Mr_Hartgraves Monster Hunter Online Beginners Guide V1.6
                        (!NOW WITH MORE FATALIS!)
       Added to and Edited by Space Avocado (www.spaceavocado.com)

1)  Introduction
2)  First things first
3)  Ok, i've got gear, i'm ready to log on!
4)  Monster Database
5)  Fashion corner
6)  Got something to add?
7)  UPDATE!
8)  Even More On Fatalis!


1)Introduction

Hi I'm Frances, I'm a HR 20 who's invested over 600 hours of Monster Hunter
game time. I'd like to help you, the beginner, get into this great game
made by capcom. This guide is for those who just got the game and want to
know everything FAST. I will not teach you HOW to play, read
the instruction book for that, I will teach you how to get along in the
Monster Hunter world untill you hit HR13, then, sadly, you’re on your own...
 Also, I've got a few e-mails about how "rude" my guide may be. I'm
truly sorry to those who lack a sence of humour. This guide is "tounge in
cheek" and "sarcastic", if you can't handle it, or think you can do better.
Please write your OWN guide, I myself never had a "guide". I didn't "suck
up" to the higher ranks, I didn't understand them, even now that I am
a "higher rank" my motivations are unclear even to myself. I simply
noticed a lack of good information and kindness on this wonderful game,
and I wanted to give back a little of what I now know. All in all and to
each thier own, if my guide helps you, GOOD, that is my intention. :)

2) First things first

Ok, you just got the game and your all ready to kill the big nasty things you
see on the back of the box. Well, cool it! You’re new, pathetic
and weak. They will EAT you. Then everyone will hate you, and you dont want
that do you? So play offline, pick a weapon, get good, figure out the
camera, get some cash and some clothes, nothing says new guy like a naked
guy! No one likes the new guy...even fewer like the naked new guy...

3)ok, i've got gear, i'm ready to log on!

Good, hope you’re ready, you'll find out that Monster Hunter has its own
online community, full of people with "HR". You need that! You want it!
Do NOT ask me to get it for you!  Heres how YOU get it...

1. Know a little about what’s going on in your new world.  When you start,
you are not ranked, being unranked means that you do not have a clue and no
one likes that. Go to a town and get rank 1 by talking to the little freak
at the front desk.What does rank 1 mean?In short, YOU ARE SCUM! NO ONE LIKES
YOU AND NO ONE WANTS TO HELP YOU. But thats OK. It’s better than unranked.
At least rank 1 means you’re trying. We all start somewhere, and unless
there’s a cheat code I don’t know about,we’ve all beeen rank 1.  So go on
some easy 1 star quests, like gathering meat and kelbi horns.
Know and accept that no one in their right mind wants to come with you
(unless you find other extremely low ranked people), so dont bother
begging or waiting around, just GO.  Even if it means talking to yourself
for a few minutes, you'll get HR,hopefully enough for HR2.
   Boy that was easy wasnt it? Ok, no one likes you still, but at least you
dont scream out PATHETIC! See, there’s a hierarchy here,  hr1 at the
bottom and hr20 at the top. A few weeks and some luck/skill and you’ll be at
the top.  Yes, yes of course these ranks don’t mean that they’re REALLY
better humans than you. But if gaining hr is your goal, then people who have
already achieved this goal deserve your respect. Some 20s have been
playing for half a year, you never know, and if you don’t piss them off,
some of them might be bored enough to help you out and share some great
tips with you,so treat them right.

2. Get a crew!
 Time to kill a kut-ku? Heck yea it is! Look for people around your rank
2-3-4-5-6s all should be up for quests that you’re ready for. Be wary of
anyone higher.If they help you, GREAT, if not, let them be.Give them a
compliment when you’ve played as long as you must to be hr 20 it feels good
to get your props. It’s not like this is an accomplishment with any
real-world rewards.Be courteous and if they’re feeling bored or helpful
maybe they’ll lend a hand.Or better yet, they might remember you as being a
non-irritating low-rank and help you in the future when you’re doing
something more interesting(and difficult!) and really need their help.
Above all else, it’s important to understand if they want nothing to do with
you, they have nothing to gain from your quest, they probably have things
that they would rather do, they firmly believe that you can handle your own
dang kut-ku   Everything changes at HR13...you'll see...you'll see...
  So, first thing, SAY "HI.”  Pretty simple, but it gets things off on the
right foot. Even if you dont have a keyboard you can do it. Also if you do
happen NOT to have a keyboard, mention that in your "comment box", it lets
people know that your not rude, just poor....
 ”Hi” is a much better greeting than “Help me get sm bones/iron ore/
velociprey parts/whatever else you think you can’t possibly get by yourself”
It’s way too common for low-ranks to enter a town and start making
demands…Don’t do this!  While you might get lucky sometimes, and happen to
have wandered into a town where someone was trying to decide what to do…the
reaction of most people who are already in the town and probably setting
up their own quests will be “uh…who the heck are you and why should I care
that you can’t get your own small bones?” Trying to push around a high rank
who has absolutely no reason on earth to feel compelled to help you will
blacklist you for as long as they remember you.  If you’re feeling sassy
and want to walk into a town of high-ranked playersand post your kut-ku, go
for it, but don’t get all pissy if no one joins and they all leave you for
a lao+.  Remember, it’s a video game and everyone is playing to have FUN…
they generally want to do the most fun quests that are available to them.I
can not emphasize this enough.

