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Title: RED DEAD REVOLVER FAQ/Guide
Version: 0.06
Game: RED DEAD REVOLVER
Platform: Playstation 2
Developer: ROCKSTAR GAMES SAN DIEGO www.rockstargames.com
Publisher: TAKE 2 INTERACTIVE SOFTWARE, INC. www.take2games.com
Official Gamesite: www.rockstargames.com/reddeadrevolver
Author: Larsz
Email:
[email protected]
-----------------
Table of Contents
-----------------
1. Introduction
2. Legal Remarks
3. Revision History
4. General Overview
5. Gameplay Controls
6. Story Mode
6.1 Playable Characters
6.2 Chapter Walkthrough
6.3 Chapter Unlocks Table
7. Showdown Mode
7.1 Showdown Characters
7.2 Showdown Levels
8. Journal
9. Weapon Tables
10. Item Tables
11. Credits
-------------------------------------------------------------------------------
1. Introduction
-------------------------------------------------------------------------------
I have just purchased the game for the Playstation 2 and will be writing this
FAQ as I play through the game. Submissions to add to the content of this FAQ
can be sent to
[email protected]. My goal is to get as much information into
this FAQ/Guide as fast as possible so submissions may be added without
verification initially. As I verify information, corrections will be made as
necessary. Credit to submitters will be given in the credits section of this
FAQ/Guide.
*** Instructions for submitting weapons and their specifications ***
What I did was measure the Damage Bar for the Revolver (NOT UPGRADED) and
divide that amount by 10. Just an arbitrary measurement, so that the Revolver
is the base. If you are going to submit Weapon specs, measure the Damage Bar
for the Revolver (NOT UPGRADED) and divide that measurement by 10. That amount
will represent a Damage of 1. Use that measurement to calculate the Damage and
Accuracy stats for the weapon you are submitting. Remember to use the same TV
when taking measurements. Please submit stats for NOT UPGRADED weapons first.
If you get an upgrade, measure the new upgraded stats and submit it, make sure
to note UPGRADE 1.
*** Note about Firing Rate ***
The weapon selection screen does not show the value for Firing Rate. The
purchase screen in the shops does show that value. If you have a Firing Rate
value that I don't have please submit it and inform me how you obtained it.
-------------------------------------------------------------------------------
2. Legal Remarks
-------------------------------------------------------------------------------
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
This document may not be reproduced under any circumstances except for
personal or private use. It may not be placed on any web site or otherwise
distributed publicly with out advanced written permission from Lawrence Hoppa.
Use of this guide on any other web site or as part of any public display is
strictly prohibited, and a violation of copyright.
Copyright 2004 Lawrence 'Larsz' Hoppa
Authorized Website(s): www.gamefaqs.com
-------------------------------------------------------------------------------
3. Revision History
-------------------------------------------------------------------------------
Revision: 0.06
Revision Date: 05/21/04
Revised: Revised Item list and shop lists to include what showdown characters
and showdown levels are unlocked
Added handy chapter unlocks table submitted by Peter Meekel
Added Journal Pages
Added several alternate strategies that were submitted
Added Bounty Hunter Rewards and Strategies
Added another hidden vendor, Jack Swift
Added Showdown Characters and Showdown Levels including unlocks
Revision: 0.05
Revision Date: 05/17/04
Revised: Fixed Chapter Numbers and Chapter Titles so the normal mode
walkthrough is Chapter 1 through Chapter 27 complete
Added Journal Pages
Added Items to Weapon and Item Lists
Added several alternate strategies that were submitted
Added the Bounty Hunter Mode Goals and some Rewards and Strategies.
Revision: 0.04
Revision Date: 05/16/04
Revised: Normal mode Walkthrough Complete for the most part
Added walkthroughs for Chapters 15 through 26
Added Journal Pages
Added Items to Weapon and Item Lists
Added several alternate strategies that were submitted
Revision: 0.03
Revision Date: 05/12/04
Revised: Added walkthroughs for Chapters 9 through 14
Added Journal Pages
Added Items to Weapon and Item Lists
Revision: 0.02
Revision Date: 05/11/04
Revised: Added walkthroughs for Chapters 4 through 8 including map of Brimstone
Revised Walkthrough format
Added Journal Pages
Added Weapon List items
Revision: 0.01 Initial Release
Revision Date: 05/07/04
-------------------------------------------------------------------------------
4. General Overview
-------------------------------------------------------------------------------
Official blurb: Written by Rockstar
The calm of the frontier was shattered and a young man's innocence was lost
when he witnessed the brutal murder of his family. Years have passed but the
forged memory and the need for reckoning have not. Now a bounty hunter, you
must journey to uncover the truth and to reap vengeance on those responsible.
You are Red... and this is the Wild West.
End blurb
That pretty much sums it up. I won't bore anyone with a review here, but I will
point out what I think are the best aspects of the game. I think Rockstar did
an awesome job in creating the western atmosphere. The gritty cutscenes and
attention to detail with the graphics really bring the game to life. Most
impressive are the sounds, from the howling desert wind, to impact sound
effects. If a bullet hits wood, it really sounds like wood, likewise, bullets
hitting flesh are eerily realistic. Spurs clinking, revolvers revolving, trains
rolling down the tracks, the sounds are all amazingly accurate. I will reserve
my thoughts on the game as a whole until I have finished the Story Mode and had
a chance to get some multiplayer time in.
-------------------------------------------------------------------------------
5. Gameplay Controls
-------------------------------------------------------------------------------
These controls are for the PS2 version.
X ....... Jump/Accept
S ....... Grab and Strike enemy/Attach to Mounted Weapon
T ....... Reload Weapon
C ....... Punch
DL ...... Previous Weapon
DR ...... Next Weapon
LS ...... Move Character
LS + S .. Use Cover
RS ...... Camera/Targeting
L1 ...... Draw Weapon
L2 ...... Switch Weapons
L3 ...... Crouch/Duck
L1 + R1 . Fire Weapon
L1 + R2 . Deadeye
L1 + X .. Roll
L1 + C .. Melee Attack
R1 ...... Kick
R2 ...... Used for Dueling, see below
R3 ...... Zoom In/Out
Start ... Pause/Menu
Dueling
RS Down, RS Up, Tap R1 to tag targets, Tap R2 to Fire
Advice
About the only thing I have learned so far is to Reload (Triangle) when it is
convenient for you. I am already in the habit of Reloading after I kill an
enemy unless, of course, I am being pressed by multiple enemies. Red can
reload while he is running. Strafing works pretty well too, just keep the L1
button mashed and move, target and fire.
-------------------------------------------------------------------------------
6. Story Mode
-------------------------------------------------------------------------------
Story Mode gameplay is mission style. Each mission is broken down into 1 or
more engagements. Each engagement can feature different style enemies and/or
different types of combat. Some enemies prefer to fire from cover, others
keep on the move or a group may "Rush" you. An engagement might be a single
duel. A chapter may have engagements in different environments, you may
start in a passenger car on a train and then move to the top of the train
for the next engagement.
Your Unlocked Showdown Characters and Showdown Levels as well as your unlocked
Journal Pages seem to be independent of your Story Mode game. I have restarted
the Story Mode and my Journal and Showdown information have remained intact.
Items with an Unlock Journal Page are not specific to a certain page. The
order in which the Journal Pages are unlocked is fixed, meaning, that the
first item you buy unlocks the Wanted: Dead or Alive page, the second item
you buy unlocks the Outlaws in Twelve States page.
Completing the Story Mode for the first time will unlock Bounty Hunter Mode
and Hard Mode. Unfortunately, you will have to play through the entire story
to acquire items you missed or could not afford the first time through. Bounty
Hunter Mode gives you different objectives for certain chapters and has its
own set of rewards. Bounty Hunter Mode Goals, Rewards and Strategies can be
found at the end of Chapter Walkthroughs.
6.1. Playable Characters
Red Harlow
Annie Stoakes
Jack Swift
General Diego
Buffalo Soldier
Shadow Wolf
6.2. Chapter Walkthrough
I am going to try and get the specific details for unlocks. To that end, I
need to use some abbreviations to make everything fit;
USC = Unlocks Showdown Character (Unlocks corresponding Journal Page as well)
USL = Unlocks Showdown Level
These are pretty natural abbreviations for me, I used them when taking notes
for this FAQ. The abbreviation will be followed by the detail as below;
Name: Price: Effect:
-----------------------------------------------------------------
Open Sign $760 USC "Curly" Shaw
Burnt Gun Case $1000 USL Broken Creek
As stated above, items that Unlock Journal Pages don't appear to unlock a
specific Journal Page, but unlock pages in a certain preset order so items
unlocking Journal Pages will not have additional detail.
==============================================================================
Chapter 1 Bulls Eye
==============================================================================
Location: Broken Creek
Controlled Character: Red Harlow
NPC Character(s): Nate Harlow (He does fire and hit enemies)
Total Enemies: 12
Bounty: Smitty $20
Unlock:
Good: Old Pistol Upgrade
Excellent: Broken Creek (Showdown Level)
Boss(s):
Walkthrough:
~~~ Nate Harlow Returns Home ~~~ Cutscene
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Engagement 1 - Training Section
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Make your way down the path and to the right to the target practice area
by the creek.
~~~ Weapon Training ~~~ Training Section
Shoot the target, dummy and bottles and pots
=-=-=-=-=-=-=-=-=-=
Engagement 2 - Rush
=-=-=-=-=-=-=-=-=-=
~~~ Broken Creek Raid ~~~ Cutscene
Finally some real action! You have to run back up to the house. As you head
there an enemy will meet you by the creek, kill him and another 2 enemies will
meet you near the fenced path. You will see Red's father engaging several
enemies. You will have to kill 3 more groups of 3 enemies, just follow where
Red's father is engaging enemies and assist.
~~~ Scorpion Brand ~~~ Cutscene
~~~ Red Hand Hiding ~~~ Cutscene
Comment: I guess we are looking for a one-armed man.
Alternate Strategy(s):
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode Goal......Shoot all enemies only in the head.
Bounty Hunter Mode Reward....Falling Star (Showdown Character)
Bounty Hunter Mode Strategy..Harder than it sounds. You don't get to choose
your weapon so you are stuck with the Old Pistol, accuracy ain't that great.
Get close! Or get the Golden Gun cheat first.
==============================================================================
Chapter 2 Bounty Hunter
==============================================================================
Location: Twin Rocks
Controlled Character: Red Harlow
NPC Character(s): Cart Vendor (Doesn't aid you other than hollering)
Total Enemies: 10 (11 if you count Deadeye Training)
Bounty: Bloody Tom $30
Unlock:
Good: Bloody Tom (Showdown Character)
Excellent: Big Oaf Whitney (Showdown Character)
Weapon Cart – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Knife $75 Weapon (Thrown)
Whiskey Bottle $19 Unlocks Journal Page
Ruined Poncho $6 Unlocks Journal Page
Open Sign $760 USC "Curly" Shaw
Burnt Gun Case $1000 USL Broken Creek
Boss(s): Bloody Tom, Big Oaf Whitney, George
Walkthrough:
~~~ Cowardly Cart Vendor ~~~ Cutscene
=-=-=-=-=-=-=-=-=-=
Engagement 1 - Rush
=-=-=-=-=-=-=-=-=-=
Kill the first 2 guys, use the wagon for cover if you want. Make sure you
pick up whatever weapons they drop.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Engagement 2 - Training Session
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
~~~ Use Cover ~~~ Training Session
=-=-=-=-=-=-=-=-=-=-
Engagement 3 - Cover
=-=-=-=-=-=-=-=-=-=-
Kill the guy behind the boulder in front to the left. Move to and use the
boulder in front to the left for cover. Kill the next 4 guys, use the Old
Pistol for the guys on the ground, switch to the Owl Rifle and snipe the
2 guys on top of the Twin Rocks.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Engagement 3 - Training Session
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
~~~ Deadeye ~~~ Training Session
=-=-=-=-=-=-=-=-=-=
Engagement 4 - Boss
=-=-=-=-=-=-=-=-=-=
~~~ Bloody Tom ~~~ Cutscene
Kill the bosses, Bloody Tom, Big Oaf Whitney and George. Bloody Tom and
Big Oaf will actively attack you, on the move, so try to strafe them and
stay on the move. George didn't come after me until I killed Bloody Tom
and Big Oaf, he is slow, Deadeye him.
~~~ I Am Taking Your Wagon ~~~ Cutscene
Alternate Strategy(s):
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode Goal......Clear the level without being hit.
Bounty Hunter Mode Reward....Curly Shaw (Showdown Character)
Bounty Hunter Mode Strategy..Invincibility works, but doesn't work for
completing this challenge. You won't take any damage, but if you are hit, you
will fail. Obvious helps are Golden Gun and Infinite Deadeye.
==============================================================================
Chapter 3 Ugly Streetfight
==============================================================================
Location: Widow's Patch
Controlled Character: Red Harlow
NPC Character(s): Sheriff O'Grady (Hostage)
Total Enemies:
Bounty: Ugly Chris $40
Unlock:
Good: Ugly Chris (Showdown Character)
Excellent: Widow's Patch (Showdown Level)
Weapon Shop – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Revolver $100 Weapon (SideArm)
Shovel $13 Unlocks Journal Page
Stethoscope $700 USC "Big Oaf" Whitney
Boss(s): Ugly Chris
Walkthrough:
~~~ Mutt Bites The Bullet ~~~ Cutscene
=-=-=-=-=-=-=-=-=-=-
Engagement 1 - Cover
=-=-=-=-=-=-=-=-=-=-
1 guy will rush you, drop him and then take cover behind the corpse wagon.
Take out the guy in front of the saloon to the left. Move and cover behind the
broken wagon to the right. The next guy is usually behind the broken wall in
front of you, sometimes, he breaks his cover and will come after you. After
dusting him, move to the broken fence to the left, use that for cover. Chicken
is hiding behind the water tank. A couple of hits with the Revolver will bring
him down.
