Updates:
0.1 = Created the guide added all the monsters & bosses, lots of spaces though
0.2 = Added most of the monsters I missed, added sections & a lot of order
Also added Heroes helmets
0.3 = Added some more info fixed some incorrect info, gave it a spelling
and grammar check
Index
i) Index
ii) Intro
iii) Controls
iv) Premise
v) Diamond Powers
vi) Helmets
vii) Monsters
viii) Legal
~Introduction~
I used to play this game 24/7 all the time when i was kid,
then I had to sell my Genesis when we moved, but i recently stumbled upon this
gem while i have perfected myself at this game, i have only ever found 1 FAQs
about this game, that being said i thought i had to contribute something
so i added the only thing that Guide didn’t have, a complete Enemies list
~Controls~
D-Pad = Moves Kid in said direction
A = Run/Walk
B = Jump
C = Attack/Action (or use whatever Power the Helmet has)
Start = Pause
A + Start = Use your Diamond Power, provided you have enough Diamonds
You can change the controls and Auto-run in the options Menu
~Premise~ (Copied Directly from the handbook)
Wild Side is the newest game in town. It's a hologram that creates a reality
not our own. You step inside to play, and the door locks behind you. Nobody
knows what goes on inside, because nobody ever comes out!
Kids are disappearing left and right. Heady Metal, the boss of the game, has
escaped. He's capturing kids by defeating them at their own game. Soon nobody
will be left to challenge the dark destroyer.
But one kid appears on the scene who refuses to be beaten. He is the toughest,
coolest head in town. He's Kid Chameleon!
Take Kid Chameleon into Wild Side and give Heady Metal and his gruesome
underlings a taste of their own aspirin. Because Kid Chameleon is about to
cause a few headaches of his own!
~Diamond Powers~
Diamond Powers: Diamond powers are used by pressing Start + A while in game,
most of them are pretty useless, but some are just great. Here is a list of all
of them and what they do
Circle Of Doom (20): Causes a circle of diamonds to surround Kid, hurts enemies
that get near you... but they can still hurt you
Death Snake (50): Creates a diamond snake that tracks down and kills all
enemies on the screen
Samurai Haze (20): Slows down all enemies on the screen
Fatal Beam (2): Shots a beam straight forward, doing 1hp worth of dmg to
anything it hits
Extra HP (50): Give you an extra HP til you die
Extra Life (50): Gets you an extra life
Invulnerability (20): Can’t be killed by enemies or spikes for a short period
of time, can still be squished, fall of the screen, and time out
Wall Of Death (50): Makes rows of diamonds attack everything on the screen
Slashing Rain (20): Rains down diamonds hurting anything in its path
Tracking Rain (50): Rains down diamond that track and kill everything on the
screen
3-way shot (5): Shoots a 3-way shot, goes forward, up 45 and down 45
Mini-Snake (20): Like death snake but smaller and slower
Swift Mini-Snake (50): Just a faster mini-snake
~Helmets~
A large part of the game (like 95%) is being able to have the right helmet for
the right lvl, that will make same lvls go from impossible to just plan hard ^.^
Name: Kid Chameleon
Description: Kind of looks like the Fonz ^.^
Attack/Action: None, though he does have a cliff grab, done by pressing the jump
button when he is right by an edge
HP: 2
Dimensions: 1x2
Diamond Power: Circle of Doom (20), Death Snake (50)
Name: Red Stealth
Description: A red ninja
Attack/Action: Swings a sword, 1x2 units long, it front of him, or while jumping
points the sword down (1X1) and can break blocks below him, slides on 45 degree
inclines
HP: 3
Dimensions: 1x2
Diamond Power: Samurai Haze (20), Death Snake (50)
Name: Iron Knight
Description: A knight, grey/brown
Attack/Action: None, but can climb walls, & can break blocks by landing on them
from a decent height (3 units)
HP: 5
Dimensions: 1x2
Diamond Power: Circle Of Doom (20), Extra HP (50)
Name: Eyeclops
Description: sorta like cyclops from X-men, but green and with a ghost buster
back on his back
Attack/Action: Reveals hidden blocks
HP: 3
Dimensions: 1x2
Diamond Power: Fatal Beam (2)
Name: Maniaxe
Description: like Jason from horror movies, slides in 45 degree inclines
Attack/Action: Throws Axes
HP: 3
Dimensions: 1x2
Diamond Power: Circle Of Death (20), Extra Life (50) you know bad guys never
die the first time ^.^
Name: Berserker
Description: like the rhino from Spiderman
Attack/Action: None, but can ram units and certain blocks
HP: 3
Dimensions: 1x2
Diamond Power: Invulnerability (20), Wall of Death (50)
Name: Cyclone
Description: this pink guy can fly.. kinda
Attack/Action: By pressing the action button repeatedly he raises straight up
use the d-pad to control direction
HP: 3
Dimensions: 1x2
Diamond Power: Slashing Rain (20), Tracking Rain (50)
Name: Juggernaut
