=========================================
=         Resident Evil Outbreak        =
=                  File #2              =
=                                       =
=           NPC Statistics Guide        =
=========================================



Original Date: February 18, 2007.
Author: Cojika/Lynn Lyle
FAQ Type: In-depth




==================

Table of Contents

==================



1. Introduction

2. Basic Explanation/Purpose

3. NPCs/NPC Statistics

4. Additional Notes

5. Legal Information/Closure





==============

Introduction

==============



This guide is a more in-depth "Costume" FAQ, with
more information given, updated from The_Executioners
outdated FAQ.




==================

Basic Explanation

==================



A. NPC Name

B. Cost

C. Statistics



Example:


        xxxxxxxxxxxxxxxxx
        x===============x
A: - -   x=             =x
        x=   Mr. Red   =x
        x=             =x
        x===============x
        xxxxxxxxxxxxxxxxx


B: - -   Points Required for Purchase: 10,000

        Conditions for Unlocking: Already there. Comes paired with
        Mr. Gold, Mr. Black, Mr. Green, and Mr. Blue.

C:       Character Type: Kevin
        Vitality: 700 (Super Minimum)
        Attack Power: 1.50
        Movement Speed: .50 (Very Slow)
        Virus Rate: 1.92/minute
        Starting item: None



================

Stat definitions

================



Points for Purchase -

How many points are required to buy this character in
the Collection.


Conditions for Unlocking -

How to unlock the specified NPC.


Character type -

Self explanatory.


Vitality -

Overall health, how much damage can be taken without
being hit into CRAWLING status.


Virus Rate -

How fast the NPCs virus gauge moves.


Starting Item -

The item the NPC starts the game with.



==========================

NPCs and their statistics

==========================


To make things conveniant, use CTRL + F to find the NPC in
question. Or if you want to just skim the guide, enjoy! ^_^

Note: Messy format, recommendations for a new layout anyone?





!!!!!!!!!!!!!!!!!!!!!!
----------------------

Kevin/Kevin Type NPCs

----------------------
!!!!!!!!!!!!!!!!!!!!!!




xxxxxxxxxxxxxxxx
x==============x
x=            =x
x=    Kevin   =x
x=            =x
x==============x
xxxxxxxxxxxxxxxx

Points Required for Purchase: Already there, he is a
                             starting character.

Kevin Costume Costs:

Kevin:B - 1000, already there.
Kevin:C* - 10,000. Unlock by collecting 5 specific SP items.



Vitality: 2300 (Normal)

Attack Power: 100%

Movement Speed: 105% (The Fastest. Debated whether
                    Kevin is faster than Ms white, he
                    IS by a small margine.)

Virus Rate: 1.19%/minute, 1 hour, 24 minutes until 100%

Starting Condition: Fine

Starting Item: .45 Auto Magazine


xxxxxxxxxxxxxxx
x=============x
x=           =x
x=    Karl   =x
x=           =x
x=============x
xxxxxxxxxxxxxxx

Points Required for Purchase: 500

Conditions for unlocking: Already there, comes paired with Dustin.

Vitality: 3400 (Max)

Attack Power: 118%

Movement Speed: 100% (Slightly slower than Kevin, Normal Speed.)

Virus Rate: 103%/minute, 1 hour, 37 minutes until 100%

Starting Condition: Fine

Starting Item: First Aid Spray


xxxxxxxxxxxxxxxxx
x===============x
x=             =x
x=    Dustin   =x
x=             =x
x===============x
xxxxxxxxxxxxxxxxx

Points Required for Purchase: 500

Conditions for unlocking: Already there, comes paired with Karl.

Vitality: 2500 (Normal)

Attack Power: 121%

Movement Speed: 90%

Virus Rate: 1.19%/minute, 1 hour, 24 minutes until 100%

Starting Condition: Fine

Starting Item: 15 Handgun Rounds


xxxxxxxxxxxxxxxxxx
x================x
x=              =x
x=    Raymond   =x
x=              =x
x================x
xxxxxxxxxxxxxxxxxx

Points Required for Purchase: 500

Conditions for unlocking: Already there, comes paired with Arthur,
                         Aaron, and Dorian.

Vitality: 2400 (Normal)

Attack Power: 102%

Movement Speed: 100%

Virus Rate: 1.19%/minute, 1 hour 24 minutes until 100%

Starting Condition: Fine

Starting Item: 30 Handgun Rounds


xxxxxxxxxxxxxxxxx
x===============x
x=             =x
x=    Rodney   =x
x=             =x
x===============x
xxxxxxxxxxxxxxxxx

Points Required for Purchase: 1,000

Conditions for unlocking: Already there, comes paired with Don,
                         Sean, Philip and Nicolas.

Vitality: 1400 (Small)

Attack Power: 94%

Movement Speed: 100%

Virus Rate: 1.19%/minute, 1 hour 24 minutes until 100%

Starting Condition: Fine

Starting Item: Red Herb


xxxxxxxxxxxxxxxxxxxxxxx
x=====================x
x=                   =x
x=   Danny/Danny.B   =x
x=                   =x
x=====================x
xxxxxxxxxxxxxxxxxxxxxxx

Points Required for Purchase: 500

Conditions for unlocking: Already there, they come paired.

