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FIRE PROWRESTLING Z CHARACTER GUIDE: BOB SAPP
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by GokuKenshiro ([email protected])
note: If you e-mail me, please write "FPZ" and the
wrestler's name on the subject.I accept reader strategies
and suggestions.
Original Character Guide Format by Bill Wood

Version 1.1

for Sony PlayStation 2 (Japan)

Fire ProWrestling Z (c) 2003 Spike

=================
=VERSION HISTORY=
=================
1.1 - 10/30/04 Updated and elaborated history, plus fixed for
new GameFAQs rules

1.0 - 1/28/04 Official release of guide

===================
=TABLE OF CONTENTS=
===================
SECTION 1: HISTORY OF BOB SAPP
SECTION 2: SKILL AND PARAMETER STATS
SECTION 3: MOVELIST
SECTION 4: STRATEGY
SECTION 5: CLOSING

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====SECTION 1: HISTORY OF BOB SAPP====
======================================
"The Beast"

If you asked Bob Sapp if he was going to be an MMA fighter/wrestler
five years ago, he would have probably said no. Sapp's move to
puroresu/MMA was similar to The Rock's and Goldberg's story. Sapp
used to be a professional football player a couple of years back.
With lack of use and an injury, Sapp was gone and needed work.
He went on to become a helper in a funeral home.

He decided to become a pro-wrestler and joined WCW. The company
would be sold to WCW. Jobless again, Sapp went on to a Toughman
contest, beating William "The Refridgerator" Perry. The Japanese
K-1 officials saw the eccentric fighter and contacted him to fight
for them. The Japanese had no idea of what they were going to expect.

In his first fight, Sapp rushed at his oppononet with wild punches
and stomps, causing him to get disqualified. Sapp never trained
in any martial art at that time, which helped him even more by
catching his opponents off guard with his style. Sapp would
then go on to PRIDE, crushing veteran Kyoshi Tamura in less
than a minute. Sapp then shocked the K-1 world by defeating
"Mr. Perfect" Ernesto Hoost twice. Sapp would shock audiences
again as he would take on PRIDE's greatest submission fighter
Antonio Rodrigo Nogueria. Sapp pulled off an impressive fight,
punishing his opponent with devastating strikes, impressive guard,
and a botched piledriver. However, Sapp would gas out, causing him to
lose, yet he still earned the respect of the Japanese.

With every great moment, there must be a dark one. Sapp stopped using
"Beast" style of fighting and began to train his kicks and punches.
He would work a few shows for New Japan, winning the IWGP Heavyweight
Belt, causing fans to go away. In K-1's ROMANEX, Sapp was easily
defeated by Kazuyuki Fujita in 2 minutes. Later, Sapp was defeated
by Ray Sefo via KO in the second round. Some say Sapp is through,
and the "Beast" was just a marketing ploy. The question now is:

CAN THE BEAST MAKE A COMEBACK???

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==SECTION 2: SKILL AND PARAMETER STATS==
========================================

SKILL
-----
Real Name..........................Bob Sapp
FPZ Name...........................Sam Popp
Promotion...............................K-1
FPZ Promotion......................Gruesome
Size..................................Large
Class.................................Heavy
Height...............................200 cm
Weight...............................170 kg
Country.............................America
Birthdate........................09.22.1974
Stance............................Mix Style
Offensive Skill.......................Power
Return Skill..........................Power
Critical type.........................Power
Special Skill..................Wild Warrior
Recovery...............................Fast
Recovery (when bleeding).............Medium
Respiratory..........................Medium
Respiratory (when bleeding)...........Below
Awareness............................Strong
Awareness (when bleeding)............Medium
Neck Strength..........................High
Arm Strength...........................High
Waist Strength.........................High
Foot Strength..........................High
Movement Speed..................Medium Fast
Ascend Speed.........................Medium
Ascend Skill............................Yes




PARAMETER - OFFENSE     PARAMETER - DEFENSE
-------------------     -------------------
Punch............10     Punch............10
Kick..............7     Kick.............10
suplex............4     Suplex............3
Submission........2     Submission........4
Stretch..........10     Stretch...........7
Power............10     Flying...........10
Instant-P.........8     Crush.............4
Arm Power........10     vs Lariat........10
Technical.........2     Technical.........2
Rough.............8     Rough.............9
Ground...........10     Ground............9

=======================
==SECTION 3: MOVELIST==
=======================

Note: I don't own the official guidebook, so I used Fat Dave's
Patch and Cactusjack1999's movelist.

Specialty moves are marked with [S]. Finisher is marked with [F].
Critical! moves are marked with [C].

KEY:

([]) = Square button
(X)  = X button
(O)  = Circle button

STRIKES
-------
Standing ([])...........................................Punch
Standing (X).............................................Hook
Standing (O) + d-pad.................................Straight
Standing (O)....................................Vader Hammers
Standing ([]) + (X)...........................Gridiron Tackle
Running ([])..................................Gridiron Tackle
Running (X)....................................FRONT DROPKICK [S]
Running Counter ([])...................................Lariat
Running Counter (X)..............................Lift up Slam
Running to corner......................................Lariat

