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Front Mission 5 -Scars of the War- (Japanese) By Square-Enix
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>>>> Complete list of Wanzer & equipments + remodeling branch & SB/Parts skills
(1st edition - mod2)
By Geoffrey Hong (
[email protected]) <May 2007>
1> Intro
1-2> Guide Versions
2> Remodeling extra
3> Wanzers
4> Back Packs
5> Assault weapons
5-1> Machine gun
5-2> Shotgun
5-3> Flame thrower
6> Gunner weapons
6-1> Gatling Gun
6-2> Rifle
6-3> Bazooka
7> Striker weapons
7-1> Knuckle
7-2> Pile Bunker
7-3> Rod
7-4> Shield
8> Launcher weapons
8-1> Missile
8-2> Rocket
8-3> Grenade
9>At Last... credit goes to..
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1> Intro
Welcome to complete list of Wanzer & equipments list for FM5.
This simple guide will cover all wanzer parts and equipments,
plus show you how they evolve in remodeling path & what kind
of parts skills and Set Bonus (SB in game) they have..
To save your time, all of the names are translated in [Japanese names/words] to
match and compare for your convenience. Until English version is came out.
So better enable Japanese text in your Regional setting at control panel if you
don't want to guess which is which. Or load this in browser and change
Encoding to Shift-JIS.
As for the name.. I bought book "Front Mission : World Historica 1970-2121"
and changed them to what it should be.
If you find some mistake I made in this guide, please send mail, or post them
on GameFAQ board.
FAQ? = LegaiaRule's FAQ in GameFAQ, good job mate!
1-2> Guide Versions
> 1st Edition
> 1st Edition Mod1 - Reviewed some trees, and names
> 1st Edition Mod2 - Reviewed some names, changed as in books.
Removed trees..
-Names which have been changed-
<<WAP>>
Luft Rober > Luftrauber
Luft Bunker > Luftpanger
Dassler Claw > Dasler Claw
KyouJyun > Kyojun
Enyou > Enyo
Sintilla > Scintilla
Brizia > Blizzaia
Cooga > Coga
Bauwaas > Bauers
Mungos > Mungoss
Shaian > Cheyenne
Beth > Bes
<<Weapons>>
Gnoat Gnoat > Gnautz
CatsLay > Catsray
Ulan > Uhlan
Bachel > Burchell
Glaukus > Glaux
Slab > Srab
Cobbet > Covet
GrowTask > GlowTusk
Goldius > Goldias
Racy Horn > Lazy Horn
Egret > Eaglet
Garbados > Galbados
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2> Remodeling extra
Here are some little know-how.
To begin remodeling:
<Normal>
Just play it till you are back in Fort Monus base.
<Normal +, Hard, and Hard +>
Any time, you can do it in Intermission if you are in early stage. Provided you
have RP and CP to spend..
You need 1 RP and CP (difference between next rank price and current rank
price) per one upgrade.
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--- Set Bonus? ---
Here will explain "Set Bonus (SB in game)", set bonus happens when you
configured wanzer in same kind, for example..
"Frost HW" and "Brizia" are same kind.. "Brizia" & "Frost HW" are
modified/upgraded "Frost" so it have same roots, but if you add "Gust" parts..
SB does not happens because "Gust" is totally different kind.
SB skill are only on Body parts, not on arms or legs.
Here are some SB effects:
MAX HP + X% [最大HP]:
Increase all parts health by X percent.
Auto Repair X% [オートリペア]:
Heals damage by X percent to every parts after turn ends.
Defence + X [防御力]:
Add X amount of defence to every parts.
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--- Parts Skill? ---
This explains "Parts skill"
Some parts have skills when you upgrade them or some already have one or two
from start.
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For Wanzer parts - ([Japanese words] to compare if you not sure which)
Anti-Piercing [対貫通] :
Reduce Piercing Damage by 24% (blue shield with white arrow/bullet in)
(Anti-something are effective to every parts even you have just one equipped)
Anti-Shock [対衝撃] :
Reduce Shock Damage by 24% (Yellow shield with 3 stars in)
Anti-Fire [対火熱]:
Reduce Fire Damage by 24% (red shield with white wave stripe)
Ignore Attack Sys Down [攻撃システムダウン無効]:
Does not take effect from EMP attack "Attack Sys Down"
(you can find this skill on Arms)
Ignore Movement Sys Down [移動システムダウン無効]:
Does not take effects from EMP attack "Movement/Evasion
Sys Down" (on Legs)
Ignore System Down [システムダウン無効]:
Does not take effect from EMP attack "System Down" (on Body)
Repair X% [リペア]:
Extra X% to total amount of repair points (on Arms)
e.g 300 points -> 360 points healed
Melee Critical X% [格闘クリティカル]:
Critical Hit damage +X percent when melee attack.
(this skill is only on "Dassler Claw" arms series)
Move +X [移動力]:
Add movement by X amount (on Legs)
Ignore Enemy Square [敵スクエア通行可]:
Able to pass thru enemy square (on Legs)
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For Weapons -
Job EXP + X% [JOB経験値]:
When use this weapon, add X percent amount of JOB Experience bonus.
(not Pilot EXP)
Ignore Motion Restriction [動作制限無効]:
Remove attack restriction on shield. Normally you can attack twice, but when
equipped shield, number of attack will reduced to one.
Attack + 1 [攻撃回数]:
Attack extra 1 times.
Always hit X bullets [必中弾数]:
Even you missed your target (you can see them doing evasion), X number of
bullets will always hit target. SG only skill.
Piercing X [貫通]:
If there are number of target in one line, bullets will hit extra targets
behind (or go thru) depends on number X. Rifle only skill.
Minimum Range -X [射程最小]:
Minus X number from weapons minumum range. If it have 3-6 and X is 1, it
will change to 2-6. Bazooka and launcher weapons skill.
Reload [リロード]:
Weapon will use item in backpack to replenish ammo when it have zero shots
left. Launcher weapon skill.
Sensor Range + X [センサー範囲]:
Missile will able to target beyond X number of sensor range, when somebody
carries SensorEMP backpack. If someone carries SensorEMP - range 3 and X is
1, Sensor range will increase to 4 just for this missile launcher.
Area effect + 1 [攻撃範囲]:
Rocket and Grenade skill, if weapon have area effect (or blast radius) of
3, it will be 4 (4 squares from center).
First [先制]:
Always attack first when enemy have attacked you first. Melee weapon skill.
Defend Homing Weapon Damage [誘導武器防御]:
Shield skill, shield can now reduce damage from Missile attack.
Defend Area Effect Damage [範囲武器防御]:
Shield skill, shield can now reduce damage from Rocket and Grenade attack.
Damage mitigation rate [ダメージ緩和率]:
Shield ability, reduce damage by this percentage. (against small damages)
Damage mitigation points [最大緩和値]:
Shield ability, reduce damage by this much. (against big damages)
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3> Wanzers (all the lists are in mixed order)
<< How to read these list.. >>
--Example--
- Uisk [ウィスク]- <- Name and [name in Japanese]
Uisk
-Ignore Enemy Square R7~12 <- "parts skill" and "SB (if it have SB)" plus when
(R7~12 means Rank 7 to 12)
Uisk II
- No skills
Uisk II SP
-Ignore Movement Sys Down
Uisk (01 - at what rank?) - Upgrade to Uisk (02) or Uisk II (02)
Uisk have no further branch, ends at rank 12.
Uisk II (04) - Upgrade to Uisk II (05) or Uisk II SP (05)
Both II and II SP have no further branch, ends at rank 12.
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- Uisk [ウィスク]-
Maker : Sender, EC England
Uisk
-Ignore Enemy Square R7~12
Uisk II
- No Skills
Uisk II SP
- Ignore Movement Sys Down
Uisk (01 - rank) - Upgrade to Uisk (02) or Uisk II (02)
Uisk have no further branch, ends at rank 12.
