~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~
Steambot Chronicles - Ferrying FAQ
by Red Star (
[email protected])
Version 1.2 (24/06/2006)
~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~
This FAQ is only for non-commercial use, please do not abuse it. It took
me lots of time and effort to complete this FAQ. Any requests or suggestions or
questions sent to me (
[email protected]) should be have the subject: "Re:
Steambot Chronicles - Ferrying FAQ", including anyone who wishes to post or
use this FAQ on their site.
Permission will be granted to use this FAQ provided that nothing is
altered and due credit is given to me and you must e-mail me for my approval
before utilising it.
Please feel free to send me any suggestions you have.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Update History
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Version 1.2 (24/06/2006)
- Updated list of artifacts with Crystal Skull and added type and size of
the artifacts. Added extra location for Spring Water.
- Version 1.1 (10/06/2006)
- Added in list of artifacts that can be found through digging and dungeon
crawling. Added information for commodities prices and locations.
- Version 1.0 (05/06/2006)
- Added in location for Truffle. Updated commodity list with Meme Village
changes after railroad completion and concert.
- Version 0.9 (04/06/2006)
- Added in locations for Mulberry Leaves. Added some additional information
for some of the commodities selling/buying.
- Version 0.8 (02/06/2006)
- First draft completed. Missing locations for Truffle and Mulberry Leaves.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Table of Contents
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I. Introduction
II. Passenger Service
III. Fossil Hunting
- IIIA. Artifacts List
IV. Commodities Trading
- IVA. Commodities by Type
- IVB. Commodities by Region
V. Conclusion
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I. Introduction
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In Steambot Chronicles, you can ferry people and goods around the
country for profit and fun. This is achievable by equipping back frames to your
trotmobile.
There are a total of three different areas you can venture into by
equipping these back frames, and they are ferrying passengers around, digging
for fossils, and last but not least, trading commodities.
This FAQ is to serve as an introduction and guide to how to perform the
abovementioned services and to list out benefits that you can get from doing
so. These services are of course optional and are not necessary in anyway for
you to complete the game, but they are a source of additional fun and can make
your gaming experience more interesting.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
II. Passenger Service
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
When leaving Nefroburg to depart for Sabbia Desert, you will encounter
an event with the bus company where the bus drivers dare not service the bus
lines outside the city due to fear of the bandits that roam the outlands. You
will then be presented with a plate and given the option to ferry passengers
around.
In order to carry the passengers, you must first equip the Carriage as
a back frame. The normal Carriage can carry 2 passengers while the advanced
Wide Carriage can carry 6 passengers.
To pick up your customer, talk to them at any of the bus stops located
around the world. They will then tell you their destination and you can choose
to accept their request or refuse it. Should you accept their request, you will
have to bring them over to their destination and drop them off by examining the
bus stop at their destination. You will be paid various amounts of money
depending on the customer that you have ferried.
If you decide to terminate their request, you can press the Select
button to bring up a menu with the list of passengers you are currently
carrying and select to drop off the passenger. But by doing so, your reputation
will drop.
Note:
- The passengers you ferry have no plot relevance and are not involved
in any quests except for Pablo the artist. By bringing Pablo around
and purchasing his art pieces, you can introduce him to a university
located at Happy Garland through the newspaper reporter. Completing
this quest will reward you with a plate in the end.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
III. Fossil Hunting
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
After the Garland Globettroters depart for Happy Garland, you will be
approached by Belmondo, curator of the Nefroburg Museum, to help him search
for fossils and artifacts to exhibit at the museum. He will present you with a
excavation license which will allow you to dig for fossils.
Fossils can be obtained by digging at Wagtail Canyon. To obtain a
fossil, attack the rock stratum at the places with a target. You can use any
form of weapon to attack the stratum, but the best arm parts to use are the
Pickaxe Arm and the Drill Arm as these two arms can dig out the fossil rocks
with a single blow. Later on, you can also dig for giant fossils at Wagtail
Canyon and Marlet Caverns.
In order to carry the fossils, you need to attach a Flatbed to your
trotmobile. The normal Flatbed can carry one normal fossil. The advanced
Wide Flatbed can carry 3 normal fossils or a single giant fossil.