=-=-=-=-=-=-=-=-=-=-
Engagement 2 - Cover
=-=-=-=-=-=-=-=-=-=-
This one is tricky. There are 3 guys on roofs or 2nd stories with rifles. They
are very accurate and have a long range. Because of the way they are spread
out, there aren't many good covers.
=-=-=-=-=-=-=-=-=-=
Engagement 3 - Rush
=-=-=-=-=-=-=-=-=-=
3 annoying bandits will rush you. They each take a few body hits to bring down
and once they get hit, they will run away. Using Deadeye here to hit each one
at least once is a good idea and they make it easier by sticking pretty close
together.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Engagement 4 - Training Session
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
~~~ Dueling Training ~~~ Training Session
I usually do this training a few times just because dueling is so much fun!
=-=-=-=-=-=-=-=-=-=
Engagement 5 - Duel
=-=-=-=-=-=-=-=-=-=
No special instructions here, be fast and deadly.
=-=-=-=-=-=-=-=-=-=
Engagement 6 - Rush
=-=-=-=-=-=-=-=-=-=
At intervals, bandits will come rushing out of doors. This really reminded me
of the old light pistol arcade games. If enemies are grouped Deadeye works
great. Gigolo is the boss of this engagement and it doesn't take many hits to
bring him down.
=-=-=-=-=-=-=-=-=-=
Engagement 7 - Boss
=-=-=-=-=-=-=-=-=-=
~~~ Ugly Chris Gets His Hostage Groove On ~~~ Cutscene
If you shoot Ugly Chris a couple of times he will let go of the sheriff.
Deadeye once Ugly Chris releases the sheriff is not bad here, just try to get
critical hits in. Hitting the sheriff is best avoided.
~~~ Somebody Get The Sheriff A Doc ~~~ Cutscene
Alternate Strategy(s):
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode Goal......Complete the level without hitting the sheriff.
Bounty Hunter Mode Reward...."Twiggy Phelps" (Showdown Character)
Bounty Hunter Mode Strategy..Pretty easy, equip your Scorpion and shoot Ugly
Chris in the feet or back, take your time, you should have plenty of life to
soak up any of Ugly Chris' shots.
==============================================================================
Chapter 4 The Traincar
==============================================================================
Location: Pan-Atlantic Railroad
Controlled Character: Red Harlow
NPC Character(s): Other Passengers
Total Enemies: 1
Bounty: None
Unlock:
Good: None
Excellent: None
Weapon Shop – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Breech Loader $220 Weapon (Long Arm)
Family Photo $650 USC Sheriff O'Grady
Gutted Bible $7 Unlocks Journal Page
Bosses:
Walkthrough:
~~~ Now This Here Is A Robbery ~~~ Cutscene
=-=-=-=-=-=-=-=-=-=
Engagement 1 - Duel
=-=-=-=-=-=-=-=-=-=
Walk to the front of the car and talk to the guy with the hat. Walk back to
where the sheriff is to start the duel.
Just a duel against a single enemy inside the train car.
Alternate Strategy(s):
==============================================================================
Chapter 5 Railroaded
==============================================================================
Location: Pan-Atlantic Railroad
Controlled Character: Red Harlow
NPC Character(s): Engineer
Total Enemies: Varies
Bounty: Hatchet Schultz $100
Unlock:
Good: Owl Rifle Upgrade
Excellent: Rico Pedrosa (Showdown Character)
Weapon Shop – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Bosses: Fawler, Hoss
Walkthrough:
=-=-=-=-=-=-=-=-=-=-=
Engagement 1 - Attack
=-=-=-=-=-=-=-=-=-=-=
You have to work your way back to the caboose where Fawler will be waiting.
Look up, kill this first bandit. Climb up on to the roof of car. The next car
is a log car, 1 bandit will come out from behind the logs. There will another
bandit behind the last crate. If you dawdle here, more men will jump from the
canyon walls onto the train, including a guy with fire water bottles. Climb up
to the next car, you might have a couple of stragglers here. Next car is the
caboose and Fawler. Try to keep your distance from Fawler, he can throw you
off the train.
=-=-=-=-=-=-=-=-=-
Engagement 2 - Run
=-=-=-=-=-=-=-=-=-
The train is no speeding up, Hoss has the engineer hostage and is forcing him
to crash the train. You have to make your way up to the engine in the front.
There are plenty of obstacles, bridges, beams and bandits. I ignored the
bandits and concentrated on jumping over the bridges and ducking the beams
while always moving forward. Once you get to the coal car, dispatch Hoss.
=-=-=-=-=-=-=-=-=-=-=-
Engagement 3 - Protect
=-=-=-=-=-=-=-=-=-=-=-
~~~ Hit the Brakes ~~~ Cutscene
The engineer will heal you before this engagement starts. You will have to face
two different enemies, riders and boarders. Some bandits will ride their horses
up alongside the train and shoot you and the engineer. You have to protect the
engineer (he has his own life meter). Other riders will board the train and
make their way to the coal car to shoot the engineer. You have to hold the
Pedroza Brothers off for 3 minutes. In the last minute, riders will board the
coal car right on top of you, move around without falling off to kill them.
~~~ Next Stop, Brimstone ~~~ Cutscene
Alternate Strategy(s):
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode Goal......Defeat Hoss within 2 minutes.
Bounty Hunter Mode Reward....Sheriff Bartlett (Showdown Character)
Bounty Hunter Mode Strategy..Hoss is the 2nd boss on this level, he is the guy
forcing the engineer to run the train off the tracks. Fall off the first car
that you begin on. Run to the back of the train. When you get near the caboose,
start running in the same direction as the train and then jump on the back of
the caboose. Jump up to the top, run forward to the previous car to spawn
Fawler. Fawler only took one shot from the Scorpion to bring down. Wait for
the cutscene and then start the race back to the engine ignoring all the
enemies. Hoss goes down after a couple of head shots with the Scorpion.
==============================================================================
Brimstone 1
==============================================================================
Location: Brimstone
Controlled Character: Red Harlow
NPC Character(s): Shop Vendors, Townsfolk
Total Enemies: None
Bounty: None
Unlock:
Good: None
Excellent: None
You can freely roam Brimstone and visit the shops, buy items and talk to the
good townsfolk of Brimstone. You are unable to draw your weapon though. When
you are finished browsing, visit the Sheriff's Office to continue the story.
Map of Brimstone
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
X X
X Bucket of Blood 3rd Street X
X X
X X
X XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX X
X X X X
X Pawn X X X
X Shop X X X
X X X X
X X X O X
X P X Saloon Sheriff Theatre X a X
X i XXXXXXXXXXXXXXXXXXXXXXX XXXXXXXXX XXXXXXXXXXXXXXXXXXXXXX k X
X n X
X e 2nd Street S X
X t X
X A XX XXXXXXXXXXXXXXXXXXX M XXXXXXXXXXXXXXXXXXXXXX r X
X v X Gun Tailor X a X Real Estate X e X
X e X Shop X i X X e X
X n X X n X X t X
X u X Bank General Store X X
X e X X S X X X
X X X t X X X
X X Brimstone Epitaph X X Barber Shop X X
X XXXXXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXX X
X X
X 1st Street X
X Hotel X
X XXXXXXXXXXXXXXXXXXXXXXXXXX X
X X Brimstone Rail Station X X
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Gun Shop – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Repeater Rifle $800 Weapon (Long)
Old Pistol Upgrade $ Weapon Upgrade
Six Shooter Upgrade $150 Weapon Upgrade
Revolver $100 Weapon (Side)
Saloon – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Whiskey Bottle $19 Unlocks Journal Page
Ornate Bottle $500 USC Gabriel Navarro
Tailor – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Red Bandana $550 USC "Smiley" Fawler
Tape Measure $50 Unlocks Journal Page
Stained Clothing $ USC Bloody Tom
Belt Buckle $50 Unlocks Journal Page
General Store – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Bed Roll $50 Unlocks Journal Page
Sun Umbrella $50 Unlocks Journal Page
Pencil and Paper $50 Unlocks Journal Page
Gun Holster $35 Unlocks Journal Page
Woman Photo $750 USC Rico Pedrosa
Book $40 Unlocks Journal Page
Bank - Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Deed to Saloon $1000 USL Widow's Patch
Walkthrough:
Enter the Sheriff's Office to continue story
Alternate Strategy(s):
==============================================================================
Chapter 6 Carnival Life
==============================================================================
Location: Fairgrounds
Controlled Character: Red Harlow
NPC Character(s): Jack Swift
Total Enemies: Varies
Bounty: Pig Josh $150
Unlock:
Good: Deadeye Max Increase
Excellent: Pig Josh (Showdown Character)
Weapon Shop – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Dynamite $220 Weapon (Thrown)
Breech Loader $220 Weapon (Long)
Revolver $100 Weapon
Bosses: Pig Josh
Walkthrough:
~~~ Hankerin For Dynamite ~~~ Cutscene Sheriff's Office
=-=-=-=-=-=-=-=-=-=
Engagement 1 - Rush
=-=-=-=-=-=-=-=-=-=
~~~ A Cage For Jack Swift ~~~ Cutscene
You will get rushed by Circus Midget's and Burleys. When there is a break in
the action, shoot the handle to Jack Swift's cage to free him.
=-=-=-=-=-=-=-=-=-=-=-
Engagement 2 - Gatling
=-=-=-=-=-=-=-=-=-=-=-
~~~ Jack Covers While Red Delivers Lead ~~~ Cutscene
The first mounted weapon, the Gatling Gun. Move the gun slowly side to side
and mow 'em down. A real good opportunity to rack up bonus money. Jack does
a lousy job of covering you though, so check your right and left often. I had
to jump down to kill the last circus midget.
=-=-=-=-=-=-=-=-=-=
Engagement 3 - Boss
=-=-=-=-=-=-=-=-=-=
Pretty hard to believe this guy moves faster than you, but Pig Josh can chase
you down. The strategy that worked best for me was to use the raised area by
the gatling gun. You should see Josh appear near Jack's cage, fire as many
shots as you can. When Pig Josh comes after you, he has to use the ramps on
either side of the gatling platform. When he gets on the ramp, fall down in
front of the gatling gun and run under Jack's cage, hang a right after Jack's
cage and then run back up onto the gatling platform. Repeat. As always, head
shots work the fastest.
~~~ Professor Perry Debt ~~~ Cutscene
Alternate Strategy(s):
Submitted By: --Rotting Corpse
When Josh first comes out run up the the gatling gun and wait for him to start
after you. When he gets up near the top drop down and start towards the square
building under the cage jack was in and when you see josh acrtyally near you
start running around it. Eventually if you keep watching josh through the gaps
in the wall he will slow down and start slowly looking for you. All you have to
do is sneek up behind him and shoot him where his TnT is and he gets stuned.
You only have to repeat the process about 3 times depending on how much you
shoot him.
Alternate Strategy(s):
Submitted By: TParisi
Go into the center building with the stairs. Ascend the stairs to the second
floor. If you are still unnoticed, get as many shots as you can when he is in
range. While he is stunned, simply jump over to rooftop of a small shed that
is directly in front of the stairs (the way you came up). Once on the rooftop,
go to the very tip of the roof. Josh will run under you, but do not worry,
his explosion does not harm you. Luckily he has a long recovery time after his
attacks, so this gives you enough time to jump back over to the center
building roof. Try to hide, and then shoot him when available. If he still is
running after you, jump from rooftop to rooftop until you lose him. Repeat
this process and you should defeat him.
Alternate Strategy(s):
Submitted By: Gauge115
There is a super cheap way to deal with him without having to do
anything really. Get into the building and go up the stairs. Jump up to the
little attachment on the roof and face the hill with the gatling gun to your
right. Pig Josh runs back behind there. Lock and load whatever rifle or
pistol you have on hand and wait for him lumber out from the side. When he
gets a few paces clear of the hill unload on his head, (though from this
angle it registers quite often as a chest hit), and you can clean this level
faster than having to run around all over the place trying to stay away from
him.
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode Goal......Get a combo for over $500 and defeat Pig Josh.
Bounty Hunter Mode Reward....Fidgit (Showdown Character)
Bounty Hunter Mode Strategy..
==============================================================================
Chapter 7 Freak Show
==============================================================================
Location: Widow's Patch (Night)
Controlled Character: Jack Swift
NPC Character(s): Katie (Will tell you where Slade and Perry are)
Total Enemies: Varies
Bounty: Professor Perry $200
Unlock:
Good: Increase Max Health
Excellent: Breech Loader Upgrade
Weapon Shop – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Bosses: Slade, LaRouche, Atlas and Professor Perry
Walkthrough:
~~~ Mister, Cut Me Loose ~~~ Cutscene
=-=-=-=-=-=-=-=-=-=-=
Engagement 1 - Strafe
=-=-=-=-=-=-=-=-=-=-=
Slade is a knife guy, he will throw and stab you to death. Strafe your way
to half or more of his life.
=-=-=-=-=-=-=-=-=-=-=
Engagement 2 - Strafe
=-=-=-=-=-=-=-=-=-=-=
~~~ Who Is Up For Some Barbeque? ~~~ Cutscene
LaRouche joins the frakus. Fire and Knives and a few midgets for good
measure. Go after Slade first, if you don't the knives in the back will take
their toll. If you have a lot of midget's firing on you, use Jack's Deadeye.
Keep your distance from LaRouche and go for head shots. Look for healing
drops, but save them if you have half your life or more, you will need them.
=-=-=-=-=-=-=-=-=-=-=-=-=-=
Engagement 3 - Boss Phase 1
=-=-=-=-=-=-=-=-=-=-=-=-=-=
~~~ Professor Perry's Cocktail Party ~~~ Cutscene
Get in as many shots as you can during this first phase. Two headshots will
bring Atlas down and then turn your guns on Prof. Perry. Katie will sometimes
shout out where Perry is. Watch out for the Green Gas surrounding Perry, it
is a cool effect, but it will hurt.
