"PRIDE FC™ Fighting Championship" for the PS2 - Heath Herring Movelist FAQ
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[DISCLAIMER] This document is © Jason Farnham "Farnsworth". This guide may not
be used and/or reproduced elsewhere for monetary (or other) gains. This guide
is solely intended for personal and private use.
This FAQ is also available at the "PRIDE FC™ Combat Club" @
http://http://groups.yahoo.com/group/pride_fc_club/
Have fun!
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[[[ VITAL STATISTICS ]]]
Gym: Golden Glory
Birth Place: Texas, USA
Height: 6'
Weight: 254 lbs.
Date of Birth: 03/02/78
Style: Sambo
[[[ IN-GAME STRENGTHS ]]]
- Striker with long reach
- Excellent submission skills
- Many of staggering strikes
[[[ SPECIAL MOVES ]]]
Overhead Punch - (Stand/Back Step) - RP, LP (knocks opponent to Down position)
Double One-Two Punch - (Stand) RP, LP, RP, LP (Stagger)
Front High Kick - (Stand) RK, RK (Stagger/Uncatchable)
[[[ MOVES ]]]
Key:
RP - Right Punch
LP - Left Punch
RK - Right Kick
LK - Left Kick
Mash Buttons - Mash buttons/directionals
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STAND
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(Normal)
Jab - RP
One-Two Punch - RP, LP
One-Two, Jab - RP, LP, RP
Double One-Two Punch - RP, LP, RP, LP (Stagger)
Corner Punch Rush - (Opponent in corner) RP, LP, RP, LP, RP, LP
Jab and Mid Kick - RP, LK
Straight - LP
Straight and Jab - LP, RP
Straight, Jab, Straight - LP, RP, LP (Stagger)
Straight and High Kick - LP, LK(Special Counter/Uncatchable)
Mid Kick - RK
Front High Kick - RK, RK (Stagger/Uncatchable) (Second kick occurs ONLY if first misses)
Low Kick - LK
Tackle - RP+RK or LP+LK
Right Head Slip - RP+LK
Right Head Slip Upper - Right Head Slip, RP
Berserk Taunt - LP+RK
Berserk Hook - LP+RK, RP
Berserk Double Hook - LP+RK, RP, LP
Berserk Body Straight - LP+RK, LP (Stagger)
Berserk Kick - LP+RK, RK (Special Counter/Guard Break)
Punch Catch - RP+LP before punch hits
Kick Catch - RK+LK before kick hits
Standing Choke Sleeper - (While opponent is stunned) RP+RK
Knee Rush to Head/Shoulders - (While opponent is stunned) LP+LK
(Forward Step)
Body Jab - RP
Body Jab and Upper - RP, LP (Stagger)
Hook - LP
Double Hook - LP, RP
Mid Front Kick - RK (Special Counter)
Low Kick - LK
Fast Tackle - RP+RK
Lifting Slam - LP+LK
Punch Catch - RP+LP before punch hits
Catch Takedown - RK+LK before LOW kick hits
(Back Step)
Straight - RP
Overhead Punch - RP, LP (knocks opponent to Down position)
Body Straight - LP
Crouching Feint - LP, LP+LK
Running High Kick - RK
Sway Kick - LK
Tackle - RP+RK or LP+LK
Punch Catch - RP+LP before punch hits
Kick Catch - RK+LK before kick hits
(Right Step)
Jab - RP
Mid Kick - RK
Low Kick - LK
Punch Catch - RP+LP before punch hits you
Kick Catch - RK+LK before kick hits you
(Left Step)
Jab - RP
Low Kick - RK
Round Kick - LK (Uncatchable)
Punch Catch - RP+LP before punch hits you
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GUARD TOP/BOTTOM
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(Top)
Right Punch - RP
Double Right Punch - RP, RP
Left Punch - LP
Double Left Punch - LP, LP
Right Body Punch - RK
Right Feint Body Punch - RK, RK
Left Body Punch - LK
Left Feint Body Punch - LK, LK
Can Opener - RP+RK
Heel Hook - LP+LK
Catch Guard Pass - RP+LP before punch hits you
Escape to Standing - LP+RK
Power Bomb - LP+RK when opponent attempts reversal
(Bottom)
Right Punch - RP
Double Right Punch - RP, RP
Left Punch - LP
Double Left Punch - LP, LP
Left and Right - LP, RP
Right Body Punch - RK
Left Body Punch - LK
Rear Naked Choke - RP+RK
Reversal - LP+LK
Holding Punch - RK+LK
Escape to Standing - Mash Buttons
Catch Reversal - RP+LP before punch hits you
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MOUNT TOP/BOTTOM
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(Top)
Right Punch - RP
Right and Left - RP, LP
Right Feint Punch - RP, RK
Left Punch - LP
Left and Right - LP, RP
Left, Right, Left - LP, RP
Right Body Punch - RK
Right Feint Body Punch - RK, RK
Left Body Punch - LK
Left Feint Body Punch - LK, LK
Arm Lock - RP+RK
Knee Bar - LP+LK
Catch Reversal - RP+LP before punch hits
To Stand & Down - LP+RK
(Bottom)
Right Punch - RP
Left Punch - LP
Right Body Punch - RK
Left Body Punch - LK
Reversal - RP+RK or LP+LK
Holding Punch - RK+LK
Escape to Guard - Mash Buttons
Catch Reversal - RP+LP before punch hits you
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BACK TOP/BOTTOM
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(Top)
Right Punch - RP
Left Punch - LP
Double Left Punch - LP, LP
Triple Left Punch - LP, LP, LP
Double Left and Right - LP, LP, RP
Right Body Punch - RK
Left Body Punch - LK
Rear Naked Choke A - RP+RK
Rear Naked Choke B - LP+LK
Escape to Standing - LP+RK (No reversal)
(Bottom)
Right Punch - RP
Left Punch - LP
Lift-Up Reversal - LP+LK (Opponent falls off to Down position)
Escape to Mount - Mash Buttons (No reversal)
Catch Reversal - RP+LP before punch hits you
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STAND & DOWN STAND/DOWN
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(Stand - Normal)
Right Punch - RP
Left Punch - LP
Right Low Kick - RK
Left Low Kick - LK
To Guard - RP+RK
Standing Ankle Hold - LP+LK
Taunt - RP+LP (if Heath is directly at opponent's feet, they will get up)
Berserk Taunt - LP+RK
Berserk Running Front Low Kick - LP+RK, RK
Catch Thigh Kick - RK+LK before kick hits you (No reversal)
(Stand - Forward Step)
Right Punch - RP
Left Punch - LP
Right Low Kick - RK
Step Low Kick - LK
Catch Thigh Kick - RK+LK before kick hits you (No reversal)
(Stand - Back Step)
Right Punch - RP
Left Punch - LP
Right Low Kick - RK
Left Low Kick - LK
(Down)
Taunt - RP
Taunt - LP
Right Low Kick - RK
Left Mid Kick - LK
Leg Drag - LP+LK
Punch Catch - RP+LP before punch hits
Kick Catch - RK+LK before kick hits
Stand Up - Mash Buttons
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CLINCH
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Right Weak Punch - RP
Left Weak Punch - LP
Right Weak Kick - RK
Left Weak Kick - LK
Oh-soto-gari - RP+RK
Throw - LP+LK
Escape - Mash Buttons (No reversal)
[[[ Document © 2003, Jason Farnham "Farnsworth". ]]]