Vitalities: Danny - 2500 (Normal)
           Danny.B - 3200 (Max)

Attack Power(s): Danny - 112%
                Danny.B - 116%

Movement Speed(s): Danny - 90%
                  Danny.B - 70%

Virus Rate(s): Danny - 0.79%/minute, 2 hours 6 minutes until 100%
               Danny.B - 1.19%/minute, 1 hour 24 minutes until 100%


Starting Condition: Fine/Fine

Starting Item: Danny: Iron Pipe
              Danny.B: First Aid Spray


xxxxxxxxxxxxxxx
x=============x
x=           =x
x=    Luke   =x
x=           =x
x=============x
xxxxxxxxxxxxxxx

Points Required for Purchase: 500

Conditions for unlocking: Already there.

Vitality: 2500 (Normal)

Attack Power: 110%

Movement Speed: 100%

Virus Rate: 1.43%/minute, 1 hour 10 minutes until 100%

Starting Condition: Fine

Starting Item: First Aid Spray

xxxxxxxxxxxxxxx
x=============x
x=           =x
x=    Al.B   =x
x=           =x
x=============x
xxxxxxxxxxxxxxx

Points Required for Purchase: 8000

Conditions for unlocking: Complete Flashback on Very Hard,
                         comes paired with Axeman.

Vitality: 1600 (Small)

Attack Power: 114%

Movement Speed: 100%

Virus Rate: 1.04%/minute, 1 hour 36 minutes until 100%

Starting Condition: Fine

Starting Item: Mixed Herb (Green Herb x3)


xxxxxxxxxxxxxxxxxx
x================x
x=              =x
x=    Mr. Red   =x
x=              =x
x================x
xxxxxxxxxxxxxxxxxx

Points Required for Purchase: 10,000

Conditions for unlocking: Already there, comes paired with Mr. Gold,
                         Mr. Green, Mr. Black, and Mr. Blue.

Vitality: 700 (Super Minimum)

Attack Power: 150%

Movement Speed: 50%

Virus Rate: 1.92%/minute, 53 minutes until 100%

Starting Condition: Danger

Starting Item: None





!!!!!!!!!!!!!!!!!!!!
--------------------

Mark/Mark-type NPCs

--------------------
!!!!!!!!!!!!!!!!!!!!




xxxxxxxxxxxxxxx
x=============x
x=           =x
x=    Mark   =x
x=           =x
x=============x
xxxxxxxxxxxxxxx

Points Required for Purchase: None

Mark Costume Costs:

Mark:B - Already there, 1,000 points
Mark:C* - 10,000 points, unlocked by collecting 5 specific SP items.


Vitality: 3000 (Large)

Attack Power: 100%

Movement Speed: 88%

Virus Rate: 1.32/minute, 1 hour 16 minutes until 100%

Starting Condition: Fine

Starting Item: Handgun Magazine


xxxxxxxxxxxxxx
x============x
x=          =x
x=    Bob   =x
x=          =x
x============x
xxxxxxxxxxxxxx

Points Required for Purchase: 400

Conditions for unlocking: Already there

Vitality: 3000 (Large)

Attack Power: 98%

Movement Speed: 75%

Virus Rate: 1.58/minute, 1 hour 13 minutes to 100%

Starting Condition: Danger

Starting Item: 15 Handgun Rounds


xxxxxxxxxxxxxx
x============x
x=          =x
x=    Don   =x
x=          =x
x============x
xxxxxxxxxxxxxx

Points Required for Purchase: 1,000

Conditions for unlocking: Already there, comes paired with Rodney,
                         Philip, Nicolas and Sean.

Vitality: 2300 (Normal)

Attack Power: 87%

Movement Speed: 84%

Virus Rate: 1.16/minute, 1 hour 26 minutes until 100%

Starting Condition: Fine

Starting Item: 10 Handgun Rounds


xxxxxxxxxxxxx
x===========x
x=         =x
x=  Aaron  =x
x=         =x
x===========x
xxxxxxxxxxxxx

Points Required for Purchase: 500

Conditions for Unlocking: Already there, comes paired with
                         Raymond, Arthur, and Dorian.

Vitality: 3100 (Large)

Attack Power: 121%

Movement Speed: 75%

Virus Rate: 1.32/minute, 1 hour 16 minutes until 100%

Starting Condition: Fine

Starting Item: 15 Handgun Rounds


xxxxxxxxxxxxxxx
x=============x
x=           =x
x=  Elliott  =x
x=           =x
x=============x
xxxxxxxxxxxxxxx

Points Required for Purchase: 500

Conditions for unlocking: Already there, comes paired
                         with Harry and Eric.

Vitality: 2800 (Large)

Attack Power: 119%

Movement Speed: 75%

Virus Rate: 1.32/minute, 1 hour 16 minutes until 100%

Starting Condition: Fine

Starting Item: Iron Pipe


xxxxxxxxxxxxxx
x============x
x=          =x
x=   Tony   =x
x=          =x
x============x
xxxxxxxxxxxxxx

Points Required for Purchase: 5,000

Conditions for unlocking: Complete Desperate Times on
                         any difficulty
                         Comes paired with Fred, Andy, and Jean.

Vitality: 2650 (Large)

Attack Power: 91%

Movement Speed: 75%

Virus Rate: 1.58/minute, 1 hour 4 minutes until 100%

Starting Condition: Danger

Starting Item: Iron Pipe


xxxxxxxxxxxxxx
x============x
x=          =x
x=  Arnold  =x
x=          =x
x============x
xxxxxxxxxxxxxx

Points Required for Purchase: 5,000

Conditions for unlocking: Complete End of the Road on Very Hard
                         difficulty.

