Phantasy Star: Generation 1 (Sega Ages 2500 Volume 1)
MiniFAQ - Version 1.0 (May 11, 2004)
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Copyright:
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Copyright (C) 2004 Omar Pérez (
[email protected])
All rights reserved.
This FAQ should only be available at www.gamefaqs.com, please notify
the author if you see this elsewhere.
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Special Thanks:
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1. Alex Fraioli (alex[at]crunkgames.com) - for his excellent
FAQ/Walkthrough for the original Sega Master System release,
especially the maps.
2. David Su (bokotempo[at]hotmail.com) - for the excellent translation of
menus and items in his FAQ for this game. I can only read katakana and some
hiragana, so this was of great help.
3. Ill-intent (andrew[at]ill-intent.com) - Palma Key (see below).
====================
Version Information:
====================
Version 0.1 - March 17, 2004
> New
Version 0.2 - April 21, 2004
> Added item locations
Version 1.0 - May 11, 2004
> Walkthrough all the way to the end
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Introduction:
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After waiting more than 6 months after the release of PSG1, there was still
no firm release date for the translated North American release. I opted to
start playing the Japanese version that was sitting gathering dust for a long
time. I am looking forward to the English release, but right now I do not
expecting to see a domestic release at all. I've seen this happen too many
times.
I thought playing this remake would be a straightforward experience and that
with the help of a FAQ from the original game, I should be able to complete
the game. I guess I was wrong. I started documenting a few things that where
not obvious in order to make it easier on other players. Since I started this
FAQ a few hours into the game, I am missing the location of a few items and
the level you can learn a spell. Also, I'm still playing the game, so I hope
to update this when I have new information. Feel free to send me comments and
corrections, especially since this is my first FAQ. :-)
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FAQ:
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Q1: What is that horrible sound when entering and exiting houses?
A1: I am as baffled as you are…
Q2: What are the main differences between the original Sega Master System
release and the new remake for Playstation 2?
A2: The game was completely remade with new graphics, music, and sound. More
background story was added. Dungeons now have more items. Because so many
years have gone by, it seems inflation has really hit the Algol System hard.
Everything cost several orders of magnitude more, but the amount of meseta
you receive is higher too.
Also, PSG1 is different from the original PS in that it requires you to talk
to people in a certain sequence in order for an item to become available or
an event to happen. If you cannot read Japanese, this process can be very
tedious.
Q3: How do I obtain the "roadpass"?
A3:
This has been the most frustrating part of the game for me. In order to
obtain the roadpass, you will need to talk to many people in Camineet,
Parolit, and Shion. Make sure you talk to the police guarding the entrance
to the spaceport, Kisu (NE house in Parolit), Uso (SW street Camineet), and
Arumu(SW house in Parolit). You will have to talk to the same people
multiple times. I do not know the specific order, but I will certainly love
to find out. You can go to Scion and enter the items shop. Try your luck by
talking to the shopkeeper to see if he is selling an item at the bottom of
the list for 600 meseta. If he does, try to purchase this item, and after the
seller refuses to sell it three times, he will sell the roadpass to you.
Q4: How do I obtain the "Barutebo key"?
A4: Talk to the person in the northeast most house after Luveno mentions
Habsby.
Q5: How do I obtain "Tajima's Key"?
A5: After obtaining the Mirror Shield, talk to the motavian in the southwest
corner of Sopia. He will mention the key. Then, use the consult feature (L1
button) and after a long conversation, Lutz will say thanks and you will
automatically get the key.
Q6: How do I obtain the "Palma Key"?
A6: After defeating Tajima, using consult, Miau will mention "Garingu" in
Barutebo. Go to the northeast house and talk to "Garingu". He will mention
that the key is in a tree within the town. Search the tree to the left of the
southern entrance to Barutebo.
**NOTE: Thanks to ill-intent for the information on where the Palma Key is
located in Barutebo. :-)
Q7: Is this game easier than the original release?
A7: Yes, for the most part, it is. With all the backtracking, you might argue
that it is more tedious, but not more difficult. The dungeons to obtain the
Laconian weapons are still challenging, especially if played without a map.
If you wish to add to the difficulty level, try playing it in Japanese if
you cannot read it. :-)
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Level spells are gained:
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The "?" are because I did not note the information down.
Arisa / Alis
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L1 - ------------------------, Hi-ru (Heal), Rakusuta (Escape)
L2 - HP+5, MP+3, +2+2+2+2+2+2
L3 - HP+5, MP+3, +2+2+2+2+3+2, Fureeri (Fire)
L4 - HP+5, MP+3, +2+3+2+2+2+2
L5 - HP+5, MP+3, +3+2+2+2+3+2
L6 - HP+6, MP+3, +2+3+2+2+2+2
L7 - HP+5, MP+3, +2+2+2+3+2+2
L8 - HP+6, MP+4, +3+3+2+2+3+3, Kyuara (Cure)