3.DONT UPSWING!
       If you have a big sword or hammer try not to throw people in the
air with it,especially the higher ups.  You cant hurt them, but you sure
can tick them off.   You throw people with the swing that you get by
pushing the stick over to the right.  If you can’t control yourself with
this swing, then don’t use it when people are around.  Stick to up and to
the left.  Aside from the annoyance factor, if you’re fighting a monster
with someone who’s better at it than you it’s obviously not in your best
interests to throw them away from the monster.  It's really the only
way you can really screw up the quest besides....

4.DIE 3 TIMES!
       Ok, THIS IS BIG! Maybe you've already figured this out but here
it is. On any quest, no matter how many people there are,be it, just you
or a full crew of  4. 3 DEATHS ENDS THE QUEST! Yep that's it!It's all over,
you DO NOT pass GO, you DO NOT collect your money, no fabulous prizes. You
do get 15 hr points (-10 for every time you die, so 0 if all 3 deaths are
yours…) but 15 points wont get you a bloody thing so WHO CARES! So here's
the rule,  Die once...it's cool, 2 more to go, no one cares, no one minds,
hey, poop happens! Happens to all of us...sometimes there’s nothing you
can do to avoid dying.Then lets say you or someone else Dies AGAIN...well
now its time to chill.  Hang out at camp, mine, search for mushrooms, kill
some small monsters…wait it out.  2 deaths are still not a big deal, the
quest goes on, but now, if ANYONE DIES IT'S ALL OVER. So, if you have a big
bad HR10 or something just whacking away kickin monster booty, LET THEM!
Go wait in a nearby area, no one will respect you for getting knocked out
three times in a row because you’re up in the monster’s face hacking away
at it, even though your weapon is weak and barely helpful and your armor
can’t protect you properly.Dont be a HERO,you’re not...not yet...

Anyway, that's it in a nutshell.  Overall, just be cool, know that your
at the bottom,be aware that people have the right to spend their playing
time the way they want to. Know your limits on a quest and try not to be
the person who dies that awful 3rd time!

4)  Monster Database

Okay, here’s the Monster Database. I'm gonna break down how I kill these
things and maybe a bit here and there otherwise...

No. 1
Name: Mosswine

Wild pigs covered in moss and fungus. Sometimes you will even find mushrooms
growing on them. Their meat is known as a delicacy. Though normally docile,
they will charge you if angered!

Number of carves: 1

How to kill : sneeze

What there good for: They sniff out special mushrooms...follow them...search
where they sniff. Then kill them for more mushrooms ;-)

No. 2
Name: Bullfango

A large wild boar. Foul tempered, they will charge hunters on sight. They
are aggressive and powerful, so beware! They are often hunted for their
meat, which many hunters find delicious.

Number of carves: 1

How to Kill: FAST!  Wait until they’ve just finished charging, then get to
the side or back of them and whack at ‘em until either they die or their
buddies come after you.  Get out of the way if you see them coming toward
you because once they get you rolling around the screen,it’s hard to get up.

What there good for: To annoy you and make you throw your controller and
curse capcom for inventing them!

No. 3
Name: Kelbi

A herbivorous, deer-like monster. Valued for their horns, they tend to
run away at the first hint of danger. They are also hunted for their meat,
which is chewy but flavorful.

Number of carves: 1

How to kill: Breathe Hard

What there good for: Horns & hides...

No. 4
Name: Aptonoth

Mainly hunted for food, these monsters are preyed upon by both hunter
and monster alike. Timid unless in a pack, when some may defend themselves
with surprising strength.

Number of carves: 2

How to kill: Slash Slash Slash, dont let them run...

What there good for: Tasty Meat! Cook it up, eat it up, YUM! Hope you’re
not a vegan!

No. 5
Name:  Apceros

Hunted for their meat, which is buried under a thick, armored hide.
Aggressive compared to the Aptonoth, hunting them can be a challenge.
Apceros eggs are a caluable guild commodity.

Number of carves: 2

How to kill: Slash Slash Slash, oh my, they’re not running, hey! Ouch,SLASH!
Be careful because, unlike the other herbivores, these monsters will come
head-butt you while you’re trying to kill their friends.  May be wise to kill
these whenever you see them because if you kill your main monster in an area
where they live, they can interfere with your carving.

What there good for: Meat, Med.Bones, Aggravation...

No. 6
Name: Felyne

Cat-like humanoids with white fur. Normally quiet unless angered, in which
case they may attack. Capable of speech, they are sometimes found in the
employ of humans.

Number of carves: 0

How to kill:Hit them HARD!

What there good for : annoying you with bombs...and NOTHING else...

No. 7
Name: Melynx

Cat-like humanoids with black fur. Being sticky-fingered they won't pass up
a chance to steal things and take them back to their village. Easily
distracted by the sight of Felvine.

Number of carves: 0

How to kill: Hit them HARDER!

What there good for: NOTHING, They steal from you! Keep away! Dang CATS!
You can get your stuff back if you hit em.Always start swinging when you
see black cats.

No. 8
Name: Velociprey

Aggressive, carnivorous monsters that often travel in packs. Even a master
hunter should take care not to become surrounded! Wide ranging, they are
found in many different climates.

Number of carves: 1

How to kill: Slash away! Try to hit ‘em right after they leap. They’ll be
less likely to leap on you or away from you as you swing.

What there good for: Not much...easy kill...