Vitality: 3200 (Max)

Attack Power: 122%

Movement Speed: 59%

Virus Rate: 1.32/minute, 1 hour 6 minutes to 100%

Starting Condition: Fine

Starting Item: Iron Pipe


xxxxxxxxxxxxxx
x============x
x=          =x
x=  Marvin  =x
x=          =x
x============x
xxxxxxxxxxxxxx

Points Required for Purchase: 4,000

Conditions for unlocking: Complete Desperate Times as Kevin.

Vitality: 2250 (Normal)

Attack Power: 100%

Movement Speed: 100%

Virus Rate: 1.58/minute, 1 hour 4 minutes to 100%

Starting Condition: Fine

Starting Item: Hemostat


xxxxxxxxxxxxxx
x============x
x=          =x
x=  Axeman  =x
x=          =x
x============x
xxxxxxxxxxxxxx

Points Required for Purchase: 8,000

Conditions for unlocking: Complete Flashback on Very Hard
                         difficulty.

Vitality: 3250 (Large)

Attack Power: 138%

Movement Speed: 84%

Virus Rate: 1.58/minute, 1 hour 4 minutes to 100%

Starting Condition: Fine

Starting Item: Iron Pipe


xxxxxxxxxxxxxxxxxxx
x=================x
x=               =x
x=  Gill/Gill.B  =x
x=               =x
x=================x
xxxxxxxxxxxxxxxxxxx

Points Required for Purchase: 500

Conditions for unlocking: Already there, they come paired.

Vitalities: Gill - 1500 (Small)
           Gill.B - 2100 (Normal)

Attack Power(s): Gill - 96%
                Gill.B - 97%

Movement Speed(s): Gill - 86%
                  Gill.B - 94%

Virus Rate(s): Gill: 1.82%/minute, 55 minutes to 100%
               Gill.B: 1.58%/minute, 1 hour 3 minutes to 100%

Starting Condition(s): Fine/Fine

Starting Item(s): Mixed Herb (Green + Red for both)


xxxxxxxxxxxxxx
x============x
x=          =x
x=  Austin  =x
x=          =x
x============x
xxxxxxxxxxxxxx

Points Required for Purchase: 4000

Conditions for unlocking: Talk to him in the Observation Deck
                         (Wild Things) on Hard or Very Hard,
                         and talk to Lloyd and or Patric afterwords.

Vitality: 2350 (Normal)

Attack Power: 88%

Movement Speed: 83%

Virus Rate: 1.32%/minute, 1 hour 16 minutes to 100%

Starting Condition: Fine

Starting Item: Iron Pipe


xxxxxxxxxxxxxxxx
x==============x
x=            =x
x=  Mr. Gold  =x
x=            =x
x==============x
xxxxxxxxxxxxxxxx

Points Required for Purchase: 10,000

Conditions for Unlocking: Already there, comes paired with Mr. Red,
                         Mr. Black, Mr. Blue, and Mr. Green.

Vitality: 3800 (Super Maximum)

Attack Power: 150%

Movement Speed: 100%

Virus Rate: .66%/minute, 2 hours, 32 minutes to 100%

Starting Condition: Fine

Starting Item: None





!!!!!!!!!!!!!!!!!!!!
--------------------

Jim/Jim-type NPCs

--------------------
!!!!!!!!!!!!!!!!!!!!




xxxxxxxxxxxxx
x===========x
x=         =x
x=   Jim   =x
x=         =x
x===========x
xxxxxxxxxxxxx

Points Required for Purchase: None, part of the starting 8.

Unlocking Jim Costumes:

Jim:B - Already there, 1,000 points
Jim:C* - Collect 5 specific SP items, 10,000 points

Vitality: 1800 (Small)

Attack Power: 100%

Movement Speed: 88%

Virus Rate: 1.43/minute, 1 hour 11 minutes to 100%

Starting Condition: Fine

Starting Item: Lucky Coin


xxxxxxxxxxxxx
x===========x
x=         =x
x=  Peter  =x
x=         =x
x===========x
xxxxxxxxxxxxx

Points Required for Purchase: 500

Conditions for unlocking: Already there.

Vitality: 2200 (Normal)

Attack Power: 118%

Movement Speed: 82%

Virus Rate: .95%/minute, 1 hour 45 minutes to 100%

Starting Condition: Fine

Starting Item: Anti-Virus (1)


xxxxxxxxxxxxxxxxx
x===============x
x=             =x
x=  Andy/Jean  =x
x=             =x
x===============x
xxxxxxxxxxxxxxxxx

Points Required for Purchase: 5,000

Conditions for unlocking: Beat Desperate Times on any difficulty,
                         Come paired with Fred and Tony.

Vitalities: Andy - 2100 (Normal)
           Jean - 2750 (Large)

Attack Power(s): Andy - 83%
                Jean - 92%

Movement Speed(s): Andy - 89%
                  Jean - 81%

Virus Rate(s): Andy - 1.43%/minute, 1 hour 10 minutes to 100%
               Jean - 1.25%/minute, 1 hour 20 minutes to 100%

Starting Condition(s): Andy - Danger
                      Jean - Fine

Starting Item(s): Andy - Iron Pipe
                 Jean - Blue Herb


xxxxxxxxxxxxxx
x============x
x=          =x
x=  Samuel  =x
x=          =x
x============x
xxxxxxxxxxxxxx

Points Required for Purchase: 4,000

Conditions for unlocking: Beat Desperate Times on Hard
                         difficulty, comes paired with
                         Nathan.

