/=++====++====++====++====++====<<##0##>>====++====++====++====++====++=\
0==++====++====++====++====++====<<##0##>>====++====++====++====++====++==0
+|                                                                         |+
+|                  "Grand Theft Auto III" Strategy Guide                  |+
+|                                                                         |+
+|          [PlayStation 2, PlayStation 4, PC, and Xbox Versions]          |+
+|                 Version 9.0 [Revision 26] (April 2016)                  |+
+|                                                                         |+
+|                          By Robert Allen Rusk.                          |+
+|                 Copyright 2004-2016 Robert Allen Rusk.                  |+
+|                                                                         |+
+|                    E-MAIL: rarusk[at]netzero[dot]com                    |+
+|                                                                         |+
0==++====++====++====++====++====<<##0##>>====++====++====++====++====++==0
 \=++====++====++====++====++====<<##0##>>====++====++====++====++====++=/

The biggest change to this revision is the new PlayStation 4 information
which includes Trophy acquisition.

<+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++>

"Grand Theft Auto III" is copyright 2001 by Rockstar Games, a subsidiary of
Take-Two Interactive Software, Inc. All rights reserved.

"Grand Theft Auto III" Official Strategy Guide (PlayStation 2 Version) -
Written by Tim Bogenn. Copyright 2001 by BradyGames, a division of Pearson
Education, Inc.

The Official Strategy Guide was used as reference during initial construction
of this text based guide for the following:

 >>Hidden Package Maps
 >>Power Up / Location Maps

All other trademarks and copyrights contained in this document are owned by
their respective trademark and copyright holders.

A complete listing of contact and other information can be found at the end
of this guide.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >TBCT. Table of Contents                                                  |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

This guide uses a Quick Search Feature which takes advantage of the Find
feature used by many web browsers. This feature will allow you to go to any
chapter or section in this guide quickly. To access any of those chapters,
sections, or to the Table of Contents do CTRL-F (PC) or Clover-F (Mac) to
activate the Find feature in the web browser. Then enter the code like this:

 >KR6 or >ZD12

0============================================0============================0
| LRT1. Introduction And General Information |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0============================================0==============================0

   GEN1. About The Guide
   GEN2. Grand Theft Auto III
   GEN3. GTA3 Version Differences (PS2 Only)
   GEN4. Technical Data
           A. PlayStation 2
           B. PlayStation 4
           C. Original Xbox
           D. Xbox 360
           E. Apple Macintosh Data
   GEN5. Controls and Vehicles
           A. On Foot
           B. In Cars and Boats
           C. In the Rhino
   GEN6. Claude Speed
   GEN7. The Main Screen
   GEN8. Game Menus
   GEN9. Law Enforcement
           A. Police Vehicles
   GEN10. Using a Pay 'N' Spray
   GEN11. Busted
   GEN12. Wasted
   GEN13. Advanced Tips And Information
   GEN14. The Purple Nines Glitch (All Versions)
   GEN15. Liberty City: 1998 to 2001
   GEN16. 100% Completion List
   GEN17. PlayStation 4 Trophy List
            A. Visible Trophies
            B. Secret Trophies

0=======================0=================================================0
| LRT2. Portland Island |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0=======================0===================================================0

   PTL1. In The Beginning.....
   PTL2. Before Doing The Main Story Missions
   PTL3. Your Safehouse
   PTL4. Exploring Your Surroundings
   PTL5. A Tour of Portland Island
   PTL6. Weapons and Other Helpful Items
           A. Health, Body Armor, Police Bribe, and Adrenaline
   PTL7. Portland Island Weapon and Item Locations
   PTL8. Hidden Packages Explained
   PTL9. Hidden Packages (Portland Island)
   PTL10. Trophy Hunting (PlayStation 4 Version)
   PTL11. Industrial Import Export Garage
   PTL12. Emergency Vehicle Crane
   PTL13. Ambulance Mission
   PTL14. Rampages Explained
   PTL15. Rampages (Portland Island)
   PTL16. Unique Stunt Jumps Explained
   PTL17. Unique Stunt Jumps (Portland Island)
   PTL18. Vigilante Mission (Portland Island)
   PTL19. Firetruck Mission (Portland Island)
   PTL20. Patriot Playground
   PTL21. Mafia Massacre / Diablo Destruction
   PTL22. Going to Staunton Island and Shoreside Vale Early
            A. Glitches in the Map
            B. Hidden Packages [CHT-H19] and [FIA-H97]
            C. What You Can Do
            D. Hidden Package [SHL-H7] and The Dodo
            E. Returning to Portland Island by Boat
            F. Early Explorer Bonus

0===============================0=========================================0
| LRT3. The Main Story Missions |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0===============================0===========================================0

++MSY1. Luigi Goterelli
 =====================

      LGR1. Don't Spank Ma Bitch Up
      LGR2. Drive Misty For Me
      LGR3. Pump-Action Pimp
      LGR4. The Fuzz Ball

++MSY2. Marty Chonks (Bitch 'N' Dog Food Factory)
 ===============================================

++MSY3. Joey Leone
 ================

      JLN1. Mike Lips Last Lunch
      JLN2. Farewell 'Chunky' Lee Chong
      JLN3. Van Heist
      JLN4. Cipriani's Chauffeur
      JLN5. Dead Skunk In The Trunk
      JLN6. The Getaway

++MSY4. Toni Cipriani
 ===================

      TCP1. Taking Out The Laundry

++MSY5. El Burro
 ==============

      EBR1. Turismo
      EBR2. I Scream, You Scream
      EBR3. Trial By Fire
      EBR4. Big 'N' Veiny
      TCP2. The Pick-Up
      TCP3. Salvatore's Called A Meeting

++MSY6. Salvatore Leone
 =====================

      SVT1. Chaperone
      TCP4. Triads And Tribulations
      TCP5. Blow Fish
      SVT2. Cutting The Grass
      SVT3. Bomb Da Base (Acts I and II)
      SVT4. Last Requests

0=======================0=================================================0
| LRT4. Staunton Island |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0=======================0===================================================0

   STI1. A Tour of Staunton Island
   STI2. Staunton Island Weapon And Item Locations
   STI3. Hidden Packages (Staunton Island)
   STI4. Rampages (Staunton Island)
   STI5. Unique Stunt Jumps (Staunton Island)
   STI6. A Ride In The Park
   STI7. Multistorey Mayhem
   STI8. Taxi Mission
   STI9. Vigilante and Firetruck Missions (Staunton Island)
   STI10. Casino Calamity

++MSY7. Asuka Kasen
 =================

      AKN1. Sayonara Salvatore
      AKN2. Under Surveillance

++MSY8. Kenji Kasen
 =================

      KJS1. Kanbu Bust Out
      KJS2. Grand Theft Auto
      KJS3. Deal Steal
      KJS4. Shima
      KJS5. Smack Down
      AKN3. Paparazzi Purge
      AKN4. Payday For Ray

++MSY9. Ray Machowski
 ===================

      RMW1. Silence The Sneak
      RMW2. Arms Shortage
   STI11. Acquiring the Rhino (The Safe Method)
      RMW3. Evidence Dash

++MSY10. Donald Love
 ==================

      DVE1. Liberator
      DVE2. Waka-Gashira Wipeout!
      DVE3. A Drop In The Ocean

0======================0==================================================0
| LRT5. Shoreside Vale |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0======================0====================================================0

   SSV1. A Tour of Shoreside Vale
   SSV2. Shoreside Vale Weapon And Item Locations
   SSV3. Hidden Packages (Shoreside Vale)
   SSV4. Rampages (Shoreside Vale)
   SSV5. Unique Stunt Jumps (Shoreside Vale)
   SSV6. Suburban Import Export Garage
   SSV7. Acquiring the Rhino (The Not-So-Safe Method)
   SSV8. Gripped!
   SSV9. Vigilante and Firetruck Missions (Shoreside Vale)
   SSV10. Rumpo Rampage
      RMW4. Gone Fishing
      RMW5. Plaster Blaster
      RMW6. Marked Man
      AKN5. Two-Faced Tanner
      DVE4. Grand Theft Aero
      DVE5. Escort Service
      DVE6. Decoy
      DVE7. Love's Disappearance
      AKN6. Bait
      AKN7. Espresso-2-Go!
      AKN8. S.A.M.

++MSY11. D-Ice
 ============

      DIC1. Uz-I Money
      DIC2. Toyminator
      DIC3. Rigged To Blow
      DIC4. Bullion Run
      DIC5. Rumble

++MSY12. King Courtney
 ====================

      KGC1. Bling-Bling Scramble
      KGC2. Uz-I Rider
      KGC3. Gangcar Round-Up
      KGC4. Kingdom Come

++MSY13. Catalina
 ===============

      CTL1. The Exchange
   SSV11. 100% Completion Score
   SSV12. Hidden Text on the PS2 Disc

0==================0
| LRT6. Conclusion |
0==================0

 /==++====++==\                                             /==++====++==\
/==++====++====++====++====++====<<##0##>>====++====++====++====++====++==\
| >LRT1. Introduction And General Information                               |
\==++====++====++====++====++====<<##0##>>====++====++====++====++====++==/
 \==++====++==/                                             \==++====++==/

My name is Robert Allen Rusk and I am a hardcore gamer with about 30+ years
of gaming experience. I am an ex-gametester (Broderbund Software, LucasArts
Games, Point Of View Computing) and an ex-arcade attendant (Namco
Cyberstation - Pier 39, San Francisco, CA). I also own multiple systems such
as the Sega Dreamcast, Super Nintendo, Nintendo 64, Atari Jaguar, PlayStation
(1, 2, 3, and 4), Xbox, and Xbox 360.

I started writing guides in 2003 because I felt it was something I could do
utilizing my writing skills gained in college and gametesting along with my
passion for vidgames. Over time I have honed my overall writing and
organization skills plus my creative thinking skills. Additionally, I have
extended the play value of the games I have written guides and FAQs for many
times over plus I have received many letters from all over the world.

I am also a member of the following forums:

 >>GameFAQs
 >>GamesX
 >>AtariAge
 >>Digital Press
 >>GTA Forums
 >>The MoFaT (a members only message board set up by "Grand Theft Auto: Vice
              City" players who met on the Vice City message boards at
              GameFAQs).

Outside of gaming, my interests include "Godzilla" (I have been a G-Fan since
the age of ten) and "Red Dwarf". I am also a long time soundtrack collector
with many titles in my possession. As far as favorite sports teams go, my
teams are the San Antonio Spurs (NBA) [the local team], the Denver Broncos
(NFL) [although I live in Texas, I am originally from Colorado Springs,
Colorado] and the Air Force Falcons (NCAA Football).

This guide was constructed using BBEdit Lite 6.1 and a Power Mac Workgroup
Server 8550/200. It is now being maintained using TextWrangler on an Apple
Mac Mini. I view my work in Safari to help in seeing how it would look on the
web and correct format errors.

For my guide work I have more than twenty memory cards for my PlayStation 2.
Many of the memory cards are dedicated to "Grand Theft Auto III", "Grand
Theft Auto: Vice City" (Original Version (1.40)), "Grand Theft Auto: San
Andreas" (which uses up fifteen cards), "Grand Theft Auto: Liberty City
Stories", and "Grand Theft Auto: Vice City Stories".

These memory cards allow me to quickly go and try out new ideas (and modify
old ones) when they occur to me or suggested by others.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN1. About The Guide                                                    |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Welcome to my "Grand Theft Auto III" guide! If this is the first time you
have visited then you will find a lot of useful information in a highly
organized format that you can use to beat all of the missions of the game.

Quotes taken from readers' e-mail are presented "as is" and may include
spelling and grammatical errors. I also employ some creative writing in the
chapter "Liberty City: 1998 to 2001" and in the tour guide sections.

The main emphasis of this guide is to provide creative and simple solutions
to many of the missions for "Grand Theft Auto III". Many hours were spent
going over each mission and finding unique ways to solve them. I think you
will be surprised by many of the solutions found here.

I also reference the map/poster that comes with the game (there is also a map
in the manual). Some of the location names come from that.

I have worked hard to make sure that this guide is as complete as possible
but at the same time leave room for exploration. I even included interesting
and humorous anecdotes, observations and lines from GTA3. I hope that you
enjoy this guide as much as learn from it.

While this guide was written initially for the PS2 version of the game, it
may also benefit those with the PC and Xbox versions of GTA3. If any of the
strategies in this guide won't work in either the PC or Xbox versions then
feel free to write me and let me know so I can make additional adjustments in
future revisions.

This guide is designed so that you can do the missions without any cheat
codes. However, I have included one code, the Health Code (in "Advanced Tips
And Information"), to give you a little flexibility because there are some
areas, especially the Ambulance Mission, where you may wish to use it.

Another emphasis of this guide is *ORDER*. If you do the missions and tasks
in a certain order then the game will be easier and more fun for you.

Although the guide follows more or less the traditional story order, there
are ways to acquire more powerful weapons early in the game. The chapter "The
Porter Tunnel Glitch" is the best way to get these weapons early plus allow
you to do all of the side-missions prior to doing the Main Story Missions.

Each Hidden Package, Unique Stunt Jump, and Rampage has a letter designation
to make them easier to identify in this guide. In addition, there is a three
letter Neighborhood Prefix (listings below) indicating a particular
neighborhood or area where the item can be found (in these examples I use
"XXX"):

 >>Hidden Packages will be identified with an "H".
     --Examples: Hidden Package [XXX-H21].
                 Package [XXX-H32].

 >>Rampages will be identified with an "R".
     --Examples: Rampage [XXX-R4].

 >>Unique Stunt Jumps will be identified with a "J".
     --Examples: Unique Stunt Jump [XXX-J24].
                 Jump [XXX-J8].

0======================0
| Neighborhood Prefixes \
0=====================================>

PRD - Portland Island           PLV - Portland View
HWD - Harwood                   PHB - Portland Harbor
STM - St. Mark's                TTN - Trenton
PTB - Portland Beach            CLB - Callahan Bridge
HPH - Hepburn Heights           CPT - Callahan Point
RLD - Red Light District        AQY - Atlantic Quays
CHT - Chinatown

SLD - Staunton Island           SHL - Shoreside Vale
RFD - Rockford                  CCD - Cochrane Dam
APT - Aspatria                  CDG - Cedar Grove
LBC - Liberty Campus            PKC - Pike Creek
FRS - Fort Staunton             WCG - Wichita Gardens
NPT - Newport                   FIA - Francis International Airport
BLP - Belleville Park
TRG - Torrington
BDT - Bedford Point

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN2. Grand Theft Auto III                                               |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

"Grand Theft Auto III" is the successor to the moderately successful "Grand
Theft Auto 2". The first GTAs used a top-down perspective and a complex
control scheme that kind of made the game hard to get into.

GTA3 put the main character in third person and the control layout made it
easier to play. Rockstar made up a reasonably good story with real actors,
like Joe Pataliano ("The Matrix", "The Sopranos") and Kyle Maclachlan
("Dune", "Twin Peaks").

They also made up a world where you can do just about anything at any time
regardless of whether it was violent or not. The combination resulted in
making GTA3 one of the most popular vidgames of all time. And set up a
succession of titles that make up one of the most popular game series of all
time.

This also includes both "Grand Theft Auto: Liberty City Stories" and "Grand
Theft Auto: Vice City Stories" which filled in more details on their
respective cities and histories.

And continues all the way to "Grand Theft Auto V" which further expands and
refines what was started with the first three games.

With that said, let's get down to the business of the guide itself and I
will start with the differences between the Original and Double Pack versions
for the PS2.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN3. GTA3 Version Differences (PS2 Only)                                |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

After doing some closer examination of both my Original Version and Double
Pack Version discs I concluded that there are no major differences between
the Original, Greatest Hits and Double Pack versions of GTA3.

Originally I thought that they had changed the requirements of the Ambulance
Mission for the DP version but one of my readers, Dan Schauer, indicated to
me that this was not so and I verified his information. More details on that
in the Ambulance Mission portion of the guide.

In addition, I placed my GTA3 discs in my Mac and opened up the file
"system.cnf" in BBEdit Lite:

BOOT2 = cdrom0:\SLUS_200.62;1
VER = 1.40
VMODE = NTSC

This was the case for both the Original and Double Pack discs. This means
that the Original and Double Pack are of the same version number (1.40).
Since the Greatest Hits version came out before the Double Pack then this
means that it is also version 1.40.

If Rockstar had made any major changes to "Grand Theft Auto III" the version
number would change (and the game saves from the new version would be
incompatible with the old version).

However, they did make a couple of tweaks without changing the major portion
of the code and version number:

0===========================================================================0
| "Uzi" in the Original Version is now called the "Uz-I" (I use this        |
| alternate spelling in the guide).                                         |
|---------------------------------------------------------------------------|
| One of the songs for Double Cleff FM, "O Mio Babbino Caro", was removed   |
| starting with the PS2 Double Pack. It is not on any of the Xbox versions  |
| either. It was probably removed due to expiration of the license required |
| for it to be in the game, a problem that has plagued reissues of some of  |
| the other GTA games. Thanks goes to Blank Blank for that find.            |
0===========================================================================0

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN4. Technical Data                                                     |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

In this chapter I go over technical data on the various platforms and
computers that "Grand Theft Auto III" has been released for and can be played
on:

0+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. PlayStation 2 |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0========0
| Overall \
0====================================================>

 The graphics for the PlayStation 2 version of GTA3 are pretty clean and the
 game runs very well with no sudden pop-ins or texture loading problems
 (when running off the DVD-ROM). The sound is pretty decent as well.

0====================0
| Xploder HDTV Player \
0====================================================>

 Xploder HDTV Player is a disc that will allow PlayStation 2 owners to play
 most of their games in Progressive Scan mode. Many games will work but some
 of them will have issues.

 GTA3 works great in 480p mode. However, the main title intro will be a
 little glitchy because of "line meshing issues". This is because the intro
 is actually a "film" instead of using the game graphics. It is to my
 understanding that XHDTV doesn't handle film based stuff well and that
 results in the jittery looking intro.

 But this is actually a minor problem since you can easily skip the opening
 credits by pressing the X Button. After you get past the intro then all is
 good.

 Because the graphics are designed for 480 vertical resolution, it is not
 recommended that you put "Grand Theft Auto III" in any mode higher than
 480p. The higher resolution modes, like 720p, simply shoehorn the 480
 graphics into the higher end modes and tend to really squash the screen.

0=================0
| GS Mode Selector \
0====================================================>

 This is a small program that is used with the memory card exploit known as
 Free McBoot. Like with HDTV Viewer you can also view games in progressive
 scan using this program. Unfortunately, this program does not work with
 this game.

0=========0
| HDLoader \
0====================================================>

 This program, which has been floating around the internet for years, will
 let you install your favorite games onto a hard drive (assuming you have an
 older style PS2 "Fatty" (with a Network Adapter) or an early version of a
 PS2 "Slim" that has been modified to use a hard drive).

 There are two variants of this program. The first variant is HDLoader which
 is freeware and HDAdvance which is not. It is best to use HDLoader since it
 is free and gets updated from time to time to improve compatibility and
 functionality. HDLoader is best installed with a popular memory card
 exploit known as Free McBoot.

 GTA3, from what I know, has always been compatible with the earliest
 versions of HDAdvance and HDLoader.

 Why install the game on a hard drive? For starters, less wear and tear on
 the DVD-ROM mechanism (that is assuming if it still works - thankfully you
 can install games onto the hard drive from a PC as an option using a
 program called WiinHip).

 But mainly it is for faster loading speeds. Oddly enough, other than the
 fact that it takes less than five seconds for the game to load up to the
 logo screen from the game menu in HDLoader and the fact that the initial
 load is much faster, there is practically no speed difference in any given
 situation within GTA3. However, it is still nice to play it off the hard
 drive.

 But.....

 Before you start playing GTA3 off of the hard drive there is something
 *VERY IMPORTANT* you must do first.

 After installing the game onto the HDD, highlight GTA3 on the Game List
 menu and press SELECT. This will bring up the Game Compatibility Settings.
 It will look like this:

   Slow HDD access:                 No
   Disable DVD9 support:            No
   Kill HDL After launch:           No
   Date/timefix 2:                  No
   Date/timefix 3:                  No
   Disable network support:         No
   Disable CzC patch:               No
   Soul Calibur 2 / Suikoden V:     No

 As you can see all of the default settings are set to "No". You need to
 make the following changes to make sure that GTA3 works perfectly with
 HDLoader:

   Slow HDD access:                 No
   Disable DVD9 support:            No
   Kill HDL After launch:          YES <----------
   Date/timefix 2:                 YES <----------
   Date/timefix 3:                  No
   Disable network support:         No
   Disable CzC patch:               No
   Soul Calibur 2 / Suikoden V:     No

 Although I kill HDL as a precaution it is the timefix option that is most
 important. If you do not change this setting then, if you decide to make
 new game saves or overwrite an existing one, you will create a save with an
 incorrect time stamp that is also corrupted.

 It will use the date of January 1, 2000 at 00:00 instead of what your
 system clock has (this also happened with "Liberty City Stories"). But it
 isn't just that. Apparently HDL does something in addition to the incorrect
 time-stamp to do something that the game doesn't like.

 What will eventually happen is that when you go to pause the game you will
 crash the program. If you restart the game then the program will crash as
 it is loading up when it accesses the Memory Card.

 Interesting enough, if you do not make these changes, then you can still
 make game saves but only if you overwrite an existing one. Still, it is
 best to make these tweaks just to make sure nothing bad happens when
 playing GTA3.

0================0
| Open PS2 Loader \
0====================================================>

 This program is meant to replace HDLoader and is more solid than HDL. You
 use this in place of HDL and it will recognize the HDD and all the games
 you have already installed.

 OPL, or "Opal" as I like to call it, has its own compatibility modes for
 games and won't recognize the settings used in HDL. Based on the time I
 have played GTA3 on Opal I found it to run just as smooth as it was on HDL.
 Unlike with HDL there are no timestamping issues to worry about so you
 can't make a corrupted game save.

0+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. PlayStation 4 |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

In late 2015 Sony offered a new service on the PlayStation 4 called PS2
Classics in which PlayStation 2 games would be released and played on the PS4
through an emulator. The GTA Trilogy (GTA3, Vice City, and San Andreas) would
be some of the first titles released in this program. Although this doesn't
sound that much different from what the PlayStation 3 offered there is one
big difference:

Trophies.

You can now play PlayStation 2 games on the PS4 and earn Trophies for your
Trophy List just like you can for the regular PS3 and PS4 games. This guide
will cover how you can get all of the Trophies for this version of the game.

As for the emulator, the game runs very well and looks great making the game
look like the PC version (it has been made to render in 720p). However, it
does stutter a little now and then and can stutter quite a bit depending on
how much is going on at once. But that doesn't happen very often.

One thing to note is that you cannot make virtual Memory Cards like you can
on the PS3. This is mainly to prevent Trophy cheating but you can still make
backups of your "card" for safe keeping.

Finally, the emulator doesn't just emulate the main chips - it also emulates
the DVD-ROM drive. This means that, even though the game is on the hard
drive, if the game loaded slow on the original hardware then this version
will load just as slow in the emulator.

0+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| C. Original Xbox |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0========0
| Overall \
0====================================================>

 The graphics on the Xbox version are better than the PS2 version and
 animate very well. In addition, the Xbox version has greater draw distance
 and is much brighter than the PS2 version. Oh and let's not forget
 Progressive Scan (Component Video only) for the Xbox version.

 The sound quality is about the same between the PS2 and Xbox versions of
 GTA3. The Xbox version gets a slight edge due to its custom soundtrack
 feature.

 The controls on the Xbox version are OK even though doing drive-bys is a
 little awkward because you have to use the Right Analog Stick. The PS2
 version gets the edge here because it is easier to do drive-bys with the L2
 and R2 Buttons.

 However, GTA3 glitches out very bad if you happen to have an Xbox with a
 Thompson drive (I had to trade in my initial Xbox because of this problem).

 The best way to tell if you have the bad drive is when you load up the
 game. If you can hear the title music but the screen remains black then you
 have the bad drive. Microsoft used two other drives in addition to the
 Thompson drive and only a drive replacement will solve this particular
 problem.

0=============0
| Xbox Softmod \
0====================================================>

 Like with the PS2, you can also modify the Xbox to allow for hard drive
 installation of games using a softmod. I've had one reader, Velid Sales,
 write to me about doing it to his Xbox and that GTA3 runs pretty well this
 way.

 At this time I have not softmodded any of my Xboxes but it is something I
 am considering doing in the future now that MicroSoft no longer has Xbox
 Live support for the Original Xbox.

0==========================0
| Original Xbox Differences \
0====================================================>

 There are only a couple of differences between the PS2 and Xbox versions:

   0=======================================================================0
   | Catalina looks very different in the Xbox version. She has a          |
   | different hairstyle, a very revealing top, a tattoo on her lower      |
   | back, slight panty exposure (around her pant line), and a navel ring. |
   |-----------------------------------------------------------------------|
   | The dialogue in the cutscene for "Under Surveillance" was changed.    |
   | Asuka mentions that the federal agents are doing the surveillance     |
   | instead of the Mafia. However, while the spoken dialogue was changed, |
   | the subtitles were not thus making the cutscene a little awkward.     |
   0=======================================================================0

0+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| D. Xbox 360 |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

GTA3 works with the latest Backward Compatibility updates for the Xbox 360
(you need the Hard Drive to play Original Xbox games on the Xbox 360).

You can play GTA3 in many different resolutions depending on your monitor or
HDTV setup. It looks and plays pretty good (although the main title intro
chugs quite a bit). However, if you play it in 720p mode, then you may find
that it slows down a little from time to time because the Original Xbox
version was not meant to be played any higher than 480p.

Three bad things about playing GTA3 on the Xbox 360:

 >>You can't do custom soundtracks like you could on the Original Xbox.
 >>You can't transfer game saves to an external memory card for safekeeping.
 >>You can't transfer games saves from the Original Xbox to the Xbox 360.

But one good thing about playing GTA on the Xbox 360 is that the White and
Black buttons (from the Original Xbox controller) are replaced by the Left
and Right Buttons which are situated above the Left and Right Triggers on the
Xbox 360 pad.

Sadly, even if you use a USB-to-Xbox adapter, you cannot use an Xbox 360
controller with the Original Xbox.

0+=+=+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| E. Apple Macintosh Data |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

One of the things that the Intel based Macintoshes can do is something called
BootCamp. This will allow you to install Windows on the Mac on its own
partition and you can switch to that operating system when you want to.

According to fellow Macintosh user John Fitzgibbons you can install the PC
version of "Grand Theft Auto III" on the Mac and it will run with no issues
under BootCamp.

There is now a Mac version of the game available but it is actually the PC
version that is made to work on the Intel Macs by using something called
"wrappers". It may be best to track down the PC version and find a wrapper
that is best suited to what version of OSX you have since I know that the
official wrapped version of Vice City will not work on version OSX 10.8 and
above.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN5. Controls and Vehicles                                              |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Although the manual covers the setup pretty good, I felt that I should
include a section on controls. Special thanks to spaceeinstein for his help
with the PC controls and A1210 for his help with the Xbox controls.

It should be noted that on the PC version you have the option of using the
Mouse for targeting and driving instead of the Keypad.

I have also included basic action and vehicle information with their
respective control schemes.

0+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. On Foot |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

As with any GTA game, there are plenty of things you can do when on foot.

0================================0
| PlayStation 2 and Xbox Versions \
0===========================================================================0
|           Command          |    PlayStation 2     |          Xbox         |
0===========================================================================0
| Move Around................|    Left Analog Stick |     Left Analog Stick |
| Move Around................|                D-Pad |                    NA |
| [1] Look Around............|   Right Analog Stick |    Right Analog Stick |
| Center Camera..............|            L1 Button |                    NA |
| Look Behind................|            R3 Button |    Right Stick Button |
| [2] Run....................|             X Button |              A Button |
| Jump.......................|        Square Button |              X Button |
| [3] Target.................|            R1 Button |          Left Trigger |
| [4] Attack.................|        Circle Button |         Right Trigger |
| Previous Weapon............|            L2 Button |            D-Pad Left |
| Next Weapon................|            R2 Button |           D-Pad Right |
| Sniper Rifle Zoom..........|     Square/X Buttons |                    NA |
| Enter Vehicle..............|      Triangle Button |              Y Button |
| Change Camera Mode.........|        Select Button |          White Button |
| Pause......................|         Start Button |          Start Button |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========0
| PC Version \
0===========================================================================0
|                Command              |          Keyboard Control           |
0===========================================================================0
| Move Forward........................|                     Arrow Up; W Key |
| Move Backward.......................|                   Arrow Down; S Key |
| Move Left...........................|                   Arrow Left; A Key |
| Move Right..........................|                  Arrow Right; D Key |
| Look Behind.........................|                    NP 1; Caps Lock; |
|                                     |                 Middle Mouse Button |
| [2] Run.............................|                         Right Shift |
| Jump................................|                Right Control; Space |
| [3] Target..........................|          Delete; Right Mouse Button |
| [4] Attack..........................|                 NP 0; Left Control; |
|                                     |                   Left Mouse Button |
| Previous Weapon.....................|       NP Period [.]; Mouse Wheel Up |
| Next Weapon.........................|          NP Enter; Mouse Wheel Down |
| Zoom In With Sniper Rifle...........|      Page Up; Z Key; Mouse Wheel Up |
| Zoom Out With Sniper Rifle..........|  Page Down; X Key; Mouse Wheel Down |
| Enter Vehicle.......................|                 Return/Enter; F Key |
| Change Camera Mode..................|                         Home; V Key |
0===========================================================================0

 [NOTE: NP = Number Pad]

 [It should be noted that you can use the mouse for more accurate aiming
  when attacking on foot.]

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

[1] - You can do this for precision walking (like on a steel beam) by helping
     you "aim" your character in the direction you want him to face.

[2] - If you hold down the Run button too long then you will tire and have to
     rest before you can run again. Tapping the button in rhythm will serve
     to help you run a little longer.

     The more times you run, the better your stamina will be. You can solve
     the problem of tiring out by acquiring the Infinite Run feature which
     is obtained by successfully completing the Ambulance Mission (detailed
     later).

[3] - When holding a gun then you hold down the Target Button to target your
     enemy. Use the Previous Weapon and Next Weapon Buttons to switch
     between targets.

[4] - When holding a melee weapon (like a bat) or using your fist then the
     Attack Button is used to swing at your target.

     When using Grenades then the same button is used to throw your weapon
     at the target. The longer you hold, the farther you throw.

     When holding a gun (like a Pistol) or a heavy weapon (like a Rocket
     Launcher) then you use the Attack Button to shoot. Use the Target
     Button in conjunction to aim at your enemy.

0+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. In Cars and Boats |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

As with all the other GTAs, there are plenty of cars to use in Liberty City.
From junkers and gang cars to the fanciest sports cars. They can all be used
here. There are also a few boats you can use when open up the other areas of
the city.

0================================0
| PlayStation 2 and Xbox Versions \
0===========================================================================0
|           Command          |    PlayStation 2     |          Xbox         |
0===========================================================================0
| Turn Vehicle...............|    Left Analog Stick |     Left Analog Stick |
| Turn Vehicle...............|                D-Pad |                    NA |
| Look Left (Drive-By Mode)..|            L2 Button |    Right Analog Stick |
| Look Right (Drive-By Mode).|            R2 Button |    Right Analog Stick |
| Look Behind................|      L2 + R2 Buttons |    Right Analog Stick |
| Drive-By Mode/Look Around..|                   NA |    Right Analog Stick |
| Accelerate.................|             X Button |         Right Trigger |
| Reverse....................|        Square Button |          Left Trigger |
| [1] Handbrake..............|            R1 Button |              B Button |
| Exit Vehicle...............|      Triangle Button |              Y Button |
| [2] Attack.................|        Circle Button |    Right Stick Button |
| [3] Change Radio Stations..|            L1 Button |          Black Button |
| Use Horn/Siren.............|            L3 Button |     Left Stick Button |
| Activate Vehicle Missions..|            R3 Button |              X Button |
| Change Camera Mode.........|        Select Button |          White Button |
| Pause......................|         Start Button |          Start Button |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========0
| PC Version \
0===========================================================================0
|                Command              |          Keyboard Control           |
0===========================================================================0
| Move Forward........................|                     Arrow Up; W Key |
| Move Backward.......................|                   Arrow Down; S Key |
| Move Left...........................|                   Arrow Left; A Key |
| Move Right..........................|                  Arrow Right; D Key |
| Look Left (Drive By Mode)...........|                         NP 1; Q Key |
| Look Right (Drive By Mode)..........|                         NP 2; E Key |
| Look Behind.........................|         NP 1 + NP 2; Q Key + E Key; |
|                                     |                 Middle Mouse Button |
| [1] Handbrake.......................|                  Right Ctrl; Space; |
|                                     |                  Right Mouse Button |
| Exit Vehicle........................|                 Return/Enter; F Key |
| Attack..............................|                 NP 0; Left Control; |
|                                     |                   Left Mouse Button |
|                                     |                 (With NP 1 or NP 2) |
| Change Radio Stations...............|       Insert; R Key; Mouse Wheel Up |
| Use Horn (Or Siren).................|             Left Shift; Right Shift |
| Activate Vehicle Missions...........|              NP Plus [+]; Caps Lock |
| Change Camera Mode..................|                         Home; V Key |
| Turret Left (Firetruck).............|                                NP 4 |
| Turret Right (Firetruck)............|                                NP 5 |
| Turret Up (Firetruck)...............|                                NP 9 |
| Turret Down (Firetruck).............|                                NP 6 |
| Go Up (Yardie Lobo).................|                          Left Shift |
| Go Down (Yardie Lobo)...............|                         Right Shift |
| Tilt Right (Yardie Lobo)............|                    NP4; Shift + NP5 |
| Tilt Left (Yardie Lobo).............|                    NP5; Shift + NP4 |
| Tilt Forward (Yardie Lobo)..........|                    NP9; Shift + NP6 |
| Tilt Backward (Yardie Lobo).........|                    NP6; Shift + NP9 |
0===========================================================================0

 [NOTE: NP = Number Pad]

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

[1] - Your stopping power is increased when used in conjunction with the
     Reverse button.

[2] - On the PlayStation 2 version you use this in conjunction with the L2 or
     R2 Buttons. On the Xbox version you use this in conjunction with the
     Right Analog Stick.

[3] - On the Xbox version, to change cd/tape deck (Custom soundtrack), press
     and hold the Black button while pressing up and down on the Directional
     Pad to select "album"/folder. Then, while still holding the radio
     button, press left or right on the Directional Pad to change songs.

0+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| C. In the Rhino |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

The Rhino is probably the single toughest vehicle in the game and is one of
the preferred vehicles to use in the Vigilante Mission (explained later in
the guide).

You can acquire this vehicle during a 6-Star Wanted Rating and take it from
the soldiers, after completion of the mission "Arms Shortage" or wait until
after you've completed the Main Story Missions where one will be unlocked for
you at Phil Cassidy's Army Surplus.

0================================0
| PlayStation 2 and Xbox Versions \
0===========================================================================0
|           Command          |    PlayStation 2     |          Xbox         |
0===========================================================================0
| Turn Vehicle...............|    Left Analog Stick |     Left Analog Stick |
| Look Left..................|            L2 Button |                    NA |
| Look Right.................|            R2 Button |                    NA |
| Look Behind................|      L2 + R2 Buttons |                    NA |
| Accelerate.................|             X Button |         Right Trigger |
| Reverse....................|        Square Button |          Left Trigger |
| Brake......................|            R1 Button |          Left Trigger |
| Exit Rhino.................|      Triangle Button |              Y Button |
| Turret Control.............|   Right Analog Stick |    Right Analog Stick |
| Main Gun...................|        Circle Button |    Right Stick Button |
| Use Horn...................|            L3 Button |     Left Stick Button |
| Activate Vigilante Mission.|            R3 Button |              X Button |
| Change Camera Mode.........|        Select Button |          White Button |
| Pause......................|         Start Button |          Start Button |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========0
| PC Version \
0===========================================================================0
|                Command              |          Keyboard Control           |
0===========================================================================0
| Move Forward........................|                     Arrow Up; W Key |
| Move Backward.......................|                   Arrow Down; S Key |
| Move Left...........................|                   Arrow Left; A Key |
| Move Right..........................|                  Arrow Right; D Key |
| Brake...............................|                  Right Ctrl; Space; |
|                                     |                  Right Mouse Button |
| Look Left...........................|                         NP 1; Q Key |
| Look Right..........................|                         NP 2; E Key |
| Look Behind.........................|         NP 1 + NP 2; Q Key + E Key; |
|                                     |                 Middle Mouse Button |
| Turret Left.........................|                                NP 4 |
| Turret Right........................|                                NP 5 |
| Main Gun............................|                 NP 0; Left Control; |
|                                     |                   Left Mouse Button |
|                                     |                 (With NP 1 or NP 2) |
| Exit Rhino..........................|                 Return/Enter; F Key |
| Activate Vigilante Mission..........|              NP Plus [+]; Caps Lock |
| Use Horn............................|             Left Shift; Right Shift |
| Change Camera Mode..................|                         Home; V Key |
0===========================================================================0

 [NOTE: NP = Number Pad]

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN6. Claude Speed                                                       |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

In "Grand Theft Auto III" the main character is never mentioned by name
(except as "Fido" by Maria Leone). Originally you were to have the option to
name him just like you could in the first "Grand Theft Auto" game.

But Rockstar decided to drop that idea so the main character went un-named.
And most people on the gaming forums called him Fido (because that is what
Maria Leone calls him later in the game) just to give him an identity.

And, in earlier versions of this guide, I had given him another name: Alex.
This was to identify him better within the guide and give him a little
personality. However, in "Grand Theft Auto: San Andreas", the main character
of GTA3 made an appearance as he hooked up with Catalina. And she called him
Claude (although he didn't speak and she didn't use his last name).

But Claude also appeared in "Grand Theft Auto 2" and his full name, as is
listed in the credits in the game manual, is Claude Speed. I would later</pre><pre id="faqspan-2">
change this guide to accommodate this revelation.

According to Austin Taft the name Claude also appears in the "american.gxt"
file on the PlayStation 2 version of GTA3. It appears just before the main
group of readable text (that starts with the line "Hey! Get back in the
vehicle!").

Some people have suggested that the Claude character that was used in GTA2 is
not the Claude that is in GTA3. In my opinion, that is correct.

In my eyes, GTA3 is a reboot of the "Grand Theft Auto" series. As Rockstar
restarted the series they recycled the city names from GTA1 (Liberty City,
Vice City, and San Andreas) and the Claude Speed name from GTA2.

Likewise, GTA IV is another reboot of the GTA series. As before, Rockstar has
recycled the city names from the previous series and has also recycled the
Lazlow character that has appeared in most of the GTA games plus the Claude
Speed outfit that you can earn and wear.

In addition, somebody named the_old_days posted this interesting tidbit about
Claude's name over at GameFAQs:

 "So I was always interested in the protagonist of GTA III's name as Claude
  Speed.

  Most GTA veterans know that naming GTA III's protagonist Claude is a throw
  back to GTA 2's protagonist, but I thought there may perhaps be a deeper
  meaning behind the name "Claude Speed" and how it relates to GTA III.

  Claude is derived from Latin and literally means "lame" or "crippled", or
  basically disabled. As Claude in GTA III and San Andreas is apparently
  speech impaired, this name is obviously apt.

  I always thought that perhaps Claude had migrated to the GTA "USA", and
  perhaps never bothered to learn to speak the English language. The modern
  use of "Claude" as a name originated in post Latin (or, post-Roman)
  France. So Claude could very well be an immigrant from France and this
  could very well be the reason behind his apparent in-ability or
  un-willingness to speak as well. Though more likely he is from the UK, as
  breaking down his last name will show.

  Speed could directly relate to Claude's ability behind the wheel, as
  Catalina points out in San Andreas when she has Claude challenge CJ to a
  race. However, Speed as a last name has a deeper origin.

  Speed as a surname (or its variations Spede, Speyde, Speid, and Speede)
  has its origins in Saxon England, in Suffolk before the Norman Invasion.
  When the Normans invaded there was an eventual merger of the Saxon and
  Norman cultures. So, an individual named Claude Speed most likely is a
  result of a mash up of cultural names the occurred centuries ago in the UK
  after the Normans and Saxons finally assimilated into a unified culture
  (this assimilation is used generically, there are variations between
  Saxon-ism Norman-ism that exist in England/Britain to this day).

  Still, Claude Speed is mostly a modern day UK based name. Claude being
  brought by the Normans, and Speed already existing as a Saxon surname.

  So Claude Speed is most likely an immigrant from the UK. Since he most
  likely grew up in an English speaking culture before migrating to the
  "USA", he most likely is actually speech impaired.

  There you go."

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN7. The Main Screen                                                    |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Your Main Screen is where all of the action in "Grand Theft Auto III" take
place.

In the center of your screen is your main character, Claude Speed. You use
your Left Analog Stick to move him around and the Right Analog Stick to
rotate and manipulate the camera.

In the lower left corner of the Main Screen is the Radar. This is used to
help in finding your current position in the city, objectives, mission
strands, and Safehouses.

In the upper right corner of the Main Screen you will find the game clock,
your Health, your Armor (when you have Armor), your money, and the
weapon or item you are currently holding.

Special prompts will appear at either the upper left corner of the Main
Screen or at the bottom.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN8. Game Menus                                                         |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

When you pause the game, using the Start Button, then you also bring up these
menus listed at the bottom of the screen:

0===========================================================================0
| Stats    | This is where the statistics for everything you do are listed. |
|----------+----------------------------------------------------------------|
| Load     | This is where you load saves, delete saves, or start a new     |
|          | game.                                                          |
|----------+----------------------------------------------------------------|
| Briefs   | This is where you can go through the text used in the          |
|          | cutscenes, missions, and outside of missions.                  |
|----------+----------------------------------------------------------------|
| Controls | This is where you can see and setup your preferred control     |
|          | scheme.                                                        |
|----------+----------------------------------------------------------------|
| Audio    | This is where you control the audio and listen to some of the  |
|          | radio stations featured in the game.                           |
|----------+----------------------------------------------------------------|
| Display  | This is where you control some of the visual aspects of the    |
|          | game.                                                          |
0===========================================================================0

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN9. Law Enforcement                                                    |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Every metropolis has a Police force and Liberty City is no different. When
you do something bad near a Cop, like mugging a person, then one of the stars
will light up indicating a Wanted Rating. The Cops will then try to bust you.
The more stars you have, the more aggressive they will be. There are several
ways to get rid of a Wanted Rating:

0===========================================================================0
| Hiding out somewhere for a bit (only works at 1-Star).                    |
|---------------------------------------------------------------------------|
| Driving a car (excluding rescue and most Police Vehicles) into a Pay 'N'  |
| Spray.                                                                    |
|---------------------------------------------------------------------------|
| Getting a Police Bribe Icon (drops the Wanted Rating down a notch).       |
|---------------------------------------------------------------------------|
| Completing the current mission (if you get a Wanted Rating during one).   |
|---------------------------------------------------------------------------|
| Getting Busted or Wasted.                                                 |
|---------------------------------------------------------------------------|
| Saving your game then reloading the saved game (thanks goes to LR for     |
| that handy bit of info).                                                  |
0===========================================================================0

There are six Wanted Ratings. The higher you go, the more aggressive the
pursuit. Listed below are the Wanted Ratings and what you can expect:

0=======0
| 1-Star \
0=====================================>

 You are of mild interest to the Cops. They will chase you on foot and will
 smack you with their fists when close enough. They would rather not be
 chasing you but will be more than happy to bust you if you're stupid enough
 to let them. Hiding out somewhere for awhile will get rid of a 1-Star
 Wanted Rating.

0=======0
| 2-Star \
0=====================================>

 Things get a bit more serious here. The number of Cops increase a bit and
 they will start shooting you instead of hitting you with their fists.

0=======0
| 3-Star \
0=====================================>

 At this level a helicopter will start pursuing you and will shoot at you if
 you stand still long enough for it to do so. And the Police will get more
 aggressive in their pursuit of you.

0=======0
| 4-Star \
0=====================================>

 Now the SWAT team joins in. They will try to blockade the road with their
 Enforcers in addition to everything else being thrown at you. This is the
 highest wanted level you can obtain while (officially) confined to Portland
 Island.

0=======0
| 5-Star \
0=====================================>

 The FBI will now lend their assistance in hopes of bringing you down. They
 will ride in black FBI Cars and carry four agents, all packing AK-47's, and
 they are not afraid to use them.

 In addition, a second helicopter will join in tracking you down. The FBI
 Car is the only Police Vehicle that you can use in a Pay 'N' Spray. You can
 max out at 5-Star after completion of the mission "Last Requests".

0=======0
| 6-Star \
0=====================================>

 After making mincemeat of the Police force, including the FBI, then the
 city will now call in the Army to deal with you. They will come in with
 Rhinos and trucks and will mainly try to kill you (but they will arrest you
 if the opportunity presents itself).

 The soldiers will kill you quickly with their M-16's and barely getting
 touched (while in a vehicle) by a Rhino will spell certain death. It will
 be quite difficult to survive at this level for very long. You can achieve
 this maximum Wanted Rating after completion of the mission "A Drop In The
 Ocean".

0+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Police Vehicles |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

In addition to all of the other cars you can take in Liberty City you can
also use Police Vehicles. The main reason for acquiring one is for the
Vigilante Mission which is explained later in the guide. In addition, some
have additional features and bonuses that can help you.

Below is the list of Police Vehicles you can use in Liberty City:

 >>Police Car
   **********
     Found: On the street and at all Police Stations.
     -----------------------------------------------------------------------
     Notes: You get five Shotgun shells when entering a Police Car. If you
            don't already have a Shotgun then you can get a Shotgun with
            five shells.

 >>SWAT Enforcer
   *************
     Found: During a 4-Star Wanted Rating and at the back of the Torrington
            Police Station on Staunton Island.
     -----------------------------------------------------------------------
     Notes: You can get Body Armor when entering a SWAT Enforcer.

 >>FBI Car
   *******
     Found: During a 5-Star Wanted Rating.
     -----------------------------------------------------------------------
     Notes: Can be used at a Pay 'N' Spray to get rid of a Wanted Rating.

 >>Rhino
   *****
     Found: During a 6-Star Wanted Rating - also unlocked at Phil Cassidy's
            Army Surplus at the end of the Main Story Missions (unless you
            push it to your Safehouse after completion of the mission "Arms
            Shortage").

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN10. Using a Pay 'N' Spray                                             |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

As noted above, you can drive a car, excluding Police and rescue vehicles,
into a Pay 'N' Spray to change the color of your vehicle, as well as repair
it, to get rid of Wanted Ratings at a cost of $1,000. There are three Pay 'N'
Sprays in Liberty City where you can go to get rid of your Wanted Ratings and
repair your vehicle:

 >>Red Light District (Portland Island).
 >>Newport (Staunton Island).
 >>Pike Creek (Shoreside Vale).

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN11. Busted                                                            |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

If you get a Wanted Rating, and the Cops end up catching you, then you are
Busted. Any mission you were doing at the time will be Failed. When you are
Busted then you are sent to the nearest Police Station where you will be
processed (which takes six game hours) and released. You also lose all
weapons including your Body Armor.

In addition, you will be fined based on the number of Wanted Rating Stars you
have when you are Busted:

 >>1-Star: $100.
 >>2-Star: $200.
 >>3-Star: $400.
 >>4-Star: $600.
 >>5-Star: $900.
 >>6-Star: $1,500.
 ---------------------------------------------------------------------------
 **NOTE: You won't be fined after you get Busted on your first 6-Star Wanted
         Rating run but you will be fined the next time you are Busted at
         6-Star Wanted Rating.
 ---------------------------------------------------------------------------
There are three Police Stations in Liberty City where you may find yourself
if you are Busted by the Cops:

 >>Portland View (Portland Island).
 >>Torrington (Staunton Island).
 >>Pike Creek (Shoreside Vale).

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN12. Wasted                                                            |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

If you do something to empty your Health Bar, like being too close to an
explosion, getting shot up a lot, or drowning, then you will be Wasted. Any
mission you were doing at the time will be Failed.

When you are Wasted then you are sent to the nearest Hospital where you will
be treated (which takes six game hours), billed $1,000 and released. You also
lose all weapons including your Body Armor. There are three Hospitals in
Liberty City where you may find yourself if you are Wasted for any reason:

 >>Sweeney Memorial Hospital (Portland View - Portland Island).
 >>Carson General Hospital (Rockford - Staunton Island).
 >>Hope Medical College (Pike Creek - Shoreside Vale).

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN13. Advanced Tips And Information                                     |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Below are some tips and additional information that will be of benefit to
you:

0================0
| The Health Code \
0=========================================================>

 Even though you can do everything in this guide without the use of any
 cheat codes I felt that I should provide this one to give the user a little
 bit of flexibility. There are several areas of the game that can possibly
 frustrate gamers and this code can be of use there. There are also a few
 areas where I actually encourage its use (like the Ambulance Mission):

   >>[PS2] - R2 Button (x2), L1 Button, R1 Button, Left , Down, Right, Up,
             Left, Down, Right, Up

   >>[Xbox] - Black Button, Black Button, Left Trigger, Right Trigger, Left,
              Down, Right, Up, Left, Down, Right, Up

   >>[PC] - Gesundheit

0================0
| Quick Targeting \
0=========================================================>

 When locking onto targets with a gun (like a Pistol) while holding down
 Target then you can use the Next and Previous Weapon buttons to switch
 targets. You can also let go of the Target button and quickly press it
 again to pick up another target (after you kill the previous one).

0===================0
| The Tank Gun Boost \
0=========================================================>

 When you want to increase the speed of the often slow Rhino then rotate the
 Main Gun 180 degrees so that it faces the rear. Then fire the gun and keep
 firing. The gun recoil will then propel it forward. The faster you fire,
 the faster the tank will go.

 You can make the tank go very fast this way. But you will jack up your
 Wanted Ratings because you are usually destroying stuff behind you.

 According to reader Justin Castillo, this doesn't work well on the Xbox
 version because, when you rotate the turret, you also rotate the camera.
 While you can see what you are shooting at, you will not be able to see in
 front of the tank.

0================================0
| Perfect Quadruple Insane Stunt? \
0=========================================================>

 One of the things GTA3 players like to do is to get the best Insane Stunt
 possible. The best I have done is a Perfect Triple Insane Stunt. This is
 about as high as most players have achieved. There was talk about whether
 or not you can do a Quadruple Insane Stunt but no one has ever reported
 doing one and everybody said that there is no such thing.

 But, while perusing the "american.gxt" file on the PS2 version (with the
 disc inside my Mac), I came across this listing of Insane Stunts:

   >>Insane Stunt
   >>Perfect Insane Stunt
   >>Double Insane Stunt
   >>Perfect Double Insane Stunt
   >>Triple Insane Stunt
   >>Perfect Triple Insane Stunt
   >>Quadruple Insane Stunt
   >>Perfect Quadruple Insane Stunt

 As you can see, there is a Quadruple Insane Stunt listed. But, since no one
 has ever reported doing one, then I have come up with two possibilities:

 One, that Rockstar took out the Quadruple rating (but left the text) or
 two, that the requirements for a Quadruple Insane Stunt are so high that no
 one has figured out how to get it yet. If anybody has managed to get either
 a Quadruple Insane Stunt or a Perfect Quadruple Insane Stunt then I'd like
 to hear about it and how you did it so I can put it in future revisions.

0===============0
| Stock-Up Trick \
0=========================================================>

 If you have a bunch of Weapon Icons at your Portland Island Safehouse then
 you can quickly gain ammo for your weapons with this little trick.

 Open the garage and remove any vehicle inside (just park it nearby for
 now). Then pick up all of the Weapon Icons to increase your ammo, run all
 the way to the back wall of the garage and run out. You will see that all
 of the Weapon Icons have immediately regenerated. Repeat this until you
 have lots of ammo for your weapons.

 According to Josh Dady, this trick also works with the Police Bribes that
 spawn at your Safehouses. Then save your game, after re-parking your
 vehicle inside your garage, before resuming.

0=================0
| The Hooker Trick \
0=========================================================>

 You can increase your health above 100 (up to 125) by picking up a
 prostitute (preferably with a four-door car) and driving her to a secluded
 place to do "business". Thanks to Antonino Giuseppe Cardinale, Jr. and
 Scotty Boutin for pointing out something that should have been in this
 guide from the start.

 According to reader Justin Castillo, you can also do this with convertible
 vehicles. Even though the car doesn't go up and down, you will still see a
 health increase.

0====================0
| The Elevated Tracks \
0=========================================================>

 One of my readers, J Bush, pointed out that if you get a Wanted Rating and
 get onto the elevated tracks on Portland Island then you can gradually get
 the Wanted Rating down.

 This is because there is a Police Bribe on the tracks next to XXXMags and,
 if you stay on the train long enough, then you can gradually get the Wanted
 Rating down to nothing as you use the train as protection. Depending on how
 many stars you have this may take awhile since it takes some time for the
 Police Bribe to re-spawn.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN14. The Purple Nines Glitch (All Versions)                            |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

One of the most notorious bugs in the GTA series is one called the Purple
Nines Glitch. This is a problem that has snared many an unwary gamer,
including myself, since the PS2 version came out. Sadly, this problem was
*NOT* fixed in the PS2 Double Pack version and even appears in the Xbox
version though it is one of the most well known problems in the game.

What is the Purple Nines Glitch? The glitch is related to the D-Ice missions
in Wichita Gardens which become available in the latter half of the game.

Most of the D-Ice missions involve the removal of a rival gang, the Purple
Nines. When you first arrive at Wichita Gardens then you will see plenty of
gang members roaming about. Some will wear red shirts (the Red Jacks) and
some will wear purple (actually lavender) shirts (the Purple Nines).

After the completion of the mission "Rumble" then you will effectively
destroy the Purple Nines and from then on you will not see any Purple Nines
roaming Wichita Gardens. You will see nothing but Red Jacks.

The bug manifests itself when you decide to start a new game after completion
of the mission "Rumble" using the New Game option in the Options menu.
Naturally the game will reset everything, gangs, vehicle lists, Hidden
Packages, and so on.

Everything, that is, except the Purple Nines. For some reason that remains
off.

So, when you make your way back to D-Ice and do his first mission, "Uz-I
Money", then there are no Purple Nines to be found - the game won't generate
any. Therefore, it becomes impossible to complete the mission and you won't
be able to access his other missions either thus denying you a chance at 100%
Completion.

How do you get around it when you want to start a new game? There are three
ways.

First, reload a saved game that is prior to "Rumble" and then do New Game.

Second, is to keep your first saved game, right after the mission "Luigi's
Girls", in one slot and never overwrite it. Then, if you want to start a new
game, simply load up this saved game and play anew.

And third, thanks to Fred Chagnon, is to load up the game with no memory card
in the slot. After loading up the game, which will start anew because there
was no memory card in the slot to load up a saved game, then you can put in
your memory card to save any new games you come up with.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN15. Liberty City: 1998 to 2001                                        |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

 /XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
X| IMPORTANT NOTE: This chapter employs some creative writing and is not   |X
X| part of the official GTA canon or endorsed by Rockstar Games. It is my  |X
X| way of linking "Grand Theft Auto: Liberty City Stories" to "Grand Theft |X
X| Auto III".                                                              |X
X|                                                                         |X
X| In addition, I make many references to places and people that appeared  |X
X| in LCS as a way to further tie GTA3 and LCS together.                   |X
X|                                                                         |X
X| It also goes without saying that this is *MAJOR SPOILERS* for "Grand    |X
X| Theft Auto: Liberty City Stories" so read with caution if you haven't   |X
X| played that game yet.                                                   |X
\XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX/
 \XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX/

After the events of "Grand Theft Auto: Liberty City Stories", here is what
has happened between then and now.....

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

While it was understandable that the ferry workers were upset over the Porter
Tunnel project, no one seemed to have paid any attention to the Callahan
Bridge. When the Bridge was opened in late 1998, ferry rider-ship plummeted.
Why pay for the ferry when you can go over the Callahan Bridge for free?

Almost a year after the Callahan Bridge was opened, the ferries were shut
down. At that point construction began on the Porter Tunnel entrance for
Portland Island. The ferry terminal was dismantled and the remains, plus the
dirt excavated, were used to fill in the nearby Harwood Dirt Track. This, of
course, leads to.....

