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Game:       R-Type Final
Developer:  Irem
Platform:   Sony Playstation 2

Author:     slateman
Revision:   1.5
Date:       1st March, 2004
------------------------------



The final chapter in the R-Type saga appears exclusively on the Sony
Playstation 2. The game appeared in 3 regions, Korea, Japan and the US and this
document will attempt to covers all versions and their differences.

R-Type Final pays homage to every game in the series, including the lesser
known R-Type Leo and even Cosmic Cop (Gallop - Armed Police Unit).  The game
allows you to use over 100 ships including dozens of classic ships (and
offshoots) as well as enemy ships and a number of interesting new ones.  As a
fan of the series you are sure to be pleased by the sheer number of options at
your disposal.

I have chronicled virtually every aspect of the game with the exception of
the ship unlocking requirements.  These are specific and quite difficult to
figure out.  Check out daimaou mike's excellent FAQ here at GameFAQs for that
information.

Alternately, you can check out my R-Type Final site which has most of the
following information laid out neatly.  It also lists ship unlocking
requirements and images and attributes of each craft.

http://www.slateman.net/rtype/rtypefinal/



-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


Revision Notes:
--------------

v1.5      Completed Missile & Bit info
         Slight update to level 3 Boss
         -Final version?  perhaps.

v1.4      Missile & Bit info updated (20 ships left)
         Level 3.5 Boss details expanded
         Quotes Section completed
         GameShark & Code Breaker codes

v1.3      Level 6.1, 6.2, F.B, F.C info added
         Complete Wave Cannon and Force Orb listings (tks to Zach Keene)
         Still filling in ship Missile and Bit details
         Korean/Japan/US differences in Missile names (+1 bit)
         Controls listed
         Quotes section added

v1.2      US Invincibility code from daimaou mike
         Corrected info regarding level 3.5
         Boss info for level 3.5
         Awards Listing included
         More Korean/Japanese/US differences
         Wave Cannon, Force Orb, Missile & Bit info expanded greatly

v1.1      Boss Strategies expanded
         Missile & Bit info detailed

v1.0      Document created, clearly work in progress!


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=





---------------------------------------------------.
Contents |                                         |
---------.                                         |
                                                  |
 A.  Game Info                                    |
 B.  Boss Strategies                              |
 C.  Level Variations                             |
 D.  Wave Cannon, Force Orb, Bit & Missile Info   |
 E.  Ship List + Hangar Tree                      |
 F.  Awards Listing                               |
 G.  Cheats                                       |
 H.  Quotes                                       |
 I.  Credits                                      |
 J.  Legal                                        |
                                                  |
---------------------------------------------------.




               =--=--=--=--=--=--=--=--=--=
                   A.   GAME INFORMATION
               =--=--=--=--=--=--=--=--=--=




Controls
--------

Square     Fire primary weapon
           Hold Square to charge Wave Cannon
X          Release Force Orb
           Press again to call orb back to you.
           Progress forward through menus
Circle     Auto fire primary weapon
           Cancel menus
Triangle   Shoot Dose Charge

L1         Increase ship speed
L2         Reduce ship speed
R1         Auto fire primary weapon
           Scroll through Museum more quickly
R2         n/a

Select     Skip level intro text
Start      Pause game




Area Differences
----------------

The Korean version was the first to hit the market.  The Japanese version
followed but unfortunately I have not tested this game.  The US version came
out last.  Having not played the Japanese game, I do not necessarily know if
these changes are exclusive for the US version or if they also appear in the
Japanese game.



Free Play      In the US version, after less than an hour of gameply, your
               credits when starting a new game go from 6 to 12 to 14.
               Eventually Free Play is enabled.

               The Korean version only had 6 credits even after playing for
               many hours.  I have been told that you can obtain Free Play in
               this version but upon restarting your Playstation 2, you will
               revert back to 6 credits


Ship Names     As detailed below, 5 ships were renamed between the Korean and
               Japanese versions.  The US game retains the Japanese names.


Passwords      There are 4 password locked ships.  The US codes are different
               from the Korean and Japanese versions.

Ending Music   The US version has an ending song performed by Blue Man Group
               whereas the other versions have a different theme.

Missiles       Some of the Missile names have changed between releases.  One
               Bit as well.

Invincibility  The code for Invincibility was changed, barely.



Game History
------------

1987   R-Type
1989   R-Type II
1992   R-Type Leo
1993   R-Type III - The Third Lightning
1999   R-Type Delta
2003   R-Type Final


These are only the main entries into the series, not re-releases and the like.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=




               =--=--=--=--=--=--=--=--=--=
                   B.   BOSS STRATEGIES
               =--=--=--=--=--=--=--=--=--=


Level 1 - Metropolis Quietus
-------


   The enemy's weak spot appears to the right of the screen.  Approach the
   boss the first time with a fully charged beam.  Find a safe spot as the
   tentacles extend across the screen.

   When he shoots a beam, hide your ship towards the top or bottom between
   the  tentacles and shoot your force orb so that you can get some shots
   in while you are hiding away.  Or, keep it attached but keep shooting.
   You can often score some hits even while his beam is shooting.

   This boss will also drop down clones of your ship from the top.  If you
   have a bit attached to your ship at this point you can block them with
   that.  Otherwise dodge and shoot them as they fall.

   Just be patient and keep shooting the core as it emerges from the right.




Level 2 - Twisted Ecology
-------


   This hanging pus sac has several elements to it.  On either side you'll
   see an opening where a long twisting arm of sorts protrudes.  Towards the
   lower portion, on each side, a small worm will crawl out (listen for the
   squishing sound) and the same on the very bottom.  In addition, you'll see
   a blue and red rod.  As detailed below (section C), this is to play
   through the alternate versions of the second level.  It does not affect
   how you beat the boss though.

   The final piece is a glowing golden orb that will come out on one side or
   the other.  This is where you must attack.  From the left side, power up
   your beam while blocking the bullets released by the arms.  If you move to
   the right side of the sac, you'll want your force orb behind you obviously.

