_____          __
 /     \   _____/  |_  ___________
/  \ /  \ /  _ \   __\/  _ \_  __ \
/    Y    (  <_> )  | (  <_> )  | \/
\____|__  /\____/|__|  \____/|__|
       \/
  _____                .__
 /     \ _____  ___.__.|  |__   ____   _____
/  \ /  \\__  \<   |  ||  |  \_/ __ \ /     \
/    Y    \/ __ \\___  ||   Y  \  ___/|  Y Y  \
\____|__  (____  / ____||___|  /\___  >__|_|  /
       \/     \/\/          \/     \/      \/
               .__   __      __  .__                              .__
__  _  _______  |  | |  | ___/  |_|  |_________  ____  __ __  ____ |  |__
\ \/ \/ /\__  \ |  | |  |/ /\   __\  |  \_  __ \/  _ \|  |  \/ ___\|  |  \
\     /  / __ \|  |_|    <  |  | |   Y  \  | \(  <_> )  |  / /_/  >   Y  \
 \/\_/  (____  /____/__|_ \ |__| |___|  /__|   \____/|____/\___  /|___|  /
             \/          \/           \/                  /_____/      \/
    /\  ________________   ________
   / /  \_   _____/  _  \  \_____  \
  / /    |    __)/  /_\  \  /  / \  \
 / /     |     \/    |    \/   \_/.  \
/ /      \___  /\____|__  /\_____\ \_/
\/           \/         \/        \__>
---------------------------------------------------------------------
                   Motor Mayhem Walkthrough/FAQ
                              For PS2
                           By Kiddythe1
                           Final Version
               Contact me at: [email protected]
---------------------------------------------------------------------
Contents;
1. Revision History
2. Credits
3. Intro
4. Controls
5. Characters
6. Weapons/Pickups
7. Level Awarness
8. E-mail Policy
9. FAQ
10. Copyright
---------------------------------------------------------------------
1. Revision History
---------------------------------------------------------------------
14/11/02 - Version 0.6 - Most is finished some parts need more work

23/02/03 - Version 0.7 - Mainly an eye-candy update, I'll add more
                        info in the next few days.

16/07/03 - Version 0.8 - I know I said I would update in a few days
                        but I seriously thought that my last
                        version of the guide wasn't getting posted,
                        now that I know that it has I've rushed to
                        get this version out.

12/01/05 - Version 0.9 - Two years without an update, quite a period.
                        If I'm honest, I forgot all about this but
                        I've remembered now, so all is well again.
                        I'm determined to finish this guide now.
                        Decided that a walkthrough would be useless
                        and also that a character VS character
                        section would also be useless due to the
                        lack of combat depth in the game. Not
                        exactly sure what would be useful.

16/02/08 - Final       - Three years without an update. Didn't
                        really matter all that much as this game has
                        basically been relegated to obscurity.
                        Nevertheless, I randomly felt like finishing
                        it, so here I am.
---------------------------------------------------------------------
2. Credits
---------------------------------------------------------------------
CJayC      - For posting this.
Azure Edge - For being a constant help to me.
Benji      - For encouraging me and being a cool mate.
Reprah     - For encouraging me.
wrcolyer   - Secrect Combo's Question.
Mike       - Santa Hat's Question and a few nice suggestions.
Me         - For writting this.
You        - For reading this.
---------------------------------------------------------------------
3. Intro
---------------------------------------------------------------------
Motor Mayhem. If you're reading this I would have to assume you
have the game. Kudos, it's fairly decent. Not the best out there, but
far from the worst.

Average, if you will. But still, let's see what we can do to help
you out with whatever it is you're stuck on, shall we? :)
---------------------------------------------------------------------
4. Controls
---------------------------------------------------------------------
D-pad;
Up       = Accelarate
Down     = Brake
Left     = Turn Left
Right    = Turn Right

Start    = Pause Game
Select   = Change Camera

Triangle = Turbo
Square   = Accelarate
X        = Power Brake (Turn while pressing X which makes you
          power-slide to come to a stop very quickly)
O        = Brake (Come to a stop without turning)
L1       = Special Button - Hold this while putting in the buttons
          to use a special then hit L1 again to use the special
L2       = Cycle through weapons
R1       = Machine Gun - Shoot your basic machine gun which can
          be upgraded by collecting Power Ups
R2       = Use Special Weapons - Use special weapns that you get
          by collecting Power Ups
L3       = No use
R3       = Look Behind
---------------------------------------------------------------------
5. Characters
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Corvalis - The King of Speed and the Duke of Destruction
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

STATS;

Name: Col. Corvalis Bane
Height: 5' 10"
Weight: 180 lbs.
Born: April 5, 1998
Birthplace: Portland, Oregon
Rival: Incubus
Avg. Kills per Game: 4.3
Vehicle: Burn Cycle
Experience: Former Southwest Division Champion
Vehicle details:
The Burn Cycle is not heavily armoured, but is quick and
maneuverable. It can penetrate areas inaccessible to other
vehicles.