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

American Road Safety for Everybody (ARSE) finally succeeded in getting
motorcycles banned from Liberty City much to the dismay of the motorcycle
makers who immediately took the group, and city, to court

However, as is typical of the American justice system, the legal matters are
taking their sweet time going through the motions. Although it appears that
the motorcyclists may very well win the case and get the popular vehicles
back in Liberty City, the shop Hogs & Cogs was forced to close after the
motion was passed.

The owners plan to re-open in a bigger and better location when the motion is
finally overturned.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

Liberty City is still recovering from the Fort Staunton Disaster that claimed
hundreds of lives. Many rumors still swirl about what caused the explosion
(everything from sewer rats to mob involvement) but the official cause has
been listed as "accidental ignition of natural gas".

That still doesn't satisfy many of the survivors. To make matters more
interesting, Pan-Lantic Construction almost immediately moved in to take down
the ruins and begin building office complexes where the neighborhood once
stood.

The survivors filed lawsuits to stop the construction but stood little chance
against Big Money which had the lawsuits quickly dismissed. Three years after
the disaster the survivors are still trying to cope.....

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

Liberty Memorial Coliseum opened with great fanfare in 1999. That's the good
news. The bad news is that the football team that it is meant for, the
Liberty City Cocks, suck. The team has always been so-so but they have been
on a downward turn as of late.

Even the coach has called them out in the press saying that the team is
"soft" and "unable to penetrate the endzone". The fans, who have been taken
to throwing bottles of erectile dysfunction pills onto the field lately,
aren't helping either.

As for the Coliseum's obscenely small parking lot, that's a whole other
issue.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN16. 100% Completion List                                              |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Below is everything you need to do to get 100% Completion within "Grand Theft
Auto III":

 >>Completion of all Main Story Missions
   *************************************
     ++From "Luigi's Girls" to "The Exchange".
     -----------------------------------------------------------------------
     **VERY IMPORTANT: You *MUST* complete all of Kenji Kasen's missions
                       *BEFORE* the mission "Waka-Gashira Wipeout" and
                       complete "Two-Faced Tanner" *BEFORE* doing the
                       mission "Grand Theft Aero". Otherwise you will *NOT*
                       get 100% Completion.

 >>Completion of all Side Story Missions
   *************************************
     ++Marty Chonks (four missions)
     ++El Burro (four missions)
     ++Kenji Kasen (five missions)
     -----------------------------------------------------------------------
       **NOTE: These *MUST* be done before the mission "Waka-Gashira
               Wipeout". Otherwise you will *NOT* get 100% Completion.
     -----------------------------------------------------------------------
     ++D-Ice (five missions)
     ++King Courtney (four missions)

 >>Complete the following tasks
   ****************************
     ++Collect all 100 Hidden Packages.
     ++Complete all twenty Rampages.
     ++Complete all twenty Unique Stunt Jumps.

     ++Complete the Industrial Import Export Garage list (Portland Island).
         --Sixteen vehicles

     ++Complete the Emergency Vehicle Crane list (Portland Island).
         --Seven vehicles

     ++Complete the Suburban Import Export Garage list (Shoreside Vale).
         --Sixteen vehicles

 >>Complete all four Toyz Van Missions
   ***********************************
     ++Rumpo Rampage
     ++Casino Calamity
     ++Mafia Massacre
     ++Diablo Destruction

 >>Complete all four vehicle checkpoint side-missions
   **************************************************
     ++Gripped!
     ++Multistorey Mayhem
     ++A Ride In The Park
     ++Patriot Playground

 >>Complete the following vehicle side-missions anywhere
   *****************************************************
     ++Ambulance Mission
     ++Taxi Mission (100 fares)

     ++Firetruck Mission
         --First twenty cars extinguished in each region to unlock the
           Flamethrower Weapon Icon at all Safehouses - 60 vehicles total.

     ++Vigilante Mission
         --First twenty criminals killed in each region to unlock the Police
           Bribe Icons at all Safehouses - 60 criminals total.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN17. PlayStation 4 Trophy List                                         |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Listed in this chapter are all of the Trophies that can be acquired for the
PlayStation 4 Version of GTA3. Unlike the regular PlayStation 4 games you can
use most of the in-game cheats without the risk of deactivating Trophies.
Many of the Trophies within the game are easy to obtain. Some require more
work. They are broken down into Visible and Secret sections:

0+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Visible Trophies |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

 >>Blood in the Streets
   ********************
     Description: Pass all 20 Rampages.
     Trophy Class: Silver.

 >>By a Mile
   *********
     Description: Complete the "Turismo" race in under 180 seconds.
     Trophy Class: Bronze.

 >>Dirty Money
   ***********
     Description: Amass a fortune of $1,000,000.
     Trophy Class: Bronze.

 >>Disposing of the Evidence
   *************************
     Description: Crush a car at the junkyard.
     Trophy Class: Bronze.

 >>Going Rogue
   ***********
     Description: Kill 20 criminals during one Vigilante mission.
     Trophy Class: Bronze.

 >>Hunting Season
   **************
     Description: Destroy five helicopters.
     Trophy Class: Bronze.

 >>If You Ain't Cheatin', You Ain't Tryin'
   ***************************************
     Description: Blow up 2,000 cars.
     Trophy Class: Bronze.

 >>Is That All You've Got?
   ***********************
     Description: Achieve 100% completion.
     Trophy Class: Gold.

 >>King of Liberty City
   ********************
     Description: Unlock all trophies.
     Trophy Class: Platinum.

 >>Liberty City Secrets
   ********************
     Description: Collect 100 hidden packages.
     Trophy Class: Gold.

 >>Like a Boss
   ***********
     Description: Earn a criminal rating of 5,000 or higher.
     Trophy Class: Gold.

 >>Playing Doctor
   **************
     Description: Complete Paramedic level 12.
     Trophy Class: Silver.

 >>Play Fetch
   **********
     Description: Complete the Portland Docks and Shoreside Vale
                  import/export car lists.
     Trophy Class: Gold.

 >>Population Control
   ******************
     Description: Waste 1,000 people.
     Trophy Class: Silver.

 >>Repeat Offender
   ***************
     Description: Get busted 20 times.
     Trophy Class: Bronze.

 >>Right-Hand Man
   **************
     Description: Earn a criminal rating of 2,500.
     Trophy Class: Silver.

 >>Splish Splash
   *************
     Description: Extinguish 20 fires during a single Fire Truck mission.
     Trophy Class: Bronze.

 >>Street Sweeper
   **************
     Description: Waste 100 gang members.
     Trophy Class: Bronze.

 >>Where To?
   *********
     Description: Complete 100 taxi fares.
     Trophy Class: Silver.

 >>Wheels Up
   *********
     Description: Complete 20 unique jumps.
     Trophy Class: Silver.

 >>Where We're Going, We Don't Need Roads
   **************************************
     Description: Complete "Patriot Playground", "A Ride in the Park",
                  "Multi-Story Mayhem", and "Gripped!" missions.
     Trophy Class: Silver.

 >>Wreckless Driving
   *****************
     Description: Perform a perfect insane stunt.
     Trophy Class: Bronze.

0+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. Secret Trophies |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

 >>A Gift from the King
   ********************
     Description: Complete the "Kingdom Come" mission.
     Trophy Class: Silver.

 >>A Marked Man
   ************
     Description: Complete "Last Requests".
     Trophy Class: Silver.

 >>First Day on the Job
   ********************
     Description: Complete "Luigi's Girls".
     Trophy Class: Bronze.

 >>Man Toyz
   ********
     Description: Complete every RC Toyz mission.
     Trophy Class: Silver.

 >>Not So Fast
   ***********
     Description: Complete "The Exchange".
     Trophy Class: Gold.

 >>Offshore Delivery
   *****************
     Description: Complete "A Drop in the Ocean".
     Trophy Class: Silver.

 >>Pest Control
   ************
     Description: Deliver all emergency vehicles to the crane at the
                  Portland Docks.
     Trophy Class: Silver.

With that said, it is time to move onto the main portion of the guide
starting with.....

 /==++====++==\                                             /==++====++==\
/==++====++====++====++====++====<<##0##>>====++====++====++====++====++==\
| >LRT2. Portland Island                                                    |
\==++====++====++====++====++====<<##0##>>====++====++====++====++====++==/
 \==++====++==/                                             \==++====++==/

This is the main industrial area for Liberty City. The southeast part of the
island is where the main docks are located along with many businesses. The
western part of the island is home to many Chinese who have made this area
their own. The northern area of the island has a large concentration of adult
oriented businesses legal and illegal. On the eastern side is where a lot of
Italians make their residence including the local Mafia.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >PTL1. In The Beginning.....                                              |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

0===================0
| Liberty City: 1998 \
0=====================================>

Toni Cipriani, a valued friend of the Salvatore Leone crime family, returns
from exile after killing a Made Man. After he arrives in Liberty City then he
begins an journey that will eventually bring Liberty City under Leone control
and bring peace to the local criminal underworld.

Temporarily, at least.....

0===================0
| Liberty City: 2001 \
0=====================================>

A ruthless small time criminal, and our "hero", Claude Speed, is involved in
a robbery with a couple of accomplices at the Liberty City Bank. As they make
their getaway, with Claude trailing, then a gunshot is heard.

The woman, Catalina, has killed one of the accomplices and now has her sights
on Claude. She shoots Claude, leaving him for dead but he survives.
Unfortunately, for Claude, he is put on trial and sent to prison for ten
years.

As Claude is being transferred to Liberty Penitentiary then the prison van is
ambushed while on the Callahan Bridge. It appears that one of the other
prisoners is being rescued by a group of Columbians.

However, Claude and another prisoner, 8-Ball, take advantage of the situation
and manage to free themselves. As they set themselves free, a bomb, that was
thrown onto the bridge by the Columbians, explodes. This leaves a huge gap in
the bridge and destroys most of the vehicles on it.

Now begins the first mission of the game, "Give Me Liberty", a simple driving
mission to a little Safehouse in the Red Light District of Portland Island.
This also serves as simple tutorial to the driving and map mechanics.

You can collect Hidden Packages (to gain Weapon Icons for your Safehouses)
and do Unique Stunt Jumps while driving around during "Give Me Liberty". But
you can't do Rampages or any vehicle based side-mission.

Just park the Kuruma (with 8-Ball inside) and jack another car to do other
stuff. When you are finished then go back to the parked Kuruma and go to the
Safehouse. When you arrive at the Safehouse then your new friend, 8-Ball,
tells you to go to a place owned by a guy named Luigi. You can't save your
game yet so go to Luigi's.

When you arrive at Luigi's then you start the mission titled "Luigi's Girls".
After a brief introduction then Luigi tells you to get one of his girls from
the clinic.

This is nothing more that a simple pick-up mission. Take the car, drive over
to the hospital, pick up Misty and drive her back to Luigi's club. You will
then earn $1,500 for mission completion. If you own the PS4 Version then you
should also get the {First Day on the Job} Trophy. After this then go back to
your Safehouse and save your game.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >PTL2. Before Doing The Main Story Missions                               |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

To start, I'm going to do as much of the off-story stuff as possible before
doing the second mission for Luigi, "Don't Spank Ma Bitch Up".

A lot of this stuff can be done in any order but doing some things in a
certain sequence will be of most benefit to you (like doing the Ambulance
Mission (for Infinite Run and Adrenaline)) and collecting Hidden Packages to
spawn Weapon Icons for your Safehouses.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >PTL3. Your Safehouse                                                     |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Your Safehouse in the Red Light District is a simple little getaway where you
can save your game and store one car in the garage. At the beginning there is
just the Baseball Bat Weapon Icon and over the course of the game you will
generate many more weapon and power-up icons here (and at your other
Safehouses at Staunton Island and Shoreside Vale).

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >PTL4. Exploring Your Surroundings                                        |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Since "Grand Theft Auto III" does not have an in-game map then it is
important to explore each region to know it better and find the landmarks
that are used to help locate items, Rampages, and Unique Stunt Jumps.

To this end I have constructed tour guides for each region. Starting at your
current Safehouse I guide you through the region and point out all of the
landmarks.

Many of the names for these landmarks are pretty straightforward, some are
referenced from the official strategy guide, some are made up to give them a
name to help find other objects, and some are referenced from the prequel
game "Grand Theft Auto: Liberty City Stories".

With that said, let's go on.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >PTL5. A Tour of Portland Island                                          |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Now, that we're finally able to save the game, let's have a tour of this area
of Liberty City starting with the:

 >>Portland Island Safehouse
   *************************
     Location: (Northwest) Red Light District, indicated by a house on your
               radar.
     -----------------------------------------------------------------------
     Notes: This is where you can find your Weapon, Health, Adrenaline,
            Police Bribe Icons, store a vehicle, and save your game.

Now let's go west to the street, jack a vehicle, and turn right at the nearby
three-way intersection then stop at the next three-way intersection. At the
northwest corner of this intersection you will see the wall for:

 >>Doorless Apartments (West)
   **************************
     Location: (West) Hepburn Heights.
     -----------------------------------------------------------------------
     Notes: A couple of large apartment buildings situated behind a tall
            wall that goes around them. They are called the Doorless
            Apartments because there are no entrances on either building! I
            wonder how people get in and out of this place.....

And at the east side of this intersection is:

 >>Misty's Building
   *****************
     Location: (South) Hepburn Heights.
     -----------------------------------------------------------------------
     Notes: This is home to Misty, girlfriend to Joey Leone. Thankfully the
            construction crew managed to put in an entrance for this place.

From here, turn left and stop at the next three-way intersection. At the east
side of this intersection is:

 >>Doorless Apartments (East)
   **************************
     Location: (East) Hepburn Heights.
     -----------------------------------------------------------------------
     Notes: Another pair of large apartment buildings with no doors (why? I
            don't know).

Now continue forward and follow the road curve going east then stop at the
intersection after it. At the south side of this intersection is:

 >>Borgnine Taxis
   **************
     Location: (South) Harwood.
     -----------------------------------------------------------------------
     Notes: One of two taxi companies that operate in Liberty City.

And just ahead of you to the east is:

 >>HEAD Radio
   **********
     Location: (South) Harwood.
     -----------------------------------------------------------------------
     Notes: One of the most popular radio stations in Liberty City transmits
            from here.

From here, turn left and follow the road curve going east then go under the
bridge. Then stop at the next three-way intersection. At the west side of
this intersection is the:

 >>Harwood Fire Station
   ********************
     Location: Harwood.
     -----------------------------------------------------------------------
     Notes: A Firetruck can often be found here and used for the Firetruck
            Mission.

And at then southeast corner of this intersection is the:

 >>AMCO Gas Station
   ****************
     Location: Harwood.
     -----------------------------------------------------------------------
     Notes: This is the only place on Portland Island to gas up your
            vehicle.

From here, turn left then stop at the next intersection. At the north side of
this intersection is a dirt road that leads to the:

 >>Harwood Junkyard
   ****************
     Location: (North) Harwood.
     -----------------------------------------------------------------------
     Notes: This is where the junk and trash from Liberty City ends up. The
            Car Crusher is also located here and can be used to get extra
            money when disposing of most vehicles.

At the east side of this intersection is a dirt road that leads to:

 >>8-Ball's Bomb Shop (St. Mark's)
   *******************************
     Location: (North) St. Mark's.
     -----------------------------------------------------------------------
     Notes: This is where you can fit your vehicle with a bomb and leave a
            nasty surprise for someone.

And at the southeast corner of this intersection is:

 >>Capital Autos
   *************
     Location: Harwood, just south of the Harwood Junkyard.
     -----------------------------------------------------------------------
     Notes: The best deals in used cars can be found here.

From here, turn right and go through the next three-way intersection then
turn left at the next four-way intersection. Go up the hill and follow the
road curve going south then stop at the next four-way intersection. At the
east side of this intersection is a dirt road that leads to:

 >>Salvatore's Mansion
   *******************
     Location: (East) Portland Beach.
     -----------------------------------------------------------------------
     Notes: This beautiful estate, overlooking Portland Rock, is where the
            leader of the Leone crime family resides.

Now continue forward, through the next three-way intersection, and to the
road curve going west. When you get to this curve then look to your right to
find:

 >>Marco's Bistro
   **************
     Location: (Southeast) St. Mark's.
     -----------------------------------------------------------------------
     Notes: One of the best Italian restaurants in Liberty City. "Eat 'til
            you explode!"

Just after you finish the road curve then look to your left to find:

 >>Portland View El-Train Station
   ******************************
     Location: (North) Portland View, just southwest of Marco's Bistro.
     -----------------------------------------------------------------------
     Notes: One of three train stations for the elevated track that goes
            around Portland Island.

After that, continue forward to the next four-way intersection and turn
right. Go forward through the next three-way intersection and stop at the
next four-way intersection. At the northeast corner of this intersection is:

 >>Cipriani's Ristorante
   *********************
     Location: (Central) St. Mark's.
     -----------------------------------------------------------------------
     Notes: This is currently where Toni Cipriani lives with his mother. You
            can always find a Kuruma in the small parking lot here if you
            need a car.

From here, continue forward through the next four-way intersection then turn
left at the next four-way intersection. Then stop at the next four-way
intersection. At the southeast corner of this intersection is:

 >>The Ruins
   *********</pre><pre id="faqspan-3">
     Location: St. Mark's.
     -----------------------------------------------------------------------
     Notes: These ruins used to be a place owned by Toni Cipriani. It was
            destroyed in an arson fire a couple of years ago. While no one
            was ever caught, rumors persist concerning the building's
            destruction.

            Most rumors say that it was in retaliation for a gang attack but
            one rumor going around was that Toni's mother had the place
            firebombed so she could get her son to move back in with her!

            It is currently undergoing rebuilding under new ownership
            including replacing pipes under the nearby street.

Now turn right then turn left at the next four-way intersection and stop at
the next three-way intersection. At the west side of this intersection is
the:

 >>Hepburn Heights El-Train Station
   ********************************
     Location: (East) Hepburn Heights.
     -----------------------------------------------------------------------
     Notes: One of three train stations for the elevated track that goes
            around Portland Island.

And going north from here will lead you to the:

 >>Porter Tunnel Entrance (Portland Island)
   ****************************************
     Location: (Northwest) Harwood.
     -----------------------------------------------------------------------
     Notes: This is the Portland Island entrance to the controversial Porter
            Tunnel project. At this point the construction is still not
            finished and you won't be able to use it for awhile.

However, from this intersection, turn left and go through the next two
three-way intersections. As you continue forward then you will see off to
your left the:

 >>Red Light District Ammu-Nation
   ******************************
     Location: (East) Red Light District.
     -----------------------------------------------------------------------
     Notes: One of two Ammu-Nations located in Liberty City. This is where
            you can purchase weapons for use against your enemies or anybody
            else who pisses you off.

Continue forward through the next three-way intersection then stop at the
three-way intersection that is just right after it and where this road ends.
At the south side of this intersection ahead of you is an alley that is also
the north end of the:

 >>Chinatown Shortcut
   ******************
     Location: (North) Chinatown.
     -----------------------------------------------------------------------
     Notes: This alley is a real nice shortcut between Chinatown and the Red
            Light District.

From here, turn left, go through the next four-way intersection and turn
right at the next four-way intersection. As you go forward then you will take
a gentle curve that angles southeast. As you make this curve then look left
to find the:

 >>SupaSave! Store
   ***************
     Location: (East) Portland View.
     -----------------------------------------------------------------------
     Notes: The major supermarket on Portland Island. Bought out the
            troubled Fidl store chain a couple of years back.

As you continue southeast then you will take another curve that angles south.
Right after this curve then you should see the entrance to Portland Docks to
your left. Go left through the entrance and you should find a large building
with several garage doors. And this is the:

 >>Garage Building
   ***************
     Location: (Central) Portland Harbor.
     -----------------------------------------------------------------------
     Notes: This large building is east of the entrance to the Portland
            Docks area. It has an overhang and seven garage doors.

Continue past the Garage Building then turn left. Go forward until you run
into a warehouse building. And this building is the:

 >>Industrial Import Export Garage
   *******************************
     Location: (North) Portland Harbor, north of the Garage Building.
     -----------------------------------------------------------------------
     Notes: This is where you will be doing one of three car collection
            missions during the course of the game.

Directly east of this building is a large group of container crates and an
area with dark yellow diagonal stripes on the ground. And this area is the:

 >>Emergency Vehicle Crane
   ***********************
     Location: (North) Portland Harbor, northeast of the Garage Building.
     -----------------------------------------------------------------------
     Notes: This is where you will be doing the second of three car
            collection missions during the course of the game.

From here, head back out of the entrance to Portland Docks and turn left.
Follow the road curve going southwest then stop at the next four way
intersection. At the south corner of this intersection is the:

 >>Portland Island Bus Station
   ***************************
     Location: Trenton.
     -----------------------------------------------------------------------
     Notes: This is the major bus station for Liberty City. However, due to
            the damage to the Callahan Bridge, it is temporarily closed
            until further notice.

Turn right and go forward from here then stop at the next four-way
intersection. At the north corner of this intersection is:

 >>Bitch 'N' Dog Food
   ******************
     Location:(Northeast) Trenton.
     -----------------------------------------------------------------------
     Notes: Took over the building from the Don Kiddick's Sausage Factory
            not too long ago and converted the place to process dog food.
            "No wonder she's so happy!"

At the east corner of this intersection is:

 >>Liberty Pharmaceuticals (Portland Island)
   *****************************************
     Location: (Central) Trenton.
     -----------------------------------------------------------------------
     Notes: One of two factories for the famous pharmaceutical company based
            out of Liberty City. "Pills to chill your ills."

At the south corner of this intersection is:

 >>AM Petroleum Company (Portland Island)
   **************************************
     Location: (Central) Trenton.
     -----------------------------------------------------------------------
     Notes: One of the offices for the large oil company based out of
            Liberty City.

Next door southeast of that is:

 >>Burke Supply Company (Portland Island)
   **************************************
     Location: (Central) Pike Creek.
     -----------------------------------------------------------------------
     Notes: One of two buildings for a large business that is based out of
            Liberty City. It merged with Scopers Haulage last year and
            changed the name to reflect the business move.

And at the west corner of this intersection is:

 >>Joey's Auto Painting
   ********************
     Location: (Central) Trenton.
     -----------------------------------------------------------------------
     Notes: This place handles car repair and painting. It is also owned by
            Joey Leone, son of Salvatore Leone.

From this intersection, turn right then turn left at the road curve. Just
before you get to the next road curve, you should see off to your right:

 >>Mean Street Taxis
   *****************
     Location: (Northeast) Trenton.
     -----------------------------------------------------------------------
     Notes: One of two taxi companies that operate in Liberty City. You can
            find a Cabbie here to do the Taxi Mission.

After that, follow the next road curve and turn left at the next three-way
intersection. Go through the next two four-way intersections and follow the
road curve going west then stop at the next four-way intersection.

Now turn left and go onto the road that runs parallel to the one you just
came off of. After following the road curve then you will be heading west.
And, as you go along this road, then you should see off to your left:

 >>The Warehouses
   **************
     Location: (South) Atlantic Quays.
     -----------------------------------------------------------------------
     Notes: A group of four large warehouses.

After this then follow the road curve and stop at the next four-way
intersection. At the southeast corner of this intersection is the:

 >>Liberty City Sawmills
   *********************
    Location: (South) Trenton, next door west of the Portland Island Bus
              Station.
    -----------------------------------------------------------------------
    Notes: Outside of the Red Light District this is the biggest wood
           producer in Liberty City and nearby regions.

And at the northeast corner of this intersection, behind the wall, is the:

 >>Callahan Point Power Plant
   **************************
     Location: Callahan Point.
     -----------------------------------------------------------------------
     Notes: This large building helps distribute power from the Cochran Dam
            to the buildings on Portland Island.

From this intersection, turn left and just after doing that then you should
see a dirt road off to your left. This road will lead you to the:

 >>The Turtle Head Fishing Co.
   ***************************
     Location: (Southeast) Callahan Point.
     -----------------------------------------------------------------------
     Notes: This walled and gated area is rumored to be the main drug
            factory for the Triads.

As you get to the road curve going north, and under the Callahan Bridge, then
you should see off to your right:

 >>Greasy Joe's Diner
   ******************
     Location: (West) Callahan Point.
     -----------------------------------------------------------------------
     Notes: They took the building over from Rusty Brown's Ring Donuts when
            they restructured and pulled out of Liberty City. Still remains
            a popular Cop hangout.

After that, go under the Callahan Bridge and turn right at the next
intersection. Go forward and follow the road curve going left then stop at
the next three-way intersection. At the southeast corner of this intersection
is:

 >>Chinatown Park
   **************
     Location: (South) Chinatown.
     -----------------------------------------------------------------------
     Notes: A nice place to relax or to play a game of basketball on the
            courts.

From here, turn right and stop at the double intersection. At the southwest
corner of this intersection is the:

 >>Old School
   **********
     Location: (Southeast) Chinatown.
     -----------------------------------------------------------------------
     Notes: One of the oldest schools in Liberty City. Can be rented for
            parties.

Now go forward from this double intersection and follow the road curve going
north. Then stop at the next three-way intersection. At the northeast corner
of this intersection is:

 >>Sweeney General Hospital
   ************************
     Location: (West) Portland View.
     -----------------------------------------------------------------------
     Notes: This is where you will be if you end up getting Wasted while on
            Portland Island.

And at the southeast corner of this intersection is the:

 >>Portland View Police Station
   ****************************
     Location: (West) Portland View, next door south of Sweeney General
               Hospital.
     -----------------------------------------------------------------------
     Notes: This is where you will be if you end up getting Busted while on
            Portland Island.

From here, turn left and then stop at the next three-way intersection. At the
north side of this intersection you will find the south end of the Chinatown
Shortcut.

At the southwest corner of this intersection you will find the Punk Noodles
restaurant. At the west and south side of this place is a very short road. At
the road curve of this short road you will find the east entrance to the:

 >>Chinatown Plaza
   ***************
     Location: (Central) Chinatown.
     -----------------------------------------------------------------------
     Notes: This is the major marketplace for Chinatown. Lots of good
            bargains can be found here.

From this intersection, turn left and go forward past Punk Noodles then turn
right at the next three-way intersection. As you go forward then you will
pass by the south entrance to Chinatown Plaza (to your right). Then go
through the next four-way intersection and stop at the next three-way
intersection. At the southeast corner of this intersection is the:

 >>China Building
   **************
     Location: (Southwest) Chinatown.
     -----------------------------------------------------------------------
     Notes: This colorful building, with a large Rockstar billboard on top,
            has an L-shaped alley and a set of stairs to access the roof.

From here, turn right and go forward through the next three-way intersection.
As you go to the next three-way intersection then you should see off to your
right:

 >>Mr. Wong's Launderette
   **********************
     Location: (West) Chinatown.
     -----------------------------------------------------------------------
     Notes: The best place to get your clothes clean. "If it ain't Wong, it
            ain't white!"

After this then head through the next three-way intersection and stop at the
next three-way intersection. At the north side of this intersection, above
the street, is the walkway that leads to the:

 >>Chinatown El-Train Station
   **************************
     Location: (West) Chinatown.
     -----------------------------------------------------------------------
     Notes: One of three train stations for the elevated track that goes
            around Portland Island.

And at the northeast corner of this intersection is:

 >>Raffles Fish Factory
   ********************
     Location: (West) Chinatown.
     -----------------------------------------------------------------------
     Notes: These two large Chinese styled buildings, located where the
            walkway leading to the Chinatown El-Train Station ends, is where
            Chinatown does all it's fishy business.

From here, go forward through the next three-way intersection then turn right
at the next three-way intersection. Go through the next three-way
intersection then stop at the next three-way intersection. At the south side
of this intersection is the:

 >>Chinatown Subway Entrance
   *************************
     Location: (North) Chinatown.
     -----------------------------------------------------------------------
     Notes: This is the only entrance for the Liberty City Subway System for
            Portland Island. At this point it is going through some repairs
            and will open later in the game.

And at the northwest corner of this intersection is:

 >>XXXMags
   *******
     Location: (South) Red Light District.
     -----------------------------------------------------------------------
     Notes: One of several adult businesses in this seedy district.

From here, turn left then turn left again at the next three-way intersection
and stop at the next three-way intersection. Just south of the southwest
corner of this intersection is:

 >>Sex Club 7
   **********
     Location: (West) Red Light District.
     -----------------------------------------------------------------------
     Notes: One of the finest gentlemen's clubs in Liberty City.

Now turn right and stop at the next three-way intersection. At the southeast
corner of this intersection is the:

 >>Red Light District Pay 'N' Spray
   ********************************
     Location: Red Light District.
     -----------------------------------------------------------------------
     Notes: This is where you can have your vehicle repaired or re-sprayed
            to get rid of Wanted Ratings.

And this is where I am going to end the tour. You can head back from here to
return to your Safehouse if you like.

Now that I've familiarized you with Portland Island it is time to go
over.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >PTL6. Weapons and Other Helpful Items                                    |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Weapons are the tools of the trade for any professional criminal. There are
twelve different weapons that can be found and used to create mayhem and
abuse.

The description of the weapons and items are listed in this chapter and their
locations revealed in each major area of Liberty City.

The information on each weapon is broken down as follows (if applicable):

 ++Appears after: This tells you what mission you have to complete before
                  this weapon can be bought from Ammu-Nation or other
                  locations.
 ++Cost: How much the weapon costs and where to purchase it.
 ---------------------------------------------------------------------------
 ++Notes: Information on the weapon.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Fist
   ****
     Good for hands-on fisticuffs when you need a little money (or just to
     open a can of Whoop-Ass on some poor soul).

 >>Baseball Bat
   ************
     Great for batting practice (on somebody's head) or breaking kneecaps.
     This weapon is available at all Safehouses at the beginning of the
     game.

 >>Pistol
   ******
     Appears after: Pump-Action Pimp.
     Cost: $250 - Red Light District Ammu-Nation.
     -----------------------------------------------------------------------
     Notes: A decent handgun that can be bought from Ammu-Nation or acquired
            from dead Cops. You can use this while running to make yourself
            harder to hit while taking down someone at the same time.

 >>Uz-I
   ****
     Appears after: Cipriani's Chauffeur.
     Cost:
          ++$800 - Red Light District Ammu-Nation.
          ++$800 - Newport Ammu-Nation.
     -----------------------------------------------------------------------
     Notes: One of the better weapons here as it has a good rate of fire and
            accuracy. Like with the Pistol, you can aim and run at the same
            time while using this weapon.

 >>Shotgun
   *******
     Appears after: Arms Shortage.
     Cost: $1,500 - Phil Cassidy's Army Surplus.
     -----------------------------------------------------------------------
     Notes: Just a standard pump action single barreled shotgun. Slow on the
            fire rate but still effective. Perhaps too effective, especially
            against cars. This is almost as powerful as a Rocket Launcher
            when shooting up vehicles. However, you run slowly while holding
            this weapon thus making you vulnerable to Cops, pissed-off gang
            members, and pedestrians.

 >>AK-47
   *****
     Appears after: Last Requests.
     Cost: $3,000 - Newport Ammu-Nation.
     -----------------------------------------------------------------------
     Notes: This powerful machine gun will make mincemeat out of anybody in
            your way. Like with the Shotgun, you also run slowly while
            holding one.

 >>M-16
   ****
     Appears after: Arms Shortage.
     Cost: $5,000 - Phil Cassidy's Army Surplus.
     -----------------------------------------------------------------------
     Notes: This has a very fast rate of fire but your sight will jump all
            around the screen. Good for quick work once you manage to
            compensate for the unsteadiness of the gun-sight (you have to
            hold Target to properly aim the weapon). This is another heavy
            weapon that slows you down when you try to run with it.

 >>Sniper Rifle
   ************
     Appears after: Last Requests.
     Cost: $10,000 - Newport Ammu-Nation.
     -----------------------------------------------------------------------
     Notes: This fires one shot at a time and reloads slowly but it is
            effective. Use Target to manually aim the weapon and use the
            Zoom In and Zoom Out controls to help find and track your
            targets.

 >>Rocket Launcher
   ***************
     Appears after: Arms Shortage.
     Cost: $25,000 - Phil Cassidy's Army Surplus.
     -----------------------------------------------------------------------
     Notes: This very destructive weapon is the most powerful in the game.
            Use Target to aim and Attack to shoot. Don't be too close to
            your target though - you can hurt yourself badly in the process.
            This heavy weapon will make you run very slowly while holding it
            so care must be taken when wielding it.

 >>Flamethrower
   ************
     Appears after: A Drop In The Ocean.
     Cost: $25,000 - In an un-numbered garage at the back of the Pike Creek
                     Police Station.
     -----------------------------------------------------------------------
     Notes: This is a very powerful weapon that can clear an area quickly of
            enemies. This is also true of vehicles including the Rhino tank
            since this is pretty much one of the few weapons that can
            destroy it.

 >>Molotovs
   ********
     Appears after: A Drop In The Ocean.
     Cost: $2,000 - In an un-numbered garage at the back of the Pike Creek
                    Police Station.
     -----------------------------------------------------------------------
     Notes: Can be used to flambe' your enemies and yourself if you're too
            careless in where you throw one since you don't have as much
            control over it like you do with the Flamethrower. This is also
            a weapon that can be used to destroy the Rhino.

 >>Grenades
   ********
     Appears after: Last Requests.
     Cost: $2,000 - Newport Ammu-Nation.
     -----------------------------------------------------------------------
     Notes: Toss one of these and watch the crowds scatter (in more ways
            than one).....

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+0
| A. Health, Body Armor, Police Bribe, and Adrenaline |~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+0

But Weapon Icons aren't the only things you will find scattered around
Liberty City. You will also find these other icons that you can use to help
you out:

0===========================================================================0
| Health       | This heart-shaped icon is used to restore your health to   |
|              | its maximum of 100. You can earn a Health Icon for your    |
|              | Safehouses by doing the Ambulance Mission.                 |
|--------------+------------------------------------------------------------|
| Body Armor   | This armor-shaped icon will increase your armor rating to  |
|              | its maximum of 100. You can earn a Body Armor Icon for     |
|              | successfully acquiring fifty Hidden Packages. You can also |
|              | buy Body Armor from the Newport Ammu-Nation for $3,000     |
|              | after completion of the mission "Last Requests".           |
|--------------+------------------------------------------------------------|
| Police Bribe | These star-shaped icons will drop your Wanted Rating by    |
|              | one star when picked up. It is best to know where all the  |
|              | bribe icons are located before doing any missions so you   |
|              | can quickly deal with any law enforcement pursuit. You can |
|              | earn up to six additional Police Bribes for your           |
|              | Safehouses by doing the Vigilante Mission.                 |
|--------------+------------------------------------------------------------|
| Adrenaline   | This pill-shaped icon will slow things down and give you   |
|              | super strength. Good for tight situations when you need a  |
|              | little extra help. You can earn an Adrenaline Icon for     |
|              | your Safehouses by doing the Ambulance Mission.            |
0===========================================================================0

With that explained, let's go over the.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >PTL7. Portland Island Weapon and Item Locations                          |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Listed in this chapter, by neighborhood, are the Weapon, Health, Body Armor,
Police Bribe, and Adrenaline Icons for Portland Island.

The information on each item is broken down as follows:

 ++Location: Specific location of weapon or item.
 ---------------------------------------------------------------------------
 ++Directions: How to get there and find the weapon or item (if applicable).
               Landmarks are based off of easily notable land or city
               features.

0---------------------------------------------------------------------------0
| Harwood |=======================================================| Harwood |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Uz-I
   ****
     Location: At the corner of the concrete embankment just northeast of
               the Car Crusher at the Harwood Junkyard.
     -----------------------------------------------------------------------
     Directions: From the entrance to the Harwood Junkyard, head northeast
                 along the grass until you can climb up onto the concrete
                 embankment. After you get on to the embankment then go left
                 and head west to the corner directly northeast of the Car
                 Crusher to find the weapon.

 >>Flamethrower
   ************
     Location: On top of the HEAD Radio building.
     -----------------------------------------------------------------------
     Directions: Go to the Hepburn Heights El-Train Station and get onto the
                 tracks. Head north on the tracks and it will eventually
                 curve over the building. Jump down onto the rooftop to get
                 access to the weapon.

0=======0
| Health \
0=====================================>

 >>Location: At the entrance to the AMCO Gas Station.

0---------------------------------------------------------------------------0
| St. Mark's |=================================================| St. Mark's |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Uz-I
   ****
     Location: In one of the backyards along an alleyway.
     -----------------------------------------------------------------------
     Directions: From the four-way intersection at the southwest corner of
                 Cipriani's Ristorante, go south a little down the street
                 and turn left into the alley right next to a shop with a
                 green awning. After you get inside the alley then go
                 forward then turn left at the *THIRD* wall opening (near
                 the Police Bribe) and then turn right to find the weapon.

 >>Shotgun
   *******
     Location: On top of one of the car garages on the block north of
               Cipriani's Ristorante.
     -----------------------------------------------------------------------
     Directions: Head to the three-way intersection at the road entrance to
                 Salvatore's Mansion. Just northwest of this intersection,
                 inside the road curve, is a park with a parking area.

                 Just west of the parking area is a long angled rooftop.
                 This rooftop also serves as a ramp to enter the hidden
                 rooftop park beyond. Go into this park and head to the
                 southwest corner then go over the next angled rooftop to
                 get onto the car garage where you can find the weapon.

 >>AK-47
   *****
     Location: In a secluded area behind Cipriani's Ristorante.
     -----------------------------------------------------------------------
     Directions: From the four-way intersection at the southwest corner of
                 Cipriani's Ristorante, head north along the sidewalk then
                 turn right at the corner. Go forward along the sidewalk and
                 up the hill.

                 As you proceed up the hill then you will see a ledge to
                 your right that has a Health Icon. Continue up the hill
                 until you reach a driveway that cuts across the block. Turn
                 right onto the driveway then loop back so you can get onto
                 the ledge with the Health Icon. Go past the Health Icon and
                 turn left at the corner.

                 From here, you should see a ramp leading down into the
                 secluded area to your right. Go down the ramp and do a
                 U-turn to find the weapon in the corner near the ramp and
                 next some Body Armor.

 >>Molotovs
   ********
     Location: Inside the abandoned rail tunnel (that runs underneath St.
               Marks) just southeast of 8-Ball's Bomb Shop (St. Mark's).

0=======0
| Health \
0=====================================>

 >>Location: On a ledge east of Cipriani's Ristorante.
   -------------------------------------------------------------------------
   Directions: From the four-way intersection at the southwest corner of
               Cipriani's Ristorante, head north along the sidewalk then
               turn right at the corner. Go forward along the sidewalk and
               up the hill.

               As you proceed up the hill then you will see a ledge to your
               right that has a Health Icon. Continue up the hill until you
               reach a driveway that cuts across the block. Turn right onto
               the driveway then loop back so you can get onto the ledge to
               find the Health.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: In the field directly east across the street from Marco's
             Bistro.

0===========0
| Body Armor \
0=====================================>

 >>Location: In a secluded area behind Cipriani's Ristorante.
   -------------------------------------------------------------------------
   Directions: Use the above method for acquiring the AK-47 to reach it.

0=============0
| Police Bribe \
0=====================================>

 >>Location: In the middle of an alley.
   -------------------------------------------------------------------------
   Directions: From the four-way intersection at the southwest corner of
               Cipriani's Ristorante, go south a little down the street and
               turn left into the alley right next to a shop with a green
               awning. After you get inside the alley then go forward and,
               about halfway through the alley, you should find the Bribe.

0===========0
| Adrenaline \
0=====================================>

 >>Location: Between some car garages.
   -------------------------------------------------------------------------
   Directions: From the three-way intersection at the front of the Harwood
               Fire Station, head north to the next intersection then stop.
               At the northeast corner of this intersection is a tan
               building with black splotches at its base. Just to the east
               of this building are some small car garages. The Adrenaline
               can be found between two of them.

0---------------------------------------------------------------------------0
| Hepburn Heights |=======================================| Hepburn Heights |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Shotgun
   *******
     Location: At the northwest side of Doorless Apartments (East).

0=======0
| Health \
0=====================================>

 >>Location: Between a tree and a lamppost in the courtyard between Doorless
             Apartments (East) and Misty's Building.

0---------------------------------------------------------------------------0
| Red Light District |=================================| Red Light District |
0---------------------------------------------------------------------------0

0=======0
| Health \
0=====================================>

 >>Location: In the alleyway next door to XXXMags.

0=============0
| Police Bribe \
0=====================================>

 >>Location: On the elevated tracks next to XXXMags.

0---------------------------------------------------------------------------0
| Chinatown |===================================================| Chinatown |
0---------------------------------------------------------------------------0

0=======0
| Health \
0=====================================>

 >>Location: In an L-shaped alley near Chinatown Plaza.
   -------------------------------------------------------------------------
   Directions: Go to the west entrance for Chinatown Plaza. Head south along
               the sidewalk until you see the entrance for an alley (to your
               left). Then turn east into this alley to find the Health.

0=============0
| Police Bribe \
0=====================================>

 >>Location: In The Chinatown Shortcut.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: Over the pedestrian bridge that goes to the Chinatown El-Train
             Station.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: In one of the basketball courts in Chinatown Park.

0===========0
| Adrenaline \
0=====================================>

 >>Location: Between the two main buildings of the Raffles Fish Factory.

0---------------------------------------------------------------------------0
| Portland View |===========================================| Portland View |
0---------------------------------------------------------------------------0

0=======0
| Health \
0=====================================>

 >>Location: At Sweeney Memorial Hospital (x2).

0===========0
| Adrenaline \
0=====================================>

 >>Location: Tucked in a cubbyhole north of the entrance to Sweeney General
             Hospital.
   -------------------------------------------------------------------------
   Directions: Go north up the ramp by the entrance and turn right to find
               the cubbyhole where you can find the Adrenaline.

0---------------------------------------------------------------------------0
| Portland Harbor |=======================================| Portland Harbor |
0---------------------------------------------------------------------------0

0=======0
| Health \
0=====================================>

 >>Location: At the south end of Portland Docks near the parked tractor
             trailers.
   -------------------------------------------------------------------------
   Directions: Head to the entrance to Portland Docks. After you go through
               the entrance then turn right. You will come to a group of
               four tractor trailers (which should be to your left). After
               you get past them then angle southeast to find a couple of
               more trailers. When you get past them then you should find
               the Health in the corner by the water's edge.

0===========0
| Body Armor \
0=====================================>

 >>Location: In the northeast corner of Portland Docks near a pair of
             cranes.
   -------------------------------------------------------------------------
   Directions: From the entrance of Portland Docks, head east past the
               Garage Building then turn left. Continue forward until you
               run into the Industrial Import Export Garage.

               From here, turn right, go past past the Emergency Vehicle
               Crane, then turn left. Ahead of you should be two cranes and
               a large ship to the east. Head forward to the water's edge,
               and near the cranes, where you can find the Armor.

0=============0
| Police Bribe \
0=====================================>

 >>Location: Under one of the giant cranes at Portland Docks.
   -------------------------------------------------------------------------
   Directions: Head to the entrance to Portland Docks. After you go through
               the entrance then turn right. As you head forward then you
               should see a group of small construction trailers to your
               left. When you get to the end of the group then turn left and
               go between the last two trailers.

               To your right you should see the large "Les Cargo" ship
               docked at the south side of Portland Docks. Just ahead of you
               is a giant crane where you can find the Bribe sitting
               underneath.

0===========0
| Adrenaline \
0=====================================>

 >>Location: In the middle of a group of small construction trailers.
   -------------------------------------------------------------------------
   Directions: Head to the entrance to Portland Docks. After you go through
               the entrance then turn right. As you head forward then you
               should see a group of small construction trailers to your
               left. The Adrenaline can be found in the middle of these
               trailers.

0---------------------------------------------------------------------------0
| Trenton |=======================================================| Trenton |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>AK-47
   *****
     Location: Behind the large sign on top of Liberty Pharmaceuticals
               (Portland Island).
     -----------------------------------------------------------------------
     Directions: You have to jump from the elevated tracks near the
                 northeast side of the large complex to access. Get a car
                 and go to Portland View El-Train Station then drive onto
                 the left side of the tracks and head south.

                 As you approach the complex then you should see it to the
                 left, and parallel, to the tracks. Get a decent speed and,
                 when you get close, then veer left and off the tracks. If
                 you do this right then you should land on the rooftop.
                 Don't go too fast or you may skid off the rooftop and you
                 will have to try again.

                 Then head east to the corner of this complex where you can
                 find the weapon by the sign. You should find some Health,
                 Body Armor, and Adrenaline here as well.

 >>Uz-I
   *****
     Location: On top of Liberty City Sawmills.
     -----------------------------------------------------------------------
     Directions: Use the very low wall near the Portland Island Bus Station
                 next door. Walk on the low wall and jump over the sawmill
                 wall. Then go over to the large mound of sawdust to gain
                 access to the rooftop.

                 Once on the rooftop then head west until you see a large
                 teal section of the roof. You can find the weapon (and Body
                 Armor) to the left of this section.

0=======0
| Health \
0=====================================>

 >>Location: In the small area outside the road curve just southeast of Mean
             Street Taxis.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: Behind the large sign on top of Liberty Pharmaceuticals
             (Portland Island).
   -------------------------------------------------------------------------
   Directions: Use the above method for acquiring the AK-47 to reach it.

0===========0
| Body Armor \
0=====================================>

 >>Location: Behind the large sign on top of Liberty Pharmaceuticals
             (Portland Island).
   -------------------------------------------------------------------------
   Directions: Use the above method for acquiring the AK-47 to reach it.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: In the corner behind the Burke Supply Company (Portland Island)
             building.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: On top of Liberty City Sawmills.
   -------------------------------------------------------------------------
   Directions: Use the above method for acquiring the Uz-I to reach it.

0=============0
| Police Bribe \
0=====================================>

 >>Location: In an alley east of the Old School.
   -------------------------------------------------------------------------
   Directions: Head to the intersection at the entrance for the parking lot
               of the Old School. Just east of the southeast corner of this
               intersection is an alley. Go south into the alley and you can
               find the Bribe near the other end by a wooden ramp.

0===========0
| Adrenaline \
0=====================================>

 >>Location: Behind the large sign on top of Liberty Pharmaceuticals
             (Portland Island).
   -------------------------------------------------------------------------
   Directions: Use the above method for acquiring the AK-47 to reach it.

0---------------------------------------------------------------------------0
| Callahan Point |=========================================| Callahan Point |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Pistol
   ******
     Location: On the ledge at the north side of the Callahan Point Power
               Plant.
     -----------------------------------------------------------------------
     Directions: Jump onto the concrete railing for the Callahan Bridge that
                 runs alongside the building then jump onto the ledge get
                 access to the weapon.

0=======0
| Health \
0=====================================>

 >>Location: In the small field across the street south of Greasy Joe's
             Diner.

0=============0
| Police Bribe \
0=====================================>

 >>Location: On top of Greasy Joe's Diner.

0---------------------------------------------------------------------------0
| Atlantic Quays |=========================================| Atlantic Quays |
0---------------------------------------------------------------------------0

0===========0
| Body Armor \
0=====================================>

 >>Location: At the end of a long wooden pier at the west side of Atlantic
             Quays just south of The Warehouses.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >PTL8. Hidden Packages Explained                                          |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

By going after the Hidden Packages, strewn throughout Liberty City, then you
will be helping yourself to get familiar with this metropolis as well as
generating Weapon Icons at your Safehouses.

There are a total of 100 Hidden Packages in the game and each Package
retrieved will also give you a some money - $1,000. When you acquire the last
Hidden Package then you will get a $1,000,000 bonus and another step toward
100% Completion. In addition, if you have the PS4 Version, then you should
also acquire the {Liberty City Secrets} Trophy.

A listing of what you get for collecting Hidden Packages:

 0===============================================================0
 | 10 Packages - Pistol     |===| 60 Packages - Molotovs         |
 | 20 Packages - Uz-I       |===| 70 Packages - AK-47            |
 | 30 Packages - Grenades   |===| 80 Packages - Sniper Rifle     |
 | 40 Packages - Shotgun    |===| 90 Packages - M-16             |
 | 50 Packages - Body Armor |===| 100 Packages - Rocket Launcher |
 0===============================================================0

With that explained, let's go find them.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >PTL9. Hidden Packages (Portland Island)                                  |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Listed below are the thirty three Hidden Packages that can be found on, or
near, Portland Island. In addition, I've included a breakdown of Packages in
each neighborhood.

The information on each Hidden Package is broken down as follows:

 ++Location: Specific location of the Package.
 ---------------------------------------------------------------------------
 ++Directions: How to get there and find the Package (if applicable).
               Landmarks are based off of easily notable land or city
               features.

0---------------------------------------------------------------------------0
| Harwood (HWD) |+++++++++++++++++++++++++++++++++++++++++++| Harwood (HWD) |
0---------------------------------------------------------------------------0

0=============0
| Packages - 2 \
0=================================>

[HWD-H1] - Location: Behind the top of the Porter Tunnel Entrance (Portland
                    Island).
          ------------------------------------------------------------------
          Directions: From the Portland Island Safehouse, head directly
                      west, cross the street and onto the concrete
                      embankment. Then turn right and go north all the way
                      to the end which is just behind the top of the tunnel
                      entrance and where you can find the Package.

[HWD-H2] - Location: On the roof of the HEAD Radio building at the south side
                    of the radio antenna.
          ------------------------------------------------------------------
          Directions: Go to the Hepburn Heights El-Train Station and get
                      onto the tracks. Head north on the tracks and it will
                      eventually curve over the building. Then jump down
                      onto the rooftop to collect the Package.

0---------------------------------------------------------------------------0
| St. Mark's (STM) |+++++++++++++++++++++++++++++++++++++| St. Mark's (STM) |
0---------------------------------------------------------------------------0

0=============0
| Packages - 7 \
0=================================>

[STM-H3] - Location: On top of the AMCO Gas Station.
          ------------------------------------------------------------------
          Directions: Jump onto the wall surrounding the Gas Station using
                      an Ambulance. Then fall onto the building in the
                      southeast corner and then jump onto the Gas Station
                      building to collect the Package.

[STM-H4] - Location: Inside the Capital Autos showroom.

[STM-H5] - Location: In the back area of the building across the street south
                    of the AMCO Gas Station.
          ------------------------------------------------------------------
          Directions: Go to the three-way intersection at the southeast
                      corner of the AMCO Gas Station area. Just to the west
                      of the southwest corner of this intersection is an
                      entryway for the nearby building.

                      Go south through this entrance then turn left and go
                      right around the corner. Then turn right around the
                      next corner to find the Package ahead near the end.

[STM-H6] - Location: In the east side of The Ruins.

[STM-H7] - Location: In the hidden rooftop park.
          ------------------------------------------------------------------
          Directions: Head to the three-way intersection at the road
                      entrance to Salvatore's Mansion. Just northwest of
                      this intersection, inside the road curve, is a park
                      with a parking area.

                      Just west of the parking area is a long angled
                      rooftop. This rooftop also serves as a ramp to enter
                      the hidden rooftop park beyond. The Package can be </pre><pre id="faqspan-4">
                      found at the east end of this hidden park just as you
                      jump inside.

[STM-H8] - Location: In one of the backyards along an alleyway.
          ------------------------------------------------------------------
          Directions: From the four-way intersection at the southwest corner
                      of Cipriani's Ristorante, go south a little down the
                      street and turn left into the alley right next to a
                      shop with a green awning.

                      After you get inside the alley then go forward and
                      turn left at the *THIRD* wall opening (near the Police
                      Bribe). Then turn right and you can find the Package
                      next to an Uz-I.

[STM-H9] - Location: In the middle of the long tunnel that runs underneath
                    St. Mark's between the 8-Ball's Bomb Shop (St. Mark's)
                    and the SupaSave! store in Portland View.

0---------------------------------------------------------------------------0
| Portland Beach (PTB) |+++++++++++++++++++++++++++++| Portland Beach (PTB) |
0---------------------------------------------------------------------------0

0=============0
| Packages - 2 \
0=================================>

[PTB-H10] - Location: On the north ledge of Salvatore's Mansion.

[PTB-H11] - Location: On a small grassy plateau near the arch rock formation
                     behind Salvatore's Mansion.
           -----------------------------------------------------------------
           Directions: From the entrance to the Harwood Junkyard, head
                       northeast along the grass until you can climb up onto
                       the concrete embankment. Once on the embankment then
                       turn right and head east. Get onto the grass when the
                       embankment ends and follow the shoreline.

                       Eventually you will turn south and onto the sandy
                       beach. Ahead of you should be a large arch. To the
                       right of this arch is a small grassy plateau. Climb
                       up onto this plateau and you should find the Package
                       in the center.

0---------------------------------------------------------------------------0
| Hepburn Heights (HPH) |+++++++++++++++++++++++++++| Hepburn Heights (HPH) |
0---------------------------------------------------------------------------0

0=============0
| Packages - 3 \
0=================================>

[HPH-H12] - Location: Tucked away in the northwest corner of Doorless
                     Apartments (West).

[HPH-H13] - Location: In the large planter in the courtyard between Doorless
                     Apartments (East) and Misty's Building.

[HPH-H14] - Location: In the middle of the tree filled field across the
                     street south of Doorless Apartments (East).
           -----------------------------------------------------------------
           Directions: Head to the three-way intersection near the stairs
                       leading up to the Hepburn Heights El-Train Station.
                       At the southwest corner of this intersection is a
                       tree filled field with a small hill. The Package can
                       be found in the middle of this field.

0---------------------------------------------------------------------------0
| Red Light District (RLD) |+++++++++++++++++++++| Red Light District (RLD) |
0---------------------------------------------------------------------------0

0=============0
| Packages - 4 \
0=================================>

[RLD-H15] - Location: On top of Luigi's Sex Club 7.
           -----------------------------------------------------------------
           Directions: Drive through the blue circle to avoid tripping a
                       mission and access the stairs to reach.

[RLD-H16] - Location: At the southwest corner of the roof of the building
                     next door south of Luigi's Sex Club 7.
           -----------------------------------------------------------------
           Directions: From Package [RLD-H15], head south then jump
                       southwest to get onto the blue colored roof section.
                       Then head to the southwest corner to acquire the
                       Package.

[RLD-H17] - Location: On the rooftop of Woody's Topless Bar which is across
                     the street east from Luigi's Sex Club 7.
           -----------------------------------------------------------------
           Directions: Access the stairs in the nearby alley to get access
                       to the roof.

[RLD-H18] - Location: Inside the Rush Construction Company which is across
                     the street east of XXXMags (smash through the windows
                     to get access).

0---------------------------------------------------------------------------0
| Chinatown (CHT) |+++++++++++++++++++++++++++++++++++++++| Chinatown (CHT) |
0---------------------------------------------------------------------------0

0=============0
| Packages - 4 \
0=================================>

[CHT-H19] - Location: Near the Chinatown Subway Entrance bathrooms.
           -----------------------------------------------------------------
           **NOTE: You will have to wait until the subways open up to get to
                   this Package (unless you go to the other side
                   beforehand).

[CHT-H20] - Location: In an L-shaped alley near Chinatown Plaza.
           -----------------------------------------------------------------
           Directions: Go to the west entrance for Chinatown Plaza. Head
                       south along the sidewalk until you see the entrance
                       for an alley (to your left). Turn left into this
                       alley to find some Health. Then turn left at the
                       corner to find the Package amongst some cardboard
                       boxes.

[CHT-H21] - Location: On the rooftop of the China Building.
           -----------------------------------------------------------------
           Directions: Use the stairs in the L-shaped alley at the middle of
                       the building to access.

[CHT-H22] - Location: In the alleyway on the north side of Roast Peking Duck.
           -----------------------------------------------------------------
           Directions: From Package [CHT-H21], head back down to street
                       level and to the sidewalk at the north side of the
                       building. Then turn right and then turn right again
                       at the next four-way intersection.

                       Then stop at the next three-way intersection. At the
                       southeast corner of this intersection is Chinatown
                       Park. At the northeast corner of this intersection is
                       a restaurant called "Roast Peking Duck". At the north
                       side of this place is an alleyway where you should
                       find the Package within.

0---------------------------------------------------------------------------0
| Portland View (PLV) |+++++++++++++++++++++++++++++++| Portland View (PLV) |
0---------------------------------------------------------------------------0

0=============0
| Packages - 1 \
0=================================>

[PVW-H23] - Location: At the southwest corner of the SupaSave! Store roof.
           -----------------------------------------------------------------
           Directions: Go to the Portland View El-Train Station and onto the
                       elevated track then jump onto the SupaSave! Store
                       roof.

