire and Water damage in half.                         |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Rubber Suit        |   75 /  75  |   11 /  10  | Margarete                 |
|—————————————————————'—————————————'—————————————'———————————————————————————|
|  Description (Menu): For adults only?                                       |
|                                                                             |
|  Description (Info): Rubber Suit                                            |
|                      Suit make of thick rubber, its design is popular with  |
|                      "those" types. Originally a combat uniform for female  |
|                      members of a special assassination team. Cuts Water    |
|                      damage in half.                                        |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Leather Suit       |   81 /  79  |   14 /  12  | Margarete                 |
|—————————————————————'—————————————'—————————————'———————————————————————————|
|  Description (Menu): For adults only!                                       |
|                                                                             |
|  Description (Info): Leather Suit                                           |
|                      Protective gear custom-made for the killer queen,      |
|                      Malkovich, who declared, "No Rubber Suit for me!"      |
|                      Cuts Fire and Water damage in half. "Not bad", she     |
|                      says.                                                  |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Mant.OfNobility    |   78 /  72  |   10 /  11  | Keith                     |
|—————————————————————'—————————————'—————————————'———————————————————————————|
|  Description (Menu): Proof of noble rank in the Darkness Clan.              |
|                                                                             |
|  Description (Info): Mantle of Nobility                                     |
|                      A silk mantle that shows high rank in the Darkness     |
|                      Clan. Lined with the scalps of sacrificed clergymen,   |
|                      the wearer feels wrapped in night itself. Cuts Earth   |
|                      damage in half.                                        |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Mant.OfShivering   |   87 /  73  |   14 /  12  | Keith                     |
|—————————————————————'—————————————'—————————————'———————————————————————————|
|  Description (Menu): A mantle stained by the blood of young virgins.        |
|                                                                             |
|  Description (Info): Mantle of Shivering                                    |
|                      A hunting mantle worn by the Darkness Clan. The tears  |
|                      and blood of the young virgins that were their prey    |
|                      have made a complex patter in the lining. Cuts         |
|                      Earth/Wind damage in half.                             |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Punk Jacket        |   73 /  77  |   10 /  11  | Halley                    |
|—————————————————————'—————————————'—————————————'———————————————————————————|
|  Description (Menu): A jacket perfect for outlaws.                          |
|                                                                             |
|  Description (Info): Punk Jacket                                            |
|                      A leather jacket typically worn by street punks. The   |
|                      sharp metal spikes express their young rage.           |
|                      Reinforced with steel plates. Perfect for fighting.    |
|                      Cuts Wind damage in half.                              |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Metal Jacket       |   78 /  82  |   12 /  14  | Halley                    |
|—————————————————————'—————————————'—————————————'———————————————————————————|
|  Description (Menu): A soul-screaming jacket.                               |
|                                                                             |
|  Description (Info): Metal Jacket                                           |
|                      A jacket made of thin sheet of heavy metal. Causes     |
|                      multiple fracture wounds to enemies when hit with      |
|                      bare hand. It's heavy, but shout and bear it. Cuts     |
|                      Earth damage in half.                                  |
'—————————————————————————————————————————————————————————————————————————————'




       ««  Shadow Hearts  »»                                   [A-1-04]
____________________________________________________________________________
\\\\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\\\\
\\\\                             Accessories                             \\\\
 \\\\_____________________________________________________________________\\\\
  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Listed below is all of the accessories in the game, listed in the same order
the game has them listed. Everyone can equip these accessories unless otherwise
noted, and each character can only equip one of the Headgear / Belt types at a
time. They can also only equip one of each item at a time, so having three
Mind's Eyes / Weird Bottles / etc. equipped isn't possible.


—————————————————————.—————————————.—————————————.—————————————.—————————————.
|  Accessory          | P-Atk/S-Atk | P-Def/S-Def | P-Avd/S-Avd |  Type       |
'—————————————————————'—————————————'—————————————'—————————————'—————————————'

—————————————————————.—————————————.—————————————.—————————————.—————————————.
|  Bandanna           |    - /   -  |    2 /   -  |    - /   -  |  Headgear   |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Raises Defense Power.                                  |
|                                                                             |
|  Description (Info): Bandanna                                               |
|                      A bandanna made by the hands of 100 virgins, using     |
|                      mystical dye and silk thread. It raises Defense        |
|                      Power.                                                 |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Leather Cap        |    - /   -  |    4 /   -  |    - /   -  |  Headgear   |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Raises Defense Power.                                  |
|                                                                             |
|  Description (Info): Leather Cap                                            |
|                      A cap made from the hide of Kublai Khan's favorite     |
|                      horse, Shooting Star. The horse was said to have       |
|                      become a dragon after its death. Raises Defense        |
|                      Power.                                                 |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Studded Cap        |    - /   -  |    6 /   -  |    - /   -  |  Headgear   |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Raises Defense Power.                                  |
|                                                                             |
|  Description (Info): Studded Cap                                            |
|                      A cap made of thin metal studded with rivets. The      |
|                      rivets are placed in accordance with the principles    |
|                      of feng shui. Raises Defense Power.                    |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Face Guard         |    - /   -  |    8 /   -  |    - /   -  |  Headgear   |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Raises Defense Power.                                  |
|                                                                             |
|  Description (Info): Face Guard                                             |
|                      A face guard made from human bones covered with        |
|                      lizard leather. You need courage to wear it, but it    |
|                      raises Defense Power. Extremely distracting to the     |
|                      enemy.                                                 |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Headgear           |    - /   -  |    9 /   2  |    - /   -  |  Headgear   |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Raises Defense Power by making target fearless.        |
|                                                                             |
|  Description (Info): Headgear                                               |
|                      Protective headgear worn by the cavalry division out   |
|                      routing evil. Strong defense against blows and other   |
|                      physical attacks. Raises Defense Power.                |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Circlet            |    - /   -  |    8 /   3  |    - /   -  |  Headgear   |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Raises Defense Power with magical protection.          |
|                                                                             |
|  Description (Info): Circlet                                                |
|                      A circlet made from silver gotten from the eastern     |
|                      capital's mystical mines and put through a magical     |
|                      process. Extremely lightweight. It raises Defense      |
|                      Power.                                                 |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Comet Mask         |    - /   -  |   10 /   6  |    5 /   -  |  Headgear   |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Mysterious mask exhumed by a certain foundation.       |
|                                                                             |
|  Description (Info): Comet Mask                                             |
|                      A golden mask excavated from the Aztec temple of the   |
|                      sun, said to have been worn by priests during sun-     |
|                      worshipping ceremonies. It raises Defense Power.       |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Seven-Eyed Mask    |    - /   -  |    9 /  10  |    5 /   -  |  Headgear   |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): A mystical mask of the Aztecs.                         |
|                                                                             |
|  Description (Info): Seven-Eyed Mask                                        |
|                      Just like the Comet Mask, a mask excavated in Aztecan  |
|                      lands. However, this one was sealed up deep in the     |
|                      basements of the temple. It raises Defense Power.      |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Leather Belt       |    2 /   -  |    - /   -  |    - /   -  |  Belt       |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Raises Attack Power.                                   |
|                                                                             |
|  Description (Info): Leather Belt                                           |
|                      A belt made from the hide of a young lion and tanned   |
|                      with the mystical Sensai stone. It raises Attack       |
|                      Power when worn.                                       |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Causal Belt        |    4 /   -  |    - /   -  |    - /   -  |  Belt       |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Raises Attack Power.                                   |
|                                                                             |
|  Description (Info): Casual Belt                                            |
|                      A thin leather belt dyed in the secret potion of a     |
|                      holy man. It does raise the Attack Power of the        |
|                      wearer, but isn't very useful as a belt.               |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Western Belt       |    6 /   -  |    - /   -  |    - /   -  |  Belt       |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Raises Attack Power.                                   |
|                                                                             |
|  Description (Info): Western Belt                                           |
|                      The favorite belt of frontier hero Billy, it raises    |
|                      Attack Power. The red stones set into the buckle are   |
|                      said to have a strong mystical power.                  |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Metal Belt         |    8 /   -  |    - /   -  |    - /   -  |  Belt       |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Raises Attack Power.                                   |
|                                                                             |
|  Description (Info): Metal Belt                                             |
|                      A heavy metal belt. Raises Attack Power extensively,   |
|                      but you get a lot of odd looks when you wear it.       |
|                      Being a heavy metal fan helps.                         |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Charming Pareo     |    8 /   3  |    - /   -  |    - /   -  |  Belt       |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Raises Attack Power by giving irresistible charm.      |
|                                                                             |
|  Description (Info): Charming Pareo                                         |
|                      A pareo like the one in the picture of the             |
|                      Micronesian goddess Akurol. Raises Attack Power but    |
|                      makes the wearer so irresistible, it attracts a lot    |
|                      of attention.                                          |
|                                                                             |
|                      NOTE: Can only be worn by women.                       |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Loin Guard         |    9 /   2  |    - /   -  |    - /   -  |  Belt       |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Raises Attack by increasing masculine spirit.          |
|                                                                             |
|  Description (Info): Loin Guard                                             |
|                      The Loin Guard raises Attack Power by binding the      |
|                      wearer tightly. A symbol of the hot-blooded spirit of  |
|                      men throughout the ages.                               |
|                                                                             |
|                      NOTE: Can only be worn by men.                         |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Belt of Power      |   10 /   6  |    - /   -  |    - /   -  |  Belt       |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): A belt once worn by a great jujutsu artist.            |
|                                                                             |
|  Description (Info): Belt of Power                                          |
|                      Belt worn by jujutsu artist Koma, who died in a        |
|                      foreign land after many fierce contests. Soaked with   |
|                      the blood of many strong opponents, it raises Attack   |
|                      Power.                                                 |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Belt of Thor       |   19 /  10  |    - /   -  |    - /   -  |  Belt       |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): The legendary belt once owned by the god Thor.         |
|                                                                             |
|  Description (Info): Belt of Thor                                           |
|                      The belt said to have been worn by the god of thunder  |
|                      Thor. In contrast to its beautiful appearance, it      |
|                      makes the wearer combative and raises Attack Power.    |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Shell Bracelet     |    - /   -  |    - /   1  |    - /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Renders Poison ineffectual.                            |
|                                                                             |
|  Description (Info): Shell Bracelet                                         |
|                      A bracelet carved out of a large, red, pearl oyster    |
|                      shell that was used by a medicine man in the Dark      |
|                      Ages. Raises resistance to Poison when worn.           |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Bone Bracelet      |    - /   -  |    - /   1  |    - /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Renders Confusion ineffectual.                         |
|                                                                             |
|  Description (Info): Bone Bracelet                                          |
|                      A bracelet carved out of the backbone of a priest who  |
|                      attained Buddhahood. Each piece has the text of a      |
|                      sutra. It renders the effects of Confusion             |
|                      ineffectual.                                           |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  RosewoodBracelet   |    - /   -  |    - /   1  |    - /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Renders Paralysis ineffectual.                         |
|                                                                             |
|  Description (Info): Rosewood Bracelet                                      |
|                      A bracelet made from rosewood from the holy land of    |
|                      Behem. Prayed over by many monks, it renders           |
|                      Paralysis ineffectual. A mandala is drawn on the       |
|                      back.                                                  |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Bell Bracelet      |    - /   -  |    - /   1  |    - /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Renders Silence ineffectual.                           |
|                                                                             |
|  Description (Info): Bell Bracelet                                          |
|                      A strung bell, made by placing the ear bones of a      |
|                      baby that died from illness into a bronze ball.        |
|                      Sounds like a baby laughing. Renders Silence           |
|                      ineffectual.                                           |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Mirror Bracelet    |    - /   -  |    - /   1  |    - /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Renders Petrification ineffectual.                     |
|                                                                             |
|  Description (Info): Mirror Bracelet                                        |
|                      A bracelet with a magic mirror made from polished      |
|                      silver dust produced through alchemy. The mirror       |
|                      repels evil and renders Petrification ineffectual.     |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Zodiac Bracelet    |    - /   -  |    - /   2  |    - /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Renders Paralysis and Petrification ineffectual.       |
|                                                                             |
|  Description (Info): Zodiac Bracelet                                        |
|                      A magic tool made by the Hungarian warlock Esca. It    |
|                      shows both the usual and the magic 12 signs of the     |
|                      zodiac. Renders Paralysis and Petrification            |
|                      ineffectual.                                           |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Cosmic Bracelet    |    - /   -  |    - /   2  |    - /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Renders Poison, Silence, Confusion ineffectual.        |
|                                                                             |
|  Description (Info): Cosmic Bracelet                                        |
|                      A bracelet representing the twelve animals of the      |
|                      Chinese zodiac, used in Yin and Yang fortune-telling.  |
|                      Renders Poison, Silence and Confusion ineffectual.     |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Spikes             |    - /   -  |    - /   1  |    - /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Renders Knock Back ineffectual.                        |
|                                                                             |
|  Description (Info): Spikes                                                 |
|                      The spikes of the base-stealing king, Quick-shoe       |
|                      Joey. Made from water buffalo leathers and set with    |
|                      silver spikes, they render Knock Back ineffectual.     |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Pocket Watch       |    - /   -  |    - /   1  |    - /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Renders Judgment Ring abnormalities ineffectual.       |
|                                                                             |
|  Description (Info): Pocket Watch                                           |
|                      The favorite pocket watch of the British warlock       |
|                      McNabb, who performed many magic experiments           |
|                      concerning time. It cancels out all effects on the     |
|                      Judgment Ring.                                         |
|                                                                             |
|                      NOTE: This also remedies some Lottery Ring anomalies.  |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Will Power         |    - /   -  |    - /   1  |    - /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Renders SP Lowering ineffectual.                       |
|                                                                             |
|  Description (Info): Will Power                                             |
|                      The pendant of Saint Eleph, it renders SP Lowering     |
|                      ineffectual. It has grown stronger as it has passed    |
|                      through the hands of many adventurers.                 |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Leonardo's Bear    |    - /   -  |    - /   1  |    - /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Renders Instant Death ineffectual.                     |
|                                                                             |
|  Description (Info): Leonardo's Bear                                        |
|                      A small teddy bear left behind in a cabin of the       |
|                      ghost ship St. Mary. It renders Instant Death          |
|                      ineffectual. Makes a sad face if you squeeze it.       |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Crucifix           |    - /   -  |    - /   5  |    - /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Renders Status abnormalities ineffectual.              |
|                                                                             |
|  Description (Info): Crucifix                                               |
|                      A replica of the crucifix on the chest of the giant    |
|                      god statue excavated from the ruins of Zafral.         |
|                      Renders all Status abnormalities ineffectual.          |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Moonstone Ring     |   -3 /   3  |   -3 /   -  |    5 /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Moonstone cuts Light damage in half.                   |
|                                                                             |
|  Description (Info): Moonstone Ring                                         |
|                      A ring made by a shaman with a moonstone dug up in an  |
|                      unexplored desert area. Used as a protective charm     |
|                      for the tribe. Cuts damage from Light attacks in       |
|                      half.                                                  |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Obsidian Ring      |   -3 /   3  |   -3 /   -  |    5 /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Obsidian cuts Darkness damage in half.                 |
|                                                                             |
|  Description (Info): Obsidian Ring                                          |
|                      The only accessory the tragic queen Escabete was       |
|                      wearing when she went to the guillotine. The obsidian  |
|                      is said to cry every night. Cuts Darkness damage in    |
|                      half.                                                  |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Amber Ring         |   -3 /   3  |   -3 /   -  |    5 /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Amber cuts Earth damage in half.                       |
|                                                                             |
|  Description (Info): Amber Ring                                             |
|                      A ring entirely made of amber, carved from a large     |
|                      amber stone found in an ancient layer of the western   |
|                      canyon. Cuts damage from Earth attacks in half.        |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Pearl Ring         |   -3 /   3  |   -3 /   -  |    5 /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Pearl cuts Water damage in half.                       |
|                                                                             |
|  Description (Info): Pearl Ring                                             |
|                      A ring with a fresh-water pearl on a base of blue      |
|                      coral, worn by the witch Esla. The rainbow-colored     |
|                      pearl is still growing larger. Cuts Water damage in    |
|                      half.                                                  |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Carnelian Ring     |   -3 /   3  |   -3 /   -  |    5 /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Carnelian cuts Fire damage in half.                    |
|                                                                             |
|  Description (Info): Carnelian Ring                                         |
|                      A ring with a carnelian unearthed from the crater of   |
|                      Mt. Jianhuo in China. When held up to the light, it    |
|                      seems to have a flame inside. Cuts Fire damage in      |
|                      half.                                                  |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Lazurite Ring      |   -3 /   3  |   -3 /   -  |    5 /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Lazurite cuts Wind damage in half.                     |
|                                                                             |
|  Description (Info): Lazurite Ring                                          |
|                      A ring set with a lazurite dug up in the Ibara         |
|                      Desert. The base is made from sliver dust. It cuts     |
|                      damage from Wind attacks in half.                      |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Crystal Ring       |   -2 /   3  |   -2 /   -  |    5 /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Crystal cuts non-class damage in half.                 |
|                                                                             |
|  Description (Info): Crystal Ring                                           |
|                      A finely detailed ring with a crystal that hosts a     |
|                      powerful spirit. Cuts non-class damage in half. The    |
|                      base is in the shape of the goddess constellation      |
|                      Lief.                                                  |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Diamond Ring       |   -2 /   3  |   -2 /   -  |    5 /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Cuts all classes of damage (except non-class) in half. |
|                                                                             |
|  Description (Info): Diamond Ring                                           |
|                      A golden ring set with a diamond found deep within     |
|                      the volcano Salei. It cuts damage from all classes of  |
|                      attacks, except non-class attacks, in half.            |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Star Brooch        |    - /   -  |    1 /   1  |    - /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Escape possible even with all Berserk allies.          |
|                                                                             |
|  Description (Info): Star Brooch                                            |
|                      A finely-crafted brooch set with the guardian stone    |
|                      of the god Achilles. When worn, can escape from the    |
|                      enemy even when all allies are Berserk.                |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Anne's Cross       |    - /   -  |    1 /   1  |    - /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Successful Ring restores wearers SP when Berserk.      |
|                                                                             |
|  Description (Info): Anne's Cross                                           |
|                      The silver cross Main Character's mother Anne always   |
|                      used to wear, it's filled with love for her family.    |
|                      Restores the wearer from Berserk if successful on the  |
|                      Ring.                                                  |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Voodoo Doll        |    - /   -  |    - /   3  |    - /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Becomes Unconscious in the player's stead once.        |
|                                                                             |
|  Description (Info): Voodoo Doll                                            |
|                      Used in voodoo rites in Haiti during ceremonies to     |
|                      bring souls back from the dead. Smiles when you talk   |
|                      to it. Becomes Unconscious in the player's stead       |
|                      once.                                                  |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Weird Bottle       |    3 /   -  |    - /   -  |    - /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): After Unconscious, 3-hit, 2X-strength attack.          |
|                                                                             |
|  Description (Info): Weird Bottle                                           |
|                      A bottle of dangerous-looking, crystalline medicine.   |
|                      It allows the holder to make a 3-hit attack at double  |
|                      strength on the next turn after being Unconscious.     |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Huge Jug           |  -10 / -10  |  -10 / -10  |   -5 /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Makes SP decrease only 1 point every 2 turns.          |
|                                                                             |
|  Description (Info): Huge Jug                                               |
|                      The beloved gourd wine bottle of Jackie, the great     |
|                      drunken master. Holds at least 50 liters. It reduces   |
|                      the consumption rate of SP. Must be carried on the     |
|                      back.                                                  |
|                                                                             |
|                      NOTE: It's the only item that lowers P-Hit. (-5%)      |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Small Jug          |   10 /  10  |   10 /  10  |    5 /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Makes SP decrease 2 points every turn.                 |
|                                                                             |
|  Description (Info): Small Jug                                              |
|                      The chinaware wine bottle of Xiaosha, follower of the  |
|                      great drunken master, Jackie. SP decreases 2 points    |
|                      every turn, but something good could happen, too.      |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Jade Lariat        |    - /   -  |    1 /   -  |    - /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): The width of the hit area increases 20%.               |
|                                                                             |
|  Description (Info): Jade Lariat                                            |
|                      A lariat necklace set with jade and pearls. Favorite   |
|                      item of undefeated gambler Bronco Billy. Widens the    |
|                      "success" area of the Judgment Ring.                   |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Coral Lariat       |    - /   -  |    1 /   -  |    - /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): The indicator sweeps 20% slower.                       |
|                                                                             |
|  Description (Info): Coral Lariat                                           |
|                      A lariat necklace made of coal beads strung on sea     |
|                      snake hide. A sacred object of the ocean tribes, it    |
|                      slows the sweep of the indicator on the Judgment       |
|                      Ring.                                                  |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Mind's Eye         |    5 /   5  |    - /   -  |    - /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Hit Area invisible, but Physical Attack doubles.       |
|                                                                             |
|  Description (Info): Mind's Eye                                             |
|                      A blindfold made from the skin of a great swordsman,   |
|                      with the words "Don't look. Feel!" on it. The hit      |
|                      area disappears, but Physical Attack Power doubles.    |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Flash Badge        |    2 /   2  |    - /   -  |   25 /  25  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Agl up 25 points, but 2X indicator speed.              |
|                                                                             |
|  Description (Info): Flash Badge                                            |
|                      The badge of the lightning-fast Lalar. Extremely       |
|                      small, but improves Agility dramatically when worn.    |
|                      However, the sweep of the Ring indicator doubles in    |
|                      speed.                                                 |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Iron Clogs         |    2 /   2  |    - /   -  |  -15 / -15  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Agl down 15 points, but half indicator speed.          |
|                                                                             |
|  Description (Info): Iron Clogs                                             |
|                      Black iron clogs worn by the hero of Herculean         |
|                      strength, Yuhuang Shan. They slow down your reaction   |
|                      time, but the Ring indicator sweeps half as fast,      |
|                      too.                                                   |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Brigand Earrings   |    1 /   -  |    - /   -  |    - /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Trophy money up 20% but get item chance down 20%.      |
|                                                                             |
|  Description (Info): Brigand Earrings                                       |
|                      In the shape of the trademark of Greenhoe, the         |
|                      heroic, chivalrous bandit. Chances of getting trophy   |
|                      money are raised, but chances of getting items are     |
|                      lowered.                                               |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Pirate Earrings    |    1 /   -  |    - /   -  |    - /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Trophy money down 20%, but item get chance up 20%.     |
|                                                                             |
|  Description (Info): Pirate Earrings                                        |
|                      The favorite earrings of Captain Mulligan, who         |
|                      terrorized the seven seas. Chances of getting items    |
|                      are raised, but chances of getting trophy money are    |
|                      lowered.                                               |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Thief Earrings     |    1 /   1  |    1 /   1  |    - /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Trophy money and item get chance up 20%.               |
|                                                                             |
|  Description (Info): Thief Earrings                                         |
|                      They imprison the soul of the robber king, Arl. They   |
|                      increase the chances of getting both trophy money and  |
|                      items, but you might start to look like a thief.       |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Demon Earrings     |    5 /   -  |   -5 /   -  |    - /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Physical damage, given and received, up 20%.           |
|                                                                             |
|  Description (Info): Demon Earrings                                         |
|                      Earrings still filled with the rage of the             |
|                      demonically fierce warrior, Muzou. They raise the      |
|                      Physical Damage inflicted, but also raise Physical     |
|                      Damage received.                                       |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Warlock Earrings   |    - /   5  |    - /  -5  |    - /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Special Atk Power up 20%, Special damage received up   |
|                      20%.                                                   |
|                                                                             |
|  Description (Info): Warlock Earrings                                       |
|                      Bamboo earrings, divination tools passed down through  |
|                      the Oh family, royal warlocks, They increase Special   |
|                      Attack Power but raise Special Damage received, too.   |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Monk Earrings      |    - /   -  |    - /   -  |    - /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Exp Pt gain up 20%, but SP gain down 20%.              |
|                                                                             |
|  Description (Info): Monk Earrings                                          |
|                      Earrings used by monks in their rigorous ascetic       |
|                      training. Made of gold-plated clay. The wearer can     |
|                      get 20% more Experience Points, but mental strength    |
|                      suffers.                                               |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Brsrkr Earrings    |    - /   -  |    2 /   -  |    - /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): HP increases 20%.                                      |
|                                                                             |
|  Description (Info): Berserker Earrings                                     |
|                      Replicas of earrings stolen (and never found again)    |
|                      from a demon statue at Shaolin Temple. When worn,      |
|                      they stir up the blood and increase physical           |
|                      strength.                                              |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Oracle Earrings    |    - /   -  |    - /   2  |    - /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): MP increases 20%.                                      |
|                                                                             |
|  Description (Info): Oracle Earrings                                        |
|                      Favored by Master Xifa, a master oracle of the Yin     |
|                      and Yang Arts, in his younger days. He says they       |
|                      attract women, but, actually, they raise mystical      |
|                      strength.                                              |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Angel Earrings     |    2 /   -  |    - /   -  |    - /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): SP increases 20%.                                      |
|                                                                             |
|  Description (Info): Angel Earrings                                         |
|                      Earrings in the shape of Michael's wings. They are     |
|                      very old, but still brilliant. They have the           |
|                      mysterious power to raise the adventurer's mental      |
|                      strength.                                              |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Priest Earrings    |    - /   2  |    - /   -  |    - /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): MP consumption decreases 20%.                          |
|                                                                             |
|  Description (Info): Priest Earrings                                        |
|                      Semi-precious stone earrings worn always by the        |
|                      Ganbriel brothers, known for their odd missionary      |
|                      work. They reduce the consumption rate of mystical     |
|                      strength.                                              |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Flare Brooch       |    2 /   2  |    2 /   2  |    - /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): SP consumed during fusion decreases 20%.               |
|                                                                             |
|  Description (Info): Engraved with the crest of the flame goddess Regina.   |
|                      In resonance with harmonixers' waves, it releases a    |
|                      red light. Decreases the SP consumed during fusion.    |
|                                                                             |
|                      NOTE: Only Yuri can equip the Flare Brooch.            |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  CottonUnderpants   |    - /   -  |   10 /   -  |    - /   -  |  Panties    |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Pure and white, they cut Normal Attack by 50%.         |
|                                                                             |
|  Description (Info): White cotton underpants. What more can be said? The    |
|                      most important thing is to change and wash them        |
|                      frequently. They cut damage from Normal Attacks in     |
|                      half.                                                  |
|                                                                             |
|                      NOTE: Only Alice can wear panties.                     |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  BlackSilkPants     |    - /   -  |    - /  10  |    - /   -  |  Panties    |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Battle underpants cut Magic Attack damage by 50%.      |
|                                                                             |
|  Description (Info): The sophisticated choice in undergarments, they have   |
|                      concealed many mysteries. Be sure to be wearing them   |
|                      just in case. They cut Magic Attack damage in half.    |
|                                                                             |
|                      NOTE: Only Alice can wear panties.                     |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  DemonWardNcklace   |    - /   -  |    - /   -  |    - /  22  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Cuts the chance of battle encounters in half.          |
|                                                                             |
|  Description (Info): Demon Ward Necklace                                    |
|                      A necklace worn by the queen of the graveyard          |
|                      Analamy. No matter how dangerous the location, it      |
|                      cuts the chance of encountering enemies in half.       |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Warning Device     |    - /   -  |    - /   -  |    5 /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Helps the bearer avoid back and cross attacks.         |
|                                                                             |
|  Description (Info): Warning Device                                         |
|                      Urgently invented by world's most cowardly alchemist,  |
|                      Minimi. It helps the bearer avoid surprise or trap     |
|                      attacks. Looks mechanical but made from soft           |
|                      materials.                                             |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Pedometer          |    - /   -  |    - /   -  |    - /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Counts number of steps in dangerous areas.             |
|                                                                             |
|  Description (Info): Pedometer                                              |
|                      A device that counts steps. True adventurers are very  |
|                      serious and responsible about each step they take.     |
|                      Can't do without one.                                  |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Accelerator        |    - /   -  |    - /   -  |    - /   -  |  Other      |
|—————————————————————'—————————————'—————————————'—————————————'—————————————|
|  Description (Menu): Multiplies pedometer readings.                         |
|                                                                             |
|  Description (Info): Accelerator                                            |
|                      A device that doubles pedometer counts. Can't raise    |
|                      and electric rat, though. Good for gadget lovers.      |
'—————————————————————————————————————————————————————————————————————————————'




       ««  Shadow Hearts  »»                                   [A-1-05]
____________________________________________________________________________
\\\\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\\\\
\\\\                                Items                                \\\\
 \\\\_____________________________________________________________________\\\\
  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Listed here are all of the Items in the game, in the order that the game lists
them.


—————————————————————.———————————————————————————————————————————————————.———.
|  Item               |  Effect           Usable in the Command Menu? ——> | Y |
'—————————————————————'———————————————————————————————————————————————————'———|
|  Description (Info)                                                         |
|                                                                             |
'—————————————————————————————————————————————————————————————————————————————'