SPECIALS;

Rear: Plasma Mine - Square
Realeses a small mine which can do a small amount of damage
if an enemy drives over it.

Long-Range: Quantum Torpedo - O, X, X
A ball of blue energy is fired at an opponent the ball of energy
will home in to some extent.

Close-Range: Energy Lance - O, O, O
An enery sword is pulled out and when used it fires directly
in front of Corvalis, It can kill in 1 hit.

Hover Mode - X, X, O, O, Square, Square, Triangle, Triangle
Hover mode give you better handling at the cost of speed also
your car will gently float down from falls. The weels of your
vehicle will fold while in this mode.

Desciption: Corvalis rides a flashy blue and yellow motorbike-
type vehicle. He is fast and agile but is not as strong as other
characters.

If you're playing as Corvalis, you'll want to make good use of your
agility, those bikes sure can turn. Also if you're accelerating with
turbo then the only people keeping up with you will be Incubus and
Chromium.

This guy is far more user friendly than Incubus, his long special is
slightly less likely to hit, but will usually do more damage if it
succeeds. Good balance for a beginner. Also his close special hits
whatever's directly in front of him, again, favours the beginner.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Incubus - Insane and intent on revenge, he's the worst kind of enemy
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

STATS;

Name: Sgt. Connor Forsythe
Height: 6' 0"
Weight: 190 lbs.
Born: December 10, 1999
Rival: Corvalis
Avg. Kills per Game: 4.7
Vehicle: Modified Burn Cycle
Experience: Northern Division Champion
Vehicle Details: The Burn Cycle is not heavily armoured, but
is quick and manuvrable. With careful handling, it can
penetrate areas inaccessible to other vehicles. Visually it is
practically identical to his rival's Burn Cycle.

SPECIALS;

Rear: Anti-Matter Mines - Square
Drops 3 mines out of the Burn Cycle if an enemy is caught by
all 3 they seem to get boosted forward for some reason.

Long-Range: Tachyon Torpedo - X, O
Man, this move is brilliant 3 red energy balls are fired and each
homes in on an enemy at best this will take off 1/3 of an
enemies health.

Close-Range: Brimstone Blade - X, X, X
Wow what a move will instantly kill if it all connects the attack
will hit all enemies near you no matter where they are - a
lifesaver.

Hover Mode - X, X, O, O, Square, Square, Triangle, Triangle
Hover mode give you better handling at the cost of speed also
your car will gently float down from falls. The weels of your
vehicle will fold while in this mode.

Description: Incubus is my favorite character for a number of
reasons. He is fast, agile, and unlike Corvalis, Incubus can actually
slug it out with almost anyone and win. Also, how can you not like
someone on a black and red bike who slashes people with a massive
crimson sword?

Ok, if you're playing as Incubus, it's basically the same deal as
Corvalis. Except slightly more difficult ands slightly higher
optimal damage. For a start, his long special consists of three
balls, one of which almost always misses unless you're at a REALLY
long distance.

Brimstone Blade basically will NOT work unless you are within a few
feet of your target, but is instant launch and damage, so unlike a
few others, you can use it when dogfighting a character, the attack
has a very slight biase to Incubus' front right, so you want to be
slightly to the left of your opponent when you launch the move to
get the most out of it.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Grok - The Colossus of Concrete. The Titan of Tremblors.The Gargantua
      of Granite.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

STATS;

Name: Terrence Solum
Height: 8' 3"
Weight: 1215 lbs.
Born: Unknown
Birthplace: Unknown
Vehicle: Steamroller
Rival: Rancor
Avg. Kills per Game: 5.2
Experience: Rookie - New Southwest Division Champion
Vehicle Details:
A powerful construction rig with a pile driver/rock breaker
incorporated into the hood. Moderately armored, with average
handling.

SPECIALS;

Rear: Magma Mine - Square
Leaves a rock behind you wich soon explodes doing decent
damage.