No. 9
Name:  Velocidrome
Turn ons: Fire / Turn offs: Thunder

The alpha monster that leads a Velociprey pack.  They are larger and have a
more prominent crest.  Highly territorial, but will retreat to a safe place
when injured to recover.

Number of carves: 2

How to kill: Hit them ALOT...

What there good for: Claws...

No. 10
Name:  Genprey

A subspecies of Velociprey found mainly in desert zones.Traveling in packs,
their large fangs and claws contain a neurotoxin that is used to stun and
paralyze prey.

Number of carves: 1

How to kill: Slash them a little more than Velociprey...Be careful, these
monsters will stun you and leave you on the ground twitching and flashing
yellow for a while.  Try to avoid that.

What there good for: Hide...

No. 11
Name:  Gendrome
Turn ons: / Turn offs:

The alpha monster that leads a Genprey pack.They are larger and have a more
prominent crest.  Found in the desert, they can paralyze prey using their
toxic fangs and claws.

Number of carves: 2

How to kill: You might notice all theese DROME monsters come in 3s,after you
kill one,carve it,let it fade away,then wait for more they always "respawn"
near where you found the first one...

What there good for: Stun sac

No. 12
Name:  Ioprey

A subspecies of Velociprey often found in subtropical zones.Sacs in their
throat contain a powerful poison that drains the Health of their prey.

Number of carves: 1

How to kill: CUT CUT CUT!  Try to avoid them when they’re spitting purple
poison clouds.  Purple poison clouds suck.

What there good for: Hide

No. 13
Name:  Iodrome
Turn ons: / Turn offs:

The alpha monster that leads an Ioprey pack.They are larger and have a more
prominent crest.  Found in tropical zones, they spit a poison that can sap
the life force of prey.

Number of carves: 2

How to kill : Find, kill, wait, kill, wait, KILL!

What there good for: Poison sac

No. 14
Name: Rathalos
Turn ons: Fire / Turn offs: Dragon Damage

Male wyvern that keeps a nest and patrols its territory from the air
in search of prey.Its claws are filled with poison .

Number of carves:  3 from body, 1 from tail

How to kill:
Ok, this guys the real deal, one of the baddest you'll fight early on.
1.  Hit him with a paintball, he likes to fly around!
You'll spend a lot of time watching this monster fly around over your head
and you'll want to know where he's coming down so that you can take a shot
at him!
2.  Get that tail!  You can chop his tail off and carve it, good times to
chop it off are when he breathes fire or when hes landing.
To hit him when hes landing, get in his shadow and swing your weapon, if you
do it right you wont get blow away by wind. Also, when he charges you, you
can run behind him and take a swing when he trips, make sure to roll away
thou, as he will probably charge again!  It's also fun to whack at the tail
while he's breathing fire.
3.  Hit him in the head, if you hit him hard enough and when hes weak enough,
this will pause him for a few seconds, keep doing this with 4 people all
hitting his head,or if your real good with a lance and you'll headlock him.
4.  Bring a pitfall trap, the best time to place it is when hes in the air
spitting fireballs, get right in his shadow and place away, then sit back
and enjoy his agony.

What they're good for: Just about the best armor you can get before HR13,
kill as many as you can.

No. 15
Name:  Rathian
Turn ons: Fire / Turn offs: Dragon Damage

Female version of the Rathalos wyvern.  Unlike its maile counterpart, it
usually patrols its territory from the ground.  Its tail spikes are filled
with poison.

Number of carves:  3 from body, 1 from tail

How to kill: You kill this one much like the "los", for it is pretty much
the same thing...here are a few areas to note thou,

1.  It does not fly as much, but paintballs are always good.
2.  IT CAN FLIP!, this is DEADLY, maybe the most deadly move any monster
can do. But, it does let you know when. Before it flips it takes 2 quick
steps back, GET AWAY! It's usually a good idea to hit it 2 times then roll
away so that you can get a good look at what it's up to.  Getting hit by a
flip is NO FUN, not only will it take a good deal of you life away it will
also poison you!  Many times, experienced hunters have been slain by a
rathian flip.
3.  It's green
4.  It does not give you an easy pit trap move, sooo get good at avoiding
it's charge.

What they're good for:
Some of the second best armor you can get before HR13.
(and the best pants that a female character can get!)

No. 16
Name: Yian Kut-Ku
Turn ons: Fire and Dragon Damage / Turn offs: Water

A bird-like wyvern with a huge beak and large ears that splay open when it
is angered. With its sensitive hearing it dislikes loud noises.  It is
smaller but faster than other wyverns.

Number of carves: 3

How to kill: FAST, it's fun, the stronger you get, the quicker they die.
I've done it in 30sec with a good crew.  It's called a "kut-run" and you'll
probly do em at some point to get quick HR.  These are funny looking
monsters. They seem to be real weak, but then they do their ugly awkward
head-bobbing charge and spit fire at ya and they can mess ya up a little.
Don't get me wrong,they're not tough, but they Can damage you.
Also, you can tell when it's going to die by watching it's ears.
They will drop to the side of it's head when it gets close to death.

What they're good for: An easy wyvern that you can fight early on.
This should be the first wyvern that you kill.

No. 17
Name: Gypceros
Turn ons:Everything but fire, FIRE BAD! / Turn offs: fire

A wyvern that can generate bright flashes of light with its prominent head
crest.  Its rubbery skin resists damage, and it can spit a poisonous
substance. It is quite timid, however.

