Love Hina Gojasu:
                            Chiratto  Happening!!
                                    FAQ
                                Version 1.0
                             by Handy Tanudjaja
                               July 11, 2003
-----------------------------------------------------------------------------

Sony Playstation 2, 2003.
Konami Computer Entertainment Japan

Version 1.0, July 11, 2003
by Handy Tanudjaja (thewindwalker(at)rocketmail.com)
                   replace (at) with @. too many junk mails. :)

This FAQ is available at
http://www.gamefaqs.com


*** Copyright notice ***

This FAQ is for private and personal use only. It can only be reproduced
electronically, and if placed on a web page or site, may be altered as
long as this disclaimer and the above copyright notice appears in full.
Any information used from this document, quoted or no, should have this
author's name somewhere as acknowledgement. This document may not be
used as profitable purposes, however, may be distributed freely between
others. All informations contained in this document is copyright 2003
Handy Tanudjaja <thewindwalker(at)rocketmail.com>
=============================================================================
Updates :

ver 1.0  July 11, 2003  - Rewrote all my handwriting to this text file.



=============================================================================
Introduction


If you're reading this, chances are that you're quite familiar with the
Love Hina franchise. And chances also that you're looking for some help
with the game. Well, to be frank, me too. I've been looking around for
some faq or something, but none are available. So I thought "Oh well, why
don't I record everything I do and turn them into faq?"

The story is kinda simple, The Grandma of Keitarou says that if Keitarou
got a straight "D" in his exams on Todai, he'll be sent to Paris. So off
Keitarou go with his studying, messing around with girls and everything.

The first time I finish the game, I got the bad ending. Okay, so it was
the first, I think. Then I play the second time, this time trying to get
Motoko. However, somehow I got Shinobu instead. Getting a little tired,
I decided to record everything. And here's the result of my records.
However, take note that this faq isn't 100% accurate. There are things
that affects the events during your play that might be different than
the way I play (i.e. events that doesn't unfold or events that aren't
listed at all). My Japanese isn't sufficient to fully understand the whole
game, so please excuse if there's any mistakes or anything :)


==============================================================================
Gameplay


Love Hina Gojasu : Chiratto Happening!! uses Analog sticks to play. The mini
games are simple, yet annoying. The hardest one are probably the one where
you should rotate both analog stick in certain areas.


Mini-Game List
--------------

1. Multiple Choice
  Simple enough to understand, however there is a time limit, and you must
  be quick on reading and choosing what to answer.
2. Running
  Recognisable by the up and down arrow on both side, you'll have to tap the
  stick up and down furiously (indeed this game will cost you a joystick).
3. Direction
  Recognisable by the arrow pointing somewhere on the left and right circle.
  Simply point your analog stick to the direction showed.
4. Circling
  The arrows are in the form or circular motion, so that's what you'll have
  to do. The hardest one is probably trying to balance it with both finger.
  I got tired trying to do this one. Maybe we need an ambidexterous person
  to do it?
5. Half-Circling
  Almost the same as circling, except that this one is only half. The
  hardest part is probably trying to balance the gauge so it will stay on
  the safe area.
6. Balancing
  Use the left and right analog stick to balance the weight on the moving
  safe area. Keep the heart in the middle of the safe area. .
7. Catch Tama!
  Click on tama when it shows up on the screen. Not too hard.
8. Stop the Missiles!
  Imagine Kaola Suu being the captain of a warship and shooting missiles
  at you. You'll have to click on the missiles to throw it away.
9. Feel the body! (wow)
  Actually, it's for fun only. "Feel" the body, and guess who she is...
10. Pillow Throwing
   Suu will throw her pillow at you. Pick it up, and throw it at her!
11. Rub The Body
   I don't understand this one, never succeeded... :(


THE EXAM PAPER
--------------

So you thinking about "Whoa? I have to answer that? How can I answer that?"
Do not be afraid, in fact, I think a true Japanese won't be able to answer
it either. C'mon, a literature test in 10 friggin' seconds? How's that
possible?

The answer lies in Keitarou's face and thoughts down on the screen. He'll
often say something about it, and you can guess from his sentence. The
bigger his study level, the better he'll answer (hopefully).

At first, I thought the one where he says "kore wa ..... nai!" is the wrong
answer. However, after some tests, I figured that it is indeed the correct
answer. So if you can read hiragana, it will help ... not much, but
sufficient.