Uisk II (04) - Upgrade to Uisk II (05) or Uisk II SP (05)
Both II and II SP have no further branch, ends at rank 12.
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- Warlus [ウォーラス]-
Maker : Leonora Enterprise, OCU Australia
Warlus
-Ignore Enemy Square R7~12
Warlus LW (once into LW, no more upgrade)
-Ignore Enemy Square R8~12
Strife [ストライフ]
-Anti-Piercing, SB HP+5% R3~6, +10% R7~12
Strife 2
-Anti-Piercing, SB HP+5% R3~12
Warlus (01) - Upgrade to Warlus(02) or Strife (02)
Warlus (02 - 11) can upgrade to Warlus LW (03 - 12) at rank 2 to 11.
But once upgrade to LW, no further upgrade can be done.
E.g Warlus (02) > Warlus LW (03), but no more upgrade from LW.
Warlus will ends at rank 12 if does not upgrade to LW.
Strife (04) - Upgrade to Strife (05) or Strife 2 (05), both ends at Rank12, no
other branch.
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- Vaje [ウァジェ]- (body parts only)
Maker : Vynce, USN America
Vaje -> Vaje AP
Vaje AF
Vaje AS
- AP - Anti-Piercing, AF - Anti-Fire, and AS - Anti-Shock.
(Only Vaje AP can upgrade to Rank 13, Vaje does not have arms or legs parts)
Vaje (04) - Upgrade to Vaje AF (05), Vaje AP (05), Vaje AS (05).
Vaje AF, Vaje AP, Vaje AS have no further branch. AF and AS end at rank 12, AP
ends at rank 13.
Note: Rank 13 modification is only available in Survival Sim.
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- Vyzov [ウィザーフ]-
Maker : Demitri Public Corp., Republic of Zaftra
Vyzov
-SB Auto-Repair +5% R3~12. Move +1 R3, Move +2 R4~6, Move +3 R7~12, Ignore
Enemy Square R7~12
No branching, one way down to Rank 12.
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- Eldos [エルドス]-
Maker : Diable Avionics, USN America
Eldos
-Ignore Enemy Square R7~12
Eldos A
-Move +2 R10~12
Eldos B
-Ignore Sys Down, Move +1 R10~12
Eldos 2
-Ignore Sys Down
Eldos (01) - Upgrade to Eldos (02) or Eldos A (02).
Eldos (02) have no other branch, ends at rank 12.
Eldos A (04) - Upgrade to Eldos A (05) or Eldos B (05)
Eldos A (05) have no other branch, ends at rank 12.
Eldos B (08) - Upgrade to Eldos B (09) or Eldos 2 (09)
Both B and 2 have no other branch, ends at rank 12.
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- Gust -
Maker : Diable Avionics, USN America
Gust [ガスト]
-Ignore Enemy Square R7~12
Vapor [ウェイパー]
-Repair +20% R3~6, Repair +40% R7~12, Ignore Attack Sys Down R5~12
Vapor 2
-Repair +20% R5~12
Storm [ストーム]
-Repair +20% R3~12, Ignore Attack Sys Down R5~12, Move +1 R6~8, Move +3 R9~12
Gust (01) - Upgrade to Vapor (02) or Gust (02) or Storm (02).
Gust (02) have no other branch, ends at rank 12.
Storm (02) have no other branch, ends at rank 12.
Vapor (04) - Upgade to Vapor (05) or Vapor 2 (05).
Both Vapor and Vapor 2 have no other branch, ends at rank 12.
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- Giza [ギザ]-
Maker : Leonora Enterprise, OCU Australia
Giza
-Ignore Enemy Square R7~12
Giza LW (once into LW, no more upgrade)
-Ignore Enemy Square R8~12
Giza 2
-Anti-piercing R2~12
Bes A [ベス]
-Anti-piercing R5~12
Bes B
-Anti-piercing R5~12
Giza (01) - Upgrade to Giza (02) or Giza 2 (02)
Giza (02-11) can upgrade to Giza LW (03-12) at rank 2 to 11.
But once upgrade to LW, no further upgrade can be done.
E.g Giza (02) > Giza LW (03) but no more upgrade from LW.
Giza will ends at rank 12 if does not upgrade to LW.
Giza 2 (04) - Upgrade to Giza 2 (05) or Bes A (05) or Bes B (05)
All - Giza 2, Bes A, Bes B - of them have no other branch, ends at rank 12.
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- Crustacia -
Maker : Basalt, EC Italia
Crustacia [クラスタシア]
-Move +1 R3~5, Move +2 R6~12, Ignore Enemy square R7~12
Cancer [キャンサー]
-Ignore Sys Down R5~12, Move +1 R5, Move +2 R6~12
Carapace [カラパス]
-Move +1 R5, Move +2 R6~12
Crustacia (04) - Upgrade to Crustacia (05) or Cancer (05) or Carapace (05).
All of them have no other branch, ends at rank 12.
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- Grapple [グラップル]-
Maker : Diable Avionics, USN America
Grapple
-SB HP+5% R7~12, Move +1 R4~7, Move +2 R8~12, Ignore Enemy Square R7~12
Grapple F
-SB Defence +8 R3~12, Move +1 R3, Move +2 R4~7, Move +3 R8~12
Grapple FS
-SB Defence +8 R5~6, SB Defence +16 R7~12, Move +2 R5~6, Move +3 R7,
Move +4 R8~12
Grapple FS2
-SB Defence +16 R9~12, Move +4 R9~12
Grapple EX
-Move +1 R4~6, Move +2 R7, Move +3 R8~12
Grapple X
-SB Defence +8 R7~12, Move +1 R5~7, Move +2 R8~12
Grapple X2
-SB Defence +8 R9~12, Move +2 R9~12
Grapple (01) - Upgrade to Grapple (02) or Grapple F (02) or Grapple EX (02)
Grapple (02) have no other branch, ends at rank 12.
Grapple F (04) - Upgrade to Grapple F (05) or Grapple FS (05)
Grapple F (05) have no other branch, ends at rank 12.
Grapple FS (08) - Upgrade to Grapple FS (09) or Grapple FS2 (09)
Both FS and FS2 have no other branch, ends at rank 12.
Grapple EX (04) - Upgrade to Grapple EX (05) or Grapple X (05)
Grapple EX (05) have no ther branch, ends at rank 12.
Grapple X (08) - Upgrade to Grapple X (09) or Grapple X2 (09)
Both X and X2 have no other branch, ends at rank 12.
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- Grille Shechs [グリレゼクス]-
Maker : Schnecke, EC Germany
Grille Shechs
-Ignore Enemy square R7~12
Grille Shechs D
-Ignore Sys down/Attack Sys down/Move Sys down
Grille Shechs H
-Anti-piercing, Ignore enemy square
Grille Shechs (04) - Upgrade to Grille Shechs (05) or Grille Shechs D (05)
Grille Shechs D (05) have no other branch, ends at rank 12.
Grille Shechs (08) - Upgrade to Grille Shechs (09) or Grille Shechs H (09)
Both have no other branch, ends at rank 12.
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- Zenith "Glen Custom" [グレン専用ゼニス]-
Maker : Jademetal, OCU Australia
Zenith "Glen Custom"
-SB Auto Repair +5% R4~5, Auto Repair +10% R6~7, Auto Repair +15% R8~9,
Auto Repair +20% R10~11, Auto Repair +25% R12, Anti-piercing/shock
No branch, one way down to Rank 12.
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- Cheyenne [シャイアン]-
Maker : Frayman, USN Canada
Cheyenne
-Ignore enemy square R7~12
Cheyenne F
-Ignore Attack Sys Down R5~12
Cheyenne TX
-No skills
Cheyenne (01) - Upgrades to Cheyenne (02) or Cheyenne F (02)
Cheyenne (02) have no branch, ends at rank 12.
Cheyenne F (04) - Upgrades to Cheyenne F (05) or Cheyenne TX (05)
Both F and TX have no branch, ends at rank 12.