   If you can, leave your force orb on the upper right hand portion of the
   screen.  You can then attack from both sides.  Just make sure you shoot all
   the guns in the arm when you're on the left hand side, as you have no
   protection.  Alternately, certain ships allow you to hit the orb from the
   left when it appears on the right.  5parrowhawk' suggests using ship #43
   (Albatross) or #69 (Crossing the Rubicon) to achieve this.  In addition the
   Strike Bomber tree of ships may also help (#11-13)

   Simply shoot a charged beam and you can hit the other side of the boss.
   This allows you to avoid flying under the sac and attacking from the right.




Level 3 - Battleship Raid
-------

   The last portion of the huge battleship needs to be uncovered first.
   Start by destroying the layers of the ships hull revealing the innards.
   Once you've done this, a tube will extend from the left hand side.  This
   will shoot 2 streams of small yellow bullets upward.  You can position
   your ship between the 2 streams for as it goes through 2 waves of bullets.
   This whole time you should be charging your beam.

   Once the second wave ends, the tube will retract and another tube with a red
   center will come from the right shooting red bullets.  Shoot your charged
   beam and absorb all the bullets with the force orb.  Quickly put your force
   orb behind you and block the spraying bullets from the left.  Failing to
   switch the position of your force orb will make you try to dodge these
   bullets and this can be particularly difficult.

   Repeat this.  If you've got a ship with a powerful wave cannon, you can
   defeat this boss in as little as 1 shot.  Most ships will have to charge
   twice, but several can take she ship out easily.  You'll likely need to
   charge to a 3rd level such as the Mad Forest III ship, but any ship with
   4 levels should do the trick.



Level 3.5 - Forest Watchdog
---------


   This stage is only available by completing level 3.0 using ship #69
   (Cross the Rubicon).  By completing this stage, you will unlock ship
   #70 (Echinda)

   The boss here has 2 parts to it.  The first is a central core, much
   like any R-Type boss.  The second is a force orb which is attached to
   the ship via a red chain.

   You needen't worry yourself with the chain portion other than avoiding
   it.  Charge your wave cannon and blast the boss to take him out.  Shouldn't
   be too difficult.

   James Means tells me that this boss is the R-13 Cerebrus starfighter that
   was captured by the Bydo in R-Type Delta.  More small attention to detail
   by Irem!



Level 4 - Deserted Lab
-------


  This guy should look familiar.  The classic boss from the first level of
  the first game.  He is broken up into several pieces.

  In the first form, watch out for his tail to the left of the screen.  He
  will discharge golden paramecium looking enemies from the lower right hand
  side.  I suggest blocking these w/ your Orb while charging your beam.  Just
  like the Battleship boss, if you've got a ship with a powerful wave cannon,
  and you charge it fully, you can defeat this segment of the boss with 2
  shots.

  You have successfully destroyed the head of the boss, but now it's tumbling
  towards you.  You can shoot your orb towards the top of the screen when the
  head starts to fall and if you get it in the right area it can kill all the
  paramecium.  However, sometimes your orb will get stuck.  In most cases, put
  the force orb behind you and move to the bottom forward part of the screen.
  The creature's head will fall over you.  Watch the golden enemies coming
  from the top right of the screen and from behind you.  Move your way through
  as the head falls behind you and start charging your beam, watching out for
  remant paramecium.

  The core of the boss is now revealed.  Within a cage is it's weak spot,
  covered by odd looking enemies.  As these separate from the mass, they will
  fly towards you and bounce off the wall.  Be wary as they will head straight
  for you after bouncing many times.

  The bulbous round objects are relatively easy to defeat, but the spiked
  looking enemies take a few more shots.

  Your target is in the center of this whole mass, so pay more attention to
  that than the floating enemies.  You do not need to defeat all these enemies
  to beat the boss.  Simply focus on the middle when you can and keep firing!




Level 5.0 - Dimension 26
---------

  This large egg opens up to 3 sections.  There are 2 wings which fire
  reflecting lasersas well as the center of the egg.  This opens up revealing
  the weak spot.

  As always, charge up your beam to max and let the boss fly over the top of
  you and then position itself in the middle of the screen.  Move to the
  back and center yourself.

  As soon as the egg opens, move up and when you can shoot your wave cannon.

  The boss will move on to one of several tactics, but the concepts are
  similar.  It may activate it's gravity beam which will pull you towards it.
  This is not an attack but makes it rather difficult to maneuver.  These beams
  can come from the egg core itself or it will trade off between the 2 wings.
  If it comes from the wings, the boss won't attack and you can just keep
  shooting the core.  However if the gravity beams come from the egg core,
  it opens up and shoots lasers at you.  These can be difficult to evade as
  you struggle with the pull of the gravity.  Be careful, as you pull away
  you may get out of the gravity beam and your ship will speed up, often
  crashing you into the wings or beams!

  The main attack are the reflecting lasers.  These shoot out and bounce off
  the wings. Concentrate and try to manage to position yourself between these.

  If you can shoot your force orb into the egg as it closes, you can
  sometimes score many hits when it isn't attacking.  This doesn't always
  work but is worth trying.




Level 6 - Floating Graves
-------


  Another familiar boss, this was from level 2 from R-Type!

  Position yourself between the coiling snakes while shooting the orbs.
  You'll need to get past 2 of these snakes before moving on.

  Instead of the classic solution of shooting the eye on the outside of
  the boss, you go inside and fight yet  another hanging sac.

  If you want a cheap solution, place your ship in the lower left hand corner
  under the    opening.  As the snakes emerge from the openings, you will be
  safe here, but it will also be difficult to score a hit on the boss.  As
  with the 2nd level boss, if you have a ship that has a large wave cannon
  blast radius, it makes things easier.

  The snakes will often come out in a pair.  One from the left, then one
  from the right (or vice versa).  Sometimes you can place your force orb so
  that it attacks while the snakes are coiling around.

  The boss has a second attack where it spews debris from each of the 4
  orifices.  Sitting in the corner is your best bet for safety here.

  Keep hitting the sac in the middle of the level to defeat this boss.




Level 6.1 - Beautiful Erasure
---------

  You are confined to a circle on this level, and this level is only a boss.

  This slug like creature rotates around the railings on this level.  It spits
  out round boulders which you must focus your attention on.  Try to block
  these at the same time as hitting the boss, but don't worry if you need to
  forget about the slug.  The boss won't kill you, the boulders will.