"Kore wa .... nai!"
"Kore wa ... seikai da!"
"Kore bai .... Mosuru."
All of this indicates right answers. If his brain got stuck,... (i.e. all
his thoughts are just ne ne, kore, ?, ...etc. try guessing. :)
Sometimes, though, he'll say these lines over two answers. Now it's up to
your brain(if possible) or luck to help him. :P


STUDY CATEGORY
--------------

In the status screen (warning, this is just my bad translation):

The first one (purple) - Country Language (maybe Japanese Literature)
The second one (blue) - Mathematics Study
The third one (green) - Logical Department (it looks like Biology to me)
The fourth one (light green) - Company Associaton (maybe World History)
The fifth one (yellow) - English Language (100% sure :)


STUDY HOUR
----------

Keitarou will study in his room, sometimes alone, usually with Naru and
Mutsumi, or somehow with Shinobu or other girls.

I don't know the effect of certain stats, but the three option from the
graph bar seems obvious about which stats it increases. Just check if
any of the stats gets to red, immediately set the study method to the
appropriate stats increase.

Lvl. Up - Seems to be the power to level up...
___ DW ___ - keep this LOW! It will affect Keitarou's morale.
            BTW, although the arrow shows that it will increase this stat,
            on the other hand, increase means lowering this number just for
            this stat only.
Speed - This one is the speed multiplier.

There are other stats, but I don't know how to affect them.
Yaruki, is the speed of his learning. Rise Yaruki by talking to girls and
answering quiz.


MEETING GIRLS
-------------

When you see someone walks around you, click on her. She will stop and
asked what you want.
1. Give yourself a quiz
2. Be on our way.
3. Ask about others.

If you answer her quiz right, you'll get 16 affection, and sometimes a
morale boost!




==============================================================================
Day-to-Day Schedule



Note that sometimes other events will show up after certain events are
completed. Linked events are denoted with a ->
Also note that certain event can only be activated if you have sufficient
affection. I haven't tested them all, but stick to one girl at a time to
see more events open up with her.
And lastly, just because these events happens to me, doesn't mean they will
happen to anyone.




PROLOGUE
--------

Well, it looked like that whatever you picked doesn't matter.
Have fun.
Except maybe the last event (with a timer). Can't read own handwriting :P


F I R S T   W E E K
*******************


DAY 1
-----

Event : Answer the quiz : All girls +8

Day Events
* Keitarou's Room (Shinobu +8)
* 3rd Floor, in front of Suu's room (Balance, Direction, Suu+30)
* Roof (Direction, Motoko + 30)
* 1st Floor Lobby (Mutsumi +12)
 -> 2nd Floor (Mutsumi, Directions, Running, Mutsumi +30)
              (If failed, Mutsumi +8, Kitsune +8)
* Courtyard (Naru +8)


Event : Choose 1. Naru -30
       Choose 2. Naru +30


Night Events
* In front of Keitarou's Room (Shinobu +12)
* Shinobu's Room (Choose 1. Nothing
                 Choose 2. Shinobu -30
                 Choose 3. Shinobu +30)
 -> Keitarou's Room (Balancing, Shinobu +30, Naru +8, Suu +8,
                    Motoko +8, Kitsune +8)
    -> Roof (Shinobu +12) *note* I think it's linked...
* 3rd Floor (Suu +12)
* 1st Floor (Kitsune +12)
 -> 1st Floor Bath (Running, Directions, Naru +20)


Event : Choose 1. Naru +30
       Choose 2. Mutsumi +30


DAY 2
-----

Event : Balancing (Naru +30)

Day Events
* Outside Keitarou's Room (Suu +12, Motoko +8)
* 2nd Floor Lobby (Kitsune +12)
 -> 1st Floor (Kitsune : Running, Directions, Naru +30, Kitsune +8,
               Suu +8)
* 1st Floor Lobby (Kitsune +12)
* Kitchen (Shinobu +12)
 -> Kitchen (Running, Shinobu +30)
* Roof (Catch Tama!, Motoko +30, Shinobu +8, Naru +8)


Event : Choose 1. Naru +30
       Choose 2. Mutsumi +30, Naru -30


Night Events
* Outside Keitarou's Room (Shinobu +12, Naru +8)
* 2nd Floor Lobby (Mutsumi +12, Naru +8)
 -> 1st Floor Bath (Choose 1. Naru +8, Mutsumi +30)
* 3rd Floor Suu's Room (Suu +12)
* 3rd Floor Back w/ Kitsune (Balancing, Directions, Motoko +30, Suu +8)
* 1st Floor Lobby (Kitsune +12)
* Roof (Stop the missiles! Suu +30)