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- Schakal [シャカール]-
Maker : Inter-Gehen, OCU Alordesh
Schakal
-Ignore Enemy square R7~12
Schakal LW (Once into LW, no more upgrade)
-Ignore enemy square R8~12
Schakal B
-Ignore Sys down R4~12, Ignore Attack/Move sys down, Anti-piercing,
Move +1 R3~5, Move +2 R6~12
Schakal C
-Ignore Sys/Attack/Move Sys down, Anti-piercing, MOve +1 R5, Move +2 R6~12
Schakal (01) - Upgrade to Schakal (02) or Schakal B (02)
Schakal (02-11) can upgrade to Schakal LW (03-12) at rank 2 to 11.
But once upgraded to LW, no further upgrade can be done.
If not upgrade to LW, Schakal ends at rank 12.
Schakal B (04) - Upgrade to Schakal B (05) or Schakal C (05)
Both B and C ends at rank 12, no other branch.
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- Scintilla [シンティラ]-
Maker : Biwu (or Pil-Mu), OCU Korea
Scintilla
-Move +1 R4~7, Move +2 R8~12, Ignore enemy square R7~12
Scintilla LW (Once into LW, no more upgrade)
-Ignore enemy square R8~12
Black Knight [ブラックナイト]
-Anti-shock, SB HP +5% R3~6, HP +10% R7~12, Move +1 R4~6, Move +2 R7,
Move +3 R8~12
Black Knight 2
-Anti-shock, SB HP +5% R5~12, Move +1 R5~7, Move +2 R8~12
Scintilla (01) - Upgrade to Scintilla (02) or BlackKnight (02)
Scintilla (02-11) can upgrade to Scintilla LW (03-12) at rank 2 to 11.
But once upgraded to LW, no further upgrade can be done.
If not upgrade to LW, Scintilla ends at rank 12.
BlackKnight (04) - Upgrade to BlackKnight (05) or BlackKnight 2 (05)
Both ends at rank 12, no other branch.
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- Zenith [ゼニス]-
Maker : Jademetal/Jademetal-Lyman, OCU Australia
Zenith
-Move +1 R4~7, Move +2 R8~12, Ignore enemy square R7~12
Zelia [ゼリア]
-Anti-shock, SB Auto repair +3% R3~12, Move +1 R4~7, Move +2 R8~12
Zenith V -> Zenith DV
-SB Auto repair +5% R3~12, Anti-shock, Move +1 R4~7, Move +2 R8~12
Zenith RV
-SB Auto repair +5% R9~12, Move +2 R9~12
Zenith (01) - Upgrade to Zenith (02) or Zelia (02) or Zenith V (02)
Zenith (02) and Zelia (02) have no other branch, end at rank 12.
Zenith V (06) changes to Zenith DV (07)
Zenith DV (08) - Upgrade to Zenith DV (09) or Zenith RV (09)
Both ends at rank 12, no other branch.
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- T-3 Terror Wolf - (like Vaje, body parts only)
Maker : Iguchi, OCU Japan
Terror Wolf [テラーウルフ]
-No Skills
No branching, one way down to Rank 12.
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- Desmatz [デスマッツ]-
Maker : Taureau, EC France
Desmatz
-No Skills
Desmatz N
-Move +1 R6~12
DeathMantis [デスマンティス]-> DeathMantis DD
-Move +1 R6, Move +2 R7~12
Desmatz M
-Ignore Sys/Attack/Move Sys down, Move +1
Desmatz SH -> Argiope [アルジオープ]
-Anti-shock, Move +1 R7~9
Argiope S
-Anti-shock, Move +1 R9~12
Argiope L
-Anti-shock, Move +1 R9~12
Desmatz (01) - Upgrade to Desmatz N (02) or Desmatz SH (02)
Desmatz (01) have no other uprades.
Desmatz N (04) - Upgrade to DeathMantis (05) or Desmatz N (05)
Desmatz N (08) - Upgrade to Desmatz N (09) or Desmatz M (09)
Both N and M have no other branch, ends at rank 12
DeathMantis (08) changes to DeathMantis DD (09)
DeathMantis DD (09) have no other branch, ends at rank 12
Desmatz SH (04) changes to Argiope (05)
Argiope (08) - Upgrade to Argiope S (09) or Argiope L (09)
Argiope (08) have no other upgrades
Both S and L have no other branch, ends at rank 12
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- Numsekar [ナムスカル]-
Maker : Diable Avionics, USN America
Numsekar
-Ignore enemy square R7~12
Enforcer [エンフォーサー]
-Anti-shock
Mungoss [ムンゴス]
-SB Defence +8 R3~12, Move +3 R8~12
Mungoss G
-SB Defence +8
Numsekar (01) - Upgrade to Enforcer (02) or Numsekar (02) or Mungoss (02)
Enforcer and Numsekar have no other branch, end at rank 12.
Mungoss (04) - Upgrade to Mungoss (05) or Mungoss G (05)
Both have no other branch, ends at rank 12.
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- Frost [フロスト]-
Maker : Diable Avionics, USN America
Frost
-Move +1 R4~7, Move +2 R8~12, Ignore enemy square R7~12
Frost C -> Blizzia [ブリザイア]
-Move +1 R4~8, Move +2 R9~12
Frost HW
-SB Auto repair +5% R7~12, Move +1 R5~7, Move +2 R8~12
Blizzia L
-Move +2
Frost (01) - Upgrade to Frost (02) or Frost C (02)
Frost have no other branch, ends at rank 12.
Frost C (04) - Upgrade to Frost HW (05) or change to Blizzia (05)
Frost HW have no other branch, end at rank 12.
Blizzia (08) - Upgrade to Blizzia (09) or Blizzia L (09)
Both have no other branch, ends at rank 12.
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- Luftrauber -
Maker : Schnecke, EC Germany
Luftrauber [ルフトローバー]
-Ignore enemy square R8~12, Move +1 R4~7, Move +2 R8~12
Luftpanger [ルフトバンカー]
-Anti-fire, Move +1 R5~6, Move +2 R7, Move +3 R8~12
Luftritter [ルフトリッター]
-Anti-fire, Move +1 R5~7, Move +2 R8~12
Luftrauber (04) - Upgrade to Luftpanger (05) or Luftrauber (05) or Luftritter
(05)
All of them have no other branch, ends at rank 12.
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- Recson [レクソン]-
Maker : Diable Avionics, USN America
Recson
-Ignore enemy square R7~12
U-Recson
-No Skills
H-Recson
-No Skills
H-Recson AP
-Anti-piercing
Recson (01) - Upgrade to U-Recson (02) or Recson (02) or H-Recson (02)
U-Recson and Recson have no other branch, ends at rank 12
H-Recson (04) - Upgrade to H-Recson (05) or H-Recson AP (05)
Both have no other branch, ends at rank 12.
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- Enyo [炎陽]-
Maker : Kirishima Heavy Industry, OCU Japan
Enyo
-Ignore enemy square R7~12
Enyo KeiRyouGata [軽量型]("Light Weight Model", once into LWM, no more upgrade)
-Ignore enemy square R8~12
Enyo No.2
-Anti-fire
Enyo No.3
-Anti-fire
Enyo (01) - Upgrade to Enyo (02) or Enyo No.2 (02)
Enyo (02-11) can upgrade to Enyo LWM (03-12) at rank 2 to 11.
But once upgrade to LWM, no further upgrade can be done.
If not upgrade to LWM, Enyo ends at rank 12.
Enyo No.2 (04) - Upgrade to Enyo No.2 (05) or Enyo No.3 (05)
Both have no other branch, ends at rank 12.
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- Kyojun [強盾]-
Maker : Iguchi, OCU Japan
Kyojun
-Ignore enemy square R7~12
Kyojun KeiRyouGata (same as Enyou, no more upgrade)
-Ignore enemy square R8~12
Kyojun Kou-Gata [甲型]
-Anti-piercing, Move +1 R3~12
Kyojun Otsu-Gata [乙型]
-Anti-piercing, Move +1
Kyojun (01) - Upgrade to Kyojun (02) or Kyojun Kou-Gata (02)
Kyojun (02-11) can upgrade to Kyojun LWM (03-12) at rank 2 to 11.