=-=-=-=-=-=-=-=-=-=-=-=-=-=
Engagement 4 - Boss Phase 2
=-=-=-=-=-=-=-=-=-=-=-=-=-=
~~~ Say Hello To My Little Friends ~~~ Cutscene
More midgets, try to keep your focus on Perry, but Deadeye the midgets when
they get annoying. Use some Deadeye on Perry too if you can. Watch for health
drops. I don't think I released the L1 button during this entire chapter and
I never stopped moving.
=-=-=-=-=-=-=-=-=-=-=-=-=-=
Engagement 5 - Boss Phase 3
=-=-=-=-=-=-=-=-=-=-=-=-=-=
~~~ Say Hello To My Not-So-Little Friends ~~~ Cutscene
Elvis with a Revolver? That is what these guys costumes reminded me of. They
are firing a Revolver and it causes signigicant damage. Same strategy as
phase 2, just don't dawdle with the Elvis' but keep trying to get hits in on
Perry. Remember, all the bad guys go away when you kill the boss, so when
Perry has just a sliver of life, ignore the minions and finish him.
Alternate Strategy(s):
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode Goal......Kill Atlas and get a combo for over $300.
Bounty Hunter Mode Reward....Professor Perry (Showdown Character)
Bounty Hunter Mode Strategy..
==============================================================================
Brimstone 2
==============================================================================
Location: Brimstone
Controlled Character: Red Harlow
NPC Character(s): Shop Vendors, Townsfolk
Total Enemies: None
Bounty: None
Unlock:
Good: None
Excellent: None
This is the 2nd time through Brimstone. All of the vendors except the Bank
have new items for purchase. The Strong Drink at the Saloon would be nice
but I did not have enough money for it.
Tip by John Riley:
Any visit to Brimstone between this one and Battle Royale will have an
additional shop vendor; Jack Swift. Talk to Jack 4 consecutive times to open
his shop.
*** Hidden Shop, read above ***
Jack Swift Shop – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Lucky Flask $1500 Increase Health Max
Gun Shop – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Repeater Rifle $800 Weapon (Long)
Old Pistol Upgrade $ Weapon Upgrade
Revolver Upgrade $100 Weapon Upgrade
Six Shooter Upgrade $150 Weapon Upgrade
Sawn-Off Shotgun Upgrade$500 Weapon Upgrade
Pot Belly Stove $1450 USC Slade "The Blade"
Kerosene Lamp $35 Unlocks Journal Page
Saloon – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Drink Tray $50 Unlocks Journal Page
Ornate Bottle $500 USC Gabriel Navarro
Whiskey Bottle $19 Unlocks Journal Page
Strong Drink $1500 Increase Deadeye Max
Tailor – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Handkerchief $50 USC Kid Cougar
Red Bandana $550 USC "Smiley" Fawler
Tape Measure $50 Unlocks Journal Page
Stained Clothing $ USC Bloody Tom
Belt Buckle $50 Unlocks Journal Page
General Store – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Lighter $50 Unlocks Journal Page
Wedding Ring $50 Unlocks Journal Page
Bootie Bag $50 Unlocks Journal Page
False Teeth $500 Unlocks Journal Page
Make Up Kit $30 Unlocks Journal Page
Store Photo $600 USC Jason Cornet
Pig's Feet $ USC Pig Josh
Monocle $666 USC Professor Perry
Napoleon $900 USC Fidgit?
Bank - Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Deed to Saloon $1000 USL (Widow's Patch?)
Bosses: None
Walkthrough:
Enter the Sheriff's Office to continue the story
Alternate Strategy(s):
==============================================================================
Chapter 8 Rougue Valley
==============================================================================
Location: Rougue Valley
Controlled Character: Red Harlow
NPC Character(s): None
Total Enemies: Varies
Bounty: Bad Bessie $250
Unlock:
Good: Cooper (Showdown Character)
Excellent: Bad Bessie (Showdown Character)
Weapon Shop – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Twin Revolvers $800 Weapon (Sidearm)
Dynamite $220 Weapon (Thrown)
Prospector - Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Snakebite Kit $1500 Increases Max Health
See Tip Below
Bosses: Bad Bessie
~~~ If'n She Is A Woman ~~~ Cutscene (Sheriff's Office)
Walkthrough:
Tip submitted by John Riley:
Halfway through this chapter a prospector will offer you an item called
Snakebite Kit for $1500. This item increases Max Health. I have played through
this chapter twice without seeing the Prospector or perhaps I shot the
Prospector. John reports that every time he has played through the mission
that the Prospector has been there. I will try to do some testing to see if
certain conditions have to be met. Let me know if anyone has any tips.
=-=-=-=-=-=-=-=-=-=-
Engagement 1 - Cover
=-=-=-=-=-=-=-=-=-=-
~~~ Backwards Down The Gauntlet ~~~ Cutscene
First bridge ambush. Take the path to the right, climbing up the rocks. There
is a large rock to the right of the bridge that you can use for cover. Across
the bridge you will see 1 bandit sitting down and 2 bandits walking. I took
my time setting this up and killed all three in one go earning a 3x bonus.
There is 1 more bandit on the next level up from the bridge landing, The
Repeater Rifle has the distance to snipe him. You can find the first of three
hidden crates on a path below the bridge, I snagged dynamite in this first
crate. Shoot the crate to open it.
=-=-=-=-=-=-=-=-=-=-
Engagement 2 - Cover
=-=-=-=-=-=-=-=-=-=-
As you progress you will come to a stone bridge. When you get near the base of
the bridge, 2 riflemen from across the canyon will start firing. I dropped
back down a level, covered behind a rock and took them out.
=-=-=-=-=-=-=-=-=-=-
Engagement 3 - Cover
=-=-=-=-=-=-=-=-=-=-
Instead of taking the stone bridge, I climbed up some rocks to the right. You
will face a rock thrower, bow & arrow and a pistol. From where you are at,
you should have no problem taking them out. When you walk out near the upper
stone bridge landing, you should see 2 more bandits tucked in some rocks
ahead of you.
=-=-=-=-=-=-=-=-=-=-=-=-=-=
Engagement 4 - Cover & Move
=-=-=-=-=-=-=-=-=-=-=-=-=-=
As you make your way forward, you will see a tree in the distance, sounds like
a good spot for an ambush? Well, it is. There are 2 bandits below the tree
ledge and a rock thrower by the tree. I dropped back down a level, found cover
and took out the 2 shooters and then sniped the rock thrower. Just before you
jump up to the tree, there is a path down to the right, follow it for another
crate. To get to the tree you have to follow a path to the left and then jump
up. Don't dawdle here, when you hit the ledge below the tree, 7 bandits will
spawn. Run to the tree and use it for cover. There is a health pick up behind
a rock near the tree if you need it. After taking those bandits out, go back
to the ledge you used to climb up by the tree. Follow that lower left ledge
until it nearly ends. Two guys will start shooting at you from across the
canyon. Run back to the tree and look left across the canyon. I was surprised
to see 2 rifleman pointed at me but not firing, must be a glitch, since
they just stand there, they are pretty easy targets.
=-=-=-=-=-=-=-=-=-=
Engagement 5 - Duel
=-=-=-=-=-=-=-=-=-=
When you reach the broken bridge, you will have to duel 2 bandits. You can
hit both of them before they hit you.
=-=-=-=-=-=-=-=-=-=-=-=-=-=
Engagement 6 - Cover & Move
=-=-=-=-=-=-=-=-=-=-=-=-=-=
This is the point where you can run into the Prospector. Instead of taking
the cave to the right, follow the upper path to the left. You will see it
dead-end in a rock pile. When you get near the dead-end, you will be shown
the Shop screen for the Snakebite Kit. Buy it. You will have a little
cutscene where the Prospector will show you a short cut (the cave). I have
not been able to verify this, but it has been reported by a few, that if you
kill the 2 guys in the cave, run outside the cave and shoot the riflemen
across the canyon before they can kill the Prospector. That you will be
rewarded with $1500 (Prospector drops a bag of money).
You will have to jump down to the left to circumnavigate the broken bridge.
As you move forward keep an eye out for a cave path to the right. Move slowly
here, there are 2 bandits in the cave, playing cards I think. Use deadeye to
get hits in on both of them. Follow the cave path out and 2 bandits across
the canyon will open fire. Run back through the cave, find cover and snipe
the riflemen. Climb up and another rifleman across the canyon will spawn and
start shooting, use cover and snipe him. You will also find another health
pick up here behind a rock. If you can, leave the health pick up in case you
need it for the boss fight with Bad Bessie.
=-=-=-=-=-=-=-=-=-=
Engagement 7 - Boss
=-=-=-=-=-=-=-=-=-=
~~~ You Either Drunk Or Crazy ~~~ Cutscene
There are 4 flavors of bandits here; Rock, Revolver, Arrow and Bessie. As soon
as the cutscene ends, deadeye the 3 minions, make sure you clean up and that
all 3 go down. There is a large rock in front to the right. Hide behind it,
but don't use it for cover. Let Bessie come to you, she stays on the move but
part of her path takes her around the rock you are hiding behind. I will trade
whip shots for head shots any day. Her whip really doesn't do that much
damage, but if you get close range head shots with your revolver, she will
drop fast. The 3 minions will respawn after a little while, but they retreat
and should not be able to get you if you are behind the rock. If you left the
last health pick up back a little ways, you can go back and grab it if you
need it. There is also 1 final crate, on a ledge below to the left and every
time I have opened it, it contained health.
~~~ I Hate To Kill A Woman ~~~ Cutscene
Alternate Strategy:
Submitted by: John Riley
When on the level with Bad Bessie, first Deadeye the rockthrower and kill him.
Bad Bessie, as if on skates comes in at angles to attack, bait her off the top
ledge down on to the steps you used to climb up. If you can get her on the
lower ledges, she gets stuck. Easy pickings.
Alternate Strategy:
Submitted by: Travman & PGL
There is a showdown with Bad Bessie, and after several attempts, we have
found a solution. Bad bessie will only go so far to attack Red. She
will circle around the general area (a few rock formations, and two
structures). Her range is a small depression near two forms of rocks,
one small on the right facing the bridge, and a larger formation to the
left. Eliminate the rock thrower first off so that Red can stand on the
formation on the left (one big rock next to a small one). Bessie will
rarely, if at all jump on top of this formation. She will likely circle
the area, firing once in a while, then approach the rocks cracking her
whip. Jump to avoid the whip, and she will stun herself, giving Red the
chance to fire. Aim at her head, fire a few shots, and return to the
top of the formation. Be sure to check the west end of the bridge for
enemies. Once in a while there will be a person with a rifle camping
out ready to fire at Red. Use your rifle of choice to pick off the
enemies, because Bessie usually allows you the time. The unfortunate
thing about this situation is that the rock-thrower regenerates from
time to time not allowing you to get first shot.. If he knocks you off
the cliff, make your way back up, carefully. There are two healths
placed accordingly in this area, one in a metal box that requires you to
shoot it open, and one more before the area where Bessie is located.
Replenish what you need, and you may find when you arrive back to
Bessie, the rock-thrower is usually gone. Just remember to keep high
ground from Bessie, and you will be successful.
Alternate Strategy:
Submitted by: Mad
The first thing is to take out the first rounds of henchmen by any means.
Then merely stand inbetween the two rock formations and wait, dodging the
incoming fire as needed. Bad Bessie will run from around one of the rocks to
flank you and start whipping. Start pistol whipping or rifle butting her.
It doesn't stun her, but he health really begins to plummet. Instead of
running back up the middle, she will try to back around the rock from wence
she came. Merely follow her as close as possible and whip her to death,
making for a quick win.
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode Goal......Find the 3 treasures.
Bounty Hunter Mode Reward...."Sissy" Fess (Showdown Character)
Bounty Hunter Mode Strategy..The treasure locations are listed above in the
walkthrough.
==============================================================================
Brimstone 3
==============================================================================
Location: Brimstone
Controlled Character: Red Harlow
NPC Character(s): Shop Vendors
Total Enemies: None
Bounty: None
Unlock:
Good: None
Excellent: None
Gun Shop – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Twin Revolvers $800 Weapon (Sidearm)
Pot Belly Stove $1450 USC Slade "The Blade"
Repeater Rifle $800 Weapon (Long)
Old Pistol Upgrade $ Weapon Upgrade
Revolver Upgrade $100 Weapon Upgrade
Six Shooter Upgrade $150 Weapon Upgrade
Sawn-Off Shotgun Upgrade$500 Weapon Upgrade
Hammer & Anvil $40 Unlocks Journal Page
Cord of Wood $50 Unlocks Journal Page
Kerosene Lamp $35 Unlocks Journal Page
Saloon – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Mixing Spoon $50 Unlocks Journal Page
Drink Tray $50 Unlocks Journal Page
Ornate Bottle $500 USC Gabriel Navarro
Whiskey Bottle $19 Unlocks Journal Page
Strong Drink $1500 Increase Deadeye Max
Tailor – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Silver Crucifix $50 Unlocks Journal Page
Bouquet $50 Unlocks Journal Page
Uniform $1000 USL Fairgrounds
Handkerchief $50 USC Kid Cougar
Red Bandana $550 USC "Smiley" Fawler
Tape Measure $50 Unlocks Journal Page
Stained Clothing $ USC Bloody Tom
Belt Buckle $50 Unlocks Journal Page
General Store – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Soup Ladle $50 Unlocks Journal Page
Cloth $50 Unlocks Journal Page
Abacus $50 Unlocks Journal Page
Spurs $50 Unlocks Journal Page
Harmonica $1400 USC "Bad" Bessie
Bank - Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Bank is open, but the Bank President is out, nothing to buy.