0---------------------------------------------------------------------------0
| Portland Harbor (PHB) |+++++++++++++++++++++++++++| Portland Harbor (PHB) |
0---------------------------------------------------------------------------0

0=============0
| Packages - 1 \
0=================================>

[PHB-H24] - Location: On top of the overhang for the Garage Building.
           -----------------------------------------------------------------
           Directions: Use the stairs for the building south of the Garage
                       Building to get to the rooftop and then jump to the
                       Garage Building. In order to make the jump necessary
                       to get at it you have to hold down Run then Jump just
                       when you get to the edge of the roof. You should
                       barely make it across.

0---------------------------------------------------------------------------0
| Trenton (TTN) |+++++++++++++++++++++++++++++++++++++++++++| Trenton (TTN) |
0---------------------------------------------------------------------------0

0=============0
| Packages - 5 \
0=================================>

[TTN-H25] - Location: Inside the Bitch 'N' Dog Food Factory area between
                     building and the west side of the wall.

[TTN-H26] - Location: Behind the large sign on top of Liberty
                     Pharmaceuticals (Portland Island).
           -----------------------------------------------------------------
           Directions: You have to jump from the elevated tracks near the
                       northeast side of the large complex to access. Get a
                       car and go to Portland View El-Train Station then
                       drive onto the left side of the tracks and head
                       south.

                       As you approach the complex then you should see it to
                       the left, and parallel, to the tracks. Get a decent
                       speed and, when you get close, then veer left and off
                       the tracks.

                       If you do this right then you should land on the
                       rooftop. Don't go too fast or you may skid off the
                       rooftop and you will have to try again. Then head
                       east to the corner of this complex where you should
                       find the Package by the sign.

[TTN-H27] - Location: In the corner of a secluded area behind the building
                     across the street northeast of the Callahan Point Power
                     Plant.
           -----------------------------------------------------------------
           Directions: Get an Ambulance and head to the east end of the
                       Callahan Bridge. Then head east and stop at the
                       nearby three-way intersection at the northeast corner
                       of the Callahan Point Power Plant.

                       Near the northwest corner of this intersection is
                       Bolt Burgers. Now back the Ambulance up against the
                       wall next to this business. Climb the Ambulance, over
                       the wall and onto a wooden ramp (you should also see
                       a Police Bribe near the bottom). From here, turn east
                       off the ramp and follow the path.

                       After a short distance then it will open up to a
                       larger secluded area. The Package can be found in the
                       northeast corner.

[TTN-H28] - Location: Behind the chain-link fence on the northwest side of AM
                     Petroleum Company (Portland Island).

[TTN-H29] - Location: On the west side of the roof of Liberty City Sawmills.
           -----------------------------------------------------------------
           Directions: Use the very low wall near the Portland Island Bus
                       Station next door. Walk on the low wall and jump over
                       the sawmill wall. Then go over to the large mound of
                       sawdust to gain access to the rooftop.

                       Once on the rooftop then head west until you see a
                       large teal section of the roof. You should then see
                       some Body Armor and an Uz-I to the left of this
                       section. Climb the teal section to get to the next
                       section of the roof. Then go around to the west side
                       to acquire the Package.

0---------------------------------------------------------------------------0
| Callahan Point (CPT) |+++++++++++++++++++++++++++++| Callahan Point (CPT) |
0---------------------------------------------------------------------------0

0=============0
| Packages - 2 \
0=================================>

[CPT-H30] - Location: Behind the wall, and the signs, at the north side of
                     the Callahan Point Power Plant.

[CPT-H31] - Location: Inside the Turtle Head Fishing Co. facility by the
                     south side of the building.
           -----------------------------------------------------------------
           **NOTE: You must get a Triad Fish Van to enter the facility.

0---------------------------------------------------------------------------0
| Atlantic Quays (AQY) |+++++++++++++++++++++++++++++| Atlantic Quays (AQY) |
0---------------------------------------------------------------------------0

0=============0
| Packages - 1 \
0=================================>

[AQY-H32] - Location: By the blue container crate at the end of the long
                     concrete pier at the southeast side of Atlantic Quays.

0---------------------------------------------------------------------------0
| Portland Island (PRD) |+++++++++++++++++++++++++++| Portland Island (PRD) |
0---------------------------------------------------------------------------0

0=============0
| Packages - 1 \
0=================================>

[PRD-H33] - Location: On the small rocky island south of Portland Island
                     which is also south of the Turtle Head Fishing Co. in
                     Callahan Point.
           -----------------------------------------------------------------
           Directions: This Package can only be acquired by boat after
                       completion of the mission "Last Requests". Take one
                       of the boats docked near The Condos on the east side
                       of Staunton Island and retrieve it from the rocks
                       when you are allowed to go to Staunton Island (unless
                       you go to the other side beforehand).

And, while we're collecting things, let's go over some of the car collection
missions.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >PTL10. Trophy Hunting (PlayStation 4 Version)                            |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

There are several Trophies that you can acquire before doing any other
activities. To do these now you should use either the Banshee or Ambulance
glitches to get to Staunton Island.

 >>{Street Sweeper}
   {Population Control}
   {If You Ain't Cheatin', You Ain't Tryin'} Trophies
   **************************************************
     {Street Sweeper} is for killing 100 gang members, {Population Control}
     is for killing 1,000 people, and {If You Ain't Cheatin', You Ain't
     Tryin'} is for destroying 2,000 cars. While doing the third Trophy you
     can get the other two at the same time.

     Although you can destroy 2,000 cars without using any cheats it is
     recommended that you do because the title of the Trophy hints at that.
     And, since we're cheating just to get to Staunton Island, we're going
     to use some cheat codes to help us get these Trophies. Once you get to
     the Staunton Island Safehouse then use the Rhino Cheat to spawn a tank:

       Circle (x6), R1, L2, L1, Triangle, Circle, Triangle

     Although others have recommended the Exploding Cars Cheat I recommend
     using the Rhino since you can get two additional Trophies while
     destroying cars.

     After spawning the tank, putting it in the garage, and saving your game
     in another slot for Trophy hunting purposes then drive the Rhino into
     Fort Staunton while blasting cars, gang members, and civilians. Proceed
     to the Staunton Loop and go clockwise around the island while blasting
     everything (as well as running over everything) in sight as you head
     back towards the Safehouse.

     Of course, the Cops will get involved and they will run into you as
     they try to stop you which will only add to your destructive total.
     When you reach the Safehouse then use the Health Code on the tank (as a
     precaution), put the Rhino in your garage, and save your progress.
     Repeat this pattern until you have all three Trophies.

 >>{Right-Hand Man} and {Like a Boss} Trophies
   *******************************************
     {Right-Hand Man} is for earning a Criminal Rating (CR) of 2,500 and
     {Like a Boss} is for earning a CR of 5,000 or more. You can easily get
     the {Right-Hand Man} Trophy while going for {If You Ain't Cheatin', You
     Ain't Tryin'} Trophy.

     However, you won't earn the {Like a Boss} Trophy this way. As long as
     the remaining areas of Liberty City are officially locked you will cap
     your CR at about 3,351 regardless of destruction. Some people have
     suggested using the Money Cheat, which adds 50 points to your CR each
     time it is used, to get to 5,000 but it may lock up your rating well
     below that and prevent you from acquiring this Trophy.

     I recommend waiting until you have unlocked Shoreside Vale and done all
     activities before doing the remaining Main Story missions (as well as
     save your game) before doing the Money Cheat. At this point in the game
     you may have around 4,600 CR and you can use the Money Cheat to get the
     remaining points towards the Trophy. After acquiring the Trophy then
     reload your saved game and continue.

       The Money Cheat:
       ===============
         R2, R2, L1, L1, Left, Down, Right, Up, Left, Down, Right, Up

 >>{Dirty Money} Trophy
   ********************
     This one is for amassing $1,000,000. This one is very easy as you get
     that amount just by finding all 100 Packages, doing all Jumps, or doing
     all Rampages.

 >>{Repeat Offender} Trophy
   ************************
     This Trophy is for getting Busted 20 times. This one is pretty easy and
     you should be back on Portland Island before doing this. Go up to a
     Police Car in the street and try to open the driver side door. This
     will get you a 1-Star Rating and the Cop will then exit the vehicle.
     When he does he will then automatically knock you on the ground for an
     easy bust.

     If there is no Cop car around but there are Police on the sidewalks
     then simply jack a car and stay inside so they can bust you. Since
     there are plenty of Cops around it should take you little time to get
     this Trophy.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >PTL11. Industrial Import Export Garage                                   |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

At the north end of the Portland Docks area there is a building that appears
to have a list on one wall right by a garage door. This is the Industrial
Import Export Garage.

There are sixteen vehicles listed that you need to collect. For each vehicle
you obtain you will get $1,000. If you get all sixteen vehicles listed then
you will get a $200,000 bonus plus you can have unlimited use of the cars you
have collected. This task is also required for 100% Completion.

Just walk into the garage and pick one of the vehicle icons. You will then be
instructed to exit the garage and, in a few seconds, your new car will be
made available to you.

If you have the PS4 Version then you can also acquire the {Play Fetch} Trophy
for completing this list as well as the other car list in Shoreside Vale.

Below is the vehicle list and where to find them. These are some of the more
reliable locations and missions to find the vehicles. "Generated at random"
means that you have to wait for them to spawn on their own before you can
acquire them:

0=====0
| Pony \
0===========================================================================0
| Description | A standard passenger van with a tall roof that slants in    |
|             | the front.                                                  |
|-------------+-------------------------------------------------------------|
| Where Found | --By the Car Crusher at the Harwood Junkyard.               |
|             | --Near the stairs of the China Building in Chinatown.       |
|             | --At the AM Petroleum Company (Portland Island) parking lot |
|             |   in Trenton.                                               |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0==========0
| Securicar \
0===========================================================================0
| Description | A dark blue armored car with the "Gruppe Sechs" (german for |
|             | "group six") logo on both sides of the vehicle.             |
|-------------+-------------------------------------------------------------|
| Where Found | During the missions "Van Heist", "Escort Service", or       |
|             | "Decoy". Outside of those missions it is generated at       |
|             | random but rarely spawns.                                   |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0======0
| Rumpo \
0===========================================================================0
| Description | A standard passenger van with small windows on the sides    |
|             | near the back of the vehicle.                               |
|-------------+-------------------------------------------------------------|
| Where Found | --By 8-Ball's Bomb Shop (St. Mark's).                       |
|             | --At the building next door north to Liberty City Sawmills  |
|             |   in Trenton.                                               |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0=========0
| Moonbeam \
0===========================================================================0
| Description | A four-door minivan.                                        |
|-------------+-------------------------------------------------------------|
| Where Found | --At the HEAD Radio station parking lot in Harwood.         |
|             | --By the car garage north of Cipriani's Ristorante in St.   |
|             |   Mark's.                                                   |
|             | --At Greasy Joe's Diner in Callahan Point.                  |
|             | --At the Liberty Tree Offices parking lot (Staunton         |
|             |   Island).                                                  |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0====0
| Bus \
0===========================================================================0
| Description | Looks like an old-style school bus.                         |
|-------------+-------------------------------------------------------------|
| Where Found | Generated at random.                                        |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0======0
| Coach \
0===========================================================================0
| Description | A large modern style passenger bus.                         |
|-------------+-------------------------------------------------------------|
| Where Found | At the Portland Island Bus Station in Trenton.              |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0=====0
| Dodo \
0===========================================================================0
| Description | A small airplane with clipped wings.                        |
|-------------+-------------------------------------------------------------|
| Where Found | At Francis International Airport (Shoreside Vale) at the    |
|             | west end of the Main Runway.                                |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0========0
| Flatbed \
0===========================================================================0
| Description | A large six-wheeled Army truck but without any canopy frame |
|             | in the rear.                                                |
|-------------+-------------------------------------------------------------|
| Where Found | Generated at random.                                        |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0=======0
| Bobcat \
0===========================================================================0
| Description | A standard pick-up truck.                                   |
|-------------+-------------------------------------------------------------|
| Where Found | --At the Capital Autos car lot in Harwood.                  |
|             | --At the AMCO Gas Station in Harwood.                       |
|             | --At Marco's Bistro in St. Mark's.                          |
|             | --At the Carson General Hospital parking lot (Staunton      |
|             |   Island).                                                  |
|             | --At the Liberty Memorial Coliseum parking lot (Staunton    |
|             |   Island).                                                  |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========0
| Linerunner \
0===========================================================================0
| Description | A large big rig.                                            |
|-------------+-------------------------------------------------------------|
| Where Found | At the south end of Portland Docks by the Health.           |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0=======0
| Yankee \
0===========================================================================0
| Description | A medium sized cargo van with a large cab.                  |
|-------------+-------------------------------------------------------------|
| Where Found | By the colored container crates at Portland Docks just east |
|             | of the Industrial Import Export Garage.                     |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0============0
| Trashmaster \
0===========================================================================0
| Description | A large trash truck.                                        |
|-------------+-------------------------------------------------------------|
| Where Found | Generated at random but usually appears in the early        |
|             | morning hours.                                              |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0=====0
| Mule \
0===========================================================================0
| Description | A medium sized cargo van with a small cab with some of the  |
|             | cargo hold situated above the cab.                          |
|-------------+-------------------------------------------------------------|
| Where Found | --At the parking lot near the entrance of Portland Docks.   |
|             | --At the Liberty Memorial Coliseum parking lot (Staunton    |
|             |   Island).                                                  |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0========0
| Patriot \
0===========================================================================0
| Description | A standard military issue Humvee.                           |
|-------------+-------------------------------------------------------------|
| Where Found | At the SupaSave! Store parking lot in Portland View and at  |
|             | the Stauton View Picnic Area at Shoreside Vale. However,    |
|             | you will trigger the Patriot checkpoint side-mission        |
|             | "Patriot Playground" and the "Gripped!" checkpoint          |
|             | side-missions respectively when you enter them.             |
|             |                                                             |
|             | But, according to Glen Winstein, you can push the vehicle   |
|             | away from its parking spot so you don't trigger the         |
|             | side-mission when you enter it. Outside of these two spots  |
|             | the Patriot is generated randomly.                          |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0=======0
| Blista \
0===========================================================================0
| Description | A four-door minivan but with rounded edges, especially in   |
|             | the rear.                                                   |
|-------------+-------------------------------------------------------------|
| Where Found | --In the parking lot behind the Shoreside Vale Safehouse.   |
|             | --At the Rockstar parking lot (Staunton Island).            |
|             | --At the car garage northwest of the Newport Pay 'N' Spray  |
|             |   (Staunton Island).                                        |
|             | --At The Condos parking lot in Newport (Staunton Island).   |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0============0
| Mr. Whoopee \
0===========================================================================0
| Description | An ice cream van.                                           |
|-------------+-------------------------------------------------------------|
| Where Found | During the mission "I Scream, You Scream". Outside of this  |
|             | mission it is generated at random but rarely spawns.        |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

Some of the generated vehicles can be found when doing the Vigilante and
Firetruck missions. Simply end the mission when the needed vehicle shows
itself (after killing the criminal or putting out the fire) and drive it to
the garage.

You don't have to complete the list before doing any of the Main Story
Missions. As you can see, it is sometimes easier to wait for certain sections
to open or do certain missions to get the cars you want. This applies to all
of the car lists in the game.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >PTL12. Emergency Vehicle Crane                                           |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

At the north end of the Portland Docks area and east of the Industrial
Import Export Garage is the Emergency Vehicle Crane. This works just like the
nearby garage except it involves Police, rescue and army vehicles.

There are seven vehicles to collect with a $1,500 bonus for each one. And, if
you get them all, then you will be rewarded with a $200,000 bonus plus
unlimited use of the vehicles. Choose the vehicle icon of the one you want
and wait as the crane delivers the car to you. This task is required for 100%
Completion.

If you have the PS4 Version then you can also acquire the {Pest Control}
Trophy for completing the Crane.

Where to drop the vehicles off isn't obvious at first. To the east of the
Industrial Import Export Garage you'll notice a bunch of multi-colored
container crates with a Yankee parked against it.

Just before the crates then you'll notice some dark yellow diagonal stripes
on the ground with what appears to be a magnet overhead. This is the area for
the Emergency Vehicles to be dropped off. If you try to drop any other
vehicle there then you'll get the "We're not interested in the model"
message.

You don't have to get all of the vehicles before doing the Main Story
Missions. Besides, you can't get the FBI Car until you unlock Staunton Island
(so you can get a 5-Star Wanted Rating) or the Rhino until you unlock
Shoreside Vale (so you can get a 6-Star Wanted Rating - unless you want to
use the Rhino spawn cheat....).

Below is the vehicle list as well as where to find them:

0===========================================================================0
|   Vehicle   |                         Where Found                         |
0===========================================================================0
| Police Car  | At any Police Station or on the street.                     |
|-------------+-------------------------------------------------------------|
| Ambulance   | At any Hospital. Bonus: you can get 20 units of health when |
|             | you enter one.                                              |
|-------------+-------------------------------------------------------------|
| Firetruck   | At any Fire Station.                                        |
|-------------+-------------------------------------------------------------|
| Enforcer    | Behind the gated area at the Torrington Police Station on   |
|             | Staunton Island or during a 4-Star Wanted Rating.           |
|-------------+-------------------------------------------------------------|
| FBI Car     | Can only be acquired during a 5-Star Wanted Rating.         |
|-------------+-------------------------------------------------------------|
| Barracks OL | At Phil Cassidy's Army Surplus at Rockford (Staunton        |
|             | Island).                                                    |
|-------------+-------------------------------------------------------------|
| Rhino       | --At Phil Cassidy's Army Surplus at Rockford after          |
|             |   completion of the Main Story Missions.                    |
|             | --After completion of the mission "Arms Shortage".          |
|             | --During a 6-Star Wanted Rating.                            |
0===========================================================================0

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >PTL13. Ambulance Mission                                                 |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Now it is time to do the Ambulance Mission. By doing this I am generating
Health and Adrenaline Icons for my Safehouses and earn the Infinite Run
Feature which will be real handy.

When you go near either Sweeney General Hospital (Portland View), Carson
General Hospital (Rockford), or Hope Medical College (Pike Creek) then you
should find an Ambulance.

Climb into the Ambulance and press Activate Vehicle Mission to begin the
mission. When you start then you have to drive around the city to pick up
patients and take them to a nearby hospital.

There are twelve levels in the Ambulance Mission. You start with one patient
at Level 1 and a additional patient will be added in each level as you
progress. The Ambulance can only carry three patients at a time so you will
have to think in groups of three when doing the later levels.

Let's face it, this mission is a pain in the ass. An unstable vehicle, no
in-game map, low durability, and the arbitrary time amounts you earn for
dropping off patients make this a lot harder than it needs to be. By doing
this now then I don't have to worry about this anymore and focus on the other
tasks at hand.

Even though Staunton Island is flatter terrain the best place to do the
Ambulance Mission is at Portland Island. On both Staunton Island and
Shoreside Vale you have to deal with the hostile Columbians who will try to
yank you from your Ambulance and, if they do that, then you will fail the
mission.

At this early part of the game you don't have to worry about any hostilities
on Portland Island (yet).

The best thing to do beforehand is to practice driving the ambulance around
before doing the mission, especially around the hills of St. Mark's. Learn
how to stop the thing properly so you can lessen the risk of killing
patients.

Learn the Health Code as you will probably end up using this during the
mission. Go back near Sweeney General Hospital and start the mission when
you're ready.

In the later levels see how the green dots (the patients) are grouped along
the edge of your compass and try to plan a good route to get to your
patients. Try to go for the furthest patient first and work back to the
hospital.

If you don't think you will have enough time to get the furthest one first
then get the first one you see on the way then make your way to the furthest
patient. When approaching a patient then make sure that the patient is on the
right of your Ambulance and don't get too close as the patient is running
toward your vehicle as you approach.

When the patient just starts to get in the Ambulance then go. This will save
a second or two. Use your Siren as this causes the cars to either stop or
turn away from you thus making it easier to evade them. Use the Health Code,
if necessary, when your Ambulance is smoking while you are dropping off
patients at the hospital.

When you complete Level 12 then you will successfully complete the Ambulance
Mission and gain the Infinite Run feature (never tire when running) plus
earn the Health and Adrenaline Icons for your Safehouses. In addition, if you
have the PS4 Version, then you should also acquire the {Playing Doctor}
Trophy.

In my previous versions of the guide I had said the following:

 "If you own the Original PS2 version, you have to successfully rescue a
  minimum of 50 patients (at the completion of a level) to get the Health
  Icon and a minimum of 100 patients (total) (at the completion of a level)
  to get the Adrenaline Icon for all of your hideouts during the Ambulance
  Mission.

 "If you own the PS2 Double Pack, Xbox Double Pack, or PC versions, you have
  to successfully rescue a minimum of 30 patients (at the completion of a
  level) to get the Health Icon and a minimum of 75 patients (total) (at the
  completion of a level) to get the Adrenaline Icon for all of your hideouts
  during the Ambulance Mission."

But one my readers, Dan Schauer, indicated to me that there were no changes
at all to the Ambulance Mission rewards:

 "I have the original version (I think, unless Rockstar did multiple
  versions Pre-Greatest Hits, like they did with Vice City). I can say for a
  fact that it is NOT a Greatest Hits or Double Pack version. And I've never
  had the problem mentioned, that you need 50/100 patients for the
  Health/Adrenaline.

  My understanding on how it works is this.

  You need 35/70 patients for the Health/Adrenaline pickups to appear at
  your hideout (read from Minesweeper's walkthrough on Gamefaqs.com, the
  numbers could be a little off). But, either because of a bug, or
  intentionally, it will not page you until you've completed an ambulance
  level, or lost the level with the required number of patients saved.

  (assuming all in one run, with no patients saved prior to this point)
  Ambulance Level 7 completes at 28 patients, and level 8 completes at 36,
  but you do not get notified of the Health until after level 8, or if you
  lose level 8 with the required number of patients saved.

  Similarly, Ambulance levels 11 and 12 finish at 66 and 78 patients
  respectively. The game does not page you about the Adrenaline until the
  completion of level 12 (when it also pages you about infinite run), or if
  you lose level 12 with the required number of patients.

 "In the DP version, if you're good enough, you can get everything in one
  run because you can rescue 78 patients in the 12 levels of the Ambulance
  Mission." (from your FAQ)

  In the version I have (which is the original as far as I know), I'm able
  to do this too.

  Just pointing this out. I don't know who's had problems with the 50/100,
  but I never have."

I did the Ambulance Mission in one run in the Original Version and Dan was
right about the info he presented. So the Ambulance Mission is the same for
all PS2 versions (Original, Double Pack, Greatest Hits), PC version, and the
Xbox version.

I also had a gentleman named Haenlomal inform me of a bug that messes up how
the patients are counted during the mission:

 "How the Paramedic Mission bug REALLY works in GTA 3

 "The count of the number of people rescued in Paramedic missions is bugged.
  Essentially, the number of people that the Stats screen says that you've
  rescued is not necessarily the same number the game thinks that you've
  rescued! For simplicity's sake, let's refer to the number shown on the
  Stats screen as the "external number", and the number that the game thinks
  you've rescued as the "internal number". When it is written that (for
  example) you need to have rescued 35 people to get the health pickup, this
  is refering to the internal number! I've noticed that this is a major
  source of confusion for a lot of players, so I hope this clears up the
  issue once and for all.

  Here's how the bug works: whenever you drop off patients at the hospital,
  the external number is updated. However, the internal number is updated
  *ONLY* at the (successful) conclusion of each Paramedic level. (In other
  words...oops! Someone at Rockstar was asleep behind the wheel on this
  one...)

  An example should help make this clear: Suppose you start doing Paramedics
  mission in a game where you've never done them before. And suppose that
  you've completed Paramedic levels 1 to 3 without any problems. At that
  point, the external number should read 6 (1+2+3=6), and since the internal
  number is updated at the end of every Paramedic level, it is also 6.  So
  far so good!

  Now, on Paramedic level 4, suppose that you successfully dropped off the
  first 3 patients at the hospital, and are on your way to the last patient.
  At this point, the external number would read 9 (6+3=9), but because the
  internal number would not be updated until the level is successfully done,
  it is still sitting at 6!

  Alas, tragedy strikes, and you accidentally kill your last patient. So,
  you've successfully dropped off a grand total of 9 patients at the
  hospital, and the external number in the Stats screen reflects that.
  However, since you failed to complete Paramedic level 4, the internal
  number sits at 6! And the game engine itself displays that. At the
  conclusion of the mission, the following message flashes on the screen:

 "Paramedic mission ended. People saved: 6"

  And there is the bug in all its ugly glory! The only solution to all this
  is to keep track of the internal number yourself until you get the 35
  needed for the health pickup, or the 70 needed for the adrenaline
  pill...yeah, yeah, I know, it sucks. :P

  Incidentally, note that because the internal number only gets updated at
  the end of each Paramedic level, the only time you can actually receive an
  award is at the end of a Paramedic level. Sometimes, this means that your
  internal number would have exceeded the requirements. Don't worry, you
  still get your reward. :)

  So, the final conclusion?  Yes, 35 rescued is the requirement for the
  health pickup, and yes, 70 rescued is the requirement for the adrenaline
  pill. However, these figures apply only to the *internal* number.  The
  external number (the one that is actually shown on the Stats screen) could
  be anything greater, depending on how much you have messed up in the
  paramedic mission attempts!"

And I had another reader, Mr. Spock, give me this information:

 "FYI Ð Just to clarify the rewards a little on the ambulance mission in GTA
  III; the health icon becomes available after 35 saved people and the
  adrenalin icon after 70. That's cumulative and it doesn't matter whether
  or not it took 70 tries all at mission level 1, i.e. like in the pause
  menu under stats it would say "people saved 70" and "highest ambulance
  mission 1". But it takes completing mission level 12 to get the infinite
  run. So, completing level 12 gets you all three."

With the Infinite Run feature obtained I will go to the next chapter.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >PTL14. Rampages Explained                                                |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

As you go around the city then you may notice some skull icons spinning
about. These are the Rampage Icons.

When one is activated then you will be instructed to kill gang members or
destroy vehicles within two minutes and with a given weapon with unlimited
ammo (that you can't switch out of during the duration of the Rampage). You
can also pick up money and weapons dropped by your victims during a Rampage.

Each Rampage in "Grand Theft Auto III" has two locations, a primary and a
secondary location. If you fail the Rampage at its primary location then the
Rampage Icon will move to a secondary location. If you fail the Rampage at
its secondary location then the Rampage Icon will move back to its primary
location.

There are a total of twenty Rampages in "Grand Theft Auto III". The numbers
go from north to south, west to east. The primary location is designated as
"A" and the secondary location is designated "B". Your reward for finishing
Rampages will increase by $5,000 for each one completed and you will get a
$1,000,000 bonus for successfully completing all twenty Rampages.

In addition, if you have the PS4 Version, then you should also get the {Blood
in the Streets} Trophy when you successfully finish the last one.

One of the annoying things about the Rampages in "Grand Theft Auto III" is
that, even if you are in the right position and doing the right things, then
the game may decide to not generate enough targets to complete the Rampage.

With that explained, let's go do them.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >PTL15. Rampages (Portland Island)                                        |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Listed below are the six Rampages for Portland Island and the strategies for
each location.

The information on each Rampage (primary and secondary) are broken down as
follows:

 ++Location: Specific location of the Rampage.
 ++Neighborhood: What neighborhood the Rampage is found.
 ---------------------------------------------------------------------------
 ++Directions: How to get to it (if necessary).
 ---------------------------------------------------------------------------
 ++Notes: Information on the Rampage.

0=============================0
| [R1] - Kill 20 Mafia (AK-47) \
0===========================================================================>

[STM-R1-A] -  Location: Between the car garages east of Cipriani's
                       Ristorante.
             Neighborhood: St. Mark's.
             ---------------------------------------------------------------
             Directions: From the four-way intersection at the southwest
                         corner of Cipriani's Ristorante, head north along
                         the sidewalk then turn right at the corner. Go
                         forward along the sidewalk and up the hill.

                         As you proceed up the hill then you will see a
                         ledge to your right that has a Health Icon.
                         Continue up the hill until you reach a driveway
                         that cuts across the block.
</pre><pre id="faqspan-5">
                         Turn right onto the driveway and you should see
                         some small car garages to your left. The Rampage
                         can be found between these garages.
             ---------------------------------------------------------------
             Notes: Drive up to the Rampage, activate it, then go up to the
                    driveway entrance of Salvatore's Mansion. The Mafia are
                    very hostile so they will gang up on you when attacked.
                    The wall will help shield you from them while you take
                    down those near the entrance.

                    Go around the wall a little bit and take down those
                    stuck on the other side of the wall then go back behind
                    the wall and get the ones that generate near the
                    entrance. Repeat until complete.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

[STM-R1-B] -  Location: In one of the backyards along an alleyway south of
                       Cipriani's Ristorante.
             Neighborhood: St. Mark's.
             ---------------------------------------------------------------
             Directions: From the four-way intersection at the southwest
                         corner of Cipriani's Ristorante, go south a little
                         down the street and turn left into the alley right
                         next to a shop with a green awning.

                         After you get inside the alley then go forward and
                         turn left at the first opening then turn left
                         again. You can find the Rampage against the wall.
             ---------------------------------------------------------------
             Notes: Do the same thing here.

0================================0
| [R2] - Murder 30 Diablos (M-16) \
0===========================================================================>

[RLD-R2-A] -  Location: In the alley at the base of the stairs leading to the
                       top of Woody's Topless Club which is across the
                       street east from Sex Club 7.
             Neighborhood: Red Light District.
             ---------------------------------------------------------------
             Notes: Go down the street and pick off the Diablos as they
                    appear. Like the Mafia, they will generally gang up on
                    you when attacked.

                    Unlike the Mafia, however, they will either be un-armed
                    or have a Baseball Bat as they attack. Their fists and
                    bats won't do a lot of damage plus they make easy
                    targets when they rush you. A fairly easy Rampage.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

[CHT-R2-B] -  Location: In the corner at the west side of the Old School.
             Neighborhood: Chinatown.
             ---------------------------------------------------------------
             Notes: Do the same thing here.

0======================================0
| [R3] - Destroy 10 Vehicles (Grenades) \
0===========================================================================>

[STM-R3-A] -  Location: On the elevated train tracks above the four-way
                       intersection north of Sweeney General Hospital.
             Neighborhood: St. Mark's.
             ---------------------------------------------------------------
             Notes: Drive a vehicle up the stairs leading up to the Portland
                    View El-Train Station in St. Mark's, get it onto the
                    tracks. and drive to it. Activate it and drop a Grenade
                    by your car then drop down to street level. By blowing
                    up your car then you take care of one vehicle leaving
                    nine to blow up.

                    Run up to nearby cars and drop a Grenade near the front
                    then run away so you don't get caught up in the blast.
                    Run towards Portland Harbor while cutting through the
                    SupaSave! Store parking lot and blow up the two cars
                    there.

                    As you head to Portland Harbor blow up any cars you
                    encounter. When you get to the Harbor then blow up all
                    of the parked vehicles to complete the Rampage.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

[TTN-R3-B] -  Location: On the elevated train tracks north of Joey's Auto
                       Painting.
             Neighborhood: Trenton.
             ---------------------------------------------------------------
             Notes: Do the same thing here but you can blow up the two cars
                    at the AM Petroleum Company (Portland Island) parking
                    lot southeast of your position if you need to.

0================================0
| [R4] - Kill 20 Triads (Shotgun) \
0===========================================================================>

[TTN-R4-A] -  Location: In the alley between Liberty Pharmaceuticals
                       (Portland Island) and Mean Street Taxis.
             Neighborhood: Trenton.
             ---------------------------------------------------------------
             Notes: Activate it and go into the street to kill the Triads.
                    You can't run very fast because of the Shotgun and the
                    Triads will gang up on you when attacked and they wield
                    Baseball Bats and Pistols.

                    But the powerful Shotgun will kill in one shot when up
                    close so this Rampage isn't too hard even though they
                    will take off some armor and possibly some health while
                    you are doing it.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

[PLV-R4-B] -  Location: On the ledge at the east side of Sweeney General
                       Hospital.
             Neighborhood: Portland View.
             ---------------------------------------------------------------
             Notes: Do the same thing here.

0=============================0
| [R5] - Kill 25 Triads (Uz-I) \
0===========================================================================>

[CHT-R5-A] -  Location: By the stairs in the middle of the China Building.
             Neighborhood: Chinatown.
             ---------------------------------------------------------------
             Notes: The Uz-I is the same weapon that is used for drive-bys.
                    So get into a car and drive-by the Triads to complete
                    it. But you may have to get out of Chinatown or you will
                    have to deal with angry Triad Fish Vans.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

[PLV-R5-B] -  Location: On the ground right by the northwest corner of the
                       SupaSave! Store.
             Neighborhood: Portland View.
             ---------------------------------------------------------------
             Notes: Do the same thing here.

0=============================================0
| [R6] - Destroy 13 Vehicles (Rocket Launcher) \
0===========================================================================>

[TTN-R6-A] -  Location: At the entrance of an alley east of the Old School.
             Neighborhood: Trenton.
             ---------------------------------------------------------------
             Directions: Head to the intersection at the entrance for the
                         parking lot of the Old School. Just east of the
                         southeast corner of this intersection is an alley.
                         Turn right through the entrance of the alley and
                         immediately turn right again to find the Rampage in
                         the corner.
             ---------------------------------------------------------------
             Notes: Drive up to it, activate it, and then drive to AM
                    Petroleum Company (Portland Island) nearby and destroy
                    the two cars parked at its parking lot.

                    Then drive over and destroy the Perennial parked in the
                    street near the Portland View Police Station, the two
                    Cop cars at the Police Station and the Ambulance at the
                    hospital. Then zip over to Portland Docks and destroy
                    all the vehicles parked around the place including your
                    own if you need to.

                    Another option, thanks to Alan McKee, is to stand on the
                    ramp just south of where you pick up the Rampage and
                    destroy the vehicles that come up to the three-way
                    intersection below.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

[CPT-R6-B] -  Location: By a tree behind the wall at the south side of the
                       Callahan Point Power Plant.
             Neighborhood: Callahan Point.
             ---------------------------------------------------------------
             Notes: Do the same thing but start at Greasy Joe's Diner which
                    is nearby and destroy the three vehicles there.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >PTL16. Unique Stunt Jumps Explained                                      |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

All around Liberty City you will find objects that can be used as ramps for
vehicle jumping. Usually, on most jumps, you will just get some additional
money and not much more.

But, on some jumps, you will get a slow motion cutscene as you fly through
the air. These jumps are known as the Unique Stunt Jumps and, if you complete
them correctly, then this will add toward 100% Completion. The best vehicle
to use, for all of the jumps, is clearly the Cheetah unless noted. There are
a total of twenty Unique Stunt Jumps in the game.

If you own the PS4 Version you may also earn the {Wreckless Driving} Trophy
while doing these Jumps.

Your reward for finishing Unique Stunt Jumps will increase by $5,000 for each
one completed and you will get a $1,000,000 bonus for successfully completing
all twenty Jumps. If you own the PS4 Version then you should also get the
{Wheels Up} Trophy.

With that explained, let's go do them.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >PTL17. Unique Stunt Jumps (Portland Island)                              |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Listed below are the eight Unique Stunt Jumps that can be found on Portland
Island.

Beneath the type of ramp for each Jump you will find the following
information:

 ++Location: Where the Jump is located.
 ---------------------------------------------------------------------------
 ++Directions: How to find the Jump (if necessary).
 ---------------------------------------------------------------------------
 ++Heading: The direction of the Jump and what to land in or on or how far
            in order to get credit for the Jump (if applicable).
 ---------------------------------------------------------------------------
 ++Notes: Information on the Jump (if applicable).

Since the Cheetah is not usually found on Portland Island (at this point in
the game) then you can use the Banshee which is found at Capital Autos in
Harwood.

0---------------------------------------------------------------------------0
| Red Light District (RLD) |+++++++++++++++++++++| Red Light District (RLD) |
0---------------------------------------------------------------------------0

[RLD-J1] - A wooden ramp
          *************
            Location: Near the Subway sign at the Chinatown Subway Entrance.
            Heading: South to North.
            ----------------------------------------------------------------
            Notes: You will need to land on a minimum of two wheels on the
                   elevated train track to succeed.

0---------------------------------------------------------------------------0
| Chinatown (CHT) |+++++++++++++++++++++++++++++++++++++++| Chinatown (CHT) |
0---------------------------------------------------------------------------0

[CHT-J2] - A concrete ramp
          ***************
            Location: South of the pedestrian bridge leading from the
                      Chinatown El-Train Station to Chinatown.
            Heading: South to North, over the bridge, and through the Police
                     Bribe.

0---------------------------------------------------------------------------0
| Portland Harbor (PHB) |+++++++++++++++++++++++++++| Portland Harbor (PHB) |
0---------------------------------------------------------------------------0

[PHB-J3] - A wooden ramp
          *************
            Location: Just west of the large "Les Cargo" ship docked at the
                      south side of Portland Docks.
            ----------------------------------------------------------------
            Directions: Head to the entrance to Portland Docks. After you go
                        through the entrance then turn right. You should
                        also see the large "Les Cargo" ship to your left as
                        you proceed forward.

                        Eventually, you will come to a group of four tractor
                        trailers. But, just before them, you should see a
                        wooden ramp which is the ramp for the Jump.
            ----------------------------------------------------------------
            Heading: North to South.
            ----------------------------------------------------------------
            Notes: Jump over the tractor trailers to succeed. But don't go
                   too fast or else you may go into the water.

0---------------------------------------------------------------------------0
| Trenton (TTN) |+++++++++++++++++++++++++++++++++++++++++++| Trenton (TTN) |
0---------------------------------------------------------------------------0

[TTN-J4] - A wooden ramp
          *************
            Location: At the east side of the building next door north of
                      Liberty City Sawmills.
            Heading: East to West and without touching the building.

0---------------------------------------------------------------------------0
| Callahan Bridge (CBG) |+++++++++++++++++++++++++++| Callahan Bridge (CBG) |
0---------------------------------------------------------------------------0

[CLB-J5] - A small yellow and black striped ramp
          *************************************
            Location: At the end of the median on the west end of the
                      bridge.
            Heading: West to East.
            ----------------------------------------------------------------
            Notes: Back up to the bridge gap to get enough speed for the
                   Jump and land on your wheels in the gap between the two
                   main lanes.

[CLB-J6] - A large dirt pile
          *****************
            Location: Under the bridge near where the bridge lanes meet the
                      ground.
            Heading: West to East and over both white bridge bar supports.

0---------------------------------------------------------------------------0
| Atlantic Quays (AQY) |+++++++++++++++++++++++++++++| Atlantic Quays (AQY) |
0---------------------------------------------------------------------------0

[AQY-J7] - A wooden ramp
          *************
            Location: By a group of construction cones at the east side of
                      The Warehouses.
            Heading: East to West.
            ----------------------------------------------------------------
            Notes: Use the long pier east of the ramp to get enough speed
                   for the Jump and you have to either land on the second
                   building or in the gap between the two to succeed.

[AQY-J8] - A large dirt mound
          ******************
            Location: Between the wooden piers at the south side of The
                      Warehouses.
            Heading: West to East.
            ----------------------------------------------------------------
            Notes: Use the sidewalk that goes alongside the Turtle Head
                   Fishing Co. nearby to get enough speed for the Jump and
                   you have to land on your wheels to succeed.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >PTL18. Vigilante Mission (Portland Island)                               |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Before you do this mission it is recommended that you acquire a lot of Uz-I
ammo for doing drive-bys and know where all of the Police Bribes are so you
can control your Wanted Ratings.

At the Portland View Police Station there is a Police Car parked at the
front. If you enter the Police car and press the Activate Vehicle Mission
button then you will begin the Vigilante Mission.

You start out at a random amount of time (based on distance) and will be
prompted to chase and destroy a selected target which is another car. You
have to kill the criminal in the car before moving onto the next level. Plus,
you will be given extra time when you complete a level.

Sometimes, if you damage the criminal's car enough, then the criminal may
exit the car to confront you. Drive-by or run him over to get rid of him. In
addition, some of the cars you may need for the car lists may be generated
for the criminals. Abandon the mission to claim the cars as needed.

The first twenty kills on Portland Island will get you two Police Bribes for
your Safehouses. The first twenty kills on Staunton Island will get you two
more Bribes for your Safehouses. And the first twenty kills on Shoreside Vale
will get you the last two Bribes for all of your Safehouses. Each Police
Bribe acquired will get you one step closer to 100% Completion.

If you own the PS4 Version then you should also get the {Going Rogue} Trophy
for killing twenty criminals. However, it must be done in one run regardless
of how many you have killed previously.

Here's how the mission works:

While on Portland Island, grab a Police Car then start the Vigilante Mission.
You need to kill a minimum of twenty criminals while on Portland Island to
make it count toward 100% Completion.

You could kill 200 criminals here on Portland Island if you want but it will
not earn you any additional percentage or Police Bribes. *ONLY* the first
twenty kills count toward it. After you get ten kills then you will get a
Police Bribe for your Safehouses and at twenty you will earn another one (two
Police Bribes).

When you get to Staunton Island then grab a Police Car and do the Vigilante
Mission there. Again, *ONLY* the first twenty criminals you kill there
will count toward 100% Completion (regardless of how many you kill).

After you get ten kills then you will get another Police Bribe for your
Safehouses and at twenty you will earn another one (this will get you to four
Police Bribes).

When you get to Shoreside Vale then grab a Police Car and do the Vigilante
Mission there. Once again, *ONLY* the first twenty criminals you kill
there will count toward 100% Completion (regardless of how many you kill).

If you follow that then you will earn the all six Police Bribes for your
Safehouses and the percentage needed for 100% Completion.

There is a little trick that will make the Vigilante Mission a lot
easier. When you get close enough to the criminal then press Pause, wait a
few seconds, and then un-pause. The criminal will then stop and get out of
his car in which case you can either drive-by or run him over. This works in
the Xbox version too.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >PTL19. Firetruck Mission (Portland Island)                               |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

This next mission involves the Firetruck which can be obtained at the Harwood
Fire Station. When you enter the Firetruck then you can activate the
Firetruck Mission by pressing Activate Vehicle Mission.

Your goal is to put out vehicle fires. You are instructed to go to a area and
put out a car fire. The more fires that you put out in a given run, the more
money you make.

You are given about 22 seconds of time when you put out a fire and the game
likes to make you go from one end of Portland Island to the other so you end
up eating away a lot of that time.

There is also a bonus for putting out fires. When you put out the first
twenty fires in each section of the city (the first twenty for Portland
Island, the first twenty for Staunton Island, and the first twenty for
Shoreside Vale - 60 total), then you will gain the Flamethrower Weapon Icon
for all of your Safehouses and inch closer to 100% Completion.

If you own the PS4 Version then you should also get the {Splish Splash}
Trophy for putting out twenty fires. However, it must be done in one run
regardless of how many fires you have put out previously.

Here's how the mission works:

While on Portland Island, grab a Firetruck then start the Firetruck
Mission. You need to put out a minimum of twenty fires while on Portland
Island to make it count toward 100% Completion. You could put out 200 fires
here on Portland Island if you want but it will not earn you additional
percentage or the Weapon Icon.

*ONLY* the first twenty fires you put out here count toward it.

When you get to Staunton Island then grab a Firetruck and do the Firetruck
Mission there. Again, *ONLY* the first twenty fires put out there will
count toward 100% Completion (regardless of how many you put out).

When you get to Shoreside Vale then grab a Firetruck and do the Firetruck
Mission there. Once again, *ONLY* the first twenty fires put out there
will count toward 100% Completion (regardless of how many you put out).

If you follow that then you will earn the Flamethrower Icon for your
Safehouses and the percentage needed for 100% Completion.

And like with the Vigilante Mission some of the cars you may need for the car
lists may be generated for the car fires. Abandon the mission to claim the
cars as needed.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >PTL20. Patriot Playground                                                |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

When you go to the SupaSave! Store in Portland View then you will see a
Patriot sitting in the parking lot. Entering it will trigger the vehicle
checkpoint side-mission "Patriot Playground". This is the first of four
vehicle checkpoint side-missions found in Liberty City.

In this side-mission you have five minutes to collect fifteen Checkpoints and
you are given twenty seconds for each one collected. The timer starts when
you get the first Checkpoint.

Go behind the SupaSave! Store and up the stairs. After going partway up then
veer right and get the first Checkpoint under the elevated tracks [#1]. Then
go down to the beach.

As you head toward the beach then you will see the Checkpoint there but you
may also see the top of a Checkpoint on the rocky part just ahead of you. If
you angle the Patriot just right then you can get Checkpoint [#2] and the
Checkpoint on the beach when you land [#3] (if you miss Checkpoint [#2] then
climb up the embankment to acquire it after getting Checkpoint [#3]).

Climb up the rocky hillside to get behind the apartment complexes and in the
process get Checkpoint [#4] which is on the edge. When you get behind the
complexes then go forward until the next checkpoint is directly right of you
then turn right and head back to the beach and in the process you will
acquire Checkpoint [#5].

Checkpoint [#6] is off to your left and right on the water's edge. This one
is tricky because of the fact that this particular part of the beach where
the Checkpoint is at is steep. Get right up to it, tap Accelerate to go down,
tap Reverse to slow yourself, and when you get Checkpoint [#6], then hold
Reverse to go back up.

Go up the rocky embankment to get Checkpoint [#7] then back down to the
beach. Go under the archway and along the left side of the embankment to get
Checkpoint [#8]. Then go onto the grass and back down to the beach. Then turn
left and go up the embankment to get Checkpoint [#9]. As you acquire
Checkpoint [#9] then turn right and head for the grass.

Once on the grass then turn right and get Checkpoint [#10]. After getting
Checkpoint [#10] then turn around and head west. As you approach the rocky
embankment then you should see Checkpoint [#11].

Climb up to get Checkpoint [#11], turn left when you reach the top, and climb
up to get Checkpoint [#12] then turn right when you reach the top to
get Checkpoint [#13]. Then turn left and go behind Salvatore's Mansion.

As you head behind the Mansion then you may see a Checkpoint off to your left
but that will be the last one collected. Checkpoint [#14] is on top of the
arch near the very end. Carefully go down and get it then back up the arch
and onto the grass then turn around.

Checkpoint [#15] is on a ledge. Get to a point just south of it and switch to
your top-down view. Line yourself up with the Checkpoint then gently drive
off and fall on top of it. When you do that then you should collect the
Checkpoint and successfully complete the mission. You should also get $20,000
and a step closer to 100% Completion.

You can also take the Patriot to the Industrial Import Export Garage for the
car list there after completion of the mission (assuming you don't flip it
over while collecting the last Checkpoint).

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >PTL21. Mafia Massacre / Diablo Destruction                               |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

In an alley west of Cipriani's Ristorante in St. Mark's and next to the
building on the northeast side of Doorless Apartments (East) in Hepburn
Heights you may have noticed a blue van that had a logo on the side: Toyz in
the Hood.

When you enter the van then you will trigger a Toyz Van Mission, either
"Mafia Massacre" (St. Mark's) or "Diablo Destruction" (Hepburn Heights).

What you do is take remote controlled cars and try to blow up as many gang
vehicles as you can in two minutes. For these side-missions you blow up the
black Mafia Sentinels ("Mafia Massacre") and the Diablo Stallions ("Diablo
Destruction").

There are a total of four Toyz Vans in the game and each one will require you
to destroy different gang cars. There is one Toyz Van on Staunton Island and
the last one is on Shoreside Vale.

When you finish these side-missions then you will be rewarded $1,000 times
the number of cars you managed to destroy. If you destroyed three cars then
you will get $3,000, if you destroyed eight cars then you will get $8,000 and
so on.

At this point I have done all I can do on Portland Island before starting the
Main Story Missions. But there is something else that can be done.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >PTL22. Going to Staunton Island and Shoreside Vale Early                 |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Part of the fun of the GTA games is to try to get around the roadblocks and
invisible forcefields to get to areas you aren't supposed to go until the
designers want you to, preferably without cheating. These roadblocks and
forcefields were designed to keep you from getting more powerful weapons
early or to finish certain tasks before you were allowed to.

But, of course, there are ways to get around these obstacles.....

0+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Glitches in the Map |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

There are two methods to getting across early and with low risk:

0===================0
| The Banshee Method \
0===============================================>

On the GameFAQs GTA3 Message Board there is a sticky topic called "Purple
Nines Glitch, Darkel, Donald Love Dissaperance and more questions" started by
Huggable Joker Inc. Inside the topic was a very good way to get to Staunton
Island early and without cheat codes:

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

"Getting to Shoreside Vale early without cheating.

(Q) I want to go to Staunton and Shoreside to get the packages/rampages/etc
   but Idont want to cheat. Is this possible?

(A) Yes. Go to Easy Credit Auto's in Portland and jack the Banshee there.
   When you leave, note the grass over behind the Car Crusher. Past this
   grass is a long white road. Follow it untill your actually on top of the
   Tunnel Entrance. BACK THE BANSHEE towards the water, the car should be
   sitting on the very middle line in this area, it's not hard to see
   really. When the rear wheels fall off the edge, the car will start to
   fall, quickly hit Triangle before the car does so, and TADA! Your
   actually ontop of the Porter Tunnel and can freely acess Staunton Island
   without cheating. Once you get to Staunton, jack a car and drive to SSV
   using the Tunnel, it wont be blocked off untill Staunton is unlocked by
   beating all of Portlands missions."

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

According to reader Sterling P. de Mille, he found that you can use a vehicle
other than the Banshee if it is about the same size. I verified this using a
Taxi in the PS2 version.

0=====================0
| The Ambulance Method \
0===============================================>

A second option of getting into the tunnel, according to Nukey_Shay, is to
use an Ambulance to get onto the top of the tunnel. This method is a little
more unusual but safer since you don't risk falling into the water and
killing yourself.

Take the Ambulance and drive it to the tunnel entrance. What you need to do
is back up the vehicle completely onto the sidewalk on either side of the
tunnel entrance and up against the blue wall that blocks the tunnel.

Next, climb up onto the hood of the vehicle then run and jump until you are
on top of the Ambulance and poking through the tunnel roof. Then use the game
camera and turn 90 degrees towards the center of the tunnel. Then keep
jumping until you jump, or "land", onto the top of the tunnel. I found both
methods to be pretty easy to execute.

While on top of the tunnel then you will be in what is known as Blue Hell.
From your starting point, jump over the top of the barrier (that keeps you
from entering the tunnel beneath you) and you can go to either Staunton
Island or Shoreside Vale.

If you decide to go to Staunton Island then you will have to contend with
invisible barriers that will angle you off into Blue Hell (if you run along
the tunnel edges) but you can avoid them by running in the middle of the
tunnel top. If you are heading to Shoreside Vale then you can run along the
edges of the tunnel top.

When you get to the end of the tunnel at either Staunton Island or Shoreside
Vale then jump into Blue Hell and you will land on the ground above with a
loss of 5 Armor.

The first method works on the PS2, Xbox, and PC versions (PC version
confirmed by M L and Bryan Ste. Marie). The second method I have confirmed on
the PS2 and Xbox versions.

When you are back on land (either Staunton Island or Shoreside Vale) then go
to one of your Safehouses and save your game. Unlike "Grand Theft Auto:
Liberty City Stories", the Safehouses in GTA3 are active and you can save
your game while on the other side.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. Hidden Packages [CHT-H19] and [FIA-H97] |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

One of the Hidden Packages on Portland Island is at the Chinatown Subway
Entrance but you can't go into it because of the gate.

Now that I am outside of Portland Island I can go and get the Package. There
are no barriers to prevent you from entering the subway at either Staunton
Island or Shoreside Vale since you are not really supposed to be here yet (as
a result you can't enter the subway train itself).

Get a small car, like a Stinger, and find the subway entrances. The entrances
are: Liberty Campus Subway Entrance, Bedford Point Subway Entrance, and
Francis International Airport Subway Entrance.

Drive down, make your way down the stairs and to the subway platform. Go onto
the tracks heading east and stay on the left side of the tracks. After awhile
then you will end up in Chinatown and you will see the Chinatown subway
platform. Drive off of it and go up the stairs. When you reach the top then
you should find the following Package:

[CHT-H19] - Near the Chinatown Subway Entrance bathrooms.

Now go back down and to the platform then re-enter the tracks going north.
Keep going until you reach Shoreside Vale and the Francis International
Airport subway platform. Get off on the right side and, as you near the
stairs leading up, then you should find the following Package:

[FIA-H97] - Near the bottom of the stairs near the subway platform for the
           Francis International Airport Subway Entrance.

If you are already on Shoreside Vale and enter through the Airport subway
entrance then you can acquire Package [FIA-H97] first before getting Package
[CHT-H19].

0+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| C. What You Can Do |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

Once on the other side then you can do just about everything. Below is the
list of activities you can do in the other two areas:

0================0
| Staunton Island \
0=====================================>

 >>Collect 34 to 35 Hidden Packages.
 >>Do seven Rampages.
 >>Do four Unique Stunt Jumps.
 >>Do the "Casino Calamity" Toyz Van Mission.
 >>Do the "A Ride In The Park" vehicle checkpoint side-mission.
 >>Do the "Multistorey Mayhem" vehicle checkpoint side-mission.
 >>Do the Firetruck Mission (first twenty fires extinguished).
 >>Do the Vigilante Mission (first twenty criminals killed).

0===============0
| Shoreside Vale \
0=====================================>

 >>Collect thirty two Hidden Packages.
 >>Do seven Rampages.
 >>Do eight Unique Stunt Jumps.
 >>Do the "Rumpo Rampage" Toyz Van Mission.
 >>Do the "Gripped!" vehicle checkpoint side-mission.
 >>Collect all but one of the cars for the Suburban Import Export Garage.
 >>Do the Firetruck Mission (first twenty fires extinguished).
 >>Do the Vigilante Mission (first twenty criminals killed).

Plus there is the one Hidden Package, [PRD-H33], on the rocks south of
Portland Island. And, of course, if you want, do the Taxi and Ambulance
Missions while on the other side.

With this glitch you can get up to 51% Completion, do all Jumps, do all
Rampages, get 99 to 100 Hidden Packages, and do all of the side-missions.
And, of course, unlock most, if not all, of the Weapon Icons for your
Safehouses. Plus earn a lot of money.

When it is time to start heading back to Portland Island you still have to
cross the Callahan Bridge but in the opposite direction. This leads me
to.....

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| D. Hidden Package [SHL-H75] and The Dodo |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

The best, and cheatless, way to go back to Portland Island is by using the
Dodo which is found at Francis International Airport at the west end of the
Main Runway. You still need the Dodo for the Industrial Import Export Garage
so you can kill two birds with one stone here.

The Dodo is unusual in that it is not a car but an airplane. However, it is a
clipped winged craft meaning that it does not have most of its wings. It can
be flown but it is a difficult thing to do. But there are FAQs that will help
you be able to fly the Dodo for long periods of time.

Then there is also the matter of getting Hidden Package [SHL-H75] which is on
the raised part of the broken drawbridge. Normally, you would have to wait
until completion of "A Drop In The Ocean" so that the drawbridge would be
fixed. Then get on the drawbridge, onto the median and wait for it to rise so
you can acquire Package [SHL-H75].

But is it possible to get the Package while the drawbridge is broken? Yes.
It's a little tricky but it is possible.

It requires the use of the Dodo to reach it. Those that are experts in flying
the Dodo can probably get it with little problem. But there is a way for
those who can't fly the Dodo:

 >>Step One
   ********
     Get the Dodo, go to the three-way intersection with the road that leads
     to the Shoreside Lift Bridge, stop and turn right.

 >>Step Two
   ********
     Rev up the Dodo (while holding down the brake). Then let go of the
     brake and go up the bridge. After you finish the bridge curve then push
     the Left Analog Stick down.

     As you near the bridge break then the nose of the plane should be
     scraping the ground. When you get roughly two to three car lengths from
     the drawbridge then yank the Left Analog Stick down.

     If you have enough speed then the plane will go almost straight up and
     high enough to reach the drawbridge. You won't fly very far but then
     you won't need to. Just enough to land on the drawbridge. Once on the
     drawbridge then go near the Package, park very close, and parallel, to
     the median.