But once upgrade to LWM, no further upgrade can be done.
If not upgrade to LWM, Kyojun ends at rank 12.
Kyojun Kou-Gata (04) - Upgrade to Kyojun Kou-Gata (05) or Kyojun Otsu-gata (05)
Both have no other branch, ends at rank 12.
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- Zenith RV2 & Dasler Claw [ダスラークロウ]-
Maker : Jademetal, OCU Australia
Zenith RV2 (Arms only, no Rank 5 and lower)
-Anti-piercing R12
Dassler Claw
-Melee Critical 30%
Dassler Claw 0 (Arms only, minimum rank 6, maximum rank 8)
-Melee Critical 15%
Zenith RV2 (06) is the lowest rank.
Zenith RV2 (08) - Upgrade to Zenith RV2 (09) or Dasler Claw (09)
Both have no other branch, ends at rank 12.
Dasler Claw 0 (06) no other branch and ends at rank 8
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- Coga R2 [コーガー]- (four leg parts, leg parts only)
Maker : Diable Avionics, USN America
Coga R2
-Move +1 R4~7, Move +2 R8~12, Ignore enemy square R7~12
Coga R2 HS (once into HS, no more upgrade)
-Move +1 R3, Move +2 R4~7, Move +3 R8~12, Ignore enemy square R8~12
Coga R2 Mk2
-Ignore Move Sys down, Move +1 R3, Move +2 R4~7, Move +3 R8~12
Coga R2 (01) - Upgrade to Coga R2 (02) or Coga R2 Mk2 (02)
Coga R2 (02-11) can upgrade to Coga R2 HS (03-12) at rank 2 to 11.
But once upgrade to HS, no further upgrade can be done.
If not upgrade to HS, Coga R2 ends at rank 12.
Coga R2 Mk2 have no other branch, ends at rank 12.
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- Bauers [バウワース]- (hover unit, leg parts only)
Maker : Hoperise, USN Mexico
Bauers
-Ignore enemy square R7~12
Bauers HS (no more upgrade once you choose HS)
-Ignore enemy square R8~12
Bauers F
-Anti-fire
Bauers (01) - Upgrade to Bauers (02) or Bauers F (02)
Bauers F have no other branch, ends at rank 12.
Bauers (02-11) can upgrade to Bauers HS (03-12) at rank 2 to 11.
But once upgrade to HS, no further upgrade can be done.
If not upgrade to HS, Bauers ends at rank 12.
--------------------------------------------------------------------------------
4> Back Packs
Not much else to cover here, since BP have no branching tree. Just one way
down to rank 12.
Turbo [ターボ]
TurboItem [ターボアイテム]
ItemTurbo [アイテムターボ]
EMP
SensorEMP [センサーEMP]
EMPRepair [EMPリペアー]
RepairEMP [リペアーEMP]
Repair [リペアー]
Repair Light [リペアーライト]
--------------------------------------------------------------------------------
5> Assault weapons
Assault weapons are:
Machine gun : MG
Shotgun : SG
and Flame thrower : FT
--------------------------------------------------------------------------------
5-1> Machine gun
--------------------------------------------------------------------------------
- Artassaut [アールアッソー]-
Maker : Taureau, EC France
Artassaut
-Job EXP +10% R2~12
Artassaut C
-No Skills
Artassaut SP
-Ignore Motion Restriction
Artassaut (01) - Upgrade to Artassaut (02) or Artassaut C (02)
Artassaut (02) have no other branch, ends at rank 12.
Artassaut C (04) _ Upgrade to Artassaut C (05) or Artassaut SP (05)
Both C and SP have no other branch, ends at rank 12.
--------------------------------------------------------------------------------
- Chronik [クローニク]-
Maker : Taureau, EC France
Chronik - All Cronik have no skills..
Chronik 10
Chronik 20
Chronik (01) - Upgrade to Chronik (02) or Chronik 20 (02)
Chronik 20 (02) have no other branch, ends at rank 12.
Chronik (02-11) can Upgrade to Chronik 10 (03-12) at rank 02 to 11.
Chronik 10 can Upgrade further.
Both ends at rank 12.
--------------------------------------------------------------------------------
- Grave [グレイブ]-
Maker : Sender, EC England
Grave
-No Skills
Grave 2
-No Skills
Grave SP
-Attack +1
Grave (04) - Upgrade to Grave 2 (05) or Grave (05)
Grave 2 (05) have no other branch, ends at rank 12.
Grave (08) - Upgrade to Grave (09) or Grave SP (09)
Both have no other branch, ends at rank 12.
--------------------------------------------------------------------------------
- Cemetery [セメテリー]-
Maker : Bold Challenge, USN Canada
Cemetery
-No Skills
Cemetery LW (once in LW, no more upgrade)
-No Skills
Cemetery 10
-No Skills
Cemetery (01) - Upgrade to Cemetery (02) or Cemetery 10 (02)
Cemetery 10 have no other branch, ends at rank 12.
Cemetery (02-11) can upgrade to Cemetery LW (03-12) at rank 2 to 11.
But once upgrade to LW, no further upgrade can be done.
If not upgrade to LW, Cemetery ends at rank 12.
--------------------------------------------------------------------------------
- Raptor [ラプター]-
Maker : Diable Avionics, USN America
Raptor
-No Skills
Raptor EX
-No Skills
Raptor FX
-No Skills
Raptor (01) - Upgrade to Raptor (02) or Raptor EX (02)
Raptor have no other branch, ends at rank 12.
Raptor EX (04) - Upgrade to Raptor EX (05) or Raptor FX (05)
Both EX and FX have no other branch, ends at rank 12.
--------------------------------------------------------------------------------
- 22sn Leosocial [レオソシアル]-
Maker : Leonora Enterprise, OCU Australia
Leosocial
-Job EXP +10% R1~4, Job EXP +20% R5~12
Leosocial L
-No Skills
Leosocial SD
-Ignore Motion Restriction
Leosocial (01) - Upgrade to Leosocial L (02) or Leosocial (02) or Leosocial SD
(02)
All of them have no other branch, ends at rank 12.
--------------------------------------------------------------------------------
5-2> Shotgun
--------------------------------------------------------------------------------
- Catsray [キャッツレイ]-
Maker : Firevalley, USN America
Catsray
-No Skills
Catsray L (once in L, no more upgrade)
-No Skills
Catsray XX
-No Skills
Catsray (01) - Upgrade to Catsray (02) or Catsray XX (02)
Catsray XX have no other branch, ends at rank 12.
Catsray (02-11) can upgrade to Catsray L (03-12) at rank 2 to 11.
But once upgrade to L, no further upgrade can be done.
If not upgrade to L, Catsray ends at rank 12.
--------------------------------------------------------------------------------
- Gale [ゲイル]-
Maker : Basalt, EC Italia
Gale
-No Skills
Gale LC (once in LC, no more upgrade)
-Always hit 2 R3, Always hit 3 R4~12
Gale II
-Always Hit 4
Gale (01) - Upgrade to Gale (02) or Gale II (02)
Gale II have no other branch, ends at rank 12.
Gale (02-11) can upgrade to Gale LC (03-12) at rank 2 to 11.
But once upgrade to LC, no further upgrade can be done.
If not upgrade to LC, Gale ends at rank 12.
--------------------------------------------------------------------------------
- Covet [コベット]-
Maker : Papel, OCU Singapore
Covet
-No Skills
PeakGaza [ピークガザ]
-Always Hit 4
Covet V200
-Ignore Motion Restriction
Covet (01) - Upgrade to Covet (02) or PeakGaza (02)
PeakGaza have no other branch, ends at rank 12.
Covet (04) - Upgrade to Covet (05) or Covet V200 (05)
Both have no other branch, ends at rank 12.
