Ratchet and Clank: Going Commando
Nanotech Boost
Created By Aturian
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owned by their respective trademark and copyright holders.

Nanotech Boosts

Boost #1
Location: Planet Endako
Requires: Infiltrator
Info: Return to Endako once you have the Infiltrator from
Planet Joba's Megacorp Games. From your ship take the left
path and go to the second crane area. In the middle room of
this area is a Infiltrator lock. Crack it and on the other
side of the door is a Nanotech Boost.

Boost #2
Location: Feltzin System
Requires: Ship
Info: During any of the Challenges enter the space station
and the Nanotech Boost will be inside a cargo bay in the
large center bay of the station. You'll see it.

Boost #3
Location: Planet Notak
Requires: N/A
Info: In the middle of the path on the upper level of the Promenade.

Boost #4
Location: Planet Tabora
Requires: Momentum Glider
Info: At the top of the fourth pillar in the canyon glider
course. Stay as high as possible during the course.

Boost #5
Location: Planet Dobbo
Requires: Momentum Glider
Info: In the room with the launch pad and terminal. Go
through the whole course and when you reach the end take a
very hard left turn so that you head back the way you came
without touching the floor. Work your way back to the start
area with as much altitude as possible. When you reenter the
room with the terminal and the Nanotech pull up and to the
right to grab the Boost. This will take practice.


NOTE: MANY PEOPLE HAVE TOLD ME ABOUT THE FOLLOWING TECHNIQUE...
THANKS BUT I'M GOING TO CREDIT THE FIRST EMAIL I GOT ABOUT IT.
EVERYBODY ELSE I APPRECIATE YOUR HELP

Chuck Eggers Writes:
In reference to nanoboost #5, I just watched my 8-year old
son get that boost without going all the way through the
course and backtracking (extremely difficult)...he went
to the second set of x-bars and pulls a full stall.
Thereby turning around and going back into the first
chambers without the hassle of the tunnels.

Boost #6
Location: Planet Joba
Requires: Dynamo
Info: There is an area with a Dynamo activator, a big pit,
and some Joba Tribesmen behind a glass barrier. The dynamo
will drop the barrier and create a bridge at the same time
but you will need to pick of the tribesmen first. Pass
through this area and you will come out on the mountainside.
On the mountain to the right of the entrance is another
dynamo activator. Activate it and run into the cave again.
Use the dynamo to cross over the pit and on the other side
is a opened alcove with the boost inside. You must be very
fast on this one.

Boost #7
Location: Planet Joba
Requires: Hoverbike
Info: This must be done on either the Joba, Assault, or Expert
Circuit. When you reach the swampy, muddy clearing veer towards
the right and enter the shortcut. At the first left turn in
the shortcut it will be against the left wall. Easy to spot but
don't speed by it.

Boost #8
Location: Planet Todano
Requires: Infiltrator
Info: At the bottom of the rocket silo is a infiltrator lock
hidden behind some crates. Solve it and an elevator is activated.
Ride it to the top of the silo and the Nanotech Boost is right
there on the top.

Boost #9
Location: Planet Boldan
Requires: N/A
Info: Take the middle path from the ship until you reach a
small fountain. It will be on the left side of a small courtyard
area. The Nanotech Boost appears every other hour on top of the
fountain. If you can't wait and its not there, save and quit and
access the PS2's internal clock and advance it one hour. Reload
the game and go to the same area. The Boost will be there.

Boost #10
Location: Planet Snivelak
Requires: Swingshot
Info: From the landing site use your swingshot to cross the area
towards a building. On the third Versa-target build up momentum on
the Swingshot until you can Glide to the roof of the building instead
of entering it. The Nanotech Boost is right on the roof.