—————————————————————.———————————————————————————————————————————————————.———.
|  Thera Leaf         |  Restores 75 HP                                   | Y |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Thera Leaf                                                                 |
|  Long used for its medicinal properties, this herb blooms only once each    |
|  year. Those lucky enough to see the small blossom are said to enjoy good   |
|  health for the year.                                                       |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Thera Seed         |  Restores 150 HP                                  | Y |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Thera Seed                                                                 |
|  The seeds of the medicinal herb Thera Leaf. Extremely nourishing, they     |
|  greatly restore physical strength when ingested. No taste. Easily          |
|  portable, they are valued highly by adventurers.                           |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Thera Root         |  Restores 300 HP                                  | Y |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Thera Root                                                                 |
|  Gathered from the Thera Leaf plant 5 years after the blossoms appear.      |
|  Each plant has only one precious root. It dramatically restores physical   |
|  strength.                                                                  |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Thera Extract      |  Fully restores HP                                | Y |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Thera Extract                                                              |
|  Extract of the Thera Root further refined and purified. It has excellent   |
|  restorative properties for physical strength. Difficult to make and very   |
|  scarce.                                                                    |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Mana Leaf          |  Restores 50 MP                                   | Y |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Mana Leaf                                                                  |
|  A mystical, scarlet herb that grows in secret places. When taken by those  |
|  with psychic or magic abilities, consumed mystical strength is again       |
|  restored.                                                                  |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Mana Seed          |  Restores 100 MP                                  | Y |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Mana Seed                                                                  |
|  The seed of the mystical herb Mana Leaf, born only once every 2 years and  |
|  having a hard shell. Dried under moonlight. Restores lost mystical         |
|  strength.                                                                  |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Mana Root          |  Restores 200 MP                                  | Y |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Mana Root                                                                  |
|  Main root of the mystical herb Mana Leaf. Taken from the mature plant and  |
|  exposed to the light of 20 full-moon nights. Powerful restorer of          |
|  mystical strength.                                                         |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Mana Extract       |  Fully restores MP                                | Y |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Mana Extract                                                               |
|  A secret medicine made by putting the extract of Mana Roots under a        |
|  magical process. Gives off a perfume and a blue glow. It fully restores    |
|  mystical strength.                                                         |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Pure Leaf          |  Restores 3 SP                                    |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Pure Leaf                                                                  |
|  A magical herb used by ancient magic users such as shamans when            |
|  practicing their craft. It changes the secretions of the brain,            |
|  influencing one's state of mind.                                           |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Pure Seed          |  Restores 6 SP                                    |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Pure Seed                                                                  |
|  The seeds of the magical Pure Leaf, soaked in a special medicinal liquid   |
|  for 15 years. They have a powerful tranquilizing effect.                   |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Pure Root          |  Restores 10 SP                                   |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Pure Root                                                                  |
|  The root of the magical Pure Leaf. Made from the most poisonous part, but  |
|  made safe to ingest. Makes one fearless of death or the enemy in battle.   |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Pure Extract       |  Fully restores SP                                |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Pure Extract                                                               |
|  Concentrated, distilled liquid of Pure Root. It contains fragments of      |
|  spirit stone. When ingested, one feels a great sense of exhilaration.      |
|  Warriors have long used it before taking on mighty enemies.                |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  TalismanOfLuck     |  Restores Unconscious person's HP 30%             |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  TalismanOfLuck                                                             |
|  A cloth talisman embroidered in silk with pictures describing the Laws of  |
|  Space. It can return the bearer from Unconsciousness and restore a small   |
|  amount of strength.                                                        |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  TalismanOfMercy    |  Restores Unconscious person's HP 50%             |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Talisman of Mercy                                                          |
|  A papyrus talisman with a picture of the holy man Hylas on it. Infused     |
|  with the fragrance of incense, it awakens the Unconscious traveler and     |
|  restores his strength.                                                     |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  TalismanOfWisdom   |  Restores Unconscious person's HP 30% and         |   |
|                     |  restores 50 MP.                                  |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Talisman of Wisdom                                                         |
|  A talisman bearing a portrait of the theologian and philosopher Somel.     |
|  Awakens one from Unconsciousness and restores physical and mystical        |
|  strength.                                                                  |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  TalismanOfPurity   |  Restores Unconscious person's HP 30% and         |   |
|                     |  restores 3 SP.                                   |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Talisman of Purity                                                         |
|  Goatskin talisman cured in holy water. Upon it, painted in mineral dyes,   |
|  is a crudely beautiful painting of the sky through a window. Returns       |
|  bearer from Unconsciousness and restores physical and mental strength.     |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  TalismanOfPower    |  Fully restores Unconscious person's HP, MP,      |   |
|                     |  and SP                                           |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Talisman of Power                                                          |
|  A talisman bearing the buried shrine crest, made from some unknown         |
|  material. Fully restores physical, mystical and mental strength and cures  |
|  Unconsciousness.                                                           |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Mermaid's Tear     |  Cures Poison                                     |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Mermaid's Tear                                                             |
|  The number of facets on this gem represent a holy number. This deep blue   |
|  gem is cut from an ore excavated from undersea ruins. With its mysterious  |
|  detoxifying properties, it is very useful to adventurers traveling         |
|  unexplored regions.                                                        |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Holy Mother Bust   |  Cures Confusion                                  |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Holy Mother Bust                                                           |
|  A small statue of the head of a woman, it cures Confusion. It is modeled   |
|  after the figure of his mother a martyred sculptor carved into the stone   |
|  of his prison.                                                             |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Angel's Feather    |  Cures Paralysis                                  |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Angel's Feather                                                            |
|  A Shinto artifact made from light blue metal that has undergone a          |
|  mystical process, it cures Paralysis. Although it is metal, it is          |
|  extremely flexible and light, hence the name "Angel's Feather".            |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Faerie's Sigh      |  Cures Silence                                    |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Faerie's Sigh                                                              |
|  A small relief carving of a girl with wings, it cures Silence. In the      |
|  Middle Ages, reproductions were all the rage among noblewomen.             |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Imp's Fang         |  Cures Petrification                              |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Imp's Fang                                                                 |
|  Thought to be a fossil from some mysterious ancient creature. Effective    |
|  in curing Petrification, some mountain tribes even now wear it as a charm  |
|  from infancy.                                                              |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Phoenix Tail       |  Cancels out all Judgment Ring abnormalities      |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Phoenix Tail                                                               |
|  A tail feather from the sacred phantom bird. When used, it emits a blue    |
|  flame and cancels out all effects on the Judgment Ring.                    |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Soul Benediction   |  Cures all Status abnormalities                   |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Soul Benediction                                                           |
|  A rare woodblock engraved with an image of the mythic nymph Daphne. Cures  |
|  all Status abnormalities--Poison, Paralysis, Petrification, Confusion and  |
|  Silence.                                                                   |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  TeaOfTheHealer     |  Restores 75 HP and 50 MP                         | Y |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Tea of the Healer                                                          |
|  Tea prepared in the manner originated by the healer Shuju. Brewed from     |
|  sacred leaves, it restores physical and mystical strength when imbibed     |
|  with a pure heart.                                                         |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  TeaOfTheSage       |  Restores 150 HP and 100 MP                       | Y |
|—————————————————————'———————————————————————————————————————————————————'———|
|  TeaOfTheSage                                                               |
|  A secret medicine passed down through the generations of the conquering    |
|  Sou family, it dramatically restores the physical and mystical strength    |
|  of soldiers.                                                               |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  TeaOfTheHolyOne    |  Restores 300 HP and 200 MP                       | Y |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Tea of the Holy One                                                        |
|  The secret medicine prepared by Saint Ignatius. Restores physical and      |
|  mystical strength. It gives off a red glow under the light of the moon.    |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Fruit of Yggdrasil |  Fully restores HP and MP                         | Y |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Fruit of Yggdrasil                                                         |
|  Musky fruit of the mystical tree whose top reaches up into the heaves and  |
|  whose roots descend into Hell. It restores physical and mystical strength  |
|  completely.                                                                |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Witch's Broth      |  Restores 50 MP and 3 SP                          | Y |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Witch's Broth                                                              |
|  A brew of secret black magic ingredients. Every mouthful brings an ever-   |
|  changing series of flavors. It restores mystical and mental strength.      |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Priest's Wine      |  Restores 100 MP and 6 SP                         | Y |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Priest's Wine                                                              |
|  Wine made by the miracle-worker priest Rasfarus by adding his own and a    |
|  few drops of a woman's blood to muddy water. Restores mystical and mental  |
|  strength.                                                                  |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Alchemist'sWater   |  Restores 200 MP and 10 SP                        | Y |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Alchemist's Water                                                          |
|  Distilled water the alchemist Gala, who lives to be 400 years old,         |
|  accidentally discovered trying to produce platinum. Restores mystical and  |
|  mental strength.                                                           |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Eye of Ouroboros   |  Fully restores MP and SP                         | Y |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Eye of Ouroboros                                                           |
|  A religious artifact of elaborate workmanship, studded with gem beads.     |
|  Many crude replicas exist, but the original fully restores mystical and    |
|  mental strength.                                                           |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Bronze Arrowhead   |  User's hit area doubles                          |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Bronze Arrowhead                                                           |
|  Long used for hunting by mountain tribes with mystic powers. It doubles    |
|  the width of the Judgment Ring hit area, although only for the user.       |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Bronze Dagger      |  All allies' hit areas double                     |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Bronze Dagger                                                              |
|  A mystical hunting tool with the same origins as the Bronze Arrowhead.     |
|  When used, it doubles the width of the Judgment Ring hit areas for all     |
|  allies.                                                                    |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Silver Hourglass   |  User's indicator sweeps half as fast             |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Silver Hourglass                                                           |
|  An hourglass filled with granules of silver. Slows the speed of the        |
|  indicator's sweep around the Judgment Ring by half, but only for the       |
|  user.                                                                      |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Gold Hourglass     |  All allies' indicators sweep half as fast        |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Gold Hourglass                                                             |
|  An hourglass filled with granules of gold. Slows the speed of the          |
|  indicator's sweep around the Judgment Ring by half for all allies.         |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  W.Tiger Hair       |  User's hit area is cut in half, but Attack       |   |
|                     |  Power doubles.                                   |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Hair of White Tiger                                                        |
|  A spiritual artifact shaped like the beard of the White Tiger, a god of    |
|  the four directions. User's Attack Power is doubled, but hit area is cut   |
|  in half.                                                                   |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  B.Dragon Horn      |  All allies' hit areas are cut in half, but       |   |
|                     |  Attack Powers double                             |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Horn of Blue Dragon                                                        |
|  A spiritual artifact shaped like the horn of the Blue Dragon, a god of     |
|  the four directions. Allies' Attack Powers are doubled, but hit areas are  |
|  cut in half.                                                               |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  B.Tortoise Fang    |  User's indicator sweeps twice as fast, but       |   |
|                     |  Attack Power doubles.                            |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Fang of Black Tortoise                                                     |
|  A spiritual artifact shaped like the fang of the Black Tortoise, a God of  |
|  the Four Directions. User's Attack Power is doubled, but Ring sweet speed  |
|  is also doubled.                                                           |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  R.Phoenix Talon    |  All allies' indicators rotate twice as fast;     |   |
|                     |  Attack doubles                                   |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Talon of Red Phoenix                                                       |
|  A spiritual artifact shaped like the talon of the Red Phoenix, a god of    |
|  the four directions. Allies' Attack Powers are doubled, but Ring sweep     |
|  speeds are also doubled.                                                   |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Star Swallow       |  Makes user's attacks all critical hits           |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Star Swallow                                                               |
|  A sliver magic tool in the image of the star swallow, said to bring        |
|  victory in battle. Has the power to make all of the user's attacks         |
|  critical hits.                                                             |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Moon Swallow       |  Makes all allies' attacks All critical hits      |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Moon Swallow                                                               |
|  A magic tool in the image of the mythical bird, the moon swallow. Has the  |
|  power to make all of the attacks of all allies critical hits.              |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Kirin Scale        |  User's Hit Area doubles; Indicator sweeps        |   |
|                     |  half-speed                                       |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Kirin Scale                                                                |
|  A scale from the body of the mythical creature, the kirin. It has an       |
|  effect on the Judgment Ring, doubling the user's hit area and halving      |
|  sweep speed.                                                               |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Monkey Paw         |  Indicator speed becomes irregular; Attack        |   |
|                     |  Power triples                                    |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Monkey Paw                                                                 |
|  A paw of the white monkey that inhabits the deep forests of the sacred     |
|  mountains. It triples the user's Attack Power, but speed of Ring sweep     |
|  becomes irregular.                                                         |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Silver Hand        |  User's hit area increases to 100%                |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Silver Hand                                                                |
|  This magic tool gives off a mysterious blue light under the new moon. It   |
|  increases the chance of success to the maximum for all of the user's       |
|  actions.                                                                   |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Key to Success     |  Attack Power increases with continued            |   |
|                     |  successful actions                               |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Key to Success                                                             |
|  A tool of the magic army that appears in the myth of the 20 Days War.      |
|  Attack Power becomes gradually more effective with each continued          |
|  successful action.                                                         |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Dice of Caesar     |  1 to 3 allies gain triple strength, misses       |   |
|                     |  possible                                         |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Dice of Caesar                                                             |
|  Dice said to be made from the bones of Caesar, it's unclear whether        |
|  they're lucky or unlucky. A rare item popular with gamblers. Won't work    |
|  with Key to Success.                                                       |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Third Key          |  Max 3 sweeps of indicator with successful        |   |
|                     |  action                                           |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Third Key                                                                  |
|  A magical weapon Elroy gave a vassal during the 20 Days War of the Gods.   |
|  If an action is successful, can get up to 3 sweeps of indicator on         |
|  Judgment Ring.                                                             |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Fifth Key          |  Max 5 sweeps of indicator with successful        |   |
|                     |  action                                           |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Fifth Key                                                                  |
|  A magical weapon Elroy gave a vassal during the 20 Days War of the Gods.   |
|  If an action is successful, can get up to 5 sweeps of indicator on         |
|  Judgment Ring.                                                             |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Seventh Key        |  Max 7 sweeps of indicator with successful        |   |
|                     |  action                                           |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Seventh Key                                                                |
|  A magical weapon said to be used by Elroy during the 20 Days War of the    |
|  Gods. If an action is successful, can get up to 7 sweeps of indicator on   |
|  Judgment Ring.                                                             |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Seal of Life       |  Max HP increases 3 to 5 points                   | Y |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Seal of Life                                                               |
|  A small object of art found in the tomb of the great adventurer Amlas      |
|  after his death. It is said to increase the user's maximum physical        |
|  strength.                                                                  |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Seal of Aura       |  Max MP increases 3 to 5 points                   | Y |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Seal of Aura                                                               |
|  A metal sculpture inlaid with a mysterious plant, excavated from the holy  |
|  ground of the warlocks, the mountain peak Docia. It raises maximum         |
|  mystical strength.                                                         |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Seal of the Soul   |  Max SP increases 1 or 2 points                   | Y |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Seal of the Soul                                                           |
|  A carving of a feather of the Red Phoenix, owned by the ancient Indian     |
|  ruler Muta. It raises the user's maximum mental strength.                  |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Seal of Strength   |  Str increases 1 to 3 points                      | Y |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Seal of Strength                                                           |
|  A carving in the shape of a lion, made from the bones of the right arm of  |
|  the legendary fighter Malbellus. Increases the user's strength.            |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Seal of Vitality   |  Vit increases 1 to 3 points                      | Y |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Seal of Vitality                                                           |
|  An object of art, a metal engraving of the mysterious rafflesia flower.    |
|  When used, stamina and defense against Physical Attack is raised.          |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Seal of Speed      |  Ag increases 1 to 3 points                       | Y |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Seal of Speed                                                              |
|  A spiritual artifact depicting Lapros, a mythic bird that flies faster     |
|  than lightning. Raises reaction speed, improving hit rates and avoidance   |
|  of enemy attack.                                                           |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Seal of Wisdom     |  Int increases 1 to 3 points                      | Y |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Seal of Wisdom                                                             |
|  A Shinto spiritual artifact depicting the left eye of Cluce, the god of    |
|  wisdom and magic. It increases the effectiveness of magic and special      |
|  items.                                                                     |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Seal of Force      |  Pow increases 1 to 3 points                      | Y |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Seal of Force                                                              |
|  A portrait of the white witch Reska, inlaid with her own hair. It raises   |
|  defense against magic attack.                                              |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Seal of Luck       |  Luc increases 1 to 3 points                      | Y |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Seal of Luck                                                               |
|  A spiritual artifact instilled with the mystical strength of the guardian  |
|  deity of gambling, Morgagius. Raises critical hit rates and avoidance of   |
|  enemy attack.                                                              |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Lottery Ticket     |  Can draw in lottery                              |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Lottery Ticket                                                             |
|  Issued by the World Lottery Foundation. Secret members all over the world  |
|  ask you to participate in lotteries. Get wonderful prizes through luck     |
|  and skill!                                                                 |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Tissues            |  For blowing noses and other wiping               |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Tissues                                                                    |
|  A lottery consolation prize. Used mainly for wiping noses. Handy to have   |
|  in many situations. Contains 8 tissues.                                    |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯|
|  Tent               |  Restores all allies. Only useable at a Save      |   |
|                     |  Point                                            |   |
|—————————————————————'———————————————————————————————————————————————————'———|
|  Tent                                                                       |
|  A leather tent used by nomadic tribes. It can be used at a Save Point to   |
|  fully restore the physical, mystical and mental strength of all allies.    |
'—————————————————————————————————————————————————————————————————————————————'




       ««  Shadow Hearts  »»                                   [A-1-06]
____________________________________________________________________________
\\\\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\\\\
\\\\                              Valuables                             \\\\
 \\\\_____________________________________________________________________\\\\
  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Listed here are all of the Valuables in the game, in the order that the game
lists them.


—————————————————————.———————————————————————————————————————————————————————.
|  Valuable           |  Description (Menu)                                   |
'—————————————————————'———————————————————————————————————————————————————————'
|  Decription (Info)                                                          |
|                                                                             |
'—————————————————————————————————————————————————————————————————————————————'

—————————————————————.———————————————————————————————————————————————————————.
|  Talisman           |  Engraved stone, it shows current Malice level        |
|—————————————————————'———————————————————————————————————————————————————————|
|  Talisman                                                                   |
|  Glowing stone. A memento from father. When hero awakens as a Harmonixer,   |
|  the light changes from blue to yellow to red and displays current Malice   |
|  level.                                                                     |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Pendant            |  Cross-shaped pendant from Father Elliot              |
|—————————————————————'———————————————————————————————————————————————————————|
|  Pendant                                                                    |
|  This pendant was given by Father Elliot. In the train, it emits a          |
|  powerful mystical light that rescues our hero.                             |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  SluiceGateHandle   |  Rust-covered gear. Used in a sluice gate             |
|—————————————————————'———————————————————————————————————————————————————————|
|  Sluice Gate Handle                                                         |
|  Once a part of a sluice gate, it is now completely rusted over. After the  |
|  locals were killed in a war, the gate was left untended for ages.          |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Anti-Cat Powder    |  Smelly Chinese herb infused with catnip              |
|—————————————————————'———————————————————————————————————————————————————————|
|  Anti-Cat Powder                                                            |
|  This incredibly foul smelling medicine contains catnip. It smells foul     |
|  but is a sure cure for cat troubles.                                       |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Torch              |  Bundle of dried twigs. Used as a light source        |
|—————————————————————'———————————————————————————————————————————————————————|
|  Torch                                                                      |
|  Dried twigs that have been bundled together for easy use. Useful as an     |
|  outdoor light source.                                                      |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Metal Bowl         |  Foul-smelling bowl once used by a pathologist.       |
|—————————————————————'———————————————————————————————————————————————————————|
|  Metal Bowl                                                                 |
|  Measuring bowl used by a pathologist in Zhaoyang Village. Bits of putrid,  |
|  rotten flesh cling to the bottom.                                          |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Jewel              |  The "Sealing Stone". Creates mystic barriers.        |
|—————————————————————'———————————————————————————————————————————————————————|
|  Jewel                                                                      |
|  Called the "Sealing Stone", it is a glowing blue gem used as a tool in     |
|  the art of dark geomancy to create and strengthen barriers.                |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Salt-dried Fish    |  Dried mackerel for the dedicated fish-lover.         |
|—————————————————————'———————————————————————————————————————————————————————|
|  Salt-dried Fish                                                            |
|  Salt-dried mackerel. Bred in deep ocean currents, its meat is firm yet     |
|  tender. A quack oracle ate 5 of them at Sea Turtle Restaurant. Everyone    |
|  was disgusted.                                                             |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Wood Token         |  Ancient token representing "Wood".                   |
|—————————————————————'———————————————————————————————————————————————————————|
|  Wood Token                                                                 |
|  Ancient token displaying one of the 5 Yin and Yang elements, wood. Used    |
|  in opening mystical seals or barriers.                                     |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Yawang Gate Key    |  Key to "Yawang Gate" leading to Kuihai Tower         |
|—————————————————————'———————————————————————————————————————————————————————|
|  Yawang Gate Key                                                            |
|  Key to "Yawang Gate", the only entrance to Dehuai's fortress, Kuihai       |
|  Tower. Obtained by Lieutenant Suketani at the cost of many of his          |
|  followers' lives.                                                          |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Wugui Room Key     |  Creepy key carved from some animal's bone            |
|—————————————————————'———————————————————————————————————————————————————————|
|  Wugui Room Key                                                             |
|  Key hand carved from the spine of some oddly shaped animal. What secret    |
|  could this eerie key be hiding?                                            |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  B. Dragon VP       |  Painting containing the power of the Blue Dragon     |
|—————————————————————'———————————————————————————————————————————————————————|
|  Blue Dragon Votive Picture                                                 |
|  Mystic tool with the power of the Blue Dragon, one of the 4 gods of        |
|  directions. In the hands of a wicked person, it alone could lay waster to  |
|  an entire nation.                                                          |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  W. Tiger VP        |  Painting containing the power of the White Tiger     |
|—————————————————————'———————————————————————————————————————————————————————|
|  White Tiger Votive Picture                                                 |
|  Mystic tool containing the power of the White Tiger. It has the power to   |
|  lay waste to an entire nation. Taken from Kuihai Tower 15 years ago by     |
|  Colonel Hyuga.                                                             |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  B. Tortoise VP     |  Painting with the power of the Black Tortoise        |
|—————————————————————'———————————————————————————————————————————————————————|
|  Black Tortoise Votive Picture                                              |
|  Mystic tool with the power of the Black Tortoise, one of the gods of       |
|  directions. In the hands of a wicked person, it alone could lay waste to   |
|  an entire nation.                                                          |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  R. Phoenix VP      |  Painting containing the power of the Red Phoenix     |
|—————————————————————'———————————————————————————————————————————————————————|
|  Red Phoenix Votive Picture                                                 |
|  Mystic tool with the power of the Red Phoenix, one of the 4 gods of        |
|  directions. In the hands of a wicked person, it alone could lay waste to   |
|  an entire nation.                                                          |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  East Gate Key      |  Key to gate separating Bistritz and forest           |
|—————————————————————'———————————————————————————————————————————————————————|
|  East Gate Key                                                              |
|  Key to Bistritz town gate. If the gate is for protection from animals,     |
|  why is there a carving of a sun on the gate and garlic on the key?         |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Kid's Room Key     |  Key for entering the orphans' room                   |
|—————————————————————'———————————————————————————————————————————————————————|
|  Kid's Room Key                                                             |
|  Key found in a rather questionable orphanage. It opens the Orphans' Room   |
|  (They called it the Key Room. Those jerks.)                                |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Guestroom Key      |  Key to the mansion's guestroom                       |
|—————————————————————'———————————————————————————————————————————————————————|
|  Guestroom Key                                                              |
|  Pure gold key from Joshua.                                                 |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Heart Key          |  Bizarre key to mental hospital                       |
|—————————————————————'———————————————————————————————————————————————————————|
|  Heart Key                                                                  |
|  Key to Calios Mental Hospital. More prison than hospital, there is a dark  |
|  side to its grand history.                                                 |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Club Key           |  Bizarre key to mental hospital                       |
|—————————————————————'———————————————————————————————————————————————————————|
|  Club Key                                                                   |
|  Key to prison-like mental hospital. It is worn from the hands of the many  |
|  cruel torturers who held it.                                               |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Diamond Key        |  Bizarre key to mental hospital                       |
|—————————————————————'———————————————————————————————————————————————————————|
|  Diamond Key                                                                |
|  This key is for the sole purpose of locking unwanted people away from the  |
|  rest of society in a prison euphemistically called a hospital.             |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Spade Key          |  Hospital room key held by Viscount Rausan            |
|—————————————————————'———————————————————————————————————————————————————————|
|  Spade Key                                                                  |
|  Key jealously guarded by the hospital director, Viscount Rausan. It seems  |
|  to have been polished obsessively and is without even a single scratch.    |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Bronze Coin        |  Bronze coin from hospital. Oddly scratched.          |
|—————————————————————'———————————————————————————————————————————————————————|
|  Bronze Coin                                                                |
|  Bronze coin with a crab spider symbol etched on it. Probably for some      |
|  purpose other than money. Deeply scratched from use.                       |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Silver Coin        |  Silver coin from hospital with bird symbol           |
|—————————————————————'———————————————————————————————————————————————————————|
|  Silver Coin                                                                |
|  Silver coin inscribed with symbol of the magical burn, Lopuros. Ancient    |
|  and scarred from years of use.                                             |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Gold Coin          |  Gold coin from hospital with demonic crest           |
|—————————————————————'———————————————————————————————————————————————————————|
|  Gold Coin                                                                  |
|  Ancient gold coin inscribed with a demonic crest. Thick and heavy, it      |
|  shines out even in a dark hospital room.                                   |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Platinum Coin      |  Platinum coin from hospital with dragon symbol       |
|—————————————————————'———————————————————————————————————————————————————————|
|  Platinum Coin                                                              |
|  Platinum coin inscribed with the symbol of a dragon. It's impossible to    |
|  tell whether it's new or old and it rings out with a lovely tone when      |
|  plunked.                                                                   |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Dungeon Key        |  Key carved from the bone of some animal.             |
|—————————————————————'———————————————————————————————————————————————————————|
|  Dungeon Key                                                                |
|  Apparently a key to some huge door, it is stamped with the image of some   |
|  god-like entity. Whether good or evil, it is impossible to tell.           |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Doyle Letter       |  Letter from Doyle found in Penitence Room            |
|—————————————————————'———————————————————————————————————————————————————————|
|  Doyle Letter                                                               |
|  Letter from Father Doyle found in the Penitence Room. Detailed within is   |
|  a list of various sins that became privy to him in the confessional.       |
|                                                                             |
|  NOTE: While you do get to read this during the game, it never actually     |
|        makes it into your inventory.                                        |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Oath Grail         |  Grail from which Death drank souls                   |
|—————————————————————'———————————————————————————————————————————————————————|
|  Oath Grail                                                                 |
|  Death drunk on souls, told the Overlord how to beat the Four Masks.        |
|  "Grail weakens Gold; Gold, Staff; Staff, Sword; and Sword, Drink. My oath  |
|  is to the Grail..."                                                        |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Crank              |  Crank for starting some kind of machine              |
|—————————————————————'———————————————————————————————————————————————————————|
|  Crank                                                                      |
|  Crank for starting some kind of machine. Judging by the size of the        |
|  handle, it must be a machine of terrific dimensions.                       |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Storeroom Key      |  Old key found near water-spitting lion               |
|—————————————————————'———————————————————————————————————————————————————————|
|  Storeroom Key                                                              |
|  Extremely rusty key that doesn't look as if it has been well looked        |
|  after.                                                                     |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Slide              |  Discovered at the doll museum. I see something...    |
|—————————————————————'———————————————————————————————————————————————————————|
|  Slide                                                                      |
|  Slide found in dollhouse. The upper half of a young girl can be seen       |
|  faintly. If I only I had a Projector...                                    |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Snake Card         |  Card with a picture of a snake. Useful in shops.     |
|—————————————————————'———————————————————————————————————————————————————————|
|  Snake Card                                                                 |
|  Card from the Wholesale Items Guild (WIG). Gives various benefits. But if  |
|  you lose on discount 5 times in a row with insufficient funds, it becomes  |
|  inactive.                                                                  |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Star Card          |  Guild card from Shanghai with picture of star.       |
|—————————————————————'———————————————————————————————————————————————————————|
|  Star Card                                                                  |
|  Card acquired from a fortune-telling boy in Shanghai. Very useful in       |
|  shops. Don't leave home without it.                                        |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Moon Card          |  Guild card with picture of moon. From Bistritz.      |
|—————————————————————'———————————————————————————————————————————————————————|
|  Moon Card                                                                  |
|  Guild card found in Bistritz. This one has a moon picture on it. Those     |
|  guild folks must be astrology fans.                                        |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Sun Card           |  Guild card with Sun picture. Bought in London        |
|—————————————————————'———————————————————————————————————————————————————————|
|  Sun Card                                                                   |
|  Guild card with picture of the Sun on it. I wonder why that person had     |
|  it? London is a strange city. All that fog and everything...               |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Eternity Card      |  Slightly thicker. "Eternity" is written on it        |
|—————————————————————'———————————————————————————————————————————————————————|
|  Eternity Card                                                              |
|  Guild card acquired from a suspicious man. Makes one realize that just     |
|  about anyone can be a guild member.                                        |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Earth Gravestone   |  Stone with same wavelength as Earth Tombstone        |
|—————————————————————'———————————————————————————————————————————————————————|
|  Earth Gravestone                                                           |
|  Oddly glowing stone. It gives off exactly the same wavelength as the one   |
|  in the graveyard.                                                          |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Water Gravestone   |  Stone with same cold feeling as Water Tombstone      |
|—————————————————————'———————————————————————————————————————————————————————|
|  Water Gravestone                                                           |
|  Strangely glowing stone. It emits the same cold feeling that I get in the  |
|  graveyard.                                                                 |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Air Gravestone     |  Stone with same qualities as the Air Tombstone       |
|—————————————————————'———————————————————————————————————————————————————————|
|  Air Gravestone                                                             |
|  Strangely glowing stone. It gives off the same airy feeling that I get in  |
|  the graveyard.                                                             |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Fire Gravestone    |  Stone with same hotness as the Fire Tombstone        |
|—————————————————————'———————————————————————————————————————————————————————|
|  Fire Gravestone                                                            |
|  Strangely glowing stone. It gives off the same hot feeling that I get in   |
|  the graveyard.                                                             |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Light Gravestone   |  Stone with same spirit as the Light Tombstone        |
|—————————————————————'———————————————————————————————————————————————————————|
|  Light Gravestone                                                           |
|  Strangely glowing stone. It seems to have the same mystic qualities as     |
|  the one in the graveyard.                                                  |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Dark Gravestone    |  Stone with same evil spirit as Darkness Tombstone    |
|—————————————————————'———————————————————————————————————————————————————————|
|  Darkness Gravestone                                                        |
|  Strangely glowing stone. It seems to have the same evil spirit as the one  |
|  in the graveyard.                                                          |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  DestructionStone   |  Stone imbued with unmatched power                    |
|—————————————————————'———————————————————————————————————————————————————————|
|  Stone of Destruction                                                       |
|  Oddly shaped stone. It emits a strange power the likes of which cannot be  |
|  felt anywhere else on earth or above.                                      |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Stone of Rebirth   |  Ultra-mysterious stone found among the ruins         |
|—————————————————————'———————————————————————————————————————————————————————|
|  Stone of Rebirth                                                           |
|  Made of a substance which seems to be somewhere between stone and metal.   |
|  Is it light, heavy, hard, soft? Even touching it, it is impossible to      |
|  tell.                                                                      |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Erotic Book        |  Legendary magazine, "Shanghai Angels"                |
|—————————————————————'———————————————————————————————————————————————————————|
|  Erotic Book                                                                |
|  Wh, what's this? The famous literary journal and pin-up magazine,          |
|  "Shanghai Angels"! Why would that be such a valuable item? Maybe I'll      |
|  find out in the future.                                                    |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Codex of Lurie     |  Secret book of summoning the Other Gods.             |
|—————————————————————'———————————————————————————————————————————————————————|
|  Codex of Lurie                                                             |
|  Greatly sought after, this ancient tome is rumored to be a secret guide    |
|  to summoning the "Other Gods".                                             |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Book of Rituals    |  Strange old book with small hidden clues.            |
|—————————————————————'———————————————————————————————————————————————————————|
|  Book of Rituals (A)                                                        |
|  Old book engraved with an image from Mt. Olympus. It says "The Memory      |
|  Palace... Cross the rainbow, then follow the drops of blood to the royal   |
|  garden".                                                                   |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Book of Rituals    |  Whoah. You found it. Impressive.                     |
|—————————————————————'———————————————————————————————————————————————————————|
|  Book of Rituals (B)                                                        |
|  Old book engraved with an image from Mt. Olympus. It says "Controller of   |
|  the rainbow. Go backwards like a devil. Follow the royal garden to the     |
|  drops of blood".                                                           |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  EmigreManuscript   |  Ancient book. A bookmark is inside.                  |
|—————————————————————'———————————————————————————————————————————————————————|
|  Emigre Manuscript (A)                                                      |
|  Legendary manuscript written on a skull. On it is scribbled: "stone        |
|  Temple.. Take the path of the left dragon...". The bookmark smells of      |
|  violets.                                                                   |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  EmigreManuscript   |  Legendary manuscript. Its fragrance has changed.     |
|—————————————————————'———————————————————————————————————————————————————————|
|  Emigre Manuscript (B)                                                      |
|  Manuscript written on a skull. On it is scribbled: "Stone Temple... Take   |
|  the path of the right dragon". The smell of violets has been replaced by   |
|  tiger lilies.                                                              |
|_____________________________________________________________________________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  Pulse Tract        |  Bacon's treasured old manuscript.                    |
|—————————————————————'———————————————————————————————————————————————————————|
|  Pulse Tract                                                                |
|  Bacon's manuscript: "The rainbow's treasure is a golden moon, burning      |
|  sun, old forest, royal garden, ocean's color, drops of blood and from the  |
|  sky to rebirth".                                                           |
'—————————————————————————————————————————————————————————————————————————————'




       ««  Shadow Hearts  »»                                   [A-1-07]
____________________________________________________________________________
\\\\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\\\\
\\\\                           Store/Shop List                           \\\\
 \\\\_____________________________________________________________________\\\\
  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Listed here are all of the items that you can buy in the game. This section is
listed in order of when the shops are available.


                               Zhaoyang Village
      .———————————————————————————————————————————————————————————————.
      |                -$-   Wandering Merchant   -$-                 |
      |===============================v===============================|
      | Bandanna            -     320 | TalismanOfLuck      -     480 |
      | Leather Belt        -     320 | Mermaid's Tear      -      70 |
      | Shell Bracelet      -    2770 | Holy Mother Bust    -      75 |
      | Bone Bracelet       -    2960 | Phoenix Tail        -      90 |
      | Thera Leaf          -      50 | Bronze Arrowhead    -     100 |
      | Mana Leaf           -     100 | Silver Hourglass    -     100 |
      | Pure Leaf           -     230 | Tent                -     480 |
      '———————————————————————————————'———————————————————————————————'

                                   Fengtian
      .———————————————————————————————————————————————————————————————.
      |                -$-   Fengtian Item Shop   -$-                 |
      |===============================v===============================|
      | Knuckle Blade       -    1200 | Thera Leaf          -      50 |
      | ShootingStarTome    -    1420 | Mana Leaf           -     100 |
      | Leather Vest        -    1000 | Pure Leaf           -     230 |
      | Leather Skirt       -    1200 | TalismanOfLuck      -     480 |
      | Bandanna            -     320 | Mermaid's Tear      -      70 |
      | Leather Belt        -     320 | Holy Mother Bust    -      75 |
      | Shell Bracelet      -    2770 | Angel's Feather     -      80 |
      | Bone Bracelet       -    2960 | Phoenix Tail        -      90 |
      | RosewoodBracelet    -    3000 | Bronze Dagger       -     200 |
      | Spikes              -    2810 | Gold Hourglass      -     200 |
      |                               | Tent                -     480 |
      '———————————————————————————————'———————————————————————————————'

                                    Dalian
      .———————————————————————————————————————————————————————————————.
      |               -$-   Sea Turtle Restaurant   -$-               |
      |===============================v===============================|
      | Bandanna            -     320 | Pure Leaf           -     230 |
      | Leather Cap         -     600 | TalismanOfLuck      -     480 |
      | Leather Belt        -     320 | Mermaid's Tear      -      70 |
      | Casual Belt         -     600 | Holy Mother Bust    -      75 |
      | Shell Bracelet      -    2770 | Angel's Feather     -      80 |
      | Bone Bracelet       -    2960 | Phoenix Tail        -      90 |
      | Rosewood Bracelet   -    3000 | Bronze Arrowhead    -     100 |
      | Spikes              -    2810 | Bronze Dagger       -     200 |
      | Brigand Earrings    -    5000 | Silver Hourglass    -     100 |
      | Pirate Earrings     -    5000 | Gold Hourglass      -     200 |
      | Thera Leaf          -      50 | Tent                -     480 |
      | Mana Leaf           -     100 |                               |
      '———————————————————————————————'———————————————————————————————'

                                    Dalian
      .———————————————————————————————————————————————————————————————.
      |                -$-   Underground Armory   -$-                 |
      |===============================v===============================|
      | Knuckle Blade       -    1200 | Type 94 Pistol      -    1300 |
      | ShootingStarTome    -    1420 | Leather Vest        -    1000 |
      | Hexagonal Staff     -    1100 | Leather Skirt       -    1200 |
      '———————————————————————————————'———————————————————————————————'

                               Smuggler's Boat
      .———————————————————————————————————————————————————————————————.
      |              -$-   Pachimon General Store   -$-               |
      |===============================v===============================|
      | Knuckle Blade       -    1200 | Voodoo Doll         -    5200 |
      | ShootingStarTome    -    1420 | Thera Leaf          -      50 |
      | Hexagonal Staff     -    1100 | Mana Leaf           -     100 |
      | Type 94 Pistol      -    1300 | Pure Leaf           -     230 |
      | Leather Vest        -    1000 | TalismanOfLuck      -     480 |
      | Leather Skirt       -    1200 | Mermaid's Tear      -      70 |
      | Bandanna            -     320 | Holy Mother Bust    -      75 |
      | Leather Cap         -     600 | Angel's Feather     -      80 |
      | Leather Belt        -     320 | Phoenix Tail        -      90 |
      | Casual Belt         -     600 | Bronze Arrowhead    -     100 |
      | Shell Bracelet      -    2770 | Bronze Dagger       -     200 |
      | Bone Bracelet       -    2960 | Silver Hourglass    -     100 |
      | Rosewood Bracelet   -    3000 | Gold Hourglass      -     200 |
      | Spikes              -    2810 | Tent                -     480 |
      '———————————————————————————————'———————————————————————————————'

                              Shanghai, Huayuan
      .———————————————————————————————————————————————————————————————.
      |                   -$-   Mika's House   -$-                    |
      |===============================v===============================|
      | Leather Cap         -     600 | Mana Seed           -     300 |
      | Studded Cap         -    1700 | Pure Leaf           -     230 |
      | Casual Belt         -     600 | Pure Seed           -     510 |
      | Western Belt        -    1700 | TalismanOfLuck      -     480 |
      | Shell Bracelet      -    2770 | TalismanOfMercy     -     820 |
      | Bone Bracelet       -    2960 | Mermaid's Tear      -      70 |
      | Rosewood Bracelet   -    3000 | Holy Mother Bust    -      75 |
      | Bell Bracelet       -    3120 | Angel's Feather     -      80 |
      | Spikes              -    2810 | Faerie's Sigh       -      85 |
      | Voodoo Doll         -    5200 | Phoenix Tail        -      90 |
      | Brigand Earrings    -    5000 | Bronze Arrowhead    -     100 |
      | Pirate Earrings     -    5000 | Bronze Dagger       -     200 |
      | Thera Leaf          -      50 | Silver Hourglass    -     100 |
      | Thera Seed          -     120 | Gold Hourglass      -     200 |
      | Mana Leaf           -     100 | Tent                -     480 |
      '———————————————————————————————'———————————————————————————————'

                              Shanghai, Huayuan
      .———————————————————————————————————————————————————————————————.
      |              -$-   Shanghai Weapon Studio   -$-               |
      |===============================v===============================|
      | Steel Claw          -    2800 | Nanbu Pistol        -    2900 |
      | Tome of the Moon    -    3000 | Studded Harness     -    2500 |
      | Pilgrim's Staff     -    2700 | Studded Bustier     -    2700 |
      '———————————————————————————————'———————————————————————————————'

                                 Temple Ruins
      .———————————————————————————————————————————————————————————————.
      |            -$-   Kato Pachimon General Store   -$-            |
      |===============================v===============================|
      | Leather Cap         -     600 | Pure Leaf           -     230 |
      | Studded Cap         -    1700 | Pure Seed           -     510 |
      | Casual Belt         -     600 | TalismanOfLuck      -     480 |
      | Western Belt        -    1700 | TalismanOfMercy     -     820 |
      | Shell Bracelet      -    2770 | Mermaid's Tear      -      70 |
      | Bone Bracelet       -    2960 | Holy Mother Bust    -      75 |
      | Rosewood Bracelet   -    3000 | Angel's Feather     -      80 |
      | Bell Bracelet       -    3120 | Faerie's Sigh       -      85 |
      | Spikes              -    2810 | Phoenix Tail        -      90 |
      | Leonardo's Bear     -    3330 | Bronze Arrowhead    -     100 |
      | Voodoo Doll         -    5200 | Bronze Dagger       -     200 |
      | Thera Leaf          -      50 | Silver Hourglass    -     100 |
      | Thera Seed          -     120 | Gold Hourglass      -     200 |
      | Mana Leaf           -     100 | Tent                -     480 |
      | Mana Seed           -     300 |                               |
      '———————————————————————————————'———————————————————————————————'

                                 Temple Ruins
      .———————————————————————————————————————————————————————————————.
      |           -$-   Master Shoho's Allowance Job   -$-            |
      |===============================v===============================|
      | Steel Claw          -    2800 | Thera Leaf          -      50 |
      | Tome of the Moon    -    3000 | Thera Seed          -     120 |
      | Pilgrim's Staff     -    2700 | Mana Leaf           -     100 |
      | Nanbu Pistol        -    2900 | Mana Seed           -     300 |
      | Studded Harness     -    2500 | Pure Leaf           -     230 |
      | Studded Bustier     -    2700 | Pure Seed           -     510 |
      | Leather Cap         -     600 | TalismanOfLuck      -     480 |
      | Studded Cap         -    1700 | TalismanOfMercy     -     820 |
      | Casual Belt         -     600 | Mermaid's Tear      -      70 |
      | Western Belt        -    1700 | Holy Mother Bust    -      75 |
      | Shell Bracelet      -    2770 | Angel's Feather     -      80 |
      | Bone Bracelet       -    2960 | Faerie's Sigh       -      85 |
      | Rosewood Bracelet   -    3000 | Phoenix Tail        -      90 |
      | Bell Bracelet       -    3120 | Bronze Arrowhead    -     100 |
      | Spikes              -    2810 | Bronze Dagger       -     200 |
      | Leonardo's Bear     -    3330 | Silver Hourglass    -     100 |
      | Voodoo Doll         -    5200 | Gold Hourglass      -     200 |
      |                               | Tent                -     480 |
      '———————————————————————————————'———————————————————————————————'

                               Kowloon Fortress
      .———————————————————————————————————————————————————————————————.
      |               -$-   Tight-lipped Merchant   -$-               |
      |===============================v===============================|
      | Leather Cap         -     600 | TalismanOfLuck      -     480 |
      | Studded Cap         -    1700 | TalismanOfMercy     -     820 |
      | Casual Belt         -     600 | TalismanOfWisdom    -    1280 |
      | Western Belt        -    1700 | Mermaid's Tear      -      70 |
      | Zodiac Bracelet     -   10300 | Holy Mother Bust    -      75 |
      | Cosmic Bracelet     -   11500 | Angel's Feather     -      80 |
      | Spikes              -    2810 | Faerie's Sigh       -      85 |
      | Leonardo's Bear     -    3330 | Imp's Fang          -      95 |
      | Voodoo Doll         -    5200 | Phoenix Tail        -      90 |
      | Thera Leaf          -      50 | Bronze Arrowhead    -     100 |
      | Thera Seed          -     120 | Bronze Dagger       -     200 |
      | Mana Leaf           -     100 | Silver Hourglass    -     100 |
      | Mana Seed           -     300 | Gold Hourglass      -     200 |
      | Pure Leaf           -     230 | Tent                -     480 |
      | Pure Seed           -     510 |                               |
      '———————————————————————————————'———————————————————————————————'