  After you defeat the first form, the slug begins to rotate completely
  around the circle and shoots out green boulders.  These are easy to destroy
  as you keep your focus on the boss.  It will then extend a long pink tongue
  which protects itself from most of your attacks.  This won't attack you so
  just maneuver your force orb around you or let it do the work.  The boss
  shouldn't take too long to kill.

  You will receive ship #74 (BX-T - Dantalion) for completing this level.



Level 6.2 - Anti-Space
---------

  There are 2 parts to this boss.  The first has a green core and the other a
  pink one.  Each have 3 prongs revealed which are their weak spots.

  Following the scheme of this level, these prongs shoot out lasers that can
  only be defeated by destroying the polygonal heads.  If you can get up close
  to either of the bosses and shoot you can defeat one of these prongs
  quickly.  This can be dangerous however, as they may emit one of their
  lasers at any time.

  The boss itself isn't altogether difficult, avoiding the lasers and getting
  yourself into position to attack is.

  You will receive ship #20 (R-9W - Wise Man) for completing this level.



Level F.A - The Bydo...
---------

  Stage 7 is called Stage Final.  There are 3 variations of this level (more
  below).

  This is the final boss and at first glance you cannot hit it.  The enemy
  has no real attacks but instead has clones of all the enemies in the game
  swirling around it.  Keep your eye on the 2 tornados coming from the top
  and bottom towards the left of the screen.  These will also send off
  debris, so you will need to keep moving and dodging.

  The only way to defeat this enemy is to shoot your force orb into the
  middle of the boss so that it attaches itself to its body.  It will actually
  become merged with the boss.  When this happens you will see a bright flash
  of white.

  Then, charge your wave cannon and shoot a charged beam.  This will create
  a massive explosion and will actually break your charge meter.

  Now you must avoid the hordes of force orb clones and charge your meter
  again.  Since it is broken, it will take a VERY long time.  Keep dodging
  until the meter is fully charged again.  Remember, this will take a VERY
  LONG TIME.

  Shoot your wave cannon and blow the thing up!



Level F.B - Summer Night
---------

  Level Final B is only accessibly by playing level 6.1 which is only
  available by completing the requirements listed below.

  The entire level is you against clones of your ships.  You will come across
  most of the main R-Type ships and even have to deal with their force orbs.
  Of course, these absorb most main shots.

  The boss of this level is an R-9 ship which has several attacks.  He will
  rotate around you, counter-clockwise, so you can keep switching your force
  orb, or just attack him from one direction.

  Keep at it, absorbing his regular shots and dodging those of the wave
  cannon.  Eventually, he will begin smoking and will steal your force orb!
  You keep your bits and missiles at least.  Use your bits to score some hits
  from above/below.  He may separate from his force orb which will probably
  help if you stay close.  Dodge his wave cannons and blow him up.

  After beating level 6.1, you may be transformed into one of the following:

  - Bydo ship            (B-1D - #84 - Bydo System (Alpha))
  - Regular-style ship   (B-3B - #90 - Metallic Dawn).


  The ship you use when starting level 6.1 determines which you will be
  controlling when you play level F.B.  While you go through the stage
  with one of these ships, neither will appear in your hangar or for
  use in regular play.

  Additionally, I got an ending when I used ship #84, but not ship #90.
  See the Quotes section below for the text.



Level F.C - Wherever
---------

  As with F.A, level Final B is only accessibly by playing level 6.2 which is
  only available by completing the requirements listed below.

  There is no boss on this level.  Good luck though!  It's not an easy stage!

  Your goal here is to fly through time getting back to the year 2501.  You
  have one ship only and cannot continue.  This is the most difficult level
  in the game.




-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


               =--=--=--=--=--=--=--=--=--=
                  C.    LEVEL VARIATIONS
               =--=--=--=--=--=--=--=--=--=


Levels 2, 3, 6 and 7 have variant versions.

To play on these levels you must satisfy the requirements detailed below.




Level 2.0 - 2.4
---------------

 The boss of this level has a pair of colored rods attached to it.  One
 is red, the other blue.  Hit one of these while defeating the boss.

 The next time you play level 2, the stage will be different.  There are
 4 variants for a total of 5 versions of this stage.  You start out on
 level 2.2.


 2.0    Desert
 2.1    Swamp
 2.2    Mostly Submerged
 2.3    Fully Submerged
 2.4    Fully Submerged and Frozen


 By hitting a blue rod you will move down on this chart (warm to cold)

 By hitting a red rod, you will move up on this chart (cold to warm)

 Since the red rod typically starts out on the left side of the boss, most
 gamers will hit this first.  In order to access the blue rod, put the orb
 behind you and head to the right of the boss as soon as you can.  Or, you
 can just shoot your force orb over there and let it do the work, assuming
 you've positioned it correctly!

 This is one of the coolest elements of the game.  The difference between
 2.0 and 2.4 is major.  While the level layout itself remains the same,
 virtually everything else changes.  The boss remains identical regardless
 of which variation you are playing.




Level 3.0, 3.5
--------------

 Beat level 3 using Ship # 69 (Crossing the Rubicon - see below)

 You will then proceed to level 3.5 before moving on to level 4.

 Instead of an alternate level like the rest, level 3.5 is a complete
 new level in itself.




Level 6.0 - 6.2
---------------

 You need to beat the game once before you can attempt this.

 The first time you play level 5 after beating the game, the boss will
 have a pair of blue prongs attached to it.  You will move on as follows.

     6.0   If you do not destroy prong
     6.1   If you destroy the prong


 The second time you play level 5 after beating the game, the boss will
 have both red and blue prongs attached to it.  You proceed as follows.

     6.0   If you do not destroy prong
     6.1   If you destroy the blue prong
     6.2   If you destroy the red prong



Stage Final A - C
-----------------

 The version of level 7 that you play on is directly related to the version
 of level 6 you just played.

    F.A    Play level 6.0
    F.B    Play level 6.1
    F.C    Play level 6.2


 Each version of this level is tied in with the story and has a different
 ending.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=



               =--=--=--=--=--=--=--=--=--=
                  D.    CANNON, FORCE
                       BIT & MISSILE INFO
               =--=--=--=--=--=--=--=--=--=

Each ship in R-Type Final are unique in design but also in the weapnons that are
associated with it.  While some of the following are shared between ships, no
2 are identical and this gives the game extra added depth.