Bosses: None
Walkthrough:
Enter Sheriff's Office to continue story
Alternate Strategy(s):
==============================================================================
Chapter 9 Ghost Town
==============================================================================
Location: Ghost Town
Controlled Character: Red Harlow
NPC Character(s): None
Total Enemies: Varies
Bounty: None
Unlock:
Good:
Excellent:
Weapon Shop – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Twin Revolvers $800 Weapon (Sidearm)
Dynamite $220 Weapon (Thrown)
Bosses:
Walkthrough:
~~~ Mr. Black Is A Strange One ~~~ Cutscene (Sheriff's Office)
=-=-=-=-=-=-=-=-=-=-=-=
Engagement 1 - Gauntlet
=-=-=-=-=-=-=-=-=-=-=-=
~~~ Ghost Town Gauntlet ~~~ Cutscene
Run the Gauntlet through Ghost Town. Kill the initial bandits, move forward,
kill the next batch of bandits, repeat until you get to the end of town. For
the most part, I stayed out in the street, strafing. Some enemies will drop
health, leave the last health drop if you can.
=-=-=-=-=-=-=-=-=-=
Engagement 2 - Duel
=-=-=-=-=-=-=-=-=-=
~~~ Judgement Day Has Come ~~~ Cutscene
Three guys to duel here. I only did this once, but I suspect that you can kill
all three on the initial duel, I only managed to kill 2. The duel will end and
whatever enemies you didn't kill in the duel will have to be dealt with. I had
saved my last health drop, so I went back, picked it up and finished the last
guy.
~~~ Red Runs Up The Hill ~~~ Cutscene
Alternate Strategy(s):
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode Goal......Complete the level in 4 minutes.
Bounty Hunter Mode Reward...."Dig" Fowler (Showdown Character)
Bounty Hunter Mode Strategy..Run & Gun. I was way under the time limit. Equip
your Scorpion and run, gunning everyone. I had a blast with this level and
racked up over $1000. Probably the quickest way I have found to earn money.
==============================================================================
Chapter 10 The Cemetary
==============================================================================
Location: Cemetary
Controlled Character: Red Harlow
NPC Character(s): None
Total Enemies:
Bounty: Mr. Black
Unlock:
Good: Ghost Town (Showdown Level)
Excellent: Mr. Black (Showdown Character)
=-=-=-=-=-=-=-=-=-=
Engagement 1 - Boss
=-=-=-=-=-=-=-=-=-=
~~~ Quoth The Raven, "Nevermore." ~~~ Cutscene
Cutscene title above is an excerpt from The Raven, by Edgar Allen Poe
The coffin/gatling bearing Mr. Black and his minions. I strafed my way through
this engagement. Killing the minions first and then back and forth head shot
strafed Mr. Black. The gatling gun isn't fast enough if you keep moving and
keep a safe distance. One of the minions will drop a health pick up as well.
~~~ Mr. Black Gets His Coffin ~~~ Cutscene
Alternate Strategy(s):
Submitted By: John Riley
Use the tree in the front right corner as a shield, DO NOT "Cover" (Press the
Square Button) because you will still get hit in the shoulder. Stay behind the
tree when fired on, move out and fire, repeat.
==============================================================================
Brimstone 4
==============================================================================
Location: Brimstone
Controlled Character: Red Harlow
NPC Character(s): Shop Vendors
Total Enemies: None
Bounty: None
Unlock:
Good: None
Excellent: None
Tip from John Riley:
Talk to the paperboy, when he finishes his headlines, talk to him again and
he will sell you the Pocketwatch.
Paperboy - Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Pocketwatch $1500 Increases Max Deadeye
Gun Shop – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
12 Gauge Shotgun $675 Weapon (Long)
Twin Revolvers $800 Weapon (Sidearm)
Pot Belly Stove $1450 USC Slade "The Blade"
Repeater Rifle Upgrade $400 Weapon Upgrade
Old Pistol Upgrade $ Weapon Upgrade
Revolver Upgrade $100 Weapon Upgrade
Six Shooter Upgrade $150 Weapon Upgrade
Kerosene Lamp $35 Unlocks Journal Page
Hammer & Anvil $40 Unlocks Journal Page
Cord of Wood $50 Unlocks Journal Page
Saloon – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Spectacles $30 Unlocks Journal Page
Ornate Bottle $500 USC Gabriel Navarro
Whiskey Bottle $19 Unlocks Journal Page
Drink Tray $50 Unlocks Journal Page
Mixing Spoon $50 Unlocks Journal Page
Strong Drink $1500 Increase Deadeye Max
Tailor – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Stained Boots $50 Unlocks Journal Page
Hand Fan $1100 USC Natalie
Silver Crucifix $50 Unlocks Journal Page
Bouquet $50 Unlocks Journal Page
Uniform $1000 USL Fairgrounds
General Store – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Sold Sign $30 Unlocks Journal Page
Blanket $50 Unlocks Journal Page
Burned-Out Store $50 Unlocks Journal Page
Tombstone $ USL Ghost Town
Bank - Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Bank is closed, nothing to buy.
Bosses: None
Walkthrough:
Enter Sheriff's Office to Continue Story
~~~ Gold Hasn't Arrived ~~~ Cutscene
Enter Bank
~~~ When I Get Back, You Better Have My Gold ~~~ Cutscene
Alternate Strategy(s):
==============================================================================
Chapter 11 Range War
==============================================================================
Location: Annie's Ranch
Controlled Character: Annie Stoakes
NPC Character(s): None
Total Enemies:
Bounty: Holstein Hal $350
Unlock:
Good: The Ranch (Showdown Level)
Excellent: Holstein Hal (Showdown Character)
Weapon Shop – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Bosses: Gilbert, Dirk, Buff and Holstein
Walkthrough:
~~~ Not You Too Sam ~~~ Cutscene
=-=-=-=-=-=-=-=-=-=-=-=
Engagement 1 - Pick-Off
=-=-=-=-=-=-=-=-=-=-=-=
Gilbert and Dirk are on horseback, unhorse them. A few shots to kill them.
=-=-=-=-=-=-=-=-=-=-=
Engagement 2 - Ambush
=-=-=-=-=-=-=-=-=-=-=
You have to free the livestock in the barn. You open their pens by shooting
the handles to the pens. There is a bandit in the loft and some of the pens
contain bandits as well. Try not to be in front of the pen when you open it,
as the livestock will trample you. If you get too close to flames, you will
ignite.
=-=-=-=-=-=-=-=-=-=
Engagement 3 - Rush
=-=-=-=-=-=-=-=-=-=
Several more bandits will enter the ranch. If you want, you can ride one of
Annie's cows. I did not spend enough time riding to get the hang of it, so I
dismounted and killed the bandits the old fashioned way.
=-=-=-=-=-=-=-=-=-=-
Engagement 4 - Siege
=-=-=-=-=-=-=-=-=-=-
I wasn't sure if this engagement was ever going to end. Bandits continually
spawn across the creek at the back of the ranch. The riflemen are good shots,
so avoid being in the open. There are 2 health pick-ups at the back of the
ranch, 1 all the way to the left and the other all the way to the right. The
bandits will periodically charge across the creek, I strafed as much as I
could. Shooting across the creek seemed to cause them to rush.
=-=-=-=-=-=-=-=-=-=
Engagement 5 - Boss
=-=-=-=-=-=-=-=-=-=
~~~ Buffalo Riders ~~~ Cutscene
There are 2 bosses here, Buff and Holstein. Both are riding bison. There are
three things to worry about; being shot, being gored and being trampled by
Annie's cattle. I didn't look for a sniping position anywhere but I imagine
there has to be one. I strafed and stayed as close to the bison as I could,
using them as a shield against the cattle. Being close to the bison, the
riders seemed to prefer using the bison's gore rather than their weapons,
the gore is much easier to avoid.
~~~ When Red Met Annie ~~~ Cutscene
Alternate Strategy:
Submitted By: Mad
Out in the small clearing by the barn, there is an outhouse with plenty of
open space. Jump and climb on top of this and proceed to snipe. This position
will keep you free from being gored or trampled by livestock or the mounted
bison. As a rule of thumb, the two bison riders will begin to circle your
position, and half the time instead of firing, they will get right up close and
attempt to lasso you. The use of the lasso is time consuming, plus it puts
them real close so you can aim for some head shots. This strategy will also
help to make short work of the bosses.
Alternate Strategy:
Submitted By: Josh
For the Open Range level I was able to take out the last 2 bosses, Luke and Hal
without taking any damage at all. What you do is as soon as you finish off the
last of the guys coming from across the creek, hop on a bull to ride. Spot Luke
or Hal, either one will do, and ride as far from him as you can while still
maintaining a good line of vision (preferrably all the way across the ranch
where they won't chase you). Hit R3 to zoom in on them and pick them off with
head shots with your rifle when they become stationary. I was able to take them
out one at a time. Sometimes they move but it shouldn't be a problem as long as
you keep your distance.
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode Goal......Get a combo for over $200.
Bounty Hunter Mode Reward....Smitty (Showdown Character)
Bounty Hunter Mode Strategy..
==============================================================================
Chapter 12 Bar Fight (Saloon Fight)
==============================================================================
Location: Brimstone Saloon
Controlled Character: Red Harlow
NPC Character(s): 3 Barmaids (Entertainers ?)
Total Enemies:
Bounty: Sam $400
Unlock:
Good: Dan (Showdown Character)
Excellent: Sam (Showdown Character)
Shop – Items for Sale ***** SEE BELOW FOR SHOP LOCATION *****
Name: Price: Effect:
-----------------------------------------------------------------
Bath $1500 Increases Max Health
Bosses: Sam
Walkthrough:
~~~ Red Has A Drink ~~~ Cutscene
=-=-=-=-=-=-=-=-=-=-=-=-
Engagement 1 - Bar Fight
=-=-=-=-=-=-=-=-=-=-=-=-
A typical western bar brawl, yippee. The only weapon you can use is a broken
bottle. The bandits will pick up and throw the girls around. The girls all
have life meters, so I assume they must live. Slice and dice, if a bandit
fires from the 2nd floor, run up the stairs. There are plenty of broken
bottles laying around and the bandits drop health pick-ups pretty generously.
Tip from John Riley:
Go up the stairs and go past where the 2 girls are bathing and get a good
bead with a bottle on the guy in there. I finished him with 2 bottles. I would
not recommend going in that room and fighting him. After he is dispatched, talk
to the bathing girls to purchase the bath.
~~~ Just Open The Damn Door Woman ~~~ Cutscene
=-=-=-=-=-=-=-=-=-=
Engagement 2 - Duel
=-=-=-=-=-=-=-=-=-=
~~~ Well, Lookee Whats We Got Here ~~~ Cutscene
Be fast, be deadly. If you aren't, he will be.
=-=-=-=-=-=-=-=-=-=-=
Engagement 3 - Strafe
=-=-=-=-=-=-=-=-=-=-=
The other 3 guys in the stage room will now start firing on you. They may tip
over tables for cover. I strafed/rushed and got a 3x combo. Save the health
pick-ups if you can.
=-=-=-=-=-=-=-=-=-=
Engagement 4 - Boss
=-=-=-=-=-=-=-=-=-=
~~~ Now The Real Show Begins ~~~ Cutscene
I had to retry this engagement many times, the first couple of times just to
figure out that Sam can only be hurt when he is stunned. There are two rifle
girls on the stage, take them out first. One of them will drop a health pick-
up. Then try to concentrate on Sam while he is on the balcony throwing
barrells. If you hit him when he lifts a barrell, you will stun him and the
follow up shots will hurt him, as always, take the extra second and get head
shots. The other minions up on the balcony are lousy shots and I didn't worry
about them too much, the fire bottle guy can be a pain if he starts hurling.
After awhile, Sam will jump down. Again, don't waste bullets, the only time he
can be harmed is when he is stunned. He doesn't have a weapon and he only has
2 attacks; a charge and a throw. Try to get a table in between you and Sam and
when he charges and hits the table he will be stunned, pump his head full of
bullets. Repeat. If you run out of tables, use the stage. Stand in front of
the protruding part, when Sam charges, slide back and to the left or right
so that Sam stuns himself when hitting the stage.
~~~ Disturbing The Peace ~~~ Cutscene
~~~ Once Upon A Time ~~~ Cutscene
Alternate Strategy(s):
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode Goal......Keep all three girls alive.
Bounty Hunter Mode Reward....Natalie (Showdown Character)
Bounty Hunter Mode Strategy..Unfortunately, this bounty doesn't end with the
bar fight. You will have to continue through and defeat Sam. If you die in the
battle with Sam, you will have to retry from the beginning of the bar fight.
Get the Golden Gun and Invincibility cheats first to breeze through this.
==============================================================================
Chapter 13 The Traitor
==============================================================================
Location: The Bridge
Controlled Character: General Diego
NPC Character(s): Franco, Jose, Juan, Alonso
Total Enemies: Varies
Bounty: The Bridge $450
Unlock:
Good: The Bridge (Showdown Level)
Excellent: Max Health Increase
Weapon Shop – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Bosses:
Walkthrough:
~~~ We're Not Planning On Taking On The Entire Yankee Army? ~~~ Cutscene
=-=-=-=-=-=-=-=-=-=-=-
Engagement 1 - Protect
=-=-=-=-=-=-=-=-=-=-=-
This gave me some fits because I wasn't sure what I was supposed to do at
first. If Franco and Jose are killed, you will get overwhelmed. Follow Franco
or Jose as they wade across the river. I followed whatever one was on the
right of the bridge. Kill whatever enemies he finds. Go under the bridge and
help the other kill his enemies. When you reach the opposite shore and their
enemies are dead, the next engagement will begin.
=-=-=-=-=-=-=-=-=-=-
Engagement 2 - Flare
=-=-=-=-=-=-=-=-=-=-
~~~ Take Out Those Cannons ~~~ Cutscene
General Diego's special is a flare. Wherever you target and flare, cannons
will target. Stand on the bridge and target the opposite shore's cannons. The
union army will send guys to attack you, shoot them, bayonet them and if there
is a large group, flare them. Continue to target the opposing cannons. I think
I had them down to 1 cannon when this engagement ended.
=-=-=-=-=-=-=-=-=-=-=-
Engagement 3 - Protect
=-=-=-=-=-=-=-=-=-=-=-
~~~ Blow The Bridge. But That Is Suicide ~~~ Cutscene
Protect Juan & Alonso as they set explosive charges under the bridge. Just
follow them around and kill whatever soldiers hassle them. When they have set
all the charges, you will be rewarded with what I think is the best cutscene
in the game.