Number of carves: 3

How to kill: Kinda like the kut-ku, not much to it, but here's a few things,
1. It's can stun you, rotate the right analong stick(the one you kill with),
to clear the stars from over your head.
2. It can poison you.It has a awkward wobbley charge, similar to the kut ku,
but dont get caught laughing at it too much to get out of the way.
Poison sucks.
3. It "plays dead", when you're about to kill it, it will pretend to be dead,
the music will stop and it will collapse.
GET AWAY, it will also get back up and take most of your life with it!
It may do this 1-3 times before it finally dies.

What they're good for:
Not much right now...and there a real pain in tha bum
to capture.Power extract can be obtained and you can make mega-juice with it
by combining with well done steak.
mega-juice lets you run for a while without your stamina decreasing.
Save your power extract to make mega juice for your powderstone carrying
quest.  You'll be happy you did.  If you say you have mega-juice,
it'll be much easier to recruit help...it'll make you sound like you know
what you're doing!!!

No. 18
Name: Vespoid
Turn ons: Fire and Water / Turn offs: Dragon Damage

An enormous, wasp-like insectoid with a poisonous stinger that stuns prey.
Easily damaged, there are rarely any usable materials left to harvest from
them once killed.

Number of carves: 1

How to kill: Many at a time....You'll be killing them right and left just
to be able to mine in peace.  Most of the time they'll just explode. Once
in a while they'll scream and fall to the ground intact so that you can
carve them.  If you want to do some serious bug-hunting for these or
hornetaurs, get a poison weapon.  It'll increase the chance of them dying
intact.

What there good for: Not much right now...aggravation later...
kinda neat lookin armor


No. 19
Name:  Hornitaur
Turn ons: Fire and Water / Turn offs: Dragon Damage

A Vespoid-like monster with a thicker shell.  Easily damaged, there
are rarely any usable materials left to harvest from them once killed.
But if you could sap their Health gradually...

Number of carves: 1

How to kill: With poison, if you want to carve them...which you might be
doing alot of later on...

What there good for: Bladefins...but dont worry...
you wont really need em...kinda neat lookin armor


No. 20
Name:  Khezu
Turn ons: Thunder and Dragon Damage / Turn offs: Fire and Water

Loathsome wyverns that live inside caves.  Near blind, they detect their
prey by smell.  They are capable of generating electric shocks, which they
use to paralyze prey.

Number of carves: 3

How to kill: Easy to kill, pain in tha butt to track and capture,
here's a few things to look for,

1.They mainly hang out in caves.  If you can get em outside a cave you'll
have a much better time killing them because they wont have a ceiling to
jump up on and crawl around on. When they're on the ceiling of the cave,
aside from being annoyingly out of swatting range, they can drop down on you
and crush you...dang fat monsters.
2.Lightning, the good and the bad, if they shoot it, GOOD, if they're
covered in it,BAD. When they shoot it,there tail attaches to the ground
and it comes out of there mouth, giving you a good shot at their body for
a few seconds,
HACK AWAY! If they start glowing blue, GET AWAY, or you'll get hurt and
flung.
3.When there about to die they go to a cave, this sucks, bear with it,
it will die soon...

What they're good for : Some cool looking armor, but really, not much. pale
extract is good.


No. 21
Name:  Plesioth
Turn ons: Water and Dragon Damage / Turn offs: Thunder and Fire

An enormous, aquatic wyvern with wings that have evolved into fins for
swimming.Although superficially fish-like, they can move on land as well.
They love frogs.

Number of carves: 4

How to Kill: CAREFUL!, this is one of the HARDEST hitters in the game. Keep
your life bar full at all times. Plesioth doesnt do too much, but what it
does, HURTS, alot. Also, when there about to die, which they do pretty fast.
Their fin will go down...making it rather easy to know when to capture them.

What they're good for: Making you die fast. Weeeird lookin armor.

No. 22
Name:  Cephalos
Turn ons: Water and Dragon Damage / Turn offs: Thunder and Fire

Wyverns found only in the desert.  They resemble a Plesioth, but live and
"swim" in sand rather than water.  They seldom appear above land, but when
their hearing is disturbed...

Number of carves: 1

How to kill: Two words, sonic bombs, throw em when you see em stop, they will
rocket into the sky and let you hit them while they lie prone on the ground.
It's a little harder to get them out without bombs...you have to hit them
when they pop up.You'll constantly run out of energy from chasing their fins
around waiting for them to pop up..and if you miss them, they'll just
go right back underground. bring bombs, it will make life easier...

What they're good for: They have some parts that you need to get good
swords...and it's fun to watch em fly out when you hit
em with a sonic bomb.

No. 23
Name:  Cephadrome
Turn ons: Water and Dragon Damage / Turn offs: Thunder and Fire

The alpha monster form of the Cephalos.Larger and armored with black scales,
they fit the appearance of a leader perfectly.  Their fins hold a paralyzing
toxin.

Number of carves: 3

How to kill: Much like the  "los" versions....only real difference is that
it's darker and stronger.  Look for the fin that's darker than the rest and
then sonic bomb and beat the heck out of it.

What they're good for: Pretty much the same thing.

No. 24
Name:  Monoblos (OFFLINE ONLY)
Turn ons: Nothing / Turn offs: EVERYTHING!

A large-horned wyvern found in desert zones.  Their giant horn makes their
attacks very dangerous.  While they have no breath attack,their
ear-splitting roar is the bane of hunters.

