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|--`/_/ | \_\'--|
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Hello, and welcome to my guide for the ever-so difficult shooter:
Super Thunder Blade. This guide is intended to help those in need,
and show you the ropes in this hell ride.
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Super Thunder Blade. SEGA/SEGA
For GENESIS
Copyright 2009 iheartpancreas
Gamefaqs.com
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============0
=========
CONTENTS
=========
============0
Notes
------
----------------[NS]
Walkthrough
-----------
Stage 1----------------[SG1]
Stage 2----------------[SG2]
Stage 3----------------[SG3]
Stage 4----------------[SG4]
My Take
-------
-----------------[MT]
Legality
--------
-----------------[LG]
Vrsn History
Thanks
-----------------[AB]
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=======
NOTES[NS]
=======
Super Thunder Blade is an old school shooter that was available on the
GENESIS, the Mega Drive, and the Arcade. One thing to take note of, is
that if you are playing this on the Mega Drive, there are some differences.
The game got its recognition by being extremely hard.
It can can get
frustratingly difficult at times, but if you know a good pattern to use, it
can be pretty easy.
Note that even if you were watching this, and opposed
to me describing it to you, you'd still probably find a lot of difficulty
with this game. The game was meant to be relentless, and therefore, kept
you wanting to take your revenge on it by beating it. So yeah, some patience,
and practice may be requried, but hey, let's stop talking and get to shooting,
shall we?
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============
WALKTHROUGH
============
============0
=========
STAGE 1[SG1]
=========
============0
Keep firing, and take out the two helicopters that come your way.
Move from the right, to the left to avoid the enemy's fire.
This is easier said than done. Watch out for the small orange
ball-like shapes. Avoid them like the plague. Try to move in the
direction away from them as soon as you see them materialize.
You'll have a little more breathing room when you get past the buildings.
Then you can evade easier, with the added breathing room. Move up and
down as needed as well. Staying stationary will get you nowhere. Keep up
with the maneuvering, and you'll soon come across a halt.
The foe is a
ridiculously over sized tank, of sorts, and it's firing multiple rounds
at you. Just keep firing away, and move around to avoid its fire. Moving
in this fashion typically helps best:
---------1--------2--
6-- ---3
---------5-------4--
The numbers, in sequence shows your position on the map, and as the
numbers get higher, that's the direction, or path you can take. He should
go down fairly quick if you keep shooting, and avoid as much fire as
possible. When you pass on by, continue your shooting as usual, and try
not to touch any of the enemy fire. Later on, the enemies come on with
great succession.
However, as hectic as it can be, you can avoid taking
damage altogether if you set up a good rhythm. Remember the circular motion.
Don't forget to move up and down, as well. Should you find that that route
is best, consider moving like this:
---1
------2
--------3
-------4
-----5
--6
-7
---8
-----9
---10
In a zigzag kinda way. Eventually you'll come across the boss. The view will
change from semi first person, to a top down view. Fire down at the huge
carrier-the boss. It's a lot more difficult to dodge the fire this time
around, but you can simplify things by attacking the cannons. Some can be
found
[ ]
[ ]
[ ]
x x
[ ]
[ ]
[ ]
x x
where the Xs are located. Take out the jets before they can take off, but
the cannons are your main priority. It is also easy to get shot down from
attackers in the middle sections. Moving from the far left to the far right
is the best way to tackle this boss, but success depends on how many attacks
you've evaded. Soon, you'll see this boss go down.
============0
========
STAGE 2[SG2]
========
============0
Alright, let's get those trigger fingers itching. First, make sure not to
crash into the large structure. Fire away at the enemies, and remember the
dodging maneuver. It still works here, but there are numerous pillars that
make things that much harder.
Another structure whizzes into view shortly.
You'll then have an open area to move through. This should make dodging a
little easier, but watch out for the trees. Avoid the next structure, and
don't forget about the helicopter foes. Keep moving around at a steady
pace.
Along with more pillars, you now have stalagmites and the like to contend
with. Avoid them. The main brunt of the enemy forces are more toward the
middle section. So keep this in mind. When you get past, watch for the
next structure.
In the open, you also have to watch out for ground force attacks, and
trees. The ground forces are where most of the fire wil come from, but
just dodging to the top won't help due to helicopters. Dodging should still
be fairly easy, but things can go wrong really fast if you lose rhythm.
I found dodging like this helps:
---------------1-------
---------2
----3
4
5
6
-------7
--------------8
----------------------9
Provided you keep an eye out for trees. This also works when ascending
upwards.
Avoid the structure, and watch out for oncoming pillars. In a short
while, you'll have a helicopter mini boss to deal with. It fires
from its wings, but in the middle, it shoots missiles at you.
---X------()-------X
M
The Xs indicate where the rapid fire comes from, and the M shows where it
launches missiles. You're in a wide open area, so you can easily dodge
unhindered, and even take no damage. Moving in a circular fashion makes
short work of this baddy in no time.
---X------()-------X
M
This is the enemy
d
d
d d
---X--d---()---d----X
d M d
d
The Ds indicate how you should go about taking him out.
He'll go down before you know it. Move along, and watch out for more
pillars and stalagmites.
When a large number of them come into view from the middle-top area, dash
to the far left, or right out of harm's way. Keep moving, keep firing, and
keep using the techniques from before. Watch out for the structures that come
into view. You can tell they're coming when you see a change in scenery in the
horizon.
After getting you fill of shooting down choppers and tanks, you'll go back to
that top-down view to face then next boss. Things are a little harder when the
view is like this because your dodging capabilities are some what limited, and
it's harder to predict where the fire's coming from.
Anyway, the boss is a humongous kind of tank....of sorts. It fires from its
cannons in the middle. You can avoid them altogether, and then focus on
destroying
the next couple of 'em to make things manageable.
