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FIRE PROWRESTLING Z CHARACTER GUIDE: MITSUHARU MISAWA
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for Sony PlayStation 2 (Japan)
Version 1.0
by Bill Wood ([email protected])
Last modified: 9/16/03

Fire ProWrestling Z (c) 2003 Spike

NOTE: This guide views and prints best with a monospace typeface.

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==VERSION HISTORY==
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1.0 - Initial release of the guide.

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==TABLE OF CONTENTS==
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SECTION 1: HISTORY OF MITSUHARU MISAWA
SECTION 2: SKILL AND PARAMETER STATS
SECTION 3: MOVELIST
SECTION 4: STRATEGY
SECTION 5: CLOSING

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==SECTION 1: HISTORY OF MITSUHARU MISAWA==
==========================================

Mitsuharu Misawa began his stint in All Japan Pro Wrestling as the
2nd Tiger Mask. During a tag team match, he shocked the crowd by
commanding his teammate Toshiaki Kawada to unmask him and reveal his
identity to the public. Soon, Misawa would rise to the top of All
Japan Pro Wrestling, becoming their star attraction.

Misawa's first Triple Crown championship victory was over the
legendary Jumbo Tsuruta. That match signaled a changing of the guard
as Tsuruta made way for All Japan's new era of wrestling, led by
Misawa and several dedicated and talented wrestlers.

During the 1990's Misawa had several classic matches with the likes
of Kenta Kobashi, Stan Hansen and Toshiaki Kawada, who gave Misawa
the legendary "Kawadadriver". Most of these matches were fiercely
fought battles, focusing on a very stiff style of wrestling that is
rarely seen in America.

At the height of his career, Misawa and several of his co-workers
resigned from All Japan Pro Wrestling to form their own promotion,
Pro Wrestling NOAH.
On March 1, 2003, an older Misawa put on yet another classic match
with longtime rival Kobashi. To this day, after over a decade of
brutal matches and nagging injuries, Misawa continues to do battle
and entertain wrestling fans.

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==SECTION 2: SKILL AND PARAMETER STATS==
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SKILL
-----
Real Name...............Mitsuharu Misawa
FPZ Name................Mitsuhide Hikawa
Promotion.............Pro Wrestling NOAH
FPZ Promotion.................Super NOVA
Size..............................Medium
Class..............................Heavy
Height............................185 cm
Weight............................110 kg
Country............................Japan
Birthdate.....................06.18.1962
Stance.........................Technical
Offensive Skill................Technical
Return Skill..................All-around
Critical Type...................Striking
Special Skill........Great Counterattack
Recovery............................Fast
Recovery (when bleeding)..........Medium
Respiratory.......................Medium
Respiratory (when bleeding).......Medium
Awareness...........................High
Awareness (when bleeding)...........High
Neck Strength........................Low
Arm Strength......................Medium
Waist Strength....................Medium
Foot Strength........................Low
Movement Speed...............Medium Fast
Ascend Speed......................Medium
Ascend Skill..................Can Ascend

PARAMETER - OFFENSE     PARAMETER - DEFENSE
-------------------     -------------------
Punch............10     Punch.............8
Kick..............4     Kick..............8
Suplex............9     Suplex............9
Submission........2     Submission........5
Stretch...........6     Stretch...........6
Power.............5     Flying............8
Instant-P.........8     Crush.............8
Arm Power.........5     Vs Lariat.........7
Technical.........8     Technical.........9
Rough.............2     Rough.............8
Ground............5     Ground............6

TOTAL SKILL POINTS (on a scale from 0-300): 241

SKILL CHANGES FROM FIRE PRO D TO FIRE PRO Z: N/A

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==SECTION 3: MOVELIST==
=======================

NOTE: This movelist is my direct translation of the Japanese Fire Pro
Z Player's Guide, there may be some minor errors. If I was unable to
translate, I looked up the move in Edit Mode.

Specialty moves are marked with [S]. Finisher is marked with [F].
Moves marked with a [C] can "CRITICAL!".