Description: a skeleton riding a Nazi tank... sry that’s just what it is,
look at the helmet, can’t climb 45 degree inclines
Attack/Action: shoots skulls from its barrel
HP: 3
Dimensions: 3x1
Diamond Power: 3-way shot (5)
Name: Micromax
Description: Ever seen the horror classic, the fly? well thats what he's from
Attack/Action: None, but can stick to walls for a short period of time and
falls slower than any other unit (except "flying" cyclone)
HP: 3
Dimensions: 1x1
Diamond Power: Mini-Snake (20), Swift Mini-Snake (50)
Name: Skycutter
Description: a "new age" skateboarder/surfer... complete with elbow pads ^.^
Attack/Action: Can reverse his gravity and ride of the ceiling provided
there is a ceiling of course, just jump and hit the action button to
reverse and again to go back to normal
HP: 3
Dimensions: 2x2
Diamond Power: Invulnerability (20), Death Snake (50)
~Monsters~
Construct
Name:
Description:
Attack:
HP (per color):
Dimensions:
Strategies:
Lvls types it’s found on:
Notes:
Monsters: all monsters come in 3 colors, with increasing difficultly, that
being said, every monster will be listed with all 3 colors, and any
differences that may take place are explained in Descriptions &/or Attack
Name = Its name, most didn’t have names so they got names that i thought
were the most descriptive
Description = what it looks like, explained in my own words
Attack = how it attacks, its assume that every monster hurts you by walking
into you, and vice versa
HP (per color) = Pretty Simple, this is its Hip Point (how many times you
must attack it) before it’s beaten
Dimensions = the basic dimension is 1X2 which is roughly the size of Kid,
also it is equal to a 1X2 section of P blocks, considering nothing in this
game is smaller than that, that is what I will refer to as the base unit
How a determined its dimensions?
In most cases it’s pretty simple, if it can fit into an area 2X3 (that is 2
P blocks lengthwise and 3 blocks height wise) but can’t fit into a 1X3 or
2X2 then that those are the dimensions i go with
Strategies = Most are pretty straight forward but some of the more complex
enemies involve timing and all that junk, in here will also go, what they
all weak against
Jump: All
Projectiles: Maniaxe, Juggernaut, Eyeclops (limited)
Sword: Red Stealth
Ramming: Berzerker
Diamond Power: Everyone but what they do varies
Ex. Kid, Diamond Snake (50)
or Red Stealth, Diamond Circle (20)
Lvls it’s found on = What Lvls they are found on (don’t hold your breath
for this being done any time soon)
Enemies:
Name: Dragon
Desc: this is the first enemy pretty basic just walks after you,
doesn’t have any arms ^.^
Attack: Breaths fire, 2 units in front of itself
HP: Green (1), Blue (2), Yellow (3)
Dimensions: 2X2
Strategies: you don’t need one just jump on its head,
it is also vulnerable to projectiles,
ramming, swords, and diamond powers
Lvls types it’s found on:
Name: Flying Dragon
Description: exactly like the dragon except not limited to gravity,
floats after you, can change
trajectory after launching fireball
Attack: Fire ball, 2x2 units long, down on a 45degree angle from
wherever the dragon last was
HP (per color): Green (2), Blue (3), Yellow (4)
Dimensions: 3X2
Strategies: pretty simple just land on it once and it turns
into a normal dragon and falls to the ground
Lvls types it’s found on:
Name: Tanx (version 1)
Description: looks like a skull tanx, moves pretty slow
Attack: None, just rolls towards you
HP (per color): Grey (2), Brown (3), Steel Blue (4)
Dimensions: 2X2
Strategies: After the first time you hit it, it can no longer move
Lvls types it’s found on:
Name: Tanx (version 2)
Description: looks exactly like tanx V1 but can shoot bullets
Attack: Can shoot a bullet 1X1 straight forward
HP (per color): Grey (3), Brown (4), Steel Blue (5)
Dimensions: 2X2
Strategies: same as above
Lvls types it’s found on:
Name: Undead Hand
Description: this hand crawls across the ground,
it’s just easy to miss sometimes
Attack: when you get close enough to it, it lounges at you,
it is successful its stays
attached to you for a while, slowing your movement and jumping
HP (per color): Green (1), Purple (1), Yellow (1)
Dimensions: 1X2
Strategies: don’t just run up to it, you can’t ram or sword it,
different colors jump high and attack from a farther range
its too fast, just jump on it
Lvls types it’s found on:
Name: Crystal
Description: Big spinning crystal
Attack: none just spins back and forth
HP (per color): Purple (2), Orange (2), Green (3)
Dimensions: 2X3
Strategies: you can’t jump on this guy so your best bet is projectiles
Lvls types it’s found on:
Name: Water Elemental
Description: this puddle forms into a face and shots stuff at you
Attack: shots a bullet 1X1 straight forward, only attacks every
2nd time it emerges
HP (per color): Blue (2), Yellow (6), Red (??)