--------------------------------------------------------------------------------
- Girino [ジリーノ]-
Maker : Diable Avionics, USN America
Girino
-No Skills
Girino HC (once in HC, no more upgrade)
-Always hit 3
Girino 2
-Always hit 3 R3~4, Always hit 6 R5~12
Girino (01) - Upgrade to Girino (02) or Girino 2 (02)
Girino 2 have no other branch, ends at rank 12.
Girino (02-11) can upgrade to Girino HC (03-12) at rank 2 to 11.
But once upgrade to HC, no further upgrade can be done.
If not upgrade to HC, Girino ends at rank 12.
--------------------------------------------------------------------------------
- State [ステイト]-
Maker : Diable Avionics, USN America
State
-No Skills
State EX
-Always hit 5
State EX-AC
-Attack +1
State (04) - Upgrade to State (05) or State EX (05)
State EX have no other branch, ends at rank 12.
State (08) - Upgrade to State (09) or State EX-AC (09)
Both have no other branch, ends at rank 12.
--------------------------------------------------------------------------------
- Kirishima Type55 -
Maker : Kirishima Heavy Industry, OCU Japan
Kirishima Type55 [霧島55式]
-Job EXP +10% R2~12
Kirishima Type55 SD [霧島55式SD]
-Ignore Motion Restriction
Kirishima Type58 [霧島58式]
-No Skills
Kirishima 55 (01) - Upgrade to Kirishima 55 SD (02) or Kirishima 55 (02) or
Kirishima 58 (02)
All of them have no other branch, ends at rank 12.
--------------------------------------------------------------------------------
5-3> Flame Thrower
--------------------------------------------------------------------------------
- Warmer [ウォーマー]-
Maker : Schnecke, EC Germany
Warmer
-No Skills
Warmer LC (once in LC, no more upgrade)
-No Skills
Warmer F1
-No Skills
Warmer F2
-No Skills
Warmer (01) - Upgrade to Warmer (02) or Warmer F1 (02)
Warmer F1 (04) - Upgrade to Warmer F1 (05) or Warmer F2 (05)
Both F1 and F2 have no other branch, ends at rank 12.
Warmer (02-11) can upgrade to Warmer LC (03-12) at rank 2 to 11.
But once upgrade to LC, no further upgrade can be done.
If not upgrade to LC, Warmer ends at rank 12.
--------------------------------------------------------------------------------
- HeatRat [ヒートラット]-
Maker : Jademetal-Lyman, OCU Australia
HeatRat
-No Skills
HeatRat EX
-No Skills
HeatRat S
-No Skills
HeatRat (01) - Upgrade to HeatRat (02) or HeatRat EX (02)
HeatRat EX have no other branch, ends at rank 12.
HeatRat (02-11) can upgrade to HeatRat S (03-12) at rank 2 to 11.
HeatRat S can upgrade further.
Both ends at rank 12.
--------------------------------------------------------------------------------
- FireAnt [ファイヤーアント]-
Maker : Firevalley, USN America
FireAnt
-No Skills
FireAnt F
-No Skills
FireAnt S
-Attack +1
FireAnt (04) - Upgrade to FireAnt (05) or FireAnt F (05)
FireAnt F have no other branch, ends at rank 12.
FireAnt (08) - Upgrade to FireAnt (09) or FireAnt S (09)
Both have no other branch, ends at rank 12.
--------------------------------------------------------------------------------
- HotRiver [ホットリバー]-
Maker : Jademetal-Lyman, OCU Australia
HotRiver
-Job EXP +10%
HotRiver HG
-No Skills
HotRiver SD
-Ignore Motion Restriction
HotRiver (01) - Upgrade to HotRiver SD (02) or HotRiver (02) or HotRiver HG (02)
All of them have no other branch, ends at rank 12.
--------------------------------------------------------------------------------
6> Gunner weapons
Gunner weapons are:
Gatling Gun : GG
Rifle : RF
and Bazooka : BZ
--------------------------------------------------------------------------------
6-1> Gatling Gun
--------------------------------------------------------------------------------
- FV-24 -
Maker : Diable Avionics, USN America
FV-24
-No Skills
FV-24A (Once into A, no more upgrade)
-No Skills
FV-24B
-No Skills
FV-24C
-No Skills
FV-24 (01) - Upgrade to FV-24 (02) or FV-24B (02)
FV-24B (04) - Upgrade to FV-24B (05) or FV-24C (05)
Both B anc C have no other branch, ends at rank 12.
FV-24 (02-11) can upgrade to FV-24A (03-12) at rank 2 to 11.
But once upgrade to A, no further upgrade can be done.
If not upgrade to A, FV-24 ends at rank 12.
--------------------------------------------------------------------------------
- Uhlan [ウーラン]-
Maker : Diable Avionics, USN America
Uhlan
-No Skills
Uhlan L (Once into L, no more upgrade)
-No Skills
Uhlan 20
-No Skills
Uhlan 80
-No Skills
Uhlan (01) - Upgrade to Uhlan (02) or Uhlan 20 (02)
Uhlan 20 (04) - Upgrade to Uhlan 20 (05) or Uhlan 80 (05)
Both 20 and 80 have no other branch, ends at rank 12.
Uhlan (02-11) can upgrade to Uhlan L (03-12) at rank 2 to 11.
But once upgrade to L, no further upgrade can be done.
If not upgrade to L, Uhlan ends at rank 12.
--------------------------------------------------------------------------------
- Glaux [グラウクス]-
Maker : Firevalley, USN America
Glaux
-No Skills
Glaux B (once into B, no more upgrade)
-No Skills
Glaux 2
-No Skills
Glaux (03) - Upgrade to Glaux (04) or Glaux 2 (04)
Glaux 2 have no other branch, ends at rank 12.
Glaux (04-11) can upgrade to Glaux B (05-12) at rank 4 to 11.
But once upgrade to B, no further upgrade can be done.
If not upgrade to B, Glaux ends at rank 12.
--------------------------------------------------------------------------------
- Burchel [バーチェル]-
Maker : Diable Avionics, USN America
Burchel
-No Skills
Burchel F
-No Skills
Burchel FX
-Attack +1
Burchel (04) - Upgrade to Burchel (05) or Burchel F (05)
Burchel F have no other branch, ends at rank 12.
Burchel (08) - Upgrade to Burchel (09) or Burchel FX (09)
Both have no other branch, ends at rank 12.
--------------------------------------------------------------------------------
- Fujan [フジャン]-
Maker : Papel, OCU Singaopre
Fujan
-No Skills
Fujan M200
-No Skills
Fujan M500
-No Skills
Fujan (01) - Upgrade to Fujan (02) or Fujan M200 (02)
Fujan M200 have no other branch, ends at rank 12.
Fujan (04) - Upgrade to Fujan (05) or Fujan M500 (05)
Both have no other branch, ends at rank 12.
--------------------------------------------------------------------------------
- LeoStan [レオスタン]-
Maker : Leonora Enterprise, OCU Australia
LeoStan
-No Skills
LeoStan D
-No Skills
LeoStan E
-No Skills
LeoStan (01) - Upgrade tp LeoStan D (02) or LeoStan (02) or LeoStan E (02)
All of them have no other branch, ends at rank 12.
--------------------------------------------------------------------------------
6-2> Rifle
--------------------------------------------------------------------------------
- Ibis [アイビス]-
Maker : Jademetal, OCU Australia
Ibis
-Piercing 1 R6~12
Ibis P (once in P, no more upgrade)
-Piercing 2
Ibis 2
-Piercing 2 R5~8, Piercing 3 R9~12
Ibis (01) - Upgrade to Ibis (02) or Ibis 2 (02)
Ibis 2 have no other branch, ends at rank 12.
Ibis (04-11) can upgrade to Ibis P (05-12) at rank 4 to 11.
But once upgrade to P, no further upgrade can be done.
If no upgrade to P, Ibis ends at rank 12.