                            Shanghai, Kuihai Tower
      .———————————————————————————————————————————————————————————————.
      |     -$-   Shanghai Transport Reg. Logistic Comp. 8   -$-      |
      |===============================v===============================|
      | Steel Claw          -    2800 | Thera Leaf          -      50 |
      | Tome of the Moon    -    3000 | Thera Seed          -     120 |
      | Pilgrim's Staff     -    2700 | Mana Leaf           -     100 |
      | Nanbu Pistol        -    2900 | Mana Seed           -     300 |
      | Studded Harness     -    2500 | Pure Leaf           -     230 |
      | Studded Bustier     -    2700 | Pure Seed           -     510 |
      | Leather Cap         -     600 | TalismanOfLuck      -     480 |
      | Studded Cap         -    1700 | TalismanOfMercy     -     820 |
      | Casual Belt         -     600 | Mermaid's Tear      -      70 |
      | Western Belt        -    1700 | Holy Mother Bust    -      75 |
      | Bone Bracelet       -    2960 | Angel's Feather     -      80 |
      | RosewoodBracelet    -    3000 | Faerie's Sigh       -      85 |
      | Bell Bracelet       -    3120 | Imp's Fang          -      95 |
      | Mirror Bracelet     -    3240 | Phoenix Tail        -      90 |
      | Spikes              -    2810 | Bronze Arrowhead    -     100 |
      | Leonardo's Bear     -    3330 | Bronze Dagger       -     200 |
      | Voodoo Doll         -    5200 | Silver Hourglass    -     100 |
      |                               | Gold Hourglass      -     200 |
      '———————————————————————————————'———————————————————————————————'

                                    Prague
      .———————————————————————————————————————————————————————————————.
      |                   -$-   Time is Money   -$-                   |
      |===============================v===============================|
      | Chainmail Vest      -    5500 | Mana Seed           -     300 |
      | Silk Bolero         -    5940 | Mana Root           -     500 |
      | Studded Cap         -    1700 | Pure Leaf           -     230 |
      | Face Guard          -    3000 | Pure Seed           -     510 |
      | Western Belt        -    1700 | TalismanOfLuck      -     480 |
      | Shell Bracelet      -    2770 | TalismanOfMercy     -     820 |
      | Bone Bracelet       -    2960 | Mermaid's Tear      -      70 |
      | Rosewood Bracelet   -    3000 | Holy Mother Bust    -      75 |
      | Bell Bracelet       -    3120 | Angel's Feather     -      80 |
      | Mirror Bracelet     -    3240 | Faerie's Sigh       -      85 |
      | Spikes              -    2810 | Imp's Fang          -      95 |
      | Leonardo's Bear     -    3330 | Phoenix Tail        -      90 |
      | Voodoo Doll         -    5200 | Bronze Arrowhead    -     100 |
      | Jade Lariat         -    5050 | Bronze Dagger       -     200 |
      | Thera Seed          -     120 | Silver Hourglass    -     100 |
      | Thera Root          -     300 | Gold Hourglass      -     200 |
      |                               | Tent                -     480 |
      '———————————————————————————————'———————————————————————————————'

                                   Bistritz
      .———————————————————————————————————————————————————————————————.
      |                   -$-   Chicken Heart   -$-                   |
      |===============================v===============================|
      | Tome of the Sun     -    6020 | Chainmail Vest      -    5500 |
      | Royal Estoc         -    6230 | Silk Bolero         -    5940 |
      '———————————————————————————————'———————————————————————————————'

                                   Bistritz
      .———————————————————————————————————————————————————————————————.
      |                   -$-   Do Re Mi Shop   -$-                   |
      |===============================v===============================|
      | Studded Cap         -    1700 | Thera Seed          -     120 |
      | Western Belt        -    1700 | Thera Root          -     300 |
      | Metal Belt          -    3000 | Mana Seed           -     300 |
      | Shell Bracelet      -    2770 | Mana Root           -     500 |
      | Bone Bracelet       -    2960 | Pure Leaf           -     230 |
      | Rosewood Bracelet   -    3000 | Pure Seed           -     510 |
      | Bell Bracelet       -    3120 | TalismanOfLuck      -     480 |
      | Mirror Bracelet     -    3240 | TalismanOfMercy     -     820 |
      | Spikes              -    2810 | Soul Benediction    -     500 |
      | Pocket Watch        -    5200 | Bronze Arrowhead    -     100 |
      | Leonardo's Bear     -    3330 | Bronze Dagger       -     200 |
      | Voodoo Doll         -    5200 | Silver Hourglass    -     100 |
      | Coral Lariat        -    5050 | Gold Hourglass      -     200 |
      |                               | Tent                -     480 |
      '———————————————————————————————'———————————————————————————————'

                                    Rouen
      .———————————————————————————————————————————————————————————————.
      |               -$-   Tight-lipped Merchant   -$-               |
      |===============================v===============================|
      | Ever-Bible          -    9800 | Voodoo Doll         -    5200 |
      | Oracle's Staff      -    8600 | Jade Lariat         -    5050 |
      | SilverCrscntSwd     -    8300 | Coral Lariat        -    5050 |
      | RedLeatherJacket    -    8800 | Thera Seed          -     120 |
      | Jasper Cape         -    9200 | Thera Root          -     300 |
      | Headgear            -    5400 | Mana Seed           -     300 |
      | Circlet             -    5800 | Mana Root           -     500 |
      | Charming Pareo      -    5500 | Pure Leaf           -     230 |
      | Loin Guard          -    5200 | Pure Seed           -     510 |
      | Shell Bracelet      -    2770 | TalismanOfMercy     -     820 |
      | Bone Bracelet       -    2960 | TalismanOfWisdom    -    1280 |
      | Rosewood Bracelet   -    3000 | TalismanOfPurity    -    1760 |
      | Bell Bracelet       -    3120 | Soul Benediction    -     500 |
      | Mirror Bracelet     -    3240 | Bronze Arrowhead    -     100 |
      | Cosmic Bracelet     -   11500 | Bronze Dagger       -     200 |
      | Spikes              -    2810 | Silver Hourglass    -     100 |
      | Pocket Watch        -    5200 | Gold Hourglass      -     200 |
      | Will Power          -    6000 | Tent                -     480 |
      | Leonardo's Bear     -    3330 |                               |
      '———————————————————————————————'———————————————————————————————'


                          London, Old Castle Street
      .———————————————————————————————————————————————————————————————.
      |               -$-   Tight-lipped Merchant   -$-               |
      |===============================v===============================|
      | Ever-Bible          -    9800 | Voodoo Doll         -    5200 |
      | Oracle's Staff      -    8600 | Jade Lariat         -    5050 |
      | SilverCrscntSwd     -    8300 | Coral Lariat        -    5050 |
      | RedLeatherJacket    -    8800 | Thera Seed          -     120 |
      | Jasper Cape         -    9200 | Thera Root          -     300 |
      | Headgear            -    5400 | Mana Seed           -     300 |
      | Circlet             -    5800 | Mana Root           -     500 |
      | Charming Pareo      -    5500 | Pure Leaf           -     230 |
      | Loin Guard          -    5200 | Pure Seed           -     510 |
      | Shell Bracelet      -    2770 | TalismanOfMercy     -     820 |
      | Bone Bracelet       -    2960 | TalismanOfWisdom    -    1280 |
      | Rosewood Bracelet   -    3000 | TalismanOfPurity    -    1760 |
      | Bell Bracelet       -    3120 | Soul Benediction    -     500 |
      | Mirror Bracelet     -    3240 | Bronze Arrowhead    -     100 |
      | Cosmic Bracelet     -   11500 | Bronze Dagger       -     200 |
      | Spikes              -    2810 | Silver Hourglass    -     100 |
      | Pocket Watch        -    5200 | Gold Hourglass      -     200 |
      | Will Power          -    6000 | Tent                -     480 |
      | Leonardo's Bear     -    3330 |                               |
      '———————————————————————————————'———————————————————————————————'

                              Nemeton Monastery
      .———————————————————————————————————————————————————————————————.
      |                 -$-   Continental Zero   -$-                  |
      |===============================v===============================|
      | Silver Talon        -   16000 | Spikes              -    2810 |
      | Grand Bible         -   17400 | Pocket Watch        -    5200 |
      | Four Gods' Staff    -   15970 | Will Power          -    6000 |
      | 12 Gauge            -   15800 | Leonardo's Bear     -    3330 |
      | ExecutionerSwd      -   18030 | Voodoo Doll         -    5200 |
      | Steel Slingshot     -   14800 | Jade Lariat         -    5050 |
      | HiAlloySlingshot    -   19200 | Coral Lariat        -    5050 |
      | Stygian Robe        -   14800 | Thera Root          -     300 |
      | Snow-White Robe     -   15600 | Mana Root           -     500 |
      | Headgear            -    5400 | Pure Root           -    1000 |
      | Circlet             -    5800 | TalismanOfMercy     -     820 |
      | Charming Pareo      -    5500 | TalismanOfWisdom    -    1280 |
      | Loin Guard          -    5200 | TalismanOfPurity    -    1760 |
      | Shell Bracelet      -    2770 | Soul Benediction    -     500 |
      | Bone Bracelet       -    2960 | Bronze Arrowhead    -     100 |
      | Rosewood Bracelet   -    3000 | Bronze Dagger       -     200 |
      | Bell Bracelet       -    3120 | Silver Hourglass    -     100 |
      | Mirror Bracelet     -    3240 | Gold Hourglass      -     200 |
      | Zodiac Bracelet     -   10300 | Tent                -     480 |
      | Cosmic Bracelet     -   11500 |                               |
      '———————————————————————————————'———————————————————————————————'

              Prague (after the events in the Nemeton Monastery)
      .———————————————————————————————————————————————————————————————.
      |               -$-   Tight-lipped Merchant   -$-               |
      |===============================v===============================|
      | Weird Bottle        -   18000 | Pure Extract        -   20000 |
      | Thera Extract       -    5000 | Third Key           -   30000 |
      | Mana Extract        -   10000 |                               |
      '———————————————————————————————'———————————————————————————————'




       ««  Shadow Hearts  »»                                   [A-1-08]
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\\\\                         Acupuncturist Costs                         \\\\
 \\\\_____________________________________________________________________\\\\
  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Listed here are all of the weapons in the game and how much it costs to power
each one up through Acupuncture via Meiyuan.


——————————.
|   Yuri   |
|——————————'——————————————————————————————————————————————————————————————————.
|   Leather Gloves                                    Grand Total:     3840   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |    480 | Atk/2 |    920 | Atk/3 |   1440 | Atk/Subtotal |    2880   |
| Hit/1 |    160 | Hit/2 |    320 | Hit/3 |    480 | Hit/Subtotal |     960   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Knuckle Blade                                     Grand Total:     7200   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |    900 | Atk/2 |   1800 | Atk/3 |   2700 | Atk/Subtotal |    5400   |
| Hit/1 |    300 | Hit/2 |    600 | Hit/3 |    900 | Hit/Subtotal |    1800   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Steel Claw                                        Grand Total:    16800   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |   2100 | Atk/2 |   4200 | Atk/3 |   6300 | Atk/Subtotal |   12600   |
| Hit/1 |    700 | Hit/2 |   1400 | Hit/3 |   2100 | Hit/Subtotal |    4200   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Hand Needle                                       Grand Total:    24000   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |   3000 | Atk/2 |   6000 | Atk/3 |   9000 | Atk/Subtotal |   18000   |
| Hit/1 |   1000 | Hit/2 |   2000 | Hit/3 |   3000 | Hit/Subtotal |    6000   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Brass Knuckles                                    Grand Total:    60000   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |   7500 | Atk/2 |  15000 | Atk/3 |  22500 | Atk/Subtotal |   45000   |
| Hit/1 |   2500 | Hit/2 |   5000 | Hit/3 |   7500 | Hit/Subtotal |   15000   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Silver Talon                                      Grand Total:    96000   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |  12000 | Atk/2 |  24000 | Atk/3 |  36000 | Atk/Subtotal |   72000   |
| Hit/1 |   4000 | Hit/2 |   8000 | Hit/3 |  12000 | Hit/Subtotal |   24000   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Silver Wolf Fang                                  Grand Total:   175776   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |  21972 | Atk/2 |  43944 | Atk/3 |  65916 | Atk/Subtotal |  131832   |
| Hit/1 |   7324 | Hit/2 |  14648 | Hit/3 |  21972 | Hit/Subtotal |   43944   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Nightbird Claw                                    Grand Total:   300000   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |  37500 | Atk/2 |  75000 | Atk/3 | 112500 | Atk/Subtotal |  225000   |
| Hit/1 |  12500 | Hit/2 |  25000 | Hit/3 |  37500 | Hit/Subtotal |   75000   |
'———————'————————'———————'————————'———————'————————'——————————————'———————————'


———————————.
|   Alice   |
|———————————'—————————————————————————————————————————————————————————————————.
|   Small Bible                                       Grand Total:     4320   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |    540 | Atk/2 |   1080 | Atk/3 |   1620 | Atk/Subtotal |    3240   |
| Hit/1 |    180 | Hit/2 |    360 | Hit/3 |    540 | Hit/Subtotal |    1080   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   ShootingStarTome                                  Grand Total:     8496   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |   1062 | Atk/2 |   2124 | Atk/3 |   3186 | Atk/Subtotal |    6372   |
| Hit/1 |    354 | Hit/2 |    708 | Hit/3 |   1062 | Hit/Subtotal |    2124   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Tome of the Moon                                  Grand Total:    17976   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |   2247 | Atk/2 |   4494 | Atk/3 |   6741 | Atk/Subtotal |   13482   |
| Hit/1 |    749 | Hit/2 |   1498 | Hit/3 |   2247 | Hit/Subtotal |    4494   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Tome of the Sun                                   Grand Total:    36120   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |   4515 | Atk/2 |   9030 | Atk/3 |  13545 | Atk/Subtotal |   27090   |
| Hit/1 |   1505 | Hit/2 |   3010 | Hit/3 |   4515 | Hit/Subtotal |    9030   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Ever-Bible                                        Grand Total:    58800   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |   7350 | Atk/2 |  14700 | Atk/3 |  22050 | Atk/Subtotal |   44100   |
| Hit/1 |   2450 | Hit/2 |   4900 | Hit/3 |   7350 | Hit/Subtotal |   14700   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Grand Bible                                       Grand Total:   104400   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |  13050 | Atk/2 |  26100 | Atk/3 |  39150 | Atk/Subtotal |   78300   |
| Hit/1 |   4350 | Hit/2 |   8700 | Hit/3 |  13050 | Hit/Subtotal |   26100   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   HolyBook-Martyrs                                  Grand Total:   189336   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |  23667 | Atk/2 |  47334 | Atk/3 |  71001 | Atk/Subtotal |  142002   |
| Hit/1 |   7889 | Hit/2 |  15778 | Hit/3 |  23667 | Hit/Subtotal |   47334   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Holy Book-Flesh                                   Grand Total:   259176   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |  32397 | Atk/2 |  64794 | Atk/3 |  97191 | Atk/Subtotal |  194382   |
| Hit/1 |  10799 | Hit/2 |  21598 | Hit/3 |  21598 | Hit/Subtotal |   64794   |
'———————'————————'———————'————————'———————'————————'——————————————'———————————'


—————————————.
|   Zhuzhen   |
|—————————————'———————————————————————————————————————————————————————————————.
|   Oak Staff                                         Grand Total:     3480   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |    435 | Atk/2 |    870 | Atk/3 |   1305 | Atk/Subtotal |    2610   |
| Hit/1 |    145 | Hit/2 |    290 | Hit/3 |    435 | Hit/Subtotal |     870   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Hexagonal Staff                                   Grand Total:     6576   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |    822 | Atk/2 |   1644 | Atk/3 |   2466 | Atk/Subtotal |    4932   |
| Hit/1 |    274 | Hit/2 |    548 | Hit/3 |    822 | Hit/Subtotal |    1644   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Pilgrim's Staff                                   Grand Total:    16176   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |   2022 | Atk/2 |   4044 | Atk/3 |   6066 | Atk/Subtotal |   12132   |
| Hit/1 |    674 | Hit/2 |   1348 | Hit/3 |   2022 | Hit/Subtotal |    4044   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Hermit's Staff                                    Grand Total:    35880   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |   4485 | Atk/2 |   8970 | Atk/3 |  13455 | Atk/Subtotal |   26910   |
| Hit/1 |   1495 | Hit/2 |   2990 | Hit/3 |   4485 | Hit/Subtotal |    8970   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Oracle's Staff                                    Grand Total:    51600   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |   6450 | Atk/2 |  12900 | Atk/3 |  19350 | Atk/Subtotal |   38700   |
| Hit/1 |   2150 | Hit/2 |   4300 | Hit/3 |   6450 | Hit/Subtotal |   12900   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Four Gods' Staff                                  Grand Total:    95808   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |  11976 | Atk/2 |  23952 | Atk/3 |  35928 | Atk/Subtotal |   71856   |
| Hit/1 |   3992 | Hit/2 |   7984 | Hit/3 |  11976 | Hit/Subtotal |   23952   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Sage Staff                                        Grand Total:   185376   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |  23172 | Atk/2 |  46344 | Atk/3 |  69516 | Atk/Subtotal |  139032   |
| Hit/1 |   7724 | Hit/2 |  15448 | Hit/3 |  23172 | Hit/Subtotal |   46344   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Holy Peak Staff                                   Grand Total:   273336   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |  34167 | Atk/2 | 102501 | Atk/3 | 102501 | Atk/Subtotal |  205002   |
| Hit/1 |  11389 | Hit/2 |  34167 | Hit/3 |  34167 | Hit/Subtotal |   68334   |
'———————'————————'———————'————————'———————'————————'——————————————'———————————'


———————————————.
|   Margarete   |
|———————————————'—————————————————————————————————————————————————————————————.
|   Mini-Mauser                                       Grand Total:     4080   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |    510 | Atk/2 |   1020 | Atk/3 |   1530 | Atk/Subtotal |    3060   |
| Hit/1 |    170 | Hit/2 |    340 | Hit/3 |    510 | Hit/Subtotal |    1020   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Type 94 Pistol                                    Grand Total:     7776   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |    972 | Atk/2 |   1944 | Atk/3 |   2916 | Atk/Subtotal |    5832   |
| Hit/1 |    324 | Hit/2 |    648 | Hit/3 |    972 | Hit/Subtotal |    1944   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Nanbu Pistol                                      Grand Total:    17400   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |   2175 | Atk/2 |   4350 | Atk/3 |   6525 | Atk/Subtotal |   13050   |
| Hit/1 |    725 | Hit/2 |   1450 | Hit/3 |   2175 | Hit/Subtotal |    4350   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Zeruel                                            Grand Total:    36120   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |   4515 | Atk/2 |   9030 | Atk/3 |  13545 | Atk/Subtotal |   27090   |
| Hit/1 |   1505 | Hit/2 |   3010 | Hit/3 |   4515 | Hit/Subtotal |    9030   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Draze                                             Grand Total:    54600   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |   6825 | Atk/2 |  13650 | Atk/3 |  20475 | Atk/Subtotal |   40950   |
| Hit/1 |   2275 | Hit/2 |   4550 | Hit/3 |   6825 | Hit/Subtotal |   13650   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   12 Gauge                                          Grand Total:    94800   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |  11850 | Atk/2 |  23700 | Atk/3 |  35550 | Atk/Subtotal |   71100   |
| Hit/1 |   3950 | Hit/2 |   7900 | Hit/3 |  11850 | Hit/Subtotal |   23700   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Mauser Prototype                                  Grand Total:   172800   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |  21600 | Atk/2 |  43200 | Atk/3 |  64800 | Atk/Subtotal |  129600   |
| Hit/1 |   7200 | Hit/2 |  14400 | Hit/3 |  21600 | Hit/Subtotal |   43200   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   10 Gauge                                          Grand Total:   276696   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |  34587 | Atk/2 |  69174 | Atk/3 | 103761 | Atk/Subtotal |  207522   |
| Hit/1 |  11529 | Hit/2 |  23058 | Hit/3 |  34587 | Hit/Subtotal |   69174   |
'———————'————————'———————'————————'———————'————————'——————————————'———————————'


———————————.
|   Keith   |
|———————————'—————————————————————————————————————————————————————————————————.
|   Antique Rapier                                    Grand Total:    27576   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |   3447 | Atk/2 |   6894 | Atk/3 |  10341 | Atk/Subtotal |   20682   |
| Hit/1 |   1149 | Hit/2 |   2298 | Hit/3 |   3447 | Hit/Subtotal |    6894   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Royal Estoc                                       Grand Total:    37368   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |   4671 | Atk/2 |   9342 | Atk/3 |  14103 | Atk/Subtotal |   28026   |
| Hit/1 |   1557 | Hit/2 |   3114 | Hit/3 |   4671 | Hit/Subtotal |    9342   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   SilverCrscntSwd                                   Grand Total:    49776   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |   6222 | Atk/2 |  12444 | Atk/3 |  18666 | Atk/Subtotal |   37332   |
| Hit/1 |   2074 | Hit/2 |   4148 | Hit/3 |   6222 | Hit/Subtotal |   12444   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   SwdOfTheBrsrkr                                    Grand Total:    59376   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |   7422 | Atk/2 |  14844 | Atk/3 |  22266 | Atk/Subtotal |   44532   |
| Hit/1 |   2474 | Hit/2 |   4948 | Hit/3 |   7422 | Hit/Subtotal |   14844   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   ExecutionerSwd                                    Grand Total:   108168   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |  13521 | Atk/2 |  27042 | Atk/3 |  40563 | Atk/Subtotal |   81126   |
| Hit/1 |   4507 | Hit/2 |   9014 | Hit/3 |  13521 | Hit/Subtotal |   27042   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Deathblade, Jiru                                  Grand Total:   120096   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |  15012 | Atk/2 |  30024 | Atk/3 |  45036 | Atk/Subtotal |   90072   |
| Hit/1 |   5004 | Hit/2 |  10008 | Hit/3 |  15012 | Hit/Subtotal |   30024   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   V-blade-Blodauth                                  Grand Total:   182376   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |  22797 | Atk/2 |  45594 | Atk/3 |  68391 | Atk/Subtotal |  136782   |
| Hit/1 |   7599 | Hit/2 |  15198 | Hit/3 |  22797 | Hit/Subtotal |   45594   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   DemonSwd-Tyrving                                  Grand Total:   291600   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |  36450 | Atk/2 |  72900 | Atk/3 | 109350 | Atk/Subtotal |  218700   |
| Hit/1 |  12150 | Hit/2 |  24300 | Hit/3 |  36450 | Hit/Subtotal |   72900   |
'———————'————————'———————'————————'———————'————————'——————————————'———————————'


————————————.
|   Halley   |
|————————————'————————————————————————————————————————————————————————————————.
|   Slingshot                                         Grand Total:    26616   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |   3327 | Atk/2 |   6654 | Atk/3 |   9981 | Atk/Subtotal |   19962   |
| Hit/1 |   1109 | Hit/2 |   2218 | Hit/3 |   3327 | Hit/Subtotal |    6654   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Oak Slingshot                                     Grand Total:    26976   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |   3372 | Atk/2 |   6744 | Atk/3 |  10116 | Atk/Subtotal |   20232   |
| Hit/1 |   1124 | Hit/2 |   2248 | Hit/3 |   3372 | Hit/Subtotal |    6744   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Laurel Slingshot                                  Grand Total:    26760   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |   3345 | Atk/2 |   6690 | Atk/3 |  10035 | Atk/Subtotal |   20070   |
| Hit/1 |   1115 | Hit/2 |   2230 | Hit/3 |   2230 | Hit/Subtotal |    6690   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Steel Slingshot                                   Grand Total:    88800   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |  11100 | Atk/2 |  22200 | Atk/3 |  33300 | Atk/Subtotal |   66600   |
| Hit/1 |   3700 | Hit/2 |   7400 | Hit/3 |  11100 | Hit/Subtotal |   22200   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Imp. Slingshot                                    Grand Total:   120000   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |  15000 | Atk/2 |  30000 | Atk/3 |  45000 | Atk/Subtotal |   90000   |
| Hit/1 |   5000 | Hit/2 |  10000 | Hit/3 |  15000 | Hit/Subtotal |   30000   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   HiAlloySlingshot                                  Grand Total:   115200   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |  14400 | Atk/2 |  28800 | Atk/3 |  43200 | Atk/Subtotal |   86400   |
| Hit/1 |   4800 | Hit/2 |   9600 | Hit/3 |  14400 | Hit/Subtotal |   28800   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Crank Slingshot                                   Grand Total:   168960   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |  21120 | Atk/2 |  42240 | Atk/3 |  63360 | Atk/Subtotal |  126720   |
| Hit/1 |   7040 | Hit/2 |  14080 | Hit/3 |  21120 | Hit/Subtotal |   42240   |
|_______|________|_______|________|_______|________|______________|___________|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|   Volt Snipe                                        Grand Total:   244920   |
|———————.————————.———————.————————.———————.————————.——————————————.———————————|
| Atk/1 |  30615 | Atk/2 |  61230 | Atk/3 |  91845 | Atk/Subtotal |  183690   |
| Hit/1 |  10205 | Hit/2 |  20410 | Hit/3 |  30615 | Hit/Subtotal |   61230   |
'———————'————————'———————'————————'———————'————————'——————————————'———————————'




       ««  Shadow Hearts  »»                                   [A-1-09]
____________________________________________________________________________
\\\\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\\\\
\\\\                             The Lottery                             \\\\
 \\\\_____________________________________________________________________\\\\
  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Listed here are the locations of all 30 of the Lottery Tickets in the game, as
well as all 16 Lottery Members and their prizes.


=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=
                          Lottery Ticket Locations
=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=

Lottery Ticket #01 - Zhaoyang Village (dropped by Felinus)
Lottery Ticket #02 - Fengtian (after explosion, in alley)
Lottery Ticket #03 - Fengtian Sewers (hole in the wall)
Lottery Ticket #04 - Dalian (in a chest on the dock)
Lottery Ticket #05 - Dalian (reward for finding the turtle)

Lottery Ticket #06 - Smuggler's Boat (in the wheelhouse)
Lottery Ticket #07 - Shanghai, Huayuan (near Hasty Kawa)
Lottery Ticket #08 - Shanghai, Huayuan (Zhen's bar)
Lottery Ticket #09 - Temple Ruins (behind pillar at the entrance)
Lottery Ticket #10 - Shanghai, Huayuan (dog mini-game)

Lottery Ticket #11 - Kowloon Fortress (in urinal/water fountain)
Lottery Ticket #12 - Kuihai Tower (beside first Save Point)
Lottery Ticket #13 - Kuihai Tower (beside where you fought Badger Devil)
Lottery Ticket #14 - Prague (behind the tree on the north end of town)
Lottery Ticket #15 - Bistritz (at the entrance, by the left stone pillar)

Lottery Ticket #16 - Blue Castle (in coffin room, along skinny path)
Lottery Ticket #17 - Blue Castle (in prison cell in the tower)
Lottery Ticket #18 - Prague (after Yuri rejoins, in the men's bathroom)
Lottery Ticket #19 - Rouen (on the left side after entering town)
Lottery Ticket #20 - Rouen (by the barrels in the rear of the church)

Lottery Ticket #21 - London, Old Castle Street (near the Inn)
Lottery Ticket #22 - London, Old Castle Street (London Rats' hideout)
Lottery Ticket #23 - London, Old Castle Street (Knowledgeable Carl's house)
Lottery Ticket #24 - London, Orphanage (by the fireplace upstairs)
Lottery Ticket #25 - Calios Mental Hospital (in a chest, 3rd area)

Lottery Ticket #26 - Nemeton Monastery (after entering the actual ruins)
Lottery Ticket #27 - Dollhouse (on the table, 2nd room)
Lottery Ticket #28 - Cave Temple (in chest in the maze)
Lottery Ticket #29 - Ancient Ruins (between the green and turquoise rooms)
Lottery Ticket #30 - Neameeto (after the first boss, on the left)


=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=
                     Lottery Member Locations and Prizes
=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=—=

          _________________________________________________________
          \$$$$ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ $$$$/
           \              [_LOTTERY MEMBER NO. 15_]              /
            \___________________________________________________/
             \¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
              \           (Red)  |  Jade Lariat               /
              /        (Yellow)  |  B.Tortoise Fang           \
             /      (Turquoise)  |  TalismanOfMercy            \
            /           (Green)  |  Pure Seed                   \
           /            (White)  |  Tissues                      \
          /$$$$ _ _ _ _ _ _ _ _ _|_ _ _ _ _ _ _ _ _ _ _ _ _ _ $$$$\
          ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Location: Fengtian (Building-loving Man)

Make sure to win the Jade Lariat before continuing on; it widens your Hit Area
on your Ring, it's well worth it!


          _________________________________________________________
          \$$$$ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ $$$$/
           \              [_LOTTERY MEMBER NO. 14_]              /
            \___________________________________________________/
             \¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
              \           (Red)  |  Pocket Watch              /
              /        (Yellow)  |  W.Tiger Hair              \
             /      (Turquoise)  |  TeaOfTheHealer             \
            /           (Green)  |  Pure Leaf                   \
           /            (White)  |  Tissues                      \
          /$$$$ _ _ _ _ _ _ _ _ _|_ _ _ _ _ _ _ _ _ _ _ _ _ _ $$$$\
          ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Location: Dalian (Filthy Samo)

Make sure to win the Pocket Watch before continuing on; it gives the wearer
resistance to Judgment Ring anomalies in battle.


          _________________________________________________________
          \$$$$ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ $$$$/
           \              [_LOTTERY MEMBER NO. 13_]              /
            \___________________________________________________/
             \¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
              \           (Red)  |  Iron Clogs                /
              /        (Yellow)  |  B.Dragon Horn             \
             /      (Turquoise)  |  Witch's Broth              \
            /           (Green)  |  Pure Leaf                   \
           /            (White)  |  Tissues                      \
          /$$$$ _ _ _ _ _ _ _ _ _|_ _ _ _ _ _ _ _ _ _ _ _ _ _ $$$$\
          ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Location: Smuggler's Boat (Courier Subordinate)

The ring here moves fast, so remember, equipping the Pocket Watch will make it
easier to hit the areas! Make sure to win the Iron Clogs before continuing on;
it slows down the indicator speed on your Judgment Ring, but it also lowers
your Agl 15 points.


          _________________________________________________________
          \$$$$ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ $$$$/
           \              [_LOTTERY MEMBER NO. 12_]              /
            \___________________________________________________/
             \¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
              \           (Red)  |  Star Card                 /
              /        (Yellow)  |  R.Phoenix Talon           \
             /      (Turquoise)  | *TeaOfTheSage               \
            /           (Green)  |  Pure Seed                   \
           /            (White)  |  Tissues                      \
          /$$$$ _ _ _ _ _ _ _ _ _|_ _ _ _ _ _ _ _ _ _ _ _ _ _ $$$$\
          ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Location: Shanghai, Huayuan (Sharp Van)

* - The Prize Listing in game lists this prize as TeaOfTheHolyOne, and even
    says that you receive it after winning it. However, if you check your
    inventory, you will receive a TeaOfTheSage instead.

The ring here moves REALLY fast, so remember, equipping the Pocket Watch will
make it easier to hit the areas! Make sure to win the Star Card before
continuing on; it allows you to get up to 20% off on your purchases, and 10%
more on your sales!


          _________________________________________________________
          \$$$$ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ $$$$/
           \              [_LOTTERY MEMBER NO. 11_]              /
            \___________________________________________________/
             \¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
              \           (Red)  |  Flash Badge               /
              /        (Yellow)  |  Kirin Scale               \
             /      (Turquoise)  |  Priest's Wine              \
            /           (Green)  |  Pure Seed                   \
           /            (White)  |  Tissues                      \
          /$$$$ _ _ _ _ _ _ _ _ _|_ _ _ _ _ _ _ _ _ _ _ _ _ _ $$$$\
          ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Location: Temple Ruins (Master Xiaofang)

The ring here moves fast, so remember, equipping the Pocket Watch will make it
easier to hit the areas! Make sure to win the Flash Badge before continuing on;
it increases your agility by 25 points, but it makes your indicator on your
Judgment Ring spin twice as fast!


          _________________________________________________________
          \$$$$ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ $$$$/
           \              [_LOTTERY MEMBER NO. 10_]              /
            \___________________________________________________/
             \¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
              \           (Red)  |  Mind's Eye                /
              /        (Yellow)  |  Moon Swallow              \
             /      (Turquoise)  |  TalismanOfWisdom           \
            /           (Green)  |  Pure Seed                   \
           /            (White)  |  Tissues                      \
          /$$$$ _ _ _ _ _ _ _ _ _|_ _ _ _ _ _ _ _ _ _ _ _ _ _ $$$$\
          ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Location: Kowloon Fortress (Invincible Nee)

The ring here moves REALLY fast. Normally, equipping the Pocket Watch would
make it run normally, but it has no effect this time, so it'll probably take
you QUITE a few tries to get this. Make sure to win the Mind's Eye before
continuing on; it's arguably the best accessory in the game. It will make the
areas on your Judgment Ring invisible, but it'll DOUBLE (yes, DOUBLE) your
physical attack! Paired with a Jade Lariat and weapons that have the Hit Area
widened on them, (or if you're just that good at Yuri's ring) Yuri becomes
ridiculously overpowered.


          _________________________________________________________
          \$$$$ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ $$$$/
           \              [_LOTTERY MEMBER NO. 09_]              /
            \___________________________________________________/
             \¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
              \           (Red)  |  Warlock Earrings          /
              /        (Yellow)  |  Star Swallow              \
             /      (Turquoise)  |  Soul Benediction           \
            /           (Green)  |  Pure Seed                   \
           /            (White)  |  Tissues                      \
          /$$$$ _ _ _ _ _ _ _ _ _|_ _ _ _ _ _ _ _ _ _ _ _ _ _ $$$$\
          ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Location: Shanghai, Kuihai Tower (Private Matsuura)

The ring here moves fast, so remember, equipping the Pocket Watch will make it
easier to hit the areas! Make sure to win the Warlock Earrings before
continuing on; it increases your S-Atk up 20%, but will also increase the
damage received from S-Atks by 20%!


          _________________________________________________________
          \$$$$ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ $$$$/
           \              [_LOTTERY MEMBER NO. 08_]              /
            \___________________________________________________/
             \¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
              \           (Red)  |  Brsrkr Earrings           /
              /        (Yellow)  |  Seal of Luck              \
             /      (Turquoise)  |  TalismanOfPurity           \
            /           (Green)  |  Thera Root                  \
           /            (White)  |  Tissues                      \
          /$$$$ _ _ _ _ _ _ _ _ _|_ _ _ _ _ _ _ _ _ _ _ _ _ _ $$$$\
          ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Location: Prague (Guard Homas)

The ring here EXTREMELY SLOW, so it should be VERY easy to get whatever you
want! Make sure to win the Brsrkr Earrings before continuing on; it increases
your max HP 20%!


          _________________________________________________________
          \$$$$ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ $$$$/
           \              [_LOTTERY MEMBER NO. 07_]              /
            \___________________________________________________/
             \¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
              \           (Red)  |  Oracle Earrings           /
              /        (Yellow)  |  Seal of Life              \
             /      (Turquoise)  |  TeaOfTheHolyOne            \
            /           (Green)  |  Mana Root                   \
           /            (White)  |  Tissues                      \
          /$$$$ _ _ _ _ _ _ _ _ _|_ _ _ _ _ _ _ _ _ _ _ _ _ _ $$$$\
          ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Location: Bistritz (Hunter Warda)

Nothing strange about the ring here. Make sure to win the Oracle Earrings
before continuing on; it increases your max MP 20%!


          _________________________________________________________
          \$$$$ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ $$$$/
           \              [_LOTTERY MEMBER NO. 06_]              /
            \___________________________________________________/
             \¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
              \           (Red)  |  Accelerator               /
              /        (Yellow)  |  Seal of Aura              \
             /      (Turquoise)  |  Alchemist'sWater           \
            /           (Green)  |  Pure Root                   \
           /            (White)  |  Tissues                      \
          /$$$$ _ _ _ _ _ _ _ _ _|_ _ _ _ _ _ _ _ _ _ _ _ _ _ $$$$\
          ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Location: Rouen (Hooked-nose Robin)

Nothing strange about the ring here. Make sure to win the Accelerator here
before continuing on; it doubles your Pedometer steps with each step you take!
Just remember, that the person wearing the Pedometer must be wearing the
Accelerator at the same time, it won't work if they're on separate party
members.


