____                           __                 __
/\  _`\                  __    /\ \               /\ \__
\ \ \L\ \     __    ____/\_\   \_\ \     __    ___\ \ ,_\
\ \ ,  /   /'__`\ /',__\/\ \  /'_` \  /'__`\/' _ `\ \ \/
 \ \ \\ \ /\  __//\__, `\ \ \/\ \L\ \/\  __//\ \/\ \ \ \_
  \ \_\ \_\ \____\/\____/\ \_\ \___,_\ \____\ \_\ \_\ \__\
   \/_/\/ /\/____/\/___/  \/_/\/__,_ /\/____/\/_/\/_/\/__/


____                  ___
/\  _`\            __ /\_ \
\ \ \L\_\  __  __ /\_\\//\ \
\ \  _\L /\ \/\ \\/\ \ \ \ \
 \ \ \L\ \ \ \_/ |\ \ \ \_\ \_
  \ \____/\ \___/  \ \_\/\____\
   \/___/  \/__/    \/_/\/____/

_____            __    __                            __
/\  __`\         /\ \__/\ \                          /\ \
\ \ \/\ \  __  __\ \ ,_\ \ \____  _ __    __     __  \ \ \/'\
\ \ \ \ \/\ \/\ \\ \ \/\ \ '__`\/\`'__\/'__`\ /'__`\ \ \ , <
 \ \ \_\ \ \ \_\ \\ \ \_\ \ \L\ \ \ \//\  __//\ \L\.\_\ \ \\` \
  \ \_____\ \____/ \ \__\\ \_,__/\ \_\\ \____\ \__/.\_\\ \_\ \_\
   \/_____/\/___/   \/__/ \/___/  \/_/ \/____/\/__/\/_/ \/_/\/_/


____         ___                 __ __        ___
/\  _`\   __ /\_ \               _\ \\ \__   /'___`\
\ \ \L\_\/\_\\//\ \      __     /\__  _  _\ /\_\ /\ \
\ \  _\/\/\ \ \ \ \   /'__`\   \/_L\ \\ \L_\/_/// /__
 \ \ \/  \ \ \ \_\ \_/\  __/     /\_   _  _\  // /_\ \
  \ \_\   \ \_\/\____\ \____\    \/_/\_\\_\/ /\______/
   \/_/    \/_/\/____/\/____/       \/_//_/  \/_____/

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                       http://www.executioner.ne1.net

                         http://www.ubcsteam.ne1.net

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+------------------------------------------------------------+
|Author    : The Executioner                                 |
|FAQ Type  : Costume  FAQ                                    |
|Spoilers  : Yes                                             |
|Game      : Resident Evil Outbreak File #2                  |
+------------------------------------------------------------+

X--------X
|CONTENTS|
X--------X
1) Introduction/Author Information
2) Characters
3) Costumes FAQ
4) Frequently Asked Questions
5) Credits
6) Updates
7) Contacts
8) Legal and Copyright *MUST KNOW*


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1. Introduction/Author Information

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Hey there! Some of you might know me before because I am The 1 Executioner
from Gamefaqs and The_Executioner from OB online game. You also might know me
because I founded and become the leader of the Umbrella Biohazard
Countermeasure Service(U.B.C.S.)clan. I decided to help you by writing this
Costume FAQ. Yes, most people called me X or Exe but I prefer X. I hope you
find this FAQ very helpful and have fun playing OB File #2!!!

- Executioner (The Few...The Proud...The U.B.C.S.)

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2. Characters

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-------------------
| AIPC Relationships |
-------------------

When choosing AIPC partner characters before starting any scenario, reefer to
the following chart to determine a partner who will prove most helpful:

+------------------------------------------------+
|PC     | Good Relationship   | Bad Relationship |
+------------------------------------------------+
|Kevin  | Yoko, George, Cindy | Mark, David, Jim |
|Mark   | Jim, David, Yoko    | Kevin, George    |
|Jim    | Mark, Cindy         | Yoko             |
|George | Kevin, Cindy        | Alyssa           |
|David  | Mark, Yoko          | Cindy            |
|Alyssa | George, David       | Jim              |
|Yoko   | Jim, Alyssa         | George           |
|Cindy  | George, Kevin       | David            |
+------------------------------------------------+

=================
|| Kevin Ryman ||
=================

__________________
|Basic Information\
-------------------

- Occupation: Police Officer, Raccoon City Police Department (R.P.D.)