~~~ Bridge Explosion ~~~ Cutscene
~~~ I'm Not A Spy ~~~ Cutscene
The story is starting to come together
Alternate Strategy(s):
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode Goal......Keep at least 2 charge settlers alive.
Bounty Hunter Mode Reward....Fallen Peak (Showdown Level)
Bounty Hunter Mode Strategy..
==============================================================================
Chapter 14 Sunset Canyon
==============================================================================
Location:
Controlled Character: Red
NPC Character(s): None
Total Enemies: Varies
Bounty: Sunset Canyon $500
Unlock:
Good: Twin Revolvers Upgrade
Excellent: Deadeye Max Increase
Weapon Shop – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Fire Bottle $220 Weapon (Thrown)
Ledger $50 Unlocks Journal Page
Infantry Hat $50 Unlocks Journal Page
Wedding Rope $500 USC Falling Star
Dirty Lasso $50 Unlocks Journal Page
Pot Belly Stove $1450 USC Slade "The Blade"
Dirt Shovel $780 USC "Digs" Fowler
Mask $50 Unlocks Journal Page
Scalps $50 Unlocks Journal Page
Sand Painting $1300 USC Young Red Harlow
Embalming Tools $2200 USC Mr. Black
Bosses:
Walkthrough:
~~~ Dead Or .. Dead'll Do ~~~ Cutscene (Sheriff's Office)
=-=-=-=-=-=-=-=-=-=-=
Engagement 1 - Attack
=-=-=-=-=-=-=-=-=-=-=
~~~ Red Goes Climbing ~~~ Cutscene
You get your first map here. The blown up building closest to the canyon
entrance has an enemy and a horse. There are also mounted enemies around the
outside of the canyon as well as a health pick up at the rear of the canyon.
Get a horse, ride up towards the stone ramp to spawn the stagecoach.
=-=-=-=-=-=-=-=-=-=-=
Engagement 2 - Attack
=-=-=-=-=-=-=-=-=-=-=
~~~ We're Being Raided ~~~ Cutscene
You have to destroy the stagecoach. If you bought Fire Bottles, now would be
the time to use them. Otherwise, ride your horse behind the stagecoach and
keep firing to destroy it. I ignored the other enemies. If you stay far enough
behind the stagecoach, the enemies firing from it, have lousy aim.
~~~ Leave This One Alive, I Have Some Questions ~~~ Cutscene
Alternate Strategy(s):
Submitted By: John Riley
Health pickup inside area of boulder where stagecoach comes down.
Excellent Strategy: Get to the horse in the building as quickly as possible to
trigger the release of the stagecoach. Deadeye the guy in the building to be
sure he doesn't ride away with your horse. If he does, it delays the release
and probably prevents an excellent rating. Fire bottles are for sale before
the chapter begins and the ending cenematic shows the coach burning, any ideas?
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode Goal......Steal a horse without being spotted.
Bounty Hunter Mode Reward....Sunset Canyon (Showdown Level)
Bounty Hunter Mode Strategy..
==============================================================================
Chapter 15 Bear Mountain
==============================================================================
Location: Bear Mountain
Controlled Character: Shadow Wolf
NPC Character(s): None
Total Enemies: Varies
Bounty: Grizzly $550
Unlock:
Good: Shadow Wolf (Showdown Character)
Excellent: Standing Snake (Showdown Character)
Weapon Shop – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Bosses:
Walkthrough:
~~~ Cousin Red Is Alive ~~~ Cutscene
=-=-=-=-=-=-=-=-=-=
Engagement 1 - Move
=-=-=-=-=-=-=-=-=-=
Again, you have a map for this level. You will follow along the river to the
mine entrance. You will run across miners, shorts cowboys and big prospectors.
Use Shadow's fire arrow when the enemies are grouped. There is also a chest
near the 1st or 2nd campsite, instead of going through the cave, follow the
path to the right until it dead-ends, it is either health (you are low) or a
weapon. A couple of enemies will drop health pick-ups.
=-=-=-=-=-=-=-=-=-=
Engagement 2 - Boss
=-=-=-=-=-=-=-=-=-=
I followed John Riley's Strategy below, but I used the rifle (Faithful).
Alternate Strategy(s):
Submitted By: John Riley
Stand on the rock platform immediately to your left, not the boulder on the
far left. He (Grizzly) can't claw you or spit acid on you, he can only use
his ninja star attack. Unload as he jumps around and when he pauses, use
Shadow Wolf's Fire Arrow.
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode Goal......Get to the source of the river without alerting
the patrolling guards.
Bounty Hunter Mode Reward....Grizzly (Showdown Character)
Bounty Hunter Mode Strategy..
==============================================================================
Chapter 16 Jailbreak
==============================================================================
Location: The Mine
Controlled Character: Red Harlow
NPC Character(s): Shadow Wolf, Buffalo Soldier
Total Enemies:
Bounty:
Unlock:
Good:
Excellent:
Shop – Items for Sale ********* SEE TIPS BELOW FOR SHOP LOCATIONS *********
Name: Price: Effect:
-----------------------------------------------------------------
Horseshoe $1050 USC Katie
Snake Oil $400 Weapon (Thrown)
Kiss $1 Increases Max Health
Bosses:
Walkthrough:
~~~ Rescue ~~~ Cutscene
=-=-=-=-=-=-=-=-=-=-
Engagement 1 - Knife
=-=-=-=-=-=-=-=-=-=-
Tip by John Riley:
As soon as the cutscene ends, turn Red around 180* and go back into the jail
cell. Talk to the skeleton to open the shop above.
You don't get a map for this first part of the mine, so I drew a sketch:
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXX EXIT
XXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXX
XXXXXXXXXX XXX XXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXX
XXXXXXXXXX XXX XXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXX
XXXXXXXXXX XXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXX
XXXXXXXXXX XXX XXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXX
XXXXXXXXXX XXX XXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXX
XXXXXXXXXX KEY XXX XXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
ENTRANCE
I just used the knife to slice and dice the miners. The exit is locked so you
will have to get the key from the little room. Unlock the door to advance to
the next engagement.
=-=-=-=-=-=-=-=-=-=-=
Engagement 2 - Dig In
=-=-=-=-=-=-=-=-=-=-=
The game tells you to crouch and sneak around the guards. Every time that I
tried that, I got caught and surrounded. The next part happened pretty fast
and I didn't take a lot of notes. I shot the sleeping guard in the head, which
of course, alerts all the guards. I backed into the doorway and started
lobbing dynamite out into the hallway. When there was only a few enemies left,
I pulled out the pistol and finished them off. Open your map and it will
indicate your next goal, the supply room. Go to the supply room and pick up
the key.
=-=-=-=-=-=-=-=-=-
Engagement 3 - Run
=-=-=-=-=-=-=-=-=-
Take the key to the jail cell to free the girl. I really didn't feel like
messing around with the miners and guards, so I just ran. In the cell with
the girl is another key.
Tip by John Riley:
After freeing the girl, talk to her. Buy a kiss from her for $1, which
increases max health.
=-=-=-=-=-=-=-=-=-
Engagement 4 - Run
=-=-=-=-=-=-=-=-=-
The mine is filled with miners and guards, again, I just ran through them back
to the Lounge.
=-=-=-=-=-=-=-=-=-=
Engagement 5 - Duel
=-=-=-=-=-=-=-=-=-=
Three enemy duel. I took out 2 during the duel and dusted the remaining guy
after the duel ended.
Alternate Strategy(s):
==============================================================================
Chapter 17 The Mine
==============================================================================
Location: The Mine
Controlled Character: Red Harlow
NPC Character(s):
Total Enemies: 2
Bounty: Captain Bufias $600
Unlock:
Good: The Mine (Showdown Level)
Excellent: Smiley Fawler (Showdown Character)
Bosses: Ted, Tony
Walkthrough:
~~~ Is It Hot In Here, Or Just Me ~~~ Cutscene
=-=-=-=-=-=-=-=-=-=
Engagement 1 - Boss
=-=-=-=-=-=-=-=-=-=
Ted and Tony. Tony is down in the pit lobbing fire bottles and Ted is up above
shooting at you. I followed the strategy by John Riley below. Kill Ted and wait
for Tony to try and heal him.
Alternate Strategy(s):
Submitted by: John Riley
Ted has a gun but Tony has fire bottles and health potions to revive Ted and
bring him back to life. Shoot Ted until he dies. Tony will come up to attack
and revive his fallen comrade, Deadeye him.
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode Goal......Complete the level in 3 minutes.
Bounty Hunter Mode Reward....Unlock Cheat "Sad Stars" (Blood effects replaced
by stars)
Bounty Hunter Mode Strategy..Just follow the strategy above.
==============================================================================
Chapter 18 Stagecoach
==============================================================================
Location:
Controlled Character: Buffalo Soldier
NPC Character(s): Coach Driver (Will tell you where enemies are)
Total Enemies: Varies
Bounty:
Unlock:
Good:
Excellent:
Weapon Shop – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Bosses:
Walkthrough:
~~~ Buffalo Hitches A Ride ~~~
=-=-=-=-=-=-=-=-=-=-=-
Engagement 1 - Protect
=-=-=-=-=-=-=-=-=-=-=-
The only trouble I had with this chapter was seeing. Between the dust that
is kicked up, smoke coming from the coach and the sun, it is hard to see
what you need to shoot. Riders will come from the sides, rear and front; the
driver will tell you where they are coming from.
=-=-=-=-=-=-=-=-=-=-=-
Engagement 2 - Protect
=-=-=-=-=-=-=-=-=-=-=-
Riders will board the coach during this engagement.
Tip from John Riley:
When indians jump on the coach, use the melee (Circle Button) to kill them
rather than trying to shoot them. Stand at the back of wagon, it is easier.
Alternate Strategy(s):
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode Goal......Kill 40 enemies.
Bounty Hunter Mode Reward....No HUD Cheat
Bounty Hunter Mode Strategy..
==============================================================================
Chapter 19 Hell Pass
==============================================================================
Location: Hell Pass
Controlled Character: Buffalo Soldier
NPC Character(s): Coach Driver (Will tell you where enemies are)
Total Enemies: Varies
Bounty: Standing Snake $650
Unlock:
Good: Buffalo (Showdown Character)
Excellent: Gabriel Navarro (Showdown Character)
Weapon Shop – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Bosses:
Walkthrough:
~~~ The Pass Is Blocked ~~~ Cutscene
=-=-=-=-=-=-=-=-=-=-
Engagement 1 - Clear
=-=-=-=-=-=-=-=-=-=-
The end of the Pass is blocked by indians. The coach will come to a stop.
Indians are hiding in the rocks, look for small white figures. I used the R3
Button to zoom in to find them.
~~~ I'm Sure Mr. Kelly Will Take Good Care Of You ~~~
Alternate Strategy(s):
Submitted By: John Riley
Shoot the indians around the pass. Use the R2 special to blow up everyone that
is blocking the road. I fired all my specials right there and it looked like a
bomb going off. The last indian is hidden in the rocks, middle way down to the
left of the driver. If you can't see him, shoot all over the area and when the
wagon starts moving, you know that you got him.
==============================================================================
Chapter 20 Fort Diego
==============================================================================
Location: Fort Diego
Controlled Character: Red Harlow
NPC Character(s): Shadow Wolf
Total Enemies: Varies
Bounty: Colonel Daren $700
Unlock:
Good: Increase Max Health
Excellent: Colonel Daren (Showdown Character)
Weapon Shop – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
The Lion $750 Weapon (Long)
Dynamite $220 Weapon (Thrown)
Fillings $50 Unlocks Journal Page
Necklace $500 USC Grizzly
Bloody Rock $600 USC "Sissy" Fess
Dreamcatcher $50 Unlocks Journal Page
Gold Nugget $1000 USL
Large Barrel $ USC Cooper
Ore Cart $ USL The Mine
Keys $50 Unlocks Journal Page
Straw Pipe $500 USC "Twiggy" Phelps
White Flag $50 Unlocks Journal Page
Bosses: Colonel Daren
Walkthrough:
~~~ Red And Shadow Come Under Fire ~~~
=-=-=-=-=-=-=-=-=-=-=-=-
Engagement 1 - Run & Gun
=-=-=-=-=-=-=-=-=-=-=-=-
You start out in the middle of the Fort's yard. Stay where you are and look
to your left. You will see a 2nd story door with a bandit in it. Take care of
him and run to the crates under the doorway. Jump/climb up. Another enemy will
probably have spawned in the doorway by now. Punch/melee him to get him out of
the way. Enter the room behind the doorway.
=-=-=-=-=-=-=-=-=-=-=
Engagement 2 - Attack
=-=-=-=-=-=-=-=-=-=-=
Fall through the floor into the room below. In the adjacent room, there are 3
covered enemies. Cover against the doorway wall and take them out. The guy on
the left will drop a health pick-up. Follow the hallway until it turns to the
left. Cover against the wall, take your time and headshot the guy standing in
walkway. As you make your way forward, keep your eyes to the left, there is
another guard that you should be able to head shot.
You are now at the rear of the Fort. As you climb up the rampart, a big burly
with a pick axe will come out towards you, deadeye him, he will drop another
health pick-up. There is a ninja-cowboy in the gate rampart to take care of as
well. Pick up any health drops behind you, you won't be able to return to them.
=-=-=-=-=-=-=-=-=-=-=
Engagement 3 - Attack
=-=-=-=-=-=-=-=-=-=-=
Jump down from the gate rampart with your weapon drawn. You will face burlys,
shorts cowboys and ninja cowboys. There is a health pick-up in the room in
front of you. The burly will drop a health pick-up as well. As you progress,
more enemies will spawn, most of them using cover. I threw some dynamite or
rushed them and point-blanked head shot them. Your path will be blocked, shoot
the TNT barrel to ignite and blow it. Move forward and repeat.