          _________________________________________________________
          \$$$$ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ $$$$/
           \              [_LOTTERY MEMBER NO. 05_]              /
            \___________________________________________________/
             \¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
              \           (Red)  |  Priest Earrings           /
              /        (Yellow)  |  Seal of Speed             \
             /      (Turquoise)  |  Thera Extract              \
            /           (Green)  |  Thera Root                  \
           /            (White)  |  Tissues                      \
          /$$$$ _ _ _ _ _ _ _ _ _|_ _ _ _ _ _ _ _ _ _ _ _ _ _ $$$$\
          ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Location: London, Old Castle Street (Drunken Orro)

While the speed of the indicator isn't anything unusual, all of the areas are
TINY! Equip the Pocket Watch before playing, and they'll be easier to hit. Make
sure to win the Priest Earrings here before continuing on; they decrease MP
consumption by 20%!


          _________________________________________________________
          \$$$$ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ $$$$/
           \              [_LOTTERY MEMBER NO. 04_]              /
            \___________________________________________________/
             \¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
              \           (Red)  |  Eternity Card             /
              /        (Yellow)  |  Seal of Force             \
             /      (Turquoise)  |  Mana Extract               \
            /           (Green)  |  Mana Root                   \
           /            (White)  |  Tissues                      \
          /$$$$ _ _ _ _ _ _ _ _ _|_ _ _ _ _ _ _ _ _ _ _ _ _ _ $$$$\
          ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Location: Calios Mental Hospital (Introverted Chopin)

Nothing strange about the ring here. Make sure to win the Eternity Card here
before continuing on; it's the best Guild Card, allowing you to get 50%
discounts and 25% price rises!


          _________________________________________________________
          \$$$$ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ $$$$/
           \              [_LOTTERY MEMBER NO. 03_]              /
            \___________________________________________________/
             \¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
              \           (Red)  |  Crucifix                  /
              /        (Yellow)  |  Seal of Wisdom            \
             /      (Turquoise)  |  Pure Extract               \
            /           (Green)  |  Pure Root                   \
           /            (White)  |  Tissues                      \
          /$$$$ _ _ _ _ _ _ _ _ _|_ _ _ _ _ _ _ _ _ _ _ _ _ _ $$$$\
          ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Location: London, The Orphanage (Pot-lover Macken)

The ring here is INVISIBLE, so make sure to equip the Pocket Watch so you can
see it, which then becomes the easiest Lottery of the game. Little brat....
Anyway, make sure to win the Crucifix before continuing on; you already have
one, but since it cancels out all status effects, you'll definitely want a
second!


          _________________________________________________________
          \$$$$ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ $$$$/
           \              [_LOTTERY MEMBER NO. 02_]              /
            \___________________________________________________/
             \¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
              \           (Red)  |  10 Gauge                  /
              /        (Yellow)  |  Dice of Caesar            \
             /      (Turquoise)  |  Seal of Strength           \
            /           (Green)  |  Eye of Ouroboros            \
           /            (White)  |  Tissues                      \
          /$$$$ _ _ _ _ _ _ _ _ _|_ _ _ _ _ _ _ _ _ _ _ _ _ _ $$$$\
          ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Location: Rouen (Fake-nose Man)

The ring here moves REALLY fast. And in addition to that, the hit areas are
pretty small. Normally, equipping the Pocket Watch would make it run normally,
but it has no effect this time, so it'll probably take you QUITE a few tries to
get this. This guy is special for one reason: Once you win the 10 Gauge for
Margarete, he will revert back to Lottery Member No. 06.

- The Eye of Ouroboros fully Restores MP and SP when used. You may want to get
  a few of these, as they'll come in handy in the final battles.

- The Seal of Strength increases your strength, obviously. I don't think they
  ever really benefit your party members THAT much, so avoid getting them
  UNLESS you've already bought all you like with your Lottery Tickets and have
  extra to spend.

- The Dice of Caesar allow some of your allies to gain 3x strength in battle,
  but can miss some or all of your party sometimes. I avoid these just because
  it's not a guaranteed boost in battle, but some others may find it useful.

- The 10 Gauge is Margarete's best weapon; make sure to win it, but save it
  for last. You may even want to wait on getting this until you visit the
  remaining Lottery Members, depending on how many of these middle three items
  you may want.


          _________________________________________________________
          \$$$$ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ $$$$/
           \              [_LOTTERY MEMBER NO. 01_]              /
            \___________________________________________________/
             \¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
              \           (Red)  |  Thief Earrings            /
              /        (Yellow)  |  Key to Success            \
             /      (Turquoise)  |  Seal of Vitality           \
            /           (Green)  |  Fruit of Yggdrasil          \
           /            (White)  |  Tissues                      \
          /$$$$ _ _ _ _ _ _ _ _ _|_ _ _ _ _ _ _ _ _ _ _ _ _ _ $$$$\
          ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Location: Blue Castle (Keith-like invisible man)

The ring here is INSANELY FAST, and there's no way to slow it down, so good
luck! Make sure to win the Thief Earrings before continuing on; it's like the
Brigand and Pirate Earrings combined, with no downfall! They'll allow you to
get a 20% higher chance at treasure after battle, as well as 20% more Cash!


          _________________________________________________________
          \$$$$ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ $$$$/
           \              [_LOTTERY MEMBER NO. 00_]              /
            \___________________________________________________/
             \¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
              \           (Red)  |  CottonUnderpants          /
              /        (Yellow)  |  Comet Mask                \
             /      (Turquoise)  |  Seal of the Soul           \
            /           (Green)  |  TalismanOfPower             \
           /            (White)  |  Tissues                      \
          /$$$$ _ _ _ _ _ _ _ _ _|_ _ _ _ _ _ _ _ _ _ _ _ _ _ $$$$\
          ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Location: Nemeton Monastery (Roger Bacon)

Nothing strange about the ring here, just really small hit areas! Make sure to
win both the CottonUnderpants and Comet Mask before continuing on; the
CottonUnderpants is an accessory for Alice that increases her defense AND cut
normal attack damage in half (and change the color of her panties from pink to
white!), while the Comet Mask increases P-Def, S-Def, and P-Avd when equipped,
and can't be obtained anywhere else.




       ««  Shadow Hearts  »»                                   [A-1-10]
____________________________________________________________________________
\\\\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\\\\
\\\\                            Malice Rewards                           \\\\
 \\\\_____________________________________________________________________\\\\
  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Listed here are the prizes you win after defeating your Malice in the
Graveyard. The prize you win depends on the level of Malice you have
accumulated, with 100 being the max value. Sadly you can't use this knowledge
to get the special prizes again and again, as they are replaced with a Thera
Leaf the second time you clear the Malice at the same value.

    .———————————.————————————————————.  .———————————.————————————————————.
    |  Malice   |  Prize             |——|  Malice   |  Prize             |
    |===========|====================|/\|===========|====================|
    |  01 - 03  |  Thera Leaf        |\/|  57 - 59  |  Pure Leaf         |
    |       04  |  Seal of Wisdom    |/\|       60  |  Seal of Speed     |
    |  05 - 06  |  Mana Leaf         |\/|  61 - 62  |  Thera Leaf        |
    |       07  |  Key to Success    |/\|       63  |  Seal of Power     |
    |  08 - 09  |  Pure Leaf         |\/|  64 - 65  |  Mana Leaf         |
    |  10 - 14  |  Thera Leaf        |/\|  66 - 69  |  Pure Leaf         |
    |  15 - 19  |  Mana Leaf         |\/|       70  |  Seal of Life      |
    |  20 - 24  |  Pure Leaf         |/\|  71 - 73  |  Thera Leaf        |
    |       25  |  Seal of Vitality  |\/|  74 - 76  |  Mana Leaf         |
    |  26 - 29  |  Thera Leaf        |/\|       77  |  Seventh Key       |
    |  30 - 34  |  Mana Leaf         |\/|  78 - 79  |  Pure Leaf         |
    |       35  |  Silver Hand       |/\|  80 - 83  |  Thera Leaf        |
    |  36 - 39  |  Pure Leaf         |\/|       84  |  Seal of Aura      |
    |  40 - 41  |  Thera Leaf        |/\|  85 - 87  |  Mana Leaf         |
    |       42  |  Kirin Scale       |\/|  88 - 90  |  Pure Leaf         |
    |  43 - 44  |  Mana Leaf         |/\|       91  |  Monkey Paw        |
    |  45 - 49  |  Pure Leaf         |\/|  92 - 93  |  Thera Leaf        |
    |       50  |  Seal of the Soul  |/\|  94 - 97  |  Mana Leaf         |
    |  51 - 52  |  Thera Leaf        |\/|       98  |  Seal of Luck      |
    |  53 - 55  |  Mana Leaf         |/\|       99  |  Dice of Caesar    |
    |       56  |  Seal of Force     |\/|      100  |  N/A               |
    '———————————'————————————————————'——'———————————'————————————————————'




       ««  Shadow Hearts  »»                                   [A-1-11]
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\\\\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\\\\
\\\\                          Pedometer Rewards                          \\\\
 \\\\_____________________________________________________________________\\\\
  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Listed here are the rewards you can earn by cashing in your Pedometer Steps.
Pedometer steps are gained while equipping the Pedometer and walking through
areas where you can run into enemies. These steps are doubled if you have an
Accelerator equipped.

If you talk to any Silent Peddler after you have 10,000 Steps accumulated, then
you will receive the [_LEATHER SUIT_], Margarete's best armor. (Margarete does
NOT have to be in your active party to receive the armor!)

———————————————————————————————————————————————————————————————.
|                 -$-   Pedometer Service   -$-                 |
|===============================v===============================|
| Thera Extract       -     100 | Moon Swallow        -    3500 |
| Voodoo Doll         -     300 | Star Swallow        -    5000 |
| Weird Bottle        -     800 | Monkey Paw          -    6500 |
| Iron Clogs          -    1500 | Silver Hand         -    7000 |
| Flash Badge         -    2500 | Belt of Power       -    8000 |
|———————————————————————————————'———————————————————————————————|
| Leather Suit        -   10000 (automatic)                     |
'———————————————————————————————————————————————————————————————'




       ««  Shadow Hearts  »»                                   [A-1-12]
____________________________________________________________________________
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\\\\                             NPC Library                             \\\\
 \\\\_____________________________________________________________________\\\\
  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Listed here are all of the important NPC's in the game that show up in your
library, in order of their entries.


!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
     ***   THIS SECTION CONTAINS SPOILERS. READ AT YOUR OWN RISK.   ***
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


————————.————————————————————————————————.———————————.
|  01-A  |           Roger Bacon          |   Dark    |
————————'————————————————————————————————'———————————'———————————————————————.
|   A British warlock who uses powerful magic. He is calm, collected, and     |
|   calls himself Roger Bacon. If that is true, he is the legendary           |
|   alchemist, but...                                                         |
'—————————————————————————————————————————————————————————————————————————————'


————————.————————————————————————————————.———————————.
|  01-B  |          Albert Simon          |   Dark    |
————————'————————————————————————————————'———————————'———————————————————————.
|   He calls himself by his master's name, the legendary alchemist Roger      |
|   Bacon, and attempts to bring new order to this world. He has the          |
|   knowledge to do so.                                                       |
'—————————————————————————————————————————————————————————————————————————————'


————————.————————————————————————————————.———————————.
|   02   |            Fox Face            |   Dark    |
————————'————————————————————————————————'———————————'———————————————————————.
|   A mysterious man who steps out of the world of nightmare into the real    |
|   world. He appears when the Malice Meter peaks. He wears the coat of the   |
|   Japanese Army.                                                            |
'—————————————————————————————————————————————————————————————————————————————'


————————.————————————————————————————————.———————————.
|   03   |        Wanderer Meiyuan        |   Light   |
————————'————————————————————————————————'———————————'———————————————————————.
|   An expert acupuncturist. He raises weapon proficiency. Strange, but he    |
|   is the master of this field. He likes good-looking men.                   |
'—————————————————————————————————————————————————————————————————————————————'


————————.————————————————————————————————.———————————.
|   04   |   Lt. Col. Yoshiko Kawashima   |   Wind    |
————————'————————————————————————————————'———————————'———————————————————————.
|   Called a star and the hero of the continent, She will do anything to      |
|   achieve her goal. An expert marksman.                                     |
'—————————————————————————————————————————————————————————————————————————————'


————————.————————————————————————————————.———————————.
|   05   |             Dehuai             |   Fire    |
————————'————————————————————————————————'———————————'———————————————————————.
|   An Adept who lives in Kuihai Tower and protects Shanghai from external    |
|   attacks. He plans on ruling and turning Shanghai into a city of demons.   |
'—————————————————————————————————————————————————————————————————————————————'


————————.————————————————————————————————.———————————.
|   06   |              Puppy             |   Fire    |
————————'————————————————————————————————'———————————'———————————————————————.
|   A stray dog in Fengtian. Friendly and looks very smart. A mixed breed.    |
|   He follows the main characters around, which is cute but somehow          |
|   peculiar.                                                                 |
'—————————————————————————————————————————————————————————————————————————————'


————————.————————————————————————————————.———————————.
|   07   |              Anne              |   Light   |
————————'————————————————————————————————'———————————'———————————————————————.
|   The main character's mother. A beautiful Russian woman. Many details of   |
|   her life remain a mystery. Dehuai's demon took her life before her        |
|   son's eyes.                                                               |
'—————————————————————————————————————————————————————————————————————————————'


————————.————————————————————————————————.———————————.
|   08   |           Young Yuri           |   Dark    |
————————'————————————————————————————————'———————————'———————————————————————.
|   The main character as a young boy. He lived peacefully with his Russian   |
|   mother and Japanese father, but one day, his body began to change in      |
|   abnormal ways...                                                          |
'—————————————————————————————————————————————————————————————————————————————'


————————.————————————————————————————————.———————————.
|   09   |        Colonel Ben Hyuga       |   Dark    |
————————'————————————————————————————————'———————————'———————————————————————.
|   A Japanese colonel who disappeared during a secret mission on the         |
|   continent in 1900. Rumored to have special powers.                        |
'—————————————————————————————————————————————————————————————————————————————'


————————.————————————————————————————————.———————————.
|   10   |           Sea Mother           |   Water   |
————————'————————————————————————————————'———————————'———————————————————————.
|   She performs rites to ward off evil in a small fishing village in         |
|   Dalian. She tries to protect the village people from a young girl's       |
|   curse. She used to be a beautiful woman.                                  |
'—————————————————————————————————————————————————————————————————————————————'


————————.————————————————————————————————.———————————.
|   11   |              Li Li             |   Dark    |
————————'————————————————————————————————'———————————'———————————————————————.
|   A girl from Dalian who lost her father in a tragic accident and was       |
|   forced to lead a cursed life. She took her own life out of scorn for      |
|   the village and the ocean god.                                            |
'—————————————————————————————————————————————————————————————————————————————'


————————.————————————————————————————————.———————————.
|   12   |       Sergeant Seiji Kato      |   Earth   |
————————'————————————————————————————————'———————————'———————————————————————.
|   An unlucky geographer who joins Kawashima's secret mission. He takes      |
|   great interest in the world of dark magic during the mission.             |
'—————————————————————————————————————————————————————————————————————————————'


————————.————————————————————————————————.———————————.
|   13   |        Wugui of Kowloon        |   Dark    |
————————'————————————————————————————————'———————————'———————————————————————.
|   Former employee of Zhen's bar. He gained demonic powers by joining        |
|   forces with Dehuai. He now uses that power to his own end by committing   |
|   crimes all over the continent.                                            |
'—————————————————————————————————————————————————————————————————————————————'


————————.————————————————————————————————.———————————.
|   14   |          Zhongyun Zhen         |   Wind    |
————————'————————————————————————————————'———————————'———————————————————————.
|   A hero who fought against Dehuai 15 years ago in Shanghai. He still       |
|   remembers is old colleague, Colonel Hyuga. His health has declined        |
|   since he gave up his bar.                                                 |
'—————————————————————————————————————————————————————————————————————————————'


————————.————————————————————————————————.———————————.
|   15   |     Lieutenant Ken Suketani    |   Light   |
————————'————————————————————————————————'———————————'———————————————————————.
|   A young lieutenant who admires Kawashima. He doesn't look like a spy,     |
|   but he is in charge of investigating Dehuai. A straight-arrow soldier.    |
'—————————————————————————————————————————————————————————————————————————————'


————————.————————————————————————————————.———————————.
|   16   |             Qiuhua             |   Light   |
————————'————————————————————————————————'———————————'———————————————————————.
|   Zhen's daughter and a master of the Chinese fiddle. Her father's past     |
|   conflict with Dehuai haunts her to this day. She met Colonel Hyuga and    |
|   the quack oracle when she was young.                                      |
'—————————————————————————————————————————————————————————————————————————————'


————————.————————————————————————————————.———————————.
|   17   |         Master Xiaofang        |   Earth   |
————————'————————————————————————————————'———————————'———————————————————————.
|   A cat transformed into human with Xifa's Taoist Magic. He is learning     |
|   language and customs under Xifa. His street-wise personality hints at     |
|   his stray-cat past.                                                       |
'—————————————————————————————————————————————————————————————————————————————'


————————.————————————————————————————————.———————————.
|   18   |           Master Xifa          |   Water   |
————————'————————————————————————————————'———————————'———————————————————————.
|   The grand master of Taoist Arts said to travel on clouds and walk the     |
|   depth of the ocean. He has gone into hiding in an underground temple,     |
|   but the story has not been confirmed.                                     |
'—————————————————————————————————————————————————————————————————————————————'


————————.————————————————————————————————.———————————.
|   19   |       Major Kaoru Kutsugi      |   Wind    |
————————'————————————————————————————————'———————————'———————————————————————.
|   An elite soldier from the army's investigative division. He accuses       |
|   Kawashima and Kato of revolting against the army and pursues them.        |
'—————————————————————————————————————————————————————————————————————————————'


————————.————————————————————————————————.———————————.
|   20   |              Terry             |   Earth   |
————————'————————————————————————————————'———————————'———————————————————————.
|   Item shop owner of Bistritz. He visits Prague to hire two renowned        |
|   exorcists to run the demons out of his village. He is a loving husband    |
|   and father.                                                               |
'—————————————————————————————————————————————————————————————————————————————'


————————.————————————————————————————————.———————————.
|   21   |            Michelle            |   Water   |
————————'————————————————————————————————'———————————'———————————————————————.
|   Terry's beautiful and loving wife. She has spent her entire life in       |
|   Bistritz, and never been outside.                                         |
'—————————————————————————————————————————————————————————————————————————————'


————————.————————————————————————————————.———————————.
|   22   |              Nina              |   Wind    |
————————'————————————————————————————————'———————————'———————————————————————.
|   Terry and Michelle's daughter. An honest young girl who tries to accept   |
|   her father's death and protect her mother. She punches out men who        |
|   attempt to date her mother.                                               |
'—————————————————————————————————————————————————————————————————————————————'


————————.————————————————————————————————.———————————.
|   23   |              Kevin             |   Fire    |
————————'————————————————————————————————'———————————'———————————————————————.
|   He became the mayor of Bistritz with money. He performs strange           |
|   experiments, and stalks Terry's wife, Michelle.                           |
'—————————————————————————————————————————————————————————————————————————————'


————————.————————————————————————————————.———————————.
|   24   |           Arcane Olga          |   Dark    |
————————'————————————————————————————————'———————————'———————————————————————.
|   An old woman with strong mystical strength. Her power impressed the       |
|   quack oracle. Involved in many mysterious incidents all over Europe.      |
'—————————————————————————————————————————————————————————————————————————————'


————————.————————————————————————————————.———————————.
|   25   |          Father Doyle          |   Wind    |
————————'————————————————————————————————'———————————'———————————————————————.
|    A priest in Rouen who knows the truth behind Father Elliot's murder.     |
'—————————————————————————————————————————————————————————————————————————————'


————————.————————————————————————————————.———————————.
|   26   |             Joshua             |   Water   |
————————'————————————————————————————————'———————————'———————————————————————.
|   A member of the London Rats. An expert pickpocket and a fast runner. He   |
|   looks up to his leader and hopes to grow up like him.                     |
'—————————————————————————————————————————————————————————————————————————————'


————————.————————————————————————————————.———————————.
|   27   |              Chris             |   Earth   |
————————'————————————————————————————————'———————————'———————————————————————.
|   An orphan girl who lives on the streets of London. She refuses the help   |
|   of adults and chooses to live with her pack. She has romantic feelings    |
|   for the leader.                                                           |
'—————————————————————————————————————————————————————————————————————————————'


————————.————————————————————————————————.———————————.
|   28   |             Sharon             |   Light   |
————————'————————————————————————————————'———————————'———————————————————————.
|   Joshua's "girlfriend". The youngest member of the London Rats. She        |
|   remains optimistic even after her parents abandoned her. She wants        |
|   Joshua to marry her.                                                      |
'—————————————————————————————————————————————————————————————————————————————'


————————.————————————————————————————————.———————————.
|   29   |              Jack              |   Water   |
————————'————————————————————————————————'———————————'———————————————————————.
|   A young doctor with multiple personalities and an Oedipus complex. He     |
|   has been experimenting on animals since his mother's death. He is also    |
|   a suspect in recent murders.                                              |
'—————————————————————————————————————————————————————————————————————————————'


————————.————————————————————————————————.———————————.
|   30   |         Viscount Rausan        |   Fire    |
————————'————————————————————————————————'———————————'———————————————————————.
|   A Friar Knight inquisitor who belongs to the Order of the Temple          |
|   Knights. He is called the Last Great General, and loves to torture        |
|   people.                                                                   |
'—————————————————————————————————————————————————————————————————————————————'


————————.————————————————————————————————.———————————.
|   31   |         Koudelka Iasant        |   Fire    |
————————'————————————————————————————————'———————————'———————————————————————.
|   A mysterious woman who knows the truth behind the string of incidents.    |
|   She disappeared after the Nemeton Monastery went up in flames. She has    |
|   strong mystical strength.                                                 |
'—————————————————————————————————————————————————————————————————————————————'


————————.————————————————————————————————.———————————.
|   32   |          Father Elliot         |   Light   |
————————'————————————————————————————————'———————————'———————————————————————.
|   A priest renowned for his exorcising skills. He died in an alley of       |
|   Rouen. The heroine's father, and a man who could have shed some light     |
|   on the string of incidents.                                               |
'—————————————————————————————————————————————————————————————————————————————'


————————.————————————————————————————————.———————————.
|   33   |           Roger Bacon          |   Earth   |
————————'————————————————————————————————'———————————'———————————————————————.
|   A legendary alchemist who became immortal. He leaves traces of himself    |
|   wherever he goes, but he has not been seen. If he is indeed alive, then   |
|   he is more than 400 years old.                                            |
'—————————————————————————————————————————————————————————————————————————————'




       ««  Shadow Hearts  »»                                   [A-1-13]
____________________________________________________________________________
\\\\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\\\\
\\\\                      Monster Library (Bestiary)                     \\\\
 \\\\_____________________________________________________________________\\\\
  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Listed below is the entire Monster Library found in-game. Integrated within it
is also the complete Bestiary with all of the enemy data, locations, and
formations.