Event : Choose 1. Naru +30
       Choose 2. Nothing
       Choose 3. haven't tried

Event : Choose 1. Naru +30
       Choose 2. Naru -30


DAY 3
-----

Event : Directions (Suu +30)

Day Events
* 1st Floor Lobby (Naru +12) -note- required for the night event -note-
 -> 1st Floor Lobby : Choose 3. (Shinobu +30)
* Kitchen (Directions, Shinobu +30, Suu +8)
* Roof (Choose 1. Motoko +10
       Choose 2, then 1. Motoko +10, Suu +8, Shinobu +8, Mutsumi +8
       Choose 2, then 2. Motoko +10, Suu +8, Shinobu +8, Mutsumi +8
                         Kitsune +8
       Choose 3. Motoko +10)
* Bath (Kitsune +12, Motoko +8)
* 1st Floor (Suu +12)
 -> 3rd Floor Suu's Room (Half Circling, Suu +30)
                         (If failed, Motoko +8, Naru +8, Suu +8)


Event : Choose 1. Nothing
       Choose 2. Naru +30, Mutsumi +30


Night Event
* 2nd Floor Lobby (Naru +12)
 -> Bath (Running, Naru +8, Motoko +30, Kitsune +8)
* 1st Floor Lobby (Choose 1, 1 doesn't really matter... Naru +30,
                  Suu +8, Kitsune +8) in order to get this event,
                  you need to talk to Naru on the day event at the
                  1st Floor Lobby.
* Keitarou's Room (Balancing, Kitsune +30) this event is time activated
                  I think around 10 minutes or so..
* 1st Floor (Kitsune +12)
* 3rd Floor Suu's Room (Suu +12)
* 3rd Floor Back (Suu +12)
* Roof (Choose 1. Naru -30
       Choose 2. Naru +30)
* Kitchen (Shinobu +12)
 -> Kitchen (Balancing, Shinobu +30)


Event : Depending on your affection level, strange events will happened,
       like Suu's pillow throwing or Shinobu's running, etc.


DAY 4
-----

Event : Choose 1. Naru +30, Mutsumi -30
       Choose 2. Mutsumi +30, Naru -30

Day Events
* 2nd Floor Lobby (Choose 1. Kitsune -30
                  Choose 2. Kitsune +30
                  Choose 3. haven't tried)
* 1st Floor Lobby (Balancing, Suu +30, Motoko +8, Naru +8)
* Courtyard - Activate sub-event
 -> Keitarou's Room (Catch Tama!, Running, Naru +30, Motoko +8, Suu +8,
                     Shinobu +8, Kitsune +8)
* Bath (Running, Naru +8, Shinobu +30)
* 3rd Floor Back (Shinobu +12)
* Roof (Running, Motoko +30)
* Bath Front (Directions, Mutsumi +30)


Event : Choose 1. Naru -30
       Choose 2. Naru +30

Event : Choose 1. Mutsumi +30
       Choose 2. Mutsumi -30


Night Events
* 2nd Floor Lobby (Kitsune +12)
 -> 2nd Floor Kitsune's Room (Balancing, Kitsune +30)
* Keitarou's Room (Running, Suu+30. If failed, Naru +8, Mutsumi +8,
                  Shinobu +8). I haven't figured out what activates
                  this event (time?). However, Kitsune's Room event
                  activates this during my play.
* Bath Front (Mutsumi +12, Naru +8)
* 3rd Floor Back (Running, Naru +30, Mutsumi +30)
* 3rd Floor Suu's Room (Nothing? maybe activates something)
* 1st Floor Lobby (Suu +12)
* Kitchen (Motoko +8, Shinobu +12)
 -> 3rd Floor Motoko's Room (Balancing, Motoko +30)


Event : Choose 1. Mutsumi +30
       Choose 2. Mutsumi -30


DAY 5
-----

Event : w/ Shinobu - Choose 1. -> Nothing
                    Choose 2. -> Same as Choose 3.
                    Choose 3. -> Motoko. Don't choose anything for a
                                 Motoko +60, if you do, you'll get
                                 Motoko -10

Day Events
* 1st Floor Lobby w/ Suu (Running, Motoko +30, Suu +8)
 -> In front of Keitarou's Room (Kitsune +30, Naru +8) -note-
    this event is activated by time... I think.
* 1st Floor Lobby (Shinobu +12) -note- only early morning.
 -> 1st Floor Lobby (Directions, Shinobu +30, Suu +8)
* 1st Floor (Suu +12)
 -> 2nd Floor Lobby (Directions, Naru +30, Mutsumi +8)
* 3rd Floor (Shinobu +12)
* Kitchen (Directions, Shinobu +12, Suu +12)
* Roof (Balancing, Motoko +30, Shinobu +8, Suu +8, Kitsune +8, Naru +8)
* Roof (Mutsumi +12) -note- possibly time activated.