- Vitality: 2300 points

- Viral Infection Rate: 1.19% per minute, 84 minutes to 100%

- Personal Item: 45 Auto
A more powerful weapon than the usual handgun, but ammo for this weapon is
scarce. Kevin's custom weapon gives him the advantage in boss fights, so
reserve its usage until encountering a worthwhile foe.

- Extra Item: 45 Auto Magazine
An extra clip of ammunition for Kevin's personal 45 Auto. Hold the L1 button
to quickly reload the 45 Auto. The magazine can be refilled by combining it
with 45 Auto Rounds.

- Bio: Officer Ryman works for the Raccoon City Police Department. He
possesses superior athletic abilities and is an outstanding shot. A all
around good guy, he's a dyed-in-the-wool optimist who doesn't dwell on petty
matters. His happy go lucky personality sometimes works against him. He has
failed the S.T.A.R.S. selection process twice.

- Characteristics: Kevin is the fastest of all the characters, which is
useful for hurrying through scenarios in the fastest possible time. His
powerful custom 45 Auto and unique unarmed attacks make him an excellent
character choice for beginning players and action oriented players alike.

________________
|Special Actions\
-----------------

- Kick
Hold the R1 button and press Cancel to execute a swift kick. Use it to knock
enemies backward just as they are about to attack. When used properly, it
creates enough room to aim a firearm or prepare a knife attack. The kick can
also be used to kick down locked doors and open locked wall panels.

- Critical Shot
Hold the R1 button for a long moment while equipped with a Handgun or the 45
Auto. Soon, Kevin will readjust his aim. If you wait to fire until after
Kevin has readjusted, his aim is better and the resulting shot causes more
damage to an enemy. This is not effective for rifles.

- Elbow Tackle
Hold the R1 button and press Circle when no weapon is equipped. Kevin lunges
further and knocks down enemies more easily with this move than other player
characters can accomplish with standard Tackle attacks.

==================
|| Mark Wilkins ||
==================

__________________
|Basic Information\
-------------------

- Occupation: Security Guard

- Vitality: 3000 points

- Viral Infection Rate: 1.31% per minute, 76 minutes to 100%

- Personal Item: Costume Handgun
Mark's personal automatic is similar to the other handguns found commonly
throughout the game. Although Mark's Custom Handgun inflicts slightly less
damage per attack, the barrel has been modified to inflict more damage at
longer range.

- Extra Item: Handgun Magazine
An extra clip for Mark's Handgun, this clip enables faster reloading. Hold
the L1 button to quickly reload Mark's Handgun. The Handgun Magazine can be
refilled by combining it with Handgun Rounds.

- Bio: Currently working for a security company in Raccoon City, Mark is a
Vietnam veteran. Approximately 50 years old, his robust strength has not
diminished. He has tasted the emptiness of war and now, more than anything,
he just wants to live in peace.

- Characteristics: Mark, who possesses the highest vitality points, is the
strongest character in the game. On his own, he can move heavy objects that
normally require two players to move. Due to his size he is the second
slowest player character in the game, and he cannot hide inside lockers or
closets.

________________
|Special Actions\
-----------------

- Guard
Hold the R1 button and press Cancel to guard against enemy attacks. Mark can
fend off common attacks from most frequently encountered foes. However, his
virus meter still increases due to the contact. Strong attacks from unique
boss enemies may still cause damage to Mark even while he is guarding.

- Full Swing
Hold the R1 button while equipped with a melee weapon that swings, such as an
Iron Pipe, Long Pole, or a Crutch. Continue holding the R1 button until Mark
raises the melee weapon higher than usual. This indicates tat Mark is ready
to perform a "full swing", causing more damage than the normal melee weapon
attack.

=================
|| Jim Chapman ||
=================

__________________
|Basic Information\
-------------------

- Occupation: Subway Transit System Employee

- Vitality: 1800 points

- Viral Infection Rate: 1.43% per minute, 70 minutes to 100%

- Personal Item: Coin
While hanging around a location that is free of enemies, select Jim's coin
and use it. Jim produces his coin and flips it into the air. The result is
displayed on screen. Each time the coin comes up "Heads", Jim's rate of
critical hits increases 10%. Therefore, if you flip the coin three times in a
row and achieve "Heads" each time, Jim's critical hit rate rises by 30%!
However, if the coin comes up "Tails", the bonus is reset to 0%. Used wisely,
the Coin can turn Jim into a real killing machine!