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   001   |   Wind Shear              |      10 HP   |   Class: Wind    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Formed from the putrid vapors of a stagnant pond, its filthy sickle       |
|   cleaves enemies with a frightening speed. They appear in groups,          |
|   laughing wickedly.                                                        |
|                                                                             |
|   Locations: [1] Train   [2] Mr. Zhen's Pit Fight                           |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Wind Shear x2                   [1]|     4 |    40 | Thera Leaf x2          |
| Wind Shear x2                   [2]|     4 |     0 |                        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   002   |   Vampire Bat             |       8 HP   |   Class: Dark    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Mutated flesh-eating bat that lives in the plains of the continent. A     |
|   group of Vampire Bats can wipe out an entire village. It has crooked      |
|   fangs and claws.                                                          |
|                                                                             |
|   Locations: [1] Plains                                                     |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Vampire Bat x2, Wolf               |    19 |   125 | Mana Leaf x2,          |
|                                    |       |       | Thera Leaf             |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   003   |   Venomous Spider         |      10 HP   |   Class: Earth   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Without a sound, the giant spider, its entire body covered with long,     |
|   soft hair, approaches its enemy on legs thicker than a person's body.     |
|   It injects a powerful, corrosive poison into the anus of its prey, and    |
|   devours the meat once it has softened.                                    |
|                                                                             |
|  *Inflicts Poison                                                           |
|                                                                             |
|   Locations: [1] Plains                                                     |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Venomous Spider x2, Wolf           |    19 |   265 | Mermaid's Tear x2,     |
|                                    |       |       | Thera Leaf             |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   004   |   Wolf                    |      15 HP   |   Class: Wind    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   A medium-sized wolf that lives on the plains of the continent. It is a    |
|   mutant subspecies that supposedly appears only in areas where battles     |
|   have taken place.                                                         |
|                                                                             |
|   It is a ferocious beast, whose habit of feeding off the corpses of        |
|   warriors slain in battle has given it a taste for putrid human flesh.     |
|                                                                             |
|   Locations: [1] Plains                                                     |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Vampire Bat x2, Wolf               |    19 |   125 | Mana Leaf x2,          |
|                                    |       |       | Thera Leaf             |
| Venomous Spider x2, Wolf           |    19 |   265 | Mermaid's Tear x2,     |
|                                    |       |       | Thera Leaf             |
| Wolf x2                            |    18 |   110 | Thera Leaf x2          |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   005   |   Hellcat                 |      45 HP   |   Class: Light   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Vengeance of kittens killed by humans. Its body is full of maggots. It    |
|   fakes the cries of babies and devours the mothers that come to check on   |
|   them.                                                                     |
|                                                                             |
|   Locations: [1] Zhaoyang Village   [2] Mr. Zhen's Pit Fight                |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Hellcat x2                      [1]|    40 |   300 | TalismanOfLuck x2      |
| Hellcat x2                      [2]|    40 |     0 |                        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   006   |   Zombie                  |      20 HP   |   Class: Earth   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Something formerly human. They are unburied bodies under a warlock's      |
|   spell. They try to grab hold of you while wailing and emitting a          |
|   horrible odor.                                                            |
|                                                                             |
|  *Inflicts Poison                                                           |
|                                                                             |
|   Locations: [1] Zhaoyang Village                                           |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Zombie x2, Canus                   |    43 |   285 | Mermaid's Tear x2,     |
|                                    |       |       |    Bronze Dagger       |
| Green Flyer x2, Zombie x2          |    52 |   360 | Mermaid's Tear x2,     |
|                                    |       |       |    Holy Mother Bust x2 |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   007   |   Green Flyer             |      18 HP   |   Class: Wind    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Malicious ghost of a girl killed in a horrible manner. She looks sad,     |
|   but don't sympathize if you want to stay alive.                           |
|                                                                             |
|  *Inflicts Confusion                                                        |
|                                                                             |
|   Locations: [1] Zhaoyang Village                                           |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Green Flyer x2, Zombie x2          |    52 |   360 | Mermaid's Tear x2,     |
|                                    |       |       |    Holy Mother Bust x2 |
| Green Flyer x2, Canus              |    43 |   285 | Holy Mother Bust x2,   |
|                                    |       |       |    Bronze Dagger       |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   008   |   Canus                   |      26 HP   |   Class: Water   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   This beast-ghost guards the graveyard of wolves. It brings trouble to     |
|   humans that step into its tribe's hunting ground. Its attacks are fast    |
|   and deadly.                                                               |
|                                                                             |
|   Locations: [1] Zhaoyang Village                                           |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Zombie x2, Canus                   |    43 |   285 | Mermaid's Tear x2,     |
|                                    |       |       |    Bronze Dagger       |
| Green Flyer x2, Canus              |    43 |   285 | Holy Mother Bust x2,   |
|                                    |       |       |    Bronze Dagger       |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   009   |   Felinus                 |     250 HP   |   Class: Wind    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   What became of an old female cat that drank human blood.                  |
|                                                                             |
|   Locations: [1] Zhaoyang Village                                           |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Felinus                            |   120 |   600 | Lottery Ticket         |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   010   |   Yamaraja: Earth         |     300 HP   |   Class: Water   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Ancient god of harvest. It protects the village when sacred, and brings   |
|   bad luck when wicked. Its kicks are powerful.                             |
|                                                                             |
|  *Inflicts Ring anomalies                                                   |
|                                                                             |
|   Locations: [1] Zhaoyang Village   [2] Mr. Zhen's Pit Fight                |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Yamaraja: Earth                 [1]|   180 |  1800 | Star Brooch            |
| Yamaraja: Earth                 [2]|   180 |     0 |                        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   011   |   Fire Bat                |      38 HP   |   Class: Fire    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Monster created by burning a rat and mixing the remains with feathers     |
|   and drugs. It attacks with a devouring flame. Used as a guard within a    |
|   seal.                                                                     |
|                                                                             |
|   Locations: [1] Fengtian                                                   |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Fire Bat x3, Shiki Bug x2          |   136 |   385 | Mermaid's Tear x2      |
|                                    |       |       |    Mana Leaf x3        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   012   |   Shiki Bug               |      26 HP   |   Class: Earth   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Large flesh-eating spider transformed with magic. It shoots out           |
|   mountains of sticky web. Used for security within a seal.                 |
|                                                                             |
|  *Inflicts Poison                                                           |
|                                                                             |
|   Locations: [1] Fengtian                                                   |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Fire Bat x3, Shiki Bug x2          |   136 |   385 | Mermaid's Tear x2      |
|                                    |       |       |    Mana Leaf x3        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   013   |   Mutant Frog             |      34 HP   |   Class: Water   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Graveyard frog that mutates by feeding on fresh rump meat of young        |
|   women. It jumps out of the water to catch humans, and spits out its own   |
|   gut when surprised.                                                       |
|                                                                             |
|  *Inflicts Ring anomalies                                                   |
|                                                                             |
|   Locations: [1] Fengtian                                                   |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Mutant Frog x3                     |    99 |   420 | Phoenix Tail x3        |
| Mutant Frog x2, Frog God           |   111 |   490 | Phoenix Tail x2,       |
|                                    |       |       |    Angel's Feather     |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   014   |   Frog God                |      40 HP   |   Class: Light   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Make 1000 Frog Mutants devour each other, and the last one remaining      |
|   becomes a Frog God. Its skin is covered with poison. It eats anything     |
|   that moves.                                                               |
|                                                                             |
|  *Inflicts Paralysis                                                        |
|                                                                             |
|   Locations: [1] Fengtian   [2] Dalian   [3] Mr. Zhen's Pit Fight           |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Mutant Frog x2, Frog God        [1]|   111 |   490 | Phoenix Tail x2,       |
|                                    |       |       |    Angel's Feather     |
| Frog God x3                     [2]|   135 |   630 | Angel's Feather x3     |
| Frog God x3                     [3]|   135 |     0 |                        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   015   |   Kappa                   |     100 HP   |   Class: Water   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Monster that lives in the sewer. It swims around the sewer and crawls     |
|   out to hunt for women. Its head makes a discordant noise when hit.        |
|                                                                             |
|   Locations: [1] Fengtian   [2] Shanghai, Huayuan                           |
|              [3] Mr. Zhen's Pit Fight                                       |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Kappa x2, Water Tiger           [1]|   400 |  2500 | Tent x2, Spikes        |
| Kappa                           [2]|   100 |   300 | TeaOfTheHealer         |
| Kappa x2, Water Tiger           [3]|   400 |     0 |                        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   016   |   Water Tiger             |     380 HP   |   Class: Fire    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Evolved kappa. It only eats the flesh of obese men. It sits at the        |
|   bottom of the sewer until an appropriate prey presents itself. It         |
|   smiles when hit on the head.                                              |
|                                                                             |
|   Locations: [1] Fengtian   [2] Mr. Zhen's Pit Fight                        |
|              [3] Shanghai, Kuihai Tower                                     |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Kappa x2, Water Tiger           [1]|   400 |  2500 | Tent x2, Spikes        |
| Kappa x2, Water Tiger           [2]|   400 |     0 |                        |
| Man Snake x2, Water Tiger       [3]|   710 |   970 | Gold Hourglass x2,     |
|                                    |       |       |    Mana Seed           |
| Shadow x2, Water Tiger          [3]|   720 |  1050 | TalismanOfMercy x2,    |
|                                    |       |       |    Mana Seed           |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   017   |   Elite Guard             |      45 HP   |   Class: Wind    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Obedient soldiers. They are equipped with weapons and clothes provided    |
|   for them.                                                                 |
|                                                                             |
|   Locations: [1] Fengtian                                                   |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Elite Guard x2                     |    70 |   420 | TalismanOfLuck x2      |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   018   |   Beast Dog               |     480 HP   |   Class: Fire    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Fierce dog under the spell of a warlock. It only lives to rip apart and   |
|   devour its prey. A beast with sharp fangs and strong attacks.             |
|                                                                             |
|   Locations: [1] Fengtian   [2] Mr. Zhen's Pit Fight                        |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Beast Dog                       [1]|   540 |  3000 | Voodoo Doll            |
| Beast Dog                       [2]|   540 |     0 |                        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   019   |   Water Creeper           |      55 HP   |   Class: Wind    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Monster that controls water. It can bring on a drought or storm. Watch    |
|   out for their friendly attitude.                                          |
|                                                                             |
|  *Inflicts Ring anomalies                                                   |
|                                                                             |
|   Locations: [1] Dalian                                                     |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Water Creeper x3                   |   150 |   630 | Phoenix Tail x3        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   020   |   Yamaraja: Wind          |     900 HP   |   Class: Earth   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Ancient god of sea wind. It protects the sea when sacred, and brings      |
|   bad luck when wicked. Travels through space at the speed of light.        |
|                                                                             |
|   Locations: [1] Dalian   [2] Mr. Zhen's Pit Fight                          |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Yamaraja: Wind                  [1]|   720 |  3600 | Seal of Life           |
| Yamaraja: Wind                  [2]|   720 |     0 |                        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   021   |   White Wolfling          |      45 HP   |   Class: Water   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Spirit of an old sea snake. It strangles people and eats their flesh.     |
|   It hides in the darkness of the sea and waits for prey, sometimes for     |
|   years.                                                                    |
|                                                                             |
|  *Inflicts Ring anomalies                                                   |
|                                                                             |
|   Locations: [1] Smuggler's Boat   [2] Mr. Zhen's Pit Fight                 |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| White Wolfling x3               [1]|   234 |   810 | Phoenix Tail x3        |
| White Wolfling x3               [2]|   234 |     0 |                        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   022   |   Ogre Flame              |      40 HP   |   Class: Fire    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Jellyfish filled with the body fluid of drowning victims. Many of them    |
|   gather around the harbor at dusk. Makes a screeching noise like nails     |
|   scratching glass.                                                         |
|                                                                             |
|   Locations: [1] Smuggler's Boat   [2] Mr. Zhen's Pit Fight                 |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Ogre Flame x4                   [1]|   260 |   900 | TalismanOfLuck x4      |
| Ogre Flame x4                   [2]|   260 |     0 |                        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   023   |   Li Li                   |     720 HP   |   Class: Dark    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Li Li's vengeance that grew stronger with Dehuai's power. She lashes      |
|   out her anger on all living things using dark powers from the other       |
|   side.                                                                     |
|                                                                             |
|  *Inflicts Paralysis                                                        |
|                                                                             |
|   Locations: [1] Smuggler's Boat   [2] Mr. Zhen's Pit Fight                 |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Li Li                           [1]|  1000 |  3950 | B.Tortoise Fang        |
| Li Li                           [2]|  1000 |     0 |                        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   024   |   Python                  |      40 HP   |   Class: Fire    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   A snake that has grown to immense Proportions from eating buried          |
|   bodies. It moves freely underground in search of dead bodies or people    |
|   who are near death.                                                       |
|                                                                             |
|   It appears at the feet of its prey without a sound, and before you know   |
|   it, it has eaten the body up to the knees.                                |
|                                                                             |
|   Locations: [1] Temple Ruins                                               |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Python x3                          |   420 |  1080 | Thera Leaf x3          |
| Python x2, Sea Gremlin             |   435 |  1130 | Thera Leaf x2,         |
|                                    |       |       |    Mana Seed           |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   025   |   Sea Gremlin             |      70 HP   |   Class: Wind    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Malicious spirit of a man who drowned on land and transformed. It drips   |
|   oil from its body and makes its prey slip.                                |
|                                                                             |
|   Locations: [1] Temple Ruins                                               |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Python x2, Sea Gremlin             |   435 |  1130 | Thera Leaf x2,         |
|                                    |       |       |    Mana Seed           |
| Sea Gremlin                        |   155 |   410 | Mana Seed              |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   026   |   Xieshi                  |     530 HP   |   Class: Fire    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   One of three insects that lives in the human body. It can tear the gut    |
|   and twist bones when it goes wild. Master Xifa uses it to guard his       |
|   temple.                                                                   |
|                                                                             |
|  *Inflicts Silence                                                          |
|                                                                             |
|   Locations: [1] Temple Ruins                                               |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Xieshi                             |  1600 |  4200 | Jade Lariat            |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   027   |   Raging Spirit           |      38 HP   |   Class: Light   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   An evil spirit formed from the dust of graveyards. It speaks, cries and   |
|   laughs with a dry, raspy voice and confuses and haunts those who visit    |
|   shrines.                                                                  |
|                                                                             |
|   Locations: [1] Temple Ruins                                               |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Raging Spirit x2, Puppet Guard     |   435 |  1120 | Thera Seed x2,         |
|                                    |       |       |    Witch's Broth       |
| Raging Spirit x3                   |   420 |  1080 | Thera Seed x3          |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   028   |   Puppet Guard            |      45 HP   |   Class: Dark    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   The spirit of soldiers who have been killed in unclean ways. Although     |
|   they carry guns, their tortured souls no longer even recall how to use    |
|   them.                                                                     |
|                                                                             |
|   Locations: [1] Temple Ruins                                               |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Raging Spirit x2, Puppet Guard     |   435 |  1120 | Thera Seed x2,         |
|                                    |       |       |    Witch's Broth       |
| Puppet Guard                       |   155 |   400 | Witch's Broth          |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   029   |   Baigu                   |     380 HP   |   Class: Light   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   One of three insects that lives in the human body. Lives in the heart     |
|   and causes depression and shortness of breath. One of Master Xifa's       |
|   many guards.                                                              |
|                                                                             |
|  *Inflicts Paralysis                                                        |
|                                                                             |
|   Locations: [1] Temple Ruins                                               |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Baigu                              |  1600 |  4200 | Coral Lariat           |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   030   |   Succubus Queen          |      60 HP   |   Class: Water   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Monster born from muddy water. It hides at the bottom of old wells and    |
|   sucks life energy from the victims. Be careful if you don't see your      |
|   reflection in a puddle of water.                                          |
|                                                                             |
|  *Inflicts Confusion                                                        |
|                                                                             |
|   Locations: [1] Temple Ruins                                               |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Brain Sucker x2, Succubus Queen    |   580 |  1040 | Thera Seed x2,         |
|                                    |       |       |    Phoenix Tail        |
| Succubus Queen x2                  |   420 |   800 | Phoenix Tail x2        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   031   |   Brain Sucker            |      40 HP   |   Class: Earth   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Frog that turned evil. It attacks monks-in-training and sucks their       |
|   brains with the tongue that resembles a human hand. The sweat that        |
|   covers its body is venomous.                                              |
|                                                                             |
|   Locations: [1] Temple Ruins                                               |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Brain Sucker                       |   185 |   320 | Thera Seed             |
| Brain Sucker x2, Succubus Queen    |   580 |  1040 | Thera Seed x2,         |
|                                    |       |       |    Phoenix Tail        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   032   |   Qinggu                  |     600 HP   |   Class: Water   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   One of three insects that lives in the human body. It lives in the        |
|   head, and causes anxiety, suspicion, and hallucinations. Guards Master    |
|   Xifa's Ni Wan Palace.                                                     |
|                                                                             |
|  *Inflicts Ring anomalies                                                   |
|                                                                             |
|   Locations: [1] Temple Ruins                                               |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Qinggu                             |  1800 |  4200 | Leonardo's Bear        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   033   |   Yamaraja: War           |     840 HP   |   Class: Dark    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Wugui transformed with Dehuai's power. Ancient god of war. Dehuai         |
|   revived the god for Wugui to control. Possesses dark power strong         |
|   enough to kill with one shot.                                             |
|                                                                             |
|  *Inflicts Instant Death, S-Atk Resistant                                   |
|                                                                             |
|   Locations: [1] Temple Ruins                                               |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Yamaraja: War                      |  2000 |  5400 | R.Phoenix Talon        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   034   |   Corporal                |      70 HP   |   Class: Earth   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Soldier with specific duties. He must work harder to impress his          |
|   troops. Very stressful. Carries the same equipment as the elite guards.   |
|                                                                             |
|   Locations: [1] Shanghai, Huayuan (2)                                      |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Corporal x2                        |   300 |   300 | Thera Leaf x2          |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   035   |   Sergeant                |     160 HP   |   Class: Light   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Trains other soldiers. Middle management is a stressful job.              |
|                                                                             |
|   Locations: [1] Shanghai, Huayuan (2)                                      |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Sergeant x2                        |   500 |   710 | Thera Seed x2          |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   036   |   Namida                  |     200 HP   |   Class: Wind    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Ghost that roams the dark world of Kowloon. It cries, with endless        |
|   tears, like wind howling through windows.                                 |
|                                                                             |
|  *Inflicts Ring anomalies                                                   |
|                                                                             |
|   Locations: [1] Kowloon Fortress                                           |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Namida                             |   450 |   600 | Thera Root             |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   037   |   Speckled Creeper        |     250 HP   |   Class: Light   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Unbalanced entity that lives in Kowloon. It may be a Kappa that changes   |
|   to Light Class while swimming in the sewer from Fengtian.                 |
|                                                                             |
|  *P-Atk Resistant                                                           |
|                                                                             |
|   Locations: [1] Kowloon Fortress   [2] Sharon's Pit Fight                  |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Speckled Creeper, Happy Creeper [1]|   900 |  1200 | Mana Root, Pure Root   |
| Speckled Creeper, Happy Creeper [2]|   900 |     0 |                        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   038   |   Happy Creeper           |     250 HP   |   Class: Dark    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Dark entity of Kowloon. Rumored to be Wugui's creation, based on the      |
|   three demons of Kowloon. It wears bondage clothes.                        |
|                                                                             |
|  *Inflicts Instant Death, S-Atk Resistant                                   |
|                                                                             |
|   Locations: [1] Kowloon Fortress   [2] Sharon's Pit Fight                  |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Speckled Creeper, Happy Creeper [1]|   900 |  1200 | Mana Root, Pure Root   |
| Speckled Creeper, Happy Creeper [2]|   900 |     0 |                        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   039   |   Blue Ogre               |     400 HP   |   Class: Water   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Water ogre used by warlocks. It's powerful and uses magic. Don't let      |
|   its beautifully choreographed attacks distract you.                       |
|                                                                             |
|  *Inflicts Petrification                                                    |
|                                                                             |
|   Locations: [1] Kowloon Fortress                                           |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Blue Ogre                          |   800 |  1000 | TalismanOfPurity       |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   040   |   Red Ogre                |     400 HP   |   Class: Fire    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Fire ogre used by warlocks. It attacks with a large, spiked metal rod.    |
|   A sad creature that only lives to fight.                                  |
|                                                                             |
|   Locations: [1] Kowloon Fortress                                           |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Red Ogre                           |   800 |  1000 | TalismanOfWisdom       |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   041   |   Dark Judge              |     500 HP   |   Class: Earth   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Dark force born of Kowloon's warped space. It may also be city people's   |
|   resentment collected into one form.                                       |
|                                                                             |
|   Locations: [1] Kowloon Fortress   [2] Sharon's Pit Fight                  |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Dark Judge                      [1]|  1000 |  1000 | TalismanOfPower        |
| Dark Judge                      [2]|  1000 |     0 |                        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   042   |   Cursed Puppet           |    1080 HP   |   Class: Dark    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Corpse under control of a warlock. Wugui's soul is gone, and only hate    |
|   and vengeance remains. It knows no fear or pain.                          |
|                                                                             |
|  *Inflicts Instant Death, S-Atk Resistant                                   |
|                                                                             |
|   Locations: [1] Kowloon Fortress                                           |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Cursed Puppet                      |  2000 |  6000 | Seal of Wisdom         |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   043   |   Yamaraja: Stone         |    1800 HP   |   Class: Fire    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Ancient god of faith. It protects religion when sacred, and brings bad    |
|   luck when wicked. Strikes with red-hot spirit.                            |
|                                                                             |
|   Locations: [1] Shanghai, Kuihai Tower                                     |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Yamaraja: Stone                    |  2600 |  6000 | B.Dragon Horn          |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   044   |   Vengeance Demon         |     175 HP   |   Class: Wind    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Born from evil spirits of the city. It may also be the ghost of a poet    |
|   who sold out his colleagues after repeated torture.                       |
|                                                                             |
|   Locations: [1] Shanghai, Kuihai Tower                                     |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Vengeance Demon, Rage Demon        |   660 |   800 | TeaOfTheHealer         |
|                                    |       |       |    Witch's Broth       |
| Mournful Demon, Vengeance Demon    |   660 |   800 | TalismanOfMercy,       |
|                                    |       |       |    TeaOfTheHealer      |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   045   |   Rage Demon              |     100 HP   |   Class: Water   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Spawned from evil. Malicious ghost of an entrepreneur killed by his own   |
|   family. The protrusion in the nether region commits hideous acts.         |
|   Brother of Vengeance Demon.                                               |
|                                                                             |
|   Locations: [1] Shanghai, Kuihai Tower                                     |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Vengeance Demon, Rage Demon        |   660 |   800 | TeaOfTheHealer         |
|                                    |       |       |    Witch's Broth       |
| Rage Demon, Mournful Demon         |   660 |   800 | Witch's Broth,         |
|                                    |       |       |    TalismanOfMercy     |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   046   |   Mournful Demon          |     325 HP   |   Class: Light   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Spawned from evil. Malicious ghost of a poisoned doctor. The protrusion   |
|   in the nether region represents scorn. Brother of Vengeance and Rage      |
|   Demons.                                                                   |
|                                                                             |
|   Locations: [1] Shanghai, Kuihai Tower                                     |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Rage Demon, Mournful Demon         |   660 |   800 | Witch's Broth,         |
|                                    |       |       |    TalismanOfMercy     |
| Mournful Demon, Vengeance Demon    |   660 |   800 | TalismanOfMercy,       |
|                                    |       |       |    TeaOfTheHealer      |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   047   |   Man-Snake               |      83 HP   |   Class: Earth   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Snake that ate more than 1000 babies that died from disease. Its eyes     |
|   stop people in their tracks. Brings storms with its pig-like cries.       |
|                                                                             |
|   Locations: [1] Shanghai, Kuihai Tower                                     |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Man Snake x2, Water Tiger          |   710 |   970 | Gold Hourglass x2,     |
|                                    |       |       |    Mana Seed           |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   048   |   Shadow                  |      78 HP   |   Class: Dark    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Ghost of a lost monk. It spreads vicious odor and looks into your face    |
|   from behind. Loves people's misfortunes and despises happiness. It        |
|   roams the shadows of Kuihai Tower.                                        |
|                                                                             |
|  *Inflicts Ring anomalies                                                   |
|                                                                             |
|   Locations: [1] Shanghai, Kuihai Tower                                     |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Shadow x2, Water Tiger             |   720 |  1050 | TalismanOfMercy x2,    |
|                                    |       |       |    Mana Seed           |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   049   |   Badger Devil            |     700 HP   |   Class: Fire    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Old Bloodsucking Cat that gained mystical strength. It transforms and     |
|   devours the victims it tricked. Possesses long, ugly nails.               |
|                                                                             |
|   Locations: [1] Shanghai, Kuihai Tower                                     |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Badger Devil                       |  1000 |   600 | Seal of Luck           |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   050   |   Yamaraja: Calamity      |    3000 HP   |   Class: None    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Dehuai's ultimate skill. He transforms by feeding the darkness of his     |
|   soul to a god of destruction in purgatory.                                |
|                                                                             |
|  *Inflicts Petrification & Silence                                          |
|                                                                             |
|   Locations: [1] Shanghai, Kuihai Tower                                     |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Yamaraja: Calamity                 |  6000 | 11000 | Fifth Key              |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   051   |   Birdman                 |      54 HP   |   Class: Fire    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Ghost of a bell ringer who took his own life. His body was pierced by a   |
|   pole when he jumped off a bell tower. The story goes that the birds ate   |
|   his flesh.                                                                |
|                                                                             |
|  *Inflicts Silence                                                          |
|                                                                             |
|   Locations: [1] Prague   [2] Bistritz                                      |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Birdman x2                      [1]|   840 |  1080 | Holy Mother Bust x2    |
| Birdman x3                      [2]|  1260 |  1620 | Holy Mother Bust x3    |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   052   |   Mailman                 |      65 HP   |   Class: Earth   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Ghost of a mailman who ate all the dogs in town. He despises his own      |
|   form. His kicks are powerful and unpredictable.                           |
|                                                                             |
|  *Inflicts Confusion                                                        |
|                                                                             |
|   Locations: [1] Bistritz                                                   |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Mailman x2, Police Dog             |  1270 |  1580 | Bronze Arrowhead x2,   |
|                                    |       |       |    Bronze Dagger       |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   053   |   Police Dog              |     115 HP   |   Class: Water   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Evil ghost of a police dog that devoured its owner and the mother dog.    |
|   He howls with regret for his crimes. The embodiment of hunger.            |
|                                                                             |
|   Locations: [1] Bistritz                                                   |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Mailman x2, Police Dog             |  1270 |  1580 | Bronze Arrowhead x2,   |
|                                    |       |       |    Bronze Dagger       |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   054   |   Tindalos                |    2000 HP   |   Class: Fire    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Kevin's transformed shape. His flesh hangs down like a curtain and        |
|   spreads a horrible stench.                                                |
|                                                                             |
|   Locations: [1] Bistritz   [2] Sharon's Pit Fight                          |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Tindalos                        [1]|  8000 | 12000 | Iron Clogs             |
| Tindalos                        [2]|  8000 |     0 |                        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   055   |   Garm                    |     165 HP   |   Class: Dark    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Evil ghost of a hunting dog that searches for prey even after its own     |
|   flesh rots away. It was left for dead on a mountain by its owner.         |
|                                                                             |
|  *Inflicts Paralysis                                                        |
|                                                                             |
|   Locations: [1] Blue Castle   [2] Sharon's Pit Fight                       |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Garm x2                         [1]|  1300 |  2400 | Angel's Feather x2     |
| Garm x2                         [2]|  1300 |     0 |                        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   056   |   Gremlin                 |      62 HP   |   Class: Wind    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Bloodsucking bat that lives in an old castle. It searches for dead        |
|   bodies like a vulture. It attacks strong enemies in a pack.               |
|                                                                             |
|  *Inflicts Ring anomalies                                                   |
|                                                                             |
|   Locations: [1] Blue Castle                                                |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Gremlin x3                         |  1110 |  1365 | Phoenix Tail x3        |
| Gremlin x3, Hollow x2              |  1990 |  2565 | Phoenix Tail x3,       |
|                                    |       |       |    TalismanOfMercy x2  |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   057   |   Hollow                  |     103 HP   |   Class: Light   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Evil ghosts of knights that died without enough kills. They cry and       |
|   roam around battlegrounds and castle walls. They're visible to humans     |
|   on nights with crescent moons.                                            |
|                                                                             |
|   Locations: [1] Blue Castle                                                |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Gremlin x3, Hollow x2              |  1990 |  2565 | Phoenix Tail x3,       |
|                                    |       |       |    TalismanOfMercy x2  |
| Hollow x2                          |   880 |  1200 | TalismanOfMercy x2     |
| Dead Knight, Hollow x2             |  1560 |  2040 | Pure Seed,             |
|                                    |       |       |    TalismanOfMercy x2  |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   058   |   Dead Knight             |     200 HP   |   Class: Dark    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Ghost of a knight who hasn't realized his own death. Another theory is    |
|   that his body was sucked out by an evil master. He believes everyone      |
|   around him is an enemy.                                                   |
|                                                                             |
|  *Inflicts Poison                                                           |
|                                                                             |
|   Locations: [1] Blue Castle                                                |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Dead Knight x2                     |  1360 |  1680 | Pure Seed x2           |
| Dead Knight, Hollow x2             |  1560 |  2040 | Pure Seed,             |
|                                    |       |       |    TalismanOfMercy x2  |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   059   |   Bifronze                |     165 HP   |   Class: Dark    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Small demon that swings a rusted sickle. It wants to destroy everything   |
|   in sight. A variation of Wind Shear.                                      |
|                                                                             |
|   Locations: [1] Rouen                                                      |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Bifronze x2                        |  1720 |  1720 | Thera Root x2          |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   060   |   Camazotz                |     158 HP   |   Class: Wind    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Seduced by the God of Death, this gambler shared the same bed with a      |
|   bat and eagle. He walks the streets of Rouen seeking help.                |
|                                                                             |
|   Locations: [1] Rouen   [2] Sharon's Pit Fight                             |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Camazotz x3                     [1]|  1860 |  2160 | Mana Root x3           |
| Camazotz x3                     [2]|  1860 |     0 |                        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   061   |   Larmgelg                |     164 HP   |   Class: Water   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Ghost of a general who loved to torture people. He came back from hell    |
|   to participate in the atrocities at the orphanage. He roams the           |
|   orphanage in search of cries of pain.                                     |
|                                                                             |
|  *Inflicts Ring anomalies                                                   |
|                                                                             |
|   Locations: [1] London, Orphanage                                          |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Larmgelg x2, Banshee x2            |  2870 |  2180 | Pure Root x2,          |
|                                    |       |       |    Phoenix Tail x2     |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   062   |   Banshee                 |     153 HP   |   Class: Fire    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Malicious ghost of a young woman who received horrible experiments on     |
|   her body. Her skin has been ripped off, and she shivers constantly.       |
|                                                                             |
|  *Uses SP Lowering                                                          |
|                                                                             |
|   Locations: [1] London, Orphanage                                          |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Larmgelg x2, Banshee x2            |  2870 |  2180 | Pure Root x2,          |
|                                    |       |       |    Phoenix Tail x2     |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   063   |   Night Stalker           |    2500 HP   |   Class: Wind    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Servant of Jack, the mansion's master, he has the powers of a lower       |
|   level spirit. If you hear footsteps from the ceiling or a cackling        |
|   laugh, beware.                                                            |
|                                                                             |
|   Locations: [1] London, Orphanage   [2] Sharon's Pit Fight                 |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Night Stalker                   [1]|  4000 |  3600 | Kid's Room Key         |
| Night Stalker                   [2]|  4000 |     0 |                        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   064   |   Mammon                  |    3600 HP   |   Class: Earth   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Jack's beloved mother. She has been revived by her son's experiment,      |
|   but she is a different being now. A victim of "The Sickle of Life".       |
|                                                                             |
|  *Inflicts Petrification                                                    |
|                                                                             |
|   Locations: [1] London, Orphanage   [2] Sharon's Pit Fight                 |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Mammon                          [1]| 20000 | 16000 | Demon Earrings         |
| Mammon                          [2]| 20000 |     0 |                        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   065   |   Specter                 |     450 HP   |   Class: Light   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Changed form of the inquisitor who guards Calios Mental Hospital. Magic   |
|   has turned him into something inhuman.                                    |
|                                                                             |
|  *Inflicts Confusion                                                        |
|                                                                             |
|   Locations: [1] Calios Mental Hospital                                     |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Specter x2                         |  3200 |  1900 | B.Tortoise Fang x2     |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   066   |   Meat Eater              |     245 HP   |   Class: Wind    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Calios Mental Hospital's guard dog. It was thrown into the world          |
|   halfway through creation.                                                 |
|                                                                             |
|   Locations: [1] Calios Mental Hospital   [2] Sharon's Pit Fight            |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Meat Eater x2, Doom             [1]|  3890 |  2640 | Thera Root x2,         |
|                                    |       |       |    Mana Root           |
| Doom x2, Meat Eater             [1]|  3820 |  2580 | Mana Root x2,          |
|                                    |       |       |    Thera Root          |
| Doom x2, Meat Eater             [2]|  3820 |     0 |                        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   067   |   Doom                    |     225 HP   |   Class: Earth   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Malicious ghost of Calios Mental Hospital. It chases after intruders      |
|   with its upside-down body.                                                |
|                                                                             |
|   Locations: [1] Calios Mental Hospital   [2] Sharon's Pit Fight            |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Meat Eater x2, Doom             [1]|  3890 |  2640 | Thera Root x2,         |
|                                    |       |       |    Mana Root           |
| Doom x2, Meat Eater             [1]|  3820 |  2580 | Mana Root x2,          |
|                                    |       |       |    Thera Root          |
| Doom x2, Meat Eater             [2]|  3820 |     0 |                        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   068   |   Buggs                   |     155 HP   |   Class: Dark    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Gigantic bug that jumps at your face with slimy wings. Soaked in the      |
|   hell's venom under Calios Mental Hospital, it attacks any intruders.      |
|                                                                             |
|  *Inflicts Poison, Confusion & Silence                                      |
|                                                                             |
|   Locations: [1] Calios Mental Hospital   [2] Sharon's Pit Fight            |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Buggs x5                        [1]|  4000 |  3000 | Soul Benediction x5    |
| Buggs x5                        [2]|  4000 |     0 |                        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   069   |   Rausan                  |    3500 HP   |   Class: Fire    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Viscount Rausan's mind realized into form by magic. It's a pregnant       |
|   woman filled with hate. Inside its belly is evil that reeks.              |
|                                                                             |
|  *Inflicts Silence                                                          |
|                                                                             |
|   Locations: [1] Calios Mental Hospital   [2] Sharon's Pit Fight            |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Rausan                          [1]| 15000 | 16000 | Spade Key              |
| Rausan                          [2]| 15000 |     0 |                        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   070   |   Olga                    |    4000 HP   |   Class: Dark    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Witch that embodies the evil roaming around the city. She steals          |
|   people's souls with her beautiful voice. She is actually Olga's           |
|   disguise.                                                                 |
|                                                                             |
|  *Inflicts Poison                                                           |
|                                                                             |
|   Locations: [1] Calios Mental Hospital                                     |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Olga                               | 22000 | 17000 | Warlock Earrings       |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   071   |   Straithe                |     200 HP   |   Class: Water   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Strange entity born from the spirits within Nemeton Monastery.            |
|   Considered by some as a fallen angel, it is a gruesome mixture of bird,   |
|   human and plant.                                                          |
|                                                                             |
|  *Inflicts Ring anomalies                                                   |
|                                                                             |
|   Locations: [1] Nemeton Monastery                                          |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Straithe x2, Sin                   |  5050 |  3270 | Phoenix Tail x2,       |
|                                    |       |       |    TalismanOfPurity    |
| Sin x2, Straithe                   |  5150 |  3210 | TalismanOfPurity x2,   |
|                                    |       |       |    Phoenix Tail        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   072   |   Sin                     |     240 HP   |   Class: Light   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Female ghost that began to appear since the monastery burned down. She    |
|   appears from the underground and disappears into the pond of the          |
|   sanctuary. She speaks in strange language.                                |
|                                                                             |
|  *Inflicts Paralysis                                                        |
|                                                                             |
|   Locations: [1] Nemeton Monastery                                          |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Straithe x2, Sin                   |  5050 |  3270 | Phoenix Tail x2,       |
|                                    |       |       |    TalismanOfPurity    |
| Sin x2, Straithe                   |  5150 |  3210 | TalismanOfPurity x2,   |
|                                    |       |       |    Phoenix Tail        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   073   |   Guinea Pig              |     210 HP   |   Class: Dark    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Unblessed life born of Nemeton Monastery's spirit. It has intelligence,   |
|   but no human emotions. It acts on instinct.                               |
|                                                                             |
|  *Inflicts Instant Death & uses SP Lowering                                 |
|                                                                             |
|   Locations: [1] Nemeton Monastery                                          |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Guinea Pig x3                      |  5400 |  3450 | Pure Root x3           |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   074   |   Inverse                 |     500 HP   |   Class: Earth   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Ghost that has resided in Nemeton Monastery for a long time. It roams     |
|   among the ruins now. It is a soul that will never be saved.               |
|                                                                             |
|   Locations: [1] Nemeton Monastery                                          |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Inverse                            |  3000 |  1450 | TeaOfTheHolyOne        |
| Inverse x2                         |  6000 |  2900 | TeaOfTheHolyOne x2     |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   075   |   Amon                    |    4000 HP   |   Class: None    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Demon that appears in King Solomon's book of magic, Lemegeton. A          |
|   violent, evil, and cruel soul. Its appearance signifies the end of the    |
|   world.                                                                    |
|                                                                             |
|  *Uses SP Lowering                                                          |
|                                                                             |
|   Locations: [1] Nemeton Monastery                                          |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Amon                               | 35000 | 18000 | Angel Earrings         |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   076   |   Golden Bat              |    1500 HP   |   Class: None    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Golden bat rumored to be the oldest brother of the other bats. He holds   |
|   important information about the Demon Sword. His low blood pressure       |
|   makes for miserable mornings.                                             |
|                                                                             |
|   Locations: [1] Blue Castle                                                |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Golden Bat                         | 40000 | 15000 | DemonSwd-Tyrving       |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   077   |   Ghoul                   |     200 HP   |   Class: Water   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Ghost of a young man that roams the Dollhouse. His eyes are missing,      |
|   and he has fallen out of the circle of life.                              |
|                                                                             |
|  *Inflicts Paralysis, Confusion, Silence, Poison, Petrify, and              |
|   Ring anomalies                                                            |
|                                                                             |
|   Locations: [1] Dollhouse                                                  |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Ghoul x2, Ghouler x2               |  6000 |  4200 | Soul Benediction x4    |
| Spanky x2, Ghoul x2                |  6000 |  4260 | TalismanOfPower x2,    |
|                                    |       |       |    Soul Benediction x2 |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   078   |   Ghouler                 |     300 HP   |   Class: Fire    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Ghost of a girl burned alive. Her skin has fallen off and facial          |
|   muscles torn away. She cries and walks the shadows of the dollhouse.      |
|                                                                             |
|  *Inflicts Paralysis, Confusion, Silence, Poison, Petrify, and              |
|   Ring anomalies                                                            |
|                                                                             |
|   Locations: [1] Dollhouse                                                  |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Ghoul x2, Ghouler x2               |  6000 |  4200 | Soul Benediction x4    |
| Spanky x2, Ghouler x2              |  6000 |  4260 | TalismanOfPower x2,    |
|                                    |       |       |    Soul Benediction x2 |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   079   |   Spanky                  |     220 HP   |   Class: Wind    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   A poltergeist-like spirit. It floats in space and attacks with a loud     |
|   laugh. It loves to surprise people.                                       |
|                                                                             |
|   Locations: [1] Dollhouse                                                  |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Spanky x2, Ghoul x2                |  6000 |  4260 | TalismanOfPower x2,    |
|                                    |       |       |    Soul Benediction x2 |
| Spanky x2, Ghouler x2              |  6000 |  4260 | TalismanOfPower x2,    |
|                                    |       |       |    Soul Benediction x2 |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   080   |   Orb Chaos               |    7500 HP   |   Class: Light   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   The root of all evil in the mansion with no order. It evokes old          |
|   memories in people.                                                       |
|                                                                             |
|  *Inflicts Paralysis                                                        |
|                                                                             |
|   Locations: [1] Dollhouse                                                  |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Orb Chaos                          | 48000 | 66000 | Holy Book-Flesh        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   081   |   Buggy                   |     330 HP   |   Class: Wind    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Creature that loves human flesh. It likes hot, moist areas and waits      |
|   patiently for a woman or a child to pass by. If you hear wings rustling   |
|   in the dark, watch out.                                                   |
|                                                                             |
|   Locations: [1] Cave Temple                                                |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Buggy x5                           |  6750 |  4800 | Tissues x5             |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   082   |   Penalty                 |     420 HP   |   Class: Light   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   The creation God's mistake. It resents god and destroys anything that     |
|   resembles or represents God.                                              |
|                                                                             |
|  *Inflicts Ring anomalies                                                   |
|                                                                             |
|   Locations: [1] Cave Temple                                                |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Penalty x3                         |  6600 |  3600 | Thera Extract x3       |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   083   |   Oingo                   |     750 HP   |   Class: Dark    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Fluid-like creature born from a dark, stagnant pond. With a voice like    |
|   thunder, it attacks all who would invade its territory.                   |
|                                                                             |
|  *Inflicts Instant Death                                                    |
|                                                                             |
|   Locations: [1] Cave Temple                                                |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Oingo                              |  3300 |  1450 | Fruit of Yggdrasil     |
| Oingo x2                           |  6600 |  2900 | Fruit of Yggdrasil x2  |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   084   |   Cherubim                |   10000 HP   |   Class: None    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Malicious ghost that bears the same name as the angel of knowledge. It    |
|   takes over children's bodies and devours them slowly. Tiny bells ring     |
|   when it walks.                                                            |
|                                                                             |
|  *S-Atk Resistant, and inflicts Paralysis, Confusion, Silence, Poison,      |
|   Petrify, and Ring anomalies                                               |
|                                                                             |
|                                                                             |
|   Locations: [1] Cave Temple                                                |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Cherubim                           | 60000 | 30000 | Holy Peak Staff        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   085   |   Asp                     |     830 HP   |   Class: Water   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Malicious ghost of a vengeful snake. It has the ability to make people    |
|   fall asleep. The victims are strung up in front of their houses with      |
|   their heads turned inside out.                                            |
|                                                                             |
|  *Inflicts Petrification                                                    |
|                                                                             |
|   Locations: [1] Ancient Ruins                                              |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Asp                                |  3000 |  1400 | Pure Extract           |
| Asp, Basilisk                      |  6000 |  2800 | Pure Extract,          |
|                                    |       |       |    Mana Extract        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   086   |   Basilisk                |     800 HP   |   Class: Fire    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Pet transformed by drinking Asp's saliva. It has lost its mind, but       |
|   still recognizes its owner's voice. Its breath stinks.                    |
|                                                                             |
|  *Inflicts Petrification                                                    |
|                                                                             |
|   Locations: [1] Ancient Ruins                                              |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Asp                                |  3000 |  1400 | Pure Extract           |
| Asp, Basilisk                      |  6000 |  2800 | Pure Extract,          |
|                                    |       |       |    Mana Extract        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   087   |   Sweeper                 |     750 HP   |   Class: Earth   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Realized form of various poisons in the ground. Its body is filled with   |
|   harmful gas, and it also has eyes on its back.                            |
|                                                                             |
|   Locations: [1] Ancient Ruins                                              |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Sweeper                            |  3300 |  1450 | Eye of Ouroboros       |
| Sweeper x2                         |  6600 |  2900 | Eye of Ouroboros x2    |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   088   |   Seraphim                |    4000 HP   |   Class: None    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Incubus that calls itself by an angel's name and flies on the night of    |
|   new moon with six beautiful wings. It eats the soul of girls while        |
|   they're dreaming.                                                         |
|                                                                             |
|  *Inflicts Paralysis, Confusion, Silence, Poison, Petrify, and              |
|   Ring anomalies                                                            |
|                                                                             |
|   Locations: [1] Ancient Ruins                                              |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Seraphim                           | 60000 | 30000 | Volt Snipe             |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   089   |   Enkidu                  |     250 HP   |   Class: Dark    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Half-beast with multiple eyes. Each eye seeks out intruders from          |
|   different directions. Its green body emits a horrible odor, and it        |
|   screams as it swings the scythe.                                          |
|                                                                             |
|   Locations: [1] Neameeto                                                   |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Enkidu x3                          |  6660 |  3420 | Thera Extract x3       |
| Emptiness x2, Enkidu x2            |  8740 |  4680 | TeaOfTheHolyOne x2,    |
|                                    |       |       |    Thera Extract x2    |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   090   |   Emptiness               |     315 HP   |   Class: Fire    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Monster that wears gold armor. Eliminates intruders mercilessly with      |
|   his fire sword. He guards the Castle of Deranged Gods.                    |
|                                                                             |
|   Locations: [1] Neameeto                                                   |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Emptiness x2, Enkidu x2            |  8740 |  4680 | TeaOfTheHolyOne x2,    |
|                                    |       |       |    Thera Extract x2    |
| Emptiness x2, Hangman              |  7800 |  4070 | TeaOfTheHolyOne x2,    |
|                                    |       |       |    Alchemist'sWater    |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   091   |   Hangman                 |     600 HP   |   Class: Water   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Ghost of a peeping tom. It came in through the underground thruway of     |
|   the monastery. He remains a peeping tom, even as a ghost.                 |
|                                                                             |
|  *Inflicts Confusion                                                        |
|                                                                             |
|   Locations: [1] Neameeto                                                   |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Emptiness x2, Hangman              |  7800 |  4070 | TeaOfTheHolyOne x2,    |
|                                    |       |       |    Alchemist'sWater    |
| Hangman x2                         |  7000 |  3340 | Alchemist'sWater x2    |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   092   |   Soul Block              |    7200 HP   |   Class: Light   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Insane bird that flies through the wind of death. Its 5 claws sweep the   |
|   prey off the ground at the speed of light.                                |
|                                                                             |
|  *P-Atk Resistant                                                           |
|                                                                             |
|   Locations: [1] Neameeto                                                   |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Soul Block                         | 40000 | 22500 | Monkey Paw             |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   093   |   Arcmine                 |     310 HP   |   Class: Light   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   The creation god's mistake. A beautiful woman with the lower half of a    |
|   flesh-eating bug. A guard who loves the twisted light of the Castle of    |
|   Deranged Gods.                                                            |
|                                                                             |
|   Locations: [1] Neameeto                                                   |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Arcmine x3                         |  7020 |  3900 | Mana Extract x3        |
| Arcmine x2, Enigma                 |  7570 |  4150 | Mana Extract x2,       |
|                                    |       |       |    Pure Extract        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   094   |   Enigma                  |     430 HP   |   Class: Earth   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Original form of Arcmine. A strange bug that crawls the floors of the     |
|   Castle of Deranged Gods. It has no soul, and look for rancid bodies       |
|   while making noise.                                                       |
|                                                                             |
|  *Inflicts Silence                                                          |
|                                                                             |
|   Locations: [1] Neameeto                                                   |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Arcmine x2, Enigma                 |  7570 |  4150 | Mana Extract x2,       |
|                                    |       |       |    Pure Extract        |
| Enigma x2                          |  5780 |  3100 | Pure Extract x2        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   095   |   Keeper                  |     750 HP   |   Class: Wind    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Covered by a rock-solid shell. Makes accurate and deadly attacks with     |
|   its sharp, long claws. The embodiment of destructive forces.              |
|                                                                             |
|   Locations: [1] Neameeto                                                   |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Keeper x2                          |  6600 |  2900 | Kirin Scale x2         |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   096   |   Hate                    |    7000 HP   |   Class: Dark    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Strange creature born of the castle's spirit. Its soul is dark and full   |
|   of hate, and the body full of venomous liquid.                            |
|                                                                             |
|  *Inflicts Paralysis, Poison, and Ring anomalies                            |
|                                                                             |
|   Locations: [1] Neameeto                                                   |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Hate                               | 45000 | 25000 | Seventh Key            |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   097   |   Cockatrice              |     900 HP   |   Class: Light   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   One of warlock's demons. It has the power to turn people into stone.      |
|   This aggressive creature lives in a humid area and crawls around          |
|   looking for prey.                                                         |
|                                                                             |
|  *P-Atk Resistant, Inflicts Paralysis                                       |
|                                                                             |
|   Locations: [1] Neameeto                                                   |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Cockatrice x2                      | 12000 |  5000 | Fruit of Yggdrasil x2  |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   098   |   Black Widow             |     800 HP   |   Class: Dark    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Evolved Arcmine. It can reproduce. After mating, it lays millions of      |
|   eggs into the prey's soft flesh. It likes twisted darkness.               |
|                                                                             |
|  *S-Atk Resistant, Inflicts Paralysis, Uses SP Lowering                     |
|                                                                             |
|   Locations: [1] Neameeto                                                   |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Black Widow x2                     | 11000 |  4600 | Eye of Ouroboros x2    |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   099   |   Red Cap                 |    2000 HP   |   Class: Fire    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Castle guard who carries a scythe dripping with blood. His small, evil    |
|   eyes peer out from within his blood-stained hood, and strike fear into    |
|   all intruders.                                                            |
|                                                                             |
|   Locations: [1] Neameeto                                                   |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Red Cap                            | 10000 |  6000 | TalismanOfPower        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   100   |   Scapegoat               |    7700 HP   |   Class: Wind    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Concentration of evil from a castle with many secrets. It's covered       |
|   with the scent of a fruit that only grows in purgatory.                   |
|                                                                             |
|   Locations: [1] Neameeto                                                   |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Scapegoat                          | 50000 | 27500 | Crucifix               |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   101   |   Prototype Wind Shear    |     500 HP   |   Class: Fire    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   One of Zhen's pit fight monsters. Usually harmless, but vicious and       |
|   deadly when provoked by challengers. Approach with caution.               |
|                                                                             |
|  *Inflicts Ring anomalies & Silence                                         |
|                                                                             |
|   Locations: [1] Mr. Zhen's Pit Fight                                       |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Prototype Wind Shear               |  1500 |     0 |                        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   102   |   Custom Wind Shear       |     500 HP   |   Class: Water   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   One of Zhen's pit fight monsters. It has taken the lives of many greedy   |
|   souls. Approach with caution.                                             |
|                                                                             |
|  *Inflicts Ring anomalies                                                   |
|                                                                             |
|   Locations: [1] Mr. Zhen's Pit Fight                                       |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Custom Wind Shear                  |  1500 |     0 |                        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   103   |   Full Armor Wind Shear   |    1100 HP   |   Class: Earth   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   One of the beholders Sharon can summon. It looks like a normal Wind       |
|   Shear, but much stronger. Good for travelers testing their ground.        |
|                                                                             |
|  *Inflicts Ring anomalies                                                   |
|                                                                             |
|   Locations: [1] Sharon's Pit Fight                                         |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Full Armor Wind Shear              |     0 |     0 |                        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   104   |   Perfect Wind Shear      |    1100 HP   |   Class: Light   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   One of the beholders Sharon can summon. She summons it to train her       |
|   pack, but it gets out of control sometimes.                               |
|                                                                             |
|  *Inflicts Paralysis                                                        |
|                                                                             |
|   Locations: [1] Sharon's Pit Fight                                         |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Perfect Wind Shear                 |     0 |     0 |                        |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   105   |   Evil 1                  |  HP Varies   |   Class: None    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Evil soul that devours the Harmonixer's "spirit graveyard". It attempts   |
|   to eat away the Harmonixer's soul on behalf of all the monsters he has    |
|   killed.                                                                   |
|                                                                             |
|   Locations: [1] Graveyard (Asia)                                           |
'—————————————————————————————————————————————————————————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   106   |   Evil 2                  |  HP Varies   |   Class: None    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Evil soul that lives in the graveyard. The vengeance of monsters killed   |
|   by the Harmonixer.                                                        |
|                                                                             |
|   Locations: [1] Graveyard (Asia)                                           |
'—————————————————————————————————————————————————————————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   107   |   Evil 3                  |  HP Varies   |   Class: None    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Evil soul that lives in the graveyard. The vengeance of monsters that     |
|   took the shape of a snake demon.                                          |
|                                                                             |
|   Locations: [1] Graveyard (Asia)                                           |
'—————————————————————————————————————————————————————————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   108   |   Evil 4                  |  HP Varies   |   Class: None    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Evil soul that lives in the graveyard. The vengeance of monsters killed   |
|   by the Harmonixer. It tries to take the Harmonixer's soul and turn him    |
|   into a demon.                                                             |
|                                                                             |
|   Locations: [1] Graveyard (Asia)                                           |
'—————————————————————————————————————————————————————————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   109   |   Gust Ein                |  HP Varies   |   Class: None    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Concentration of disease in the graveyard that took a shape. It acts as   |
|   the key to open the dark world and release a god.                         |
|                                                                             |
|   Locations: [1] Graveyard (Europe)                                         |
'—————————————————————————————————————————————————————————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   110   |   Gust Zwei               |  HP Varies   |   Class: None    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   A concentration of disease in the graveyard that took a shape. It acts    |
|   as the key to open the dark world and release a god.                      |
|                                                                             |
|   Locations: [1] Graveyard (Europe)                                         |
'—————————————————————————————————————————————————————————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   111   |   Gust Drei               |  HP Varies   |   Class: None    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Concentration of disease in the graveyard that took a shape. It acts as   |
|   the key to open the dark world and release a god.                         |
|                                                                             |
|   Locations: [1] Graveyard (Europe)                                         |
'—————————————————————————————————————————————————————————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   112   |   Gust Vier               |  HP Varies   |   Class: None    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Concentration of disease in the graveyard that took a shape. It acts as   |
|   the key to open the dark world and release a god.                         |
|                                                                             |
|   Locations: [1] Graveyard (Europe)                                         |
'—————————————————————————————————————————————————————————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   113   |   Sword Mask              |    1875 HP   |   Class: Wind    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Dark soul waiting for the moment the dark world opens up to the world     |
|   at large. It represents the Harmonixer's violent desires.                 |
|                                                                             |
|  *Uses SP Lowering                                                          |
|                                                                             |
|   Locations: [1] Red Malice Battles (Europe)                                |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Sword Mask                         | 45000 | 30000 | Obsidian Ring          |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   114   |   Grail Mask              |    2000 HP   |   Class: Water   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Dark soul waiting for the moment the dark world opens up to the world     |
|   at large. It represents the Harmonixer's worldly desires.                 |
|                                                                             |
|  *Uses SP Lowering                                                          |
|                                                                             |
|   Locations: [1] Red Malice Battles (Europe)                                |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Grail Mask                         | 45000 | 30000 | Amber Ring             |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   115   |   Staff Mask              |    2250 HP   |   Class: Fire    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Dark soul waiting for the moment the dark world opens up to the world     |
|   at large. It represents the Harmonixer's desire to be lazy.               |
|                                                                             |
|  *S-Atk Resistant, uses SP Lowering                                         |
|                                                                             |
|   Locations: [1] Red Malice Battles (Europe)                                |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Staff Mask                         | 45000 | 30000 | Lazurite Ring          |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   116   |   Gold Mask               |    2625 HP   |   Class: Earth   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Dark soul waiting for the moment the dark world opens up to the world     |
|   at large. It represents the Harmonixer's greed.                           |
|                                                                             |
|  *P-Atk Resistant, uses SP Lowering                                         |
|                                                                             |
|   Locations: [1] Red Malice Battles (Europe)                                |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Gold Mask                          | 45000 | 30000 | Carnelian Ring         |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   117   |   Sword Mask              |       1 HP   |   Class: Wind    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Dark soul that represents the Harmonixer's violent desires. It lost       |
|   against the Harmonixer's conscience, but defeat made it stronger.         |
|                                                                             |
|   Locations: [1] Red Malice Battles, after initial defeat (Europe)          |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Sword Mask                         |    10 |    10 | Thera Leaf             |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   118   |   Grail Mask              |       1 HP   |   Class: Water   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Dark soul that represents the Harmonixer's worldly pleasures. It lost     |
|   against the Harmonixer's conscience, but defeat made it stronger.         |
|                                                                             |
|   Locations: [1] Red Malice Battles, after initial defeat (Europe)          |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Grail Mask                         |    10 |    10 | Thera Leaf             |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   119   |   Staff Mask              |       1 HP   |   Class: Fire    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Dark soul that represents the Harmonixer's laziness. It lost against      |
|   the Harmonixer's conscience, but defeat made it stronger.                 |
|                                                                             |
|   Locations: [1] Red Malice Battles, after initial defeat (Europe)          |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Staff Mask                         |    10 |    10 | Thera Leaf             |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   120   |   Gold Mask               |       1 HP   |   Class: Earth   |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Dark soul that represents the Harmonixer's greed. It lost against the     |
|   Harmonixer's conscience, but defeat made it stronger.                     |
|                                                                             |
|   Locations: [1] Red Malice Battles, after initial defeat (Europe)          |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Gold Mask                          |    10 |    10 | Thera Leaf             |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   121   |   Atman                   |    4000 HP   |   Class: None    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Realized form of darkness that exists in every person's mind. It          |
|   devours Harmonixers' souls and attempts to release darkness into the      |
|   world.                                                                    |
|                                                                             |
|  *Uses SP Lowering, and inflicts Paralysis, Confusion, Silence, Poison,     |
|   Petrify, and Ring anomalies                                               |
|                                                                             |
|   Locations: [1] Nemeton Monastery (Good Ending)                            |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Atman                              | 50000 | 20000 | Moonstone Ring         |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   122   |   SeraphicRadiance        |    5000 HP   |   Class: None    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   The most evil fusion monster. No Harmonixer has ever fused successfully   |
|   with this monster. A successful fusion gives Harmonixers the power to     |
|   perform deicide.                                                          |
|                                                                             |
|   Locations: [1] Graveyard                                                  |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| SeraphicRadiance                   | 60000 | 99999 | Diamond Ring           |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   123   |   Messiah                 |    6000 HP   |   Class: None    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Albert's final evolution, gained through the evil power from the Castle   |
|   of the Deranged Gods.                                                     |
|                                                                             |
|  *Uses SP Lowering, and inflicts Paralysis, Confusion, Silence, Poison,     |
|   Petrify, and Ring anomalies                                               |
|                                                                             |
|   Locations: [1] Neameeto                                                   |
|————————————————————————————————————.———————.———————.————————————————————————|
| Enemy Formations                   |  EXP  | Cash  | Possible Item Drops    |
|====================================|=======|=======|========================|
| Messiah                         [1]| 60000 |     0 | Silver Hand            |
'————————————————————————————————————'———————'———————'————————————————————————'