Long-range: Meteor Strike - Triangle, Square
Sends out multiple Meteors which home in and do decent
damage to the enemy.

Close-Range: Seismic Smash - O, X, Square
Grok Punches the ground causing damage to all enemies
surrounding him and forcing them back. It will save your life if
you use Grok

Hover Mode - X, Triangle, X, Square, O, Square
Hover mode give you better handling at the cost of speed also
your car will gently float down from falls. The weels of your
vehicle will fold while in this mode.

Description: Grok's the only person who's forced me to delete his
previous entry from past updates. The thing about Grok is that he is
really slow. But that is remedied with Hover mode. Ergo, if you
forfeit the ability to use your specials (Homing Missiles and
Gauss Cannon are more effective anyway) you can really begin to
exploit this guy's remarkable defense.

If, however, you neglect to use Hover mode, you'll be relying on
Seismic Smash for area clearence. You won't be able to keep much of a
distance versus human players, and you won't survive close up. So if
you're against a player, you'll NEED to revert to hover mode.

Seriously.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Rancor - Waiting to take a bite out of anything he can sink his teeth
        into
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

STATS;

Name: Matthew Stellio
Height: 5' 11"
Weight: 225 lbs.
Born: October 23, 2012
Birthplace: Los Alamos, New Mexico
Vehicle: Scorpion Rig
Rival: Grok
Avg. Kills per Game: 3.2
Experience: Two-time Southern Division Champion
Vehicle Details:
Rancor's combat rig is a medium-armored muscel car with a
devastating Close-quarters primary weapon. What it lacks in
nimble handling it makes up for in acceleration.

SPECIALS;

Rear: Acid Rain - Square
Squirts acid out of the back of the rig which lingers and does
damage to anyone who drives through it.

Long-range: Taser Tail - O, O
Rancor rases his tail and points it straight in front of him then
he fires a green ball of acid which homes in on an enemy.

Close-Range: Venom Blast - X, Triangle, Triangle
Wow! A very nice special which can't kill in 1 hit but can easily
reduce all near enemies to critical.

Hover Mode - O, O, Square, Square, Square
Hover mode give you better handling at the cost of speed also
your car will gently float down from falls. The weels of your
vehicle will fold while in this mode.

Description: Rancor is like Grok, only better in every way.
Let's face it, giant lizards are just plain cool no matter what. His
specials are all very useful, escpecially Venom Blast. Arguably one
of the most balanced characters in the game.

Tough yet agile. Strong yet... Defensive? Not really but he takes
blows better than, say, Incubus. You'll be reliant on Venom Blast,
and quite rightfully so, it's very good at reducing enemies health,
and can be used in tandem with the Flak Cannon to score multiple
kills, racking up your score. Oddly enough I have a great deal of
trouble beating players using Chromium using this guy. She just
runs rings round him. You could pull a Grok and rely on hover mode,
but he doesn't have Grok's defense and can't really win using regular
weapons...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Orion - The guy you love to hate. Especially when he's hurting you.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

STATS;

Name: Maj. Heath Austin
Height: 6' 3"
Weight: 242 lbs.
Born: June 2, 1990
Birthplace: Vancouver, Canada
Vehicle: Combat Hovercraft
Rival: Chromium
Avg. Kills per Game: 4.3
Expeience: Southwest Division Champion
Vehicle Details:
He drives an armored, custom-built hovercraft. It has been
filled with a variety of special weapons.

SPECIALS;

Rear: Afterburner - Square
Amazingly this simple attack can almost kill enemies in 1 hit!

Long-range: Mega Missile - Triangle, X
Orion launches a missile that does medium damage it homes
in to some extent.

Close-Range: Concussion Cannon - O, Square, X
Orion Launches a volley of missiles which all do some damage

Hover Mode - X, X, O, O, Square, Square, Triangle, Triangle
Hover mode give you better handling at the cost of speed also
your car will gently float down from falls.

Short Description: I wonder what they were smoking when they made
Orion, whatever it was I want some. He drives a hovercraft... A
hovercraft with hover mode. Seriously, if Orion was in constant
hover mode then perhaps he would be worth using. His only good point
is Afterburner, but even that has its limits...