STRIKES
-------
Standing ([]).....................................Kick
Standing (X).................................Elbow Pat
Standing (O) + d-pad.......................Middle Kick
Standing (O).............................ROLLING ELBOW [S][C]
Standing ([]) + (X)..................One Spin Dropkick
Running ([]).................................ELBOW PAT [S]
Running (X)..............................Flying Lariat
Running Counter ([]).........................Spin Kick
Running Counter (X)...............Windmill Backbreaker
Running to corner...........................Back Elbow

GRAPPLES
--------
Grapple ([]).................................Elbow Pat
Grapple ([]) + Up............................Body Slam
Grapple ([]) + Left/Right..................Flying Mare
Grapple ([]) + Down...........Axe Kick to back of neck
Grapple (X)................................Short Elbow
Grapple (X) + Up..........................Front Suplex
Grapple (X) + Left/Right.............Double Arm Suplex
Grapple (X) + Down...........................Spin Kick
Grapple (O)..............................Rolling Elbow [C]
Grapple (O) + Up...................Final Rolling Elbow [C]
Grapple (O) + Left/Right..............Tiger Driver '91
Grapple (O) + Down........................TIGER DRIVER [F]
Grapple ([]) + (O).....................EMERALD FROSION [S]
Back Grapple ([])...........................Neck Smash
Back Grapple (X).....................Rolling Back Drop
Back Grapple (O)....................German Suplex Whip
Back Grapple (O) + Up/Down................TIGER SUPLEX [S]
Back Grapple (O) + Left/Right.....Tiger Suplex Release
Back Grapple ([]) + (X)...............Tiger Suplex '85
Back Grapple Counter ([])....................Elbow Pat
Back Grapple Counter (X).................Kangaroo Kick

OPPONENT DOWN MOVES
-------------------
Opponent Face Up at Head (X)........Stepover Face Lock
Opponent Face Up at Head (O)....................Senton
Opponent Face Up at Feet (X).......................Pin
Opponent Face Up at Feet (O).............Kick to groin
Opponent Face Down at Head (X).......Roll over and pin
Opponent Face Down at Head (O)......Jumping Elbow Drop
Opponent Face Down at Feet (X)...Rollover Camel Clutch
Opponent Face Down at Feet (O)................Stomping
Running at Downed Opponent (O)......Jumping Elbow Drop

MOUNT MOVES
-----------
Mount Position ([])...............Guard Pos. Elbow Pat [C]
Mount Position (X)................Neck Lock Submission
Mount Position (O)...................Crucifix Arm Lock
Mount Position Counter.....................Back Switch
Front Facelock Attack ([]).................Back Switch
Front Facelock Attack (X)..............Front Neck Lock
Front Facelock Attack (O)............Double Arm Suplex
Front Facelock Attack Counter...............Hammerlock
Back Mount Position ([])..............Back Mount Elbow [C]
Back Mount Position (X)..................Choke Sleeper
Back Mount Position (O)..............Crucifix Arm Lock
Back Mount Position Counter........Escape through legs

POST AND APRON MOVES
--------------------
Post ([])......................Heavy Diving Body Press
Post (X)..............................Diving Elbow Pat
Post (B)..................................Missile Kick
Post ([]) + (X)................Diving Neckbreaker Drop
Run-Up Post vs Standing ([])......................none
Run-Up Post vs Downed (X).........................none
Corner Grapple (O) + Up...........2nd Rope Brainbuster
Corner Grapple (O) + Left/Right......Double Arm Suplex
Corner Grapple (O) + Down.......Avalanche Tiger Driver
Front Avalanche Counter......................Elbow Pat
Back Avalanche Counter..................Backhand Elbow
Apron Grapple from inside........Tiger Driver to floor
Apron Grapple from outside.....Out-of-Ring Brainbuster
Running to out of bounds.................Elbow Suicida
Slingshot to outside...................Plancha Suicida
Slingshot to inside.................Flying Body Attack

DOUBLE AND TRIPLE TEAM MOVES
----------------------------
Two Platon Front Grapple.................W.Brainbuster
Two Platon Back Grapple.....................W.Backdrop
Two Platon Corner...........B.Backdrop + D.Neckbreaker
Three Platon Front Grapple.............Triple Beatdown
Three Platon Back Grapple..............Triple Beatdown
Three Platon Corner......................Triple Impact

PERFORMANCE
-----------
Analog Stick Left.......adjusts wristband, raises fist
Analog Stick Right.............adjusts both wristbands
Analog Stick Up.......................loosens shoulder
Analog Stick Down...........Misawa "sweat wiping" pose

MOVELIST CHANGES FROM FIRE PRO D TO FIRE PRO Z:

* Standing ([]) move changed from Punch to Kick.