———————————————.———————————————————————————.——————————————.——————————————————.
|   No.   124   |   Meta-God                |   12000 HP   |   Class: None    |
|———————————————'———————————————————————————'——————————————'——————————————————|
|   Unknown life form referred to as "God" by many people through the ages.   |
|   Appears in front of those who attempt to discover the true purpose of     |
|   the "Mad God's Castle".                                                   |
|                                                                             |
|  *Uses SP Lowering, and inflicts Paralysis, Confusion, Silence, Poison,     |
|   Petrify, and Ring anomalies                                               |
|                                                                             |
|   Locations: [1] Neameeto (Final Boss)                                      |
'—————————————————————————————————————————————————————————————————————————————'




       ««  Shadow Hearts  »»                                   [A-1-14]
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\\\\                        Sub-bosses and Bosses                        \\\\
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Listed here are all of the sub-bosses and bosses in the game, as well as the
strategies to defeat them. This section is listed in the order that they were
encountered within the walkthrough.


     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Raging Tiger          |    75 HP  | Class: Earth |                          |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  Hey, we can win this one! Go ahead and use Yuri's Fusion skill to become   |
|  the Death Emperor, then use normal attacks to wipe out the Raging Tiger.   |
|  He's not tough at all, and should take just a couple turns to take out.    |
|                                                                             |
'—————————————————————————————————————————————————————————————————————————————'


     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Hellcat               |    45 HP  | Class: Light | [_] TalismanOfLuck       |
| Hellcat               |    45 HP  | Class: Light | [_] TalismanOfLuck       |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  They're not too bad; just have Yuri fuse into the Raging Tiger and wail    |
|  on them with regular attacks while Alice keeps both of you healed with     |
|  either Cure or Thera Leaves.                                               |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   00040 EXP   / \   00300 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Felinus               |   250 HP  | Class: Wind  | [_] Lottery Ticket       |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  This lady isn't to be taken lightly. She can use the Wind Fang ability to  |
|  hit everyone for Wind damage, and after a couple of turns, your whole      |
|  party will be in need of healing, so beware.                               |
|                                                                             |
|  Since she's a Wind class, have Yuri fuse into the Raging Tiger and use     |
|  the Flying Stones skill to do some decent damage to her, followed by       |
|  regular attack. Alice should be keeping everyone healed, as should         |
|  Zhuzhen. If no one needs healing then, have Zhuzhen use his Ogre           |
|  Flamedance spell, and Alice should attack normally. As long as you stay    |
|  healed and don't let Alice go Berserk, you should be fine.                 |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   00120 EXP   / \   00600 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Yamaraja: Earth       |   300 HP  | Class: Water | [_] Star Brooch          |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [07]     |                   |                   |        |
|        |                   |     Alice [06]    |    Zhuzhen [06]   |        |
|        |===================|===================|===================|        |
|        | Leather Gloves    | Small Bible       | Oak Staff         |        |
|        | Cotton Shirt      | Cotton Blouse     | Cotton Shirt      |        |
|        | Bandanna          | Bandanna          | Bandanna          |        |
|        | Leather Belt      | Leather Belt      | Leather Belt      |        |
|        |                   |                   |                   |        |
|        | Death Emperor     |                   |                   |        |
|        | Raging Tiger      |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  Note that Yamaraja: Earth is actually a WATER class. As I mentioned        |
|  above, he's pretty dangerous! If you can't beat him, level up in town for  |
|  a while before trying again. I recommend at least level 6 for everyone.    |
|                                                                             |
|  His Flash Flood will hit an ally for pretty good damage, while his Large   |
|  Whirlpool will hit your entire party for major damage, as well as          |
|  possibly halving your Hit Area on your Ring, so be sure to heal after it   |
|  hits. His physical attacks are also nothing to sneeze at, as they can      |
|  take away large chunks of HP at a time. Make sure that Alice and Zhuzhen   |
|  are in the back row, and when in doubt, just heal.                         |
|                                                                             |
|  Have Yuri fuse into the Raging Tiger and use his Flying Stones attack,     |
|  followed by normal attacks. Have Alice stay on healing duty the entire     |
|  time, and have Zhuzhen cast Ogre Flamedance continuously. If needed, have  |
|  Yuri supplement healing since Zhuzhen's fire magic probably hits for more  |
|  than Yuri does, and make sure to keep Alice from becoming Berserk.         |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   00180 EXP   / \   01800 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Water Tiger           |   380 HP  | Class: Fire  | [_] Spikes               |
| Kappa                 |   100 HP  | Class: Water | [_] Tent                 |
| Kappa                 |   100 HP  | Class: Water | [_] Tent                 |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  Have Yuri fuse into the Death Emperor or Raging Tiger and wail away on     |
|  the Kappas first, since they have the ability to heal. Have Margarete use  |
|  her Grenade skill until she's out of MP, then have her attack normally.    |
|  Have Alice attack normally, unless she's needed for healing. If you want   |
|  to do some extra damage to the Water Tiger once the Kappas are gone, have  |
|  Margarete use her Aqua Edge on Yuri and have him attack the Fire-based     |
|  Water Tiger.                                                               |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   00400 EXP   / \   02500 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Beast Dog             |   480 HP  | Class: Fire  | [_] Voodoo Doll          |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [09]     |                   |   Margarete [09]  |        |
|        |                   |     Alice [09]    |                   |        |
|        |===================|===================|===================|        |
|        | Knuckle Blade     | ShootingStarTome  | Type 94 Pistol    |        |
|        | Leather Vest      | Leather Skirt     | Leather Skirt     |        |
|        | Bandanna          | Bandanna          | Bandanna          |        |
|        | Leather Belt      | Leather Belt      | Leather Belt      |        |
|        | Jade Lariat       | Star Brooch       | Shell Bracelet    |        |
|        |                   |                   |                   |        |
|        | Death Emperor     |                   |                   |        |
|        | Raging Tiger      |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  Be wary of its Breath of Fire attack; it'll hit the whole part for pretty  |
|  good damage. Have each person heal themselves after the hit to be safe.    |
|  Its physical attacks are bad enough, but it will increase its own          |
|  strength, making them that much worse, so keep an eye on your HP.          |
|                                                                             |
|  To start, have Margarete cast the Aqua Edge on Yuri, followed by using     |
|  her Grenade skill repeatedly. With a water-based attack, have Yuri fuse    |
|  into the Raging Tiger and start attacking normally, doing some major       |
|  damage. Have Alice keep everyone's HP up during the battle, having         |
|  Margarete help out when needed. As usual, make sure Alice's SP doesn't     |
|  drop to 0.                                                                 |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   00540 EXP   / \   03000 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Yamaraja: Wind        |   900 HP  | Class: Earth | [_] Seal of Life         |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |                   |                   |                   |        |
|        |     Yuri [10]     |   Margarete [10]  |    Zhuzhen [10]   |        |
|        |===================|===================|===================|        |
|        | Knuckle Blade     | Type 94 Pistol    | Hexagonal Staff   |        |
|        | Leather Vest      | Leather Skirt     | Leather Vest      |        |
|        | Leather Cap       | Leather Cap       | Leather Cap       |        |
|        | Casual Belt       | Casual Belt       | Casual Belt       |        |
|        | Jade Lariat       | Shell Bracelet    | Star Brooch       |        |
|        |                   |                   |                   |        |
|        | Death Emperor     |                   |                   |        |
|        | Heaven's Fiend    |                   |                   |        |
|        | Tornado           |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  Note that Yamaraja: Wind is actually an EARTH class, so make sure not to   |
|  fuse into the Raging Tiger.                                                |
|                                                                             |
|  Its Shockwave attack will do decent damage to each character, while its    |
|  Flying Stones attack will do major damage, but to only one character.      |
|  However, its PHYSICAL attacks are the ones you have to worry about; it     |
|  can do a three hit attack that will easily kill a party member, even if    |
|  they're in the back row, so be sure to stay healed.                        |
|                                                                             |
|  If you have the Tornado Fusion, have Yuri fuse into that; otherwise, have  |
|  him fuse into the Death Emperor. Use his Wind Shear/Dark Messenger Spells  |
|  continuously; if he runs out of MP, have either him or someone else        |
|  replenish it so he can keep dishing out the damage. Have Margarete on      |
|  healing duty, using Thera Leaves on whoever needs them, as well as using   |
|  Mana Leaves on Yuri and Zhuzhen to keep their MP up. Have Zhuzhen use his  |
|  Ogre Flamedance continuously, stopping to heal if someone needs it.        |
|                                                                             |
|  Yuri should be doing the most damage if he has the Tornado Fusion, so      |
|  keep his MP up while keeping everyone else healed.                         |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   00720 EXP   / \   03600 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Li Li                 |   580 HP  | Class: Dark  | [_] W.Tiger Hair         |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  This is just a warm-up, so try to avoid using TOO much MP if possible for  |
|  the next boss battle.                                                      |
|                                                                             |
|  She can and will use Dark Messenger, which not only deals major damage,    |
|  but can instantly kill a party member, so be careful. Her other attacks    |
|  are Paralysis (which does decent damage, but you should be guarded         |
|  against the actual Paralysis effect with your Rosewood Bracelets) and a    |
|  normal attack, which you shouldn't need to worry about.                    |
|                                                                             |
|  If you have it, have Yuri use Heaven's Fiend and use the Exorcist Arrow    |
|  attack; it should do MAJOR damage. Alice should cast Holy Edge on          |
|  Margarete first, so she has Light-based attacks, then she should cast      |
|  Blessed Light. Margaret should just be attacking normally, using Thera     |
|  and Mana Leaves whenever the party's HP/MP are getting low. If you really  |
|  need a second healer, Heaven's Fiend is perfect for the role, as its       |
|  Sacred Remedy will heal EVERYONE in the party.                             |
|                                                                             |
|  If you don't have Heaven's Fiend, have Yuri fuse into either Inferno or    |
|  Raging Tiger (they are your two physically strongest Fusions at this       |
|  point) and use normal attacks on her. If he has Inferno, use the Fighting  |
|  Spirit skill first to increase his attack, then start wailing away on      |
|  her. Alice should cast Holy Edge on Yuri first, so he has Light-based      |
|  attacks, then she should cast Blessed Light. Margaret should just be       |
|  attacking normally, using Thera and Mana Leaves whenever the party's       |
|  HP/MP are getting low. Not much to worry about (other than Dark            |
|  Messenger) here.                                                           |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   00800 EXP   / \   03800 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Li Li                 |   720 HP  | Class: Dark  | [_] B.Tortoise Fang      |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [14]     |                   |   Margarete [14]  |        |
|        |                   |     Alice [13]    |                   |        |
|        |===================|===================|===================|        |
|        | Knuckle Blade     | ShootingStarTome  | Type 94 Pistol    |        |
|        | Leather Vest      | Leather Skirt     | Leather Skirt     |        |
|        | Flare Brooch      | Leather Cap       | Leather Cap       |        |
|        | Jade Lariat       | Star Brooch       | Causal Belt       |        |
|        | Rosewood Bracelet | Rosewood Bracelet | Rosewood Bracelet |        |
|        |                   |                   |                   |        |
|        | Heaven's Fiend    |                   |                   |        |
|        | Raging Tiger      |                   |                   |        |
|        | Inferno           |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  At least this time she won't use Dark Messenger, but she still uses        |
|  Paralysis (which, again, does decent damage, but you should be guarded     |
|  against the actual Paralysis effect with your Rosewood Bracelets.) Watch   |
|  out for Hate Storm, as it'll do decent damage to your whole party.         |
|                                                                             |
|  Start off by healing, if needed. As with the last battle, if you have it,  |
|  have Yuri use Heaven's Fiend and use the Exorcist Arrow attack; it should  |
|  do MAJOR damage. Alice should cast Holy Edge on Margarete first, so she    |
|  has Light-based attacks, then she should cast Blessed Light. Margaret      |
|  should just be attacking normally, using Thera and Mana Leaves whenever    |
|  the party's HP/MP are getting low. If you really need a second healer,     |
|  Heaven's Fiend is perfect for the role, as its Sacred Remedy will heal     |
|  EVERYONE in the party, especially after Hate Storm.                        |
|                                                                             |
|  If you don't have Heaven's Fiend, have Yuri fuse into either Inferno or    |
|  Raging Tiger (they are your two physically strongest Fusions at this       |
|  point) and use normal attacks on her. If he has Inferno, use the Fighting  |
|  Spirit skill first to increase his attack, then start wailing away on      |
|  her. Alice should cast Holy Edge on Yuri first, so he has Light-based      |
|  attacks, then she should cast Blessed Light REPEATEDLY. Margaret will be   |
|  the primary healer once again, as Yuri and Alice should be shelling out    |
|  some pretty wicked damage to Li Li. Use Thera and Mana Leaves whenever     |
|  the party's HP/MP are getting low, and you should be fine.                 |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   01000 EXP   / \   03950 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Wugui                 |   330 HP  | Class: Dark  | [_] Weird Bottle         |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  As with the battle as his father, have Yuri fuse into your physically      |
|  strongest Soul, Raging Tiger, and just rip into Wugui with physical        |
|  attacks. He doesn't pose much of a threat, but if you let the battle go    |
|  on too long, make sure to heal.                                            |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   01500 EXP   / \   04500 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Xieshi                |   530 HP  | Class: Fire  | [_] Jade Lariat          |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  His Flaming Arm of Death spell will hit your party for a decent amount of  |
|  damage, but also can Silence your party, so having Bell Bracelets          |
|  equipped definitely helps a ton. You don't want to be stuck with NO        |
|  healing abilities at all!                                                  |
|                                                                             |
|  I strongly recommend fusing Yuri in the Man Dragon Fusion if you have it,  |
|  as not only is the enemy fire-based, but you'll be able to heal yourself   |
|  in a pinch, if need be. Have Yuri use the Flash Flood skill repeatedly,    |
|  and it should do massive damage each round. If you don't have Man Dragon,  |
|  then fuse into Raging Tiger and cast Flying Stones to do some decent       |
|  damage.                                                                    |
|                                                                             |
|  Zhuzhen should be healing pretty much the entire time. If he does have a   |
|  free round, have him use Ogre Flamedance, since it'll still do some okay   |
|  damage, even though the boss is fire-based.                                |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   01600 EXP   / \   04200 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Baigu                 |   380 HP  | Class: Light | [_] Coral Lariat         |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  His Shining Arm of Death spell will hit your party for a decent amount of  |
|  damage, but also can Paralyze your party, so having Rosewood Bracelets     |
|  equipped definitely helps a ton. You don't want to be stuck with NO        |
|  healing abilities at all!                                                  |
|                                                                             |
|  Not much of a strategy here, since there's only one thing you can do:      |
|  Attack. Have Alice be the preferred healer, using Thera Seeds and such,    |
|  since her attack is the weakest. Keep hammering away, and as long as you   |
|  stay healed, Baigu will eventually fall.                                   |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   01600 EXP   / \   04200 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Qinggu                |   600 HP  | Class: Water | [_] Leonardo's Bear      |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  Hopefully you equipped the Pocket Watch on Yuri so that his Judgment Ring  |
|  is unaffected.                                                             |
|                                                                             |
|  No strategy at all here, since all you can do is Attack and Defend. Just   |
|  battle back and forth until you eventually win. If you've become           |
|  proficient with your Judgment Ring, try equipping the Flash Badge on Yuri  |
|  so he'll get a few more turns in. If you still can't win, then you'll      |
|  have to level up some more and try again.                                  |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   01800 EXP   / \   04200 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Yamaraja: War         |   840 HP  | Class: Dark  | [_] R.Phoenix Talon      |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [17]     |                   |   Margarete [16]  |        |
|        |                   |    Zhuzhen [15]   |                   |        |
|        |===================|===================|===================|        |
|        | Steel Claw        | Pilgrim's Staff   | Nanbu Pistol      |        |
|        | Studded Harness   | Studded Harness   | Studded Bustier   |        |
|        | Flare Brooch      | Studded Cap       | Studded Cap       |        |
|        | Western Belt      | Jade Lariat       | Western Belt      |        |
|        | Leonardo's Bear   | Leonardo's Bear   | Leonardo's Bear   |        |
|        |                   |                   |                   |        |
|        | Heaven's Fiend    |                   |                   |        |
|        | Raging Tiger      |                   |                   |        |
|        | Inferno           |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  As with Wugui, Yamaraja: War will absorb all magic, making Zhuzhen useful  |
|  only as a healer. He also uses the Game of Death, just like Wugui; if you  |
|  don't have those Leonardo's Bears equipped to everyone, they'll have a     |
|  chance to instantly kill you. His Nightmare attack will hit the entire     |
|  party for a lot of damage, so make sure heal afterward. The only other     |
|  thing he does is a hellacious physical attack that'll hit for major        |
|  damage. Once he starts using Nightmare repeatedly, you could be in a bit   |
|  of trouble.                                                                |
|                                                                             |
|  Have Yuri fuse into Inferno and cast Fighting Spirit on himself, followed  |
|  by physically attacking Yamaraja every turn. Margarete should be           |
|  attacking normally, but having her jump in to use Thera Seeds if needed,   |
|  and Zhuzhen should focus completely on recovery.                           |
|                                                                             |
|  If you're having trouble staying healed, have Yuri fuse into Heaven's      |
|  Fiend so you have the whole party healing spell.                           |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   02000 EXP   / \   05400 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Man Dragon            | HP Varies | Class: Water |                          |
| Inferno               | HP Varies | Class: Fire  |                          |
| Tornado               | HP Varies | Class: Wind  |                          |
| Heaven's Fiend        | HP Varies | Class: Light |                          |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  Rather than list each sub-boss separately, I'm covering them all in this   |
|  one section, since each one requires basically the same strategy.          |
|                                                                             |
|  Each of their HP varies depending on Yuri, so if he's weaker, they'll be   |
|  weaker as well, and vice versa.                                            |
|                                                                             |
|  If you have the Fusion with the class opposite of one already, fuse into   |
|  that monster and use its highest powered magic spell against them for      |
|  major damage. If you don't, then just fuse into the Raging Tiger and wail  |
|  on them with normal attacks for a few rounds. Make sure to keep yourself   |
|  healed if you fear that you'll be taken down fairly easily.                |
|                                                                             |
'—————————————————————————————————————————————————————————————————————————————'


     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Cursed Puppet         |  1080 HP  | Class: Dark  | [_] Seal of Wisdom       |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [19]     |                   |   Margarete [18]  |        |
|        |                   |    Zhuzhen [17]   |                   |        |
|        |===================|===================|===================|        |
|        | Hand Needle       | Pilgrim's Staff   | Nanbu Pistol      |        |
|        | Studded Harness   | Studded Harness   | Studded Bustier   |        |
|        | Mind's Eye        | Face Guard        | Studded Cap       |        |
|        | Jade Lariat       | Coral Lariat      | Western Belt      |        |
|        | Leonardo's Bear   | Leonardo's Bear   | Leonardo's Bear   |        |
|        |                   |                   |                   |        |
|        | Heaven's Fiend    |                   |                   |        |
|        | Raging Tiger      |                   |                   |        |
|        | Inferno           |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  This is basically the same battle as with Yamaraja: War, only easier. As   |
|  with Yamaraja: War, the Cursed Puppet will absorb all magic, making        |
|  Zhuzhen useful only as a healer. He also uses the Game of Death, just as   |
|  usual; if you don't have those Leonardo's Bears equipped to everyone,      |
|  they'll have a chance to instantly kill you. His Nightmare attack will     |
|  hit the entire party for a lot of damage, so make sure heal afterward.     |
|  The only other thing he does is a hellacious physical attack that'll hit   |
|  for major damage. Once he starts using Nightmare repeatedly, you could be  |
|  in a bit of trouble.                                                       |
|                                                                             |
|  Have Yuri fuse into Inferno and cast Fighting Spirit on himself, followed  |
|  by physically attacking Yamaraja every turn. If he has the Mind's Eye      |
|  equipped, it won't take very long. Margarete should be attacking           |
|  normally, but having her jump in to use Thera Seeds if needed, and         |
|  Zhuzhen should focus completely on recovery.                               |
|                                                                             |
|  If you're having trouble staying healed, have Yuri fuse into Heaven's      |
|  Fiend so you have the whole party healing spell.                           |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   02000 EXP   / \   06000 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Yamaraja: Stone       |  1800 HP  | Class: Fire  | [_] B.Dragon Horn        |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [20]     |                   |   Margarete [19]  |        |
|        |                   |    Zhuzhen [18]   |                   |        |
|        |===================|===================|===================|        |
|        | Hand Needle       | Pilgrim's Staff   | Nanbu Pistol      |        |
|        | Studded Harness   | Studded Harness   | Studded Bustier   |        |
|        | Mind's Eye        | Face Guard        | Studded Cap       |        |
|        | Jade Lariat       | Coral Lariat      | Western Belt      |        |
|        | Western Belt      | Voodoo Doll       | Weird Bottle      |        |
|        |                   |                   |                   |        |
|        | Man Dragon        |                   |                   |        |
|        | Raging Tiger      |                   |                   |        |
|        | Inferno           |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  Note that Yamaraja: Stone is actually a FIRE class, so Man Dragon will be  |
|  your go-to Fusion if you're taking the magic route.                        |
|                                                                             |
|  Other than the fact that he uses defensive spells (that don't seem to      |
|  help him at all), all he'll use are physical attacks. They're not TOO      |
|  strong, but if he focuses on just one person on two different attacks,     |
|  he'll whittle their HP down quicker than you realize, so stay healed.      |
|                                                                             |
|  Have Yuri either fuse into the Man Dragon and blast him continuously with  |
|  Flash Flood, or just fuse into the Raging Tiger or Inferno (with Fighting  |
|  Spirit) and hammer away at him with physical attacks. Zhuzhen should be    |
|  continually casting Life Sucker, and Margarete should use Aqua Edge on     |
|  Yuri first (if he's attacking), then have her use Snipe continuously.      |
|  Zhuzhen will probably be doing the least amount of damage, so have him on  |
|  healing duty when HP starts to drop. This Yamaraja is fairly easy          |
|  compared to the last two bosses.                                           |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   02600 EXP   / \   06000 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Badger Devil          |   700 HP  | Class: Fire  | [_] Seal of Luck         |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  The Badger Devil uses a Fire Ball attack that doesn't hit for much damage  |
|  at all, and a physical attack that hits for a slightly decent amount.      |
|  Either way, it's not much to worry about.                                  |
|                                                                             |
|  The Badger Devil is susceptible to Instant Death, so do one of the         |
|  following two things:                                                      |
|                                                                             |
|  1) Fuse Yuri into the Death Emperor and cast Dark Messenger. Make sure to  |
|     hit the small red "Perfect!!" area, and voilà! Dead-dead-deadski.       |
|                                                                             |
|  2) Have Margarete use her Snipe ability. Make sure to hit the small red    |
|     "Perfect!!" area, and BAM!!! History.                                   |
|                                                                             |
|  If you're lucky, one of the first two steps will kill it. Sadly, it        |
|  doesn't ALWAYS work.                                                       |
|                                                                             |
|  If you don't have luck with either of those, no worries; he's still easy.  |
|  Have Yuri fuse into the Raging Tiger or Inferno (with Fighting Spirit)     |
|  and hammer away at him with physical attacks. Zhuzhen should be            |
|  continually casting Life Sucker, and Margarete should use Aqua Edge on     |
|  Yuri first, then have her use Snipe continuously. He'll fall quickly.      |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   01000 EXP   / \   00600 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Dehuai                |  1700 HP  | Class: Fire  | [_] Hermit's Staff       |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [22]     |                   |   Margarete [20]  |        |
|        |                   |    Zhuzhen [19]   |                   |        |
|        |===================|===================|===================|        |
|        | Hand Needle       | Pilgrim's Staff   | Nanbu Pistol      |        |
|        | Studded Harness   | Studded Harness   | Studded Bustier   |        |
|        | Mind's Eye        | Face Guard        | Studded Cap       |        |
|        | Jade Lariat       | Coral Lariat      | Western Belt      |        |
|        | Western Belt      | Voodoo Doll       | Weird Bottle      |        |
|        |                   |                   |                   |        |
|        | Man Dragon        |                   |                   |        |
|        | Raging Tiger      |                   |                   |        |
|        | Inferno           |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  Another Fire-based boss? Don't mind if I do! Makes Margarete that much     |
|  more useful!                                                               |
|                                                                             |
|  Dehuai's fire attacks, Magnard and Blaze, will hit your whole party for    |
|  decent damage, and he also has a rather quick (and interestingly bizarre)  |
|  physical attack that also does decent to major damage. He also has a Fast  |
|  Ring attack that hits for decent damage, and it can possibly make your     |
|  Judgment Ring spin faster. Make sure to keep healed and try to keep that   |
|  Ring status off!                                                           |
|                                                                             |
|  Have Yuri either fuse into the Man Dragon and blast him continuously with  |
|  Flash Flood, or just fuse into the Raging Tiger or Inferno (with Fighting  |
|  Spirit) and hammer away at him with physical attacks. Zhuzhen should be    |
|  continually casting Life Sucker, and Margarete should use Aqua Edge on     |
|  Yuri first (if he's attacking), then have her use Snipe continuously.      |
|  Zhuzhen will probably be doing the least amount of damage, so have him on  |
|  healing duty when HP starts to drop. He's pretty easy as well, but the     |
|  challenge is upcoming.                                                     |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   03500 EXP   / \   07000 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Yamaraja: Calamity    |  3000 HP  | Class: None  | [_] Fifth Key            |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [22]     |                   |   Margarete [21]  |        |
|        |                   |    Zhuzhen [20]   |                   |        |
|        |===================|===================|===================|        |
|        | Hand Needle       | Hermit's Staff    | Nanbu Pistol      |        |
|        | Studded Harness   | Studded Harness   | Studded Bustier   |        |
|        | Warlock Earrings  | Face Guard        | Western Belt      |        |
|        | Bell Bracelet     | Bell Bracelet     | Bell Bracelet     |        |
|        | Mirror Bracelet   | Mirror Bracelet   | Mirror Bracelet   |        |
|        |                   |                   |                   |        |
|        | Heaven's Fiend    |                   |                   |        |
|        | Raging Tiger      |                   |                   |        |
|        | Inferno           |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  Yamaraja will most likely start off with the Crimson Flame spell, dealing  |
|  MAJOR fire damage to your party and possibly Silencing them as well. His   |
|  Petrification attack should only do medium damage to your party IF you're  |
|  protected against it; otherwise, you'll turn to stone, and three           |
|  Petrified party members equals a game over. He'll also use a Shockwave     |
|  attack, but it only does a small amount of damage to your whole party.     |
|  His physical attacks are nothing to sneeze at either; a series of three    |
|  attacks will do MAJOR damage to a party member.                            |
|                                                                             |
|  As much as I hate to say this, Yuri will need to be the primary healer of  |
|  this battle, as he's the only one that has a heal-all spell, and without   |
|  it, it will be hard to keep up with the healing with just two party        |
|  members. Fuse him into the Heaven's Fiend, then cast Sacred Remedy if      |
|  your party needs healing, and if they don't, then use Exorcist Arrow.      |
|  Zhuzhen should be constantly casting Life Sucker, and Margarete should be  |
|  using Snipe. When the party's MP starts getting low, have Margarete use    |
|  Mana Seeds to boost them back up.                                          |
|                                                                             |
|  Due to the sheer amount of HP Yamaraja has, and the fact that your main    |
|  damage dealer is on healing duty, prepare for a very long battle. You'll   |
|  most likely need to use at least two Pure Seeds to keep Zhuzhen's and      |
|  Margarete's SP up.                                                         |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   06000 EXP   / \   11000 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Tindalos              |  2000 HP  | Class: Fire  | [_] Iron Clogs           |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  Watch out for his Deathtouch attack; it takes away 75% of your HP, which   |
|  most of the time is a MAJOR inconvenience. He can also use Fire breath,    |
|  which will hit for a decent amount of damage. Make sure to keep an eye on  |
|  his physical attacks as well, as they'll quickly whittle down your HP,     |
|  hitting for over 100 to a 150 HP per string of attacks.                    |
|                                                                             |
|  Have Alice be the primary healer, using Cure every round. If it's not      |
|  needed, have her use Blessed Light instead. Zhuzhen should be using Life   |
|  Sucker every round (or if you were able to level him up to 23, use Corpse  |
|  Arm instead), stopping only to help Alice heal when needed. Keith should   |
|  be using Drain Touch if he needs HP, or Bat Dance if he doesn't.           |
|                                                                             |
|  If you were able to get used to Keith's Ring enough to where you're        |
|  comfortable with him having the Mind's Eye equipped, I recommend that      |
|  over his Rituals, but still have him use Drain Touch when he needs         |
|  healed.                                                                    |
|                                                                             |
|  You'll most likely need to replenish MP and SP throughout the battle, as   |
|  it will take a while, but be patient and stay healed.                      |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   08000 EXP   / \   12000 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Yuri                  |  1400 HP  | Class: Dark  |                          |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |                   |                   |     Keith [23]    |        |
|        |     Alice [23]    |    Zhuzhen [24]   |                   |        |
|        |===================|===================|===================|        |
|        | Tome of the Sun   | Hermit's Staff    | Royal Estoc       |        |
|        | Silk Bolero       | Chainmail Vest    | Chainmail Vest    |        |
|        | Anne's Cross      | Face Guard        | Mind's Eye        |        |
|        | Face Guard        | Warlock Earrings  | Metal Belt        |        |
|        | Leonardo's Bear   | Leonardo's Bear   | Leonardo's Bear   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  Yikes! His normal three-hit combo will do MAJOR damage to anyone it hits,  |
|  so heal the survivor immediately. Yuri has quite a bit of HP, and hits     |
|  harder than anyone else thus far, so healing will be your immediate        |
|  priority.                                                                  |
|                                                                             |
|  After just about 400 HP worth of damage, Yuri will fuse into the Death     |
|  Emperor, starting to use Dark Messenger. As long as you have Leonardo's    |
|  Bears equipped, you won't die instantly, but you'll still be hit pretty    |
|  hard. Again, to reiterate: healing will be your immediate priority. Have   |
|  two people healing, if needed.                                             |
|                                                                             |
|  For the first round, have Alice cast Holy Edge on Keith to add a Light     |
|  class to his attack, then devote Alice to healing. There most likely       |
|  won't be a round where she can attack, but if you can, then use Blessed    |
|  Light. Zhuzhen should be using Corpse Arm every round, and Keith should    |
|  be attacking normally every round, with his weapon laced with Holy Edge.   |
|  Whoever is doing the least amount of damage needs to be helping Alice      |
|  heal if it's needed.                                                       |
|                                                                             |
|  Like the last few battles, it'll probably take long enough that you'll     |
|  need to replenish your MP and SP as well. Again, have whoever is doing     |
|  the least amount of damage take care of this.                              |
|                                                                             |
'—————————————————————————————————————————————————————————————————————————————'