Seriously, don't use him. Medicore agility, medicore defense,
TERRIBLE offense. Useless character.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Chromium - Can't take your eyes off those tasers? Nobody can!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

STATS;

Name: Eva Lutska
Height: 5' 10"
Weight: 135 lbs.
Born: October 20, 2001
Birthplace: Krakow, Poland
Vehicle: Mirrored Sports Car
Rival: Orion
Avg. Kills per Game: 2.8
Experience: Northwest Division Champion
Vehicle details:
Chromiums jet-assisted race car has the highest top speed of
any vehicle in the trials but it's lightly armored.

SPECIALS;

Rear: Telsa Mines - Square
Chromium shoots out multiple little mine which do light damage
but are very, very hard to avoid due to the fact that there are
so many.

Long-Range: Thunderball - X, Triangle
Chromium launches a ball of thunder wich homes in on her
opponents and does slightly below average damage.

Close-Range: Super Shocker - Triangle, O, O
Chromium surrounds herself with electricity which will either
do a lot of damage or hardly any damage depending on how
good or bad you are.

Hover Mode - O, Square, O, O
Hover mode give you better handling at the cost of speed also
your car will gently float down from falls. The weels of your
vehicle will fold while in this mode.

Description: Rediculously bad defense. Rediculously good speed
and agility. Can run rings around just about anyone, would be good if
her close special was instant damage, but as it requires you to hug
an enemy for a prolonged time, making you vulnerable to other nearby
enemies... Limited usability. Works best versus Grok, Void and Rancor
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Volcana - Burning up to torch all contnders!!!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

STATS;

Name: Daria Caminus
Height: 5' 7"
Weight: 124 lbs.
Born: July 24, 2005
Birthplace: Barcelona, Spain
Vehicle: Fire Engine
Rival: Void
Avg Kills per Game: 4.0
Experience: Three-time East Coast Division Champion
Vehicle details:
Volcana's fire engine is engineered to start fires, not put them
out. She drives i and directs its weaponry from a standing
position. Heavy and heavily armored, it is cumbersome but
lethal.

SPECIALS;

Rear: Napalm Mine - Square
This mine looks a lot worse than it really is but try to avoid it as
you can still be caught in the X of fire that erupts from the mine

Long-Range: Inferno Cannon - O, X
Volcan launches a Fireball at her opponents and if it connects
the enemy will recieve medium damage and after that will still
be on fire for a few seconds which deals out some more
damage.

Close-Range: Fire Storm - Triangle, Square, O
Volcana launches an awful lot of fireballs, it takes skill but if
really use her a lot you will be able to use this as a 1 hit kill.

Hover Mode - O, Square, O, O
Hover mode give you better handling at the cost of speed also
your car will gently float down from falls. The weels of your
vehicle will fold while in this mode.

Description: Fire Storm looks cool and is one of the best
attacks in the game if you are able to master it, especially if you
get an air kill with it. The fire engine is original to say the
least. Naplam mine is by far the coolest looking mine in the game.

Her defense is also fairly notable, but her agility is laughable.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Void - Tall, Dark and not even remotely handsome
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

STATS;

Name: Emil Algor
Height: 6' 6"
Weight: 110 lbs
Born: July 1, 2014
Birthplace: Langley, Virginia
Vehicle: Black Limousine
Rival: Volcana
Avg. Kills per Game: 5.1
Experience: Northeast Devision Champion
Vehicle Details:
A menacing Black Limo that combines quick acceleration and
heavy armor at the expense of handling.

SPECIALS;

Rear: Graviton Mine - Square
Leaves a mine which does decent damage and does weird
things to the enemies view for a few seconds

Long-Range: Nightmare Missile - X, Square
Void launches a few missiles which all home in on the enemy
and do heavy damage if they all hit

Close-Range: - Psychic Maelstorm - O, O, O
This move wastes a lot of energy and is only useful if you're
trapped.

Hover Mode - O, Square, O, Sqaure
Hover mode give you better handling at the cost of speed also
your car will gently float down from falls. The weels of your
vehicle will fold while in this mode.


Description: Psychic Maelstorm is the most offensive defensive
move created. Ever. It's completely useless normally, but if you get,
say, three characters on you at once, it can and sometimes does kill
all three. Wierd. I genuinely mean that, irrespective of your range
it normally does pathetic damage, there must be a multiplier that's
activated when it hits multiple enemies. That's the only explanation
I can come up with...


Also, that limo is NOT black. It's purple >=/

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Buzzsaw - Hard on the outside, Harder on the inside
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

STATS;

Name: Dr. Lincon Curry
Height: 7' 1"
Weight: 722 lbs.
Born: May 13, 1985
Birthplace: Montserrat, West Indies
Vehicle: Bladed Tractor
Rival: Everyone
Avg. Kills per Game: 3.1
Experience: Western Division Champion
Unlocked by becomming champion in all 3 VCL tournements.