Number of carves: 4 body, 2 tail

How to kill: Chances are, if you're able to kill this, you CAN kill this.
It's a smaller version of the Diablos, so look below if you need hints...To
get the ability to kill it, you need to clear all the offline quests,
good luck!

What they're good for: Crimson horns, Make sure to knock its horn off to get
one (whack it in the head). You can make some really cool Armor and weapons
for killing this...but you'll either be too strong to need em, or too weak
to get em.  If you see someone wearing Monoblos stuff below HR13, chances
are they kick butt.


No. 25
Name:  Diablos
Turn ons: Nothing / Turn offs: EVERYTHING!

A two-horned wyvern found in desert zones.  They are capable of burrowing
into sand to attack prey from below.  It has been confirmed that they have
a subspecies called Monoblos.

Number of carves:  3 body, 1 tail

How to kill: My favorite things to kill! Here's how I like to do it,

1.If there's a ledge in the area your in (1 or 10) and it has horns on it's
head (1 or 2), get up on that ledge and wait for him to charge into the wall
below you. Then jump down and hack away at him, this is a great time to get
his tail! Also,you can knock his horns off by cutting close to the wall that
he's stuck in.

2. The "hot blos" , once again, sonic bombs are your friends, throw one at him
when he dives into the ground, just as his tail goes under the sand, and
coming up...ONE HOT BLOS! Hit him in the head, or, for more hits, just behind
his wings! Also, if you dont hit him with a sonic bomb, or, GASP, dont have
any, GET AWAY, when he comes up he hits you HARD!

3.The "tail shake shuffle", when he charges, sometimes he will shake his tail,
this is a good time to hit him, but carefully, come at him from the side,
it's better once you cut his tail off...it takes some practice, but you'll
find that it will get some good hits on him.

What they're good for: Good sword parts, decent armor, a good time,
what's not to love?


No. 26
Name:  Gravios
Turn ons: Thunder and Dragon Damage / Turn offs: Water

A large wyvern found in volcanic zones.They possess a fiery breath attack
and the ability to emit a sleeping gas.They also have extremely hard scales
that deflect most weapon attacks.

Number of carves: 4 body, 2 tail

How to Kill: Carefully, this is the biggest and baddest thing you will kill
besides Lao and Fatalis(don't ask).  There are a few monsters in this game
that just seem to have way too many powers.  It's not right. It's not fair.
And it's your problem. Here's some advice on coping.

1. The tail:  It's hard to get and high off the ground.  The best times to
go for it are when it's just finished charging, putting people to sleep, or
unleashing it's breath weapon.

2. Oh yea, it has a breath weapon...Lots of monsters spit fire, but this gets
a whole section and a name because it KILLS YOU! This is not some little fire
ball, this is a huge flaming BEAM OF DEATH!

3. You might also have noticed that I said it puts people to sleep...
well that it does, if you are asleep, there's nothing you can do.
Don't panic.You'll wake up soon enough. If you dodge a sleep cloud,
and you see someone sleeping,hit him with something, probly best to kick
them,click the R3 button...ya know the stick you kill with. Just make sure
you dont die while doing that,makes you look lame...

4. You can open it's chest up...looks pretty cool, makes it easier to hit him
there...also, the chest is about the only spot to get a clean hit in with a
blade weapon...

What there good for: Getting higher HR's to help you...if your doing Grav,
your probly close to your Lao...why? Read on....

No. 27
Name:  Basarios
Turn ons: Thunder and Dragon Damage / Turn offs: Water

A large wyvern found in volcanic zones.  They are the juvenile form of the
Gravios.  They have a steel-like carapace that requires powerful weapons to
crack.  Emits poison gas.

Number of carves: 3 body, 1 tail

How to kill: This is the other monster in the game that is a little
overly-endowed with ways to kill you.  Poison, streams of fire, it can fly
and smush you, it charges, it can wiggle it's butt and hurt you.  It's a
smaller version of the Grav, here's where they differ...

1.You can cut it's tail off with ease, right after it charges it shakes
its tail...WACK IT. A few hits and it's tail time!

2.It gives off poison instead of sleep gas...bring your antidote, you'll be
happy you did...

3.It's breath weapon is smaller and it uses it less...but still,be careful

4.It hides in the ground.look for a big clump of rocks.then hit it to wake it
up.

What thery're good for: Ore, you can carve it off them.They look like
rocks...they are rocks

No. 28
Name:  Kirin (ONLINE ONLY)

The Kirin is said to glow a faint blue, but so few have seen it that
details are scarce.  it is apparently capable of calling forth lightning
at will.  Kirin material is very valuable.

Number of carves: 2

How to kill: WITH A HAMMER! If you only have a sword, hit it in the head!
this is far more dangerous...

What thery're good for: Gunners...get 2 hides,if you can...there pretty rare.
Also Kirin is pretty to look at.If it would stop making lightening to kill
you,you'd almost feel bad about beating this pretty pony with a big ol hammer


No. 29
Name:  Lao-Shan Lung (ONLINE ONLY)
Turn ons: Everything but dragon damage, DRAGON DAMAGE BAD! / Turn offs: DD

A giant dragon few have seen and lived to tell the tale.  When on the rampage
it wreaks havoc on all in its path.  The guild has built a fortress to repel
the beast, but will it hold?

Number of carves: 9

How to kill: Ok, there are many ways to skin a lao. I'll tell you what I
know and how I like to do it. But, you should really take some time in town
before you go to talk to the people that your going with about how they like
to do it. (more on this later...)