Move to the near-ends of the right and left of the screen while shooting to
take
out any cannons you hit, and avoid fire. Keep this up, and you'll be pleasantly
surprised at how quick this boss battle is over.
============0
========
STAGE 3[SG3]
========
============0
Alright, now you'll be flying over high seas. And your first foes will come in
the
form of battleships, and helicopters. The battle ships are fairly large, but
can
be out manuevered easily.
When you notice an abundance of air and sea based enemies on the screen, dodge
by moving right and left about half way below the screen. When there aren't as
many
helicopters, dodge in the upper half of the screen. There will be some fighter
planes
passing through, so be careful.
When you notice a pause in the action, watch out. The mini boss will show his
ugly
head. Watch out for the chain of fire as it emerges from the distance.
Dodgin from the right to the left should be done in this manner, carefully
- -
-6 -4 -3
- - -
-5
- -2
-1
And then head down and continue firing. This dude shouldn't be too difficult to
take out, in fact, he'll be downed in a few moments.
More enemies will show up, but as long as to primarily stick to the middle
and lower screens, and dodge accordingly, they won't give you much trouble.
You'll fly sky high in a little bit, and will be looking down. This is an
obvious
indication that you'll be tackling a boss soon. It's an oversized stealth
flyer,
and aside from the cannon fire, it shoots out green balls of pain at you.
This can get really difficult.
X [ ] X
X | | X
X X
X X
X X
There's fire coming from the Xs, and the huge cannon in the middle as well.
Things can get really hectic, but you'll want to take out the cannons on
the sides and avoid the man one altogether.
X [ ] X
---
X | | X
T ---- T
X X
X ------ X
-------
X X
The Ts indicate where you'll want to spend most of your time shooting,and
the dashes show a rough indicator of where you'll be dodging. Even so, the
amount of fire can still be overwhelming, so you still need to keep on your
toes.
The next series of cannons are parallel from each other, and are in the middle.
Dodge from side to side, but alternate paths, depending on which way the
majority of fire is coming from. Keep this up, and you'll be done with this
nuisance once and fore all.
============0
=========
STAGE 4[SG4]
=========
============0
Now, you'll be moving at a slightly faster pace than before. Take out the
ships,
and the helicopters, but watch out for the buildings, and the structures that
protrude from some of them.
[ ]
[ ----- ]
[ ----- ]
[ ----- ]
[ ----- ]
The dashes show any variation of where the structures come from. Sometimes it
is
a single structure, and more often than not, you'll have to dodge a tight space
in the middle of two long structures. Couple that with the fact that there's as
much enemy fire as ever, and you'll soon realize you've got a really difficult
level on your hands.
You should know how to avoid the enemies that pass. However, knowing what to do
doesn't really make things much easier. Keep your eyes peeled, and your fingers
in tact.
After the seemingly incessant barrage of structures, and enemies, a really
brief
pause will signify the mini boss. Or should I say, mini bosses? Watch out for
the
fire, and when the bosses finally do show up, they'll float around, and wreak
havoc. Damn robots.
Dodging is your main priority, don't worry if it takes a while, but you should
focus more on taking little to no damage than attacking. After that little
torture fest, proceed and take the enemies out as usual.
When the pause and shift in axes comes, you'll know what kind of battle you're
in for. First off, expect numerous cannon fire, and moving cannons.
When you pass the first batch of cannons, sticking to the right side tends to
help
in avoiding further damage. Don't use it as a crutch, though, as the screen is
constantly moving up.
Moving from one side of the screen to the next is very helpful, but only if you
can get the timing right. Take out, at all costs, the cannons that are closest
to
you, but your main focus should be on dodging.
After taking out the huge cannon, another will open up from right under it.
It fires a devastating amount of balls at you, but you should be able to
predict
the movements.
Your goal is taking out the three cannons that are firing at you
789
? ?
? ?
? ?
123
The more you take out, the harder it gets to dodge, ironically. Any way,like
before, take out the ones closest to you, then tackle the sides.
When just the 789 remains, be sure to move to the far left and right while
shooting
to avoid damage, and get this over with. Firing the middle is the final phase,
and
once you're done with that, you're done with the game.
Wow, that was hectic. Who knew how old school games with simple mechanics could
be
so hard? I did. Well, mostly because I grew up playing old school games, but
also
because......they are.
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----
=======
MY TAKE[MT]
=======
Putting memories, and nostalgia aside, I still feel that this is a pretty solid
game.
I prefer my games to be really hard as opposed to really easy. But I don't
necessarily
condone 'cheap'. I feel this game as a fairly good balance between fun, and
addictiveness, but the difficulty may put some people down.
The action is intense, and
is basically non stop. You have to at least give it that. If this is your first
game of
this type, it may be hard to love. If you've been playing a lot of these kinda
old
school games, you'll probably like it, but may find the design a bit
inconsistent at
times.
All in all, this is a fun game, and if you have the skill and patience, a
blast.
I would recommend it, and I believe it's even on the Wii Virtual Console now.
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------
==========
LEGALITY [LG]
==========
This guide is copyright of 2009 iheartpancreas
and is only to be viewed on:
Gamefaqs.com
Super Thunder Blade is a product of SEGA and is developed by SEGA.
Contact me at
[email protected]
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-------
=========
VERSION
HISTORY[AB]
=========
I'd first, like to thank Gamefaqs for allowing me to post this guide, and hope
it has
helped you in your playthrough. I'd also like to thank you for taking the time
out
to read this walkthrough.
VERSION 2.0
-
Continued walkthrough to completion
Finished up extra info.
VERSION 1.5
-
Added walkthrough and extra info.
VERSION 1.0
-Stated Guide. Setup, and frame