Event : Choose 1. Mutsumi +30, Naru -30
       Choose 2. Naru -30
       Choose 3. Naru +30


Night Events
* 1st Floor Lobby (Feel the body, choose 1 or 2 : Kitsune +8, Naru +8, Suu +8
                                 choose 3. Kitsune +30, Naru +8, Suu +8)
* Courtyard (Nothing. I suppose it activates something... bath event?)
 -> Bath (Directions, Naru +30, everybody else +8)
* 3rd Floor (Kitsune +12)
 -> Roof (Kitsune : Choose 3, then 3, then choose 1. Kitsune +30 <- correct
                    Choose 3, then 3, then choose 3. Kitsune +8)
* 3rd Floor Naru's Room (Naru +12) -note- activates balancing event to fix
                                  Naru's lamp later night.


Event : Choose 1. Mutsumi +30, Shinobu +30
       Choose 2. Naru +30, Shinobu -30

Event : Choose 1. Naru +30
       Choose 2. Mutsumi +30


DAY 6
-----

!!!MOCK EXAM TEST!!!
I got 8 out of 10 right, and still D... :(


DAY 7
-----

!!!KANAGAWA NEVERLAND TRIP!!!

The first girl you accompany will get +60, the second one will get +40 and
the last one will get +20.
Next, pick the girl to be together with, and she will get +40.



S E C O N D   W E E K
*********************
-note- second week are usually different depending on which girl got the
highest affection. This events are based on Motoko as the highest affection
level.


DAY 1
-----

Day Events
* 2nd Floor (Kitsune +12, Motoko +8)
 -> 1st Floor (Kitsune +12) -note- maybe linked.
* Courtyard (Naru +8)
 -> Roof (Running, Directions, Naru +30)
* 3rd Floor Motoko's Room (Choose 1. Motoko +30
                          Choose 2. Motoko +30)
* Kitchen (Shinobu +12)
 -> Kitchen (Circling, -failed- Shinobu +8, if success, prob. Shinobu +30)
* Front of Bath (Mutsumi +12)
 -> Bath (Rub the body -failed- Mutsumi +8, Naru +8) -note- not really
          linked, but you can't get past the front of bath without
          activating Mutsumi event.


Event (Motoko now is my studying company) : Choose 1. Motoko +30
                                           Choose 2. Nothing, but apparently
                                                     it affects the night's
                                                     events.


Night Events
* 2nd Floor Lobby (Naru +12, Shinobu +8, Motoko +8)
 -> 2nd Floor Shinobu's Room (Shinobu +30, Naru +8, Motoko +8) -note-
                              quick select!
* 1st Floor Lobby (w/ Kitsune, maybe activates something, but nothing
                  noticeable by me...)
* Courtyard (Choose anything... nothing happened)
* 3rd Floor Lobby (Mutsumi +12, Naru +8)
* Kitchen (Choose 1. Nothing
          Choose 2. Shinobu -30
          Choose 3. Shinobu +30)
* Bath (Directions, Motoko +30, everybody else +8) -note- time activated?


Event w/ Motoko : Choose 2. Motoko +30



DAY 2
-----

Event : w/ Shinobu, Choose 1. Motoko +30 (longer)
                   Choose 2. Motoko +30

Day Events
* Front of Keitarou's Room (Suu +12)
 -> Suu's Room (Directions, Motoko +30, Suu +8)
* Roof (Shinobu +12) -note- early day only
* 1st Floor Lobby (Suu +12)
* Bath (Running, Naru +30)