SPECIALS;

Rear: Sentry mine - Square
A little mine is left which shoots missiles at opponents, then explodes
both do a little amount of damage

Long-Range: Buzz Blade - X, Square
Buzzsaw fires a circular saw at his opponent which does
medium damage but keeps cutting away at the enemy which
does some more damage.

Short-Range: Saw Fury - O, Triangle, Triangle
This special will either do a lot or next to nothing, it hits 4
times which will kil if every hit hits. I've seen one hardcore
Buzzsaw use this and he took out 4 enemies!

Hover Mode: - O,O, Square, Square, Square
Hover mode give you better handling at the cost of speed also
your car will gently float down from falls. The weels of your
vehicle will fold while in this mode.

Description: You know the Rockets weapon? His mine fires them
randomly, rarely hitting, never damaging. Buzz Blade is a good long
range special, it also has the added bonus of causing prolonged
damage after the initial impact, which means if someone else starts
beating on your target, reducing their life you can very often be
creditted with a kill you did next to nothing to achieve, as your
blade will deal the final blow :P

As for Saw Fury... Overall? Takes too long to use, and has almost no
range. Sure, If you pull it off it's devastating. But that's simply
not going to happen that often.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
---------------------------------------------------------------------
6. Weapons / Pickups
---------------------------------------------------------------------
Weapons;

Heat Seekers
You fire a heat seeker, it locks on to the nearest heat source, even
if that's not the guy you want it to go for. It also swerves and
spirals which, although is visually appeasing, often results in it
crashing into the ground or a wall or some other random object.
Rather annoying, also if your opponent fires a generic rocket the
Heat Seeker will chase after that rather than its previous target.

Waste of disc space.

Homing Missiles.
These things are extremly handy and are also very reliable. aim in
the general direction of your opponent and get trigger happy. These
things will follow anyone anywhere no matter how far away you were
when you fired them. However, if you are extremely skilled at the
game, you can dodge them in hover mode with most characters if you
can keep it changing direction by swerving around the arena, sooner
or later, it will hit the ground. Additionally, going round a corner
will more often than not result in the missile crashing in the wall
in a vain attempt to follow you.

Chain Gun.
Unreliable, but powerful. Fires in a straight line directly ahead of
you. Each bullet does little damage, but the rate of fire is
incredible. This coupled with your regular machine gun can result in
quite nice damage... But keeping it on target at range can be nigh
on impossible sometimes...

Pulse Laser.
This weapon is like the Chain gun, you have to do all the aiming, it
eats up ammo very fast but, unlike the chain gun, this deals a very
cool amount of damage per hit. I'd say it'd take 7 secs to take an
opponent from full to 0 health using this.

Artillery.
God, this thing is useless. It doesn't do much damage, there is
a huge delay between shots and the energy balls it fires are extremly
slow and travel in a straight line. This weapon is extremly annoying.
Damage is nothing great either...

Gauss Cannon.
This annoys most people but I like it. It fires in a straight line
but it is pretty quick so if you can aim, this is no problem. I
wouldn't recommend relying on it when you are new to the game however
as it has a lot of recoil that can send you off course slightly if
you don't predict it and act accordingly. On the upside, this thing
can take off half of someones life. I don't know why but if you are
further away from your opponent, it seems to do more however, aiming
is difficult at large distances so it's kinda a double edged sword
in that department.

Rockets.
Almost uselees they do hardly any damage, though they fire fast and
home in slightly. I don't recommend using them however they can
be handy against characters like Chromium. Or you could use them to
evade a heat seeker... I suppose...

Missile Salvo.
This fires 6 green rockets which hime in like Heat seekers only they
perform a bit better... You should consider firing these when you're
nose to nose with your opponent, does decent damage that way,
otherwise, use 'em to pick off people in the distance. Chromium is
especially weak to these.

Flak Cannon.
Treat this as a shotgun, it'll do decent close range damage but
it's useless at long range. The bullets don't home in so there's
a bit of targeting to be done. Also the spread is quite wide, so
even when your opponent is in line, you can still miss with the
majority of the shot.

Mines.
I never use these, they explode if someone runs over them which is
unlikely to happen due to the fact that they also have an extremely
strict time limit after which they explode, useless in every sense
of the word.