Bit Types
---------


Bits are the orbs that surround your ship to the top and bottom.  Each bit
has its own characteristics and benefits.  For instance, the classic Round
Bit shoots out red and blue lasers horizontally whereas the Shadow Bit does not.
However the Shadow Bit leaves a trail when you move which gives you added
defense and can also do damage to enemies.


It will take some time to chronicle precisely what each bit does but here is a
listing of all the Bits found in the game.

Note that all the bit names are identical across the international versions
with the exception of the Psy Bit 2/Psy Bit +.


         Korean/Japanese Name          US Name
         --------------------          -------

   A     Round Bit                       -same-
   B     Blue Pod                        -same-
   C     Camera Bit                      -same-
   D     Shadow Bit                      -same-
   E     Eyeball Bit                     -same-
   G     Green Pod                       -same-
   M     Mr. Heli Bit                    -same-
   P     Psy Bit                         -same-
   R     Red Pod                         -same-
   S     Shield Bit                      -same-
   Y     Yellow Pod                      -same-
   Z     Psy Bit 2                     Psy Bit +



Missile Types
-------------

Much like Bits, these are an integral part of the makeup of your ship.  The
Homing Missile is the traditional one found in the original R-Type games and
is very useful.

The Spread Bomb is a missile that drops to the ground and causes an explosion
to spread along the ground.  While it is useful, it cannot attack enemies
in front of you.  So, choose wisely!  Here is a listing of the Missiles
found in the game.


As you can see, the names for virtually every Missile were changed when brought
over to the US.


         Korean/Japanese Name          US Name
         --------------------          -------

   A     4-Way Missile                 4 Way Homing Missile
   B     6-Way Missile                 6 Way Homing Missile
   D     Homing Missile 2              Enhanced Homing Missile
   E     Eyeball Missile               Eyeball Homing Missile
   F     Spread Bomb                   Scatter Bomb
   G     Creeping Missile              Anti-ground Missile
   H     Homing Missile                Homing Missile
   T     Torpedo Missile               Photon Missile
   U     Missile/Bombs                 Vertical Missile/Depth Bomb
   V     Bombs                         Depth Bomb



Wave Cannon Types
-----------------

Each ship can charge their shot to release a larger attack by using the Wave
Cannon.  There are a total of 84 different Wave Cannons found in the game.
Most can charge their beam 2 levels but some can charge many more.  Ship #13
uses the Giga Wave Cannon and this has 7 levels!  These are:

  Beam - High - Strong - Great - Special - Devil - Bydo
    1     2        3       4        5        6       7


The listing below shows the number of the Wave Cannon (for reference in the
ship list below) as well as a number indicating how many levels it can charge.


   1.    Standard Wave Cannon                        2
   2.    Standard Wave Cannon II                     3
   3.    Standard Wave Cannon III                    4
   4.    Standard Wave Cannon X                      2
   5.    Standard Wave Cannon XX                     3
   6.    Standard Wave Cannon Prototype              1
   7.    Force Wave Cannon                           2
   8.    Decoy Wave Cannon                           2
   9.    Decoy Wave Cannon II                        3
   10.   Decoy Wave Cannon III                       4
   11.   Mega Wave Cannon                            2
   12.   Giga Wave Cannon                            7
   13.   Photon-Belt Wave Cannon                     2
   14.   Photon-Belt Wave Cannon II                  3
   15.   Steady Photon-Belt                          2
   16.   Steady Photon-Belt II                       3
   17.   Steady Photon-Belt III                      4
   18.   Diffusion Wave Cannon                       2
   19.   Diffusion Wave Cannon Prototype             2
   20.   Shock Wave Cannon                           2
   21.   Shock Wave Cannon II                        3
   22.   Supernova Wave Cannon                       2
   23.   Illusion Wave Cannon                        2
   24.   Lightning Wave Cannon                       2
   25.   Lightning Wave Cannon Test                  2
   26.   Bounce Lightning Wave Cannon                3
   27.   Bydo Cannon                                 2
   28.   Hyper Wave Cannon                           2
   29.   Cataclysm Wave Cannon                       2
   30.   Nanomachine Wave Cannon                     2
   31.   Split Wave Cannon                           2
   32.   Goliath                                     2
   33.   Bubble Wave Cannon                          2
   34.   Crystal Wave Cannon                         2
   35    Mini Burst Wave Cannon                      1
   36.   Shower Cannon                               2
   37.   Gold Rush Cannon                            2
   38.   Prism Rhythm Cannon                         2
   39.   Claw Wave Cannon                            2
   40.   Dantalion's Flute                           2
   41.   Scale Wave Cannon                           2
   42.   Pile Bunker                                 2
   43.   Tesla Pile Bunker                           3
   44.   Hyper Tesla Pile Bunker                     4
   45.   Photon Vulcan                               2
   46.   Photon Vulcan II                            3
   47.   Recon Wave Cannon                           2
   48.   Recon Wave Cannon EX                        3
   49.   Seizure Wave Cannon                         4
   50.   Lock-On Wave Cannon                         2
   51.   Lock-On Wave Cannon II                      3
   52.   Lock-On Wave Cannon III                     4
   53.   Bydo Spirit Cannon                          2
   54.   Bydo Spirit Cannon II                       3
   55.   Bydo Spirit Cannon III                      4
   56.   Ivy Rod                                     2
   57.   Thorn Ivy                                   3
   58.   Princess Ivy                                4
   59.   Devil Wave                                  2
   60.   Devil Wave II                               3
   61.   Devil Wave III                              4
   62.   Acid Spray                                  2
   63.   Nitro Spray                                 3
   64.   SEXY Wave Cannon                            2
   65.   SEXY Wave Cannon II                         3
   66.   Force Wave Cannon LM                        2
   67.   Force Wave Cannon LM2                       3
   68.   Bydo Seed Gun                               2
   69.   Bydo Seed Gun II                            3
   70.   Bydo Seed Gun III                           4
   71.   Flame Wave Cannon                           2
   72.   Flame Wave Cannon II                        3
   73.   Barrier Wave Cannon                         2
   74.   Barrier Wave Cannon II                      3
   75.   Diffusion Test/Shock Wave Cannon            2
   76.   Diffusion/Mini Burst Wave Cannon            2
   77.   Split/Mini Burst Wave Cannon                2
   78.   Standard/Shock Wave Cannon                  2
   79.   Standard II/Shock II Wave Cannon            3
   80.   Standard/Lightning Wave Cannon              2
   81.   Standard II/Bounce Lightning Wave Cannon    3
   82.   Carnival Wave Cannon                        2
   83.   Carnival Wave Cannon II                     3
   84.   Love Sign Wave Cannon                       2




Force Types
-----------

The force orb is the identifying feature found in the R-Type series.  The
first shooter to implement such a concept, it revolutionized the genre.
As with everything else, R-Type Final has a massive list of Force types and
is the reason that 101 ships isn't simply overkill.