 >>Step Three
   **********
     You can't jump onto the median from the road because it is too high and
     you can't climb to the top of the Dodo either. But you can still use
     the Dodo to get on the median. Go between the Dodo and the median.

     Then jump onto the Dodo near the back wheels right by the rear windows.
     You should be partway up the Dodo if you jumped onto it right. You
     can't jump onto the rear of the plane but you don't have to. While on
     the Dodo then use the Look Around (Right Analog Stick) to aim at the
     median.

     Then jump from your position to the top of the median. Then go get the
     Package.

If you can't do this trick, don't worry, you can get the Package later. For
missions where I use the Rocket Launcher (in the early parts of the game), I
also have strategies for using different weapons.

As for the Dodo, just drive it into the tunnel to go to Staunton Island
(because of its size then you will be switched into first person mode while
you are driving it in the tunnel). If you managed to get the Package then get
back into the Dodo and drop it onto the Staunton Island side of the bridge.

Then make your way through Staunton Island and go to the Callahan Bridge. Go
up the bridge without slowing down and you should start to glide as the
bridge droops down. Gently pull back and you should land on your wheels on
the other side.

Then simply go around the roadblocks, deposit the Dodo in the Industrial
Import Export Garage, and save your game at your Safehouse.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| E. Returning to Portland Island by Boat |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

Now, if you have trouble trying to get the Dodo up the bridge to get at the
Package and head back to Portland Island, then it's okay to skip that and
save it for later.

To return to Portland Island without the use of the Dodo there is a Predator
Police boat on the south side of the Main Runway and a Speeder near the end
of the South Runway at Francis International Airport. These boats will allow
you to get back to Staunton Island.

Once back on Staunton Island then head to The Condos and grab any boat from
the two piers there to return to Portland Island.

0+=+=+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| F. Early Explorer Bonus |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

Any strategy in some of the early missions that use weapons gained by doing
most of the above tasks prior to the Main Story Missions will be notated by
"Early Explorer Bonus".

With that done, it is time to finally move onto.....

 /==++====++==\                                             /==++====++==\
/==++====++====++====++====++====<<##0##>>====++====++====++====++====++==\
| >LRT3. The Main Story Missions                                            |
\==++====++====++====++====++====<<##0##>>====++====++====++====++====++==/
 \==++====++==/                                             \==++====++==/

Each Main Story Mission is broken into six parts:

0=========0
| Overview \
0=======================>

 What the mission is about.

0========0
| Weapons \
0=======================>

 Weapons used on the mission. Each weapon listed should have a lot of ammo
 for it before doing the mission attempt. If there are no weapons used then
 this section won't be displayed.

0======0
| Notes \
0=======================>

 Additional information and other musings. This also includes any prep work
 suggestions prior to doing the mission. If there are no notes then this
 section won't be displayed.

0=========0
| The Plan \
0=======================>

 How to do the mission.

0=======0
| Reward \
0=======================>

 What you get for your efforts.

With that explained, I will now finally move on to the story.....

 0==================================0
/ The Main Story \+++++++++++++++++++\
0==========================================================================\
| >MSY1. Luigi Goterelli                                                    +
0==========================================================================/

Luigi runs the Sex Club 7 in Red Light District. He works for the Mafia and
uses his club as a front for his prostitution operation. You have already met
him and done one mission on his behalf, "Luigi's Girls". His missions are
very easy since these are meant for newbies to get acquainted with Liberty
City and with Portland Island in particular.

There are a total of five missions, technically four since you have already
done one, and they can be done quickly. He is represented by the "L" icon not
far from your Safehouse.

 0+=+=+=+=+=+=+=+0
/ Luigi Goterelli \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >LGR1. Don't Spank Ma Bitch Up                                            0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                            \ Luigi Goterelli /
0=========0                                              0=+=+=+=+=+=+=+=0

 When Claude arrives at the club then he is given a letter from Luigi by
 Mickey, one of his guards:

   "There is a new high on the street goes by the name of SPANK. Some
    wiseguy's been introducing this trash to my girls down Portland Harbor.
    Go and introduce a bat to his face! Then take his car, respray it. I
    want compensation for this insult!"

0=========0
| The Plan \
0=======================>

 When you start the mission then you will be prompted to take the Baseball
 Bat that is across the street from your position but you will not need it.
 From here, drive over to Portland Harbor and run the guy over. The two
 girls nearby are not Luigi's so you won't fail the mission if you kill
 them.

 Exit your car and get into the pusher's car. Go to the Pay 'N' Spray to get
 it repainted then follow the blip to Luigi's garage and park it to
 successfully complete the mission.

0=======0
| Reward \
0=======================>

 $4,000 and one less pusher on the streets.

 0+=+=+=+=+=+=+=+0
/ Luigi Goterelli \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >LGR2. Drive Misty For Me                                                 0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                            \ Luigi Goterelli /
0=========0                                              0=+=+=+=+=+=+=+=0

 Luigi informs Claude that the Don's son, Joey Leone, wants some action from
 his regular girl Misty. She lives in nearby Hepburn Heights and you have to
 pick her up and take her to Joey's Garage in Trenton. Luigi also tells
 Claude:

   "Joey ain't the kind you keep waiting, remember, this is your foot in the
    door...so keep your eyes on the road and off Misty!"

0=========0
| The Plan \
0=======================>

 Drive over to Hepburn Heights, park in the blue circle, and honk your horn.
 Misty will then come out and enter your car. Then drive over to Joey's
 Garage to successfully complete the mission.

0=======0
| Reward \
0=======================>

 $4,000 and you have opened up Joey Leone's set of missions.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 If you happened to be nearby between 09:00 and 19:00 hours then you may
 have heard a phone ringing. This phone is right outside the Bitch 'N' Dog
 Food Factory. This is where you pick up missions for the factory's owner,
 Marty Chonks. But I will wait until I have completed all of Luigi's
 missions before I do Marty's and Joey's missions.

 0+=+=+=+=+=+=+=+0
/ Luigi Goterelli \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >LGR3. Pump-Action Pimp                                                   0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                            \ Luigi Goterelli /
0=========0                                              0=+=+=+=+=+=+=+=0

 Luigi is upset that some Diablo scumbag is pimping his "scuzzy bitches"
 near the Sex Club 7. He wants Claude to take this guy down and suggests
 that he can get a piece from the Ammu-Nation nearby.....

0========0
| Weapons \
0=======================>

 --M-16.
 --Rocket Launcher.
 --Grenades.

0=========0
| The Plan \
0=======================>

 Get a car and drive up behind them but don't hit or shoot at them. Pass
 them up, get far enough ahead and stop. If you do this right then they
 should stop behind your parked car honking their horn. Get out, get behind
 their car, and throw a Grenade at it. The car should be flaming as they get
 out and explode before they can attack you thus killing them and
 successfully completing the mission.

 0+=+=+=+=+=+=+=+=+=+=+=0
 | Early Explorer Bonus |
 0+=+=+=+=+=+=+=+=+=+=+=0

 If you were able to get the M-16 and/or the Rocket Launcher Weapon Icons
 for your Safehouses then you can use these weapons and destroy the car
 before they can do anything.

0=======0
| Reward \
0=======================>

 $4,000.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 In addition, the following weapon is now available at the Red Light
 District Ammu-Nation:

   >>Pistol [Cost: $250].

 0+=+=+=+=+=+=+=+0
/ Luigi Goterelli \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >LGR4. The Fuzz Ball                                                      0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                            \ Luigi Goterelli /
0=========0                                              0=+=+=+=+=+=+=+=0

 Luigi informs Claude that the Policeman's Ball is being held at the Old
 School in Chinatown and they'll be looking for some "old school" action.
 Luigi wants him to take as many of his girls, who are spread out all over
 Portland Island, as fast as he can to the ball before the Cops spend all
 their money on drinks.....

0======0
| Notes \
0=======================>

 Get a Taxi, or a Coach, and take it to Luigi's.

0=========0
| The Plan \
0=======================>

 You have five minutes to get a minimum of four girls to the Ball and there
 are a total of eight girls on Portland Island. You fail the mission if you
 run any of them over or get less than four girls to the Ball.

 Start off by going north into Hepburn Heights and get one of the girls by
 the bridge then go to the Harwood Junkyard entrance to get another then
 pick up one near Cipriani's Ristorante in St. Mark's. Since the Taxi can </pre><pre id="faqspan-6">
 only hold three girls then go the the Ball and drop off the girls.

 From the Ball, go to the northeast part of Chinatown to pick up your next
 girl then go back to St. Mark's to get the one just underneath the elevated
 train tracks then the one by the Portland Harbor entrance. Then go back to
 the Ball to drop them off.

 From the Ball, go get the girl near Liberty City Sawmills then go into
 Chinatown and get the one by Chinatown Plaza. Then go and drop them off at
 the Ball to successfully complete the mission.

 Then there is this route, using the Coach (which is the large bus), by
 Scotty Boutin:

   "Park the bus facing north next to Luigi's club before you start the
    mission (Trust me, you do NOT want to have to turn this bus around,
    especially in crowded streets).

    Get in the bus and go north until you find the first girl (#1), who
    should be on the right side of the bridge. After that, make a wide right
    turn (ignore the road, turns are a hassle for this monstrosity) and pass
    under the tunnel. You should notice another girl down near the car
    crusher. Go ahead and leap off the ledge with the bus (you should stay
    straight) and turn right onto the path, letting the girl (#2) get in
    your bus). After a nice slow ride up the dirt hill (damn hills), keep
    going straight until you reach Toni's house, where you should make a
    left and pick up your next girl (#3) on your left.

    Make your way up the hill (damn hills. Can they BE any slower?) and turn
    right. Follow the road until the fourth girl is on your left. Pick her
    up (#4) and continue down the road all the way to the fifth girl on your
    right (#5). Make a left turn and continue until you reach the China
    building (marked by the big R* billboard on top). Make another left and
    hug the left side of the road until the alcove, where you will see girl
    #6. Pick her up and bear right through the grass and bear due west on
    the wide sidewalk so that the hedges are on your right. After that,
    cross the road and bear left into the trees. Don't go too fast, and try
    to stay as parallel as possible with the road to your right (use your
    radar) so that you do not run into the Mean Street Taxi Cabs wall.

    Once you start going uphill, bear right and eventually make it onto the
    road (This is the road that overlooks the SupaSave and leads to the
    Portland docks) and pick up the girl standing next to the Portland Docks
    sign (to your left). (#7). As the road bears right, cut across the grass
    onto the road that borders the Atlantic Quays (also the road that leads
    to the bus depot where you probably picked this monstrosity up) and make
    a right at the Liberty City Sawmills. The final girl (#8) should be on
    your right. Almost there! Now all that is left is to make a left at the
    end of the road and a quick right (you'll make this right at the
    Callahan Bridge, marked by the blockades which wouldnt allow you to go
    across it anyway). Make a left into the old school hall (You can cut
    across the shrubs) and stop at the marker. Congratulations!"

0=======0
| Reward \
0=======================>

 $4,000 plus an additional $2,000 for getting all eight girls to the Ball.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 This also completes all of Luigi's missions. Before I start with Joey
 Leone's missions I will deal with.....

 0==================================0
/ The Main Story \+++++++++++++++++++\
0==========================================================================\
| >MSY2. Marty Chonks (Bitch 'N' Dog Food Factory)                          +
0==========================================================================/

Marty Chonks owns the Bitch 'N' Dog Food Factory and he seems to have all
kinds of money trouble. He has four missions total and you can pick them up
between 09:00 and 19:00 hours every day.

His missions are very easy and comprise of mainly taking one of his cheap
cars, picking up someone, taking that person back to the factory, and
disposing with the evidence.

If you're good enough and start the first mission at exactly 09:00 then you
can get the last mission started before 19:00. Since the missions are very
easy I will group them all here instead of breaking them down:

0==========0
| The Crook \
0=========================================================>

 Take the Perennial, pick up the bank manager (who has been ripping off
 Marty) at the Bank of Liberty in Chinatown, and take him back to the
 factory. Then take the Perennial to the Car Crusher at the Harwood Junkyard
 and earn $1,000 for successfully completing the mission.

0============0
| The Thieves \
0=========================================================>

 Take the Sentinel, pick up the thieves (who have been threatening to tell
 the insurance company on Marty who hired them to break into his apartment
 for insurance fraud) at their turf in Chinatown, and take them back to the
 factory.

 Then take the Sentinel to the Pay 'N' Spray in Red Light District, take it
 back to the factory, and earn $3,000 for successfully completing the
 mission.

0=========0
| The Wife \
0=========================================================>

 Take the Esperanto, pick up the wife (who has a nice insurance policy) at
 Classic Nails in Red Light District, and take her back to the factory. You
 have to dispose of the car in the sea and the best place to do it is at
 Portland Beach east of the SupaSave! Store right where the docks meet the
 beach.

 Go partway down to the water and then get out. Gravity will then pull the
 car into the water and you will earn $2,000 for successfully completing the
 mission.

0==========0
| Her Lover \
0=========================================================>

 Take the Stallion, pick up the guy (who was seeing Marty's wife before she
 got whacked) in Chinatown, then take him back to the factory to
 successfully complete the mission. You will earn $4,000 and complete all of
 Marty Chonk's missions.

Now let's go to the next character.....

 0==================================0
/ The Main Story \+++++++++++++++++++\
0==========================================================================\
| >MSY3. Joey Leone                                                         +
0==========================================================================/

Joey Leone is the son of the local Don, Salvatore Leone. He runs a car garage
in Trenton, Joey's Auto Painting, as his main line of work but has other
extracurricular activities that will involve Claude. He has six missions
total and you can pick up his missions at the "J" in Trenton.

 0+=+=+=+=+=0
/ Joey Leone \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >JLN1. Mike Lips Last Lunch                                               0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                 \ Joey Leone /
0=========0                                                   0+=+=+=+=+=0

 The Forelli brothers have owed Joey money for far too long and need to be
 taught some respect. The teaching comes in the form of blowing up one of
 their guys, Mike Lips. He is currently eating at Marco's Bistro in St.
 Mark's and you have to take his car, fit it with a bomb, and park it back
 at the restaurant.....

0=========0
| The Plan \
0=======================>

 You will need to pick up this mission between 05:00 and 21:00 hours. When
 you do then you have six minutes to complete this operation but this
 mission isn't too hard.

 Go up to Marco's Bistro and grab Mike's car then take it to 8-Ball's Bomb
 Shop (St. Mark's). Then take it back to Marco's Bistro, park it, press
 Attack to arm the bomb, and exit the car (make sure you close the door or
 you will fail the mission).

 Now go to the sidewalk and watch the show. If you smash up the car while
 taking it to or from the shop then you will have to go to the Pay 'N' Spray
 to fix it up.

0=======0
| Reward \
0=======================>

 $10,000.

 0+=+=+=+=+=0
/ Joey Leone \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >JLN2. Farewell 'Chunky' Lee Chong                                        0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                 \ Joey Leone /
0=========0                                                   0+=+=+=+=+=0

 Joey informs Claude that there is some guy on Chinatown pushing SPANK for
 some gang from Columbia "or Colorado...or something". Joey wants you to go
 to Chinatown and take this guy down.....

0========0
| Weapons \
0=======================>

 Grenades.

0======0
| Notes \
0=======================>

 Acquire thirty Hidden Packages to get the Grenade Weapon Icon at your
 Safehouses.

0=========0
| The Plan \
0=======================>

 Mr. Chong runs a noodle stand in the middle of the Chinatown Plaza and has
 three guards nearby. He also has a couple of Perennials parked at two of
 the exits of the Plaza for use as potential getaway vehicles. There are two
 ways to go about this depending on your style:

   >>The Fast Way
     ************
       Llwyd Campbell, came up with this easy way to do the mission. Go to
       the south entrance of Chinatown Plaza but don't enter.

       Notice the small posts that mark the entrance of the Plaza. Go to the
       second post from the left and look directly north toward Mr. Chong's
       stand. Then hurl a single Grenade at the stand which, when it
       explodes, will kill Mr. Chong and the nearby Triads to successfully
       complete the mission.

       0+=+=+=+=+=+=+=+=+=+=+=0
       | Early Explorer Bonus |
       0+=+=+=+=+=+=+=+=+=+=+=0

       If you were able to get the Sniper Rifle Weapon Icon for your
       Safehouses then you can use the Rifle instead as it is more precise.

   >>The Slow Way
     ************
       In earlier versions of the guide, and has been suggested by others,
       is that before confronting Mr. Chong, take both of his getaway
       vehicles over to 8-Ball's Bomb Shop (St. Mark's) and arm them with
       bombs then park them back where you found them and arm them.

       Then go and confront Mr. Chong's guards who will give chase and
       Chunky will run for one of his vehicles. And when he starts it up
       then the car will go BOOM! and Mr. Chong will be eliminated.

 Regardless of method, when Mr. Chong is killed, then the mission is
 successfully completed.

0=======0
| Reward \
0=======================>

 $10,000.

 0+=+=+=+=+=0
/ Joey Leone \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >JLN3. Van Heist                                                          0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                 \ Joey Leone /
0=========0                                                   0+=+=+=+=+=0

 Joey wants you to hit the payroll van that is cruising through Chinatown.
 The van is impervious to bullets so you need a car and ram it off the road
 to chase away the security guards driving the van. Then take it to Joey's
 drop off point to complete the mission.....

0======0
| Notes \
0=======================>

 Get a Firetruck and head for Joey's Garage.

0=========0
| The Plan \
0=======================>

 Take the Firetruck, find the red blip, and hit the Securicar. The large
 Firetruck will allow you to chase away the security guards in about three
 hits. You will also attract the attention of the Cops and get a 2-Star
 Wanted Rating in the process.

 After you get the Securicar then take it to the Pay 'N' Spray to get rid of
 the Wanted Rating. Then start roaming around Portland Island. Why? To get
 the game to spawn Securicars for the Industrial Import Export Garage. The
 Securicar is easily the hardest vehicle to get because it rarely spawns.

 However, the game needs to spawn at least one Securicar for this mission.
 The Securicar you are riding, the payroll van, is a special one so that it
 will not disappear on you when you take another car.

 Whatever car you are driving at any time is placed into an array of some
 sort so, while you are driving around, then you will see a lot of the same
 car that you are currently driving. Since you are driving a Securicar for
 this mission then you will see more Securicars roaming the street so you
 will be able to get one for the Industrial Import Export Garage.

 After a few minutes then another Securicar should appear so get out and
 take it. Drive it to the Industrial Import Export Garage then go back and
 get the payroll van Securicar you left behind. Then take the payroll van to
 the drop-off point in Portland Docks to successfully complete the mission.

0=======0
| Reward \
0=======================>

 $20,000.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 You will also be paged by El Burro and he can be contacted in Hepburn
 Heights. But I will wait until I have done all of Joey's missions before
 doing El Burro's.

 0+=+=+=+=+=0
/ Joey Leone \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >JLN4. Cipriani's Chauffeur                                               0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                 \ Joey Leone /
0=========0                                                   0+=+=+=+=+=0

 Joey introduces Claude to the Don's Capo, Toni Cipriani.....

   "Here's the guy I was telling you about. Alright listen, this guy ain't
    Italian and he's no mechanic but he can get things fixed."

 Claude is to take Toni to Cipriani's Ristorante in St. Mark's. And as
 Claude leaves, Joey informs him.....

   "Now listen to me, I'm planning a job that needs a good driver so drop by
    sometime later Ok?"

 Hmmmmm.....sounds interesting.....

0=========0
| The Plan \
0=======================>

 As you exit the garage then Toni informs you that he wants to go Mr. Wong's
 Launderette in Chinatown before you drop him off at the restaurant. He
 needs to collect some overdue protection money.

 After Toni enters the launderette then he is ambushed by the Triads and you
 have to get both of yourselves out of there pronto. Zip north then make
 your way to Cipriani's Ristorante to successfully end the mission.

 However, according to Dan Stephen, if you stick around and kill the four
 Triad ambushers (two inside and two outside), then you will get a $2,000
 bonus.

0=======0
| Reward \
0=======================>

 $3,000.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 And you open Toni's set of missions but I will finish Joey's missions and
 then El Burro's missions before I do Toni Cipriani's. In addition, the
 following weapon is now available at the Red Light District Ammu-Nation:

   >>Uz-I [Cost: $800].

 0+=+=+=+=+=0
/ Joey Leone \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >JLN5. Dead Skunk In The Trunk                                            0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                 \ Joey Leone /
0=========0                                                   0+=+=+=+=+=0

 One of the Forelli brothers thought he was a wise guy so he got whacked by
 one of Joey's men. Joey wants Claude to take the car, parked at Greasy
 Joe's Diner in Callahan Point (with the corpse in the trunk), to the Car
 Crusher at the Harwood Junkyard for disposal.....

0========0
| Weapons \
0=======================>

 Uz-I.

0======0
| Notes \
0=======================>

 --Optional: Get a Firetruck and head to Joey's Garage.

 John Nowakowski had this to add about this mission:

   "I just passed Dead Skunk in a Trunk mission really easily. From the roof
    of the diner I threw a molotov at the Forelli car in the parking lot. It
    didn't destroy the car, but both Forelli cars went nuts and started
    crashing into the diner itself until they exploded. I just waited on the
    roof until they were dead and took the car to the crusher. It is kind of
    cheap, but it worked!"

0=========0
| The Plan \
0=======================>

 When you get to Greasy Joe's Diner then you will see a gray Manana which
 you will need to take to the car crusher. If you scope your surroundings
 then you will notice a car with its lights on at the east side of the
 parking lot.

 It seems that the Forelli's are planning an ambush and one of the two cars
 involved in the ambush is parked here. The other one is parked just
 underneath the bridge by the tunnel.

 There are a couple of ways to do this depending on your style:

   >>Outwit Them
     ***********
       For those who like the thrill of the chase then just take the Manana
       and have fun outwitting them by going into narrow alleys and
       outmaneuvering them on the way to the Car Crusher.

   >>Ambush The Ambushers
     ********************
       With the Firetruck, go through Chinatown, down the main road heading
       under Callahan Bridge and smack the first car into the tunnel.
       Usually you will either flip the car over or get it stuck along the
       wall. The second car will then give chase and ram into the Firetruck.

       The Firetruck is pretty tough so you can just drive-by the second
       car, while it is backing up and ramming you again and again, it until
       it explodes. After you destroy the second car then get into the
       Manana and drive to the car crusher uncontested to successfully
       complete the mission.

 0+=+=+=+=+=+=+=+=+=+=+=0
 | Early Explorer Bonus |
 0+=+=+=+=+=+=+=+=+=+=+=0

 If you have the Rocket Launcher then you can just climb on top of Greasy
 Joe's Diner and blast the cars from there. After destroying the two cars
 then just drop down and take a leisurely drive to the Car Crusher. Thanks
 to Vanatorul DeVise for that idea.

0=======0
| Reward \
0=======================>

 $10,000.

 Also, if you have the PS4 Version and haven't already done so earlier, then
 by using the car crusher you should also acquire the {Disposing of the
 Evidence} Trophy.

 0+=+=+=+=+=0
/ Joey Leone \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >JLN6. The Getaway                                                        0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                 \ Joey Leone /
0=========0                                                   0+=+=+=+=+=0

 Joey has some friends who are planning to hit the Bank of Liberty in
 Chinatown and wants Claude to drive the getaway car. He needs to go to the
 safehouse in St. Mark's to pick them up and take them to the bank before
 five o'clock (17:00 hours) "and not a minute after".....

0======0
| Notes \
0=======================>

 Have a Patriot or Taxi saved in your garage.

 According to John Willoughby you can still complete this mission if the
 Cops manage to capture any of the robbers as long as you have at least one
 robber with you at the finish. And, according to Daniel Stephen, your
 reward will be affected if any of the robbers get captured - you will lose
 $10,000 per man.

0=========0
| The Plan \
0=======================>

 First off, you need to pick this mission up between 06:00 and 14:00 hours.
 Try to get there just before 06:00 to give you maximum time to do the
 mission.

 Take your car and go to the safehouse to pick the robbers up. Go to the
 Bank of Liberty in Chinatown and park the car pointing north toward the
 Chinatown Shortcut.

 After they rob the bank then you will be hit with a 3-Star Wanted Rating.
 Go through the Chinatown Shortcut (the Police Bribe there will knock off
 one star) and then to the Pay 'N' Spray to get rid of the rest of the
 Wanted Rating. From there, go to the safehouse to drop the robbers off and
 successfully complete the mission.

0=======0
| Reward \
0=======================>

 $30,000 (maximum).

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 And you will complete of all of Joey's missions. Now let's move on to the
 next mission strand.....

 0==================================0
/ The Main Story \+++++++++++++++++++\
0==========================================================================\
| >MSY4. Toni Cipriani                                                      +
0==========================================================================/

Toni Cipriani is the Don's main enforcer and collector (as well as the
protagonist of "Grand Theft Auto: Liberty City Stories"). He seems to be a
pretty tough character until you see how he behaves around his mother. His
main beef is with the Triads that run Chinatown and most of his work for
Claude involves making trouble with them. He has five missions total and can
be picked up at the "T" at Cipriani's Ristorante.

 0+=+=+=+=+=+=+0
/ Toni Cipriani \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >TCP1. Taking Out The Laundry                                             0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Toni Cipriani /
0=========0                                                0=+=+=+=+=+=+=0

 Toni tells Claude that that Mr. Wong's Launderette won't pay protection
 money. Claude is told to destroy the laundry vans they use and "mangle any
 gimp that gets in your way".....

0========0
| Weapons \
0=======================>

 Most any weapon.

0=========0
| The Plan \
0=======================>

 There are three vans you have to destroy and they can be found roaming
 around Chinatown. The fun thing about this mission is that you can destroy
 them any way you choose.

 Drive-by them with the Uz-I, jack the vans and destroy them, use weapons
 earned by using the Early Explorer Bonus, whatever your mind can conjure
 up. When you destroy all three vans then the mission is successfully
 completed.

0=======0
| Reward \
0=======================>

 $20,000.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 Because the next mission for Toni will result in making the Triads hostile
 when completed, I will now do the missions for.....

 0==================================0
/ The Main Story \+++++++++++++++++++\
0==========================================================================\
| >MSY5. El Burro                                                           +
0==========================================================================/

El Burro is the leader of the Diablos who claim Hepburn Heights as their
turf. He is also a pornographer with interesting, and some say, illegal
tastes (which would explain his name...ugh). He has four missions total and
you can pick them up at the phone in the middle of Hepburn Heights.

 0+=+=+=+=0
/ El Burro \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >EBR1. Turismo                                                            0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                   \ El Burro /
0=========0                                                     0+=+=+=+=0

 El Burro's first mission for Claude is for him to enter in a car race which
 starts at the Old School near the Callahan Bridge.....

0=========0
| The Plan \
0=======================>

 If you thought about blowing up the cars at the starting line like you
 could in Vice City, forget about it. The cars are indestructible no matter
 what weapon you use. You must race them. There are a total of eighteen
 checkpoints in the race and the last one is near where you started. Winning
 the race will successfully complete the mission.

 There are two ways to do this race depending on your style:

   >>Taking it Slow
     **************
       What reader Gui Ritter suggests is to take a car and, when the race
       starts, drive *SLOWER* and more conservatively. That may sound self
       defeating but this actually works very well. Why? The reason is
       because the other racers drive very poorly and crash at corners often
       thus taking themselves out of position.

       If you drive slower and more carefully, while still maintaining a
       good fast speed, then you can get into first place about midway
       through the race. And, if you maintain this pace through the rest of
       the course, then you can easily win the contest.

   >>A Little Brute Force Never Hurts
     ********************************
       In previous versions of this guide I was recommending the use of a
       Firetruck because of its speed and mass. And I still recommend it if
       you want to try something different.

       The Firetruck has lousy starting acceleration but, once you get it up
       to speed, then it is very fast. Also durable and, as you may have
       found out doing the Firetruck Mission, hitting a car will send it
       flying because of all of that mass you are driving.

       Go to Harwood and get a Firetruck from the Fire Station. Then go to
       the main road to the west of the Fire Station and head into Chinatown
       through the Chinatown Shortcut gaining speed as you go. As you near
       the three cars at the starting line then aim for and hit the middle
       car at full speed.

       When you do that then the race will automatically start. This will
       temporarily disorient one of the cars as you blast through the
       starting line like a bat out of hell. It will also take a few seconds
       for the other two cars to get up to speed so you can get a head start
       on them.

       The toughest part is going from the starting line, through Trenton,
       and turning right heading by Atlantic Quays. After that then it seems
       to get easier since you can get a lot of speed going from Atlantic
       Quays, through Callahan Point, to Chinatown.

       Be careful when powersliding. Because of the Firetruck's mass you can
       easily slide yourself out of contention if you're not careful. If
       they try to pass you during the race then just smack them off to the
       side. If they pass you then you may be able to hit them when they try
       to turn corners since they are very lousy in their driving.

       And, according to Robyn Pearson, if you use the siren, then this will
       make the regular cars on the road either stop or get out of the way
       which can make it easier to navigate the course.

0=======0
| Reward \
0=======================>

 $10,000.

 In addition, if you have the PS4 Version, you should also earn the {By a
 Mile} Trophy for winning in under 180 seconds. This one was easy - I even
 got this with the Firetruck.

 0+=+=+=+=0
/ El Burro \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >EBR2. I Scream, You Scream                                               0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                   \ El Burro /
0=========0                                                     0+=+=+=+=0

 A gang is threatening to remove El Burro's "starring member" out of his
 "exotic entertainment business" unless they are given a cut. But El Burro
 has other plans. This gang has a weakness for ice cream so Claude is to
 find the hidden bomb in Harwood, jack an ice cream truck, take it to the
 gang's hiding spot in Atlantic Quays and lure them to their doom with the
 "jeengle jeengle".....

0=========0
| The Plan \
0=======================>

 The bomb you need is sitting by Borgnine Taxis (and behind the Borgnine
 Taxi if you unlocked it). Grab it then grab a car (or the Borgnine Taxi)
 and find the red blip which is the Mr. Whoopee ice cream van. The van is
 usually roaming around St. Mark's.

 Find the van, jack the van and head to Atlantic Quays. When you get there
 then park it in the blue circle, press Horn to start the music, and wait
 (do *NOT* exit the van). The gang members will slowly head toward the van
 and, when they get near the Mr. Whoopee van, then drive-by them to
 successfully complete the mission.

 More than likely you might not have acquired the Mr. Whoopee for the
 Industrial Import Export Garage prior to this mission so this assignment
 will make it easy to get one. Drive-bying the gangsters instead of blowing
 up the van will allow you to just drive the van, after the mission, to the
 Industrial Import Export Garage for deposit.

0=======0
| Reward \
0=======================>

 $6,000 and all the ice cream you can eat.

 0+=+=+=+=0
/ El Burro \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >EBR3. Trial By Fire                                                      0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                   \ El Burro /
0=========0                                                     0+=+=+=+=0

 Some Triads stole El Burro's car, which had some irreplaceable burro
 memorabilia in the trunk, who then wrecked and burned it. El Burro is
 plenty mad and has left Claude a "throbbing weapon" near the edge of
 Chinatown for him to take some revenge out on the Triads.....

0========0
| Weapons \
0=======================>

 Flamethrower (provided).

0======0
| Notes \
0=======================>

 I had a reader, Darren Anon, come up with the following suggestion:

   "I did notice one thing that could go in your guide, for the "Trial By
    Fire" (El Burro) mission - park your car right next to the flamethrower,
    facing outwards.  Right after taking the flamethrower, hop in the car
    and race towards the nearby basketball court. You'll notice about 8-10
    Triads in the court that you can't reach from the outside, but don't
    actually go in there (it's a waste of time). Instead, flame one Triad on
    the street; notice that the Triads in the court lose their mind and
    start running around, sometimes towards you, and firing their guns if
    they see you. You should only have to flame one or two through the
    chain-link fence surrounding the court; the others will also catch on
    fire and they will all die. That should make the quota of 25 Triads
    easier to achieve. Also, if you slip up and get a cop's attention, you
    can run up the up-ramp into the court itself, pick up the police bribe,
    and leave through the other up-ramp on the opposite side. While the
    maneuver takes away precious time, it may be better than restarting
    depending on how well you are doing."

0=========0
| The Plan \
0=======================>

 The "throbbing weapon", a Flamethrower, is located at the China Building.
 After you grab the weapon then you have two and a half minutes to kill
 twenty five Triads. Basically, this mission is like a Rampage except that
 there are civilians present.

 Care must be taken not to torch too many civilians otherwise you will
 attract the attention of the Cops and that is bad since you can't outrun
 them because of the heavy Flamethrower and torching them will only make
 matters worse.

 Head towards Chinatown Park frying Triads as you go. The park usually
 generates a lot of Triads thus simplifying your task. When you finish
 killing twenty five Triads then you will successfully complete the mission.

0=======0
| Reward \
0=======================>

 $10,000.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 After this mission then the Triads will become hostile to you so, if you go
 through Chinatown, they will try to yank you from your car and hurt you.

 As already noted earlier, the last mission from Toni will also make the
 Triads hostile to you but it is best to do this mission first since it will
 make the mission easier by not having the Triads shoot at you while flaming
 them.

 0+=+=+=+=0
/ El Burro \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >EBR4. Big 'N' Veiny                                                      0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                   \ El Burro /
0=========0                                                     0+=+=+=+=0

 A thief has stolen the van carrying El Burro's latest publication, Donkey
 Does Dallas 1,2, and 3. Worse, the thief has left the doors open and has
 spilled the contents all over Portland Island. Claude is to get the mags,
 kill the thief, and take the magazines to XXX Mags in the Red Light
 District.....

0======0
| Notes \
0=======================>

 Glen T. Winstein pointed out a shortcut that can be used here. In addition,
 another reader, Kevin Berg, had an idea to increase the amount of time you
 have for the mission:

   "I recently read your FAQ and was quite impressed with the detail. I
    would like to submit a strategy for the mission "Big 'N' Veiny". I found
    that this helped me to beat the mission in a bit easier way. You receive
    the mission from the phone, and then before you get in the Rumpo, you
    run behind and sprint into the back bumper. This will push the Rumpo
    forward and you can effectivly push the van quite a ways to get a bit of
    a head start. I thought that this might be helpful."

 It is indeed helpful and this idea made its way into the guide.

 But somebody else, Demarest, took this idea one step further (info provided
 by Glen T. Winstein):

   "I just saw this gimmick by Demarest at GTA Forums and thought you might
    like it. It reminds me of the one you have of Claude pushing the van
    before starting the mission for a head start for "Big 'n' Veiny," but he
    has Claude push it E to the grass then S past Greasy Joe's (to avoid
    gangsters) and all the way to the end of the run. He has Claude get in,
    get out, and shoot the guy."

 This method is recommended if you have some time to kill since it takes
 awhile to push the van where it needs to go.

 I should also point out that you cannot go ahead and kill the thief before
 you enter the van. He will not appear until you enter the van.

0=========0
| The Plan \
0=======================>

 As Kevin pointed out, go behind the Rumpo and push it forward along the
 sidewalk. It is actually best to angle the van into the street otherwise
 pedestrians will block your way.

 On the sidewalk along the right side of the street you will find gratings.
 First, there is a group of two sets of gratings (a set has three panels).
 When you reach the third set of gratings then stop pushing the van and
 enter it.

 By getting the van close to the first set of magazines then you will gain
 several seconds of extra time which will help you a lot regardless of
 whatever path, listed below, you want to take.

 There are three ways that this mission can be done:

   >>The Assigned Path
     *****************
       Get into the van provided and collect the dropped magazines. You have
       twenty seconds to start and you are given one second for each bundle
       picked up.

       The path winds through St. Mark's, Chinatown, Callahan Point,
       Atlantic Quays, and finally Portland Harbor. This mission is
       difficult because of the unstable van and the traffic which keeps you
       from gaining substantial time.

       Keep a moderate speed and you should be able to keep the van steady
       enough, and fast enough, to hit the mags. The turn heading toward the
       park in Chinatown is one that may trip you up.

       Getting the Rumpo close to the first set of magazines will help you a
       lot here.

   >>The St. Mark's Shortcut
     **********************
       As Glen pointed out, there is a shortcut that can be used. However,
       as I am about to point out, it is not that much easier than the
       Assigned Path but, if you are having difficulty doing it that way,
       then this may be a viable option.

       Follow the path leading up through St. Mark's and to Marco's Bistro.
       Then keep going straight, aim for the bush left of the tree, jump off
       the hill and towards Portland Harbor.

       But some things need to go right. First, you should have about 18-20
       seconds on the clock when you reach Marco's Bistro. That means that
       you have to have a very good run leading up to that point. That also
       means you can't hit any cars along the way.

       Second, after you jump off the hill, then you have to land on your
       wheels. On most of my attempts the van would smack the fence and just
       flip upside down regardless of how solid my approach was.
       Frustrating. The Rumpo is a lousy vehicle and always wants to flip
       over at the slightest provocation.

       If you manage to stay on your wheels then you have to go through the
       gap on the left side of the fence which is made tricky by the fact
       that the van doesn't go into there very well. If you manage to make
       it through then you can get to the last of the magazines with about
       1-3 seconds to spare. Follow them to the end of the line.

       Because of these factors then it may take you several tries before
       you succeed with this method.

   >>Claude Needs His Exercise
     *************************
       If the above strategies don't work for you then try the "push the
       van" method suggested in the above Notes. You should do the Ambulance
       Mission first so that you can have the Infinite Run feature enabled.

       However, I found that there is a better route to push the van than
       what is stated above.

       When you start the mission then push the van forward then push it
       east past the phone where you picked up the mission. The goal is to
       push the van into St. Marks and onto the road that Cipriani's
       Ristorante is on then go south.

       The hard part is pushing the van up the hill to that road but it
       really isn't that hard to do. What's harder is keeping Claude behind
       the van since he tends to slip around the side a lot.

       After you start going south then you can quickly push the van all the
       way to the entrance of Portland Docks (although you have the option
       of pushing it all the way to the thief). The advantage to this route
       is that you avoid having to combat Triads since you don't go anywhere
       near them.

       But, it should be pointed out, that you can still damage the van if
       you push it into other objects so you need to take care when pushing.

 When you finally reach the thief, regardless of method, then just hit him
 with your van then drive to XXX Mags in Red Light District to successfully
 complete the mission.

0=======0
| Reward \
0=======================>

 $20,000.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 And this will complete all of El Burro's missions.

 However, the phone will still ring and there will still be a blue mission
 circle. Going into the blue mission circle will allow you to do the mission
 "Turismo" again. This is so you can try to improve your time in the race.

 But, later on in the game, it will be very difficult to do "Turismo" so it
 may be wise to try to get your best times now.

 0+=+=+=+=+=+=+0
/ Toni Cipriani \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >TCP2. The Pick-Up                                                        0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Toni Cipriani /
0=========0                                                0=+=+=+=+=+=+=0

 When Claude arrives at the restaurant then he finds a letter meant for him:

   "The laundry has agreed to pay - you did real good kid! Go collect the
    cash and bring it back here. Watch out for the Triads. They may be
    shoving a firecracker up your ass, but don't take no crap. Nobody I mean
    nobody, messes with TONI CIPRIANI!"

0========0
| Weapons \
0=======================>

 Uz-I.

0=========0
| The Plan \
0=======================>

 Despite the now hostile Triads this is not a hard mission to do. Go to the
 alleyway behind Mr. Wong's Launderette in Chinatown to pick up the money.
 When you do that then several Triads show up at all three entrances to
 ambush you.

 There are six Triads total, five on foot and one in a laundry van. You have
 to kill all of them before you are allowed to deliver the money. The very
 first thing you should do is to run toward the laundry van without fighting
 the others. Jack it and start running over or drive-bying the other Triads.

 If you do this right then you should be able to do this mission without so
 much as a scratch. After you kill the last Triad then take the money to
 Toni to successfully complete the mission.

0=======0
| Reward \
0=======================>

 $10,000.

 0+=+=+=+=+=+=+0
/ Toni Cipriani \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >TCP3. Salvatore's Called A Meeting                                       0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Toni Cipriani /
0=========0                                                0=+=+=+=+=+=+=0

 Claude goes over to Cipriani's Ristorante to pick up his next mission.
 There he finds a letter:

   "Don Salvatore has called a meeting. I need you to collect the Limo and
    his boy, Joey, from the garage. Then get Luigi from his club, come back
    here and pick me up, then we'll all drive over to the boss's place
    together. Those Triads, they don't know when to stop. They want a war.
    They got a war. Now get going."

0=========0
| The Plan \
0=======================>

 Go to Joey's Auto Painting in Trenton to pick up the limo and Joey.
 Carefully drive to Luigi's Sex 7 Club in Red Light District to pick up
 Luigi. Then go to St. Mark's to pick up Toni at his restaurant but make
 sure that the limo is pointed north (the restaurant should be to your
 right).

 When Toni climbs in then you are ambushed by the Triads. Take the first
 right and head up the hill. The limo is slow going up but at the top is the
 entrance to Salvatore's Mansion.

 However, the Triads have blocked it with a couple of laundry vans. Hit the
 gap between the two vans and make your way to the Mansion. The Triads will
 not follow after you get past the gate. Park the limo in the garage and
 from there you will meet Salvatore.....

   "I see nothing but good things for you my boy..."

0=======0
| Reward \
0=======================>

 $15,000.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 However, you can't take any more jobs from Toni until you take the first
 job from.....

 0==================================0
/ The Main Story \+++++++++++++++++++\
0==========================================================================\
| >MSY6. Salvatore Leone                                                    +
0==========================================================================/

Salvatore Leone is the leader of the Mafia who hangs out at his mansion on
Portland Beach. He is worried about both the Triads and the Columbians
invading his turf. He has five missions total (one mission is a two parter)
and you can pick them up at his club which is marked with an "S"

 0+=+=+=+=+=+=+=+0
/ Salvatore Leone \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >SVT1. Chaperone                                                          0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                            \ Salvatore Leone /
0=========0                                              0=+=+=+=+=+=+=+=0

 Salvatore wants Claude to look after his wife, Maria. Maria isn't too
 thrilled about Claude at first. She even calls him Fido. But she still
 wants to have a good time so off they go.....

0=========0
| The Plan \
0=======================>

 Take the limo to Chico who deals drugs near the Chinatown El-Train Station.
 When she gets the drugs from him then Chico informs her of a warehouse
 party in Atlantic Quays. She decides to check it out so drive her to the
 party. Park the limo pointing north and wait while Maria "shakes her butt".

 After a couple of minutes then the Police arrive to conduct a narcotics
 bust. Wait for Maria to re-enter the limo then hightail it to Salvatore's
 Mansion. After you arrive back at the Mansion then the mission is
 successfully completed.

0=======0
| Reward \
0=======================>

 $10,000.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 You have also impressed Maria with your professionalism.....

   "You know, I enjoyed myself for the first time in a long while, and you
    treated me really good. With respect and everything. Oh, I'd better go.
    I'll see you around I hope."

 After this mission then you can now start doing missions for Toni
 again.....

 0+=+=+=+=+=+=+0
/ Toni Cipriani \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >TCP4. Triads And Tribulations                                            0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Toni Cipriani /
0=========0                                                0=+=+=+=+=+=+=0

 As Claude arrives at the restaurant he then finds another letter from Toni:

   "We're at WAR. The Triads have a fish factory as a front. Most of their
    business goes down at the fish market in Chinatown. That laundry still
    owes us protection.

    They reckon the Triads are protecting them now, so I say we exact a
    fitting punishment. Take these boys over and whack the Triad Warlords!
    Hell, if you get a chance, pop some of their soldiers too."

0========0
| Weapons \
0=======================>

 --Uz-I.
 --Sniper Rifle.
 --Flamethrower.

0=========0
| The Plan \
0=======================>

 There are three Warlords to take down. One is in Chinatown Plaza, another
 is by Raffles Fish Factory and the last one is at The Turtle Head Fishing
 Co. in Callahan Point.

 As you enter Chinatown then a Police radio dispatch will announce that
 there is a gang war going on in Chinatown. You will see Mafia men fighting
 it out with the Triads. Chinatown has become a war zone so care must be
 taken while in this section of Portland Island.

 Drive to the Plaza entrance by Punk Noodles, get out and run into the
 Plaza to confront and kill the first Warlord with the Uz-I. Then get back
 in your car and drive to Raffles Fish Market then run over the second
 Warlord.

 Next, find a Triad Fish Van, jack it, and then drive over to the Turtle
 Head Fishing Co. After the Triads let you in then go over to to where the
 third Warlord is and drive-by him to successfully complete the mission.

 Or you could do what reader TerryT did and that is use a vehicle and jump
 into the compound using the hill near the west side of the compound.

 For best results you should get the Banshee from Capital Autos and start
 from the clearing where you can find a Health Icon. After you jump the wall
 then you will either hit and kill the Warlord or put yourself into position
 to drive-by him.

 Another option, by Armin C. Vucsina, is to just stand outside the wall and
 throw Grenades over it to kill the Warlord.

 0+=+=+=+=+=+=+=+=+=+=+=0
 | Early Explorer Bonus |
 0+=+=+=+=+=+=+=+=+=+=+=0

 If you earned the Sniper Rifle Weapon Icon then you can make your life a
 bit easier with this weapon. Use it on the first warlord and, after running
 over the second warlord, then drive over to the west side of the Turtle
 Head Fishing Co.

 There is a hill there which you can get on top and just snipe the third
 warlord from outside the wall to complete the mission (this was Glen's
 idea).

 Another suggestion, by Ian Spears, is to get to the closest point to the
 third warlord (while still outside the wall) and use the Flamethrower to
 shoot through the wall and kill him.

0=======0
| Reward \
0=======================>

 $30,000.

 0+=+=+=+=+=+=+0
/ Toni Cipriani \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >TCP5. Blow Fish                                                          0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Toni Cipriani /
0=========0                                                0=+=+=+=+=+=+=0

 Claude arrives at the restaurant and is given instructions to finish things
 once and for all:
</pre><pre id="faqspan-7">
   "Ok, I've had enough of this shit. We're gonna finish the Triads in
    Liberty, once and for all. 8-Ball's rigged a dustcart with a bomb. It's
    on a timer so if you mess up there'll be no evidence. Go and pick up the
    dustcart. Careful, 8-ball says it's real sensitive and the slightest
    bump could set that thing off!

    Their fish factory will open its gates for a dustcart, so you can drive
    right in. Park up between the gas canisters and get the hell out of
    there! I want it to rain mackerel! We're talking real biblical here,
    nothing low budget."

0=========0
| The Plan \
0=======================>

 Go to 8-Ball's Bomb Shop (St. Mark's) and get the Trashmaster. You have two
 and a half minutes to get the Trashmaster to the Turtle Head Fishing Co. in
 Callahan Point.

 The best route is to turn around and go through the underground railroad
 tunnel, then turn right when you go out the other end, go around the
 SupaSave! Store, and back onto the road. You should get there with about a
 minute to spare.

 After you get inside The Turtle Head Fishing Co. then drive to the blue
 circle, arm the bomb, get out, and run to one of the corners and watch the
 show.

0=======0
| Reward \
0=======================>

 $30,000

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 And you have also completed the last of Toni Cipriani's missions. Now
 let's resume with Salvatore's missions.....

 0+=+=+=+=+=+=+=+0
/ Salvatore Leone \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >SVT2. Cutting The Grass                                                  0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                            \ Salvatore Leone /
0=========0                                              0=+=+=+=+=+=+=+=0

 Salvatore suspects that one of the bartenders over at Luigi's club might be
 talking to the Columbians about their activities. Salvatore wants Claude to
 follow this bartender, Curly Bob, to see if he is ratting them out. If he
 is then he is to be killed.....

0======0
| Notes \
0=======================>

 Get a Taxi and take it with you to Salvatore's Mansion. Even better, if you
 managed to complete the Taxi Mission on Portland Island, then use the
 Borgnine Taxi instead.

0=========0
| The Plan \
0=======================>

 Normally, when you get to the Club, then you will see a Taxi there meant
 for Curly Bob. When he gets in the taxi then you are supposed to stay your
 distance while following Curly Bob, by means of a Spookmeter, otherwise you
 will fail the mission if you got too close.

 By the way, you can't jack this particular Taxi which is why you have to
 provide your own.

 But you can simplify your mission tremendously by taking your Taxi and
 parking it behind the other Taxi making sure that your Taxi is nearest to
 the service tunnel and that you are parked in the street (if you park on
 the sidewalk Curly Bob will ignore your Taxi).

 When Curly Bob shows up then he will enter your Taxi instead of the one in
 front and all you have to do is drive him to Portland Docks. No spooking
 to worry about. When you get to Portland Docks then park in the blue
 circle. The following cutscene confirms Salvatore's suspicions.

 After the cutscene ends then take your Taxi and run over Curly Bob (be
 careful - he has a Shotgun) to successfully complete the mission. If you
 use the Borgnine then you can kill him before he can fire because this Taxi
 is much faster than the others.

0=======0
| Reward \
0=======================>

 $15,000.

 0+=+=+=+=+=+=+=+0
/ Salvatore Leone \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >SVT3. Bomb Da Base (Acts I and II)                                       0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                            \ Salvatore Leone /
0=========0                                              0=+=+=+=+=+=+=+=0

 Salvatore wants Claude to blow up the ship that Curly led Claude to in the
 previous mission as a personal favor for him. If he succeeds then Claude
 will be a Made Man for the Leone family. Salvatore recommends that Claude
 see 8-Ball for help in destroying the boat.....

0========0
| Weapons \
0=======================>

 --Sniper Rifle (provided).
 --Rocket Launcher.

0======0
| Notes \
0=======================>

 I had a few readers complaining about this mission. So I played around with
 it for some time and I came up with an interesting way to make this mission
 easier.

0=========0
| The Plan \
0=======================>

 When you get to 8-Ball's Bomb Shop (St. Mark's) then he informs you that he
 needs $100,000 to cover expenses before you can go further. However, if you
 have done everything up to this point, then you should have quite a bit
 more than that (especially if you went to the other side early). So, step
 into the blue circle again to proceed.

 From this point, there are two methods for completing this mission:

   >>The Standard Method
     *******************
       Go to Portland Docks and park in the blue circle. As 8-Ball gets into
       position then go up the stairs to the top of the building north and
       across from the ship.

       You need to use the Sniper Rifle to take down all of the Columbian
       guards on the ship so 8-Ball can get inside. 8-Ball won't go until
       you start shooting so you can go ahead and scope things out. Start
       with the leftmost guard and work your way right.

       According to Jon Porter, you can make things easier for yourself if
       you use the Adrenaline Icon in the middle of the group of small
       construction trailers at the west side of the building. This will
       slow things down for you.

       Another reader, Jim Plate, also suggested to me that you can block
       the entrance of the ramp with another car to slow down 8-Ball so you
       can gain additional time to kill the Columbians. However, the
       Columbians will shoot at you and you will take damage as you flee
       toward your vantage point.

       After you kill the last guard then 8-Ball will get inside and you can
       watch his brand of fireworks to successfully complete the mission.

   >>The Lure Method
     ***************
       This method requires some patience to pull off but, if you are having
       trouble completing this mission, then this will make things easier.
       This method involves luring some of the Columbian guards away from
       the ship prior to dropping off 8-Ball in the blue circle at Portland
       Harbor.

       The important thing to note is that you *CANNOT* let any Columbian
       guards die before you drop off 8-Ball. If you do then the remaining
       guards are alerted and you will fail the mission. A good solid car,
       like a Taxi, will work fine but a tougher vehicle is recommended.

       Before starting part two of this mission place your car close to the
       underground tunnel that goes under St. Mark's. When you get 8-Ball
       then switch to a weapon you can run with and run as fast as you can
       to your parked car.

       Then get in *WITHOUT* 8-Ball and speed off into the tunnel. The game
       will complain that you have left 8-Ball behind. That's okay.

       This will keep 8-Ball safe from harm as you do the next part of this
       method. This will also keep you from accidentally dropping him off in
       the blue circle or killing him if Bad Things happen while luring the
       guards away.

       When you get to Portland Docks then go to the blue circle. Because
       you do not have 8-Ball then nothing will happen. Turn your car
       towards the Columbian guards and slowly move towards them.

       The moment the pair by the Cartel Cruisers start firing then quickly
       back the car away from them in a straight line all the way to the
       small crane. When you get to the small crane then stop and angle your
       car southwest and toward the Garage Building.

       Now these two Columbian guards will start chasing you on foot. Every
       so often they will shoot at you with their AK-47s.

       The thing here is to keep enough distance from them so that they
       don't shoot at you and, if they do, then they either don't hit you or
       inflict little damage. I should also point out that, even though this
       method is time consuming, these guys actually run pretty fast.

       Keep an eye on the two Columbian guards you lured away. After they
       get into the blue circle then quickly speed forward and go onto the
       main path leading out of Portland Docks. Use Look Behind to make sure
       that the guards don't get stuck in the pillars in front of the Garage
       Building. If they do then move backwards to get them unstuck.

       After they are clear of the pillars then exit Portland Docks, go
       across the street and park near the crates, point north and, use
       drive-by (right) to keep an eye on the Columbian guards.

       When they get into the street then head north (but get onto the
       sidewalk on the right side of the street) and stop at the small dirt
       ramp near SupaSave!. Turn your car so that you are facing slightly
       southwest and toward Mean Street Taxis.

       When the Columbians get past the wall (for the alley that leads to
       Mean Street Taxis) then head forward again, go across the street onto
       the grass, and stop at the northwest corner of the wall for the
       parking lot for Mean Street Taxis.

       What you want them to do is to climb the short wall on the east side
       of the Mean Street Taxis area then drop down into the area itself.
       When they do that then they are trapped there and will no longer be a
       problem. You may have to move your vehicle a little bit to lure them
       into the area.

       After you have trapped these two guards then go straight east along
       the outside wall and back to the street where you came from then get
       8-Ball, head back to Portland Harbor, drop him off in the blue
       circle, and get into position to kill the remaining Columbians.

       This should be enough to make it easier because you have two fewer
       guards to deal with and all you need to do is make a straight left to
       right run with the Sniper Rifle.

       However, I should point out, is that you can also lure the two guards
       at the top of the ramp as well (purely optional). To do this you have
       to have lured the first two guards away.

       Then go partway up the ramp with a *NEW* car (since you will get it
       shot up a bit) which will cause the two guards at the top of the ramp
       to notice you. After that then quickly back away in a straight line
       all the way to the small crane. This will allow them to come down the
       ramp.

       After these two guards are safely away from the ramp then you do
       exactly the same thing you did with the previous two which is luring
       them to Mean Street Taxis. After this is done and you return to
       Portland Harbor with 8-Ball then you have *FOUR* less guards to deal
       with.

       Another bonus to luring the extra guards away is that, after you drop
       off 8-Ball, then you can block off the entrance of the ramp with your
       vehicle without the other Columbians shooting at you and causing
       8-Ball to move forward before you have a chance to get into shooting
       position.

       I should point out that the game has a failsafe that allows 8-Ball to
       warp around any obstacle blocking the ramp but it takes awhile for
       that to activate so this will buy some additional time when you start
       shooting. A nice bonus is that you don't have to leave your position
       to move the obstacle for 8-Ball - he'll just teleport around it.

 0+=+=+=+=+=+=+=+=+=+=+=0
 | Early Explorer Bonus |
 0+=+=+=+=+=+=+=+=+=+=+=0

 If you managed to get all 100 Hidden Packages to acquire the Rocket
 Launcher Weapon Icon for your Safehouses then you can make things even
 easier. Start at the bottom of the ramp and make your way from left to
 right. If you are fast enough then you can clear the ship of Columbians
 before 8-Ball can make his way up to the deck.

0=======0
| Reward \
0=======================>

 $150,000.

 0+=+=+=+=+=+=+=+0
/ Salvatore Leone \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >SVT4. Last Requests                                                      0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                            \ Salvatore Leone /
0=========0                                              0=+=+=+=+=+=+=+=0

 Salvatore is very happy with the results from the last mission.....

   "I'm proud of you my boy, you kicked the shit outta those grease balls."

 .....but he has a small job for Claude before celebrating.....

   "There is a car around the block from Luigi's club. The inside is covered
    in brains. We had to help some guy make up his mind and it proved a
    little messy. Take it to the crusher before the Cops find it."