1. LAO IS BIG! Really really BIG. You'll see...he's HUGE!
You'll only be able to see a small part of him at a time while fighting him.
He's bigger than you.He's bigger than your whole family.
His leg is bigger than your whole family. Oh, and you can only get this
quest at HR 12 and only if all your quests (at least most of em...)
are done.(more on this later too...)

2.It's in a new area! A pretty simple one...but it's strange at first...
just try and follow your team mates....

3. Did I mention that he's large? Well he is, so bring LARGE barrel bombs...
ALOT of em...that means bring 10 large barrels and 10 gunpowder....You'll
wanna lay these at the start of each part of the fight when lao's head is
coming toward you and you can't hit it yet.  Nothin says "Welcome" like
blowing up a bunch of large barrel bombs in someone's face..

4. HIT THE HEAD, unless your team tells you otherwise or unless your a gunner,
your probly gonna be hittin his head...It's hard to get hurt hitting the
head.  You can also hit the belly, but you've gotta be pretty close to the
tail to hit the soft part and it's a lil tricky to stay positioned and not
get trampled.

5.Avoid the tail! This is the worst part and probly the only part you can die
on. in fact your probly gonna die...no big deal...it's your lao afterall, and
everyone that you take on it is lucky to be there...even if you die 3 times
trying to get the hang of it, you can try it again, and there'll be no
shortage of people to help you. this is a rare crazy cool quest which you
should really try to enjoy while you have it.  more on this later...also,
bring a farcaster,it REALLY helps at the second dead end...

6. DONT PRESS THE RED BUTTON! Don't ask, don't worry...just keep away
from it...

7. You can search the spear rack for ballista shot...but, if you're worried
about all this other stuff...don't bother...

8. KILL HIM, you can also chase him off...but then you dont get to carve
him...witch is ok...also, it's not up to you to kill him...it's up to your
crew, you got it easy. Overall, just relax and enjoy it cus you wont get to
go again till HR17, or at least untill your able to con some HR12 into taking
you...

Ok, now for my tactic, it's worked for me 3 times now and it's how I killed
my first one.  4 SWORDS ALL ON HEAD...it's sweet and lethal, just get right
behind his head so that your looking where he's looking and swing, side and
over..find a rythm and it's good night lao! This is also a good way to see
the ledges that you can climb on to get past the tail easy. Also it's not as
messy as hitting the belly or legs. Oh yea, STAY AWAY FROM HIS LEGS! Unless
you know what you're doing they will mess you up! Untill the end that is,
when he's against the wall,then you can hit his legs pretty good just make
sure your nowhere near them when he moves one...

So that's how you fight one, now here's the big deal with lao, see you only
get to do this one time, then you wait untill HR13, thinkin things are gonna
be soooo cool,but what's this? Mushroom picking? Meat cooking? WTF! That's
right all the old quests are back and NO LAO, that's right kids, unlike all
the other urgent quests,lao will not be waiting in your next set of quests.
It sucks, but there is an upside, now you get new ore and carving monsters
will get you new items that you can use to make new armor and new swords and
such! But, there's another downside, you can't go to the volcano till HR16,
and the stuff that you can get off the monsters,ya know the cool stuff you
need, guess how much of a chance you have to get it? 25%, no, %10 NO, %5
nooooo, 2-1%...yep that's right...it sucks! There it is thats why they hate
you.Heck, they hate themselves and the game after awhile, just wait untill
you go on a "plate-run"...what is that? You dont even want to know...maybe
I'll tell you later. It's really too depressing to talk about, just enjoy
being a low rank, it's really cool, everything is new and everything is fun,
and don't take chumps on your lao, it really is the best quest and everyone
should beg to go on it with you. On the other hand...dont use your lao as a
way to mess with people.The promise of a lao is a great way to get people to
help with your quests and help you get hr to get to hr12, and even to help
you get the equiptment that will help you kick lao's butt...but if you're not
forthright about how many/what quests you need to clear before lao...people
will get sick of you and leave.  Remember, it's a video game and some people
playing have jobs, families, school, and bedtimes.  You dont want to jerk
people around so that they'll  hold a grudge because you'll wanna find
someone who will hang around after and get you to HR13 and take you to
the volcano,they really should if they like you...


5)Fashion corner.

One of the neat features of this game is that you totally get to dress
yourself.You can fight naked if you want. (only do this alone or offline.
In MH you are appropriately weak when fighting naked unlike SOME games that
I can think of where you get "prizes" for fighting deadly battles wearing
nothin but a bikini...)  The armor options in the game are fun, but can
be a little confusing.  You can make things simple by just making and
wearing the first things that you can get as you can get them...this will
result in your wearing really lousy armor though.  Saving items and money
for good pieces can pay off.  You could also just go for the highest power
armor you can get...this makes sense and you'll get props from other
players for your defense skills.Everyone likes someone who's obviously
tryin not to die.  If you want your character to look cool...you have a
lot of drastically different looking options to choose from...you may have
to make some sacrifices in defense to get the look you really want...but if
you do things cautiously, yes, even neurotically, you can get a look that
you like with a decent defense and a good combination of powers.
There are other guides available online that will tell you how to get
powers by combining armor.  In order to make sure you dont waste your
materials on armor that you wont like, you can play in the offline mode
(go to "village"), get out your materials,make your armor, go to your box
and check it out.  If you do like it...just save your game.
If you do NOT like it, go to your bed, and when it asks if you want to save,
say "no". It'll ask if you want to quit without saving and you say "yes"
say you're sure and you're done.Don't do any important offline quests while
doing this because you wont save the results of them either.