Here is a listing of Force Orbs and their features.  There are 53 in total.



   1.    Standard Force                Counter-Air Laser
                                       Rebound Laser
                                       Counter-Ground Laser

   2.    Standard Force C              Shotgun Laser
                                       Search Laser L45
                                       Anti-Ground Laser

   3.    Standard Force K              Shotgun Laser
                                       Search Laser L45
                                       Anti-Ground Laser

   4.    Standard Force DX             Anti-Air Laser DX
                                       Reflection Laser DX
                                       Anti-Ground Laser DX

   5.    Standard Force H              Anti-Air Laser H
                                       Search Laser H
                                       Vertical Laser H

   6.    Defensive Force               Twin Laser
                                       Dispersion Impact Laser
                                       Defense Laser

   7.    Defense Force DX              Twin Laser W
                                       Impact Dispersion Laser
                                       Defensive Laser W

   8.    Camera Force 1                Scout Laser Red
                                       Scout Laser Red
                                       Scout Laser yellow

   9.    Camera Force 2                Scout Laser Red SP
                                       Scout Laser Blue SP
                                       Scout Laser Yellow SP

   10.   Camera Force 3                Scout Laser Red HG
                                       Scout Laser Blue HG
                                       Scout Laser Yellow HG

   11.   Spherical Radome Force        Ruby Laser
                                       Sapphire Laser
                                       Topaz Laser

   12.   Spherical Radome Force DX     Ruby Laser+
                                       Sapphire Laser+
                                       Topaz Laser+

   13.   Fire Force                    Chain Fire
                                       Fire Bomb
                                       Fire Barrier

   14.   Flame Force                   Chain Flame
                                       Flamethrower
                                       Flame Wall

   15.   Gallop Force                  Laser Beam
                                       Laser Wiper
                                       Laser Chaser

   16.   Gallop Force DX               Laser Beam S
                                       Laser Wiper S
                                       Laser Chaser S

   17.   Chain Force                   Alpha Laser
                                       Beta Laser
                                       Gamma Laser

   18.   Anchor Force                  Shade Alpha
                                       Search Beta
                                       Terminator Gamma

   19.   Anchor Force DX               Shade Alpha+
                                       Search Beta+
                                       Terminator Gamma+

   20.   Shadow Force                  Reverse Laser
                                       All Range Laser
                                       Guide Laser

   21.   Cyclone Force                 Passing Laser
                                       Splash Laser
                                       Capsule Laser

   22.   Leo Force                     Claw Laser
                                       Mirror Laser
                                       Search Laser LRG

   23.   Leo Force DX                  Claw Laser DX
                                       Mirror Laser DX
                                       Search Laser LRG DX

   24.   OF Force                      Drill Laser
                                       V Ball Laser
                                       Side Laser

   25.   OF Force II                   Ring Laser
                                       Rebound Ball
                                       Search Laser LRB

   26.   OF Force III                  Wipe Laser
                                       Plasma Flame
                                       Mufti Barrier

   27.   OF Force IV                   Gravity Bomb
                                       Search Missile
                                       Grand Missile

   28.   OF Force V                    Speed Cannon
                                       7 Way Vulcan
                                       Barrier

   29.   Tentacle Force                Sting Ray
                                       Hound Ray
                                       Snail Ray

   30.   Flexible Force                Lightning Tentacle Laser
                                       Joint Laser
                                       Double Snail Laser

   31.   Flower Force                  Seed Cannon
                                       Spike Laser
                                       Flower Swing

   32.   Beast Force                   Anti-air Laser B
                                       Reflection Laser B
                                       Anti-ground Laser B

   33.   Rodless Force                 Fractal Laser
                                       Thunder Laser
                                       Tentacle Laser Prototype

   34.   Needle Force                  Wavy Laser
                                       3 Way Reflect Laser
                                       Bounce Laser

   35.   Needle Force DX               Wavy Laser DX
                                       Rainbow Laser
                                       Irregular Laser

   36.   Drill Force                   Drill Laser X
                                       Whirlwind Laser
                                       Napalm

   37.   Mr. Heli Force                Power Up Shot
                                       2 Way Shot
                                       Propeller Laser

   38.   Cube Force                    Double Fractal Laser
                                       Slant Fractal Laser
                                       Vertical Fractal Laser

   39.   Bydo Force                    Gondolan Laser
                                       Dauber Laser
                                       Norzarie Laser

   40.   Gold Force                    Golden Arrow
                                       Golden Sphere
                                       Golden Seeker

   41.   Platnium Force                Horizontal Laser
                                       Chase Laser
                                       Vertical Laser

   42.   Diamond Force                 Star Spiral
                                       Shooting Star
                                       Star Dust

   43.   Scale Force                   Scale Shot
                                       Scale Blaster
                                       Scale Launcher

   44.   Claw Force                    Screw Laser
                                       Arc Laser
                                       Laser Claw

   45.   Sexy Force                    Lipstick Ray
                                       Eye Shadow Ray
                                       Mascara Ray

   46.   Life Force                    Blood Laser
                                       Pulse Laser
                                       Neuro Laser

   47.   Mist Force                    Sun Beam
                                       Rain Beam
                                       Storm Beam

   48.   Metallic Force                Lance Metal
                                       V Metal
                                       I Metal

   49.   Love Force                    Heart Attack
                                       Heart Break
                                       Heat Beat

