"PRIDE FC™ Fighting Championship" for the PS2 - Alexander Otsuka Movelist FAQ
******************************************************************************
[DISCLAIMER] This document is © Jason Farnham "Farnsworth". This guide may not
be used and/or reproduced elsewhere for monetary (or other) gains. This guide
is solely intended for personal and private use.
This FAQ is also available at the "PRIDE FC™ Combat Club" @
http://http://groups.yahoo.com/group/pride_fc_club/
Have fun!
******************************************************************************
[[[ VITAL STATISTICS ]]]
Gym: AO/DC
Birth Place: Japan
Height: 6'
Weight: 203 lbs.
Date of Birth: 07/17/71
Style: Pro-Wrestling
[[[ IN-GAME STRENGTHS ]]]
- Good submission skill
- Good takedown skill
- Useful Pro-Wrestling attacks
[[[ SPECIAL MOVES ]]]
Low Dropkick - (Stand/Forward Step) RK+LK (Special Counter/Uncatchable)
Giant Swing - (Stand & Down/Stand) LP+LK
Savate Kick - (Stand/Back Step) LK (Guard Break/Special Counter)
[[[ MOVES ]]]
Key:
RP - Right Punch
LP - Left Punch
RK - Right Kick
LK - Left Kick
Mash Buttons - Mash buttons/directionals
-----
STAND
-----
(Normal)
Jab - RP
Double Jab - RP, RP
Double Jab and Straight - RP, RP, LP
Jab and Straight - RP, LP
Jab, Straight, Upper - RP, LP, RP
Straight - LP
Straight and Upper - LP, RP
Feint Straight and Upper - LP, RP (very quick)(Special Counter)
Straight, Upper, Hook - LP, RP, LP
Right Low Kick - RK
Left Low Kick - LK
Tackle - RP+RK or LP+LK
Ankle Pick - LP+LK, LP+LK
Head Slip - RP+LK
Fast Tackle - head slip, RP+LK
Nice Fight Taunt - LP+RK (a punch will cause Alex to step back quickly)
Taunt to Jab - LP+LK, RP
Taunt to Drop Kick - RP+LK after opponent's high/punch hits
(Guard Break/Special Counter/Uncatchable)
Taunt to Low Dropkick - RP+RK after opponent's high/punch hits
Fisherman's Suplex - RP+LP when opponent attempts to tackle (to Guard/top)
Punch Catch - RP+LP before punch hits
Kick Catch - RK+LK before kick hits
Front Face Kick - (While opponent is stunned) LK
Standing Choke Sleeper - (While opponent is stunned) RP+RK or LP+LK
(Forward Step)
Body Straight - RP
Hook - LP
Stomp Kick - RK
Mid Kick - LK
Tackle - RP+RK or LP+LK
Punch Catch - RP+LP before punch hits
Low Dropkick - RK+LK
(Back Step)
Swaying Jab - RP
Knuckle Bomb - LP (Guard Break)
Step Back Kick - RK
Savate Kick - LK
Tackle - RP+RK or LP+LK
Punch Catch - RP+LP before punch hits
Kick Catch - RK+LK before kick hits
(Right Step)
Jab - RP
Mid Kick - RK
Low Kick - LK
Low Ankle Pick - RP+RK
Punch Catch - RP+LP before punch hits
Low Dropkick - RK+LK
(Left Step)
Jab - RP
Low Kick - RK
Round Kick - LK (Uncatchable)
Low Ankle Pick - LP+LK
Punch Catch - RP+LP before punch hits
Kick Catch - RK+LK before kick hits
----------------
GUARD TOP/BOTTOM
----------------
(Top)
Right Punch - RP
Right Feint Punch - RP, RP
Left Punch - LP
Left Feint Punch - LP, LP
Right Body Punch - RK
Right Feint Body Punch - RK, RK
Left Body Punch - LK
Left Feint Body Punch - LK, LK
Heel Hook - RP+RK or LP+LK
Catch Guard Pass - RP+LP before punch hits you
Escape to Standing - LP+RK
Power Bomb - LP+RK when opponent attempts reversal
(Bottom)
Right Punch - RP
Left Punch - LP
Right Body Punch - RK
Left Body Punch - LK
Reversal - RP+RK
Double-Arm Triangle Hold - LP+LK
Holding Punch - RK+LK
Escape to Standing - Mash Buttons
Catch Reversal - RP+LP before punch hits you
----------------
MOUNT TOP/BOTTOM
----------------
(Top)
Right Punch - RP
Right Feint Punch - RP, RP
Left Punch - LP
Left Feint Punch - LP, LP
Right Body Punch - RK
Left Body Punch - LK
Arm Lock - RP+RK
Arm Bar - LP+LK
Double Axehandle - RP+LP
To Stand & Down - LP+RK
(Bottom)
Right Punch - RP
Left Punch - LP
Right Body Punch - RK
Left Body Punch - LK
Boston Crab - RP+RK
Achilles Hold - LP+LK
Holding Punch - RK+LK
Escape to Guard - Mash Buttons
Catch Reversal - RP+LP before punch hits you
---------------
BACK TOP/BOTTOM
---------------
(Top)
Right Punch - RP
Left Punch - LP
Right Body Punch - RK
Left Body Punch - LK
Rear Naked Choke A - RP+RK or LP+LK
Catch Wakigatame (Side Arm Bar) - RP+LP before punch hits you
Escape to Standing - LP+RK (No reversal)
(Bottom)
Right Punch - RP
Left Punch - LP
Escape to Mount - Mash Buttons (No reversal)
Catch Reversal - RP+LP before punch hits you
-----------------------
STAND & DOWN STAND/DOWN
-----------------------
(Stand - Normal)
Right Punch - RP
Left Punch - LP
Right Low Kick - RK
Left Low Kick - LK
To Guard - RP+RK
Giant Swing - LP+LK
Catch Half Crab - RK+LK before kick hits you
(Stand - Forward Step)
Right Punch - RP
Left Punch - LP
Right Low Kick - RK
Stomp - LK
Low Drop Kick - RK+LK
(Stand - Back Step)
Right Punch - RP
Left Punch - LP
Right Low Kick - RK
Left Low Kick - LK
(Down)
Taunt - RP
Taunt - LP
Right Low Kick - RK
Left Mid Kick - LK
Leg Drag - LP+LK
Punch Catch - RP+LP before punch hits
Kick Catch - RK+LK before kick hits
Stand Up - Mash Buttons
------
CLINCH
------
Right Weak Punch - RP
Left Weak Punch - LP
Right Weak Kick - RK
Left Weak Kick - LK
Vertical Suplex - RP+RK (To mount/top)
Throw - LP+LK
Escape - Mash Buttons (No reversal)
<AH! REH! KU!>
[[[ Document © 2003, Jason Farnham "Farnsworth". ]]]