--------------------------------------------------------------------------------
- Iguchi Type5 -
Maker : Iguchi, OCU Japan
Iguchi Type5 [イグチ5式]
-Job EXP +10% R1~4, Job EXP +20% R5~12
Iguchi Type502 [イグチ502式]
-Ignore Motion Restriction
Iguchi Type503 [イグチ503式]
-Piercing 1 R5~12
Iguchi 5 (01) - Upgrade to Iguchi 502 (02), or Iguchi 5 (02) or Iguchi 503 (02)
All of them have no other branch, ends at rank 12.
--------------------------------------------------------------------------------
- Winee [ウィニー]-
Maker : Jademetal, OCU Australia
Winee
-No Skills
Winee R (once into R, no more upgrade)
-No Skills
Winee RR
-No Skills
Winee (01) - Upgrade to Winee (02) or Winee RR (02)
Winee RR have no other branch, ends at rank 12.
Winee (04-11) can upgrade to Winee R (05-12) at rank 4 to 11.
But once upgrade to R, no further upgrade can be done.
If not upgrade to R, Winee ends at rank 12.
--------------------------------------------------------------------------------
- GlowTusk [グロウタスク]-
Maker : Vantam, OCU Australia
GlowTusk
-Piercing 1 R5~12
GlowTusk AS
-Ignore Motion Restriction, Piercing 1 R5~8, Piercing 2 R9~12
GlowTusk SS
-Piercing 1
GlowTusk (01) - Upgrade to GlowTusk (02) or GlowTusk AS (02)
GlowTusk AS have no other branch, ends at rank 12.
GlowTusk (04) - Upgrade to GlowTusk SS (05) or GlowTusk (05)
Both have no other branch, ends at rank 12.
--------------------------------------------------------------------------------
- Srab [スラブ]-
Maker : Jademetal, OCU Australia
Srab
-No Skills
Srab DH (once in DH, no more upgrade)
-No Skills
Srab B
-No Skills
Srab (01) - Upgrade to Srab (02) or Srab B (02)
Srab B have no other branch, ends at rank 12.
Srab (03-11) can upgrade to Srab DH (04-12) at rank 3 to 11.
But once upgrade to DH, no further upgrade can be done.
If not upgrade to DH, Srab ends at rank 12.
--------------------------------------------------------------------------------
- FireBird [ファイヤーバード]-
Maker : Leonora Enterprise, OCU Australia
FireBird
-Piercing 1 R10~12
FireBird 2
-Piercing 1 R9~12
FireBird V
-Attack +1
FireBird (04) - Upgrade to FireBird 2 (05) or FireBird (05)
FireBird 2 have no other branch, ends at rank 12.
FireBird (08) - Upgrade to FireBird (09) or FireBird V (09)
Both have no other branch, ends at rank 12.
--------------------------------------------------------------------------------
6-3> Bazooka
--------------------------------------------------------------------------------
- Be-11 -
Maker : Vantam, OCU Australia
Be-11
-No Skills
Be-11 SD
-Ignore Motion Restriction
Be-11 XP
-No Skills
Be-11 (01) - Upgrade to Be-11 (02) or Be-11 SD (02)
Be-11 SD have no other branch, ends at rank 12.
Be-11 (04) - Upgrade to Be-11 XP (05) or Be-11 (05)
Both have no other branch, ends at rank 12.
--------------------------------------------------------------------------------
- Gnautz [グノーツ]-
Maker : Vantam, OCU Australia
Gnautz
-Job EXP +10% R2~4, Job EXP +20% R5~12
Gnautz 3
-Minimum Range -1 R5~12
Gnautz 10
-No Skills
Gnautz (01) - Upgrade to Gnauts 3 (02) or Gnauts (02) or Gnauts 10 (02)
All of them have no other branch, ends at rank 12.
--------------------------------------------------------------------------------
- Grom [グロム]-
Maker : Demitri Public Corp., Republic of Zaftra
Grom
-No Skills
Grom K (once in K, no more upgrade)
-Minimum range -1
Grom II
-Minumum range -1 R6~12
Grom III
-Minimum range -2
Grom (01) - Upgrade to Grom (02) or Grom II (02)
Grom II (04) - Upgrade to Grom II (05) or Grom III (05)
Both II and III have no other branch, ends at rank 12.
Grom (04-11) can upgrade to Grom K (05-12) at rank 4 to 11.
But once upgrade to K, no further upgrade can be done.
If not upgrade to K, Grom ends at rank 12.
--------------------------------------------------------------------------------
- Banish [バニッシュ]-
Maker : Limmers, USN Argentina
Banish
-No Skills
Banish CH (once in CH, no more upgrade)
-No Skills
Banish 3
-Minimum range -1
Banish (01) - Upgrade ot Banish (02) or Banish 3 (02)
Banish 3 have no other branch, ends at rank 12.
Banish (04-11) can upgrade to Banish CH (05-12) at rank 4 to 11.
But once upgrade to CH, no furhter upgrade can be done.
If not upgrade to CH, Banish ends at rank 12.
--------------------------------------------------------------------------------
- Burgiba [ブルギバ]-
Maker : Leonora Enterprise, OCU Australia
Burgiba
-No Skills
Burgiba 2
-No Skills
Burgiba UL
-Attack +1
Burgiba (04) - Upgrade to Burgiba 2 (05) or Burgiba (05)
Burgiba 2 have no other branch, ends at rank 12.
Burgiba (08) - Upgrade to Burgiba (09) or Burgiba UL (09)
Both have no other branch, ends at rank 12.
--------------------------------------------------------------------------------
- Boa [ボア]-
Maker : Firevalley, USN America
Boa
-No Skills
Boa MI (once in MI, no more upgrade)
-Minimum range -1
Boa36
-Minimum range -1
Boa44
-Minimum range -2
Boa (01) - Upgrade to Boa (02) or Boa36 (02)
Boa36 (04) - Upgrade to Boa36 (05) or Boa44 (05)
Both 36 and 44 have no other branch, ends at rank 12.
Boa (04-11) can upgrade to Boa MI (05-12) at rank 4 to 11.
But once upgrade to MI, no further upgrade can be done.
If not upgrade to MI, Boa ends at rank 12.
--------------------------------------------------------------------------------
7> Striker weapons
Striker weapons are:
Knuckle : KN
Pile Bunker : PB
Rod : RD
and Shield : SD
--------------------------------------------------------------------------------
7-1> Knuckle
--------------------------------------------------------------------------------
- Ironlump [アイアンランプ]-
Maker : Diable Avionics, USN America
Ironlump
-No Skills
Ironlump F (once in F, no more upgrade)
-First
Ironlump B
-No Skills
Ironlump DX
-No Skills
Ironlump (01) - Upgrade to Ironlump (02) or Ironlump B (02)
Ironlump B (04) - Upgrade to Ironlump B (05) or Ironlump DX (05)
Both B and DX have no other branch, ends at rank 12.
Ironlump (02-11) can upgrade to Ironlump F (03-12) at rank 2 to 11.
But once upgrade to F, no further upgrade can be done.
If not upgrade to F, Ironlump ends at rank 12.
--------------------------------------------------------------------------------
- Soulbuster [ソウルバスター]-
Maker : Schnecke, EC Germany
Soulbuster -> Soulbuster SD
-Ignore motion restriction (SD version only)
Soulbuster X -> Soulbuster XF
-First (XF version only)
Soulbuster 2
-Attack +1
Soulbuster (01) - Upgrade to Soulbuster (02) or Soulbuster X (02)
Soulbuster X (04) - Upgrade to Soulbuster XF (05) or Soulbuster 2 (05)
XF and 2 have no other branch, ends at rank 12.
Soulbuster (04) change to Soulbuster SD (05), SD ends at rank 12.