Event w/ Motoko : Choose 1. Motoko +30
                 Choose 2. Motoko +12


Night Events
* 2nd Floor Lobby (Mutsumi +12, Naru +8)
 -> 2nd Floor Lobby (Directions, Motoko +30, Shinobu +8, Suu +8, Naru +8,
                                 Kitsune +8) -note- required for another
                                             event.
* 1st FLoor Lobby (Kitsune +12)
 -> 1st Floor Lobby (Kitsune, Balancing -failed- Naru -5, Motoko -5,
                              Shinobu -5, if success, Kitsune +30)
                              -note- requires 2nd Floor Lobby event. And
                              also, this mini-game is freakingly hard...
* Courtyard (Choose anything, doesn't seem to affect any)
* Front of Bath (Choose 1. Mutsumi +30, Naru +8)


Event w/ Motoko : Choose 1. Motoko +30
                 Choose 2. Motoko +30

Event w/ Naru & Suu : Running, Directions, Suu +30, Naru +8


DAY 3
-----

Day Events
* 2nd Floor Lobby (Naru +12)
* 1st Floor Lobby (Choose 1. Shinobu -30) -note- so don't choose 1 :P
 -> Keitarou's Room (Directions, Naru +30)
* Bath Front (Choose 1. Search for Shampoo, Mutsumi +30)
* 3rd Floor Lobby (Suu +12)
* Front of Naru's Room (Running, Naru +8, Shinobu +30, Motoko +8)
* Kitchen (Directions, Shinobu +30, Suu +8)


Event w/ Motoko : Choose 1. NOTHING
                 Choose 2. Motoko +30


Night Events
* 1st Floor Lobby (Kitsune +12, Naru +8)
 -> Keitarou's Room (Half-Circling, Kitsune +30)
* Kitchen (Shinobu +12)
 -> Kitchen (Balancing, Shinobu +30)
* Bath (Directions, Mutsumi +30)


DAY 4
-----

Day Events
* 2nd Floor Lobby (Motoko +8, Suu +10, Kitsune +8)
 -> 2nd Floor Shinobu's Room (Running, Shinobu +30, Naru +8)
* 1st Floor (Motoko +12, Naru -5)
 -> Bath (Directions, Motoko +30)


Event w/ Naru & Motoko : Choose 1. -probably Naru +30, Motoko -30
                        Choose 2. Motoko +30, Naru -30


Night Events
* 2nd Floor Lobby (Kitsune +12)
 -> Kitsune's Room (Balancing, Kitsune +30)
* 1st Floor Lobby (Feel The Body, Choose 3. Kitsune +30, Naru +8, Suu +8)
                 -note- mm? Haven't I seen this event on week 1 ???
 -> Keitarou's Room (Suu +30)
* Bath Front (Mutsumi +12, Naru +8)
 -> 3rd Floor Back (Running, Mutsumi +30, Naru +30)
* Naru's Room (Naru +12)


Event w/ Motoko : Choose 1. Motoko +30



DAY 5
-----

Day Events
* Front of Keitarou's Room (Suu +8)
* 3rd Floor Suu's Room (Suu +12)
 -> Bath Front (Choose 1 or 3. Suu +8, Motoko +8
                Choose 2. Suu +30 )
* 1st Floor (Suu +12)
* Roof (Shinobu +8)
 -> Roof (Running, Shinobu +30)
* Roof (Balancing, Suu +30)
* Kitchen (Kitsune +12)


Event w/ Motoko : Running, Motoko +30


Night Events
* 3rd Floor Lobby (Kitsune +12)
 -> Keitarou's Room (Kitsune +12) -note- early night only.
    -> 3rd Floor Back (Balancing, Kitsune +30)
 -> Roof (Running, Motoko +30) -note- linked from Kitsune or probably
                                      time activated event.


Event w/ Motoko : Choose 1. Motoko +30

Event w/ Motoko : Choose 1. Motoko +30
                 Choose 2. NOTHING


DAY 6
-----

!!!2ND MOCK EXAM TEST!!!
I got 8 out of 10 right, and the freaking sheet is still D!!! :(

Event w/ Motoko : Choose 2. Motoko +30



DAY 7
-----

Go out w/ Motoko (Motoko +30)

Dream Sequence exam : 7 out of 10.

Then Naru says a fax from Grandma Hina about Paris and something (which
is similar to Shinobu's ending).


****** GOOD ENDING ******
Your Love Hina score or something :
3428 Points.



==============================================================================

IN THE END...
-------------


So I think whatever you do on the exams, you'll still get a "D".
That's about all Keitarou's brain can handle :P. However, if you can
get one of the girls affection to maximum, you'll get her ending and

*SPOILER*