- Extra Item: Lucky Coin
When Jim or any character possesses this item, the chance of critical hit
occurrence rises 5%, the durability of melee weapons becomes stronger, and
Handguns and Shotguns cannot be broken by a Hunter's attack. AIPC Jim rarely
agrees to trade this item for anything, and players controlling Jim should
hold onto the Lucky Coin rather than drop it in favor of other items.

- Bio: An agent with the Raccoon City subway, Jim is friendly and cheerful
but sometimes reveals a hesitant side. Although he means well, he talks too
much and sometimes bothers people around him. To his credit, he has strong
powers of intuition and is skillful at solving puzzles.

- Characteristics: Jim is an average person in a very unique situation.
Guided by fear and cowardice, his greatest skill is his ability to avoid
attacks by pretending to be dead. Although playing as Jim takes some getting
used to, a keen player soon realizes that the subway worker presents great
advantages as a character choice.

________________
|Special Actions\
-----------------

- Playing Dead
Hold the R1 button, the press and hold the X button. This causes Jim to fall
to the ground and remain motionless. Enemies will ignore him while he is
playing dead, so it is useful when surrounded. However, don't overuse this
skill, as the virus gauge increases more rapidly while he plays dead. By the
way, if an enemy lands on top of Jim or punched Jim on the ground, Jim can
still get hurt so be careful!

- Swing Combo
Hold the R1 button and press Circle to swing a melee weapon such as an Iron
Pipe, Long Pole or Crutch. Press Circle again the moment Jim finishes his
first swing to immediately perform another. This special action leaves Jim
breathless for a moment, so use it with caution.

- Item Search
Even when Jim enters a room for the first time, the positions of the items in
the room are indicated on the map by a question mark. The type of item is not
specified, however, until the item is examined. This unique feature enables
Jim to find items faster than other characters, especially hidden or unseen
items.

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3. Costumes FAQ

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[!Note!] If you see something like this:

+----------------------------------------------+
|Axeman and Al B Costume                       |
|Vital: Max and Small                          |
|Speed: Normal & Normal                        |
|Starting Item: Iron Pipe & Mixed Herbs (G+G+G)|
+----------------------------------------------+
*This means that Axeman's speed is normal and he starts with an Iron
Pipe. This also means Al B's speed is normal and he starts with Mixed
Herbs. Axeman's vital is Max and Al B's vital is Small

======================
[!Note2!]
Vital Term:
Super Max: 3600 - 4000
Max: 3100 - 3500
Medium: 2000 - 2500
Small: 1300 - 1600
Min: 900 - 1200
Super Min: 500 - 800
======================

-----------------------------------------------------------------------------
-----------------------------------------------------------------------------

1) Kevin B Costume
Points: 1000
Vital: Medium
Requirements: Open by default
Starting Status: Fine
Speed: Fast
Starting Item: .45 Handgun Magazine

2) Kevin C Costume
Points: 10,000
Vital: Medium
Requirements: Gather all Kevin Costume SP
Starting Status: Fine
Speed: Fast
Starting Item: .45 Handgun Magazine

3) Mark B Costume
Points: 1000
Vital: Large
Requirements: Open by default
Starting Status: Fine
Speed: Slow
Starting Item: Handgun Magazine

4) Mark C Costume
Points: 10,000
Vital: Large
Requirements: Gather all Mark Costume SP
Starting Status: Fine
Speed: Slow
Starting Item: Handgun Magazine

5) Jim B Costume
Points: 1000
Vital: Small
Requirements: Open by default
Starting Status: Fine
Speed: Slow
Starting Item: Lucky Coin

6) Jim C Costume
Points: 1000
Vital: Small
Requirements: Gather all Jim Costume SP
Starting Status: Fine
Speed: Slow
Starting Item: Lucky Coin

7) George B Costume
Points: 1000
Vital: Medium
Requirements: Open by default
Starting Status: Fine
Speed: Normal
Starting Item: Capsule Shooter

8) George C Costume
Points: 10,000
Vital: Medium
Requirements: Collect George's specific SP items
Starting Status: Fine
Speed: Normal
Starting Item: Capsule Shooter

9) David B Costume
Points: 1000
Vital: Medium
Requirements: Open by default
Starting Status: Fine
Speed: Fast
Starting Item: Lighter