For female characters...
If it bugs you at all that so many of the options available to you make your
butt plainly visible while you fight...and you're sick of having male players
climbing up vines behind you to peep...the basic Rathian Greaves are actually
pants and provide excellent protection.  Vespoid, Hornetaur, and Plesioth
greaves are also full pants (very "jazzercise") and will keep you from
looking ridiculously "fleshy" and vulnerable while fighting carnivorous
beasts.The rathian tasset is more skirt-like than most tassets and prolly
wouldnt violate a high school dress code.  I have to say that while it is a
little troublesome that the majority of options show off your butt
(If I were really fighting...I'd want that covered up...especially
in cold caves) This game is better than many in that even when you're naked,
you're wearing little shorts.You dont have any super-strength thong armor,
you dont (usually) get more powerful by exposing your torso (where most of
your vital organs are...gosh dangit i do not understand the idea of fighting
in a bra) and you get the chance to put on some nice clunky rock armor
to fit in with the guys if you so choose....


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7)UPDATE!

A few people have asked why our guide says nothing about Fatalis.
It does say something, it says DONT ASK, but anyway :P One of the reasons for
that was cus I hadnt got my own yet, therefore I didn't know much about it,
but now I do have it. The other reason is that my guide is for beginners and,
beginners can't go on fatalis. But, since you liked my guide and i do know a
thing or two about the famous black dragon now I'll tell you what I know.:)

1.How to get it, you need to be HR20 and have complete all your quests,
you'll also get 5 guild tickets from the freak at the desk for doing this.
Then you need to have killed 50 rathalos and 50 rathian,they can be of any
kind at any time, so this wont take you all that long, I only had to kill
15 of each...Then it will appear, without fanfare in your event quest menu.

2.A full crew helps, HR20s are nice. People who know what they are doing
is even better. But I like to take new people, fresh HR17s, you can smell
thier fear. :)

3.YOU NEED A GUN! Fatalis will kill you in one hit, bummer eh.
So get a gun with clust shot and bring alot of what it takes to make more!

4.4 of em! Yep, there are 4 fatalis quests, witch means you can fight
it 4 times to kill it,you can do them in any order. You get the most
"stuff" in the 4th one.(ballista/cannon/gate/dragonator)

8)EVEN MORE ON FATALIS! <submitted by Sanjuro333 (the elder)>

1) How fast can you kill Fatalis? aka Killing Fata in the fewest rounds.
It is definitely possible in 2 rounds. If everybody shoots off around 70-80
clust2s, a kill is assured before the end of Round 2. Even with as few as
60 rounds fired, it is still possible, as long as ballistas or cannons are
also fired. I found that the best scenario/stage to do it is the very first
quest,with one courtyard. In this stage, everybody is just concentrating
on Fata,shooting off a constant stream of clust 2s. This way, he is either
on the ground,or occasionally trying to get up to fly, and he gets hit again
and falls.
Presumably he takes damage when he hits the ground too. This is sort of like
head-locking, maybe a Fata-lock? In my experience, the later stages with two
courtyards, although different in flavor, are not as optimal because of time
wasted when he flies between the two of them. The damage taken when the gate
hits or when the nator hits, may not compensate for the time and the
opportunities lost for clust 2s.

2) How much HP does Fata have?
Based on other research, I've estimated that a Clust 2 does around 2000HP
damage. From the amount of clust 2 hits needed to kill Fata, it is
estimated he has around 1 million HP. (1 million is a nice round number too).
It is very unlikely that he can be killed in just one round. Assuming
everybody fires off 102 clust 2s (they would need to be very fast with
combining and reloading, maybe a Genesis armor set might help I don't know)
and don't miss, that's still 408 x 2000 = 816,000 points of damage.
Still not enough to kill him in one round.

3) What armor should I wear?
Some people fight Fata in the nude as they probably figured that if they
get hit they die anyway. However I found that the Rathian/Rathalos gunner
armor combo with +25 fire resistance is not only affordable and easy to
make,but very good at taking a fireball hit and surviving! I have tested
it out by standing in front of him, some distance away when he is on the
ground and he fireballs me directly. This reduces my health to 1/3, and
2 megapotions will get me back to full health.
I deduce therefore that a fireball does around 200 HP worth of damage
(since the armor is 50, I'm at 150 health, and there is +50
fire-resistance,giving me 250 points of protection, and I'm down to 50).
A glancing hit will do less damage. The rule is, if the total armor and
HP > 200, the chances are that you can survive a fireball. As for a
bite/tail swipe etc. it is invariably fatal to a gunner. I haven't meleed
Fata, nor am I likely to, to discover how bad this is.Most advanced gunners
go for a full Genesis/Glyph set to go against Fata - the reasons are for
the important reload+2 skill. Also, the armor gives protection against a
fireball, and the female version has slightly more fire-resistance.