0=========0
| The Plan \
0=======================>

 Go to the blip near Luigi's club. As you near the blip then you receive a
 message on your pager from Maria. The car is actually a trap meant for
 Claude and Maria wants you to meet her at the slip on the south side of the
 Callahan Bridge. When you get there you will find Maria nearly
 hysterical.....

   "Listen, Salvatore thinks that we're going behind his back, so he was
    offering you to the Cartel in order to make a deal. I couldn't let him
    do that, I mean the worst thing is, it's all my fault...because I told
    him, we were an item.

    Don't ask me why, I don't know. Look you're a marked man on Mafia turf
    and I've got to get out of here too. I've seen too much killing. Too
    much blood!"

 Jeez, after all of that work and now it's shot to shit. However, Maria
 introduces Claude to an old friend of hers, Asuka. Asuka recommends that
 they get out of there before the Mafia finds out. Take the boat and drive
 it to the blue marker to end the mission. And Asuka leaves you with a few
 words.....

   "You'll need a place to lie low. There's a warehouse at the edge of
    Belleville that should suit your needs. Come back here to my Condo when
    you are ready, and we can have a little chat."

 After the mission is successfully completed then head to your new Safehouse
 on Staunton Island and save your game.

0=======0
| Reward \
0=======================>

 $20,000.

 In addition, if you have the PS4 Version, then completing this mission
 should also get you the {A Marked Man} Trophy.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 This will complete Salvatore Leone's missions and open up Asuka Kasen's set
 of missions.

 When you enter a car then you will listen to a special news report. The
 Callahan Bridge has finally been repaired so you can now travel by car back
 to Portland Island. This will also open a section of the Porter Tunnel
 between Staunton Island and Portland Island.

 With these new roads open it is time to go over.....

 /==++====++==\                                             /==++====++==\
/==++====++====++====++====++====<<##0##>>====++====++====++====++====++==\
| >LRT4. Staunton Island                                                    |
\==++====++====++====++====++====<<##0##>>====++====++====++====++====++==/
 \==++====++==/                                             \==++====++==/

Staunton Island is the heart and soul (such at it is) of Liberty City. A lot
of large businesses, like AMCO Petroleum, are based out of this area. Most of
these businesses are located in the Torrington and Bedford Point districts. A
large park can be found in the Belleville Park district.

There are also some expensive condominiums to the east. Aspatria is home to
Liberty Memorial Coliseum. Staunton Island is also home to St. Matthias
University, the major college in this region, based in the Liberty Campus
district.

Fort Staunton, destroyed in a massive explosion in 1998 but is rapidly being
rebuilt with office buildings, is to the east of the college.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >STI1. A Tour of Staunton Island                                          |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Now, that we're here, let's have a tour of this area of Liberty City starting
with the:

 >>Staunton Island Safehouse
   *************************
     Location: (North) Belleville Park, indicated by a house on your radar.
     -----------------------------------------------------------------------
     Notes: This is where you can find your Weapon, Health, Adrenaline,
            Police Bribe Icons, store at least two vehicles, and save your
            game.

From here, head out to the nearby street and head northeast. Then stop at the
intersection where this road ends. This is an unusual intersection in that
this street comes in at the southwest corner of a four-way intersection. This
creates a dual intersection. And at the northeast corner of this dual
intersection nearby is the:

 >>Pan-Lantic Construction Site
   ****************************
     Location: (Southeast) Fort Staunton.
     -----------------------------------------------------------------------
     Notes: This is the large construction site for Staunton Plaza which is
            being built on the ruins of Fort Staunton that was destroyed in
            a giant explosion in 1998.

            There is one building on the site that is about halfway
            finished, at the southeast section of the area, which I will
            call the Pan-Lantic Building.

For some reason there is a lot of Columbians here so care needs to be taken
when going through this area. And at the northwest corner of this
intersection is the:

 >>Campus Shops
   ************
     Location: (Southeast) Liberty Campus, directly across the street west
               from the Pan-Lantic Construction Site.
     -----------------------------------------------------------------------
     Notes: These are several shops that are frequented by the students from
            nearby St. Matthias University.

From this intersection, head north and stop at the next four-way
intersection. At the northwest and southwest corners of this intersection is:

 >>St. Matthias University
   ***********************
     Location: Liberty Campus.
     -----------------------------------------------------------------------
     Notes: This is the major college for Liberty City and nearby regions.

From this intersection, continue forward and stop at the next three-way
intersection where this road ends. At the southwest corner of this
intersection is:

 >>Liberty Campus Subway Entrance
   ******************************
     Location: (Northeast) Liberty Campus.
     -----------------------------------------------------------------------
     Notes: This is one of two entrances for the Liberty City Subway System
            for Staunton Island.

And just southwest of that is the:

 >>Campus Courtyard
   ****************
     Location: (North) Liberty Campus.
     -----------------------------------------------------------------------
     Notes: This is the main courtyard for St. Matthias University. Often
            used for political rallies.

And at the north side of this intersection is:

 >>Carson General Hospital
   ***********************
     Location: Rockford.
     -----------------------------------------------------------------------
     Notes: This is where you will be if you end up getting Wasted while on
            Staunton Island.

From here, turn left and stop at the three-way intersection where this road
ends. At the west side of this intersection is:

 >>Liberty Memorial Coliseum
   *************************
     Location: (West) Aspatria.
     -----------------------------------------------------------------------
     Notes: This is the current home of the local professional football
            team, the Liberty City Cocks.

From here, turn right then stop at the next three-way intersection where this
road ends. The large road that you just stopped at is:

 >>Staunton Loop (North)
   *********************
     Location: Begins at the south part of Liberty Memorial Coliseum
               (Aspatria), goes through Rockford, and ends at the north part
               of Newport Bridge (Newport).
     -----------------------------------------------------------------------
     Notes: This is the north part of the road loop that goes around
            Staunton Island.

From here, turn right. Just as you make the turn onto Staunton Loop (North)
then you should see a small road to your left. Following this road north will
lead you to:

 >>Phil Cassidy's Army Surplus
   ***************************
     Location: (North) Rockford.
     -----------------------------------------------------------------------
     Notes: This is where Phil Cassidy moved his operations after the
            ferries were shut down and the Rockford Ferry Terminal made into
            a warehouse area.

Continue forward on Staunton Loop (North) and stop at the next three-way
intersection. To your right you should see the:

 >>Porter Tunnel Entrance (Staunton Island)
   ****************************************
     Location: Rockford, next door east of Carson General Hospital.
     -----------------------------------------------------------------------
     Notes: This is the Staunton Island entrance to the controversial Porter
            Tunnel project. At this point you can go back to Portland Island
            but the tunnel is not completed enough to let you go to
            Shoreside Vale.

From here, continue forward and follow the Stauton Loop. Eventually it will
curve south. Then stop at the next three-way intersection. Just ahead of you
is the:

 >>Newport Bridge
   **************
     Location: (East) Newport.
     -----------------------------------------------------------------------
     Notes: This north-south bridge is part of Staunton Loop (East) which
            starts at the north end of this bridge and ends at the four-way
            intersection just west of Kenji's Casino (Torrington).

And:

 >>Staunton Loop (East)
   ********************
     Location: Begins at the north end of the Newport Bridge and ends at the
               four-way intersection just west of the Kenji's Casino
               (Torrington).
     -----------------------------------------------------------------------
     Notes: This is the east part of the road loop that goes around Staunton
            Island.

From this intersection, head forward onto the Newport Bridge. As you climb up
the bridge then you should see some tall reddish buildings to your left.
These are:

 >>The Condos
   **********
     Location: (East) Newport, just east of the Newport Bridge.
     -----------------------------------------------------------------------
     Notes: A pair of reddish colored condominium buildings. Residents there
            have access to a pair of nearby piers where they can park their
            boats.

Continue forward along the bridge and stop at the next four-way intersection.
At the northeast corner of this intersection is

 >>City Hall
   *********
     Location: (Northeast) Torrington.
     -----------------------------------------------------------------------
     Notes: This is the City Hall building for Liberty City.

And at the southeast corner of this intersection is the:

 >>Torrington Police Station
   *************************
     Location: (East) Torrington, next door south of City Hall.
     -----------------------------------------------------------------------
     Notes: This is where you will be if you end up getting Busted while on
            Staunton Island. There is also some Police vehicles in a parking
            area behind the Station.

From here, continue forward and stop at the next four-way intersection. At
the southwest corner of this intersection is the:

 >>AMCO HQ
   *******
     Location: (West) Torrington.
     -----------------------------------------------------------------------
     Notes: The main headquarters for the large oil company based out of
            Liberty City. It also has a set of stairs for accessing the
            upper levels.

Now continue forward and stop at the next four-way intersection. At the
northeast corner of this intersection is the:

 >>Torrington Apartments
   *********************
     Location: (East) Torrington.
     -----------------------------------------------------------------------
     Notes: This is one of the more luxurious apartment complexes in Liberty
            City.

And at the south side of this intersection is the start of:

 >>Staunton Loop (South)
   *********************
     Location: Begins at the three way intersection in (West) Bedford Point,
               goes south along Staunton Island, and ends at the four-way
               intersection west of Kenji's Casino (Torrington).
     -----------------------------------------------------------------------
     Notes: This is the south part of the road loop that goes around
            Staunton Island.

And at the southwest corner of this intersection is:

 >>Love Media (East)
   *****************
     Location: (South) Torrington.
     -----------------------------------------------------------------------
     Notes: This is one of the buildings for Love Media, owned by Donald
            Love, which is one of the most powerful media outlets in the
            United States. The main entrance is on the west side of this
            building.

From this intersection, continue forward. As you near the road curve going
west then look to your right to find:

 >>Crystal Park
   ************
     Location: (South) Torrington.
     -----------------------------------------------------------------------
     Notes: A pedestrian park that is home to the largest crystal sculpture
            in the United States.

Continue west along the road curve, through the next three-way intersection,
then stop at the next three-way intersection. At the northeast corner is the:

 >>Bedford Point Subway Entrance
   *****************************
     Location: (Southeast) Bedford Point.
     -----------------------------------------------------------------------
     Notes: This is one of two entrances for the Liberty City Subway System
            for Staunton Island.

From this intersection, continue forward and stop at the next three-way
intersection. At the northeast corner of this intersection is:

 >>Love Media
   **********
     Location: (South) Bedford Point.
     -----------------------------------------------------------------------
     Notes: This is the main building for Love Media. Love Media has grown
            so large that it encompasses two buildings.

From here, continue forward and follow the road curve going south then stop
at the next three-way intersection. At the north side of this intersection is
the beginning of:

 >>Staunton Loop (West)
   ********************
     Location: Begins at the three-way intersection in west central Bedford
               Point, runs north on the lower road area, along the west side
               of Belleville Park and ends at the south part of Liberty
               Memorial Coliseum (Aspatria).
     -----------------------------------------------------------------------
     Notes: This is the west part of the road loop that goes around Staunton
            Island.

Nearby, to the east, is another three-way intersection. Head to that then
stop. Just east of the southeast corner of this intersection is the stairs
for the front entrance to the:

 >>Liberty Tree Offices
   ********************
     Location: (Southwest) Bedford Point.
     -----------------------------------------------------------------------
     Notes: Home to Liberty City's newspaper. Has above ground and
            underground parking lots.

From here, head east and stop at the next three-way intersection. At the
northwest corner of this intersection is the:

 >>20thC. Building
   ***************
     Location: (Central) Bedford Point.
     -----------------------------------------------------------------------
     Notes: This used to be home to Liberty City Free Radio before they were
            bought out by Love Media and turned into Chatterbox. New tenants
            now make this place their home.

Now turn left and stop at the next four-way intersection. At the northeast
corner of this intersection is the:

 >>Hyaku Dojo
   **********
     Location: (Central) Bedford Point.
     -----------------------------------------------------------------------
     Notes: A popular hangout for the large number of Japanese who call
            Liberty City home.

From here, head north. As you proceed forward then you should see a large
church to your left. This is the east entrance for:

 >>Liberty Cathedral
   *****************
     Location: (Central) Bedford Point.
     -----------------------------------------------------------------------
     Notes: The main church for Liberty City.

After this then head to the next four-way intersection then stop. And you
will be in the middle of the:

 >>Theater District
   ****************
     Location: (North) Bedford Point.
     -----------------------------------------------------------------------
     Notes: This bright colorful area is home to the main theater district
            for Liberty City. Also home to many shops and restaurants.

Now continue forward to the next three-way intersection then stop. At the
southeast corner of this intersection is:

 >>The Courthouse
   **************
     Location: (South) Belleville Park.
     -----------------------------------------------------------------------
     Notes: This is where the wheels of justice, such as it is, turn for
            Liberty City.

And at the north side of this intersection is:

 >>Middle Park
   ************
     Location: (Central) Belleville Park.
     -----------------------------------------------------------------------
     Notes: This is the main park area for Belleville Park. Although it
            really should be called Belleville Park I felt it would be too
            confusing if I did that because Belleville Park encompasses more
            than just the park itself. So I decided to call it Middle Park
            instead (this is also a nod to GTA IV).

From here, turn right and stop at the next three-way intersection. Near the
southeast corner of this intersection is the:

 >>Tw@ Internet Cafe
   *****************
     Location: (North) Bedford Point.
     -----------------------------------------------------------------------
     Notes: A place where you can surf the internet and gulp down overpriced
            lattes.

This intersection is part of a group of intersections. At the northeast
corner of this area, and close to the Callahan Bridge, is:

 >>Lips 106
   ********
     Location: (South) Newport.
     -----------------------------------------------------------------------
     Notes: This large double building, with an overhang that goes around
            the complex, is home to another popular radio station. It should
            be noted that there is no signage on the building that indicates
            this but that is what it says on the map that comes included
            with the game.

From here, turn right and go through the next three-way intersection then
turn left at the next four-way intersection. Proceed southeast all the way to
the three-way intersection where this road ends then turn right and stop at
the next intersection.

To your left is:

 >>Kenji's Casino
   **************
     Location: (East) Torrington.
     -----------------------------------------------------------------------
     Notes: This is the only place to legally gamble in Liberty City. It is
            rumored to be owned by a member of the Yakuza crime family.

Now go forward and along the road loop that goes around the Casino and
proceed north. Eventually you will go under the Callahan Bridge. After
passing under the bridge then you should see an area with lots of tractor
trailers off to the right side of the road. This area is the:

 >>Industrial Park
   ***************
     Location: (East) Newport, next door south of The Condos.
     -----------------------------------------------------------------------
     Notes: An industrial park where tractor trailers are parked and several
            small warehouses can be found. Also stretches south into
            Torrington.

Continue forward and turn left at the three-way intersection under the
Newport Bridge. As you proceed west then you should see off to your left the:

 >>Newport Ammu-Nation
   *******************
     Location: (Central) Newport.
     -----------------------------------------------------------------------
     Notes: One of two Ammu-Nations located in Liberty City. This is where
            you can purchase weapons for use against your enemies or anybody
            else who pisses you off.

Continue forward then turn right at the next four-way intersection and stop
at the next four-way intersection. Along the west side of this intersection
is:

 >>The Belleville Mall
   *******************
     Location: (East) Belleville Park, across the street east of Middle
               Park.
     -----------------------------------------------------------------------
     Notes: This large golden structure is one of the finest shopping malls
            in Liberty City.

And at the northeast corner of this intersection is the:

 >>Multistory Car-Park
   *******************
     Location: Newport.
     -----------------------------------------------------------------------
     Notes: This is the large car-park used for The Belleville Mall and
            nearby office buildings.

And on the upper level of the alley that runs along the west side of the
car-park is where you will find the:

 >>Newport Pay 'N' Spray
   *********************
   Location: Newport.
   -----------------------------------------------------------------------
     Notes: This is where you can have your vehicle repaired or re-sprayed
            to get rid of Wanted Ratings.

And just south of that is the:

 >>8-Ball's Bomb Shop (Newport)
   ****************************
     Location: Newport.
     -----------------------------------------------------------------------
     Notes: This is where you can fit your vehicle with a bomb and leave a
            nasty surprise for someone.

From this intersection, turn left and go along the reddish colored road that
cuts through The Belleville Mall area then turn right at the next three-way
intersection and turn left at the next three-way intersection. Head west all
the way to the next three-way intersection where this road ends. Here, you
will be under the:

 >>Shoreside Lift Bridge Loop
   **************************
     Location: (West) Belleville Park.
     -----------------------------------------------------------------------
     Notes: This is the loop that goes to the Shoreside Lift Bridge that
            leads into Shoreside Vale.

From here, turn right then turn left at the next four-way intersection and
stop at the next three-way intersection. At the southeast corner of this
intersection is the:

 >>Belleville Park Fire Station
   ****************************
     Location: (Northwest) Belleville Park.
     -----------------------------------------------------------------------
     Notes: A Firetruck can often be found here and used for the Firetruck
            Mission.

And this is where I am going to end the tour. You can head back due east of
here to return to your Safehouse if you like.

Now that I've familiarized you with Staunton Island it is time to go over the
locations of the.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >STI2. Staunton Island Weapon And Item Locations                          |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Listed in this chapter, by neighborhood, are the Weapon, Health, Body Armor,
Police Bribe, and Adrenaline Icons for the Staunton Island region of Liberty
City:

0---------------------------------------------------------------------------0
| Rockford |=====================================================| Rockford |
0---------------------------------------------------------------------------0

0=======0
| Health \
0=====================================>

 >>Location: At Carson General Hospital (x2).

0---------------------------------------------------------------------------0
| Liberty Campus |=========================================| Liberty Campus |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Molotovs
   ********
     Location: On the upper level at the north part of the Campus Courtyard
               next to the east set of stairs.

0===========0
| Body Armor \
0=====================================>

 >>Location: On the upper level at the north part of the Campus Courtyard
             next to the west set of stairs.

0=============0
| Police Bribe \
0=====================================>

 >>Location: Under an archway at the south half of Liberty Campus.
   -------------------------------------------------------------------------
   Directions: From the Staunton Island Safehouse, head out into the street
               then go north to the dual intersection and turn left. Then
               turn right at the next three-way intersection.

               Proceed forward through the next three-way intersection and
               stop at the next three-way intersection. Go to the southeast
               corner of this intersection. Look southeast to find the
               campus building. Just east of the northwest corner of this
               building is an archway.

               Go southeast from the corner to this archway then proceed
               south through it and turn left at the corner. Here you will
               find another archway that goes to a more modern looking
               building in the center of this block. The Bribe can be found
               under this overhang.

0===========0
| Adrenaline \
0=====================================>

 >>Location: On the upper level above the Campus Shops.
   -------------------------------------------------------------------------
   Directions: Use the stairs at the south end of the Shops to gain access.

0---------------------------------------------------------------------------0
| Fort Staunton |===========================================| Fort Staunton |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>AK-47
   *****
     Location: Tucked beside a construction trailer underneath some ruins.
     -----------------------------------------------------------------------
     Directions: Go to the dual intersection at the southwest corner of the
                 Pan-Lantic Construction Site. Just east of the northeast
                 corner of this intersection is an entryway into the
                 Construction Site. Go north through the entryway and into
                 the Site.

                 As you proceed forward then you will find a tunnel that
                 goes under the road. After going through the tunnel then
                 head northeast.

                 You should see some ruins with red steel beams. Go to the
                 northeast corner of the Site then turn south so you can go
                 under a section of these ruins. When you get underneath
                 this section then you should see a small construction
                 trailer where you will find the weapon nearby.

0======================0
| Health and Body Armor \
0=====================================>

 >>Location: On the second floor of a newly started building at the
             Pan-Lantic Construction Site.
   -------------------------------------------------------------------------
   Directions: Go to the dual intersection at the southwest corner of the
               Pan-Lantic Construction Site. Just east of the northeast
               corner of this intersection is an entryway into the
               Construction Site.

               Go north through the entryway and into the Site. Angle
               northeast and you should see a long blue wall. Go northeast
               past the corner of the wall, which should have a red steel
               beam next to it, then angle east and you should see a newly
               started building.

               Stop at the northwest corner of this building to find a set
               of stairs leading up to the first floor. Go onto the first
               floor and head forward until you reach the next corner where
               you will find a set of stairs leading up to the second floor
               to your right. Head up the stairs then turn right to find
               both Icons.

0---------------------------------------------------------------------------0
| Belleville Park |=======================================| Belleville Park |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Shotgun
   *******
     Location: Behind the obelisk at the east side of Middle Park.

 >>Sniper Rifle
   ************
     Location: On top of the building south of the Belleville Park Fire
               Station behind the MSX-FM sign.
     -----------------------------------------------------------------------
     Directions: To get to the top of this building you will need a fast
                 car. Start going up the Shoreside Lift Bridge Loop in the
                 oncoming lane then angle left and use the angled edge to
                 jump onto the building where you should find the weapon
                 next to some Body Armor.

0=======0
| Health \
0=====================================>

 >>Location: At the bottom of the Shoreside Lift Bridge Loop just off to the
             right near the base of the Lips 106 sign.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: In front of the doorway north of the hanging glass walkway
             cover above the reddish colored road that goes through the
             middle of The Belleville Mall.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: In front of a building directly across the street west of
             Middle Park.
   -------------------------------------------------------------------------
   Directions: Go to the three-way intersection at the northwest corner of
               The Courthouse. From here, head west then turn right at the
               nearby three-way intersection. Go forward to the next
               three-way intersection then stop.

               At the northwest corner of this intersection is a building
               with American and French flags. The Health can be found at
               the entrance of this building.

0===========0
| Body Armor \
0=====================================>

 >>Location: On top of the building south of the Belleville Park Fire
             Station behind the MSX-FM sign.
   -------------------------------------------------------------------------
   Directions: Use the above method for acquiring the Sniper Rifle to reach
               the Armor.

0=============0
| Police Bribe \
0=====================================>

 >>Location: On an elevated sidewalk underneath the Cafe Metropolitan
             awning.
   -------------------------------------------------------------------------
   Directions: From the Staunton Island Safehouse, head out into the street
               then go north to the next intersection and turn left. Then
               continue forward through the next three-way intersection and
               stop at the next four-way intersection.

               Near the southeast corner of this intersection is a ramp that
               leads up to an elevated sidewalk that runs parallel to the
               normal sidewalk. The Bribe can be found in the middle of this
               elevated walkway under the Cafe Metropolitan awning.

0===========0
| Adrenaline \
0=====================================>

 >>Location: In one of the large street median planters just north of The
             Courthouse.

0---------------------------------------------------------------------------0
| Newport |=======================================================| Newport |
0---------------------------------------------------------------------------0

0=======0
| Health \
0=====================================>

 >>Location: At the south building of The Condos by the poolside.
   -------------------------------------------------------------------------
   Directions: Head to the four-way intersection at the northeast corner of
               the Multistory Car-Park. From here, head east and you will
               find The Condos at the road curve going south.

               Go into the parking lot between the two buildings and you
               should find an entryway to the back area of the south
               building. This area is where the swimming pool is and that is
               also where you should find the Health.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: In the grassy alley between City Hall and the Torrington Police
             Station.

0===========0
| Body Armor \
0=====================================>

 >>Location: Between two tractor trailers underneath the west end of
             Callahan Bridge in the Industrial Park.
   -------------------------------------------------------------------------
   Directions: Head to the four-way intersection at the southwest corner of
               the Multistory Car-Park. From here, head east and you will
               find The Condos at the road curve going south.

               Follow the curve going south and you will go past The Condos
               and enter the Industrial Park. Continue forward until you get
               under the Callahan Bridge where you will find a group of
               tractor trailers. The Armor can be found between two of these
               trailers.

0=============0
| Police Bribe \
0=====================================>

 >>Location: In an alley that runs behind the Newport Ammu-Nation.
   -------------------------------------------------------------------------
   Directions: Head to the four-way intersection at the southwest corner of
               the Multistory Car-Park. From here, head south and stop at
               the next four-way intersection.

               Go to the southeast corner of this intersection and proceed
               south along the sidewalk. You will walk past some businesses
               then you will find an alley, that runs behind the Newport
               Ammu-Nation, off to your left. Turn left and go forward
               through this alley and you can find the Bribe at the other
               end.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: On a small sidewalk near the north side of the Lips 106
             building.
   -------------------------------------------------------------------------
   Directions: Head to the four-way intersection at the southwest corner of
               the Multistory Car-Park. From here, head south and stop at
               the next four-way intersection.

               Go to the southeast corner of this intersection and proceed
               south along the sidewalk. You will walk past some businesses
               then you will find an alley, that runs behind the Newport
               Ammu-Nation, off to your left.

               Continue forward from this point until you see a set of
               stairs leading up to a sidewalk to your left. Go up to the
               sidewalk and head east and you should find the Bribe near the
               other end.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: On a small dirt road at the north side of the Callahan Bridge.
   -------------------------------------------------------------------------
   Directions: From the Staunton Island Safehouse, head out into the street
               then go north to the next intersection and turn right. Then </pre><pre id="faqspan-8">
               turn right at the next three-way intersection and proceed
               forward through the next three-way intersection under the
               Newport Bridge.

               As you continue forward then you should see the Callahan
               Bridge. Just as you get to it then you should see a small
               dirt road off to your right that runs alongside the bridge.
               Turn right onto this road and you should see the Bribe in the
               middle of the path.

0---------------------------------------------------------------------------0
| Bedford Point |===========================================| Bedford Point |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Shotgun
   *******
     Location: North of a wooden pier.
     -----------------------------------------------------------------------
     Directions: Go to the sidewalk at the front entrance of the Liberty
                 Tree Offices. From here, head west all the way to the
                 three-way intersection where this road ends then cross the
                 street to get to the sidewalk on the west side of the road
                 and turn left.

                 After a short distance then you should see a path leading
                 down to a concrete embankment with a wooden pier. Once on
                 the embankment then turn north and head to the corner where
                 you can find the weapon.

 >>AK-47
   *****
     Location: At the southeast corner of a building next door south of
               Liberty Cathedral.
     -----------------------------------------------------------------------
     Directions: Head to the east entrance of Liberty Cathedral. To the
                 south is a tall white building with very tall archways. Go
                 up the stairs and go south on the walkway along the side of
                 this building. At the southeast corner of this building is
                 where you can find the weapon (and some Body Armor).

 >>M-16
   ****
     Location: In a walled off area at the southeast part of the Liberty
               Tree Offices above ground parking lot.
     -----------------------------------------------------------------------
     Directions: You may want to take an Ambulance with you even though
                 there will be a Moonbeam you can use for climbing. Head to
                 the front entrance of the Liberty Tree Offices where you
                 should see the entrance into the above ground parking lot
                 to the west of it.

                 Go into the parking lot and to the southeast part near a
                 curved road leading back out into the street. At this part
                 you should see that the wall is shorter than the rest of
                 it.

                 Back the Ambulance up to this part of the wall, get out,
                 and climb the Ambulance then go over the wall. After you
                 get over the wall then head north to find a ramp leading
                 back out. The weapon can be found to the right of this
                 ramp.

0=======0
| Health \
0=====================================>

 >>Location: At the south entrance of Liberty Cathedral.
   -------------------------------------------------------------------------
   Directions: Head to the four-way intersection at the northeast corner of
               the 20thC. Building. At the northwest corner of this
               intersection is a tall white building with very tall
               archways.

               From this intersection, head northwest on the road (the tall
               white building should be to your right). Continue northwest
               until this building ends and you see a large pathway with
               small posts. Turn right onto this large pathway and it will
               take you to the south entrance of Liberty Cathedral where you
               can find the Health.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: In a small alley west of the Liberty Tree Offices.
   -------------------------------------------------------------------------
   Directions: Go to the sidewalk at the front entrance of the Liberty Tree
               Offices. From here, head west all the way to the three-way
               intersection where this road ends then stop. Go to the
               southeast corner of this intersection and proceed south on
               the sidewalk. About 100 feet from this corner you should see
               a small alley to your left where you can find the Health.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: Amongst some trees near the northeast corner of the 20thC.
             Building.
   -------------------------------------------------------------------------
   Directions: Head to the four-way intersection at the northeast corner of
               the 20thC. Building. Near the southwest corner of this
               intersection you will find a large group of trees that are
               situated near the northeast corner of the 20thC. Building.
               The Health can be found amongst these trees.

0===========0
| Body Armor \
0=====================================>

 >>Location: At the southeast corner of a building next door south of
             Liberty Cathedral.
   -------------------------------------------------------------------------
   Directions: Use the above method for acquiring the AK-47 to reach the
               Armor.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: In a walled off area at the southeast part of the Liberty Tree
             Offices above ground parking lot.
   -------------------------------------------------------------------------
   Directions: You may want to take an Ambulance with you even though there
               will be a Moonbeam you can use for climbing. Head to the
               front entrance of the Liberty Tree Offices where you should
               see the entrance into the above ground parking lot to the
               west of it.

               Go into the parking lot and to the southeast part near a
               curved road leading back out into the street. At this part
               you should see that the wall is shorter than the rest of it.

               Back the Ambulance up to this part of the wall, get out, and
               climb the Ambulance then go over the wall. After you get over
               the wall then head north to find a ramp leading back out. The
               Armor is to the left of this ramp.

0=============0
| Police Bribe \
0=====================================>

 >>Location: In a small alleyway.
   -------------------------------------------------------------------------
   Directions: Head to the three-way intersection at the northwest corner of
               the Love Media building. At the northeast corner of this
               intersection is a big white building. From this corner, head
               north along the sidewalk. Turn east at the corner and you
               should find a small alleyway. Go into the alleyway and down
               the stairs to find the Bribe.

0===========0
| Adrenaline \
0=====================================>

 >>Location: Inside the Tw@ Internet Cafe on the second floor.

0---------------------------------------------------------------------------0
| Torrington |=================================================| Torrington |
0---------------------------------------------------------------------------0

0=======0
| Health \
0=====================================>

 >>Location: At the northwest corner of the AMCO HQ building.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: At the entrance on the west side of Love Media (East).

0=============0
| Police Bribe \
0=====================================>

 >>Location: In the tunnel underneath the Torrington Police Station parking
             lot.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: Floating in the air just south of Kenji's Casino.
   -------------------------------------------------------------------------
   Directions: You have to use a fast car and drive northeast on the grass
               south of Crystal Park then jump through it and land on the
               road loop around Kenji's Casino.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: Alongside the southwest side of Kenji's Casino.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >STI3. Hidden Packages (Staunton Island)                                  |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Listed below are the thirty five Hidden Packages that can be found on
Staunton Island:

0---------------------------------------------------------------------------0
| Rockford (RFD) |+++++++++++++++++++++++++++++++++++++++++| Rockford (RFD) |
0---------------------------------------------------------------------------0

0=============0
| Packages - 2 \
0=================================>

[RFD-H34] - Location: At the northwest corner of Phil Cassidy's Army Surplus.

[RFD-H35] - Location: On top of one of the upper level at Carson General
                     Hospital just east of the entrance at the south side of
                     the facility.
           -----------------------------------------------------------------
           Directions: Drive one of the Ambulances near the Package and jump
                       on top of the vehicle then to the upper level to
                       collect the Package.

0---------------------------------------------------------------------------0
| Aspatria (APT) |+++++++++++++++++++++++++++++++++++++++++| Aspatria (APT) |
0---------------------------------------------------------------------------0

0=============0
| Packages - 3 \
0=================================>

[APT-H36] - Location: Behind one of the Rockstar billboards at the northeast
                     side of Liberty Memorial Coliseum.

[APT-H37] - Location: At the main entrance to Liberty Memorial Coliseum.

[APT-H38] - Location: In an open garage within a gated area southeast of
                     Liberty Memorial Coliseum.
           -----------------------------------------------------------------
           Directions: You need a Cartel Cruiser to acquire this Package.
                       You can get one from the Pan-Lantic Construction
                       Site.

                       From the dual intersection at the southwest corner of
                       the Pan-Lantic Construction Site, head west then turn
                       right at the next three-way intersection then stop at
                       the next three-way intersection.

                       At the northwest corner of this intersection should
                       be Liberty Memorial Coliseum. About a hundred feet
                       south of the southwest corner of this intersection is
                       a gate that leads into an L-shaped area.

                       However, this gate only opens up for a Cartel
                       Cruiser. Once inside this area then turn left at the
                       corner and you should find an open garage to your
                       left where you can find the Package.

0---------------------------------------------------------------------------0
| Liberty Campus (LBC) |+++++++++++++++++++++++++++++| Liberty Campus (LBC) |
0---------------------------------------------------------------------------0

0=============0
| Packages - 1 \
0=================================>

[LBC-H39] - Location: On the east side of the building south of the St.
                     Matthias University sign.
           -----------------------------------------------------------------
           Directions: Go to the dual intersection at the southwest corner
                       of the Pan-Lantic Construction Site. From here, head
                       north to the next four-way intersection then stop.

                       At the southwest corner of this intersection is the
                       St. Matthias University sign. Go to the sign then
                       head south from it and go along the side of the
                       nearby building where you will can find the Package
                       near some doors.

0---------------------------------------------------------------------------0
| Fort Staunton (FRS) |+++++++++++++++++++++++++++++++| Fort Staunton (FRS) |
0---------------------------------------------------------------------------0

0=============0
| Packages - 3 \
0=================================>

[FRS-H40] - Location: On top of the bridge at the east side of Staunton Loop
                     (North).
           -----------------------------------------------------------------
           Directions: This is the bridge with steel arch supports north of
                       the Newport Bridge. You will need to carefully walk
                       the arch supports to get to the Package.

[FRS-H41] - Location: On the second floor of a newly started building at the
                     Pan-Lantic Construction Site.
           -----------------------------------------------------------------
           Directions: Go to the dual intersection at the southwest corner
                       of the Pan-Lantic Construction Site. Just east of the
                       northeast corner of this intersection is an entryway
                       into the Construction Site.

                       Go north through the entryway and into the Site.
                       Angle northeast and you should see a long blue wall.
                       Go northeast past the corner of the wall, which
                       should have a red steel beam next to it, then angle
                       east and you should see a newly started building.

                       Stop at the northwest corner of this building to find
                       a set of stairs leading up to the first floor.

                       Go onto the first floor and head forward until you
                       reach the next corner where you will find a set of
                       stairs leading up to the second floor to your right.
                       Head up the stairs then turn right to find some
                       Health and Body Armor.

                       Go up to these Icons then turn around to find an
                       open air room where you can find the Package.

[FRS-H42] - Location: Underneath the southeast side of the Pan-Lantic
                     Building.
           -----------------------------------------------------------------
           Directions: From Package [FRS-H41], head back down the stairs
                       then do a U-turn going right so that you are going
                       south along the east side of the first floor of this
                       newly started building.

                       Then jump over the short wall so that you will end up
                       under the Pan-Lantic Building. After that then
                       continue forward to find the Package in-between some
                       building supports.

0---------------------------------------------------------------------------0
| Belleville Park (BLP) |+++++++++++++++++++++++++++| Belleville Park (BLP) |
0---------------------------------------------------------------------------0

0=============0
| Packages - 5 \
0=================================>

[BLP-H43] - Location: Tucked in a corner near the entrance of the alley next
                     door north of the Belleville Park Fire Station.

[BLP-H44] - Location: On the roof of the building underneath the northeast
                     part of the Shoreside Lift Bridge Loop.
           -----------------------------------------------------------------
           Directions: Go up the Shoreside Lift Bridge Loop and jump from it
                       to land on the roof of the building.

[BLP-H45] - Location: Under the south end of the upper road level.
           -----------------------------------------------------------------
           Directions: Go to the Belleville Park Fire Station and head south
                       along the sidewalk. Eventually you will get to the
                       west side of the Shoreside Lift Bridge Loop. Under
                       the Loop you will find a corner.

                       Turn left around this corner to go under the upper
                       road level. Continue forward to find the Package in
                       the next corner.

[BLP-H46] - Location: In the basketball court at the northeast corner of
                     Middle Park.

[BLP-H47] - Location: Under the small bridge in the center of Middle Park.

0---------------------------------------------------------------------------0
| Newport (NPT) |+++++++++++++++++++++++++++++++++++++++++++| Newport (NPT) |
0---------------------------------------------------------------------------0

0=============0
| Packages - 6 \
0=================================>

[NPT-H48] - Location: In an open garage to the right of the parked Blista
                     northwest of the Newport Pay 'N' Spray.
           -----------------------------------------------------------------
           Directions: Go up to the ramp that leads up to the Pay 'N' Spray
                       but don't go on it. Instead, turn around to find two
                       open garages. The one on the left has a parked
                       Blista. The one on the right has the Package.

[NPT-H49] - Location: Near the right side of the ramp leading up to the third
                     floor on the north side of the second floor of the
                     Multistory Car-Park.

[NPT-H50] - Location: Near the end of the set of piers just south of The
                     Condos.

[NPT-H51] - Location: At the end of the L-shaped alleyway east of the Tw@
                     Internet Cafe.

[NPT-H52] - Location: In front of the City Hall building at the top of the
                     stairs.

[NPT-H53] - Location: On one of the piers at the Industrial Park.
           -----------------------------------------------------------------
           Directions: Head to the four-way intersection at the southwest
                       corner of the Multistory Car-Park. From here, head
                       east and you will find The Condos at the road curve
                       going south.

                       Follow the curve going south and you will go past The
                       Condos and enter the Industrial Park. Continue
                       forward until you get under the Callahan Bridge where
                       you will find a group of tractor trailers.

                       Continue forward and get out from under the bridge
                       where you will see more of the Park. You will also
                       see stairs leading down to some piers to your left.
                       Go down to these piers and to the middle row then
                       hang a left to find the Package at the end.

0---------------------------------------------------------------------------0
| Bedford Point (BDT) |+++++++++++++++++++++++++++++++| Bedford Point (BDT) |
0---------------------------------------------------------------------------0

0=============0
| Packages - 8 \
0=================================>

[BDT-H54] - Location: Tucked in a secluded area at the southeast side of
                     Liberty Cathedral.
           -----------------------------------------------------------------
           Directions: Head to the east entrance of Liberty Cathedral. Go
                       south and turn right at the next corner. Stay along
                       the wall of the Cathedral and turn right at the next
                       corner to enter a secluded area of the church where
                       you can find the Package.

[BDT-H55] - Location: At the end of a alley next door to Hyaku Dojo.
           -----------------------------------------------------------------
           Directions: Head to the four-way intersection at the southwest
                       corner of Hyaku Dojo. Go southeast along the building
                       to find an alley at the next corner. Turn left into
                       the alley and proceed forward to find it at the end.

[BDT-H56] - Location: On the second level of a small glass building directly
                     across the street west of the AMCO HQ building
                     (formerly known as "Phil Cassidy's Fully Cocked Gun
                     Shop" - "GTA: Liberty City Stories").
           -----------------------------------------------------------------
           Directions: Head to the three-way intersection at the northeast
                       corner of AMCO HQ. At the east side of this
                       intersection is a small dual level glass building
                       with stairs inside. Smash through the glass and climb
                       the stairs to the second level to acquire the
                       Package.

[BDT-H57] - Location: In front of a doorway just west of Liberty Tree
                     Offices.
           -----------------------------------------------------------------
           Directions: Go to the sidewalk at the front entrance of the
                       Liberty Tree Offices. From here, head west to the
                       nearby three-way intersection. You can find the
                       Package in a nook with a maroon doorway at the south
                       side of this intersection.

[BDT-H58] - Location: By the green dumpsters in the Liberty City Offices
                     above ground parking lot.
           -----------------------------------------------------------------
           Directions: From Package [BDT-H57], head east along the sidewalk
                       and turn south at the corner then go into the Liberty
                       Tree Offices above ground parking lot. You can find
                       the Package at the south part of the parking lot near
                       a pair of green dumpsters.

[BDT-H59] - Location: In the Liberty Tree Offices underground parking garage.
           -----------------------------------------------------------------
           Directions: From Package [BDT-H58], head back north through the
                       parking lot entrance and back to the street. Then
                       turn right and go forward along the sidewalk and
                       along the stairs for the front entrance for Liberty
                       Tree Offices.

                       Once you get past the stairs then you should see some
                       shrubs to your right. When you get to the next corner
                       of the shrub planter then angle southeast and you
                       should see the entrance for the underground parking
                       lot. Go down into the underground parking lot and you
                       can find the Package at the south side of this area.

[BDT-H60] - Location: On the roof on the east side of Liberty Tree Offices.
           -----------------------------------------------------------------
           Directions: From Package [BDT-H59], head back up to the entrance
                       for the underground parking lot but turn left when
                       you get out. Ahead of you should be a set of stairs.
                       Climb up the stairs and turn left to find the Package
                       on the rooftop ahead of you.

[BDT-H61] - Location: In the middle of the pedestrian overpass at the west
                     side of the Bedford Point Subway Entrance.

0---------------------------------------------------------------------------0
| Torrington (TRG) |+++++++++++++++++++++++++++++++++++++| Torrington (TRG) |
0---------------------------------------------------------------------------0

0=============0
| Packages - 6 \
0=================================>

[TRG-H62] - Location: Behind the gated area of the Torrington Police Station.
           -----------------------------------------------------------------
           Directions: You need to use a Police car to open the gate which
                       is at the northeast corner of the building. There is
                       always a Police car in the parking lot you can use.

[TRG-H63] - Location: Under the small bridge leading to the Torrington Police
                     Station.
           -----------------------------------------------------------------
           Directions: Head to the four-way intersection at the southwest
                       corner of City Hall and the northwest corner of the
                       Torrington Police Station. From here, head east down
                       the ramp and turn right at the corner.

                       Proceed forward until you get under a small bridge
                       then stop. Look left to find the Package under this
                       bridge and near the wall.

[TRG-H64] - Location: In front of the elevator of the AMCO HQ underground
                     parking garage.
           -----------------------------------------------------------------
           Directions: The parking garage entrance is at the south side of
                       the building.

[TRG-H65] - Location: At the southwest corner of the topmost level of the
                     AMCO HQ building.
           -----------------------------------------------------------------
           Directions: Use the stairs at the southwest corner of the
                       building to access the Package.

[TRG-H66] - Location: At the southeast corner of the helipad at the top of
                     Kenji's Casino.

[TRG-H67] - Location: Next to the crystal sculpture in Crystal Park.

0---------------------------------------------------------------------------0
| Staunton Island (SLD) |+++++++++++++++++++++++++++| Staunton Island (SLD) |
0---------------------------------------------------------------------------0

0=============0
| Packages - 1 \
0=================================>

[SLD-H68] - Location: Amongst some large rocks near a wooden pier.
           -----------------------------------------------------------------
           Directions: Go to the sidewalk at the front entrance of the
                       Liberty Tree Offices. From here, head west all the
                       way to the three-way intersection where this road
                       ends then cross the street to get to the sidewalk on
                       the west side of the road and turn left.

                       After a short distance then you should see a path
                       leading down to a concrete embankment with a wooden
                       pier. Once on the embankment then turn left and
                       proceed forward where you can find the Package near
                       some large rocks which should be to your left.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >STI4. Rampages (Staunton Island)                                         |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Listed below are the seven Rampages for Staunton Island and the strategies
for each location:

0==================================0
| [R7] - Destroy 15 Vehicles (M-16) \
0===========================================================================>

[LBC-R7-A] - Location: On a grassy area between buildings at the south side
                      of Liberty Campus.
            Neighborhood: Liberty Campus.
            ----------------------------------------------------------------
            Directions: From the Staunton Island Safehouse, head out into
                        the street then go north to the dual intersection
                        and turn left. Then turn right at the next three-way
                        intersection and stop at the next three-way
                        intersection.

                        Just south of the southeast corner of this
                        intersection is an entry point into this part of
                        Liberty Campus. Go east through this entry then
                        angle southeast as you get near the building in the
                        center of this block.

                        This should put you at the south side of this
                        building where you should see a grassy area between
                        this building and the building to your right. The
                        Rampage can be found here.
            ----------------------------------------------------------------
            Notes: Drive up to it, activate it, and drive over to the nearby
                   Liberty Memorial Coliseum parking lot. Destroy all the
                   cars there including your own. Then go over to the
                   intersection at the northwest part of the parking lot.

                   There you can get the rest of the cars you need to
                   complete the Rampage.

                   When the Police cars start coming then this will make
                   things a little easier since they will converge on you
                   and won't try to speed away when you shoot at them unlike
                   the other cars. The Police Helicopter also counts as a
                   vehicle so destroy it if you can.

                   If you start a chain reaction of explosions then all the
                   exploding cars count even if you didn't shoot directly at
                   them.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

[FRS-R7-B] - Location: Inside the corner of the ruins at the inside part of
                      the sharp angled turn at the east side of the
                      Pan-Lantic Construction Site.
            Neighborhood: Fort Staunton.
            ----------------------------------------------------------------
            Directions: Go to the dual intersection at the southwest corner
                        of the Pan-Lantic Construction Site. Just east of
                        the northeast corner of this intersection is an
                        entryway into the Construction Site.

                        Go north through the entryway and into the Site.
                        Angle northeast and you should see a long blue wall.

                        Go northeast past the corner of the wall, which
                        should have a red steel beam next to it, then
                        continue northeast and you should see the corner of
                        some ruins that are just inside the road curve. The
                        Rampage can be found inside the corner of these
                        ruins.
            ----------------------------------------------------------------
            Notes: Get a car and drive up to it. Activate it, destroy your
                   car, and the Cartel Cruiser west of your position.

                   Go to the opening east of your position and shoot up the
                   cars, and any Columbian that shoots at you, that appear
                   on the road. Stay behind the fence as this will keep the
                   pedestrians from taking whacks at you. The game should
                   produce enough cars to complete it.

0=====================================0
| [R8] - Explode 25 Yardies (Grenades) \
0===========================================================================>

[BLP-R8-A] - Location: In the alley behind the Belleville Park Fire Station.
            Neighborhood: Belleville Park.
            ----------------------------------------------------------------
            Notes: Activate it and run to the Liberty Memorial Coliseum
                   parking lot. The short wall there will keep any hostile
                   Yardies at bay but will allow you to throw Grenades at
                   them. This will make this Rampage easy.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

[BLP-R8-B] - Location: At the end of an L-shaped alley north of the Staunton
                      Island Safehouse.
            Neighborhood: Liberty Campus.
            ----------------------------------------------------------------
            Directions: From the Staunton Island Safehouse, head out into
                        the street then go north to the dual intersection
                        and turn left. Then stop at the next three-way
                        intersection.

                        Near the northeast corner of this intersection is
                        the entrance to an alley. Go north into this alley
                        then turn right at the corner to find the Rampage at
                        the end.
            ----------------------------------------------------------------
            Notes: The simplest way to do this is to run down the street,
                   throw Grenades at any Yardies you see and run away from
                   those who chase you and hope that the game generates
                   enough Yardies to finish it.

0==================================0
| [R9] - Torch 16 Yakuza (Molotovs) \
0===========================================================================>

[NPT-R9-A] - Location: At the tip of the building partway up the Newport
                      Bridge.
            Neighborhood: Newport.
            ----------------------------------------------------------------
            Directions: Go to the intersection at the southwest corner of
                        City Hall. Head north from here and go under the
                        Callahan Bridge. Then go up the incline leading to
                        the Newport Bridge. As you go up then you should see
                        a building to your right.

                        When you get to the end of the building, and where
                        the guardrail for the Bridge begins, then stop. You
                        should find the Rampage at this end of this building
                        by the door.
            ----------------------------------------------------------------
            Notes: Run south down the street and torch the Yakuza you see.
                   When you get to the intersection where City Hall is then
                   stop. Stay here and torch the remaining Yakuza. Use your
                   camera to target Yakuza behind you. Remember, stay far
                   enough away from them when you kill them otherwise you
                   may set yourself aflame.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

[NPT-R9-B] - Location: Just south of 8-Ball's Bomb Shop (Newport) where the
                      concrete railing meets the building.
            Neighborhood: Newport.
            ----------------------------------------------------------------
            Notes: Jump on the wall and carefully go to the nearby corner.
                   Then throw or drop Molotovs at all the Yakuza you see.
                   This high vantage point makes it very easy.

0=====================================0
| [R10] - Destroy 8 Vehicles (Shotgun) \
0===========================================================================>

[BLP-R10-A] - Location: Inside the southwest corner of Middle Park.
             Neighborhood: Belleville Park.
             ---------------------------------------------------------------
             Notes: Get a car and go up to it. Activate it, get back into
                    your car, and zip as fast as possible to the Multistory
                    Car-Park. Go up to the second level and get out. Shoot
                    your car until it flames and go to the nearest car,
                    shoot it up until it flames and go to the nearest car,
                    and so forth.

                    You should have one car left to destroy by the time you
                    have destroyed all the cars on this level. Move up to
                    the next level and destroy the first car you see to
                    complete the Rampage.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

[BLP-R10-B] - Location: Inside the northeast corner of Middle Park.
             Neighborhood: Belleville Park.
             ---------------------------------------------------------------
             Notes: Same strategy except that, since you are closer to the
                    Multistory Car-Park from this position, you will have
                    more time to work with.

0================================================0
| [R11] - Annihilate 30 Yardies (Rocket Launcher) \
0===========================================================================>

[BDT-R11-A] - Location: Just inside the entrance of the church graveyard at
                       the west side of Liberty Cathedral.
             Neighborhood: Bedford Point.
             ---------------------------------------------------------------
             Directions: Head to the four-way intersection at the northeast
                         corner of the 20thC. Building. From here, go
                         northwest then turn right at the next three-way
                         intersection.

                         As you get near the next three-way intersection
                         then you should see the west side of Liberty
                         Cathedral. Stop at the Cathedral then walk north
                         alongside the Church and turn right at the corner.

                         Inside the next corner is the almost hidden
                         entrance to the graveyard. The Rampage can be found
                         just inside this entrance.
             ---------------------------------------------------------------
             Notes: Get a car and drive up to it. Activate it and drive just
                    south along the road to the set of stairs at the
                    southwest corner of the nearby three-way intersection
                    (close to the "Join the Army!" and "Punk Noodles"
                    billboards).

                    Drive up the stairs and get out. From here you can get
                    a lot of Yardies quickly. If any manage to come up to
                    assault you then get back into your car and run them
                    over.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

[BDT-R11-B] - Location: Tucked away by the stairs near the front entrance of
                       Liberty Tree Offices.
             Neighborhood: Bedford Point.
             ---------------------------------------------------------------
             Notes: Same strategy except that you have to drive north from
                    your position to get to the set of stairs.

0===========================================0
| [R12] - Pop 17 Yardie Heads (Sniper Rifle) \
0===========================================================================>

[TRG-R12-A] - Location: On the second floor of the AMCO HQ building just
                       behind the stairs.
             Neighborhood: Torrington.
             ---------------------------------------------------------------
             Notes: Activate it and go back down to street level. Stay
                    behind the railings and shoot at the Yardies. Remember,
                    only headshots count. The only matter to resolve is
                    whether you are accurate and fast enough to complete it.

                    The game always seems to generate enough to complete the
                    Rampage so there should be no shortage of targets.
                    Reader Gui Ritter also had this to add about this
                    Rampage:

                      "Accuracy is really not a problem to complete this.
                       It's more like timing. Do this: Watch the head, draw
                       a imaginary line that makes the head's future
                       trajectory, aim at that line and wait for the head to
                       get into your aim. Then shoot. I made the rampage in
                       about 1:30 doing this way."

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

[TRG-R12-B] - Location: At the north side of the topmost level, across from
                       the helipad, at Kenji's Casino.
             Neighborhood: Torrington.
             ---------------------------------------------------------------
             Notes: Activate it and jump down to the street in front of the
                    main entrance. From this point you can just stand here
                    and pop their heads with no problem except for one.

                    Since the Yardies and the Yakuza don't like each other
                    then, whenever a Yakuza Stinger drives by, the Yardies
                    will chase and attack it thus making it harder to get
                    your headshots.

0======================================0
| [R13] - Burn 25 Yakuza (Flamethrower) \
0===========================================================================>

[BDT-R13-A] - Location: In a corner near the southeast entrance of the
                       Liberty Tree Offices above ground parking lot.
             Neighborhood: Bedford Point.
             ---------------------------------------------------------------
             Notes: Drive up to it, activate it, and drive over to the
                    nearest street. Go around and flame all the Yakuza you
                    see. They will never attack you so this Rampage is very
                    easy to complete.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

[BDT-R13-B] - Location: Tucked in the corner at the southwest side of Liberty
                       Cathedral.
             Neighborhood: Bedford Point.
             ---------------------------------------------------------------
             Directions: Head to the four-way intersection at the northeast
                         corner of the 20thC. Building. At the northwest
                         corner of this intersection is a tall white
                         building with very tall archways.

                         From this intersection, head northwest on the road
                         (the tall white building should be to your right).
                         Continue northwest until this building ends and you
                         see a large pathway with small posts.

                         Go north onto this large pathway and it will take
                         you to the south entrance of Liberty Cathedral
                         where you will find a Health Icon. From here, turn
                         west then turn right at the next corner. Then
                         follow the wall to the next corner where you can
                         find the Rampage.
             ---------------------------------------------------------------
             Notes: Same strategy, different part of Bedford Point.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >STI5. Unique Stunt Jumps (Staunton Island)                               |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Listed below are the four Unique Stunt Jumps that can be found on Staunton
Island:

0---------------------------------------------------------------------------0
| Newport (NPT) |+++++++++++++++++++++++++++++++++++++++++++| Newport (NPT) |
0---------------------------------------------------------------------------0

[NPT-J9] - A concrete ramp
          ***************
            Location: At the southwest corner at the top level of the
                      Multistory Car-Park.
            Heading: North to South.
            ---------------------------------------------------------------
            Notes: You will need to move the car that is usually parked in
                   the pathway so you can get enough speed to make the Jump.

[NPT-J10] - A pile of gravel
           ****************
             Location: Directly underneath the west end of Callahan Bridge
                       at the Industrial Park.
             Heading: North to South.
             ---------------------------------------------------------------
             Notes: Try not to go too fast otherwise you may bounce off the
                    other end of the landing area and into the water.

[NPT-J11] - A grassy ramp
           *************
             Location: On the median, and between the billboards, for the
                       Newport Bridge east of Lips 106.
             ---------------------------------------------------------------
             Directions: Head to the three-way intersection at the north end
                         of the Newport Bridge. Head south onto the bridge.
                         When you get to the top of the bridge then you
                         should see a small ramp at the start of the bridge
                         median. Carefully go up this ramp to get onto the
                         median.
             ---------------------------------------------------------------
             Heading: North to South.
             ---------------------------------------------------------------
             Notes: When you get onto the median then zip straight ahead but
                    be careful of the trees as they can mess up your
                    approach if you're not careful. You don't have to clear
                    the bridge to get the game to recognize the Jump. Just
                    smacking into the wall on the other side will suffice.

0---------------------------------------------------------------------------0
| Bedford Point (BDT) |+++++++++++++++++++++++++++++++| Bedford Point (BDT) |
0---------------------------------------------------------------------------0

[BDT-J12] - A set of stairs
           ***************
             Location: Inside the Tw@ Internet Cafe.
             Heading: East to West and through the Cafe.
             ---------------------------------------------------------------
             Notes: Start from the corner to the east and align yourself
                    with the ramp when you approach the street. Reader Gui
                    Ritter had this to add about the Jump:

                      "If you go up the stairs, break the glass, and back up
                       to the garage entrance, you can get enough speed to
                       make the jump. But you must not hit the ceiling and
                       hitting the stairs more to the left seems to help.
                       Also, when I did it, i had hit the garage door and
                       was turning to make the jump. That might be better
                       than stopping and starting from no speed."

And now for some other missions.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >STI6. A Ride In The Park                                                 |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Go into Middle Park and near the north end by the basketball courts is a
Landstalker. Entering it will trigger the vehicle checkpoint mission "A Ride
In The Park". Here you have two minutes to collect twelve Checkpoints and you
are given ten seconds for each one you acquire. It is important to note that
when you collect the first Checkpoint you will start at ten seconds and you
must collect the next one quickly.

It is also important to point out that the weather should be clear before
doing this mission or it will become much harder as rain will make the grass
much more slick and more difficult to get the Checkpoints.

When you start the side-mission then you will see Checkpoint [#1] off to your
left. Go to the set of tracks on the other side of the building and line
yourself with the platform the Checkpoint is on.

Carefully get on the platform and then collect the Checkpoint. Then rush to
the wall on the west side of the park and head south scraping the right side
of the Landstalker against the wall in the process.