=-=-=-=-=-=-=-=-=-=-=
Engagement 4 - Attack
=-=-=-=-=-=-=-=-=-=-=
You will come to a corner room with a doorway to your left. DO NOT run all the
way into the room. The adjacent room to the left has a health pick-up under the
stairs. Slowly walk into the opening, a burly will enter from the outside door
and charge you. If you did not enter all the way, you can back up into the
corner room and kill him, he will drop another health pick-up. Use that health,
you will not be able to go back and get it once you enter the stairs room.
=-=-=-=-=-=-=-=-=-=-=
Engagement 5 - Attack
=-=-=-=-=-=-=-=-=-=-=
I ran up the stairs and killed everyone there. The first time, I used the
gatling gun, I got dusted. Burlys and ninja cowboys will intermittently
spawn around you. I killed everyone up by the gatling and then ran back
down the stairs, grabbed the health and ran back into the yard.
=-=-=-=-=-=-=-=-=-=-
Engagement 6 - Cover
=-=-=-=-=-=-=-=-=-=-
I ran all the way to the rear of the Fort and only took a couple of hits. I
then used the back wall as cover and sniped the enemies in the yard until the
boss engagement spawned. I don't know if it is based on a certain amount of
enemies that you have to kill or timed.
=-=-=-=-=-=-=-=-=-=
Engagement 7 - Boss
=-=-=-=-=-=-=-=-=-=
~~~ Colonel Daren Finishes Business ~~~
At last, the guy who killed your father! Not really that hard of a boss to
beat, in my opinion. Duck behind a wall and snipe him. If you see a white
flash, start running, the cannons he fires do a lot of damage and knock you
down.
~~~ Colonel Daren Just A Pawn? ~~~ Cutscene
Alternate Strategy(s):
Submitted By: John Riley
Don't use the gatling gun, use your own guns. If you get stuck in a room with
no exit, at the boarded passageway and shoot the TNT barrel.
Alternate Strategy(s):
Submitted By: Matthew Thomas
If you stay up stairs though you have a vantage point and can snipe all of the
enemies; plus the burly guys will run up stairs leaving you with health. Once
you sit there killing enemies for about 5 minutes, it starts the boss
engagement.
Stay upstairs and behind the wall then use a rifle ,(repeater rifle and
bayonet are what I used), to snipe him, when you see the flash of the cannons
move to the side behind a wall.
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode Goal......Get a combo for over $300.
Bounty Hunter Mode Reward....Bite The Bullet Cheat
Bounty Hunter Mode Strategy..
==============================================================================
Chapter 21 End Of The Line
==============================================================================
Location: Diego's Railroad
Controlled Character: Red Harlow
NPC Character(s): None
Total Enemies: Varies
Bounty:
Unlock:
Good:
Excellent:
Weapon Shop – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Coach $1000 USL (Sunset Canyon?)
Coffee Pot $ USL Border Bridge
Black Bandana $500 USC Smitty
Branding Iron $700 USC Holstein Hal
Deer Antlers $ USC Buffalo
Arrowhead $650 USC Standing Snake
Shot Glass $800 USC Colonel Daren
Bosses:
Walkthrough:
=-=-=-=-=-=-=-=-=-=-=-=-
Engagement 1 - Horseback
=-=-=-=-=-=-=-=-=-=-=-=-
General Diego is on his train and you are on horseback. Run alongside the
train until you get to the flat car, press the Square Button to board the
car and look out. The car behind you is full of Diego soldiers. I rushed in
and took care of them. One of them will drop a health pick-up, don't pick it
up yet. Go back out and jump up onto that car. As soon as you jump up, the car
behind will start firing a gatling gun at you. I ran and jumped to avoid the
bullets. You need to disconnect the car with the gatling gun on it. Jump down
and shoot the red car handle to disconnect it. Jump back on your horse.
=-=-=-=-=-=-=-=-=-=-=-=-
Engagement 2 - Horseback
=-=-=-=-=-=-=-=-=-=-=-=-
While on your horse, run back up toward the front of the train. Run past the
Diego soldiers car to the box car. The door is closed, shoot the red handle to
open the box car door. Once the door is open, board that car. There will be a
shorts cowboy waiting for you, deadeye him. You will find another red handle
to disconnect the cars behind you.
~~~ Boy, This Railroad Sure Is Busy ~~~ Cutscene
=-=-=-=-=-=-=-=-=-=-=-
Engagement 3 - Handcar
=-=-=-=-=-=-=-=-=-=-=-
Jump back on your horse and make a beeline for the handcar on the parrellell
tracks. Board the handcar and press the Square Button to engage the gatling
gun. Start firing on the train engine. I ignored the horse riders and
concentrated all my fire on the engine. I blew all the metal plating off and
then shot at the front of the engine. When the engine has sustained enough
damage, the train will come to a stop.
Alternate Strategy(s):
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode Goal......Get a combo for over $200.
Bounty Hunter Mode Reward....The Ranch (Showdown Level)
Bounty Hunter Mode Strategy..
==============================================================================
Chapter 22 Devils And Angels
==============================================================================
Location: Diego's Railroad
Controlled Character: Red Harlow
NPC Character(s): None
Total Enemies: Varies
Bounty: General Diego $750
Unlock:
Good: The Ranch (Showdown Location)
Excellent: General Diego (Showdown Character)
Weapon Shop – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Bosses: General Diego
Walkthrough:
=-=-=-=-=-=-=-=-=-=-
Engagement 1 - Cover
=-=-=-=-=-=-=-=-=-=-
I ran off the handcar and behind the largest rocks in the middle.
Intermittently General Diego will open a car window and fire a flare, that is
the time to shoot him. Every time he opens a window, fire your rifle. When his
health meter reaches about 50%, the next engagement will start.
=-=-=-=-=-=-=-=-=-=
Engagement 2 - Boss
=-=-=-=-=-=-=-=-=-=
General Diego jumps off the train and comes after you. I also didn't find this
boss all that hard to beat, I just kept on the move and strafed him. He will
use his special, the flare which will start you on fire and call cannons on
you, but if you keep pecking away at him, he doesn't have time to get the shots
off.
~~~ No Mercy For The Wicked ~~~ Cutscene
Pretty brutal cutscene. Could account for the "M" rating.
Alternate Strategy(s):
Submitted By: John Riley
When on the handcar, just shoot the train engine, don't worry about the riders
or anyone else. When the train stops, go to the back of the train, kill the guy
and along side the train to where the gatling gun is located. Shoot Diego as
the windows open. When he comes out, move away and do ranged attacks.
Alternate Strategy(s):
Submitted By: Tyson Newton
Hide behind the rocks, like you said, and throw dyamite up into the cannon
on the top of the train. Usually, I could do this once or twice and Diego
would jump off the train.
==============================================================================
Brimstone 5
==============================================================================
Location: Brimstone
Controlled Character: Red Harlow
NPC Character(s): Shop Vendors
Total Enemies: None
Bounty: None
Unlock:
Good: None
Excellent: None
Last visit to Brimstone, pick up whatever items you can afford.
Gun Shop – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Widowmaker $2000 Weapon (Sidearm)
High Cal. Rifle $3000 Weapon (Long)
Dynamite $220 Weapon (Thrown)
12 Gauge Shotgun $675 Weapon (Long)
Twin Revolvers Upgrade $ Weapon Upgrade
Pot Belly Stove $1450 USC The Blade Slade
Repeater Rifle Upgrade $400 Weapon Upgrade
The Lion Upgrade $750 Weapon Upgrade
Bayonet Rifle Upgrade $400 Weapon Upgrade
Halcon Rifle Upgrade $300 Weapon Upgrade
Escopeta Upgrade $950 Weapon Upgrade
Kerosene Lamp $35 Unlocks Journal Page
Hammer & Anvil $40 Unlocks Journal Page
Cord of Wood $50 Unlocks Journal Page
Saloon – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Ornate Bottle $500 USC Gabriel Navarro
Whiskey Bottle $19 Unlocks Journal Page
Drink Tray $50 Unlocks Journal Page
Carved Skull $50 Unlocks Journal Page
Mixing Spoon $50 Unlocks Journal Page
Spectacles $30 Unlocks Journal Page
Strong Drink $1500 Increase Deadeye Max
Tailor – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Purse Mirror $ USC Dan
Choke Leash $75 Unlocks Journal Page
Military Boots $50 Unlocks Journal Page
General's Stripes $2000 USC General Diego
Beard Comb $ USC Sam
Sombrero $50 Unlocks Journal Page
General Store – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Pan $1800 USC Nate Harlow
Rare Coin $50 Unlocks Journal Page
Necklace $50 USC
Stew Pot $50 Unlocks Journal Page
Broom & Tray $50 Unlocks Journal Page
Poster $1000 USL The Mansion?
Gold Watch $50 Unlocks Journal Page
Journal $500 USC Sheriff Bartlett
Bank - Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Deed To Mine $2500 USC Griffon
Deed To Ranch $1000 USL The Ranch
Deed To Saloon $1000 USL Widow's Patch
Walkthrough:
Enter the Sheriff's Office to Continue Story
Alternate Strategy(s):
==============================================================================
Chapter 23 Battle Royale
==============================================================================
Location: Brimstone
Controlled Character: Red Harlow
NPC Character(s): Townspeople
Total Enemies:
Bounty:
Unlock:
Good:
Excellent:
Weapon Shop – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Bosses:
Walkthrough:
~~~ Battle Royale Begins ~~~ Cutscene
=-=-=-=-=-=-=-=-=-=
Engagement 1 - Duel
=-=-=-=-=-=-=-=-=-=
Duel against Gabriel Navarro
~~~ Annie and Jack's Matches ~~~ Cutscene
=-=-=-=-=-=-=-=-=-=
Engagement 2 - Duel
=-=-=-=-=-=-=-=-=-=
Duel against Kid Cougar
Alternate Strategy(s):
==============================================================================
Chapter 24 Battle Finale
==============================================================================
Location: Brimstone
Controlled Character: Red Harlow
NPC Character(s): Townspeople (Can't Die)
Total Enemies: 1
Bounty: Mr. Kelly $1000
Unlock:
Good: Deadeye Max Increase
Excellent: Mr. Kelly (Showdown Character)
Weapon Shop – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Bosses:
Walkthrough:
~~~ The Governor Changes The Rules ~~~ Cutscene
=-=-=-=-=-=-=-=-=-=
Engagement 1 - Duel
=-=-=-=-=-=-=-=-=-=
Mr. Kelly, I hoped you practiced. Take the extra split second to get critical
hits.
~~~ Governor's Treachery Revealed ~~~ Cutscene
=-=-=-=-=-=-=-=-=-=
Engagement 2 - Boss
=-=-=-=-=-=-=-=-=-=
Mr. Kelly gets up. You need to reload your pistol or switch to another weapon
to try and get hits in right away. Make sure that you don't hit the townspeople
and that Mr. Kelly doesn't hit the townspeople. Mr. Kelly will more or less
run around in circles, stopping at corners to reload and harass civilians. If
you get a couple of shots at Mr. Kelly's feet/legs, you will stun him and that
is the time to get in some head shots. You can not let up, even if you can only
get in one shot, keep harassing Mr. Kelly to keep him off the townspeople. If
you fail, you will have to retry from the duel with Mr. Kelly.
~~~ Red And His Friends Go After The Governor ~~~ Cutscene
Alternate Strategy(s):
Submitted By: John Riley
Deadeye Mr. Kelly from the start and chase him down immediately. Let him roam
and he will kill somebody and you have to duel again.
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode Goal......Kill all of the pedestrians in 1 minute.
Bounty Hunter Mode Reward....Infinite Deadeye Cheat
Bounty Hunter Mode Strategy..Best advice I can give is to get the
Invicibility and Golden Gun cheats first. Piece of cake after you beat Mr.
Kelly in the duel when you have the cheats enabled.
==============================================================================
Chapter 25 The Siege
==============================================================================
Location: Governor's Mansion
Controlled Character: Red Harlow
NPC Character(s): Annie Stoakes, Jack Swift, Buffalo Soldier
Total Enemies: Varies
Bounty: None
Unlock:
Good: None
Excellent: None
Weapon Shop – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Widowmaker $2000 Weapon (Sidearm)
High Cal. Rifle $3000 Weapon (Long)
12 Gauge Shotgun $675 Weapon (Long)
Bosses: Oswald, Randy and Cornets
Walkthrough:
~~~ Red, Jack And Annie Walk In ~~~
Jack and Annie must not die.
=-=-=-=-=-=-=-=-=-=-
Engagement 1 - Cover
=-=-=-=-=-=-=-=-=-=-
Oswald is on the 2nd story porch with a high powered rifle. Run around and
strafe the soldiers in the front lawn to keep them off Jack and Annie. When
all the soldiers are taken care of, cover behind one of the hedges in front
of Jack and Annie. Oswald will target and fire only at you even though he
can't hit you when you are behind the hedge. Let Jack and Annie take care of
Oswald.
=-=-=-=-=-=-=-=-=-=-=
Engagement 2 - Strafe
=-=-=-=-=-=-=-=-=-=-=
Randy is the next boss. Randy and a bunch of soldiers will come at you, Jack
and Annie. Randy always stays opposite of you at the fountain. Take out the
soldiers and then position yourself at the mansion side of the fountain. Jack
and Annie will make short work of Randy with his back to them. Randy will drop
a health pick-up when he is dead.
=-=-=-=-=-=-=-=-=-=-=
Engagement 3 - Strafe
=-=-=-=-=-=-=-=-=-=-=
~~~ Annie Wants To Try The Side Door ~~~ Cutscene
Annie and Jack will move to the right side. Kill all the soldiers and Annie
will walk up to try the door, which spawns a few more soldiers. Take care of
these soldiers and Annie will try the door again (it is locked).
=-=-=-=-=-=-=-=-=-=-=
Engagement 4 - Attack
=-=-=-=-=-=-=-=-=-=-=
~~~ Annie Wants To Try Upstairs ~~~ Cutscene
Try to beat Annie and Jack upstairs, you want to keep Annie and Jack as
healthy as possible. There will be an ambush waiting, including 2 soldiers
on the roof.