10) David C Costume
Points: 10,000
Vital: Medium
Requirements: Gather all David Costume SP
Starting Status: Fine
Speed: Fast
Starting Item: Lighter

11) Alyssa B Costume
Points: 1000
Vital: Medium
Requirements: Open by default
Starting Status: Fine
Speed: Fast
Starting Item: Stun Gun

12) Alyssa C Costume
Points: 3000
Vital: Medium
Requirements: Open by default
Starting Status: Fine
Speed: Fast
Starting Item: Stun Gun

13) Alyssa D Costume
Points: 10,000
Vital: Medium
Requirements: Gather all Alyssa Costume SP
Starting Status: Fine
Speed: Fast
Starting Item: Stun Gun

14) Alyssa E Costume
Points: 30,000
Vital: Medium
Requirements: Clear Elimination 1
Starting Status: Fine
Speed: Fast
Starting Item: Stun Gun

15) Yoko B Costume
Points: 1000
Vital: Small
Requirements: Open by default
Starting Status: Fine
Speed: Slow
Starting Item: Buddhist Charm

16) Yoko C Costume
Points: 3000
Vital: Small
Requirements: Open by default
Starting Status: Fine
Speed: Slow
Starting Item: Buddhist Charm

17) Yoko D Costume
Points: 10,000
Vital: Small
Requirements: Gather all Yoko Costume SP
Starting Status: Fine
Speed: Slow
Starting Item: Buddhist Charm

18) Yoko E Costume
Points: 30,000
Vital: Small
Requirements: Clear Showdown 3
Starting Status: Fine
Speed: Slow
Starting Item: Buddhist Charm

19) Cindy B Costume
Points: 1000
Vital: Small
Requirements: Open by default
Starting Status: Fine
Speed: Normal
Starting Item: Tourniquet

20) Cindy C Costume
Points: 3000
Vital: Small
Requirements: Open by default
Starting Status: Fine
Speed: Normal
Starting Item: Tourniquet

21) Cindy D Costume
Points: 10,000
Vital: Small
Requirements: Gather all Yoko Costume SP
Starting Status: Fine
Speed: Normal
Starting Item: Tourniquet

22) Cindy E Costume (Bikini ^.^)
Points: 30,000
Vital: Small
Requirements: Clear Elimination 2
Starting Status: Fine
Speed: Normal
Starting Item: Tourniquet

23) Austin Costume
Points: 4000
Vital: Medium
Requirements: Got item from Patric or from Lloyd
Starting Status: Fine
Speed: Normal
Starting Item: Iron Pipe

24) Patric and Lloyd
Points: 3000
Vital: Medium and Medium
Requirements: Complete Wild Things
Starting Status: Fine & Fine
Speed: Normal & Normal
Starting Item: Mixed Herb (G+R)& Mixed Herb (G+B)

25) Al and Al C Costume
Points: 4000
Vital: Medium and Medium
Requirements: Complete Flashback
Starting Status: Fine & Fine
Speed: Normal & Fast
Starting Item: FA & Mixed Herbs (G+G+G)

26) Axeman and Al B Costume
Points: 8000
Vital: Max and Small
Requirements: Complete Flashback Scenario under Very Hard
Starting Status: Fine & Fine
Speed: Normal & Normal
Starting Item: Iron Pipe & Mixed Herbs (G+G+G)

27) Regan and Regan B Costume
Points: 3000
Vital: Medium and Medium
Requirements: Complete Flashback Scenario and reunite Reagan's daughter
Starting Status: Fine & Danger
Speed: Normal & Slow
Starting Item: Antidote & Hemostat

28) Dorothy Costume
Points: 5000
Vital: Max
Requirements: Complete Flashback Scenario, collect all Main Files and kill
             axeman
Starting Status: Fine
Speed: Normal
Starting Item: Blue Herb

29) Kurt and Kurt B Costume
Points: 3000
Vital: Medium and Medium
Requirements: Complete Flashback Scenario as Alyssa, collect all Main Files
             and kill axeman
Starting Status: Fine & Danger
Speed: Normal & Normal
Starting Item: Iron Pipe & Hemostat

30) Marvin Branagh Costume
Points: 4000
Vital: Medium
Requirements: Complete Desperate Times Scenario as Kevin
Starting Status: Fine
Speed: Fast
Starting Item: Hemostat