Vitality: 2750 (Large)

Attack Power: 118%

Movement Speed: 98%

Virus Rate: 1.43%/minute, 1 hour 10 minutes to 100%

Starting Condition: Fine

Starting Item: Iron Pipe


xxxxxxxxxxxxx
x===========x
x=         =x
x=   Will  =x
x=         =x
x===========x
xxxxxxxxxxxxx

Points Required for Purchase: 300

Conditions for unlocking: Already there.

Vitality: 1500 (Small)

Attack Power: 97%

Movement Speed: 98%

Virus Rate: 1.67%/minute, 1 hour to 100%

Starting Condition: Fine

Starting Item: Recovery Medicine (1)


xxxxxxxxxxxxxx
x============x
x=          =x
x=  Kurt.B  =x
x=          =x
x============x
xxxxxxxxxxxxxx

Points Required for Purchase: 3,000

Conditions for unlocking: Complete Flashback as Alyssa, view all of
                         Alyssa's flashbacks and kill Axeman. Comes
                         paired with Kurt.

Vitality: 2150 (Normal)

Attack Power: 97%

Movement Speed: 89%

Virus Rate: 1.67%/minute, 1 hour to 100%

Starting Condition: Danger

Starting Item: Hemostat (1)


xxxxxxxxxxxxxxxxx
x===============x
x=             =x
x=  Mr. Green  =x
x=             =x
x===============x
xxxxxxxxxxxxxxxxx

Points Required for Purchase: 10,000

Conditions for unlocking: Already there, comes paired with
                         Mr. Gold, Mr. Black, Mr. Red and
                         Mr. Blue.

Vitality: 3500 (Super Maximum)

Attack Power: 100%

Movement Speed: 84%

Virus Rate: 2.26%/minute, 44 minutes to 100%

Starting Condition: Fine

Starting Item: None





!!!!!!!!!!!!!!!!!!!!!!!
-----------------------

George/George-type NPCs

-----------------------
!!!!!!!!!!!!!!!!!!!!!!!




xxxxxxxxxxxxxx
x============x
x=          =x
x=  George  =x
x=          =x
x============x
xxxxxxxxxxxxxx

Points Required for Purchase: Starting 8

George Costumes:

George:B - Already there, 500 points
George:C* - Collect 5 specific SP items, 10,000 points

Vitality: 2100 (Normal)

Attack Power: 100%

Movement Speed: 87%

Virus Rate: 1.04%/minute, 1 hour 36 minutes to 100%

Starting Condition: Fine

Starting Item: Capsule Shooter (3 Recovery Medicines inside)


xxxxxxxxxxxxx
x===========x
x=         =x
x=   Greg  =x
x=         =x
x===========x
xxxxxxxxxxxxx

Points Required for Purchase: 1,000

Conditions for unlocking: Already there.

Vitality: 3500 (Super Maximum)

Attack Power: 85%

Movement Speed: 90%

Virus Rate: .92%/minute, 1 hour 48 minutes to 100%

Starting Condition: Fine

Starting Item: Anti-virus (3)


xxxxxxxxxxxxx
x===========x
x=         =x
x=  Hursh  =x
x=         =x
x===========x
xxxxxxxxxxxxx

Points Required for Purchase: 400

Conditions for unlocking: Already there.

Vitality: 2300 (Normal)

Attack Power: 90%

Movement Speed: 89%

Virus Rate: 1.25%/minute, 1 hour 20 minutes to 100%

Starting Condition: Danger

Starting Item: Hemostat (1)


xxxxxxxxxxxxx
x===========x
x=         =x
x=  Frank  =x
x=         =x
x===========x
xxxxxxxxxxxxx

Points Required for Purchase: 400

Conditions for Unlocking: Already there.

Vitality: 2600 (Normal)

Attack Power: 91%

Movement Speed: 94%

Virus Rate: 1.25%/minute, 1 hour 20 minutes to 100%

Starting Condition: Danger

Starting Item: Anti-virus (3)


xxxxxxxxxxxxxxxxxxxx
x==================x
x=                =x
x=  Sean/Nicolas  =x
x=                =x
x==================x
xxxxxxxxxxxxxxxxxxxx

Points Required for Purchase: 1,000

Conditions for unlocking: Already there, comes paired with
                         Rodney and Don.

Vitalities: Sean - 3100 (Large)
           Nicolas - 2400 (Normal)

Attack Power(s): Sean - 112%
                Nicolas - 96%

Movement Speed(s): Sean - 61%
                  Nicolas - 96%

Virus Rate(s): Sean - 1.25%/minute, 1 hour 20 minutes to 100%
               Nicolas - .92%/minute, 1 hour 49 minutes to 100%

Starting Condition(s): Fine/Fine

Starting Item(s): Sean - Iron Pipe
                 Nicolas - Mixed Herb (Green + Red)


xxxxxxxxxxxxxxxxxxxxxxxxxx
x========================x
x=                      =x
x=  Ethan/Howard/Issac  =x
x=                      =x
x========================x
xxxxxxxxxxxxxxxxxxxxxxxxxx

Points Required for Purchase: 600

Conditions for unlocking: Already there, they come paired.

Vitalities: Ethan - 1400 (Small)
           Howard - 2100 (Normal)
           Issac - 2700 (Large)

Attack Power(s): Ethan - 88%
                Howard - 110%
                Issac - 113%

Movement Speed(s): Ethan - 79%
                  Howard - 89%
                  Issac - 98%

Virus Rate(s): Ethan - .92/minute, 1 hour 40 minutes to 100%
               Howard - 1.25/minute, 1 hour 20 minutes to 100%
               Issac - .71/minute, 2 hours 20 minutes to 100%

Starting Condition(s): Fine/Fine/Fine

Starting Item(s): Ethan - First Aid Spray
                 Howard - Antidote (1)
                 Issac - Hemostat (1)


xxxxxxxxxxxxxxxxxxxxxx
x====================x
x=                  =x
x=  Frost/Frost.B   =x
x=                  =x
x====================x
xxxxxxxxxxxxxxxxxxxxxx

Points Required for Purchase: 300

Conditions for unlocking: Already there, they come paired.