   50.   Shield Force                  Laser Lance
                                       Laser Blade
                                       Laser Shield

   51.   Mirror Shield Force           Laser Lance
                                       Laser Blade
                                       Laser Shield

   52.   Beam Saber Force              Crimson Beam
                                       Indigo Ray
                                       Ochre Ray

   53.   Ivy Force                     Vine Laser
                                       Wall Laser
                                       Whip Laser





-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


               =--=--=--=--=--=--=--=--=--=
                   D.     SHIP LIST &
                          HANGAR TREE
               =--=--=--=--=--=--=--=--=--=


Notes:
   - There are 4 Password Locked Ships (* 03, 24, 59, 100)
   - There are 5 Dual-Titled Ships (Japan/US vs. Korea) (34, 35, 36, 52, 53)
   - How do you unlock these ships?  Please see daimaou mike's FAQ at GameFAQs.
He has listed the specific requirements for unlocking each individual
ship!
     Or, head to www.slateman.net/rtype/rtypefinal/masterlist/


##     Model      Name                    Cannon  Force   Bit         Missile
--     -----      ----                    ------  -----   ---         -------

01.    R-9A       Arrow-Head               1      1      A, D         H, V
02.    R-9A2      Delta                    19     1      A, D         F, H, V
03.    R-9A3      Lady Love (*)            2      4      A, D         F, H, V
04.    R-9A4      Wave Master              3      4      A, D, S      F, H, V
05.    R-9AF      Morning Glory            7      4      A, D         H, V
06.    R-9AD      Escort Time              8      4      A, D         H, V
07.    R-9AD2     Princedom                9      4      A, D         H, V
08.    R-9AD3     King's Mind              10     4      A, D         H, V
09.    R-9C       War-Head                 18     2      A, S         F, H
10.    R-9K       Sunday Strike            18     3      A, D         F, H
11.    R-9S       Strike Bomber            11     1      A, D         F, V
12.    R-90       Ragnarok                 28     20     A, D         H, V
13.    R-902      Ragnarok II              12     21     A, D         H
14.    R-9AX      Delicatessen             4      5      A, S         F, H, V
15.    R-9AX2     Dinner Bell              5      5      A, D         F, H, V
16.    R-9Leo     Leo                      6      22     P            F, H
17.    R-9Leo2    Leo II                   1      23     Z            F, H
18.    R-9Sk      Principalities           71     13     A, D         F, V
19.    R-9Sk2     Dominions                72     14     A, D         F, V
20.    R-9W       Wiseman                  30     5      A, D         F, H, V
21.    R-9WB      Happy Days               31     5      A, D         F, H, V
22.    R-9WF      Sweet Memories           23     5      A, D         F, H, V
23.    R-9WZ      Disaster Report          28     5      A, D, S      F, H, V
24.    R-9B       Strider (*)              73     6      A, S         F, G, V
25.    R-9B2      Stayer                   74     6      A, D, S      F, G, V
26.    R-9B3      Sleipnir                 74     7      A, D, S      F, G, V
27.    R-9D       Shooting Star            13     6      A, D         F, V
28.    R-9D2      Morning Star             14     6      A, D, S      F, V
29.    R-9DH      Grace Note               15     6      A, D         F, V
30.    R-9DH2     Hot Conductor            16     6      A, D         F, V
31.    R-9DH3     Concertmaster            17     6      A, D, S      F, V
32.    R-9DV      Tears Shower             45     7      A, D         F, G, V
33.    R-9DV2     Northern Lights          46     7      A, D         G, V
34.    R-9DP      Hakusan / Hanrasen       42     7      A, D         F, G, H, V
35.    R-9DP2     Asanogawa / Namdaemoon   44     7      A, D         F, G, H, V
36.    R-9DP3     Kenrouken / Doomangang   43     7      A, D, S      F, G, H, V
37.    R-9E       Midnight Eye             47     8      C, D         H, V
38.    R-9E2      Owl Light                48     9      C, D         H, V
39.    R-9E3      Sweet Luna               48     10     C, D         F, H, V
40.    R-9ER      Powered Silence          49     11     C, D         F, G, V
41.    R-9ER2     Unchained Silence        49     12     C, D         F, G, V
42.    R-9F       Andromalius              20     33     D            F, H
43.    RX-10      Albatross                20     29     A, D         F, V
44.    R-11A      Future World             35     15     A, D         F, G
45.    R-11B      Peace Maker              50     15     A, D         F, G, T
46.    R-llS      Tropical Angel           51     16     A, D         F, G, T
47.    R-11S2     No Chaser                52     16     A, D, S      F, G, T
48.    TX-T       Eclipse                  21     29     A, D         F, H, V
49.    OF-1       Daedalus                 6      24     B, R         H, V
50.    OFX-2      Valkyrie                 1      25     B, R         H, V
51.    OF-3       Garuda                   1      26     B, R         H, V
52.    OFX-4      Songoku / Sonogong       1      27     R, Y         H, V
53.    OF-5       Kaguya / Umji            1      28     B, G, R, Y   H, V
54.    TW-1       Duckbill                 82     38     S            F, V
55.    TW-2       Kiwi Berry               32     36     A, D, S      F, G, H, V
56.    TP-1       Scope Duck               83     38     D, S         F, H, V
57.    TP-2       Pow Armor                27     34     A, D         D, F, V
58.    TP-2H      Pow Armor II             27     35     A, D         D, F, V
59.    TP-3       Mr. Heli (*)             34     37     X            U
60.    TP-2s      Cyber Nova               22     34     A, D         D, V
61.    TP-2M      Frogman                  33     34     A, D         D, V
62.    TL-T       Chiron                   75     50     A, D         A, V
63.    TL-1A      Iason                    76     50     A, D         A, F, V
64.    TL-1B      Asklepios                77     51     D, S         A, F, V
65.    TL-2A      Achilleus                78     52     D, S         A, V
66.    TL-2A2     Neoptolemos              79     52     D, S         A, F, V
67.    TL-2B      Herakles                 80     52     D, S         B, V
68.    TL-2B2     Hyllos                   81     52     D, S         B, V
69.    RX-12      Cross The Rubicon        35     30     D, S         F, T, V
70.    R-13T      Echidna                  25     17     A, D         F, T, V
71.    R-13A      Cerebrus                 24     18     A, D         F, T, V
72.    R-13A2     Hades                    26     18     A, D         F, T, V
73.    R-13B      Charon                   26     19     A, D, S      F, T, V
74.    BX-T       Dantalion                40     46     D, E         E, F
75.    B-1A       Digitalius               68     31     D, E         E, F
76.    B-1A2      Digitalius II            69     31     D, E         E, F
77.    B-1A3      Digitalius III           70     31     D, E         E, F
78.    B-1B       Mad Forest               56     53     D, E         E, F
79.    B-1B2      Mad Forest II            57     53     D, E         E, F
80.    B-1B3      Mad Forest III           58     53     D, E         E, F
81.    B-1C       Amphibian                53     32     D, E         E, F
82.    B-1C2      Amphibian II             54     32     D, E         E, F
83.    B-1C3      Amphibian III            55     32     D, E         E, F
84.    B-1D       Bydo System (alpha)      59     39     D, E         E, F, V
85.    B-1D2      Bydo System (beta)       60     39     D, E         E, F, V
86.    B-1D3      Bydo System (gamma)      61     39     D, E         E, F, V
87.    BX-2       Platonic Love            84     49     D, E         E, F
88.    B-3A       Misty Lady               62     47     A, D, E      E, V
89.    B-3A2      Misty Lady II            63     47     A, D, E      E, V
90.    B-3B       Metallic Dawn            66     48     D, E         E, F, H, V
91.    B-3B2      Metallic Dawn II         67     48     D, E         E, F, H, V
92.    B-3C       Sexy Dynamite            64     45     D, E         E, F, V
93.    B-3C2      Sexy Dynamite II         65     45     D, E         E, V
94.    BX-4       Arvanche                 41     43     A, D, E      E, F, V
95.    B-5A       Claw Claw                39     44     A, D, E      E, V
96.    B-5B       Golden Selection         37     40     A, D, E      E, F, T, V
97.    B-5C       Platinum Heart           36     41     A, D, E      D, F, G, V
98.    B-5D       Diamond Wedding          38     42     A, D, E      F, H, T, V
99.    R-99       Last Dancer              All    All    All          All
100.   R-100      Curtain Call (*)         All    All    All          All
101.   R-101      Grand Finale             All    All    All          All