Dimensions: As Puddle 0X0, As Face 2X3
Strategies: Can’t be hurt or hurt you in puddle form
Lvls types it’s found on:
Name: Fireball
Description: it’s a fire ball
Attack: Every time it touches the ground it leaves fire there for a few
seconds
HP (per color): Orange (1), Blue (1), Green (1)
Dimensions: 1X1
Strategies: unlike the bigger version this one you can jump on without being
hurt
Lvls types it’s found on:
Name: Fire Elemental
Description: A walking flames, leaves behind a trail of fire
Attack: just walks
HP (per color): Orange (3), Blue (??), Green (??)
Dimensions: 2X3
Strategies: you CAN ram him and jump on him, but it hurts you in the process
Lvls types it’s found on:
Name: Falling Skull
Description: the skull appears above you and falls down,
then sits around grinding its
teeth til it disappears and drops again
Attack: None
HP (per color): Grey (1), Yellow (1), Red (1)
Dimensions: 2X2
Strategies: the harder they are, the closer and faster they fall
Lvls types it’s found on:
Name: Ooze
Description: drops down from the ceiling, once its drips 3 times
its comes to life and
starts oozing up and down the walls
Attack: none
HP (per color): Green (1), Blue (1), Yellow (1)
Dimensions: 1X1
Strategies: the different colors all move at different speeds with yellow
dripping and moving
the fastest
Lvls types it’s found on:
Name: Lion Lord
Description: a big walking Lion with the a scepter
Attack: Shoots a tracking ball after you
HP (per color): Red (6), Brown (8), White (6), Ball (1) all forms
Dimensions: 3X3
Strategies: ramming these guys takes them out in a hit, they have crazy HP
Lvls types it’s found on:
Name: Mini Jumping Skull
Description: these little guys fall from the ceiling and jump after you
Attack: none
HP (per color): Grey (1), Yellow (2), Blue (3)
Dimensions: 1X1
Strategies:
Lvls types it’s found on:
Name: Jumping Skull
Description: jumps around, when hit they go something like
“grunt, grunt, grunt, die!”
Attack: none, just jumps around
HP (per color): Grey (2), Yellow (3), White (4)
Dimensions: 2X2
Strategies: once you hit them you, have to wait til they free themselves
to attack again,
usually not worth your time
Lvls types it’s found on:
Name: Wind Elemental
Description: looks just like a moving Cyclone… except evil
Attack: none
HP (per color): Grey (1), Pink (1), Blue? (??)
Dimensions: 1X2
Strategies:
Lvls types it’s found on:
Name: Drill Byte
Description: A little robot with drills on either side, can smash through
certain bricks
Attack: None
HP (per color): Grey (2), Brown (??), Steel Blue (??)
Dimensions: 1X3
Strategies: after you hit it once it stops moving, 2nd one finishes it off
Lvls types it’s found on:
Name: Basilisks
Description: Little lizard guys
Attack: Once they see you they raise the spikes on there back and chase you,
you can’t jump on them while they have spikes
HP (per color): Grey (1), Black (2), Orange (3)
Dimensions: 2X1
Strategies:
Lvls types it’s found on:
Name: Bouncing Balls
Description: Just little balls bouncing of all surfaces
Attack: none
HP (per color): Purple (1), Green (1), Orange (1)
Dimensions: 1X1
Strategies:
Lvls types it’s found on:
Name: Archer
Description: a stone archer, can’t move
Attack: Shots arrows, but only at directly in front and at 45degrees
HP (per color): Teal (1), Gold (1), Blue (1)
Dimensions: 2X2
Strategies: just avoid the arrows and jump on there head
Lvls types it’s found on:
Name: Giant Swing
Description: 2 bodybuilders holding hands spinning in circles
(not as fruity as it sounds)
Attack: once you hit them there is an explosion in the middle and
they run around separately
HP (per color): 1 hit to separate them, Green (1), Flesh (2), Blue (??)