     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Fox Face              |   555 HP  | Class: Dark  | [_] Brass Knuckles       |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  He won't fuse into the Death Emperor this time, but he'll still use his    |
|  !!! attack. When he does, IMMEDIATELY use a Thera Seed, and DON'T even     |
|  try to hit the 'Perfect!!' mark; just get Yuri away from 1 HP, and you'll  |
|  be fine.                                                                   |
|                                                                             |
|  Fuse into either the Raging Tiger or Inferno (with Fighting Spirit) and    |
|  just start wailing away on him with physical attacks. Just keep trading    |
|  blows, using Thera Seeds to heal whenever your HP starts to get low, and   |
|  ESPECIALLY after the !!! attack.                                           |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   13000 EXP   / \   12500 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Olga                  |   680 HP  | Class: Dark  | [_] Monk Earrings        |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  Olga will use normal attacks, Blaze, Rock Storm, Nova, Icy Breath, and     |
|  Lightning to do decent damage each round, maybe 50-60 HP of damage every   |
|  round. Watch out if she uses Mind Assault to steal your MP, as you'll      |
|  want to recover it immediately if she takes too much.                      |
|                                                                             |
|  Cast Blessed Light rounds one and two, then Cure the next if needed.       |
|  Blessed Light two rounds, Cure the third. Lather, rinse, repeat. Oh, and   |
|  don't forget to recover your SP if needed. Not much else you can do since  |
|  it's just Alice.                                                           |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   15000 EXP   / \   13000 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Olga                  |  3300 HP  | Class: Dark  | [_] Small Jug            |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [27]     |                   |   Margarete [26]  |        |
|        |                   |     Alice [26]    |                   |        |
|        |===================|===================|===================|        |
|        | Brass Knuckles    | Ever-Bible        | Zeruel            |        |
|        | RedLeatherJacket  | Jasper Cape       | Jasper Cape       |        |
|        | Mind's Eye        | Anne's Cross      | Charming Pareo    |        |
|        | Loin Guard        | Brsrkr Earrings   | Weird Bottle      |        |
|        | Shell Bracelet    | Shell Bracelet    | Shell Bracelet    |        |
|        |                   |                   |                   |        |
|        | Baldo             |                   |                   |        |
|        | Charon            |                   |                   |        |
|        | Inferno           |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  Olga's Black Fog attack will do MAJOR damage to your party, as well as     |
|  Poison each one of them, so it's a good idea to come in with Shell or      |
|  Cosmic Bracelets equipped. Her Nova attack will do decent damage to a      |
|  single ally, her Icy Breath attack will hit your whole party for decent    |
|  damage, and her physical attack just does pathetic damage to a single      |
|  ally. Watch out if she uses Mind Assault to steal your MP, as you'll want  |
|  to recover it immediately if she takes too much.                           |
|                                                                             |
|  Yuri and Alice are obvious choices for this battle, and you could pretty   |
|  much pick whomever your favorite is, as they'll all do roughly the same    |
|  amount of damage. I recommend Margarete just because I had her at a        |
|  higher level than Keith and Zhuzhen, therefore having more STR and HP.     |
|  That, and I find Margarete's Ring easier to hit than Keith's. Zhuzhen      |
|  just sucks up a lot of MP and takes extra turns to replenish it. Okay,     |
|  okay, I really like her too, if that matters any.                          |
|                                                                             |
|  Fuse Yuri into Baldo (if you didn't get his level 2 Light Fusion, then     |
|  fuse into the Heaven's Fiend, as you'll need the healing) and start        |
|  physically attacking; with the Mind's Eye equipped, he'll be doing major   |
|  damage. If you didn't put the Mind's Eye on him, then go with the Nova     |
|  spell instead.                                                             |
|                                                                             |
|  Have Alice cast Holy Edge on Yuri her first round so he can keep piling    |
|  the damage up, then have her cast it on Margarete her second turn so she   |
|  can start adding in to the damage. Margarete should also be attacking      |
|  normally. If for some reason Alice doesn't need to heal, have her cast     |
|  Blessed Light on Olga.                                                     |
|                                                                             |
|  If a single ally just needs healed, have Alice do it. If two people need   |
|  it, have Alice and Margarete do it. If all three need it, then have Yuri   |
|  do it, as Olga doesn't mess around, and can easily kill your entire party  |
|  in three turns. I hate taking turns away from Yuri because he just does    |
|  so much damage, but when everyone needs healed, he's the only one that     |
|  can do anything about it efficiently.                                      |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   16000 EXP   / \   14500 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Night Stalker         |  2500 HP  | Class: Wind  | [_] Kid's Room Key       |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  There's not much to worry about with this guy; other than boosting         |
|  himself up, his physical attacks do a decent amount of damage, but that's  |
|  it. Have Alice whoever is attacked.                                        |
|                                                                             |
|  Have Yuri fuse into Ifrit, using Ignition to boost his attack power, then  |
|  start wailing on the Night Stalker with physical attacks. Have Halley      |
|  constantly use his Strong Earth attack, which should do pretty decent      |
|  damage to the wind-based enemy. Have Alice keep everyone healed, using     |
|  Blessed Light when she's not healing.                                      |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   04000 EXP   / \   03600 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Jack                  |  2500 HP  | Class: Water | [_] Seal of Speed        |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  Jack will mainly just use his Paralysis attack against you, though you     |
|  should be guarded by a Zodiac Bracelet or a Crucifix. He will also use     |
|  pretty strong physical attacks, and his Slash attack, which will do MAJOR  |
|  damage to one party member, so make sure to stay healed. He will use       |
|  Thera Seeds when his HP starts to drop.                                    |
|                                                                             |
|  When fighting, keep in mind that you have a harder boss battle right       |
|  after this, with no chance to heal.                                        |
|                                                                             |
|  Have Yuri fuse into Ifrit and use his Ignition to boost his attack, then   |
|  have him attack as normal. Have Halley cast Strong Earth continuously      |
|  (not Aqua Blade, since Jack is water based) for the whole battle, unless   |
|  he's learned Air Shot by now, then by all means, use that. Alice should    |
|  be healing as needed, using Blessed Light when no healing is needed.       |
|                                                                             |
|  If you're comfortable at the end, take a turn or two to make sure          |
|  everyone is healed to the max and ready for the next battle.               |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   17000 EXP   / \   15000 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Mammon                |  3600 HP  | Class: Earth | [_] Demon Earrings       |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [31]     |    Halley [29]    |                   |        |
|        |                   |                   |     Alice [31]    |        |
|        |===================|===================|===================|        |
|        | Brass Knuckles    | Oak Slingshot     | Ever-Bible        |        |
|        | RedLeatherJacket  | RedLeatherJacket  | Jasper Cape       |        |
|        | Mind's Eye        | Priest Earrings   | Anne's Cross      |        |
|        | Demon Earrings    | Warlock Earrings  | Brsrkr Earrings   |        |
|        | Zodiac Bracelet   | Zodiac Bracelet   | Crucifix          |        |
|        |                   |                   |                   |        |
|        | Baldo             |                   |                   |        |
|        | Charon            |                   |                   |        |
|        | Ifrit             |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  Mammon's normal attacks will hit for pretty decent damage, but its         |
|  biggest threat is its Petrification attack, which hopefully you've         |
|  prevented with either a Zodiac Bracelet or a Crucifix, though it'll still  |
|  do a decent amount of damage, even if you did. It will also use a          |
|  Shockwave spell, doing quite a bit a damage to your entire party, as well  |
|  as Needlerain, a strong attack to just one party member.                   |
|                                                                             |
|  Its Howling skill will replenish its HP by 500+ once it's near dying, but  |
|  lucky for you, Yuri's a powerhouse and will take that away and then some   |
|  in one round.                                                              |
|                                                                             |
|  As usual, have Yuri fuse into Ifrit and use his Ignition to boost his      |
|  attack, then have him attack as normal. Have Halley use his Air Edge on    |
|  Yuri to increase Yuri's damage output, then have him cast Aqua Blade for   |
|  the remainder of the battle, unless he's learned Air Shot by now, then by  |
|  all means, use that. Alice should be healing as needed, using Blessed      |
|  Light when no healing is needed.                                           |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   20000 EXP   / \   16000 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Rausan                |  3500 HP  | Class: Fire  | [_] Spade Key            |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  Rausan will usually start out the battle with Elder Sign, causing your     |
|  special attacks to be weakened quite a bit. This should only really        |
|  affect Halley, but not enough to keep him from using his skills. He'll     |
|  attempt to Silence you as well, but as long as you have Cosmic Bracelets,  |
|  it'll just inflict a lot of damage. He'll also use Blaze, which will do    |
|  a decent amount of damage to your whole party.                             |
|                                                                             |
|  As usual, have Yuri fuse into Ifrit and use his Ignition to boost his      |
|  attack, then have him attack as normal. Have Halley use Aqua Blade every   |
|  round (since Rausan is Fire-based), stopping only to help Alice heal.      |
|  Alice should be healing as needed, using Blessed Light when no healing is  |
|  needed.                                                                    |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   00120 EXP   / \   00600 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Olga                  |  4000 HP  | Class: Dark  | [_] Warlock Earrings     |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [34]     |                   |    Halley [33]    |        |
|        |                   |     Alice [34]    |                   |        |
|        |===================|===================|===================|        |
|        | Brass Knuckles    | Ever-Bible        | Laurel Slingshot  |        |
|        | RedLeatherJacket  | Jasper Cape       | RedLeatherJacket  |        |
|        | Mind's Eye        | Anne's Cross      | Priest Earrings   |        |
|        | Demon Earrings    | Brsrkr Earrings   | Warlock Earrings  |        |
|        | Cosmic Bracelet   | Crucifix          | Cosmic Bracelet   |        |
|        |                   |                   |                   |        |
|        | Baldo             |                   |                   |        |
|        | Mad Bull          |                   |                   |        |
|        | Ifrit             |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  As before, Olga's Black Fog attack will do MAJOR damage to your party, as  |
|  well as Poison each one of them, so it's a good idea to come in with       |
|  Cosmic Bracelets equipped. Her normal attacks don't do too much damage,    |
|  but her Icy Breath, Rock Storm and Lightning attacks will also both do     |
|  quite a bit of damage to your entire party, so be careful. Watch out if    |
|  she uses Mind Assault to steal your MP, as you'll want to recover it       |
|  immediately if she takes too much.                                         |
|                                                                             |
|  Have Yuri fuse into Ifrit and use his Ignition to boost his attack, then   |
|  have him attack as normal. With his attacked laced with Alice's Holy       |
|  Edge, he'll be doing MAJOR damage. Of course, have Alice use Holy Edge to  |
|  start with on Yuri, then have her on healing duty. Have Halley use Air     |
|  Shot every round, helping Alice heal as needed.                            |
|                                                                             |
|  If you have it, have Alice take advantage of her Arc spell and just heal   |
|  every round, it makes this battle MUCH easier.                             |
|                                                                             |
|  If you're unable to keep up with healing while trying to dish out the      |
|  damage, AND if Alice doesn't have Arc, then have Yuri fuse into Baldo      |
|  instead of Ifrit, using his healing spell to take care of the party while  |
|  Alice and Halley use Blessed Light and Air Shot to make up the             |
|  difference.                                                                |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   22000 EXP   / \   17000 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Albert                |  2000 HP  | Class: Dark  |                          |
| Amon                  |  4000 HP  | Class: None  | [_] Angel Earrings       |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [37]     |                   |   Margarete [30]  |        |
|        |                   |     Alice [36]    |                   |        |
|        |===================|===================|===================|        |
|        | Silver Wolf Fang  | HolyBook-Martyrs  | Mauser Prototype  |        |
|        | Stygian Robe      | Snow-White Robe   | Snow-White Robe   |        |
|        | Mind's Eye        | Oracle Earrings   | Mind's Eye        |        |
|        | Demon Earrings    | Priest Earrings   | Demon Earrings    |        |
|        | Will Power        | Will Power        | Will Power        |        |
|        |                   |                   |                   |        |
|        | Baldo             |                   |                   |        |
|        | Czernobog         |                   |                   |        |
|        | Ifrit             |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  Albert's Holy Chest attack will do some decent damage, but even worse,     |
|  it'll reduce the amount of SP your entire party has by half, so making     |
|  sure that you had those Will Power Accessories equipped will help MAJORLY  |
|  in keeping the SP damage from happening. Other than that, he has a         |
|  physical attack that will do a decent amount of damage, and his            |
|  Revelation attack will also do a decent amount of damage, but to your      |
|  entire party with a chance of Instant Death. He rarely uses Revelation,    |
|  but if you have problems with the Instant Death it causes, equip some      |
|  Leonardo's Bears and try again.                                            |
|                                                                             |
|  Have Yuri fuse into Ifrit (or Forron if he has it) and cast Ignition (or   |
|  Battle Cry) to boost his attack (as well as Margarete's, if you're using   |
|  Ifrit and have the time), then have him attack normally every round.       |
|  Alice should cast Holy Edge on both Yuri and Margarete to start with,      |
|  then have her be devoted each round to casting Arc to keep everyone        |
|  healed. Margarete should have the Mind's Eye equipped and attacking        |
|  normally while being laced with Holy Edge, just like Yuri.                 |
|                                                                             |
|  Any time after dealing over 2000 damage to Albert, he will fuse into       |
|  Amon. Continue with the exact same strategy as above, minus the Holy Edge  |
|  since Amon is non-class.                                                   |
|                                                                             |
|  Amon's Atomic Dust spell will do pretty good damage to your entire party,  |
|  and he'll also hit with his physical attacks, which can cause major        |
|  damage to a single ally. You need to watch out for Demon Rays though, as   |
|  it'll either kill or nearly kill whomever it hits.                         |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   35000 EXP   / \   18000 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Golden Bat            |  1500 HP  | Class: None  | [_] DemonSwd-Tyrving     |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  He says you have 5 turns to defeat him before he obliterates Keith, but    |
|  you technically have 6.                                                    |
|                                                                             |
|  It's not hard to succeed, but if you miss some hits, you could be in       |
|  trouble. Keith can only attack normally, so just keep doing that. It       |
|  should only take three turns max, unless you didn't equip the Mind's Eye,  |
|  then it'll probably take all six.                                          |
|                                                                             |
|  If you're having a hard time with this battle, then level Keith up to      |
|  where he can definitely deal 1500 damage within four or five turns, to be  |
|  safe.                                                                      |
|                                                                             |
|    NOTE     Even though you already have it equipped for this battle, the   |
|  ¯¯¯¯¯¯¯¯   reward for winning is the DemonSwd-Tyrving......                |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   40000 EXP   / \   15000 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Orb Chaos             |  7500 HP  | Class: Light | [_] Holy Book-Flesh      |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [38]     |                   |   Margarete [33]  |        |
|        |                   |     Alice [38]    |                   |        |
|        |===================|===================|===================|        |
|        | Silver Wolf Fang  | HolyBook-Martyrs  | 10 Gauge          |        |
|        | Stygian Robe      | Snow-White Robe   | Leather Suit      |        |
|        | Mind's Eye        | Oracle Earrings   | Mind's Eye        |        |
|        | Demon Earrings    | Priest Earrings   | Demon Earrings    |        |
|        | Crucifix          | Crucifix          | Crucifix          |        |
|        |                   |                   |                   |        |
|        | Amon              |                   |                   |        |
|        | Czernobog         |                   |                   |        |
|        | Ifrit             |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  She has several different spells that will increase her stats by 25-30%,   |
|  so once she's done doing that, be very careful, as they went from very     |
|  strong to deadly. She WILL almost kill Yuri in one set of attacks once     |
|  her attack is boosted, she's THAT strong! Alice won't have time to do      |
|  anything except Arc once Orb Chaos starts attacking.                       |
|                                                                             |
|  Other than the boosting spells, Orb Chaos attacks normally for major       |
|  damage, and uses a spell called Expression that can not only do pretty     |
|  good damage, but can also Paralyze your entire party! If you don't have    |
|  those Crucifixes equipped, good luck winning, especially when she starts   |
|  using Expression each turn, one after another.                             |
|                                                                             |
|  Even though he may barely have enough SP to do it, have Yuri fuse into     |
|  Amon, then have one of the girls use a Pure Seed/Root on him to give him   |
|  some breathing room, then have him attack normally. Alice should be        |
|  casting Arc every round, and Margarete should be attacking normally every  |
|  round, since both she and Yuri should have Mind's Eyes equipped.           |
|                                                                             |
|    NOTE     Once the battle is over, you'll receive Alice's best weapon,    |
|  ¯¯¯¯¯¯¯¯   the Holy Book-Flesh.                                            |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   48000 EXP   / \   27500 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Cherubim              | 10000 HP  | Class: None  | [_] Holy Peak Staff      |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [40]     |                   |   Margarete [35]  |        |
|        |                   |     Alice [40]    |                   |        |
|        |===================|===================|===================|        |
|        | Silver Wolf Fang  | Holy Book-Flesh   | 10 Gauge          |        |
|        | Stygian Robe      | Snow-White Robe   | Leather Suit      |        |
|        | Mind's Eye        | Oracle Earrings   | Mind's Eye        |        |
|        | Demon Earrings    | Priest Earrings   | Demon Earrings    |        |
|        | Crucifix          | Crucifix          | Crucifix          |        |
|        |                   |                   |                   |        |
|        | Amon              |                   |                   |        |
|        | Czernobog         |                   |                   |        |
|        | Ifrit             |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  Ah, Brain Hopper; I miss this music. In any case, Cherubim will usually    |
|  start the battle with the !!! attack, reducing a party member's HP to 1,   |
|  or Divine Punishment, doing pretty good damage to your entire party, as    |
|  well as causing various status effects, so make sure to heal them          |
|  straight away. He will continue using them throughout the battle, and his  |
|  physical attacks will hit an ally for pretty decent damage as well.        |
|                                                                             |
|  Note that he won't take hardly any damage from your special attacks, so    |
|  focus only on physical attacks. Have Yuri fuse into Amon and attack        |
|  normally while Alice casts Arc as needed, leaving Margarete to also        |
|  attack normally, supporting Alice when needed to replenish Yuri's SP, as   |
|  well as Alice's MP.                                                        |
|                                                                             |
|  Cherubim isn't really that complicated, so as long as you have Crucifixes  |
|  equipped to everyone and have Alice use Arc every round, then it's just a  |
|  matter of taking the time to whittle away his HP. Just make sure not to    |
|  let anyone go Berserk.                                                     |
|                                                                             |
|    NOTE     Once the battle is over, you'll receive Zhuzhen's best weapon,  |
|  ¯¯¯¯¯¯¯¯   the Holy Peak Staff.                                            |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   00120 EXP   / \   00600 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Seraphim              |  4000 HP  | Class: None  | [_] Volt Snipe           |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [42]     |                   |   Margarete [38]  |        |
|        |                   |     Alice [42]    |                   |        |
|        |===================|===================|===================|        |
|        | Silver Wolf Fang  | Holy Book-Flesh   | 10 Gauge          |        |
|        | Stygian Robe      | GoldThreadCoat    | Leather Suit      |        |
|        | Mind's Eye        | Oracle Earrings   | Mind's Eye        |        |
|        | Demon Earrings    | Priest Earrings   | Demon Earrings    |        |
|        | Crucifix          | Crucifix          | Crucifix          |        |
|        |                   |                   |                   |        |
|        | Amon              |                   |                   |        |
|        | Czernobog         |                   |                   |        |
|        | Ifrit             |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  Seraphim hits pretty hard, enough to kill right off the bat, so once       |
|  again, Alice will be doing nothing but Arc this battle. Other than his     |
|  normal attacks, he will use Divine Punishment, doing pretty good damage    |
|  to your entire party, as well as causing various status effects, so make   |
|  sure to heal them straight away.                                           |
|                                                                             |
|  Have Yuri fuse into Amon and keep at him with physical attacks, and have   |
|  Margarete attack normally as well, taking breaks to help replenish MP and  |
|  SP as needed. Since Seraphim has lower HP than Cherubim, you probably      |
|  won't have to replenish either MP nor SP.                                  |
|                                                                             |
|  Like Cherubim, Seraphim isn't really that complicated, so as long as you   |
|  have Crucifixes equipped to everyone and have Alice use Arc every round,   |
|  then it's just a matter of taking the time to whittle away his HP. It      |
|  actually won't take nearly as long, since Seraphim only has 40% the HP     |
|  that Cherubim had.                                                         |
|                                                                             |
|    NOTE     Once the battle is over, you'll receive Halley's best weapon,   |
|  ¯¯¯¯¯¯¯¯   the Volt Snipe.                                                 |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   60000 EXP   / \   38000 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Mad Bull              | HP Varies | Class: Earth |                          |
| Dragner               | HP Varies | Class: Water |                          |
| Ifrit                 | HP Varies | Class: Fire  |                          |
| Icarus                | HP Varies | Class: Wind  |                          |
| Baldo                 | HP Varies | Class: Light |                          |
| Charon                | HP Varies | Class: Dark  |                          |
|-----------------------|-----------|--------------|--------------------------|
| Lobo                  | HP Varies | Class: Earth |                          |
| Egil                  | HP Varies | Class: Water |                          |
| Forron                | HP Varies | Class: Fire  |                          |
| Seravi                | HP Varies | Class: Wind  |                          |
| Sandalphon            | HP Varies | Class: Light |                          |
| Czernobog             | HP Varies | Class: Dark  |                          |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  Rather than list each sub-boss separately, I'm covering them all in this   |
|  one section, since each one requires basically the same strategy.          |
|                                                                             |
|  Each of their HP varies depending on Yuri, so if he's weaker, they'll be   |
|  weaker as well, and vice versa.                                            |
|                                                                             |
|  If you want to use the Mind's Eye, just fuse into Amon and wail on them    |
|  for a few rounds, making sure to heal if necessary.                        |
|                                                                             |
|  If you don't want to use the Mind's Eye, fuse into the highest level       |
|  monster that is the opposite class of the one you're fighting. Make sure   |
|  to keep yourself healed if you fear that you'll be taken down fairly       |
|  easily.                                                                    |
|                                                                             |
'—————————————————————————————————————————————————————————————————————————————'


     .————————————.
    / * SUB-BOSS * \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Grail Mask            |  2000 HP  | Class: Water | [_] Amber Ring           |
| Gold Mask             |  2625 HP  | Class: Earth | [_] Carnelian Ring       |
| Staff Mask            |  2250 HP  | Class: Fire  | [_] Lazurite Ring        |
| Sword Mask            |  1875 HP  | Class: Wind  | [_] Obsidian Ring        |
|-----------------------|-----------|--------------|--------------------------|
| Grail Mask            |     1 HP  | Class: Water | [_] Thera Leaf           |
| Gold Mask             |     1 HP  | Class: Earth | [_] Thera Leaf           |
| Staff Mask            |     1 HP  | Class: Fire  | [_] Thera Leaf           |
| Sword Mask            |     1 HP  | Class: Wind  | [_] Thera Leaf           |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                                                                             |
|  1st Encounter = Stronger form, must be fought in order for easy battles.   |
|  2nd Encounter = Weaker form, defeated once and have lost their powers.     |
|                                                                             |
|  1) Grail Mask - He's a joke. Your hit area will be DOUBLED, and he's       |
|     easily damaged by physical attacks. He should only take two turns, max. |
|                                                                             |
|  2) Gold Mask - A little harder than the Grail Mask, but not by much. He    |
|     can't be harmed by physical attacks, so you must take him out with      |
|     nothing but special attacks. It'll take longer than the Grail Mask, but |
|     he's not a threat at all.                                               |
|                                                                             |
|  3) Staff Mask - A little easier than the Gold Mask, but not by much. He's  |
|     just the opposite of the Gold Mask; he can't be harmed by special       |
|     attacks, so you must take him out with nothing but physical attacks, so |
|     it shouldn't be a problem. Again, not very much of a threat at this     |
|     point.                                                                  |
|                                                                             |
|  4) Sword Mask - The last of the Masks is actually almost as easy as the    |
|     first! He doesn't have any strong points like the last two, nor do you  |
|     have a wider hit area, but either way, it should only take two,         |
|     possibly three rounds to take this one out.                             |
|                                                                             |
|  5) Round Two! - Once you have defeated all Four Masks, keep your Malice    |
|     in the red and wait for them to come around to fight once more! This    |
|     time around, they don't need to be fought in any order, and they only   |
|     take one hit to die. Make sure to do this so you get all eight of their |
|     entries for the Monster Library.                                        |
|                                                                             |
| .————————————————.—————————————.—————————————.—————————————.—————————————.  |
| |   Enemy        |   EXP (1)   |   Cash (1)  |   EXP (2)   |   Cash (2)  |  |
| |————————————————|—————————————|—————————————|—————————————|—————————————|  |
| |   Grail Mask   |    45000    |    30000    |      10     |      10     |  |
| |   Gold Mask    |    45000    |    30000    |      10     |      10     |  |
| |   Staff Mask   |    45000    |    30000    |      10     |      10     |  |
| |   Sword Mask   |    45000    |    30000    |      10     |      10     |  |
| '————————————————'—————————————'—————————————'—————————————'—————————————'  |
|                                                                             |
'—————————————————————————————————————————————————————————————————————————————'


     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Atman                 |  4000 HP  | Class: None  | [_] Moonstone Ring       |
|———————————————————————'———————————'——————————————'——————————————————————————|
|                  .———————————————————.———————————————————.                  |
|                  |                   |     Yuri [51]     |                  |
|                  |     Alice [51]    |                   |                  |
|                  |===================|===================|                  |
|                  | Holy Book-Flesh   | Silver Wolf Fang  |                  |
|                  | GoldThreadCoat    | Stygian Robe      |                  |
|                  | Oracle Earrings   | Mind's Eye        |                  |
|                  | Priest Earrings   | Demon Earrings    |                  |
|                  | Crucifix          | Crucifix          |                  |
|                  |                   |                   |                  |
|                  |                   | Amon              |                  |
|                  |                   | Czernobog         |                  |
|                  |                   | Forron            |                  |
|                  '———————————————————'———————————————————'                  |
|                                                                             |
|  Atman can still kill Alice in two rounds, so make sure that she stays      |
|  healed. As for attacks, this time around, Atman will still use             |
|  Eradication, but it won't kill; instead, it'll just do a pretty good       |
|  amount of damage, as well as reduce SP. He can also attack normally, as    |
|  well as use Dragon Cry and other strong class spells for decent damage.    |
|                                                                             |
|  Have Yuri fuse into Amon and rip into Atman with physical attacks, while   |
|  Alice should be using Arc every round to keep their HP maxed. If for some  |
|  reason she gets a free turn, have her cast Advent to help Yuri deal some   |
|  damage.                                                                    |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   50000 EXP   / \   20000 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Ben Hyuga             |  2000 HP  | Class: Dark  |                          |
| SeraphicRadiance      |  5000 HP  | Class: None  | [_] Diamond Ring         |
|———————————————————————'———————————'——————————————'——————————————————————————|
|  .———————————————————.                                                      |
|  |     Yuri [52]     |   First off is Ben; he'll use physical attacks, but  |
|  |                   |   once you do about 2000 HP worth of damage, he      |
|  |===================|   will then fuse into the Seraphic Radiance!         |
|  | Nightbird Claw    |                                                      |
|  | Stygian Robe      |   Malcto will hit Yuri for major damage while also   |
|  | Mind's Eye        |   healing itself! That's its only special attack;    |
|  | Brsrkr Earrings   |   the only other thing it does is its attack, and    |
|  | Seven-Eyed Mask   |   it hits HARD! If you're not in the back row, you   |
|  |                   |   better shift there immediately. As long as you're  |
|  | Amon              |   in the back row, you should be able to attack      |
|  | Lobo              |   two, possibly three times in a row before you      |
|  | Forron            |   will have to heal with a Thera Root or,            |
|  '———————————————————'   preferably, a Thera Extract.                       |
|                                                                             |
|  Fuse into Amon, or if you need some spare SP, then Lobo (since he has the  |
|  2nd highest P-Def at this point, as well as the same P-Atk as Amon). All   |
|  you'll be doing is physically attacking a round or two, then healing the   |
|  next. Yep, that's it... pretty boring actually, but any other route will   |
|  likely get you killed. Trust me, it's worth it.                            |
|                                                                             |
|  If you find yourself in trouble, try using Third Keys to help dish out     |
|  damage when you have an opportunity to. If you're STILL having trouble     |
|  with him, then you'll just have to level up and try again.                 |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   60000 EXP   / \   99999 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Soul Block            |  7200 HP  | Class: Light | [_] Monkey Paw           |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |                   |                   |                   |        |
|        |     Yuri [62]     |     Alice [52]    |   Margarete [50]  |        |
|        |===================|===================|===================|        |
|        | Nightbird Claw    | Holy Book-Flesh   | 10 Gauge          |        |
|        | Father's Coat     | GoldThreadCoat    | Leather Suit      |        |
|        | Warlock Earrings  | CottonUnderpants  | Warlock Earrings  |        |
|        | Priest Earrings   | Seven-Eyed Mask   | Priest Earrings   |        |
|        | Oracle Earrings   | Brsrkr Earrings   | Oracle Earrings   |        |
|        |                   |                   |                   |        |
|        | SeraphicRadiance  |                   |                   |        |
|        | Amon              |                   |                   |        |
|        | Czernobog         |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  Yes, I know, Yuri's level is insanely high, but blame the game for not     |
|  letting you be able to take him out of your party so you can level others  |
|  up. It shouldn't affect much, as he's just as much of a powerhouse ten     |
|  levels earlier.                                                            |
|                                                                             |
|  In any case, the Soul Block CANNOT be harmed physically, so it'll be up    |
|  to your special attacks to take him out. He has some really strong         |
|  physical attacks, as well as the light spell, Pulse, and the Shockwave     |
|  spell, neither of which are quite as strong, but hit everyone.             |
|                                                                             |
|  Fuse Yuri into the SeraphicRadiance and start off by casting For Everyone  |
|  to boost your party, then have him continually cast For Tomorrow. (Just    |
|  know that For Everyone ALSO boosts your AGL, and that means a faster       |
|  ring, so if you can't keep up with it, don't worry about casting it to     |
|  begin with.)                                                               |
|                                                                             |
|  Have Alice use Advent and have Margarete use Diving Bomber; whoever is     |
|  dealing the least amount of damage (likely Alice), have her replenish      |
|  Yuri's MP with Mana Roots every other round. Yuri's For Tomorrow SHOULD    |
|  keep your party healed, but in case it falls behind, have Alice ready      |
|  with an Arc to bring you back up to snuff.                                 |
|                                                                             |
|  If you're having trouble with the hit areas of the SeraphicRadiance, then  |
|  you may want to start using Bronze Daggers (or Arrowheads for just Yuri)   |
|  on your party to widen the hit areas. If you're STILL having trouble,      |
|  then you'll probably be better of using Amon and his Demon Rays spell.     |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   40000 EXP   / \   22500 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Hate                  |  7000 HP  | Class: Dark  | [_] Seventh Key          |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [63]     |                   |   Margarete [51]  |        |
|        |                   |     Alice [53]    |                   |        |
|        |===================|===================|===================|        |
|        | Nightbird Claw    | Holy Book-Flesh   | 10 Gauge          |        |
|        | Father's Coat     | GoldThreadCoat    | Leather Suit      |        |
|        | Mind's Eye        | CottonUnderpants  | Mind's Eye        |        |
|        | Demon Earrings    | Priest Earrings   | Demon Earrings    |        |
|        | Crucifix          | Crucifix          | Crucifix          |        |
|        |                   |                   |                   |        |
|        | SeraphicRadiance  |                   |                   |        |
|        | Amon              |                   |                   |        |
|        | Forron            |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  Hate will use Hate Storm and Black Fog, but luckily we have Crucifixes     |
|  now, so as long as they're equipped, we'll just receive minor to decent    |
|  damage to the whole party instead of ring anomalies and poison. It'll      |
|  also attempt to paralyze you, but will do a decent amount of damage to a   |
|  single ally instead.                                                       |
|                                                                             |
|  Fuse Yuri into the SeraphicRadiance and start off by casting For Everyone  |
|  to boost your party, then have him continually attack from there on,       |
|  using Third Keys if you have spares, with Alice's Holy Edge on him.        |
|  (Remember, For Everyone ALSO boosts your AGL, and that means a faster      |
|  ring, so if you can't keep up with it, don't worry about casting it to     |
|  begin with.)                                                               |
|                                                                             |
|  Have Alice start off by casting Holy Edge on both Yuri and Margarete,      |
|  then use Advent when healing isn't needed, and have her use Arc when it    |
|  is. Margarete should be attacking physically as well with Third Keys.      |
|  This boss is actually a lot easier than the last.                          |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   45000 EXP   / \   25000 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Scapegoat             |  7700 HP  | Class: Wind  | [_] Crucifix             |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [64]     |                   |   Margarete [53]  |        |
|        |                   |     Alice [55]    |                   |        |
|        |===================|===================|===================|        |
|        | Nightbird Claw    | Holy Book-Flesh   | 10 Gauge          |        |
|        | Father's Coat     | GoldThreadCoat    | Leather Suit      |        |
|        | Mind's Eye        | CottonUnderpants  | Mind's Eye        |        |
|        | Demon Earrings    | Priest Earrings   | Demon Earrings    |        |
|        | Weird Bottle      | Seven-Eyed Mask   | Weird Bottle      |        |
|        |                   |                   |                   |        |
|        | SeraphicRadiance  |                   |                   |        |
|        | Amon              |                   |                   |        |
|        | Forron            |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  The Scapegoat will use Wind Fang that will hit your whole party for a      |
|  small amount of damage, and will also attack normally on a single ally     |
|  for decent damage. He can also use Deathtouch, which if you remember,      |
|  instantly puts an ally into critical HP status, so make sure to heal       |
|  straight away when he uses it.                                             |
|                                                                             |
|  As usual, fuse Yuri into the SeraphicRadiance and start off by casting     |
|  For Everyone to boost your party, then have him continually attack from    |
|  there on, using Third Keys if you have spares. (Remember, For Everyone     |
|  ALSO boosts your AGL, and that means a faster ring, so if you can't keep   |
|  up with it, don't worry about casting it to begin with.)                   |
|                                                                             |
|  Have Alice use Advent when healing isn't needed, and have her use Arc      |
|  when it is. Margarete should be attacking physically as well with Third    |
|  Keys. Just make sure to stay healed and you should be fine.                |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   50000 EXP   / \   27500 Cash   /
    '—————————————'   '——————————————'