(*) - Password Protected Ships - 4 in Total

     Ship     Japan/Korea Code     US Code
     ----     ----------------     -------

     #03      4170 4170            5270 0725
     #24      5050 1060            2078 0278
     #59      5959 5959            1026 2001
     #100     9910 0101            1009 9201






Hangar Tree
-----------

This is the tree found in the Hangar.


01 - 02 - 03 - 04
|    |    |  - 05
|    |    |  - 06 - 07 - 08
|    |- - 09 - 10
|    |    |- - 11 - 12 - 13
|    |- - 14 - 15 - 16 - 17
|              |    |- - 18 - 19
|              |- - 20 - 21 - 22
|                   |- - 23
|
|
|- - 24 - 25
|    |- - 26
|
|
|- - 27 - 28
|    |- - 29 - 30 - 31
|         |- - 32 - 33
|              |- - 34 - 35 - 36
|
|
|- - 37 - 38 - 39
|    |- - 40 - 41
|
|
|- - 42 - 43 - 44 - 45 - 46 - 47
|         |- - 48 - 49 - 50 - 51 - 52 - 53
|         |    |- - 54 - 55
|         |    |    |- - 56 - 57 - 58 - 59
|         |    |              |- - 60
|         |    |- - 62 - 63   |- - 61
|         |         |- - 64
|         |         |- - 65 - 66
|         |         |- - 67 - 68
|         |- - 69 - 70 - 71 - 72 - 73
|              |- - 74 - 75 - 76 - 77
|                   |- - 78 - 79 - 80
|                   |- - 81 - 82 - 83
|                   |- - 84 - 85 - 86
|                   |- - 87 - 88 - 89
|                        |- - 90 - 91
|                        |- - 92 - 93
|                        |- - 94 - 95
|                             |- - 96
|                             |- - 97
|                             |- - 98
|- - 99
|- - 100
|- - 101







-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


               =--=--=--=--=--=
                  F.  AWARDS
               =--=--=--=--=--=

In the Data & Gallery menu, you can see a listing of Awards.  Theses are goals
which document all your progress.  This is the complete listing but may not be
in the proper order.

Completing some of these objectives will assist in unlocking items in the
Gallery.





Goal                                               Reward
----                                               ------

BABY Mode cleared
KIDS Mode cleared
HUMAN Mode cleared
BYDO Mode cleared
R-TYPER Mode cleared
Stage 1.0 discovered
Stage 2.0 discovered
Stage 2.1 discovered
Stage 2.2 discovered
Stage 2.3 discovered
Stage 2.4 discovered
Stage 3.0 discovered

Stage 3.5 discovered                               Ship #70
Stage 4.0 discovered
Stage 5.0 discovered
Stage 6.0 discovered
Stage 6.1 discovered                               Ship #74 (must have #69)
Stage 6.2 discovered                               Ship #20
Final Stage A discovered
Final Stage B discovered
Final Stage C discovered
Final Stage A cleared                              Ship #69 (+60 mins w/ #43)
Final Stage B cleared                              Ship #90 (must have #88)
Final Stage C cleared

10 VS AI matches won
100 VS AI matches won
Championship Mode cleared
Fought 10 VS AI matches
Fought 100 VS AI matches
20 fighters developed
50 fighters developed
99 fighters developed
All fighters developed
Launched 101 fighters
All enemies identified
All enemies analyzed

Cleared on 1 credit
Cleared on 1 life
Cleared without using Forces
Cleared without getting items
Cleared without using Wave Cannon
Cleared without using special weapons
Used all special weapons
All Wave Cannons, 100000 total energy points
Launched 100 missions
Total play time over 10 hours
Total play time over 100 hours
Total play time over 1000 hours




-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=



               =--=--=--=--=--=
                  F.  QUOTES
               =--=--=--=--=--=



Most stages have a quote listed at the beginning of the level.  I have detailed
these quotes here.

I suppose these could be considered spoilers (like the rest of this document),
just to warn you.