Ahead of you is a cluster of three Checkpoints [#2, #3, #4]. Get the first</pre><pre id="faqspan-9">
Checkpoint ahead of you [#2] then angle slightly left to get Checkpoint [#3].
Stop and let the vehicle settle against the wall then back up to get
Checkpoint [#4]. Go south to the end of the park and collect Checkpoint [#5]
then head back north to the small bridge and approach from the west side.

Here there are a cluster of three Checkpoints [#6, #7, #8]. Get the
Checkpoint on the west incline [#6] then the Checkpoint under the bridge
[#7] and then line yourself with the next Checkpoint and climb up the incline
get [#8].

From there, head northeast to the obelisk and get the Checkpoint on the
outside edge of it [#9] then go up the stairs and get Checkpoint [#10]. Back
straight out and get the Checkpoint at the toilet block [#11]. Move forward
and head north to the lake. The last Checkpoint is on the island and you will
see an incline on the east side of the island.

Climb it to acquire Checkpoint [#12] and you will successfully complete the
mission and get $30,000 as a reward as well as another step towards 100%
Completion.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >STI7. Multistorey Mayhem                                                 |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

This particular vehicle checkpoint side-mission takes place within the
confines of the Multistory Car-Park in Newport. The setup is a little unusual
in that you have to take a Stallion, stop just outside of one of the
entrances, get out, then get back in again.

There is usually one parked just inside the south entrance of the car-park.
Get it, go out the south entrance, turn around so that you are just outside
the south entrance, get out then get in again.

When you start the side-mission then you have two minutes to get twenty
Checkpoints. Unlike the other vehicle checkpoint side-missions the timer
starts when the mission does and you have twenty seconds to start plus five
seconds for each Checkpoint acquired.

The first four are on the ground level. Checkpoint [#1] is just ahead of you
then turn left until you see Checkpoint [#2] which is between the entrances
(a commonly missed Checkpoint) then turn right until you see Checkpoint [#3]
then whip left to get Checkpoint [#4] then go up the ramp to the second
level.

When you get up to the second level then get Checkpoint [#5] which is ahead
of you but a little to the left then turn around and get Checkpoint [#6]
which is in a car (smack the car to move it out of the way when you get the
Checkpoint) then angle left to get Checkpoint [#7] and straighten out to get
Checkpoint [#8] then turn right and go up the ramp.

When you get up to level three then spin left to get the Checkpoint which is
sitting by the ramp [#9] (another commonly missed checkpoint) then turn
around and go along the right wall to get Checkpoints [#10] and [#11] (be
careful when approaching the wall - there seems to be an invisible obstacle
near where the ramp is).

When you get Checkpoint [#12] then back up and turn right to go up the ramp.
After getting up to level four then get the Checkpoint ahead and off to the
right [#13] then turn right to get Checkpoint [#14] then whip left to get
Checkpoint [#15] then get Checkpoint [#16] near the ramp before going up.

After getting up to level five then turn left to get the Checkpoint by the
ramp [#17] then turn around and go to the Checkpoint along the right wall
[#18] then turn left to get Checkpoint [#19] then go along the wall and jump
off the ramp to get the last Checkpoint suspended in the air [#20].

When you acquire the last Checkpoint then you will successfully complete the
mission and get $30,000 as a reward as well as another step towards 100%
Completion.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >STI8. Taxi Mission                                                       |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Whenever you enter a Taxi then you have the option of doing the Taxi Mission
by pressing Activate Vehicle Mission. This mission comprises of picking up
fares and driving them to their destination a la Sega's "Crazy Taxi".

The more fares you pick up in one run, the more money you make. In earlier
versions of this guide I said that the easiest place to do this mission was
on Portland Island.

However, while playing around on the Xbox version, I found that doing it on
Staunton Island was easier, especially when using the Taxi Trick which allows
you to use another vehicle for a Taxi (Official U.S. PlayStation Magazine
Demo Disc (Issue 67): Taxi Trick by DeMarlo King.)

First, get a Taxi and go to The Condos in Newport. There you should see a
Yakuza Stinger. Park close to the Stinger, exit the Taxi, and get into the
Stinger to see if it is unlocked. If it is unlocked then re-enter the Taxi.

Press and HOLD the Activate Vehicle Mission button. While holding the
Activate Vehicle Mission button then exit your Taxi and enter the other car.
On the PS2, the Activate Vehicle Mission is usually the R3 Button (except on
one setup) and Right Analog Stick is also the Look Around stick so it will be
disorienting when trying to get inside the other car.

After you get close enough to the other car then press Enter Vehicle and,
once inside (wait until you close the car door otherwise the mission will end
before it begins), then release the Activate Vehicle Mission button. Now the
Taxi Mission will begin inside the new car.

This trick also works on the Xbox version and is much easier to do because
the X Button is the Activate Vehicle Mission button so there is no
disorientation while trying to get inside the other vehicle.

And, thanks to one of my regular readers, Glen T. Winstein, this also works
on the PC version:

 "The taxi trick works for PC: hold Caps Lock to initiate activation of the
  mission, hit F to exit the taxi, maneuver Al to whatever other vehicle,
  hit F to enter it, then release Caps Lock."

I used the Stinger because it handles a lot better at high speed than the
Banshee (which I was using in earlier versions of the guide when in
Portland).

The only thing to look out for is when you are told to go the Pan-Lantic
Construction Site. While getting your customer to it then you will be shot at
by Columbians so you have to make sure that they can't get into position to
pull you out (and end your mission).

Strangely enough, half the time I drop off a customer there then my next fare
tends to be one of the Columbians trying to shoot me.

Even though Staunton Island is bigger than Portland Island the Stinger helps
you to make quick work of the Taxi Mission (the flatter terrain helps also).

When you get 100 fares total (not necessarily in one run) then you will
unlock the Borgnine Taxi at Borgnine Taxis which is next door to HEAD Radio
in Harwood (Portland Island) and inch closer to 100% Completion. If you own
the PS4 Version then you should also get the {Where To?} Trophy.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >STI9. Vigilante and Firetruck Missions (Staunton Island)                 |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Don't forget to do the Firetruck and Vigilante Missions for Staunton Island.

As before, only the first twenty kills in the Vigilante Mission count toward
additional Police Bribes and the first twenty fires put out during the
Firetruck Mission count toward getting the Flamethrower Weapon Icon for all
of your Safehouses.

A Firetruck can be found at the Belleville Park Fire Station and a Police Car
can be found at the Torrington Police Station.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >STI10. Casino Calamity                                                   |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

In a parking lot just northwest of Kenji's Casino is another Toyz Van.
Entering it will trigger the Toyz Van Mission "Casino Calamity".

Just like in the side-missions "Diablo Destruction" and "Mafia Massacre", you
have to use remote controlled cars to destroy gang vehicles. In this
side-mission you have to destroy as many Yakuza Stingers as you can in two
minutes.

With all of the side stuff done on Staunton Island let's go back to the Main
Story Missions starting with.....

 0==================================0
/ The Main Story \+++++++++++++++++++\
0==========================================================================\
| >MSY7. Asuka Kasen                                                        +
0==========================================================================/

Asuka Kasen is a member of the Yakuza, the infamous Japanese crime syndicate.
She has a brother, Kenji who is also a member. She will provide Claude with
new objectives as he deals with the Mafia betrayal. She has eight missions
total and five of them can be done from the "A" at Asuka's Condo. The last
three will be done at another location later in the game.

You may want to take a Mafia Sentinel from Salvatore's Mansion and put it in
the garage at any of your Safehouses prior to doing Asuka's first mission if
you haven't already done so. This vehicle will be needed later in the game.
-----------------------------------------------------------------------------
**VERY IMPORTANT: You *MUST* do the mission "Two-Faced Tanner" before the
                 mission "Grand Theft Aero". If you do "Grand Theft Aero"
                 first then you will *NOT* be able to do "Two-Faced Tanner"
                 and you will lose out on 100% Completion.
-----------------------------------------------------------------------------
 0+=+=+=+=+=+0
/ Asuka Kasen \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >AKN1. Sayonara Salvatore                                                 0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                \ Asuka Kasen /
0=========0                                                  0=+=+=+=+=+=0

 Before Asuka can give him work with the Yakuza, Claude must prove to them
 that his Mafia ties are completely broken. Asuka tells Claude to kill
 Salvatore Leone who is currently at the Sex Club 7 in the Red Light
 District. In the meantime, Asuka and Maria are going to catch up on old
 times:

   Maria: "Oh...Asuka, you've got a massager."
   Asuka: "That's not a massager."

0========0
| Weapons \
0=======================>

 Sniper Rifle.

0=========0
| The Plan \
0=======================>

 You have three hours to get in position to take down Salvatore. Grab the
 Yakuza Stinger that is always parked by the condo and zip over to Red Light
 District as fast as possible.

 However, according to Vicktor Volpe, you can also take a Speeder and head
 to the small dock near Callahan Bridge. Then head toward the road and jack
 a vehicle so you can proceed to the Red Light District.

 The absolute best place to take down Salvatore is where Package [RLD-H17]
 was (the rooftop across from Sex Club 7). From there, you can use the
 Sniper Rifle on Salvatore when he leaves the club. After you waste him then
 the mission is successfully completed.

 Another option, by Dan Stephen, is to do the following:

   "What I basically did is got in the back of Sex Club 7 and waited for the
    bodyguards and Salvatore himself to come out of the service door. I
    simply hurled tonnes of Molotovs Cocktails at them until I got the
    "Mission Passed!" message. It works around 70-80% of the time."

 0+=+=+=+=+=+=+=+=+=+=+=0
 | Early Explorer Bonus |
 0+=+=+=+=+=+=+=+=+=+=+=0

 If you have the Rocket Launcher then you can do what Hollyrotten77
 suggests.

 Instead of heading to the Sex Club 7 go to the road entrance to Salvatore's
 Mansion instead and wait just inside. Salvatore's car will come from the
 south and you can destroy his car just before he gets to the road entrance
 with the Rocket Launcher.

0=======0
| Reward \
0=======================>

 $25,000.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 In addition, the Mafia will be hostile to you so it will be very dangerous
 to enter the St. Mark's neighborhood (because they will now start carrying
 Shotguns which are extremely powerful and will kill you quickly).

 Also, you will be paged by King Courtney, leader of the Yardies. I will do
 his missions later in the guide.

 Finally, the BF Injection that Joey Leone was working on when doing his
 missions will appear at Misty's Building in Hepburn Heights in the late
 evening hours. Grab and save it at your Staunton Island garage for later
 when you open up Shoreside Vale (so you can take it to the Suburban Import
 Export Garage).

 0+=+=+=+=+=+0
/ Asuka Kasen \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >AKN2. Under Surveillance                                                 0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                \ Asuka Kasen /
0=========0                                                  0=+=+=+=+=+=0

 Although pleased at Salvatore's death, Asuka is unhappy with the Mafia
 looking out for Claude. Their lookout posts in Staunton Island are causing
 the Yakuza problems and Asuka orders Claude to take down these spies to end
 the vendetta. She also introduces Claude to Kenji, her brother, who would
 like to meet him later at his casino.....

0========0
| Weapons \
0=======================>

 --Sniper Rifle.
 --Rocket Launcher.
 --Grenades.

0======0
| Notes \
0=======================>

 As mentioned earlier, the dialogue for this cutscene in the Xbox version
 has changed. She mentions that the federal agents are doing the
 surveillance instead of the Mafia. However, while the spoken dialogue was
 changed, the subtitles were not thus making the cutscene a little awkward.

0=========0
| The Plan \
0=======================>

 There are three lookout posts on Staunton Island and you have six and a
 half minutes to destroy them all but this mission isn't very hard.

 The first post is on the small island in the lake at Middle Park. Take the
 Yakuza Stinger, drive up to the park's wall, and jump on top of the car.
 Use the Sniper Rifle to take down the two lookouts there.

 The second post is a van sitting not too far from Liberty Tree Offices in
 Bedford Point. Go to the east side of the block where they are at, go into
 the narrow alley (where there is a Police Bribe), and get behind the van.
 Drop a Grenade and run back the way you came. The Grenade will take care of
 the van before it can do any harm to you.

 The last lookout post is the office building across from Kenji's Casino in
 Torrington. There are a total of six spies on the side of the building. Get
 up to the top of Kenji's Casino and use the nearby helicopter as cover as
 you kill them with the Sniper Rifle.

 After you have killed the last Mafia goon then the mission will be
 successfully completed.

 0+=+=+=+=+=+=+=+=+=+=+=0
 | Early Explorer Bonus |
 0+=+=+=+=+=+=+=+=+=+=+=0

 If you managed to get all of the Hidden Packages to acquire the Rocket
 Launcher Weapon Icon then you can use this weapon instead.

 For the first post, shoot the tree on the island to cause splash damage to
 kill the goons. For the second post, stay some distance and shoot the van
 to destroy it. For the third post, shoot the side of the building a few
 times to kill the remaining goons to complete the mission.

0=======0
| Reward \
0=======================>

 $15,000.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 And you have opened up the missions for.....

 0==================================0
/ The Main Story \+++++++++++++++++++\
0==========================================================================\
| >MSY8. Kenji Kasen                                                        +
0==========================================================================/

Kenji Kasen is the brother of Asuka Kasen and he runs Kenji's Casino in
Torrington. He has five missions total and can be found at the "K" at his
casino.
-----------------------------------------------------------------------------
**VERY IMPORTANT: If you want to get 100% Completion then you *MUST* do all
                 of Kenji's missions before you do "Waka-Gashira Wipeout"
                 otherwise you will *NOT* be able to do his missions and you
                 will be screwed out of 100% Completion. This is the reason
                 I'm doing Kenji's missions now.
-----------------------------------------------------------------------------
 0+=+=+=+=+=+0
/ Kenji Kasen \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >KJS1. Kanbu Bust Out                                                     0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                \ Kenji Kasen /
0=========0                                                  0=+=+=+=+=+=0

 Kenji wants Claude to break out a valued member of the Yakuza family from
 Police custody and take him to the Dojo in Bedford Point.....

0======0
| Notes \
0=======================>

 Get a Police Car (take the one parked at the Torrington Police Station) and
 take it with you to the Casino.

0=========0
| The Plan \
0=======================>

 You need to have a Police Car and rig it with a bomb then take it to the
 Torrington Police Station. Take the Police Car you now have and drive it to
 8-Ball's Bomb Shop (Newport) to rig it with a bomb. Then go back to the
 Torrington Police Station. The gate will only open for a Police Vehicle
 which is why you need one.

 Park the car in the blue circle (note the Police brutality going on inside
 the HQ), arm the bomb, get out, and head for the other Police Car parked
 nearby. By the time you get inside the Police Car then the bomb will have
 exploded and you will get a 3-Star Wanted Rating. Pick up the Yakuza and
 drive to the other gate leading into the tunnel.

 The tunnel has a Police Bribe so that will definitely help. Hang a left at
 the end of the tunnel and, once you get back to the street, then head for
 your Safehouse and use the Police Bribes there to get rid of your Wanted
 Rating. After you have done that then head over to the Dojo to successfully
 complete your mission.

0=======0
| Reward \
0=======================>

 $30,000.

 0+=+=+=+=+=+0
/ Kenji Kasen \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >KJS2. Grand Theft Auto                                                   0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                \ Kenji Kasen /
0=========0                                                  0=+=+=+=+=+=0

 Kenji is ashamed that he hasn't been able to repay the kindness of someone
 who did him a favor a long time ago. This person's weakness is motor cars
 and Kenji wants Claude to get this person some cars to help complete his
 collection. These are to presented as a gift and Kenji....

   "My honor demands it."

0======0
| Notes \
0=======================>

 Get a fast car and take it with you to the Casino.

0=========0
| The Plan \
0=======================>

 There are three cars to be acquired: a Stinger in the above ground parking
 lot at Liberty Tree Offices, a Cheetah in the parking lot of Carson General
 Hospital, and a Infernus parked at the parking lot to Liberty Memorial
 Coliseum.

 In addition, this must be done within six minutes and they have to be
 presented in mint condition. The drop-off point is right next door to the
 Pay 'N' Spray in Newport. If you smash up the car then you can quickly
 repair it before deposit.

 The best way to do this is to take your fast car and get the Stinger first
 then, after depositing that, then take the Blista in the nearby garage and
 go after the Cheetah. After depositing the Cheetah then use the Blista
 again and get the Infernus. After depositing the Infernus then the mission
 is successfully completed.

0=======0
| Reward \
0=======================>

 $25,000.

 0+=+=+=+=+=+0
/ Kenji Kasen \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >KJS3. Deal Steal                                                         0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                \ Kenji Kasen /
0=========0                                                  0=+=+=+=+=+=0

 When Claude arrives at the casino then Kenji informs him that the Columbian
 Cartel are finalizing a deal with the Yardies even after repeated requests
 from the Yakuza to the Columbians to stay out of their business. Claude is
 to steal a Yardie Lobo, meet up with one of the Yakuza, and "pay our
 respects to the Columbians".....

0========0
| Weapons \
0=======================>

 Uz-I.

0======0
| Notes \
0=======================>

 Grab a Yardie Lobo and take it with you to the Casino.

0=========0
| The Plan \
0=======================>

 After the cutscene ends then take the Yardie Lobo and meet up with your
 contact who is waiting in Liberty Campus not far from your Safehouse. The
 meeting place is at the Carson General Hospital parking lot in Rockford.

 Drive to the blue circle to start the deal and the ambush. You have to kill
 the four Columbians and destroy their Cartel Cruisers as well as get the
 briefcase. Just go into drive-by mode to waste the Columbians and their
 cars. Get out, get the case, and drive back to the Casino to successfully
 complete the mission.

0=======0
| Reward \
0=======================>

 $25,000.

 0+=+=+=+=+=+0
/ Kenji Kasen \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >KJS4. Shima                                                              0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                \ Kenji Kasen /
0=========0                                                  0=+=+=+=+=+=0

 Kenji wants Claude to collect protection money from various businesses
 around Staunton Island so they can be entered into the Casino's
 accounts.....

0========0
| Weapons \
0=======================>

 Sniper Rifle.

0=========0
| The Plan \
0=======================>

 There are three businesses to collect money from and they must be picked up
 in order.

 The first one is near Love Media not far from the Casino. The second one is
 in Bedford Point. But, as you near the money, then you are shot at by a
 Diablo gang member. Drive-by him and get the money.

 However, as you try to collect from the third business.....

   "I can't pay you and I wouldn't pay you if I could! Some young gang just
    jacked out the place! They took everything! You guys are useless. What
    kind of Yakuza are YOU anyway...?"

 As it turns out, the Diablos are responsible for this mess and you need to
 go to Hepburn Heights to punish them and get the money. They will be
 standing by a large planter near where you got the El Burro missions.

 According to Stuart Burgess, you can go up to the Hepburn Heights El-Train
 Station platform and use the Sniper Rifle to take them down from there.
 From this distance they will just stand around as you pick them off and
 will offer no threat to you.

 After you have killed them all then take the money back to the Casino to
 successfully complete the mission.

0=======0
| Reward \
0=======================>

 $10,000.

 0+=+=+=+=+=+0
/ Kenji Kasen \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >KJS5. Smack Down                                                         0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                \ Kenji Kasen /
0=========0                                                  0=+=+=+=+=+=0

 As Claude arrives at the Casino he then becomes aware that his efforts in
 "Deal Steal" did not work as expected:

   "YOU! How fitting you should choose this moment to show your worthless
    face!

    It would appear your attempts to dissuade the Jamaicans from becoming
    bed fellows with the Cartels were wholly inadequate. Yardie pushers line
    Liberty's streets selling packets of SPANK like they were selling
    hotdogs!

    Those Cartel pigs are laughing at us, at me! I will give you one last
    chance to prove my sister's faith in you well founded! Run these
    scumbags into the ground and wash your shame in rivers of our enemies'
    blood!"

0========0
| Weapons \
0=======================>

 Uz-I.

0=========0
| The Plan \
0=======================>

 You have to go around Staunton Island and kill a minimum of eight Yardie
 pushers to please Kenji. They will appear at random around this part of the
 city and, if you leave them alone for too long, then they will start to
 disappear as they sell their SPANK.

 The best thing to do is grab a fast car and run them over (drive-bying them
 if necessary). If you have killed at least eight pushers by the time the
 survivors disappeared then you will successfully complete the mission.

0=======0
| Reward \
0=======================>

 $1,000 times the number of pushers killed.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 In addition, I have now finished with all of Kenji's missions and will now
 continue with Asuka's missions.....

 0+=+=+=+=+=+0
/ Asuka Kasen \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >AKN3. Paparazzi Purge                                                    0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                \ Asuka Kasen /
0=========0                                                  0=+=+=+=+=+=0

 When Claude arrives at the condo he finds a letter:

   "A reporter has been nosing around. Maria and I have taken a little
    holiday together until you can get rid of this perverted voyeur. He's
    probably out in the bay as you read this! Steal a Police boat and sink
    his career!"

0========0
| Weapons \
0=======================>

 --Uz-I.
 --Rocket Launcher.

0=========0
| The Plan \
0=======================>

 Take the Predator Police boat, at the nearby piers, and chase him down
 firing the guns as you go. If you are not able to destroy him then he will
 lead you around Portland Island and eventually end up back where you
 started.

 He will get out of his boat and head up to the parking lot where he has a
 Stallion waiting. However, you can jump out of your boat, cut him off, and
 kill him before he can get to his car. After he is dead then the mission
 will be successfully completed.

 0+=+=+=+=+=+=+=+=+=+=+=0
 | Early Explorer Bonus |
 0+=+=+=+=+=+=+=+=+=+=+=0

 If you managed to acquire the Rocket Launcher Weapon Icon for your
 Safehouses then get some rockets, go to the top of the stairs for the
 nearby piers, and go into the corner nearest your quarry.

 Then fire at the tip of his boat. This will damage him considerably and
 disorient him long enough for you to destroy him with your next shot before
 he can flee.

0=======0
| Reward \
0=======================>

 $10,000.

 0+=+=+=+=+=+0
/ Asuka Kasen \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >AKN4. Payday For Ray                                                     0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                \ Asuka Kasen /
0=========0                                                  0=+=+=+=+=+=0

 Asuka wants Claude to present a paycheck to the Yakuza's informant at LCPD.
 Claude is to go the phone in Torrington and await instructions.....

0=========0
| The Plan \
0=======================>

 You have three and a half minutes to follow the informant's instructions.

 When you get to the phone in Torrington then you are told to go to the
 phone in West Belleville Park. When you arrive at the phone at West
 Belleville Park then you are then told to go to the phone on Liberty
 Campus. When you get to the phone at Liberty Campus then you are then told
 to go to the phone in South Belleville Park.

 When you get to the phone at South Belleville Park then you are told to go
 to the toilet block in the park. When you arrive there then step into the
 blue circle to meet up with Ray Machowski who is the informant and a
 crooked cop.....

   "I know what you're thinking, another bent cop. Well it's a bent world.
    Just 'cause I lost a few partners, those suckers from internal affairs
    have started sniffing around. Reckon they can smell me. Well, this city
    is just one big open sewer. But I'm gonna need some non-union help. And
    if you're interested you'll know where to find me."

 After the cutscene ends then the mission is successfully completed.

0=======0
| Reward \
0=======================>

 $11,000.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 And you have opened up Ray's set of missions which I will do next before
 continuing with Asuka's.

 0==================================0
/ The Main Story \+++++++++++++++++++\
0==========================================================================\
| >MSY9. Ray Machowski                                                      +
0==========================================================================/

Ray Machowski is the main contact for the Yakuza within the Liberty City
Police Department. He is a corrupt cop and most of his missions deal with
another cop trying to squeal him out. He has six missions total and can be
picked up at the toilet block inside Middle Park. By doing some of his
missions now I am speeding up the process for opening up Shoreside Vale.

 0+=+=+=+=+=+=+0
/ Ray Machowski \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >RMW1. Silence The Sneak                                                  0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Ray Machowski /
0=========0                                                0=+=+=+=+=+=+=0

 Another crooked cop within the LCPD, Leon McAffrey, has just squealed and
 Ray wants Claude to make sure that McAffrey doesn't implicate him. Mr.
 McAffrey can be found at an apartment complex in Newport.....

0========0
| Weapons \
0=======================>

 --AK-47.
 --Rocket Launcher.
 --Grenades.

0======0
| Notes \
0=======================>

 Get some AK-47 ammo from the Newport Ammu-Nation prior to doing the
 mission.

 Leon McAffrey was one of the characters you did missions for in "Grand
 Theft Auto: Liberty City Stories". He was even worse than Ray. Ray was a
 little more idealistic then before Leon's influence took over and he became
 bent.

0=========0
| The Plan \
0=======================>

 Go and get the Firetruck from the Fire Station and head to the blip. The
 complex is just north of the Newport Pay 'N' Spray. Take the Firetruck and
 completely block the alley that leads to the main street. Don't go straight
 across. Put the Firetruck in at an angle so it points northeast and the
 front and rear of the Firetruck touch the walls.

 Get out and use the Grenades on the open window which will flush them out.
 Then quickly switch to the AK-47 and kill the two guards by the garage
 door.

 At this point the getaway car is trying to push through the Firetruck. If
 you put the Firetruck straight across then they will be able to push
 through before you can destroy them.

 By putting the Firetruck in the alley at an angle then they cannot push
 through. As they are trying to push through then aim at the car with the
 AK-47 and shoot it up to destroy it. After the car is destroyed then the
 mission will be successfully completed.

 0+=+=+=+=+=+=+=+=+=+=+=0
 | Early Explorer Bonus |
 0+=+=+=+=+=+=+=+=+=+=+=0

 If you have the Rocket Launcher Weapon Icon at your Safehouses then use the
 Rocket Launcher on the window and then on the car as it drives from the
 garage.

0=======0
| Reward \
0=======================>

 $30,000.

 0+=+=+=+=+=+=+0
/ Ray Machowski \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >RMW2. Arms Shortage                                                      0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Ray Machowski /
0=========0                                                0=+=+=+=+=+=+=0

 A friend of Ray's, Phil Cassidy, needs some help after some Columbians
 roughed him up. Claude is to provide assistance for Phil.....

0========0
| Weapons \
0=======================>

 --AK-47.
 --Rocket Launcher.

0======0
| Notes \
0=======================>

 Get a regular vehicle prior to taking the mission. Get some additional ammo
 for the AK-47 from the Newport Ammu-Nation.

 I had several readers suggest using an Ambulance for this mission.

 Reader Jason Cheung had this observation that can be useful in a later
 mission:

   "The Barracks OL that spawns at the Army Surplus Store during the "Arms
    Shortage" mission is actually bulletproof. I find it useful to store
    this vehicle at the hideout and use it for the "Marked Man" mission.
    Just use it to drive Ray across the Shoreside Lift Bridge. It's better
    than using the Rhino because it's faster and you won't raise your wanted
    level by using the tank gun boost. It's also mildly funny to see the CIA
    gunmen shoot harmlessly at you. You and Ray are fully exposed in the
    vehicle and yet, they can't get to you."

0=========0
| The Plan \
0=======================>

 After the mission starts then go to Carson General Hospital to pick up an
 Ambulance and go over to Phil Cassidy's Army Surplus in Rockford.

 Notice the blue circle. Do *NOT* touch it yet.

 Drive past it on the left then turn around, make sure that the Ambulance is
 pointed north or northwest, then drive into the blue circle. You will
 automatically get out and talk to Phil. It is important to do it this way
 for reasons I will explain next. If you get out and walk into the blue
 circle then your vehicle will disappear.

 Why would you need an Ambulance? Simple.

 Because the Columbians are sneaky bastards and you need something to keep
 them at bay. After talking to Phil then take your Ambulance and drive
 between the nearby Barracks OL and the container crates then turn left and
 drive into the wall but stay close to the container crates.

 After getting out of the vehicle then you will notice that there are M-16,
 Uz-I, and Shotgun Weapon Icons on the ground near Phil. There is also a
 Body Armor Icon between the container crates and a Rhino tank (which you
 can't enter). In addition, there is also some Molotovs and a Rocket
 Launcher on top of the nearby container crates. This is what you bring the
 Ambulance for.

 This is so you can quickly climb and acquire the Rocket Launcher from the
 top of the container crates if you want. If you decide to acquire the
 weapon then you may want to drop back down to ground level since the
 Columbians have a habit of knocking you off with Shotguns.

 A big plus to using the Ambulance this way is that it will help block off
 the back pathway that the Columbians will use to try to get to Phil.

 If you managed to get the Rocket Launcher then this mission becomes easier
 because you can blow up the Cartel Cruisers and then the wall near the main
 gate to kill the Columbians in groups. Then blow up the Ambulance to kill
 those trying to use the back pathway.

 If you can't get the Rocket Launcher then use the AK-47 on those using the
 back pathway first then on those trying to go through the main gate.

 Any Columbians that manage to get through the main gate Phil will take care
 of with his M-16. However, if too many get through at once, then they will
 kill Phil and you will get a mission failure.

 After killing all of the Columbians, regardless of weapon or method, then
 talk to Phil. This will end your mission successfully.

0=======0
| Reward \
0=======================>

 $10,000.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 In addition, you can now buy the following weapons here at Phil Cassidy's
 Army Surplus (Rockford):

   >>Shotgun [Cost: $1,500].
   >>M-16 [Cost: $5,000].
   >>Rocket Launcher [Cost: $25,000].

 You can also get the OL Barracks from here anytime for the Emergency
 Vehicle Crane. Then there's the matter of the nearby Rhino which leads into
 the next chapter.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >STI11. Acquiring the Rhino (The Safe Method)                             |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

I've had a couple of readers (Nick R., Magnamerik) state to me that you can
actually acquire the Rhino left over at the end of the previous mission. It
is very important to point out that the tank will disappear after the mission
and will not reappear until after the game is completed.

When you examine the tank you find that it is locked and you cannot knock the
door off. So how do you take it?

First off you need to have the Infinite Run feature gained from the Ambulance
Mission. Second, you will also need room in your Staunton Island Safehouse
garage for the Rhino.

What you need to do is get behind the Rhino and push it to your Safehouse.
That's right, push the tank by running behind it (this is why you need to
have the Infinite Run feature). Believe it or not, the tank is not that hard
to push forward. That is, as long as it is on flat ground. Getting it up
hills is going to be the tough part.

From Phil Cassidy's Army Surplus, push the Rhino up to Staunton Loop (North),
and turn it west toward Liberty Memorial Coliseum. When you reach the
three-way intersection then turn the Rhino south and push it all the way to
the three-way intersection at the south end of the road.

Stay in the road and in a single lane as you make your way there. When you
get to the south end of the road then turn the tank east and start pushing it
up the hill. This is the hardest part of the journey.

When the tank stops moving up then you need to zig-zag it up the hill. To
zig-zag you need to get on the back right rear of the tank and push it so the
Rhino angles left a little. Then move over to the left rear of the tank and
push that corner until the Rhino angles right a little. Keep repeating this
pattern and you will slowly get the tank up the hill.

When you get to the signal lights at the top of the hill then turn the Rhino
right and  push it toward the entrance of your Safehouse area. After you get
the tank down to the garage area then push it toward the door so you can get
it to open (and stay open). Push the tank into your garage and let the door
close.

When you open the door again then you should hear the low rumblings of your
new Rhino and the tank door will now be unlocked so you can enter and use it.
And all without having to face the soldiers.

Although the hill near the hospital is shorter than the hill near your
Safehouse, it is *NOT* recommended you go that way. When you go up the main
road through the Fort Staunton area then you will be attacked by the
Columbians. During one attempt I had no less than *TEN* Columbians suddenly
spawn around me and shred me in a matter of seconds. Not cool.

If you do not have the patience to do this method then you can still get the
tank the old fashioned way which I will go over later in the Shoreside Vale
section of the guide.

 0+=+=+=+=+=+=+0
/ Ray Machowski \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >RMW3. Evidence Dash                                                      0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Ray Machowski /
0=========0                                                0=+=+=+=+=+=+=0

 When Claude arrives at the toilet block then Ray gives him his next
 assignment while taking care of more personal matters:

   "I know a real important man in town, a soft touch, with shall we say,
    exotic tastes and the money to indulge them. He's involved in legal
    matter and the prosecution has some rather embarrassing photos of him at
    a morgue party or something.

    The evidence is being driven across town. You are going to have to ram
    that car and collect each little bit of evidence as it falls out. When
    you've got it all, leave it in the car and torch it."

0========0
| Weapons \
0=======================>

 Grenades.

0======0
| Notes \
0=======================>

 Do the Vigilante Mission to gain Police Bribes for your Safehouses. Get a
 Firetruck and take it with you to Middle Park.

0=========0
| The Plan \
0=======================>

 The evidence is in a Bobcat and traveling around Staunton Island. There are
 six evidence packets to collect and you have to hit the Bobcat to get one
 of them.

 You cannot hit the Bobcat six times to get all of the packets to fall out
 then collect them. You have to hit the truck, get the packet, and chase the
 truck so you can hit it again and repeat the process.

 After hitting it the first time then you will attain a 2-Star Wanted Rating
 so now you have to deal with the Cops too.

 But, according to Leo, you can go back to your Safehouse and use the Police
 Bribes to get rid of the Wanted Rating. In addition, when you hit the
 Bobcat again, then you will *NOT* regain the Wanted Rating so the mission
 becomes much easier since you no longer have to deal with the Cops.

 After you have all six packets then destroy the Firetruck and any manner
 you like (except putting it in the water) to successfully complete the
 mission.

 However, according to Peter Korsten, if you managed to acquire the Rhino at
 the end of "Arms Shortage", then you can use that vehicle instead. The
 target vehicle is going as fast as the tank so you can't really catch up
 unless you use the Tank Gun Boost. Ram the target vehicle and destroy it to
 successfully complete the mission.

0=======0
| Reward \
0=======================>

 $10,000.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 And you have now opened up Donald Love's set of missions. I will now start
 with his before finishing up with everybody else's. This is meant to speed
 up the opening of Shoreside Vale.

 0==================================0
/ The Main Story \+++++++++++++++++++\
0==========================================================================\
| >MSY10. Donald Love                                                       +
0==========================================================================/

Donald Love is the richest and most powerful person in Liberty City. If you
have ever played "Grand Theft Auto: Vice City" and "Grand Theft Auto: Liberty
City Stories" then you will realize that he has learned his lessons from
Avery Carrington well (perhaps a little too well). He has seven missions
total and can be found at the "D" at, where else, Love Media.

 0+=+=+=+=+=+0
/ Donald Love \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >DVE1. Liberator                                                          0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                \ Donald Love /
0=========0                                                  0=+=+=+=+=+=0

 After Donald introduces himself to Claude then he wants him to go and
 rescue a friend of his from the Columbians who are holed up in
 Aspatria.....

0========0
| Weapons \
0=======================>

 --AK-47.
 --Sniper Rifle.

0======0
| Notes \
0=======================>

 Get a Cartel Cruiser (there is one at the Pan-Lantic Construction Site) and
 save it at your garage so you can use it for this mission.

0=========0
| The Plan \
0=======================>

 After the cutscene ends then grab the Cartel Cruiser from your garage and
 head down to the gated area in Aspatria (where you acquired Package
 [APT-H38]). But don't go in yet. Get out and switch to your Sniper Rifle.

 You will see six Columbians on patrol and you can see four of them through
 the gate. Snipe them through the gate then get back into your Cruiser and
 drive it into the compound a short distance. Then get back out and snipe
 the remaining two Columbians.

 The Old Oriental Gentleman is randomly generated in the four closed garages
 and there is a Columbian in each one, armed with an AK-47, that you have to
 kill.

 Reader Peter Wilmont came up with a safe way to dispose of the Columbians
 when you open the garages. Take the Cartel Cruiser and park it close,
 lengthwise, and with the passenger side to the garage door. Get out then
 get the door to open. After the door starts to open then quickly run back
 to the driver side of the Cartel Cruiser.

 What will happen is that the Cartel Cruiser will act as a kind of shield.
 With you on the opposite side of the Cruiser the Columbian will stand in
 place and will *NOT* try to shoot at you. However, you can snipe him easily
 over the back end of the Cruiser.

 Do this at each garage until you find the one with the Old Oriental
 Gentleman. After you rescue the Old Oriental Gentleman then get into your
 Cruiser, wait for the old man to follow and drive back to Love Media to
 successfully complete the mission.

0=======0
| Reward \
0=======================>

 $40,000.
 ---------------------------------------------------------------------------
 **IMPORTANT: If you still haven't done all of Kenji's missions then do so
              now before doing the next mission otherwise you risk being
              screwed out of getting 100% Completion.
 ---------------------------------------------------------------------------
 0+=+=+=+=+=+0
/ Donald Love \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >DVE2. Waka-Gashira Wipeout!                                              0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                \ Donald Love /
0=========0                                                  0=+=+=+=+=+=0

 Donald gives Claude his next mission when he arrives at Love Media:

   "Nothing drives down real estate prices like a good old fashioned gang
    war, apart from an outbreak of plague......but that might be going too
    far in this case. I noticed that the Yakuzas and the Columbians are far
    from friends.

    Let's capitalize on this business opportunity. I want you to kill the
    Yakuza Waka-gashira, Kenji Kasen. Kenji is attending a meeting at the
    top of the Multistory Car-Park in Newport. Get a Cartel gangcar and
    eliminate him! The Yakuza must blame the Cartel for this declaration of
    war."

0======0
| Notes \
0=======================>

 Use the Cartel Cruiser from the last mission.

 This is one of the biggest lessons that Donald learned from Avery
 Carrington when Tommy Vercetti did during the mission "Two Bit Hit" in Vice
 City.....

   "Now, nothing brings down real estate prices quicker than a good
    old-fashioned gang war 'cept maybe a disaster, like a biblical plague or
    something, but, that may be going too far in this case. You getting this
    down, you four-eyed prick?"

 I had two readers, Emilio Rivera and Reine Larsson, suggest a faster and
 more direct method than what I was using before.

0=========0
| The Plan \
0=======================>

 Head back to your Safehouse and take the Cartel Cruiser from your garage.
 Drive into the Multistory Car-Park and go up the ramps on the *NORTH* side
 of the car-park. When you get near the top of the car-park then you will
 see a cutscene with Kenji and several guards. You will notice that one of
 them, near the center, has a powerful M-16.

 After the cutscene ends then take the ramp to the top level, turn south,
 speed up, angle southeast towards the east side of this level, and to the
 gap between the wall and one of the Yakuza Stingers. After you get through
 this gap then you should be able to run over Kenji easily.

 After killing Kenji then go past the next Yakuza Stinger and angle
 southwest and towards Unique Stunt Jump [NPT-J9]. If you are fast enough in
 killing Kenji then the guard with the M-16 won't be able to do much damage.
</pre><pre id="faqspan-10">
 At this point you will get a 3-Star Wanted Rating. Hit the Jump and land on
 the street below. Don't worry if you manage to destroy the Cartel Cruiser
 when you land. As long as you get out of it alive then you will be alright.

 What you need to do is dump the vehicle and get out of Newport. If you
 destroyed the Cartel Cruiser upon landing then run west toward Belleville
 Park. If the Cartel Cruiser survived the landing then drive it into
 Belleville Park.

 After you get into Belleville Park then the mission is successfully
 completed upon either running into the area or drive into it and get out of
 the vehicle.

0=======0
| Reward \
0=======================>

 $30,000.

 0+=+=+=+=+=+0
/ Donald Love \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >DVE3. A Drop In The Ocean                                                0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                \ Donald Love /
0=========0                                                  0=+=+=+=+=+=0

 Donald wants Claude to get a boat and retrieve some packages being dropped
 by plane near the Callahan Bridge.....

0======0
| Notes \
0=======================>

 Get a fast car and store it in your garage prior to this mission.

 John Nowakowski had this to add about this mission:

   "Start the mission with an empty hand so you can run the fastest. You
    won't need weapons. After you get the packages go to the Northernmost
    dock, which should be the nearest, and the one closest to where you pick
    up the missions from Asuka. When you exit the boat, the helicopter will
    be shouting and shooting, but you shouldn't be hit very much, if at all,
    if you run up the stairs. There, you should be able to hop into the
    Yakuza Stinger without any interference. Once in the Stinger, don't go
    left through the opening, just jump the curb heading west. At this
    point, an FBI (unmarked) car will be speeding towards you and try to ram
    you. Try to avoid it, but even if you can't you should be able to
    recover quickly. Depending on how long it takes, there might be a second
    FBI car zooming towards you, but you should be able to hang that first
    right into the Pay N' Spray alley before it gets to you."

0=========0
| The Plan \
0=======================>

 You have two minutes to get into position. Drive as fast as you can to The
 Condos, go down to the piers, and get a Speeder. Get to the blip and follow
 the plane.

 When the clock reaches zero then the plane will start dropping packages
 into the water. The plane will drop a total of six packages. For each
 package you collect, your Wanted Rating will increase by one star until you
 reach the current maximum of 5-Stars. When you get the last package then
 get to one of the piers and get out.

 This is also an excellent opportunity to acquire an FBI Car for the
 Emergency Vehicle Crane. Get a Yakuza Stinger, drive underneath the Newport
 Bridge and get out. This will help shield you from the helicopter.

 When a FBI Car shows up, wait for it to stop and, as the occupants exit the
 car, then run away as fast as you can (because they pack some serious heat)
 using the pillars as cover and turn around and go back.

 The car should still be there but the FBI agents are now gone. Get the FBI
 Car and go to the nearby Pay 'N' Spray to get rid of the Wanted Ratings.
 The FBI Car is the only Police Vehicle you can use with a Pay 'N' Spray.

 Take the FBI Car to the Emergency Vehicle Crane at Portland Island and then
 get another car and go back to Love Media to successfully complete the
 mission.

 Of course, if you're not interested in acquiring an FBI Car at this point
 in time, then, as Mike Wilson suggested and after acquiring the sixth
 package, park the boat at the piers at The Condos.

 Then go up and grab a vehicle and quickly head to the Pay 'N' Spray nearby
 to get rid of the Wanted Ratings. After that then you can now go back to
 Love Media uncontested to successfully complete the mission.

0=======0
| Reward \
0=======================>

 $10,000.

 In addition, if you own the PS4 Version, then you should also acquire the
 {Offshore Delivery} Trophy.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 Later, a news report will flash on the radio. The broken Shoreside Lift
 Bridge has been fixed and now you can go by car to Shoreside Vale. Go back
 to your garage and get the BF Injection and go to the Suburban Import
 Export Garage.

 If you weren't able to get Package [SHL-H75] prior to this mission (if you
 went to the other side early) then this is the chance to get it. Take the
 BF Injection and drive onto the drawbridge.

 Climb onto the dune buggy and then onto the median. When the drawbridge
 rises then acquire the Package to take one step closer to finishing
 collecting the Hidden Packages.

 As you enter Shoreside Vale then you will receive a message on your pager
 telling you to go to the phone in Wichita Gardens. This opens up D-Ice's
 set of missions but I will do those later.

 After depositing the BF Injection at the Suburban Import Export Garage in
 Pike Creek, if you haven't done so during Early Exploration, then go and
 acquire the Dodo at Francis International Airport and drive it back to
 Portland Island and to the Industrial Import Export Garage.

 With the Shoreside Lift Bridge fixed and the Porter Tunnel completed it is
 time to go over.....

 /==++====++==\                                             /==++====++==\
/==++====++====++====++====++====<<##0##>>====++====++====++====++====++==\
| >LRT5. Shoreside Vale                                                     |
\==++====++====++====++====++====<<##0##>>====++====++====++====++====++==/
 \==++====++==/                                             \==++====++==/

Shoreside Vale is the main residential area of Liberty City. Cedar Grove is
home to some of the most expensive houses in the city yet, just to the south
in Wichita Gardens, are rundown apartment complexes where the majority of the
lower classes live.

Cochrane Dam provides hydroelectric power to Liberty City and nearby regions.
Additional businesses can be found in Pike Creek. The major transportation
hub, Francis International Airport, is to the south.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >SSV1. A Tour of Shoreside Vale                                           |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Now, that we're here, let's have a tour of this area of Liberty City starting
with the:

 >>Shoreside Vale Safehouse
   ************************
     Location: (West) Wichita Gardens, indicated by a house on your radar.
     -----------------------------------------------------------------------
     Notes: This is where you can find your Weapon, Health, Adrenaline,
            Police Bribe Icons, store at least two vehicles, and save your
            game.

Just across the street south of the Safehouse is the:

 >>Gardens Shortcut
   ****************
     Location: (West) Wichita Gardens.
     -----------------------------------------------------------------------
     Notes: This is a very large gap between the guardrails and will lead to
            a gently sloping grassy hillside. Going from the Safehouse and
            through the shortcut will take you to the main road leading to
            the Porter Tunnel and Cochrane Dam. A real time saver.

Now go the three-way intersection just southeast of the Safehouse then turn
left and proceed north on:

 >>Cedar Road
   **********
     Location: Starts at the three-way intersection near the Shoreside Vale
               Safehouse in Wichita Gardens and goes north, winding through
               two hairpin curves and up to a three-way intersection where
               it ends.
     -----------------------------------------------------------------------
     Notes: This also has a parking lot near the west hairpin curve leading
            up.

Stop at the three-way intersection at the end of Cedar Road. And on the
north side of this intersection is:

 >>The Homes
   *********
     Location: Cedar Grove.
     -----------------------------------------------------------------------
     Notes: A group of seven large expensive homes including a mansion.

From this intersection, turn right and to the road curve going north where
you will find:

 >>The Mansion
   ***********
     Location: Cedar Grove.
     -----------------------------------------------------------------------
     Notes: The largest residence of The Homes which is rumored to be owned
            by a high ranking member of the Colombian Cartel.

This is why there are Columbians running around the neighborhood shooting at
you so you need to be more careful around here. From this road curve, head
north and at the next three-way intersection you will find the east entrance
to the:

 >>Upstate Tunnel
   **************
     Location: (North) Cedar Grove.
     -----------------------------------------------------------------------
     Notes: This road tunnel, which has east and west entrances, leads
            upstate to Carcer City and beyond. The whole tunnel is currently
            closed because of major repairs due to a cave-in caused by
            shoddy maintenance.

From this intersection, turn left and go west along the road that runs along
the north side of The Homes area and stop at the next three-way intersection.
At the southeast corner there should be a hedge.

And beyond that is:

 >>Toni's House
   ************
     Location: Cedar Grove.
     -----------------------------------------------------------------------
     Notes: This large lavender house at the west end of The Homes is
            another residence owned by Toni Cipriani. It is unclear if he
            still uses it but it is rumored he hides some of his most
            powerful weapons here (probably to keep them out of his mother's
            hands).

From this three-way intersection, turn left and follow the road curve going
west then stop just before you get to the next hairpin curve. To the north
you should see the entrance to the:

 >>Cochrane Dam
   ************
     Notes: This dam is a major landmark for Liberty City and which provides
            electric power to the entire region. From the entrance you can
            go down a road that leads to the base where there is a large
            storage area for container crates and stairs that lead to the
            top of the Cochrane Dam Power House.

From the entrance to Cochrane Dam, turn around and go back north around the
road curve then through the three-way intersection near Toni's House. Then go
forward and turn left at the three-way intersection near the west entrance to
the Upstate Tunnel. As you proceed forward then you will also be going along
the top of Cochrane Dam.

After crossing Cochrane Dam then stop at the three-way intersection where the
dirt road you are on meets the road curve. Just inside the road curve ahead
of you is:

 >>The Undercover Storage Company
   ******************************
     Location: (South) Cochrane Dam.
     -----------------------------------------------------------------------
     Notes: This company is a place where a business can store lots of items
            to help save space at their respective facilities.

From here, turn left and head down the hill then stop at the next road curve
going south. Just inside the road curve you will find:

 >>The Fudge Packing Corp.
   ***********************
     Location: (Northeast) Pike Creek.
     -----------------------------------------------------------------------
     Notes: After Boners Pet Foods was driven out of business by Bitch'N'
            Dog Foods then this company took over their spot. One of their
            buildings is the Suburban Import Export Garage and it is the
            third car collection mission that you will be doing during the
            course of the game.

From here, follow the road curve to the next four-way intersection then go
right and follow the road curve south then stop at the next four-way
intersection. At the southeast corner of this intersection is the:

 >>Pike Creek Pay 'N' Spray
   ************************
     Location: Pike Creek, on the next block south of Boners Pet Foods.
     -----------------------------------------------------------------------
     Notes: This is where you can have your vehicle repaired or re-sprayed
            to get rid of Wanted Ratings.

And, in the same complex, you will also find the:

 >>8-Ball's Bomb Shop (Pike Creek)
   *******************************
     Location: Pike Creek, on the next block south of Boners Pet Foods.
     -----------------------------------------------------------------------
     Notes: This is where you can fit your vehicle with a bomb and leave a
            nasty surprise for someone.

From here, turn right and go forward to the next three-way intersection then
turn left and stop at the next three-way intersection. At the northeast
corner is the:

 >>Pike Creek Police Station
   *************************
     Location: Pike Creek, southwest of the Pike Creek Pay 'N' Spray.
     -----------------------------------------------------------------------
     Notes: This is where you will be if you end up getting Busted while on
            Shoreside Vale. You can also find Health and Body Armor Icons as
            well as purchase Molotovs and Flamethrowers from the garages out
            back.

And at the southeast corner of the same intersection:

 >>Hope Medical College
   ********************
     Location: (Southwest) Pike Creek.
     -----------------------------------------------------------------------
     Notes: This is where you will be if you end up getting Wasted while on
            Shoreside Vale.

From here, turn left and head forward to the next four-way intersection then
stop. At the northeast corner of this intersection is:

 >>Liberty Pharmaceuticals (Shoreside Vale)
   ****************************************
     Location: (Central) Pike Creek, on the next block east of Pike Creek
               Police Station.
     -----------------------------------------------------------------------
     Notes: One of two factories for the famous pharmaceutical company based
            out of Liberty City.

And at the southeast corner of the same intersection is:

 >>AM Petroleum Company (Shoreside Vale)
   *************************************
     Location: (Central) Pike Creek.
     -----------------------------------------------------------------------
     Notes: One of the offices for the large oil company based out of
            Liberty City.

From here, turn right and go forward to the next three-way intersection then
stop. To your right you should see a large gray and blue building with large
purple garage doors and an overhang which is:

 >>Burke Supply Company (Shoreside Vale)
   *************************************
     Location: (Central) Pike Creek.
     -----------------------------------------------------------------------
     Notes: One of two buildings for a large business that is based out of
            Liberty City. It merged with Scopers Haulage last year and
            changed the name to reflect the business move.

From this intersection, turn left and go forward through the next four-way
intersection then stop at the next three-way intersection. At the south side
of this intersection is:

 >>The Turtle Head Fishing Co. (Shoreside Vale)
   ********************************************
     Location: (South) Pike Creek.
     -----------------------------------------------------------------------
     Notes: After the Klunt company went bankrupt then this building was
            taken over by Turtle Head to expand their operations. Has a set
            of stairs to access the roof.

If you go north from here then it will take you to a road loop at the base of
Cochrane Dam where you will find the:

 >>Cochrane Dam Power House
   ************************
     Location: Cochrane Dam, at the south part of the Dam base.
     -----------------------------------------------------------------------
     Notes: This helps supply power to all of Liberty City and nearby
            regions.

However, from this three-way intersection, go east, follow the road curve
going south then follow the road curve going west and stop at the next
four-way intersection. At the northwest corner you will find:

 >>Punk Noodles
   ************
     Location: (South) Pike Creek.
     -----------------------------------------------------------------------
     Notes: After The Flophouse was forced to close in 1999 then this
            company moved in to take over the building.

From here, turn left and follow the road to the next three-way intersection
then stop. To the west is Francis International Airport. Now turn left onto
the road and to the nearby road curve where you should see a large Sumo sign.

Next to it is a road that leads west towards the Airport grounds. Proceed
west towards the grounds and you should see a gate to your right which is
for:

 >>Airport Parking
   ***************
     Location: (North) Francis International Airport.
     -----------------------------------------------------------------------
     Notes: This is the main parking lot for Francis International Airport.

And directly across the street south of Airport Parking is:

 >>Francis International Airport Fire Station
   ******************************************
     Location: (North) Francis International Airport.
     -----------------------------------------------------------------------
     Notes: A Firetruck can often be found here and used for the Firetruck
            Mission.

And just southwest of that is the:

 >>Central Dome
   ************
     Location: (Central) Francis International Airport.
     -----------------------------------------------------------------------
     Notes: This large dome-like structure sits in the center portion of the
            main Airport area.

Continue west and onto the Airport grounds. As you follow the road then you
should see the west side of the main building:

 >>West Airport Entrance
   *********************
     Location: (Central) Francis International Airport.
     -----------------------------------------------------------------------
     Notes: This is a secondary entrance for the airport building. This is
            used by passengers of private planes.

And nearby you should see a bunch of planes:

 >>Plane Parking Area
   ******************
     Location: (West) Francis International Airport, just west of the West
               Airport Entrance.
     -----------------------------------------------------------------------
     Notes: This is where some of the planes are parked. This area is has
            several hangars to the north and west.

From here, head south towards the runways themselves:

 >>Main Runway
   ***********
     Location: (South) Francis International Airport.
     -----------------------------------------------------------------------
     Notes: This large east-west runway is the main runway for the airport.

 >>Secondary Runway
   ****************
     Location: (South) Francis International Airport.
     -----------------------------------------------------------------------
     Notes: This is the smaller runway north and parallel to the Main
            Runway.

 >>South Runway
   ************
     Location: (South) Francis International Airport, just south of the Main
               Runway.
     -----------------------------------------------------------------------
     Notes: This is a smaller secondary runway that goes
            northwest-southeast.

After exploring the Airport grounds then go back to the roadway entrance by
the Sumo sign. From here, turn right and go forward where you will see the:

 >>East Airport Entrance
   *********************
     Location: (East) Francis International Airport.
     -----------------------------------------------------------------------
     Notes: This is the main entrance to get inside the Airport building.

As you continue forward then you will find a road loop with some stairs
nearby that leads up to the:

 >>Francis International Airport Subway Entrance
   *********************************************
     Location: (Southeast) Francis International Airport.
     -----------------------------------------------------------------------
     Notes: This is the only entrance for the Liberty City Subway System for
            Shoreside Vale.

From the road loop, head back north and to the three-way intersection then
turn right and enter the Porter Tunnel (which should be to the right of the
ramp leading up to the Shoreside Lift Bridge). Turn left at the three-way
intersection inside the tunnel and follow the road to the tunnel exit in
Wichita Gardens then stop. And this end of the tunnel is:

 >>Porter Tunnel (West)
   ********************
     Location: (West) Wichita Gardens.
     -----------------------------------------------------------------------
     Notes: This is the west entrance for the Porter Tunnel. You can take
            this road to Francis International Airport, Staunton Island and
            Portland Island.

Just north of here you should see a short graffiti covered overpass which is
the:

 >>Wichita Overpass
   ****************
     Location: (Southwest) Cedar Grove.
     -----------------------------------------------------------------------
     Notes: This graffiti covered overpass is under the west hairpin turn
            for Cedar Road.

From here, turn left and follow the road then turn left at the next
three-way intersection. As you follow this road then you will also be going
around:

 >>The Projects
   ************
     Location: (East) Wichita Gardens.
     -----------------------------------------------------------------------
     Notes: This area is home to four large rundown apartment buildings.
            This is a very seedy area with lots of gang activity.

When you get to the three-way intersection at the northeast part of The
Projects area then you should see a billboard for ITE and a dirt road to the
east that leads to the:

 >>Staunton View Picnic Area
   *************************
     Location: (East) Shoreside Vale.
     -----------------------------------------------------------------------
     Notes: A small beach park east of Cedar Grove where one can have a
            lovely picnic. Or a gang brawl.

From here, turn around and go back south to the next three-way intersection
then turn right and go up a bridge that leads back to the Shoreside Vale
Safehouse where I started this tour.

Now that I've familiarized you with Shoreside Vale it is time to go over the
locations of the.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >SSV2. Shoreside Vale Weapon And Item Locations                           |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Listed in this chapter, by neighborhood, are the Weapon, Health, Body Armor,
Police Bribe, and Adrenaline Icons for the Shoreside Vale region of Liberty
City:

0---------------------------------------------------------------------------0
| Cedar Grove |===============================================| Cedar Grove |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Rocket Launcher
   ***************
     Location: On the west side of the roof of Toni's House.
     -----------------------------------------------------------------------
     Directions: To get it, wedge an Ambulance under the lowest part of the
                 roof on the east side of the house, climb the vehicle then
                 to the roof and go west along the south side of the roof to
                 reach the weapon. Special thanks to Stuart Summers for
                 finding this weapon.