Vitalities: Frost - 2600 (Normal)
           Frost.B - 1900 (Normal)

Attack Power(s): Frost - 96%
                Frost.B - 100%

Movement Speed(s): Frost - 60%
                  Frost.B - 84%

Virus Rate(s): Frost - .92%/minute, 1 hour 49 minutes to 100%
               Frost.B - 1.04%/minute, 1 hour 36 minutes to 100%

Starting Condition(s): Fine/Fine

Starting Item(s): Frost - Blue Herb
                 Frost.B - Mixed Herb (Green + Red)


xxxxxxxxxxxxx
x===========x
x=         =x
x=  Fred   =x
x=         =x
x===========x
xxxxxxxxxxxxx

Points Required for Purchase: 5,000

Conditions for unlocking: Complete Desperate Times on any difficulty
                         Comes paired with Tony, Andy, and Jean.

Vitality: 1400 (Small)

Attack Power: 100%

Movement Speed: 89%

Virus Rate: 1.04%/minute, 1 hour 36 minutes to 100%

Starting Condition: Fine

Starting Item: Blue Herb


xxxxxxxxxxxxxxxxxxxxx
x===================x
x=                 =x
x=  Arthur/Dorian  =x
x=                 =x
x===================x
xxxxxxxxxxxxxxxxxxxxx

Points Required for Purchase: 500

Conditions for unlocking: Already there, comes paired with
                         Aaron and Raymond.

Vitalities: Arthur - 1400 (Small)
           Dorian - 2200 (Normal)

Attack Power(s): Arthur - 100%
                Dorian - 105%

Movement Speed(s): Arthur - 97%
                  Dorian - 88%

Virus Rate(s): Arthur - .92%/minute, 1 hour 49 minutes to 100%
               Dorian - .92%/minute, 1 hour 49 minutes to 100%

Starting Condition(s): Fine/Fine

Starting Item(s): Arthur - Green Herb
                 Dorian - Blue Herb


xxxxxxxxxxxxx
x===========x
x=         =x
x=  Harry  =x
x=         =x
x===========x
xxxxxxxxxxxxx

Points Required for Purchase: 500

Conditions for unlocking: Already there, comes paired with Elliott
                         and Eric.

Vitality: 1600 (Small)

Attack Power: 84%

Movement Speed: 61%

Virus Rate: 1.04%/minute, 1 hour 36 minutes to 100%

Starting Condition: Fine

Starting Item: Blue Herb


xxxxxxxxxxxxxxx
x=============x
x=           =x
x=  Al/Al.C  =x
x=           =x
x=============x
xxxxxxxxxxxxxxx

Points Required for Purchase: 4,000

Conditions for unlocking: Complete Flashback. (Any Difficulty)

Vitalities: Al - 2150 (Normal)
           Al.C - 2350 (Normal)

Attack Power(s): Al - 87%
                Al.C - 100%

Movement Speed(s): Al - 87%
                  Al.C - 87%

Virus Rate(s): Al - 1.04%/minute, 1 hour 36 minutes to 100%
               Al.C - 1.04%/minute, 1 hour 36 minutes to 100%

Starting Condition(s): Fine/Fine

Starting Item(s): Al - Recovery Medicine (1)
                 Al.C - Mixed Herb (3x Green)


xxxxxxxxxxxxx
x===========x
x=         =x
x=   Len   =x
x=         =x
x===========x
xxxxxxxxxxxxx

Points Required for Purchase: 350

Conditions for unlocking: Already there.

Vitality: 2700 (Large)

Attack Power: 111%

Movement Speed: 95%

Virus Rate: .71%/minute, 2 hours 20 minutes to 100%

Starting Condition: Fine

Starting Item: Recovery Medicine (3)


xxxxxxxxxxxxxx
x============x
x=          =x
x=  Carter  =x
x=          =x
x============x
xxxxxxxxxxxxxx

Points Required for Purchase: 3,000

Conditions for unlocking: Complete End of the Road. (Any difficulty)

Vitality: 2200 (Normal)

Attack Power: 92%

Movement Speed: 82%

Virus Rate: .92%/minute, 1 hour 49 minutes to 100%

Starting Condition: Fine

Starting Item: Anti-Virus (1)


xxxxxxxxxxxxx
x===========x
x=         =x
x=   Kurt  =x
x=         =x
x===========x
xxxxxxxxxxxxx

Points Required for Purchase: 3,000

Conditions for unlocking: Complete Flashback as Alyssa, view all of
                         Alyssa's flashbacks and kill Axeman. Comes
                         paired with Kurt.B.

Vitality: 2200 (Normal)

Attack Power: 100%

Movement Speed: 87%

Virus Rate: 1.25%/minute, 1 hour 20 minutes to 100%

Starting Condition: Fine

Starting Item: Iron Pipe


xxxxxxxxxxxxxx
x============x
x=          =x
x=  Patric  =x
x=          =x
x============x
xxxxxxxxxxxxxx

Points Required for Purchase: 3,000

Conditions for unlocking: Complete Wild Things (Any Difficulty)
                         Comes paired with Lloyd.