Level 1
-------

  Basking in the summer sun,
  I was greeted by the sea.
  But then...
  I entered the Demon's lair

       -From Ship Archives-



Level 2.2 (none for 2.0, 2.1, 2.3, 2.4)
---------

  The genetic stucture of the strange
  lifeborms known as "Bydo" remains a msytery

  The fact that their DNA has the same
  double helix as ours however has been
  demonstrated...


       -excerpt from "The Bydo Body"-



Level 3
-------

  A massive shadow
  threatens the city
  this used to be our only refuge



Level 3.5
---------

  Once he was a fearless hero,
  now a forest watchdog.

  What evil
  keeps him
  leashed here?

       -Epitapth in R Museum-



Level 4
-------

  The most effective
  in this war?
  The Bydo have it
  and they control it.

       -Bydo Lab Chief's Speech-


Level 5
-------

  The humans of the 26th century
  abandoned a horrible
  weapon in space.

  That mistake has come back to haunt us
  in the form of the Bydo empire.

       -From Recruiting Manual Introdcution-



Level 6
-------

   I'm spacesick again and dead tired
   But it looks like the Operation Last Dance
   has entered the final phase

          -From Recovered Voice Recorder-



Level 6.1
---------

   The drifting specks of light
   soothe the darkness in my heart

   enough to forget my nightmares.



Level 6.2
---------

  Even in another dimension the Bydo retain
  their terrifying ability to adapt.

  ...and their instinct for destruction?
  that remains unchanged.




Level F.A
---------

  The Bydo are a
  man-made nightmare.
  And I cannot wake up
  none of us can
  The Bydo...

          -From Recovered Voice Recorder-


Level F.B
---------

  Familiar faces...
  Familiar places...
  But...
  ...Why?


 Ending
 ------

 Are the sea birds the only
 ones happy to see me
 on this beautiful summer night?


          -From Recovered Voice Recorder-



Level F.C
---------

 I swim through a sea of stars
 without looking back to shore.
 Faster than light, bending time

 Forever
 Wherever





-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               =--=--=--=--=--=
                  H.  CHEATS
               =--=--=--=--=--=



All codes are entered in the Pause screen.

Press Start to pause the game and hold the L2 button the whole time as you
enter these codes.  You will hear a sound to confirm the code was correct.

Entering the Invincibility code again will turn that code off.

All codes posted to GameFAQs by daimaou mike



Full Dose
---------
 R2, R2, L, R, U, D, R, L, U, D, Triangle


Full Blue Power
---------------
 R2, R2, L, R, U, D, R, L, U, D, X


Full Red Power
--------------
 R2, R2, L, R, U, D, R, L, U, D, Square


Full Yellow Power
-----------------
 R2, R2, L, R, U, D, R, L, U, D, Circle


Invincibility (Korean/Japanese Versions)
-------------
 R, R, L, R, L, L, R, L, R2, U, U, D, D, U, D, U, D, R2



Invincibility (US Version)
-------------
 R, R, L, R, L, L, R, L, L2, U, U, D, D, U, D, U, D, L1



Password Cheats
---------------
 The passwords for the locked ships are listed above in the Ship List.






GameShark & Code Breaker Codes
-----------------------------

These codes are for use with the GameShark or Code Breaker devices.  Please
note the region and source.


These codes were taken from  and are for use w/ the US version
only.


US GameShark Codes   (versions 3 & 4 only!)
------------------
www.gameshark.com



[M] Must Be On              94809EE8 BCE65914
Have All Gallery            240F6F96 C90F8A73
Infinite Credits            24009768 1C34C3AA
Infinite Health             2450B568 3634437C
Infinite Lives              2410976A 1434C398
Instant Beam Charge         2480967A 16F006CC
Max Dose                    2497D6E8 42F1498C
Max Score                   2404977E DD3DCB2A
Unlock Ships                44129668 1634C1C8
                           59B5493C 272991D8

VS AI Mode
Player 1 Max Life           2494D5C8 62B548DC
Player 2 Max Life           24D4F188 6235581C




US Code Breaker Codes
---------------------
http://www.cmgsccc.com/



Enable Code (Must Be On)     FA7A006E 32C6ACB9
Quick Score Gain             1A7D3877 0000FFFF
Max Score                    2A772EB4 0098967F
Infinite Lives               2A632EB4 00000009
Extra Lives                  1A3EC6B5 00000001
Max Dose                     2A3B70B8 45BB8000
Invincible                   1A9CCA7E 00001000
Unlock All Ships [note 1]    2A4F372C 90410000
                            2A4B372C 00230825
                            2A37372C A0410000
                            2A33372C 24020000


Note 1:
 Enter R Museum to unlock all ships



-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=



               =--=--=--=--=--=--=
                  I.   CREDITS
               =--=--=--=--=--=--=




Much of this information courtesy of the folks at the GameFAQs Message Board
http://s3.cgi.gamefaqs.com/boards/gentopic.asp?board=36051


Specifically:

 FOnewearl Lina
 macabre26
 Tyma
 FrankoTBLS
 Will C
 Nocco
 Eternal ZERO
 Laxidman
 Zach Keene
 daimaou mike
 FurryCurry
 5parrowhawk
 Peter



Most of this information was verified for the Korean release of the game.
Please inform me of any inaccuracies.



Links
-----

R-Type Final: Complete Ship List
http://www.slateman.net/rtype/rtypefinal/

R-Type Hangar
http://www.slateman.net/rtype/




Additional Links:
http://www.geocities.co.jp/Playtown-Yoyo/9020/package.jpg
http://www.irem.co.jp/official/rfinal/
http://rtype.playstation.co.kr/


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               =--=--=--=--=--=--=
                   J.   LEGAL
               =--=--=--=--=--=--=


This FAQ is copyright (c) 2004-05, Trevor Esposito ([email protected])
The R-Type brand is copyright (c) 1987-2004, Irem, Irem Japan
The R-Type brand is trademark of Irem Software Engineering, Inc.

You may not distribute this for profit.  You may not edit or alter the
contents herein without the permission of the author.

The latest version of this FAQ can always be found at the following address:

       http://www.slateman.net/faqs/

Hope the FAQ was useful in some form.

Good luck and have fun!

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=