--------------------------------------------------------------------------------
- Double Nail -
Maker : Leonora Enterprise, OCU Australia
Double Nail [ダブルネイル]
-Job EXP +10% R2~4, Job EXP +20% R5~12
Double Fang [ダブルファング]
-First
Double Blade [ダブルブレード]
-Ignore motion restriction
Double Nail (01) - Upgrade to Double Fang (02) or Double Nail (02) or Double
Blade (02)
All of them have no other branch, ends at rank 12.
--------------------------------------------------------------------------------
- Bonebuster [ボーンバスター]-
Maker : Schnecke, EC Germany
Bonebuster
-No Skills
Bonebuster FM (once in FM, no more upgrade)
-First
Rockbuster [ロックバスター]
-No Skills
Steelbuster [スティールバスター]
-No Skills
Bonebuster (01) - Upgrade to Bonebuster (02) or Rockbuster (02)
Rockbuster (04) - Upgrade to Rockbuster (05) or Steelbuster (05)
Both Rockbuster and Steelbuster have no other branch, end at rank 12.
Bonebuster (02-11) can upgrade to Bonebuster FM (03-12)
But once upgrade to FM, no further upgrade can be done.
If not upgrade to FM, Bonebuster ends at rank 12.
--------------------------------------------------------------------------------
7-2> Pile Bunker
--------------------------------------------------------------------------------
- Battle Tusk [バトルタスク]-
Maker : Vantam, OCU Australia
Battle Tusk -> Battle Tusk SD
-Ignore motion restriction (SD only)
Battle Tusk J -> Battle Tusk JF
-First (JF only)
Battle Tusk 2
-Attack +1
Battle Tusk (01) - Upgrade to Battle Tusk (02) or Battle Tusk J (02)
Battle Tusk J (04) - Upgrade to Battle Tusk JF (05) or Battle Tusk 2 (05)
Both JF and 2 have no other branch.
Battle Tusk (04) change to Battle Tusk SD (05), and ends at rank 12.
--------------------------------------------------------------------------------
- Press Needle [プレスニードル]-
Maker : Schnecke, EC Germany
Press Needle
-No Skills
Press Needle FM (Once in FM, no more upgrade)
-First
Hot Needle [ホットニードル]
-No Skills
Press Sting [プレススティング]
-No Skills
Press Needle (01) - Upgrade to Press Needle (02) or Hot Needle (02)
Hot Needle (04) - Upgrade to Hot Needle (05) or Press Sting (05)
Both Hot Needle and Press Sting have no other branch, ends at rank 12.
Press Needle (02-11) can upgrade to Press Needle FM (03-12)
But once upgrade to FM, no further upgrade can be done.
If not upgrade to FM, Press Needle can end at rank 12.
--------------------------------------------------------------------------------
- Heavy Pile [ヘビーパイル]-
Maker : Iguchi, OCU Japan
Heavy Pile
-Job EXP +10% R2~4, Job EXP +20% R5~12
Heavy Pile F
-First
Heavy Pile SD
-Ignore motion restriction
Heavy Pile (01) - Upgrade to Heavy Pile SD (02) or Heavy Pile (02) or Heavy
Pile F (02)
All of them have no other branch, ends at rank 12.
--------------------------------------------------------------------------------
- Last Stake [ラストステイク]-
Maker : Iguchi, OCU Japan
Last Stake
-No Skills
Last Stake F (once in F, no more upgrade)
-First
Last Stake S
-No Skills
Last Stake SP
-No Skills
Last Stake (01) - Upgrade to Last Stake (02) or Last Stake S (02)
Last Stake S (04) - Upgrade to Last Stake S (05) or Last Stake SP (05)
S and SP have no other branch, ends at rank 12.
Last Stake (02-11) can upgrade to Last Stake F (03-12)
But once upgrade to F, no further upgrade can be done.
If not upgrade to F, Last Stake ends at rank 12.
--------------------------------------------------------------------------------
7-3> Rod
--------------------------------------------------------------------------------
- F1 Hand Rod [F1 ハンドロット]-
Maker : Bold Challenge, USN Canada
F1 Hand Rod
-No Skills
F1 Hand Rod F (Once in F, no more upgrade)
-First
F4 Hand Rod
-No Skills
F5 Hand Rod
-No Skills
F1 Hand Rod (01) - Upgrade to F1 Hand Rod (02) or F4 Hand Rod (02)
F4 Hand Rod (04) - Upgrade to F4 Hand Rod (05) or F5 Hand Rod (05)
F4 and F5 have no other branch, ends at rank 12.
F1 Hand Rod (02-11) can upgrade to F1 Hand Rod F (03-12)
But once upgrade to F, no further upgrade can be done.
If not upgrade to F, F1 Hand Rod ends at rank 12.
--------------------------------------------------------------------------------
- Ogon [アゴーニ]-
Maker : Schnecke, EC Germany
Ogon
-Job EXP +10% R2~4, Job EXP +20% R5~12
Ogon F
-First
Ogon S
-Ignore motion restriction
Ogpn (01) - Upgrade to Ogon S (02) or Ogon (02) or Ogon F (02)
All of them have no other branch, end at rank 12.
--------------------------------------------------------------------------------
- Keen Saber [キーンセイバー]-
Maker : Taureau, EC France
Keen Saber
-No Skills
Keen Saber F (once in F, no more upgrade)
-First
Keen Saber G
-No Skills
Keen Saber X
-No Skills
Keen Saber (01) - Upgrade to Keen Saber (02) or Keen Saber G (02)
Keen Saber G (04) - Upgrade to Keen Saber G (05) or Keen Saber X (05)
Both G and X have no other branch, ends at rank 12.
Keen Saber (02-11) can upgrade to Keen Saber F (03-12)
But once upgrade to F, no further upgrade can be done.
If not upgrade F, Keen Saber ends at rank 12.
--------------------------------------------------------------------------------
- Crusader [クルセイダー]-
Maker : Balestro, EC Italia
Crusader -> Crusader SD
-Ignore motion restriction (SD only)
Crusader II -> Crusader II F
-First (F only)
Crusader II EX
-Attack +1
Crusader (01) - Upgrade to Crusader (02) or Crusader II (02)
Crusader (04) changes to Crusader SD (05)
SD have no other branch, ends at rank 12.
Crusader II (04) - Upgrade to Crusader II F (05) or Crusader II EX (05)
Both II F and II EX have no other branch, ends at rank 12.
--------------------------------------------------------------------------------
7-4> Shield
--------------------------------------------------------------------------------
- SN -
Maker : Vantam, OCU Australia
SN
-No Skills
SN-AMS (Once in AMS, no more upgrade)
-Reduce homing weapon damage
SN-SD
-Ignore motion restriction
SN (01) - Upgrade to SN (02) or SN-SD (02)
SN-SD have no other branch, end at rank 12.
SN (02-11) can upgrade to SN AMS (03-12)
But once upgrade to SD AMS, no further upgrade can be done.
If not upgrade to SD AMS, SD ends at rank 12.
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- SP06 -
Maker : Vynce-Japan, OCU Japan
SP06
-No Skills
SP06-V
-No Skills
SP06-SD
-Ignore motion restriction
SP06 (04) - Upgrade to SP06-SD (05) or SP06 (05) or SP06-V (05)
All of them have no other branch, ends at rank 12.
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- WS -
Maker : Jademetal, OCU Australia
WS
-No Skills
WS-AMS (once in AMS, no more upgrade)
-Reduce homing weapon damage
WS-100
-No Skills
WS-200AMS
-Reduce homing weapon damage
WS (01) - Upgrade to WS (02) or WS-100 (02)
WS-100 (04) - Upgrade to WS-100 (05) or WS-200AMS (05)
Both 100 and 200AMS have no other branch, ends at rank 12.
WS (02-11) can upgrade to WS-AMS (03-12)
But once upgrade to AMS, no further upgrade can be done.
If not upgrade to AMS, WS ends at rank 12.
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- Light Shield [ライトシールド]-
Maker : Kirishima Heavy Industry, OCU Japan
Light Shield
-No Skills
Light Shield 2
-No Skills
Light Shield ARG
-Reduce area effect damage
Light Shield (04) - Upgrade to Light Shield 2 (05) or Light Shield (05) or
Light Shield ARG (05)
All of them have no other branch, ends at rank 12.