~~~ Jack Wants To Pick The Front Door ~~~
If you die in the next engagement, you will retry from this cutscene.
=-=-=-=-=-=-=-=-=-=-=-
Engagement 5 - Protect
=-=-=-=-=-=-=-=-=-=-=-
This engagement was pretty tough for me, you get swarmed. Jack is trying to
pick the lock which takes (3 minutes?), Annie stays on the 2nd story to
provide cover and you follow Jack to protect his back. Cornet bosses will
spawn, including 3 or 4 at the end. The objective is to keep you, Jack and
Annie alive until Jack picks the lock, I don't know that it is possible to
actually kill all the enemies. I found the Twin Revolvers to work the best.
Deadeye the bosses when you can and treat the shotgun soldiers with
preference. I kept on the move, moving and strafing between the front door
and the fountain, don't stray too far or Jack will take a beating.
~~~ We're In ~~~ Cutscene
Alternate Strategy(s):
Submitted By: Tyson Newton
Choose the dynamite for your throwing weapon before starting. After the
opening cut scene, run up the stairs to the balcony on the right (left
probably works just as well). You shouldn't have to shoot anyone on the
way. From the balcony, target near the middle of Oswald's balcony, and lob
the dynamite non-stop until he dies. This is an easy angle to throw from
and nobody ever came up the stairs to stop me.
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode Goal......Complete the level with Jack's health at over 50%.
Bounty Hunter Mode Reward....Golden Gun Cheat (One shot kills)
Bounty Hunter Mode Strategy..Get the Invincibility Cheat first. If Annie or
Jack take any more than a sliver of damage by the time Jack reaches the front
door, quit and retry. I really didn't have a problem keeping Jack alive, Annie
was the problem. Fire bottle comes in real handy when you get a group of
enemies right in front of the porch (they run from dynamite). Annie will come
down from her sniping point with about 30 seconds left. Try to get in front of
her to shield her. I saved my Scorpion ammo for the end and used a lot of
Deadeye in the end to finish this goal.
==============================================================================
Chapter 26 House Of Cards
==============================================================================
Location: Governor's Mansion
Controlled Character: Red Harlow
NPC Character(s): Annie Stoakes, Jack Swift, Buffalo Soldier
Total Enemies: Varies
Bounty: Jason Cornet
Unlock:
Good: Mansion Grounds (Showdown Level)
Excellent: Jason Cornet (Showdown Character)
Walkthrough:
=-=-=-=-=-=-=-=-=-=-=-=-
Engagement 1 - Run & Gun
=-=-=-=-=-=-=-=-=-=-=-=-
~~~ Annie Goes Her Own Way ~~~ Cutscene
Follow Jack to the right and start strafing. These soldiers seem to do much
more damage than the soldiers outside and there are very few health drops.
Kill the guys on the stairs and move to the left of the main stairs towards
the kitchen and dining room. You are looking for another stairway in the room
adjacent to the dining room. Take the stairs up. By this time, I had very
little life left. When you walk down the corridor, a boss will come after you.
If you retreat, so will he, into a room with some other soldiers. I did not
have the life left to fight these guys head on, so I lobbed dynamite into the
room and Jack helped take some of the soldiers out. The boss finally got tired
of waiting and charged out of the room, I more or less put my pistol against
his head and blew him away. He dropped a much needed health pick-up.
~~~ These Walls Look Funny ~~~ Cutscene Retry Point
=-=-=-=-=-=-=-=-=-=-=
Engagement 2 - Attack
=-=-=-=-=-=-=-=-=-=-=
Jack stays behind to provide cover as you enter the secret passageway. This is
another Retry point, if you die, you will start here. Follow the passageway
until you come to some stairs leading down. There is another health pick-up at
the bottom of the stairs along with some soldiers. I lobbed a stick of dynamite
down the stairs and then followed it, strafing and pistol whipping the
soldiers. You will find an open secret door at the end looking across a
hallway to a library type room. Kill everyone in the room and Annie will enter
and a cutscene will take place.
~~~ Let's Rescue Buffalo ~~~ Cutscene
Annie will go out into the adjoining hallway and start shooting. I stayed in
the doorway of the library room and pecked off charging enemies. You need to
get to the stairs in the next hallway and go up and kill the soldiers up on
the 2nd floor.
~~~ Buffalo Is Rescued ~~~ Cutscene Retry Point
=-=-=-=-=-=-=-=-=-=-=-=-
Engagement 3 - Boss Duel
=-=-=-=-=-=-=-=-=-=-=-=-
~~~ The Governor Is Not In ~~~ Cutscene
This duel was the toughest to this point in the game and took several retries
for me to beat. I seemed to have the best luck with critical hits in his neck.
~~~ Where To Now? ~~~ Cutscene
Alternate Strategy(s):
Submitted By: John Riley
Don't stand behind Jack (when Jack is picking the lock), move to the side.
When inside the mansion, stick by Jack until the first wave of soldiers are
taken care of. Later when Annie helps, don't stand too close to her because
her special will hurt you.
==============================================================================
Chapter 27 Fall From Grace
==============================================================================
Location: Governor's Mansion (Roof)
Controlled Character: Red Harlow
NPC Character(s): Buffalo Soldier
Total Enemies: Varies
Bounty: Governor Griffon $1250
Unlock:
Good: The Scorpion
Excellent: Governor Griffon (Showdown Character)
Completing this chapter completes the Story Mode and unlocks Bounty Hunter Mode
and Hard Difficulty.
Weapon Shop – Items for Sale
Name: Price: Effect:
-----------------------------------------------------------------
Bosses:
Walkthrough:
Pretty short chapter for the finale.
~~~ Buffalo Will Blow The Gate ~~~
=-=-=-=-=-=-=-=-=-=-=
Engagement 1 - Attack
=-=-=-=-=-=-=-=-=-=-=
There are a few soldiers on the other side of the roof, some have rifles,
others have dynamite, take them all out and Buffalo will move to blow the
gate.
~~~ Governor Goes Buffalo Hunting ~~~ Cutscene
=-=-=-=-=-=-=-=-=-=-=
Engagement 2 - Attack
=-=-=-=-=-=-=-=-=-=-=
Griffon hangs back by his soldiers. The Scorpion he wields deals a lot of
damage. I took out the soldiers and then started lobbing dynamite at Griffon.
One of the dynamite blasts blew him to the very far left of the roof and he
just stood there while I put some bullets in his head.
=-=-=-=-=-=-=-=-=-=-=-=-
Engagement 3 - Boss Duel
=-=-=-=-=-=-=-=-=-=-=-=-
~~~ Griffon Is Full Of Regret ~~~ Cutscene
Easily the hardest duel and rightfully so, it is the end of the game. I
think you have to have a decent amount of life here because I don't think it
is possible to escape getting hit. I had a full health meter and I know I got
hit before my shots landed on Griffon. Just like the duel with Jason Cornet,
I had the best luck getting critical hits around Griffon's neck.
~~~ Red Dead Revolver ~~~ Cutscene
~~~ End Credits ~~~ Cutscene
Alternate Strategy(s):
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode
=+=+=+=+=+=+=+=+=+
Bounty Hunter Mode Goal......Complete the level in 1 minute.
Bounty Hunter Mode Reward....Invincibility Cheat (still damaged during duels)
Bounty Hunter Mode Strategy..Be Quick! Take out the roof guys, if I didn't
complete that with at least 30 seconds left, I restarted. After the cutscene,
run towards Griffon around the skylight to the left. Griffon will do a roll
while trying to fire on you. Deadeye, if you can, get 6 headshots with the
Scorpion which is almost enough to spawn the duel. When he gets up, Deadeye
him again. That should be enough to spawn the duel, otherwise, chase him
around getting in shots. I ignored all the other soldiers. Beat Griffon in the
duel and claim the Invincibility cheat.
------------------------------------------------------------------------------
6.3. Chapter Unlocks Table
------------------------------------------------------------------------------
Credit to Peter Meekel for sending me this table.
Chapter Good Excellent Bounty Hunter
------------------------------------------------------------------------------
Bulls Eye Old Pistol+ Broken Creek Falling Star
Bounty Hunter Bloody Tom Big Oaf Whitney Curly Shaw
Ugly Streetfight Ugly Chris Widow’s Patch Twiggy Phelps
Railroaded Owl Rifle+ Rico Pedrosa Sheriff Bartlett
Carnival Life Deadeye Max Increase Pig Josh Fidgit
Freak Show Health Max Increase Breech Loader+ Professor Perry
Rogue Valley Cooper Bad Bessie Sissy Fess
Ghost Town ----------- ----------- Dig Fowler
The Cemetery Ghost Town Mr. Black -----------
Range War The Ranch Holstein Hal Smitty
Bar Fight Dan Sam Natalie
The Traitor The Bridge Health Max Increase Fallen Peak
Sunset Canyon Twin Revolvers Deadeye Max Increase Sunset Canyon
Bear Mountain Shadow Wolf Standing Snake Grizzly
The Mine Smiley Fawler The Mine Sad Stars
Stagecoach ----------- ----------- No HUD
Hell Pass Buffalo Gabriel Navarro -----------
Fort Diego Health Max Increase Colonel Daren Bite the Bullet
End of the Line ----------- ----------- No Distortion
Devils and Angels The Ranch General Diego -----------
Battle Finale Deadeye Max Increase Mr. Kelley Infinite Deadeye
The Siege Mansion Grounds Jason Cornet Golden Gun
Fall From Grace Scorpion Governor Griffon Invincibility
-------------------------------------------------------------------------------
7. Showdown Mode
-------------------------------------------------------------------------------
7.1. Showdown Characters:
I have 46 playable characters listed below. I do not have the official
Strategy Guide from Brady Games but supposedly they list 47 characters. Others
have reported that there is a 48th character named Manny Quinn. The
requirements for unlocking Manny are not clear yet. Until proven, repeatable
requirements are found, I won't list Manny here.
Default Characters:
Chicken
Hedgehog Thornton
Whiskey Treadwell
Red
Annie Stoakes
Jack Swift
Christina
Gigolo Hancock
Locked Characters:
Name Item Unlock Chapter Unlock
-------------------------------------------------------------------------------
Bad Bessie Harmonica Rogue Valley - Excellent
Big Oaf Whitney Stethoscope Bounty Hunter - Excellent
Bloody Tom Stained Clothing Bounty Hunter - Good
Buffalo Deer Antlers Hell Pass - Good
Colonel Daren Shot Glass Fort Diego - Excellent
Cooper Large Barrel Rogue Valley - Good
Curly Shaw Open Sign Bounty Hunter - Bounty
Dan Purse Mirror Bar Fight - Good
Dig Fowler Dirt Shovel Ghost Town - Bounty
Falling Star Wedding Rope Bulls Eye - Bounty
Fidgit Napoleon? Carnival Life - Bounty
Gabriel Navarro Ornate Bottle Hell Pass - Excellent
General Diego General's Stripes Devils And Angels - Excellent
Governor Griffon Deed To Mine Fall From Grace - Excellent
Grizzly Necklace Bear Mountain - Bounty
Holstein Hal Branding Iron Range War - Excellent
Jason Cornet Store Photo The Siege - Excellent
Katie Horseshoe
Kid Cougar Handkerchief
Mr. Black Embalming Tools The Cemetary - Excellent
Mr. Kelly Battle Finale - Excellent
Natalie Hand Fan Bar Fight - Bounty
Nate Harlow Pan
Pig Josh Pig's Feet Carnival Life - Excellent
Professor Perry Monocle Freak Show - Bounty
Rico Pedrosa Woman Photo Railroaded - Excellent
Sam Beard Comb Bar Fight - Excellent
Shadow Wolf Bear Mountain - Good
Sheriff Bartlett Journal Railroaded - Bounty
Sheriff O'Grady Family Photo
Sissy Fess Bloody Rock Rogue Valley - Bounty
Smiley Fowler Red Bandana The Mine - Good
Smitty Black Bandana Range War - Bounty
Standing Snake Arrowhead Bear Mountain - Excellent
The Blade Slade Pot Belly Stove
Twiggy Phelps Straw Pipe Ugly Streetfight - Bounty
Ugly Chris Ugly Streetfight - Good
Young Red Harlow Sand Painting
7.2. Showdown Levels:
L Level Name Item Unlock Chapter Unlock
-------------------------------------------------------------------------------
Twin Rocks
Desert Fortress
L Broken Creek Burnt Gun Case Bulls Eye - Excellent
L Fairgrounds Uniform
L Fallen Peak The Traitor - Bounty
L Ghost Town Tombstone The Cemetary - Good
L Mansion Grounds Poster? The Siege - Good
L Sunset Canyon Sunset Canyon - Bounty
L The Bridge Coffee Pot The Traitor - Good
L The Mine Ore Cart The Mine - Excellent
L The Ranch Deed To Ranch Range War - Good
Devils And Angels - Good
L Widow's Patch Deed To Saloon Ugly Streetfight - Excellent
-------------------------------------------------------------------------------
8. Journal
-------------------------------------------------------------------------------
The Journal is probably the most pleasant surprise for me in this game. It
is very detailed and evident that a lot of work was put into it. The navigation
for the Journal is very intuitive as well, the O button for the Contents works
great and use the Right Stick to Zoom in to read the small text. Be sure to
check out the Frontier Battles to see your game stats. I am not going to
reprint every word that is in the Journal but I do plan to highlight every
page. A preceding "L" indicates that the page is initially locked.