After obtaining your fossil(s), you have to get them cleaned at the
fossil cleaner located outside the museum at Nefroburg. Normal fossils cost
50 UR each to clean while a giant fossil costs 100 UR to clean. You can also
obtain Coal and Amber from the cleaned fossils which cannot be sold to the
museum. Those can be sold to the Deloche Emporium for money instead.
The cleaned fossils and artifacts can either be sold to the museum
by talking to Belmondo or you can keep them as decorations for your rented
room. Depending on the rarity of the find, you can get various amounts of
money, from 210 UR for the lower end to upwards of 735 UR for the higher end.
Giant fossils are sold directly to Belmondo after cleaning and are
worth 480 UR per piece. Each giant fossil can procure single to multiple pieces
of the giant fossils.
Artifacts can also be found by exploring the three dungeons that are
available in the game. These artifacts can also be sold to Belmondo in the same
manner as those evacuated from fossil digging.
After the museum reopens when you return to Nefroburg, you can assemble
the giant fossils that you have evacuated and exhibit them. You can also view
the exhibits that you have sold to the museum. By collecting all the artifacts
and returning them to the museum, you will get a plate for your efforts in
helping to restore the Nefroburg Museum.
Note:
- Fossil digging is a great source of income in the early game when you
are just starting out. By turning in the fossils, you can easily earn
a few thousand UR to upgrade your trotmobile.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
IIIA. Artifacts List
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+---------------------------+--------------+--------+----------+----+
| Name | Location | Price | Type |Size|
+---------------------------+--------------+--------+----------+----+
|Giant Hunter Fossil |Wagtail Canyon|480UR/EA| N/A |7PRT|
|Giant Beast Fossil |Wagtail Canyon|480UR/EA| N/A |8PRT|
|Giant Avian Fossil |Wagtail Canyon|480UR/EA| N/A |8PRT|
|Giant Marine Fossil | Marlet Falls |480UR/EA| N/A |9PRT|
+---------------------------+--------------+--------+----------+----+
|Sabretooth Tiger Fossil |Wagtail Canyon| 735 UR |Furnishing| 2x3|
|Ancient Lithograph |Wagtail Canyon| 735 UR |Furnishing| 2x1|
|Magatama |Wagtail Canyon| 377 UR | Object | 1x1|
|Stone Axe |Wagtail Canyon| 377 UR | Object | 1x1|
|Arrowhead |Wagtail Canyon| 315 UR | Object | 1x1|
|Bronze Sword |Wagtail Canyon| 377 UR |Furnishing| 1x1|
|Human Clay Statue |Wagtail Canyon| 735 UR |Furnishing| 2x2|
|Meteorite |Wagtail Canyon| 735 UR | Object | 1x1|
|Giant Footprint Fossil |Wagtail Canyon| 735 UR |Furnishing| 4x2|
|Giant Egg Fossil |Wagtail Canyon| 315 UR |Furnishing| 2x2|
|Giant Dung Fossil |Wagtail Canyon| 735 UR |Furnishing| 3x3|
|Angiosperm Fossil |Wagtail Canyon| 377 UR |Furnishing| 2x1|
|Gymnosperm Fossil |Wagtail Canyon| 377 UR |Furnishing| 2x1|
|Pteridophyte Fossil |Wagtail Canyon| 377 UR |Furnishing| 2x1|
+---------------------------+--------------+--------+----------+----+
|Shark Jaw Fossil | Marlet Falls | 735 UR |Furnishing| 3x4|
|Alligator Fossil | Marlet Falls | 735 UR |Furnishing| 3x4|
|Coelancanth Fossil | Marlet Falls | 735 UR |Furnishing| 4x2|
|Ammonite Fossil | Marlet Falls | 735 UR |Furnishing| 2x2|
|Log Canoe | Marlet Falls | 735 UR |Furnishing| 3x5|
|Iron Sword | Marlet Falls | 315 UR |Furnishing| 1x1|
|Fishing Hook | Marlet Falls | 315 UR | Object | 1x1|
|Primitive Bird Fossil | Marlet Falls | 735 UR |Furnishing| 2x1|