31) Rita Costume
Points: 6000
Vital: Large
Requirements: Complete Desperate Times Scenario under Very Hard
Starting Status: Fine
Speed: Fast
Starting Item: Handgun Ammo (15)

32) Ben Bertolucci Costume
Points: 3000
Vital: Medium
Requirements: Complete Desperate Times Scenario and give film to Ben
Starting Status: Fine
Speed: Normal
Starting Item: Green Herb

33) Fred, Andy, Jean and Tony Costume
Points: 5000
Vital: Small, Medium, Large and Large
Requirements: Complete Desperate Times Scenario
Starting Status: Fine, Danger, Fine and Danger
Speed: Normal & Normal & Normal & Slow
Starting Item: Mixed Herb (G+B) & Iron Pipe & Blue Herb & Iron Pipe

34) Nathan and Samuel Costume
Points: 4000
Vital: Medium and Large
Requirements: Complete Desperate Times Scenario under Hard
Starting Status: Fine & Fine
Speed: Normal & Normal
Starting Item: Mixed Herb (G+G+G) & Iron Pipe

35) Linda Costume
Points: 4000
Vital: Small
Requirements: Complete End Of The Road Scenario with Good Ending Epilogue
Starting Status: Fine
Speed: Normal
Starting Item: Recovery Pills (3)

36) Carter Costume
Points: 3000
Vital: Medium
Requirements: Complete End Of The Road Scenario
Starting Status: Fine
Speed: Normal
Starting Item: Anti Virus Pill

37) Arnold
Points: 5000
Vital: Max
Requirements: Complete End Of The Road Scenario under Very Hard
Starting Status: Fine
Speed: Slow
Starting Item: Iron Pipe

38) Rodriguez
Points: 5000
Vital: Large
Requirements: Complete End Of The Road Scenario
Starting Status: Fine
Speed: Slow
Starting Item: Blue Herb

39) Bob Costume
Points: 400
Vital: Max
Requirements: Open by default
Starting Status: Danger
Speed: Slow
Starting Item: Handgun Ammo (10)

40) Will Costume
Points: 300
Vital: Small
Requirements: Open by default
Starting Status: Fine
Speed: Fast
Starting Item: Recovery Pill

41) Raymond, Arthur, Aaron and Dorian Costume
Points: 500
Vital: Medium and Small and Max and Medium
Requirements: Open by default
Starting Status: Fine & Fine & Fine and Fine
Speed: Normal & Fast & Slow & Normal
Starting Item: Handgun Ammo (30) & Green Herb & Handgun Ammo (15) & Red Herb

42) Elliot, Eric and Harry Costume
Points: 500
Vital: Large and Small and Small
Requirements: Open by default
Starting Status: Fine & Fine & Fine
Speed: Slow & Fast & Normal
Starting Item: Iron Pipe & Handgun Ammo (20) & Mixed herb (G+B)

43) Yoko Z Costume
Points: 800
Vital: Large
Requirements: Open by default
Starting Status: Fine
Speed: Slow
Starting Item: Anti Virus Pills (3)

44) Monica Costume
Points: 500
Vital: Small
Requirements: Open by default
Starting Status: Fine
Speed: Normal
Starting Item: Mixed Herbs (G+R+B)

45) Frost and Frost B Costume
Points: 300
Vital: Large and Medium
Requirements: Open by default
Starting Status: Fine
Speed: Normal & Normal
Starting Item: Blue Herb & Mixed Herbs (G+R)

46) Hursh Costume
Points: 400
Vital: Medium
Requirements: Open by default
Starting Status: Danger
Speed: Normal
Starting Item: Hemostat

47) Ethan, Howard and Isaac Costume
Points: 600
Vital: Small and Medium and Large
Requirements: Open by default
Starting Status: Fine & Fine and Fine
Speed: Slow & Normal & Fast
Starting Item: FA & Antidote & Hemostat

48) Kathy and Elena Costume
Points: 500
Vital: Small and Large
Requirements: Open by default
Starting Status: Fine & Fine
Speed: Normal & Normal
Starting Item: Mixed Herbs (G+R+B)& Recover Pill

49) Danny and Danny B Costume
Points: 500
Vital: Large and max
Requirements: Open by default
Starting Status: Fine & Fine
Speed: Normal & Normal
Starting Item: Iron Pipe & FA

50) Gill and Gill B Costume
Points: 500
Vital: Small and Medium
Requirements: Open by default
Starting Status: Fine & Fine
Speed: Normal & Slow
Starting Item: Mixed Herbs (G+B) & Mixed Herbs (G+R)