Dimensions: 2X2 for each
Strategies:
Lvls types it’s found on:
Name: Crabs
Description: Crab people, kinda hard to miss
Attack: None
HP (per color): Red (2), Blue (??), White (??)
Dimensions: 2X2
Strategies: you can’t jump on them, you bounce off there shells, can’t ram
or use Diamond powers either, guess you’re stuck with the sword or the
cannon
Lvls types it’s found on:
Name: Killer Whale
Description: Looks like a walking killer whale
Attack: Once it sees you, it lunges at you
HP (per color): Black (4), Blue (??), Yellow (??)
Dimensions: 2X2
Strategies:
Lvls types it’s found on:
Name: Ram
Description: Sorta like the berserker only a Ram
Attack: Runs at you at great speed, once it hits a wall though,
it’s stuck there forever
HP (per color): Brown (3), Teal (4), Blue (5)
Dimensions: 2X2
Strategies:
Lvls types it’s found on:
Name: Nimbus Disgruntledous
Description: This is one angry cloud
Attack: Shoots Lightning (1X3) none stop once it sees you, every forwards,
straight down or at 45 degrees
HP (per color): Grey (1), Yellow (1), Red? (??)
Dimensions: 2X2
Strategies:
Lvls types it’s found on:
Name: Scorpion
Description: it’s a scorpion, walking on 2 legs, with no arms ^.^
Attack: throws its tail forward one unit space
HP (per color): Red (3), White (4), Blue (??)
Dimensions: 2X3
Strategies: if you’re going to jump on it, you have to do so when its not
attacking. Otherwise you’ll take dmg from the tail
Lvls types it’s found on:
Name: Alien Mech
Description: Reminds me a robot dragon cuz it still doesn’t have arms ^.^
Attack: shoots a 1X1 Laser at you
HP (per color): Yellow (2), Green (2), Blue (??)
Dimensions:1X2
Strategies:
Lvls types it’s found on:
Name: UFO (/w alien)
Description: It’s a UFO alright, these guys can be a pain
Attack: Shoots a laser (3X1) straight down
HP (per color): Yellow (2), Green (3), Blue (4), Alien (1) all forms
Dimensions: 2X2
Strategies: hit it the first time, the aliens eye is showing,
hit it again and the alien pops out
Lvls types it’s found on:
Name: Ninja
Description: These kung fu fiends walk around with Sai in there hands,
they can walk and jump just like you, plus you cant jump on them,
because they block it, cant ram them either, also cant hit them
from the front with swords or cannons,
eye beams work though, so do DP
Attack: none
HP (per color): Grey (??), Orange (3), Blue (??)
Dimensions: 1X2, 2X2 when blocking
Strategies:
Lvls types it’s found on:
Name: Shiskaboss
Description: 3 Giants heads stuck on a stick
Attack: Shoots energy blasts that explode once you they get far enough
HP (per color): 20 per head, Energy Blasts (1)
Dimensions: 4X4
Strategies:
Lvls types it’s found on:
Name: Boomerang Bosses
Description: Still 3 giant heads but they are no long connected a
float around freely
Attack: Shoots boomerangs
HP (per color): 30 each, Boomerangs (1)
Dimensions: 4x4
Strategies:
Lvls types it’s found on:
Name: Bagel Brothers
Description: Exactly like boss #2 but back to the energy blasts
Attack: different pattern that the other bosses but still pretty simple
HP (per color): 30 per head, Energy Blast (1)
Dimensions: 4x4
Strategies:
Lvls types it’s found on:
Name: Heady Metal
Description: A giant 24 eyed Head, that shoots smaller heads from his mouth,
they in turn shoot even small heads from there mouths
Attack: shoots Heads (1X1) that shoot heads (1X1)
HP (per color): 50 for Heady, 1 per little head
Dimensions: um.. lots ill figure it out later
Strategies:
Lvls types it’s found on:
Legal: Game is copywrite 1992 Sega Enterprises, name and any content here
in is Copywrite of Sega, unless otherwise noted