|Trilobite Fossil | Marlet Falls | 377 UR | Object | 1x1|
+---------------------------+--------------+--------+----------+----+
|Nike Statue |Eurydika Mines| 735 UR |Furnishing| 2x2|
|Medieval Decorated Plate |Eurydika Mines| 377 UR | Object | 1x1|
|Porcelain Tea Set |Eurydika Mines| 210 UR | Object | 1x1|
|Ancient Harness |Eurydika Mines| 210 UR |Furnishing| 2x2|
|Wooden Bear |Eurydika Mines| 210 UR | Object | 1x1|
|Lucky Cat |Eurydika Mines| 210 UR |Furnishing| 2x2|
|Samurai Armor |Eurydika Mines| 377 UR |Furnishing| 2x2|
|China Vase |Eurydika Mines| 377 UR |Furnishing| 1x1|
|Wooden Wheel |Eurydika Mines| 210 UR |Furnishing| 3x3|
|Ceramic Soldier |Eurydika Mines| 735 UR |Furnishing| 2x2|
|China Plate |Eurydika Mines| 377 UR |Furnishing| 2x1|
|Porcelain Vase |Eurydika Mines| 377 UR |Furnishing| 1x1|
|Glass Chalice |Eurydika Mines| 210 UR | Object | 1x1|
|Venus Statue |Eurydika Mines| 735 UR |Furnishing| 2x2|
|Crystal Skull |Eurydika Mines| 735 UR | Object | 1x1|
+---------------------------+--------------+--------+----------+----+
|Jade Chess Set | Lorimar | 377 UR | Object | 1x1|
|Girl Doll | Lorimar | 377 UR | Object | 1x1|
|Memoirs of a Dethroned King| Lorimar | 377 UR | Object | 1x1|
|Queen's Necklace | Lorimar | 377 UR | Object | 1x1|
|Mathematician's Crown | Lorimar | 377 UR | Object | 1x1|
|Cursed Mask | Lorimar | 377 UR |Furnishing| 2x1|
|Potion of Immortality | Lorimar | 735 UR | Object | 1x1|
|Mermaid's Shoes | Lorimar | 210 UR | Object | 1x1|
|Katana | Lorimar | 377 UR |Furnishing| 2x2|
|Oriental Fan | Lorimar | 377 UR | Object | 1x1|
|Demon Mask | Lorimar | 210 UR | Object | 1x1|
|Asian War Tactics | Lorimar | 210 UR | Object | 1x1|
|Colored Glass Vase | Lorimar | 210 UR | Object | 1x1|
|Kaleidoscope | Lorimar | 210 UR | Object | 1x1|
|Medieval Coffin | Lorimar | 377 UR |Furnishing| 2x2|
|Knight's Armor | Lorimar | 377 UR |Furnishing| 2x2|
+---------------------------+--------------+--------+----------+----+
|Velvet Cape | Fenn Ruins | 377 UR |Furnishing| 2x2|
|King's Shield | Fenn Ruins | 377 UR |Furnishing| 2x2|
|Royal Scepter | Fenn Ruins | 377 UR |Furnishing| 2x2|
|Phoenix Feather Pen | Fenn Ruins | 210 UR | Object | 1x1|
|Imperial Pillow | Fenn Ruins | 377 UR | Object | 1x1|
|Butterfly Knife | Fenn Ruins | 210 UR | Object | 1x1|
|Pharoah Mummy | Fenn Ruins | 735 UR |Furnishing| 3x2|
|Desert King Mask | Fenn Ruins | 735 UR |Furnishing| 2x2|
|Poison Apple | Fenn Ruins | 210 UR | Object | 1x1|
|Empress Shoe | Fenn Ruins | 377 UR | Object | 1x1|
|Shogun's Dice | Fenn Ruins | 210 UR | Object | 1x1|
|Jeweled Dentures | Fenn Ruins | 735 UR | Object | 1x1|
|Medieval Crown | Fenn Ruins | 735 UR | Object | 1x1|
|Hero's Dictionary | Fenn Ruins | 377 UR | Object | 1x1|
|Harlot Tarot | Fenn Ruins | 377 UR | Object | 1x1|
+---------------------------+--------------+--------+----------+----+
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
IV. Commodities Trading
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Commodities trading in Steambot Chronicles is similar to the trading
system found in the Suikoden games, where you obtain goods and products from a
region and sell it to another for profit. Though the profit from commodities
trading is not a lot, it is still a viable means of income and can also help
you earn a bit of extra money when you travel around the places for other
purposes.
In order to transport the goods around, you'll need to attach back
frames to your trotmobile. These frames are the Tank, Basket, and the Flatbed.