Vitality: 2100 (Normal)

Attack Power: 100%

Movement Speed: 96%

Virus Rate: 1.04%/minute, 1 hour 36 minutes to 100%

Starting Condition: Fine

Starting Item: Blue Herb


xxxxxxxxxxxxxxxx
x==============x
x=            =x
x=  Mr. Blue  =x
x=            =x
x==============x
xxxxxxxxxxxxxxxx

Points Required for Purchase: 10,000

Conditions for unlocking: Already there, comes paired with
                         Mr. Gold, Mr. Red, Mr. Green and Mr. Black.

Vitality: 700 (Super Minimum)

Attack Power: 80%

Movement Speed: 94%

Virus Rate: .52%/minute, 3 hours 12 minutes to 100%

Starting Condition: Fine

Starting Item: None





!!!!!!!!!!!!!!!!!!!!!!
----------------------

David/David-type NPCs

----------------------
!!!!!!!!!!!!!!!!!!!!!!




xxxxxxxxxxxxx
x===========x
x=         =x
x=  David  =x
x=         =x
x===========x
xxxxxxxxxxxxx

Points Required for Purchase: None, starting character.

David Costumes/how to:

David:B - Already there, 1,000 points

David:C* - Collect 5 specific SP items throughout the 5 Scenarios.
          10,000 points

Vitality: 2000 (Normal)

Attack Power: 100%

Movement Speed: 96%

Virus Rate: 1.04%/minute, 1 hour 36 minutes to 100%

Starting Condition: Fine

Starting Item: Lighter


xxxxxxxxxxxxx
x===========x
x=         =x
x=   Eric  =x
x=         =x
x===========x
xxxxxxxxxxxxx

Points Required for Purchase: 500

Conditions for unlocking: Already there, comes paired with Elliott
                         and Eric.

Vitality: 1500 (Small)

Attack Power: 115%

Movement Speed: 94%

Virus Rate: .92%/minute, 1 hour 49 minutes to 100%

Starting Condition: Fine

Starting Item: 20 Handgun Rounds


xxxxxxxxxxxxxx
x============x
x=          =x
x=   Ben    =x
x=          =x
x============x
xxxxxxxxxxxxxx

Points Required for Purchase: 3,000

Conditions for unlocking: Hand one or more film over to Ben inside
                         his cell (Desperate Times) and complete the
                         level.

Vitality: 2400 (Normal)

Attack Power: 107%

Movement Speed: 95%

Virus Rate: 1.04%/minute, 1 hour 36 minutes to 100%

Starting Condition: Fine

Starting Item: Green Herb


xxxxxxxxxxxxxx
x============x
x=          =x
x=  Nathan  =x
x=          =x
x============x
xxxxxxxxxxxxxx

Points Required for Purchase: 4,000

Conditions for unlocking: Complete Desperate Times on Hard difficulty
                         Comes paired with Samuel.

Vitality: 2500 (Normal)

Attack Power: 112%

Movement Speed: 95%

Virus Rate: .92%/minute, 1 hour 49 minutes to 100%

Starting Condition: Fine

Starting Item: Mixed Herb (x3 Green)


xxxxxxxxxxxxxxxx
x==============x
x=            =x
x=  Rodrigez  =x
x=            =x
x==============x
xxxxxxxxxxxxxxxx

Points Required for Purchase: 5,000

Conditions for unlocking: Complete End of the Road. (Any Difficulty)

Vitality: 3440 (Max)

Attack Power: 118%

Movement Speed: 82%

Virus Rate: .71%/minute, 2 hours 21 minutes to 100%

Starting Condition: Fine

Starting Item: Green Herb


xxxxxxxxxxxxx
x===========x
x=         =x
x=  Lloyd  =x
x=         =x
x===========x
xxxxxxxxxxxxx

Points Required for Purchase: 3,000

Conditions for unlocking: Complete Wild Things (Any Difficulty)
                         Comes paired with Patric.

Vitality: 2450 (Normal)

Attack Power: 95%

Movement Speed: 95%

Virus Rate: 1.04%/minute, 1 hour 36 minutes to 100%

Starting Condition: Fine

Starting Item: Mixed Herb (Green + Blue)


xxxxxxxxxxxxxx
x============x
x=          =x
x=  Philip  =x
x=          =x
x============x
xxxxxxxxxxxxxx

Points Required for Purchase: 1,000

Conditions for unlocking: Already there, comes paired with Don
                         Rodney, Sean, and Nicolas.

Vitality: 2600 (Normal)

Attack Power: 97%

Movement Speed: 91%

Virus Rate: 1.04%/minute, 1 hour 36 minutes to 100%

Starting Condition: Fine

Starting Item: Recovery Medicine (1)


xxxxxxxxxxxxxxxxx
x===============x
x=             =x
x=  Mr. Black  =x
x=             =x
x===============x
xxxxxxxxxxxxxxxxx

Points Required for Purchase: 10,000

Conditions for unlocking: Already there, comes paired with Mr. Gold
                         Mr. Green, Mr. Blue, and Mr. Red.

Vitality: 3440 (Max)

Attack Power: 132%

Movement Speed: 55%

Virus Rate: .52%/minute, 2 hours 12 minutes to 100%

Starting Condition: Danger

Starting Item: None




!!!!!!!!!!!!!!!!!!!!!!!!!
-------------------------

Alyssa/Alyssa-type NPCs

-------------------------
!!!!!!!!!!!!!!!!!!!!!!!!!




xxxxxxxxxxxxxx
x============x
x=          =x
x=  Alyssa  =x
x=          =x
x============x
xxxxxxxxxxxxxx

Points Required for Purchase: None

Conditions for unlocking: Already there.