EMP Missile.
God I love this ^_^. It homes in a bit and if it hits, your opponent
loses ALL of his weapons, ALL of his energy and some health, he'll
also be blinded for a short time. Extremly handy if it hits.

Mini Nuke.
I actually don't like this, it makes battles far to quick. This'll
home in a bit on whoever is in the general direction you are facing
whenever it makes contact with anything, it lets out a decent sized
shockwave that harms everyone who is hit by it and does major damage
to anyone who is hit directly by it, 2 hits will kill if hit directly
3-5 if hit by the shockwave.
---------------------------------------------------------------------
7. Level awareness
---------------------------------------------------------------------
VCL Coliseum - Size = Small
The smallest arena in Motor Mayhem it is Hexagonal in shape and has
two levels to it. To get to the second level, use the two bumps at
either end of the arena.

Notable things;
The giant screen in the middle of the arena can be shot down by
shooting the four engines that keep it in the air. It will land on
the first floor and will destroy any opponents if it lands on them.

Chain Gun;
To get the second best power up in this level simply jump up onto
the screen after you have shoot it down and it is on the centre of
it.

Mini Nuke;
This is the best power up in the game, to get it use the bumps
which you use to get up to the second floor only do it slowly so
that you get launched up higher and you should be able to get the
Mini Nuke.

Cheat Key;
In this level to get the Cheat Key, jump onto the screen in the
centre after you have knocked it down and go to the top right corner.
The Cheat Key is hovering just off of the screen so just drive off
the screen towards it.

Cheat Key Unlocks;
VCL Coliseum II

Secret Areas;
This level has no secret areas sadly.
---------------------------------------------------------------------

=====================================================================

---------------------------------------------------------------------
Mayan Jungle - Size = Small
This is a small square area with a few ) shaped cut-offs at the
sides. there is also a centre platform, unless you are a burncycle
you will have to shoot at the stones to get in.

Notable things;
This place should be renamed "Burn-cycle heaven" because there are
areas in this level which need to be shot at to be accessed but if
you are a burn-cycle you can just slip in. There are 4 large pillars
(2 on each side) which can be destroyed, if you do that then a large
platform will fall down, it will crush anyone that it lands on.

Chain Gun;
You must use hover mode and drive up the SIDE of the centre
platform then you should see it hovering in mid-air.

Mini-Nuke;
After knocking down both platorms, drive up the one on the south
side of the arena, you literally can't miss it.

Secret Areas;
I didn't think there were any secret areas in this area until 5
minutes ago(honestly). There is 1 wall which has no cut-offs in it
now if you go up the platform facing it you should actually drive up
the wall then to your left there is a solid platform which, if you
are skilled with hover mode, you can land on.
NOTE: you need to be in turbo to make it to and climb the wall.

Cheat Key;
Use the same method as you did to get the Chain Gun.

Cheat Key Unlocks;
Secret Combos (Exactly what that unlocks, however, is beyond me)
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=====================================================================

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Airport - Size = Medium
This is a semi-circle shaped arena with two floors, to get to the
second floor use one of the bumps to jump through a window or use
the ramps inside the building.

Notable Things;
You can get into the building by shooting the two harriers outside
this will make them plough through the wall but beware, if you are
too close you will be destroyed.

Chain Gun;
Go into the building via the bumps and and drive up to the edge of
the pier like structure, you can see it straight in front of you
just turbo straight towards it.

Mini Nuke;
Go up the ramp i the middle of the building and do a very sharp
left turn then turn right and look out the window at the corner,
drive or turbo towards it to get this Mini Nuke.

Secret areas;
There are no secret areas but there are two black holes at the top
of the two side ramps hidden in the wall either of these will warp
you outside near the machine gun upgrade.

Cheat key;
This key is on the side where the Mini Nuke is.
You have to drive towards the bump slowly then put in all but the
last button to the hover mode special then when the bump launches
you, wait until you are at the peak of the jump then hit the
last button then turbo towards it.

Cheat Key Unlocks;
Unlimited Hover Mode.
---------------------------------------------------------------------

=====================================================================

---------------------------------------------------------------------
Aircraft Carrier = Medium
This is your classic aircraft carrier, imagine one in your head,
that's what this arena is like.

Notable things;
In the middle of the ship there is a wall that sticks out, follow it
and turn where it ends then shoot the dead end to get inside, there
are two levels in this part use the small bump to get up to the
second area.