The basic form of these frames are sold at mechanics around the world and can
carry a maximum of 3 goods at a time. By developing the advanced form of the
carrier frame, you can increase the capacity to 8 goods. You can develop the
advanced frames by purchasing 2 of the same type of basic frame. If you intend
to venture into the trading business, it will be advisable to develop the
advanced frames as soon as possible to maximise your profits.
There are a total of 17 tradable goods in Steambot Chronicles. As far
as I know, there is only one place to acquire the goods, but there can be
multiple places where the goods can be sold.
The trading goods are:
- Spring Water
- Wheat
- Salt
- Honey
- Grass
- Milk
- Wine
- Fish
- Shark
- Truffle
- Mulberry Leaves
- Dye
- Silk
- Carpet
- Lumber
- Iron Ore
- Steel Beam
Notes:
- To obtain Shark, you have to attack them first and approach their
floating bodies with a Flatbed attached to your trotmobile. There
are two Sharks swimming in the water everytime you enter Seagull
Beach.
- Shark is probably the best trading commodity as you can get them for
free and the best selling place is at Nefroburg Aphrodite Bar which
is quite near to Seagull Beach. Not only so, you can also do this at
night where time does not progress until you sleep, thus allowing you
to continue this as long as you want.
- Selling and buying price of all things double when the oil fields
event happens, and only return to normal after the ending credits.
This can be a good time to earn money if you intend to do so through
trading as you'll essentially be earning twice the amount of money
on a single trip.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
IVA. Commodities By Type
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Spring Water - Fresh water from Egret Brook
Carry With: Tank
Get From: Spring waterfall at Honeybee Gardens
Waterfall along the farm at Egret Brook
Sell At: Fort Raven Water Merchant (45 UR)
Hayabusa Carpet Mill (6 UR)
Hornet Water Officer (84 UR)
Best Profit: Hornet Water Officer - 672 UR for 8 stocks
Wheat - Wheat produced at Skylark Farms
Carry With: Flatbed
Get From: Skylark Farms (38 UR)
Sell At: KE Store Manager (105 UR)
Nefroburg Bakery (87 UR)
Fort Raven Bread Merchant (122 UR)
Happy Garland Bakery (70 UR)
Meme Village Mrs Mainz (106 UR) - before railroad completion
Meme Village Mrs Mainz (38 UR) - after railroad completion
Best Profit: Fort Raven Bread Merchant - 672 UR for 8 stocks
Salt - Salt sold by the Desert Hornets
Carry With: Flatbed
Get From: Hornet Water Officer (22 UR)
Sell At: Nefroburg Bakery (50 UR)
Fort Raven Bread Merchant (40 UR)
Happy Garland Bakery (60 UR)
Meme Village Mrs Mainz (120 UR) - before railroad completion
Meme Village Mrs Mainz (80 UR) - after railroad completion
Best Profit: Meme Village Mrs Mainz - 784 UR for 8 stocks (before railroad)
Meme Village Mrs Mainz - 464 UR for 8 stocks (after railroad)
Honey - Honey from Honeybee Gardens
Carry With: Tank
Get From: Honeybee Gardens (66 UR)
Sell At: KE Head chef (150 UR)
Nefroburg Bakery (90 UR)
Happy Garland Bakery (184 UR)
Best Profit: Happy Garland Bakery - 944 UR for 8 stocks
Grass - Feeding grass from Skylark Farms
Carry With: Basket
Get From: Skylark Farms (22 UR)
Sell At: Vision Ranch Dairy Farm (132 UR)
Best Profit: Vision Ranch Dairy Farm - 880 UR for 8 stocks
Milk - Milk fresh from livestock
Carry With: Tank
Get From: Vision Ranch Dairy Farm (27 UR)