Alyssa Costumes/how to unlock:

Alyssa:B - Already there, 1,000 points

Alyssa:C - Already there, 3,000 points

Alyssa:D* - Collect 5 specific SP items (One Per Scenario)

Alyssa:E - Complete Showdown 1

____________________________________________________________

Vitality: 2000 (Normal)

Attack Power: 100%

Movement Speed: 93%

Virus Rate: .89%/minute, 1 hour, 52 minutes to 100%

Starting Condition: Fine

Starting Item: Stun Gun (8 Charges)


xxxxxxxxxxxxxx
x============x
x=          =x
x=  Monica  =x
x=          =x
x============x
xxxxxxxxxxxxxx

Points Required for Purchase: 500

Conditions for unlocking: Already there

Vitality: 1400 (Small)

Attack Power: 98%

Movement Speed: 95%

Virus Rate: .78%/minute, 2 hours 8 minutes to 100%

Starting Condition: Fine

Starting Item: Mixed Herb (Green + Red + Blue)


xxxxxxxxxxxxxx
x============x
x=          =x
x=   Rita   =x
x=          =x
x============x
xxxxxxxxxxxxxx

Points Required for Purchase: 6,000

Conditions for unlocking: Complete Desperate Times (Very Hard difficulty)

Vitality: 2850 (Large)

Attack Power: 113%

Movement Speed: 96%

Virus Rate: .78%/minute, 2 hours 8 minutes to 100%

Starting Condition: Fine

Starting Item: 15 Handgun Rounds


xxxxxxxxxxxxx
x===========x
x=         =x
x=  Elena  =x
x=         =x
x===========x
xxxxxxxxxxxxx

Points Required for Purchase: 500

Conditions for unlocking: Already there, comes paired with Kathy.

Vitality: 2500 (Normal)

Attack Power: 84%

Movement Speed: 96%

Virus Rate: 1.43%/minute, 1 hour 10 minutes to 100%

Starting Condition: Fine

Starting Item: Recovery Medicine (1)


xxxxxxxxxxxxx
x===========x
x=         =x
x=  Regan  =x
x=         =x
x===========x
xxxxxxxxxxxxx

Points Required for Purchase: 3,000

Conditions for unlocking: Complete the Sub-scenario in Flashback and the
                         side quest. Comes paired with Regan.B.

Vitality: 2350 (Normal)

Attack Power: 100%

Movement Speed: 94%

Virus Rate: .78%/minute, 2 hours 8 minutes to 100%

Starting Condition: Fine

Starting Item: Antidote (1)


xxxxxxxxxxxxxxxxx
x===============x
x=             =x
x=  Ms. White  =x
x=             =x
x===============x
xxxxxxxxxxxxxxxxx

Points Required for Purchase: 50,000

Conditions for unlocking: Collect all 260 SP items, comes paired with
                         Ms. Water and Ms. Peach.

Vitality: 750 (Super Minimum)

Attack Power: 135%

Movement Speed: 100%

Virus Rate: 1.43%/minute, 1 hour 10 minutes to 100%

Starting Condition: Fine

Starting Item: None




!!!!!!!!!!!!!!!!!!!
-------------------

Yoko/Yoko-type NPCs

-------------------
!!!!!!!!!!!!!!!!!!!




xxxxxxxxxxxxxx
x============x
x=          =x
x=   Yoko   =x
x=          =x
x============x
xxxxxxxxxxxxxx

Points Required for Purchase: Already there, starting 8

Conditions for unlocking: ALREADY THERE...

Yoko Costumes/how to unlock:

Yoko:B - Already there, 1,000 points

Yoko:C - Already there, 3,000 points

Yoko:D* - Collect 5 specific SP items (One Per Scenario) 10,000 points

Yoko:E - Complete Showdown 3

Yoko.Z - Already there, 800 points

_______________________________________________________________________

Vitality: 1300 (Small)

Attack Power: 100%

Movement Speed: 76%

Virus Rate: .78%/mintue, 2 hours 8 minutes to 100%

Starting Condition: Fine

Starting Item: Buddist Charm


xxxxxxxxxxxxxx
x============x
x=          =x
x=  Yoko.Z  =x
x=          =x
x============x
xxxxxxxxxxxxxx

Points Required for Purchase: 800

Conditions for unlocking: 800

Vitality: 2700 (Normal)

Attack Power: 94%

Movement Speed: 69%

Virus Rate: 1.25%/minute, 1 hour 20 minutes to 100%

Starting Condition: Fine

Starting Item: Anti-Virus (3)


xxxxxxxxxxxxxxx
x=============x
x=           =x
x=  Regan.B  =x
x=           =x
x=============x
xxxxxxxxxxxxxxx

Points Required for Purchase: 3,000

Conditions for unlocking: Complete the Flashback sub-scenario and
                         side-quest, comes paired with Regan.

Vitality: 2200 (Normal)

Attack Power: 82%

Movement Speed: 81%

Virus Rate: 1.25%/minute, 1 hour 20 minutes to 100%

Starting Condition: Danger

Starting Item: Hemostat (1)


xxxxxxxxxxxxxxxxx
x===============x
x=             =x
x=  Ms. Peach  =x
x=             =x
x===============x
xxxxxxxxxxxxxxxxx

Points Required for Purchase: 50,000

Conditions for unlocking: Collect all 260 SP Items. Comes paired with
                         Ms. White and Ms. Water.