Chain Gun;
Refer to secret areas

Mini Nuke;
Refer to secret areas

Secret Areas;
There are two large fuel containers near the bottom of the ship,
shoot them. Then slowly drive off the ship into the hole. Inside
this place here is a Chain Gun, Mini Nuke, Mega Health, and Mega
Energy.

Cheat Key;
The Cheat Key in this arena is at the top of the ship
(the opposite side from the 3 health Pick-ups). It is
near the top lefthand corner. To get it, you have to
turbo off of the ship in hovermode towards it.

Cheat Key Unlocks;
Park Hill
---------------------------------------------------------------------

=====================================================================

---------------------------------------------------------------------
Mayan Temple - Size = Large
This level is like a large square. In the centre are two temples.
There is a ramp linking them.

Notable things;
See all those brown walls with the distinctly yellow rectangle bits?

Those rectangles are destructable. In addition, at the top of the
pyramid, the ground in the centre can be destroyed, letting you in.

Chain Gun;
Refer to secret areas

Mini Nuke;
The Mini Nuke is in mid-air at the opposite side of the ramp
above the smaller temple. You have to turbo up the side if the
temple to reach it.

Cheat Key;
Use the same method as the Mini Nuke

Cheat Key Unlocks;
Unlimitied Energy
---------------------------------------------------------------------

=====================================================================

---------------------------------------------------------------------
Space Station - Size = Large
Initially this arena is split in half but all of the walls with VCL
on them are destructible so you better get to it. >:-)

Notable things;
The bridge with the destructible cubes at the entrance and exit
blows up after all four are destroyed. Anyone in it at that time
will die.

Chain Gun;
Refer to secret Areas

Mini Nuke;
Refer to secret areas

Secret areas;
There is a Black hole near the 3 health pickups, if you go through
this you'll be warped on to secret area #1.
From secret Area #1 there is another Black hole to the right near
the corner, if you go through this you'll be warped to secret are #2
there is a Chain Gun, Mini Nuke and a health pick up.

Cheat Key;
From secret area #2 go through the hole in the floor and look at
the corner of the thing you land on. Turbo towards the key to get it.

Cheat Key Unlocks;
Unlimited Ammo
---------------------------------------------------------------------

=====================================================================

---------------------------------------------------------------------
Bermuda - Size = Large
A large arena with a Giant "beached" sub right in the middle,
which basically, splits the level in half.

Notable things;
There are no secret areas per sei(sp) so I'm gonna list what there
is here.

The side of the sub has missiles on both sides, Shoot these to blow a
hole straight through the sub.

There is an old aeroplane in the arena, drive up the wings to get
up to a ledge that has many goodies and is a temporary shield from
other  enemies. You can also drive up the ramp inside the sub after
blowing a hole through it to get there.

Chain Gun;
On the ledge, drive along the edge, you will see the Chain Gun
in mid-air, drive towards it kinda fast and you will get it.

Mini Nuke;
It is just a bit further along the edge than the Chain Gun.

Cheat Key;
It is between the Chain Gun and the Mini Nuke

Cheat Key Unlocks;
Start With no Health (Useful, no?)

---------------------------------------------------------------------
SECRET ARENAS
These are unlocked in Career Mode by finding the Cheat Keys. Don't
bother looking for cheat keys in these arenas - there are none.
---------------------------------------------------------------------

=====================================================================

---------------------------------------------------------------------
City Canal - Size = Medium
A large canal with buildings on either side, there are alleys between
the buildings. There are bumps at each end of the canal that allow
you to get back out.

Notable things;
Between the two bridges over the canal there is a part of the road
with no barriers, it can be used to escape enemies if you are a
good driver.

Chain Gun;
It is behind the bump in the canal. it is at the side that only
has 2 healths.

Mini Nuke;
at the same side as the Chain Gun hit the bump in the centre at
around 20 MPH and you should jump up and get it.

Secret Areas;
There are none in this arena
---------------------------------------------------------------------

=====================================================================

---------------------------------------------------------------------
Downtown - Size = Medium
A large oval-shaped arena, it has a large bridge through the middle
and buildings with alleys separating them on either side.

Notable things;
there are missiles coming out of the ground at both ends of the arena,
shoot them and watch the fireworks =).

Chain Gun;
Jump through the black hole and pray that you land on the correct
rooftop.

Mini Nuke;
Jump through the black hole and pray that you land on the correct
rooftop.