Meme Village Mainz (2 UR) - defeat Mainz after concert
Sell At: KE Head Chef (68 UR)
Nefroburg Bakery (37 UR)
Fort Raven Cheese Merchant (87 UR)
Happy Garland Grocery (62 UR)
Happy Garland Bakery (62 UR)
Best Profit: Fort Raven Cheese Merchant - 680 UR for 8 stocks
Wine - Wine imported by ship to Neuhafen
Carry With: Tank
Get From: Neuhafen Tasteful Bartender (88 UR)
Sell At: KE Store Manager (200 UR)
Nefroburg Aphrodite Bar (207 UR)
Hornet Food Officer (192 UR)
Hornet Water Officer (192 UR)
Happy Garland Station Hotel Stock Manager (120 UR)
BM Hideout Bartender (120 UR) - after ending credits
Meme Village Mrs Mainz (160 UR) - before railroad completion
Meme Village Mrs Mainz (0 UR) - after railroad completion
Best Profit: Nefroburg Aphrodite Bar - 952 UR for 8 stocks
Fish - Fish caught just off shore
Carry With: Basket
Get From: Neuhafen Fresh Fish Wholesaler (41 UR)
Meme Village McCartney (41 UR) - defeat McCartney after concert
Sell At: Nefroburg Aphrodite Bar (95 UR)
Happy Garland Grocery (76 UR)
Eurydika General Store (125 UR)
Best Profit: Eurydika General Store - 672 UR for 8 stocks
Shark - Shark that congregated around the S.S. Juniper-Berry
Carry With: Flatbed
Get From: Seagull Beach S.S. Juniper-Berry
Sell At: KE Head Chef (138 UR)
Nefroburg Aphrodite Bar (202 UR)
Hornet Water Officer (193 UR)
Hornet Food Officer (193 UR)
Happy Garland Station Hotel Stock Manager (165 UR)
Neuhafen Fresh Fish Wholesaler (164 UR)
Best Profit: Nefroburg Aphrodite Bar - 1616 UR for 8 stocks
Truffle - Gourmet foods produced at Meme Village
Carry With: Basket
Get From: Meme Village Major Marlow (55 UR) - after concert
Sell At: Happy Garland Station Hotel Stock Manager (250 UR)
Neuhafen Starfish Cook (300 UR)
Best Profit: Neuhafen Starfish Cook - 1960 UR for 8 stocks
Mulberry Leaves - Silkworm feed
Carry With: Basket
Get From: Tree next to the flower field at Honeybee Gardens
Trees along the railway track at Vision Ranch
Sell At: Hayabusa Carpet Mill (62 UR) - before industrialisation
Best Profit: Hayabusa Carpet Mill - 496 UR for 8 stocks
Dye - Grass used in dye cultivated from Shrike River
Carry With: Basket
Get From: Shrike Farm (44 UR)
Sell At: Nefroburg Fashion Ronde (80 UR)
Hayabusa Carpet Mill (128 UR)
Happy Garland Clothing (71 UR)
Neuhafen Marine Shop (60 UR)
Best Profit: Hayabusa Carpet Mill - 672 UR for 8 stocks
Silk - Imported top-quality silk
Carry With: Basket
Get From: Neuhafen Freight Trader (55 UR)
Sell At: Nefroburg Fashion Ronde (100 UR)
Happy Garland Clothing (89 UR)
Hayabusa Carpet Mill (157 UR) - after industrialisation
Best Profit: Hayabusa Carpet Mill - 816 UR for 8 stocks
Carpet - Silk carpet made by Hayabusa Industries
Carry With: Flatbed
Get From: Hayabusa Carpet Mill (220 UR)
Sell At: Fort Raven Rug Merchant (279 UR)
Happy Garland Furniture (385 UR)
Best Profit: Happy Garland Furniture - 1320 UR for 8 stocks
Lumber - Lumber from Cuckoo Forest
Carry With: Flatbed
Get From: Cuckoo Forest (49 UR)
Sell At: Happy Garland Furniture (67 UR)
Neuhafen Freight Trader (144 UR)
Nefroburg Difficult Materials Chief (135 UR)
Vision Ranch Station Foreman (112 UR)
Best Profit: Neuhafen Freight Trader - 760 UR for 8 stocks
Iron Ore - Iron ore mined from Eurydika
Carry With: Basket
Get From: Eurydika Refiner/Miner (57 UR)
Sell At: Happy Garland Steel Manager (96 UR)
Best Profit: Happy Garland Steel Manager - 312 UR for 8 stocks
Steel Beam - Steel beam made at the GTW factory