Vitality: 3950 (Super Maximum)

Attack Power: 100%

Movement Speed: 73%

Virus Rate: .38%/minute, 4 hours 23 minutes to 100%

Starting Condition: Danger

Starting Item: None






!!!!!!!!!!!!!!!!!!!!!!
----------------------

Cindy/Cindy-type NPCs

----------------------
!!!!!!!!!!!!!!!!!!!!!!





xxxxxxxxxxxxx
x===========x
x=         =x
x=  Cindy  =x
x=         =x
x===========x
xxxxxxxxxxxxx

Points Required for Purchase: Already there, starting 8

Conditions for unlocking: ALREADY THERE...

Cindy Costumes/how to unlock:

Cindy:B - Already there, 1,000 points

Cindy:C - Already there, 3,000 points

Cindy:D* - Collect 5 character specific SP items (One per scenario)
          10,000 points

Cindy:E - Complete Showdown 2, 30,000 points

____________________________________________________________________

Vitality: 1500 (Small)

Attack Power: 100%

Movement Speed: 89%

Virus Rate: .89%/minute, 1 hour 52 minutes to 100%

Starting Condition: Fine

Starting Item: Bandage


xxxxxxxxxxxxx
x===========x
x=         =x
x=  Kathy  =x
x=         =x
x===========x
xxxxxxxxxxxxx

Points Required for Purchase: 500

Conditions for unlocking: Already there, comes paired with Elena.

Vitality: 1400 (Small)

Attack Power: 97%

Movement Speed: 89%

Virus rate: .78%/minute, 2 hours 8 minutes to 100%

Starting Condition: Fine

Starting Item: Mixed Herb (Gray, all three mix)


xxxxxxxxxxxxx
x===========x
x=         =x
x=  Linda  =x
x=         =x
x===========x
xxxxxxxxxxxxx

Points Required for Purchase: 4,000

Conditions for unlocking: Complete End of the Road and obtain the
                         "Run like the Linda" ending.

Vitality: 1600 (Small)

Attack Power: 96%

Movement Speed: 91%

Virus Rate: .89%/minute, 1 hour 52 minutes to 100%

Starting Condition: Fine

Starting Item: Recovery Medicine (3)


xxxxxxxxxxxxxxx
x=============x
x=           =x
x=  Dorothy  =x
x=           =x
x=============x
xxxxxxxxxxxxxxx

Points Required for Purchase: 5,000

Conditions for unlocking: Complete Flashback with the "Good" ending
                         and kill Axeman.

Vitality: 3300 (Maximum)

Attack Power: 83%

Movement Speed: 90%

Virus Rate: 1.07%/minute, 1 hour 33 minutes to 100%

Starting Condition: Fine

Starting Item: Blue Herb


xxxxxxxxxxxxxxxxx
x===============x
x=             =x
x=  Ms. Water  =x
x=             =x
x===============x
xxxxxxxxxxxxxxxxx

Points Required for Purchase: 50,000

Conditions for unlocking: Collect ALL 260 SP items, comes paired
                         with Ms. White and Ms. Peach.

Vitality: 3950 (Super Maximum)

Attack Power: 75%

Movement Speed: 96%

Virus Rate: .38%/minute, 4 hours 22 minutes to 100%

Starting Condition: Fine

Starting Item: None





====================

Additional Notes

====================

______________________________________________________________________
*Lucky Coin - Adds 5% critical and doubles(?) the durability of Melee
             weapons.

Jim's coin-flip - Adds 10% per heads, can get up to 7(?) heads.
______________________________________________________________________

____________________________________________
George's Medical Kit Combinations:

Green Herb - Antidote (1)

Green + Green - Antidote (2)

Green + Green + Green - Antidote (3)

Green + Red = Hemostat (3)

Green + Blue = Antivirus (1)

Green + Green + Blue = Antivirus (2)

Green + Red + Blue = Antivirus (3)

Red Herb - Hemostat (1)

Blue Herb - Recovery Medicine (1)

Blue + Red = Recovery Medicine (3)
_____________________________________________

_____________________________________________
David's Toolkit Combinations:

Butcher Knife + Long Pole/Wooden Pole = Spear

Iron Pipe + Battery = Stun Rod

Battery + Junk Parts = Time Bomb

Concrete Piece + Iron Pipe = Hammer

Wooden Pole + Wooden Pole = Long Pole
_______________________________________________




==========================

Legal Information/Closure

==========================

This FAQ is written and under copywrite by the author.
Information in this FAQ may NOT be plagiarized without my permission.
To obtain permission, contact me at [email protected].


Suggestions, incorrect information, feedback, grammatical errors
anything, feel free to e-mail or contact me through MSN.

*E-mail above*

I love feedback, positive feedback from my Instant-Kill FAQ motivated
me to write this.


This FAQ may NOT be posted on sites outside of GameFAQs.com.

Thanks for using this guide!




====================================

              Credits

====================================


CJayC and the GameFAQs administrators for hosting this FAQ.

<<www.gamefaqs.com>>


CAPCOM for making the Resident Evil series possible.

<<www.capcom.com>>


WinAMP for keeping me sane while writing this.

<<www.WinAMP.com>>


*Correction Credits -

blue0/thebluespider for pointing out Ms. White's
                     missing Movement Speed.



Lastly,

http://obfile2.nobody.jp/indexsav.html

for supplying nearly everything included within this FAQ.





(c) Cojika/Lynn Lyle 2007. All rights reserved.