 >>M-16
   ****
     Location: On the back porch of a large lavender house.
     -----------------------------------------------------------------------
     Directions: Head to the three-way intersection near the east entrance
                 to the Upstate Tunnel and at the northeast corner of The
                 Mansion. From here, head west along the road. The fence for
                 The Mansion should be to your left as you proceed. When you
                 get to the end of The Mansion's fence then you should see a
                 short wooden fence.

                 As you proceed forward then this fence will end and you
                 should see an open yard. Go southwest through this open
                 yard and you should approach the backside of a large
                 lavender house. The weapon can be found on the back porch
                 at this side of the house.

0===========0
| Body Armor \
0=====================================>

 >>Location: Inside the car garage at The Mansion.
   -------------------------------------------------------------------------
   **NOTE: You will need a Cartel Cruiser to enter The Mansion area.

0===========0
| Adrenaline \
0=====================================>

 >>Location: At the east side of the parking lot near the west hairpin turn
             for Cedar Road.

0---------------------------------------------------------------------------0
| Cochrane Dam |=============================================| Cochrane Dam |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Shotgun
   *******
     Location: At the base of the Cochrane Dam Power House.
     -----------------------------------------------------------------------
     Directions: Go to the road loop at the base of Cochrane Dam and stop at
                 the Power House. On the east side of the Power House is a
                 metal walkway where you can find the weapon (and some
                 Health).

 >>Sniper Rifle
   ************
     Location: In the trees along the path to the base of Cochrane Dam.
     -----------------------------------------------------------------------
     Directions: Go to the entrance to Cochrane Dam. Go north through the
                 entrance and head toward the Dam base. As you take the road
                 curve going west then you should see a small group of trees
                 to your right. The weapon can be found amongst these trees.

 >>M-16
   ****
     Location: Near the top of the stairs for a small building built into
               the Dam.
     -----------------------------------------------------------------------
     Directions: Go to the entrance to Cochrane Dam. Go north through the
                 entrance and head toward the Dam base.

                 As you get onto the Dam base then you should see two small
                 buildings that appear to have been built into the Dam off
                 to your right. They can be accessed by stairs that start at
                 the base of the Dam. Go to the westernmost of the two
                 buildings and climb the stairs to find the weapon.

0=======0
| Health \
0=====================================>

 >>Location: At the base of the Cochrane Dam Power House.
   -------------------------------------------------------------------------
   Directions: Use the above method for acquiring the Shotgun to reach it.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: In front of the east dam dome at the lake behind Cochrane Dam.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: By some container crates, near the chain-link fence, at the
             east side of the base of Cochrane Dam.
   -------------------------------------------------------------------------
   Directions: Go to the entrance to Cochrane Dam. Go north through the
               entrance and head toward the Dam base.

               Just as you get onto the Dam base then you should see two
               groups of container crates - one to the left and one to the
               right. The left group has a small ramp on the left side. Go
               past the left group and turn left at the corner to find the
               Health in the corner near the chain-link fence.

0---------------------------------------------------------------------------0
| Pike Creek |=================================================| Pike Creek |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>AK-47
   *****
     Location: In the northwest corner of the parking area for Punk Noodles.

0=======0
| Health \
0=====================================>

 >>Location: At Hope Medical College (x2).

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: In Garage #3 at the back of the Pike Creek Police Station.

0===========0
| Body Armor \
0=====================================>

 >>Location: In the fenced off area on the lower level just east of the Pike
             Creek Pay 'N' Spray.
   -------------------------------------------------------------------------
   Directions: Go to the Pike Creek Pay 'N' Spray. Just north of it is a
               incline that leads down to a lower level on the east side of
               this block. When you get down to this lower level then turn
               right at the corner to find a large container crate. Just
               behind it is a fenced off area where you can find the Armor.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: In Garage #2 at the back of the Pike Creek Police Station.

0=============0
| Police Bribe \
0=====================================>

 >>Location: Between the wall and the west side of The Undercover Storage
             Company.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: On the stairs at the west side of AM Petroleum Company
             (Shoreside Vale).
   -------------------------------------------------------------------------
   Directions: Go to the four-way intersection at the southwest corner of
               Liberty Pharmaceuticals (Shoreside Vale). At the southeast
               corner of this intersection is the northwest side of AM
               Petroleum Company (Shoreside Vale). The Bribe can be found on
               the set of stairs near this corner.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: In the grassy area between the main road leading to Francis
             International Airport and the road that runs along the south
             side of the Turtle Head Fishing Co.
   -------------------------------------------------------------------------
   Directions: Go to the four-way intersection at the southeast corner of
               Punk Noodles. From here, go east along the road. Just before
               you get to the road curve going north then turn right onto a
               grassy area where you can find the Bribe.

0===========0
| Adrenaline \
0=====================================>

 >>Location: Behind the Gasoline billboard.
   -------------------------------------------------------------------------
   Directions: Go to the four-way intersection at the southeast corner of
               Punk Noodles. From here, go north and stop at the next
               four-way intersection. At the northeast corner of this
               intersection is a large Gasoline billboard. The Adrenaline
               can be found behind this billboard.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: By the garage door at Liberty Pharmaceuticals (Shoreside Vale).
   -------------------------------------------------------------------------
   Directions: Go to the four-way intersection at the southwest corner of
               Liberty Pharmaceuticals (Shoreside Vale). Near this corner is
               the entrance into the facility. Go northeast through the
               entrance to find an overhang with a garage door where you
               can find the Adrenaline.

0---------------------------------------------------------------------------0
| Wichita Gardens |=======================================| Wichita Gardens |
0---------------------------------------------------------------------------0

0=======0
| Health \
0=====================================>

 >>Location: In the southeast corner of an apartment building at The
             Projects.
   -------------------------------------------------------------------------
   Directions: From the three-way intersection just southeast of the
               Shoreside Vale Safehouse, head east down the bridge and stop
               at the next three-way intersection.

               At the northwest corner of this intersection is one of the
               large apartment buildings for The Projects. Just northwest of
               this corner, and in the corner of the southeast part of this
               building, is where you can find the Health.

0=============0
| Police Bribe \
0=====================================>

 >>Location: Between the car garages and the south part of the southeast
             apartment building at The Projects.
   -------------------------------------------------------------------------
   Directions: From the three-way intersection just southeast of the
               Shoreside Vale Safehouse, head east down the bridge and stop
               at the next three-way intersection.

               From here, turn right then stop at the next three-way
               intersection. At the northwest corner is the large apartment
               building for the southeast part of The Projects. Just west of
               this corner is a trio of car garages. The Bribe can be found
               between the north side of the car garages and the apartment
               building.

0===========0
| Adrenaline \
0=====================================>

 >>Location: In a parking lot at The Projects.
   -------------------------------------------------------------------------
   Directions: From the three-way intersection just southeast of the
               Shoreside Vale Safehouse, head east down the bridge and stop
               at the next three-way intersection.

               From here, turn left then turn left again at the next
               three-way intersection. As you proceed forward then look for
               a large Stalker's billboard which should appear on the right
               side of the road.

               When you find it then stop. Directly across the street south
               of the billboard is a parking lot for one of the large
               apartment buildings for The Projects. The Adrenaline can be
               found in this parking lot next to the car garages.

0---------------------------------------------------------------------------0
| Francis International Airport |===========| Francis International Airport |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Flamethrower
   ************
     Location: Underneath the west end of the Shoreside Lift Bridge (near
               the graffitied wall).

0=======0
| Health \
0=====================================>

 >>Location: Between the middle and the left striped concrete ramps
             southwest of the Plane Parking Area.
   -------------------------------------------------------------------------
   Directions: Go to the Plane Parking area on the Airport grounds. Then
               head to the three-way intersection at the southwest corner of
               the Plane Parking area and stop. At the west side of this
               intersection is a small hangar building. On the south side of
               this building are a trio of striped concrete ramps. The
               Health can be found amongst this trio of ramps.

0===========0
| Body Armor \
0=====================================>

 >>Location: On top of the Porter Tunnel entrance.

0=============0
| Police Bribe \
0=====================================>

 >>Location: In the middle of the Plane Parking Area.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: By the east side of the small pool (with the statue) near the
             Francis International Airport Subway Entrance.

0===========0
| Adrenaline \
0=====================================>

 >>Location: Between the middle and the right striped concrete ramps
             southwest of the Plane Parking Area.
   -------------------------------------------------------------------------
   Directions: Go to the Plane Parking area on the Airport grounds. Then
               head to the three-way intersection at the southwest corner of
               the Plane Parking area and stop. At the west side of this
               intersection is a small hangar building. On the south side of
               this building are a trio of striped concrete ramps. The
               Adrenaline can be found amongst this trio of ramps.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >SSV3. Hidden Packages (Shoreside Vale)                                   |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Listed below are the remaining thirty two Hidden Packages that can be found
on Shoreside Vale:

0---------------------------------------------------------------------------0
| Cedar Grove (CDG) |+++++++++++++++++++++++++++++++++++| Cedar Grove (CDG) |
0---------------------------------------------------------------------------0

0=============0
| Packages - 5 \
0=================================>

[CDG-H69] - Location: In the backyard of a beige house.
           -----------------------------------------------------------------
           Directions: Go to the three-way intersection where Cedar Road
                       ends at The Homes. Near the northwest corner of this
                       intersection is a large beige house. The Package can
                       be found in the backyard of this house near the
                       swimming pool.

[CDG-H70] - Location: On the back porch of a grey house.
           -----------------------------------------------------------------
           Directions: From Package [CDG-H69], head to the opening in the
                       hedge just northeast of here. When you get through
                       the opening then angle southeast towards a large gray
                       house. The Package can be found on the back porch.

[CDG-H71] - Location: On the front porch of a light orchid house.
           -----------------------------------------------------------------
           Directions: From Package [CDG-H70], go south around either the
                       east or west end to enter the front yard of the gray
                       house. Go through the opening in the fence that leads
                       back to the three-way intersection for Cedar Road
                       then head east.

                       Once past the hedge for the gray house then jump the
                       short concrete wall and head northeast to the light
                       orchid house. The Package can be found on the front
                       porch.

[CDG-H72] - Location: In the empty pool at the back of The Mansion.
           -----------------------------------------------------------------
           **NOTE: You will need a Cartel Cruiser to enter The Mansion area.

[CDG-H73] - Location: On the east side of the road inside the Wichita
                     Overpass.

0---------------------------------------------------------------------------0
| Shoreside Vale (SHL) |+++++++++++++++++++++++++++++| Shoreside Vale (SHL) |
0---------------------------------------------------------------------------0

0=============0
| Packages - 2 \
0=================================>

[SHL-H74] - Location: By the picnic table at the northeast corner of the
                     Staunton View Picnic Area.

[SHL-H75] - Location: Suspended in the air above the lift section for the
                     Shoreside Lift Bridge.
           -----------------------------------------------------------------
           **NOTE: You have to wait until completion of the mission "A Drop
                   In The Ocean" for the drawbridge to be fixed so you can
                   be raised to the Package (unless you go to the other side
                   early and used the Dodo to reach it).

0---------------------------------------------------------------------------0
| Cochrane Dam (CCD) |+++++++++++++++++++++++++++++++++| Cochrane Dam (CCD) |
0---------------------------------------------------------------------------0

0=============0
| Packages - 6 \
0=================================>

[CCD-H76] - Location: At the backside of the west dam dome at the lake behind
                     Cochrane Dam.

[CCD-H77] - Location: At the backside of the east dam dome at the lake behind
                     Cochrane Dam.

[CCD-H78] - Location: Near the top of the stairs for a small building built
                     into the Dam.
           -----------------------------------------------------------------
           Directions: Go to the entrance to Cochrane Dam. Go north through
                       the entrance and head toward the Dam base.

                       As you get onto the Dam base then you should see two
                       small buildings that appear to have been built into
                       the Dam off to your right. They can be accessed by
                       stairs that start at the base of the Dam. Go to the
                       easternmost of the two buildings and climb the stairs
                       to find the Package.

[CCD-H79] - Location: On the roof of the Cochrane Dam Power House.
           -----------------------------------------------------------------
           Directions: From Package [CCD-H78], head back down the stairs and
                       head south. Eventually you will reach a building with
                       two large blue container crates and a set of stairs
                       leading up.

                       This is the upper half of the Cochrane Dam Power
                       House. Climb the stairs to the roof. Once at the top
                       then you should see some large pipes going up
                       alongside the Dam. The Package can be found in a gap
                       between a couple of the pipes up against the Dam.

[CCD-H80] - Location: At the base of the Cochrane Dam Power House.
           -----------------------------------------------------------------
           Directions: Go to the road loop at the base of Cochrane Dam and
                       stop at the Power House. The Package can be found in
                       the corner where the Power House and the Dam meet.

[CCD-H81] - Location: In the fenced off area on the east side of The Fudge
                     Packing Corp.
           -----------------------------------------------------------------
           Directions: Get an Ambulance and back it up against the
                       chain-link fence. Then get out and climb the vehicle
                       then jump the fence to collect the Package.

0---------------------------------------------------------------------------0
| Pike Creek (PKC) |+++++++++++++++++++++++++++++++++++++| Pike Creek (PKC) |
0---------------------------------------------------------------------------0

0=============0
| Packages - 6 \
0=================================>

[PKC-H82] - Location: On the roof of the north set of garages behind the Pike
                     Creek Police Station.

[PKC-H83] - Location: In the fenced off area on the east side of Liberty
                     Pharmaceuticals (Shoreside Vale).
           -----------------------------------------------------------------
           Directions: Go to the four-way intersection at the southwest
                       corner of Liberty Pharmaceuticals (Shoreside Vale).
                       Near this corner is the entrance into the facility.

                       Go northeast through the entrance then angle east and
                       head to the east side of the building to find a
                       fenced off area. Go through the entrance to this area
                       to find the Package by some red barrels.

[PKC-H84] - Location: Behind Hope Medical College.

[PKC-H85] - Location: On top of a container crate on the north side of the
                     Burke Supply Company (Shoreside Vale).
           -----------------------------------------------------------------
           Directions: Go to Hope Medical College and get an Ambulance. Head
                       to the nearby three-way intersection then head south.

                       Follow the road curve going east and go down the
                       incline. As you continue forward then you should see
                       the south entrance for the Burke Supply Company
                       (Shoreside Vale) to your left.

                       Turn left through the entrance then turn left again
                       and turn right around the next corner. You should now
                       be between the building and the retaining wall.

                       Continue forward and you should find a dark red
                       container crate, and the Package on top, as you get
                       past the building. Back the Ambulance up to the crate
                       then climb the vehicle to acquire the Package.

[PKC-H86] - Location: On the awning of the east building of the Turtle Head
                     Fishing Co. (Shoreside Vale).
           -----------------------------------------------------------------
           Directions: Use the stairs to reach the top of the building next
                       door and then jump onto the awning to collect the
                       Package.

[PKC-H87] - Location: Between the wall and the garages at the east side of
                     the Turtle Head Fishing Co. (Shoreside Vale) complex.

0---------------------------------------------------------------------------0
| Wichita Gardens (WCG) |+++++++++++++++++++++++++++| Wichita Gardens (WCG) |
0---------------------------------------------------------------------------0

0=============0
| Packages - 4 \
0=================================>

[WCG-H88] - Location: In the northeast corner behind the Shoreside Vale
                     Safehouse and behind the signs near the Toyz Van.

[WCG-H89] - Location: In the entranceway of a large apartment building at The
                     Projects.
           -----------------------------------------------------------------
           Directions: From the three-way intersection just southeast of the
                       Shoreside Vale Safehouse, head east down the bridge
                       and stop at the next three-way intersection.

                       From here, turn left then turn left again at the next
                       three-way intersection. Continue forward and go south
                       with the road curve. As you continue forward then
                       look for a large YFBC billboard which should appear
                       on the right side of the road.

                       When you find it then stop. Directly across the
                       street east of the billboard is one of the large
                       apartment buildings for The Projects. The Package can
                       be found in the entrance of this large apartment
                       building.

[WCG-H90] - Location: In a narrow alley between two large apartment buildings
                     at The Projects.
           -----------------------------------------------------------------
           Directions: From Package [WCG-H89], head south to the bridge but
                       don't go under it. Instead turn right and go
                       alongside it. When the bridge ends then turn right to
                       go under it and to the apartment buildings ahead.

                       Go straight to the wall then turn left to find the
                       Package in the narrow alley between these buildings.

[WCG-H91] - Location: Underneath the broken twisted bridge east of the Turtle
                     Head Fishing Co. (Shoreside Vale).</pre><pre id="faqspan-11">
           -----------------------------------------------------------------
           Directions: Go to the four-way intersection at the southeast
                       corner of Punk Noodles. From here, go south and
                       follow the road curve.

                       As you continue forward then you should see a pair of
                       billboards for Mean Street Taxis and "69th Street" to
                       your left. Just beyond them is a dirt road. Turn left
                       onto the dirt road and it will end at a broken
                       twisted bridge. The Package can be found underneath
                       this bridge.

0---------------------------------------------------------------------------0
| Francis Intl. Airport (FIA) |+++++++++++++++| Francis Intl. Airport (FIA) |
0---------------------------------------------------------------------------0

0=============0
| Packages - 9 \
0=================================>

[FIA-H92] - Location: Beside the Firetruck at the Francis International
                     Airport Fire Station.

[FIA-H93] - Location: At the west side of the Central Dome.
           -----------------------------------------------------------------
           Directions: From Package [FIA-H92], head west along the concrete
                       wall with the chain-link fence until you find a gate
                       that leads into the Central Dome area. Once inside
                       then turn right and head to the west side of the Dome
                       to find the Package.

[FIA-H94] - Location: Underneath the wing of a plane at the west side of the
                     Plane Parking Area.

[FIA-H95] - Location: Underneath a plane docked at the gate south of the
                     Plane Parking Area.

[FIA-H96] - Location: On top of the helipad at the west end of the Main
                     Runway.

[FIA-H97] - Location: On the lower ledge at the northwest end of the South
                     Runway.

[FIA-H98] - Location: On the lowermost level at the east end of the Main
                     Runway just south of the ramp leading down.

[FIA-H99] - Location: Behind the billboards along the road loop near the
                     Francis International Airport Subway Entrance.

[FIA-H100] - Location: Near the bottom of the stairs near the subway platform
                      at the Francis International Airport Subway Entrance.

After you acquire the last Hidden Package then you should get the last Weapon
Icon for your Safehouses and your million dollar bonus.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >SSV4. Rampages (Shoreside Vale)                                          |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Listed below are the remaining seven Rampages for Shoreside Vale and the
strategies for each location:

0=========================================0
| [R14] - Fry 20 Columbians (Flamethrower) \
0===========================================================================>

[CDG-R14-A] - Location: Behind the car garage of a light orchid house at The
                       Homes.
             Neighborhood: Cedar Grove.
             ---------------------------------------------------------------
             Directions: Go to the three-way intersection where Cedar Road
                         ends at The Homes. At the north side of this
                         intersection is a large gray house.

                         From this intersection, turn right. Once past the
                         hedge for the gray house then jump the short
                         concrete wall and head northeast to the light
                         orchid house. The Rampage can be found behind the
                         car garage at the east side of the house.
             ---------------------------------------------------------------
             Notes: PS2 Version
                    ***********
                      Use a Cartel Cruiser and drive to it. After activating
                      it then quickly drive over to The Mansion. Go inside
                      the gate and drive to the southwest corner, get out,
                      and walk right up against the fence. You can shoot
                      flames through the fences and walls so the fence will
                      protect you from the Columbians.

                      Start by sweeping left for a couple of seconds and
                      then sweep right for a couple of seconds and repeat
                      the pattern until the Rampage is completed. This
                      tactic gave me a more consistent success rate.

                      I tried going behind the fences to the houses next
                      door to the Rampage Icon but I found that the game
                      did not generate as many targets for me to get rid of
                      and I would always fail. I found that by going to The
                      Mansion, the game would generate more targets.

                      Plus they don't know I'm there even as I roast them.

                    Xbox Version
                    ************
                      The above tactic doesn't work in the Xbox version
                      because it never seems to generate enough Columbians
                      near The Mansion for it to be successful.

                      For the Xbox Version, just walk to the sidewalk but
                      hang just behind the short wall near the large hedge.
                      You will receive some damage from the Columbians but
                      the game will generate enough for you to successfully
                      complete the Rampage.

                      And they will run up to you making it easy to flame
                      them.

                    Reader Chris Sheets had this interesting trick to add
                    concerning this Rampage:

                      "On the fry 20 Columbians Rampage if you do the
                       rampage with a cop chasing you on foot the Columbians
                       will not shoot and you can just run up and fry them.
                       You just have to outrun the cop which is easy."

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

[PKC-R14-B] - Location: Behind the wall in front of The Fudge Packing Corp.
             Neighborhood: Pike Creek.
             ---------------------------------------------------------------
             Notes: Activate it and go to the northeast corner where the
                    road bends and stand behind the wall. Sweep left and
                    right to nail your targets. If you need to get more
                    targets then move from behind the wall and lure some
                    Columbians to your position then duck behind the wall
                    again. Not too hard.

0===============================0
| [R15] - Behead 20 Hoods (M-16) \
0===========================================================================>

[WCG-R15-A] - Location: Behind the Squid billboard near the northeast corner
                       of The Projects.
             Neighborhood: Wichita Gardens.
             ---------------------------------------------------------------
             Directions: From the three-way intersection just southeast of
                         the Shoreside Vale Safehouse, head east down the
                         bridge and stop at the next three-way intersection.

                         From here, turn left then stop at the next
                         three-way intersection. At the east side of this
                         intersection should be the road that leads to the
                         Staunton View Picnic Area.

                         At the north side of the intersection, up high on
                         an embankment, is a large Squid billboard. The
                         Rampage can be found behind this billboard.
             ---------------------------------------------------------------
             Notes: Use a car to drive up to it. When you activate it then
                    get back into the car, drive off, and back onto the
                    street.

                    Go into the nearby parking lot and turn right then cut
                    across the small grassy area and grab the Adrenaline
                    Icon. After that then walk about halfway to the street
                    and start shooting at the Hoods. Their shirt color, red
                    or purple, makes no difference.

                    Remember, only headshots count for kills. But, with you
                    on an adrenaline high (everything slows down - including
                    the timer), this shouldn't be too hard. Aim at their
                    heads and take very short controlled bursts.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

[CDG-R15-B] - Location: Behind the Gasoline billboard at the west hairpin
                       turn on Cedar Road.
             Neighborhood: Cedar Grove.
             ---------------------------------------------------------------
             Notes: Activate it, go between the signs, go to the railing
                    and start shooting. For some reason, the Hoods don't
                    know you are there even as you take them down so they
                    don't shoot at you. This makes this Rampage easier. Even
                    better, some of the Hoods will walk directly in front of
                    you making for easy point blank shots.

0====================================0
| [R16] - Splatter 20 Hoods (Shotgun) \
0===========================================================================>

[WCG-R16-A] - Location: On top of one of the car garages by the northeast
                       apartment building for The Projects (jump from the
                       main bridge to reach).
             Neighborhood: Wichita Gardens.
             ---------------------------------------------------------------
             Notes: Activate it and jump back down to ground level. Get into
                    the Kuruma that is parked nearby and quickly drive east
                    and to the main road.

                    Get on the east side of the road and get out of the car.
                    Go south and shoot the Hoods as they appear. If you try
                    to do the Rampage near where you got it then you may be
                    swarmed by lots of Hoods.

                    They generate on both sides of the narrow side road and
                    all the Hoods from both sides of the road will quickly
                    converge on your position and they will take off your
                    armor and health quickly.

                    The main road to the east is much wider so you can work
                    on one side of the road and usually not attract the
                    attention of the Hoods on the other side. This will make
                    things more manageable.

                    Any Hoods that shoot at you will be the ones far away
                    from you and they will be running toward you.

                    But, since they are far from you, then they can't really
                    hurt you because their guns (Pistol, Uz-I) are not good
                    from long range and you can knock them down before they
                    can do any damage.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

[FIA-R16-B] - Location: Behind the Sumo sign near the west end of the
                       Shoreside Lift Bridge.
             Neighborhood: Francis International Airport.
             ---------------------------------------------------------------
             Directions: Go to the four-way intersection at the southeast
                         corner of Punk Noodles. From here, go south and
                         follow the road then stop at the next three-way
                         intersection.

                         To the west is Francis International Airport. At
                         the east side of this intersection is a large Sumo
                         sign. The Rampage can be found behind this sign.
             ---------------------------------------------------------------
             Notes: Go up the main road and shoot the Hoods as they
                    generate. The wide main road will allow you to work on
                    one side of the road without attracting the attention of
                    the Hoods across the street.

                    They will usually generate in groups and the powerful
                    Shotgun will make quick work of all the Hoods you
                    target. A pretty easy Rampage.

0============================================0
| [R17] - Behead 15 Columbians (Sniper Rifle) \
0===========================================================================>

[PKC-R17-A] - Location: Behind the white crate in an alley southeast of The
                       Undercover Storage Company.
             Neighborhood: Pike Creek.
             ---------------------------------------------------------------
             Directions: Go to the road curve entrance for The Undercover
                         Storage Company. Go past the Police Bribe then turn
                         southeast at the corner of the building.

                         Continue southeast until you get to the wall then
                         go south into a narrow alley. At the end of this
                         alley is a ramp. The Rampage can be found behind a
                         crate just before this ramp.
             ---------------------------------------------------------------
             Notes: Get a car and drive to it. Activate it, get back into
                    your car, drive up the ramp, and fall down to the street
                    below. It's a long way down and hopefully you will be
                    able to land on your wheels. If you do, and maintain
                    control, then quickly make your way to the Burke Supply
                    Co. just two blocks south of your position.

                    Get to the corner edge of the building and get out. Aim
                    south at the street, and over the short wall, to claim
                    your targets.

                    The wall will keep the Columbians from getting any
                    closer but will allow you to make headshots. Many of
                    them will cluster in one place trying to get to you but
                    instead will allow you to get a lot of targets quickly.

                    The Columbians will take off some armor but, if you are
                    good with your aim, then this Rampage shouldn't be too
                    bad.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

[PKC-R17-B] - Location: On the roof of the numbered garages behind the Pike
                       Creek Police Station.
             Neighborhood: Pike Creek.
             ---------------------------------------------------------------
             Notes: Same strategy as before except that you want to place a
                    car just before the small ramp below where the Rampage
                    is. Run back up to the Rampage, activate it, jump down,
                    get into your vehicle, drive up the ramp, and jump into
                    the street. Then go the Burke Supply Co. (Shoreside
                    Vale) and take down the Columbians.

0==============================================0
| [R18] - Destroy 15 Vehicles (Rocket Launcher) \
0===========================================================================>

[PKC-R18-A] - Location: On top of the Turtle Head Fishing Co. (Shoreside
                       Vale) near the top of the stairs.
             Neighborhood: Pike Creek.
             ---------------------------------------------------------------
             Notes: Just stay on top of the roof and shoot the cars from
                    your position. Also try to kill the pedestrians to
                    attract Police cars. If you get a 3-Star Wanted Rating
                    then the Police Helicopter also counts as a vehicle.

                    The only issue is if the game will generate enough
                    targets for you to destroy within the two minutes. You
                    may be able to get around that by moving west along the
                    edge of the roof and make more vehicles come to you.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

[FIA-R18-B] - Location: Behind the "Badfellas" billboard.
             Neighborhood: Francis International Airport.
             ---------------------------------------------------------------
             Directions: Go to the four-way intersection at the southeast
                         corner of Punk Noodles. From here, go south and
                         stop at the nearby road curve. On the outside part
                         of the curve you should see the large "Badfellas"
                         billboard. The Rampage can be found behind this
                         billboard.
             ---------------------------------------------------------------
             Notes: Get a vehicle and drive to it. Position your car so that
                    you can see the Airport Parking lot. Get out, activate
                    the Rampage, and get back in again. Drive toward the
                    Airport Parking lot but at the same time go east.

                    Get out when you get to a point where you can see the
                    entire parking lot. There are about nine cars in the lot
                    and you can destroy them quickly. Walk away from your
                    car and destroy it. Now you only have five cars left to
                    destroy.

                    From here, walk up to the main road. However, there are
                    pedestrians around and you will usually kill some when
                    you destroy cars. Some of them may attack you as you try
                    to complete your objectives. Just focus on the cars and
                    you should be okay.

0===============================================0
| [R19] - Drive-by and Destroy 7 Vehicles (Uz-I) \
0===========================================================================>

[PKC-R19-A] - Location: Near the guard gate for Punk Noodles.
             Neighborhood: Pike Creek.
             ---------------------------------------------------------------
             Notes: Get a fast sports car, like a Banshee, and drive to it.
                    Activate it and then drive as fast as you can to the
                    Airport Parking lot. There you have plenty of cars you
                    can quickly drive-by and destroy without any problems
                    whatsoever. You can also destroy the nearby Firetruck if
                    you need to.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

[CCD-R19-B] - Location: Behind the large rock on the left side of the road
                       loop near the Cochrane Dam Power House.
             Neighborhood: Cochrane Dam.
             ---------------------------------------------------------------
             Notes: Same as before but you will have less time to work with
                    because you will have to drive a longer distance to get
                    to the Airport Parking lot, However, you should still be
                    able to destroy the necessary number of cars within the
                    time limit.

0=============================================0
| [R20] - Splatter 20 Columbians (Any Vehicle) \
0===========================================================================>

[FIA-R20-A] - Location: Behind the Fat Burger Kid billboard directly across
                       the street from the East Airport Entrance to Francis
                       International Airport (and just north of the Francis
                       International Airport Subway Entrance).
             Neighborhood: Francis International Airport.
             ---------------------------------------------------------------
             Notes: Get the Firetruck from the Francis International
                    Airport Fire Station and drive to it. Activate it and
                    use the Firetruck to run over the Columbians.

                    The Firetruck should withstand their gunfire long enough
                    to survive the Rampage. When you start the Rampage then
                    drive under the main bridge and go back to the main road
                    and enter near the Sumo sign.

                    The reason for this is that the road on front of the
                    Airport terminal entrance is narrow and the Columbians
                    will shoot you from the other side of the road seriously
                    damaging your vehicle.

                    By going to the main road instead then you will only
                    have to deal with the ones in front of you limiting
                    their damage potential. Drive up the main road and kill
                    the necessary Columbians to succeed.

                    If you have the Bulletproof Patriot earned from the
                    mission "Marked Man" then this Rampage becomes easier
                    because they cannot damage the vehicle with gunfire.
                    Thanks to Christopher Mora for that suggestion.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

[PKC-R20-B] - Location: In the grassy area across the street and south of the
                       Burke Supply Co.
             Neighborhood: Pike Creek.
             ---------------------------------------------------------------
             Directions: Go to the three-way intersection northwest of Hope
                         Medical College then head south. Follow the road
                         curve going east and go down the incline.

                         As you continue forward then you should see the
                         south entrance for the Burke Supply Company to your
                         left. When you get to the south entrance then stop
                         and turn south onto the grass to find the Rampage.
             ---------------------------------------------------------------
             Notes: The only difference here is that you drive down the main
                    road toward the Airport. Otherwise the same strategy
                    applies.

                    If you have the Bulletproof Patriot earned from the
                    mission "Marked Man" then this Rampage becomes easier
                    because they cannot damage the vehicle with gunfire.
                    Thanks to Christopher Mora for that suggestion.

After successful completion of the last Rampage then you will earn your
million dollar bonus and take one more step toward 100% Completion.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >SSV5. Unique Stunt Jumps (Shoreside Vale)                                |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Listed below are the remaining eight Unique Stunt Jumps that can be found on
Shoreside Vale:

0---------------------------------------------------------------------------0
| Cedar Grove (CDG) |+++++++++++++++++++++++++++++++++++| Cedar Grove (CDG) |
0---------------------------------------------------------------------------0

[CCD-J13] - A grassy embankment
           *******************
             Location: At the outer edge of the hairpin turn just west of
                       the Cochrane Dam entrance.
             Heading: East to West.
             ---------------------------------------------------------------
             Notes: Start at the 90-degree turn, just east of the Cochrane
                    Dam entrance, point west and go. According to John E.
                    Schneider you can also start at the Wichita Overpass and
                    approach the Jump from the southeast.

0---------------------------------------------------------------------------0
| Pike Creek (PKC) |+++++++++++++++++++++++++++++++++++++| Pike Creek (PKC) |
0---------------------------------------------------------------------------0

[PKC-J14] - A wooden ramp
           *************
             Location: At the east side of The Undercover Storage Company
                       area to the right of the yellow container crates.
             Heading: West to East and land in the enclosed area at the
                      southeast corner of the The Fudge Packing Corp.

[PKC-J15] - A wooden ramp
           *************
             Location: At the end of the alley directly south of Jump
                       [PKC-J14].
             Heading: North to South and land on top of the south building
                      behind the Pike Creek Police Station.

0---------------------------------------------------------------------------0
| Wichita Gardens (WCG) |+++++++++++++++++++++++++++| Wichita Gardens (WCG) |
0---------------------------------------------------------------------------0

[WCG-J16] - A broken twisted bridge
           ***********************
             Location: East of the Turtle Head Fishing Co. (Shoreside Vale).
             ---------------------------------------------------------------
             Directions: Go to the four-way intersection at the southeast
                         corner of Punk Noodles. From here, go south and
                         follow the road curve going east.

                         As you continue going east then you should see a
                         pair of signs for Mean Street Taxis and "69th
                         Street" to your left. Just beyond them is a dirt
                         road. Go north onto the dirt road and it will end
                         at the broken twisted bridge.
             ---------------------------------------------------------------
             Heading: South to North and land on the main road in Wichita
                      Gardens.

0---------------------------------------------------------------------------0
| Francis Intl. Airport (FIA) |+++++++++++++++| Francis Intl. Airport (FIA) |
0---------------------------------------------------------------------------0

[FIA-J17] - A metal ramp
           ************
             Location: By one of the Rockstar planes in the Plane Parking
                       Area (northeast of the Police Bribe).
             Heading: East to West.
             ---------------------------------------------------------------
             Notes: At the West Airport Entrance find the door that has the
                    "Terminal A" sign on it. Just to the north of it there
                    should be a metal ramp. Go to the ramp and look west.
                    You should see a large plane ahead of you. There is also
                    a metal ramp near the front of the plane. This is the
                    ramp you use for the Jump.

[FIA-J18] - A concrete ramp
           ***************
             Location: South of the north McAdams Airways hangar west of the
                       Plane Parking Area.
             Heading: South to North.
             ---------------------------------------------------------------
             Notes: The hangar you must jump over is directly west of Jump
                    [FIA-J17]. You can't touch the hangar so you will need
                    to go to the runway to get enough speed to clear the
                    building.

[FIA-J19] - A concrete ramp
           ***************
             Location: South of the Plane Parking Area and at the west end
                       of the Secondary Runway.
             Heading: West to East.
             ---------------------------------------------------------------
             Notes: From Jump [FIA-J17], head directly south. You should run
                    into a group of helicopters. Next to these helicopters
                    is a hangar. You have to jump the hangar using the ramps
                    at the west side of it.

                    You can't touch the hangar with the car so you will need
                    some distance to make the Jump. You can hit the
                    helicopters at the end and still succeed.

[FIA-J20] - A concrete ramp
           ***************
             Location: East of Jump [FIA-J19].
             Heading: West to East.
             ---------------------------------------------------------------
             Notes: Get on the runway and start by the concrete ramps for
                    Jump [FIA-J19]. Then line yourself with the ramps for
                    Jump [FIA-J20] to clear the hangar.

After completion of the last Jump then you will get your million dollar bonus
and take another step toward 100% Completion.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >SSV6. Suburban Import Export Garage                                      |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

At The Fudge Packing Corp., there is a building that has a car list on it.
This is the Suburban Import Export Garage. This is just like the Industrial
one on Portland Island but has a different list of cars.

There are sixteen vehicles listed that you need to collect. For each vehicle
you obtain you will get $1,000. If you acquire all sixteen vehicles listed
then you will get a $200,000 bonus plus you can have unlimited use of the
cars you have collected.

Just walk into the garage and pick one of the vehicle icons. You will then be
instructed to exit the garage and, in a few seconds, your new car will be
made available to you.

Below is the vehicle list and where to find them. These are some of the more
reliable locations and missions to find the vehicles. "Generated at random"
means that you have to wait for them to spawn on their own before you can
acquire them:

0=======0
| Cabbie \
0===========================================================================0
| Description | An old '50s style taxi cab.                                 |
|-------------+-------------------------------------------------------------|
| Where Found | At Mean Street Taxis in Trenton (Portland Island).          |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0=========0
| Sentinel \
0===========================================================================0
| Description | A mid-level four door sedan.                                |
|-------------+-------------------------------------------------------------|
| Where Found | --At the Airport Parking lot.                               |
|             | --At Kenji's Casino parking lot (Staunton Island).          |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0=====0
| Taxi \
0===========================================================================0
| Description | A modern style taxi cab.                                    |
|-------------+-------------------------------------------------------------|
| Where Found | --At the Airport Parking lot.                               |
|             | --In front of the East Airport Entrance.                    |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0========0
| Cheetah \
0===========================================================================0
| Description | A Ferrari Testarossa style sports car.                      |
|-------------+-------------------------------------------------------------|
| Where Found | At the house next door to The Mansion at The Homes.         |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0=========0
| Stallion \
0===========================================================================0
| Description | A 1967-1969 Pontiac Firebird, with the Ram Air hood scoops  |
|             | option, convertible.                                        |
|-------------+-------------------------------------------------------------|
| Where Found | --At the Airport Parking lot.                               |
|             | --At the parking lot near the west hairpin turn for Cedar   |
|             |   Road.                                                     |
|             | --At the Carson General Hospital parking lot (Staunton      |
|             |   Island).                                                  |
|             | --At the Liberty Memorial Coliseum parking lot (Staunton    |
|             |   Island).                                                  |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0========0
| Banshee \
0===========================================================================0
| Description | A '60s style convertible sports car with a rounded front    |
|             | and a large stripe that runs down the middle of the         |
|             | vehicle.                                                    |
|-------------+-------------------------------------------------------------|
| Where Found | --At the parking lot near the west hairpin turn for Cedar   |
|             |   Road.                                                     |
|             | --At the south parking lot for The Condos (Staunton         |
|             |   Island).                                                  |
|             | --At the Kenji's Casino parking lot (Staunton Island).      |
|             | --At the Liberty Tree Offices above ground parking lot      |
|             |   (Staunton Island).                                        |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0==========0
| Esperanto \
0===========================================================================0
| Description | Looks like an old Cadillac. Big and long.                   |
|-------------+-------------------------------------------------------------|
| Where Found | --At the Airport Parking lot.                               |
|             | --At the Old School parking lot in Chinatown (Portland      |
|             |   Island).                                                  |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0======0
| Idaho \
0===========================================================================0
| Description | Big like the Esperanto but has a sloping back and can be    |
|             | either a white or black roof.                               |
|-------------+-------------------------------------------------------------|
| Where Found | --At the Liberty Memorial Coliseum parking lot (Staunton    |
|             |   Island).                                                  |
|             | --At the Kenji's Casino parking lot (Staunton Island).      |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0========0
| Stinger \
0===========================================================================0
| Description | Looks a lot like the Banshee but has more pronounced        |
|             | headlights and no large stripe. Can be a convertible or     |
|             | with a solid roof. Also has a skinny diamond shaped logo    |
|             | between the headlights.                                     |
|-------------+-------------------------------------------------------------|
| Where Found | In front of one of the houses at The Homes near the         |
|             | intersection with Cedar Road.                               |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0=======0
| Manana \
0===========================================================================0
| Description | Looks like an '80s style Chrysler K-Car.                    |
|-------------+-------------------------------------------------------------|
| Where Found | At the Airport Parking lot.                                 |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0=========0
| Infernus \
0===========================================================================0
| Description | Looks like a Lamborghini but has a spoiler in the back.     |
|-------------+-------------------------------------------------------------|
| Where Found | At the Airport Parking lot.                                 |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0============0
| Landstalker \
0===========================================================================0
| Description | A medium sized SUV.                                         |
|-------------+-------------------------------------------------------------|
| Where Found | --At the Airport Parking lot.                               |
|             | --In the parking lot near the northeast building for The    |
|             |   Projects.                                                 |
|             | --In front of the garage for the house east of the          |
|             |   intersection at Cedar Road at The Homes.                  |
|             | --At the parking lot for The Condos in Newport (Staunton    |
|             |   Island).                                                  |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0==========0
| Perennial \
0===========================================================================0
| Description | An old station wagon.                                       |
|-------------+-------------------------------------------------------------|
| Where Found | Just south of the Portland View Police Station (Portland    |
|             | Island).                                                    |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0=======0
| Kuruma \
0===========================================================================0
| Description | A medium sized four-door car with a rounded front.          |
|-------------+-------------------------------------------------------------|
| Where Found | --In the parking lot just southwest of the northwest        |
|             |   building for The Projects.                                |
|             | --At the Liberty Tree Offices above ground parking lot      |
|             |   (Staunton Island).                                        |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0========0
| Stretch \
0===========================================================================0
| Description | A long stretch limousine.                                   |
|-------------+-------------------------------------------------------------|
| Where Found | Generated at random.                                        |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0=============0
| BF Injection \
0===========================================================================0
| Description | A dune buggy.                                               |
|-------------+-------------------------------------------------------------|
| Where Found | Can be found near Misty's Building at Hepburn Heights       |
|             | (Portland Island) (evening hours) after completion of the   |
|             | mission "Sayonara Salvatore".                               |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

It was in front of the building here that I pulled off an unusual feat that
can be best called a "double jacking".

After depositing a car in the garage then I jacked a van so I could go back
to the Airport to get another car. After about thirty feet, I heard "get out"
and the van stopped as Claude climbed out of the van. What I didn't see,
while I was pulling out the first driver, was a thug entering the van from
the passenger side as I was taking it. So now I was being jacked about thirty
feet from where I just got the van.

However, Claude was on his feet and not stepping away from the van when he
exited. So, as the thug moved into the driver seat, I pressed Enter Vehicle
to re-jack the van and remove the thug that tried to take it. Served him
right.

And it was here that reader Lee Cochran also had something funny happen to
him:

 "I pulled up with the Infernus at the Fudge Packing Import/Export and as I
  waited for the door to open, someone jacked me. The guy through me out of
  the car and sped off...into the open garage. "Delivered like a pro"
  flashed on the screen and I was off to boost. See, street thugs can be
  helpful too, like stealing your car and putting it in the garage for you."

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >SSV7. Acquiring the Rhino (The Not-So-Safe Method)                       |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Now, that you've opened up Shoreside Vale, your Wanted Ratings can go up to
the maximum of 6-Stars. This means that you can try to get the Rhino by
getting a 6-Star Wanted Rating, and taking it from the soldiers, so you can
complete the Emergency Vehicle Crane list (assuming that you didn't acquire
the tank after completion of the mission "Arms Shortage").

As outlined earlier, the soldiers that come after you are very tough to deal
with so getting the Rhino during a 6-Star rampage can be difficult. But this
task can be made easier by doing your rampage in the right place. And that
place would be at the Wichita Gardens Safehouse. Or, more specifically, the
garage there.

For best results, have no cars in the garage. Make sure that you have lots of
ammo specifically for the Flamethrower and the Rocket Launcher (go back to
Portland Island and do the stock up trick to get lots of ammo for it).

Go into the street and start flaming people until you have a 3-Star Wanted
Rating, and when the helicopter shows up, rocket it out of the sky. Head back
to your garage and enter the left side (the side closest to the street).

Remember, you can use the Flamethrower through the wall so you can get
people on the other side easily. Usually, there are some Cops on the other
side so you can get it up to 5-Star quickly. Switch to your Rocket Launcher
and go into Target mode.

You may notice that the Cop and FBI cars are just driving around without
going after you. Because you are in the garage the Cops behave differently.

If they are on foot then they will still go after you but, if they remain in
their cars, then they will ignore you. You can shoot the cars easily from
your position and jack your Wanted Rating to 6-Star. You can also creep
forward and rocket the helicopters.

Now the Army will spawn Rhinos and Barracks OL's behind the garage area and
may get stuck on the lamppost on the other side of the garage wall. This is
what you want. If they make their way to the garage entrance then it will get
difficult. The trick here is to get them to come out of the tank.

Switch to your Uz-I. Creep forward and, when you reach near the edge of the
open garage door overhead, then they will usually come out. Quickly run back
into the garage and switch to your Flamethrower. Flame through the wall for a
few seconds to set the soldiers on the other side on fire.

Remember, flame weapons are the only things in your arsenal that can destroy
the Rhino so you want to set the soldiers on fire but not risk destroying the
tank you are trying to get. After killing the soldiers then switch to your
Uz-I, quickly run out of the garage, and grab the Police Bribes on the
opposite end. Then get the now abandoned Rhino.

After acquiring the Rhino then drive it to the Crane to deposit it. After
completing the list and getting your bonus then get the Rhino Icon. Then
drive it back to your Staunton Island hideout and save it. There are some
missions in which the tank may come in handy.

If you were diligent in getting all the cars for all of the car lists then
you should now have completed all of the car lists in the game.

Even though I've simplified the process of getting the tank it may take a
couple of tries to get it. Surviving a 6-Star Wanted Rating without the use
of cheats can always be difficult no matter where you are.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >SSV8. Gripped!                                                           |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

In the parking lot for the Staunton View Picnic Area is a Patriot. When you
enter the Patriot then you begin the Patriot vehicle checkpoint side-mission
"Gripped!". Here you have to collect twenty Checkpoints and you have five
minutes to collect them all.

However, when you get the first Checkpoint, then you have fifteen seconds to
collect the second one. Fortunately, the faster you can get the Checkpoints,
the more time you can accumulate. The timer will start when you get the first
Checkpoint.

This is probably the hardest of all of the vehicle checkpoint side-missions
in the game. This is mainly because of all of the climbing uphill and trying
to control the Patriot while going downhill. This vehicle checkpoint
side-mission is harder in the Xbox version because the trees and foliage are
made larger and more lush making it very hard to see what you are doing.

Go left and get Checkpoint [#1]. Checkpoint [#2] is on a small hill and, if
you try to get it head-on, then you will most likely flip the Patriot. Go to
the left of the Checkpoint and turn right to get it. Behind Checkpoint [#2]
and partway up the rocky part of the hill is Checkpoint [#3]. Then turn
slightly right and you will see two more Checkpoints [#4, #5].

Checkpoint [#4] is on the left and should be acquired first. After acquiring
Checkpoint [#4] then back up very slightly and get Checkpoint [#5]. When you
finally reach the top of the hill then you will see two Checkpoints, one to
the right and one to the left. Get the one to the right first (Checkpoint
[#6]). Be careful, the trees will obscure your vision a bit.

After acquiring Checkpoint [#6] then back up and then whip the Patriot 180
degrees so you can get Checkpoint [#7]. Be careful when you go from the grass
to the rock otherwise you may flip the Patriot off the hill and back into
Wichita Gardens. After acquiring Checkpoint [#7] then turn right and go into
the street.

Turn right and follow the street toward Checkpoint [#8] which is right by the
edge. Go up the street and go between the last tree near the Upstate Tunnel
and the lightpost to get up the hill and claim Checkpoint [#9].

The next three Checkpoints [#10, #11, #12] are relatively easy and you can
get them quickly to accumulate a lot of time. After acquiring Checkpoint
[#12] then turn left and brake slightly going down and then climb up to get
Checkpoint [#13].

Getting Checkpoint [#14] is a bit tricky. From Checkpoint [#13], head right
and make sure that Checkpoint [#14] is off to your left. You will see that
Checkpoint [#14] is partway down the steep hillside.

Turn your Patriot right and position your vehicle so that Checkpoint [#14] is
behind you. Then tap Reverse once and let gravity pull you to Checkpoint
[#14] and tap Accelerate when necessary to keep control. After acquiring
Checkpoint [#14] then hold Accelerate and go straight up to get Checkpoint
[#15]. Then turn left and go back down to get Checkpoint [#16].
</pre><pre id="faqspan-12">
After acquiring Checkpoint [#16] then turn right and you will have to go
practically straight up this pointed hill to get Checkpoint [#17]. Getting
from Checkpoint [#17] to Checkpoint [#18] is dangerous because of the steep
hills so you will have to use Handbrake and Reverse together to keep control.

After acquiring Checkpoint [#18] then turn right and go get Checkpoint [#19].
Checkpoint [#19] is pretty easy to get and after that is Checkpoint [#20].

Checkpoint [#20] is sitting on the top of the west entrance to the Upstate
Tunnel on the right side and out of view. You can see the left side
of the the tunnel top and line yourself properly with it. If you don't then
you may fall into the street instead and miss the Checkpoint.

Then go down and acquire Checkpoint [#20] to successfully complete the
mission and get $40,000 as a reward as well as another step towards 100%
Completion.

If you own the PS4 Version then you should also get the {Where We're Going,
We Don't Need Roads} Trophy for completing this mission along with the other
off-road Checkpoint missions.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >SSV9. Vigilante and Firetruck Missions (Shoreside Vale)                  |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Don't forget to do the Firetruck and Vigilante Missions for Shoreside Vale.
As before, only the first twenty kills in the Vigilante Mission count toward
additional Police Bribes and the first twenty fires put out during the
Firetruck Mission count toward getting the Flamethrower Weapon Icon for all
of your Safehouses.

A Firetruck can be found at the Francis International Airport Fire Station
and a Police Car can be found at the Pike Creek Police Station. After getting
the necessary requirements in both side-missions then you should now have six
Police Bribes plus the Flamethrower Weapon Icon at all Safehouses. You will
also take two more steps toward 100% Completion.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >SSV10. Rumpo Rampage                                                     |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Just northeast of the Shoreside Vale Safehouse, and behind the billboards, is
another Toyz Van. Entering it will trigger the last Toyz Van Mission "Rumpo
Rampage".

Just like in the Van Missions "Diablo Destruction", "Mafia Massacre", and
"Casino Calamity", you have to use remote controlled cars to destroy gang
vehicles. In this mission, you have to destroy as many Rumpo XL's as you can
in two minutes.

If you own the PS4 Version then you should also get the {Man Toyz} Trophy for
completing this one as well as the other Van Missions.

After this activity there is no more side stuff in "Grand Theft Auto III". It
is just Main Story missions from here on out starting with.....

 0+=+=+=+=+=+=+0
/ Ray Machowski \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >RMW4. Gone Fishing                                                       0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Ray Machowski /
0=========0                                                0=+=+=+=+=+=+=0

 Ray suspects his current partner of ratting him out so he instructs Claude
 to get a Police Boat and kill him while he is fishing near Portland
 Rock.....

0========0
| Weapons \
0=======================>

 Sniper Rifle.

0======0
| Notes \
0=======================>

 Get about 30-50 rounds for the Sniper Rifle.

 I had a reader, Jesse Huongvilay, make a very interesting suggestion about
 this mission. He didn't use the Predator but instead blew up Ray's partner
 from land using a Rocket Launcher. I gave this a try and refined this idea
 further.

 Instead of using the Rocket Launcher I used the Sniper Rifle for better
 accuracy and less ammo wasted even though it takes a few more shots to
 destroy the boat.

0=========0
| The Plan \
0=======================>

 When the mission begins then go to either the pier area near Asuka's condo
 or at the slip south of the Callahan Bridge to get into the Predator.
 However, once at the controls of the boat and the game prompts you to go
 after Ray's partner, then get out and back into your car.

 Drive over to the SupaSave! Store and go into the alley between the parking
 lot and Portland Docks. Then hang a right when you get to the grass and
 head to the beach.

 When you get close to the water, and near your target's position, then get
 out and switch to your Sniper Rifle. Fire once at the boat to start the
 cutscene. After the cutscene ends then you will notice that you have
 damaged his boat a bit.

 He will also start to drive around. He will loop around the large ship, the
 nearby rocks, and the Lighthouse. He won't try to leave the area unless you
 chase him with the Predator.

 Keep shooting at his boat with the Sniper Rifle. If you damage his boat
 enough then he will drop some barrels and make a run for the beach. You can
 destroy the boat before he reaches shore by hitting it with a couple of
 more shots.

 However, if he beaches his boat, then he will jump out. If you are close to
 the boat then he will head toward you and try to kill you with an AK-47. If
 this happens then use whatever weapon you want to kill him. But, if you are
 far enough away, then he will take a few steps then stop. When he stops
 then nail him with your Sniper Rifle.

 By the way, if you kill him in this fashion, then you can wait for his boat
 to slip back into the water and you can drive it around if you wish.
 However, his boat, called the Ghost (Xbox) or Ghost missing (PS2), doesn't
 do anything special.

 If you wait for him to come back around the large boat then he will head
 for the rocks and toward your position. You can destroy him with your
 Sniper Rifle at this point without him making a run for the beach.

 Regardless of method, once you kill Ray's partner, then the mission is
 successfully completed.

0=======0
| Reward \
0=======================>

 $15,000.

 0+=+=+=+=+=+=+0
/ Ray Machowski \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >RMW5. Plaster Blaster                                                    0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Ray Machowski /
0=========0                                                0=+=+=+=+=+=+=0

 When Claude arrives at the toilet block then Ray gives him an earful.....

   "You useless bastard! You totally messed up! My ass is on the line and
    you can't even kill a god damned fly. I paid you good money to kill that
    witness and he ain't dead! And today he's gonna make a Federal
    Deposition! He's being moved any second now from the Carson General
    Hospital up in Rockford. If he squeals, I squeal..."

0======0
| Notes \
0=======================>

 Get a Firetruck and take it with you to Middle Park.

0=========0
| The Plan \
0=======================>

 Take the Firetruck and head towards the blip which is the Ambulance
 carrying the witness. When you smack it the first time then you will be
 spotted and get a 2-Star Wanted Rating.

 Smack it again to eject the witness who happens to be in a body-cast. The
 body-cast is flame and bullet proof so you will have to use something else
 to kill him. In this case you can run him over with the Firetruck.

 You can either go back to your Safehouse to use the Police Bribes to get
 rid of the Wanted Ratings then run him over or fight through the Police
 pursuit to run him over. After you run him over with the Firetruck (it may
 take two tries) then you will finally kill him and successfully complete
 the mission.

 If you thought about using the Rhino or the Rocket Launcher on the
 Ambulance, you're not alone.

 However, if you completely destroy the Ambulance with the Rhino or a
 rocket, then it will become a decoy and another Ambulance will generate
 near the hospital. You will have to damage the Ambulance without destroying
 it to eject the witness. This is why I used the Firetruck instead of the
 Rhino.

0=======0
| Reward \
0=======================>

 $10,000.

 0+=+=+=+=+=+=+0
/ Ray Machowski \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >RMW6. Marked Man                                                         0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Ray Machowski /
0=========0                                                0=+=+=+=+=+=+=0

 Ray is in over his head and needs Claude to take him to the Airport so he
 can leave town.....

0======0
| Notes \
0=======================>

 Get a fast car, like a Yakuza Stinger, or a Rhino, and take it with you to
 Ray's.

0=========0
| The Plan \
0=======================>

 You have three minutes to take Ray to the Airport and the Shoreside Lift
 Bridge is being watched over by the CIA so you will have to take another
 route.

 If you decide to use the fast car strategy then the best route is through
 the subway and the nearest entryway is the Liberty Campus Subway Entrance.
 Get to the tracks, go right, and stay on the left side. Exit through the
 Francis International Airport Subway Entrance and go to the blue circle to
 drop off Ray.

 If you decide to use the Rhino then just go up the bridge like you would in
 a car. The CIA gunmen can't hurt you because you are in the tank. Even
 though the tank is a little slow you can get to the Airport in plenty of
 time.

 As a reward for dropping off Ray at the Airport you are then given a set of
 keys to a lock-up that has some goodies. Go to the lock-up which is near
 the Tw@ Internet Cafe in Newport. Opening up the lock-up will reveal a
 Bulletproof Patriot, a Rocket Launcher, a Sniper Rifle, a Flamethrower, and
 an M-16.