Carry With: Flatbed
Get From: Happy Garland Steel Manager (115 UR)
Sell At: KE Store Manager (262 UR)
Neuhafen Freight Trader (126 UR)
Nefroburg Difficult Materials Chief (188 UR)
Vision Ranch Station Foreman (210 UR)
Best Profit: KE Store Manager - 856 UR for 8 stocks
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
IVB. Commodities By Region
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~Hayabusa Plateau~
Hayabusa Carpet Mill (Only available after arriving at Fort Raven)
S: Carpet (220 UR)
B: Mulberry Leaves (62 UR) - before industrialisation
B: Silk (157 UR) - after industrialisation
B: Dye (128 UR)
B: Spring Water (6 UR)
KE Head Chef (Only available after KE Hideout events)
B: Shark (138 UR)
B: Honey (150 UR)
B: Milk (68UR)
KE Store Manager (Only available after KE Hideout events)
B: Steel Beam (262 UR)
B: Wheat (105 UR)
B: Wine (200 UR)
~Nefroburg~
Fashion Ronde
B: Silk (100 UR)
B: Dye (80 UR)
Bakery
B: Wheat (87 UR)
B: Salt (50 UR)
B: Honey (90 UR)
B: Milk (37 UR)
Aphrodite Bar
B: Wine (207 UR)
B: Fish (95 UR)
B: Shark (202 UR)
Difficult Materials Chief
B: Steel Beam (188 UR)
B: Lumber (135 UR)
~Vision Ranch~
Dairy Farm
S: Milk (27 UR)
B: Grass (132 UR)
Station Foreman (Only during construction of Meme line)
B: Steel Beam (210 UR)
B: Lumber (112 UR)
~Fort Raven~
Bread Merchant
B: Wheat (122 UR)
B: Salt (40 UR)
Water Merchant
B: Spring Water (45 UR)
Cheese Merchant
B: Milk (87 UR)
Rug Merchant
B: Carpet (279 UR)
~Desert Hornet Hideout~
Water Officer
S: Salt (22 UR)
B: Spring Water (84 UR)
B: Wine (192 UR)
B: Shark (193 UR)
Food Officer
B: Wine (192 UR)
B: Shark (193 UR)
~Happy Garland~
Grocery
B: Milk (62 UR)
B: Fish (76 UR)
Furniture
B: Lumber (67 UR)
B: Carpet (385 UR)
Bakery
B: Wheat (70 UR)
B: Salt (60 UR)
B: Honey (184 UR)
B: Milk (62 UR)
Clothing
B: Silk (89 UR)
B: Dye (71 UR)
Station Hotel Stock Manager
B: Wine (120 UR)
B: Shark (165 UR)
B: Truffle (250 UR)
Steel Manager
S: Steel Beam (115 UR)
B: Iron Ore (96 UR)
BM Hideout Bartender - after ending credits
B: Wine (120 UR)
~Marlet Falls~
Shrike Farm
S: Dye (44 UR)
~Cuckoo Forest~
Lumberjack
S: Lumber (49 UR)
~Eurydika~
General Store
B: Fish (125 UR)
Refiner
S: Iron Ore (57 UR)
Miner
S: Iron Ore (57 UR)
~Skylark Farms~
Man on Farm
S: Wheat (38 UR)
S: Grass (22 UR)
~Neuhafen~
Marine Shop
B: Dye (60 UR)
Starfish Cook (Only at night)
B: Truffle (300 UR)
Freight Trader
S: Silk (55 UR)
B: Lumber (144 UR)
B: Steel Beam (126 UR)
Fresh Fish Wholesaler (Only in the morning)
S: Fish (41 UR)
B: Shark (164 UR)
Tasteful Bartender
S: Wine (88 UR)
~Honeybee Garden~
Beekeeper
S: Honey (66 UR)
~Meme Village~
Mrs Mainz (before railroad completion)
B: Wine (160 UR)
B: Wheat (106 UR)
B: Salt (120 UR)
Mrs Mainz (after railroad completion)
B: Wine (0 UR)
B: Wheat (38 UR)
B: Salt (80 UR)
Major Marlow (after concert)
S: Truffle (55 UR)
Mainz the Goat-keeper (defeat Mainz after concert)
S: Milk (2 UR)
McCartney the Fisherman (defeat McCartney after concert)
S: Fish (41 UR)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
V. Conclusion
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This document is Copyright 2006 Tan Yi Jiang "Red Star"
Oh, and not to forget, the people who make this FAQ possible:
- Irem, for this great game!
- Albert and CypherG for pointing out locations for the Mulberry Leaves
- Katamari47 for pointing out another location for Spring Water
- CJayC, for posting this FAQ on his GameFaqs site (www.gamefaqs.com)