51) Len Costume
Points: 350
Vital: Large
Requirements: Open by default
Starting Status: Fine & Fine
Speed: Normal
Starting Item: Recovery Pills (3)

52) Peter Costume
Points: 300
Vital: Medium
Requirements: Open by default
Starting Status: Fine
Speed: Slow
Starting Item: Anti Virus Pill

53) Greg Costume
Points: 1000
Vital: Super Max
Requirements: Open by default
Starting Status: Fine
Speed: Normal
Starting Item: Anti Virus Pill (3)

54) Frank Costume
Points: 400
Vital: Large
Requirements: Open by default
Starting Status: Danger
Speed: Fast
Starting Item: Anti Virus Pills (3)

55) Karl and Dustin
Points: 800
Vital: Max and Large
Requirements: Open by default
Starting Status: Fine & Fine
Speed: Fast & Slow
Starting Item: FA & Handgun Ammo (15)

56) Luke
Points: 500
Vital: Large
Requirements: Open by default
Starting Status: Fine
Speed: Fast
Starting Item: FA

57) Nicholas, Sean, Philip, Don and Rodney
Points: 1000
Vital: Medium and Max and Large and Medium and Small
Requirements: Open by default
Starting Status: Fine & Fine & Fine & Fine and Fine
Speed: Normal & Slow & Normal & Slow & Fast
Starting Item: Mixed Herbs (G+R) & Iron Pipe & Recovery Pill & Handgun Ammo
(10) & Red Herb

58) Mr. Colors Costume (Mr. Black, Mr. Gold, Mr. Blue, Mr. Red and Mr. Green)
Points: 10,000
Vital: Super Max and Super Max and Super Min and Super Min and Super Max
Requirements: Open by default
Starting Status: Danger & Fine & Fine & Danger and Fine
Speed: Slow & Normal & Normal & Slow & Fast
Starting Item: None & None & None & None & None

59) Ms. Colors Costume (Ms. White, Ms. Peach and Ms. Water)
Points: 50,000
Vital: Super Min and Super max and Super Max
Requirements: Collect all File #2 SP items
Starting Status: Fine & Danger and Fine
Speed: Fast & Slow & Fast
Starting Item: None & None & None

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4. Frequently Asked Questions

XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

Q) Is it true that you can transfer your costumes from File 1 to File 2?
A) Yes

Q) What about File 2 to File 1?
A) Yes but only the new NPC

Q) Is it true that there can be more than 1 type of character in 1 room
online? (Ex: All Kevin type characters in 1 room in online mode or offline
mode)
A) Yes

Q) What is the worst voice of all NPCs?
A) That would be all NPCs that have Cindy's type

Q) Is it true that all NPCs have their own voice?
A) Yes

Q) Can you use NPCs in Battle Modes?
A) Yes

Q) Who is better Samuel or Mr. Green?
A) Samuel! Samuel has a fast speed, slow virus gauge, strong as Dustin and a
high critical hit same as Karl.

Q) Is it true that Jim can get hurt even if he is playing dead?
A) Yes

Q) Can you play as Mr. X?
A) No

Q) What is the best bikini costume you can think of?
A) I'll go with Cindy's bikini costume because she got huge melons

Q) What are your favorite NPCs?
A) Hunk, Karl, Axeman and Samuel

Q) Walk and shoot at the same time?
A) Yes

Q) Is there any FF offline?
A) No

Q) Is it free to play online?
A) Yes

Q) Will there be File #3?
A) Yes because I have unlocked File #3 costumes


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5. Credits

XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

Thanks to:
- Opung Bapa and Opung Dadua
- Outbreak
- My laptop
- Brady Games Walkthrough
- Myself
- Kyodaikuma for telling me some great awesome suggestions

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6. Updates

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- June 6, 2005
Description: I rewrite the whole FAQ

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7. Contact

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+---------------------------------------------------------------+
| E-mail          : [email protected]                  |
| Online Username : The_Executioner                             |
| YIM             : Scaryexecutioner (Note: I don't have AIM!)  |
+---------------------------------------------------------------+

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8. Legal and Copyright *MUST KNOW*

XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

This FAQ/Walkthrough/Guide is All Right reserved (C) The Executioner 2005

*You may NOT host this FAQ/Walkthrough/Guide without my permission!