4) What ammo to use?
Well, this is pretty straightforward as cluster 2 is the basic bread and
butter ammo for Fata. I found that I can save a little time by putting
my husks and claws right at the top of my inventory, so when I hit combine,
the first item is already selected, and a minimum of keypad strokes will
get the 3 combines done. (Oh, yes,bring 4 combo books of course). I
calculated that in the best case, you can save as much as a minute of time
wasted searching for items to combine in the 15 minute battle. And that
translates to more shots.What other ammo might be good? Clust 3s are useful
to have, but they seem to add 1000 pts of damage, and you can carry a
maximum of 13. Crags are useful too,but because they explode only after
you get a good hit, and not on proximity like clusters, they are not so
reliable at distance unless you are sure you can hit the dragon. Sometimes
when I'm carrying a few crag 2s and 3s I save them for when he comes really
close and I can shoot them all right in his face. This is usually standing
on the ledges, when his face can come close and yet not hit you at all.
Pierce is the other ammo that is useful, but barely so.
My estimates for pierce ammo damage is very preliminary, but I seem to have
something around 500-1000 damage for Pierce 3 and you do need to get as many
hits as possible.So it's not that useful. Some people think that stun and
poison may work on Fatalis,but I'd say give those a miss. Also, don't forget
that gunners can combine on the move.In fact the best time to combine might
be while you're relocating to another position after firing off your
3 clust2s.

5) What gun to use?
Well this is based on personal preference, but the most popular gun is the
ubiquitous Vor Cannon(get this after you survive one or two fatalis attacks).
It's versatile in range of ammo, powerful and fast reloading. About the
only drawback I can think of is that it is a heavy bowgun, which means you
can't run around with it drawn. Some people use the YKK cannon or a
Flechette gun, but I think the drawback of slow reload is pretty significant.
I don't know how good Dragon S is on Fata, I don't even think it's good on Lao,
so the use of a Flechette can't really be recommended. As for gun attack
factor,the clust 2's damage seems independent of the gun. Imagine the cluster
shots as bomblets that you launch at a target. The damage is therefore
determined by the bomb and not the gun's power. (It may be that since
clust 2s do 2000 pts of damage,the gun's attack is a small fraction of this,
and does not become that significant)
Attack factor does seem to matter when using Normal, Pierce or Stun though.
I've seen people using Maelstroms (144 max modded up attack) and clust 2s on
Fatalis. The one advantage of a light bowgun (Grenade and Titan launchers are
popular as they have very fast reloads,My personal favorite is the Titan :-)
is that you can run around with it drawn. For those people who like
to run in the courtyard, or who don't seem to be able to dodge and roll very
well (I'm one of them!), the light bowgun is preferable. One important and
noticeable difference between a light and heavy bowgun though: heavy bowguns
have a much straighter, flatter and longer  trajectory, presumably because
they have more power,higher muzzle velocity etc. Therefore when you shoot
at a high target,the shot does not drop as much as with a light bowgun.
When using a light bowgun,you need to give more allowance for the drop of
the shot. At extreme range,sometimes it may not even get close to the dragon
at all,compared with a heavy bowgun.

6) What are good positions to take up?
Some players I know bring farcasters to speed up the process of getting back
to camp at the beginning and loading up on ballistas. I've not experimented
much with this.As for positions and tactics, I've seen experienced players
who just stay on the courtyard, hovering close to Fata, rolling away
occasionally, yet always staying away from his deadly bite or
'wiggle of death' as some call it. Experience does teach players to anticipate
Fata's moves of course. As for me, I usually start by staying
on the ledge close to camp and firing away at him until he moves out.
Then I'd go to the opposite ledge and hit him until he comes close and then
I'd get off a few ballistas on him. Because I have good fire-resistance,
I'm happy to stay on a ledge where he cannot hit me except with a fireball.
The camp ledge is more dangerous as sometimes Fata can hop onto it!
So my favorite perch is the ballista ledge. When he
moves far away, then I get off and follow him around.
I've known some players who just stay at these ledges. This seems to piss off
Fata unduly, as he concentrates a lot of his time trying to get at these
players.This is an ideal opportunity for other players to be on the courtyard
peppering his back with clust 2s. In fact, in some rounds I've played,with
one player on each ledge, Fata seems to get caught in between
the two, and spends a lot of time stuck in the space in front of the gate,
trying to get at both, Meanwhile everybody is spraying him with shots.
He gets angry, bites but misses, tries to fly up, gets hit and falls down
screaming,and repeats the cycle.

7) What about meleeing Fata?
I don't even want to give my answer to this :-)

8) Why do people call Fatalis 'fatty'?
Some pedants want to call him by his full name, but 'Fata' is almost always
acceptable.When in doubt, it's Fata, not Fatty. Some others take great offense
if you call him 'fatty' and may even refuse to take you along.

Typical scenario:

(HR17, newly minted, enters town with his YKK cannon.
A few HR20s are lounging around)
HR17: fatty anybody?
HR20: No fatty, sry but I have fata and you're not coming
Another HR20 goes to the board and puts up khezu+: Here's a fatty for you
Yet another HR20: I think he means lao. lao's fat right?

So,if you have to beg other people for 'fatty',don't! It's always safe to
beg for 'fata' instead. But in the first place, why beg? Begging for a quest
demeans you in the eyes of some pompous and arrogant HR20s.Don't do it either!
(This is similar to the ever-irritating 'volcano+?' first question that some
HR13-15s ask when they enter a town with an HR20. This is not a good way to
start a conversation) Be nice at all times.Get to know some HR20s who are nice.
They do exist you know. Do some other quests first with them to get to know
them.At least if they're rude to you while you've been nice,you can always
leave town with your head high.

Also, there is a rumor that if you call Fatalis 'fatty' he finds out about it
and you will be trampled and flattened by him in your first outing.
So who's fat now?

I don't care. But I think Fatty is just stupid. I call him Fats when I'm with
people I know. I've already been flattened a lot by him.

=====