=-=-=-=-=-=-=-=-=-=-=-=-=-
Journal: Table of Contents
=-=-=-=-=-=-=-=-=-=-=-=-=-
Heroes
Side Arms
L Ranged Weapons
L Thrown Weapons
Ugly Chris' Gang
L Prof Perry's Peculiarities
L Outlaws in Twelve States
L Wanted: Dead or Alive
L Renegade Army
L
L Citizens of the Wilderness
Good People of Brimstone
L Battle Royale Contestants
L Merchants of Brimstone
L Protectors of Brimstone
Frontier Places
Frontier Battles
=-=-=-=-=-=-=-=-=-=-=
Journal: Page by Page
=-=-=-=-=-=-=-=-=-=-=
Pages Contents
1 Main Table of Contents
2-3 Heroes TOC
4-7 Red Harlow
8-13 Jack Swift
14-17 Annie Stoakes
L 18-21 Shadow Wolf
L 22-23 Buffalo Soldier
24-25 Side Arms TOC
26-27 Old Pistol
L 28-29 Revolver
L 30-31 Twin Revolvers
L 32-33 Widowmaker
L 34-35 The Scorpion
L 36-37 Six Shooter
L 38-39 Pacificador
L 40-41 Inquisitor
L 42-43 Ranged Weapons TOC
L 44-45 Owl Rifle
L 46-47 Repeater Rifle
L 48-49 High Calibre
L 50-51 Halcon Rifle
L 52-53 Bayonet Rifle
L 54-55 Oppressor
L 56-57 Breech Loader
L 58-59 The Lion
L 60-61 Twelve Gauge
L 62-63
L 64-65
L 66-67 Zwei Fasser
L 68-69 Thrown Weapons TOC
L 70-71 Fire Bottle
L 72-73 Snake Oil
L 74-75 Dynamite
L 76-77 Knife
78-79 Ugly Chris' Gang TOC
L 80-81 Ugly Chris
82-83 Whiskey, William "Whiskey" Treadwell, No Bounty
84-85 Hedgehog, Hedgehog Thornton, Bounty $100
86-87 Gigolo, Charlie "Gigolo" Hancock, Bounty $25
88-89 Chicken, known only as Chicken, Bounty $125
L 90-91 Prof. Perry's Peculiarities
L 92-93 Asada
L 94-95 Atlas Jones
L 96-97 Clyde Slade
L 98-99 Lightning LaRouche
L 100-101 Pig Josh
L 102-103 Professor Perry
L 104-105 The Clowns
L 106-107 Outlaws in 12 States TOC
L 108-109 Bad Bob Larson
L 110-111 Bandito
L 112-113 Cooper
L 114-115 Father Driscoll
L 116-117 Gordon "Digs" Fowler
L 118-119 Jacques
L 120-121 Jethro Greensleaves
L 122-123 Juan "Loco" Sanchez
L 124-125
L 126-127
L 128-129 Sidney "Sissy" Fess
L 130-131 Smiley Fawler
L 132-133
L 134-135 Standing Snake
L 136-137 Twiggy Phelps
L 138-139 Udo Kang
L 140-141 Wanted: Dead or Alive TOC
L 142-143
L 144-145 Bloody Tom $250 Reward
L 146-147 Dan
L 148-149 Greg "Big Oaf" Whitney $750 Reward
L 150-151 Harry "Hatchet" Schultz $500 Reward
L 152-153
L 154-155 Jesse Lynch $800 Reward
L 156-157 Loaf Whitney $250 Reward
L 158-159 Longhorn Luke $500 Reward
L 160-161
L 162-163 Rico Pedrosa
L 164-165 Roberto Pedrosa $300 Reward
L 166-167 Sam
L 168-169 Renegade Army TOC
L 170-171 Captain Bufias
L 172-173
L 174-175
L 176-177 Lieutenant Cleu
L 178-179
L 180-181 Private Hanson
L 182-183 The Duelist
L 184-185 "Pick Axe" Miller
L 194-195 Citizens of the Wilderness TOC
L 196-197
L 198-199 Blind Willy Wilson
L 200-201 Running Moon
L 202-203 Curly Shaw
L 204-205 Fred Kenyon
L 206-207 Gabby Brennan
L 208-209
L 210-211 Hank Pullman
L 212-213 Katie O'Grady
L 214-215 Red Wolf Tribe
L 216-217 Sheriff O'Grady
218-219 Good People of Brimstone TOC
L 220-221 Abigail
L 222-223 Cheryl-Lynn
224-225 Christina
L 226-227 Jebidah Cole
L 228-229 Jody
L 230-231 Lily Belle
L 232-233 Mathias Lampry
L 234-235
L 236-237 Sandy Dodge
L 238-239 Tameri
L 240-241 Verne Wiggins
L 242-243 Contestants in the Battle Royale
L 244-245 Gabriel Navarro
L 246-247 Kidd Cougar
L 248-249 Mr. Kelly
L 250-251 Merchants of Brimstone TOC
L 252-253 Carnaby Peabody
L 254-255 Doc Weatherby
L 256-257 Fitch
L 258-259 Hanz Kenyon
L 260-261
L 262-263 Perry Merriweather
L 264-265 Ralph Clover
L 266-267 Woodrow "Woody" Klein
L 268-269 Protectors of Brimstone TOC
L 270-271
L 272-273 Jason Cornet
L 274-275 Rat Chavez
L 276-277
L 278-279 Sergeant Marquez
L 280-281 Sheriff Bartlett
L 282-283 The Cornet Brothers
284-285 Frontier Places TOC
286-291 Broken Creek
L 292-293 Twin Rocks
L 294-295 Widow's Patch
L 296-299 Pan-Atlantic Railroad
L 300-301 Brimstone
L 302-305 Tarnation
L 306-307 Fairgrounds
L 308-309 Widow's Patch, Night
L 310-311 Annie's Ranch
L 312-313 Brimstone Saloon
L 314-315 Border Bridge
L 316-317 Sunset Canyon
L 318-319 Bear Mountain
L 320-321 The Jail
L 322-323 Fort Diego
L 324-325 Diego's Railroad
L 326-327 Mansion
-------------------------------------------------------------------------------
9. Weapon Tables
-------------------------------------------------------------------------------
Three weapon types, SideArms, LongArms, Thrown
SideArms:
Name: Fire Rate Reload Range Damage Accuracy
-------------------------------------------------------------------------------
Old Pistol (Upgrade 1) Fast V. Short 6 16
Revolver Medium Fast Short 10 17
Revolver (Upgrade 1) Fast Short 12 16
Twin Revolvers Fast V. Slow Short 10 17
Twin Revolvers (UP1) Slow Short 10 17
Six Shooter V. Fast V. Short 4 13
Six Shooter (Upgrade 1) V. Fast Medium 4 13
Pacificador Fast Medium 10 16
Scorpion Gun Fast Medium 20 20
The Inquisitor Fast Medium 15 19
LongArms:
Name: Fire Rate Reload Range Damage Accuracy
-------------------------------------------------------------------------------
Owl Rifle V. Slow Medium 6 16
Owl Rifle (Upgrade 1) Slow Short 12 16
Halcon Rifle Medium Long 5 12
Bayonet Rifle V. Slow Medium 17 18
Sawn Off Shotgun
Breech Loader Slow V. Slow Short 12 6
The Lion Slow Short 15 11
Repeater Rifle Fast Medium Long 11 17
Repeater Rifle (UP1) Fast Long 11 17
12 Gauge Shotgun Slow Slow Short 16 14
High Calibre Rifle Medium Medium Long 16 18
Escopeta Medium Medium Short
The Oppressor Medium Long 17 18
Zwei Fasser Slow Short 17 9
Thrown:
Name: Fire Rate Reload Range Damage Accuracy
-------------------------------------------------------------------------------
Knife Fast Short 3
Fire Bottle Slow Slow Short 18
Dynamite Slow Slow Short 20
Snake Oil Medium Short 6
-------------------------------------------------------------------------------
10. Item Tables
-------------------------------------------------------------------------------
The list below is sorted chronologically. Some items are available in more than
one chapter and are indicated. Not sure yet if item collection is required for
100% completion. The Brimstone chapters are not available in Bounty Hunter Mode
so you will have to play through the chapters again to get items you missed or
that you could not afford. Please submit any corrections or additions or if you
have prices that I missed.
- Items available in Brimstone are listed by the chapter they follow.
- Items not indented are items that I need to confirm Price or Effect for.
Please submit any information that applies to these items.
- Items with a preceding "H" are hidden vendors, see the chapter walkthroughs
for details.
Name Price Effect Chapter(s)
----------------------------------------------------------------------------
Whiskey Bottle $19 Unlocks Journal Page 2,5,7,8,10,22
Ruined Poncho $6 Unlocks Journal Page 2
Open Sign $760 USC Curly Shaw 2
Burnt Gun Case $1000 USL Broken Creek 2
Shovel $13 Unlocks Journal Page 3
Stethoscope $700 USC Big Oaf Whitney 3
Family Photo $650 USC Sheriff O'Grady 4
Gutted Bible $7 Unlocks Journal Page 4
Ornate Bottle $500 USC Gabriel Navarro 5,7,8,10,22
Red Bandana $550 USC "Smiley" Fawler 5,7,8
Tape Measure $50 Unlocks Journal Page 5,7,8
Stained Clothing $ USC "Bloody" Tom 5,7,8
Belt Buckle $50 Unlocks Journal Page 5,7,8
Bed Roll $50 Unlocks Journal Page 5
Sun Umbrella $50 Unlocks Journal Page 5
Pencil and Paper $50 Unlocks Journal Page 5
Gun Holster $35 Unlocks Journal Page 5
Woman Photo $750 USC Rico Pedrosa 5
Book $40 Unlocks Journal Page 5
Deed to Saloon $1000 USL Widow's Patch 5,7,22
H Lucky Flask $1500 Increase Health Max 7,8,10
Pot Belly Stove $1450 USC "The Blade" Slade 7,8,10,17,22
Kerosene Lamp $35 Unlocks Journal Page 7,8,10,22
Drink Tray $50 Unlocks Journal Page 7,8,10,22
Strong Drink $1500 Increase Deadeye Max 7,8,10,22
Handkerchief $50 USC "Kid" Cougar 7,8
Lighter $50 Unlocks Journal Page 7
Wedding Ring $50 Unlocks Journal Page 7
Bootie Bag $50 Unlocks Journal Page 7
False Teeth $500 Unlocks Journal Page 7
Make Up Kit $30 Unlocks Journal Page 7
Store Photo $600 USC Jason Cornet 7
Pig's Feet $ USC "Pig" Josh 7
Monocle $666 USC Professor Perry 7
Napoleon $900 USC Fidgit? 7
H Snakebite Kit $1500 Increases Max Health 8
Hammer & Anvil $40 Unlocks Journal Page 8,10,22
Cord of Wood $50 Unlocks Journal Page 8,10,22
Kerosene Lamp $35 Unlocks Journal Page 8
Mixing Spoon $50 Unlocks Journal Page 8,10,22
Silver Crucifix $50 Unlocks Journal Page 8,10
Bouquet $50 Unlocks Journal Page 8,10
Uniform $1000 USL Fairgrounds 8,10
Soup Ladle $50 Unlocks Journal Page 8
Cloth $50 Unlocks Journal Page 8
Abacus $50 Unlocks Journal Page 8
Spurs $50 Unlocks Journal Page 8
Harmonica $1400 USC Bad Bessie 8
Spectacles $30 Unlocks Journal Page 10,22
Stained Boots $50 Unlocks Journal Page 10
Hand Fan $1100 USC Natalie 10
Sold Sign $30 Unlocks Journal Page 10
Blanket $50 Unlocks Journal Page 10
Burned-Out Store $50 Unlocks Journal Page 10
Tombstone $ USL Ghost Town 10
H Pocketwatch $1500 Increases Max Deadeye 10
H Bath $1500 Increases Max Health 12
Ledger $50 Unlocks Journal Page 14
Infantry Hat $50 Unlocks Journal Page 14
Wedding Rope $500 USC Falling Star 14
Dirty Lasso $50 Unlocks Journal Page 14
Dirt Shovel $780 USC "Digs" Fowler 14
Mask $50 Unlocks Journal Page 14
Scalps $50 Unlocks Journal Page 14
Sand Painting $1300 USC Young Red Harlow 14
Embalming Tools $2200 USC Mr. Black 14
Horseshoe $1050 USC Katie 16
H Kiss $1 Increases Max Health 16
Fillings $50 Unlocks Journal Page 20
Necklace $500 USC Grizzly 20
Bloody Rock $600 USC "Sissy" Fess 20
Dreamcatcher $50 Unlocks Journal Page 20
Gold Nugget $1000 USL (Bear Mountain?) 20
Large Barrel $ USC Cooper 20
Ore Cart $ USL The Mine 20
Keys $50 Unlocks Journal Page 20
Straw Pipe $500 USC "Twiggy" Phelps 20
White Flag $50 Unlocks Journal Page 20
Coach $1000 USL Sunset Canyon? 21
Coffee Pot $ USL The Bridge 21
Black Bandana $500 USC Smitty 21
Branding Iron $700 USC "Holstein" Hal 21
Deer Antlers $ USC Buffalo 21
Arrowhead $650 USC Standing Snake 21
Shot Glass $800 USC Colonel Daren 21
Carved Skull $50 Unlocks Journal Page 22
Purse Mirror $ USC Dan 22
Choke Leash $75 Unlocks Journal Page 22
Military Boots $50 Unlocks Journal Page 22
General's Stripes $2000 USC General Diego 22
Beard Comb $ USC Sam 22
Sombrero $50 Unlocks Journal Page 22
Pan $1800 USC Nate Harlow 22
Rare Coin $50 Unlocks Journal Page 22
Necklace $50 USC Grizzly 22
Stew Pot $50 Unlocks Journal Page 22
Broom & Tray $50 Unlocks Journal Page 22
Poster $1000 USL (Mansion?) 22
Gold Watch $50 Unlocks Journal Page 22
Journal $500 USC Sheriff Bartlett 22
Deed To Mine $2500 USC Griffon 22
Deed To Ranch $1000 USL The Ranch 22
-------------------------------------------------------------------------------
11. Credits
-------------------------------------------------------------------------------
John Riley; quite a bit of information in this FAQ was provided by John
Peter Meekel; submitted the handy Chapter Unlocks Table
--Rotting Corpse, TParisi, Travman & PGL, Gauge115, Mad, Josh, Matthew Thomas
and Tyson Newton for Alternate Strategy submissions
GameFAQs Red Dead Revolver message board for some of the common information.
End of Document