GRAPPLES
--------
Grapple ([])......................................Hammer Blow
Grapple ([]) + Up........................High Angle Body Slam
Grapple ([]) + Left/Right............Belly To Belly Side Slam
Grapple ([]) + Down.........................Leg Trip to Mount
Grapple (X)...............................Head Hold Uppercuts
Grapple (X) + Up.........................Pelting Lift Up Slam
Grapple (X) + Left/Right.....................Short Arm Lariat
Grapple (X) + Down............................Body Punch Rush
Grapple (O)...............................Head Hold Uppercuts
Grapple (O) + Up..............................Impact Straight
Grapple (O) + Left/Right..................DYNAMITE PUNCH RUSH [S]
Grapple (O) + Down............................FINAL POWERBOMB [F][C]
Grapple ([]) + (X)...............................Torture Rack
Back Grapple ([])..................................Face Punch
Back Grapple (X)............................Back Brain Lariat
Back Grapple (O)...........................Full Nelson Buster
Back Grapple (O) + Up/Down.................Reverse Power Bomb [C]
Back Grapple (O) + Left/Right...........Release German Suplex
Back Grapple ([]) + (X)........................Carry Takedown
Back Grapple Counter ([])............................Struggle
Back Grapple Counter (X)...........................Back Press

OPPONENT DOWN MOVES
-------------------
Opponent Face Up at Head (X)..............Mount Knuckle Arrow
Opponent Face Up at Head (O).......................Elbow Drop
Opponent Face Up at Feet (X)................Single Prawn Hold
Opponent Face Up at Feet (O)...................Guard Position
Opponent Face Down at Head (X).......Mount Back of Head Punch
Opponent Face Down at Head (O)................Stomping (Head)
Opponent Face Down at Feet (X)..............Single Prawn Hold
Opponent Face Down at Feet (O)............Back Mount Position
Running at Downed Opponent (O).....................Foot Stomp

MOUNT MOVES
-----------
Mount Position ([]).......................Mount Knuckle Arrow
Mount Position (X)..........................Crucifix Arm Hold
Mount Position (O)..............................Lift-Up Press [C]
Mount Position Counter..................................Eject
Front Facelock Attack ([]).........................Body Punch
Front Facelock Attack (X)..........................Face Punch
Front Facelock Attack (O)......................POWERBOMB WHIP [S]
Front Facelock Attack Counter...................Lifted Tackle
Back Mount Position ([]).............Back Mount Knuckle Arrow
Back Mount Position (X).........................Choke Sleeper
Back Mount Position (O)....................Reverse Power Bomb [C]
Back Mount Position Counter........................Back Press

POST AND APRON MOVES
--------------------
Post ([])........................................Sledgehammer
Post (X).........................................Sledgehammer
Post (O).........................................Sledgehammer
Post ([]) + (X)...............................Diving Headbutt
Run-Up Post vs Standing ([]).............................none
Run-Up Post vs Downed (X)................................none
Corner Grapple (O) + Up.........Kushi-zashi Vader Hammer Rush [S]
Corner Grapple (O) + Left/Right..........Kushi-zashi Shoulder
Corner Grapple (O) + Down.............Kushi-zashi Hammer Blow
Front Avalanche Counter.....Avalanche Style Oklahoma Stampede
Back Avalanche Counter.........................Backhand Elbow
Apron Grapple from inside................................Hook
Apron Grapple from outside...............................Hook
Running to out of bounds.................................none
Slingshot to outside.....................................none
Slingshot to inside......................................none

DOUBLE AND TRIPLE TEAM MOVES
----------------------------
Two Platon Front Grapple................Combination Powerbomb
Two Platon Back Grapple.......................Sandwich Lariat
Two Platon Corner...............Combination Oklahoma Stampede
Three Platon Front Grapple.................Triple Hammer Blow
Three Platon Back Grapple..................Triple Hammer Blow
Three Platon Corner........................Triple Hammer Blow

PERFORMANCE
-----------
Analog Stick Left............................Open Arm Provoke
Analog Stick Right...............................Magnum Dance
Analog Stick Up.................................Hominid Shout
Analog Stick Down.................................Animal Pose


=======================
==SECTION 4: STRATEGY==
=======================
Since Sapp is a Mix Style fighter, I'll include his MMA style soon.

GENERAL STRATEGY
Although he is an MMA fighter, Sapp can be used as a wrestler
as well. His brute strength can easily win matches as he has
a perfect 10 in five parameter fields. This high advantage can
also lead to cheap and easy matches against most opponents. Add
this to his quick recovery and you'll understand why Sapp is
"The Beast"

His weaknesses are mostly Submission and Technical moves. Keep a
distance against those types of fighters. And most impotantly,
remember to breath.

STRIKES
With a punch rating of 10, Sapp's punches should be always used
throughout a fight. (Just look at what he did to Akebono) Try to
use the Vader Hammers often and the Gridiron Tackles will come in
handy when taking down an opponent.

GRAPPLES
Sapp relies on his power, and his grapple list shows that with some
nasty moves. If you want to be cheesy, try and take down your opponent,
mount them, and use the Lift-Up Press. Repeat as often as possible and
you should have a victory in no time. After that, just use the final
powerbomb and you're through.

COMBOS
These combos are really cheesy and should be used if a quick victory
is necessary.

Any Slam -> Guard Position -> Lift-Up Press
Any Slam -> Back Mount Position -> Powerbomb Whip

======================
==SECTION 5: CLOSING==
======================
In closing, I'd like to give thanks to:

* CJayC and GameFAQS crew and board.

* Jason Blackhart for the Stats and Parameters.

* Bill Wood for creating the official format for the FPW FAQs.

* Fat Dave for the Move List patch.

* NY Times for their article on Sapp that was written in 2003.

* HBO's "Real Time with Bryan Gumble" for that report on Sapp.

* K-1 and PRIDE for their great fights and extensive info.

Version 1.2 will include a more extensive strategy and more info.

=========================

This may be not be reproduced under any circumstances except
for personal, private use. It may not be placed on any web site or
otherwise distributed publicly without advance written permission.
Use of this guide on any other web site or as a part of any public
display is strictly prohibited, and a violation of copyright.

Copyright 2003 Carlos Osegueda