Secret Areas;
Drive up the bridge, and jump through the black hole (you can't miss it)
then you will be transported to one of three rooftops.
(1) An empty rooftop, nothing to do here except blow up the air thing.
You can also go to the opposite corner of the Chain Gun and turbo towards
it, this will make you collect the weapon, fly off the building and land
on the highest ACCESSIBLE roof.
(2) Chain Gun!!! also if you are in hover mode you can JUST make it to
the roof that is on fire, you will lose health on there.
(3) Mini Nuke!!! also, there is some health on this one.
---------------------------------------------------------------------

=====================================================================

---------------------------------------------------------------------
Dual Carriers - Size = Large
My favourite arena ^_^. The 1st ship is from the Aircraft Carrier
arena. The only difference is the lack of the secret area and the 2
new ramps. The second ship is a bit empty in comparison.

Notable things;
each ship has at least 1 ramp that is used to jump from 1 to the
other, In the "familiar" ship, there is a ledge that seems
inaccessible but by going over to the other ship, then turboing
towards the ramp, start a 360 degrees powerslide(X button with turn)
just before you hit the ramp, then switch into hover mode in the
air and turbo towards the ledge. You'll understand more when you try
it...

Chain Gun;
On the familiar ship head inside and face the two windows from the
floor, the chaingun id the powerup on YOUR right side drive/turbo
towards it to get it.

Mini Nuke;
Refer to secret areas.

Secret Areas;
The familiar ship has 2 ramps, one gets you onto the other ship and
the other appears to head out to sea. Line your self up so that you
hit it dead on centre then turbo. As you head further out, you'll
see a black hole this will warp you to a secret area on the
second ship. The Mini Nuke is straight ahead of you when you land.
---------------------------------------------------------------------

=====================================================================

---------------------------------------------------------------------
VCL Coliseum - Size = Small
Exactly the same as the first one except where the screen used to be
after you shot it down there is now a great big hole!

Notable things;
The only difference except from the hole is the place where items are
located.

Chain Gun;
It is where the Mini Nuke used to be.

Mini Nuke;
It is at the opposite end of the arena from the Chain Gun
---------------------------------------------------------------------

=====================================================================

---------------------------------------------------------------------
Park Hill - Size = Medium
A square arena with, wait for it, Hills! Plenty of them.

Notable things;
Use hover mode in this arena - Infinite hover mode is recommended

Chain Gun;
It is on top of one of the 4 highest hills (sorry I can't be more
accurate than that.)

Mini Nuke;
There is no Mini Nuke in this arena unless you cancel out all other
weapons.

Secret Areas;
There are no secret areas in this arena.

---------------------------------------------------------------------
8. E-mail Policy
---------------------------------------------------------------------
If you need help with anything that ISN'T in this FAQ E-mail me
and I'll reply as soon as possible here are the DO'S and DON'TS

DO'S

1.Do send me a sensible question.

2.Do check to see if the answer to your question is in the main Faq.

3.Do send me your suggestions about something the Faq needs to make
it better.

4.Do try to make sense if I cant read your E-mail I cant Answer it.

5.Do send me questions for the Faq setion(im badly in need of these)
if your the first person to send that question your name will go to
the credits section.

DONT'S

1.Don't send me a question that is answered in the faq.

2.Don't send me a question in any language other than english.

3.Don't send me more than 1 E-mail of the same question if
you don't get a reply and you've did all of the do's and none of
the don'ts wait for a few days for a reply if you still don't get
a reply E-mail me again politely.

4.Don't try to threaten me.

5.Don't send me chain mails.

So E-mail me at [email protected]
---------------------------------------------------------------------
9. FAQ
---------------------------------------------------------------------

Q. What are the secret Combo's?
A. I can honestly say that I have no idea...

Q. I got all of the Cheat Keys, but some of the arenas aren't
available
A. Yeah, you have to unlock the rest by beating the 3 Career modes.

Q. What's "Santa Hats"
A. Santa Hats is an Easter Egg in the game, it puts Santa's Hat on
all of the characters, to get it, set your PS2's clock to 25/12/03
though for some people it'll be 12/25/03 depending on how your
country writes the date.
---------------------------------------------------------------------
10. Copyright
---------------------------------------------------------------------
This document is copyright of Mark Restrick AKA Kiddythe1 you may
print it if you wish but you must not alter it in anyway part or
whole webmasters cannot use this faq. This faq cannot be used for
anything profitable you may save it in its unaltered form.
This faq can only be viewed at gamefaqs if you see it anywhere
else let me know and you will get your name in the credits section.