 And, by getting to the lock-up, then you also successfully complete the
 mission. Oh, and don't forget to take the Bulletproof Patriot and save it
 at any of your Safehouse garages for future use.

0=======0
| Reward \
0=======================>

 $20,000.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 And you have completed all of Ray's missions. Now I will continue with
 Asuka's set of missions.....

 0+=+=+=+=+=+0
/ Asuka Kasen \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >AKN5. Two-Faced Tanner                                                   0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                \ Asuka Kasen /
0=========0                                                  0=+=+=+=+=+=0

 As Claude arrives at Asuka's Condo, he finds a letter.....

   "Maria and I have gone shopping. Our source in the Police has informed us
    that one of our drivers is a strangely animated undercover cop! He's
    more or less useless out of his car, so we've tagged it with a tracer.
    Make him bleed!"

0========0
| Weapons \
0=======================>

 Rocket Launcher.

0======0
| Notes \
0=======================>
 ---------------------------------------------------------------------------
 **IMPORTANT: This mission *MUST* be done before "Grand Theft Aero". If you
              do "Grand Theft Aero" before this mission then you will *NOT*
              be able to do "Two-Faced Tanner" and you will lose out on 100%
              Completion.
 ---------------------------------------------------------------------------
0=========0
| The Plan \
0=======================>

 There are two ways to do this mission depending on your style:

   >>The Rocket Launcher Method
     **************************
       Go the the blue circle but don't enter it. Turn Claude until you are
       aiming west down the street going from the Casino's entrance. Switch
       to your Rocket Launcher and step into the blue circle. After the
       cutscene ends then quickly go into Target mode and rocket his car to
       destroy it and successfully complete the mission.

       If you thought about destroying his car before he enters it, don't.
       You will fail the mission. The car is also locked so you can't take
       it to any of 8-Ball's Bomb Shops and rig it with a bomb.

   >>The Rhino Method
     ****************
       If you managed to acquire a tank then you can use it here. Go back to
       your garage and get your Rhino.

       Drive over to Kenji's Casino and park in the blue circle. Wait for
       the undercover cop to get into his car. When he does then follow him.
       If you were to use a regular car and hit this guy's car then you
       would get a 5-Star Wanted Rating and he will try to speed up and
       evade you (and you would have to deal with FBI Cars and other Police
       Vehicles).

       But, when you use the tank, then one hit will automatically destroy
       him and successfully complete the mission. Simple. Then park your
       tank back in your garage for future use.

0=======0
| Reward \
0=======================>

 $20,000.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 In addition, you won't be able to any more of Asuka's missions until you do
 the next mission for Donald Love.....

 0+=+=+=+=+=+0
/ Donald Love \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >DVE4. Grand Theft Aero                                                   0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                \ Donald Love /
0=========0                                                  0=+=+=+=+=+=0

 It turns out that Claude's work in "A Drop In The Ocean" was merely a decoy
 and that the real item was in the plane all along. But customs seized the
 plane and was stripping it down until Donald intervened. All the officials
 have been paid off and the only thing Claude has to do is get the package
 at the Airport.....

0========0
| Weapons \
0=======================>

 --Sniper Rifle.
 --Rocket Launcher.

0======0
| Notes \
0=======================>
 ---------------------------------------------------------------------------
 **IMPORTANT: The mission "Two-Faced Tanner" *MUST* be done before "Grand
              Theft Aero". If you do "Grand Theft Aero" before "Two-Faced
              Tanner" then you will *NOT* be able to do "Two-Faced Tanner"
              and you will lose out on 100% Completion.
 ---------------------------------------------------------------------------
0=========0
| The Plan \
0=======================>

 When you arrive at the hangar then you find a couple of vans there. It
 turns out that the Columbians beat you to the punch and have killed all of
 the officials near the plane. Keep your distance and pick off the four
 Columbians guarding the plane with the Sniper Rifle.

 After killing them then enter the plane. The package is gone and the game
 prompts you to go to one of the remaining vans outside the hangar. The van
 has the Pan-Lantic logo on the side. You are then prompted to go to the
 construction site on Staunton Island (the Pan-Lantic Construction Site) to
 see about getting the package there.

 When you arrive there then you are given a hostile greeting by the
 Columbians. There are ten Columbians guarding the lift up the building.
 They are hidden around the blue walled area leading to the lift.

 Use the raised ground south of the walled area and the unfinished building
 next to it and snipe them from above. You can also use the Rocket Launcher
 to get those you can't see. Listen for their taunts to locate them. After
 killing all of the Columbian guards then you are prompted to take the lift.

 Another method given to me by Bimmylee recommends taking an Ambulance and
 parking it against a wall closest to the elevator. Climb up the vehicle and
 kill any nearby Columbians then climb over the wall and run to the elevator
 before any other gunmen can chase you.

 After getting on the elevator then you are treated to a cutscene of Claude
 going up the lift. He manages to surprise Catalina and her partner Miguel.
 As Miguel gives the package to Claude then Catalina shoots him and flees.

 When Claude turns around then he is met by Asuka who is upset over the
 death of Kenji and has blamed the Cartel for it (and is totally unaware of
 Claude's duplicity in the matter). She is going to work over Miguel for
 information and wants you to stop by later for additional work.

 After the cutscene ends then go back to Love Media to successfully complete
 the mission.

0=======0
| Reward \
0=======================>

 $50,000.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 And you have re-opened Asuka's missions. Go to the "A" at the Pan-Lantic
 Building to pick them up. But I will finish up with Donald Love's missions
 before going back to Asuka.....

 0+=+=+=+=+=+0
/ Donald Love \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >DVE5. Escort Service                                                     0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                \ Donald Love /
0=========0                                                  0=+=+=+=+=+=0

 Donald wants Claude to escort his friend to Pike Creek to have his object
 authenticated.....

0========0
| Weapons \
0=======================>

 --Sniper Rifle.
 --Rocket Launcher.

0======0
| Notes \
0=======================>

 Get a Yakuza Stinger and take it with you to Love Media.

 One of my contributors, Web, offered this alternative way to do this
 mission.....

   "Instead of following the truck around and trying to protect, when it
    takes off, just stay away from it. If you are far enough away from it,
    it will not take any damage, maybe a little, but after a couple minutes
    of waiting, you will get a message telling you to check out the exit of
    the tunnel. Go across the lift bridge, and wait until the blip (truck)
    moves a little, then get away from it again, go back to your hideout in
    Staunton Island, and you will complete the mission without doing
    anything. (One time the damage meter just popped up and I failed the
    mission instantly. I do not know why that happened, but it only happened
    once. Also, if you just stay near Donald Love's building, you can
    restart the mission if that does happen.)"

 I played around with it and it works but the Securicar can get pretty
 damaged in the process. But his suggestion inspired me to make some
 changes.

 Something funny happened to me while I was taking notes for this mission. I
 was going along the route and decided to park the car on the sidewalk at
 Liberty Campus so I could type.

 While I was parked, a thug carjacked me and sped off. Lucky me, I just
 happened to have my Rocket Launcher ready so I aimed down the street and
 blew up the car that was taken from me (along with the thief inside).

 Even better was the fact that I blew up the car in front of a Police Car.
 And the Cop didn't even give a shit. Serves the thief right. Nobody
 carjacks from Claude and lives to tell the tale.....

0=========0
| The Plan \
0=======================>

 The mission won't start until you drive near the parked Securicar that has
 the Old Oriental Gentleman in it. This also gives you an excellent
 opportunity to get a Securicar for the Industrial Import Export Garage.

 Just like in the mission "Van Heist", the game needs to spawn Securicars
 because of the special Securicar you need to protect. So wander around
 Staunton Island (don't get too close to the parked Securicar otherwise you
 start the mission) and find another Securicar.

 Then jack it and take it back to the Industrial Import Export Garage. Then
 go back to Staunton Island, get another Yakuza Stinger and go to the
 parked Securicar to start the mission.

 The path the Securicar takes is:

   >>Down the main road through Bedford Point to Belleville Park.

   >>Then it turns left then right and goes down the road through Aspatria
     and turns right at the Stadium Entrance.

   >>Then it turns left down the main road (between the Stadium and Liberty
     Campus) and turns right at the intersection in Rockford.

   >>Then it goes into the Porter Tunnel where it turns left at the
     intersection and turns left at the next one to go to Shoreside Vale.

   >>Then it exits the tunnel next to the Airport and goes up the road until
     it reaches the AM Petroleum Company (Shoreside Vale) at Pike Creek
     where it will be safe and the mission ends.

 Partway through the mission, the Columbians will attack the vehicle with
 Cartel Cruisers and with gunmen posted at various places along the path.
 Believe it or not, if you just sit there by Love Media and let the
 Securicar go on its own, then it will suffer little damage (unless it tries
 to plow through traffic).

 However, for some reason, it will not exit the tunnel (at the Airport)
 unless you move near the Airport (by going over the drawbridge). If you
 decide to go far ahead and wait at the tunnel exit then the Securicar will
 not enter the tunnel at Staunton Island.

 In addition, if you decide to "ambush the ambushers" before getting the
 Securicar to start, then it won't work. The designers made it so that the
 Columbians appear only when the Securicar gets to within a certain distance
 from them.

 As it turns out, the Cartel Cruisers end up doing little damage to the
 vehicle. It's the gunmen posted along the route (wielding M-16s) that are
 the most dangerous.

 There are two different strategies to try depending on your style:

   >>Getting Ahead of the Gunmen
     ***************************
       While Web's strategy does work, I've come up with another strategy
       that will allow you to succeed but with little damage to the
       Securicar.

       The strategy is to go ahead of the vehicle and take down the gunmen
       as they appear. Vanatorul DeVise's suggestion is to use the
       Bulletproof Patriot you earned from the mission "Marked Man". There
       are ten Columbian gunmen to get rid of.

       First, go down through Belleville Park and park the Yakuza Stinger on
       the right sidewalk just past Uncle BJ's (the one under the Shoreside
       Lift Bridge Loop) and by the front door of Semi Sportswear.

       When the first gunmen appear then run over Gunman [#1] ahead of you
       and turn left to do a circle that will allow you to run over Gunman
       [#2] then go north along the street to the Stadium entrance.

       Gunman [#3] is on the right side of the Stadium steps. Run him over
       and circle toward the main road along Liberty Campus. Gunman [#4] is
       standing on the right side of the road on the north part of Liberty
       Campus. Run him over and continue to the Porter Tunnel Entrance.

       When at the tunnel entrance then exit your car and switch to your
       Sniper Rifle. Snipe Gunman [#5] at the top of the tunnel entrance.
       Then get back in your car and stop at the first intersection in the
       tunnel. When Gunman [#6] appears at the intersection then drive-by
       him and proceed to the tunnel exit at the Airport.

       After exiting the tunnel then park the car on the median and exit.
       Aim the Sniper Rifle at the top of the tunnel exit you came from.
       When Gunman [#7] appears, shoot him, get back in your car, and then
       run over Gunman [#8] at the Airport intersection right by the
       construction cones.

       Right by the AM Petroleum Company (Shoreside Vale), on the left
       sidewalk, will be Gunman [#9]. When you run him over then turn right
       and run over Gunman [#10] who will be on the right sidewalk.

       After that then all you have to do is wait for the Securicar to come
       by and park at the AM Petroleum Company (Shoreside Vale). You can
       ignore the Cartel Cruisers unless they manage to get lucky and really
       mess up the Securicar.

   >>Surfing the Securicar
     *********************
       Another interesting way to do this mission is to jump on top of the
       Securicar and do the mission from there. Even though the game says
       you need a car to do this mission once you manage to jump on top of
       the armored vehicle the mission will start.

       To jump on top of the vehicle, go directly south from the door when
       you start the mission. You should see the bushes by the pillar near
       the Securicar.

       Inside the bushes is an M-16 Weapon Icon (which will appear for this
       mission only). Get inside the bushes and aim Claude toward the
       vehicle. Jump onto the ledge then jump onto the Securicar. Move
       close to the front and the mission will start.

       When doing the mission this way then I suggest using the Rocket
       Launcher on the Cartel Cruisers when they come up from behind. Use
       the Sniper Rifle on the gunmen.

       Even though you are on top of a moving vehicle, if you zoom in all
       the way, the sight will still move slowly enough to allow you to
       precisely aim on the gunmen as you approach them.

       However, when in the tunnel, then you will be knocked off when the
       tunnel dips as you get near Francis International Airport. Just run
       up the tunnel far enough to get the "Welcome to Shoreside Vale"
       message then get up on the tunnel sidewalk and stop.

       If you kept the damage to the Securicar to a minimum then you can
       just let it go on its own from here.

       If you thought of moving Claude onto the hood of the vehicle to drop
       him low enough to keep him from getting knocked off, don't bother.

       For some reason, when you put him on the hood, then the game will
       think he will be in front of the Securicar and he will lose armor and
       health. Unless you move him quickly back onto the top of the vehicle
       Claude will die and you will fail the mission.

 Regardless of method, after the Securicar parks safely inside the AM
 Petroleum Company (Shoreside Vale) building, then the mission is
 successfully completed.

0=======0
| Reward \
0=======================>

 $40,000.

 0+=+=+=+=+=+0
/ Donald Love \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >DVE6. Decoy                                                              0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                \ Donald Love /
0=========0                                                  0=+=+=+=+=+=0

 SWAT teams have cordoned off the building you escorted the Securicar to in
 the last mission (AM Petroleum Company (Shoreside Vale)). Donald wants
 Claude to lure the Cops away so that his friend can escape.....

0======0
| Notes \
0=======================>

 During one attempt I got the Securicar and made my way to the street. I
 barely poked my nose out from the AMCO entrance and I get hit by a vehicle.
 A Rhino. So my mission ends before I can begin. That's just wrong.

 I've also had several people write to me saying that I should destroy the
 Police Vehicles surrounding the place first before grabbing the decoy
 vehicle.

 This is *NOT* a good idea. I found that if you do this then the Police
 Vehicles that chase you are mostly going to be the Barracks OL and the
 Rhinos which is what you *DON'T* want. If you leave the Police Vehicles
 alone then the Police Vehicles that chase you are primarily going to be the
 Police Cars and Enforcers which are easier to deal with.

 Reader Daniel Stephen also had this to add:

   "Instead of hiding under the Lift Bridge, I went to Francis Intl.
    and headed to the hangar with the Dodo in from "Grand Theft Aero". I
    found that if you head right to the back of the hangar, the cops won't
    be able to get you. Most times the cops I saw around the entrance would
    just circle around the entrance, and you'd be pretty unlucky for them to
    get in. Then you can just wait it out."

 This is not a bad option. However, I still prefer the bridge because it is
 closer than the hangar.

0=========0
| The Plan \
0=======================>

 When you reach the AM Petroleum Company (Shoreside Vale) area then you
 should see some Police Vehicles (Enforcers and Police Cars) parked around
 the perimeter of the building. As stated above, you should leave them
 alone.

 Next, park your car in the entranceway then enter the Decoy Vehicle. When
 you get inside then you will be hit with a 6-Star Wanted Rating. However,
 the vehicles that will be chasing you are mostly going to be the Enforcers
 and Police Cars you passed up.

 Instead of going out the way you came in, hang a right and jump off of the
 ramp to get to the street below. Then head toward the Shoreside Lift
 Bridge.

 As you turn south and head toward the three-way intersection for the
 Airport entrance then veer left slightly and into the oncoming lanes. After
 you get past the Sumo billboard and the overhead road signs then veer left
 and off the road between the large tree and the start of the tunnel exit.
 Stay on the grass and continue toward the Shoreside Lift Bridge.

 Next, go underneath the Shoreside Lift Bridge and park the Securicar next
 to the Flamethrower Weapon Icon. From this point on the Police can't touch
 you and you can just sit and wait. However, if a Police Vehicle does chase
 you under the bridge, then stand still and wait for the officers to exit
 their car and drive-by them when they approach.

 After the timer runs out then the mission is successfully completed.

0=======0
| Reward \
0=======================>

 $35,000.

 0+=+=+=+=+=+0
/ Donald Love \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >DVE7. Love's Disappearance                                               0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
                                                           \ Donald Love /
                                                            0=+=+=+=+=+=0

When Claude arrives at Love Media then he finds that Donald is gone. The only
clue is an empty box. This isn't a mission per se but, by going here, then
you also complete the last of Donald Love's missions. With this done, I will
now resume with Asuka's set of missions.....

 0+=+=+=+=+=+0
/ Asuka Kasen \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >AKN6. Bait                                                               0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                \ Asuka Kasen /
0=========0                                                  0=+=+=+=+=+=0

 Asuka informs Claude that Catalina has three death squads whose sole
 purpose is to hunt him down. Asuka wants Claude to lure them into a Yakuza
 ambush.....

0=========0
| The Plan \
0=======================>

 All of the action takes place in Shoreside Vale. The Yakuza ambush point is
 at The Undercover Storage company in Pike Creek. The three death squads are
 located at Cochrane Dam, Cedar Grove and Pike Creek.

 If you thought about taking them down from a distance with a Rocket
 Launcher, forget about it. Doing so will fail the mission. You *HAVE* to
 lure them to the Yakuza.

 When you start the mission then grab the Yakuza Stinger parked nearby. When
 you get to Pike Creek then you will activate to first death squad. Lure it
 to the ambush point. If you get too far ahead then you will lose them and
 fail the mission.

 When you successfully lure them to the ambush point then use the ramp for
 Jump [PKC-J14] to get out of the way, jump down into the street below, and
 let the Yakuza do their work.

 If you wreck the car then go to the nearby Fudge Packing Corp. to get
 another car (if you completed the Suburban Import Export Garage list) or
 jack one from the street.

 Lure the other two death squads to the ambush point. When the last of the
 squads are killed then the mission is successfully completed.

0=======0
| Reward \
0=======================>

 $35,000.

 0+=+=+=+=+=+0
/ Asuka Kasen \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >AKN7. Espresso-2-Go!                                                     0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                \ Asuka Kasen /
0=========0                                                  0=+=+=+=+=+=0

 Asuka tells Claude that the Columbians have a front company, The Kappa
 Coffee House, that they use to push SPANK. They use the coffee stands to
 sell their wares. Asuka wants Claude to destroy their stands.....

0========0
| Weapons \
0=======================>

 Rocket Launcher.

0======0
| Notes \
0=======================>

 --Optional: Make sure that you still have the Bulletproof Patriot parked in
             your Staunton Island garage.

 Had a gentleman named xX-G-MaN-Xx point out something that should have been
 obvious in the beginning.

 I also had another reader, Mike Unger, point out that after destroying
 several of the stands then you will be chased by a Cartel Cruiser. But it
 usually doesn't give much trouble.

 Another reader, David, pointed out that the Cartel Cruiser is parked by the
 Mean Street Taxis/"69th Street" billboards near the Francis International
 Airport area. Destroy him while cruising for the Stands and you won't have
 to worry about it anymore.

0=========0
| The Plan \
0=======================>

 There are nine stands throughout Liberty City. When you destroy the first
 one then you have eight minutes to destroy the other eight stands before
 the Cartel warn their pushers. There are two stands on Portland Island,
 five stands in Staunton Island and two in Shoreside Vale.

 What xX-G-MaN-Xx suggested is to drive around Liberty City and get the
 blips to appear on the radar first before destroying the first stand. This
 will make things easier as you progress through the mission.

 The two stands in Portland (and the order I am going to destroy them in)
 are:

   >>[#1] - In the front of a small park in St. Mark's.
   >>[#2] - Across the street from the entrance to Portland Docks.

 One of the stands on Portland Island is in Mafia territory. Because of the
 hostile Mafia and their powerful Shotguns then I highly recommend using the
 Bulletproof Patriot for this mission. If you were not able to save the
 Bulletproof Patriot you can still do this mission.

 If you have the Patriot then you can just go up to the stands and ram them
 without them doing any damage with gunfire (but you will damage the Patriot
 by ramming the stands). If you don't have the Patriot then you can get out
 of the car some distance from the stands and rocket them.

 To get the stand in Mafia territory without using the Patriot you will need
 to go around the north edge of Portland Island and come up beside the late
 Salvatore Leone's mansion. Get one of the two cars parked there and drive
 up the the main fence. Jump up on top of the car and rocket the first
 stand.

 Then get back in the car and go south alongside and behind the apartment
 building and down the hill behind the SupaSave! Store. Then get back on the
 road and head to the second stand. After destroying the second Portland
 Island stand then drive on over to Staunton Island and destroy the other
 five stands in this order:

   >>[#3] - By the crystal sculpture at Crystal Park in Torrington.
   >>[#4] - In the plaza across the street from the 20thC. Building in
            Bedford Point.
   >>[#5] - By Liberty Cathedral.
   >>[#6] - In Middle Park.
   >>[#7] - In front of the building south of the Multistory Car-Park in
            Newport.

 Use the Rocket Launcher on all of them except [#6] which you can quickly
 smash with the Patriot (although you can rocket it from afar regardless of
 whether or not you have the Patriot). Then drive over to Shoreside Vale to
 destroy the last two stands:

   >>[#8] - By the Francis International Airport Subway Entrance.
   >>[#9] - In front of Hope Medical College in Pike Creek.

 Destroy these two to successfully complete the mission. Park the
 Bulletproof Patriot at your Wichita Gardens garage for later use (if you
 have it and use it).

 An alternate vehicle you can use for this mission is the Rhino. It's slow
 but you don't have to worry about the hostile gangs shooting up your
 vehicle. Because of the slow speed then you will need to use the Tank Gun
 Boost when going up the bridges.

 In addition, there's a good chance that when you do that then you will
 attract Police attention and they can smack the Rhino and, even though they
 explode against it, it will slow you down which will delay you and possibly
 allow a Cop the opportunity to get up to your door and bust you before you
 can get away.

 If you can control the Rhino enough to keep the Wanted Ratings to a minimum
 then you can still finish this mission with about a minute to spare but
 you will need to use the Tank Gun Boost on the bridges to help speed things
 along.

0=======0
| Reward \
0=======================>

 $40,000.

 0+=+=+=+=+=+0
/ Asuka Kasen \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >AKN8. S.A.M.                                                             0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                \ Asuka Kasen /
0=========0                                                  0=+=+=+=+=+=0

 When Claude arrives at the construction site then he finds Maria has joined
 Asuka in torturing Miguel. He reveals that a plane carrying more SPANK will
 be arriving soon at the airport. Asuka wants Claude to get a boat, go to
 one of the marker buoys, use a Rocket Launcher to shoot the plane down,
 grab the stuff and stash it.....

0========0
| Weapons \
0=======================>

 --Sniper Rifle.
 --Rocket Launcher.

0=========0
| The Plan \
0=======================>

 What the game wants you to do is get to a boat, go to a marker buoy near
 the Airport (within three and a half minutes), and then blast the plane
 from the sky. The problem with this is the fact that it is hard to hit the
 plane from the boat and from the angle you have to take with the Rocket
 Launcher.

 However, there are two other, and different, methods to do this mission
 depending on your style:

   >>The Fast Car Method
     *******************
       This method, suggested by Sal Hutton, was to take a fast car, like
       the Yakuza Stinger parked by the elevator where you started the
       mission, and drive over to the Airport tarmac.

       Near the north end of the South Runway are two groups of Columbians
       (three men and one Cartel Cruiser per group). Keep far enough away,
       exit your car, then switch to your Sniper Rifle and kill all six
       Columbians.

       If you get too close then a couple of Columbians will enter one of
       the Cruisers and confront you.

       Next, drive over near one of the two Cruisers, get out, and switch to
       your Rocket Launcher. Now stand to either the left or right side of
       the Main Runway and aim the Launcher down the runway near the center.
       When the plane lands on the runway then rocket it. In the process of
       destroying the plane you will get a 4-Star Wanted Rating.

       Get back to your car and collect all eight packages then go between
       the runways and to the Predator waiting there at the end of the path.
       Take the boat and go back to Staunton Island. Get as close as you can
       to the Construction Site and beach the craft. Then jack a nearby car
       and go to the Site.

   >>The Rhino Method
     ****************
       This method, suggested to me by Liwei Wu, was to take the Rhino to
       the Airport instead of a fast car.

       One problem with that is that the Rhino is slow and you need to get
       into position within three and a half minutes. To overcome this you
       will have to use the Tank Gun Boost (turning the turret around and
       firing it to gain speed). Use it occasionally while on the road
       leading to the Airport and use it constantly when on the Airport
       grounds.

       When you get to the north end of the South Runway where the two
       groups of Columbians are then all you need to do is just run into the
       Cartel Cruisers and goons. After dealing with both groups then drive
       the Rhino halfway down the runway then stop and and get out.

       There are two things you need to know about using the Rhino for this
       mission.

       First, if you try to let the Dodo run into the tank and make it
       explode, then you will fail the mission because the Dodo will go
       right *THROUGH* the tank.

       Second, you *CANNOT* use the turret gun on the Dodo either. The
       shells will just go right through the airplane. You need to get out
       and use the Rocket Launcher on the Dodo when it lands on the runway.

       After rocketing the Dodo, and getting the 4-Star Wanted Rating, then
       pick up all eight packages and re-enter the Rhino. One major
       advantage to using the tank is that the Police vehicles will simply
       explode against your vehicle as you drive back to the Construction
       Site.

 When you arrive at the Construction Site, regardless of method, then you
 begin the cutscene "Ransom". Claude finds that Asuka and Miguel are dead
 and Maria missing. He also finds a note.....

   "I've got your precious Maria. If you don't want her face to look like
    she fell out with the butcher bring $500,000 to the Villa at Cedar
    Grove."

0=======0
| Reward \
0=======================>

 $45,000.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 And you will complete all of Asuka's missions. There is one more Main Story
 mission left but I will tie up some loose ends first. I will now go back to
 Wichita Gardens and save at my Safehouse there so I can get started
 with.....

 0==================================0
/ The Main Story \+++++++++++++++++++\
0==========================================================================\
| >MSY11. D-Ice                                                             +
0==========================================================================/

D-Ice runs a gang from his prison cell, called the Red Jacks, who claim
Wichita Gardens as their turf. Most of his missions deal with getting rid of
a rival gang called the Purple Nines. He has five missions total and you can
pick them up at the phone icon east of your hideout.

 0+=+=+0
/ D-Ice \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >DIC1. Uz-I Money                                                         0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                      \ D-Ice /
0=========0                                                        0=+=+=0

 D-Ice wants Claude to drive-by the Purple Nines to show them how a real
 drive-by works.....

0========0
| Weapons \
0=======================>

 --Uz-I.
 --Tank Gun (Rhino).

0======0
| Notes \
0=======================>

 Have your Bulletproof Patriot, or a Rhino, saved at your Wichita Gardens
 garage prior to the mission.

 I had a gentleman named Shaun recommend to me another method using the
 Rhino and I tried it out. It worked well enough to put into the guide.

 I also had a reader, Lindsey Kids, make an additional suggestion concerning
 the Rhino:

   "i know i am a little late getting to GTA3, but i noticed that you said
    on the mission "Uz-I Money" that you have to store a tank at the
    Staunton Island place, the game remembers the place of tanks, so if you
    just leave it there near your hideout, you can pick it up at any time."

0=========0
| The Plan \
0=======================>

 You need to drive-by twenty Purple Nines to complete this mission and there
 are two methods to go about doing it depending on your style.....

   >>The BulletProof Patriot
     ***********************
       One of the problems with this method is that, when you start
       drive-bying, then you will get accosted by the Hoods Rumpo XL vans
       that roam Wichita Gardens. This will make things difficult because
       they will do damage to your Patriot and throw off your aim.

       But there is a place where you can drive-by and not worry about the
       Hoods Rumpos.

       There is a stretch of road that runs from your Safehouse to the
       parking lot behind it. Just go up and down this stretch of road to
       claim your victims. Since your Patriot is bulletproof then they can
       shoot it up as much as they want and not do any damage.

   >>The Rhino
     *********
       Shaun wrote this to me commenting on "Uz-I Money".....

         "On Uz-I $, the tank cannon counts as a drive-by killing. Just
          drive around shooting everything. If your shot hits a billboard,
          it will explode killing everyone nearby. If you blow up a car, and
          Purples whodie in the explosion count as kills."

       I tried this out and it works pretty well. This is a nice method to
       use if you were able to acquire a Rhino earlier in the game. The only
       place to save the Rhino is at the Staunton Island garage so it will
       take some time to get the tank to the mission pick-up point. Just go
       around the area and use your Tank Gun to claim your victims.

 After you kill the last Purple Nine then the mission is successfully
 completed. If you used the Rhino then go and park it back at the Staunton
 Island garage so you can use it later.

0=======0
| Reward \
0=======================>

 $10,000.

 0+=+=+0
/ D-Ice \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >DIC2. Toyminator                                                         0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                      \ D-Ice /
0=========0                                                        0=+=+=0

 D-Ice tells Claude that the Purple Nines are using armored cars to help
 sell their SPANK. D-Ice wants Claude to go to a van that has some stuff
 that will destroy their armored vans.....

0=========0
| The Plan \
0=======================>

 The van is parked in the parking lot behind your Safehouse. It is a Toyz
 Van and the mission is a variant of the Toyz Van Missions. The differences
 are that you have four buggies to destroy three targets and there is no
 time limit. Find the three vans and destroy them with the buggies to
 complete the mission.

0=======0
| Reward \
0=======================>

 $10,000.

 0+=+=+0
/ D-Ice \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >DIC3. Rigged To Blow                                                     0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                      \ D-Ice /
0=========0                                                        0=+=+=0

 Somebody has rigged up D-Ice's car to blow but the wiring is all messed up.
 He wants Claude to take the car to a place in St. Mark's to defuse the bomb
 and put the car back in its place.....

0=========0
| The Plan \
0=======================>

 When you pick up the mission then you have six minutes to get the car, an
 Infernus, to the garage in St. Mark's. Too many bumps during the trip and
 the bomb will blow. The Infernus is parked in the parking lot behind your
 Safehouse. Use the Gardens Shortcut to go to the Porter Tunnel and drive to
 Portland.

 Don't worry about the Mafia when you arrive at St. Mark's. Their hostility
 has been turned off for this mission so all you have to do is get the car
 into the garage.

 After defusing the bomb then take the car back to Shoreside Vale. Repair
 the car at the Pay 'N' Spray there and carefully drive it back to the
 parking lot. You have to get it back there with no damage whatsoever.
 Damage it and you will have to take it back to the Pay 'N' Spray.

 After you have it parked back in its original spot then the mission is
 successfully completed.

0=======0
| Reward \
0=======================>

 $20,000.

 0+=+=+0
/ D-Ice \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >DIC4. Bullion Run                                                        0</pre><pre id="faqspan-13">
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                      \ D-Ice /
0=========0                                                        0=+=+=0

 A Federal Reserve plane has crashed near the airport and D-Ice wants Claude
 to grab as much of the platinum that the plane dropped and take it to a
 drop-off within Pike Creek. D-Ice warns Claude that the platinum is very
 heavy and will slow him down.....

0======0
| Notes \
0=======================>

 You may want to get a Hoods Rumpo XL and save it in your garage.

0=========0
| The Plan \
0=======================>

 Take the Rumpo over to the phone to pick up the mission. When you pick up
 the mission then you have six minutes to pick up at least thirty pieces of
 platinum to one of D-Ice's garages which is the Turtle Head Fishing Co.

 Head over to the Hospital and on the south side is where you will encounter
 the first of the platinum pieces. After picking up a few pieces then you
 will attract the attention of the Cops. Head left at the intersection then
 turn right at the next to make your way to the garage picking up platinum
 as you go.

 If you can do this right then you can get all of the pieces you need in one
 run. If not then use the Pay 'N' Spray to repair your van before getting
 any more. After you have acquired at least thirty pieces then the mission
 is successfully completed.

0=======0
| Reward \
0=======================>

 $25,000.

 0+=+=+0
/ D-Ice \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >DIC5. Rumble                                                             0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                      \ D-Ice /
0=========0                                                        0=+=+=0

 Despite their shrinking numbers the Purple Nines still want to "bring it".
 D-Ice wants Claude to meet his baby brother and face the Purple Nines in a
 good old fashioned rumble.....

0========0
| Weapons \
0=======================>

 Baseball Bat.

0======0
| Notes \
0=======================>

 Switch to your Baseball Bat prior to taking this mission.

0=========0
| The Plan \
0=======================>

 D-Ice's baby brother will be at your hideout. The only rules for this
 contest is that there are to be no guns or cars: bats only. Drive to the
 Staunton View Picnic Area.

 Get out, stand in one place, and hold the Attack button. You should be
 swinging your bat and hitting any Purple Nine that gets in your way. Just
 keep swinging and you will eventually knock down and nail all of the Purple
 Nines to successfully complete the mission.

0=======0
| Reward \
0=======================>

 $10,000.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 And the completion of all of D-Ice's missions.

 However, the phone will still ring and there will still be a blue mission
 circle by it. This is so you can do "Rigged To Blow" again. I don't know
 why you would need to do it again but it is there if you want to try to do
 a better job.

 And, **VERY IMPORTANT**, if you decide to do a New Game, then you will run
 into the infamous "Purple Nines Glitch". Go back to the chapter "The Purple
 Nines Glitch (All Versions)" to find ways around this bug.

 Now I will go back to Staunton Island and save there before starting
 with.....

 0==================================0
/ The Main Story \+++++++++++++++++++\
0==========================================================================\
| >MSY12. King Courtney                                                     +
0==========================================================================/

King Courtney is the leader of the Yardies who claim Newport as their turf.
He has four missions that can be picked up by the phone near Liberty Campus.

 0+=+=+=+=+=+=+0
/ King Courtney \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >KGC1. Bling-Bling Scramble                                               0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ King Courtney /
0=========0                                                0=+=+=+=+=+=+=0

 King Courtney is in need of a good driver and challenges Claude to a
 checkpoint race against three other hopefuls.....

0========0
| Weapons \
0=======================>

 Rocket Launcher.

0======0
| Notes \
0=======================>

 Get a fast car, like a Yakuza Stinger, or a Rhino, and save it at your
 garage.

 Got a new tip that worked pretty well from some named KWoBBS2.....

   "In the KC1. "Bling-Bling Scramble" (King Courtney) mission, I found that
    using the old Rhino works especially well...blowing up your competition,
    then taking your good sweet time hitting each check point."

 And I got another suggestion by Hari Vikram that works pretty good too.

0=========0
| The Plan \
0=======================>

 When you start the mission then take your fast car (or Rhino) and drive to
 the blue circle near the Liberty Memorial Coliseum and turn south before
 entering. When you stop in the blue circle then you will see the other
 three cars come up to challenge you: a Patriot, a Cheetah, and a Bobcat.

 When the race starts then you must be the first to a Checkpoint. You have
 to have more firsts than the other cars to successfully complete the race.
 If you get more firsts than the other cars when the last Checkpoint is
 taken then you will then successfully complete the mission.

 Of course, with the Rhino, you can just blow up your competition at the
 starting line and get all of the Checkpoints for yourself.

 Then there's this method suggested to me by Hari Vikram:

 Get the Rocket Launcher and make sure you have it ready when you enter your
 car. This method works best if you use a real fast car like the Yakuza
 Stinger. When the race starts then speed over to the first Checkpoint but
 stop just before you touch it. Get out of the car and aim the Rocket
 Launcher.

 If you got to the Checkpoint fast enough then the other cars should be way
 behind you. This will give you enough time to stop, get out, aim, and blast
 the other cars to bits. Then get back in your car and acquire all fifteen
 Checkpoints. If you manage to blow up your car in the process then just go
 get another one and proceed.

0=======0
| Reward \
0=======================>

 $1,000 times the numbers of Checkpoints acquired (up to a maximum of
 $15,000).

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 You may want to acquire and store a Diablo Stallion in any of your garages
 before doing the next mission. This vehicle will be needed later in the
 game.

 0+=+=+=+=+=+=+0
/ King Courtney \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >KGC2. Uz-I Rider                                                         0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ King Courtney /
0=========0                                                0=+=+=+=+=+=+=0

 King Courtney wants Claude to go over to Hepburn Heights to kill some
 Diablos who have been dissing Queen Lizzy.....

0========0
| Weapons \
0=======================>

 Uz-I.

0======0
| Notes \
0=======================>

 You may want to acquire a Diablo Stallion, and store it in one of your
 Safehouses, prior to doing this mission for use in the next one.

0=========0
| The Plan \
0=======================>

 When you start the mission then King Courtney will send over a couple of
 guys to ride with you. They come up in a Perennial and the escorts are
 there to make sure you don't leave the vehicle.

 They also give you an Uz-I to help you out. Then make your way to Hepburn
 Heights to kill the Diablos. You need to kill ten of them to successfully
 complete the mission. If you drive-by them then you will attract their
 attention and they will try to yank you from the car.

 Since your car is a lousy Perennial then they can do that pretty easy. If
 they yank you from the car then you fail the mission. The best thing to do
 is to run them over. Most times they won't come after you because they
 think of you as just another stupid driver.

 After killing ten Diablos then make your way back to the blue circle in
 Yardie turf to successfully complete the mission.

0=======0
| Reward \
0=======================>

 $10,000.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 In addition, the Diablos will now be hostile to you when you travel through
 Hepburn Heights. This is why you acquire the Diablo Stallion beforehand.
 And the reason you need the Diablo Stallion, and the Mafia Sentinel you had
 to get earlier, will lead to the next mission.....

 0+=+=+=+=+=+=+0
/ King Courtney \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >KGC3. Gangcar Round-Up                                                   0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ King Courtney /
0=========0                                                0=+=+=+=+=+=+=0

 King Courtney wants Claude to steal some gang cars so that they can do some
 hits on rival turf: a Mafia Sentinel, a Diablo Stallion, and a Yakuza
 Stinger. Then all of them are to be taken to a garage in Newport.....

0======0
| Notes \
0=======================>

 You may want to find and get the gang cars *BEFORE* doing the following
 missions:

   >>Mafia Sentinel - Sayonara Salvatore.
   >>Diablo Stallion - Uz-I Rider.

 And save them in your garages. This will make this mission easier because
 you won't have to deal with hostile gangs. Thanks to Scott Exeter for that
 suggestion.

0=========0
| The Plan \
0=======================>

 If you followed the earlier suggestion by Scott Exeter then simply take
 your gang cars from your garages and drive them to the drop-off point in
 Newport. If you didn't then this is how you go about acquiring them:

 For the Mafia Sentinel, use the Porter Tunnel and turn left onto the
 concrete embankment when you exit. The plan is to go behind the late
 Salvatore Leone's mansion and get one parked in the front.

 Then go back down the hillside north of the club and back to the garage to
 drop off the car. This will prevent you from being shot up by the
 now-hostile Mafia.

 For the Diablo Stallion, head into Hepburn Heights and jack one. Despite
 the Diablo hostility this isn't hard to do. For the Yakuza Stinger, head
 over to Asuka's Condo and take the one parked there.

 If you damaged up the car too much then head over to the Pay 'N' Spray to
 have it repaired before depositing. Or, if you don't mind a little
 cheating, then you can do what Hadley Box suggests:

   "On 'Gangcar Roundup', you say you have to have the cars in mint
    condition to be accepted by the garage, which is true. I'm guessing you
    already know that if you input the health cheat inside a car the car
    will go back to its original unharmed state, but it will still look the
    same. So this is handy because if you get one of the 3 gangcars, and
    mess it up real bad (almost to the point of it setting on fire) you can
    just drive to the garage, input the health code and then the garage will
    accept the car!"

 When you deposit the last car then the mission is successfully completed.

0=======0
| Reward \
0=======================>

 $10,000.

 0+=+=+=+=+=+=+0
/ King Courtney \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >KGC4. Kingdom Come                                                       0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ King Courtney /
0=========0                                                0=+=+=+=+=+=+=0

 King Courtney wants Claude to get the stash from an old car in Bedford
 Point for him.....

0========0
| Weapons \
0=======================>

 --Uz-I.
 --Rocket Launcher.
 --Molotovs.
 --Grenades.
 --Tank Gun (Rhino).

0=========0
| The Plan \
0=======================>

 The car is parked in the Liberty Tree Offices above ground parking lot and
 you have a minute and a half to get to the car. Go west from the phone and
 hang a left going south along the four lane road that runs along the shore.

 When you get to the car then you find a letter inside.....

   "I hear you've been a busy boy. Well I've been a busy girl. I think it's
    time you witnessed the real power of 'SPANK'! Besos y fuderes, Catalina,
    xxx. PS: DIE PEEG DOG, DIE!!"

 At that point, a van shows up near the main entrance and a SPANKed-up
 madman exits. He has explosives attached to him and he will make his way to
 your car and blow himself up against it.

 There are a total of four vans that need to be destroyed. However, as Danny
 Williamson pointed out, there is already a van in the parking lot. Destroy
 it first before entering the car to make things easier.

 When you regain control then turn the car around and ram the van near the
 main entrance with it then get out. The impact plus the exploding bomber
 should be enough to destroy it. Then run out into the street and go up the
 stairs by the underground entrance.

 There are an additional three vans (four total) that release an unlimited
 number of suicide bombers that must be destroyed (plus any leftover
 bombers) to complete the mission. Use the Rocket Launcher to destroy the
 vans.

 Depending on where the remaining bombers are you can use any other weapon
 do destroy them. If they are on the far side then use the Rocket Launcher.
 If they are close then use either the Grenades or the Molotovs.

 If you have the Rhino then this becomes easier. When you get the tank on
 Staunton Loop (West) going south then use the Tank Gun Boost to increase
 speed.

 When you regain control of the Rhino after the cutscene ends then
 get out and quickly get into your tank. The bombers won't try to yank you
 from the Rhino, they will just explode harmlessly against it so you are
 safe.

 Then use the Main Gun (rotate the gun instead of moving the tank) to
 destroy the vans and bombers to successfully complete the mission.

0=======0
| Reward \
0=======================>

 $10,000.

 In addition, if you own the PS4 Version, then you should also get the {A
 Gift from the King} Trophy.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 And you will also complete all of King Courtney's missions.

 However, the phone will still ring and there will be a blue mission circle
 by it. This is so you can repeat "Bling-Bling Scramble" and try to get a
 better score.

 In addition, the Yardies will be now hostile to you. This is the main
 reason I saved this one before the last Main Story Mission. Go back to the
 Shoreside Vale Safehouse and save before doing the last mission.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 At this point in the guide, I am at 99% completion and ready to do the
 final Main Story Mission of the game.....

 0==================================0
/ The Main Story \+++++++++++++++++++\
0==========================================================================\
| >MSY13. Catalina                                                          +
0==========================================================================/

Catalina is the woman who left Claude for dead at the beginning of the game.
She has also aligned herself with the Yardies and organized death squads to
hunt Claude down. She has one mission, the last mission, and it can be picked
up at the "C" at Cedar Grove.

You need to have at least $500,000 to do this mission but at this point
it should not be a problem since you should have at least ten times that
amount from doing everything else beforehand.

 0+=+=+=+=0
/ Catalina \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CTL1. The Exchange                                                       0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                   \ Catalina /
0=========0                                                     0+=+=+=+=0

 When Claude arrives at the Villa then he is confronted by Catalina.....

   "The real question is, did you turn up to rescue Maria or to get me back?
    Well I got news for you, shooting you will be a pleasure but dating you
    was only business. You are muy peccinno amigo. Throw over the cash."

 After looking the money over.....

   "You have been a busy boy! But you haven't learned, I'm not to be
    trusted. Kill the idiot."

 But Claude overpowers his would be assassin and thus the final act
 begins.....

0========0
| Weapons \
0=======================>

 --Sniper Rifle.
 --Rocket Launcher.

0======0
| Notes \
0=======================>

 Have a fast car, or the Bulletproof Patriot, saved at your Wichita Gardens
 garage.

 Dennis Zoetebier came with an alternate method using the Bulletproof
 Patriot.

 I also had Charles Wooters come up with an interesting observation. He
 noted that after you destroy Catalina, and the mission timer disappears,
 then you can do whatever you want without getting any Wanted Ratings.
 However, as I played around with this, I found out that this actually
 begins when the mission starts.

 I also had one reader, Robbert Houtman, write that, because he didn't have
 the Rocket Launcher Weapon Icon at the Wichita Gardens Safehouse, he made a
 run for Phil Cassidy's Army Surplus to get Rocket Launchers then made his
 way back to the Cochrane Dam area. He still had about three minutes left to
 do the rest of the mission.

 Plus reader tebox came up with a different weapon to take down the
 helicopter. And reader Robin Blackstone made a suggestion for the Xbox
 version.

 Reader Thomas Andriessen also had this to share on how he did this mission:

   "I just wanted to share with you how I finished the last task in
    defeating Catalina. I combined two parts of your guide. After the first
    scene were the cartel takes al your weapons and you have to escape in
    one of the cartel cruisers, I went to the safe house. I did not collect
    all the packages, so I don't have the rocket launcher. I toke the
    bulletproof patriot I saved and toke it to Tony's house on Ceder creek.
    Here I used your trick to get on the roof, but instead of using the
    ambulance I used the patriot. If you park the patriot just right you can
    use it to jump on de roof. This way you have the patriot and the rocket
    launcher to do the last scene. It is a lot quicker than buying it at the
    depot."

0=========0
| The Plan \
0=======================>

 When the mission begins then run as quickly to the backside of the Villa as
 fast as you can. You can't go back and fight these guards because you have
 been stripped of all of your weapons. You also have seven minutes to get to
 where Catalina has taken Maria, Cochrane Dam, and kill her.

 Run along the backside of The Mansion and go to the garage that has a
 Cruiser and Body Armor inside it. Then get into the Cruiser, get to the
 main gate and run over the guards.

 When you exit The Mansion then you will see a chopper fly overhead. When
 you regain control again then go to the small wall nearby (and near the
 lightpost) and veer off the road over the wall.

 If the Cruiser survives the plunge then go to your Safehouse. If not then
 grab another car and make a mad dash your Safehouse. Get all of your Weapon
 Icons and go into your garage to get your fast car.

 Use the Gardens Shortcut and make your way to the Dam's entrance. Cut
 across the grass on your right when you near the hairpin turn, stop when
 you get back to the street and get out (regardless of whether you use the
 Bulletproof Patriot or not).

 Use your Rocket Launcher and destroy the two Cruisers blocking the
 entrance. From your vantage point, you can only see one but they can't fire
 on you either. Just fire on the one Cruiser and the explosion will take
 them both down.

 Get back into your vehicle and drive to the Sniper Rifle Icon at the turn
 near the base of the dam. Use the Rocket Launcher again and destroy the two
 Cruisers in front of you then use the Sniper Rifle on any other Columbians
 you see.

 Get back into your car, go to the first set of container crates, and get
 out. Rocket the Barracks OL and snipe the other guards. Go back into your
 car and go to next set of container crates just past the exploded Barracks
 OL. Get out, rocket the other Barracks OLs, and snipe the remaining guards.
 Get back into your car and proceed forward.

 If you have the Bulletproof Patriot then just barge in after destroying the
 second set of Cruisers. They can't hurt you with their guns. Just run some
 of them over and get to the second set of container crates.

 Just as you get past the second set of container crates then a cutscene
 ensues which shows Catalina entering a helicopter. This helicopter launches
 rockets at you when you are at the base of the Dam.

 So, after the cutscene finishes, then turn around and head back up the road
 then turn west after the Dam entrance and stop at the nearby hairpin turn
 (this is also Jump [CCD-J13]).

 The helicopter will go in a circular pattern going down toward the Dam to
 release its rockets then going back up near where you are at. When the
 helicopter heads in your direction then rocket it to destroy it. According
 to reader tebox you can also destroy the helicopter with the M-16.

 When the helicopter is destroyed, regardless of weapon, then you kill
 Catalina and the timer will disappear. Switch back to your Sniper Rifle and
 aim at the top of the Cochrane Dam Power House.

 Believe it or not, you can actually see Maria and her captors from your
 position when you zoom in with your Sniper Rifle. Take down the Columbians
 that you can see then re-enter your car, go back to the Dam base and stop
 by the second set of container crates.

 It should be noted that this doesn't work on the Xbox version because the
 Sniper Rifle can't zoom in that far. But, according to Robin Blackstone,
 you can still take them down from a distance if you climb to the top of the
 stairs for the small building built into the dam closest to them (this will
 also work on the PC and PS2 versions as well).

 When you get back to the second set of container crates then snipe any
 guards you see then go to the stairs that leads to the roof of the Cochrane
 Dam Power House. Take down any remaining guards then walk up to Maria and
 rescue her to successfully complete the mission.

0=======0
| Reward \
0=======================>

 $1,000,000 ($500,000 plus the ransom money).

 If you own the PS4 Version then you should also earn the {Not So Fast}
 Trophy.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 In addition, you've unlocked the Rhino at Phil Cassidy's Army Surplus. If
 you haven't acquired the tank for the Emergency Crane list then take it
 from the Army Surplus and deposit it at the Emergency Crane to complete the
 list.

 This should also get you the.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >SSV11. 100% Completion Score                                             |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

And what is your reward for getting 100%?

Well, nothing. As least in most versions of the game.

If you own the PS4 Version then you should get the {Is That All You've Got?}
Trophy. And, if you acquired all of the other Trophies, then you should also
get the {King of Liberty City} Trophy.

But if you own any of the other versions then you will get.....well, shit
basically. This was something that was fixed for the later GTAs but here you
get nada. Zero. Zip. But does this take away from this great game? Not
really. It is still a fun game even if you really get nothing at the "end".

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >SSV12. Hidden Text on the PS2 Disc                                       |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

If you place the PS2 version of GTA3 in a computer and look around on the
disc then you may find a file called "american.gxt". If you open it in a text
editor then you will find all sorts of garbage characters. But, when you
manage to clean out some of the garbage, then you may find some interesting
stuff.

Stuff like text from missions and phone calls that were abandoned in the
early stages of development but were left within this file because the
programmers could slow down the progress of creation if they tried to remove
it.

I copied some of the best stuff and cleaned it up so that they can be
presented here:

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

Here's an alternate version of what the angry store owner says to you during
"Shima":

 Owner: "I can't pay you and I wouldn't pay you if I could! Some young gang
         just jacked out the place! They took everything! You guys are
         useless. What kind of Yakuza are YOU anyway...? This ain't what I
         pay you goons for. If I wanted this kind of protection I'd have
         used the god damn Police service."

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

Here's an alternate version of what Maria says at the end of the game:

 Maria: "I broke a nail, and my hair's ruined. Can you believe it? This one
         cost me fifty dollars!

         I was so scared, but then I thought to myself, you're a big girl
         now. Oh we're going to have such fun, cause, you know, my sister
         said she wanted to come to stay with her two kids, because her
         husband's playing around again and..XXXX"

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

I wonder where this was supposed to go:

 "BETRAYED BY HIS LOVER CATALINA AND LEFT FOR DEAD. CONVICTED AND SENTENCED,
  HE BEGINS HIS JOURNEY TO LIBERTY CITY PENITENTIARY. BUT ONLY ONE THOUGHT
  BURNS IN HIS CRIMINAL MIND......REVENGE!"

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

This is only a part of some of the interesting stuff that is found in the
"american.gxt" file. It's not an easy thing to sort through but it is cool to
look around and see all of the stuff they left behind "on the cutting room
floor".

And that, my friends, completes the guide. I sincerely hope that this
document has helped you as much as I had fun playing the game.

Now it is time to close the book.....

 /==++====++==\                                             /==++====++==\
/==++====++====++====++====++====<<##0##>>====++====++====++====++====++==\
| >LRT6. Conclusion                                                         |
\==++====++====++====++====++====<<##0##>>====++====++====++====++====++==/
 \==++====++==/                                             \==++====++==/

0================0
| General Notices \
0===============================================>

 This document is copyright (c) Robert Allen Rusk (RARusk) 2004-2016.

 This guide may only be distributed and/or posted in its original format
 (and, most importantly, *UNALTERED* in any way).

 If you wish to post or use excerpts from this guide then please ask for my
 permission first before doing so (especially if you work for a magazine or
 website). A lot of time and effort was spent putting this thing together
 and that should be taken into consideration.

 And remember.....

   "Respect is everything."

 Although my guides and FAQs can be found at many sites around the internet,
 the latest versions of my work can always be found first at GameFAQs since
 that is my primary contribution site. A complete listing of all of my work
 can be found here:

   >>http://rarusk.livejournal.com/6177.html

 Most of my guides are dedicated to the popular "Grand Theft Auto" game
 series but some of my other work include "The Chronicles of Riddick" games,
 "Bully", and "The Darkness" titles.

0===================0
| Additional Sources \
0=======================================================>

 --Grand Theft Auto 3 (Game Manual)
 --spaceeinstein (http://www.freewebs.com/spaceeinstein/grandtheftauto.htm)
   [PC Controls]
 --A1210 [Xbox Controls]
 --GameFAQs GTA3 Message Boards
     --Huggable Joker Inc. ["Purple Nines Glitch, Darkel, Donald Love
       Dissaperance and more questions" topic]
 --Official U.S. PlayStation Magazine Demo Disc (Issue 67)
     --[Cool Taxi Trick by DeMarlo King]

0=========================0
| Additional Contributions \
0=======================================================>

 --Alex T. Roth            --Jon Porter               --Glen T. Winstein
 --Scott Exeter            --Richard Juntunen         --Hari Vikram
 --Sal Hatton              --Huggable Joker Inc       --Kevin Berg
 --Jani Kivisola           --Web                      --S Page
 --Dan Schauer             --Sri c                    --Haenlomal
 --Dennis Zoetebier        --Hadley Box               --Sherry Alexander
 --Shaun                   --The Baron                --xX-G-MaN-Xx
 --KWoBBS2                 --John E. Schneider        --Austin Taft
 --Austin T. Witherspoon   --kabuki777                --Lindsey Kids
 --LR                      --Jesse Huongvilay         --Charles Wooters
 --Blank Blank             --Danny Williamson         --Josh Dady
 --Demarest                --Vicktor Volpe            --Nick R.
 --Magnamerik              --Fred Chagnon             --Jim Plate
 --Llwyd Campbell          --Mr. Spock                --Leo
 --Robbert Houtman         --Mike Unger               --Ian Spears
 --Vanatorul DeVise        --Christopher Mora         --Alan McKee
 --M L                     --Stuart Summers           --John Fitzgibbons
 --Emilio Rivera           --Reine Larsson            --Scotty Boutin
 --Robyn Pearson           --Dan Stephen              --Liwei Wu
 --TerryT                  --Peter Wilmont            --Lee Cochran
 --tebox                   --Hollyrotten77            --Bryan Ste. Marie
 --Erick                   --John Willoughby          --Mike Wilson
 --Peter Korsten           --Armin C. Vucsina         --John Nowakowski
 --Gui Ritter              --David                    --Robin Blackstone
 --Nukey_Shay              --Stuart Burgess           --Justin Castillo
 --Chris Sheets            --Darren Anon              --J Bush
 --Sterling P. de Mille    --Thomas Andriessen        --the_old_days
 --Bimmylee                --Antonino Giuseppe Cardinale, Jr.

0========0
| Credits \
0=======================================================>

Credits and thanks go out to the following:

 >>Rockstar Games
   **************
     For creating one of the best games ever made and for giving me the
     single biggest reason to go and get a PlayStation 2.

 >>GameFAQs, IGN, and many other gaming sites
   *******************************************
     For providing a place for writers like myself to publish our work and
     help other gamers while indulging in one of our favorite pastimes.

 >>Web
   ***
     For creating user made missions that were in previous versions of the
     guide (since removed) and can be found on its own Custom Mission FAQ
     page:

       http://db.gamefaqs.com/console/ps2/file/
             grand_theft_auto_3_custom_mission.txt

 >>Glen T. Winstein
   ****************
     For probably being the single biggest fan of my GTA related work.

And finally, my biggest thanks of all goes to you the reader (and especially
those who have made suggestions as well as those who took the time to write
me).

0====================0
| Contact Information \
0===============================================>

 E-MAIL: rarusk[at]netzero[dot]com
 FACEBOOK: http://www.facebook.com/robert.a.rusk
 LINKEDIN: http://www.linkedin.com/pub/robert-allen-rusk/15/539/59b
 BLOG: http://rarusk.livejournal.com
 XBOX LIVE GAMERTAG: RARusk

So now I've come to the end of yet another gaming adventure and looking
forward to new ones. I hope that my guide helps you in getting the most out
of "Grand Theft Auto III".

<===++====++====++====++====++====<<##0##>>====++====++====++====++====++===>