* Standing (X) move changed from Low Kick to Elbow Pat.

* Grapple (X) + Up move changed from Brainbuster to Front Suplex.

* Grapple (X) + Down move changed from Shoulder Neckbreaker Drop to
 Spin Kick.

* Mount Position Counter changed from Crucifix Arm Lock to Back
 Switch.

* Front Facelock Attack ([]) move changed from Striking Knee Lift to
 Back Switch.

* Post ([]) move changed from Frog Splash to Heavy Diving Body Press.

* Corner Grapple (O) + Down move changed from Stomping to Avalanche
 Tiger Driver.

* Special switched from [Grapple (O) + L/R: Tiger Driver '91] to
 [Running ([]): Elbow Pat].

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==SECTION 4: STRATEGY==
=======================

GENERAL STRATEGY
Mitsuharu Misawa is a no-nonsense technical wrestler, and you should
use him accordingly. Focus primarily on grapple moves, mixing in
strikes every now and then to keep the opponent on his toes.

As you can see from the stats section, Misawa is highly-skilled,
especially in terms of defense. His two weak points would be his neck
and legs, so repeated submission holds to these areas could spell
spell trouble.

It's worth noting that the previous FPD add-on move, the corner move
"Avalanche Tiger Driver" (Tiger Driver from turnbuckle to floor), is
now a part of Misawa's repertiore, and is a great addition to his
moveset. Get used to working it into your offense.

STRIKES
Misawa's "CRITICAL!" Type is Striking and his Punch stats are maxed
at 10, so you know what that means. If you're going for the quick KO,
you can try the Rolling Elbow, done with the (O) button. Problem is
the setup time is _forever_ for this move, so it's very hard to
connect with. Only attempt it when your opponent is standing dazed.

My advice is to avoid going for the "CRITICAL!" and stick with
Misawa's more reliable strikes, which will connect more often and
eventually destroy your opponent.

Misawa's #1 striking weapon is his (X) button Elbow Pat. It has a
good chance of connecting and should be used every time an opponent
is walking in at long range. If the opponent is too close for the
Elbow Pat, switch to the regular Kick or Middle Kick. All of these
strikes should be overwhelmingly easy to connect with. Just don't
forget to breathe every now and then, as strikes can rapidly deplete
your stamina if you're too reckless.

GRAPPLES
As with most wrestlers in Fire Pro, with Misawa you want to quickly
work your way up to your strongest grapples. When your opponent is
worn down enough, you'll want to set him up for one of these moves:

TIGER DRIVER - Misawa locks both his opponent's arms into a double
underhook, then lifts his opponent into the air, dropping them into a
pin. An awesome finisher, although I prefer the '91 variation.

TIGER DRIVER '91 - Same as above, but instead of dropping the victim
on their back for a pin, Misawa drops them directly on their neck
(ouch!), pinning the shoulders. This is my favorite move in real
life, and it works great in Fire Pro. Use it to finish with style!

FINAL ROLLING ELBOW - Misawa unleashes a flurry of his patented elbow
elbow strikes, flooring his opponent. If you're going for the
"CRITICAL!" finisher, this would be a good choice.

EMERALD FROSION (finisher) - Misawa hoists his opponent over his
shoulder, cradling the neck, then drops his victim on his neck and
shoulders. Another stylish finishing move.

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==SECTION 5: CLOSING==
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In closing, I would like to thank:

* www.puroresu.com for historical reference.

* CJayC and GameFAQs for hosting this guide.

Fire ProWrestling Z Character Guide: Mitsuharu Misawa
(c)2003 Bill Wood