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8> Launcher weapons
Launcher weapons are:
Missile : ML
Grenade : GL
and Rocket : RK
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8-1> Missile
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- MGR -
Maker : Bold Challenge, USN Canada
MGR
-No Skills
MGR-M (Once in M, no more upgrade)
-Minimum range -1
MGR-2
-Minimum range -1 R5~12
MGR-3
-No Skills
MGR (01) - Upgrade to MGR (02) or MGR-2 (02)
MGR-2 (04) - Upgrade to MGR-2 (05) or MGR-3 (05)
Both 2 and 3 have no other branch, ends at rank 12.
MGR (02-11) can upgrade to MGR-M (03-12)
But once upgrade to MGR-M, no further upgrade can be done.
If not upgrade to M, MGR ends at rank 12.
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- Goldias [ゴルディアス]-
Maker : Schnecke, EC Germany
Goldias
-No Skills
Goldias S
-Minimum range -1 R3~4, Minimum range -2 R5~12
Goldias L
-No Skills
Goldias (01) - Upgrade to Goldias L (02) or Goldias (02) or Goldias S (02)
All of them have no other branch, ends at rank 12.
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- Sun Owl -
Maker : Sender, EC England
Sun Owl [サンアウル]
-Job EXP +10% R2~4, Job EXP +20% R5~12
Sun Dog [サンドック]
-Minimum range -1, Reload R5~12
Sun Glow [サングロウ]
-No Skills
Sun Owl (01) - Upgrade to Sun Dog (02) or Sun Owl (02) or Sun Glow (02)
All of them have no other branch, end at rank 12.
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- Donkey [ドンキー]-
Maker : Vynce, USN America
Donkey
-No Skills
Donkey-L (Once in L, no more upgrade)
-No SKills
Donkey DX
-No Skills
Donkey DX2
-Sensor range +1 R5~8, Sensor range +2 R9~12
Donkey (01) - Upgrade to Donkey (02) or Donkey DX (02)
Donkey DX (04) - Upgrade to Donkey DX (05) or Donkey DX2 (05)
Both DX and DX2 have no other branch, ends at rank 12.
Donkey (02-11) can upgrade to Donkey-L (03-12)
But once upgrade to Donkey-L, no further upgrade can be done.
If not upgrade to L, Donkey ends at rank 12.
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- MagicBox [マジックボックス]-
Maker : Bold Challenge, USN Canada
MagicBox
-Sensor range +1 R5~12
MagicBox 2A
-No Skills
MagicBox 2B
-Minimum Range -1 R5~12
MagicBox (01) - Upgrade to MagicBox 2A (02) or MagicBox (02) or MagixBox 2B (02)
All of them have no other branch, ends at rank 12.
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- Piz3 [ピズ3]-
Maker : Vynce, USN America
Piz3
-No Skills
Piz3E (Once in E, no more upgrade)
-No Skills
Piz4 [ピズ4]
-Minimum Range -1
Piz4R
-Minimum range -2, Reload R7~12
Piz3 (01) - Upgrade to Piz3 (02) or Piz4 (02)
Piz4 (04) - Upgrade to Piz4 (05) or Piz4R (05)
Both 4 and 4R have no other branch, ends at rank 12.
Piz3 (02-11) can upgrade to Piz3E (03-12)
But once upgrade to Piz3E, no further upgrade can be done.
If not upgrade to 3E, Piz3 ends at rank 12.
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8-2> Grenade
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- Iguchi Type82 [イグチ82式]-
Maker : Iguchi, OCU Japan
Iguchi Type82
-Job EXP +10% R2~4, Job EXP +20% R5~12
Iguchi Type82A
-Minimum range -1, Area effect +1 R5~12
Iguchi Type82B
-No Skills
Iguchi 82 (01) - Upgrade to Iguchi 82A (02) or Iguzhi 82 (02) or Iguchi 82B (02)
All of them have no other branch, ends at rank 12.
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- Thunder Bolt [サンダーボルト]-
Maker : Vynce, USN America
Thunder Bolt
-No SKills
Thunder Bolt 2
-Reload R9~12
Thunder Bolt 3
-No Skills
Thunder Bolt (01) - Upgrade to Thunder Bolt (02) or Thunder Bolt 2 (02)
Thunder Bolt have no other branch, ends at rank 12.
Thunder Bolt 2 (04) - Upgrade to Thunder Bolt 2 (05) or Thunder Bolt 3 (05)
Both 2 and 3 have no other branch, ends at rank 12.
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- Skua [スキュア]-
Maker : Vynce-Japan, OCU Japan
Skua
-No Skills
Skua G
-Minimum range -1 R?~12
High-Skua [ハイスキュア]
- Minimum range -1 R5~8, Minimum range -2 R9~12
Skua (01) - Upgrade to Skua (02) or Skua G (02)
Skua have no other branch, ends at rank 12.
Skua G (04) - Upgrade to Skua G (05) or High-Skua (05)
Both G and High-Skua have no other branch, ends at rank 12.
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- Lazy Horn -
Maker : Leonora Enterprise, OCU Australia
Lazy Horn [レイジーホーン]
-No Skills
Bar Horn [バーホーン]
-Minimum range -1, Reload R9~12
Wis Horn [ウィズホーン]
-Area effect +1 R7~12
Lazy Horn (04) - Upgrade to Bar Horn (05) or Lazy Horn (05) or Wis Horn (05)
All of them have no other branch, ends at rank 12.
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8-3> Rocket
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- Albatross [アルバトロス]-
Maker : Sakata Industry, OCU Japan
Albatross
-No SKills
Albatross R
-Minimum range -1, Reload R9~12
Albatross S
-Area effect +1 R7~12
Albatross (04) - Upgrade to Albatross R (05) or Albatross (05) or Albatross S
(05)
All of them have no other branch, ends at rank 12.
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- Eagret [イーグレット]-
Maker : Sakata Industry, OCU Japan
Eaglet
- Area effect -1
Eaglet E
-Minimum range -1
Eaglet F
-No Skill
Eaglet (01) - Upgrade to Eaglet (02) or Eaglet E (02)
Eaglet have no other branch, ends at rank 12.
Eaglet E (04) - Upgrade to Eaglet E (05) or Eaglet F (05)
Both E and F have no other branch, ends at rank 12.
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- Galbados [ガルヴァドス]-
Maker : Firevalley, USN America
Galbados
-No Skills
Galbados 2
-Reload R9~12
Galbados 3
-No Skills
Galbados (01) - Upgrade to Galbados (02) or Galbados 2 (02)
Galbados have no other branch, ends at rank 12.
Galbados 2 (04) - Upgrade to Galbados 2 (05) or Galbados 3 (05)
Both 2 and 3 have no other branch, ends at rank 12.
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- Wild Goose -
Maker : Sakata Industry, OCU Japan
Wild Goose [ワイルドグース]
-Job EXP +20% R2~12
Wild Goose Type2 [ワイルドグース2式]
-Minimum range -1, Area effect +1
Wild Goose Type3 [ワイルドグース3式]
-No Skills
Wild Goose (01) - Upgrade to Wild Goose T2 (02) or Wild Goose (02) or Wild
Goose T3 (02)
All of them have no other branch, ends at rank 12.
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9> <<<At Last... credit goes to..>>>
Credit/thanks goes to guys and girls in 2ch board Japan (directly or
indirectly..), people who maintain wiki-site:
"フロントミッション5攻略とかまとめ"
(
http://benzo.sakura.ne.jp/static/fm5/FrontPage.html), people from GameFaq,
and Square-Enix for great game "Front Mission 5".
Also the Book "FrontMission : World Historica 1970-2121"
by Media Works (2007) to fix the names..
Feel free to rewrite this guide as you fit, but if you are going to post it,
give credits to others.