     .————————————.
    / *** BOSS *** \
———'————————————————'——.———————————.——————————————.——————————————————————————.
| Messiah               |  6000 HP  | Class: None  | [_] Silver Hand          |
|———————————————————————'———————————'——————————————'——————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [65]     |                   |   Margarete [54]  |        |
|        |                   |     Alice [56]    |                   |        |
|        |===================|===================|===================|        |
|        | Nightbird Claw    | Holy Book-Flesh   | 10 Gauge          |        |
|        | Father's Coat     | GoldThreadCoat    | Leather Suit      |        |
|        | Mind's Eye        | CottonUnderpants  | Mind's Eye        |        |
|        | Will Power        | Will Power        | Will Power        |        |
|        | Crucifix          | Crucifix          | Crucifix          |        |
|        |                   |                   |                   |        |
|        | SeraphicRadiance  |                   |                   |        |
|        | Amon              |                   |                   |        |
|        | Sandalphon        |                   |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  He will start the battle off with Holy Chest, which would normally dampen  |
|  your SP, but with the Will Powers equipped, it'll only do a decent amount  |
|  of damage. He will also use the !!! attack, so make sure that you heal     |
|  IMMEDIATELY after it hits so you don't lose your ally. Other than that,    |
|  he just uses Status Abnormality, which won't do hardly any damage, and as  |
|  long as you have a Crucifix on, you don't need to worry about the          |
|  anomalies.                                                                 |
|                                                                             |
|  He can also heal himself with Grace, and even though it only SAYS 999 HP   |
|  is healed, trust me, a lot more than that is healed. There is no cap on    |
|  the damage or amount healed; just the numbers displayed.                   |
|                                                                             |
|  As usual, fuse Yuri into the SeraphicRadiance and start off by casting     |
|  For Everyone to boost your party, then have him continually attack from    |
|  there on, using Third Keys. There is one more battle after this, so save   |
|  your Fifth and Seventh Keys for that. (Remember, For Everyone ALSO boosts  |
|  your AGL, and that means a faster ring, so if you can't keep up with it,   |
|  don't worry about casting it to begin with.)                               |
|                                                                             |
|  Alice will most likely be casting Arc every round, but whenever she        |
|  happens to get a free turn, have her cast Advent. Margarete should be      |
|  attacking physically as well with Third Keys.                              |
|                                                                             |
'——.—————————————————.——————————————————.—————————————————————————————————————'
   \   60000 EXP   / \   00000 Cash   /
    '—————————————'   '——————————————'


     .——————————————————.
    / *** FINAL BOSS *** \
———'———————————————————.——'—————————.———————————————.————————————————————————.
| Meta-God              |  12500 HP  |  Class: None  |                        |
|———————————————————————'————————————'———————————————'————————————————————————|
|        .———————————————————.———————————————————.———————————————————.        |
|        |     Yuri [65]      |                  |   Margarete [55]  |        |
|        |                    |     Alice [57]   |                   |        |
|        |====================|==================|===================|        |
|        | Nightbird Claw     | Holy Book-Flesh  | 10 Gauge          |        |
|        | Father's Coat      | GoldThreadCoat   | Leather Suit      |        |
|        | Mind's Eye         | CottonUnderpants | Mind's Eye        |        |
|        | Will Power         | Will Power       | Will Power        |        |
|        | Crucifix           | Crucifix         | Crucifix          |        |
|        |                    |                  |                   |        |
|        | SeraphicRadiance   |                  |                   |        |
|        | Amon               |                  |                   |        |
|        | Sandalphon         |                  |                   |        |
|        '———————————————————'———————————————————'———————————————————'        |
|                                                                             |
|  This is easily the greatest battle music of all time: Imbroglio!!!         |
|                                                                             |
|  He'll start off with Time of Judgment, which will do major damage to your  |
|  entire party, but will also take away some MP. Each of his colored Abyss   |
|  attacks will hit your party for pretty decent damage, but if you're not    |
|  wearing a Crucifix, then it will also inflict you with a status            |
|  abnormality, depending on the class. He'll also use Nine Springs, which    |
|  works like !!! in that it reduces your HP to 1, so be sure to heal after   |
|  it hits.                                                                   |
|                                                                             |
|  Don't bother boosting your party with For Tomorrow or anything like that;  |
|  he'll use Light of Deprivation to remove it all before you even get a      |
|  chance to enjoy it.                                                        |
|                                                                             |
|  Since this is the final battle, Yuri gets to have a ton of fun with the    |
|  items we've been holding on to! Start off by fusing him into the           |
|  SeraphicRadiance, then have use the Silver Hand item on himself, giving    |
|  him a 100% ring area. On his second turn, have him use a Monkey Paw on     |
|  himself, which will triple his attack! Before his third turn, have         |
|  someone in your party use a Moon Swallow (or just a Star Swallow on Yuri)  |
|  to make all attacks critical attacks!                                      |
|                                                                             |
|  Finally, on his third, fourth, and fifth turns, have him use the two       |
|  Seventh Keys and a Fifth Key. Just press the CROSS button as fast as you   |
|  can while you have the 100% ring area to land EVERY HIT! This should       |
|  DEFINITELY be enough to take out God. If not, once the Silver Hand wears   |
|  off, either attack normally for a few rounds, or try out the remaining     |
|  Fifth Keys to keep wailing on him. Remember, each attack that says 999 HP  |
|  damages is more than likely doing more than 999. The damage itself         |
|  doesn't cap; just the displayed number.                                    |
|                                                                             |
|  In the meantime, Alice should be casting Arc every single round, and       |
|  Margarete should be helping Alice. If healing isn't needed, then use       |
|  Advent with Alice and normal attacks with Third or Fifth Keys with         |
|  Margarete.                                                                 |
|                                                                             |
|  If for some reason you don't have those items, than you can work on him    |
|  like the last few bosses. As usual, fuse Yuri into the SeraphicRadiance    |
|  and start physically attacking, using any Keys you do have. The girls      |
|  should be doing the same thing as listed above; just stay healed and be    |
|  patient.                                                                   |
|                                                                             |
'—————————————————————————————————————————————————————————————————————————————'




       ««  Shadow Hearts  »»                                   [A-1-15]
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\\\\                  Help (detailed, available in-game)                 \\\\
 \\\\_____________________________________________________________________\\\\
  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

This section contains the entire Help section as listed in the in-game Command
Menu, word for word.

- Operation   (search HELP-1)
- System      (search HELP-2)
- Battle      (search HELP-3)
- Command     (search HELP-4)
- Menu        (search HELP-5)
- FAQ         (search HELP-6)


                              Operation (HELP-1)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯


  Walk / Run
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use the directional buttons or the left analog stick to move your character.

Press down the CROSS button while moving the character with the directional
buttons or the left analog stick to run.


  Talking and Examining
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Stand in front of the person you want to talk to, or object you want to
examine, and press the CROSS button.

You can't examine objects without a symbol prompt.


  Picking Up Objects
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
While exploring the submap, the "?" icon may appear over a character's head.

Press the CROSS button to pick up the object.


  Opening Treasure Chests
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Certain areas of the submap contain treasure chests. Stand in front of the
chest and use the CROSS button to open it up.

There aren't any monsters hiding in the chests, so be sure to check all of
them!


  Opening the Menu
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Press the SQUARE button on the submap or World Map to open the menu. You can
use items and change equipment on the menu screen. You can't open the menu
during an event or battle.

Please read the "Menu" section for more details.


  Saving / Loading
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Open the menu and select "Data" to save or load data.

You can only save your game on Save Points (glowing pentagrams) in the submap,
or World Map. You can't select "Save" elsewhere.

You can load data from the menu screen at any time.

You can create up to 20 save data.

To "Save" or "Load", select the desired file with the up and down directional
buttons.


                               System (HELP-2)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯


  Judgment Ring
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
The Judgment Ring decides your fate in battles, events, and shops.

The Judgment Ring consists of a bar that swings around the ring and specific
areas set within the ring.

Rings combining many variations of these two elements appear in the game.


  World Map
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
This map shows all of the places you've visited. It also displays cities and
locations you can move through, and you can decide where to go next.

You can also open the menu to save data or change equipment.


  Submap
¯¯¯¯¯¯¯¯¯¯¯¯
Fields where you control the characters and talk to people, see events, and
move the story forward are called submaps.

There are also World Maps that move you from town to town, and battlefields
where you fight enemies.


  Entering Name
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
When a new character joins you, you can enter a name of your choice on the name
entry screen. Be creative!

Note: you can't change a character's name once you exit the name entry screen.

  Directional buttons - Move cursor
         CROSS button - Enter/confirm letter
      TRIANGLE button - Delete 1 letter
         START button - confirm name
        CIRCLE button - Return to default
        SQUARE button - Delete entered name
      L1 / R1 buttons - Change name entering position


  Game Over
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
The game is over if all members in your party become immobilized (HP 0 or
Petrified) in battle.

To continue, reload your save data or start over from the beginning.

Battles can be cruel. Save frequently to avoid repeating the same section over
and over again.


  Graveyard
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
A creepy graveyard that used to appear in the main character's nightmares. It
became more prominent in his mind when he met the heroine.

You can acquire the souls of Fusion Monsters and clear out accumulated Malice
by fighting here.


  Entering the Graveyard
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
To enter the Graveyard, use a Save Point on a submap, or open the menu while in
World Map and choose "Graveyard".


  Malice
¯¯¯¯¯¯¯¯¯¯¯¯
Malice is the vengeance of monsters you've killed.

Malice accumulates every time you kill a monster. When the Malice meter reaches
maximum capacity, the door to the dark side opens wide and calls the Grim
Reaper to the real world.


  Grim Reaper
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
A menacing entity that materializes into the real world from the graveyard when
enough Malice accumulates.

When the talisman turns blood-red, and Malice has reached maximum capacity, the
Grim Reaper can appear anywhere.

If the Grim Reaper appears in battle, the main character must fight him one-on-
one. Even if he wins the battle, the Grim Reaper returns until Malice is
cleared out.

To avoid battles with the Grim Reaper, clear out the accumulated Malice before
it reaches maximum capacity.


  Talisman
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
The talisman on the lower-right corner of the menu displays the accumulation of
Malice. As Malice accumulates, the talisman changes its color from blue to
green, green to yellow, and yellow to red.

When the Malic capacity goes up a level, a close up of the talisman appears at
the end of battle and shows the current color.


  Clearing Out Malice
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enter the graveyard to clear out any accumulation of Malice. At the graveyard,
the Four Masks will turn the accumulated Malice into a monster. Once you defeat
it, Malice clears out and the talisman turns blue.

Malice can turn into 4 different levels of monsters, depending on how much
Malice has accumulated. When the Malice level is high, the monster is very
strong.


  Soul Energy
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
You gain Soul Energy for a specific Class when you defeat an enemy. Soul Energy
is sent to the graveyard according to its Class. When enough Soul Energy
accumulates in a grave, the seal on the tombstone begins to glow. When this
happens, the monster inside the tombstone is ready to fight as a fusion
monster.

See the Soul Energy screen after battle or choose "Graveyard" from the menu to
see how much Soul Energy has accumulated.


  Acquiring A Fusion Soul
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
When the Soul Energy accumulates, the seal on the tombstone for that Class
begins to glow.

Examine the glowing tombstone to make the Fusion Monster appear.

If you win the battle, you can acquire its Soul as a Fusion Soul.

However, you must fulfill certain conditions in order to acquire any Fusion
Souls above level 2.


  Shopping
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
To purchase or sell items, weapons, and armor, enter a shop or talk to the
people in town and locate a street vender. Be sure to check back in these shops
after a major event.

Their inventory may have changed!

Note: you can't sell any weapon, armor, or accessory that is equipped on a
party member.


  Discount / Raise Price
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
If you own a Guild Card, you can get a discount or raise the sale price of
items in shops.

You start at 10% decrease or increase, but as you gain more Guild Cards, that
number will also increase.

The Judgment Ring spins with every 10% discount and 5% raise price.

Press the CROSS button on all three yellow areas to pull off a discount or a
raise price.

Note: Even if you succeed at a discount or raise price, failing an attempt
afterwards will cancel the discount / increase, and you will be forced to buy /
sell at the starting price.


  Acupuncturist
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Talk to Meiyuan to enter the "Acupuncturist" screen. He can increase the power
of your weapon and / or widen hit areas.

Select a character and weapon to strengthen. The screen will switch to Level
Settings. While placing the cursor on "Attack Power" and "Hit Area", use the
left and right directional buttons to select from 3 levels of change.

If you raise a weapon's "Attack Power Level (A-Lv.)", its attack power
increases, but the hit area narrows.

The changes in cost, attack power, and hit area are displayed in real-time as
you make your adjustments. If you are satisfied with the stats, select "OK" to
start a session.

To return your weapon to default stats after a session, choose "Reset". You
won't get your money back, though!


  Party Formation
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
You must choose party members when you gain more than 3 party characters.

Certain events force you to form a party. At other times, talk to Meiyuan to
make changes.

Depending on the situation, however, some characters can't join the party.

Those characters are indicated in grey, and you can't select them.


  Lottery
¯¯¯¯¯¯¯¯¯¯¯¯¯
The Lottery is sponsored by the "Worldwide Lottery Association".

Members are scattered around the world, and you can try your luck if you have a
ticket. One ticket equals one drawing.

The members of the Lottery Association only reveal themselves if you own a
lottery ticket.

When you start a lottery, the Judgment Ring appears at the lower-right corner
of the screen and the bar begins to spin. When you hit the CROSS button, the
bar begins to slow down.

It the bar stops in one of the colored areas, you will receive a prize
according to its color. Only one member can receive the 1st prize, which is the
red area.


  Pit Fight
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
A special fighting area where you can battle against Mr. Zhen's monsters.

Choose a member from your party and win 10 battles. How much prize money you
receive depends on the number of consecutive wins.

You can enter the pit fight as many times as you want with the admission fee of
300 cash.


  Pit Fight 2
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Could it be her leader's influence? Sharon now summons monsters for Old Carl's
pit fight arena.

She can only summon once in the beginning, but she will be able to summon more
monsters as the game progresses.

If you win 10 times in a row, Sharon will give you a special gift.

Where did she get the gift? Well, you better ask Joshua...


                               Battle (HELP-3)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯


  Starting Battle
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
When you encounter enemies on the submap, the screen distorts and a battle
begins.


  How To Fight
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
You take turns with the enemy in battle. Select from Attack, Special Attack,
Item, Defend, Flee, Front, or Back, and press the CROSS button.

Press Left for "Forward", press Right for "Back" and press R1 Button to "Run
Away".

The Attack, Special Attack, and Item commands are activated by maneuvering the
Judgment Ring successfully.


  Back Attack / Cross Attack
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
The monsters you encounter may attack you from behind (Back Attack) or front
and back (Cross Attack).

Enemies attack first in a Back Attack.

In a Cross Attack, you must clear out the enemy on one side in order to escape.


  Using the Judgment Ring During Battle
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
You use the Judgment Ring to activate the following commands: Attack, Special
Attack, and Item.

Select a command and target to display the ring. Hit all colored areas once
with the CROSS button while the bar makes a full circle around the ring to pull
off a command successfully.


  Critical Areas
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Certain zones behind the hit areas of the Judgment Ring are colored in red.
These are called Critical Areas, and pressing the CROSS button in these areas
increases the effectiveness of the chosen command.

Trying to hit Critical Areas may lead to Ring failure. Whether you take the
risk and win beg rewards, or play it the standard way is up to you.


  Judgment Ring / Attack
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
When you select the "Attack" command, the Judgment Ring appears.

There are 3 yellow areas on the ring. As the bar circles the ring, hit the
CROSS button on the 3 colored areas. If your timing fails, or the bar makes a
full rotation, your turn is over.

If you succeed once, you'll attack your enemy once, twice, or three times. If
you fail, no strikes will be made against the target.

The 3 areas differ in placement and range depending on the character and
weapon.


  Strike Hits
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
"Strike Hits" occur randomly during a normal attack.

Attacks with Strike Hits inflict 1.5 times more damage than normal attacks.


  Judgment Ring / Item
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
If you select the "Item" command, the item to be used and its target, the
Judgment Ring appears.

One area of the ring is colored in blue. As the bar passes by the blue area,
hit the CROSS button.

If you succeed, you can use the item.

When you fail to complete the Ring, no item will be used and your inventory
won't be affected.


  Doubling Up On Items
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Certain items raise a character's attack power, or slow down the rotation speed
of the bar.

If these items are used within an effective turn, you can combine the effects
of a couple of items.

For instance, if you use a "Silver Hourglass" and a "Bronze Arrowhead"
simultaneously, you can slow down the rotation speed of the bar AND double the
Ring's hit area.

However, if you use double up on the same item, such as using 2 "Bronze
Arrowheads", the effect does not go over or under the top and bottom limits.

The effect of the items are nullified once the turn is over.

The top and bottom limits of each effect is as follows.

- Bar Rotation Speed / Area: Tops out at double the regular value, and
                             bottoms out at half.

- Tops out at 3 times the regular value.

- Raising Atk, Def, and Eva through Special Skill: Tops out at 30% increase.


  Judgment Ring / Special Skill
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
When you select a Special Skill command and its target, the Judgment Ring
appears. Depending on the skill, the Ring may or may not have a "Step Area".

Hit the CROSS button in the indicated areas to activate the skill.


  Step Areas
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Step areas are 1-4 strips of green on the Judgment Ring that lead to the hit
areas when using a Special Skill.

Press the CROSS button as the bar passes the step areas to activate the skill.

You must enter all step areas for the command to succeed.


  Modulation Areas
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Modulation areas are colored in a gradation from white to green.

The effectiveness of your skill is modulated, depending on where you hit the
CROSS button within these areas.

Hit the CROSS button near the very end of the modulation areas to get the
maximum effect.

When you hit the CROSS button too quickly in the modulation areas, "HIT" is
displayed and the skill activates, but not at its full potential.

To get the maximum effect, try to hit the CROSS button as close to the
modulation areas as possible.

"GOOD" or "PERFECT" is displayed for successful modulation areas hits.


  Front / Back Row
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
The party splits into front and back rows during battle. Front row members'
attacks are more powerful, but they receive more damage. The opposite is true
for the back row.

Use the "Formation" command in the menu to pre-set your front / back row
formation.

To switch a member between front / back row during battle, press the left or
right directional button during command entry and press the CROSS button while
"Front" or "Back" are on display.


  HP / MP
¯¯¯¯¯¯¯¯¯¯¯¯¯
HP represents character' hit points. When a character's HP reaches 0, that
character is immobilized. MP represents magic points. They decrease when you
use magic.

The maximum level of both points goes up as characters develop. Recover any
loss by resting at an inn or using recovery items and abilities.


  SP
¯¯¯¯¯¯¯¯
SP represents sanity points. Battles can wear out the sanity of the most
seasoned fighter. You lose 1 SP with each turn.

When SP reaches 0, that character loses control, goes "berserk", and you cannot
control him / her.


  Berserk
¯¯¯¯¯¯¯¯¯¯¯¯¯
When a character's SP falls below 0, he or she goes Berserk and cannot be
controlled. Berserked characters don't gain EXP at the end of battles, and he
or she may attack allies and use items excessively.

To remove Berserk, use items that recover SP, or end battle.


  Class
¯¯¯¯¯¯¯¯¯¯¯
All character have their own "Class".

They are:

Light, Darkness, Earth, Water, Fire, Wind, and non-class.

The following combinations oppose each other:

Fire / Water, Earth / Wind, and Darkness / Light.

Try to take advantage of the opposing combos. Using water attacks on a Water
enemy is less effective, while using Fire attacks on the same enemy increases
the effect of the attack. Non-class and other Class that are not the same or
opposite of the enemy's class don't affect the amount of damage.

Determine the enemy's Class and use the Class system to your advantage.


  Status Abnormalities
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Some monsters cause status abnormalities like "Poison" and "Confusion".

To remove status abnormalities, use the appropriate items or special skills.

All status abnormalities are removed when the battle ends.


  Status Abnormality / Poison
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
A character afflicted by Poison receives damage each time his or her turn comes
around.

To remove Poison, use items like Mermaid's Tear, or Special Skill that cures
poison.


  Status Abnormality / Silence
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
A character afflicted with Silence can't use any Special Skills.

Silence removes itself automatically after a certain number of turns.

To remove it immediately, use items like Faerie's Sigh, or Special Skill that
cures Silence.


  Status Abnormality / Paralysis
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
A character afflicted with Paralysis can only use items or defend against
attacks.

Paralysis removes itself automatically after a certain number of turns.

To remove it immediately, use items like Angel's Feather, or Special Skill that
cures Paralysis.


  Status Abnormality / Confusion
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
A character afflicted with Confusion loses control, attacks enemy and allies
indiscriminately, and uses items excessively.

If the inflicted character receives damage, Confusion is removed. You can also
use items like Holy Mother Bust, or Special Skill that cures Confusion.


  Status Abnormality / Petrification
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
A character afflicted with Petrification loses turns and loses all command
functions.

To remove Petrification, use items like Imp's Fangs, or Special Skill that
cures Petrification.


  Status Abnormality / Instant Death
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
A character afflicted with Instant Death loses all HP and becomes immobilized.

You can remove Instant Death the same way you revive characters that have
become immobilized under usual circumstances.


  Status Abnormality / Knockback
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Knockback occurs as an additional effect of Special Skill.

Knockback attacks blow a front row member to the back row.

Nothing happens if a back row member receives a Knockback.


  Judgment Ring Abnormality / Narrow
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
When a Narrow Judgment Ring is inflicted, the Hit Areas decrease by half.

Narrow removes itself automatically after a certain number of turns.

To remove it immediately, use items like Phoenix Tail, or Special Skill that
cures Judgment Ring Abnormalities.


  Judgment Ring Abnormality / Haste
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
When Haste is inflicted, the bar that circles the Judgment Ring accelerates to
twice the normal speed.

Haste removes itself automatically after a certain number of turns.

To remove it immediately, use items like Phoenix Tail, or Special Skill that
cures Judgment Ring Abnormalities.


  Judgment Ring Abnormality / Shrink
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
When inflicted with Shrink, the Judgment Ring shrinks in size.

Shrink removes itself automatically after a certain number of turns.

To remove it immediately, use items like Phoenix Tail, or Special Skill that
cures Judgment Ring Abnormalities.


  Judgment Ring Abnormality / Irregular Speed
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
When inflicted with Irregular Speed, the bar that circles the Judgment Ring
changes its speed at random.

Irregular Speed removes itself automatically after a certain number of turns.

To remove it immediately, use items like Phoenix Tail, or Special Skill that
cures Judgment Ring Abnormalities.


  Judgment Ring Abnormality / Blind Ring
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
A character afflicted with Blind Ring can't see the Hit Areas on the Judgment
Ring.

Blind Ring removes itself automatically after a certain number of turns.

To remove it immediately, use items like Phoenix Tail, or Special Skill that
cures Judgment Ring Abnormalities.


  Ending A Battle
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Defeat all the enemies to end the battle. ("Flee" and "Annihilated" do not
apply to this rule.)

When a battle ends, the screen displays Experience Points, money, items you
earned, and each character's Level-up status.

If you own any talisman, the screen also displays the acquired Soul Energy
status.

If a seal is shining, it means that you've gained the required Soul Energy for
that Class in the battle you've just fought.


  Raising Characters
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
When you win a battle, each character gains Experience Points (EXP).

Accumulation of EXP is essential to raising each character's Level.

Any characters that are "Unconscious" or "Berserk" when the battle ends will
not earn any EXP.


                               Command (HELP-4)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯


  Attacks
¯¯¯¯¯¯¯¯¯¯¯¯¯
Attacks with weapons against a target.

Select the "Attack" command and choose a target to display the Judgment Ring on
the top-right corner of the screen.

Press the CROSS button at the 3 Hit Areas. The number of successful presses in
the Hit Area equals the number of hits against the target.


  Special Skill / Fusion
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
The main character's Harmonixer ability enables him to fuse his body with the
souls of monsters.

Select "Fusion" to see a list of Fusion Monsters acquired. You expend SP
indicated next to the monster name when you fuse.

After fusing, "Fusion" becomes "Special Attack", and enables you to use the
Fusion Monster's Special Attacks. You must have the required MP to pull off a
Special Attack.

The main character is Darkness Class, but his class changes to the fusion
monster's Class when fusing.


  Special Skill / White Magic
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
The heroine's holy power. It heals party members and punishes evil.

Select "White Magic" to see a list of magic you can use. The number next to
each magic is the MP required. Select a magic and maneuver the Judgment Ring to
activate it.


  Special Skill / Yin and Yang
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Special skill of an oracle called Absolute Sage. Heals and summons monsters.

Select "Yin and Yang" to see a list of magic you can use. The number next to
each magic is the MP required. Select a magic and maneuver the Judgment Ring to
activate it.


  Special Skill / Secret Weapon
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
A series of highly advanced technologies used by an elite spy, Malkovich. She
uses her cell phone to call in an attack.

Select "Secret Weapon" to see a list of weapons you can use. Select a weapon
and maneuver the Judgment Ring to activate it. The number next to each magic is
the MP required.


  Special Skill / Ritual
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Special skill that uses vampire rituals passed down for generations of
Valentines.

Select "Ritual" to see a list of rituals you can perform. Select a ritual, and
maneuver the Judgment Ring to activate it. The number next to each magic is the
MP required.


  Special Skill / ESP
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Special Skill of the London Rats' leader. He possessed this horrible ability
since birth.

Select "ESP" to see a list of skills you can perform. Select a skill, and
maneuver the Judgment Ring to activate it. The number next to each magic is the
MP required.


  Using Items
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Expend a turn to use an item. You must pull off the Judgment Ring successfully
for the item to take effect.


  Defend
¯¯¯¯¯¯¯¯¯¯¯¯
Guard against physical and special attacks from the enemy to reduce damage.

This command doesn't require the use of the Judgment Ring.


  Flee From Battle
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
From the Battle Command menu, press the R1 button or the L1 button to prompt
the "Flee" command.

Press the CROSS button to escape from battle.

Be warned that this may not work under certain circumstances.


  Moving Forward / Back During Battle
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
From the Battle Command menu, press left or right on the directional buttons to
prompt the "Front" or "Back" commands.

Press the CROSS button while either command is on display to activate it.

Note that front row members can't select "Front" and back row members can't
select "Back".


                                Menu (HELP-5)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯


  Items
¯¯¯¯¯¯¯¯¯¯¯
Select to see list of items in inventory. To use an item, select "Use and
choose the item you want to use.

Select "Sort" to change the order of items on the screen.

Select "Discard" to throw out selected items.


  Special Skill
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Displays each character's Special Skills learned thus far. If there is a skill
that recovers HP, you may use it here in exchange for MP.


  Equipment / Description
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- [Weapon] - Weapon currently equipped. "A-Lv." is the weapons attack power
            level, and "H-Lv." is the weapon's Hit Area expansion level.

- [Armor] - Armor currently equipped.

- [Accessories] - Accessories currently equipped. You can equip up to 3.

Str. = Strength      Vit. = Vitality
Agl. = Agility       Int. = Intelligence
Pow. = Power         Lck. = Luck

P-Atk. = Physical Attack Power
S-Atk. = Special Attack Power
P-Def. = Physical Attack Defense Power
S-Def. = Special Skill Defense Power
P-Hit. = Physical Attack Accuracy
S-Hit. = Special Skill Accuracy
P-Evd. = Physical Attack Evasion
S-Evd. = Special Attack Evasion


  Equipment / Change
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Displays equipped weapon, armor, and accessories by character. Select "Change"
to change equipment, and choose an item to replace it with. Consider how a
character's stats will be affected when changing equipment.


  Equipment / Strongest
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
"Strongest" automatically equips the strongest combinations of weapons, armor,
and accessories to maximize a character's stats. The downside, however, is that
strongest weapons have narrow Hit Areas, and some accessories make the Ring
spin faster. Take these into consideration and make adjustments as necessary.


  Equipment / Soul
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
The main character can equip up to 3 Souls for Fusion during battle. Select
"Soul" and choose up to 3 Souls to equip.

Press the SQUARE button to read each Soul's description and its Special Skills.


  Equipment / Equipped Items
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Choose "Equipped Items" to see all weapons, armor, accessories, and Souls in
the inventory.

Press the CROSS or SQUARE buttons to read the description of an equipment or
Soul.

The number next to each Soul is the SP required, and the number next to each
Special Skill name is the MP required.


  Graveyard
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enter the main character's spiritual world, "Graveyard". Select "Graveyard"
from the menu while in the World Map or at a Save Point.

To enter the graveyard, select "Yes" when the game asks you whether you want to
enter the graveyard.

The graveyard version of the menu displays Soul Energy accumulated thus far.
When Soul Energy reaches a certain point, a seal for that class begins to glow.
Go to the graveyard to challenge the new Fusion Soul for acquisition after
battle.


  Valuables
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Shows all valuables acquired thus far, even the ones you used along the way.
Select a valuable and press the CROSS or SQUARE button to see an image and
description of the object.


  Formation
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Assign battle formation (front or back) to each character. Select a character
to change formation to see two options:

"Front (or Back)" and "Switch".

If the character is in the back, choose "Front" to change rows. Do the opposite
for characters in front.

To change order, select "Switch" and choose the characters to switch the order.

The order doesn't affect battle damage given or received, but row placement
does.


  Status
¯¯¯¯¯¯¯¯¯¯¯¯
Displays each character's parameters and equipment.

Use the up and down directional buttons to select a head, and the left and
right directional buttons to scroll through characters.

The lower-right corner of the screen displays each character's Class.


  Status / Description 1
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- [Level] - Character's Level. Level shows a character's growth and
            strength.

- [Hit Points (HP)] - Character's hit points. The left is the current HP and
                      the right is the maximum HP. Higher HP means a
                      character is less prone to become Unconscious and able
                      to take more hits.

- [Magic Points (MP)] - Character's magic points. The left is the current MP
                        and the right is the maximum MP. Higher MP means a
                        character can sustain more Special Skills.

- [Sanity Points (SP)] - Character's sanity. Higher SP means a character is
                         less prone to go Berserk.


  Status / Description 2
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- [EXP (Experience Points)] - Character's experience points. Characters gain
                              EXP by defeating monsters.

- [Next] - EXP required to reach the next Level. As characters go up in
           Level, so does the number of EXP required to level up.


  Status / Description 3
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- [Str. (Strength)] - Physical strength. Affects physical attack power.

- [Int. (Intelligence)] - Knowledge. Affects special attack power.

- [Vit. (Vitality)] - Stamina. Affects physical attack defense power.

- [Pow. (Power)] - Willpower. Affects special attack defense power.

- [Agl. (Agility)] - Reaction. Affects evasion, accuracy, and how quickly
                     you get to a turn.

- [Lck. (Luck)] - Good luck. Good fortune is on your side!


  Help
¯¯¯¯¯¯¯¯¯¯
The message you're reading now is "Help". A new heading appears in "Help" when
new elements are introduced in the game.

There will be a yellow "New" icon for new headings in the Help menu.

The controller button descriptions within Help is set to default.

They do not apply if you have changed the button settings in Config.

We hope this will help you with your journey!


  Data
¯¯¯¯¯¯¯¯¯¯
Use a Save Point on a submap or open the menu on World Map to save Shadow
Hearts game data. You can load data wherever you can open the menu.


  Score
¯¯¯¯¯¯¯¯¯¯¯
See how many battles you've encountered, the Judgment Ring success rate, and
other records of your journey.

Isn't it exciting to see your record? Go for the top rank!


  Library
¯¯¯¯¯¯¯¯¯¯¯¯¯
Read information on enemies and people you've encountered.

Switch between NPCs and Monsters with the up and down directional button, and
scroll through characters / monsters with the right and left directional
buttons.

Monsters get added to the library after you defeat them, not just encounter
them.


  Option
¯¯¯¯¯¯¯¯¯¯¯¯
You can set basic control functions of the game here.

Select a heading with the up and down directional buttons, and choose
setting with the left and right directional buttons.

- [Controller] - Select custom to go to the key customization screen.
                 Set button configurations and choose "Confirm" to finish
                 customization.

- [Sound] - Switch between Stereo and Mono.

- [Message Speed] - Switch message display speed between Fast and Slow.

- [Cursor Placement] - Select "Memory" to have the cursor memorize its last
                       location. "Initialize" always displays the cursor at
                       the top.

- [Vibration] - Set the vibration function ON or OFF.

- [Vibration Setting] - Switch the vibration function between Strong and Weak.
                        This option doesn't work if the Vibration is OFF.


                              FAQ (HELP-6)
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  What Is A FAQ?
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FAQ is an abbreviation for Frequently Asked Questions.

This section provides many answers to the most commons questions. You may find
the answers to your questions right here.


  Can't Attack Very Well
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The Judgment Ring may take some practice to get used to.

Try to focus on _hitting the button 3 times at the right timing_.

If you can pull off 3 hits in a row, you'll start to get the hang of it.

If it's still difficult, try some items that slow the bar rotation or widen the
hit area. Explore different ways of making the Ring easier to deal with.

The most important thing is to keep practicing! The Judgment Ring is not too
difficult. Try to devise your own strategy in mastering the Ring skill.


  Can't Save, Even With the Menu Open
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If you can't save, use a Save Point (a glowing pentagram) or open the menu in
World Map.

Please go to the nearest Save Point.


  Can I Change Names?
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You can't change character names once you have named a character.


  Preventing Status Abnormalities
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It's best to avoid status abnormalities such as "Poison" and "Confusion".

Accessories can help you avoid status abnormalities. For example, a Shell
Bracelet prevents Poison.

Also, remember that _"Instant Death" is a status abnormality_.


  Fox Face Is After Me
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Take a look at the talisman located at the lower-right corner of the menu
screen. What used to be blue is now red, right? Malice is accumulated to the
top limit.

When Malice accumulates to the limit, you encounter Fox Face. To avoid this,
clear out the accumulated Malice in the graveyard.

To enter the graveyard, open the menu on a Save Point and select "Graveyard".

Talk to the Four Masks at the graveyard and fight a monster to clear out the
Malice.

Please read the Help item titled "System" for more detail.


  Do Guild Cards Expire?
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There's no need for worry!

You can try for discounts and price raises as many times as you like. As long
as you follow the _rules_, the cards won't expire.

What are the rules, you ask?

If you try for a discount and fail, but don't have enough money to buy the
planned quantity, there will be a penalty of 1 point. If you accumulate 5
points, you will lose a card. Be careful!


  How Do I Use "????"?
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If you've just acquired a high-level fusion monster, some of its Special Skills
may be displayed as "????" and can't be used.

To activate the "????" skills, you must release the subconscious within the
Soul and fuse your body and soul with it once again.

That means...

(JLS's note: ...you need to let your SP run down to 0 while fused. When this
happens, Yuri will automatically cast and learn the "????" skill.)




       ««  Shadow Hearts  »»                                   [C-1-01]
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\\\\                           Version History                           \\\\
 \\\\_____________________________________________________________________\\\\
  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

  * 1.00 - 01/17/2012 *
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- The guide was finished and uploaded for the first time.


  * 1.01 - 01/19/2012 *
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- The Special Skills section was added.
- The Store/Shop List section was added.
- The Acupuncturist Costs section was added.
- The Lottery section was added.
- The Malice Rewards Section was added.
- The Pedometer Rewards Section was added.
- The NPC Library section was added.
- The Sub-bosses and Bosses section was added.

  * 1.02 - 01/20/2012 *
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- The Game Manual / Instructions section was added.
- The Codebreaker Codes section was added.


  * 1.03 - 01/23/2012 *
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- The Weapons section was added.
- The Monster Library (Bestiary) section was added.
- The Gameshark Codes section was added.
- The Action Replay Max Codes section was added.
- The Help (detailed, available in-game) section was added.
- Corrected the Banshee and Larmgelg's Monster Library numbers.


  * 1.04 - 01/30/2012 *
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- A complete redesign was done.
- The Armor section was added.
- The Accessories section was added.
- The Souls section was added and merged with the Special Skills section.
- The Items section was added.
- The Valuables section was added.
- The Plot Synopsis was added.
- The Codebreaker Codes section was removed.
- The Gameshark Codes section was removed.
- The Action Replay Max Codes section was removed.

  * 1.05 - 02/15/2012 *
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- Reformatted once again.
- Enemy Formations were removed from the walkthrough, but can still be found
  in the bestiary.





       ««  Shadow Hearts  »»                                   [C-1-02]
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\\\\                                Thanks                               \\\\
 \\\\_____________________________________________________________________\\\\
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  Big thanks go out to...

- The other writers at GameFAQs.com that have helped me over the years, and
  the writers for this game that helped me out in the past while playing the
  game with their FAQs!

- Lars N. for playing along with me as I wrote the FAQ, and for pointing out
  things I could've missed along the way, as well as helped out with boss
  strategies. Thanks a ton, this guide's so much better than it would've been
  without your help!

- mei_shu for providing the Malice Reward List after translating that section
  from the Japanese Official Guide Book for Shadow Hearts!

- YOU, the reader of this guide, for playing along!




       ««  Shadow Hearts  »»                                   [C-1-03]
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\\\\                   Copyright / Disclaimer / Credits                  \\\\
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  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

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~ fin ~